Dominators.cpp revision 7ae8c4c810935625bcdbdf832a33ef4032bad906
1//===- Dominators.cpp - Dominator Calculation -----------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file was developed by the LLVM research group and is distributed under 6// the University of Illinois Open Source License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements simple dominator construction algorithms for finding 11// forward dominators. Postdominators are available in libanalysis, but are not 12// included in libvmcore, because it's not needed. Forward dominators are 13// needed to support the Verifier pass. 14// 15//===----------------------------------------------------------------------===// 16 17#include "llvm/Analysis/Dominators.h" 18#include "llvm/Support/CFG.h" 19#include "llvm/Assembly/Writer.h" 20#include "llvm/ADT/DepthFirstIterator.h" 21#include "llvm/ADT/SetOperations.h" 22#include "llvm/ADT/SmallPtrSet.h" 23#include "llvm/Instructions.h" 24#include "llvm/Support/Streams.h" 25#include <algorithm> 26using namespace llvm; 27 28namespace llvm { 29static std::ostream &operator<<(std::ostream &o, 30 const std::set<BasicBlock*> &BBs) { 31 for (std::set<BasicBlock*>::const_iterator I = BBs.begin(), E = BBs.end(); 32 I != E; ++I) 33 if (*I) 34 WriteAsOperand(o, *I, false); 35 else 36 o << " <<exit node>>"; 37 return o; 38} 39} 40 41//===----------------------------------------------------------------------===// 42// DominatorTree Implementation 43//===----------------------------------------------------------------------===// 44// 45// DominatorTree construction - This pass constructs immediate dominator 46// information for a flow-graph based on the algorithm described in this 47// document: 48// 49// A Fast Algorithm for Finding Dominators in a Flowgraph 50// T. Lengauer & R. Tarjan, ACM TOPLAS July 1979, pgs 121-141. 51// 52// This implements both the O(n*ack(n)) and the O(n*log(n)) versions of EVAL and 53// LINK, but it turns out that the theoretically slower O(n*log(n)) 54// implementation is actually faster than the "efficient" algorithm (even for 55// large CFGs) because the constant overheads are substantially smaller. The 56// lower-complexity version can be enabled with the following #define: 57// 58#define BALANCE_IDOM_TREE 0 59// 60//===----------------------------------------------------------------------===// 61 62char DominatorTree::ID = 0; 63static RegisterPass<DominatorTree> 64E("domtree", "Dominator Tree Construction", true); 65 66// NewBB is split and now it has one successor. Update dominator tree to 67// reflect this change. 68void DominatorTree::splitBlock(BasicBlock *NewBB) { 69 70 assert(NewBB->getTerminator()->getNumSuccessors() == 1 71 && "NewBB should have a single successor!"); 72 BasicBlock *NewBBSucc = NewBB->getTerminator()->getSuccessor(0); 73 74 std::vector<BasicBlock*> PredBlocks; 75 for (pred_iterator PI = pred_begin(NewBB), PE = pred_end(NewBB); 76 PI != PE; ++PI) 77 PredBlocks.push_back(*PI); 78 79 assert(!PredBlocks.empty() && "No predblocks??"); 80 81 // The newly inserted basic block will dominate existing basic blocks iff the 82 // PredBlocks dominate all of the non-pred blocks. If all predblocks dominate 83 // the non-pred blocks, then they all must be the same block! 