Pass.h revision 3f917b6f99d1835f8bd9be6f7c74876dacf486c8
1//===- llvm/Pass.h - Base class for XForm Passes -----------------*- C++ -*--=//
2//
3// This file defines a base class that indicates that a specified class is a
4// transformation pass implementation.
5//
6// Pass's are designed this way so that it is possible to run passes in a cache
7// and organizationally optimal order without having to specify it at the front
8// end.  This allows arbitrary passes to be strung together and have them
9// executed as effeciently as possible.
10//
11// Passes should extend one of the classes below, depending on the guarantees
12// that it can make about what will be modified as it is run.  For example, most
13// global optimizations should derive from FunctionPass, because they do not add
14// or delete functions, they operate on the internals of the function.
15//
16// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
17// bottom), so the APIs exposed by these files are also automatically available
18// to all users of this file.
19//
20//===----------------------------------------------------------------------===//
21
22#ifndef LLVM_PASS_H
23#define LLVM_PASS_H
24
25#include <vector>
26#include <map>
27#include <iosfwd>
28#include <typeinfo>
29class Value;
30class BasicBlock;
31class Function;
32class Module;
33class AnalysisUsage;
34class PassInfo;
35template<class UnitType> class PassManagerT;
36struct AnalysisResolver;
37
38// AnalysisID - Use the PassInfo to identify a pass...
39typedef const PassInfo* AnalysisID;
40
41//===----------------------------------------------------------------------===//
42/// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
43/// interprocedural optimization or you do not fit into any of the more
44/// constrained passes described below.
45///
46class Pass {
47  friend class AnalysisResolver;
48  AnalysisResolver *Resolver;  // AnalysisResolver this pass is owned by...
49  const PassInfo *PassInfoCache;
50  void operator=(const Pass&);  // DO NOT IMPLEMENT
51  Pass(const Pass &);           // DO NOT IMPLEMENT
52public:
53  Pass() : Resolver(0), PassInfoCache(0) {}
54  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
55
56  /// getPassName - Return a nice clean name for a pass.  This usually
57  /// implemented in terms of the name that is registered by one of the
58  /// Registration templates, but can be overloaded directly, and if nothing
59  /// else is available, C++ RTTI will be consulted to get a SOMEWHAT
60  /// intelligable name for the pass.
61  ///
62  virtual const char *getPassName() const;
63
64  /// getPassInfo - Return the PassInfo data structure that corresponds to this
65  /// pass...  If the pass has not been registered, this will return null.
66  ///
67  const PassInfo *getPassInfo() const;
68
69  /// run - Run this pass, returning true if a modification was made to the
70  /// module argument.  This should be implemented by all concrete subclasses.
71  ///
72  virtual bool run(Module &M) = 0;
73
74  /// print - Print out the internal state of the pass.  This is called by
75  /// Analyze to print out the contents of an analysis.  Otherwise it is not
76  /// neccesary to implement this method.  Beware that the module pointer MAY be
77  /// null.  This automatically forwards to a virtual function that does not
78  /// provide the Module* in case the analysis doesn't need it it can just be
79  /// ignored.
80  ///
81  virtual void print(std::ostream &O, const Module *M) const { print(O); }
82  virtual void print(std::ostream &O) const;
83  void dump() const; // dump - call print(std::cerr, 0);
84
85
86  /// getAnalysisUsage - This function should be overriden by passes that need
87  /// analysis information to do their job.  If a pass specifies that it uses a
88  /// particular analysis result to this function, it can then use the
89  /// getAnalysis<AnalysisType>() function, below.
90  ///
91  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
92    // By default, no analysis results are used, all are invalidated.
93  }
94
95  /// releaseMemory() - This member can be implemented by a pass if it wants to
96  /// be able to release its memory when it is no longer needed.  The default
97  /// behavior of passes is to hold onto memory for the entire duration of their
98  /// lifetime (which is the entire compile time).  For pipelined passes, this
99  /// is not a big deal because that memory gets recycled every time the pass is
100  /// invoked on another program unit.  For IP passes, it is more important to
101  /// free memory when it is unused.
102  ///
103  /// Optionally implement this function to release pass memory when it is no
104  /// longer used.
105  ///
106  virtual void releaseMemory() {}
107
108  // dumpPassStructure - Implement the -debug-passes=PassStructure option
109  virtual void dumpPassStructure(unsigned Offset = 0);
110
111
112  // getPassInfo - Static method to get the pass information from a class name.
113  template<typename AnalysisClass>
114  static const PassInfo *getClassPassInfo() {
115    return lookupPassInfo(typeid(AnalysisClass));
116  }
117
118  // lookupPassInfo - Return the pass info object for the specified pass class,
119  // or null if it is not known.
120  static const PassInfo *lookupPassInfo(const std::type_info &TI);
121
122protected:
123
124  /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
125  /// to the analysis information that they claim to use by overriding the
126  /// getAnalysisUsage function.
