OESVertexArrayObject.h revision 81bc750723a18f21cd17d1b173cd2a4dda9cea6e
1/*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 *    notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 *    notice, this list of conditions and the following disclaimer in the
11 *    documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#ifndef OESVertexArrayObject_h
27#define OESVertexArrayObject_h
28
29#include "ExceptionCode.h"
30#include "GraphicsTypes3D.h"
31#include "WebGLExtension.h"
32#include "WebGLVertexArrayObjectOES.h"
33
34#include <wtf/PassRefPtr.h>
35#include <wtf/RefCounted.h>
36#include <wtf/UnusedParam.h>
37
38namespace WebCore {
39
40class WebGLRenderingContext;
41class WebGLVertexArrayObjectOES;
42
43class OESVertexArrayObject : public WebGLExtension {
44public:
45    static PassRefPtr<OESVertexArrayObject> create(WebGLRenderingContext*);
46
47    virtual ~OESVertexArrayObject();
48    virtual ExtensionName getName() const;
49
50    PassRefPtr<WebGLVertexArrayObjectOES> createVertexArrayOES();
51    void deleteVertexArrayOES(WebGLVertexArrayObjectOES*);
52    GC3Dboolean isVertexArrayOES(WebGLVertexArrayObjectOES*);
53    void bindVertexArrayOES(WebGLVertexArrayObjectOES*, ExceptionCode&);
54
55private:
56    OESVertexArrayObject(WebGLRenderingContext*);
57
58    WebGLRenderingContext* m_context;
59};
60
61} // namespace WebCore
62
63#endif // OESVertexArrayObject_h
64