PassManager.cpp revision f8af6f0ec15d117cfe47bf32dd4e46ab52d42254
1//===- PassManager.cpp - LLVM Pass Infrastructure Implementation ----------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file was developed by Devang Patel and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the LLVM Pass Manager infrastructure.
11//
12//===----------------------------------------------------------------------===//
13
14
15#include "llvm/PassManager.h"
16#include "llvm/Module.h"
17#include <vector>
18#include <set>
19
20using namespace llvm;
21
22namespace llvm {
23
24/// CommonPassManagerImpl helps pass manager analysis required by
25/// the managed passes. It provides methods to add/remove analysis
26/// available and query if certain analysis is available or not.
27class CommonPassManagerImpl : public Pass {
28
29public:
30
31  /// Return true IFF pass P's required analysis set does not required new
32  /// manager.
33  bool manageablePass(Pass *P);
34
35  /// Return true IFF AnalysisID AID is currently available.
36  bool analysisCurrentlyAvailable(AnalysisID AID);
37
38  /// Augment RequiredAnalysis by adding analysis required by pass P.
39  void noteDownRequiredAnalysis(Pass *P);
40
41  /// Augment AvailableAnalysis by adding analysis made available by pass P.
42  void noteDownAvailableAnalysis(Pass *P);
43
44  /// Remove Analysis that is not preserved by the pass
45  void removeNotPreservedAnalysis(Pass *P);
46
47  /// Remove dead passes
48  void removeDeadPasses() { /* TODO : Implement */ }
49
50  /// Add pass P into the PassVector. Update RequiredAnalysis and
51  /// AvailableAnalysis appropriately if ProcessAnalysis is true.
52  void addPassToManager (Pass *P, bool ProcessAnalysis = true);
53
54  inline std::vector<Pass *>::iterator passVectorBegin() {
55    return PassVector.begin();
56  }
57
58  inline std::vector<Pass *>::iterator passVectorEnd() {
59    return PassVector.end();
60  }
61
62private:
63   // Analysis required by the passes managed by this manager
64  std::vector<AnalysisID> RequiredAnalysis;
65
66  // set of available Analysis
67  std::set<AnalysisID> AvailableAnalysis;
68
69  // Collection of pass that are managed by this manager
70  std::vector<Pass *> PassVector;
71};
72
73/// BasicBlockPassManager_New manages BasicBlockPass. It batches all the
74/// pass together and sequence them to process one basic block before
75/// processing next basic block.
76class BasicBlockPassManager_New : public CommonPassManagerImpl {
77
78public:
79  BasicBlockPassManager_New() { }
80
81  /// Add a pass into a passmanager queue.
82  bool addPass(Pass *p);
83
84  /// Execute all of the passes scheduled for execution.  Keep track of
85  /// whether any of the passes modifies the function, and if so, return true.
86  bool runOnFunction(Function &F);
87
88private:
89};
90
91/// FunctionPassManagerImpl_New manages FunctionPasses and BasicBlockPassManagers.
92/// It batches all function passes and basic block pass managers together and
93/// sequence them to process one function at a time before processing next
94/// function.
95class FunctionPassManagerImpl_New : public CommonPassManagerImpl {
96public:
97  FunctionPassManagerImpl_New(ModuleProvider *P) { /* TODO */ }
98  FunctionPassManagerImpl_New() {
99    activeBBPassManager = NULL;
100  }
101  ~FunctionPassManagerImpl_New() { /* TODO */ };
102
103  /// add - Add a pass to the queue of passes to run.  This passes
104  /// ownership of the Pass to the PassManager.  When the
105  /// PassManager_X is destroyed, the pass will be destroyed as well, so
106  /// there is no need to delete the pass. (TODO delete passes.)
107  /// This implies that all passes MUST be allocated with 'new'.
108  void add(Pass *P) { /* TODO*/  }
109
110  /// Add pass into the pass manager queue.
111  bool addPass(Pass *P);
112
113  /// Execute all of the passes scheduled for execution.  Keep
114  /// track of whether any of the passes modifies the function, and if
115  /// so, return true.
116  bool runOnModule(Module &M);
117
118private:
119  // Active Pass Managers
120  BasicBlockPassManager_New *activeBBPassManager;
121};
122
123/// ModulePassManager_New manages ModulePasses and function pass managers.
124/// It batches all Module passes  passes and function pass managers together and
125/// sequence them to process one module.
126class ModulePassManager_New : public CommonPassManagerImpl {
127
128public:
129  ModulePassManager_New() { activeFunctionPassManager = NULL; }
130
131  /// Add a pass into a passmanager queue.
