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1059b2e6871c65f58fdad78cd7229c292f6a177578Scott BartaThe <code>com.jme3.input</code> package contains the scene graph implementation
1159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartain jMonkeyEngine.
1259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
1359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta<p>
1459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    The scene graph is the most important package in jME, as it is the API
1559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    used to manage scene elements so that they can be rendered. 
1659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    The {@link com.jme3.scene.Spatial} class provides a common base class
1759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    for all scene graph elements. The {@link com.jme3.scene.Node} class provides
1859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    the "branches" in the graph, used to organize elements in a tree
1959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    hierarchy. The {@link com.jme3.scene.Geometry} is the leaf class that
2059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    will contain a {@link com.jme3.scene.Mesh} object (geometry data
2159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    such as vertex positions, normals, etc) and a {@link com.jme3.scene.Material}
2259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    object containing information on how the geometry should be shaded.
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