AudioTrack.h revision a997e7a7c5aa2fc7e95316218316f8b7b98786ba
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <cutils/sched_policy.h>
32#include <utils/threads.h>
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack : virtual public RefBase
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     */
53    enum event_type {
54        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
55        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
56        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
57        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
58        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
59        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
60    };
61
62    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
63     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
64     */
65
66    class Buffer
67    {
68    public:
69        enum {
70            MUTE    = 0x00000001
71        };
72        uint32_t    flags;        // 0 or MUTE
73        audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
74        // accessed directly by WebKit ANP callback
75        int         channelCount; // will be removed in the future, do not use
76
77        size_t      frameCount;   // number of sample frames corresponding to size;
78                                  // on input it is the number of frames desired,
79                                  // on output is the number of frames actually filled
80
81        size_t      size;         // input/output in byte units
82        union {
83            void*       raw;
84            short*      i16;    // signed 16-bit
85            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
86        };
87    };
88
89
90    /* As a convenience, if a callback is supplied, a handler thread
91     * is automatically created with the appropriate priority. This thread
92     * invokes the callback when a new buffer becomes available or various conditions occur.
93     * Parameters:
94     *
95     * event:   type of event notified (see enum AudioTrack::event_type).
96     * user:    Pointer to context for use by the callback receiver.
97     * info:    Pointer to optional parameter according to event type:
98     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
99     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
100     *            written.
101     *          - EVENT_UNDERRUN: unused.
102     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
103     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
104     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
105     *          - EVENT_BUFFER_END: unused.
106     */
107
108    typedef void (*callback_t)(int event, void* user, void *info);
109
110    /* Returns the minimum frame count required for the successful creation of
111     * an AudioTrack object.
112     * Returned status (from utils/Errors.h) can be:
113     *  - NO_ERROR: successful operation
114     *  - NO_INIT: audio server or audio hardware not initialized
115     */
116
117     static status_t getMinFrameCount(int* frameCount,
118                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
119                                      uint32_t sampleRate = 0);
120
121    /* Constructs an uninitialized AudioTrack. No connection with
122     * AudioFlinger takes place.
123     */
124                        AudioTrack();
125
126    /* Creates an audio track and registers it with AudioFlinger.
127     * Once created, the track needs to be started before it can be used.
128     * Unspecified values are set to the audio hardware's current
129     * values.
130     *
131     * Parameters:
132     *
133     * streamType:         Select the type of audio stream this track is attached to
134     *                     (e.g. AUDIO_STREAM_MUSIC).
135     * sampleRate:         Track sampling rate in Hz.
136     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
137     *                     16 bits per sample).
138     * channelMask:        Channel mask.
139     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
140     *                     latency of the track. The actual size selected by the AudioTrack could be
141     *                     larger if the requested size is not compatible with current audio HAL
142     *                     latency.  Zero means to use a default value.
143     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
144     * cbf:                Callback function. If not null, this function is called periodically
145     *                     to request new PCM data.
146     * user:               Context for use by the callback receiver.
147     * notificationFrames: The callback function is called each time notificationFrames PCM
148     *                     frames have been consumed from track input buffer.
149     * sessionId:          Specific session ID, or zero to use default.
150     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
151     *                     If not present in parameter list, then fixed at false.
152     */
153
154                        AudioTrack( audio_stream_type_t streamType,
155                                    uint32_t sampleRate  = 0,
156                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
157                                    audio_channel_mask_t channelMask = 0,
158                                    int frameCount       = 0,
159                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
160                                    callback_t cbf       = NULL,
161                                    void* user           = NULL,
162                                    int notificationFrames = 0,
163                                    int sessionId        = 0);
164
165                        // DEPRECATED
166                        explicit AudioTrack( int streamType,
167                                    uint32_t sampleRate  = 0,
168                                    int format = AUDIO_FORMAT_DEFAULT,
169                                    int channelMask      = 0,
170                                    int frameCount       = 0,
171                                    uint32_t flags       = (uint32_t) AUDIO_OUTPUT_FLAG_NONE,
172                                    callback_t cbf       = 0,
173                                    void* user           = 0,
174                                    int notificationFrames = 0,
175                                    int sessionId        = 0);
176
177    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
178     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
179     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
180     * PCM data must be present in memory before the AudioTrack is started.
