1/**************************************************************************** 2 **************************************************************************** 3 *** 4 *** This header was automatically generated from a Linux kernel header 5 *** of the same name, to make information necessary for userspace to 6 *** call into the kernel available to libc. It contains only constants, 7 *** structures, and macros generated from the original header, and thus, 8 *** contains no copyrightable information. 9 *** 10 *** To edit the content of this header, modify the corresponding 11 *** source file (e.g. under external/kernel-headers/original/) then 12 *** run bionic/libc/kernel/tools/update_all.py 13 *** 14 *** Any manual change here will be lost the next time this script will 15 *** be run. You've been warned! 16 *** 17 **************************************************************************** 18 ****************************************************************************/ 19#ifndef _LINUX_FB_H 20#define _LINUX_FB_H 21#include <linux/types.h> 22#include <linux/i2c.h> 23/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 24#define FB_MAX 32 25#define FBIOGET_VSCREENINFO 0x4600 26#define FBIOPUT_VSCREENINFO 0x4601 27#define FBIOGET_FSCREENINFO 0x4602 28/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 29#define FBIOGETCMAP 0x4604 30#define FBIOPUTCMAP 0x4605 31#define FBIOPAN_DISPLAY 0x4606 32#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 33/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 34#define FBIOGET_CON2FBMAP 0x460F 35#define FBIOPUT_CON2FBMAP 0x4610 36#define FBIOBLANK 0x4611 37#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 38/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 39#define FBIO_ALLOC 0x4613 40#define FBIO_FREE 0x4614 41#define FBIOGET_GLYPH 0x4615 42#define FBIOGET_HWCINFO 0x4616 43/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 44#define FBIOPUT_MODEINFO 0x4617 45#define FBIOGET_DISPINFO 0x4618 46#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) 47#define FB_TYPE_PACKED_PIXELS 0 48/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 49#define FB_TYPE_PLANES 1 50#define FB_TYPE_INTERLEAVED_PLANES 2 51#define FB_TYPE_TEXT 3 52#define FB_TYPE_VGA_PLANES 4 53/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 54#define FB_TYPE_FOURCC 5 55#define FB_AUX_TEXT_MDA 0 56#define FB_AUX_TEXT_CGA 1 57#define FB_AUX_TEXT_S3_MMIO 2 58/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 59#define FB_AUX_TEXT_MGA_STEP16 3 60#define FB_AUX_TEXT_MGA_STEP8 4 61#define FB_AUX_TEXT_SVGA_GROUP 8 62#define FB_AUX_TEXT_SVGA_MASK 7 63/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 64#define FB_AUX_TEXT_SVGA_STEP2 8 65#define FB_AUX_TEXT_SVGA_STEP4 9 66#define FB_AUX_TEXT_SVGA_STEP8 10 67#define FB_AUX_TEXT_SVGA_STEP16 11 68/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 69#define FB_AUX_TEXT_SVGA_LAST 15 70#define FB_AUX_VGA_PLANES_VGA4 0 71#define FB_AUX_VGA_PLANES_CFB4 1 72#define FB_AUX_VGA_PLANES_CFB8 2 73/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 74#define FB_VISUAL_MONO01 0 75#define FB_VISUAL_MONO10 1 76#define FB_VISUAL_TRUECOLOR 2 77#define FB_VISUAL_PSEUDOCOLOR 3 78/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 79#define FB_VISUAL_DIRECTCOLOR 4 80#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 81#define FB_VISUAL_FOURCC 6 82#define FB_ACCEL_NONE 0 83/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 84#define FB_ACCEL_ATARIBLITT 1 85#define FB_ACCEL_AMIGABLITT 2 86#define FB_ACCEL_S3_TRIO64 3 87#define