file_util.h revision ddb351dbec246cf1fab5ec20d2d5520909041de1
1// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file contains utility functions for dealing with the local
6// filesystem.
7
8#ifndef BASE_FILE_UTIL_H_
9#define BASE_FILE_UTIL_H_
10#pragma once
11
12#include "build/build_config.h"
13
14#if defined(OS_WIN)
15#include <windows.h>
16#if defined(UNIT_TEST)
17#include <aclapi.h>
18#endif
19#elif defined(OS_POSIX)
20#include <sys/stat.h>
21#endif
22
23#include <stdio.h>
24
25#include <stack>
26#include <string>
27#include <vector>
28
29#include "base/base_api.h"
30#include "base/basictypes.h"
31#include "base/file_path.h"
32#include "base/memory/scoped_ptr.h"
33#include "base/platform_file.h"
34#include "base/string16.h"
35
36#if defined(OS_POSIX)
37#include "base/eintr_wrapper.h"
38#include "base/file_descriptor_posix.h"
39#include "base/logging.h"
40#endif
41
42namespace base {
43class Time;
44}
45
46namespace file_util {
47
48//-----------------------------------------------------------------------------
49// Functions that operate purely on a path string w/o touching the filesystem:
50
51// Returns true if the given path ends with a path separator character.
52BASE_API bool EndsWithSeparator(const FilePath& path);
53
54// Makes sure that |path| ends with a separator IFF path is a directory that
55// exists. Returns true if |path| is an existing directory, false otherwise.
56BASE_API bool EnsureEndsWithSeparator(FilePath* path);
57
58// Convert provided relative path into an absolute path.  Returns false on
59// error. On POSIX, this function fails if the path does not exist.
60BASE_API bool AbsolutePath(FilePath* path);
61
62// Returns true if |parent| contains |child|. Both paths are converted to
63// absolute paths before doing the comparison.
64BASE_API bool ContainsPath(const FilePath& parent, const FilePath& child);
65
66//-----------------------------------------------------------------------------
67// Functions that involve filesystem access or modification:
68
69// Returns the number of files matching the current path that were
70// created on or after the given |file_time|.  Doesn't count ".." or ".".
71//
72// Note for POSIX environments: a file created before |file_time|
73// can be mis-detected as a newer file due to low precision of
74// timestmap of file creation time. If you need to avoid such
75// mis-detection perfectly, you should wait one second before
76// obtaining |file_time|.
77BASE_API int CountFilesCreatedAfter(const FilePath& path,
78                                    const base::Time& file_time);
79
80// Returns the total number of bytes used by all the files under |root_path|.
81// If the path does not exist the function returns 0.
82//
83// This function is implemented using the FileEnumerator class so it is not
84// particularly speedy in any platform.
85BASE_API int64 ComputeDirectorySize(const FilePath& root_path);
86
87// Returns the total number of bytes used by all files matching the provided
88// |pattern|, on this |directory| (without recursion). If the path does not
89// exist the function returns 0.
90//
91// This function is implemented using the FileEnumerator class so it is not
92// particularly speedy in any platform.
93BASE_API int64 ComputeFilesSize(const FilePath& directory,
94                                const FilePath::StringType& pattern);
95
96// Deletes the given path, whether it's a file or a directory.
97// If it's a directory, it's perfectly happy to delete all of the
98// directory's contents.  Passing true to recursive deletes
99// subdirectories and their contents as well.
100// Returns true if successful, false otherwise.
101//
102// WARNING: USING THIS WITH recursive==true IS EQUIVALENT
103//          TO "rm -rf", SO USE WITH CAUTION.
104BASE_API bool Delete(const FilePath& path, bool recursive);
105
106#if defined(OS_WIN)
107// Schedules to delete the given path, whether it's a file or a directory, until
108// the operating system is restarted.
109// Note:
110// 1) The file/directory to be deleted should exist in a temp folder.
111// 2) The directory to be deleted must be empty.
112BASE_API bool DeleteAfterReboot(const FilePath& path);
113#endif
114
115// Moves the given path, whether it's a file or a directory.
116// If a simple rename is not possible, such as in the case where the paths are
117// on different volumes, this will attempt to copy and delete. Returns
118// true for success.
119BASE_API bool Move(const FilePath& from_path, const FilePath& to_path);
120
121// Renames file |from_path| to |to_path|. Both paths must be on the same
122// volume, or the function will fail. Destination file will be created
123// if it doesn't exist. Prefer this function over Move when dealing with
124// temporary files. On Windows it preserves attributes of the target file.
