1// Copyright 2006-2008 the V8 project authors. All rights reserved.
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3// modification, are permitted provided that the following conditions are
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5//
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15//
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26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28
29// This is a JavaScript implementation of the Richards
30// benchmark from:
31//
32//    http://www.cl.cam.ac.uk/~mr10/Bench.html
33//
34// The benchmark was originally implemented in BCPL by
35// Martin Richards.
36
37
38/**
39 * The Richards benchmark simulates the task dispatcher of an
40 * operating system.
41 **/
42function runRichards() {
43  var scheduler = new Scheduler();
44  scheduler.addIdleTask(ID_IDLE, 0, null, COUNT);
45
46  var queue = new Packet(null, ID_WORKER, KIND_WORK);
47  queue = new Packet(queue,  ID_WORKER, KIND_WORK);
48  scheduler.addWorkerTask(ID_WORKER, 1000, queue);
49
50  queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE);
51  queue = new Packet(queue,  ID_DEVICE_A, KIND_DEVICE);
52  queue = new Packet(queue,  ID_DEVICE_A, KIND_DEVICE);
53  scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue);
54
55  queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE);
56  queue = new Packet(queue,  ID_DEVICE_B, KIND_DEVICE);
57  queue = new Packet(queue,  ID_DEVICE_B, KIND_DEVICE);
58  scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue);
59
60  scheduler.addDeviceTask(ID_DEVICE_A, 4000, null);
61
62  scheduler.addDeviceTask(ID_DEVICE_B, 5000, null);
63
64  scheduler.schedule();
65
66  if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
67      scheduler.holdCount != EXPECTED_HOLD_COUNT) {
68    var msg =
69        "Error during execution: queueCount = " + scheduler.queueCount +
70        ", holdCount = " + scheduler.holdCount + ".";
71    throw new Error(msg);
72  }
73}
74
75var COUNT = 1000;
76
77/**
78 * These two constants specify how many times a packet is queued and
79 * how many times a task is put on hold in a correct run of richards.
80 * They don't have any meaning a such but are characteristic of a
81 * correct run so if the actual queue or hold count is different from
82 * the expected there must be a bug in the implementation.
83 **/
84var EXPECTED_QUEUE_COUNT = 2322;
85var EXPECTED_HOLD_COUNT = 928;
86
87
88/**
89 * A scheduler can be used to schedule a set of tasks based on their relative
90 * priorities.  Scheduling is done by maintaining a list of task control blocks
91 * which holds tasks and the data queue they are processing.
92 * @constructor
93 */
94function Scheduler() {
95  this.queueCount = 0;
96  this.holdCount = 0;
97  this.blocks = new Array(NUMBER_OF_IDS);
98  this.list = null;
99  this.currentTcb = null;
100  this.currentId = null;
101}
102
103var ID_IDLE       = 0;
104var ID_WORKER     = 1;
105var ID_HANDLER_A  = 2;
106var ID_HANDLER_B  = 3;
107var ID_DEVICE_A   = 4;
108var ID_DEVICE_B   = 5;
109var NUMBER_OF_IDS = 6;
110
111var KIND_DEVICE   = 0;
112var KIND_WORK     = 1;
113
114/**
115 * Add an idle task to this scheduler.
116 * @param {int} id the identity of the task
117 * @param {int} priority the task's priority
118 * @param {Packet} queue the queue of work to be processed by the task
119 * @param {int} count the number of times to schedule the task
120 */
121Scheduler.prototype.addIdleTask = function (id, priority, queue, count) {
122  this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count));
123};
124
125/**
126 * Add a work task to this scheduler.
127 * @param {int} id the identity of the task
128 * @param {int} priority the task's priority
129 * @param {Packet} queue the queue of work to be processed by the task
130 */
131Scheduler.prototype.addWorkerTask = function (id, priority, queue) {
132  this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0));
133};
134
135/**
136 * Add a handler task to this scheduler.
