AudioTrack.h revision 291f4d505aff81969e6666049d3cc3446f836af2
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class audio_track_cblk_t;
38
39// ----------------------------------------------------------------------------
40
41class AudioTrack : virtual public RefBase
42{
43public:
44    enum channel_index {
45        MONO   = 0,
46        LEFT   = 0,
47        RIGHT  = 1
48    };
49
50    /* Events used by AudioTrack callback function (audio_track_cblk_t).
51     */
52    enum event_type {
53        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
54        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
55        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
56        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
57        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
58        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
59    };
60
61    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
62     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
63     */
64
65    class Buffer
66    {
67    public:
68        enum {
69            MUTE    = 0x00000001
70        };
71        uint32_t    flags;        // 0 or MUTE
72        audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
73        // accessed directly by WebKit ANP callback
74        int         channelCount; // will be removed in the future, do not use
75
76        size_t      frameCount;   // number of sample frames corresponding to size;
77                                  // on input it is the number of frames desired,
78                                  // on output is the number of frames actually filled
79
80        size_t      size;         // input/output in byte units
81        union {
82            void*       raw;
83            short*      i16;    // signed 16-bit
84            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
85        };
86    };
87
88
89    /* As a convenience, if a callback is supplied, a handler thread
90     * is automatically created with the appropriate priority. This thread
91     * invokes the callback when a new buffer becomes available or various conditions occur.
92     * Parameters:
93     *
94     * event:   type of event notified (see enum AudioTrack::event_type).
95     * user:    Pointer to context for use by the callback receiver.
96     * info:    Pointer to optional parameter according to event type:
97     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
98     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
99     *            written.
100     *          - EVENT_UNDERRUN: unused.
101     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
102     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
103     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
104     *          - EVENT_BUFFER_END: unused.
105     */
106
107    typedef void (*callback_t)(int event, void* user, void *info);
108
109    /* Returns the minimum frame count required for the successful creation of
110     * an AudioTrack object.
111     * Returned status (from utils/Errors.h) can be:
112     *  - NO_ERROR: successful operation
113     *  - NO_INIT: audio server or audio hardware not initialized
114     */
115
116     static status_t getMinFrameCount(int* frameCount,
117                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
118                                      uint32_t sampleRate = 0);
119
120    /* Constructs an uninitialized AudioTrack. No connection with
121     * AudioFlinger takes place.
122     */
123                        AudioTrack();
124
125    /* Creates an audio track and registers it with AudioFlinger.
126     * Once created, the track needs to be started before it can be used.
127     * Unspecified values are set to the audio hardware's current
128     * values.
129     *
130     * Parameters:
131     *
132     * streamType:         Select the type of audio stream this track is attached to
133     *                     (e.g. AUDIO_STREAM_MUSIC).
134     * sampleRate:         Track sampling rate in Hz.
135     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
136     *                     16 bits per sample).
137     * channelMask:        Channel mask: see audio_channels_t.
138     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
139     *                     latency of the track. The actual size selected by the AudioTrack could be
140     *                     larger if the requested size is not compatible with current audio HAL
141     *                     latency.
142     * flags:              Reserved for future use.
143     * cbf:                Callback function. If not null, this function is called periodically
144     *                     to request new PCM data.
145     * user:               Context for use by the callback receiver.
146     * notificationFrames: The callback function is called each time notificationFrames PCM
147     *                     frames have been consumed from track input buffer.
148     * sessionId:          Specific session ID, or zero to use default.
149     */
150
151                        AudioTrack( audio_stream_type_t streamType,
152                                    uint32_t sampleRate  = 0,
153                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
154                                    int channelMask      = 0,
155                                    int frameCount       = 0,
156                                    audio_policy_output_flags_t flags = AUDIO_POLICY_OUTPUT_FLAG_NONE,
157                                    callback_t cbf       = NULL,
158                                    void* user           = NULL,
159                                    int notificationFrames = 0,
160                                    int sessionId = 0);
161
162                        // DEPRECATED
163                        explicit AudioTrack( int streamType,
164                                    uint32_t sampleRate  = 0,
165                                    int format = AUDIO_FORMAT_DEFAULT,
166                                    int channelMask      = 0,
167                                    int frameCount       = 0,
168                                    uint32_t flags       = (uint32_t) AUDIO_POLICY_OUTPUT_FLAG_NONE,
169                                    callback_t cbf       = 0,
170                                    void* user           = 0,
171                                    int notificationFrames = 0,
172                                    int sessionId        = 0);
173
174    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
175     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
176     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
177     * PCM data must be present in memory before the AudioTrack is started.
