AudioTrack.cpp revision 2c22aeb65e801f663a754d043062f85e49f77739
1/* //device/extlibs/pv/android/AudioTrack.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <stdint.h>
23#include <sys/types.h>
24#include <limits.h>
25
26#include <sched.h>
27#include <sys/resource.h>
28
29#include <private/media/AudioTrackShared.h>
30
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Log.h>
35#include <utils/MemoryDealer.h>
36#include <utils/Parcel.h>
37#include <utils/IPCThreadState.h>
38#include <utils/Timers.h>
39#include <cutils/atomic.h>
40
41#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
42#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
43
44namespace android {
45
46// ---------------------------------------------------------------------------
47
48AudioTrack::AudioTrack()
49    : mStatus(NO_INIT)
50{
51}
52
53AudioTrack::AudioTrack(
54        int streamType,
55        uint32_t sampleRate,
56        int format,
57        int channelCount,
58        int frameCount,
59        uint32_t flags,
60        callback_t cbf,
61        void* user,
62        int notificationFrames)
63    : mStatus(NO_INIT)
64{
65    mStatus = set(streamType, sampleRate, format, channelCount,
66            frameCount, flags, cbf, user, notificationFrames, 0);
67}
68
69AudioTrack::AudioTrack(
70        int streamType,
71        uint32_t sampleRate,
72        int format,
73        int channelCount,
74        const sp<IMemory>& sharedBuffer,
75        uint32_t flags,
76        callback_t cbf,
77        void* user,
78        int notificationFrames)
79    : mStatus(NO_INIT)
80{
81    mStatus = set(streamType, sampleRate, format, channelCount,
82            0, flags, cbf, user, notificationFrames, sharedBuffer);
83}
84
85AudioTrack::~AudioTrack()
86{
87    LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
88
89    if (mStatus == NO_ERROR) {
90        // Make sure that callback function exits in the case where
91        // it is looping on buffer full condition in obtainBuffer().
92        // Otherwise the callback thread will never exit.
93        stop();
94        if (mAudioTrackThread != 0) {
95            mCblk->cv.signal();
96            mAudioTrackThread->requestExitAndWait();
97            mAudioTrackThread.clear();
98        }
99        mAudioTrack.clear();
100        IPCThreadState::self()->flushCommands();
101    }
102}
103
104status_t AudioTrack::set(
105        int streamType,
106        uint32_t sampleRate,
107        int format,
108        int channelCount,
109        int frameCount,
110        uint32_t flags,
111        callback_t cbf,
112        void* user,
113        int notificationFrames,
114        const sp<IMemory>& sharedBuffer,
115        bool threadCanCallJava)
116{
117
118    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
119
120    if (mAudioFlinger != 0) {
121        LOGE("Track already in use");
122        return INVALID_OPERATION;
123    }
124
125    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
126    if (audioFlinger == 0) {
127       LOGE("Could not get audioflinger");
128       return NO_INIT;
129    }
130    int afSampleRate;
131    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
132        return NO_INIT;
133    }
134    int afFrameCount;
135    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
136        return NO_INIT;
137    }
138    uint32_t afLatency;
139    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
140        return NO_INIT;
141    }
142
143    // handle default values first.
144    if (streamType == AudioSystem::DEFAULT) {
145        streamType = AudioSystem::MUSIC;
146    }
147    if (sampleRate == 0) {
148        sampleRate = afSampleRate;
149    }
150    // these below should probably come from the audioFlinger too...
151    if (format == 0) {
152        format = AudioSystem::PCM_16_BIT;
153    }
154    if (channelCount == 0) {
155        channelCount = 2;
156    }
157
158    // validate parameters
159    if (((format != AudioSystem::PCM_8_BIT) || sharedBuffer != 0) &&
160        (format != AudioSystem::PCM_16_BIT)) {
161        LOGE("Invalid format");
162        return BAD_VALUE;
163    }
164    if (channelCount != 1 && channelCount != 2) {
165        LOGE("Invalid channel number");
166        return BAD_VALUE;
167    }
168
169    // Ensure that buffer depth covers at least audio hardware latency
170    uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
171    if (minBufCount < 2) minBufCount = 2;
172
173    // When playing from shared buffer, playback will start even if last audioflinger
174    // block is partly filled.
