AudioTrack.h revision 89fa4ad53f2f4d57adbc97ae1149fc00c9b6f3c5
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <utils/IInterface.h>
30#include <utils/IMemory.h>
31#include <utils/threads.h>
32
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     */
53    enum event_type {
54        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
55        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
56        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
57        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
58        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
59        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
60    };
61
62    /* Create Buffer on the stack and pass it to obtainBuffer()
63     * and releaseBuffer().
64     */
65
66    class Buffer
67    {
68    public:
69        enum {
70            MUTE    = 0x00000001
71        };
72        uint32_t    flags;
73        int         channelCount;
74        int         format;
75        size_t      frameCount;
76        size_t      size;
77        union {
78            void*       raw;
79            short*      i16;
80            int8_t*     i8;
81        };
82    };
83
84
85    /* As a convenience, if a callback is supplied, a handler thread
86     * is automatically created with the appropriate priority. This thread
87     * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
88     * Parameters:
89     *
90     * event:   type of event notified (see enum AudioTrack::event_type).
91     * user:    Pointer to context for use by the callback receiver.
92     * info:    Pointer to optional parameter according to event type:
93     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
94     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
95     *          written.
96     *          - EVENT_UNDERRUN: unused.
97     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
98     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
99     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
100     *          - EVENT_BUFFER_END: unused.
101     */
102
103    typedef void (*callback_t)(int event, void* user, void *info);
104
105    /* Constructs an uninitialized AudioTrack. No connection with
106     * AudioFlinger takes place.
107     */
108                        AudioTrack();
109
110    /* Creates an audio track and registers it with AudioFlinger.
111     * Once created, the track needs to be started before it can be used.
112     * Unspecified values are set to the audio hardware's current
113     * values.
114     *
115     * Parameters:
116     *
117     * streamType:         Select the type of audio stream this track is attached to
118     *                     (e.g. AudioSystem::MUSIC).
119     * sampleRate:         Track sampling rate in Hz.
120     * format:             PCM sample format (e.g AudioSystem::PCM_16_BIT for signed
121     *                     16 bits per sample).
122     * channelCount:       Number of PCM channels (e.g 2 for stereo).
123     * frameCount:         Total size of track PCM buffer in frames. This defines the
124     *                     latency of the track.
125     * flags:              Reserved for future use.
126     * cbf:                Callback function. If not null, this function is called periodically
127     *                     to request new PCM data.
128     * notificationFrames: The callback function is called each time notificationFrames PCM
129     *                     frames have been comsumed from track input buffer.
130     * user                Context for use by the callback receiver.
131     */
132
133                        AudioTrack( int streamType,
134                                    uint32_t sampleRate  = 0,
135                                    int format           = 0,
136                                    int channelCount     = 0,
137                                    int frameCount       = 0,
138                                    uint32_t flags       = 0,
139                                    callback_t cbf       = 0,
140                                    void* user           = 0,
141                                    int notificationFrames = 0);
142
143    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
144     * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
145     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
146     * PCM data must be present into memory before the AudioTrack is started.
147     * The Write() and Flush() methods are not supported in this case.
148     * It is recommented to pass a callback function to be notified of playback end by an
149     * EVENT_UNDERRUN event.
150     */
151
152                        AudioTrack( int streamType,
153                                    uint32_t sampleRate = 0,
154                                    int format          = 0,
155                                    int channelCount    = 0,
156                                    const sp<IMemory>& sharedBuffer = 0,
157                                    uint32_t flags      = 0,
158                                    callback_t cbf      = 0,
159                                    void* user          = 0,
160                                    int notificationFrames = 0);
161
162    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
163     * Also destroys all resources assotiated with the AudioTrack.
164     */
165                        ~AudioTrack();
166
167
168    /* Initialize an uninitialized AudioTrack.
169     * Returned status (from utils/Errors.h) can be:
170     *  - NO_ERROR: successful intialization
171     *  - INVALID_OPERATION: AudioTrack is already intitialized
172     *  - BAD_VALUE: invalid parameter (channelCount, format, sampleRate...)
173     *  - NO_INIT: audio server or audio hardware not initialized
174     * */
175            status_t    set(int streamType      =-1,
176                            uint32_t sampleRate = 0,
177                            int format          = 0,
178                            int channelCount    = 0,
179                            int frameCount      = 0,
180                            uint32_t flags      = 0,
181                            callback_t cbf      = 0,
182                            void* user          = 0,
183                            int notificationFrames = 0,
184                            const sp<IMemory>& sharedBuffer = 0,
185                            bool threadCanCallJava = false);
186
187
188    /* Result of constructing the AudioTrack. This must be checked
189     * before using any AudioTrack API (except for set()), using
190     * an uninitialized AudioTrack produces undefined results.
191     * See set() method above for possible return codes.
192     */
193            status_t    initCheck() const;
194
195    /* Returns this track's latency in milliseconds.
196     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
197     * and audio hardware driver.
198     */
199            uint32_t     latency() const;
200
201    /* getters, see constructor */
202
203            int         streamType() const;
204            uint32_t    sampleRate() const;
205            int         format() const;
206            int         channelCount() const;
207            uint32_t    frameCount() const;
208            int         frameSize() const;
209            sp<IMemory>& sharedBuffer();
210
211
212    /* After it's created the track is not active. Call start() to
213     * make it active. If set, the callback will start being called.
214     */
215            void        start();
216
217    /* Stop a track. If set, the callback will cease being called and
218     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
219     * and will fill up buffers until the pool is exhausted.
220     */
221            void        stop();
222            bool        stopped() const;
223
224    /* flush a stopped track. All pending buffers are discarded.
225     * This function has no effect if the track is not stoped.
