AudioTrack.cpp revision 04cd0186305e2b59d23c9147787046c6662029cc
1/* 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19//#define LOG_NDEBUG 0 20#define LOG_TAG "AudioTrack" 21 22#include <stdint.h> 23#include <sys/types.h> 24#include <limits.h> 25 26#include <sched.h> 27#include <sys/resource.h> 28 29#include <private/media/AudioTrackShared.h> 30 31#include <media/AudioSystem.h> 32#include <media/AudioTrack.h> 33 34#include <utils/Log.h> 35#include <binder/Parcel.h> 36#include <binder/IPCThreadState.h> 37#include <utils/Timers.h> 38#include <utils/Atomic.h> 39 40#include <cutils/bitops.h> 41#include <cutils/compiler.h> 42 43#include <system/audio.h> 44#include <system/audio_policy.h> 45 46#include <audio_utils/primitives.h> 47 48namespace android { 49// --------------------------------------------------------------------------- 50 51// static 52status_t AudioTrack::getMinFrameCount( 53 int* frameCount, 54 audio_stream_type_t streamType, 55 uint32_t sampleRate) 56{ 57 if (frameCount == NULL) return BAD_VALUE; 58 59 // default to 0 in case of error 60 *frameCount = 0; 61 62 // FIXME merge with similar code in createTrack_l(), except we're missing 63 // some information here that is available in createTrack_l(): 64 // audio_io_handle_t output 65 // audio_format_t format 66 // audio_channel_mask_t channelMask 67 // audio_output_flags_t flags 68 int afSampleRate; 69 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 70 return NO_INIT; 71 } 72 int afFrameCount; 73 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 74 return NO_INIT; 75 } 76 uint32_t afLatency; 77 if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { 78 return NO_INIT; 79 } 80 81 // Ensure that buffer depth covers at least audio hardware latency 82 uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); 83 if (minBufCount < 2) minBufCount = 2; 84 85 *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : 86 afFrameCount * minBufCount * sampleRate / afSampleRate; 87 ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", 88 *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); 89 return NO_ERROR; 90} 91 92// --------------------------------------------------------------------------- 93 94AudioTrack::AudioTrack() 95 : mStatus(NO_INIT), 96 mIsTimed(false), 97 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 98 mPreviousSchedulingGroup(SP_DEFAULT) 99{ 100} 101 102AudioTrack::AudioTrack( 103 audio_stream_type_t streamType, 104 uint32_t sampleRate, 105 audio_format_t format, 106 int channelMask, 107 int frameCount, 108 audio_output_flags_t flags, 109 callback_t cbf, 110 void* user, 111 int notificationFrames, 112 int sessionId) 113 : mStatus(NO_INIT), 114 mIsTimed(false), 115 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 116 mPreviousSchedulingGroup(SP_DEFAULT) 117{ 118 mStatus = set(streamType, sampleRate, format, channelMask, 119 frameCount, flags, cbf, user, notificationFrames, 120 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 121} 122 123// DEPRECATED 124AudioTrack::AudioTrack( 125 int streamType, 126 uint32_t sampleRate, 127 int format, 128 int channelMask, 129 int frameCount, 130 uint32_t flags, 131 callback_t cbf, 132 void* user, 133 int notificationFrames, 134 int sessionId) 135 : mStatus(NO_INIT), 136 mIsTimed(false), 137 mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(SP_DEFAULT) 138{ 139 mStatus = set((audio_stream_type_t)streamType, sampleRate, (audio_format_t)format, channelMask, 140 frameCount, (audio_output_flags_t)flags, cbf, user, notificationFrames, 141 0 /*sharedBuffer*/, false /*threadCanCallJava*/, sessionId); 142} 143 144AudioTrack::AudioTrack( 145 audio_stream_type_t streamType, 146 uint32_t sampleRate, 147 audio_format_t format, 148 int channelMask, 149 const sp<IMemory>& sharedBuffer, 150 audio_output_flags_t flags, 151 callback_t cbf, 152 void* user, 153 int notificationFrames, 154 int sessionId) 155 : mStatus(NO_INIT), 156 mIsTimed(false), 157 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 158 mPreviousSchedulingGroup(SP_DEFAULT) 159{ 160 mStatus = set(streamType, sampleRate, format, channelMask, 161 0 /*frameCount*/, flags, cbf, user, notificationFrames, 162 sharedBuffer, false /*threadCanCallJava*/, sessionId); 163} 164 165AudioTrack::~AudioTrack() 166{ 167 ALOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer()); 168 169 if (mStatus == NO_ERROR) { 170 // Make sure that callback function exits in the case where 171 // it is looping on buffer full condition in obtainBuffer(). 172 // Otherwise the callback thread will never exit. 173 stop(); 174 if (mAudioTrackThread != 0) { 175 mAudioTrackThread->requestExit(); // see comment in AudioTrack.h 176 mAudioTrackThread->requestExitAndWait(); 177 mAudioTrackThread.clear(); 178 } 179 mAudioTrack.clear(); 180 IPCThreadState::self()->flushCommands(); 181 AudioSystem::releaseAudioSessionId(mSessionId); 182 } 183} 184 185status_t AudioTrack::set( 186 audio_stream_type_t streamType, 187 uint32_t sampleRate, 188 audio_format_t format, 189 int channelMask, 190 int frameCount, 191 audio_output_flags_t flags, 192 callback_t cbf, 193 void* user, 194 int notificationFrames, 195 const sp<IMemory>& sharedBuffer, 196 bool threadCanCallJava, 197 int sessionId) 198{ 199 200 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 201 202 ALOGV("set() streamType %d frameCount %d flags %04x", streamType, frameCount, flags); 203 204 AutoMutex lock(mLock); 205 if (mAudioTrack != 0) { 206 ALOGE("Track already in use"); 207 return INVALID_OPERATION; 208 } 209 210 // handle default values first. 