127  ///
128  template<typename AnalysisType>
129  AnalysisType &getAnalysis() const {
130    assert(Resolver && "Pass has not been inserted into a PassManager object!");
131    const PassInfo *PI = getClassPassInfo<AnalysisType>();
132    assert(PI && "getAnalysis for unregistered pass!");
133
134    // Because the AnalysisType may not be a subclass of pass (for
135    // AnalysisGroups), we must use dynamic_cast here to potentially adjust the
136    // return pointer (because the class may multiply inherit, once from pass,
137    // once from AnalysisType).
138    //
139    AnalysisType *Result =
140      dynamic_cast<AnalysisType*>(Resolver->getAnalysis(PI));
141    assert(Result && "Pass does not implement interface required!");
142    return *Result;
143  }
144
145  template<typename AnalysisType>
146  AnalysisType &getAnalysisID(const PassInfo *PI) const {
147    assert(Resolver && "Pass has not been inserted into a PassManager object!");
148    assert(PI && "getAnalysis for unregistered pass!");
149    return *dynamic_cast<AnalysisType*>(Resolver->getAnalysis(PI));
150  }
151
152  /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
153  /// to get to the analysis information that might be around that needs to be
154  /// updated.  This is different than getAnalysis in that it can fail (ie the
155  /// analysis results haven't been computed), so should only be used if you
156  /// provide the capability to update an analysis that exists.
157  ///
158  template<typename AnalysisType>
159  AnalysisType *getAnalysisToUpdate() const {
160    assert(Resolver && "Pass not resident in a PassManager object!");
161    const PassInfo *PI = getClassPassInfo<AnalysisType>();
162    if (PI == 0) return 0;
163    return dynamic_cast<AnalysisType*>(Resolver->getAnalysisToUpdate(PI));
164  }
165
166
167private:
168  friend class PassManagerT<Module>;
169  friend class PassManagerT<Function>;
170  friend class PassManagerT<BasicBlock>;
171  virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
172};
173
174inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
175  P.print(OS, 0); return OS;
176}
177
178//===----------------------------------------------------------------------===//
179/// FunctionPass class - This class is used to implement most global
180/// optimizations.  Optimizations should subclass this class if they meet the
181/// following constraints:
182///
183///  1. Optimizations are organized globally, ie a function at a time
184///  2. Optimizing a function does not cause the addition or removal of any
185///     functions in the module
186///
187struct FunctionPass : public Pass {
188  /// doInitialization - Virtual method overridden by subclasses to do
189  /// any neccesary per-module initialization.
190  ///
191  virtual bool doInitialization(Module &M) { return false; }
192
193  /// runOnFunction - Virtual method overriden by subclasses to do the
194  /// per-function processing of the pass.
195  ///
196  virtual bool runOnFunction(Function &F) = 0;
197
198  /// doFinalization - Virtual method overriden by subclasses to do any post
199  /// processing needed after all passes have run.
200  ///
201  virtual bool doFinalization(Module &M) { return false; }
202
203  /// run - On a module, we run this pass by initializing, ronOnFunction'ing
204  /// once for every function in the module, then by finalizing.
205  ///
206  virtual bool run(Module &M);
207
208  /// run - On a function, we simply initialize, run the function, then
209  /// finalize.
210  ///
211  bool run(Function &F);
212
213private:
214  friend class PassManagerT<Module>;
215  friend class PassManagerT<Function>;
216  friend class PassManagerT<BasicBlock>;
217  virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
218  virtual void addToPassManager(PassManagerT<Function> *PM, AnalysisUsage &AU);
219};
220
221
222
223//===----------------------------------------------------------------------===//
224/// BasicBlockPass class - This class is used to implement most local
225/// optimizations.  Optimizations should subclass this class if they
226/// meet the following constraints:
227///   1. Optimizations are local, operating on either a basic block or
228///      instruction at a time.
229///   2. Optimizations do not modify the CFG of the contained function, or any
230///      other basic block in the function.
231///   3. Optimizations conform to all of the contstraints of FunctionPass's.
232///
233struct BasicBlockPass : public FunctionPass {
234  /// runOnBasicBlock - Virtual method overriden by subclasses to do the
235  /// per-basicblock processing of the pass.
236  ///
237  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
238
239  /// To run this pass on a function, we simply call runOnBasicBlock once for
240  /// each function.
241  ///
242  virtual bool runOnFunction(Function &F);
243
244  /// To run directly on the basic block, we initialize, runOnBasicBlock, then
245  /// finalize.
246  ///
247  bool run(BasicBlock &BB);
248
249private:
250  friend class PassManagerT<Function>;
251  friend class PassManagerT<BasicBlock>;
252  virtual void addToPassManager(PassManagerT<Function> *PM, AnalysisUsage &AU);
253  virtual void addToPassManager(PassManagerT<BasicBlock> *PM,AnalysisUsage &AU);
254};
255
256// Include support files that contain important APIs commonly used by Passes,
257// but that we want to seperate out to make it easier to read the header files.
258//
259#include "llvm/PassSupport.h"
260#include "llvm/PassAnalysisSupport.h"
261
262#endif
263