Pass.h revision 8688428b0510e5e7dab43379b3d53c9b40dc182d
1//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a base class that indicates that a specified class is a
11// transformation pass implementation.
12//
13// Passes are designed this way so that it is possible to run passes in a cache
14// and organizationally optimal order without having to specify it at the front
15// end.  This allows arbitrary passes to be strung together and have them
16// executed as effeciently as possible.
17//
18// Passes should extend one of the classes below, depending on the guarantees
19// that it can make about what will be modified as it is run.  For example, most
20// global optimizations should derive from FunctionPass, because they do not add
21// or delete functions, they operate on the internals of the function.
22//
23// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
24// bottom), so the APIs exposed by these files are also automatically available
25// to all users of this file.
26//
27//===----------------------------------------------------------------------===//
28
29#ifndef LLVM_PASS_H
30#define LLVM_PASS_H
31
32#include "llvm/Support/Streams.h"
33#include <vector>
34#include <map>
35#include <iosfwd>
36#include <typeinfo>
37#include <cassert>
38
39//Use new Pass Manager. Disable old Pass Manager.
40//#define USE_OLD_PASSMANAGER 1
41
42namespace llvm {
43
44class Value;
45class BasicBlock;
46class Function;
47class Module;
48class AnalysisUsage;
49class PassInfo;
50class ImmutablePass;
51template<class Trait> class PassManagerT;
52class BasicBlockPassManager;
53class FunctionPassManagerT;
54class ModulePassManager;
55struct AnalysisResolver;
56class AnalysisResolver_New;
57
58// AnalysisID - Use the PassInfo to identify a pass...
59typedef const PassInfo* AnalysisID;
60
61//===----------------------------------------------------------------------===//
62/// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
63/// interprocedural optimization or you do not fit into any of the more
64/// constrained passes described below.
65///
66class Pass {
67  friend struct AnalysisResolver;
68  AnalysisResolver *Resolver;  // AnalysisResolver this pass is owned by...
69  AnalysisResolver_New *Resolver_New;  // Used to resolve analysis
70  const PassInfo *PassInfoCache;
71
72  // AnalysisImpls - This keeps track of which passes implement the interfaces
73  // that are required by the current pass (to implement getAnalysis()).
74  //
75  std::vector<std::pair<const PassInfo*, Pass*> > AnalysisImpls;
76
77  void operator=(const Pass&);  // DO NOT IMPLEMENT
78  Pass(const Pass &);           // DO NOT IMPLEMENT
79public:
80  Pass() : Resolver(0), Resolver_New(0), PassInfoCache(0) {}
81  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
82
83  /// getPassName - Return a nice clean name for a pass.  This usually
84  /// implemented in terms of the name that is registered by one of the
85  /// Registration templates, but can be overloaded directly, and if nothing
86  /// else is available, C++ RTTI will be consulted to get a SOMEWHAT
87  /// intelligible name for the pass.
88  ///
89  virtual const char *getPassName() const;
90
91  /// getPassInfo - Return the PassInfo data structure that corresponds to this
92  /// pass...  If the pass has not been registered, this will return null.
93  ///
94  const PassInfo *getPassInfo() const;
95
96  /// runPass - Run this pass, returning true if a modification was made to the
97  /// module argument.  This should be implemented by all concrete subclasses.
98  ///
99  virtual bool runPass(Module &M) { return false; }
100  virtual bool runPass(BasicBlock&) { return false; }
101
102  /// print - Print out the internal state of the pass.  This is called by
103  /// Analyze to print out the contents of an analysis.  Otherwise it is not
104  /// necessary to implement this method.  Beware that the module pointer MAY be
105  /// null.  This automatically forwards to a virtual function that does not
106  /// provide the Module* in case the analysis doesn't need it it can just be
107  /// ignored.
108  ///
109  virtual void print(std::ostream &O, const Module *M) const;
110  void print(std::ostream *O, const Module *M) const { if (O) print(*O, M); }
111  void dump() const; // dump - call print(std::cerr, 0);
112
113  // Access AnalysisResolver_New
114  inline void setResolver(AnalysisResolver_New *AR) { Resolver_New = AR; }
115  inline AnalysisResolver_New *getResolver() { return Resolver_New; }
116
117  /// getAnalysisUsage - This function should be overriden by passes that need
118  /// analysis information to do their job.  If a pass specifies that it uses a
119  /// particular analysis result to this function, it can then use the
120  /// getAnalysis<AnalysisType>() function, below.
