Pass.h revision 5c7e326585f3a543388ba871c3425f7664cd9143
1//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a base class that indicates that a specified class is a
11// transformation pass implementation.
12//
13// Passes are designed this way so that it is possible to run passes in a cache
14// and organizationally optimal order without having to specify it at the front
15// end.  This allows arbitrary passes to be strung together and have them
16// executed as effeciently as possible.
17//
18// Passes should extend one of the classes below, depending on the guarantees
19// that it can make about what will be modified as it is run.  For example, most
20// global optimizations should derive from FunctionPass, because they do not add
21// or delete functions, they operate on the internals of the function.
22//
23// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
24// bottom), so the APIs exposed by these files are also automatically available
25// to all users of this file.
26//
27//===----------------------------------------------------------------------===//
28
29#ifndef LLVM_PASS_H
30#define LLVM_PASS_H
31
32#include "llvm/Support/Streams.h"
33#include <vector>
34#include <map>
35#include <iosfwd>
36#include <typeinfo>
37#include <cassert>
38
39#define USE_OLD_PASSMANAGER 1
40
41namespace llvm {
42
43class Value;
44class BasicBlock;
45class Function;
46class Module;
47class AnalysisUsage;
48class PassInfo;
49class ImmutablePass;
50template<class Trait> class PassManagerT;
51class BasicBlockPassManager;
52class FunctionPassManagerT;
53class ModulePassManager;
54struct AnalysisResolver;
55class AnalysisResolver_New;
56
57// AnalysisID - Use the PassInfo to identify a pass...
58typedef const PassInfo* AnalysisID;
59
60//===----------------------------------------------------------------------===//
61/// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
62/// interprocedural optimization or you do not fit into any of the more
63/// constrained passes described below.
64///
65class Pass {
66  friend struct AnalysisResolver;
67  AnalysisResolver *Resolver;  // AnalysisResolver this pass is owned by...
68  AnalysisResolver_New *Resolver_New;  // Used to resolve analysis
69  const PassInfo *PassInfoCache;
70
71  // AnalysisImpls - This keeps track of which passes implement the interfaces
72  // that are required by the current pass (to implement getAnalysis()).
73  //
74  std::vector<std::pair<const PassInfo*, Pass*> > AnalysisImpls;
75
76  void operator=(const Pass&);  // DO NOT IMPLEMENT
77  Pass(const Pass &);           // DO NOT IMPLEMENT
78public:
79  Pass() : Resolver(0), Resolver_New(0), PassInfoCache(0) {}
80  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
81
82  /// getPassName - Return a nice clean name for a pass.  This usually
83  /// implemented in terms of the name that is registered by one of the
84  /// Registration templates, but can be overloaded directly, and if nothing
85  /// else is available, C++ RTTI will be consulted to get a SOMEWHAT
86  /// intelligible name for the pass.
87  ///
88  virtual const char *getPassName() const;
89
90  /// getPassInfo - Return the PassInfo data structure that corresponds to this
91  /// pass...  If the pass has not been registered, this will return null.
92  ///
93  const PassInfo *getPassInfo() const;
94
95  /// runPass - Run this pass, returning true if a modification was made to the
96  /// module argument.  This should be implemented by all concrete subclasses.
97  ///
98  virtual bool runPass(Module &M) { return false; }
99  virtual bool runPass(BasicBlock&) { return false; }
100
101  /// print - Print out the internal state of the pass.  This is called by
102  /// Analyze to print out the contents of an analysis.  Otherwise it is not
103  /// necessary to implement this method.  Beware that the module pointer MAY be
104  /// null.  This automatically forwards to a virtual function that does not
105  /// provide the Module* in case the analysis doesn't need it it can just be
106  /// ignored.
107  ///
108  virtual void print(std::ostream &O, const Module *M) const;
109  void print(std::ostream *O, const Module *M) const { if (O) print(*O, M); }
110  void dump() const; // dump - call print(std::cerr, 0);
111
112  // Access AnalysisResolver_New
113  inline void setResolver(AnalysisResolver_New *AR) { Resolver_New = AR; }
114  inline AnalysisResolver_New *getResolver() { return Resolver_New; }
115
116  /// getAnalysisUsage - This function should be overriden by passes that need
117  /// analysis information to do their job.  If a pass specifies that it uses a
118  /// particular analysis result to this function, it can then use the
119  /// getAnalysis<AnalysisType>() function, below.
