Pass.h revision c7d0f4be88cc7fa33d51736e0f53d3e00e69efb4
1//===- llvm/Pass.h - Base class for Passes ----------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file defines a base class that indicates that a specified class is a
11// transformation pass implementation.
12//
13// Passes are designed this way so that it is possible to run passes in a cache
14// and organizationally optimal order without having to specify it at the front
15// end.  This allows arbitrary passes to be strung together and have them
16// executed as effeciently as possible.
17//
18// Passes should extend one of the classes below, depending on the guarantees
19// that it can make about what will be modified as it is run.  For example, most
20// global optimizations should derive from FunctionPass, because they do not add
21// or delete functions, they operate on the internals of the function.
22//
23// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
24// bottom), so the APIs exposed by these files are also automatically available
25// to all users of this file.
26//
27//===----------------------------------------------------------------------===//
28
29#ifndef LLVM_PASS_H
30#define LLVM_PASS_H
31
32#include "llvm/Support/Streams.h"
33#include <vector>
34#include <map>
35#include <iosfwd>
36#include <typeinfo>
37#include <cassert>
38
39#define USE_OLD_PASSMANAGER 1
40
41namespace llvm {
42
43class Value;
44class BasicBlock;
45class Function;
46class Module;
47class AnalysisUsage;
48class PassInfo;
49class ImmutablePass;
50template<class Trait> class PassManagerT;
51class BasicBlockPassManager;
52class FunctionPassManagerT;
53class ModulePassManager;
54struct AnalysisResolver;
55class AnalysisResolver_New;
56
57// AnalysisID - Use the PassInfo to identify a pass...
58typedef const PassInfo* AnalysisID;
59
60//===----------------------------------------------------------------------===//
61/// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
62/// interprocedural optimization or you do not fit into any of the more
63/// constrained passes described below.
64///
65class Pass {
66  friend struct AnalysisResolver;
67  AnalysisResolver *Resolver;  // AnalysisResolver this pass is owned by...
68  AnalysisResolver_New *Resolver_New;  // Used to resolve analysis
69  const PassInfo *PassInfoCache;
70
71  // AnalysisImpls - This keeps track of which passes implement the interfaces
72  // that are required by the current pass (to implement getAnalysis()).
73  //
74  std::vector<std::pair<const PassInfo*, Pass*> > AnalysisImpls;
75
76  void operator=(const Pass&);  // DO NOT IMPLEMENT
77  Pass(const Pass &);           // DO NOT IMPLEMENT
78public:
79  Pass() : Resolver(0), Resolver_New(0), PassInfoCache(0) {}
80  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
81
82  /// getPassName - Return a nice clean name for a pass.  This usually
83  /// implemented in terms of the name that is registered by one of the
84  /// Registration templates, but can be overloaded directly, and if nothing
85  /// else is available, C++ RTTI will be consulted to get a SOMEWHAT
86  /// intelligible name for the pass.
87  ///
88  virtual const char *getPassName() const;
89
90  /// getPassInfo - Return the PassInfo data structure that corresponds to this
91  /// pass...  If the pass has not been registered, this will return null.
92  ///
93  const PassInfo *getPassInfo() const;
94
95  /// runPass - Run this pass, returning true if a modification was made to the
96  /// module argument.  This should be implemented by all concrete subclasses.
97  ///
98  virtual bool runPass(Module &M) { return false; }
99  virtual bool runPass(BasicBlock&) { return false; }
100
101  /// print - Print out the internal state of the pass.  This is called by
102  /// Analyze to print out the contents of an analysis.  Otherwise it is not
103  /// necessary to implement this method.  Beware that the module pointer MAY be
104  /// null.  This automatically forwards to a virtual function that does not
105  /// provide the Module* in case the analysis doesn't need it it can just be
106  /// ignored.
107  ///
108  virtual void print(std::ostream &O, const Module *M) const;
109  void print(std::ostream *O, const Module *M) const { if (O) print(*O, M); }
110  void dump() const; // dump - call print(std::cerr, 0);
111
112  // Access AnalysisResolver_New
113  inline void setResolver(AnalysisResolver_New *AR) { Resolver_New = AR; }
114  inline AnalysisResolver_New *getResolver() { return Resolver_New; }
115
116  /// getAnalysisUsage - This function should be overriden by passes that need
117  /// analysis information to do their job.  If a pass specifies that it uses a
118  /// particular analysis result to this function, it can then use the
119  /// getAnalysis<AnalysisType>() function, below.