121  ///
122  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
123    // By default, no analysis results are used, all are invalidated.
124  }
125
126  /// releaseMemory() - This member can be implemented by a pass if it wants to
127  /// be able to release its memory when it is no longer needed.  The default
128  /// behavior of passes is to hold onto memory for the entire duration of their
129  /// lifetime (which is the entire compile time).  For pipelined passes, this
130  /// is not a big deal because that memory gets recycled every time the pass is
131  /// invoked on another program unit.  For IP passes, it is more important to
132  /// free memory when it is unused.
133  ///
134  /// Optionally implement this function to release pass memory when it is no
135  /// longer used.
136  ///
137  virtual void releaseMemory() {}
138
139  // dumpPassStructure - Implement the -debug-passes=PassStructure option
140  virtual void dumpPassStructure(unsigned Offset = 0);
141
142
143  // getPassInfo - Static method to get the pass information from a class name.
144  template<typename AnalysisClass>
145  static const PassInfo *getClassPassInfo() {
146    return lookupPassInfo(typeid(AnalysisClass));
147  }
148
149  // lookupPassInfo - Return the pass info object for the specified pass class,
150  // or null if it is not known.
151  static const PassInfo *lookupPassInfo(const std::type_info &TI);
152
153  /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
154  /// to get to the analysis information that might be around that needs to be
155  /// updated.  This is different than getAnalysis in that it can fail (ie the
156  /// analysis results haven't been computed), so should only be used if you
157  /// provide the capability to update an analysis that exists.  This method is
158  /// often used by transformation APIs to update analysis results for a pass
159  /// automatically as the transform is performed.
160  ///
161  template<typename AnalysisType>
162  AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h
163
164  /// mustPreserveAnalysisID - This method serves the same function as
165  /// getAnalysisToUpdate, but works if you just have an AnalysisID.  This
166  /// obviously cannot give you a properly typed instance of the class if you
167  /// don't have the class name available (use getAnalysisToUpdate if you do),
168  /// but it can tell you if you need to preserve the pass at least.
169  ///
170  bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const;
171
172  /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
173  /// to the analysis information that they claim to use by overriding the
174  /// getAnalysisUsage function.
175  ///
176  template<typename AnalysisType>
177  AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h
178
179  template<typename AnalysisType>
180  AnalysisType &getAnalysisID(const PassInfo *PI) const;
181
182private:
183  template<typename Trait> friend class PassManagerT;
184  friend class ModulePassManager;
185  friend class FunctionPassManagerT;
186  friend class BasicBlockPassManager;
187};
188
189inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
190  P.print(OS, 0); return OS;
191}
192
193//===----------------------------------------------------------------------===//
194/// ModulePass class - This class is used to implement unstructured
195/// interprocedural optimizations and analyses.  ModulePasses may do anything
196/// they want to the program.
197///
198class ModulePass : public Pass {
199public:
200  /// runOnModule - Virtual method overriden by subclasses to process the module
201  /// being operated on.
202  virtual bool runOnModule(Module &M) = 0;
203
204  virtual bool runPass(Module &M) { return runOnModule(M); }
205  virtual bool runPass(BasicBlock&) { return false; }
206
207#ifdef USE_OLD_PASSMANAGER
208  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
209#else
210  // Force out-of-line virtual method.
211  virtual ~ModulePass();
212#endif
213};
214
215
216//===----------------------------------------------------------------------===//
217/// ImmutablePass class - This class is used to provide information that does
218/// not need to be run.  This is useful for things like target information and
219/// "basic" versions of AnalysisGroups.
220///
221class ImmutablePass : public ModulePass {
222public:
223  /// initializePass - This method may be overriden by immutable passes to allow
224  /// them to perform various initialization actions they require.  This is
225  /// primarily because an ImmutablePass can "require" another ImmutablePass,
226  /// and if it does, the overloaded version of initializePass may get access to
227  /// these passes with getAnalysis<>.
228  ///
229  virtual void initializePass() {}
230
231  /// ImmutablePasses are never run.
232  ///
233  virtual bool runOnModule(Module &M) { return false; }
234
235#ifdef USE_OLD_PASSMANAGER
236private:
237  template<typename Trait> friend class PassManagerT;
238  friend class ModulePassManager;
239  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
240#else
241  // Force out-of-line virtual method.