178     * The write() and flush() methods are not supported in this case.
179     * It is recommended to pass a callback function to be notified of playback end by an
180     * EVENT_UNDERRUN event.
181     */
182
183                        AudioTrack( audio_stream_type_t streamType,
184                                    uint32_t sampleRate = 0,
185                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
186                                    int channelMask     = 0,
187                                    const sp<IMemory>& sharedBuffer = 0,
188                                    audio_policy_output_flags_t flags = AUDIO_POLICY_OUTPUT_FLAG_NONE,
189                                    callback_t cbf      = NULL,
190                                    void* user          = NULL,
191                                    int notificationFrames = 0,
192                                    int sessionId = 0);
193
194    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
195     * Also destroys all resources associated with the AudioTrack.
196     */
197                        ~AudioTrack();
198
199
200    /* Initialize an uninitialized AudioTrack.
201     * Returned status (from utils/Errors.h) can be:
202     *  - NO_ERROR: successful initialization
203     *  - INVALID_OPERATION: AudioTrack is already initialized
204     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
205     *  - NO_INIT: audio server or audio hardware not initialized
206     * */
207            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
208                            uint32_t sampleRate = 0,
209                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
210                            int channelMask     = 0,
211                            int frameCount      = 0,
212                            audio_policy_output_flags_t flags = AUDIO_POLICY_OUTPUT_FLAG_NONE,
213                            callback_t cbf      = NULL,
214                            void* user          = NULL,
215                            int notificationFrames = 0,
216                            const sp<IMemory>& sharedBuffer = 0,
217                            bool threadCanCallJava = false,
218                            int sessionId       = 0);
219
220
221    /* Result of constructing the AudioTrack. This must be checked
222     * before using any AudioTrack API (except for set()), because using
223     * an uninitialized AudioTrack produces undefined results.
224     * See set() method above for possible return codes.
225     */
226            status_t    initCheck() const;
227
228    /* Returns this track's estimated latency in milliseconds.
229     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
230     * and audio hardware driver.
231     */
232            uint32_t     latency() const;
233
234    /* getters, see constructors and set() */
235
236            audio_stream_type_t streamType() const;
237            audio_format_t format() const;
238            int         channelCount() const;
239            uint32_t    frameCount() const;
240
241    /* Return channelCount * (bit depth per channel / 8).
242     * channelCount is determined from channelMask, and bit depth comes from format.
243     */
244            size_t      frameSize() const;
245
246            sp<IMemory>& sharedBuffer();
247
248
249    /* After it's created the track is not active. Call start() to
250     * make it active. If set, the callback will start being called.
251     */
252            void        start();
253
254    /* Stop a track. If set, the callback will cease being called and
255     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
256     * and will fill up buffers until the pool is exhausted.
257     */
258            void        stop();
259            bool        stopped() const;
260
261    /* Flush a stopped track. All pending buffers are discarded.
262     * This function has no effect if the track is not stopped.
263     */
264            void        flush();
265
266    /* Pause a track. If set, the callback will cease being called and
267     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
268     * and will fill up buffers until the pool is exhausted.
269     */
270            void        pause();
271
272    /* Mute or unmute this track.
273     * While muted, the callback, if set, is still called.
274     */
275            void        mute(bool);
276            bool        muted() const;
277
278    /* Set volume for this track, mostly used for games' sound effects
279     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
280     */
281            status_t    setVolume(float left, float right);
282            void        getVolume(float* left, float* right) const;
283
284    /* Set the send level for this track. An auxiliary effect should be attached
285     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
286     */
287            status_t    setAuxEffectSendLevel(float level);
288            void        getAuxEffectSendLevel(float* level) const;
289
290    /* Set sample rate for this track, mostly used for games' sound effects
291     */
292            status_t    setSampleRate(int sampleRate);
293            uint32_t    getSampleRate() const;
294
295    /* Enables looping and sets the start and end points of looping.
