LoopInfo.h revision b9b2b309d3195d9e2ed1e72da8566a470783e8d7
1//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator -------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines the LoopInfo class that is used to identify natural loops
11// and determine the loop depth of various nodes of the CFG.  Note that natural
12// loops may actually be several loops that share the same header node.
13//
14// This analysis calculates the nesting structure of loops in a function.  For
15// each natural loop identified, this analysis identifies natural loops
16// contained entirely within the loop and the basic blocks the make up the loop.
17//
18// It can calculate on the fly various bits of information, for example:
19//
20//  * whether there is a preheader for the loop
21//  * the number of back edges to the header
22//  * whether or not a particular block branches out of the loop
23//  * the successor blocks of the loop
24//  * the loop depth
25//  * the trip count
26//  * etc...
27//
28//===----------------------------------------------------------------------===//
29
30#ifndef LLVM_ANALYSIS_LOOP_INFO_H
31#define LLVM_ANALYSIS_LOOP_INFO_H
32
33#include "llvm/Pass.h"
34#include "llvm/ADT/GraphTraits.h"
35
36namespace llvm {
37
38struct ETForest;
39class LoopInfo;
40class PHINode;
41class Instruction;
42
43//===----------------------------------------------------------------------===//
44/// Loop class - Instances of this class are used to represent loops that are
45/// detected in the flow graph
46///
47class Loop {
48  Loop *ParentLoop;
49  std::vector<Loop*> SubLoops;       // Loops contained entirely within this one
50  std::vector<BasicBlock*> Blocks;   // First entry is the header node
51
52  Loop(const Loop &);                  // DO NOT IMPLEMENT
53  const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
54public:
55  /// Loop ctor - This creates an empty loop.
56  Loop() : ParentLoop(0) {}
57  ~Loop() {
58    for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
59      delete SubLoops[i];
60  }
61
62  unsigned getLoopDepth() const {
63    unsigned D = 0;
64    for (const Loop *CurLoop = this; CurLoop; CurLoop = CurLoop->ParentLoop)
65      ++D;
66    return D;
67  }
68  BasicBlock *getHeader() const { return Blocks.front(); }
69  Loop *getParentLoop() const { return ParentLoop; }
70
71  /// contains - Return true of the specified basic block is in this loop
72  ///
73  bool contains(const BasicBlock *BB) const;
74
75  /// iterator/begin/end - Return the loops contained entirely within this loop.
76  ///
77  const std::vector<Loop*> &getSubLoops() const { return SubLoops; }
78  typedef std::vector<Loop*>::const_iterator iterator;
79  iterator begin() const { return SubLoops.begin(); }
80  iterator end() const { return SubLoops.end(); }
81
82  /// getBlocks - Get a list of the basic blocks which make up this loop.
83  ///
84  const std::vector<BasicBlock*> &getBlocks() const { return Blocks; }
85  typedef std::vector<BasicBlock*>::const_iterator block_iterator;
86  block_iterator block_begin() const { return Blocks.begin(); }
87  block_iterator block_end() const { return Blocks.end(); }
88
89  /// isLoopExit - True if terminator in the block can branch to another block
90  /// that is outside of the current loop.
91  ///
92  bool isLoopExit(const BasicBlock *BB) const;
93
94  /// getNumBackEdges - Calculate the number of back edges to the loop header
95  ///
96  unsigned getNumBackEdges() const;
97
98  /// isLoopInvariant - Return true if the specified value is loop invariant
99  ///
100  bool isLoopInvariant(Value *V) const;
101
102  //===--------------------------------------------------------------------===//
103  // APIs for simple analysis of the loop.
104  //
105  // Note that all of these methods can fail on general loops (ie, there may not
106  // be a preheader, etc).  For best success, the loop simplification and
107  // induction variable canonicalization pass should be used to normalize loops
108  // for easy analysis.  These methods assume canonical loops.
109
110  /// getExitBlocks - Return all of the successor blocks of this loop.  These
111  /// are the blocks _outside of the current loop_ which are branched to.
112  ///
113  void getExitBlocks(std::vector<BasicBlock*> &Blocks) const;
114
115  /// getLoopPreheader - If there is a preheader for this loop, return it.  A
116  /// loop has a preheader if there is only one edge to the header of the loop
117  /// from outside of the loop.  If this is the case, the block branching to the
118  /// header of the loop is the preheader node.