137 * @param {int} id the identity of the task
138 * @param {int} priority the task's priority
139 * @param {Packet} queue the queue of work to be processed by the task
140 */
141Scheduler.prototype.addHandlerTask = function (id, priority, queue) {
142  this.addTask(id, priority, queue, new HandlerTask(this));
143};
144
145/**
146 * Add a handler task to this scheduler.
147 * @param {int} id the identity of the task
148 * @param {int} priority the task's priority
149 * @param {Packet} queue the queue of work to be processed by the task
150 */
151Scheduler.prototype.addDeviceTask = function (id, priority, queue) {
152  this.addTask(id, priority, queue, new DeviceTask(this))
153};
154
155/**
156 * Add the specified task and mark it as running.
157 * @param {int} id the identity of the task
158 * @param {int} priority the task's priority
159 * @param {Packet} queue the queue of work to be processed by the task
160 * @param {Task} task the task to add
161 */
162Scheduler.prototype.addRunningTask = function (id, priority, queue, task) {
163  this.addTask(id, priority, queue, task);
164  this.currentTcb.setRunning();
165};
166
167/**
168 * Add the specified task to this scheduler.
169 * @param {int} id the identity of the task
170 * @param {int} priority the task's priority
171 * @param {Packet} queue the queue of work to be processed by the task
172 * @param {Task} task the task to add
173 */
174Scheduler.prototype.addTask = function (id, priority, queue, task) {
175  this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task);
176  this.list = this.currentTcb;
177  this.blocks[id] = this.currentTcb;
178};
179
180/**
181 * Execute the tasks managed by this scheduler.
182 */
183Scheduler.prototype.schedule = function () {
184  this.currentTcb = this.list;
185  while (this.currentTcb != null) {
186    if (this.currentTcb.isHeldOrSuspended()) {
187      this.currentTcb = this.currentTcb.link;
188    } else {
189      this.currentId = this.currentTcb.id;
190      this.currentTcb = this.currentTcb.run();
191    }
192  }
193};
194
195/**
196 * Release a task that is currently blocked and return the next block to run.
197 * @param {int} id the id of the task to suspend
198 */
199Scheduler.prototype.release = function (id) {
200  var tcb = this.blocks[id];
201  if (tcb == null) return tcb;
202  tcb.markAsNotHeld();
203  if (tcb.priority > this.currentTcb.priority) {
204    return tcb;
205  } else {
206    return this.currentTcb;
207  }
208};
209
210/**
211 * Block the currently executing task and return the next task control block
212 * to run.  The blocked task will not be made runnable until it is explicitly
213 * released, even if new work is added to it.
214 */
215Scheduler.prototype.holdCurrent = function () {
216  this.holdCount++;
217  this.currentTcb.markAsHeld();
218  return this.currentTcb.link;
219};
220
221/**
222 * Suspend the currently executing task and return the next task control block
223 * to run.  If new work is added to the suspended task it will be made runnable.
224 */
225Scheduler.prototype.suspendCurrent = function () {
226  this.currentTcb.markAsSuspended();
227  return this.currentTcb;
228};
229
230/**
231 * Add the specified packet to the end of the worklist used by the task
232 * associated with the packet and make the task runnable if it is currently
233 * suspended.
234 * @param {Packet} packet the packet to add
235 */
236Scheduler.prototype.queue = function (packet) {
237  var t = this.blocks[packet.id];
238  if (t == null) return t;
239  this.queueCount++;
240  packet.link = null;
241  packet.id = this.currentId;
242  return t.checkPriorityAdd(this.currentTcb, packet);
243};
244
245/**
246 * A task control block manages a task and the queue of work packages associated
247 * with it.
248 * @param {TaskControlBlock} link the preceding block in the linked block list
249 * @param {int} id the id of this block
250 * @param {int} priority the priority of this block
251 * @param {Packet} queue the queue of packages to be processed by the task
252 * @param {Task} task the task
253 * @constructor
254 */
255function TaskControlBlock(link, id, priority, queue, task) {
256  this.link = link;
257  this.id = id;
258  this.priority = priority;
259  this.queue = queue;
260  this.task = task;
261  if (queue == null) {
262    this.state = STATE_SUSPENDED;
263  } else {
264    this.state = STATE_SUSPENDED_RUNNABLE;
265  }
266}
267
268/**
269 * The task is running and is currently scheduled.
