AudioSystem.cpp revision 5e07b5774c8b376776caa4f5b0a193767697e97e
1/*
2 * Copyright (C) 2006-2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "AudioSystem"
18//#define LOG_NDEBUG 0
19
20#include <utils/Log.h>
21#include <utils/IServiceManager.h>
22#include <media/AudioSystem.h>
23#include <media/AudioTrack.h>
24#include <math.h>
25
26namespace android {
27
28// client singleton for AudioFlinger binder interface
29Mutex AudioSystem::gLock;
30sp<IAudioFlinger> AudioSystem::gAudioFlinger;
31sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
32audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
33// Cached values
34int AudioSystem::gOutSamplingRate = 0;
35int AudioSystem::gOutFrameCount = 0;
36uint32_t AudioSystem::gOutLatency = 0;
37// Cached values for recording queries
38uint32_t AudioSystem::gPrevInSamplingRate = 16000;
39int AudioSystem::gPrevInFormat = AudioSystem::PCM_16_BIT;
40int AudioSystem::gPrevInChannelCount = 1;
41size_t AudioSystem::gInBuffSize = 0;
42
43
44// establish binder interface to AudioFlinger service
45const sp<IAudioFlinger>& AudioSystem::get_audio_flinger()
46{
47    Mutex::Autolock _l(gLock);
48    if (gAudioFlinger.get() == 0) {
49        sp<IServiceManager> sm = defaultServiceManager();
50        sp<IBinder> binder;
51        do {
52            binder = sm->getService(String16("media.audio_flinger"));
53            if (binder != 0)
54                break;
55            LOGW("AudioFlinger not published, waiting...");
56            usleep(500000); // 0.5 s
57        } while(true);
58        if (gAudioFlingerClient == NULL) {
59            gAudioFlingerClient = new AudioFlingerClient();
60        } else {
61            if (gAudioErrorCallback) {
62                gAudioErrorCallback(NO_ERROR);
63            }
64         }
65        binder->linkToDeath(gAudioFlingerClient);
66        gAudioFlinger = interface_cast<IAudioFlinger>(binder);
67        gAudioFlinger->registerClient(gAudioFlingerClient);
68        // Cache frequently accessed parameters
69        gOutFrameCount = (int)gAudioFlinger->frameCount();
70        gOutSamplingRate = (int)gAudioFlinger->sampleRate();
71        gOutLatency = gAudioFlinger->latency();
72    }
73    LOGE_IF(gAudioFlinger==0, "no AudioFlinger!?");
74    return gAudioFlinger;
75}
76
77// routing helper functions
78status_t AudioSystem::speakerphone(bool state) {
79    uint32_t routes = state ? ROUTE_SPEAKER : ROUTE_EARPIECE;
80    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
81}
82
83status_t AudioSystem::isSpeakerphoneOn(bool* state) {
84    uint32_t routes = 0;
85    status_t s = getRouting(MODE_IN_CALL, &routes);
86    *state = !!(routes & ROUTE_SPEAKER);
87    return s;
88}
89
90status_t AudioSystem::bluetoothSco(bool state) {
91    uint32_t mask = ROUTE_BLUETOOTH_SCO;
92    uint32_t routes = state ? mask : ROUTE_EARPIECE;
93    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
94}
95
96status_t AudioSystem::isBluetoothScoOn(bool* state) {
97    uint32_t routes = 0;
98    status_t s = getRouting(MODE_IN_CALL, &routes);
99    *state = !!(routes & ROUTE_BLUETOOTH_SCO);
100    return s;
101}
102
103status_t AudioSystem::muteMicrophone(bool state) {
104    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
105    if (af == 0) return PERMISSION_DENIED;
106    return af->setMicMute(state);
107}
108
109status_t AudioSystem::isMicrophoneMuted(bool* state) {
110    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
111    if (af == 0) return PERMISSION_DENIED;
112    *state = af->getMicMute();
113    return NO_ERROR;
114}
115
116status_t AudioSystem::setMasterVolume(float value)
117{
118    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
119    if (af == 0) return PERMISSION_DENIED;
120    af->setMasterVolume(value);
121    return NO_ERROR;
122}
123
124status_t AudioSystem::setMasterMute(bool mute)
125{
126    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
127    if (af == 0) return PERMISSION_DENIED;
128    af->setMasterMute(mute);
129    return NO_ERROR;
130}
131
132status_t AudioSystem::getMasterVolume(float* volume)
133{
134    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
135    if (af == 0) return PERMISSION_DENIED;
136    *volume = af->masterVolume();
137    return NO_ERROR;
138}
139
140status_t AudioSystem::getMasterMute(bool* mute)
141{
142    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
143    if (af == 0) return PERMISSION_DENIED;
144    *mute = af->masterMute();
145    return NO_ERROR;
146}
147
148status_t AudioSystem::setStreamVolume(int stream, float value)
149{
150    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
151    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
152    if (af == 0) return PERMISSION_DENIED;
153    af->setStreamVolume(stream, value);
154    return NO_ERROR;
155}
156
157status_t AudioSystem::setStreamMute(int stream, bool mute)
158{
159    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
160    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
161    if (af == 0) return PERMISSION_DENIED;
162    af->setStreamMute(stream, mute);
163    return NO_ERROR;
164}
165
166status_t AudioSystem::getStreamVolume(int stream, float* volume)
167{
168    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
169    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
170    if (af == 0) return PERMISSION_DENIED;
171    *volume = af->streamVolume(stream);
172    return NO_ERROR;
173}
174
175status_t AudioSystem::getStreamMute(int stream, bool* mute)
176{
177    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