211 if (streamType == AUDIO_STREAM_DEFAULT) { 212 streamType = AUDIO_STREAM_MUSIC; 213 } 214 215 if (sampleRate == 0) { 216 int afSampleRate; 217 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 218 return NO_INIT; 219 } 220 sampleRate = afSampleRate; 221 } 222 223 // these below should probably come from the audioFlinger too... 224 if (format == AUDIO_FORMAT_DEFAULT) { 225 format = AUDIO_FORMAT_PCM_16_BIT; 226 } 227 if (channelMask == 0) { 228 channelMask = AUDIO_CHANNEL_OUT_STEREO; 229 } 230 231 // validate parameters 232 if (!audio_is_valid_format(format)) { 233 ALOGE("Invalid format"); 234 return BAD_VALUE; 235 } 236 237 // AudioFlinger does not currently support 8-bit data in shared memory 238 if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { 239 ALOGE("8-bit data in shared memory is not supported"); 240 return BAD_VALUE; 241 } 242 243 // force direct flag if format is not linear PCM 244 if (!audio_is_linear_pcm(format)) { 245 flags = (audio_output_flags_t) 246 // FIXME why can't we allow direct AND fast? 247 ((flags | AUDIO_OUTPUT_FLAG_DIRECT) & ~AUDIO_OUTPUT_FLAG_FAST); 248 } 249 // only allow deep buffering for music stream type 250 if (streamType != AUDIO_STREAM_MUSIC) { 251 flags = (audio_output_flags_t)(flags &~AUDIO_OUTPUT_FLAG_DEEP_BUFFER); 252 } 253 254 if (!audio_is_output_channel(channelMask)) { 255 ALOGE("Invalid channel mask"); 256 return BAD_VALUE; 257 } 258 uint32_t channelCount = popcount(channelMask); 259 260 audio_io_handle_t output = AudioSystem::getOutput( 261 streamType, 262 sampleRate, format, channelMask, 263 flags); 264 265 if (output == 0) { 266 ALOGE("Could not get audio output for stream type %d", streamType); 267 return BAD_VALUE; 268 } 269 270 mVolume[LEFT] = 1.0f; 271 mVolume[RIGHT] = 1.0f; 272 mSendLevel = 0.0f; 273 mFrameCount = frameCount; 274 mNotificationFramesReq = notificationFrames; 275 mSessionId = sessionId; 276 mAuxEffectId = 0; 277 mFlags = flags; 278 mCbf = cbf; 279 280 if (cbf != NULL) { 281 mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); 282 mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); 283 } 284 285 // create the IAudioTrack 286 status_t status = createTrack_l(streamType, 287 sampleRate, 288 format, 289 (uint32_t)channelMask, 290 frameCount, 291 flags, 292 sharedBuffer, 293 output); 294 295 if (status != NO_ERROR) { 296 if (mAudioTrackThread != 0) { 297 mAudioTrackThread->requestExit(); 298 mAudioTrackThread.clear(); 299 } 300 return status; 301 } 302 303 mStatus = NO_ERROR; 304 305 mStreamType = streamType; 306 mFormat = format; 307 mChannelMask = (uint32_t)channelMask; 308 mChannelCount = channelCount; 309 mSharedBuffer = sharedBuffer; 310 mMuted = false; 311 mActive = false; 312 mUserData = user; 313 mLoopCount = 0; 314 mMarkerPosition = 0; 315 mMarkerReached = false; 316 mNewPosition = 0; 317 mUpdatePeriod = 0; 318 mFlushed = false; 319 AudioSystem::acquireAudioSessionId(mSessionId); 320 mRestoreStatus = NO_ERROR; 321 return NO_ERROR; 322} 323 324status_t AudioTrack::initCheck() const 325{ 326 return mStatus; 327} 328 329// ------------------------------------------------------------------------- 330 331uint32_t AudioTrack::latency() const 332{ 333 return mLatency; 334} 335 336audio_stream_type_t AudioTrack::streamType() const 337{ 338 return mStreamType; 339} 340 341audio_format_t AudioTrack::format() const 342{ 343 return mFormat; 344} 345 346int AudioTrack::channelCount() const 347{ 348 return mChannelCount; 349} 350 351uint32_t AudioTrack::frameCount() const 352{ 353 return mCblk->frameCount; 354} 355 356size_t AudioTrack::frameSize() const 357{ 358 if (audio_is_linear_pcm(mFormat)) { 359 return channelCount()*audio_bytes_per_sample(mFormat); 360 } else { 361 return sizeof(uint8_t); 362 } 363} 364 365sp<IMemory>& AudioTrack::sharedBuffer() 366{ 367 return mSharedBuffer; 368} 369 370// ------------------------------------------------------------------------- 371 372void AudioTrack::start() 373{ 374 sp<AudioTrackThread> t = mAudioTrackThread; 375 376 ALOGV("start %p", this); 377 378 AutoMutex lock(mLock); 379 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 380 // while we are accessing the cblk 381 sp<IAudioTrack> audioTrack = mAudioTrack; 382 sp<IMemory> iMem = mCblkMemory; 383 audio_track_cblk_t* cblk = mCblk; 384 385 if (!mActive) { 386 mFlushed = false; 387 mActive = true; 388 mNewPosition = cblk->server + mUpdatePeriod; 389 cblk->lock.lock(); 390 cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 391 cblk->waitTimeMs = 0; 392 android_atomic_and(~CBLK_DISABLED_ON, &cblk->flags); 393 if (t != 0) { 394 t->resume(); 395 } else { 396 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 397 get_sched_policy(0, &mPreviousSchedulingGroup); 398 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 399 } 400 401 ALOGV("start %p before lock cblk %p", this, mCblk); 402 status_t status = NO_ERROR; 403 if (!(cblk->flags & CBLK_INVALID_MSK)) { 404 cblk->lock.unlock(); 405 ALOGV("mAudioTrack->start()"); 406 status = mAudioTrack->start(); 407 cblk->lock.lock(); 408 if (status == DEAD_OBJECT) { 409 android_atomic_or(CBLK_INVALID_ON, &cblk->flags); 410 } 411 } 412 if (cblk->flags & CBLK_INVALID_MSK) { 413 status = restoreTrack_l(cblk, true); 414 } 415 cblk->lock.unlock(); 416 if (status != NO_ERROR) { 417 ALOGV("start() failed"); 418 mActive = false; 419 if (t != 0) { 420 t->pause(); 421 } else { 422 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 423 set_sched_policy(0, mPreviousSchedulingGroup); 424 } 425 } 426 } 427 428} 429 430void AudioTrack::stop() 431{ 432 sp<AudioTrackThread> t = mAudioTrackThread; 433 434 ALOGV("stop %p", this); 435 436 AutoMutex lock(mLock); 437 if (mActive) { 438 mActive = false; 439 mCblk->cv.signal(); 440 mAudioTrack->stop(); 441 // Cancel loops (If we are in the middle of a loop, playback 442 // would not stop until loopCount reaches 0). 443 setLoop_l(0, 0, 0); 444 // the playback head position will reset to 0, so if a marker is set, we need 445 // to activate it again 446 mMarkerReached = false; 447 // Force flush if a shared buffer is used otherwise audioflinger 448 // will not stop before end of buffer is reached. 