IAudioFlinger.h revision ffe9c25ce85e1af55d58ec025adc6367d70db7e8
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_IAUDIOFLINGER_H
18#define ANDROID_IAUDIOFLINGER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22#include <unistd.h>
23
24#include <utils/RefBase.h>
25#include <utils/Errors.h>
26#include <binder/IInterface.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/IAudioFlingerClient.h>
30#include <media/EffectApi.h>
31#include <media/IEffect.h>
32#include <media/IEffectClient.h>
33#include <utils/String8.h>
34
35namespace android {
36
37// ----------------------------------------------------------------------------
38
39class IAudioFlinger : public IInterface
40{
41public:
42    DECLARE_META_INTERFACE(AudioFlinger);
43
44    /* create an audio track and registers it with AudioFlinger.
45     * return null if the track cannot be created.
46     */
47    virtual sp<IAudioTrack> createTrack(
48                                pid_t pid,
49                                int streamType,
50                                uint32_t sampleRate,
51                                int format,
52                                int channelCount,
53                                int frameCount,
54                                uint32_t flags,
55                                const sp<IMemory>& sharedBuffer,
56                                int output,
57                                int *sessionId,
58                                status_t *status) = 0;
59
60    virtual sp<IAudioRecord> openRecord(
61                                pid_t pid,
62                                int input,
63                                uint32_t sampleRate,
64                                int format,
65                                int channelCount,
66                                int frameCount,
67                                uint32_t flags,
68                                int *sessionId,
69                                status_t *status) = 0;
70
71    /* query the audio hardware state. This state never changes,
72     * and therefore can be cached.
73     */
74    virtual     uint32_t    sampleRate(int output) const = 0;
75    virtual     int         channelCount(int output) const = 0;
76    virtual     int         format(int output) const = 0;
77    virtual     size_t      frameCount(int output) const = 0;
78    virtual     uint32_t    latency(int output) const = 0;
79
80    /* set/get the audio hardware state. This will probably be used by
81     * the preference panel, mostly.
82     */
83    virtual     status_t    setMasterVolume(float value) = 0;
84    virtual     status_t    setMasterMute(bool muted) = 0;
85
86    virtual     float       masterVolume() const = 0;
87    virtual     bool        masterMute() const = 0;
88
89    /* set/get stream type state. This will probably be used by
90     * the preference panel, mostly.
91     */
92    virtual     status_t    setStreamVolume(int stream, float value, int output) = 0;
93    virtual     status_t    setStreamMute(int stream, bool muted) = 0;
94
95    virtual     float       streamVolume(int stream, int output) const = 0;
96    virtual     bool        streamMute(int stream) const = 0;
97
98    // set audio mode
99    virtual     status_t    setMode(int mode) = 0;
100
101    // mic mute/state
102    virtual     status_t    setMicMute(bool state) = 0;
103    virtual     bool        getMicMute() const = 0;
104
105    // is any track active on this stream?
106    virtual     bool        isStreamActive(int stream) const = 0;
107
108    virtual     status_t    setParameters(int ioHandle, const String8& keyValuePairs) = 0;
109    virtual     String8     getParameters(int ioHandle, const String8& keys) = 0;
110
111    // register a current process for audio output change notifications
112    virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
113
114    // retrieve the audio recording buffer size
115    virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
116
117    virtual int openOutput(uint32_t *pDevices,
118                                    uint32_t *pSamplingRate,
119                                    uint32_t *pFormat,
120                                    uint32_t *pChannels,
121                                    uint32_t *pLatencyMs,
122                                    uint32_t flags) = 0;
123    virtual int openDuplicateOutput(int output1, int output2) = 0;
124    virtual status_t closeOutput(int output) = 0;
125    virtual status_t suspendOutput(int output) = 0;
126    virtual status_t restoreOutput(int output) = 0;
127
128    virtual int openInput(uint32_t *pDevices,
129                                    uint32_t *pSamplingRate,
130                                    uint32_t *pFormat,
131                                    uint32_t *pChannels,
132                                    uint32_t acoustics) = 0;
133    virtual status_t closeInput(int input) = 0;
134
135    virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
136
137    virtual status_t setVoiceVolume(float volume) = 0;
138
139    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
140
141    virtual unsigned int  getInputFramesLost(int ioHandle) = 0;
142
143    virtual int newAudioSessionId() = 0;
144
145    virtual status_t loadEffectLibrary(const char *libPath, int *handle) = 0;
146
147    virtual status_t unloadEffectLibrary(int handle) = 0;
148
149    virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
150
151    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
152
153    virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
154
155    virtual sp<IEffect> createEffect(pid_t pid,
156                                    effect_descriptor_t *pDesc,
157                                    const sp<IEffectClient>& client,
158                                    int32_t priority,
159                                    int output,
160                                    int sessionId,
161                                    status_t *status,
162                                    int *id,
163                                    int *enabled) = 0;
164};
165
166
167// ----------------------------------------------------------------------------
168
169class BnAudioFlinger : public BnInterface<IAudioFlinger>
170{
171public:
172    virtual status_t    onTransact( uint32_t code,
173                                    const Parcel& data,
174                                    Parcel* reply,
175                                    uint32_t flags = 0);
176};
177
178// ----------------------------------------------------------------------------
179
180}; // namespace android
181
182#endif // ANDROID_IAUDIOFLINGER_H
183