132  bool addPass(Pass *p);
133
134  /// run - Execute all of the passes scheduled for execution.  Keep track of
135  /// whether any of the passes modifies the module, and if so, return true.
136  bool runOnModule(Module &M);
137
138private:
139  // Active Pass Manager
140  FunctionPassManagerImpl_New *activeFunctionPassManager;
141};
142
143/// PassManager_New manages ModulePassManagers
144class PassManagerImpl_New : public CommonPassManagerImpl {
145
146public:
147
148  /// add - Add a pass to the queue of passes to run.  This passes ownership of
149  /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
150  /// will be destroyed as well, so there is no need to delete the pass.  This
151  /// implies that all passes MUST be allocated with 'new'.
152  void add(Pass *P);
153
154  /// run - Execute all of the passes scheduled for execution.  Keep track of
155  /// whether any of the passes modifies the module, and if so, return true.
156  bool run(Module &M);
157
158private:
159
160  /// Add a pass into a passmanager queue. This is used by schedulePasses
161  bool addPass(Pass *p);
162
163  /// Schedule pass P for execution. Make sure that passes required by
164  /// P are run before P is run. Update analysis info maintained by
165  /// the manager. Remove dead passes. This is a recursive function.
166  void schedulePass(Pass *P);
167
168  /// Schedule all passes collected in pass queue using add(). Add all the
169  /// schedule passes into various manager's queue using addPass().
170  void schedulePasses();
171
172  // Collection of pass managers
173  std::vector<ModulePassManager_New *> PassManagers;
174
175  // Active Pass Manager
176  ModulePassManager_New *activeManager;
177};
178
179} // End of llvm namespace
180
181// CommonPassManagerImpl implementation
182
183/// Return true IFF pass P's required analysis set does not required new
184/// manager.
185bool CommonPassManagerImpl::manageablePass(Pass *P) {
186
187  AnalysisUsage AnUsage;
188  P->getAnalysisUsage(AnUsage);
189
190  // If this pass is not preserving information that is required by the other
191  // passes managed by this manager then use new manager
192  if (!AnUsage.getPreservesAll()) {
193    const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
194    for (std::vector<AnalysisID>::iterator I = RequiredAnalysis.begin(),
195           E = RequiredAnalysis.end(); I != E; ++I) {
196      if (std::find(PreservedSet.begin(), PreservedSet.end(), *I) ==
197          PreservedSet.end())
198        // This analysis is not preserved. Need new manager.
199        return false;
200    }
201  }
202  return true;
203}
204
205/// Return true IFF AnalysisID AID is currently available.
206bool CommonPassManagerImpl::analysisCurrentlyAvailable(AnalysisID AID) {
207
208  // TODO
209  return false;
210}
211
212/// Augment RequiredAnalysis by adding analysis required by pass P.
213void CommonPassManagerImpl::noteDownRequiredAnalysis(Pass *P) {
214  AnalysisUsage AnUsage;
215  P->getAnalysisUsage(AnUsage);
216  const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
217
218  // FIXME: What about duplicates ?
219  RequiredAnalysis.insert(RequiredAnalysis.end(), RequiredSet.begin(),
220                          RequiredSet.end());
221}
222
223/// Augement AvailableAnalysis by adding analysis made available by pass P.
224void CommonPassManagerImpl::noteDownAvailableAnalysis(Pass *P) {
225
226  if (const PassInfo *PI = P->getPassInfo()) {
227    AvailableAnalysis.insert(PI);
228
229    //TODO This pass is the current implementation of all of the interfaces it
230    //TODO implements as well.
231    //TODO
232    //TODO const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
233    //TODO for (unsigned i = 0, e = II.size(); i != e; ++i)
234    //TODO CurrentAnalyses[II[i]] = P;
235  }
236}
237
238/// Remove Analyss not preserved by Pass P
239void CommonPassManagerImpl::removeNotPreservedAnalysis(Pass *P) {
240  AnalysisUsage AnUsage;
241  P->getAnalysisUsage(AnUsage);
242  const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
243
244  for (std::set<AnalysisID>::iterator I = AvailableAnalysis.begin(),
245         E = AvailableAnalysis.end(); I != E; ++I ) {
246    if (std::find(PreservedSet.begin(), PreservedSet.end(), *I) ==
247        PreservedSet.end()) {
248      // Remove this analysis
249      std::set<AnalysisID>::iterator J = I++;
250      AvailableAnalysis.erase(J);
251    }
252  }
253}
254
255/// Add pass P into the PassVector. Update RequiredAnalysis and
256/// AvailableAnalysis appropriately if ProcessAnalysis is true.
