AudioTrack.h revision b9980659501d0428d65d8292f3c32da69d37fbd2
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class audio_track_cblk_t;
38
39// ----------------------------------------------------------------------------
40
41class AudioTrack : virtual public RefBase
42{
43public:
44    enum channel_index {
45        MONO   = 0,
46        LEFT   = 0,
47        RIGHT  = 1
48    };
49
50    /* Events used by AudioTrack callback function (audio_track_cblk_t).
51     */
52    enum event_type {
53        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
54        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
55        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
56        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
57        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
58        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
59    };
60
61    /* Create Buffer on the stack and pass it to obtainBuffer()
62     * and releaseBuffer().
63     */
64
65    class Buffer
66    {
67    public:
68        enum {
69            MUTE    = 0x00000001
70        };
71        uint32_t    flags;
72        audio_format_t format; // but AUDIO_FORMAT_PCM_8_BIT -> AUDIO_FORMAT_PCM_16_BIT
73        // accessed directly by WebKit ANP callback
74        int         channelCount; // will be removed in the future, do not use
75        size_t      frameCount;
76        size_t      size;
77        union {
78            void*       raw;
79            short*      i16;    // signed 16-bit
80            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
81        };
82    };
83
84
85    /* As a convenience, if a callback is supplied, a handler thread
86     * is automatically created with the appropriate priority. This thread
87     * invokes the callback when a new buffer becomes available or an underrun condition occurs.
88     * Parameters:
89     *
90     * event:   type of event notified (see enum AudioTrack::event_type).
91     * user:    Pointer to context for use by the callback receiver.
92     * info:    Pointer to optional parameter according to event type:
93     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
94     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
95     *          written.
96     *          - EVENT_UNDERRUN: unused.
97     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
98     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
99     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
100     *          - EVENT_BUFFER_END: unused.
101     */
102
103    typedef void (*callback_t)(int event, void* user, void *info);
104
105    /* Returns the minimum frame count required for the successful creation of
106     * an AudioTrack object.
107     * Returned status (from utils/Errors.h) can be:
108     *  - NO_ERROR: successful operation
109     *  - NO_INIT: audio server or audio hardware not initialized
110     */
111
112     static status_t getMinFrameCount(int* frameCount,
113                                      int streamType      =-1,
114                                      uint32_t sampleRate = 0);
115
116    /* Constructs an uninitialized AudioTrack. No connection with
117     * AudioFlinger takes place.
118     */
119                        AudioTrack();
120
121    /* Creates an audio track and registers it with AudioFlinger.
122     * Once created, the track needs to be started before it can be used.
123     * Unspecified values are set to the audio hardware's current
124     * values.
125     *
126     * Parameters:
127     *
128     * streamType:         Select the type of audio stream this track is attached to
129     *                     (e.g. AUDIO_STREAM_MUSIC).
130     * sampleRate:         Track sampling rate in Hz.
131     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
132     *                     16 bits per sample).
133     * channelMask:        Channel mask: see audio_channels_t.
134     * frameCount:         Total size of track PCM buffer in frames. This defines the
135     *                     latency of the track.
136     * flags:              Reserved for future use.
137     * cbf:                Callback function. If not null, this function is called periodically
138     *                     to request new PCM data.
139     * user:               Context for use by the callback receiver.
140     * notificationFrames: The callback function is called each time notificationFrames PCM
141     *                     frames have been consumed from track input buffer.
142     * sessionId:          Specific session ID, or zero to use default.
143     */
144
145                        AudioTrack( int streamType,
146                                    uint32_t sampleRate  = 0,
147                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
148                                    int channelMask      = 0,
149                                    int frameCount       = 0,
150                                    uint32_t flags       = 0,
151                                    callback_t cbf       = 0,
152                                    void* user           = 0,
153                                    int notificationFrames = 0,
154                                    int sessionId = 0);
155
156    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
157     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
158     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
159     * PCM data must be present in memory before the AudioTrack is started.
160     * The write() and flush() methods are not supported in this case.
161     * It is recommended to pass a callback function to be notified of playback end by an
162     * EVENT_UNDERRUN event.
163     */
164
165                        AudioTrack( int streamType,
166                                    uint32_t sampleRate = 0,
167                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
168                                    int channelMask     = 0,
169                                    const sp<IMemory>& sharedBuffer = 0,
170                                    uint32_t flags      = 0,
171                                    callback_t cbf      = 0,
172                                    void* user          = 0,
173                                    int notificationFrames = 0,
174                                    int sessionId = 0);
175
176    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
177     * Also destroys all resources associated with the AudioTrack.
178     */
179                        ~AudioTrack();
180
181
182    /* Initialize an uninitialized AudioTrack.
