rtl.h revision 3345a6884c488ff3a535c2c9acdd33d74b37e311
1// Copyright (c) 2010 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef BASE_I18N_RTL_H_
6#define BASE_I18N_RTL_H_
7#pragma once
8
9#include "base/compiler_specific.h"
10#include "base/string16.h"
11#include "build/build_config.h"
12
13class FilePath;
14
15namespace base {
16namespace i18n {
17
18const char16 kRightToLeftMark = 0x200F;
19const char16 kLeftToRightMark = 0x200E;
20const char16 kLeftToRightEmbeddingMark = 0x202A;
21const char16 kRightToLeftEmbeddingMark = 0x202B;
22const char16 kPopDirectionalFormatting = 0x202C;
23const char16 kLeftToRightOverride = 0x202D;
24const char16 kRightToLeftOverride = 0x202E;
25
26enum TextDirection {
27  UNKNOWN_DIRECTION,
28  RIGHT_TO_LEFT,
29  LEFT_TO_RIGHT,
30};
31
32// Get language and region from the OS.
33void GetLanguageAndRegionFromOS(std::string* lang, std::string* region);
34
35// Sets the default locale of ICU.
36// Once the application locale of Chrome in GetApplicationLocale is determined,
37// the default locale of ICU need to be changed to match the application locale
38// so that ICU functions work correctly in a locale-dependent manner.
39// This is handy in that we don't have to call GetApplicationLocale()
40// everytime we call locale-dependent ICU APIs as long as we make sure
41// that this is called before any locale-dependent API is called.
42void SetICUDefaultLocale(const std::string& locale_string);
43
44// Returns true if the application text direction is right-to-left.
45bool IsRTL();
46
47// Returns whether the text direction for the default ICU locale is RTL.  This
48// assumes that SetICUDefaultLocale has been called to set the default locale to
49// the UI locale of Chrome.
50// NOTE: Generally, you should call IsRTL() instead of this.
51bool ICUIsRTL();
52
53// Returns the text direction for |locale_name|.
54TextDirection GetTextDirectionForLocale(const char* locale_name);
55
56// Given the string in |text|, returns the directionality of the first
57// character with strong directionality in the string. If no character in the
58// text has strong directionality, LEFT_TO_RIGHT is returned. The Bidi
59// character types L, LRE, LRO, R, AL, RLE, and RLO are considered as strong
60// directionality characters. Please refer to http://unicode.org/reports/tr9/
61// for more information.
62TextDirection GetFirstStrongCharacterDirection(const string16& text);
63#if defined(WCHAR_T_IS_UTF32)
64TextDirection GetFirstStrongCharacterDirection(const std::wstring& text);
65#endif
66
67// Given the string in |text|, this function creates a copy of the string with
68// the appropriate Unicode formatting marks that mark the string direction
69// (either left-to-right or right-to-left). The new string is returned in
70// |localized_text|. The function checks both the current locale and the
71// contents of the string in order to determine the direction of the returned
72// string. The function returns true if the string in |text| was properly
73// adjusted.
74//
75// Certain LTR strings are not rendered correctly when the context is RTL. For
76// example, the string "Foo!" will appear as "!Foo" if it is rendered as is in
77// an RTL context. Calling this function will make sure the returned localized
78// string is always treated as a right-to-left string. This is done by
79// inserting certain Unicode formatting marks into the returned string.
80//
81// TODO(brettw) bug 47194: This funciton is confusing. If it does no adjustment
82// becuase the current locale is not RTL, it will do nothing and return false.
83// This means you have to check the return value in many cases which doesn't
84// make sense. This should be cleaned up and probably just take a single
85// argument that's a pointer to a string that it modifies as necessary. In the
86// meantime, the recommended usage is to use the same arg as input & output,
87// which will work without extra checks:
88//   AdjustStringForLocaleDirection(text, &text);
89//
90// TODO(idana) bug# 1206120: this function adjusts the string in question only
91// if the current locale is right-to-left. The function does not take care of
92// the opposite case (an RTL string displayed in an LTR context) since
93// adjusting the string involves inserting Unicode formatting characters that
94// Windows does not handle well unless right-to-left language support is
95// installed. Since the English version of Windows doesn't have right-to-left
96// language support installed by default, inserting the direction Unicode mark
97// results in Windows displaying squares.
98bool AdjustStringForLocaleDirection(const string16& text,
99                                    string16* localized_text);
100#if defined(WCHAR_T_IS_UTF32)
101bool AdjustStringForLocaleDirection(const std::wstring& text,
102                                    std::wstring* localized_text);
103#endif
104
105// Returns true if the string contains at least one character with strong right
106// to left directionality; that is, a character with either R or AL Unicode
107// BiDi character type.
108bool StringContainsStrongRTLChars(const string16& text);
109#if defined(WCHAR_T_IS_UTF32)
110bool StringContainsStrongRTLChars(const std::wstring& text);
111#endif
112
113// Wraps a string with an LRE-PDF pair which essentialy marks the string as a
114// Left-To-Right string. Doing this is useful in order to make sure LTR
115// strings are rendered properly in an RTL context.
116void WrapStringWithLTRFormatting(string16* text);
117#if defined(WCHAR_T_IS_UTF32)
118void WrapStringWithLTRFormatting(std::wstring* text);
119#endif
120
121// Wraps a string with an RLE-PDF pair which essentialy marks the string as a
122// Right-To-Left string. Doing this is useful in order to make sure RTL
123// strings are rendered properly in an LTR context.
124void WrapStringWithRTLFormatting(string16* text);
125#if defined(WCHAR_T_IS_UTF32)
126void WrapStringWithRTLFormatting(std::wstring* text);
127#endif
128
129// Wraps file path to get it to display correctly in RTL UI. All filepaths
130// should be passed through this function before display in UI for RTL locales.
131void WrapPathWithLTRFormatting(const FilePath& path,
132                               string16* rtl_safe_path);
133
134// Given the string in |text|, this function returns the adjusted string having
135// LTR directionality for display purpose. Which means that in RTL locale the
136// string is wrapped with LRE (Left-To-Right Embedding) and PDF (Pop
137// Directional Formatting) marks and returned. In LTR locale, the string itself
138// is returned.
139string16 GetDisplayStringInLTRDirectionality(const string16& text)
140    WARN_UNUSED_RESULT;
141
142// Strip the beginning (U+202A..U+202B, U+202D..U+202E) and/or ending (U+202C)
143// explicit bidi control characters from |text|, if there are any. Otherwise,
144// return the text itself. Explicit bidi control characters display and have
145// semantic effect. They can be deleted so they might not always appear in a
146// pair.
147const string16 StripWrappingBidiControlCharacters(const string16& text)
148    WARN_UNUSED_RESULT;
149
150}  // namespace i18n
151}  // namespace base
152
153#endif  // BASE_I18N_RTL_H_
154