270 */
271var STATE_RUNNING = 0;
272
273/**
274 * The task has packets left to process.
275 */
276var STATE_RUNNABLE = 1;
277
278/**
279 * The task is not currently running.  The task is not blocked as such and may
280* be started by the scheduler.
281 */
282var STATE_SUSPENDED = 2;
283
284/**
285 * The task is blocked and cannot be run until it is explicitly released.
286 */
287var STATE_HELD = 4;
288
289var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE;
290var STATE_NOT_HELD = ~STATE_HELD;
291
292TaskControlBlock.prototype.setRunning = function () {
293  this.state = STATE_RUNNING;
294};
295
296TaskControlBlock.prototype.markAsNotHeld = function () {
297  this.state = this.state & STATE_NOT_HELD;
298};
299
300TaskControlBlock.prototype.markAsHeld = function () {
301  this.state = this.state | STATE_HELD;
302};
303
304TaskControlBlock.prototype.isHeldOrSuspended = function () {
305  return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED);
306};
307
308TaskControlBlock.prototype.markAsSuspended = function () {
309  this.state = this.state | STATE_SUSPENDED;
310};
311
312TaskControlBlock.prototype.markAsRunnable = function () {
313  this.state = this.state | STATE_RUNNABLE;
314};
315
316/**
317 * Runs this task, if it is ready to be run, and returns the next task to run.
318 */
319TaskControlBlock.prototype.run = function () {
320  var packet;
321  if (this.state == STATE_SUSPENDED_RUNNABLE) {
322    packet = this.queue;
323    this.queue = packet.link;
324    if (this.queue == null) {
325      this.state = STATE_RUNNING;
326    } else {
327      this.state = STATE_RUNNABLE;
328    }
329  } else {
330    packet = null;
331  }
332  return this.task.run(packet);
333};
334
335/**
336 * Adds a packet to the worklist of this block's task, marks this as runnable if
337 * necessary, and returns the next runnable object to run (the one
338 * with the highest priority).
339 */
340TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) {
341  if (this.queue == null) {
342    this.queue = packet;
343    this.markAsRunnable();
344    if (this.priority > task.priority) return this;
345  } else {
346    this.queue = packet.addTo(this.queue);
347  }
348  return task;
349};
350
351TaskControlBlock.prototype.toString = function () {
352  return "tcb { " + this.task + "@" + this.state + " }";
353};
354
355/**
356 * An idle task doesn't do any work itself but cycles control between the two
357 * device tasks.
358 * @param {Scheduler} scheduler the scheduler that manages this task
359 * @param {int} v1 a seed value that controls how the device tasks are scheduled
360 * @param {int} count the number of times this task should be scheduled
361 * @constructor
362 */
363function IdleTask(scheduler, v1, count) {
364  this.scheduler = scheduler;
365  this.v1 = v1;
366  this.count = count;
367}
368
369IdleTask.prototype.run = function (packet) {
370  this.count--;
371  if (this.count == 0) return this.scheduler.holdCurrent();
372  if ((this.v1 & 1) == 0) {
373    this.v1 = this.v1 >> 1;
374    return this.scheduler.release(ID_DEVICE_A);
375  } else {
376    this.v1 = (this.v1 >> 1) ^ 0xD008;
377    return this.scheduler.release(ID_DEVICE_B);
378  }
379};
380
381IdleTask.prototype.toString = function () {
382  return "IdleTask"
383};
384
385/**
386 * A task that suspends itself after each time it has been run to simulate
387 * waiting for data from an external device.
388 * @param {Scheduler} scheduler the scheduler that manages this task
389 * @constructor
390 */
391function DeviceTask(scheduler) {
392  this.scheduler = scheduler;
393  this.v1 = null;
394}
395
396DeviceTask.prototype.run = function (packet) {
397  if (packet == null) {
398    if (this.v1 == null) return this.scheduler.suspendCurrent();
399    var v = this.v1;
400    this.v1 = null;
401    return this.scheduler.queue(v);
402  } else {
403    this.v1 = packet;
404    return this.scheduler.holdCurrent();
405  }
406};
407
408DeviceTask.prototype.toString = function () {
409  return "DeviceTask";
410};
411
412/**
413 * A task that manipulates work packets.