242  virtual ~ImmutablePass();
243#endif
244};
245
246//===----------------------------------------------------------------------===//
247/// FunctionPass class - This class is used to implement most global
248/// optimizations.  Optimizations should subclass this class if they meet the
249/// following constraints:
250///
251///  1. Optimizations are organized globally, i.e., a function at a time
252///  2. Optimizing a function does not cause the addition or removal of any
253///     functions in the module
254///
255class FunctionPass : public ModulePass {
256public:
257  /// doInitialization - Virtual method overridden by subclasses to do
258  /// any necessary per-module initialization.
259  ///
260  virtual bool doInitialization(Module &M) { return false; }
261
262  /// runOnFunction - Virtual method overriden by subclasses to do the
263  /// per-function processing of the pass.
264  ///
265  virtual bool runOnFunction(Function &F) = 0;
266
267  /// doFinalization - Virtual method overriden by subclasses to do any post
268  /// processing needed after all passes have run.
269  ///
270  virtual bool doFinalization(Module &M) { return false; }
271
272  /// runOnModule - On a module, we run this pass by initializing,
273  /// ronOnFunction'ing once for every function in the module, then by
274  /// finalizing.
275  ///
276  virtual bool runOnModule(Module &M);
277
278  /// run - On a function, we simply initialize, run the function, then
279  /// finalize.
280  ///
281  bool run(Function &F);
282
283#ifdef USE_OLD_PASSMANAGER
284protected:
285  template<typename Trait> friend class PassManagerT;
286  friend class ModulePassManager;
287  friend class FunctionPassManagerT;
288  friend class BasicBlockPassManager;
289  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
290  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
291#endif
292};
293
294
295
296//===----------------------------------------------------------------------===//
297/// BasicBlockPass class - This class is used to implement most local
298/// optimizations.  Optimizations should subclass this class if they
299/// meet the following constraints:
300///   1. Optimizations are local, operating on either a basic block or
301///      instruction at a time.
302///   2. Optimizations do not modify the CFG of the contained function, or any
303///      other basic block in the function.
304///   3. Optimizations conform to all of the constraints of FunctionPasses.
305///
306class BasicBlockPass : public FunctionPass {
307public:
308  /// doInitialization - Virtual method overridden by subclasses to do
309  /// any necessary per-module initialization.
310  ///
311  virtual bool doInitialization(Module &M) { return false; }
312
313  /// doInitialization - Virtual method overridden by BasicBlockPass subclasses
314  /// to do any necessary per-function initialization.
315  ///
316  virtual bool doInitialization(Function &F) { return false; }
317
318  /// runOnBasicBlock - Virtual method overriden by subclasses to do the
319  /// per-basicblock processing of the pass.
320  ///
321  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
322
323  /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to
324  /// do any post processing needed after all passes have run.
325  ///
326  virtual bool doFinalization(Function &F) { return false; }
327
328  /// doFinalization - Virtual method overriden by subclasses to do any post
329  /// processing needed after all passes have run.
330  ///
331  virtual bool doFinalization(Module &M) { return false; }
332
333
334  // To run this pass on a function, we simply call runOnBasicBlock once for
335  // each function.
336  //
337  bool runOnFunction(Function &F);
338
339  /// To run directly on the basic block, we initialize, runOnBasicBlock, then
340  /// finalize.
341  ///
342  virtual bool runPass(Module &M) { return false; }
343  virtual bool runPass(BasicBlock &BB);
344
345#ifdef USE_OLD_PASSMANAGER
346private:
347  template<typename Trait> friend class PassManagerT;
348  friend class FunctionPassManagerT;
349  friend class BasicBlockPassManager;
350  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) {
351    FunctionPass::addToPassManager(PM, AU);
352  }
353  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
354  virtual void addToPassManager(BasicBlockPassManager *PM,AnalysisUsage &AU);
355#endif
356};
357
358/// If the user specifies the -time-passes argument on an LLVM tool command line
359/// then the value of this boolean will be true, otherwise false.
360/// @brief This is the storage for the -time-passes option.
361extern bool TimePassesIsEnabled;
362
363} // End llvm namespace
364
365// Include support files that contain important APIs commonly used by Passes,
366// but that we want to separate out to make it easier to read the header files.
367//
368#include "llvm/PassSupport.h"
369#include "llvm/PassAnalysisSupport.h"
370
371#endif
372