AudioTrack.h revision 4ff14bae91075eb274eb1c2975982358946e7e63
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class audio_track_cblk_t;
38
39// ----------------------------------------------------------------------------
40
41class AudioTrack : virtual public RefBase
42{
43public:
44    enum channel_index {
45        MONO   = 0,
46        LEFT   = 0,
47        RIGHT  = 1
48    };
49
50    /* Events used by AudioTrack callback function (audio_track_cblk_t).
51     */
52    enum event_type {
53        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
54        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
55        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
56        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
57        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
58        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
59    };
60
61    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
62     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
63     */
64
65    class Buffer
66    {
67    public:
68        enum {
69            MUTE    = 0x00000001
70        };
71        uint32_t    flags;        // 0 or MUTE
72        audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
73        // accessed directly by WebKit ANP callback
74        int         channelCount; // will be removed in the future, do not use
75
76        size_t      frameCount;   // number of sample frames corresponding to size;
77                                  // on input it is the number of frames desired,
78                                  // on output is the number of frames actually filled
79
80        size_t      size;         // input/output in byte units
81        union {
82            void*       raw;
83            short*      i16;    // signed 16-bit
84            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
85        };
86    };
87
88
89    /* As a convenience, if a callback is supplied, a handler thread
90     * is automatically created with the appropriate priority. This thread
91     * invokes the callback when a new buffer becomes available or various conditions occur.
92     * Parameters:
93     *
94     * event:   type of event notified (see enum AudioTrack::event_type).
95     * user:    Pointer to context for use by the callback receiver.
96     * info:    Pointer to optional parameter according to event type:
97     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
98     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
99     *            written.
100     *          - EVENT_UNDERRUN: unused.
101     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
102     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
103     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
104     *          - EVENT_BUFFER_END: unused.
105     */
106
107    typedef void (*callback_t)(int event, void* user, void *info);
108
109    /* Returns the minimum frame count required for the successful creation of
110     * an AudioTrack object.
111     * Returned status (from utils/Errors.h) can be:
112     *  - NO_ERROR: successful operation
113     *  - NO_INIT: audio server or audio hardware not initialized
114     */
115
116     static status_t getMinFrameCount(int* frameCount,
117                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
118                                      uint32_t sampleRate = 0);
119
120    /* Constructs an uninitialized AudioTrack. No connection with
121     * AudioFlinger takes place.
122     */
123                        AudioTrack();
124
125    /* Creates an audio track and registers it with AudioFlinger.
126     * Once created, the track needs to be started before it can be used.
127     * Unspecified values are set to the audio hardware's current
128     * values.
129     *
130     * Parameters:
131     *
132     * streamType:         Select the type of audio stream this track is attached to
133     *                     (e.g. AUDIO_STREAM_MUSIC).
134     * sampleRate:         Track sampling rate in Hz.
135     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
136     *                     16 bits per sample).
137     * channelMask:        Channel mask: see audio_channels_t.
138     * frameCount:         Total size of track PCM buffer in frames. This defines the
139     *                     latency of the track.
140     * flags:              Reserved for future use.
141     * cbf:                Callback function. If not null, this function is called periodically
142     *                     to request new PCM data.
143     * user:               Context for use by the callback receiver.
144     * notificationFrames: The callback function is called each time notificationFrames PCM
145     *                     frames have been consumed from track input buffer.
146     * sessionId:          Specific session ID, or zero to use default.
147     */
148
149                        AudioTrack( audio_stream_type_t streamType,
150                                    uint32_t sampleRate  = 0,
151                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
152                                    int channelMask      = 0,
153                                    int frameCount       = 0,
154                                    uint32_t flags       = 0,
155                                    callback_t cbf       = NULL,
156                                    void* user           = NULL,
157                                    int notificationFrames = 0,
158                                    int sessionId = 0);
159
160                        // DEPRECATED
161                        explicit AudioTrack( int streamType,
162                                    uint32_t sampleRate  = 0,
163                                    int format = AUDIO_FORMAT_DEFAULT,
164                                    int channelMask      = 0,
165                                    int frameCount       = 0,
166                                    uint32_t flags       = 0,
167                                    callback_t cbf       = 0,
168                                    void* user           = 0,
169                                    int notificationFrames = 0,
170                                    int sessionId = 0);
171
172    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
173     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
174     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
175     * PCM data must be present in memory before the AudioTrack is started.