296     *
297     * Parameters:
298     *
299     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
300     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
301     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
302     *              pending or active loop. loopCount = -1 means infinite looping.
303     *
304     * For proper operation the following condition must be respected:
305     *          (loopEnd-loopStart) <= framecount()
306     */
307            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
308
309    /* Sets marker position. When playback reaches the number of frames specified, a callback with
310     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
311     * notification callback.
312     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
313     *
314     * Parameters:
315     *
316     * marker:   marker position expressed in frames.
317     *
318     * Returned status (from utils/Errors.h) can be:
319     *  - NO_ERROR: successful operation
320     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
321     */
322            status_t    setMarkerPosition(uint32_t marker);
323            status_t    getMarkerPosition(uint32_t *marker) const;
324
325
326    /* Sets position update period. Every time the number of frames specified has been played,
327     * a callback with event type EVENT_NEW_POS is called.
328     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
329     * callback.
330     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
331     *
332     * Parameters:
333     *
334     * updatePeriod:  position update notification period expressed in frames.
335     *
336     * Returned status (from utils/Errors.h) can be:
337     *  - NO_ERROR: successful operation
338     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
339     */
340            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
341            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
342
343    /* Sets playback head position within AudioTrack buffer. The new position is specified
344     * in number of frames.
345     * This method must be called with the AudioTrack in paused or stopped state.
346     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
347     * Therefore using this method makes sense only when playing a "static" audio buffer
348     * as opposed to streaming.
349     * The getPosition() method on the other hand returns the total number of frames played since
350     * playback start.
351     *
352     * Parameters:
353     *
354     * position:  New playback head position within AudioTrack buffer.
355     *
356     * Returned status (from utils/Errors.h) can be:
357     *  - NO_ERROR: successful operation
358     *  - INVALID_OPERATION: the AudioTrack is not stopped.
359     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
360     */
361            status_t    setPosition(uint32_t position);
362            status_t    getPosition(uint32_t *position);
363
364    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
365     * rewriting the buffer before restarting playback after a stop.
366     * This method must be called with the AudioTrack in paused or stopped state.
367     *
368     * Returned status (from utils/Errors.h) can be:
369     *  - NO_ERROR: successful operation
370     *  - INVALID_OPERATION: the AudioTrack is not stopped.
371     */
372            status_t    reload();
373
374    /* Returns a handle on the audio output used by this AudioTrack.
375     *
376     * Parameters:
377     *  none.
378     *
379     * Returned value:
380     *  handle on audio hardware output
381     */
382            audio_io_handle_t    getOutput();
383
384    /* Returns the unique session ID associated with this track.
385     *
386     * Parameters:
387     *  none.
388     *
389     * Returned value:
390     *  AudioTrack session ID.
391     */
392            int    getSessionId() const;
393
394    /* Attach track auxiliary output to specified effect. Use effectId = 0
395     * to detach track from effect.
396     *
397     * Parameters:
398     *
399     * effectId:  effectId obtained from AudioEffect::id().
400     *
401     * Returned status (from utils/Errors.h) can be:
402     *  - NO_ERROR: successful operation
403     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
404     *  - BAD_VALUE: The specified effect ID is invalid
405     */
406            status_t    attachAuxEffect(int effectId);
407
408    /* Obtains a buffer of "frameCount" frames. The buffer must be
409     * filled entirely, and then released with releaseBuffer().
410     * If the track is stopped, obtainBuffer() returns
411     * STOPPED instead of NO_ERROR as long as there are buffers available,
412     * at which point NO_MORE_BUFFERS is returned.
413     * Buffers will be returned until the pool (buffercount())
414     * is exhausted, at which point obtainBuffer() will either block
415     * or return WOULD_BLOCK depending on the value of the "blocking"
416     * parameter.
417     *
418     * Interpretation of waitCount:
419     *  +n  limits wait time to n * WAIT_PERIOD_MS,
420     *  -1  causes an (almost) infinite wait time,
421     *   0  non-blocking.