84 // 85 bool NewBBDominatesNewBBSucc = true; 86 { 87 BasicBlock *OnePred = PredBlocks[0]; 88 unsigned i = 1, e = PredBlocks.size(); 89 for (i = 1; !isReachableFromEntry(OnePred); ++i) { 90 assert(i != e && "Didn't find reachable pred?"); 91 OnePred = PredBlocks[i]; 92 } 93 94 for (; i != e; ++i) 95 if (PredBlocks[i] != OnePred && isReachableFromEntry(OnePred)){ 96 NewBBDominatesNewBBSucc = false; 97 break; 98 } 99 100 if (NewBBDominatesNewBBSucc) 101 for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc); 102 PI != E; ++PI) 103 if (*PI != NewBB && !dominates(NewBBSucc, *PI)) { 104 NewBBDominatesNewBBSucc = false; 105 break; 106 } 107 } 108 109 // The other scenario where the new block can dominate its successors are when 110 // all predecessors of NewBBSucc that are not NewBB are dominated by NewBBSucc 111 // already. 112 if (!NewBBDominatesNewBBSucc) { 113 NewBBDominatesNewBBSucc = true; 114 for (pred_iterator PI = pred_begin(NewBBSucc), E = pred_end(NewBBSucc); 115 PI != E; ++PI) 116 if (*PI != NewBB && !dominates(NewBBSucc, *PI)) { 117 NewBBDominatesNewBBSucc = false; 118 break; 119 } 120 } 121 122 123 // Find NewBB's immediate dominator and create new dominator tree node for NewBB. 124 BasicBlock *NewBBIDom = 0; 125 unsigned i = 0; 126 for (i = 0; i < PredBlocks.size(); ++i) 127 if (isReachableFromEntry(PredBlocks[i])) { 128 NewBBIDom = PredBlocks[i]; 129 break; 130 } 131 assert(i != PredBlocks.size() && "No reachable preds?"); 132 for (i = i + 1; i < PredBlocks.size(); ++i) { 133 if (isReachableFromEntry(PredBlocks[i])) 134 NewBBIDom = findNearestCommonDominator(NewBBIDom, PredBlocks[i]); 135 } 136 assert(NewBBIDom && "No immediate dominator found??"); 137 138 // Create the new dominator tree node... and set the idom of NewBB. 139 DomTreeNode *NewBBNode = addNewBlock(NewBB, NewBBIDom); 140 141 // If NewBB strictly dominates other blocks, then it is now the immediate 142 // dominator of NewBBSucc. Update the dominator tree as appropriate. 143 if (NewBBDominatesNewBBSucc) { 144 DomTreeNode *NewBBSuccNode = getNode(NewBBSucc); 145 changeImmediateDominator(NewBBSuccNode, NewBBNode); 146 } 147} 148 149unsigned DominatorTree::DFSPass(BasicBlock *V, unsigned N) { 150 // This is more understandable as a recursive algorithm, but we can't use the 151 // recursive algorithm due to stack depth issues. Keep it here for 152 // documentation purposes. 153#if 0 154 InfoRec &VInfo = Info[Roots[i]]; 155 VInfo.Semi = ++N; 156 VInfo.Label = V; 157 158 Vertex.push_back(V); // Vertex[n] = V; 159 //Info[V].Ancestor = 0; // Ancestor[n] = 0 160 //Info[V].Child = 0; // Child[v] = 0 161 VInfo.Size = 1; // Size[v] = 1 162 163 for (succ_iterator SI = succ_begin(V), E = succ_end(V); SI != E; ++SI) { 164 InfoRec &SuccVInfo = Info[*SI]; 165 if (SuccVInfo.Semi == 0) { 166 SuccVInfo.Parent = V; 167 N = DFSPass(*SI, N); 168 } 169 } 170#else 171 std::vector<std::pair<BasicBlock*, unsigned> > Worklist; 172 Worklist.push_back(std::make_pair(V, 0U)); 173 while (!Worklist.empty()) { 174 BasicBlock *BB = Worklist.back().first; 175 unsigned NextSucc = Worklist.back().second; 176 177 // First time we visited this BB? 178 if (NextSucc == 0) { 179 InfoRec &BBInfo = Info[BB]; 180 BBInfo.Semi = ++N; 181 BBInfo.Label = BB; 182 183 Vertex.push_back(BB); // Vertex[n] = V; 184 //BBInfo[V].Ancestor = 0; // Ancestor[n] = 0 185 //BBInfo[V].Child = 0; // Child[v] = 0 186 BBInfo.Size = 1; // Size[v] = 1 187 } 188 189 // If we are done with this block, remove it from the worklist. 