176     * The write() and flush() methods are not supported in this case.
177     * It is recommended to pass a callback function to be notified of playback end by an
178     * EVENT_UNDERRUN event.
179     */
180
181                        AudioTrack( audio_stream_type_t streamType,
182                                    uint32_t sampleRate = 0,
183                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
184                                    int channelMask     = 0,
185                                    const sp<IMemory>& sharedBuffer = 0,
186                                    uint32_t flags      = 0,
187                                    callback_t cbf      = NULL,
188                                    void* user          = NULL,
189                                    int notificationFrames = 0,
190                                    int sessionId = 0);
191
192    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
193     * Also destroys all resources associated with the AudioTrack.
194     */
195                        ~AudioTrack();
196
197
198    /* Initialize an uninitialized AudioTrack.
199     * Returned status (from utils/Errors.h) can be:
200     *  - NO_ERROR: successful initialization
201     *  - INVALID_OPERATION: AudioTrack is already initialized
202     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
203     *  - NO_INIT: audio server or audio hardware not initialized
204     * */
205            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
206                            uint32_t sampleRate = 0,
207                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
208                            int channelMask     = 0,
209                            int frameCount      = 0,
210                            uint32_t flags      = 0,
211                            callback_t cbf      = NULL,
212                            void* user          = NULL,
213                            int notificationFrames = 0,
214                            const sp<IMemory>& sharedBuffer = 0,
215                            bool threadCanCallJava = false,
216                            int sessionId = 0);
217
218
219    /* Result of constructing the AudioTrack. This must be checked
220     * before using any AudioTrack API (except for set()), because using
221     * an uninitialized AudioTrack produces undefined results.
222     * See set() method above for possible return codes.
223     */
224            status_t    initCheck() const;
225
226    /* Returns this track's estimated latency in milliseconds.
227     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
228     * and audio hardware driver.
229     */
230            uint32_t     latency() const;
231
232    /* getters, see constructors and set() */
233
234            audio_stream_type_t streamType() const;
235            audio_format_t format() const;
236            int         channelCount() const;
237            uint32_t    frameCount() const;
238
239    /* Return channelCount * (bit depth per channel / 8).
240     * channelCount is determined from channelMask, and bit depth comes from format.
241     */
242            size_t      frameSize() const;
243
244            sp<IMemory>& sharedBuffer();
245
246
247    /* After it's created the track is not active. Call start() to
248     * make it active. If set, the callback will start being called.
249     */
250            void        start();
251
252    /* Stop a track. If set, the callback will cease being called and
253     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
254     * and will fill up buffers until the pool is exhausted.
255     */
256            void        stop();
257            bool        stopped() const;
258
259    /* Flush a stopped track. All pending buffers are discarded.
260     * This function has no effect if the track is not stopped.
261     */
262            void        flush();
263
264    /* Pause a track. If set, the callback will cease being called and
265     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
266     * and will fill up buffers until the pool is exhausted.
267     */
268            void        pause();
269
270    /* Mute or unmute this track.
271     * While muted, the callback, if set, is still called.
272     */
273            void        mute(bool);
274            bool        muted() const;
275
276    /* Set volume for this track, mostly used for games' sound effects
277     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
278     */
279            status_t    setVolume(float left, float right);
280            void        getVolume(float* left, float* right) const;
281
282    /* Set the send level for this track. An auxiliary effect should be attached
283     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
284     */
285            status_t    setAuxEffectSendLevel(float level);
286            void        getAuxEffectSendLevel(float* level) const;
287
288    /* Set sample rate for this track, mostly used for games' sound effects
289     */
290            status_t    setSampleRate(int sampleRate);
291            uint32_t    getSampleRate() const;
292
293    /* Enables looping and sets the start and end points of looping.