183     * Returned status (from utils/Errors.h) can be:
184     *  - NO_ERROR: successful initialization
185     *  - INVALID_OPERATION: AudioTrack is already initialized
186     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
187     *  - NO_INIT: audio server or audio hardware not initialized
188     * */
189            status_t    set(int streamType      =-1,
190                            uint32_t sampleRate = 0,
191                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
192                            int channelMask     = 0,
193                            int frameCount      = 0,
194                            uint32_t flags      = 0,
195                            callback_t cbf      = 0,
196                            void* user          = 0,
197                            int notificationFrames = 0,
198                            const sp<IMemory>& sharedBuffer = 0,
199                            bool threadCanCallJava = false,
200                            int sessionId = 0);
201
202
203    /* Result of constructing the AudioTrack. This must be checked
204     * before using any AudioTrack API (except for set()), because using
205     * an uninitialized AudioTrack produces undefined results.
206     * See set() method above for possible return codes.
207     */
208            status_t    initCheck() const;
209
210    /* Returns this track's estimated latency in milliseconds.
211     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
212     * and audio hardware driver.
213     */
214            uint32_t     latency() const;
215
216    /* getters, see constructor */
217
218            int         streamType() const;
219            audio_format_t format() const;
220            int         channelCount() const;
221            uint32_t    frameCount() const;
222
223    /* Return channelCount * (bit depth per channel / 8).
224     * channelCount is determined from channelMask, and bit depth comes from format.
225     */
226            size_t      frameSize() const;
227
228            sp<IMemory>& sharedBuffer();
229
230
231    /* After it's created the track is not active. Call start() to
232     * make it active. If set, the callback will start being called.
233     */
234            void        start();
235
236    /* Stop a track. If set, the callback will cease being called and
237     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
238     * and will fill up buffers until the pool is exhausted.
239     */
240            void        stop();
241            bool        stopped() const;
242
243    /* Flush a stopped track. All pending buffers are discarded.
244     * This function has no effect if the track is not stopped.
245     */
246            void        flush();
247
248    /* Pause a track. If set, the callback will cease being called and
249     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
250     * and will fill up buffers until the pool is exhausted.
251     */
252            void        pause();
253
254    /* Mute or unmute this track.
255     * While muted, the callback, if set, is still called.
256     */
257            void        mute(bool);
258            bool        muted() const;
259
260    /* Set volume for this track, mostly used for games' sound effects
261     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
262     */
263            status_t    setVolume(float left, float right);
264            void        getVolume(float* left, float* right);
265
266    /* Set the send level for this track. An auxiliary effect should be attached
267     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
268     */
269            status_t    setAuxEffectSendLevel(float level);
270            void        getAuxEffectSendLevel(float* level);
271
272    /* Set sample rate for this track, mostly used for games' sound effects
273     */
274            status_t    setSampleRate(int sampleRate);
275            uint32_t    getSampleRate();
276
277    /* Enables looping and sets the start and end points of looping.
278     *
279     * Parameters:
280     *
281     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
282     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
283     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
284     *              pending or active loop. loopCount = -1 means infinite looping.
285     *
286     * For proper operation the following condition must be respected:
287     *          (loopEnd-loopStart) <= framecount()
288     */
289            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
290            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
291
292    /* Sets marker position. When playback reaches the number of frames specified, a callback with
293     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
294     * notification callback.
295     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
296     *
297     * Parameters:
298     *
299     * marker:   marker position expressed in frames.
300     *
301     * Returned status (from utils/Errors.h) can be:
302     *  - NO_ERROR: successful operation
303     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
304     */
305            status_t    setMarkerPosition(uint32_t marker);
306            status_t    getMarkerPosition(uint32_t *marker);
307
308
309    /* Sets position update period. Every time the number of frames specified has been played,
310     * a callback with event type EVENT_NEW_POS is called.
311     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
312     * callback.
313     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
314     *
315     * Parameters:
316     *
317     * updatePeriod:  position update notification period expressed in frames.
318     *
319     * Returned status (from utils/Errors.h) can be:
320     *  - NO_ERROR: successful operation
321     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
322     */
323            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
324            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
325
326    /* Sets playback head position within AudioTrack buffer. The new position is specified
327     * in number of frames.
328     * This method must be called with the AudioTrack in paused or stopped state.
329     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
330     * Therefore using this method makes sense only when playing a "static" audio buffer
331     * as opposed to streaming.
332     * The getPosition() method on the other hand returns the total number of frames played since
333     * playback start.
334     *
335     * Parameters:
336     *
337     * position:  New playback head position within AudioTrack buffer.
338     *
339     * Returned status (from utils/Errors.h) can be:
340     *  - NO_ERROR: successful operation
341     *  - INVALID_OPERATION: the AudioTrack is not stopped.
342     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
343     */
344            status_t    setPosition(uint32_t position);
345            status_t    getPosition(uint32_t *position);
346
347    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
348     * rewriting the buffer before restarting playback after a stop.
