thread.cc revision 3f50c38dc070f4bb515c1b64450dae14f316474e
1// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "base/threading/thread.h" 6 7#include "base/lazy_instance.h" 8#include "base/third_party/dynamic_annotations/dynamic_annotations.h" 9#include "base/threading/thread_local.h" 10#include "base/synchronization/waitable_event.h" 11 12namespace base { 13 14// This task is used to trigger the message loop to exit. 15class ThreadQuitTask : public Task { 16 public: 17 virtual void Run() { 18 MessageLoop::current()->Quit(); 19 Thread::SetThreadWasQuitProperly(true); 20 } 21}; 22 23// Used to pass data to ThreadMain. This structure is allocated on the stack 24// from within StartWithOptions. 25struct Thread::StartupData { 26 // We get away with a const reference here because of how we are allocated. 27 const Thread::Options& options; 28 29 // Used to synchronize thread startup. 30 WaitableEvent event; 31 32 explicit StartupData(const Options& opt) 33 : options(opt), 34 event(false, false) {} 35}; 36 37Thread::Thread(const char* name) 38 : started_(false), 39 stopping_(false), 40 startup_data_(NULL), 41 thread_(0), 42 message_loop_(NULL), 43 thread_id_(kInvalidThreadId), 44 name_(name) { 45} 46 47Thread::~Thread() { 48 Stop(); 49} 50 51namespace { 52 53// We use this thread-local variable to record whether or not a thread exited 54// because its Stop method was called. This allows us to catch cases where 55// MessageLoop::Quit() is called directly, which is unexpected when using a 56// Thread to setup and run a MessageLoop. 57base::LazyInstance<base::ThreadLocalBoolean> lazy_tls_bool( 58 base::LINKER_INITIALIZED); 59 60} // namespace 61 62void Thread::SetThreadWasQuitProperly(bool flag) { 63 lazy_tls_bool.Pointer()->Set(flag); 64} 65 66bool Thread::GetThreadWasQuitProperly() { 67 bool quit_properly = true; 68#ifndef NDEBUG 69 quit_properly = lazy_tls_bool.Pointer()->Get(); 70#endif 71 return quit_properly; 72} 73 74bool Thread::Start() { 75 return StartWithOptions(Options()); 76} 77 78bool Thread::StartWithOptions(const Options& options) { 79 DCHECK(!message_loop_); 80 81 SetThreadWasQuitProperly(false); 82 83 StartupData startup_data(options); 84 startup_data_ = &startup_data; 85 86 if (!PlatformThread::Create(options.stack_size, this, &thread_)) { 87 DLOG(ERROR) << "failed to create thread"; 88 startup_data_ = NULL; 89 return false; 90 } 91 92 // Wait for the thread to start and initialize message_loop_ 93 startup_data.event.Wait(); 94 95 // set it to NULL so we don't keep a pointer to some object on the stack. 96 startup_data_ = NULL; 97 started_ = true; 98 99 DCHECK(message_loop_); 100 return true; 101} 102 103void Thread::Stop() { 104 if (!thread_was_started()) 105 return; 106 107 StopSoon(); 108 109 // Wait for the thread to exit. 110 // 111 // TODO(darin): Unfortunately, we need to keep message_loop_ around until 112 // the thread exits. Some consumers are abusing the API. Make them stop. 113 // 114 PlatformThread::Join(thread_); 115 116 // The thread should NULL message_loop_ on exit. 117 DCHECK(!message_loop_); 118 119 // The thread no longer needs to be joined. 120 started_ = false; 121 122 stopping_ = false; 123} 124 125void Thread::StopSoon() { 126 // We should only be called on the same thread that started us. 127 128 // Reading thread_id_ without a lock can lead to a benign data race 129 // with ThreadMain, so we annotate it to stay silent under ThreadSanitizer. 130 DCHECK_NE(ANNOTATE_UNPROTECTED_READ(thread_id_), PlatformThread::CurrentId()); 131 132 if (stopping_ || !message_loop_) 133 return; 134 135 stopping_ = true; 136 message_loop_->PostTask(FROM_HERE, new ThreadQuitTask()); 137} 138 139void Thread::Run(MessageLoop* message_loop) { 140 message_loop->Run(); 141} 142 143void Thread::ThreadMain() { 144 { 145 // The message loop for this thread. 146 MessageLoop message_loop(startup_data_->options.message_loop_type); 147 148 // Complete the initialization of our Thread object. 149 thread_id_ = PlatformThread::CurrentId(); 150 PlatformThread::SetName(name_.c_str()); 151 ANNOTATE_THREAD_NAME(name_.c_str()); // Tell the name to race detector. 152 message_loop.set_thread_name(name_); 153 message_loop_ = &message_loop; 154 message_loop_proxy_ = MessageLoopProxy::CreateForCurrentThread(); 155 156 // Let the thread do extra initialization. 157 // Let's do this before signaling we are started. 158 Init(); 159 160 startup_data_->event.Signal(); 161 // startup_data_ can't be touched anymore since the starting thread is now 162 // unlocked. 163 164 Run(message_loop_); 165 166 // Let the thread do extra cleanup. 167 CleanUp(); 168 169 // Assert that MessageLoop::Quit was called by ThreadQuitTask. 170 DCHECK(GetThreadWasQuitProperly()); 171 172 // We can't receive messages anymore. 173 message_loop_ = NULL; 174 message_loop_proxy_ = NULL; 175 } 176 CleanUpAfterMessageLoopDestruction(); 177 thread_id_ = kInvalidThreadId; 178} 179 180} // namespace base 181