294     *
295     * Parameters:
296     *
297     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
298     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
299     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
300     *              pending or active loop. loopCount = -1 means infinite looping.
301     *
302     * For proper operation the following condition must be respected:
303     *          (loopEnd-loopStart) <= framecount()
304     */
305            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
306
307    /* Sets marker position. When playback reaches the number of frames specified, a callback with
308     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
309     * notification callback.
310     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
311     *
312     * Parameters:
313     *
314     * marker:   marker position expressed in frames.
315     *
316     * Returned status (from utils/Errors.h) can be:
317     *  - NO_ERROR: successful operation
318     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
319     */
320            status_t    setMarkerPosition(uint32_t marker);
321            status_t    getMarkerPosition(uint32_t *marker) const;
322
323
324    /* Sets position update period. Every time the number of frames specified has been played,
325     * a callback with event type EVENT_NEW_POS is called.
326     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
327     * callback.
328     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
329     *
330     * Parameters:
331     *
332     * updatePeriod:  position update notification period expressed in frames.
333     *
334     * Returned status (from utils/Errors.h) can be:
335     *  - NO_ERROR: successful operation
336     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
337     */
338            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
339            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
340
341    /* Sets playback head position within AudioTrack buffer. The new position is specified
342     * in number of frames.
343     * This method must be called with the AudioTrack in paused or stopped state.
344     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
345     * Therefore using this method makes sense only when playing a "static" audio buffer
346     * as opposed to streaming.
347     * The getPosition() method on the other hand returns the total number of frames played since
348     * playback start.
349     *
350     * Parameters:
351     *
352     * position:  New playback head position within AudioTrack buffer.
353     *
354     * Returned status (from utils/Errors.h) can be:
355     *  - NO_ERROR: successful operation
356     *  - INVALID_OPERATION: the AudioTrack is not stopped.
357     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
358     */
359            status_t    setPosition(uint32_t position);
360            status_t    getPosition(uint32_t *position);
361
362    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
363     * rewriting the buffer before restarting playback after a stop.
364     * This method must be called with the AudioTrack in paused or stopped state.
365     *
366     * Returned status (from utils/Errors.h) can be:
367     *  - NO_ERROR: successful operation
368     *  - INVALID_OPERATION: the AudioTrack is not stopped.
369     */
370            status_t    reload();
371
372    /* Returns a handle on the audio output used by this AudioTrack.
373     *
374     * Parameters:
375     *  none.
376     *
377     * Returned value:
378     *  handle on audio hardware output
379     */
380            audio_io_handle_t    getOutput();
381
382    /* Returns the unique session ID associated with this track.
383     *
384     * Parameters:
385     *  none.
386     *
387     * Returned value:
388     *  AudioTrack session ID.
389     */
390            int    getSessionId() const;
391
392    /* Attach track auxiliary output to specified effect. Use effectId = 0
393     * to detach track from effect.
394     *
395     * Parameters:
396     *
397     * effectId:  effectId obtained from AudioEffect::id().
398     *
399     * Returned status (from utils/Errors.h) can be:
400     *  - NO_ERROR: successful operation
401     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
402     *  - BAD_VALUE: The specified effect ID is invalid
403     */
404            status_t    attachAuxEffect(int effectId);
405
406    /* Obtains a buffer of "frameCount" frames. The buffer must be
407     * filled entirely, and then released with releaseBuffer().
408     * If the track is stopped, obtainBuffer() returns
409     * STOPPED instead of NO_ERROR as long as there are buffers available,
410     * at which point NO_MORE_BUFFERS is returned.
411     * Buffers will be returned until the pool (buffercount())
412     * is exhausted, at which point obtainBuffer() will either block
413     * or return WOULD_BLOCK depending on the value of the "blocking"
414     * parameter.
415     *
416     * Interpretation of waitCount:
417     *  +n  limits wait time to n * WAIT_PERIOD_MS,
418     *  -1  causes an (almost) infinite wait time,
419     *   0  non-blocking.
