runtime.js revision e0cee9b3ed82e2391fd85d118aeaa4ea361c687d
1// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// This files contains runtime support implemented in JavaScript.
29
30// CAUTION: Some of the functions specified in this file are called
31// directly from compiled code. These are the functions with names in
32// ALL CAPS. The compiled code passes the first argument in 'this' and
33// it does not push the function onto the stack. This means that you
34// cannot use contexts in all these functions.
35
36
37/* -----------------------------------
38   - - -   C o m p a r i s o n   - - -
39   -----------------------------------
40*/
41
42// The following const declarations are shared with other native JS files.
43// They are all declared at this one spot to avoid const redeclaration errors.
44const $Object = global.Object;
45const $Array = global.Array;
46const $String = global.String;
47const $Number = global.Number;
48const $Function = global.Function;
49const $Boolean = global.Boolean;
50const $NaN = 0/0;
51
52
53// ECMA-262, section 11.9.1, page 55.
54function EQUALS(y) {
55  if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
56  var x = this;
57
58  // NOTE: We use iteration instead of recursion, because it is
59  // difficult to call EQUALS with the correct setting of 'this' in
60  // an efficient way.
61  while (true) {
62    if (IS_NUMBER(x)) {
63      if (y == null) return 1;  // not equal
64      return %NumberEquals(x, %ToNumber(y));
65    } else if (IS_STRING(x)) {
66      if (IS_STRING(y)) return %StringEquals(x, y);
67      if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
68      if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
69      if (y == null) return 1;  // not equal
70      y = %ToPrimitive(y, NO_HINT);
71    } else if (IS_BOOLEAN(x)) {
72      if (IS_BOOLEAN(y)) {
73        return %_ObjectEquals(x, y) ? 0 : 1;
74      }
75      if (y == null) return 1;  // not equal
76      return %NumberEquals(%ToNumber(x), %ToNumber(y));
77    } else if (x == null) {
78      // NOTE: This checks for both null and undefined.
79      return (y == null) ? 0 : 1;
80    } else {
81      // x is not a number, boolean, null or undefined.
82      if (y == null) return 1;  // not equal
83      if (IS_SPEC_OBJECT(y)) {
84        return %_ObjectEquals(x, y) ? 0 : 1;
85      }
86
87      x = %ToPrimitive(x, NO_HINT);
88    }
89  }
90}
91
92// ECMA-262, section 11.9.4, page 56.
93function STRICT_EQUALS(x) {
94  if (IS_STRING(this)) {
95    if (!IS_STRING(x)) return 1;  // not equal
96    return %StringEquals(this, x);
97  }
98
99  if (IS_NUMBER(this)) {
100    if (!IS_NUMBER(x)) return 1;  // not equal
101    return %NumberEquals(this, x);
102  }
103
104  // If anything else gets here, we just do simple identity check.
105  // Objects (including functions), null, undefined and booleans were
106  // checked in the CompareStub, so there should be nothing left.
107  return %_ObjectEquals(this, x) ? 0 : 1;
108}
109
110
111// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
112// the result when either (or both) the operands are NaN.
113function COMPARE(x, ncr) {
114  var left;
115  var right;
116  // Fast cases for string, numbers and undefined compares.
117  if (IS_STRING(this)) {
118    if (IS_STRING(x)) return %_StringCompare(this, x);
119    if (IS_UNDEFINED(x)) return ncr;
120    left = this;
121  } else if (IS_NUMBER(this)) {
122    if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
123    if (IS_UNDEFINED(x)) return ncr;
124    left = this;
125  } else if (IS_UNDEFINED(this)) {
126    if (!IS_UNDEFINED(x)) {
127      %ToPrimitive(x, NUMBER_HINT);
128    }
129    return ncr;
130  } else if (IS_UNDEFINED(x)) {
131    %ToPrimitive(this, NUMBER_HINT);
132    return ncr;
133  } else {
134    left = %ToPrimitive(this, NUMBER_HINT);
135  }
136
137  right = %ToPrimitive(x, NUMBER_HINT);
138  if (IS_STRING(left) && IS_STRING(right)) {
139    return %_StringCompare(left, right);
140  } else {
141    var left_number = %ToNumber(left);
142    var right_number = %ToNumber(right);
143    if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
144    return %NumberCompare(left_number, right_number, ncr);
145  }
146}
147
148
149
150/* -----------------------------------
151   - - -   A r i t h m e t i c   - - -
152   -----------------------------------
153*/
154
155// ECMA-262, section 11.6.1, page 50.
156function ADD(x) {
157  // Fast case: Check for number operands and do the addition.
158  if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
159  if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
160
161  // Default implementation.
