AudioTrack.h revision 1703cdfee717b1b312bf8979816a9e2f16a82e5d
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     */
53    enum event_type {
54        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
55        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
56        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
57        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
58        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
59        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
60    };
61
62    /* Create Buffer on the stack and pass it to obtainBuffer()
63     * and releaseBuffer().
64     */
65
66    class Buffer
67    {
68    public:
69        enum {
70            MUTE    = 0x00000001
71        };
72        uint32_t    flags;
73        int         channelCount;
74        int         format;
75        size_t      frameCount;
76        size_t      size;
77        union {
78            void*       raw;
79            short*      i16;
80            int8_t*     i8;
81        };
82    };
83
84
85    /* As a convenience, if a callback is supplied, a handler thread
86     * is automatically created with the appropriate priority. This thread
87     * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
88     * Parameters:
89     *
90     * event:   type of event notified (see enum AudioTrack::event_type).
91     * user:    Pointer to context for use by the callback receiver.
92     * info:    Pointer to optional parameter according to event type:
93     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
94     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
95     *          written.
96     *          - EVENT_UNDERRUN: unused.
97     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
98     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
99     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
100     *          - EVENT_BUFFER_END: unused.
101     */
102
103    typedef void (*callback_t)(int event, void* user, void *info);
104
105    /* Returns the minimum frame count required for the successful creation of
106     * an AudioTrack object.
107     * Returned status (from utils/Errors.h) can be:
108     *  - NO_ERROR: successful operation
109     *  - NO_INIT: audio server or audio hardware not initialized
110     */
111
112     static status_t getMinFrameCount(int* frameCount,
113                                      int streamType      =-1,
114                                      uint32_t sampleRate = 0);
115
116    /* Constructs an uninitialized AudioTrack. No connection with
117     * AudioFlinger takes place.
118     */
119                        AudioTrack();
120
121    /* Creates an audio track and registers it with AudioFlinger.
122     * Once created, the track needs to be started before it can be used.
123     * Unspecified values are set to the audio hardware's current
124     * values.
125     *
126     * Parameters:
127     *
128     * streamType:         Select the type of audio stream this track is attached to
129     *                     (e.g. AudioSystem::MUSIC).
130     * sampleRate:         Track sampling rate in Hz.
131     * format:             Audio format (e.g AudioSystem::PCM_16_BIT for signed
132     *                     16 bits per sample).
133     * channels:           Channel mask: see AudioSystem::audio_channels.
134     * frameCount:         Total size of track PCM buffer in frames. This defines the
135     *                     latency of the track.
136     * flags:              Reserved for future use.
137     * cbf:                Callback function. If not null, this function is called periodically
138     *                     to request new PCM data.
139     * notificationFrames: The callback function is called each time notificationFrames PCM
140     *                     frames have been comsumed from track input buffer.
141     * user                Context for use by the callback receiver.
142     */
143
144                        AudioTrack( int streamType,
145                                    uint32_t sampleRate  = 0,
146                                    int format           = 0,
147                                    int channels         = 0,
148                                    int frameCount       = 0,
149                                    uint32_t flags       = 0,
150                                    callback_t cbf       = 0,
151                                    void* user           = 0,
152                                    int notificationFrames = 0,
153                                    int sessionId = 0);
154
155    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
156     * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
157     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
158     * PCM data must be present into memory before the AudioTrack is started.
159     * The Write() and Flush() methods are not supported in this case.
160     * It is recommented to pass a callback function to be notified of playback end by an
161     * EVENT_UNDERRUN event.
162     */
163
164                        AudioTrack( int streamType,
165                                    uint32_t sampleRate = 0,
166                                    int format          = 0,
167                                    int channels        = 0,
168                                    const sp<IMemory>& sharedBuffer = 0,
169                                    uint32_t flags      = 0,
170                                    callback_t cbf      = 0,
171                                    void* user          = 0,
172                                    int notificationFrames = 0,
173                                    int sessionId = 0);
174
175    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
176     * Also destroys all resources assotiated with the AudioTrack.
177     */
178                        ~AudioTrack();
179
180
181    /* Initialize an uninitialized AudioTrack.