181     * The write() and flush() methods are not supported in this case.
182     * It is recommended to pass a callback function to be notified of playback end by an
183     * EVENT_UNDERRUN event.
184     */
185
186                        AudioTrack( audio_stream_type_t streamType,
187                                    uint32_t sampleRate = 0,
188                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
189                                    audio_channel_mask_t channelMask = 0,
190                                    const sp<IMemory>& sharedBuffer = 0,
191                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
192                                    callback_t cbf      = NULL,
193                                    void* user          = NULL,
194                                    int notificationFrames = 0,
195                                    int sessionId       = 0);
196
197    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
198     * Also destroys all resources associated with the AudioTrack.
199     */
200                        ~AudioTrack();
201
202
203    /* Initialize an uninitialized AudioTrack.
204     * Returned status (from utils/Errors.h) can be:
205     *  - NO_ERROR: successful initialization
206     *  - INVALID_OPERATION: AudioTrack is already initialized
207     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
208     *  - NO_INIT: audio server or audio hardware not initialized
209     * */
210            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
211                            uint32_t sampleRate = 0,
212                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
213                            audio_channel_mask_t channelMask = 0,
214                            int frameCount      = 0,
215                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
216                            callback_t cbf      = NULL,
217                            void* user          = NULL,
218                            int notificationFrames = 0,
219                            const sp<IMemory>& sharedBuffer = 0,
220                            bool threadCanCallJava = false,
221                            int sessionId       = 0);
222
223
224    /* Result of constructing the AudioTrack. This must be checked
225     * before using any AudioTrack API (except for set()), because using
226     * an uninitialized AudioTrack produces undefined results.
227     * See set() method above for possible return codes.
228     */
229            status_t    initCheck() const;
230
231    /* Returns this track's estimated latency in milliseconds.
232     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
233     * and audio hardware driver.
234     */
235            uint32_t     latency() const;
236
237    /* getters, see constructors and set() */
238
239            audio_stream_type_t streamType() const;
240            audio_format_t format() const;
241            int         channelCount() const;
242            uint32_t    frameCount() const;
243
244    /* Return channelCount * (bit depth per channel / 8).
245     * channelCount is determined from channelMask, and bit depth comes from format.
246     */
247            size_t      frameSize() const;
248
249            sp<IMemory>& sharedBuffer();
250
251
252    /* After it's created the track is not active. Call start() to
253     * make it active. If set, the callback will start being called.
254     */
255            void        start();
256
257    /* Stop a track. If set, the callback will cease being called and
258     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
259     * and will fill up buffers until the pool is exhausted.
260     */
261            void        stop();
262            bool        stopped() const;
263
264    /* Flush a stopped track. All pending buffers are discarded.
265     * This function has no effect if the track is not stopped.
266     */
267            void        flush();
268
269    /* Pause a track. If set, the callback will cease being called and
270     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
271     * and will fill up buffers until the pool is exhausted.
272     */
273            void        pause();
274
275    /* Mute or unmute this track.
276     * While muted, the callback, if set, is still called.
277     */
278            void        mute(bool);
279            bool        muted() const;
280
281    /* Set volume for this track, mostly used for games' sound effects
282     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
283     */
284            status_t    setVolume(float left, float right);
285            void        getVolume(float* left, float* right) const;
286
287    /* Set the send level for this track. An auxiliary effect should be attached
288     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
289     */
290            status_t    setAuxEffectSendLevel(float level);
291            void        getAuxEffectSendLevel(float* level) const;
292
293    /* Set sample rate for this track, mostly used for games' sound effects
294     */
295            status_t    setSampleRate(int sampleRate);
296            uint32_t    getSampleRate() const;
297
298    /* Enables looping and sets the start and end points of looping.
299     *
300     * Parameters:
301     *
302     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
303     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
304     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
305     *              pending or active loop. loopCount = -1 means infinite looping.