119  ///
120  /// This method returns null if there is no preheader for the loop.
121  ///
122  BasicBlock *getLoopPreheader() const;
123
124  /// getLoopLatch - If there is a latch block for this loop, return it.  A
125  /// latch block is the canonical backedge for a loop.  A loop header in normal
126  /// form has two edges into it: one from a preheader and one from a latch
127  /// block.
128  BasicBlock *getLoopLatch() const;
129
130  /// getCanonicalInductionVariable - Check to see if the loop has a canonical
131  /// induction variable: an integer recurrence that starts at 0 and increments
132  /// by one each time through the loop.  If so, return the phi node that
133  /// corresponds to it.
134  ///
135  PHINode *getCanonicalInductionVariable() const;
136
137  /// getCanonicalInductionVariableIncrement - Return the LLVM value that holds
138  /// the canonical induction variable value for the "next" iteration of the
139  /// loop.  This always succeeds if getCanonicalInductionVariable succeeds.
140  ///
141  Instruction *getCanonicalInductionVariableIncrement() const;
142
143  /// getTripCount - Return a loop-invariant LLVM value indicating the number of
144  /// times the loop will be executed.  Note that this means that the backedge
145  /// of the loop executes N-1 times.  If the trip-count cannot be determined,
146  /// this returns null.
147  ///
148  Value *getTripCount() const;
149
150  //===--------------------------------------------------------------------===//
151  // APIs for updating loop information after changing the CFG
152  //
153
154  /// addBasicBlockToLoop - This method is used by other analyses to update loop
155  /// information.  NewBB is set to be a new member of the current loop.
156  /// Because of this, it is added as a member of all parent loops, and is added
157  /// to the specified LoopInfo object as being in the current basic block.  It
158  /// is not valid to replace the loop header with this method.
159  ///
160  void addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI);
161
162  /// replaceChildLoopWith - This is used when splitting loops up.  It replaces
163  /// the OldChild entry in our children list with NewChild, and updates the
164  /// parent pointer of OldChild to be null and the NewChild to be this loop.
165  /// This updates the loop depth of the new child.
166  void replaceChildLoopWith(Loop *OldChild, Loop *NewChild);
167
168  /// addChildLoop - Add the specified loop to be a child of this loop.  This
169  /// updates the loop depth of the new child.
170  ///
171  void addChildLoop(Loop *NewChild);
172
173  /// removeChildLoop - This removes the specified child from being a subloop of
174  /// this loop.  The loop is not deleted, as it will presumably be inserted
175  /// into another loop.
176  Loop *removeChildLoop(iterator OldChild);
177
178  /// addBlockEntry - This adds a basic block directly to the basic block list.
179  /// This should only be used by transformations that create new loops.  Other
180  /// transformations should use addBasicBlockToLoop.
181  void addBlockEntry(BasicBlock *BB) {
182    Blocks.push_back(BB);
183  }
184
185  /// moveToHeader - This method is used to move BB (which must be part of this
186  /// loop) to be the loop header of the loop (the block that dominates all
187  /// others).
188  void moveToHeader(BasicBlock *BB) {
189    if (Blocks[0] == BB) return;
190    for (unsigned i = 0; ; ++i) {
191      assert(i != Blocks.size() && "Loop does not contain BB!");
192      if (Blocks[i] == BB) {
193        Blocks[i] = Blocks[0];
194        Blocks[0] = BB;
195        return;
196      }
197    }
198  }
199
200  /// removeBlockFromLoop - This removes the specified basic block from the
201  /// current loop, updating the Blocks as appropriate.  This does not update
202  /// the mapping in the LoopInfo class.
203  void removeBlockFromLoop(BasicBlock *BB);
204
205  void print(std::ostream &O, unsigned Depth = 0) const;
206  void dump() const;
207private:
208  friend class LoopInfo;
209  Loop(BasicBlock *BB) : ParentLoop(0) {
210    Blocks.push_back(BB);
211  }
212};
213
214
215
216//===----------------------------------------------------------------------===//
217/// LoopInfo - This class builds and contains all of the top level loop
218/// structures in the specified function.
219///
220class LoopInfo : public FunctionPass {
221  // BBMap - Mapping of basic blocks to the inner most loop they occur in
222  std::map<BasicBlock*, Loop*> BBMap;
223  std::vector<Loop*> TopLevelLoops;
224  friend class Loop;
225public:
226  ~LoopInfo() { releaseMemory(); }
227
228  /// iterator/begin/end - The interface to the top-level loops in the current
229  /// function.
