Pass.h revision 22a1cf9d3a5c829d260bcf44ffe6b34ecf16076c
1//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a base class that indicates that a specified class is a
11// transformation pass implementation.
12//
13// Passes are designed this way so that it is possible to run passes in a cache
14// and organizationally optimal order without having to specify it at the front
15// end.  This allows arbitrary passes to be strung together and have them
16// executed as effeciently as possible.
17//
18// Passes should extend one of the classes below, depending on the guarantees
19// that it can make about what will be modified as it is run.  For example, most
20// global optimizations should derive from FunctionPass, because they do not add
21// or delete functions, they operate on the internals of the function.
22//
23// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
24// bottom), so the APIs exposed by these files are also automatically available
25// to all users of this file.
26//
27//===----------------------------------------------------------------------===//
28
29#ifndef LLVM_PASS_H
30#define LLVM_PASS_H
31
32#include "llvm/Support/Streams.h"
33#include <vector>
34#include <deque>
35#include <map>
36#include <iosfwd>
37#include <typeinfo>
38#include <cassert>
39
40namespace llvm {
41
42class Value;
43class BasicBlock;
44class Function;
45class Module;
46class AnalysisUsage;
47class PassInfo;
48class ImmutablePass;
49class BasicBlockPassManager;
50class ModulePassManager;
51class PMStack;
52class AnalysisResolver;
53class PMDataManager;
54
55// AnalysisID - Use the PassInfo to identify a pass...
56typedef const PassInfo* AnalysisID;
57
58/// Different types of internal pass managers. External pass managers
59/// (PassManager and FunctionPassManager) are not represented here.
60/// Ordering of pass manager types is important here.
61enum PassManagerType {
62  PMT_Unknown = 0,
63  PMT_ModulePassManager = 1, /// MPPassManager
64  PMT_CallGraphPassManager,  /// CGPassManager
65  PMT_FunctionPassManager,   /// FPPassManager
66  PMT_LoopPassManager,       /// LPPassManager
67  PMT_BasicBlockPassManager  /// BBPassManager
68};
69
70typedef enum PassManagerType PassManagerType;
71
72//===----------------------------------------------------------------------===//
73/// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
74/// interprocedural optimization or you do not fit into any of the more
75/// constrained passes described below.
76///
77class Pass {
78  AnalysisResolver *Resolver;  // Used to resolve analysis
79  const PassInfo *PassInfoCache;
80
81  // AnalysisImpls - This keeps track of which passes implement the interfaces
82  // that are required by the current pass (to implement getAnalysis()).
83  //
84  std::vector<std::pair<const PassInfo*, Pass*> > AnalysisImpls;
85
86  void operator=(const Pass&);  // DO NOT IMPLEMENT
87  Pass(const Pass &);           // DO NOT IMPLEMENT
88public:
89  Pass() : Resolver(0), PassInfoCache(0) {}
90  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
91
92  /// getPassName - Return a nice clean name for a pass.  This usually
93  /// implemented in terms of the name that is registered by one of the
94  /// Registration templates, but can be overloaded directly, and if nothing
95  /// else is available, C++ RTTI will be consulted to get a SOMEWHAT
96  /// intelligible name for the pass.
97  ///
98  virtual const char *getPassName() const;
99
100  /// getPassInfo - Return the PassInfo data structure that corresponds to this
101  /// pass...  If the pass has not been registered, this will return null.
102  ///
103  const PassInfo *getPassInfo() const;
104
105  /// runPass - Run this pass, returning true if a modification was made to the
106  /// module argument.  This should be implemented by all concrete subclasses.
107  ///
108  virtual bool runPass(Module &M) { return false; }
109  virtual bool runPass(BasicBlock&) { return false; }
110
111  /// print - Print out the internal state of the pass.  This is called by
112  /// Analyze to print out the contents of an analysis.  Otherwise it is not
113  /// necessary to implement this method.  Beware that the module pointer MAY be
114  /// null.  This automatically forwards to a virtual function that does not
115  /// provide the Module* in case the analysis doesn't need it it can just be
116  /// ignored.
117  ///
118  virtual void print(std::ostream &O, const Module *M) const;
119  void print(std::ostream *O, const Module *M) const { if (O) print(*O, M); }
120  void dump() const; // dump - call print(std::cerr, 0);
121
122  /// Each pass is responsible for assigning a pass manager to itself.
123  /// PMS is the stack of available pass manager.
124  virtual void assignPassManager(PMStack &PMS,
125				 PassManagerType T = PMT_Unknown) {}
126  /// Check if available pass managers are suitable for this pass or not.
