AudioTrack.h revision 7b5eb023f8d87cca6d830ae6c11c6aadbe02aca8
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <utils/IInterface.h>
30#include <utils/IMemory.h>
31#include <utils/threads.h>
32
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack
43{
44public:
45
46    enum stream_type {
47        DEFAULT         =-1,
48        VOICE_CALL      = 0,
49        SYSTEM          = 1,
50        RING            = 2,
51        MUSIC           = 3,
52        ALARM           = 4,
53        NOTIFICATION    = 5,
54        NUM_STREAM_TYPES
55    };
56
57    enum channel_index {
58        MONO   = 0,
59        LEFT   = 0,
60        RIGHT  = 1
61    };
62
63    /* Events used by AudioTrack callback function (audio_track_cblk_t).
64     */
65    enum event_type {
66        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
67        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
68        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
69        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
70        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
71        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
72    };
73
74    /* Create Buffer on the stack and pass it to obtainBuffer()
75     * and releaseBuffer().
76     */
77
78    class Buffer
79    {
80    public:
81        enum {
82            MUTE    = 0x00000001
83        };
84        uint32_t    flags;
85        int         channelCount;
86        int         format;
87        size_t      frameCount;
88        size_t      size;
89        union {
90            void*       raw;
91            short*      i16;
92            int8_t*     i8;
93        };
94    };
95
96
97    /* As a convenience, if a callback is supplied, a handler thread
98     * is automatically created with the appropriate priority. This thread
99     * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
100     * Parameters:
101     *
102     * event:   type of event notified (see enum AudioTrack::event_type).
103     * user:    Pointer to context for use by the callback receiver.
104     * info:    Pointer to optional parameter according to event type:
105     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
106     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
107     *          written.
108     *          - EVENT_UNDERRUN: unused.
109     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
110     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
111     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
112     *          - EVENT_BUFFER_END: unused.
113     */
114
115    typedef void (*callback_t)(int event, void* user, void *info);
116
117    /* Constructs an uninitialized AudioTrack. No connection with
118     * AudioFlinger takes place.
119     */
120                        AudioTrack();
121
122    /* Creates an audio track and registers it with AudioFlinger.
123     * Once created, the track needs to be started before it can be used.
124     * Unspecified values are set to the audio hardware's current
125     * values.
126     *
127     * Parameters:
128     *
129     * streamType:         Select the type of audio stream this track is attached to
130     *                     (e.g. AudioTrack::MUSIC).
131     * sampleRate:         Track sampling rate in Hz.
132     * format:             PCM sample format (e.g AudioSystem::PCM_16_BIT for signed
133     *                     16 bits per sample).
134     * channelCount:       Number of PCM channels (e.g 2 for stereo).
135     * frameCount:         Total size of track PCM buffer in frames. This defines the
136     *                     latency of the track.
137     * flags:              Reserved for future use.
138     * cbf:                Callback function. If not null, this function is called periodically
139     *                     to request new PCM data.
140     * notificationFrames: The callback function is called each time notificationFrames PCM
141     *                     frames have been comsumed from track input buffer.
142     * user                Context for use by the callback receiver.
143     */
144
145                        AudioTrack( int streamType,
146                                    uint32_t sampleRate  = 0,
147                                    int format           = 0,
148                                    int channelCount     = 0,
149                                    int frameCount       = 0,
150                                    uint32_t flags       = 0,
151                                    callback_t cbf       = 0,
152                                    void* user           = 0,
153                                    int notificationFrames = 0);
154
155    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
156     * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
157     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
158     * PCM data must be present into memory before the AudioTrack is started.
159     * The Write() and Flush() methods are not supported in this case.
160     * It is recommented to pass a callback function to be notified of playback end by an
161     * EVENT_UNDERRUN event.
162     */
163
164                        AudioTrack( int streamType,
165                                    uint32_t sampleRate = 0,
166                                    int format          = 0,
167                                    int channelCount    = 0,
168                                    const sp<IMemory>& sharedBuffer = 0,
169                                    uint32_t flags      = 0,
170                                    callback_t cbf      = 0,
171                                    void* user          = 0,
172                                    int notificationFrames = 0);
173
174    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
175     * Also destroys all resources assotiated with the AudioTrack.
