AudioTrack.h revision 5e07b5774c8b376776caa4f5b0a193767697e97e
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <utils/IInterface.h>
30#include <utils/IMemory.h>
31#include <utils/threads.h>
32
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack
43{
44public:
45
46    enum stream_type {
47        DEFAULT         =-1,
48        VOICE_CALL      = 0,
49        SYSTEM          = 1,
50        RING            = 2,
51        MUSIC           = 3,
52        ALARM           = 4,
53        NOTIFICATION    = 5,
54        BLUETOOTH_SCO   = 6,
55        NUM_STREAM_TYPES
56    };
57
58    enum channel_index {
59        MONO   = 0,
60        LEFT   = 0,
61        RIGHT  = 1
62    };
63
64    /* Events used by AudioTrack callback function (audio_track_cblk_t).
65     */
66    enum event_type {
67        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
68        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
69        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
70        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
71        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
72        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
73    };
74
75    /* Create Buffer on the stack and pass it to obtainBuffer()
76     * and releaseBuffer().
77     */
78
79    class Buffer
80    {
81    public:
82        enum {
83            MUTE    = 0x00000001
84        };
85        uint32_t    flags;
86        int         channelCount;
87        int         format;
88        size_t      frameCount;
89        size_t      size;
90        union {
91            void*       raw;
92            short*      i16;
93            int8_t*     i8;
94        };
95    };
96
97
98    /* As a convenience, if a callback is supplied, a handler thread
99     * is automatically created with the appropriate priority. This thread
100     * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
101     * Parameters:
102     *
103     * event:   type of event notified (see enum AudioTrack::event_type).
104     * user:    Pointer to context for use by the callback receiver.
105     * info:    Pointer to optional parameter according to event type:
106     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
107     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
108     *          written.
109     *          - EVENT_UNDERRUN: unused.
110     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
111     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
112     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
113     *          - EVENT_BUFFER_END: unused.
114     */
115
116    typedef void (*callback_t)(int event, void* user, void *info);
117
118    /* Constructs an uninitialized AudioTrack. No connection with
119     * AudioFlinger takes place.
120     */
121                        AudioTrack();
122
123    /* Creates an audio track and registers it with AudioFlinger.
124     * Once created, the track needs to be started before it can be used.
125     * Unspecified values are set to the audio hardware's current
126     * values.
127     *
128     * Parameters:
129     *
130     * streamType:         Select the type of audio stream this track is attached to
131     *                     (e.g. AudioTrack::MUSIC).
132     * sampleRate:         Track sampling rate in Hz.
133     * format:             PCM sample format (e.g AudioSystem::PCM_16_BIT for signed
134     *                     16 bits per sample).
135     * channelCount:       Number of PCM channels (e.g 2 for stereo).
136     * frameCount:         Total size of track PCM buffer in frames. This defines the
137     *                     latency of the track.
138     * flags:              Reserved for future use.
139     * cbf:                Callback function. If not null, this function is called periodically
140     *                     to request new PCM data.
141     * notificationFrames: The callback function is called each time notificationFrames PCM
142     *                     frames have been comsumed from track input buffer.
143     * user                Context for use by the callback receiver.
144     */
145
146                        AudioTrack( int streamType,
147                                    uint32_t sampleRate  = 0,
148                                    int format           = 0,
149                                    int channelCount     = 0,
150                                    int frameCount       = 0,
151                                    uint32_t flags       = 0,
152                                    callback_t cbf       = 0,
153                                    void* user           = 0,
154                                    int notificationFrames = 0);
155
156    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
157     * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
158     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
159     * PCM data must be present into memory before the AudioTrack is started.
160     * The Write() and Flush() methods are not supported in this case.
161     * It is recommented to pass a callback function to be notified of playback end by an
162     * EVENT_UNDERRUN event.