FB_ACCEL_NCR_77C32BLT 4 88/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 89#define FB_ACCEL_S3_VIRGE 5 90#define FB_ACCEL_ATI_MACH64GX 6 91#define FB_ACCEL_DEC_TGA 7 92#define FB_ACCEL_ATI_MACH64CT 8 93/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 94#define FB_ACCEL_ATI_MACH64VT 9 95#define FB_ACCEL_ATI_MACH64GT 10 96#define FB_ACCEL_SUN_CREATOR 11 97#define FB_ACCEL_SUN_CGSIX 12 98/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 99#define FB_ACCEL_SUN_LEO 13 100#define FB_ACCEL_IMS_TWINTURBO 14 101#define FB_ACCEL_3DLABS_PERMEDIA2 15 102#define FB_ACCEL_MATROX_MGA2064W 16 103/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 104#define FB_ACCEL_MATROX_MGA1064SG 17 105#define FB_ACCEL_MATROX_MGA2164W 18 106#define FB_ACCEL_MATROX_MGA2164W_AGP 19 107#define FB_ACCEL_MATROX_MGAG100 20 108/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 109#define FB_ACCEL_MATROX_MGAG200 21 110#define FB_ACCEL_SUN_CG14 22 111#define FB_ACCEL_SUN_BWTWO 23 112#define FB_ACCEL_SUN_CGTHREE 24 113/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 114#define FB_ACCEL_SUN_TCX 25 115#define FB_ACCEL_MATROX_MGAG400 26 116#define FB_ACCEL_NV3 27 117#define FB_ACCEL_NV4 28 118/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 119#define FB_ACCEL_NV5 29 120#define FB_ACCEL_CT_6555x 30 121#define FB_ACCEL_3DFX_BANSHEE 31 122#define FB_ACCEL_ATI_RAGE128 32 123/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 124#define FB_ACCEL_IGS_CYBER2000 33 125#define FB_ACCEL_IGS_CYBER2010 34 126#define FB_ACCEL_IGS_CYBER5000 35 127#define FB_ACCEL_SIS_GLAMOUR 36 128/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 129#define FB_ACCEL_3DLABS_PERMEDIA3 37 130#define FB_ACCEL_ATI_RADEON 38 131#define FB_ACCEL_I810 39 132#define FB_ACCEL_SIS_GLAMOUR_2 40 133/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 134#define FB_ACCEL_SIS_XABRE 41 135#define FB_ACCEL_I830 42 136#define FB_ACCEL_NV_10 43 137#define FB_ACCEL_NV_20 44 138/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 139#define FB_ACCEL_NV_30 45 140#define FB_ACCEL_NV_40 46 141#define FB_ACCEL_XGI_VOLARI_V 47 142#define FB_ACCEL_XGI_VOLARI_Z 48 143/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 144#define FB_ACCEL_OMAP1610 49 145#define FB_ACCEL_TRIDENT_TGUI 50 146#define FB_ACCEL_TRIDENT_3DIMAGE 51 147#define FB_ACCEL_TRIDENT_BLADE3D 52 148/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 149#define FB_ACCEL_TRIDENT_BLADEXP 53 150#define FB_ACCEL_CIRRUS_ALPINE 53 151#define FB_ACCEL_NEOMAGIC_NM2070 90 152#define FB_ACCEL_NEOMAGIC_NM2090 91 153/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 154#define FB_ACCEL_NEOMAGIC_NM2093 92 155#define FB_ACCEL_NEOMAGIC_NM2097 93 156#define FB_ACCEL_NEOMAGIC_NM2160 94 157#define FB_ACCEL_NEOMAGIC_NM2200 95 158/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 159#define FB_ACCEL_NEOMAGIC_NM2230 96 160#define FB_ACCEL_NEOMAGIC_NM2360 97 161#define FB_ACCEL_NEOMAGIC_NM2380 98 162#define FB_ACCEL_PXA3XX 99 163/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 164#define FB_ACCEL_SAVAGE4 0x80 165#define FB_ACCEL_SAVAGE3D 0x81 166#define FB_ACCEL_SAVAGE3D_MV 0x82 167#define FB_ACCEL_SAVAGE2000 0x83 168/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 169#define FB_ACCEL_SAVAGE_MX_MV 0x84 170#define FB_ACCEL_SAVAGE_MX 0x85 171#define FB_ACCEL_SAVAGE_IX_MV 0x86 172#define FB_ACCEL_SAVAGE_IX 0x87 173/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 174#define FB_ACCEL_PROSAVAGE_PM 0x88 175#define FB_ACCEL_PROSAVAGE_KM 0x89 176#define FB_ACCEL_S3TWISTER_P 0x8a 177#define FB_ACCEL_S3TWISTER_K 