449 if (mSharedBuffer != 0) { 450 flush_l(); 451 } 452 if (t != 0) { 453 t->pause(); 454 } else { 455 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 456 set_sched_policy(0, mPreviousSchedulingGroup); 457 } 458 } 459 460} 461 462bool AudioTrack::stopped() const 463{ 464 AutoMutex lock(mLock); 465 return stopped_l(); 466} 467 468void AudioTrack::flush() 469{ 470 AutoMutex lock(mLock); 471 flush_l(); 472} 473 474// must be called with mLock held 475void AudioTrack::flush_l() 476{ 477 ALOGV("flush"); 478 479 // clear playback marker and periodic update counter 480 mMarkerPosition = 0; 481 mMarkerReached = false; 482 mUpdatePeriod = 0; 483 484 if (!mActive) { 485 mFlushed = true; 486 mAudioTrack->flush(); 487 // Release AudioTrack callback thread in case it was waiting for new buffers 488 // in AudioTrack::obtainBuffer() 489 mCblk->cv.signal(); 490 } 491} 492 493void AudioTrack::pause() 494{ 495 ALOGV("pause"); 496 AutoMutex lock(mLock); 497 if (mActive) { 498 mActive = false; 499 mCblk->cv.signal(); 500 mAudioTrack->pause(); 501 } 502} 503 504void AudioTrack::mute(bool e) 505{ 506 mAudioTrack->mute(e); 507 mMuted = e; 508} 509 510bool AudioTrack::muted() const 511{ 512 return mMuted; 513} 514 515status_t AudioTrack::setVolume(float left, float right) 516{ 517 if (left < 0.0f || left > 1.0f || right < 0.0f || right > 1.0f) { 518 return BAD_VALUE; 519 } 520 521 AutoMutex lock(mLock); 522 mVolume[LEFT] = left; 523 mVolume[RIGHT] = right; 524 525 mCblk->setVolumeLR((uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000)); 526 527 return NO_ERROR; 528} 529 530void AudioTrack::getVolume(float* left, float* right) const 531{ 532 if (left != NULL) { 533 *left = mVolume[LEFT]; 534 } 535 if (right != NULL) { 536 *right = mVolume[RIGHT]; 537 } 538} 539 540status_t AudioTrack::setAuxEffectSendLevel(float level) 541{ 542 ALOGV("setAuxEffectSendLevel(%f)", level); 543 if (level < 0.0f || level > 1.0f) { 544 return BAD_VALUE; 545 } 546 AutoMutex lock(mLock); 547 548 mSendLevel = level; 549 550 mCblk->setSendLevel(level); 551 552 return NO_ERROR; 553} 554 555void AudioTrack::getAuxEffectSendLevel(float* level) const 556{ 557 if (level != NULL) { 558 *level = mSendLevel; 559 } 560} 561 562status_t AudioTrack::setSampleRate(int rate) 563{ 564 int afSamplingRate; 565 566 if (mIsTimed) { 567 return INVALID_OPERATION; 568 } 569 570 if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) { 571 return NO_INIT; 572 } 573 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 574 if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE; 575 576 AutoMutex lock(mLock); 577 mCblk->sampleRate = rate; 578 return NO_ERROR; 579} 580 581uint32_t AudioTrack::getSampleRate() const 582{ 583 if (mIsTimed) { 584 return INVALID_OPERATION; 585 } 586 587 AutoMutex lock(mLock); 588 return mCblk->sampleRate; 589} 590 591status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount) 592{ 593 AutoMutex lock(mLock); 594 return setLoop_l(loopStart, loopEnd, loopCount); 595} 596 597// must be called with mLock held 598status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) 599{ 600 audio_track_cblk_t* cblk = mCblk; 601 602 Mutex::Autolock _l(cblk->lock); 603 604 if (loopCount == 0) { 605 cblk->loopStart = UINT_MAX; 606 cblk->loopEnd = UINT_MAX; 607 cblk->loopCount = 0; 608 mLoopCount = 0; 609 return NO_ERROR; 610 } 611 612 if (mIsTimed) { 613 return INVALID_OPERATION; 614 } 615 616 if (loopStart >= loopEnd || 617 loopEnd - loopStart > cblk->frameCount || 618 cblk->server > loopStart) { 619 ALOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user); 620 return BAD_VALUE; 621 } 622 623 if ((mSharedBuffer != 0) && (loopEnd > cblk->frameCount)) { 624 ALOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d", 625 loopStart, loopEnd, cblk->frameCount); 626 return BAD_VALUE; 627 } 628 629 cblk->loopStart = loopStart; 630 cblk->loopEnd = loopEnd; 631 cblk->loopCount = loopCount; 632 mLoopCount = loopCount; 633 634 return NO_ERROR; 635} 636 637status_t AudioTrack::setMarkerPosition(uint32_t marker) 638{ 639 if (mCbf == NULL) return INVALID_OPERATION; 640 641 mMarkerPosition = marker; 642 mMarkerReached = false; 643 644 return NO_ERROR; 645} 646 647status_t AudioTrack::getMarkerPosition(uint32_t *marker) const 648{ 649 if (marker == NULL) return BAD_VALUE; 650 651 *marker = mMarkerPosition; 652 653 return NO_ERROR; 654} 655 656status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) 657{ 658 if (mCbf == NULL) return INVALID_OPERATION; 659 660 uint32_t curPosition; 661 getPosition(&curPosition); 662 mNewPosition = curPosition + updatePeriod; 663 mUpdatePeriod = updatePeriod; 664 665 return NO_ERROR; 666} 667 668status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod) const 669{ 670 if (updatePeriod == NULL) return BAD_VALUE; 671 672 *updatePeriod = mUpdatePeriod; 673 674 return NO_ERROR; 675} 676 677status_t AudioTrack::setPosition(uint32_t position) 678{ 679 if (mIsTimed) return INVALID_OPERATION; 680 681 AutoMutex lock(mLock); 682 683 if (!stopped_l()) return INVALID_OPERATION; 684 685 Mutex::Autolock _l(mCblk->lock); 686 687 if (position > mCblk->user) return BAD_VALUE; 688 689 mCblk->server = position; 690 android_atomic_or(CBLK_FORCEREADY_ON, &mCblk->flags); 691 692 return NO_ERROR; 693} 694 695status_t AudioTrack::getPosition(uint32_t *position) 696{ 697 if (position == NULL) return BAD_VALUE; 698 AutoMutex lock(mLock); 699 *position = mFlushed ? 