175    if (sharedBuffer != 0 && minBufCount > 1) {
176        minBufCount--;
177    }
178
179    int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
180
181    if (sharedBuffer == 0) {
182        if (frameCount == 0) {
183            frameCount = minFrameCount;
184        }
185        if (notificationFrames == 0) {
186            notificationFrames = frameCount/2;
187        }
188        // Make sure that application is notified with sufficient margin
189        // before underrun
190        if (notificationFrames > frameCount/2) {
191            notificationFrames = frameCount/2;
192        }
193    } else {
194        // Ensure that buffer alignment matches channelcount
195        if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
196            LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
197            return BAD_VALUE;
198        }
199        frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
200    }
201
202    if (frameCount < minFrameCount) {
203      LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
204      return BAD_VALUE;
205    }
206
207    // create the track
208    status_t status;
209    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
210                streamType, sampleRate, format, channelCount, frameCount, flags, sharedBuffer, &status);
211
212    if (track == 0) {
213        LOGE("AudioFlinger could not create track, status: %d", status);
214        return status;
215    }
216    sp<IMemory> cblk = track->getCblk();
217    if (cblk == 0) {
218        LOGE("Could not get control block");
219        return NO_INIT;
220    }
221    if (cbf != 0) {
222        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
223        if (mAudioTrackThread == 0) {
224          LOGE("Could not create callback thread");
225          return NO_INIT;
226        }
227    }
228
229    mStatus = NO_ERROR;
230
231    mAudioFlinger = audioFlinger;
232    mAudioTrack = track;
233    mCblkMemory = cblk;
234    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
235    mCblk->out = 1;
236    // Update buffer size in case it has been limited by AudioFlinger during track creation
237    mFrameCount = mCblk->frameCount;
238    if (sharedBuffer == 0) {
239        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
240    } else {
241        mCblk->buffers = sharedBuffer->pointer();
242         // Force buffer full condition as data is already present in shared memory
243        mCblk->stepUser(mFrameCount);
244    }
245    mCblk->volume[0] = mCblk->volume[1] = 0x1000;
246    mVolume[LEFT] = 1.0f;
247    mVolume[RIGHT] = 1.0f;
248    mSampleRate = sampleRate;
249    mStreamType = streamType;
250    mFormat = format;
251    mChannelCount = channelCount;
252    mSharedBuffer = sharedBuffer;
253    mMuted = false;
254    mActive = 0;
255    mCbf = cbf;
256    mNotificationFrames = notificationFrames;
257    mRemainingFrames = notificationFrames;
258    mUserData = user;
259    mLatency = afLatency + (1000*mFrameCount) / mSampleRate;
260    mLoopCount = 0;
261    mMarkerPosition = 0;
262    mMarkerReached = false;
263    mNewPosition = 0;
264    mUpdatePeriod = 0;
265
266    return NO_ERROR;
267}
268
269status_t AudioTrack::initCheck() const
270{
271    return mStatus;
272}
273
274// -------------------------------------------------------------------------
275
276uint32_t AudioTrack::latency() const
277{
278    return mLatency;
279}
280
281int AudioTrack::streamType() const
282{
283    return mStreamType;
284}
285
286uint32_t AudioTrack::sampleRate() const
287{
288    return mSampleRate;
289}
290
291int AudioTrack::format() const
292{
293    return mFormat;
294}
295
296int AudioTrack::channelCount() const
297{
298    return mChannelCount;
299}
300
301uint32_t AudioTrack::frameCount() const
302{
303    return mFrameCount;
304}
305
306int AudioTrack::frameSize() const
307{
308    return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
309}
310
311sp<IMemory>& AudioTrack::sharedBuffer()
312{
313    return mSharedBuffer;
314}
315
316// -------------------------------------------------------------------------
317
318void AudioTrack::start()
319{
320    sp<AudioTrackThread> t = mAudioTrackThread;
321
322    LOGV("start %p", this);
323    if (t != 0) {
324        if (t->exitPending()) {
325            if (t->requestExitAndWait() == WOULD_BLOCK) {
326                LOGE("AudioTrack::start called from thread");
327                return;
328            }
329        }
330        t->mLock.lock();
331     }
332
333    if (android_atomic_or(1, &mActive) == 0) {
334        mNewPosition = mCblk->server + mUpdatePeriod;
335        mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
336        mCblk->waitTimeMs = 0;
337        if (t != 0) {
338           t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
339        } else {
340            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
341        }
342        mAudioTrack->start();
343    }
344
345    if (t != 0) {
346        t->mLock.unlock();
347    }
348}
349
350void AudioTrack::stop()
351{
352    sp<AudioTrackThread> t = mAudioTrackThread;
353
354    LOGV("stop %p", this);
355    if (t != 0) {
356        t->mLock.lock();
357    }
358
359    if (android_atomic_and(~1, &mActive) == 1) {
360        mAudioTrack->stop();
361        // Cancel loops (If we are in the middle of a loop, playback
362        // would not stop until loopCount reaches 0).
363        setLoop(0, 0, 0);
364        // the playback head position will reset to 0, so if a marker is set, we need
365        // to activate it again
366        mMarkerReached = false;
367        // Force flush if a shared buffer is used otherwise audioflinger
368        // will not stop before end of buffer is reached.