190 if (NextSucc == BB->getTerminator()->getNumSuccessors()) { 191 Worklist.pop_back(); 192 continue; 193 } 194 195 // Otherwise, increment the successor number for the next time we get to it. 196 ++Worklist.back().second; 197 198 // Visit the successor next, if it isn't already visited. 199 BasicBlock *Succ = BB->getTerminator()->getSuccessor(NextSucc); 200 201 InfoRec &SuccVInfo = Info[Succ]; 202 if (SuccVInfo.Semi == 0) { 203 SuccVInfo.Parent = BB; 204 Worklist.push_back(std::make_pair(Succ, 0U)); 205 } 206 } 207#endif 208 return N; 209} 210 211void DominatorTree::Compress(BasicBlock *VIn) { 212 213 std::vector<BasicBlock *> Work; 214 std::set<BasicBlock *> Visited; 215 BasicBlock *VInAncestor = Info[VIn].Ancestor; 216 InfoRec &VInVAInfo = Info[VInAncestor]; 217 218 if (VInVAInfo.Ancestor != 0) 219 Work.push_back(VIn); 220 221 while (!Work.empty()) { 222 BasicBlock *V = Work.back(); 223 InfoRec &VInfo = Info[V]; 224 BasicBlock *VAncestor = VInfo.Ancestor; 225 InfoRec &VAInfo = Info[VAncestor]; 226 227 // Process Ancestor first 228 if (Visited.count(VAncestor) == 0 && VAInfo.Ancestor != 0) { 229 Work.push_back(VAncestor); 230 Visited.insert(VAncestor); 231 continue; 232 } 233 Work.pop_back(); 234 235 // Update VInfo based on Ancestor info 236 if (VAInfo.Ancestor == 0) 237 continue; 238 BasicBlock *VAncestorLabel = VAInfo.Label; 239 BasicBlock *VLabel = VInfo.Label; 240 if (Info[VAncestorLabel].Semi < Info[VLabel].Semi) 241 VInfo.Label = VAncestorLabel; 242 VInfo.Ancestor = VAInfo.Ancestor; 243 } 244} 245 246BasicBlock *DominatorTree::Eval(BasicBlock *V) { 247 InfoRec &VInfo = Info[V]; 248#if !BALANCE_IDOM_TREE 249 // Higher-complexity but faster implementation 250 if (VInfo.Ancestor == 0) 251 return V; 252 Compress(V); 253 return VInfo.Label; 254#else 255 // Lower-complexity but slower implementation 256 if (VInfo.Ancestor == 0) 257 return VInfo.Label; 258 Compress(V); 259 BasicBlock *VLabel = VInfo.Label; 260 261 BasicBlock *VAncestorLabel = Info[VInfo.Ancestor].Label; 262 if (Info[VAncestorLabel].Semi >= Info[VLabel].Semi) 263 return VLabel; 264 else 265 return VAncestorLabel; 266#endif 267} 268 269void DominatorTree::Link(BasicBlock *V, BasicBlock *W, InfoRec &WInfo){ 270#if !BALANCE_IDOM_TREE 271 // Higher-complexity but faster implementation 272 WInfo.Ancestor = V; 273#else 274 // Lower-complexity but slower implementation 275 BasicBlock *WLabel = WInfo.Label; 276 unsigned WLabelSemi = Info[WLabel].Semi; 277 BasicBlock *S = W; 278 InfoRec *SInfo = &Info[S]; 279 280 BasicBlock *SChild = SInfo->Child; 281 InfoRec *SChildInfo = &Info[SChild]; 282 283 while (WLabelSemi < Info[SChildInfo->Label].Semi) { 284 BasicBlock *SChildChild = SChildInfo->Child; 285 if (SInfo->Size+Info[SChildChild].Size >= 2*SChildInfo->Size) { 286 SChildInfo->Ancestor = S; 287 SInfo->Child = SChild = SChildChild; 288 SChildInfo = &Info[SChild]; 289 } else { 290 SChildInfo->Size = SInfo->Size; 291 S = SInfo->Ancestor = SChild; 292 SInfo = SChildInfo; 293 SChild = SChildChild; 294 SChildInfo = &Info[SChild]; 295 } 296 } 297 298 InfoRec &VInfo = Info[V]; 299 SInfo->Label = WLabel; 300 301 assert(V != W && "The optimization here will not work in this case!"); 302 unsigned WSize = WInfo.Size; 303 unsigned