0 : mCblk->server; 700 701 return NO_ERROR; 702} 703 704status_t AudioTrack::reload() 705{ 706 AutoMutex lock(mLock); 707 708 if (!stopped_l()) return INVALID_OPERATION; 709 710 flush_l(); 711 712 mCblk->stepUser(mCblk->frameCount); 713 714 return NO_ERROR; 715} 716 717audio_io_handle_t AudioTrack::getOutput() 718{ 719 AutoMutex lock(mLock); 720 return getOutput_l(); 721} 722 723// must be called with mLock held 724audio_io_handle_t AudioTrack::getOutput_l() 725{ 726 return AudioSystem::getOutput(mStreamType, 727 mCblk->sampleRate, mFormat, mChannelMask, mFlags); 728} 729 730int AudioTrack::getSessionId() const 731{ 732 return mSessionId; 733} 734 735status_t AudioTrack::attachAuxEffect(int effectId) 736{ 737 ALOGV("attachAuxEffect(%d)", effectId); 738 status_t status = mAudioTrack->attachAuxEffect(effectId); 739 if (status == NO_ERROR) { 740 mAuxEffectId = effectId; 741 } 742 return status; 743} 744 745// ------------------------------------------------------------------------- 746 747// must be called with mLock held 748status_t AudioTrack::createTrack_l( 749 audio_stream_type_t streamType, 750 uint32_t sampleRate, 751 audio_format_t format, 752 uint32_t channelMask, 753 int frameCount, 754 audio_output_flags_t flags, 755 const sp<IMemory>& sharedBuffer, 756 audio_io_handle_t output) 757{ 758 status_t status; 759 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 760 if (audioFlinger == 0) { 761 ALOGE("Could not get audioflinger"); 762 return NO_INIT; 763 } 764 765 uint32_t afLatency; 766 if (AudioSystem::getLatency(output, streamType, &afLatency) != NO_ERROR) { 767 return NO_INIT; 768 } 769 770 // Client decides whether the track is TIMED (see below), but can only express a preference 771 // for FAST. Server will perform additional tests. 772 if ((flags & AUDIO_OUTPUT_FLAG_FAST) && !( 773 // either of these use cases: 774 // use case 1: shared buffer 775 (sharedBuffer != 0) || 776 // use case 2: callback handler 777 (mCbf != NULL))) { 778 ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); 779 // once denied, do not request again if IAudioTrack is re-created 780 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 781 mFlags = flags; 782 } 783 ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); 784 785 mNotificationFramesAct = mNotificationFramesReq; 786 787 if (!audio_is_linear_pcm(format)) { 788 789 if (sharedBuffer != 0) { 790 // Same comment as below about ignoring frameCount parameter for set() 791 frameCount = sharedBuffer->size(); 792 } else if (frameCount == 0) { 793 int afFrameCount; 794 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 795 return NO_INIT; 796 } 797 frameCount = afFrameCount; 798 } 799 800 } else if (sharedBuffer != 0) { 801 802 // Ensure that buffer alignment matches channelCount 803 int channelCount = popcount(channelMask); 804 // 8-bit data in shared memory is not currently supported by AudioFlinger 805 size_t alignment = /* format == AUDIO_FORMAT_PCM_8_BIT ? 1 : */ 2; 806 if (channelCount > 1) { 807 // More than 2 channels does not require stronger alignment than stereo 808 alignment <<= 1; 809 } 810 if (((uint32_t)sharedBuffer->pointer() & (alignment - 1)) != 0) { 811 ALOGE("Invalid buffer alignment: address %p, channelCount %d", 812 sharedBuffer->pointer(), channelCount); 813 return BAD_VALUE; 814 } 815 816 // When initializing a shared buffer AudioTrack via constructors, 817 // there's no frameCount parameter. 818 // But when initializing a shared buffer AudioTrack via set(), 819 // there _is_ a frameCount parameter. We silently ignore it. 820 frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t); 821 822 } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { 823 824 // FIXME move these calculations and associated checks to server 825 int afSampleRate; 826 if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { 827 return NO_INIT; 828 } 829 int afFrameCount; 830 if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { 831 return NO_INIT; 832 } 833 834 // Ensure that buffer depth covers at least audio hardware latency 835 uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); 836 if (minBufCount < 2) minBufCount = 2; 837 838 int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; 839 ALOGV("minFrameCount: %d, afFrameCount=%d, minBufCount=%d, sampleRate=%d, afSampleRate=%d" 840 ", afLatency=%d", 841 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); 842 843 if (frameCount == 0) { 844 frameCount = minFrameCount; 845 } 846 if (mNotificationFramesAct == 0) { 847 mNotificationFramesAct = frameCount/2; 848 } 849 // Make sure that application is notified with sufficient margin 850 // before underrun 851 if (mNotificationFramesAct > (uint32_t)frameCount/2) { 852 mNotificationFramesAct = frameCount/2; 853 } 854 if (frameCount < minFrameCount) { 855 // not ALOGW because it happens all the time when playing key clicks over A2DP 856 ALOGV("Minimum buffer size corrected from %d to %d", 857 frameCount, minFrameCount); 858 frameCount = minFrameCount; 859 } 860 861 } else { 862 // For fast tracks, the frame count calculations and checks are done by server 863 } 864 865 IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; 866 if (mIsTimed) { 867 trackFlags |= IAudioFlinger::TRACK_TIMED; 868 } 869 870 pid_t tid = -1; 871 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 872 trackFlags |= IAudioFlinger::TRACK_FAST; 873 if (mAudioTrackThread != 0) { 874 tid = mAudioTrackThread->getTid(); 875 } 876 } 877 878 sp<IAudioTrack> track = audioFlinger->createTrack(getpid(), 879 streamType, 880 sampleRate, 881 format, 882 channelMask, 883 frameCount, 884 trackFlags, 885 sharedBuffer, 886 output, 887 tid, 888 &mSessionId, 889 &status); 890 891 if (track == 0) { 892 ALOGE("AudioFlinger could not create track, status: %d", status); 893 return status; 894 } 895 sp<IMemory> cblk = track->getCblk(); 896 if (cblk == 0) { 897 ALOGE("Could not get control block"); 898 return NO_INIT; 899 } 900 mAudioTrack = track; 901 mCblkMemory = cblk; 902 mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer()); 903 // old has the previous value of mCblk->flags before the "or" operation 904 int32_t old = android_atomic_or(CBLK_DIRECTION_OUT, &mCblk->flags); 905 if (flags & AUDIO_OUTPUT_FLAG_FAST) { 906 if (old & CBLK_FAST) { 907 ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %u", mCblk->frameCount); 908 } else { 909 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %u", mCblk->frameCount); 910 // once denied, do not request again if IAudioTrack is re-created 911 flags = (audio_output_flags_t) (flags & ~AUDIO_OUTPUT_FLAG_FAST); 912 mFlags = flags; 913 } 914 if (sharedBuffer == 0) { 915 mNotificationFramesAct = mCblk->frameCount/2; 916 } 917 } 918 if (sharedBuffer == 0) { 919 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 920 } else { 921 mCblk->buffers = sharedBuffer->pointer(); 922 // Force buffer full condition as data is already present in shared memory 923 mCblk->stepUser(mCblk->frameCount); 924 } 925 926 mCblk->setVolumeLR((uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | uint16_t(mVolume[LEFT] * 0x1000)); 927 mCblk->setSendLevel(mSendLevel); 928 mAudioTrack->attachAuxEffect(mAuxEffectId); 929 mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS; 930 mCblk->waitTimeMs = 0; 931 mRemainingFrames = mNotificationFramesAct; 932 // FIXME don't believe this lie 933 mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate; 934 // If IAudioTrack is re-created, don't let the requested frameCount 935 // decrease. This can confuse clients that cache frameCount(). 936 if (mCblk->frameCount > mFrameCount) { 937 mFrameCount = mCblk->frameCount; 938 } 939 return NO_ERROR; 940} 941 942status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) 943{ 944 AutoMutex lock(mLock); 945 bool active; 946 status_t result = NO_ERROR; 947 audio_track_cblk_t* cblk = mCblk; 948 uint32_t framesReq = audioBuffer->frameCount; 949 uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS; 950 951 audioBuffer->frameCount = 0; 952 audioBuffer->size = 0; 953 954 uint32_t framesAvail = cblk->framesAvailable(); 955 956 cblk->lock.lock(); 957 if (cblk->flags & CBLK_INVALID_MSK) { 958 goto create_new_track; 959 } 960 cblk->lock.unlock(); 961 962 if (framesAvail == 0) { 963 cblk->lock.lock(); 964 goto start_loop_here; 965 while (framesAvail == 0) { 966 active = mActive; 967 if (CC_UNLIKELY(!active)) { 968 ALOGV("Not active and NO_MORE_BUFFERS"); 969 cblk->lock.unlock(); 970 return NO_MORE_BUFFERS; 971 } 972 if (CC_UNLIKELY(!waitCount)) { 973 cblk->lock.unlock(); 974 return WOULD_BLOCK; 975 } 976 if (!(cblk->flags & CBLK_INVALID_MSK)) { 977 mLock.unlock(); 978 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 979 cblk->lock.unlock(); 980 mLock.lock(); 981 if (!mActive) { 982 return status_t(STOPPED); 983 } 984 cblk->lock.lock(); 985 } 986 987 if (cblk->flags & CBLK_INVALID_MSK) { 988 goto create_new_track; 989 } 990 if (CC_UNLIKELY(result != NO_ERROR)) { 991 cblk->waitTimeMs += waitTimeMs; 992 if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) { 993 // timing out when a loop has been set and we have already written upto loop end 994 // is a normal condition: no need to wake AudioFlinger up. 995 if (cblk->user < cblk->loopEnd) { 996 ALOGW( "obtainBuffer timed out (is the CPU pegged?) %p name=%#x" 997 "user=%08x, server=%08x", this, cblk->mName, cblk->user, cblk->server); 998 //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140) 999 cblk->lock.unlock(); 1000 result = mAudioTrack->start(); 1001 cblk->lock.lock(); 1002 if (result == DEAD_OBJECT) { 1003 android_atomic_or(CBLK_INVALID_ON, &cblk->flags); 1004create_new_track: 1005 result = restoreTrack_l(cblk, false); 1006 } 1007 if (result != NO_ERROR) { 1008 ALOGW("obtainBuffer create Track error %d", result); 1009 cblk->lock.unlock(); 1010 return result; 1011 } 1012 } 1013 cblk->waitTimeMs = 0; 1014 } 1015 1016 if (--waitCount == 0) { 1017 cblk->lock.unlock(); 1018 return TIMED_OUT; 1019 } 1020 } 1021 // read the server count again 1022 start_loop_here: 1023 framesAvail = cblk->framesAvailable_l(); 1024 } 1025 cblk->lock.unlock(); 1026 } 1027 1028 cblk->waitTimeMs = 0; 1029 1030 if (framesReq > framesAvail) { 1031 framesReq = framesAvail; 1032 } 1033 1034 uint32_t u = cblk->user; 1035 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 1036 1037 if (framesReq > bufferEnd - u) { 1038 framesReq = bufferEnd - u; 1039 } 1040 1041 audioBuffer->flags = mMuted ? Buffer::MUTE : 0; 1042 audioBuffer->channelCount = mChannelCount; 1043 audioBuffer->frameCount = framesReq; 1044 audioBuffer->size = framesReq * cblk->frameSize; 1045 if (audio_is_linear_pcm(mFormat)) { 1046 audioBuffer->format = AUDIO_FORMAT_PCM_16_BIT; 1047 } else { 1048 audioBuffer->format = mFormat; 1049 } 1050 audioBuffer->raw = (int8_t *)cblk->buffer(u); 1051 active = mActive; 1052 return active ? status_t(NO_ERROR) : status_t(STOPPED); 1053} 1054 1055void AudioTrack::releaseBuffer(Buffer* audioBuffer) 1056{ 1057 AutoMutex lock(mLock); 1058 mCblk->stepUser(audioBuffer->frameCount); 1059 if (audioBuffer->frameCount > 0) { 1060 // restart track if it was disabled by audioflinger due to previous underrun 1061 if (mActive && (mCblk->flags & CBLK_DISABLED_MSK)) { 1062 android_atomic_and(~CBLK_DISABLED_ON, &mCblk->flags); 1063 ALOGW("releaseBuffer() track %p name=%#x disabled, restarting", this, mCblk->mName); 1064 mAudioTrack->start(); 1065 } 1066 } 1067} 1068 1069// ------------------------------------------------------------------------- 1070 1071ssize_t AudioTrack::write(const void* buffer, size_t userSize) 1072{ 1073 1074 if (mSharedBuffer != 0) return INVALID_OPERATION; 1075 if (mIsTimed) return INVALID_OPERATION; 1076 1077 if (ssize_t(userSize) < 0) { 1078 // Sanity-check: user is most-likely passing an error code, and it would 1079 // make the return value ambiguous (actualSize vs error). 