226     */
227            void        flush();
228
229    /* Pause a track. If set, the callback will cease being called and
230     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
231     * and will fill up buffers until the pool is exhausted.
232     */
233            void        pause();
234
235    /* mute or unmutes this track.
236     * While mutted, the callback, if set, is still called.
237     */
238            void        mute(bool);
239            bool        muted() const;
240
241
242    /* set volume for this track, mostly used for games' sound effects
243     */
244            void        setVolume(float left, float right);
245            void        getVolume(float* left, float* right);
246
247    /* set sample rate for this track, mostly used for games' sound effects
248     */
249            void        setSampleRate(int sampleRate);
250            uint32_t    getSampleRate();
251
252    /* Enables looping and sets the start and end points of looping.
253     *
254     * Parameters:
255     *
256     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
257     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
258     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
259     *          active loop. loopCount = -1 means infinite looping.
260     *
261     * For proper operation the following condition must be respected:
262     *          (loopEnd-loopStart) <= framecount()
263     */
264            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
265            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
266
267
268    /* Sets marker position. When playback reaches the number of frames specified, a callback with event
269     * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
270     * callback.
271     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
272     *
273     * Parameters:
274     *
275     * marker:   marker position expressed in frames.
276     *
277     * Returned status (from utils/Errors.h) can be:
278     *  - NO_ERROR: successful operation
279     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
280     */
281            status_t    setMarkerPosition(uint32_t marker);
282            status_t    getMarkerPosition(uint32_t *marker);
283
284
285    /* Sets position update period. Every time the number of frames specified has been played,
286     * a callback with event type EVENT_NEW_POS is called.
287     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
288     * callback.
289     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
290     *
291     * Parameters:
292     *
293     * updatePeriod:  position update notification period expressed in frames.
294     *
295     * Returned status (from utils/Errors.h) can be:
296     *  - NO_ERROR: successful operation
297     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
298     */
299            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
300            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
301
302
303    /* Sets playback head position within AudioTrack buffer. The new position is specified
304     * in number of frames.
305     * This method must be called with the AudioTrack in paused or stopped state.
306     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
307     * Therefore using this method makes sense only when playing a "static" audio buffer
308     * as opposed to streaming.
309     * The getPosition() method on the other hand returns the total number of frames played since
310     * playback start.
311     *
312     * Parameters:
313     *
314     * position:  New playback head position within AudioTrack buffer.
315     *
316     * Returned status (from utils/Errors.h) can be:
317     *  - NO_ERROR: successful operation
318     *  - INVALID_OPERATION: the AudioTrack is not stopped.
319     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
320     */
321            status_t    setPosition(uint32_t position);
322            status_t    getPosition(uint32_t *position);
323
324    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
325     * rewriting the buffer before restarting playback after a stop.
326     * This method must be called with the AudioTrack in paused or stopped state.
327     *
328     * Returned status (from utils/Errors.h) can be:
329     *  - NO_ERROR: successful operation
330     *  - INVALID_OPERATION: the AudioTrack is not stopped.
331     */
332            status_t    reload();
333
334    /* obtains a buffer of "frameCount" frames. The buffer must be
335     * filled entirely. If the track is stopped, obtainBuffer() returns
336     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
337     * at which point NO_MORE_BUFFERS is returned.
338     * Buffers will be returned until the pool (buffercount())
339     * is exhausted, at which point obtainBuffer() will either block
340     * or return WOULD_BLOCK depending on the value of the "blocking"
341     * parameter.
342     */
343
344        enum {
345            NO_MORE_BUFFERS = 0x80000001,
346            STOPPED = 1
347        };
348
349            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
350            void        releaseBuffer(Buffer* audioBuffer);
351
352
353    /* As a convenience we provide a write() interface to the audio buffer.
354     * This is implemented on top of lockBuffer/unlockBuffer. For best
355     * performance
356     *
357     */
358            ssize_t     write(const void* buffer, size_t size);
359
360    /*
361     * Dumps the state of an audio track.
362     */
363            status_t dump(int fd, const Vector<String16>& args) const;
364
365private:
366    /* copying audio tracks is not allowed */
367                        AudioTrack(const AudioTrack& other);
368            AudioTrack& operator = (const AudioTrack& other);
369
370    /* a small internal class to handle the callback */
371    class AudioTrackThread : public Thread
372    {
373    public:
374        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
375    private:
376        friend class AudioTrack;
377        virtual bool        threadLoop();
378        virtual status_t    readyToRun();
379        virtual void        onFirstRef();
380        AudioTrack& mReceiver;
381        Mutex       mLock;
382    };
383
384            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
385
386    sp<IAudioFlinger>       mAudioFlinger;
387    sp<IAudioTrack>         mAudioTrack;
388    sp<IMemory>             mCblkMemory;
389    sp<AudioTrackThread>    mAudioTrackThread;
390
391    float                   mVolume[2];
392    uint32_t                mSampleRate;
393    uint32_t                mFrameCount;
394
395    audio_track_cblk_t*     mCblk;
396    uint8_t                 mStreamType;
397    uint8_t                 mFormat;
398    uint8_t                 mChannelCount;
399    uint8_t                 mMuted;
400    status_t                mStatus;
401    uint32_t                mLatency;
402
403    volatile int32_t        mActive;
404
405    callback_t              mCbf;
406    void*                   mUserData;
407    uint32_t                mNotificationFrames;
408    sp<IMemory>             mSharedBuffer;
409    int                     mLoopCount;
410    uint32_t                mRemainingFrames;
411    uint32_t                mMarkerPosition;
412    uint32_t                mNewPosition;
413    uint32_t                mUpdatePeriod;
414};
415
416
417}; // namespace android
418
419#endif // ANDROID_AUDIOTRACK_H
420