349     * This method must be called with the AudioTrack in paused or stopped state.
350     *
351     * Returned status (from utils/Errors.h) can be:
352     *  - NO_ERROR: successful operation
353     *  - INVALID_OPERATION: the AudioTrack is not stopped.
354     */
355            status_t    reload();
356
357    /* Returns a handle on the audio output used by this AudioTrack.
358     *
359     * Parameters:
360     *  none.
361     *
362     * Returned value:
363     *  handle on audio hardware output
364     */
365            audio_io_handle_t    getOutput();
366
367    /* Returns the unique session ID associated with this track.
368     *
369     * Parameters:
370     *  none.
371     *
372     * Returned value:
373     *  AudioTrack session ID.
374     */
375            int    getSessionId();
376
377    /* Attach track auxiliary output to specified effect. Use effectId = 0
378     * to detach track from effect.
379     *
380     * Parameters:
381     *
382     * effectId:  effectId obtained from AudioEffect::id().
383     *
384     * Returned status (from utils/Errors.h) can be:
385     *  - NO_ERROR: successful operation
386     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
387     *  - BAD_VALUE: The specified effect ID is invalid
388     */
389            status_t    attachAuxEffect(int effectId);
390
391    /* Obtains a buffer of "frameCount" frames. The buffer must be
392     * filled entirely. If the track is stopped, obtainBuffer() returns
393     * STOPPED instead of NO_ERROR as long as there are buffers available,
394     * at which point NO_MORE_BUFFERS is returned.
395     * Buffers will be returned until the pool (buffercount())
396     * is exhausted, at which point obtainBuffer() will either block
397     * or return WOULD_BLOCK depending on the value of the "blocking"
398     * parameter.
399     */
400
401        enum {
402            NO_MORE_BUFFERS = 0x80000001,
403            STOPPED = 1
404        };
405
406            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
407            void        releaseBuffer(Buffer* audioBuffer);
408
409    /* As a convenience we provide a write() interface to the audio buffer.
410     * This is implemented on top of lockBuffer/unlockBuffer. For best
411     * performance use callbacks. Return actual number of bytes written.
412     *
413     */
414            ssize_t     write(const void* buffer, size_t size);
415
416    /*
417     * Dumps the state of an audio track.
418     */
419            status_t dump(int fd, const Vector<String16>& args) const;
420
421private:
422    /* copying audio tracks is not allowed */
423                        AudioTrack(const AudioTrack& other);
424            AudioTrack& operator = (const AudioTrack& other);
425
426    /* a small internal class to handle the callback */
427    class AudioTrackThread : public Thread
428    {
429    public:
430        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
431    private:
432        friend class AudioTrack;
433        virtual bool        threadLoop();
434        virtual status_t    readyToRun();
435        virtual void        onFirstRef();
436        AudioTrack& mReceiver;
437        Mutex       mLock;
438    };
439
440            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
441            status_t createTrack_l(int streamType,
442                                 uint32_t sampleRate,
443                                 audio_format_t format,
444                                 uint32_t channelMask,
445                                 int frameCount,
446                                 uint32_t flags,
447                                 const sp<IMemory>& sharedBuffer,
448                                 audio_io_handle_t output,
449                                 bool enforceFrameCount);
450            void flush_l();
451            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
452            audio_io_handle_t getOutput_l();
453            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
454            bool stopped_l() const { return !mActive; }
455
456    sp<IAudioTrack>         mAudioTrack;
457    sp<IMemory>             mCblkMemory;
458    sp<AudioTrackThread>    mAudioTrackThread;
459
460    float                   mVolume[2];
461    float                   mSendLevel;
462    uint32_t                mFrameCount;
463
464    audio_track_cblk_t*     mCblk;
465    audio_format_t          mFormat;
466    uint8_t                 mStreamType;
467    uint8_t                 mChannelCount;
468    uint8_t                 mMuted;
469    uint8_t                 mReserved;
470    uint32_t                mChannelMask;
471    status_t                mStatus;
472    uint32_t                mLatency;
473
474    bool                    mActive;                // protected by mLock
475
476    callback_t              mCbf;
477    void*                   mUserData;
478    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
479    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
480    sp<IMemory>             mSharedBuffer;
481    int                     mLoopCount;
482    uint32_t                mRemainingFrames;
483    uint32_t                mMarkerPosition;
484    bool                    mMarkerReached;
485    uint32_t                mNewPosition;
486    uint32_t                mUpdatePeriod;
487    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
488    uint32_t                mFlags;
489    int                     mSessionId;
490    int                     mAuxEffectId;
491    mutable Mutex           mLock;
492    status_t                mRestoreStatus;
493    int                     mPreviousPriority;          // before start()
494    int                     mPreviousSchedulingGroup;
495};
496
497
498}; // namespace android
499
500#endif // ANDROID_AUDIOTRACK_H
501