VSize = (VInfo.Size += WSize); 304 305 if (VSize < 2*WSize) 306 std::swap(S, VInfo.Child); 307 308 while (S) { 309 SInfo = &Info[S]; 310 SInfo->Ancestor = V; 311 S = SInfo->Child; 312 } 313#endif 314} 315 316void DominatorTree::calculate(Function &F) { 317 BasicBlock* Root = Roots[0]; 318 319 // Add a node for the root... 320 DomTreeNodes[Root] = RootNode = new DomTreeNode(Root, 0); 321 322 Vertex.push_back(0); 323 324 // Step #1: Number blocks in depth-first order and initialize variables used 325 // in later stages of the algorithm. 326 unsigned N = DFSPass(Root, 0); 327 328 for (unsigned i = N; i >= 2; --i) { 329 BasicBlock *W = Vertex[i]; 330 InfoRec &WInfo = Info[W]; 331 332 // Step #2: Calculate the semidominators of all vertices 333 for (pred_iterator PI = pred_begin(W), E = pred_end(W); PI != E; ++PI) 334 if (Info.count(*PI)) { // Only if this predecessor is reachable! 335 unsigned SemiU = Info[Eval(*PI)].Semi; 336 if (SemiU < WInfo.Semi) 337 WInfo.Semi = SemiU; 338 } 339 340 Info[Vertex[WInfo.Semi]].Bucket.push_back(W); 341 342 BasicBlock *WParent = WInfo.Parent; 343 Link(WParent, W, WInfo); 344 345 // Step #3: Implicitly define the immediate dominator of vertices 346 std::vector<BasicBlock*> &WParentBucket = Info[WParent].Bucket; 347 while (!WParentBucket.empty()) { 348 BasicBlock *V = WParentBucket.back(); 349 WParentBucket.pop_back(); 350 BasicBlock *U = Eval(V); 351 IDoms[V] = Info[U].Semi < Info[V].Semi ? U : WParent; 352 } 353 } 354 355 // Step #4: Explicitly define the immediate dominator of each vertex 356 for (unsigned i = 2; i <= N; ++i) { 357 BasicBlock *W = Vertex[i]; 358 BasicBlock *&WIDom = IDoms[W]; 359 if (WIDom != Vertex[Info[W].Semi]) 360 WIDom = IDoms[WIDom]; 361 } 362 363 // Loop over all of the reachable blocks in the function... 364 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) 365 if (BasicBlock *ImmDom = getIDom(I)) { // Reachable block. 366 DomTreeNode *BBNode = DomTreeNodes[I]; 367 if (BBNode) continue; // Haven't calculated this node yet? 368 369 // Get or calculate the node for the immediate dominator 370 DomTreeNode *IDomNode = getNodeForBlock(ImmDom); 371 372 // Add a new tree node for this BasicBlock, and link it as a child of 373 // IDomNode 374 DomTreeNode *C = new DomTreeNode(I, IDomNode); 375 DomTreeNodes[I] = IDomNode->addChild(C); 376 } 377 378 // Free temporary memory used to construct idom's 379 Info.clear(); 380 IDoms.clear(); 381 std::vector<BasicBlock*>().swap(Vertex); 382 383 updateDFSNumbers(); 384} 385 386void DominatorTreeBase::updateDFSNumbers() { 387 int dfsnum = 0; 388 // Iterate over all nodes in depth first order. 389 for (unsigned i = 0, e = Roots.size(); i != e; ++i) 390 for (df_iterator<BasicBlock*> I = df_begin(Roots[i]), 391 E = df_end(Roots[i]); I != E; ++I) { 392 BasicBlock *BB = *I; 393 DomTreeNode *BBNode = getNode(BB); 394 if (BBNode) { 395 if (!BBNode->getIDom()) 396 BBNode->assignDFSNumber(dfsnum); 397 } 398 } 399 SlowQueries = 0; 400 DFSInfoValid = true; 401} 402 403/// isReachableFromEntry - Return true if A is dominated by the entry 404/// block of the function containing it. 405const bool DominatorTreeBase::isReachableFromEntry(BasicBlock* A) { 406 assert (!isPostDominator() 407 && "This is not implemented for post dominators"); 408 return dominates(&A->getParent()->getEntryBlock(), A); 409} 410 411// dominates - Return true if A dominates B. THis performs the 412// special checks necessary if A and B are in the same basic block. 