120  ///
121  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
122    // By default, no analysis results are used, all are invalidated.
123  }
124
125  /// releaseMemory() - This member can be implemented by a pass if it wants to
126  /// be able to release its memory when it is no longer needed.  The default
127  /// behavior of passes is to hold onto memory for the entire duration of their
128  /// lifetime (which is the entire compile time).  For pipelined passes, this
129  /// is not a big deal because that memory gets recycled every time the pass is
130  /// invoked on another program unit.  For IP passes, it is more important to
131  /// free memory when it is unused.
132  ///
133  /// Optionally implement this function to release pass memory when it is no
134  /// longer used.
135  ///
136  virtual void releaseMemory() {}
137
138  // dumpPassStructure - Implement the -debug-passes=PassStructure option
139  virtual void dumpPassStructure(unsigned Offset = 0);
140
141
142  // getPassInfo - Static method to get the pass information from a class name.
143  template<typename AnalysisClass>
144  static const PassInfo *getClassPassInfo() {
145    return lookupPassInfo(typeid(AnalysisClass));
146  }
147
148  // lookupPassInfo - Return the pass info object for the specified pass class,
149  // or null if it is not known.
150  static const PassInfo *lookupPassInfo(const std::type_info &TI);
151
152  /// getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
153  /// to get to the analysis information that might be around that needs to be
154  /// updated.  This is different than getAnalysis in that it can fail (ie the
155  /// analysis results haven't been computed), so should only be used if you
156  /// provide the capability to update an analysis that exists.  This method is
157  /// often used by transformation APIs to update analysis results for a pass
158  /// automatically as the transform is performed.
159  ///
160  template<typename AnalysisType>
161  AnalysisType *getAnalysisToUpdate() const; // Defined in PassAnalysisSupport.h
162
163  /// mustPreserveAnalysisID - This method serves the same function as
164  /// getAnalysisToUpdate, but works if you just have an AnalysisID.  This
165  /// obviously cannot give you a properly typed instance of the class if you
166  /// don't have the class name available (use getAnalysisToUpdate if you do),
167  /// but it can tell you if you need to preserve the pass at least.
168  ///
169  bool mustPreserveAnalysisID(const PassInfo *AnalysisID) const;
170
171  /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
172  /// to the analysis information that they claim to use by overriding the
173  /// getAnalysisUsage function.
174  ///
175  template<typename AnalysisType>
176  AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h
177
178  template<typename AnalysisType>
179  AnalysisType &getAnalysisID(const PassInfo *PI) const;
180
181private:
182  template<typename Trait> friend class PassManagerT;
183  friend class ModulePassManager;
184  friend class FunctionPassManagerT;
185  friend class BasicBlockPassManager;
186};
187
188inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
189  P.print(OS, 0); return OS;
190}
191
192//===----------------------------------------------------------------------===//
193/// ModulePass class - This class is used to implement unstructured
194/// interprocedural optimizations and analyses.  ModulePasses may do anything
195/// they want to the program.
196///
197class ModulePass : public Pass {
198public:
199  /// runOnModule - Virtual method overriden by subclasses to process the module
200  /// being operated on.
201  virtual bool runOnModule(Module &M) = 0;
202
203  virtual bool runPass(Module &M) { return runOnModule(M); }
204  virtual bool runPass(BasicBlock&) { return false; }
205
206#ifdef USE_OLD_PASSMANAGER
207  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
208#else
209  // Force out-of-line virtual method.
210  virtual ~ModulePass();
211#endif
212};
213
214
215//===----------------------------------------------------------------------===//
216/// ImmutablePass class - This class is used to provide information that does
217/// not need to be run.  This is useful for things like target information and
218/// "basic" versions of AnalysisGroups.
219///
220class ImmutablePass : public ModulePass {
221public:
222  /// initializePass - This method may be overriden by immutable passes to allow
223  /// them to perform various initialization actions they require.  This is
224  /// primarily because an ImmutablePass can "require" another ImmutablePass,
225  /// and if it does, the overloaded version of initializePass may get access to
226  /// these passes with getAnalysis<>.
227  ///
228  virtual void initializePass() {}
229
230  /// ImmutablePasses are never run.
231  ///
232  virtual bool runOnModule(Module &M) { return false; }
233
234#ifdef USE_OLD_PASSMANAGER
235private:
236  template<typename Trait> friend class PassManagerT;
237  friend class ModulePassManager;
238  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
239#else
240  // Force out-of-line virtual method.