125// Returns true on success.
126BASE_API bool ReplaceFile(const FilePath& from_path, const FilePath& to_path);
127
128// Copies a single file. Use CopyDirectory to copy directories.
129BASE_API bool CopyFile(const FilePath& from_path, const FilePath& to_path);
130
131// Copies the given path, and optionally all subdirectories and their contents
132// as well.
133// If there are files existing under to_path, always overwrite.
134// Returns true if successful, false otherwise.
135// Don't use wildcards on the names, it may stop working without notice.
136//
137// If you only need to copy a file use CopyFile, it's faster.
138BASE_API bool CopyDirectory(const FilePath& from_path, const FilePath& to_path,
139                            bool recursive);
140
141// Returns true if the given path exists on the local filesystem,
142// false otherwise.
143BASE_API bool PathExists(const FilePath& path);
144
145// Returns true if the given path is writable by the user, false otherwise.
146BASE_API bool PathIsWritable(const FilePath& path);
147
148// Returns true if the given path exists and is a directory, false otherwise.
149BASE_API bool DirectoryExists(const FilePath& path);
150
151#if defined(OS_WIN)
152// Gets the creation time of the given file (expressed in the local timezone),
153// and returns it via the creation_time parameter.  Returns true if successful,
154// false otherwise.
155BASE_API bool GetFileCreationLocalTime(const std::wstring& filename,
156                                       LPSYSTEMTIME creation_time);
157
158// Same as above, but takes a previously-opened file handle instead of a name.
159BASE_API bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle,
160                                                 LPSYSTEMTIME creation_time);
161#endif  // defined(OS_WIN)
162
163// Returns true if the contents of the two files given are equal, false
164// otherwise.  If either file can't be read, returns false.
165BASE_API bool ContentsEqual(const FilePath& filename1,
166                            const FilePath& filename2);
167
168// Returns true if the contents of the two text files given are equal, false
169// otherwise.  This routine treats "\r\n" and "\n" as equivalent.
170BASE_API bool TextContentsEqual(const FilePath& filename1,
171                                const FilePath& filename2);
172
173// Read the file at |path| into |contents|, returning true on success.
174// |contents| may be NULL, in which case this function is useful for its
175// side effect of priming the disk cache.
176// Useful for unit tests.
177BASE_API bool ReadFileToString(const FilePath& path, std::string* contents);
178
179#if defined(OS_POSIX)
180// Read exactly |bytes| bytes from file descriptor |fd|, storing the result
181// in |buffer|. This function is protected against EINTR and partial reads.
182// Returns true iff |bytes| bytes have been successfuly read from |fd|.
183bool ReadFromFD(int fd, char* buffer, size_t bytes);
184
185// Creates a symbolic link at |symlink| pointing to |target|.  Returns
186// false on failure.
187bool CreateSymbolicLink(const FilePath& target, const FilePath& symlink);
188
189// Reads the given |symlink| and returns where it points to in |target|.
190// Returns false upon failure.
191bool ReadSymbolicLink(const FilePath& symlink, FilePath* target);
192#endif  // defined(OS_POSIX)
193
194#if defined(OS_WIN)
195// Resolve Windows shortcut (.LNK file)
196// This methods tries to resolve a shortcut .LNK file. If the |path| is valid
197// returns true and puts the target into the |path|, otherwise returns
198// false leaving the path as it is.
199BASE_API bool ResolveShortcut(FilePath* path);
200
201// Create a Windows shortcut (.LNK file)
202// This method creates a shortcut link using the information given. Ensure
203// you have initialized COM before calling into this function. 'source'
204// and 'destination' parameters are required, everything else can be NULL.
205// 'source' is the existing file, 'destination' is the new link file to be
206// created; for best results pass the filename with the .lnk extension.
207// The 'icon' can specify a dll or exe in which case the icon index is the
208// resource id. 'app_id' is the app model id for the shortcut on Win7.
209// Note that if the shortcut exists it will overwrite it.
210BASE_API bool CreateShortcutLink(const wchar_t *source,
211                                 const wchar_t *destination,
212                                 const wchar_t *working_dir,
213                                 const wchar_t *arguments,
214                                 const wchar_t *description,
215                                 const wchar_t *icon,
216                                 int icon_index,
217                                 const wchar_t* app_id);
218
219// Update a Windows shortcut (.LNK file). This method assumes the shortcut
220// link already exists (otherwise false is returned). Ensure you have
221// initialized COM before calling into this function. Only 'destination'
222// parameter is required, everything else can be NULL (but if everything else
223// is NULL no changes are made to the shortcut). 'destination' is the link
224// file to be updated. 'app_id' is the app model id for the shortcut on Win7.