420     */
421
422        enum {
423            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
424            STOPPED = 1
425        };
426
427            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
428
429    /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
430            void        releaseBuffer(Buffer* audioBuffer);
431
432    /* As a convenience we provide a write() interface to the audio buffer.
433     * This is implemented on top of obtainBuffer/releaseBuffer. For best
434     * performance use callbacks. Returns actual number of bytes written >= 0,
435     * or one of the following negative status codes:
436     *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
437     *      BAD_VALUE           size is invalid
438     *      STOPPED             AudioTrack was stopped during the write
439     *      NO_MORE_BUFFERS     when obtainBuffer() returns same
440     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
441     */
442            ssize_t     write(const void* buffer, size_t size);
443
444    /*
445     * Dumps the state of an audio track.
446     */
447            status_t dump(int fd, const Vector<String16>& args) const;
448
449protected:
450    /* copying audio tracks is not allowed */
451                        AudioTrack(const AudioTrack& other);
452            AudioTrack& operator = (const AudioTrack& other);
453
454    /* a small internal class to handle the callback */
455    class AudioTrackThread : public Thread
456    {
457    public:
458        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
459    private:
460        friend class AudioTrack;
461        virtual bool        threadLoop();
462        virtual status_t    readyToRun();
463        virtual void        onFirstRef();
464        AudioTrack& mReceiver;
465    };
466
467            // body of AudioTrackThread::threadLoop()
468            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
469            status_t createTrack_l(audio_stream_type_t streamType,
470                                 uint32_t sampleRate,
471                                 audio_format_t format,
472                                 uint32_t channelMask,
473                                 int frameCount,
474                                 uint32_t flags,
475                                 const sp<IMemory>& sharedBuffer,
476                                 audio_io_handle_t output,
477                                 bool enforceFrameCount);
478            void flush_l();
479            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
480            audio_io_handle_t getOutput_l();
481            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
482            bool stopped_l() const { return !mActive; }
483
484    sp<IAudioTrack>         mAudioTrack;
485    sp<IMemory>             mCblkMemory;
486    sp<AudioTrackThread>    mAudioTrackThread;
487
488    float                   mVolume[2];
489    float                   mSendLevel;
490    uint32_t                mFrameCount;
491
492    audio_track_cblk_t*     mCblk;
493    audio_format_t          mFormat;
494    audio_stream_type_t     mStreamType;
495    uint8_t                 mChannelCount;
496    uint8_t                 mMuted;
497    uint8_t                 mReserved;
498    uint32_t                mChannelMask;
499    status_t                mStatus;
500    uint32_t                mLatency;
501
502    bool                    mActive;                // protected by mLock
503
504    callback_t              mCbf;                   // callback handler for events, or NULL
505    void*                   mUserData;
506    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
507    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
508    sp<IMemory>             mSharedBuffer;
509    int                     mLoopCount;
510    uint32_t                mRemainingFrames;
511    uint32_t                mMarkerPosition;
512    bool                    mMarkerReached;
513    uint32_t                mNewPosition;
514    uint32_t                mUpdatePeriod;
515    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
516    uint32_t                mFlags;
517    int                     mSessionId;
518    int                     mAuxEffectId;
519    mutable Mutex           mLock;
520    status_t                mRestoreStatus;
521    bool                    mIsTimed;
522    int                     mPreviousPriority;          // before start()
523    int                     mPreviousSchedulingGroup;
524};
525
526class TimedAudioTrack : public AudioTrack
527{
528public:
529    TimedAudioTrack();
530
531    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
532    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
533
534    /* queue a buffer obtained via allocateTimedBuffer for playback at the
535       given timestamp.  PTS units a microseconds on the media time timeline.
536       The media time transform (set with setMediaTimeTransform) set by the
537       audio producer will handle converting from media time to local time
538       (perhaps going through the common time timeline in the case of
539       synchronized multiroom audio case) */
540    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
541
542    /* define a transform between media time and either common time or
543       local time */
544    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
545    status_t setMediaTimeTransform(const LinearTransform& xform,
546                                   TargetTimeline target);
547};
548
549}; // namespace android
550
551#endif // ANDROID_AUDIOTRACK_H
552