422     */
423
424        enum {
425            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
426            STOPPED = 1
427        };
428
429            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
430
431    /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
432            void        releaseBuffer(Buffer* audioBuffer);
433
434    /* As a convenience we provide a write() interface to the audio buffer.
435     * This is implemented on top of obtainBuffer/releaseBuffer. For best
436     * performance use callbacks. Returns actual number of bytes written >= 0,
437     * or one of the following negative status codes:
438     *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
439     *      BAD_VALUE           size is invalid
440     *      STOPPED             AudioTrack was stopped during the write
441     *      NO_MORE_BUFFERS     when obtainBuffer() returns same
442     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
443     */
444            ssize_t     write(const void* buffer, size_t size);
445
446    /*
447     * Dumps the state of an audio track.
448     */
449            status_t dump(int fd, const Vector<String16>& args) const;
450
451protected:
452    /* copying audio tracks is not allowed */
453                        AudioTrack(const AudioTrack& other);
454            AudioTrack& operator = (const AudioTrack& other);
455
456    /* a small internal class to handle the callback */
457    class AudioTrackThread : public Thread
458    {
459    public:
460        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
461    private:
462        friend class AudioTrack;
463        virtual bool        threadLoop();
464        virtual status_t    readyToRun();
465        virtual void        onFirstRef();
466        AudioTrack& mReceiver;
467    };
468
469            // body of AudioTrackThread::threadLoop()
470            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
471
472            status_t createTrack_l(audio_stream_type_t streamType,
473                                 uint32_t sampleRate,
474                                 audio_format_t format,
475                                 uint32_t channelMask,
476                                 int frameCount,
477                                 audio_policy_output_flags_t flags,
478                                 const sp<IMemory>& sharedBuffer,
479                                 audio_io_handle_t output);
480            void flush_l();
481            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
482            audio_io_handle_t getOutput_l();
483            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
484            bool stopped_l() const { return !mActive; }
485
486    sp<IAudioTrack>         mAudioTrack;
487    sp<IMemory>             mCblkMemory;
488    sp<AudioTrackThread>    mAudioTrackThread;
489
490    float                   mVolume[2];
491    float                   mSendLevel;
492    uint32_t                mFrameCount;
493
494    audio_track_cblk_t*     mCblk;
495    audio_format_t          mFormat;
496    audio_stream_type_t     mStreamType;
497    uint8_t                 mChannelCount;
498    uint8_t                 mMuted;
499    uint8_t                 mReserved;
500    uint32_t                mChannelMask;
501    status_t                mStatus;
502    uint32_t                mLatency;
503
504    bool                    mActive;                // protected by mLock
505
506    callback_t              mCbf;                   // callback handler for events, or NULL
507    void*                   mUserData;
508    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
509    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
510    sp<IMemory>             mSharedBuffer;
511    int                     mLoopCount;
512    uint32_t                mRemainingFrames;
513    uint32_t                mMarkerPosition;
514    bool                    mMarkerReached;
515    uint32_t                mNewPosition;
516    uint32_t                mUpdatePeriod;
517    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
518    audio_policy_output_flags_t mFlags;
519    int                     mSessionId;
520    int                     mAuxEffectId;
521    mutable Mutex           mLock;
522    status_t                mRestoreStatus;
523    bool                    mIsTimed;
524    int                     mPreviousPriority;          // before start()
525    int                     mPreviousSchedulingGroup;
526};
527
528class TimedAudioTrack : public AudioTrack
529{
530public:
531    TimedAudioTrack();
532
533    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
534    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
535
536    /* queue a buffer obtained via allocateTimedBuffer for playback at the
537       given timestamp.  PTS units a microseconds on the media time timeline.
538       The media time transform (set with setMediaTimeTransform) set by the
539       audio producer will handle converting from media time to local time
540       (perhaps going through the common time timeline in the case of
541       synchronized multiroom audio case) */
542    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
543
544    /* define a transform between media time and either common time or
545       local time */
546    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
547    status_t setMediaTimeTransform(const LinearTransform& xform,
548                                   TargetTimeline target);
549};
550
551}; // namespace android
552
553#endif // ANDROID_AUDIOTRACK_H
554