225// For best results pass the filename with the .lnk extension.
226BASE_API bool UpdateShortcutLink(const wchar_t *source,
227                                 const wchar_t *destination,
228                                 const wchar_t *working_dir,
229                                 const wchar_t *arguments,
230                                 const wchar_t *description,
231                                 const wchar_t *icon,
232                                 int icon_index,
233                                 const wchar_t* app_id);
234
235// Pins a shortcut to the Windows 7 taskbar. The shortcut file must already
236// exist and be a shortcut that points to an executable.
237BASE_API bool TaskbarPinShortcutLink(const wchar_t* shortcut);
238
239// Unpins a shortcut from the Windows 7 taskbar. The shortcut must exist and
240// already be pinned to the taskbar.
241BASE_API bool TaskbarUnpinShortcutLink(const wchar_t* shortcut);
242
243// Copy from_path to to_path recursively and then delete from_path recursively.
244// Returns true if all operations succeed.
245// This function simulates Move(), but unlike Move() it works across volumes.
246// This fuction is not transactional.
247BASE_API bool CopyAndDeleteDirectory(const FilePath& from_path,
248                                     const FilePath& to_path);
249#endif  // defined(OS_WIN)
250
251// Return true if the given directory is empty
252BASE_API bool IsDirectoryEmpty(const FilePath& dir_path);
253
254// Get the temporary directory provided by the system.
255// WARNING: DON'T USE THIS. If you want to create a temporary file, use one of
256// the functions below.
257BASE_API bool GetTempDir(FilePath* path);
258// Get a temporary directory for shared memory files.
259// Only useful on POSIX; redirects to GetTempDir() on Windows.
260BASE_API bool GetShmemTempDir(FilePath* path);
261
262// Get the home directory.  This is more complicated than just getenv("HOME")
263// as it knows to fall back on getpwent() etc.
264BASE_API FilePath GetHomeDir();
265
266// Creates a temporary file. The full path is placed in |path|, and the
267// function returns true if was successful in creating the file. The file will
268// be empty and all handles closed after this function returns.
269BASE_API bool CreateTemporaryFile(FilePath* path);
270
271// Same as CreateTemporaryFile but the file is created in |dir|.
272BASE_API bool CreateTemporaryFileInDir(const FilePath& dir,
273                                       FilePath* temp_file);
274
275// Create and open a temporary file.  File is opened for read/write.
276// The full path is placed in |path|.
277// Returns a handle to the opened file or NULL if an error occured.
278BASE_API FILE* CreateAndOpenTemporaryFile(FilePath* path);
279// Like above but for shmem files.  Only useful for POSIX.
280BASE_API FILE* CreateAndOpenTemporaryShmemFile(FilePath* path);
281// Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
282BASE_API FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir,
283                                               FilePath* path);
284
285// Create a new directory. If prefix is provided, the new directory name is in
286// the format of prefixyyyy.
287// NOTE: prefix is ignored in the POSIX implementation.
288// If success, return true and output the full path of the directory created.
289BASE_API bool CreateNewTempDirectory(const FilePath::StringType& prefix,
290                                     FilePath* new_temp_path);
291
292// Create a directory within another directory.
293// Extra characters will be appended to |prefix| to ensure that the
294// new directory does not have the same name as an existing directory.
295BASE_API bool CreateTemporaryDirInDir(const FilePath& base_dir,
296                                      const FilePath::StringType& prefix,
297                                      FilePath* new_dir);
298
299// Creates a directory, as well as creating any parent directories, if they
300// don't exist. Returns 'true' on successful creation, or if the directory
301// already exists.  The directory is only readable by the current user.
302BASE_API bool CreateDirectory(const FilePath& full_path);
303
304// Returns the file size. Returns true on success.
305BASE_API bool GetFileSize(const FilePath& file_path, int64* file_size);
306
307// Returns true if the given path's base name is ".".
308BASE_API bool IsDot(const FilePath& path);
309
310// Returns true if the given path's base name is "..".
311BASE_API bool IsDotDot(const FilePath& path);
312
313// Sets |real_path| to |path| with symbolic links and junctions expanded.
314// On windows, make sure the path starts with a lettered drive.
