/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Grid.java | 229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex); 275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex); 279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0); 280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0); 345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex); 356 gl11.glBindBuffer(GL1 [all...] |
H A D | GLErrorLogger.java | 708 public void glBindBuffer(int arg0, int arg1) { method in class:GLErrorLogger.ErrorLoggingGL 709 ((GL11)mGL).glBindBuffer(arg0, arg1);
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/external/chromium/webkit/glue/ |
H A D | gl_bindings_skia_cmd_buffer.cc | 23 glBindBuffer,
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | OpenGLShims.h | 128 FUNCTION_TABLE_ENTRY(glBindBuffer); 225 #define glBindBuffer LOOKUP_GL_FUNCTION(glBindBuffer) macro
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H A D | OpenGLShims.cpp | 94 ASSIGN_FUNCTION_TABLE_ENTRY(glBindBuffer, success);
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/external/skia/src/gpu/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 25 interface->fBindBuffer = glBindBuffer;
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/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0) macro
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/external/skia/src/gpu/ios/ |
H A D | GrGLDefaultInterface_iOS.cpp | 24 interface->fBindBuffer = glBindBuffer;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | TextureMapperGL.cpp | 65 void glBindBuffer(GLenum, GLuint); 389 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 642 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0)) 652 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
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H A D | GraphicsContext3DOpenGL.cpp | 371 ::glBindBuffer(target, buffer);
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/external/skia/src/gpu/mac/ |
H A D | GrGLCreateNativeInterface_mac.cpp | 46 interface->fBindBuffer = glBindBuffer;
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/external/webkit/Source/WebCore/platform/graphics/android/ |
H A D | GLWebViewState.cpp | 388 glBindBuffer(GL_ARRAY_BUFFER, 0);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | ShaderProgram.cpp | 426 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]); 568 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
H A D | OGLESShaderRenderer.java | 2113 logger.info("GLES20.glBindBuffer(" + target + ", " + bufId + ")"); 2116 GLES20.glBindBuffer(target, bufId); 2129 logger.info("GLES20.glBindBuffer(" + target + ", " + bufId + ")"); 2132 GLES20.glBindBuffer(target, bufId); 2384 logger.info("GLES20.glBindBuffer(" + GLES20.GL_ARRAY_BUFFER + ", " + bufId + ")"); 2386 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufId); 2460 logger.log(Level.INFO, "GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, {0})", bufId); 2463 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, bufId);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglRenderer.java | 2010 glBindBuffer(target, bufId);
2019 glBindBuffer(target, bufId);
2188 glBindBuffer(GL_ARRAY_BUFFER, bufId);
2235 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufId);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
H A D | GraphicsContext3DQt.cpp | 335 bindBuffer = GET_PROC_ADDRESS(glBindBuffer);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | libGLESv2.cpp | 149 void __stdcall glBindBuffer(GLenum target, GLuint buffer) function
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/external/qemu/distrib/sdl-1.2.15/include/ |
H A D | SDL_opengl.h | 3437 GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);
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