230  ///
231  typedef std::vector<Loop*>::const_iterator iterator;
232  iterator begin() const { return TopLevelLoops.begin(); }
233  iterator end() const { return TopLevelLoops.end(); }
234
235  /// getLoopFor - Return the inner most loop that BB lives in.  If a basic
236  /// block is in no loop (for example the entry node), null is returned.
237  ///
238  Loop *getLoopFor(const BasicBlock *BB) const {
239    std::map<BasicBlock *, Loop*>::const_iterator I=
240      BBMap.find(const_cast<BasicBlock*>(BB));
241    return I != BBMap.end() ? I->second : 0;
242  }
243
244  /// operator[] - same as getLoopFor...
245  ///
246  const Loop *operator[](const BasicBlock *BB) const {
247    return getLoopFor(BB);
248  }
249
250  /// getLoopDepth - Return the loop nesting level of the specified block...
251  ///
252  unsigned getLoopDepth(const BasicBlock *BB) const {
253    const Loop *L = getLoopFor(BB);
254    return L ? L->getLoopDepth() : 0;
255  }
256
257  // isLoopHeader - True if the block is a loop header node
258  bool isLoopHeader(BasicBlock *BB) const {
259    const Loop *L = getLoopFor(BB);
260    return L && L->getHeader() == BB;
261  }
262
263  /// runOnFunction - Calculate the natural loop information.
264  ///
265  virtual bool runOnFunction(Function &F);
266
267  virtual void releaseMemory();
268  void print(std::ostream &O, const Module* = 0) const;
269
270  virtual void getAnalysisUsage(AnalysisUsage &AU) const;
271
272  /// removeLoop - This removes the specified top-level loop from this loop info
273  /// object.  The loop is not deleted, as it will presumably be inserted into
274  /// another loop.
275  Loop *removeLoop(iterator I);
276
277  /// changeLoopFor - Change the top-level loop that contains BB to the
278  /// specified loop.  This should be used by transformations that restructure
279  /// the loop hierarchy tree.
280  void changeLoopFor(BasicBlock *BB, Loop *L);
281
282  /// changeTopLevelLoop - Replace the specified loop in the top-level loops
283  /// list with the indicated loop.
284  void changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop);
285
286  /// addTopLevelLoop - This adds the specified loop to the collection of
287  /// top-level loops.
288  void addTopLevelLoop(Loop *New) {
289    assert(New->getParentLoop() == 0 && "Loop already in subloop!");
290    TopLevelLoops.push_back(New);
291  }
292
293  /// removeBlock - This method completely removes BB from all data structures,
294  /// including all of the Loop objects it is nested in and our mapping from
295  /// BasicBlocks to loops.
296  void removeBlock(BasicBlock *BB);
297
298private:
299  void Calculate(ETForest &EF);
300  Loop *ConsiderForLoop(BasicBlock *BB, ETForest &EF);
301  void MoveSiblingLoopInto(Loop *NewChild, Loop *NewParent);
302  void InsertLoopInto(Loop *L, Loop *Parent);
303};
304
305
306// Allow clients to walk the list of nested loops...
307template <> struct GraphTraits<const Loop*> {
308  typedef const Loop NodeType;
309  typedef std::vector<Loop*>::const_iterator ChildIteratorType;
310
311  static NodeType *getEntryNode(const Loop *L) { return L; }
312  static inline ChildIteratorType child_begin(NodeType *N) {
313    return N->begin();
314  }
315  static inline ChildIteratorType child_end(NodeType *N) {
316    return N->end();
317  }
318};
319
320template <> struct GraphTraits<Loop*> {
321  typedef Loop NodeType;
322  typedef std::vector<Loop*>::const_iterator ChildIteratorType;
323
324  static NodeType *getEntryNode(Loop *L) { return L; }
325  static inline ChildIteratorType child_begin(NodeType *N) {
326    return N->begin();
327  }
328  static inline ChildIteratorType child_end(NodeType *N) {
329    return N->end();
330  }
331};
332
333} // End llvm namespace
334
335// Make sure that any clients of this file link in LoopInfo.cpp
336FORCE_DEFINING_FILE_TO_BE_LINKED(LoopInfo)
337
338#endif
339