Pass.h revision f9b2297380d57d35c707864a9d55c1e00da39700
1//===- llvm/Pass.h - Base class for XForm Passes -----------------*- C++ -*--=//
2//
3// This file defines a base class that indicates that a specified class is a
4// transformation pass implementation.
5//
6// Pass's are designed this way so that it is possible to run passes in a cache
7// and organizationally optimal order without having to specify it at the front
8// end.  This allows arbitrary passes to be strung together and have them
9// executed as effeciently as possible.
10//
11// Passes should extend one of the classes below, depending on the guarantees
12// that it can make about what will be modified as it is run.  For example, most
13// global optimizations should derive from FunctionPass, because they do not add
14// or delete functions, they operate on the internals of the function.
15//
16// Note that this file #includes PassSupport.h and PassAnalysisSupport.h (at the
17// bottom), so the APIs exposed by these files are also automatically available
18// to all users of this file.
19//
20//===----------------------------------------------------------------------===//
21
22#ifndef LLVM_PASS_H
23#define LLVM_PASS_H
24
25#include <vector>
26#include <map>
27#include <iosfwd>
28class Value;
29class BasicBlock;
30class Function;
31class Module;
32class AnalysisUsage;
33class PassInfo;
34template<class UnitType> class PassManagerT;
35struct AnalysisResolver;
36
37// AnalysisID - Use the PassInfo to identify a pass...
38typedef const PassInfo* AnalysisID;
39
40
41//===----------------------------------------------------------------------===//
42// Pass interface - Implemented by all 'passes'.  Subclass this if you are an
43// interprocedural optimization or you do not fit into any of the more
44// constrained passes described below.
45//
46class Pass {
47  friend class AnalysisResolver;
48  AnalysisResolver *Resolver;  // AnalysisResolver this pass is owned by...
49  const PassInfo *PassInfoCache;
50  void operator=(const Pass&);  // DO NOT IMPLEMENT
51  Pass(const Pass &);           // DO NOT IMPLEMENT
52public:
53  Pass() : Resolver(0), PassInfoCache(0) {}
54  virtual ~Pass() {} // Destructor is virtual so we can be subclassed
55
56  // getPassName - Return a nice clean name for a pass.  This usually
57  // implemented in terms of the name that is registered by one of the
58  // Registration templates, but can be overloaded directly, and if nothing else
59  // is available, C++ RTTI will be consulted to get a SOMEWHAT intelligable
60  // name for the pass.
61  //
62  virtual const char *getPassName() const;
63
64  // getPassInfo - Return the PassInfo data structure that corresponds to this
65  // pass...  If the pass has not been registered, this will return null.
66  //
67  const PassInfo *getPassInfo() const;
68
69  // run - Run this pass, returning true if a modification was made to the
70  // module argument.  This should be implemented by all concrete subclasses.
71  //
72  virtual bool run(Module &M) = 0;
73
74  // print - Print out the internal state of the pass.  This is called by
75  // Analyze to print out the contents of an analysis.  Otherwise it is not
76  // neccesary to implement this method.  Beware that the module pointer MAY be
77  // null.  This automatically forwards to a virtual function that does not
78  // provide the Module* in case the analysis doesn't need it it can just be
79  // ignored.
80  //
81  virtual void print(std::ostream &O, const Module *M) const { print(O); }
82  virtual void print(std::ostream &O) const;
83  void dump() const; // dump - call print(std::cerr, 0);
84
85
86  // getAnalysisUsage - This function should be overriden by passes that need
87  // analysis information to do their job.  If a pass specifies that it uses a
88  // particular analysis result to this function, it can then use the
89  // getAnalysis<AnalysisType>() function, below.
90  //
91  virtual void getAnalysisUsage(AnalysisUsage &Info) const {
92    // By default, no analysis results are used, all are invalidated.
93  }
94
95  // releaseMemory() - This member can be implemented by a pass if it wants to
96  // be able to release its memory when it is no longer needed.  The default
97  // behavior of passes is to hold onto memory for the entire duration of their
98  // lifetime (which is the entire compile time).  For pipelined passes, this
99  // is not a big deal because that memory gets recycled every time the pass is
100  // invoked on another program unit.  For IP passes, it is more important to
101  // free memory when it is unused.
102  //
103  // Optionally implement this function to release pass memory when it is no
104  // longer used.
