AudioTrack.h revision a0d68338a88c2ddb4502f95017b546d603ef1ec7
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class audio_track_cblk_t;
38
39// ----------------------------------------------------------------------------
40
41class AudioTrack : virtual public RefBase
42{
43public:
44    enum channel_index {
45        MONO   = 0,
46        LEFT   = 0,
47        RIGHT  = 1
48    };
49
50    /* Events used by AudioTrack callback function (audio_track_cblk_t).
51     */
52    enum event_type {
53        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
54        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
55        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
56        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
57        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
58        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
59    };
60
61    /* Create Buffer on the stack and pass it to obtainBuffer()
62     * and releaseBuffer().
63     */
64
65    class Buffer
66    {
67    public:
68        enum {
69            MUTE    = 0x00000001
70        };
71        uint32_t    flags;
72        audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
73        // accessed directly by WebKit ANP callback
74        int         channelCount; // will be removed in the future, do not use
75        size_t      frameCount;
76        size_t      size;
77        union {
78            void*       raw;
79            short*      i16;    // signed 16-bit
80            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
81        };
82    };
83
84
85    /* As a convenience, if a callback is supplied, a handler thread
86     * is automatically created with the appropriate priority. This thread
87     * invokes the callback when a new buffer becomes available or an underrun condition occurs.
88     * Parameters:
89     *
90     * event:   type of event notified (see enum AudioTrack::event_type).
91     * user:    Pointer to context for use by the callback receiver.
92     * info:    Pointer to optional parameter according to event type:
93     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
94     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
95     *          written.
96     *          - EVENT_UNDERRUN: unused.
97     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
98     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
99     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
100     *          - EVENT_BUFFER_END: unused.
101     */
102
103    typedef void (*callback_t)(int event, void* user, void *info);
104
105    /* Returns the minimum frame count required for the successful creation of
106     * an AudioTrack object.
107     * Returned status (from utils/Errors.h) can be:
108     *  - NO_ERROR: successful operation
109     *  - NO_INIT: audio server or audio hardware not initialized
110     */
111
112     static status_t getMinFrameCount(int* frameCount,
113                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
114                                      uint32_t sampleRate = 0);
115
116    /* Constructs an uninitialized AudioTrack. No connection with
117     * AudioFlinger takes place.
118     */
119                        AudioTrack();
120
121    /* Creates an audio track and registers it with AudioFlinger.
122     * Once created, the track needs to be started before it can be used.
123     * Unspecified values are set to the audio hardware's current
124     * values.
125     *
126     * Parameters:
127     *
128     * streamType:         Select the type of audio stream this track is attached to
129     *                     (e.g. AUDIO_STREAM_MUSIC).
130     * sampleRate:         Track sampling rate in Hz.
131     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
132     *                     16 bits per sample).
133     * channelMask:        Channel mask: see audio_channels_t.
134     * frameCount:         Total size of track PCM buffer in frames. This defines the
135     *                     latency of the track.
136     * flags:              Reserved for future use.
137     * cbf:                Callback function. If not null, this function is called periodically
138     *                     to request new PCM data.
139     * user:               Context for use by the callback receiver.
140     * notificationFrames: The callback function is called each time notificationFrames PCM
141     *                     frames have been consumed from track input buffer.
142     * sessionId:          Specific session ID, or zero to use default.
143     */
144
145                        AudioTrack( audio_stream_type_t streamType,
146                                    uint32_t sampleRate  = 0,
147                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
148                                    int channelMask      = 0,
149                                    int frameCount       = 0,
150                                    uint32_t flags       = 0,
151                                    callback_t cbf       = NULL,
152                                    void* user           = NULL,
153                                    int notificationFrames = 0,
154                                    int sessionId = 0);
155
156                        // DEPRECATED
157                        explicit AudioTrack( int streamType,
158                                    uint32_t sampleRate  = 0,
159                                    int format = AUDIO_FORMAT_DEFAULT,
160                                    int channelMask      = 0,
161                                    int frameCount       = 0,
162                                    uint32_t flags       = 0,
163                                    callback_t cbf       = 0,
164                                    void* user           = 0,
165                                    int notificationFrames = 0,
166                                    int sessionId = 0);
167
168    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
169     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
170     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
171     * PCM data must be present in memory before the AudioTrack is started.
172     * The write() and flush() methods are not supported in this case.
173     * It is recommended to pass a callback function to be notified of playback end by an
174     * EVENT_UNDERRUN event.
175     */
176
177                        AudioTrack( audio_stream_type_t streamType,
178                                    uint32_t sampleRate = 0,
179                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
180                                    int channelMask     = 0,
181                                    const sp<IMemory>& sharedBuffer = 0,
182                                    uint32_t flags      = 0,
183                                    callback_t cbf      = NULL,
184                                    void* user          = NULL,
185                                    int notificationFrames = 0,
186                                    int sessionId = 0);
187
188    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
189     * Also destroys all resources associated with the AudioTrack.
