159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/*
259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Copyright (c) 2009-2010 jMonkeyEngine
359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * All rights reserved.
459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Redistribution and use in source and binary forms, with or without
659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * modification, are permitted provided that the following conditions are
759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * met:
859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions of source code must retain the above copyright
1059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   notice, this list of conditions and the following disclaimer.
1159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions in binary form must reproduce the above copyright
1359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   notice, this list of conditions and the following disclaimer in the
1459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   documentation and/or other materials provided with the distribution.
1559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
1759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   may be used to endorse or promote products derived from this software
1859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *   without specific prior written permission.
1959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
2059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
2159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
2259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
2359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
2459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
2559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
2659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
2759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
2859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
2959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
3059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
3159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta */
3259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapackage jme3test.model.shape;
3459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3559b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.app.SimpleApplication;
3659b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.material.Material;
3759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.ColorRGBA;
3859b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Vector2f;
3959b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Vector3f;
4059b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Geometry;
4159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Mesh;
4259b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.VertexBuffer.Type;
4359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.util.BufferUtils;
4459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
4559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/**
4659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * How to create custom meshes by specifying vertices
4759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * We render the mesh in three different ways, once with a solid blue color,
4859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * once with vertex colors, and once with a wireframe material.
4959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * @author KayTrance
5059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta */
5159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapublic class TestCustomMesh extends SimpleApplication {
5259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    public static void main(String[] args){
5459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        TestCustomMesh app = new TestCustomMesh();
5559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        app.start();
5659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    }
5759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    @Override
5959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    public void simpleInitApp() {
6059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
6159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Mesh m = new Mesh();
6259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
6359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Vertex positions in space
6459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Vector3f [] vertices = new Vector3f[4];
6559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        vertices[0] = new Vector3f(0,0,0);
6659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        vertices[1] = new Vector3f(3,0,0);
6759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        vertices[2] = new Vector3f(0,3,0);
6859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        vertices[3] = new Vector3f(3,3,0);
6959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
7059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Texture coordinates
7159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Vector2f [] texCoord = new Vector2f[4];
7259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        texCoord[0] = new Vector2f(0,0);
7359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        texCoord[1] = new Vector2f(1,0);
7459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        texCoord[2] = new Vector2f(0,1);
7559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        texCoord[3] = new Vector2f(1,1);
7659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
7759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Indexes. We define the order in which mesh should be constructed
7859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        int [] indexes = {2,0,1,1,3,2};
7959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
8059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Setting buffers
8159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        m.setBuffer(Type.Position, 3, BufferUtils.createFloatBuffer(vertices));
8259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        m.setBuffer(Type.TexCoord, 2, BufferUtils.createFloatBuffer(texCoord));
8359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        m.setBuffer(Type.Index, 1, BufferUtils.createIntBuffer(indexes));
8459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        m.updateBound();
8559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
8659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
8759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // First mesh uses one solid color
8859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
8959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
9059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Creating a geometry, and apply a single color material to it
9159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Geometry geom = new Geometry("OurMesh", m);
9259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
9359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        mat.setColor("Color", ColorRGBA.Blue);
9459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        geom.setMaterial(mat);
9559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
9659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Attaching our geometry to the root node.
9759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        rootNode.attachChild(geom);
9859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
9959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
10059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Second mesh uses vertex colors to color each vertex
10159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
10259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Mesh cMesh = m.clone();
10359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Geometry coloredMesh = new Geometry ("ColoredMesh", cMesh);
10459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Material matVC = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
10559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        matVC.setBoolean("VertexColor", true);
10659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
10759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        //We have 4 vertices and 4 color values for each of them.
10859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        //If you have more vertices, you need 'new float[yourVertexCount * 4]' here!
10959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        float[] colorArray = new float[4*4];
11059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        int colorIndex = 0;
11159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
11259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        //Set custom RGBA value for each Vertex. Values range from 0.0f to 1.0f
11359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        for(int i = 0; i < 4; i++){
11459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           // Red value (is increased by .2 on each next vertex here)
11559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           colorArray[colorIndex++]= 0.1f+(.2f*i);
11659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           // Green value (is reduced by .2 on each next vertex)
11759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           colorArray[colorIndex++]= 0.9f-(0.2f*i);
11859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           // Blue value (remains the same in our case)
11959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           colorArray[colorIndex++]= 0.5f;
12059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           // Alpha value (no transparency set here)
12159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta           colorArray[colorIndex++]= 1.0f;
12259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        }
12359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Set the color buffer
12459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        cMesh.setBuffer(Type.Color, 4, colorArray);
12559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        coloredMesh.setMaterial(matVC);
12659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // move mesh a bit so that it doesn't intersect with the first one
12759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        coloredMesh.setLocalTranslation(4, 0, 0);
12859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        rootNode.attachChild(coloredMesh);
12959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
13059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        /** Alternatively, you can show the mesh vertixes as points
13159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//          * instead of coloring the faces. */
13259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        cMesh.setMode(Mesh.Mode.Points);
13359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        cMesh.setPointSize(10f);
13459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        cMesh.updateBound();
13559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        cMesh.setStatic();
13659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        Geometry points = new Geometry("Points", m);
13759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        points.setMaterial(mat);
13859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta//        rootNode.attachChild(points);
13959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
14059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
14159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // Third mesh will use a wireframe shader to show wireframe
14259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        // *************************************************************************
14359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Mesh wfMesh = m.clone();
14459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Geometry wfGeom = new Geometry("wireframeGeometry", wfMesh);
14559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Material matWireframe = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
14659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        matWireframe.setColor("Color", ColorRGBA.Green);
14759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        matWireframe.getAdditionalRenderState().setWireframe(true);
14859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        wfGeom.setMaterial(matWireframe);
14959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        wfGeom.setLocalTranslation(4, 4, 0);
15059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        rootNode.attachChild(wfGeom);
15159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
15259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    }
15359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta}
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