127  virtual void preparePassManager(PMStack &PMS) {}
128
129  // Access AnalysisResolver
130  inline void setResolver(AnalysisResolver *AR) { Resolver = AR; }
131  inline AnalysisResolver *getResolver() { return Resolver; }
132
133  /// getAnalysisUsage - This function should be overriden by passes that need
134  /// analysis information to do their job.  If a pass specifies that it uses a
135  /// particular analysis result to this function, it can then use the
136  /// getAnalysis<AnalysisType>() function, below.
137  ///
138  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
139    // By default, no analysis results are used, all are invalidated.
140  }
141
142  /// releaseMemory() - This member can be implemented by a pass if it wants to
143  /// be able to release its memory when it is no longer needed.  The default
144  /// behavior of passes is to hold onto memory for the entire duration of their
145  /// lifetime (which is the entire compile time).  For pipelined passes, this
146  /// is not a big deal because that memory gets recycled every time the pass is
147  /// invoked on another program unit.  For IP passes, it is more important to
148  /// free memory when it is unused.
149  ///
150  /// Optionally implement this function to release pass memory when it is no
151  /// longer used.
152  ///
153  virtual void releaseMemory() {}
154
155  // dumpPassStructure - Implement the -debug-passes=PassStructure option
156  virtual void dumpPassStructure(unsigned Offset = 0);
157
158  template<typename AnalysisClass>
159  static const PassInfo *getClassPassInfo() {
160    return lookupPassInfo(typeid(AnalysisClass));
161  }
162
163  // lookupPassInfo - Return the pass info object for the specified pass class,
164  // or null if it is not known.
165  static const PassInfo *lookupPassInfo(const std::type_info &TI);
166
167  /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
168  /// to get to the analysis information that might be around that needs to be
169  /// updated.  This is different than getAnalysis in that it can fail (ie the
170  /// analysis results haven't been computed), so should only be used if you
171  /// provide the capability to update an analysis that exists.  This method is
172  /// often used by transformation APIs to update analysis results for a pass
173  /// automatically as the transform is performed.
174  ///
175  template<typename AnalysisType>
176  AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h
177
178  /// mustPreserveAnalysisID - This method serves the same function as
179  /// getAnalysisToUpdate, but works if you just have an AnalysisID.  This
180  /// obviously cannot give you a properly typed instance of the class if you
181  /// don't have the class name available (use getAnalysisToUpdate if you do),
182  /// but it can tell you if you need to preserve the pass at least.
183  ///
184  bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const;
185
186  /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
187  /// to the analysis information that they claim to use by overriding the
188  /// getAnalysisUsage function.
189  ///
190  template<typename AnalysisType>
191  AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h
192
193  template<typename AnalysisType>
194  AnalysisType &getAnalysisID(const PassInfo *PI) const;
195
196};
197
198inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
199  P.print(OS, 0); return OS;
200}
201
202//===----------------------------------------------------------------------===//
203/// ModulePass class - This class is used to implement unstructured
204/// interprocedural optimizations and analyses.  ModulePasses may do anything
205/// they want to the program.
206///
207class ModulePass : public Pass {
208public:
209  /// runOnModule - Virtual method overriden by subclasses to process the module
210  /// being operated on.
211  virtual bool runOnModule(Module &M) = 0;
212
213  virtual bool runPass(Module &M) { return runOnModule(M); }
214  virtual bool runPass(BasicBlock&) { return false; }
215
216  virtual void assignPassManager(PMStack &PMS,
217				 PassManagerType T = PMT_ModulePassManager);
218  // Force out-of-line virtual method.
219  virtual ~ModulePass();
220};
221
222
223//===----------------------------------------------------------------------===//
224/// ImmutablePass class - This class is used to provide information that does
225/// not need to be run.  This is useful for things like target information and
226/// "basic" versions of AnalysisGroups.
227///
228class ImmutablePass : public ModulePass {
229public:
230  /// initializePass - This method may be overriden by immutable passes to allow
231  /// them to perform various initialization actions they require.  This is
232  /// primarily because an ImmutablePass can "require" another ImmutablePass,
233  /// and if it does, the overloaded version of initializePass may get access to
234  /// these passes with getAnalysis<>.
235  ///
236  virtual void initializePass() {}
237
238  /// ImmutablePasses are never run.
239  ///
240  virtual bool runOnModule(Module &M) { return false; }
241
242  // Force out-of-line virtual method.