176     */
177                        ~AudioTrack();
178
179
180    /* Initialize an uninitialized AudioTrack.
181     * Returned status (from utils/Errors.h) can be:
182     *  - NO_ERROR: successful intialization
183     *  - INVALID_OPERATION: AudioTrack is already intitialized
184     *  - BAD_VALUE: invalid parameter (channelCount, format, sampleRate...)
185     *  - NO_INIT: audio server or audio hardware not initialized
186     * */
187            status_t    set(int streamType      =-1,
188                            uint32_t sampleRate = 0,
189                            int format          = 0,
190                            int channelCount    = 0,
191                            int frameCount      = 0,
192                            uint32_t flags      = 0,
193                            callback_t cbf      = 0,
194                            void* user          = 0,
195                            int notificationFrames = 0,
196                            const sp<IMemory>& sharedBuffer = 0,
197                            bool threadCanCallJava = false);
198
199
200    /* Result of constructing the AudioTrack. This must be checked
201     * before using any AudioTrack API (except for set()), using
202     * an uninitialized AudioTrack produces undefined results.
203     * See set() method above for possible return codes.
204     */
205            status_t    initCheck() const;
206
207    /* Returns this track's latency in milliseconds.
208     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
209     * and audio hardware driver.
210     */
211            uint32_t     latency() const;
212
213    /* getters, see constructor */
214
215            int         streamType() const;
216            uint32_t    sampleRate() const;
217            int         format() const;
218            int         channelCount() const;
219            uint32_t    frameCount() const;
220            int         frameSize() const;
221            sp<IMemory>& sharedBuffer();
222
223
224    /* After it's created the track is not active. Call start() to
225     * make it active. If set, the callback will start being called.
226     */
227            void        start();
228
229    /* Stop a track. If set, the callback will cease being called and
230     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
231     * and will fill up buffers until the pool is exhausted.
232     */
233            void        stop();
234            bool        stopped() const;
235
236    /* flush a stopped track. All pending buffers are discarded.
237     * This function has no effect if the track is not stoped.
238     */
239            void        flush();
240
241    /* Pause a track. If set, the callback will cease being called and
242     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
243     * and will fill up buffers until the pool is exhausted.
244     */
245            void        pause();
246
247    /* mute or unmutes this track.
248     * While mutted, the callback, if set, is still called.
249     */
250            void        mute(bool);
251            bool        muted() const;
252
253
254    /* set volume for this track, mostly used for games' sound effects
255     */
256            void        setVolume(float left, float right);
257            void        getVolume(float* left, float* right);
258
259    /* set sample rate for this track, mostly used for games' sound effects
260     */
261            void        setSampleRate(int sampleRate);
262            uint32_t    getSampleRate();
263
264    /* Enables looping and sets the start and end points of looping.
265     *
266     * Parameters:
267     *
268     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
269     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
270     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
271     *          active loop. loopCount = -1 means infinite looping.
272     *
273     * For proper operation the following condition must be respected:
274     *          (loopEnd-loopStart) <= framecount()
275     */
276            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
277            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
278
279
280    /* Sets marker position. When playback reaches the number of frames specified, a callback with event
281     * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
282     * callback.
283     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
284     *
285     * Parameters:
286     *
287     * marker:   marker position expressed in frames.
288     *
289     * Returned status (from utils/Errors.h) can be:
290     *  - NO_ERROR: successful operation
291     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
292     */
293            status_t    setMarkerPosition(uint32_t marker);
294            status_t    getMarkerPosition(uint32_t *marker);
295
296
297    /* Sets position update period. Every time the number of frames specified has been played,
298     * a callback with event type EVENT_NEW_POS is called.
299     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
300     * callback.
301     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
302     *
303     * Parameters:
304     *
305     * updatePeriod:  position update notification period expressed in frames.