190     */
191                        ~AudioTrack();
192
193
194    /* Initialize an uninitialized AudioTrack.
195     * Returned status (from utils/Errors.h) can be:
196     *  - NO_ERROR: successful initialization
197     *  - INVALID_OPERATION: AudioTrack is already initialized
198     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
199     *  - NO_INIT: audio server or audio hardware not initialized
200     * */
201            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
202                            uint32_t sampleRate = 0,
203                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
204                            int channelMask     = 0,
205                            int frameCount      = 0,
206                            uint32_t flags      = 0,
207                            callback_t cbf      = NULL,
208                            void* user          = NULL,
209                            int notificationFrames = 0,
210                            const sp<IMemory>& sharedBuffer = 0,
211                            bool threadCanCallJava = false,
212                            int sessionId = 0);
213
214
215    /* Result of constructing the AudioTrack. This must be checked
216     * before using any AudioTrack API (except for set()), because using
217     * an uninitialized AudioTrack produces undefined results.
218     * See set() method above for possible return codes.
219     */
220            status_t    initCheck() const;
221
222    /* Returns this track's estimated latency in milliseconds.
223     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
224     * and audio hardware driver.
225     */
226            uint32_t     latency() const;
227
228    /* getters, see constructor */
229
230            audio_stream_type_t streamType() const;
231            audio_format_t format() const;
232            int         channelCount() const;
233            uint32_t    frameCount() const;
234
235    /* Return channelCount * (bit depth per channel / 8).
236     * channelCount is determined from channelMask, and bit depth comes from format.
237     */
238            size_t      frameSize() const;
239
240            sp<IMemory>& sharedBuffer();
241
242
243    /* After it's created the track is not active. Call start() to
244     * make it active. If set, the callback will start being called.
245     */
246            void        start();
247
248    /* Stop a track. If set, the callback will cease being called and
249     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
250     * and will fill up buffers until the pool is exhausted.
251     */
252            void        stop();
253            bool        stopped() const;
254
255    /* Flush a stopped track. All pending buffers are discarded.
256     * This function has no effect if the track is not stopped.
257     */
258            void        flush();
259
260    /* Pause a track. If set, the callback will cease being called and
261     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
262     * and will fill up buffers until the pool is exhausted.
263     */
264            void        pause();
265
266    /* Mute or unmute this track.
267     * While muted, the callback, if set, is still called.
268     */
269            void        mute(bool);
270            bool        muted() const;
271
272    /* Set volume for this track, mostly used for games' sound effects
273     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
274     */
275            status_t    setVolume(float left, float right);
276            void        getVolume(float* left, float* right);
277
278    /* Set the send level for this track. An auxiliary effect should be attached
279     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
280     */
281            status_t    setAuxEffectSendLevel(float level);
282            void        getAuxEffectSendLevel(float* level);
283
284    /* Set sample rate for this track, mostly used for games' sound effects
285     */
286            status_t    setSampleRate(int sampleRate);
287            uint32_t    getSampleRate();
288
289    /* Enables looping and sets the start and end points of looping.
290     *
291     * Parameters:
292     *
293     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
294     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
295     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
296     *              pending or active loop. loopCount = -1 means infinite looping.
297     *
298     * For proper operation the following condition must be respected:
299     *          (loopEnd-loopStart) <= framecount()
300     */
301            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
302            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
303
304    /* Sets marker position. When playback reaches the number of frames specified, a callback with
305     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
306     * notification callback.
307     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
308     *
309     * Parameters:
310     *
311     * marker:   marker position expressed in frames.
312     *
313     * Returned status (from utils/Errors.h) can be:
314     *  - NO_ERROR: successful operation
315     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
316     */
317            status_t    setMarkerPosition(uint32_t marker);
318            status_t    getMarkerPosition(uint32_t *marker);
319
320
321    /* Sets position update period. Every time the number of frames specified has been played,
322     * a callback with event type EVENT_NEW_POS is called.
323     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
324     * callback.
325     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
326     *
327     * Parameters:
328     *
329     * updatePeriod:  position update notification period expressed in frames.
330     *
331     * Returned status (from utils/Errors.h) can be:
332     *  - NO_ERROR: successful operation
333     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
334     */
335            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
336            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
337
338    /* Sets playback head position within AudioTrack buffer. The new position is specified
339     * in number of frames.
340     * This method must be called with the AudioTrack in paused or stopped state.
341     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
342     * Therefore using this method makes sense only when playing a "static" audio buffer
343     * as opposed to streaming.
344     * The getPosition() method on the other hand returns the total number of frames played since
345     * playback start.
346     *
347     * Parameters:
348     *
349     * position:  New playback head position within AudioTrack buffer.
350     *
351     * Returned status (from utils/Errors.h) can be:
352     *  - NO_ERROR: successful operation
353     *  - INVALID_OPERATION: the AudioTrack is not stopped.