306     *
307     * For proper operation the following condition must be respected:
308     *          (loopEnd-loopStart) <= framecount()
309     */
310            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
311
312    /* Sets marker position. When playback reaches the number of frames specified, a callback with
313     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
314     * notification callback.
315     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
316     *
317     * Parameters:
318     *
319     * marker:   marker position expressed in frames.
320     *
321     * Returned status (from utils/Errors.h) can be:
322     *  - NO_ERROR: successful operation
323     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
324     */
325            status_t    setMarkerPosition(uint32_t marker);
326            status_t    getMarkerPosition(uint32_t *marker) const;
327
328
329    /* Sets position update period. Every time the number of frames specified has been played,
330     * a callback with event type EVENT_NEW_POS is called.
331     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
332     * callback.
333     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
334     *
335     * Parameters:
336     *
337     * updatePeriod:  position update notification period expressed in frames.
338     *
339     * Returned status (from utils/Errors.h) can be:
340     *  - NO_ERROR: successful operation
341     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
342     */
343            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
344            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
345
346    /* Sets playback head position within AudioTrack buffer. The new position is specified
347     * in number of frames.
348     * This method must be called with the AudioTrack in paused or stopped state.
349     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
350     * Therefore using this method makes sense only when playing a "static" audio buffer
351     * as opposed to streaming.
352     * The getPosition() method on the other hand returns the total number of frames played since
353     * playback start.
354     *
355     * Parameters:
356     *
357     * position:  New playback head position within AudioTrack buffer.
358     *
359     * Returned status (from utils/Errors.h) can be:
360     *  - NO_ERROR: successful operation
361     *  - INVALID_OPERATION: the AudioTrack is not stopped.
362     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
363     */
364            status_t    setPosition(uint32_t position);
365            status_t    getPosition(uint32_t *position);
366
367    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
368     * rewriting the buffer before restarting playback after a stop.
369     * This method must be called with the AudioTrack in paused or stopped state.
370     *
371     * Returned status (from utils/Errors.h) can be:
372     *  - NO_ERROR: successful operation
373     *  - INVALID_OPERATION: the AudioTrack is not stopped.
374     */
375            status_t    reload();
376
377    /* Returns a handle on the audio output used by this AudioTrack.
378     *
379     * Parameters:
380     *  none.
381     *
382     * Returned value:
383     *  handle on audio hardware output
384     */
385            audio_io_handle_t    getOutput();
386
387    /* Returns the unique session ID associated with this track.
388     *
389     * Parameters:
390     *  none.
391     *
392     * Returned value:
393     *  AudioTrack session ID.
394     */
395            int    getSessionId() const;
396
397    /* Attach track auxiliary output to specified effect. Use effectId = 0
398     * to detach track from effect.
399     *
400     * Parameters:
401     *
402     * effectId:  effectId obtained from AudioEffect::id().
403     *
404     * Returned status (from utils/Errors.h) can be:
405     *  - NO_ERROR: successful operation
406     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
407     *  - BAD_VALUE: The specified effect ID is invalid
408     */
409            status_t    attachAuxEffect(int effectId);
410
411    /* Obtains a buffer of "frameCount" frames. The buffer must be
412     * filled entirely, and then released with releaseBuffer().
413     * If the track is stopped, obtainBuffer() returns
414     * STOPPED instead of NO_ERROR as long as there are buffers available,
415     * at which point NO_MORE_BUFFERS is returned.
416     * Buffers will be returned until the pool (buffercount())
417     * is exhausted, at which point obtainBuffer() will either block
418     * or return WOULD_BLOCK depending on the value of the "blocking"
419     * parameter.
420     *
421     * Interpretation of waitCount:
422     *  +n  limits wait time to n * WAIT_PERIOD_MS,
423     *  -1  causes an (almost) infinite wait time,
424     *   0  non-blocking.
425     */
426
427        enum {
428            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
429            STOPPED = 1
430        };
431
432            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
433
434    /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
435            void        releaseBuffer(Buffer* audioBuffer);
436
437    /* As a convenience we provide a write() interface to the audio buffer.
