AudioTrack.h revision be916aa1267e2e6b1c148f51d11bcbbc79cb864c
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <utils/threads.h>
32
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     */
53    enum event_type {
54        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
55        EVENT_UNDERRUN = 1,         // PCM buffer underrun occured.
56        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from loop start if loop count was not 0.
57        EVENT_MARKER = 3,           // Playback head is at the specified marker position (See setMarkerPosition()).
58        EVENT_NEW_POS = 4,          // Playback head is at a new position (See setPositionUpdatePeriod()).
59        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
60    };
61
62    /* Create Buffer on the stack and pass it to obtainBuffer()
63     * and releaseBuffer().
64     */
65
66    class Buffer
67    {
68    public:
69        enum {
70            MUTE    = 0x00000001
71        };
72        uint32_t    flags;
73        int         channelCount;
74        int         format;
75        size_t      frameCount;
76        size_t      size;
77        union {
78            void*       raw;
79            short*      i16;
80            int8_t*     i8;
81        };
82    };
83
84
85    /* As a convenience, if a callback is supplied, a handler thread
86     * is automatically created with the appropriate priority. This thread
87     * invokes the callback when a new buffer becomes availlable or an underrun condition occurs.
88     * Parameters:
89     *
90     * event:   type of event notified (see enum AudioTrack::event_type).
91     * user:    Pointer to context for use by the callback receiver.
92     * info:    Pointer to optional parameter according to event type:
93     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
94     *          more bytes than indicated by 'size' field and update 'size' if less bytes are
95     *          written.
96     *          - EVENT_UNDERRUN: unused.
97     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
98     *          - EVENT_MARKER: pointer to an uin32_t containing the marker position in frames.
99     *          - EVENT_NEW_POS: pointer to an uin32_t containing the new position in frames.
100     *          - EVENT_BUFFER_END: unused.
101     */
102
103    typedef void (*callback_t)(int event, void* user, void *info);
104
105    /* Constructs an uninitialized AudioTrack. No connection with
106     * AudioFlinger takes place.
107     */
108                        AudioTrack();
109
110    /* Creates an audio track and registers it with AudioFlinger.
111     * Once created, the track needs to be started before it can be used.
112     * Unspecified values are set to the audio hardware's current
113     * values.
114     *
115     * Parameters:
116     *
117     * streamType:         Select the type of audio stream this track is attached to
118     *                     (e.g. AudioSystem::MUSIC).
119     * sampleRate:         Track sampling rate in Hz.
120     * format:             Audio format (e.g AudioSystem::PCM_16_BIT for signed
121     *                     16 bits per sample).
122     * channels:           Channel mask: see AudioSystem::audio_channels.
123     * frameCount:         Total size of track PCM buffer in frames. This defines the
124     *                     latency of the track.
125     * flags:              Reserved for future use.
126     * cbf:                Callback function. If not null, this function is called periodically
127     *                     to request new PCM data.
128     * notificationFrames: The callback function is called each time notificationFrames PCM
129     *                     frames have been comsumed from track input buffer.
130     * user                Context for use by the callback receiver.
131     */
132
133                        AudioTrack( int streamType,
134                                    uint32_t sampleRate  = 0,
135                                    int format           = 0,
136                                    int channels         = 0,
137                                    int frameCount       = 0,
138                                    uint32_t flags       = 0,
139                                    callback_t cbf       = 0,
140                                    void* user           = 0,
141                                    int notificationFrames = 0,
142                                    int sessionId = 0);
143
144    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
145     * The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
146     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
147     * PCM data must be present into memory before the AudioTrack is started.
148     * The Write() and Flush() methods are not supported in this case.
149     * It is recommented to pass a callback function to be notified of playback end by an
150     * EVENT_UNDERRUN event.
151     */
152
153                        AudioTrack( int streamType,
154                                    uint32_t sampleRate = 0,
155                                    int format          = 0,
156                                    int channels        = 0,
157                                    const sp<IMemory>& sharedBuffer = 0,
158                                    uint32_t flags      = 0,
159                                    callback_t cbf      = 0,
160                                    void* user          = 0,
161                                    int notificationFrames = 0,
162                                    int sessionId = 0);
163
164    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
165     * Also destroys all resources assotiated with the AudioTrack.
166     */
167                        ~AudioTrack();
168
169
170    /* Initialize an uninitialized AudioTrack.
171     * Returned status (from utils/Errors.h) can be:
172     *  - NO_ERROR: successful intialization
173     *  - INVALID_OPERATION: AudioTrack is already intitialized
174     *  - BAD_VALUE: invalid parameter (channels, format, sampleRate...)
