11cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger/*
21cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** License Applicability. Except to the extent portions of this file are
31cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** made subject to an alternative license as permitted in the SGI Free
41cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Software License B, Version 1.1 (the "License"), the contents of this
51cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** file are subject only to the provisions of the License. You may not use
61cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** this file except in compliance with the License. You may obtain a copy
71cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
81cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
91cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
101cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** http://oss.sgi.com/projects/FreeB
111cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
121cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Note that, as provided in the License, the Software is distributed on an
131cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
141cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
151cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
161cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
171cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
181cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Original Code. The Original Code is: OpenGL Sample Implementation,
191cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
201cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
211cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Copyright in any portions created by third parties is as indicated
221cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** elsewhere herein. All Rights Reserved.
231cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
241cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Additional Notice Provisions: The application programming interfaces
251cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** established by SGI in conjunction with the Original Code are The
261cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
271cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
281cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
291cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Window System(R) (Version 1.3), released October 19, 1998. This software
301cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** was created using the OpenGL(R) version 1.2.1 Sample Implementation
311cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** published by SGI, but has not been independently verified as being
321cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** compliant with the OpenGL(R) version 1.2.1 Specification.
331cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
341cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger*/
351cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger/*
361cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** Author: Eric Veach, July 1994.
371cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger**
381cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** $Date$ $Revision$
391cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger** $Header: //depot/main/gfx/lib/glu/libtess/normal.c#5 $
401cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger*/
411cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
421cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include "gluos.h"
431cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include "mesh.h"
441cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include "tess.h"
451cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include "normal.h"
461cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include <math.h>
471cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include <assert.h>
481cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
491cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define TRUE 1
501cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define FALSE 0
511cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
521cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define Dot(u,v)	(u[0]*v[0] + u[1]*v[1] + u[2]*v[2])
531cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
541cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT)
551cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergerstatic void Normalize( GLdouble v[3] )
561cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger{
571cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble len = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
581cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
591cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  assert( len > 0 );
601cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  len = sqrt( len );
611cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  v[0] /= len;
621cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  v[1] /= len;
631cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  v[2] /= len;
641cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger}
651cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#endif
661cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
671cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define ABS(x)	((x) < 0 ? -(x) : (x))
681cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
691cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergerstatic int LongAxis( GLdouble v[3] )
701cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger{
711cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  int i = 0;
721cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
731cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( ABS(v[1]) > ABS(v[0]) ) { i = 1; }
741cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( ABS(v[2]) > ABS(v[i]) ) { i = 2; }
751cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  return i;
761cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger}
771cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
781cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergerstatic void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] )
791cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger{
801cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUvertex *v, *v1, *v2;
811cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble c, tLen2, maxLen2;
821cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble maxVal[3], minVal[3], d1[3], d2[3], tNorm[3];
831cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUvertex *maxVert[3], *minVert[3];
841cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUvertex *vHead = &tess->mesh->vHead;
851cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  int i;
861cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
871cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU_TESS_MAX_COORD;
881cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  minVal[0] = minVal[1] = minVal[2] = 2 * GLU_TESS_MAX_COORD;
891cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
901cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  for( v = vHead->next; v != vHead; v = v->next ) {
911cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    for( i = 0; i < 3; ++i ) {
921cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      c = v->coords[i];
931cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      if( c < minVal[i] ) { minVal[i] = c; minVert[i] = v; }
941cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      if( c > maxVal[i] ) { maxVal[i] = c; maxVert[i] = v; }
951cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    }
961cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
971cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
981cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Find two vertices separated by at least 1/sqrt(3) of the maximum
991cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   * distance between any two vertices
1001cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   */
1011cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  i = 0;
1021cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( maxVal[1] - minVal[1] > maxVal[0] - minVal[0] ) { i = 1; }
1031cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( maxVal[2] - minVal[2] > maxVal[i] - minVal[i] ) { i = 2; }
1041cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( minVal[i] >= maxVal[i] ) {
1051cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    /* All vertices are the same -- normal doesn't matter */
1061cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    norm[0] = 0; norm[1] = 0; norm[2] = 1;
1071cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    return;
1081cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
1091cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1101cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Look for a third vertex which forms the triangle with maximum area
1111cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   * (Length of normal == twice the triangle area)
1121cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   */
1131cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  maxLen2 = 0;
1141cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  v1 = minVert[i];
1151cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  v2 = maxVert[i];
1161cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  d1[0] = v1->coords[0] - v2->coords[0];
1171cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  d1[1] = v1->coords[1] - v2->coords[1];
1181cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  d1[2] = v1->coords[2] - v2->coords[2];
1191cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  for( v = vHead->next; v != vHead; v = v->next ) {
1201cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    d2[0] = v->coords[0] - v2->coords[0];
1211cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    d2[1] = v->coords[1] - v2->coords[1];
1221cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    d2[2] = v->coords[2] - v2->coords[2];
1231cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tNorm[0] = d1[1]*d2[2] - d1[2]*d2[1];
1241cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tNorm[1] = d1[2]*d2[0] - d1[0]*d2[2];
1251cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tNorm[2] = d1[0]*d2[1] - d1[1]*d2[0];
1261cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tLen2 = tNorm[0]*tNorm[0] + tNorm[1]*tNorm[1] + tNorm[2]*tNorm[2];
1271cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    if( tLen2 > maxLen2 ) {
1281cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      maxLen2 = tLen2;
1291cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      norm[0] = tNorm[0];
1301cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      norm[1] = tNorm[1];
1311cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      norm[2] = tNorm[2];
1321cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    }
1331cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
1341cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1351cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( maxLen2 <= 0 ) {
1361cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    /* All points lie on a single line -- any decent normal will do */
1371cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    norm[0] = norm[1] = norm[2] = 0;
1381cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    norm[LongAxis(d1)] = 1;
1391cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
1401cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger}
1411cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1421cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1431cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergerstatic void CheckOrientation( GLUtesselator *tess )
1441cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger{
1451cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble area;
1461cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUface *f, *fHead = &tess->mesh->fHead;
1471cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUvertex *v, *vHead = &tess->mesh->vHead;
1481cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUhalfEdge *e;
1491cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1501cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* When we compute the normal automatically, we choose the orientation
1511cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   * so that the the sum of the signed areas of all contours is non-negative.