162  var a = %ToPrimitive(this, NO_HINT);
163  var b = %ToPrimitive(x, NO_HINT);
164
165  if (IS_STRING(a)) {
166    return %_StringAdd(a, %ToString(b));
167  } else if (IS_STRING(b)) {
168    return %_StringAdd(%NonStringToString(a), b);
169  } else {
170    return %NumberAdd(%ToNumber(a), %ToNumber(b));
171  }
172}
173
174
175// Left operand (this) is already a string.
176function STRING_ADD_LEFT(y) {
177  if (!IS_STRING(y)) {
178    if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) {
179      y = %_ValueOf(y);
180    } else {
181      y = IS_NUMBER(y)
182          ? %_NumberToString(y)
183          : %ToString(%ToPrimitive(y, NO_HINT));
184    }
185  }
186  return %_StringAdd(this, y);
187}
188
189
190// Right operand (y) is already a string.
191function STRING_ADD_RIGHT(y) {
192  var x = this;
193  if (!IS_STRING(x)) {
194    if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) {
195      x = %_ValueOf(x);
196    } else {
197      x = IS_NUMBER(x)
198          ? %_NumberToString(x)
199          : %ToString(%ToPrimitive(x, NO_HINT));
200    }
201  }
202  return %_StringAdd(x, y);
203}
204
205
206// ECMA-262, section 11.6.2, page 50.
207function SUB(y) {
208  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
209  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
210  return %NumberSub(x, y);
211}
212
213
214// ECMA-262, section 11.5.1, page 48.
215function MUL(y) {
216  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
217  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
218  return %NumberMul(x, y);
219}
220
221
222// ECMA-262, section 11.5.2, page 49.
223function DIV(y) {
224  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
225  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
226  return %NumberDiv(x, y);
227}
228
229
230// ECMA-262, section 11.5.3, page 49.
231function MOD(y) {
232  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
233  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
234  return %NumberMod(x, y);
235}
236
237
238
239/* -------------------------------------------
240   - - -   B i t   o p e r a t i o n s   - - -
241   -------------------------------------------
242*/
243
244// ECMA-262, section 11.10, page 57.
245function BIT_OR(y) {
246  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
247  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
248  return %NumberOr(x, y);
249}
250
251
252// ECMA-262, section 11.10, page 57.
253function BIT_AND(y) {
254  var x;
255  if (IS_NUMBER(this)) {
256    x = this;
257    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
258  } else {
259    x = %NonNumberToNumber(this);
260    // Make sure to convert the right operand to a number before
261    // bailing out in the fast case, but after converting the
262    // left operand. This ensures that valueOf methods on the right
263    // operand are always executed.
264    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
265    // Optimize for the case where we end up AND'ing a value
266    // that doesn't convert to a number. This is common in
267    // certain benchmarks.
268    if (NUMBER_IS_NAN(x)) return 0;
269  }
270  return %NumberAnd(x, y);
271}
272
273
274// ECMA-262, section 11.10, page 57.
275function BIT_XOR(y) {
276  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
277  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
278  return %NumberXor(x, y);
279}
280
281
282// ECMA-262, section 11.4.7, page 47.
283function UNARY_MINUS() {
284  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
285  return %NumberUnaryMinus(x);
286}
287
288
289// ECMA-262, section 11.4.8, page 48.
290function BIT_NOT() {
291  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
292  return %NumberNot(x);
293}
294
295
296// ECMA-262, section 11.7.1, page 51.
297function SHL(y) {
298  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
299  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
300  return %NumberShl(x, y);
301}
302
303
304// ECMA-262, section 11.7.2, page 51.
305function SAR(y) {
306  var x;
307  if (IS_NUMBER(this)) {
308    x = this;
309    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
310  } else {
311    x = %NonNumberToNumber(this);
312    // Make sure to convert the right operand to a number before
313    // bailing out in the fast case, but after converting the
314    // left operand. This ensures that valueOf methods on the right
315    // operand are always executed.
316    if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
317    // Optimize for the case where we end up shifting a value
318    // that doesn't convert to a number. This is common in
319    // certain benchmarks.
320    if (NUMBER_IS_NAN(x)) return 0;
321  }
322  return %NumberSar(x, y);
323}
324
325
326// ECMA-262, section 11.7.3, page 52.
327function SHR(y) {
328  var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
329  if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
330  return %NumberShr(x, y);
331}
332
333
334
335/* -----------------------------
336   - - -   H e l p e r s   - - -
337   -----------------------------
338*/
339
340// ECMA-262, section 11.4.1, page 46.
341function DELETE(key, strict) {
342  return %DeleteProperty(%ToObject(this), %ToString(key), strict);
343}
344
345
346// ECMA-262, section 11.8.7, page 54.