414 * @param {Scheduler} scheduler the scheduler that manages this task
415 * @param {int} v1 a seed used to specify how work packets are manipulated
416 * @param {int} v2 another seed used to specify how work packets are manipulated
417 * @constructor
418 */
419function WorkerTask(scheduler, v1, v2) {
420  this.scheduler = scheduler;
421  this.v1 = v1;
422  this.v2 = v2;
423}
424
425WorkerTask.prototype.run = function (packet) {
426  if (packet == null) {
427    return this.scheduler.suspendCurrent();
428  } else {
429    if (this.v1 == ID_HANDLER_A) {
430      this.v1 = ID_HANDLER_B;
431    } else {
432      this.v1 = ID_HANDLER_A;
433    }
434    packet.id = this.v1;
435    packet.a1 = 0;
436    for (var i = 0; i < DATA_SIZE; i++) {
437      this.v2++;
438      if (this.v2 > 26) this.v2 = 1;
439      packet.a2[i] = this.v2;
440    }
441    return this.scheduler.queue(packet);
442  }
443};
444
445WorkerTask.prototype.toString = function () {
446  return "WorkerTask";
447};
448
449/**
450 * A task that manipulates work packets and then suspends itself.
451 * @param {Scheduler} scheduler the scheduler that manages this task
452 * @constructor
453 */
454function HandlerTask(scheduler) {
455  this.scheduler = scheduler;
456  this.v1 = null;
457  this.v2 = null;
458}
459
460HandlerTask.prototype.run = function (packet) {
461  if (packet != null) {
462    if (packet.kind == KIND_WORK) {
463      this.v1 = packet.addTo(this.v1);
464    } else {
465      this.v2 = packet.addTo(this.v2);
466    }
467  }
468  if (this.v1 != null) {
469    var count = this.v1.a1;
470    var v;
471    if (count < DATA_SIZE) {
472      if (this.v2 != null) {
473        v = this.v2;
474        this.v2 = this.v2.link;
475        v.a1 = this.v1.a2[count];
476        this.v1.a1 = count + 1;
477        return this.scheduler.queue(v);
478      }
479    } else {
480      v = this.v1;
481      this.v1 = this.v1.link;
482      return this.scheduler.queue(v);
483    }
484  }
485  return this.scheduler.suspendCurrent();
486};
487
488HandlerTask.prototype.toString = function () {
489  return "HandlerTask";
490};
491
492/* --- *
493 * P a c k e t
494 * --- */
495
496var DATA_SIZE = 4;
497
498/**
499 * A simple package of data that is manipulated by the tasks.  The exact layout
500 * of the payload data carried by a packet is not importaint, and neither is the
501 * nature of the work performed on packets by the tasks.
502 *
503 * Besides carrying data, packets form linked lists and are hence used both as
504 * data and worklists.
505 * @param {Packet} link the tail of the linked list of packets
506 * @param {int} id an ID for this packet
507 * @param {int} kind the type of this packet
508 * @constructor
509 */
510function Packet(link, id, kind) {
511  this.link = link;
512  this.id = id;
513  this.kind = kind;
514  this.a1 = 0;
515  this.a2 = new Array(DATA_SIZE);
516}
517
518/**
519 * Add this packet to the end of a worklist, and return the worklist.
520 * @param {Packet} queue the worklist to add this packet to
521 */
522Packet.prototype.addTo = function (queue) {
523  this.link = null;
524  if (queue == null) return this;
525  var peek, next = queue;
526  while ((peek = next.link) != null)
527    next = peek;
528  next.link = this;
529  return queue;
530};
531
532Packet.prototype.toString = function () {
533  return "Packet";
534};
535
536for (var i = 0; i < 350; ++i)
537  runRichards();
538