waitable_event_win.cc revision 3f50c38dc070f4bb515c1b64450dae14f316474e
1// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "base/synchronization/waitable_event.h"
6
7#include <math.h>
8#include <windows.h>
9
10#include "base/logging.h"
11#include "base/time.h"
12
13namespace base {
14
15WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
16    : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
17  // We're probably going to crash anyways if this is ever NULL, so we might as
18  // well make our stack reports more informative by crashing here.
19  CHECK(handle_);
20}
21
22WaitableEvent::WaitableEvent(HANDLE handle)
23    : handle_(handle) {
24  CHECK(handle) << "Tried to create WaitableEvent from NULL handle";
25}
26
27WaitableEvent::~WaitableEvent() {
28  CloseHandle(handle_);
29}
30
31HANDLE WaitableEvent::Release() {
32  HANDLE rv = handle_;
33  handle_ = INVALID_HANDLE_VALUE;
34  return rv;
35}
36
37void WaitableEvent::Reset() {
38  ResetEvent(handle_);
39}
40
41void WaitableEvent::Signal() {
42  SetEvent(handle_);
43}
44
45bool WaitableEvent::IsSignaled() {
46  return TimedWait(TimeDelta::FromMilliseconds(0));
47}
48
49bool WaitableEvent::Wait() {
50  DWORD result = WaitForSingleObject(handle_, INFINITE);
51  // It is most unexpected that this should ever fail.  Help consumers learn
52  // about it if it should ever fail.
53  DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed";
54  return result == WAIT_OBJECT_0;
55}
56
57bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
58  DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
59  // Be careful here.  TimeDelta has a precision of microseconds, but this API
60  // is in milliseconds.  If there are 5.5ms left, should the delay be 5 or 6?
61  // It should be 6 to avoid returning too early.
62  double timeout = ceil(max_time.InMillisecondsF());
63  DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout));
64  switch (result) {
65    case WAIT_OBJECT_0:
66      return true;
67    case WAIT_TIMEOUT:
68      return false;
69  }
70  // It is most unexpected that this should ever fail.  Help consumers learn
71  // about it if it should ever fail.
72  NOTREACHED() << "WaitForSingleObject failed";
73  return false;
74}
75
76// static
77size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
78  HANDLE handles[MAXIMUM_WAIT_OBJECTS];
79  CHECK_LE(count, MAXIMUM_WAIT_OBJECTS)
80      << "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
81
82  for (size_t i = 0; i < count; ++i)
83    handles[i] = events[i]->handle();
84
85  // The cast is safe because count is small - see the CHECK above.
86  DWORD result =
87      WaitForMultipleObjects(static_cast<DWORD>(count),
88                             handles,
89                             FALSE,      // don't wait for all the objects
90                             INFINITE);  // no timeout
91  if (result >= WAIT_OBJECT_0 + count) {
92    NOTREACHED() << "WaitForMultipleObjects failed: " << GetLastError();
93    return 0;
94  }
95
96  return result - WAIT_OBJECT_0;
97}
98
99}  // namespace base
100