182     * Returned status (from utils/Errors.h) can be:
183     *  - NO_ERROR: successful intialization
184     *  - INVALID_OPERATION: AudioTrack is already intitialized
185     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
186     *  - NO_INIT: audio server or audio hardware not initialized
187     * */
188            status_t    set(int streamType      =-1,
189                            uint32_t sampleRate = 0,
190                            int format          = 0,
191                            int channels        = 0,
192                            int frameCount      = 0,
193                            uint32_t flags      = 0,
194                            callback_t cbf      = 0,
195                            void* user          = 0,
196                            int notificationFrames = 0,
197                            const sp<IMemory>& sharedBuffer = 0,
198                            bool threadCanCallJava = false,
199                            int sessionId = 0);
200
201
202    /* Result of constructing the AudioTrack. This must be checked
203     * before using any AudioTrack API (except for set()), using
204     * an uninitialized AudioTrack produces undefined results.
205     * See set() method above for possible return codes.
206     */
207            status_t    initCheck() const;
208
209    /* Returns this track's latency in milliseconds.
210     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
211     * and audio hardware driver.
212     */
213            uint32_t     latency() const;
214
215    /* getters, see constructor */
216
217            int         streamType() const;
218            int         format() const;
219            int         channelCount() const;
220            uint32_t    frameCount() const;
221            int         frameSize() const;
222            sp<IMemory>& sharedBuffer();
223
224
225    /* After it's created the track is not active. Call start() to
226     * make it active. If set, the callback will start being called.
227     */
228            void        start();
229
230    /* Stop a track. If set, the callback will cease being called and
231     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
232     * and will fill up buffers until the pool is exhausted.
233     */
234            void        stop();
235            bool        stopped() const;
236
237    /* flush a stopped track. All pending buffers are discarded.
238     * This function has no effect if the track is not stoped.
239     */
240            void        flush();
241
242    /* Pause a track. If set, the callback will cease being called and
243     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
244     * and will fill up buffers until the pool is exhausted.
245     */
246            void        pause();
247
248    /* mute or unmutes this track.
249     * While mutted, the callback, if set, is still called.
250     */
251            void        mute(bool);
252            bool        muted() const;
253
254
255    /* set volume for this track, mostly used for games' sound effects
256     * left and right volumes. Levels must be <= 1.0.
257     */
258            status_t    setVolume(float left, float right);
259            void        getVolume(float* left, float* right);
260
261    /* set the send level for this track. An auxiliary effect should be attached
262     * to the track with attachEffect(). Level must be <= 1.0.
263     */
264            status_t    setAuxEffectSendLevel(float level);
265            void        getAuxEffectSendLevel(float* level);
266
267    /* set sample rate for this track, mostly used for games' sound effects
268     */
269            status_t    setSampleRate(int sampleRate);
270            uint32_t    getSampleRate();
271
272    /* Enables looping and sets the start and end points of looping.
273     *
274     * Parameters:
275     *
276     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
277     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
278     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
279     *          active loop. loopCount = -1 means infinite looping.
280     *
281     * For proper operation the following condition must be respected:
282     *          (loopEnd-loopStart) <= framecount()
283     */
284            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
285            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
286
287
288    /* Sets marker position. When playback reaches the number of frames specified, a callback with event
289     * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
290     * callback.
291     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
292     *
293     * Parameters:
294     *
295     * marker:   marker position expressed in frames.
296     *
297     * Returned status (from utils/Errors.h) can be:
298     *  - NO_ERROR: successful operation
299     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
300     */
301            status_t    setMarkerPosition(uint32_t marker);
302            status_t    getMarkerPosition(uint32_t *marker);
303
304
305    /* Sets position update period. Every time the number of frames specified has been played,
306     * a callback with event type EVENT_NEW_POS is called.
307     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
308     * callback.
309     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
310     *
311     * Parameters:
312     *
313     * updatePeriod:  position update notification period expressed in frames.
314     *
315     * Returned status (from utils/Errors.h) can be:
316     *  - NO_ERROR: successful operation
317     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
318     */
319            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
320            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
321
322
323    /* Sets playback head position within AudioTrack buffer. The new position is specified
324     * in number of frames.
325     * This method must be called with the AudioTrack in paused or stopped state.
326     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
327     * Therefore using this method makes sense only when playing a "static" audio buffer
328     * as opposed to streaming.
329     * The getPosition() method on the other hand returns the total number of frames played since
330     * playback start.
331     *
332     * Parameters:
333     *
334     * position:  New playback head position within AudioTrack buffer.
335     *
336     * Returned status (from utils/Errors.h) can be:
337     *  - NO_ERROR: successful operation
338     *  - INVALID_OPERATION: the AudioTrack is not stopped.
339     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
340     */
341            status_t    setPosition(uint32_t position);
342            status_t    getPosition(uint32_t *position);
343
344    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
345     * rewriting the buffer before restarting playback after a stop.