175     *  - NO_INIT: audio server or audio hardware not initialized
176     * */
177            status_t    set(int streamType      =-1,
178                            uint32_t sampleRate = 0,
179                            int format          = 0,
180                            int channels        = 0,
181                            int frameCount      = 0,
182                            uint32_t flags      = 0,
183                            callback_t cbf      = 0,
184                            void* user          = 0,
185                            int notificationFrames = 0,
186                            const sp<IMemory>& sharedBuffer = 0,
187                            bool threadCanCallJava = false,
188                            int sessionId = 0);
189
190
191    /* Result of constructing the AudioTrack. This must be checked
192     * before using any AudioTrack API (except for set()), using
193     * an uninitialized AudioTrack produces undefined results.
194     * See set() method above for possible return codes.
195     */
196            status_t    initCheck() const;
197
198    /* Returns this track's latency in milliseconds.
199     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
200     * and audio hardware driver.
201     */
202            uint32_t     latency() const;
203
204    /* getters, see constructor */
205
206            int         streamType() const;
207            int         format() const;
208            int         channelCount() const;
209            uint32_t    frameCount() const;
210            int         frameSize() const;
211            sp<IMemory>& sharedBuffer();
212
213
214    /* After it's created the track is not active. Call start() to
215     * make it active. If set, the callback will start being called.
216     */
217            void        start();
218
219    /* Stop a track. If set, the callback will cease being called and
220     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
221     * and will fill up buffers until the pool is exhausted.
222     */
223            void        stop();
224            bool        stopped() const;
225
226    /* flush a stopped track. All pending buffers are discarded.
227     * This function has no effect if the track is not stoped.
228     */
229            void        flush();
230
231    /* Pause a track. If set, the callback will cease being called and
232     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
233     * and will fill up buffers until the pool is exhausted.
234     */
235            void        pause();
236
237    /* mute or unmutes this track.
238     * While mutted, the callback, if set, is still called.
239     */
240            void        mute(bool);
241            bool        muted() const;
242
243
244    /* set volume for this track, mostly used for games' sound effects
245     * left and right volumes. Levels must be <= 1.0.
246     */
247            status_t    setVolume(float left, float right);
248            void        getVolume(float* left, float* right);
249
250    /* set the send level for this track. An auxiliary effect should be attached
251     * to the track with attachEffect(). Level must be <= 1.0.
252     */
253            status_t    setSendLevel(float level);
254            void        getSendLevel(float* level);
255
256    /* set sample rate for this track, mostly used for games' sound effects
257     */
258            status_t    setSampleRate(int sampleRate);
259            uint32_t    getSampleRate();
260
261    /* Enables looping and sets the start and end points of looping.
262     *
263     * Parameters:
264     *
265     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
266     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
267     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any pending or
268     *          active loop. loopCount = -1 means infinite looping.
269     *
270     * For proper operation the following condition must be respected:
271     *          (loopEnd-loopStart) <= framecount()
272     */
273            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
274            status_t    getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount);
275
276
277    /* Sets marker position. When playback reaches the number of frames specified, a callback with event
278     * type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker notification
279     * callback.
280     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
281     *
282     * Parameters:
283     *
284     * marker:   marker position expressed in frames.
285     *
286     * Returned status (from utils/Errors.h) can be:
287     *  - NO_ERROR: successful operation
288     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
289     */
290            status_t    setMarkerPosition(uint32_t marker);
291            status_t    getMarkerPosition(uint32_t *marker);
292
293
294    /* Sets position update period. Every time the number of frames specified has been played,
295     * a callback with event type EVENT_NEW_POS is called.
296     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
297     * callback.
298     * If the AudioTrack has been opened with no callback function associated, the operation will fail.
299     *
300     * Parameters:
301     *
302     * updatePeriod:  position update notification period expressed in frames.
303     *
304     * Returned status (from utils/Errors.h) can be:
305     *  - NO_ERROR: successful operation
306     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
307     */
308            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
309            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod);
310
311
312    /* Sets playback head position within AudioTrack buffer. The new position is specified
313     * in number of frames.
314     * This method must be called with the AudioTrack in paused or stopped state.
315     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
316     * Therefore using this method makes sense only when playing a "static" audio buffer
317     * as opposed to streaming.
318     * The getPosition() method on the other hand returns the total number of frames played since
319     * playback start.
320     *
321     * Parameters:
322     *
323     * position:  New playback head position within AudioTrack buffer.
324     *
325     * Returned status (from utils/Errors.h) can be:
326     *  - NO_ERROR: successful operation
327     *  - INVALID_OPERATION: the AudioTrack is not stopped.