413bool DominatorTreeBase::dominates(Instruction *A, Instruction *B) { 414 BasicBlock *BBA = A->getParent(), *BBB = B->getParent(); 415 if (BBA != BBB) return dominates(BBA, BBB); 416 417 // It is not possible to determine dominance between two PHI nodes 418 // based on their ordering. 419 if (isa<PHINode>(A) && isa<PHINode>(B)) 420 return false; 421 422 // Loop through the basic block until we find A or B. 423 BasicBlock::iterator I = BBA->begin(); 424 for (; &*I != A && &*I != B; ++I) /*empty*/; 425 426 if(!IsPostDominators) { 427 // A dominates B if it is found first in the basic block. 428 return &*I == A; 429 } else { 430 // A post-dominates B if B is found first in the basic block. 431 return &*I == B; 432 } 433} 434 435// DominatorTreeBase::reset - Free all of the tree node memory. 436// 437void DominatorTreeBase::reset() { 438 for (DomTreeNodeMapType::iterator I = DomTreeNodes.begin(), 439 E = DomTreeNodes.end(); I != E; ++I) 440 delete I->second; 441 DomTreeNodes.clear(); 442 IDoms.clear(); 443 Roots.clear(); 444 Vertex.clear(); 445 RootNode = 0; 446} 447 448/// findNearestCommonDominator - Find nearest common dominator basic block 449/// for basic block A and B. If there is no such block then return NULL. 450BasicBlock *DominatorTreeBase::findNearestCommonDominator(BasicBlock *A, 451 BasicBlock *B) { 452 453 assert (!isPostDominator() 454 && "This is not implemented for post dominators"); 455 assert (A->getParent() == B->getParent() 456 && "Two blocks are not in same function"); 457 458 // If either A or B is a entry block then it is nearest common dominator. 459 BasicBlock &Entry = A->getParent()->getEntryBlock(); 460 if (A == &Entry || B == &Entry) 461 return &Entry; 462 463 // If B dominates A then B is nearest common dominator. 464 if (dominates(B,A)) 465 return B; 466 467 // If A dominates B then A is nearest common dominator. 468 if (dominates(A,B)) 469 return A; 470 471 DomTreeNode *NodeA = getNode(A); 472 DomTreeNode *NodeB = getNode(B); 473 474 // Collect NodeA dominators set. 475 SmallPtrSet<DomTreeNode*, 16> NodeADoms; 476 NodeADoms.insert(NodeA); 477 DomTreeNode *IDomA = NodeA->getIDom(); 478 while(IDomA) { 479 NodeADoms.insert(IDomA); 480 IDomA = IDomA->getIDom(); 481 } 482 483 // Walk NodeB immediate dominators chain and find common dominator node. 484 DomTreeNode *IDomB = NodeB->getIDom(); 485 while(IDomB) { 486 if (NodeADoms.count(IDomB) != 0) 487 return IDomB->getBlock(); 488 489 IDomB = IDomB->getIDom(); 490 } 491 492 return NULL; 493} 494 495/// assignDFSNumber - Assign In and Out numbers while walking dominator tree 496/// in dfs order. 497void DomTreeNode::assignDFSNumber(int num) { 498 std::vector<DomTreeNode *> workStack; 499 SmallPtrSet<DomTreeNode *, 32> Visited; 500 501 workStack.push_back(this); 502 Visited.insert(this); 503 this->DFSNumIn = num++; 504 505 while (!workStack.empty()) { 506 DomTreeNode *Node = workStack.back(); 507 508 bool visitChild = false; 509 for (std::vector<DomTreeNode*>::iterator DI = Node->begin(), 510 E = Node->end(); DI != E && !visitChild; ++DI) { 511 DomTreeNode *Child = *DI; 512 if (!Visited.insert(Child)) 513 continue; 514 515 visitChild = true; 516 Child->DFSNumIn = num++; 517 workStack.push_back(Child); 518 } 519 if (!visitChild) { 520 // If we reach here means all children are visited 521 Node->DFSNumOut = num++; 522 workStack.pop_back(); 523 } 524 } 525} 526 527void DomTreeNode::setIDom(DomTreeNode *NewIDom) { 528 assert(IDom && "No immediate dominator?"); 529 if (IDom != NewIDom) { 530 std::vector<DomTreeNode*>::iterator I = 531 std::find(IDom->Children.begin(), IDom->Children.end(), this); 532 assert(I != IDom->Children.end() && 533 "Not in immediate dominator children set!"); 534 // I am no longer your child... 535 IDom->Children.erase(I); 536 537 // Switch to new dominator 538 IDom = NewIDom; 539 IDom->Children.push_back(this); 540 } 541} 542 543DomTreeNode *DominatorTree::getNodeForBlock(BasicBlock *BB) { 544 DomTreeNode *&BBNode = DomTreeNodes[BB]; 545 if (BBNode) return BBNode; 546 547 // Haven't calculated this node yet? Get or calculate the node for the 548 // immediate dominator. 549 BasicBlock *IDom = getIDom(BB); 550 DomTreeNode *IDomNode = getNodeForBlock(IDom); 551 552 // Add a new tree node for this BasicBlock, and link it as a child of 553 // IDomNode 554 DomTreeNode *C = new DomTreeNode(BB, IDomNode); 555 DomTreeNodes[BB] = C; 556 return BBNode = IDomNode->addChild(C); 557} 558 559static std::ostream &operator<<(std::ostream &o, 560 const DomTreeNode *Node) { 561 if (Node->getBlock()) 562 WriteAsOperand(o, Node->getBlock(), false); 563 else 564 o << " <<exit node>>"; 565 return o << "\n"; 566} 567 568static void PrintDomTree(const DomTreeNode *N, std::ostream &o, 569 unsigned Lev) { 570 o << std::string(2*Lev, ' ') << "[" << Lev << "] " << N; 571 for (DomTreeNode::const_iterator I = N->begin(), E = N->end(); 572 I != E; ++I) 573 PrintDomTree(*I, o, Lev+1); 574} 575 576void DominatorTreeBase::print(std::ostream &o, const Module* ) const { 577 o << "=============================--------------------------------\n" 578 << "Inorder Dominator Tree:\n"; 579 PrintDomTree(getRootNode(), o, 1); 580} 581 582void DominatorTreeBase::dump() { 583 print (llvm::cerr); 584} 585 586bool DominatorTree::runOnFunction(Function &F) { 587 reset(); // Reset from the last time we were run... 588 Roots.push_back(&F.getEntryBlock()); 589 calculate(F); 590 return false; 591} 592 593//===----------------------------------------------------------------------===// 594// DominanceFrontier Implementation 595//===----------------------------------------------------------------------===// 596 597char DominanceFrontier::ID = 0; 598static RegisterPass<DominanceFrontier> 599G("domfrontier", "Dominance Frontier Construction", true); 600 601// NewBB is split and now it has one successor. Update dominace frontier to 602// reflect this change. 603void DominanceFrontier::splitBlock(BasicBlock *NewBB) { 604 605 assert(NewBB->getTerminator()->getNumSuccessors() == 1 606 && "NewBB should have a single successor!"); 607 BasicBlock *NewBBSucc = NewBB->getTerminator()->getSuccessor(0); 608 609 std::vector<BasicBlock*> PredBlocks; 610 for (pred_iterator PI = pred_begin(NewBB), PE = pred_end(NewBB); 611 PI != PE; ++PI) 612 PredBlocks.push_back(*PI); 613 614 if (PredBlocks.empty()) 615 // If NewBB does not have any predecessors then it is a entry block. 616 // In this case, NewBB and its successor NewBBSucc dominates all 617 // other blocks. 