347function IN(x) {
348  if (!IS_SPEC_OBJECT(x)) {
349    throw %MakeTypeError('invalid_in_operator_use', [this, x]);
350  }
351  return %_IsNonNegativeSmi(this) ? %HasElement(x, this) : %HasProperty(x, %ToString(this));
352}
353
354
355// ECMA-262, section 11.8.6, page 54. To make the implementation more
356// efficient, the return value should be zero if the 'this' is an
357// instance of F, and non-zero if not. This makes it possible to avoid
358// an expensive ToBoolean conversion in the generated code.
359function INSTANCE_OF(F) {
360  var V = this;
361  if (!IS_FUNCTION(F)) {
362    throw %MakeTypeError('instanceof_function_expected', [V]);
363  }
364
365  // If V is not an object, return false.
366  if (!IS_SPEC_OBJECT(V)) {
367    return 1;
368  }
369
370  // Get the prototype of F; if it is not an object, throw an error.
371  var O = F.prototype;
372  if (!IS_SPEC_OBJECT(O)) {
373    throw %MakeTypeError('instanceof_nonobject_proto', [O]);
374  }
375
376  // Return whether or not O is in the prototype chain of V.
377  return %IsInPrototypeChain(O, V) ? 0 : 1;
378}
379
380
381// Get an array of property keys for the given object. Used in
382// for-in statements.
383function GET_KEYS() {
384  return %GetPropertyNames(this);
385}
386
387
388// Filter a given key against an object by checking if the object
389// has a property with the given key; return the key as a string if
390// it has. Otherwise returns 0 (smi). Used in for-in statements.
391function FILTER_KEY(key) {
392  var string = %ToString(key);
393  if (%HasProperty(this, string)) return string;
394  return 0;
395}
396
397
398function CALL_NON_FUNCTION() {
399  var delegate = %GetFunctionDelegate(this);
400  if (!IS_FUNCTION(delegate)) {
401    throw %MakeTypeError('called_non_callable', [typeof this]);
402  }
403  return delegate.apply(this, arguments);
404}
405
406
407function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
408  var delegate = %GetConstructorDelegate(this);
409  if (!IS_FUNCTION(delegate)) {
410    throw %MakeTypeError('called_non_callable', [typeof this]);
411  }
412  return delegate.apply(this, arguments);
413}
414
415
416function APPLY_PREPARE(args) {
417  var length;
418  // First check whether length is a positive Smi and args is an
419  // array. This is the fast case. If this fails, we do the slow case
420  // that takes care of more eventualities.
421  if (IS_ARRAY(args)) {
422    length = args.length;
423    if (%_IsSmi(length) && length >= 0 && length < 0x800000 && IS_FUNCTION(this)) {
424      return length;
425    }
426  }
427
428  length = (args == null) ? 0 : %ToUint32(args.length);
429
430  // We can handle any number of apply arguments if the stack is
431  // big enough, but sanity check the value to avoid overflow when
432  // multiplying with pointer size.
433  if (length > 0x800000) {
434    throw %MakeRangeError('stack_overflow', []);
435  }
436
437  if (!IS_FUNCTION(this)) {
438    throw %MakeTypeError('apply_non_function', [ %ToString(this), typeof this ]);
439  }
440
441  // Make sure the arguments list has the right type.
442  if (args != null && !IS_ARRAY(args) && !IS_ARGUMENTS(args)) {
443    throw %MakeTypeError('apply_wrong_args', []);
444  }
445
446  // Return the length which is the number of arguments to copy to the
447  // stack. It is guaranteed to be a small integer at this point.
448  return length;
449}
450
451
452function APPLY_OVERFLOW(length) {
453  throw %MakeRangeError('stack_overflow', []);
454}
455
456
457// Convert the receiver to an object - forward to ToObject.
458function TO_OBJECT() {
459  return %ToObject(this);
460}
461
462
463// Convert the receiver to a number - forward to ToNumber.
464function TO_NUMBER() {
465  return %ToNumber(this);
466}
467
468
469// Convert the receiver to a string - forward to ToString.
470function TO_STRING() {
471  return %ToString(this);
472}
473
474
475/* -------------------------------------
476   - - -   C o n v e r s i o n s   - - -
477   -------------------------------------
478*/
479
480// ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
481// (1) for number hint, and (2) for string hint.
482function ToPrimitive(x, hint) {
483  // Fast case check.
484  if (IS_STRING(x)) return x;
485  // Normal behavior.