241  virtual ~ImmutablePass();
242#endif
243};
244
245//===----------------------------------------------------------------------===//
246/// FunctionPass class - This class is used to implement most global
247/// optimizations.  Optimizations should subclass this class if they meet the
248/// following constraints:
249///
250///  1. Optimizations are organized globally, i.e., a function at a time
251///  2. Optimizing a function does not cause the addition or removal of any
252///     functions in the module
253///
254class FunctionPass : public ModulePass {
255public:
256  /// doInitialization - Virtual method overridden by subclasses to do
257  /// any necessary per-module initialization.
258  ///
259  virtual bool doInitialization(Module &M) { return false; }
260
261  /// runOnFunction - Virtual method overriden by subclasses to do the
262  /// per-function processing of the pass.
263  ///
264  virtual bool runOnFunction(Function &F) = 0;
265
266  /// doFinalization - Virtual method overriden by subclasses to do any post
267  /// processing needed after all passes have run.
268  ///
269  virtual bool doFinalization(Module &M) { return false; }
270
271  /// runOnModule - On a module, we run this pass by initializing,
272  /// ronOnFunction'ing once for every function in the module, then by
273  /// finalizing.
274  ///
275  virtual bool runOnModule(Module &M);
276
277  /// run - On a function, we simply initialize, run the function, then
278  /// finalize.
279  ///
280  bool run(Function &F);
281
282#ifdef USE_OLD_PASSMANAGER
283protected:
284  template<typename Trait> friend class PassManagerT;
285  friend class ModulePassManager;
286  friend class FunctionPassManagerT;
287  friend class BasicBlockPassManager;
288  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU);
289  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
290#endif
291};
292
293
294
295//===----------------------------------------------------------------------===//
296/// BasicBlockPass class - This class is used to implement most local
297/// optimizations.  Optimizations should subclass this class if they
298/// meet the following constraints:
299///   1. Optimizations are local, operating on either a basic block or
300///      instruction at a time.
301///   2. Optimizations do not modify the CFG of the contained function, or any
302///      other basic block in the function.
303///   3. Optimizations conform to all of the constraints of FunctionPasses.
304///
305class BasicBlockPass : public FunctionPass {
306public:
307  /// doInitialization - Virtual method overridden by subclasses to do
308  /// any necessary per-module initialization.
309  ///
310  virtual bool doInitialization(Module &M) { return false; }
311
312  /// doInitialization - Virtual method overridden by BasicBlockPass subclasses
313  /// to do any necessary per-function initialization.
314  ///
315  virtual bool doInitialization(Function &F) { return false; }
316
317  /// runOnBasicBlock - Virtual method overriden by subclasses to do the
318  /// per-basicblock processing of the pass.
319  ///
320  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
321
322  /// doFinalization - Virtual method overriden by BasicBlockPass subclasses to
323  /// do any post processing needed after all passes have run.
324  ///
325  virtual bool doFinalization(Function &F) { return false; }
326
327  /// doFinalization - Virtual method overriden by subclasses to do any post
328  /// processing needed after all passes have run.
329  ///
330  virtual bool doFinalization(Module &M) { return false; }
331
332
333  // To run this pass on a function, we simply call runOnBasicBlock once for
334  // each function.
335  //
336  bool runOnFunction(Function &F);
337
338  /// To run directly on the basic block, we initialize, runOnBasicBlock, then
339  /// finalize.
340  ///
341  virtual bool runPass(Module &M) { return false; }
342  virtual bool runPass(BasicBlock &BB);
343
344#ifdef USE_OLD_PASSMANAGER
345private:
346  template<typename Trait> friend class PassManagerT;
347  friend class FunctionPassManagerT;
348  friend class BasicBlockPassManager;
349  virtual void addToPassManager(ModulePassManager *PM, AnalysisUsage &AU) {
350    FunctionPass::addToPassManager(PM, AU);
351  }
352  virtual void addToPassManager(FunctionPassManagerT *PM, AnalysisUsage &AU);
353  virtual void addToPassManager(BasicBlockPassManager *PM,AnalysisUsage &AU);
354#endif
355};
356
357/// If the user specifies the -time-passes argument on an LLVM tool command line
358/// then the value of this boolean will be true, otherwise false.
359/// @brief This is the storage for the -time-passes option.
360extern bool TimePassesIsEnabled;
361
362} // End llvm namespace
363
364// Include support files that contain important APIs commonly used by Passes,
365// but that we want to separate out to make it easier to read the header files.
366//
367#include "llvm/PassSupport.h"
368#include "llvm/PassAnalysisSupport.h"
369
370#endif
371