618 return; 619 620 DominatorTree &DT = getAnalysis<DominatorTree>(); 621 bool NewBBDominatesNewBBSucc = true; 622 if (!DT.dominates(NewBB, NewBBSucc)) 623 NewBBDominatesNewBBSucc = false; 624 625 // NewBBSucc inherites original NewBB frontier. 626 DominanceFrontier::iterator NewBBI = find(NewBB); 627 if (NewBBI != end()) { 628 DominanceFrontier::DomSetType NewBBSet = NewBBI->second; 629 DominanceFrontier::DomSetType NewBBSuccSet; 630 NewBBSuccSet.insert(NewBBSet.begin(), NewBBSet.end()); 631 addBasicBlock(NewBBSucc, NewBBSuccSet); 632 } 633 634 // If NewBB dominates NewBBSucc, then DF(NewBB) is now going to be the 635 // DF(PredBlocks[0]) without the stuff that the new block does not dominate 636 // a predecessor of. 637 if (NewBBDominatesNewBBSucc) { 638 DominanceFrontier::iterator DFI = find(PredBlocks[0]); 639 if (DFI != end()) { 640 DominanceFrontier::DomSetType Set = DFI->second; 641 // Filter out stuff in Set that we do not dominate a predecessor of. 642 for (DominanceFrontier::DomSetType::iterator SetI = Set.begin(), 643 E = Set.end(); SetI != E;) { 644 bool DominatesPred = false; 645 for (pred_iterator PI = pred_begin(*SetI), E = pred_end(*SetI); 646 PI != E; ++PI) 647 if (DT.dominates(NewBB, *PI)) 648 DominatesPred = true; 649 if (!DominatesPred) 650 Set.erase(SetI++); 651 else 652 ++SetI; 653 } 654 655 if (NewBBI != end()) { 656 DominanceFrontier::DomSetType NewBBSet = NewBBI->second; 657 NewBBSet.insert(Set.begin(), Set.end()); 658 } else 659 addBasicBlock(NewBB, Set); 660 } 661 662 } else { 663 // DF(NewBB) is {NewBBSucc} because NewBB does not strictly dominate 664 // NewBBSucc, but it does dominate itself (and there is an edge (NewBB -> 665 // NewBBSucc)). NewBBSucc is the single successor of NewBB. 666 DominanceFrontier::DomSetType NewDFSet; 667 NewDFSet.insert(NewBBSucc); 668 addBasicBlock(NewBB, NewDFSet); 669 } 670 671 // Now we must loop over all of the dominance frontiers in the function, 672 // replacing occurrences of NewBBSucc with NewBB in some cases. All 673 // blocks that dominate a block in PredBlocks and contained NewBBSucc in 674 // their dominance frontier must be updated to contain NewBB instead. 675 // 676 for (Function::iterator FI = NewBB->getParent()->begin(), 677 FE = NewBB->getParent()->end(); FI != FE; ++FI) { 678 DominanceFrontier::iterator DFI = find(FI); 679 if (DFI == end()) continue; // unreachable block. 680 681 // Only consider dominators of NewBBSucc 682 if (!DFI->second.count(NewBBSucc)) continue; 683 684 bool BlockDominatesAny = false; 685 for (std::vector<BasicBlock*>::const_iterator BI = PredBlocks.begin(), 686 BE = PredBlocks.end(); BI != BE; ++BI) { 687 if (DT.dominates(FI, *BI)) { 688 BlockDominatesAny = true; 689 break; 690 } 691 } 692 693 if (BlockDominatesAny) { 694 // If NewBBSucc should not stay in our dominator frontier, remove it. 695 // We remove it unless there is a predecessor of NewBBSucc that we 696 // dominate, but we don't strictly dominate NewBBSucc. 697 bool ShouldRemove = true; 698 if ((BasicBlock*)FI == NewBBSucc 699 || !DT.dominates(FI, NewBBSucc)) { 700 // Okay, we know that PredDom does not strictly dominate NewBBSucc. 701 // Check to see if it dominates any predecessors of NewBBSucc. 