VideoEditorMain.h revision 51f8eec23a2bcc2cc190373cdd1195972d9b8804
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef __VIDEO_EDITOR_API_H__
18#define __VIDEO_EDITOR_API_H__
19
20#include "M4OSA_Types.h"
21
22typedef enum
23{
24    MSG_TYPE_PROGRESS_INDICATION,     // Playback progress indication event
25    MSG_TYPE_PLAYER_ERROR,            // Playback error
26    MSG_TYPE_PREVIEW_END,             // Preview of clips is complete
27    MSG_TYPE_OVERLAY_UPDATE,          // update overlay during preview
28    MSG_TYPE_OVERLAY_CLEAR,           // clear the overlay
29} progress_callback_msg_type;
30
31typedef struct {
32    int overlaySettingsIndex;
33    int clipIndex;
34} VideoEditorCurretEditInfo;
35
36typedef struct
37{
38    M4OSA_Void     *pFile;                   /** PCM file path */
39    M4OSA_Bool     bRemoveOriginal;          /** If true, the original audio track
40                                                 is not taken into account */
41    M4OSA_UInt32   uiNbChannels;            /** Number of channels (1=mono, 2=stereo) of BGM clip*/
42    M4OSA_UInt32   uiSamplingFrequency;     /** Sampling audio frequency (8000 for amr, 16000 or
43                                                more for aac) of BGM clip*/
44    M4OSA_UInt32   uiExtendedSamplingFrequency; /** Extended frequency for AAC+,
45                                                eAAC+ streams of BGM clip*/
46    M4OSA_UInt32   uiAddCts;                /** Time, in milliseconds, at which the added
47                                                audio track is inserted */
48    M4OSA_UInt32   uiAddVolume;             /** Volume, in percentage, of the added audio track */
49    M4OSA_UInt32   beginCutMs;
50    M4OSA_UInt32   endCutMs;
51    M4OSA_Int32    fileType;
52    M4OSA_Bool     bLoop;                   /** Looping on/off **/
53    /* Audio ducking */
54    M4OSA_UInt32   uiInDucking_threshold;   /** Threshold value at which
55                                                background music shall duck */
56    M4OSA_UInt32   uiInDucking_lowVolume;   /** lower the background track to
57                                                this factor of current level */
58    M4OSA_Bool     bInDucking_enable;       /** enable ducking */
59    M4OSA_UInt32   uiBTChannelCount;        /** channel count for BT */
60    M4OSA_Void     *pPCMFilePath;
61} M4xVSS_AudioMixingSettings;
62
63typedef struct
64{
65    M4OSA_Void      *pBuffer;            /* YUV420 buffer of frame to be rendered*/
66    M4OSA_UInt32    timeMs;            /* time stamp of the frame to be rendered*/
67    M4OSA_UInt32    uiSurfaceWidth;    /* Surface display width*/
68    M4OSA_UInt32    uiSurfaceHeight;    /* Surface display height*/
69    M4OSA_UInt32    uiFrameWidth;        /* Frame width*/
70    M4OSA_UInt32    uiFrameHeight;        /* Frame height*/
71    M4OSA_Bool      bApplyEffect;        /* Apply video effects before render*/
72    M4OSA_UInt32    clipBeginCutTime;  /* Clip begin cut time relative to storyboard */
73    M4OSA_UInt32    clipEndCutTime;    /* Clip end cut time relative to storyboard */
74    M4OSA_UInt32    videoRotationDegree; /* Video rotation degree */
75
76} VideoEditor_renderPreviewFrameStr;
77#endif /*__VIDEO_EDITOR_API_H__*/
78