369        if (mSharedBuffer != 0) {
370            flush();
371        }
372        if (t != 0) {
373            t->requestExit();
374        } else {
375            setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
376        }
377    }
378
379    if (t != 0) {
380        t->mLock.unlock();
381    }
382}
383
384bool AudioTrack::stopped() const
385{
386    return !mActive;
387}
388
389void AudioTrack::flush()
390{
391    LOGV("flush");
392
393    // clear playback marker and periodic update counter
394    mMarkerPosition = 0;
395    mMarkerReached = false;
396    mUpdatePeriod = 0;
397
398
399    if (!mActive) {
400        mAudioTrack->flush();
401        // Release AudioTrack callback thread in case it was waiting for new buffers
402        // in AudioTrack::obtainBuffer()
403        mCblk->cv.signal();
404    }
405}
406
407void AudioTrack::pause()
408{
409    LOGV("pause");
410    if (android_atomic_and(~1, &mActive) == 1) {
411        mActive = 0;
412        mAudioTrack->pause();
413    }
414}
415
416void AudioTrack::mute(bool e)
417{
418    mAudioTrack->mute(e);
419    mMuted = e;
420}
421
422bool AudioTrack::muted() const
423{
424    return mMuted;
425}
426
427void AudioTrack::setVolume(float left, float right)
428{
429    mVolume[LEFT] = left;
430    mVolume[RIGHT] = right;
431
432    // write must be atomic
433    mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000);
434}
435
436void AudioTrack::getVolume(float* left, float* right)
437{
438    *left  = mVolume[LEFT];
439    *right = mVolume[RIGHT];
440}
441
442void AudioTrack::setSampleRate(int rate)
443{
444    int afSamplingRate;
445
446    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
447        return;
448    }
449    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
450    if (rate <= 0) rate = 1;
451    if (rate > afSamplingRate*2) rate = afSamplingRate*2;
452    if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE;
453
454    mCblk->sampleRate = (uint16_t)rate;
455}
456
457uint32_t AudioTrack::getSampleRate()
458{
459    return uint32_t(mCblk->sampleRate);
460}
461
462status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
463{
464    audio_track_cblk_t* cblk = mCblk;
465
466
467    Mutex::Autolock _l(cblk->lock);
468
469    if (loopCount == 0) {
470        cblk->loopStart = UINT_MAX;
471        cblk->loopEnd = UINT_MAX;
472        cblk->loopCount = 0;
473        mLoopCount = 0;
474        return NO_ERROR;
475    }
476
477    if (loopStart >= loopEnd ||
478        loopEnd - loopStart > mFrameCount) {
479        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
480        return BAD_VALUE;
481    }
482
483    if ((mSharedBuffer != 0) && (loopEnd   > mFrameCount)) {
484        LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
485            loopStart, loopEnd, mFrameCount);
486        return BAD_VALUE;
487    }
488
489    cblk->loopStart = loopStart;
490    cblk->loopEnd = loopEnd;
491    cblk->loopCount = loopCount;
492    mLoopCount = loopCount;
493
494    return NO_ERROR;
495}
496
497status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
498{
499    if (loopStart != 0) {
500        *loopStart = mCblk->loopStart;
501    }
502    if (loopEnd != 0) {
503        *loopEnd = mCblk->loopEnd;
504    }
505    if (loopCount != 0) {
506        if (mCblk->loopCount < 0) {
507            *loopCount = -1;
508        } else {
509            *loopCount = mCblk->loopCount;
510        }
511    }
512
513    return NO_ERROR;
514}
515
516status_t AudioTrack::setMarkerPosition(uint32_t marker)
517{
518    if (mCbf == 0) return INVALID_OPERATION;
519
520    mMarkerPosition = marker;
521    mMarkerReached = false;
522
523    return NO_ERROR;
524}
525
526status_t AudioTrack::getMarkerPosition(uint32_t *marker)
527{
528    if (marker == 0) return BAD_VALUE;
529
530    *marker = mMarkerPosition;
531
532    return NO_ERROR;
533}
534
535status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
536{
537    if (mCbf == 0) return INVALID_OPERATION;
538
539    uint32_t curPosition;
540    getPosition(&curPosition);
541    mNewPosition = curPosition + updatePeriod;
542    mUpdatePeriod = updatePeriod;
543
544    return NO_ERROR;
545}
546
547status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
548{
549    if (updatePeriod == 0) return BAD_VALUE;
550
551    *updatePeriod = mUpdatePeriod;
552
553    return NO_ERROR;
554}
555
556status_t AudioTrack::setPosition(uint32_t position)
557{
558    Mutex::Autolock _l(mCblk->lock);
559
560    if (!stopped()) return INVALID_OPERATION;
561
562    if (position > mCblk->user) return BAD_VALUE;
563
564    mCblk->server = position;
565    mCblk->forceReady = 1;
566
567    return NO_ERROR;
568}
569
570status_t AudioTrack::getPosition(uint32_t *position)
571{