163     */
164
165                        AudioTrack( int streamType,
166                                    uint32_t sampleRate = 0,
167                                    int format          = 0,
168                                    int channelCount    = 0,
169                                    const sp<IMemory>& sharedBuffer = 0,
170                                    uint32_t flags      = 0,
171                                    callback_t cbf      = 0,
172                                    void* user          = 0,
173                                    int notificationFrames = 0);
174
175    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
176     * Also destroys all resources assotiated with the AudioTrack.
177     */
178                        ~AudioTrack();
179
180
181    /* Initialize an uninitialized AudioTrack.
182     * Returned status (from utils/Errors.h) can be:
183     *  - NO_ERROR: successful intialization
184     *  - INVALID_OPERATION: AudioTrack is already intitialized
185     *  - BAD_VALUE: invalid parameter (channelCount, format, sampleRate...)
186     *  - NO_INIT: audio server or audio hardware not initialized
187     * */
188            status_t    set(int streamType      =-1,
189                            uint32_t sampleRate = 0,
190                            int format          = 0,
191                            int channelCount    = 0,
192                            int frameCount      = 0,
193                            uint32_t flags      = 0,
194                            callback_t cbf      = 0,
195                            void* user          = 0,
196                            int notificationFrames = 0,
197                            const sp<IMemory>& sharedBuffer = 0,
198                            bool threadCanCallJava = false);
199
200
201    /* Result of constructing the AudioTrack. This must be checked
202     * before using any AudioTrack API (except for set()), using
203     * an uninitialized AudioTrack produces undefined results.
204     * See set() method above for possible return codes.
205     */
206            status_t    initCheck() const;
207
208    /* Returns this track's latency in milliseconds.
209     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
210     * and audio hardware driver.
211     */
212            uint32_t     latency() const;
213
214    /* getters, see constructor */
215
216            int         streamType() const;
217            uint32_t    sampleRate() const;
218            int         format() const;
219            int         channelCount() const;
220            uint32_t    frameCount() const;
221            int         frameSize() const;
222            sp<IMemory>& sharedBuffer();
223
224
225    /* After it's created the track is not active. Call start() to
226     * make it active. If set, the callback will start being called.
227     */
228            void        start();
229
230    /* Stop a track. If set, the callback will cease being called and
231     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
232     * and will fill up buffers until the pool is exhausted.
233     */
234            void        stop();
235            bool        stopped() const;
236
237    /* flush a stopped track. All pending buffers are discarded.
238     * This function has no effect if the track is not stoped.
239     */
240            void        flush();
241
242    /* Pause a track. If set, the callback will cease being called and
243     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
244     * and will fill up buffers until the pool is exhausted.
245     */
246            void        pause();
247
248    /* mute or unmutes this track.
249     * While mutted, the callback, if set, is still called.
250     */
251            void        mute(bool);
252            bool        muted() const;
253
254
255    /* set volume for this track, mostly used for games' sound effects
256     */
257            void        setVolume(float left, float right);
258            void        getVolume(float* left, float* right);
259
260    /* set sample rate for this track, mostly used for games' sound effects
261     */
262            void        setSampleRate(int sampleRate);
263            uint32_t    getSampleRate();
264
265    /* Enables looping and sets the start and end points of looping.
266     *
267     * Parameters:
268     *
269     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
270     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
271     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
272     *          active loop. loopCount = -1 means infinite looping.
273     *
274     * For proper operation the following condition must be respected:
275     *          (loopEnd-loopStart) <= framecount()
276     */
277            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
278            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
279
280
281    /* Sets marker position. When playback reaches the number of frames specified, a callback with event
282     * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
283     * callback.
284     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
285     *
286     * Parameters:
287     *
288     * marker:   marker position expressed in frames.
289     *
290     * Returned status (from utils/Errors.h) can be:
291     *  - NO_ERROR: successful operation
292     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
293     */
294            status_t    setMarkerPosition(uint32_t marker);
295            status_t    getMarkerPosition(uint32_t *marker);
296
297
298    /* Sets position update period. Every time the number of frames specified has been played,
299     * a callback with event type EVENT_NEW_POS is called.
300     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
301     * callback.
302     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
303     *
304     * Parameters:
305     *
306     * updatePeriod:  position update notification period expressed in frames.