1080 ALOGE("AudioTrack::write(buffer=%p, size=%u (%d)", 1081 buffer, userSize, userSize); 1082 return BAD_VALUE; 1083 } 1084 1085 ALOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive); 1086 1087 if (userSize == 0) { 1088 return 0; 1089 } 1090 1091 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1092 // while we are accessing the cblk 1093 mLock.lock(); 1094 sp<IAudioTrack> audioTrack = mAudioTrack; 1095 sp<IMemory> iMem = mCblkMemory; 1096 mLock.unlock(); 1097 1098 ssize_t written = 0; 1099 const int8_t *src = (const int8_t *)buffer; 1100 Buffer audioBuffer; 1101 size_t frameSz = frameSize(); 1102 1103 do { 1104 audioBuffer.frameCount = userSize/frameSz; 1105 1106 status_t err = obtainBuffer(&audioBuffer, -1); 1107 if (err < 0) { 1108 // out of buffers, return #bytes written 1109 if (err == status_t(NO_MORE_BUFFERS)) 1110 break; 1111 return ssize_t(err); 1112 } 1113 1114 size_t toWrite; 1115 1116 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1117 // Divide capacity by 2 to take expansion into account 1118 toWrite = audioBuffer.size>>1; 1119 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) src, toWrite); 1120 } else { 1121 toWrite = audioBuffer.size; 1122 memcpy(audioBuffer.i8, src, toWrite); 1123 src += toWrite; 1124 } 1125 userSize -= toWrite; 1126 written += toWrite; 1127 1128 releaseBuffer(&audioBuffer); 1129 } while (userSize >= frameSz); 1130 1131 return written; 1132} 1133 1134// ------------------------------------------------------------------------- 1135 1136TimedAudioTrack::TimedAudioTrack() { 1137 mIsTimed = true; 1138} 1139 1140status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer) 1141{ 1142 status_t result = UNKNOWN_ERROR; 1143 1144 // If the track is not invalid already, try to allocate a buffer. alloc 1145 // fails indicating that the server is dead, flag the track as invalid so 1146 // we can attempt to restore in in just a bit. 1147 if (!(mCblk->flags & CBLK_INVALID_MSK)) { 1148 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1149 if (result == DEAD_OBJECT) { 1150 android_atomic_or(CBLK_INVALID_ON, &mCblk->flags); 1151 } 1152 } 1153 1154 // If the track is invalid at this point, attempt to restore it. and try the 1155 // allocation one more time. 1156 if (mCblk->flags & CBLK_INVALID_MSK) { 1157 mCblk->lock.lock(); 1158 result = restoreTrack_l(mCblk, false); 1159 mCblk->lock.unlock(); 1160 1161 if (result == OK) 1162 result = mAudioTrack->allocateTimedBuffer(size, buffer); 1163 } 1164 1165 return result; 1166} 1167 1168status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer, 1169 int64_t pts) 1170{ 1171 status_t status = mAudioTrack->queueTimedBuffer(buffer, pts); 1172 { 1173 AutoMutex lock(mLock); 1174 // restart track if it was disabled by audioflinger due to previous underrun 1175 if (buffer->size() != 0 && status == NO_ERROR && 1176 mActive && (mCblk->flags & CBLK_DISABLED_MSK)) { 1177 android_atomic_and(~CBLK_DISABLED_ON, &mCblk->flags); 1178 ALOGW("queueTimedBuffer() track %p disabled, restarting", this); 1179 mAudioTrack->start(); 1180 } 1181 } 1182 return status; 1183} 1184 1185status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform, 1186 TargetTimeline target) 1187{ 1188 return mAudioTrack->setMediaTimeTransform(xform, target); 1189} 1190 1191// ------------------------------------------------------------------------- 1192 1193bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread) 1194{ 1195 Buffer audioBuffer; 1196 uint32_t frames; 1197 size_t writtenSize; 1198 1199 mLock.lock(); 1200 // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed 1201 // while we are accessing the cblk 1202 sp<IAudioTrack> audioTrack = mAudioTrack; 1203 sp<IMemory> iMem = mCblkMemory; 1204 audio_track_cblk_t* cblk = mCblk; 1205 bool active = mActive; 1206 mLock.unlock(); 1207 1208 // Manage underrun callback 1209 if (active && (cblk->framesAvailable() == cblk->frameCount)) { 1210 ALOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags); 1211 if (!(android_atomic_or(CBLK_UNDERRUN_ON, &cblk->flags) & CBLK_UNDERRUN_MSK)) { 1212 mCbf(EVENT_UNDERRUN, mUserData, 0); 1213 if (cblk->server == cblk->frameCount) { 1214 mCbf(EVENT_BUFFER_END, mUserData, 0); 1215 } 1216 if (mSharedBuffer != 0) return false; 1217 } 1218 } 1219 1220 // Manage loop end callback 1221 while (mLoopCount > cblk->loopCount) { 1222 int loopCount = -1; 1223 mLoopCount--; 1224 if (mLoopCount >= 0) loopCount = mLoopCount; 1225 1226 mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount); 1227 } 1228 1229 // Manage marker callback 1230 if (!mMarkerReached && (mMarkerPosition > 0)) { 1231 if (cblk->server >= mMarkerPosition) { 1232 mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition); 1233 mMarkerReached = true; 1234 } 1235 } 1236 1237 // Manage new position callback 1238 if (mUpdatePeriod > 0) { 1239 while (cblk->server >= mNewPosition) { 1240 mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition); 1241 mNewPosition += mUpdatePeriod; 1242 } 1243 } 1244 1245 // If Shared buffer is used, no data is requested from client. 1246 if (mSharedBuffer != 0) { 1247 frames = 0; 1248 } else { 1249 frames = mRemainingFrames; 1250 } 1251 1252 // See description of waitCount parameter at declaration of obtainBuffer(). 1253 // The logic below prevents us from being stuck below at obtainBuffer() 1254 // not being able to handle timed events (position, markers, loops). 1255 int32_t waitCount = -1; 1256 if (mUpdatePeriod || (!mMarkerReached && mMarkerPosition) || mLoopCount) { 1257 waitCount = 1; 1258 } 1259 1260 do { 1261 1262 audioBuffer.frameCount = frames; 1263 1264 status_t err = obtainBuffer(&audioBuffer, waitCount); 1265 if (err < NO_ERROR) { 1266 if (err != TIMED_OUT) { 1267 ALOGE_IF(err != status_t(NO_MORE_BUFFERS), "Error obtaining an audio buffer, giving up."); 1268 return false; 1269 } 1270 break; 1271 } 1272 if (err == status_t(STOPPED)) return false; 1273 1274 // Divide buffer size by 2 to take into account the expansion 1275 // due to 8 to 16 bit conversion: the callback must fill only half 1276 // of the destination buffer 1277 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1278 audioBuffer.size >>= 1; 1279 } 1280 1281 size_t reqSize = audioBuffer.size; 1282 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1283 writtenSize = audioBuffer.size; 1284 1285 // Sanity check on returned size 1286 if (ssize_t(writtenSize) <= 0) { 1287 // The callback is done filling buffers 1288 // Keep this thread going to handle timed events and 1289 // still