0x8b 178/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 179#define FB_ACCEL_SUPERSAVAGE 0x8c 180#define FB_ACCEL_PROSAVAGE_DDR 0x8d 181#define FB_ACCEL_PROSAVAGE_DDRK 0x8e 182#define FB_ACCEL_PUV3_UNIGFX 0xa0 183/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 184#define FB_CAP_FOURCC 1 185struct fb_fix_screeninfo { 186 char id[16]; 187 unsigned long smem_start; 188/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 189 __u32 smem_len; 190 __u32 type; 191 __u32 type_aux; 192 __u32 visual; 193/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 194 __u16 xpanstep; 195 __u16 ypanstep; 196 __u16 ywrapstep; 197 __u32 line_length; 198/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 199 unsigned long mmio_start; 200 __u32 mmio_len; 201 __u32 accel; 202 __u16 capabilities; 203/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 204 __u16 reserved[2]; 205}; 206struct fb_bitfield { 207 __u32 offset; 208/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 209 __u32 length; 210 __u32 msb_right; 211}; 212#define FB_NONSTD_HAM 1 213/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 214#define FB_NONSTD_REV_PIX_IN_B 2 215#define FB_ACTIVATE_NOW 0 216#define FB_ACTIVATE_NXTOPEN 1 217#define FB_ACTIVATE_TEST 2 218/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 219#define FB_ACTIVATE_MASK 15 220#define FB_ACTIVATE_VBL 16 221#define FB_CHANGE_CMAP_VBL 32 222#define FB_ACTIVATE_ALL 64 223/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 224#define FB_ACTIVATE_FORCE 128 225#define FB_ACTIVATE_INV_MODE 256 226#define FB_ACCELF_TEXT 1 227#define FB_SYNC_HOR_HIGH_ACT 1 228/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 229#define FB_SYNC_VERT_HIGH_ACT 2 230#define FB_SYNC_EXT 4 231#define FB_SYNC_COMP_HIGH_ACT 8 232#define FB_SYNC_BROADCAST 16 233/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 234#define FB_SYNC_ON_GREEN 32 235#define FB_VMODE_NONINTERLACED 0 236#define FB_VMODE_INTERLACED 1 237#define FB_VMODE_DOUBLE 2 238/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 239#define FB_VMODE_ODD_FLD_FIRST 4 240#define FB_VMODE_MASK 255 241#define FB_VMODE_YWRAP 256 242#define FB_VMODE_SMOOTH_XPAN 512 243/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 244#define FB_VMODE_CONUPDATE 512 245#define FB_FLAG_RATIO_4_3 64 246#define FB_FLAG_RATIO_16_9 128 247#define FB_FLAG_PIXEL_REPEAT 256 248/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 249#define FB_FLAG_PREFERRED 512 250#define FB_FLAG_HW_CAPABLE 1024 251#define FB_ROTATE_UR 0 252#define FB_ROTATE_CW 1 253/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 254#define FB_ROTATE_UD 2 255#define FB_ROTATE_CCW 3 256#define PICOS2KHZ(a) (1000000000UL/(a)) 257#define KHZ2PICOS(a) (1000000000UL/(a)) 258/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 259struct fb_var_screeninfo { 260 __u32 xres; 261 __u32 yres; 262 __u32 xres_virtual; 263/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 264 __u32 yres_virtual; 265 __u32 xoffset; 266 __u32 yoffset; 267 __u32 bits_per_pixel; 268/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 269 __u32 grayscale; 270 struct fb_bitfield red; 271 struct fb_bitfield green; 272 struct fb_bitfield blue; 273/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 274 struct fb_bitfield transp; 275 __u32 nonstd; 276 __u32 activate; 277 __u32 height; 278/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 279 __u32 width; 280 __u32 accel_flags; 281 __u32 pixclock; 282 __u32 left_margin; 283/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 284 __u32 right_margin; 