243  virtual ~ImmutablePass();
244};
245
246//===----------------------------------------------------------------------===//
247/// FunctionPass class - This class is used to implement most global
248/// optimizations.  Optimizations should subclass this class if they meet the
249/// following constraints:
250///
251///  1. Optimizations are organized globally, i.e., a function at a time
252///  2. Optimizing a function does not cause the addition or removal of any
253///     functions in the module
254///
255class FunctionPass : public Pass {
256public:
257  /// doInitialization - Virtual method overridden by subclasses to do
258  /// any necessary per-module initialization.
259  ///
260  virtual bool doInitialization(Module &M) { return false; }
261
262  /// runOnFunction - Virtual method overriden by subclasses to do the
263  /// per-function processing of the pass.
264  ///
265  virtual bool runOnFunction(Function &F) = 0;
266
267  /// doFinalization - Virtual method overriden by subclasses to do any post
268  /// processing needed after all passes have run.
269  ///
270  virtual bool doFinalization(Module &M) { return false; }
271
272  /// runOnModule - On a module, we run this pass by initializing,
273  /// ronOnFunction'ing once for every function in the module, then by
274  /// finalizing.
275  ///
276  virtual bool runOnModule(Module &M);
277
278  /// run - On a function, we simply initialize, run the function, then
279  /// finalize.
280  ///
281  bool run(Function &F);
282
283  virtual void assignPassManager(PMStack &PMS,
284				 PassManagerType T = PMT_FunctionPassManager);
285};
286
287
288
289//===----------------------------------------------------------------------===//
290/// BasicBlockPass class - This class is used to implement most local
291/// optimizations.  Optimizations should subclass this class if they
292/// meet the following constraints:
293///   1. Optimizations are local, operating on either a basic block or
294///      instruction at a time.
295///   2. Optimizations do not modify the CFG of the contained function, or any
296///      other basic block in the function.
297///   3. Optimizations conform to all of the constraints of FunctionPasses.
298///
299class BasicBlockPass : public Pass {
300public:
301  /// doInitialization - Virtual method overridden by subclasses to do
302  /// any necessary per-module initialization.
303  ///
304  virtual bool doInitialization(Module &M) { return false; }
305
306  /// doInitialization - Virtual method overridden by BasicBlockPass subclasses
307  /// to do any necessary per-function initialization.
308  ///
309  virtual bool doInitialization(Function &F) { return false; }
310
311  /// runOnBasicBlock - Virtual method overriden by subclasses to do the
312  /// per-basicblock processing of the pass.
313  ///
314  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
315
316  /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to
317  /// do any post processing needed after all passes have run.
318  ///
319  virtual bool doFinalization(Function &F) { return false; }
320
321  /// doFinalization - Virtual method overriden by subclasses to do any post
322  /// processing needed after all passes have run.
323  ///
324  virtual bool doFinalization(Module &M) { return false; }
325
326
327  // To run this pass on a function, we simply call runOnBasicBlock once for
328  // each function.
329  //
330  bool runOnFunction(Function &F);
331
332  /// To run directly on the basic block, we initialize, runOnBasicBlock, then
333  /// finalize.
334  ///
335  virtual bool runPass(Module &M) { return false; }
336  virtual bool runPass(BasicBlock &BB);
337
338  virtual void assignPassManager(PMStack &PMS,
339				 PassManagerType T = PMT_BasicBlockPassManager);
340};
341
342/// PMStack
343/// Top level pass manager (see PasManager.cpp) maintains active Pass Managers
344/// using PMStack. Each Pass implements assignPassManager() to connect itself
345/// with appropriate manager. assignPassManager() walks PMStack to find
346/// suitable manager.
347///
348/// PMStack is just a wrapper around standard deque that overrides pop() and
349/// push() methods.
350class PMStack {
351public:
352  typedef std::deque<PMDataManager *>::reverse_iterator iterator;
353  iterator begin() { return S.rbegin(); }
354  iterator end() { return S.rend(); }
355
356  void handleLastUserOverflow();
357
358  void pop();
359  inline PMDataManager *top() { return S.back(); }
360  void push(Pass *P);
361  inline bool empty() { return S.empty(); }
362
363  void dump();
364private:
365  std::deque<PMDataManager *> S;
366};
367
368
369/// If the user specifies the -time-passes argument on an LLVM tool command line
370/// then the value of this boolean will be true, otherwise false.
371/// @brief This is the storage for the -time-passes option.
372extern bool TimePassesIsEnabled;
373
374} // End llvm namespace
375
376// Include support files that contain important APIs commonly used by Passes,
377// but that we want to separate out to make it easier to read the header files.
378//
379#include "llvm/PassSupport.h"
380#include "llvm/PassAnalysisSupport.h"
381
382#endif
383