486  if (!IS_SPEC_OBJECT(x)) return x;
487  if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
488  return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
489}
490
491
492// ECMA-262, section 9.2, page 30
493function ToBoolean(x) {
494  if (IS_BOOLEAN(x)) return x;
495  if (IS_STRING(x)) return x.length != 0;
496  if (x == null) return false;
497  if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
498  return true;
499}
500
501
502// ECMA-262, section 9.3, page 31.
503function ToNumber(x) {
504  if (IS_NUMBER(x)) return x;
505  if (IS_STRING(x)) {
506    return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
507                                    : %StringToNumber(x);
508  }
509  if (IS_BOOLEAN(x)) return x ? 1 : 0;
510  if (IS_UNDEFINED(x)) return $NaN;
511  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
512}
513
514function NonNumberToNumber(x) {
515  if (IS_STRING(x)) {
516    return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
517                                    : %StringToNumber(x);
518  }
519  if (IS_BOOLEAN(x)) return x ? 1 : 0;
520  if (IS_UNDEFINED(x)) return $NaN;
521  return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
522}
523
524
525// ECMA-262, section 9.8, page 35.
526function ToString(x) {
527  if (IS_STRING(x)) return x;
528  if (IS_NUMBER(x)) return %_NumberToString(x);
529  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
530  if (IS_UNDEFINED(x)) return 'undefined';
531  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
532}
533
534function NonStringToString(x) {
535  if (IS_NUMBER(x)) return %_NumberToString(x);
536  if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
537  if (IS_UNDEFINED(x)) return 'undefined';
538  return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
539}
540
541
542// ECMA-262, section 9.9, page 36.
543function ToObject(x) {
544  if (IS_STRING(x)) return new $String(x);
545  if (IS_NUMBER(x)) return new $Number(x);
546  if (IS_BOOLEAN(x)) return new $Boolean(x);
547  if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
548    throw %MakeTypeError('null_to_object', []);
549  }
550  return x;
551}
552
553
554// ECMA-262, section 9.4, page 34.
555function ToInteger(x) {
556  if (%_IsSmi(x)) return x;
557  return %NumberToInteger(ToNumber(x));
558}
559
560
561// ECMA-262, section 9.6, page 34.
562function ToUint32(x) {
563  if (%_IsSmi(x) && x >= 0) return x;
564  return %NumberToJSUint32(ToNumber(x));
565}
566
567
568// ECMA-262, section 9.5, page 34
569function ToInt32(x) {
570  if (%_IsSmi(x)) return x;
571  return %NumberToJSInt32(ToNumber(x));
572}
573
574
575// ES5, section 9.12
576function SameValue(x, y) {
577  if (typeof x != typeof y) return false;
578  if (IS_NUMBER(x)) {
579    if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true;
580    // x is +0 and y is -0 or vice versa.
581    if (x === 0 && y === 0 && (1 / x) != (1 / y)) return false;
582  }
583  return x === y;
584}
585
586
587/* ---------------------------------
588   - - -   U t i l i t i e s   - - -
589   ---------------------------------
590*/
591
592// Returns if the given x is a primitive value - not an object or a
593// function.
594function IsPrimitive(x) {
595  // Even though the type of null is "object", null is still
596  // considered a primitive value. IS_SPEC_OBJECT handles this correctly
597  // (i.e., it will return false if x is null).
598  return !IS_SPEC_OBJECT(x);
599}
600
601
602// ECMA-262, section 8.6.2.6, page 28.
603function DefaultNumber(x) {
604  var valueOf = x.valueOf;
605  if (IS_FUNCTION(valueOf)) {
606    var v = %_CallFunction(x, valueOf);
607    if (%IsPrimitive(v)) return v;
608  }
609
610  var toString = x.toString;
611  if (IS_FUNCTION(toString)) {
612    var s = %_CallFunction(x, toString);
613    if (%IsPrimitive(s)) return s;
614  }
615
616  throw %MakeTypeError('cannot_convert_to_primitive', []);
617}
618
619
620// ECMA-262, section 8.6.2.6, page 28.
621function DefaultString(x) {
622  var toString = x.toString;
623  if (IS_FUNCTION(toString)) {
624    var s = %_CallFunction(x, toString);
625    if (%IsPrimitive(s)) return s;
626  }
627
628  var valueOf = x.valueOf;
629  if (IS_FUNCTION(valueOf)) {
630    var v = %_CallFunction(x, valueOf);
631    if (%IsPrimitive(v)) return v;
632  }
633
634  throw %MakeTypeError('cannot_convert_to_primitive', []);
635}
636
637
638// NOTE: Setting the prototype for Array must take place as early as
639// possible due to code generation for array literals.  When
640// generating code for a array literal a boilerplate array is created
641// that is cloned when running the code.  It is essiential that the
642// boilerplate gets the right prototype.
643%FunctionSetPrototype($Array, new $Array(0));
644