1//===-- lib/truncdfsf2.c - double -> single conversion ------------*- C -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is dual licensed under the MIT and the University of Illinois Open 6// Source Licenses. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements a fairly generic conversion from a wider to a narrower 11// IEEE-754 floating-point type in the default (round to nearest, ties to even) 12// rounding mode. The constants and types defined following the includes below 13// parameterize the conversion. 14// 15// This routine can be trivially adapted to support conversions to 16// half-precision or from quad-precision. It does not support types that don't 17// use the usual IEEE-754 interchange formats; specifically, some work would be 18// needed to adapt it to (for example) the Intel 80-bit format or PowerPC 19// double-double format. 20// 21// Note please, however, that this implementation is only intended to support 22// *narrowing* operations; if you need to convert to a *wider* floating-point 23// type (e.g. float -> double), then this routine will not do what you want it 24// to. 25// 26// It also requires that integer types at least as large as both formats 27// are available on the target platform; this may pose a problem when trying 28// to add support for quad on some 32-bit systems, for example. 29// 30// Finally, the following assumptions are made: 31// 32// 1. floating-point types and integer types have the same endianness on the 33// target platform 34// 35// 2. quiet NaNs, if supported, are indicated by the leading bit of the 36// significand field being set 37// 38//===----------------------------------------------------------------------===// 39 40#include "int_lib.h" 41 42typedef double src_t; 43typedef uint64_t src_rep_t; 44#define SRC_REP_C UINT64_C 45static const int srcSigBits = 52; 46 47typedef float dst_t; 48typedef uint32_t dst_rep_t; 49#define DST_REP_C UINT32_C 50static const int dstSigBits = 23; 51 52// End of specialization parameters. Two helper routines for conversion to and 53// from the representation of floating-point data as integer values follow. 54 55static inline src_rep_t srcToRep(src_t x) { 56 const union { src_t f; src_rep_t i; } rep = {.f = x}; 57 return rep.i; 58} 59 60static inline dst_t dstFromRep(dst_rep_t x) { 61 const union { dst_t f; dst_rep_t i; } rep = {.i = x}; 62 return rep.f; 63} 64 65// End helper routines. Conversion implementation follows. 66 67ARM_EABI_FNALIAS(d2f, truncdfsf2) 68 69COMPILER_RT_ABI dst_t 70__truncdfsf2(src_t a) { 71 72 // Various constants whose values follow from the type parameters. 73 // Any reasonable optimizer will fold and propagate all of these. 74 const int srcBits = sizeof(src_t)*CHAR_BIT; 75 const int srcExpBits = srcBits - srcSigBits - 1; 76 const int srcInfExp = (1 << srcExpBits) - 1; 77 const int srcExpBias = srcInfExp >> 1; 78 79 const src_rep_t srcMinNormal = SRC_REP_C(1) << srcSigBits; 80 const src_rep_t significandMask = srcMinNormal - 1; 81 const src_rep_t srcInfinity = (src_rep_t)srcInfExp << srcSigBits; 82 const src_rep_t srcSignMask = SRC_REP_C(1) << (srcSigBits + srcExpBits); 83 const src_rep_t srcAbsMask = srcSignMask - 1; 84 const src_rep_t roundMask = (SRC_REP_C(1) << (srcSigBits - dstSigBits)) - 1; 85 const src_rep_t halfway = SRC_REP_C(1) << (srcSigBits - dstSigBits - 1); 86 87 const int dstBits = sizeof(dst_t)*CHAR_BIT; 88 const int dstExpBits = dstBits - dstSigBits - 1; 89 const int dstInfExp = (1 << dstExpBits) - 1; 90 const int dstExpBias = dstInfExp >> 1; 91 92 const int underflowExponent = srcExpBias + 1 - dstExpBias; 93 const int overflowExponent = srcExpBias + dstInfExp - dstExpBias; 94 const src_rep_t underflow = (src_rep_t)underflowExponent << srcSigBits; 95 const src_rep_t overflow = (src_rep_t)overflowExponent << srcSigBits; 96 97 const dst_rep_t dstQNaN = DST_REP_C(1) << (dstSigBits - 1); 98 const dst_rep_t dstNaNCode = dstQNaN - 1; 99 100 // Break a into a sign and representation of the absolute value 101 const src_rep_t aRep = srcToRep(a); 102 const src_rep_t aAbs = aRep & srcAbsMask; 103 const src_rep_t sign = aRep & srcSignMask; 104 dst_rep_t absResult; 105 106 if (aAbs - underflow < aAbs - overflow) { 107 // The exponent of a is within the range of normal numbers in the 108 // destination format. We can convert by simply right-shifting with 109 // rounding and adjusting the exponent. 110 absResult = aAbs >> (srcSigBits - dstSigBits); 111 absResult -= (dst_rep_t)(srcExpBias - dstExpBias) << dstSigBits; 112 113 const src_rep_t roundBits = aAbs & roundMask; 114 115 // Round to nearest 116 if (roundBits > halfway) 117 absResult++; 118 119 // Ties to even 120 else if (roundBits == halfway) 121 absResult += absResult & 1; 122 } 123 124 else if (aAbs > srcInfinity) { 125 // a is NaN. 126 // Conjure the result by beginning with infinity, setting the qNaN 127 // bit and inserting the (truncated) trailing NaN field. 128 absResult = (dst_rep_t)dstInfExp << dstSigBits; 129 absResult |= dstQNaN; 130 absResult |= aAbs & dstNaNCode; 131 } 132 133 else if (aAbs > overflow) { 134 // a overflows to infinity. 135 absResult = (dst_rep_t)dstInfExp << dstSigBits; 136 } 137 138 else { 139 // a underflows on conversion to the destination type or is an exact 140 // zero. The result may be a denormal or zero. Extract the exponent 141 // to get the shift amount for the denormalization. 142 const int aExp = aAbs >> srcSigBits; 143 const int shift = srcExpBias - dstExpBias - aExp + 1; 144 145 const src_rep_t significand = (aRep & significandMask) | srcMinNormal; 146 147 // Right shift by the denormalization amount with sticky. 148 if (shift > srcSigBits) { 149 absResult = 0; 150 } else { 151 const bool sticky = significand << (srcBits - shift); 152 src_rep_t denormalizedSignificand = significand >> shift | sticky; 153 absResult = denormalizedSignificand >> (srcSigBits - dstSigBits); 154 const src_rep_t roundBits = denormalizedSignificand & roundMask; 155 // Round to nearest 156 if (roundBits > halfway) 157 absResult++; 158 // Ties to even 159 else if (roundBits == halfway) 160 absResult += absResult & 1; 161 } 162 } 163 164 // Apply the signbit to (dst_t)abs(a). 165 const dst_rep_t result = absResult | sign >> (srcBits - dstBits); 166 return dstFromRep(result); 167 168} 169