257void CommonPassManagerImpl::addPassToManager (Pass *P,
258                                              bool ProcessAnalysis) {
259
260  if (ProcessAnalysis) {
261    // Take a note of analysis required and made available by this pass
262    noteDownRequiredAnalysis(P);
263    noteDownAvailableAnalysis(P);
264
265    // Remove the analysis not preserved by this pass
266    removeNotPreservedAnalysis(P);
267  }
268
269  // Add pass
270  PassVector.push_back(P);
271}
272
273/// BasicBlockPassManager implementation
274
275/// Add pass P into PassVector and return true. If this pass is not
276/// manageable by this manager then return false.
277bool
278BasicBlockPassManager_New::addPass(Pass *P) {
279
280  BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
281  if (!BP)
282    return false;
283
284  // If this pass does not preserve anlysis that is used by other passes
285  // managed by this manager than it is not a suiable pass for this manager.
286  if (!manageablePass(P))
287    return false;
288
289  addPassToManager (BP);
290
291  return true;
292}
293
294/// Execute all of the passes scheduled for execution by invoking
295/// runOnBasicBlock method.  Keep track of whether any of the passes modifies
296/// the function, and if so, return true.
297bool
298BasicBlockPassManager_New::runOnFunction(Function &F) {
299
300  bool Changed = false;
301  for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
302    for (std::vector<Pass *>::iterator itr = passVectorBegin(),
303           e = passVectorEnd(); itr != e; ++itr) {
304      Pass *P = *itr;
305      BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
306      Changed |= BP->runOnBasicBlock(*I);
307    }
308  return Changed;
309}
310
311// FunctionPassManager_New implementation
312/// Create new Function pass manager
313FunctionPassManager_New::FunctionPassManager_New() {
314  FPM = new FunctionPassManagerImpl_New();
315}
316
317/// add - Add a pass to the queue of passes to run.  This passes
318/// ownership of the Pass to the PassManager.  When the
319/// PassManager_X is destroyed, the pass will be destroyed as well, so
320/// there is no need to delete the pass. (TODO delete passes.)
321/// This implies that all passes MUST be allocated with 'new'.
322void
323FunctionPassManager_New::add(Pass *P) {
324  FPM->add(P);
325}
326
327/// Execute all of the passes scheduled for execution.  Keep
328/// track of whether any of the passes modifies the function, and if
329/// so, return true.
330bool
331FunctionPassManager_New::runOnModule(Module &M) {
332  return FPM->runOnModule(M);
333}
334
335// FunctionPassManagerImpl_New implementation
336
337// FunctionPassManager
338
339/// Add pass P into the pass manager queue. If P is a BasicBlockPass then
340/// either use it into active basic block pass manager or create new basic
341/// block pass manager to handle pass P.
342bool
343FunctionPassManagerImpl_New::addPass(Pass *P) {
344
345  // If P is a BasicBlockPass then use BasicBlockPassManager_New.
346  if (BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P)) {
347
348    if (!activeBBPassManager
349        || !activeBBPassManager->addPass(BP)) {
350
351      activeBBPassManager = new BasicBlockPassManager_New();
352      addPassToManager(activeBBPassManager, false);
353      if (!activeBBPassManager->addPass(BP))
354        assert(0 && "Unable to add Pass");
355    }
356    return true;
357  }
358
359  FunctionPass *FP = dynamic_cast<FunctionPass *>(P);
360  if (!FP)
361    return false;
362
363  // If this pass does not preserve anlysis that is used by other passes
364  // managed by this manager than it is not a suiable pass for this manager.
365  if (!manageablePass(P))
366    return false;
367
368  addPassToManager (FP);
369  activeBBPassManager = NULL;
370  return true;
371}
372
373/// Execute all of the passes scheduled for execution by invoking
374/// runOnFunction method.  Keep track of whether any of the passes modifies
375/// the function, and if so, return true.
376bool
377FunctionPassManagerImpl_New::runOnModule(Module &M) {
378
379  bool Changed = false;
380  for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
381    for (std::vector<Pass *>::iterator itr = passVectorBegin(),
382           e = passVectorEnd(); itr != e; ++itr) {
383      Pass *P = *itr;
384      FunctionPass *FP = dynamic_cast<FunctionPass*>(P);
385      Changed |= FP->runOnFunction(*I);
386    }
387  return Changed;
388}
389
390
391// ModulePassManager implementation
392
393/// Add P into pass vector if it is manageble. If P is a FunctionPass
394/// then use FunctionPassManagerImpl_New to manage it. Return false if P
395/// is not manageable by this manager.
396bool
397ModulePassManager_New::addPass(Pass *P) {
398
399  // If P is FunctionPass then use function pass maanager.