178    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
179    if (af == 0) return PERMISSION_DENIED;
180    *mute = af->streamMute(stream);
181    return NO_ERROR;
182}
183
184status_t AudioSystem::setMode(int mode)
185{
186    if (mode >= NUM_MODES) return BAD_VALUE;
187    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
188    if (af == 0) return PERMISSION_DENIED;
189    return af->setMode(mode);
190}
191
192status_t AudioSystem::getMode(int* mode)
193{
194    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
195    if (af == 0) return PERMISSION_DENIED;
196    *mode = af->getMode();
197    return NO_ERROR;
198}
199
200status_t AudioSystem::setRouting(int mode, uint32_t routes, uint32_t mask)
201{
202    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
203    if (af == 0) return PERMISSION_DENIED;
204    return af->setRouting(mode, routes, mask);
205}
206
207status_t AudioSystem::getRouting(int mode, uint32_t* routes)
208{
209    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
210    if (af == 0) return PERMISSION_DENIED;
211    uint32_t r = af->getRouting(mode);
212    *routes = r;
213    return NO_ERROR;
214}
215
216status_t AudioSystem::isMusicActive(bool* state) {
217    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
218    if (af == 0) return PERMISSION_DENIED;
219    *state = af->isMusicActive();
220    return NO_ERROR;
221}
222
223// Temporary interface, do not use
224// TODO: Replace with a more generic key:value get/set mechanism
225status_t AudioSystem::setParameter(const char* key, const char* value) {
226    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
227    if (af == 0) return PERMISSION_DENIED;
228    return af->setParameter(key, value);
229}
230
231// convert volume steps to natural log scale
232
233// change this value to change volume scaling
234static const float dBPerStep = 0.5f;
235// shouldn't need to touch these
236static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
237static const float dBConvertInverse = 1.0f / dBConvert;
238
239float AudioSystem::linearToLog(int volume)
240{
241    // float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
242    // LOGD("linearToLog(%d)=%f", volume, v);
243    // return v;
244    return volume ? exp(float(100 - volume) * dBConvert) : 0;
245}
246
247int AudioSystem::logToLinear(float volume)
248{
249    // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
250    // LOGD("logTolinear(%d)=%f", v, volume);
251    // return v;
252    return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
253}
254
255status_t AudioSystem::getOutputSamplingRate(int* samplingRate)
256{
257    if (gOutSamplingRate == 0) {
258        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
259        if (af == 0) return PERMISSION_DENIED;
260        // gOutSamplingRate is updated by get_audio_flinger()
261    }
262    *samplingRate = gOutSamplingRate;
263
264    return NO_ERROR;
265}
266
267status_t AudioSystem::getOutputFrameCount(int* frameCount)
268{
269    if (gOutFrameCount == 0) {
270        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
271        if (af == 0) return PERMISSION_DENIED;
272        // gOutFrameCount is updated by get_audio_flinger()
273    }
274    *frameCount = gOutFrameCount;
275    return NO_ERROR;
276}
277
278status_t AudioSystem::getOutputLatency(uint32_t* latency)
279{
280    if (gOutLatency == 0) {
281        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
282        if (af == 0) return PERMISSION_DENIED;
283        // gOutLatency is updated by get_audio_flinger()
284    }
285    *latency = gOutLatency;
286
287    return NO_ERROR;
288}
289
290status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, int format, int channelCount,
291    size_t* buffSize)
292{
293    // Do we have a stale gInBufferSize or are we requesting the input buffer size for new values
294    if ((gInBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat)
295        || (channelCount != gPrevInChannelCount)) {
296        // save the request params
297        gPrevInSamplingRate = sampleRate;
298        gPrevInFormat = format;
299        gPrevInChannelCount = channelCount;
300
301        gInBuffSize = 0;
302        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
303        if (af == 0) {
304            return PERMISSION_DENIED;
305        }
306        gInBuffSize = af->getInputBufferSize(sampleRate, format, channelCount);
307    }
308    *buffSize = gInBuffSize;
309
310    return NO_ERROR;
311}
312
313// ---------------------------------------------------------------------------
314
315void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) {
316    Mutex::Autolock _l(AudioSystem::gLock);
317    AudioSystem::gAudioFlinger.clear();
318    AudioSystem::gOutSamplingRate = 0;
319    AudioSystem::gOutFrameCount = 0;
320    AudioSystem::gOutLatency = 0;
321    AudioSystem::gInBuffSize = 0;
322
323    if (gAudioErrorCallback) {
324        gAudioErrorCallback(DEAD_OBJECT);
325    }
326    LOGW("AudioFlinger server died!");
327}
328
329void AudioSystem::AudioFlingerClient::audioOutputChanged(uint32_t frameCount, uint32_t samplingRate, uint32_t latency) {
330
331    AudioSystem::gOutFrameCount = frameCount;
332    AudioSystem::gOutSamplingRate = samplingRate;
333    AudioSystem::gOutLatency = latency;
334
335    LOGV("AudioFlinger output changed!");
336}
337
338void AudioSystem::setErrorCallback(audio_error_callback cb) {
339    Mutex::Autolock _l(AudioSystem::gLock);
340    gAudioErrorCallback = cb;
341}
342
343}; // namespace android
344
345