105  //
106  virtual void releaseMemory() {}
107
108  // dumpPassStructure - Implement the -debug-passes=PassStructure option
109  virtual void dumpPassStructure(unsigned Offset = 0);
110
111protected:
112  // getAnalysis<AnalysisType>() - This function is used by subclasses to get to
113  // the analysis information that they claim to use by overriding the
114  // getAnalysisUsage function.
115  //
116  template<typename AnalysisType>
117  AnalysisType &getAnalysis(AnalysisID AID = AnalysisType::ID) {
118    assert(Resolver && "Pass not resident in a PassManager object!");
119    return *(AnalysisType*)Resolver->getAnalysis(AID);
120  }
121
122  // getAnalysisToUpdate<AnalysisType>() - This function is used by subclasses
123  // to get to the analysis information that might be around that needs to be
124  // updated.  This is different than getAnalysis in that it can fail (ie the
125  // analysis results haven't been computed), so should only be used if you
126  // provide the capability to update an analysis that exists.
127  //
128  template<typename AnalysisType>
129  AnalysisType *getAnalysisToUpdate(AnalysisID AID = AnalysisType::ID) {
130    assert(Resolver && "Pass not resident in a PassManager object!");
131    return (AnalysisType*)Resolver->getAnalysisToUpdate(AID);
132  }
133
134
135private:
136  friend class PassManagerT<Module>;
137  friend class PassManagerT<Function>;
138  friend class PassManagerT<BasicBlock>;
139  virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
140};
141
142inline std::ostream &operator<<(std::ostream &OS, const Pass &P) {
143  P.print(OS, 0); return OS;
144}
145
146//===----------------------------------------------------------------------===//
147// FunctionPass class - This class is used to implement most global
148// optimizations.  Optimizations should subclass this class if they meet the
149// following constraints:
150//
151//  1. Optimizations are organized globally, ie a function at a time
152//  2. Optimizing a function does not cause the addition or removal of any
153//     functions in the module
154//
155struct FunctionPass : public Pass {
156  // doInitialization - Virtual method overridden by subclasses to do
157  // any neccesary per-module initialization.
158  //
159  virtual bool doInitialization(Module &M) { return false; }
160
161  // runOnFunction - Virtual method overriden by subclasses to do the
162  // per-function processing of the pass.
163  //
164  virtual bool runOnFunction(Function &F) = 0;
165
166  // doFinalization - Virtual method overriden by subclasses to do any post
167  // processing needed after all passes have run.
168  //
169  virtual bool doFinalization(Module &M) { return false; }
170
171  // run - On a module, we run this pass by initializing, ronOnFunction'ing once
172  // for every function in the module, then by finalizing.
173  //
174  virtual bool run(Module &M);
175
176  // run - On a function, we simply initialize, run the function, then finalize.
177  //
178  bool run(Function &F);
179
180private:
181  friend class PassManagerT<Module>;
182  friend class PassManagerT<Function>;
183  friend class PassManagerT<BasicBlock>;
184  virtual void addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU);
185  virtual void addToPassManager(PassManagerT<Function> *PM, AnalysisUsage &AU);
186};
187
188
189
190//===----------------------------------------------------------------------===//
191// BasicBlockPass class - This class is used to implement most local
192// optimizations.  Optimizations should subclass this class if they
193// meet the following constraints:
194//   1. Optimizations are local, operating on either a basic block or
195//      instruction at a time.
196//   2. Optimizations do not modify the CFG of the contained function, or any
197//      other basic block in the function.
198//   3. Optimizations conform to all of the contstraints of FunctionPass's.
199//
200struct BasicBlockPass : public FunctionPass {
201  // runOnBasicBlock - Virtual method overriden by subclasses to do the
202  // per-basicblock processing of the pass.
203  //
204  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
205
206  // To run this pass on a function, we simply call runOnBasicBlock once for
207  // each function.
208  //
209  virtual bool runOnFunction(Function &F);
210
211  // To run directly on the basic block, we initialize, runOnBasicBlock, then
212  // finalize.
213  //
214  bool run(BasicBlock &BB);
215
216private:
217  friend class PassManagerT<Function>;
218  friend class PassManagerT<BasicBlock>;
219  virtual void addToPassManager(PassManagerT<Function> *PM, AnalysisUsage &AU);
220  virtual void addToPassManager(PassManagerT<BasicBlock> *PM,AnalysisUsage &AU);
221};
222
223// Include support files that contain important APIs commonly used by Passes,
224// but that we want to seperate out to make it easier to read the header files.
225//
226#include "llvm/PassSupport.h"
227#include "llvm/PassAnalysisSupport.h"
228
229#endif
230