354     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
355     */
356            status_t    setPosition(uint32_t position);
357            status_t    getPosition(uint32_t *position);
358
359    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
360     * rewriting the buffer before restarting playback after a stop.
361     * This method must be called with the AudioTrack in paused or stopped state.
362     *
363     * Returned status (from utils/Errors.h) can be:
364     *  - NO_ERROR: successful operation
365     *  - INVALID_OPERATION: the AudioTrack is not stopped.
366     */
367            status_t    reload();
368
369    /* Returns a handle on the audio output used by this AudioTrack.
370     *
371     * Parameters:
372     *  none.
373     *
374     * Returned value:
375     *  handle on audio hardware output
376     */
377            audio_io_handle_t    getOutput();
378
379    /* Returns the unique session ID associated with this track.
380     *
381     * Parameters:
382     *  none.
383     *
384     * Returned value:
385     *  AudioTrack session ID.
386     */
387            int    getSessionId();
388
389    /* Attach track auxiliary output to specified effect. Use effectId = 0
390     * to detach track from effect.
391     *
392     * Parameters:
393     *
394     * effectId:  effectId obtained from AudioEffect::id().
395     *
396     * Returned status (from utils/Errors.h) can be:
397     *  - NO_ERROR: successful operation
398     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
399     *  - BAD_VALUE: The specified effect ID is invalid
400     */
401            status_t    attachAuxEffect(int effectId);
402
403    /* Obtains a buffer of "frameCount" frames. The buffer must be
404     * filled entirely. If the track is stopped, obtainBuffer() returns
405     * STOPPED instead of NO_ERROR as long as there are buffers available,
406     * at which point NO_MORE_BUFFERS is returned.
407     * Buffers will be returned until the pool (buffercount())
408     * is exhausted, at which point obtainBuffer() will either block
409     * or return WOULD_BLOCK depending on the value of the "blocking"
410     * parameter.
411     */
412
413        enum {
414            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
415            STOPPED = 1
416        };
417
418            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
419            void        releaseBuffer(Buffer* audioBuffer);
420
421    /* As a convenience we provide a write() interface to the audio buffer.
422     * This is implemented on top of lockBuffer/unlockBuffer. For best
423     * performance use callbacks. Return actual number of bytes written.
424     *
425     */
426            ssize_t     write(const void* buffer, size_t size);
427
428    /*
429     * Dumps the state of an audio track.
430     */
431            status_t dump(int fd, const Vector<String16>& args) const;
432
433private:
434    /* copying audio tracks is not allowed */
435                        AudioTrack(const AudioTrack& other);
436            AudioTrack& operator = (const AudioTrack& other);
437
438    /* a small internal class to handle the callback */
439    class AudioTrackThread : public Thread
440    {
441    public:
442        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
443    private:
444        friend class AudioTrack;
445        virtual bool        threadLoop();
446        virtual status_t    readyToRun();
447        virtual void        onFirstRef();
448        AudioTrack& mReceiver;
449        Mutex       mLock;
450    };
451
452            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
453            status_t createTrack_l(audio_stream_type_t streamType,
454                                 uint32_t sampleRate,
455                                 audio_format_t format,
456                                 uint32_t channelMask,
457                                 int frameCount,
458                                 uint32_t flags,
459                                 const sp<IMemory>& sharedBuffer,
460                                 audio_io_handle_t output,
461                                 bool enforceFrameCount);
462            void flush_l();
463            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
464            audio_io_handle_t getOutput_l();
465            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
466            bool stopped_l() const { return !mActive; }
467
468    sp<IAudioTrack>         mAudioTrack;
469    sp<IMemory>             mCblkMemory;
470    sp<AudioTrackThread>    mAudioTrackThread;
471
472    float                   mVolume[2];
473    float                   mSendLevel;
474    uint32_t                mFrameCount;
475
476    audio_track_cblk_t*     mCblk;
477    audio_format_t          mFormat;
478    audio_stream_type_t     mStreamType;
479    uint8_t                 mChannelCount;
480    uint8_t                 mMuted;
481    uint8_t                 mReserved;
482    uint32_t                mChannelMask;
483    status_t                mStatus;
484    uint32_t                mLatency;
485
486    bool                    mActive;                // protected by mLock
487
488    callback_t              mCbf;
489    void*                   mUserData;
490    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
491    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
492    sp<IMemory>             mSharedBuffer;
493    int                     mLoopCount;
494    uint32_t                mRemainingFrames;
495    uint32_t                mMarkerPosition;
496    bool                    mMarkerReached;
497    uint32_t                mNewPosition;
498    uint32_t                mUpdatePeriod;
499    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
500    uint32_t                mFlags;
501    int                     mSessionId;
502    int                     mAuxEffectId;
503    mutable Mutex           mLock;
504    status_t                mRestoreStatus;
505    int                     mPreviousPriority;          // before start()
506    int                     mPreviousSchedulingGroup;
507};
508
509
510}; // namespace android
511
512#endif // ANDROID_AUDIOTRACK_H
513