346     * This method must be called with the AudioTrack in paused or stopped state.
347     *
348     * Returned status (from utils/Errors.h) can be:
349     *  - NO_ERROR: successful operation
350     *  - INVALID_OPERATION: the AudioTrack is not stopped.
351     */
352            status_t    reload();
353
354    /* returns a handle on the audio output used by this AudioTrack.
355     *
356     * Parameters:
357     *  none.
358     *
359     * Returned value:
360     *  handle on audio hardware output
361     */
362            audio_io_handle_t    getOutput();
363
364    /* returns the unique ID associated to this track.
365     *
366     * Parameters:
367     *  none.
368     *
369     * Returned value:
370     *  AudioTrack ID.
371     */
372            int    getSessionId();
373
374
375    /* Attach track auxiliary output to specified effect. Used effectId = 0
376     * to detach track from effect.
377     *
378     * Parameters:
379     *
380     * effectId:  effectId obtained from AudioEffect::id().
381     *
382     * Returned status (from utils/Errors.h) can be:
383     *  - NO_ERROR: successful operation
384     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
385     *  - BAD_VALUE: The specified effect ID is invalid
386     */
387            status_t    attachAuxEffect(int effectId);
388
389    /* obtains a buffer of "frameCount" frames. The buffer must be
390     * filled entirely. If the track is stopped, obtainBuffer() returns
391     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
392     * at which point NO_MORE_BUFFERS is returned.
393     * Buffers will be returned until the pool (buffercount())
394     * is exhausted, at which point obtainBuffer() will either block
395     * or return WOULD_BLOCK depending on the value of the "blocking"
396     * parameter.
397     */
398
399        enum {
400            NO_MORE_BUFFERS = 0x80000001,
401            STOPPED = 1
402        };
403
404            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
405            void        releaseBuffer(Buffer* audioBuffer);
406
407
408    /* As a convenience we provide a write() interface to the audio buffer.
409     * This is implemented on top of lockBuffer/unlockBuffer. For best
410     * performance
411     *
412     */
413            ssize_t     write(const void* buffer, size_t size);
414
415    /*
416     * Dumps the state of an audio track.
417     */
418            status_t dump(int fd, const Vector<String16>& args) const;
419
420private:
421    /* copying audio tracks is not allowed */
422                        AudioTrack(const AudioTrack& other);
423            AudioTrack& operator = (const AudioTrack& other);
424
425    /* a small internal class to handle the callback */
426    class AudioTrackThread : public Thread
427    {
428    public:
429        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
430    private:
431        friend class AudioTrack;
432        virtual bool        threadLoop();
433        virtual status_t    readyToRun();
434        virtual void        onFirstRef();
435        AudioTrack& mReceiver;
436        Mutex       mLock;
437    };
438
439            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
440            status_t createTrack_l(int streamType,
441                                 uint32_t sampleRate,
442                                 int format,
443                                 int channelCount,
444                                 int frameCount,
445                                 uint32_t flags,
446                                 const sp<IMemory>& sharedBuffer,
447                                 audio_io_handle_t output,
448                                 bool enforceFrameCount);
449            void flush_l();
450            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
451            audio_io_handle_t getOutput_l();
452            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
453
454    sp<IAudioTrack>         mAudioTrack;
455    sp<IMemory>             mCblkMemory;
456    sp<AudioTrackThread>    mAudioTrackThread;
457
458    float                   mVolume[2];
459    float                   mSendLevel;
460    uint32_t                mFrameCount;
461
462    audio_track_cblk_t*     mCblk;
463    uint8_t                 mStreamType;
464    uint8_t                 mFormat;
465    uint8_t                 mChannelCount;
466    uint8_t                 mMuted;
467    uint32_t                mChannels;
468    status_t                mStatus;
469    uint32_t                mLatency;
470
471    volatile int32_t        mActive;
472
473    callback_t              mCbf;
474    void*                   mUserData;
475    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
476    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
477    sp<IMemory>             mSharedBuffer;
478    int                     mLoopCount;
479    uint32_t                mRemainingFrames;
480    uint32_t                mMarkerPosition;
481    bool                    mMarkerReached;
482    uint32_t                mNewPosition;
483    uint32_t                mUpdatePeriod;
484    uint32_t                mFlags;
485    int                     mSessionId;
486    int                     mAuxEffectId;
487    Mutex                   mLock;
488};
489
490
491}; // namespace android
492
493#endif // ANDROID_AUDIOTRACK_H
494