try to get more data in intervals of WAIT_PERIOD_MS 1290 // but don't just loop and block the CPU, so wait 1291 usleep(WAIT_PERIOD_MS*1000); 1292 break; 1293 } 1294 1295 if (writtenSize > reqSize) writtenSize = reqSize; 1296 1297 if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { 1298 // 8 to 16 bit conversion, note that source and destination are the same address 1299 memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); 1300 writtenSize <<= 1; 1301 } 1302 1303 audioBuffer.size = writtenSize; 1304 // NOTE: mCblk->frameSize is not equal to AudioTrack::frameSize() for 1305 // 8 bit PCM data: in this case, mCblk->frameSize is based on a sample size of 1306 // 16 bit. 1307 audioBuffer.frameCount = writtenSize/mCblk->frameSize; 1308 1309 frames -= audioBuffer.frameCount; 1310 1311 releaseBuffer(&audioBuffer); 1312 } 1313 while (frames); 1314 1315 if (frames == 0) { 1316 mRemainingFrames = mNotificationFramesAct; 1317 } else { 1318 mRemainingFrames = frames; 1319 } 1320 return true; 1321} 1322 1323// must be called with mLock and cblk.lock held. Callers must also hold strong references on 1324// the IAudioTrack and IMemory in case they are recreated here. 1325// If the IAudioTrack is successfully restored, the cblk pointer is updated 1326status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart) 1327{ 1328 status_t result; 1329 1330 if (!(android_atomic_or(CBLK_RESTORING_ON, &cblk->flags) & CBLK_RESTORING_MSK)) { 1331 ALOGW("dead IAudioTrack, creating a new one from %s TID %d", 1332 fromStart ? "start()" : "obtainBuffer()", gettid()); 1333 1334 // signal old cblk condition so that other threads waiting for available buffers stop 1335 // waiting now 1336 cblk->cv.broadcast(); 1337 cblk->lock.unlock(); 1338 1339 // refresh the audio configuration cache in this process to make sure we get new 1340 // output parameters in getOutput_l() and createTrack_l() 1341 AudioSystem::clearAudioConfigCache(); 1342 1343 // if the new IAudioTrack is created, createTrack_l() will modify the 1344 // following member variables: mAudioTrack, mCblkMemory and mCblk. 1345 // It will also delete the strong references on previous IAudioTrack and IMemory 1346 result = createTrack_l(mStreamType, 1347 cblk->sampleRate, 1348 mFormat, 1349 mChannelMask, 1350 mFrameCount, 1351 mFlags, 1352 mSharedBuffer, 1353 getOutput_l()); 1354 1355 if (result == NO_ERROR) { 1356 uint32_t user = cblk->user; 1357 uint32_t server = cblk->server; 1358 // restore write index and set other indexes to reflect empty buffer status 1359 mCblk->user = user; 1360 mCblk->server = user; 1361 mCblk->userBase = user; 1362 mCblk->serverBase = user; 1363 // restore loop: this is not guaranteed to succeed if new frame count is not 1364 // compatible with loop length 1365 setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount); 1366 if (!fromStart) { 1367 mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1368 // Make sure that a client relying on callback events indicating underrun or 1369 // the actual amount of audio frames played (e.g SoundPool) receives them. 1370 if (mSharedBuffer == 0) { 1371 uint32_t frames = 0; 1372 if (user > server) { 1373 frames = ((user - server) > mCblk->frameCount) ? 1374 mCblk->frameCount : (user - server); 1375 memset(mCblk->buffers, 0, frames * mCblk->frameSize); 1376 } 1377 // restart playback even if buffer is not completely filled. 1378 android_atomic_or(CBLK_FORCEREADY_ON, &mCblk->flags); 1379 // stepUser() clears CBLK_UNDERRUN_ON flag enabling underrun callbacks to 1380 // the client 1381 mCblk->stepUser(frames); 1382 } 1383 } 1384 if (mSharedBuffer != 0) { 1385 mCblk->stepUser(mCblk->frameCount); 1386 } 1387 if (mActive) { 1388 result = mAudioTrack->start(); 1389 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() start() failed status %d", result); 1390 } 1391 if (fromStart && result == NO_ERROR) { 1392 mNewPosition = mCblk->server + mUpdatePeriod; 1393 } 1394 } 1395 if (result != NO_ERROR) { 1396 android_atomic_and(~CBLK_RESTORING_ON, &cblk->flags); 1397 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() failed status %d", result); 1398 } 1399 mRestoreStatus = result; 1400 // signal old cblk condition for other threads waiting for restore completion 1401 android_atomic_or(CBLK_RESTORED_ON, &cblk->flags); 1402 cblk->cv.broadcast(); 1403 } else { 1404 if (!(cblk->flags & CBLK_RESTORED_MSK)) { 1405 ALOGW("dead IAudioTrack, waiting for a new one TID %d", gettid()); 1406 mLock.unlock(); 1407 result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS)); 1408 if (result == NO_ERROR) { 1409 result = mRestoreStatus; 1410 } 1411 cblk->lock.unlock(); 1412 mLock.lock(); 1413 } else { 1414 ALOGW("dead IAudioTrack, already restored TID %d", gettid()); 1415 result = mRestoreStatus; 1416 cblk->lock.unlock(); 1417 } 1418 } 1419 ALOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x", 1420 result, mActive, mCblk, cblk, mCblk->flags, cblk->flags); 1421 1422 if (result == NO_ERROR) { 1423 // from now on we switch to the newly created cblk 1424 cblk = mCblk; 1425 } 1426 cblk->lock.lock(); 1427 1428 ALOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d TID %d", result, gettid()); 1429 1430 return result; 1431} 1432 1433status_t AudioTrack::dump(int fd, const Vector<String16>& args) const 1434{ 1435 1436 const size_t SIZE = 256; 1437 char buffer[SIZE]; 1438 String8 result; 1439 1440 result.append(" AudioTrack::dump\n"); 1441 snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]); 1442 result.append(buffer); 1443 snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mCblk->frameCount); 1444 result.append(buffer); 1445 snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d)\n", (mCblk == 0) ? 