702 for (pred_iterator PI = pred_begin(NewBBSucc), 703 E = pred_end(NewBBSucc); PI != E; ++PI) 704 if (DT.dominates(FI, *PI)) { 705 ShouldRemove = false; 706 break; 707 } 708 709 if (ShouldRemove) 710 removeFromFrontier(DFI, NewBBSucc); 711 addToFrontier(DFI, NewBB); 712 713 break; 714 } 715 } 716 } 717} 718 719namespace { 720 class DFCalculateWorkObject { 721 public: 722 DFCalculateWorkObject(BasicBlock *B, BasicBlock *P, 723 const DomTreeNode *N, 724 const DomTreeNode *PN) 725 : currentBB(B), parentBB(P), Node(N), parentNode(PN) {} 726 BasicBlock *currentBB; 727 BasicBlock *parentBB; 728 const DomTreeNode *Node; 729 const DomTreeNode *parentNode; 730 }; 731} 732 733const DominanceFrontier::DomSetType & 734DominanceFrontier::calculate(const DominatorTree &DT, 735 const DomTreeNode *Node) { 736 BasicBlock *BB = Node->getBlock(); 737 DomSetType *Result = NULL; 738 739 std::vector<DFCalculateWorkObject> workList; 740 SmallPtrSet<BasicBlock *, 32> visited; 741 742 workList.push_back(DFCalculateWorkObject(BB, NULL, Node, NULL)); 743 do { 744 DFCalculateWorkObject *currentW = &workList.back(); 745 assert (currentW && "Missing work object."); 746 747 BasicBlock *currentBB = currentW->currentBB; 748 BasicBlock *parentBB = currentW->parentBB; 749 const DomTreeNode *currentNode = currentW->Node; 750 const DomTreeNode *parentNode = currentW->parentNode; 751 assert (currentBB && "Invalid work object. Missing current Basic Block"); 752 assert (currentNode && "Invalid work object. Missing current Node"); 753 DomSetType &S = Frontiers[currentBB]; 754 755 // Visit each block only once. 756 if (visited.count(currentBB) == 0) { 757 visited.insert(currentBB); 758 759 // Loop over CFG successors to calculate DFlocal[currentNode] 760 for (succ_iterator SI = succ_begin(currentBB), SE = succ_end(currentBB); 761 SI != SE; ++SI) { 762 // Does Node immediately dominate this successor? 763 if (DT[*SI]->getIDom() != currentNode) 764 S.insert(*SI); 765 } 766 } 767 768 // At this point, S is DFlocal. Now we union in DFup's of our children... 769 // Loop through and visit the nodes that Node immediately dominates (Node's 770 // children in the IDomTree) 771 bool visitChild = false; 772 for (DomTreeNode::const_iterator NI = currentNode->begin(), 773 NE = currentNode->end(); NI != NE; ++NI) { 774 DomTreeNode *IDominee = *NI; 775 BasicBlock *childBB = IDominee->getBlock(); 776 if (visited.count(childBB) == 0) { 777 workList.push_back(DFCalculateWorkObject(childBB, currentBB, 778 IDominee, currentNode)); 779 visitChild = true; 780 } 781 } 782 783 // If all children are visited or there is any child then pop this block 784 // from the workList. 785 if (!visitChild) { 786 787 if (!parentBB) { 788 Result = &S; 789 break; 790 } 791 792 DomSetType::const_iterator CDFI = S.begin(), CDFE = S.end(); 793 DomSetType &parentSet = Frontiers[parentBB]; 794 for (; CDFI != CDFE; ++CDFI) { 795 if (!DT.properlyDominates(parentNode, DT[*CDFI])) 796 parentSet.insert(*CDFI); 797 } 798 workList.pop_back(); 799 } 800 801 } while (!workList.empty()); 802 803 return *Result; 804} 805 806void DominanceFrontierBase::print(std::ostream &o, const Module* ) const { 807 for (const_iterator I = begin(), E = end(); I != E; ++I) { 808 o << " DomFrontier for BB"; 809 if (I->first) 810 WriteAsOperand(o, I->first, false); 811 else 812 o << " <<exit node>>"; 813 o << " is:\t" << I->second << "\n"; 814 } 815} 816 817void DominanceFrontierBase::dump() { 818 print (llvm::cerr); 819} 820