285 __u32 upper_margin; 286 __u32 lower_margin; 287 __u32 hsync_len; 288/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 289 __u32 vsync_len; 290 __u32 sync; 291 __u32 vmode; 292 __u32 rotate; 293/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 294 __u32 colorspace; 295 __u32 reserved[4]; 296}; 297struct fb_cmap { 298/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 299 __u32 start; 300 __u32 len; 301 __u16 *red; 302 __u16 *green; 303/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 304 __u16 *blue; 305 __u16 *transp; 306}; 307struct fb_con2fbmap { 308/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 309 __u32 console; 310 __u32 framebuffer; 311}; 312#define VESA_NO_BLANKING 0 313/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 314#define VESA_VSYNC_SUSPEND 1 315#define VESA_HSYNC_SUSPEND 2 316#define VESA_POWERDOWN 3 317enum { 318/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 319 FB_BLANK_UNBLANK = VESA_NO_BLANKING, 320 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 321 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 322 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 323/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 324 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 325}; 326#define FB_VBLANK_VBLANKING 0x001 327#define FB_VBLANK_HBLANKING 0x002 328/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 329#define FB_VBLANK_HAVE_VBLANK 0x004 330#define FB_VBLANK_HAVE_HBLANK 0x008 331#define FB_VBLANK_HAVE_COUNT 0x010 332#define FB_VBLANK_HAVE_VCOUNT 0x020 333/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 334#define FB_VBLANK_HAVE_HCOUNT 0x040 335#define FB_VBLANK_VSYNCING 0x080 336#define FB_VBLANK_HAVE_VSYNC 0x100 337struct fb_vblank { 338/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 339 __u32 flags; 340 __u32 count; 341 __u32 vcount; 342 __u32 hcount; 343/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 344 __u32 reserved[4]; 345}; 346#define ROP_COPY 0 347#define ROP_XOR 1 348/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 349struct fb_copyarea { 350 __u32 dx; 351 __u32 dy; 352 __u32 width; 353/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 354 __u32 height; 355 __u32 sx; 356 __u32 sy; 357}; 358/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 359struct fb_fillrect { 360 __u32 dx; 361 __u32 dy; 362 __u32 width; 363/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 364 __u32 height; 365 __u32 color; 366 __u32 rop; 367}; 368/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 369struct fb_image { 370 __u32 dx; 371 __u32 dy; 372 __u32 width; 373/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 374 __u32 height; 375 __u32 fg_color; 376 __u32 bg_color; 377 __u8 depth; 378/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 379 const char *data; 380 struct fb_cmap cmap; 381}; 382#define FB_CUR_SETIMAGE 0x01 383/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 384#define FB_CUR_SETPOS 0x02 385#define FB_CUR_SETHOT 0x04 386#define FB_CUR_SETCMAP 0x08 387#define FB_CUR_SETSHAPE 0x10 388/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 389#define FB_CUR_SETSIZE 0x20 390#define FB_CUR_SETALL 0xFF 391struct fbcurpos { 392 __u16 x, y; 393/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 394}; 395struct fb_cursor { 396 __u16 set; 397 __u16 enable; 398/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 399 __u16 rop; 400 const char *mask; 401 struct fbcurpos hot; 402 struct fb_image image; 403/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */ 404}; 405#endif 406 407