306     *
307     * Returned status (from utils/Errors.h) can be:
308     *  - NO_ERROR: successful operation
309     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
310     */
311            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
312            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
313
314
315    /* Sets playback head position within AudioTrack buffer. The new position is specified
316     * in number of frames.
317     * This method must be called with the AudioTrack in paused or stopped state.
318     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
319     * Therefore using this method makes sense only when playing a "static" audio buffer
320     * as opposed to streaming.
321     * The getPosition() method on the other hand returns the total number of frames played since
322     * playback start.
323     *
324     * Parameters:
325     *
326     * position:  New playback head position within AudioTrack buffer.
327     *
328     * Returned status (from utils/Errors.h) can be:
329     *  - NO_ERROR: successful operation
330     *  - INVALID_OPERATION: the AudioTrack is not stopped.
331     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
332     */
333            status_t    setPosition(uint32_t position);
334            status_t    getPosition(uint32_t *position);
335
336    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
337     * rewriting the buffer before restarting playback after a stop.
338     * This method must be called with the AudioTrack in paused or stopped state.
339     *
340     * Returned status (from utils/Errors.h) can be:
341     *  - NO_ERROR: successful operation
342     *  - INVALID_OPERATION: the AudioTrack is not stopped.
343     */
344            status_t    reload();
345
346    /* obtains a buffer of "frameCount" frames. The buffer must be
347     * filled entirely. If the track is stopped, obtainBuffer() returns
348     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
349     * at which point NO_MORE_BUFFERS is returned.
350     * Buffers will be returned until the pool (buffercount())
351     * is exhausted, at which point obtainBuffer() will either block
352     * or return WOULD_BLOCK depending on the value of the "blocking"
353     * parameter.
354     */
355
356        enum {
357            NO_MORE_BUFFERS = 0x80000001,
358            STOPPED = 1
359        };
360
361            status_t    obtainBuffer(Buffer* audioBuffer, bool blocking);
362            void        releaseBuffer(Buffer* audioBuffer);
363
364
365    /* As a convenience we provide a write() interface to the audio buffer.
366     * This is implemented on top of lockBuffer/unlockBuffer. For best
367     * performance
368     *
369     */
370            ssize_t     write(const void* buffer, size_t size);
371
372    /*
373     * Dumps the state of an audio track.
374     */
375            status_t dump(int fd, const Vector<String16>& args) const;
376
377private:
378    /* copying audio tracks is not allowed */
379                        AudioTrack(const AudioTrack& other);
380            AudioTrack& operator = (const AudioTrack& other);
381
382    /* a small internal class to handle the callback */
383    class AudioTrackThread : public Thread
384    {
385    public:
386        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
387    private:
388        friend class AudioTrack;
389        virtual bool        threadLoop();
390        virtual status_t    readyToRun();
391        virtual void        onFirstRef();
392        AudioTrack& mReceiver;
393        Mutex       mLock;
394    };
395
396            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
397
398    sp<IAudioFlinger>       mAudioFlinger;
399    sp<IAudioTrack>         mAudioTrack;
400    sp<IMemory>             mCblkMemory;
401    sp<AudioTrackThread>    mAudioTrackThread;
402
403    float                   mVolume[2];
404    uint32_t                mSampleRate;
405    uint32_t                mFrameCount;
406
407    audio_track_cblk_t*     mCblk;
408    uint8_t                 mStreamType;
409    uint8_t                 mFormat;
410    uint8_t                 mChannelCount;
411    uint8_t                 mMuted;
412    status_t                mStatus;
413    uint32_t                mLatency;
414
415    volatile int32_t        mActive;
416
417    callback_t              mCbf;
418    void*                   mUserData;
419    uint32_t                mNotificationFrames;
420    sp<IMemory>             mSharedBuffer;
421    int                     mLoopCount;
422    uint32_t                mRemainingFrames;
423    uint32_t                mMarkerPosition;
424    uint32_t                mNewPosition;
425    uint32_t                mUpdatePeriod;
426};
427
428
429}; // namespace android
430
431#endif // ANDROID_AUDIOTRACK_H
432