315// |path| must reference a file.  Function will fail if |path| points to
316// a directory or to a nonexistent path.  On windows, this function will
317// fail if |path| is a junction or symlink that points to an empty file,
318// or if |real_path| would be longer than MAX_PATH characters.
319BASE_API bool NormalizeFilePath(const FilePath& path, FilePath* real_path);
320
321#if defined(OS_WIN)
322// Given an existing file in |path|, it returns in |real_path| the path
323// in the native NT format, of the form "\Device\HarddiskVolumeXX\..".
324// Returns false it it fails. Empty files cannot be resolved with this
325// function.
326BASE_API bool NormalizeToNativeFilePath(const FilePath& path,
327                                        FilePath* nt_path);
328#endif
329
330// Returns information about the given file path.
331BASE_API bool GetFileInfo(const FilePath& file_path,
332                          base::PlatformFileInfo* info);
333
334// Sets the time of the last access and the time of the last modification.
335BASE_API bool TouchFile(const FilePath& path,
336                        const base::Time& last_accessed,
337                        const base::Time& last_modified);
338
339// Set the time of the last modification. Useful for unit tests.
340BASE_API bool SetLastModifiedTime(const FilePath& path,
341                                  const base::Time& last_modified);
342
343#if defined(OS_POSIX)
344// Store inode number of |path| in |inode|. Return true on success.
345bool GetInode(const FilePath& path, ino_t* inode);
346#endif
347
348// Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
349BASE_API FILE* OpenFile(const FilePath& filename, const char* mode);
350
351// Closes file opened by OpenFile. Returns true on success.
352BASE_API bool CloseFile(FILE* file);
353
354// Truncates an open file to end at the location of the current file pointer.
355// This is a cross-platform analog to Windows' SetEndOfFile() function.
356BASE_API bool TruncateFile(FILE* file);
357
358// Reads the given number of bytes from the file into the buffer.  Returns
359// the number of read bytes, or -1 on error.
360BASE_API int ReadFile(const FilePath& filename, char* data, int size);
361
362// Writes the given buffer into the file, overwriting any data that was
363// previously there.  Returns the number of bytes written, or -1 on error.
364BASE_API int WriteFile(const FilePath& filename, const char* data, int size);
365#if defined(OS_POSIX)
366// Append the data to |fd|. Does not close |fd| when done.
367int WriteFileDescriptor(const int fd, const char* data, int size);
368#endif
369
370// Gets the current working directory for the process.
371BASE_API bool GetCurrentDirectory(FilePath* path);
372
373// Sets the current working directory for the process.
374BASE_API bool SetCurrentDirectory(const FilePath& path);
375
376// A class to handle auto-closing of FILE*'s.
377class ScopedFILEClose {
378 public:
379  inline void operator()(FILE* x) const {
380    if (x) {
381      fclose(x);
382    }
383  }
384};
385
386typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
387
388#if defined(OS_POSIX)
389// A class to handle auto-closing of FDs.
390class ScopedFDClose {
391 public:
392  inline void operator()(int* x) const {
393    if (x && *x >= 0) {
394      if (HANDLE_EINTR(close(*x)) < 0)
395        PLOG(ERROR) << "close";
396    }
397  }
398};
399
400typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
401#endif  // OS_POSIX
402
403// A class for enumerating the files in a provided path. The order of the
404// results is not guaranteed.
405//
406// DO NOT USE FROM THE MAIN THREAD of your application unless it is a test
407// program where latency does not matter. This class is blocking.
408class BASE_API FileEnumerator {
409 public:
410#if defined(OS_WIN)
411  typedef WIN32_FIND_DATA FindInfo;
412#elif defined(OS_POSIX)
413  typedef struct {
414    struct stat stat;
415    std::string filename;
416  } FindInfo;
417#endif
418
419  enum FILE_TYPE {
420    FILES                 = 1 << 0,
421    DIRECTORIES           = 1 << 1,
422    INCLUDE_DOT_DOT       = 1 << 2,
423#if defined(OS_POSIX)
424    SHOW_SYM_LINKS        = 1 << 4,
425#endif
426  };
427
428  // |root_path| is the starting directory to search for. It may or may not end
429  // in a slash.
430  //
431  // If |recursive| is true, this will enumerate all matches in any
432  // subdirectories matched as well. It does a breadth-first search, so all
433  // files in one directory will be returned before any files in a
434  // subdirectory.