120  ///
121  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
122    // By default, no analysis results are used, all are invalidated.
123  }
124
125  /// releaseMemory() - This member can be implemented by a pass if it wants to
126  /// be able to release its memory when it is no longer needed.  The default
127  /// behavior of passes is to hold onto memory for the entire duration of their
128  /// lifetime (which is the entire compile time).  For pipelined passes, this
129  /// is not a big deal because that memory gets recycled every time the pass is
130  /// invoked on another program unit.  For IP passes, it is more important to
131  /// free memory when it is unused.
132  ///
133  /// Optionally implement this function to release pass memory when it is no
134  /// longer used.
135  ///
136  virtual void releaseMemory() {}
137
138  // dumpPassStructure - Implement the -debug-passes=PassStructure option
139  virtual void dumpPassStructure(unsigned Offset = 0);
140
141
142  // getPassInfo - Static method to get the pass information from a class name.
143  template<typename AnalysisClass>
144  static const PassInfo *getClassPassInfo() {
145    return lookupPassInfo(typeid(AnalysisClass));
146  }
147
148  // lookupPassInfo - Return the pass info object for the specified pass class,
149  // or null if it is not known.
150  static const PassInfo *lookupPassInfo(const std::type_info &TI);
151
152  /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
153  /// to get to the analysis information that might be around that needs to be
154  /// updated.  This is different than getAnalysis in that it can fail (ie the
155  /// analysis results haven't been computed), so should only be used if you
156  /// provide the capability to update an analysis that exists.  This method is
157  /// often used by transformation APIs to update analysis results for a pass
158  /// automatically as the transform is performed.
159  ///
160  template<typename AnalysisType>
161  AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h
162
163  /// mustPreserveAnalysisID - This method serves the same function as
164  /// getAnalysisToUpdate, but works if you just have an AnalysisID.  This
165  /// obviously cannot give you a properly typed instance of the class if you
166  /// don't have the class name available (use getAnalysisToUpdate if you do),
167  /// but it can tell you if you need to preserve the pass at least.
168  ///
169  bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const;
170
171  /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
172  /// to the analysis information that they claim to use by overriding the
173  /// getAnalysisUsage function.
174  ///
175  template<typename AnalysisType>
176  AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h
177
178  template<typename AnalysisType>
179  AnalysisType &getAnalysisID(const PassInfo *PI) const;
180
181private:
182  template<typename Trait> friend class PassManagerT;
183  friend class ModulePassManager;
184  friend class FunctionPassManagerT;
185  friend class BasicBlockPassManager;
186};
187
188inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
189  P.print(OS, 0); return OS;
190}
191
192//===----------------------------------------------------------------------===//
193/// ModulePass class - This class is used to implement unstructured
194/// interprocedural optimizations and analyses.  ModulePasses may do anything
195/// they want to the program.
196///
197class ModulePass : public Pass {
198public:
199  /// runOnModule - Virtual method overriden by subclasses to process the module
200  /// being operated on.
201  virtual bool runOnModule(Module &M) = 0;
202
203  virtual bool runPass(Module &M) { return runOnModule(M); }
204  virtual bool runPass(BasicBlock&) { return false; }
205
206#ifdef USE_OLD_PASSMANAGER
207  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
208#endif
209};
210
211
212//===----------------------------------------------------------------------===//
213/// ImmutablePass class - This class is used to provide information that does
214/// not need to be run.  This is useful for things like target information and
215/// "basic" versions of AnalysisGroups.
216///
217class ImmutablePass : public ModulePass {
218public:
219  /// initializePass - This method may be overriden by immutable passes to allow
220  /// them to perform various initialization actions they require.  This is
221  /// primarily because an ImmutablePass can "require" another ImmutablePass,
222  /// and if it does, the overloaded version of initializePass may get access to
223  /// these passes with getAnalysis<>.
224  ///
225  virtual void initializePass() {}
226
227  /// ImmutablePasses are never run.
