CameraSourceTimeLapse.h revision 4ca2c7c913f8bd4ada13aca56d36045d42d1e00f
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CAMERA_SOURCE_TIME_LAPSE_H_
18
19#define CAMERA_SOURCE_TIME_LAPSE_H_
20
21#include <pthread.h>
22
23#include <utils/RefBase.h>
24#include <utils/threads.h>
25
26namespace android {
27
28class ICamera;
29class IMemory;
30class Camera;
31
32class CameraSourceTimeLapse : public CameraSource {
33public:
34    static CameraSourceTimeLapse *CreateFromCamera(
35        const sp<ICamera> &camera,
36        const sp<ICameraRecordingProxy> &proxy,
37        int32_t cameraId,
38        Size videoSize,
39        int32_t videoFrameRate,
40        const sp<Surface>& surface,
41        int64_t timeBetweenTimeLapseFrameCaptureUs);
42
43    virtual ~CameraSourceTimeLapse();
44
45    // If the frame capture interval is large, read will block for a long time.
46    // Due to the way the mediaRecorder framework works, a stop() call from
47    // mediaRecorder waits until the read returns, causing a long wait for
48    // stop() to return. To avoid this, we can make read() return a copy of the
49    // last read frame with the same time stamp frequently. This keeps the
50    // read() call from blocking too long. Calling this function quickly
51    // captures another frame, keeps its copy, and enables this mode of read()
52    // returning quickly.
53    void startQuickReadReturns();
54
55private:
56    // If true, will use still camera takePicture() for time lapse frames
57    // If false, will use the videocamera frames instead.
58    bool mUseStillCameraForTimeLapse;
59
60    // Size of picture taken from still camera. This may be larger than the size
61    // of the video, as still camera may not support the exact video resolution
62    // demanded. See setPictureSizeToClosestSupported().
63    int32_t mPictureWidth;
64    int32_t mPictureHeight;
65
66    // size of the encoded video.
67    int32_t mVideoWidth;
68    int32_t mVideoHeight;
69
70    // True if we need to crop the still camera image to get the video frame.
71    bool mNeedCropping;
72
73    // Start location of the cropping rectangle.
74    int32_t mCropRectStartX;
75    int32_t mCropRectStartY;
76
77    // Time between capture of two frames during time lapse recording
78    // Negative value indicates that timelapse is disabled.
79    int64_t mTimeBetweenTimeLapseFrameCaptureUs;
80
81    // Time between two frames in final video (1/frameRate)
82    int64_t mTimeBetweenTimeLapseVideoFramesUs;
83
84    // Real timestamp of the last encoded time lapse frame
85    int64_t mLastTimeLapseFrameRealTimestampUs;
86
87    // Thread id of thread which takes still picture and sleeps in a loop.
88    pthread_t mThreadTimeLapse;
89
90    // Variable set in dataCallbackTimestamp() to help skipCurrentFrame()
91    // to know if current frame needs to be skipped.
92    bool mSkipCurrentFrame;
93
94    // Lock for accessing mCameraIdle
95    Mutex mCameraIdleLock;
96
97    // Condition variable to wait on if camera is is not yet idle. Once the
98    // camera gets idle, this variable will be signalled.
99    Condition mCameraIdleCondition;
100
101    // True if camera is in preview mode and ready for takePicture().
102    // False after a call to takePicture() but before the final compressed
103    // data callback has been called and preview has been restarted.
104    volatile bool mCameraIdle;
105
106    // True if stop() is waiting for camera to get idle, i.e. for the last
107    // takePicture() to complete. This is needed so that dataCallbackTimestamp()
108    // can return immediately.
109    volatile bool mStopWaitingForIdleCamera;
110
111    // Lock for accessing quick stop variables.
112    Mutex mQuickStopLock;
113
114    // Condition variable to wake up still picture thread.
115    Condition mTakePictureCondition;
116
117    // mQuickStop is set to true if we use quick read() returns, otherwise it is set
118    // to false. Once in this mode read() return a copy of the last read frame
119    // with the same time stamp. See startQuickReadReturns().
120    volatile bool mQuickStop;
121
122    // Forces the next frame passed to dataCallbackTimestamp() to be read
123    // as a time lapse frame. Used by startQuickReadReturns() so that the next
124    // frame wakes up any blocking read.
125    volatile bool mForceRead;
126
127    // Stores a copy of the MediaBuffer read in the last read() call after
128    // mQuickStop was true.
129    MediaBuffer* mLastReadBufferCopy;
130
131    // Status code for last read.
132    status_t mLastReadStatus;
133
134    CameraSourceTimeLapse(
135        const sp<ICamera> &camera,
136        const sp<ICameraRecordingProxy> &proxy,
137        int32_t cameraId,
138        Size videoSize,
139        int32_t videoFrameRate,
140        const sp<Surface>& surface,
141        int64_t timeBetweenTimeLapseFrameCaptureUs);
142
143    // Wrapper over CameraSource::signalBufferReturned() to implement quick stop.