435  //
436  // |file_type| specifies whether the enumerator should match files,
437  // directories, or both.
438  //
439  // |pattern| is an optional pattern for which files to match. This
440  // works like shell globbing. For example, "*.txt" or "Foo???.doc".
441  // However, be careful in specifying patterns that aren't cross platform
442  // since the underlying code uses OS-specific matching routines.  In general,
443  // Windows matching is less featureful than others, so test there first.
444  // If unspecified, this will match all files.
445  // NOTE: the pattern only matches the contents of root_path, not files in
446  // recursive subdirectories.
447  // TODO(erikkay): Fix the pattern matching to work at all levels.
448  FileEnumerator(const FilePath& root_path,
449                 bool recursive,
450                 FileEnumerator::FILE_TYPE file_type);
451  FileEnumerator(const FilePath& root_path,
452                 bool recursive,
453                 FileEnumerator::FILE_TYPE file_type,
454                 const FilePath::StringType& pattern);
455  ~FileEnumerator();
456
457  // Returns an empty string if there are no more results.
458  FilePath Next();
459
460  // Write the file info into |info|.
461  void GetFindInfo(FindInfo* info);
462
463  // Looks inside a FindInfo and determines if it's a directory.
464  static bool IsDirectory(const FindInfo& info);
465
466  static FilePath GetFilename(const FindInfo& find_info);
467
468 private:
469  // Returns true if the given path should be skipped in enumeration.
470  bool ShouldSkip(const FilePath& path);
471
472
473#if defined(OS_WIN)
474  // True when find_data_ is valid.
475  bool has_find_data_;
476  WIN32_FIND_DATA find_data_;
477  HANDLE find_handle_;
478#elif defined(OS_POSIX)
479  struct DirectoryEntryInfo {
480    FilePath filename;
481    struct stat stat;
482  };
483
484  // Read the filenames in source into the vector of DirectoryEntryInfo's
485  static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
486                            const FilePath& source, bool show_links);
487
488  // The files in the current directory
489  std::vector<DirectoryEntryInfo> directory_entries_;
490
491  // The next entry to use from the directory_entries_ vector
492  size_t current_directory_entry_;
493#endif
494
495  FilePath root_path_;
496  bool recursive_;
497  FILE_TYPE file_type_;
498  FilePath::StringType pattern_;  // Empty when we want to find everything.
499
500  // A stack that keeps track of which subdirectories we still need to
501  // enumerate in the breadth-first search.
502  std::stack<FilePath> pending_paths_;
503
504  DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
505};
506
507class BASE_API MemoryMappedFile {
508 public:
509  // The default constructor sets all members to invalid/null values.
510  MemoryMappedFile();
511  ~MemoryMappedFile();
512
513  // Opens an existing file and maps it into memory. Access is restricted to
514  // read only. If this object already points to a valid memory mapped file
515  // then this method will fail and return false. If it cannot open the file,
516  // the file does not exist, or the memory mapping fails, it will return false.
517  // Later we may want to allow the user to specify access.
518  bool Initialize(const FilePath& file_name);
519  // As above, but works with an already-opened file. MemoryMappedFile will take
520  // ownership of |file| and close it when done.
521  bool Initialize(base::PlatformFile file);
522
523#if defined(OS_WIN)
524  // Opens an existing file and maps it as an image section. Please refer to
525  // the Initialize function above for additional information.
526  bool InitializeAsImageSection(const FilePath& file_name);
527#endif  // OS_WIN
528
529  const uint8* data() const { return data_; }
530  size_t length() const { return length_; }
531
532  // Is file_ a valid file handle that points to an open, memory mapped file?
533  bool IsValid() const;
534
535 private:
536  // Open the given file and pass it to MapFileToMemoryInternal().
537  bool MapFileToMemory(const FilePath& file_name);
538
539  // Map the file to memory, set data_ to that memory address. Return true on
540  // success, false on any kind of failure. This is a helper for Initialize().
541  bool MapFileToMemoryInternal();
542
543  // Closes all open handles. Later we may want to make this public.
544  void CloseHandles();
545
546#if defined(OS_WIN)
547  // MapFileToMemoryInternal calls this function. It provides the ability to
548  // pass in flags which control the mapped section.
549  bool MapFileToMemoryInternalEx(int flags);
550
551  HANDLE file_mapping_;
552#endif
553  base::PlatformFile file_;
554  uint8* data_;
555  size_t length_;
556
557  DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
558};
559
560// Renames a file using the SHFileOperation API to ensure that the target file
561// gets the correct default security descriptor in the new path.