328     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack buffer
329     */
330            status_t    setPosition(uint32_t position);
331            status_t    getPosition(uint32_t *position);
332
333    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
334     * rewriting the buffer before restarting playback after a stop.
335     * This method must be called with the AudioTrack in paused or stopped state.
336     *
337     * Returned status (from utils/Errors.h) can be:
338     *  - NO_ERROR: successful operation
339     *  - INVALID_OPERATION: the AudioTrack is not stopped.
340     */
341            status_t    reload();
342
343    /* returns a handle on the audio output used by this AudioTrack.
344     *
345     * Parameters:
346     *  none.
347     *
348     * Returned value:
349     *  handle on audio hardware output
350     */
351            audio_io_handle_t    getOutput();
352
353    /* returns the unique ID associated to this track.
354     *
355     * Parameters:
356     *  none.
357     *
358     * Returned value:
359     *  AudioTrack ID.
360     */
361            int    getSessionId();
362
363
364    /* Attach track auxiliary output to specified effect. Used effectId = 0
365     * to detach track from effect.
366     *
367     * Parameters:
368     *
369     * effectId:  effectId obtained from AudioEffect::id().
370     *
371     * Returned status (from utils/Errors.h) can be:
372     *  - NO_ERROR: successful operation
373     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
374     *  - BAD_VALUE: The specified effect ID is invalid
375     */
376            status_t    attachAuxEffect(int effectId);
377
378    /* obtains a buffer of "frameCount" frames. The buffer must be
379     * filled entirely. If the track is stopped, obtainBuffer() returns
380     * STOPPED instead of NO_ERROR as long as there are buffers availlable,
381     * at which point NO_MORE_BUFFERS is returned.
382     * Buffers will be returned until the pool (buffercount())
383     * is exhausted, at which point obtainBuffer() will either block
384     * or return WOULD_BLOCK depending on the value of the "blocking"
385     * parameter.
386     */
387
388        enum {
389            NO_MORE_BUFFERS = 0x80000001,
390            STOPPED = 1
391        };
392
393            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
394            void        releaseBuffer(Buffer* audioBuffer);
395
396
397    /* As a convenience we provide a write() interface to the audio buffer.
398     * This is implemented on top of lockBuffer/unlockBuffer. For best
399     * performance
400     *
401     */
402            ssize_t     write(const void* buffer, size_t size);
403
404    /*
405     * Dumps the state of an audio track.
406     */
407            status_t dump(int fd, const Vector<String16>& args) const;
408
409private:
410    /* copying audio tracks is not allowed */
411                        AudioTrack(const AudioTrack& other);
412            AudioTrack& operator = (const AudioTrack& other);
413
414    /* a small internal class to handle the callback */
415    class AudioTrackThread : public Thread
416    {
417    public:
418        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
419    private:
420        friend class AudioTrack;
421        virtual bool        threadLoop();
422        virtual status_t    readyToRun();
423        virtual void        onFirstRef();
424        AudioTrack& mReceiver;
425        Mutex       mLock;
426    };
427
428            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
429            status_t createTrack(int streamType,
430                                 uint32_t sampleRate,
431                                 int format,
432                                 int channelCount,
433                                 int frameCount,
434                                 uint32_t flags,
435                                 const sp<IMemory>& sharedBuffer,
436                                 audio_io_handle_t output,
437                                 bool enforceFrameCount);
438
439    sp<IAudioTrack>         mAudioTrack;
440    sp<IMemory>             mCblkMemory;
441    sp<AudioTrackThread>    mAudioTrackThread;
442
443    float                   mVolume[2];
444    float                   mSendLevel;
445    uint32_t                mFrameCount;
446
447    audio_track_cblk_t*     mCblk;
448    uint8_t                 mStreamType;
449    uint8_t                 mFormat;
450    uint8_t                 mChannelCount;
451    uint8_t                 mMuted;
452    uint32_t                mChannels;
453    status_t                mStatus;
454    uint32_t                mLatency;
455
456    volatile int32_t        mActive;
457
458    callback_t              mCbf;
459    void*                   mUserData;
460    uint32_t                mNotificationFramesReq; // requested number of frames between each notification callback
461    uint32_t                mNotificationFramesAct; // actual number of frames between each notification callback
462    sp<IMemory>             mSharedBuffer;
463    int                     mLoopCount;
464    uint32_t                mRemainingFrames;
465    uint32_t                mMarkerPosition;
466    bool                    mMarkerReached;
467    uint32_t                mNewPosition;
468    uint32_t                mUpdatePeriod;
469    uint32_t                mFlags;
470    int                     mSessionId;
471};
472
473
474}; // namespace android
475
476#endif // ANDROID_AUDIOTRACK_H
477