144    // It only handles the case when mLastReadBufferCopy is signalled. Otherwise
145    // it calls the base class' function.
146    virtual void signalBufferReturned(MediaBuffer* buffer);
147
148    // Wrapper over CameraSource::read() to implement quick stop.
149    virtual status_t read(MediaBuffer **buffer, const ReadOptions *options = NULL);
150
151    // For still camera case starts a thread which calls camera's takePicture()
152    // in a loop. For video camera case, just starts the camera's video recording.
153    virtual void startCameraRecording();
154
155    // For still camera case joins the thread created in startCameraRecording().
156    // For video camera case, just stops the camera's video recording.
157    virtual void stopCameraRecording();
158
159    // For still camera case don't need to do anything as memory is locally
160    // allocated with refcounting.
161    // For video camera case just tell the camera to release the frame.
162    virtual void releaseRecordingFrame(const sp<IMemory>& frame);
163
164    // mSkipCurrentFrame is set to true in dataCallbackTimestamp() if the current
165    // frame needs to be skipped and this function just returns the value of mSkipCurrentFrame.
166    virtual bool skipCurrentFrame(int64_t timestampUs);
167
168    // Handles the callback to handle raw frame data from the still camera.
169    // Creates a copy of the frame data as the camera can reuse the frame memory
170    // once this callback returns. The function also sets a new timstamp corresponding
171    // to one frame time ahead of the last encoded frame's time stamp. It then
172    // calls dataCallbackTimestamp() of the base class with the copied data and the
173    // modified timestamp, which will think that it recieved the frame from a video
174    // camera and proceed as usual.
175    virtual void dataCallback(int32_t msgType, const sp<IMemory> &data);
176
177    // In the video camera case calls skipFrameAndModifyTimeStamp() to modify
178    // timestamp and set mSkipCurrentFrame.
179    // Then it calls the base CameraSource::dataCallbackTimestamp()
180    virtual void dataCallbackTimestamp(int64_t timestampUs, int32_t msgType,
181            const sp<IMemory> &data);
182
183    // Convenience function to fill mLastReadBufferCopy from the just read
184    // buffer.
185    void fillLastReadBufferCopy(MediaBuffer& sourceBuffer);
186
187    // If the passed in size (width x height) is a supported video/preview size,
188    // the function sets the camera's video/preview size to it and returns true.
189    // Otherwise returns false.
190    bool trySettingVideoSize(int32_t width, int32_t height);
191
192    // The still camera may not support the demanded video width and height.
193    // We look for the supported picture sizes from the still camera and
194    // choose the smallest one with either dimensions higher than the corresponding
195    // video dimensions. The still picture will be cropped to get the video frame.
196    // The function returns true if the camera supports picture sizes greater than
197    // or equal to the passed in width and height, and false otherwise.
198    bool setPictureSizeToClosestSupported(int32_t width, int32_t height);
199
200    // Computes the offset of the rectangle from where to start cropping the
201    // still image into the video frame. We choose the center of the image to be
202    // cropped. The offset is stored in (mCropRectStartX, mCropRectStartY).
203    bool computeCropRectangleOffset();
204
205    // Crops the source data into a smaller image starting at
206    // (mCropRectStartX, mCropRectStartY) and of the size of the video frame.
207    // The data is returned into a newly allocated IMemory.
208    sp<IMemory> cropYUVImage(const sp<IMemory> &source_data);
209
210    // When video camera is used for time lapse capture, returns true
211    // until enough time has passed for the next time lapse frame. When
212    // the frame needs to be encoded, it returns false and also modifies
213    // the time stamp to be one frame time ahead of the last encoded
214    // frame's time stamp.
215    bool skipFrameAndModifyTimeStamp(int64_t *timestampUs);
216
217    // Wrapper to enter threadTimeLapseEntry()
218    static void *ThreadTimeLapseWrapper(void *me);
219
220    // Runs a loop which sleeps until a still picture is required
221    // and then calls mCamera->takePicture() to take the still picture.
222    // Used only in the case mUseStillCameraForTimeLapse = true.
223    void threadTimeLapseEntry();
224
225    // Wrapper to enter threadStartPreview()
226    static void *ThreadStartPreviewWrapper(void *me);
227
228    // Starts the camera's preview.
229    void threadStartPreview();
230
231    // Starts thread ThreadStartPreviewWrapper() for restarting preview.
232    // Needs to be done in a thread so that dataCallback() which calls this function
233    // can return, and the camera can know that takePicture() is done.
234    void restartPreview();
235
236    // Creates a copy of source_data into a new memory of final type MemoryBase.
237    sp<IMemory> createIMemoryCopy(const sp<IMemory> &source_data);
238
239    CameraSourceTimeLapse(const CameraSourceTimeLapse &);
240    CameraSourceTimeLapse &operator=(const CameraSourceTimeLapse &);
241};
242
243}  // namespace android
244
245#endif  // CAMERA_SOURCE_TIME_LAPSE_H_
246