562BASE_API bool RenameFileAndResetSecurityDescriptor(
563    const FilePath& source_file_path,
564    const FilePath& target_file_path);
565
566// Returns whether the file has been modified since a particular date.
567BASE_API bool HasFileBeenModifiedSince(
568    const FileEnumerator::FindInfo& find_info,
569    const base::Time& cutoff_time);
570
571#ifdef UNIT_TEST
572
573inline bool MakeFileUnreadable(const FilePath& path) {
574#if defined(OS_POSIX)
575  struct stat stat_buf;
576  if (stat(path.value().c_str(), &stat_buf) != 0)
577    return false;
578  stat_buf.st_mode &= ~(S_IRUSR | S_IRGRP | S_IROTH);
579
580  return chmod(path.value().c_str(), stat_buf.st_mode) == 0;
581
582#elif defined(OS_WIN)
583  PACL old_dacl;
584  PSECURITY_DESCRIPTOR security_descriptor;
585  if (GetNamedSecurityInfo(const_cast<wchar_t*>(path.value().c_str()),
586                           SE_FILE_OBJECT,
587                           DACL_SECURITY_INFORMATION, NULL, NULL, &old_dacl,
588                           NULL, &security_descriptor) != ERROR_SUCCESS)
589    return false;
590
591  // Deny Read access for the current user.
592  EXPLICIT_ACCESS change;
593  change.grfAccessPermissions = GENERIC_READ;
594  change.grfAccessMode = DENY_ACCESS;
595  change.grfInheritance = 0;
596  change.Trustee.pMultipleTrustee = NULL;
597  change.Trustee.MultipleTrusteeOperation = NO_MULTIPLE_TRUSTEE;
598  change.Trustee.TrusteeForm = TRUSTEE_IS_NAME;
599  change.Trustee.TrusteeType = TRUSTEE_IS_USER;
600  change.Trustee.ptstrName = L"CURRENT_USER";
601
602  PACL new_dacl;
603  if (SetEntriesInAcl(1, &change, old_dacl, &new_dacl) != ERROR_SUCCESS) {
604    LocalFree(security_descriptor);
605    return false;
606  }
607
608  DWORD rc = SetNamedSecurityInfo(const_cast<wchar_t*>(path.value().c_str()),
609                                  SE_FILE_OBJECT, DACL_SECURITY_INFORMATION,
610                                  NULL, NULL, new_dacl, NULL);
611  LocalFree(security_descriptor);
612  LocalFree(new_dacl);
613
614  return rc == ERROR_SUCCESS;
615#else
616  NOTIMPLEMENTED();
617  return false;
618#endif
619}
620
621#endif  // UNIT_TEST
622
623#if defined(OS_WIN)
624  // Loads the file passed in as an image section and touches pages to avoid
625  // subsequent hard page faults during LoadLibrary. The size to be pre read
626  // is passed in. If it is 0 then the whole file is paged in. The step size
627  // which indicates the number of bytes to skip after every page touched is
628  // also passed in.
629bool BASE_API PreReadImage(const wchar_t* file_path, size_t size_to_read,
630                           size_t step_size);
631#endif  // OS_WIN
632
633#if defined(OS_LINUX)
634// Broad categories of file systems as returned by statfs() on Linux.
635enum FileSystemType {
636  FILE_SYSTEM_UNKNOWN,  // statfs failed.
637  FILE_SYSTEM_0,        // statfs.f_type == 0 means unknown, may indicate AFS.
638  FILE_SYSTEM_ORDINARY,       // on-disk filesystem like ext2
639  FILE_SYSTEM_NFS,
640  FILE_SYSTEM_SMB,
641  FILE_SYSTEM_CODA,
642  FILE_SYSTEM_MEMORY,         // in-memory file system
643  FILE_SYSTEM_CGROUP,         // cgroup control.
644  FILE_SYSTEM_OTHER,          // any other value.
645  FILE_SYSTEM_TYPE_COUNT
646};
647
648// Attempts determine the FileSystemType for |path|.
649// Returns false if |path| doesn't exist.
650bool GetFileSystemType(const FilePath& path, FileSystemType* type);
651#endif
652
653}  // namespace file_util
654
655// Deprecated functions have been moved to this separate header file,
656// which must be included last after all the above definitions.
657#include "base/file_util_deprecated.h"
658
659#endif  // BASE_FILE_UTIL_H_
660