307     *
308     * Returned status (from utils/Errors.h) can be:
309     *  - NO_ERROR: successful operation
310     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
311     */
312            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
313            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
314
315
316    /* Sets playback head position within AudioTrack buffer. The new position is specified
317     * in number of frames.
318     * This method must be called with the AudioTrack in paused or stopped state.
319     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
320     * Therefore using this method makes sense only when playing a "static" audio buffer
321     * as opposed to streaming.
322     * The getPosition() method on the other hand returns the total number of frames played since
323     * playback start.
324     *
325     * Parameters:
326     *
327     * position:  New playback head position within AudioTrack buffer.
328     *
329     * Returned status (from utils/Errors.h) can be:
330     *  - NO_ERROR: successful operation
331     *  - INVALID_OPERATION: the AudioTrack is not stopped.
332     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
333     */
334            status_t    setPosition(uint32_t position);
335            status_t    getPosition(uint32_t *position);
336
337    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
338     * rewriting the buffer before restarting playback after a stop.
339     * This method must be called with the AudioTrack in paused or stopped state.
340     *
341     * Returned status (from utils/Errors.h) can be:
342     *  - NO_ERROR: successful operation
343     *  - INVALID_OPERATION: the AudioTrack is not stopped.
344     */
345            status_t    reload();
346
347    /* obtains a buffer of "frameCount" frames. The buffer must be
348     * filled entirely. If the track is stopped, obtainBuffer() returns
349     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
350     * at which point NO_MORE_BUFFERS is returned.
351     * Buffers will be returned until the pool (buffercount())
352     * is exhausted, at which point obtainBuffer() will either block
353     * or return WOULD_BLOCK depending on the value of the "blocking"
354     * parameter.
355     */
356
357        enum {
358            NO_MORE_BUFFERS = 0x80000001,
359            STOPPED = 1
360        };
361
362            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
363            void        releaseBuffer(Buffer* audioBuffer);
364
365
366    /* As a convenience we provide a write() interface to the audio buffer.
367     * This is implemented on top of lockBuffer/unlockBuffer. For best
368     * performance
369     *
370     */
371            ssize_t     write(const void* buffer, size_t size);
372
373    /*
374     * Dumps the state of an audio track.
375     */
376            status_t dump(int fd, const Vector<String16>& args) const;
377
378private:
379    /* copying audio tracks is not allowed */
380                        AudioTrack(const AudioTrack& other);
381            AudioTrack& operator = (const AudioTrack& other);
382
383    /* a small internal class to handle the callback */
384    class AudioTrackThread : public Thread
385    {
386    public:
387        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
388    private:
389        friend class AudioTrack;
390        virtual bool        threadLoop();
391        virtual status_t    readyToRun();
392        virtual void        onFirstRef();
393        AudioTrack& mReceiver;
394        Mutex       mLock;
395    };
396
397            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
398
399    sp<IAudioFlinger>       mAudioFlinger;
400    sp<IAudioTrack>         mAudioTrack;
401    sp<IMemory>             mCblkMemory;
402    sp<AudioTrackThread>    mAudioTrackThread;
403
404    float                   mVolume[2];
405    uint32_t                mSampleRate;
406    uint32_t                mFrameCount;
407
408    audio_track_cblk_t*     mCblk;
409    uint8_t                 mStreamType;
410    uint8_t                 mFormat;
411    uint8_t                 mChannelCount;
412    uint8_t                 mMuted;
413    status_t                mStatus;
414    uint32_t                mLatency;
415
416    volatile int32_t        mActive;
417
418    callback_t              mCbf;
419    void*                   mUserData;
420    uint32_t                mNotificationFrames;
421    sp<IMemory>             mSharedBuffer;
422    int                     mLoopCount;
423    uint32_t                mRemainingFrames;
424    uint32_t                mMarkerPosition;
425    uint32_t                mNewPosition;
426    uint32_t                mUpdatePeriod;
427};
428
429
430}; // namespace android
431
432#endif // ANDROID_AUDIOTRACK_H
433