438     * This is implemented on top of obtainBuffer/releaseBuffer. For best
439     * performance use callbacks. Returns actual number of bytes written >= 0,
440     * or one of the following negative status codes:
441     *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
442     *      BAD_VALUE           size is invalid
443     *      STOPPED             AudioTrack was stopped during the write
444     *      NO_MORE_BUFFERS     when obtainBuffer() returns same
445     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
446     */
447            ssize_t     write(const void* buffer, size_t size);
448
449    /*
450     * Dumps the state of an audio track.
451     */
452            status_t dump(int fd, const Vector<String16>& args) const;
453
454protected:
455    /* copying audio tracks is not allowed */
456                        AudioTrack(const AudioTrack& other);
457            AudioTrack& operator = (const AudioTrack& other);
458
459    /* a small internal class to handle the callback */
460    class AudioTrackThread : public Thread
461    {
462    public:
463        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
464
465        // Do not call Thread::requestExitAndWait() without first calling requestExit().
466        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
467        virtual void        requestExit();
468
469                void        pause();    // suspend thread from execution at next loop boundary
470                void        resume();   // allow thread to execute, if not requested to exit
471
472    private:
473        friend class AudioTrack;
474        virtual bool        threadLoop();
475        AudioTrack& mReceiver;
476        ~AudioTrackThread();
477        Mutex               mMyLock;    // Thread::mLock is private
478        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
479        bool                mPaused;    // whether thread is currently paused
480    };
481
482            // body of AudioTrackThread::threadLoop()
483            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
484
485            status_t createTrack_l(audio_stream_type_t streamType,
486                                 uint32_t sampleRate,
487                                 audio_format_t format,
488                                 audio_channel_mask_t channelMask,
489                                 int frameCount,
490                                 audio_output_flags_t flags,
491                                 const sp<IMemory>& sharedBuffer,
492                                 audio_io_handle_t output);
493            void flush_l();
494            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
495            audio_io_handle_t getOutput_l();
496            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
497            bool stopped_l() const { return !mActive; }
498
499    sp<IAudioTrack>         mAudioTrack;
500    sp<IMemory>             mCblkMemory;
501    sp<AudioTrackThread>    mAudioTrackThread;
502
503    float                   mVolume[2];
504    float                   mSendLevel;
505    uint32_t                mFrameCount;
506
507    audio_track_cblk_t*     mCblk;
508    audio_format_t          mFormat;
509    audio_stream_type_t     mStreamType;
510    uint8_t                 mChannelCount;
511    uint8_t                 mMuted;
512    uint8_t                 mReserved;
513    audio_channel_mask_t    mChannelMask;
514    status_t                mStatus;
515    uint32_t                mLatency;
516
517    bool                    mActive;                // protected by mLock
518
519    callback_t              mCbf;                   // callback handler for events, or NULL
520    void*                   mUserData;
521    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
522    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
523    sp<IMemory>             mSharedBuffer;
524    int                     mLoopCount;
525    uint32_t                mRemainingFrames;
526    uint32_t                mMarkerPosition;
527    bool                    mMarkerReached;
528    uint32_t                mNewPosition;
529    uint32_t                mUpdatePeriod;
530    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
531    audio_output_flags_t    mFlags;
532    int                     mSessionId;
533    int                     mAuxEffectId;
534    mutable Mutex           mLock;
535    status_t                mRestoreStatus;
536    bool                    mIsTimed;
537    int                     mPreviousPriority;          // before start()
538    SchedPolicy             mPreviousSchedulingGroup;
539};
540
541class TimedAudioTrack : public AudioTrack
542{
543public:
544    TimedAudioTrack();
545
546    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
547    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
548
549    /* queue a buffer obtained via allocateTimedBuffer for playback at the
550       given timestamp.  PTS units a microseconds on the media time timeline.
551       The media time transform (set with setMediaTimeTransform) set by the
552       audio producer will handle converting from media time to local time
553       (perhaps going through the common time timeline in the case of
554       synchronized multiroom audio case) */
555    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
556
557    /* define a transform between media time and either common time or
558       local time */
559    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
560    status_t setMediaTimeTransform(const LinearTransform& xform,
561                                   TargetTimeline target);
562};
563
564}; // namespace android
565
566#endif // ANDROID_AUDIOTRACK_H
567