0 : mCblk->sampleRate, mStatus, mMuted); 1446 result.append(buffer); 1447 snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency); 1448 result.append(buffer); 1449 ::write(fd, result.string(), result.size()); 1450 return NO_ERROR; 1451} 1452 1453// ========================================================================= 1454 1455AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava) 1456 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true) 1457{ 1458} 1459 1460AudioTrack::AudioTrackThread::~AudioTrackThread() 1461{ 1462} 1463 1464bool AudioTrack::AudioTrackThread::threadLoop() 1465{ 1466 { 1467 AutoMutex _l(mMyLock); 1468 if (mPaused) { 1469 mMyCond.wait(mMyLock); 1470 // caller will check for exitPending() 1471 return true; 1472 } 1473 } 1474 if (!mReceiver.processAudioBuffer(this)) { 1475 pause(); 1476 } 1477 return true; 1478} 1479 1480void AudioTrack::AudioTrackThread::requestExit() 1481{ 1482 // must be in this order to avoid a race condition 1483 Thread::requestExit(); 1484 resume(); 1485} 1486 1487void AudioTrack::AudioTrackThread::pause() 1488{ 1489 AutoMutex _l(mMyLock); 1490 mPaused = true; 1491} 1492 1493void AudioTrack::AudioTrackThread::resume() 1494{ 1495 AutoMutex _l(mMyLock); 1496 if (mPaused) { 1497 mPaused = false; 1498 mMyCond.signal(); 1499 } 1500} 1501 1502// ========================================================================= 1503 1504 1505audio_track_cblk_t::audio_track_cblk_t() 1506 : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0), 1507 userBase(0), serverBase(0), buffers(NULL), frameCount(0), 1508 loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), mVolumeLR(0x10001000), 1509 mSendLevel(0), flags(0) 1510{ 1511} 1512 1513uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount) 1514{ 1515 ALOGV("stepuser %08x %08x %d", user, server, frameCount); 1516 1517 uint32_t u = user; 1518 u += frameCount; 1519 // Ensure that user is never ahead of server for AudioRecord 1520 if (flags & CBLK_DIRECTION_MSK) { 1521 // If stepServer() has been called once, switch to normal obtainBuffer() timeout period 1522 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) { 1523 bufferTimeoutMs = MAX_RUN_TIMEOUT_MS; 1524 } 1525 } else if (u > server) { 1526 ALOGW("stepUser occurred after track reset"); 1527 u = server; 1528 } 1529 1530 uint32_t fc = this->frameCount; 1531 if (u >= fc) { 1532 // common case, user didn't just wrap 1533 if (u - fc >= userBase ) { 1534 userBase += fc; 1535 } 1536 } else if (u >= userBase + fc) { 1537 // user just wrapped 1538 userBase += fc; 1539 } 1540 1541 user = u; 1542 1543 // Clear flow control error condition as new data has been written/read to/from buffer. 1544 if (flags & CBLK_UNDERRUN_MSK) { 1545 android_atomic_and(~CBLK_UNDERRUN_MSK, &flags); 1546 } 1547 1548 return u; 1549} 1550 1551bool audio_track_cblk_t::stepServer(uint32_t frameCount) 1552{ 1553 ALOGV("stepserver %08x %08x %d", user, server, frameCount); 1554 1555 if (!tryLock()) { 1556 ALOGW("stepServer() could not lock cblk"); 1557 return false; 1558 } 1559 1560 uint32_t s = server; 1561 bool flushed = (s == user); 1562 1563 s += frameCount; 1564 if (flags & CBLK_DIRECTION_MSK) { 1565 // Mark that we have read the first buffer so that next time stepUser() is called 1566 // we switch to normal obtainBuffer() timeout period 1567 if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) { 1568 bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1; 1569 } 1570 // It is possible that we receive a flush() 1571 // while the mixer is processing a block: in this case, 1572 // stepServer() is called After the flush() has reset u & s and 1573 // we have s > u 1574 if (flushed) { 1575 ALOGW("stepServer occurred after track reset"); 1576 s = user; 1577 } 1578 } 1579 1580 if (s >= loopEnd) { 1581 ALOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd); 1582 s = loopStart; 1583 if (--loopCount == 0) { 1584 loopEnd = UINT_MAX; 1585 loopStart = UINT_MAX; 1586 } 1587 } 1588 1589 uint32_t fc = this->frameCount; 1590 if (s >= fc) { 1591 // common case, server didn't just wrap 1592 if (s - fc >= serverBase ) { 1593 serverBase += fc; 1594 } 1595 } else if (s >= serverBase + fc) { 1596 // server just wrapped 1597 serverBase += fc; 1598 } 1599 1600 server = s; 1601 1602 if (!(flags & CBLK_INVALID_MSK)) { 1603 cv.signal(); 1604 } 1605 lock.unlock(); 1606 return true; 1607} 1608 1609void* audio_track_cblk_t::buffer(uint32_t offset) const 1610{ 1611 return (int8_t *)buffers + (offset - userBase) * frameSize; 1612} 1613 1614uint32_t audio_track_cblk_t::framesAvailable() 1615{ 1616 Mutex::Autolock _l(lock); 1617 return framesAvailable_l(); 1618} 1619 1620uint32_t audio_track_cblk_t::framesAvailable_l() 1621{ 1622 uint32_t u = user; 1623 uint32_t s = server; 1624 1625 if (flags & CBLK_DIRECTION_MSK) { 1626 uint32_t limit = (s < loopStart) ? s : loopStart; 1627 return limit + frameCount - u; 1628 } else { 1629 return frameCount + u - s; 1630 } 1631} 1632 1633uint32_t audio_track_cblk_t::framesReady() 1634{ 1635 uint32_t u = user; 1636 uint32_t s = server; 1637 1638 if (flags & CBLK_DIRECTION_MSK) { 1639 if (u < loopEnd) { 1640 return u - s; 1641 } else { 1642 // do not block on mutex shared with client on AudioFlinger side 1643 if (!tryLock()) { 1644 ALOGW("framesReady() could not lock cblk"); 1645 return 0; 1646 } 1647 uint32_t frames = UINT_MAX; 1648 if (loopCount >= 0) { 1649 frames = (loopEnd - loopStart)*loopCount + u - s; 1650 } 1651 lock.unlock(); 1652 return frames; 1653 } 1654 } else { 1655 return s - u; 1656 } 1657} 1658 1659bool audio_track_cblk_t::tryLock() 1660{ 1661 // the code below simulates lock-with-timeout 1662 // we MUST do this to protect the AudioFlinger server 1663 // as this lock is shared with the client. 1664 status_t err; 1665 1666 err = lock.tryLock(); 1667 if (err == -EBUSY) { // just wait a bit 1668 usleep(1000); 1669 err = lock.tryLock(); 1670 } 1671 if (err != NO_ERROR) { 1672 // probably, the client just died. 1673 return false; 1674 } 1675 return true; 1676} 1677 1678// ------------------------------------------------------------------------- 1679 1680}; // namespace android 1681