1521cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   */
1531cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  area = 0;
1541cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  for( f = fHead->next; f != fHead; f = f->next ) {
1551cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    e = f->anEdge;
1561cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    if( e->winding <= 0 ) continue;
1571cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    do {
1581cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      area += (e->Org->s - e->Dst->s) * (e->Org->t + e->Dst->t);
1591cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      e = e->Lnext;
1601cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    } while( e != f->anEdge );
1611cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
1621cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( area < 0 ) {
1631cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    /* Reverse the orientation by flipping all the t-coordinates */
1641cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    for( v = vHead->next; v != vHead; v = v->next ) {
1651cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger      v->t = - v->t;
1661cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    }
1671cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tess->tUnit[0] = - tess->tUnit[0];
1681cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tess->tUnit[1] = - tess->tUnit[1];
1691cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    tess->tUnit[2] = - tess->tUnit[2];
1701cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
1711cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger}
1721cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1731cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#ifdef FOR_TRITE_TEST_PROGRAM
1741cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#include <stdlib.h>
1751cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergerextern int RandomSweep;
1761cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_X	(RandomSweep ? (2*drand48()-1) : 1.0)
1771cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_Y	(RandomSweep ? (2*drand48()-1) : 0.0)
1781cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#else
1791cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#if defined(SLANTED_SWEEP)
1801cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger/* The "feature merging" is not intended to be complete.  There are
1811cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * special cases where edges are nearly parallel to the sweep line
1821cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * which are not implemented.  The algorithm should still behave
1831cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * robustly (ie. produce a reasonable tesselation) in the presence
1841cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * of such edges, however it may miss features which could have been
1851cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * merged.  We could minimize this effect by choosing the sweep line
1861cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * direction to be something unusual (ie. not parallel to one of the
1871cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * coordinate axes).
1881cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger */
1891cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_X	0.50941539564955385	/* Pre-normalized */
1901cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_Y	0.86052074622010633
1911cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#else
1921cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_X	1.0
1931cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#define S_UNIT_Y	0.0
1941cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#endif
1951cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#endif
1961cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
1971cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger/* Determine the polygon normal and project vertices onto the plane
1981cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger * of the polygon.
1991cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger */
2001cab2921ab279367f8206cdadc9259d12e603548Derek Sollenbergervoid __gl_projectPolygon( GLUtesselator *tess )
2011cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger{
2021cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLUvertex *v, *vHead = &tess->mesh->vHead;
2031cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble norm[3];
2041cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  GLdouble *sUnit, *tUnit;
2051cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  int i, computedNormal = FALSE;
2061cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2071cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  norm[0] = tess->normal[0];
2081cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  norm[1] = tess->normal[1];
2091cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  norm[2] = tess->normal[2];
2101cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) {
2111cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    ComputeNormal( tess, norm );
2121cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    computedNormal = TRUE;
2131cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
2141cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit = tess->sUnit;
2151cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit = tess->tUnit;
2161cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  i = LongAxis( norm );
2171cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2181cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT)
2191cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Choose the initial sUnit vector to be approximately perpendicular
2201cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   * to the normal.
2211cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger   */
2221cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  Normalize( norm );
2231cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2241cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[i] = 0;
2251cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[(i+1)%3] = S_UNIT_X;
2261cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[(i+2)%3] = S_UNIT_Y;
2271cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2281cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Now make it exactly perpendicular */
2291cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  w = Dot( sUnit, norm );
2301cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[0] -= w * norm[0];
2311cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[1] -= w * norm[1];
2321cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[2] -= w * norm[2];
2331cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  Normalize( sUnit );
2341cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2351cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */
2361cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[0] = norm[1]*sUnit[2] - norm[2]*sUnit[1];
2371cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[1] = norm[2]*sUnit[0] - norm[0]*sUnit[2];
2381cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[2] = norm[0]*sUnit[1] - norm[1]*sUnit[0];
2391cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  Normalize( tUnit );
2401cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#else
2411cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Project perpendicular to a coordinate axis -- better numerically */
2421cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[i] = 0;
2431cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[(i+1)%3] = S_UNIT_X;
2441cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  sUnit[(i+2)%3] = S_UNIT_Y;
2451cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2461cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[i] = 0;
2471cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
2481cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
2491cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger#endif
2501cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger
2511cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  /* Project the vertices onto the sweep plane */
2521cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  for( v = vHead->next; v != vHead; v = v->next ) {
2531cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    v->s = Dot( v->coords, sUnit );
2541cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    v->t = Dot( v->coords, tUnit );
2551cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
2561cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  if( computedNormal ) {
2571cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger    CheckOrientation( tess );
2581cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger  }
2591cab2921ab279367f8206cdadc9259d12e603548Derek Sollenberger}
260