228  ///
229  virtual bool runOnModule(Module &M) { return false; }
230
231#ifdef USE_OLD_PASSMANAGER
232private:
233  template<typename Trait> friend class PassManagerT;
234  friend class ModulePassManager;
235  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
236#endif
237};
238
239//===----------------------------------------------------------------------===//
240/// FunctionPass class - This class is used to implement most global
241/// optimizations.  Optimizations should subclass this class if they meet the
242/// following constraints:
243///
244///  1. Optimizations are organized globally, i.e., a function at a time
245///  2. Optimizing a function does not cause the addition or removal of any
246///     functions in the module
247///
248class FunctionPass : public ModulePass {
249public:
250  /// doInitialization - Virtual method overridden by subclasses to do
251  /// any necessary per-module initialization.
252  ///
253  virtual bool doInitialization(Module &M) { return false; }
254
255  /// runOnFunction - Virtual method overriden by subclasses to do the
256  /// per-function processing of the pass.
257  ///
258  virtual bool runOnFunction(Function &F) = 0;
259
260  /// doFinalization - Virtual method overriden by subclasses to do any post
261  /// processing needed after all passes have run.
262  ///
263  virtual bool doFinalization(Module &M) { return false; }
264
265  /// runOnModule - On a module, we run this pass by initializing,
266  /// ronOnFunction'ing once for every function in the module, then by
267  /// finalizing.
268  ///
269  virtual bool runOnModule(Module &M);
270
271  /// run - On a function, we simply initialize, run the function, then
272  /// finalize.
273  ///
274  bool run(Function &F);
275
276#ifdef USE_OLD_PASSMANAGER
277protected:
278  template<typename Trait> friend class PassManagerT;
279  friend class ModulePassManager;
280  friend class FunctionPassManagerT;
281  friend class BasicBlockPassManager;
282  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
283  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
284#endif
285};
286
287
288
289//===----------------------------------------------------------------------===//
290/// BasicBlockPass class - This class is used to implement most local
291/// optimizations.  Optimizations should subclass this class if they
292/// meet the following constraints:
293///   1. Optimizations are local, operating on either a basic block or
294///      instruction at a time.
295///   2. Optimizations do not modify the CFG of the contained function, or any
296///      other basic block in the function.
297///   3. Optimizations conform to all of the constraints of FunctionPasses.
298///
299class BasicBlockPass : public FunctionPass {
300public:
301  /// doInitialization - Virtual method overridden by subclasses to do
302  /// any necessary per-module initialization.
303  ///
304  virtual bool doInitialization(Module &M) { return false; }
305
306  /// doInitialization - Virtual method overridden by BasicBlockPass subclasses
307  /// to do any necessary per-function initialization.
308  ///
309  virtual bool doInitialization(Function &F) { return false; }
310
311  /// runOnBasicBlock - Virtual method overriden by subclasses to do the
312  /// per-basicblock processing of the pass.
313  ///
314  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
315
316  /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to
317  /// do any post processing needed after all passes have run.
318  ///
319  virtual bool doFinalization(Function &F) { return false; }
320
321  /// doFinalization - Virtual method overriden by subclasses to do any post
322  /// processing needed after all passes have run.
323  ///
324  virtual bool doFinalization(Module &M) { return false; }
325
326
327  // To run this pass on a function, we simply call runOnBasicBlock once for
328  // each function.
329  //
330  bool runOnFunction(Function &F);
331
332  /// To run directly on the basic block, we initialize, runOnBasicBlock, then
333  /// finalize.
334  ///
335  virtual bool runPass(Module &M) { return false; }
336  virtual bool runPass(BasicBlock &BB);
337
338#ifdef USE_OLD_PASSMANAGER
339private:
340  template<typename Trait> friend class PassManagerT;
341  friend class FunctionPassManagerT;
342  friend class BasicBlockPassManager;
343  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) {
344    FunctionPass::addToPassManager(PM, AU);
345  }
346  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
347  virtual void addToPassManager(BasicBlockPassManager *PM,AnalysisUsage &AU);
348#endif
349};
350
351/// If the user specifies the -time-passes argument on an LLVM tool command line
352/// then the value of this boolean will be true, otherwise false.
353/// @brief This is the storage for the -time-passes option.
354extern bool TimePassesIsEnabled;
355
356} // End llvm namespace
357
358// Include support files that contain important APIs commonly used by Passes,
359// but that we want to separate out to make it easier to read the header files.
360//
361#include "llvm/PassSupport.h"
362#include "llvm/PassAnalysisSupport.h"
363
364#endif
365