400  if (FunctionPass *FP = dynamic_cast<FunctionPass*>(P)) {
401
402    activeFunctionPassManager = NULL;
403
404    if (!activeFunctionPassManager
405        || !activeFunctionPassManager->addPass(P)) {
406
407      activeFunctionPassManager = new FunctionPassManagerImpl_New();
408      addPassToManager(activeFunctionPassManager, false);
409      if (!activeFunctionPassManager->addPass(FP))
410        assert(0 && "Unable to add pass");
411    }
412    return true;
413  }
414
415  ModulePass *MP = dynamic_cast<ModulePass *>(P);
416  if (!MP)
417    return false;
418
419  // If this pass does not preserve anlysis that is used by other passes
420  // managed by this manager than it is not a suiable pass for this manager.
421  if (!manageablePass(P))
422    return false;
423
424  addPassToManager(MP);
425  activeFunctionPassManager = NULL;
426  return true;
427}
428
429
430/// Execute all of the passes scheduled for execution by invoking
431/// runOnModule method.  Keep track of whether any of the passes modifies
432/// the module, and if so, return true.
433bool
434ModulePassManager_New::runOnModule(Module &M) {
435  bool Changed = false;
436  for (std::vector<Pass *>::iterator itr = passVectorBegin(),
437         e = passVectorEnd(); itr != e; ++itr) {
438    Pass *P = *itr;
439    ModulePass *MP = dynamic_cast<ModulePass*>(P);
440    Changed |= MP->runOnModule(M);
441  }
442  return Changed;
443}
444
445/// Schedule pass P for execution. Make sure that passes required by
446/// P are run before P is run. Update analysis info maintained by
447/// the manager. Remove dead passes. This is a recursive function.
448void PassManagerImpl_New::schedulePass(Pass *P) {
449
450  AnalysisUsage AnUsage;
451  P->getAnalysisUsage(AnUsage);
452  const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
453  for (std::vector<AnalysisID>::const_iterator I = RequiredSet.begin(),
454         E = RequiredSet.end(); I != E; ++I) {
455
456    // TODO Check if Analysis is currently available or not.
457    bool available = false;
458    if (!available) {
459      // Schedule this analysis run first.
460      Pass *AP = (*I)->createPass();
461      schedulePass(AP);
462    }
463  }
464
465  addPass(P);
466
467  // TODO : Walk through all managers and remove not preserved analysis
468  // TODO : remove dead passes
469}
470
471/// Schedule all passes from the queue by adding them in their
472/// respective manager's queue.
473void PassManagerImpl_New::schedulePasses() {
474  for (std::vector<Pass *>::iterator I = passVectorBegin(),
475         E = passVectorEnd(); I != E; ++I)
476    schedulePass (*I);
477}
478
479/// Add pass P to the queue of passes to run.
480void PassManagerImpl_New::add(Pass *P) {
481  // Do not process Analysis now. Analysis is process while scheduling
482  // the pass vector.
483  addPassToManager(P, false);
484}
485
486// PassManager_New implementation
487/// Add P into active pass manager or use new module pass manager to
488/// manage it.
489bool PassManagerImpl_New::addPass(Pass *P) {
490
491  if (!activeManager || !activeManager->addPass(P)) {
492    activeManager = new ModulePassManager_New();
493    PassManagers.push_back(activeManager);
494  }
495
496  return activeManager->addPass(P);
497}
498
499/// run - Execute all of the passes scheduled for execution.  Keep track of
500/// whether any of the passes modifies the module, and if so, return true.
501bool PassManagerImpl_New::run(Module &M) {
502
503  schedulePasses();
504  bool Changed = false;
505  for (std::vector<ModulePassManager_New *>::iterator itr = PassManagers.begin(),
506         e = PassManagers.end(); itr != e; ++itr) {
507    ModulePassManager_New *pm = *itr;
508    Changed |= pm->runOnModule(M);
509  }
510  return Changed;
511}
512
513/// Create new pass manager
514PassManager_New::PassManager_New() {
515  PM = new PassManagerImpl_New();
516}
517
518/// add - Add a pass to the queue of passes to run.  This passes ownership of
519/// the Pass to the PassManager.  When the PassManager is destroyed, the pass
520/// will be destroyed as well, so there is no need to delete the pass.  This
521/// implies that all passes MUST be allocated with 'new'.
522void
523PassManager_New::add(Pass *P) {
524  PM->add(P);
525}
526
527/// run - Execute all of the passes scheduled for execution.  Keep track of
528/// whether any of the passes modifies the module, and if so, return true.
529bool
530PassManager_New::run(Module &M) {
531  return PM->run(M);
532}
533
534