572    if (position == 0) return BAD_VALUE;
573
574    *position = mCblk->server;
575
576    return NO_ERROR;
577}
578
579status_t AudioTrack::reload()
580{
581    if (!stopped()) return INVALID_OPERATION;
582
583    flush();
584
585    mCblk->stepUser(mFrameCount);
586
587    return NO_ERROR;
588}
589
590// -------------------------------------------------------------------------
591
592status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
593{
594    int active;
595    int timeout = 0;
596    status_t result;
597    audio_track_cblk_t* cblk = mCblk;
598    uint32_t framesReq = audioBuffer->frameCount;
599
600    audioBuffer->frameCount  = 0;
601    audioBuffer->size = 0;
602
603    uint32_t framesAvail = cblk->framesAvailable();
604
605    if (framesAvail == 0) {
606        Mutex::Autolock _l(cblk->lock);
607        goto start_loop_here;
608        while (framesAvail == 0) {
609            active = mActive;
610            if (UNLIKELY(!active)) {
611                LOGV("Not active and NO_MORE_BUFFERS");
612                return NO_MORE_BUFFERS;
613            }
614            if (UNLIKELY(!waitCount))
615                return WOULD_BLOCK;
616            timeout = 0;
617            result = cblk->cv.waitRelative(cblk->lock, milliseconds(WAIT_PERIOD_MS));
618            if (__builtin_expect(result!=NO_ERROR, false)) {
619                cblk->waitTimeMs += WAIT_PERIOD_MS;
620                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
621                    // timing out when a loop has been set and we have already written upto loop end
622                    // is a normal condition: no need to wake AudioFlinger up.
623                    if (cblk->user < cblk->loopEnd) {
624                        LOGW(   "obtainBuffer timed out (is the CPU pegged?) %p "
625                                "user=%08x, server=%08x", this, cblk->user, cblk->server);
626                        //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
627                        cblk->lock.unlock();
628                        mAudioTrack->start();
629                        cblk->lock.lock();
630                        timeout = 1;
631                    }
632                    cblk->waitTimeMs = 0;
633                }
634
635                if (--waitCount == 0) {
636                    return TIMED_OUT;
637                }
638            }
639            // read the server count again
640        start_loop_here:
641            framesAvail = cblk->framesAvailable_l();
642        }
643    }
644
645    cblk->waitTimeMs = 0;
646
647    if (framesReq > framesAvail) {
648        framesReq = framesAvail;
649    }
650
651    uint32_t u = cblk->user;
652    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
653
654    if (u + framesReq > bufferEnd) {
655        framesReq = bufferEnd - u;
656    }
657
658    LOGW_IF(timeout,
659        "*** SERIOUS WARNING *** obtainBuffer() timed out "
660        "but didn't need to be locked. We recovered, but "
661        "this shouldn't happen (user=%08x, server=%08x)", cblk->user, cblk->server);
662
663    audioBuffer->flags       = mMuted ? Buffer::MUTE : 0;
664    audioBuffer->channelCount= mChannelCount;
665    audioBuffer->format      = AudioSystem::PCM_16_BIT;
666    audioBuffer->frameCount  = framesReq;
667    audioBuffer->size = framesReq*mChannelCount*sizeof(int16_t);
668    audioBuffer->raw         = (int8_t *)cblk->buffer(u);
669    active = mActive;
670    return active ? status_t(NO_ERROR) : status_t(STOPPED);
671}
672
673void AudioTrack::releaseBuffer(Buffer* audioBuffer)
674{
675    audio_track_cblk_t* cblk = mCblk;
676    cblk->stepUser(audioBuffer->frameCount);
677}
678
679// -------------------------------------------------------------------------
680
681ssize_t AudioTrack::write(const void* buffer, size_t userSize)
682{
683
684    if (mSharedBuffer != 0) return INVALID_OPERATION;
685
686    if (ssize_t(userSize) < 0) {
687        // sanity-check. user is most-likely passing an error code.
688        LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
689                buffer, userSize, userSize);
690        return BAD_VALUE;
691    }
692
693    LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
694
695    ssize_t written = 0;
696    const int8_t *src = (const int8_t *)buffer;
697    Buffer audioBuffer;
698
699    do {
700        audioBuffer.frameCount = userSize/mChannelCount;
701        if (mFormat == AudioSystem::PCM_16_BIT) {
702            audioBuffer.frameCount >>= 1;
703        }
704        // Calling obtainBuffer() with a negative wait count causes
705        // an (almost) infinite wait time.
706        status_t err = obtainBuffer(&audioBuffer, -1);
707        if (err < 0) {
708            // out of buffers, return #bytes written
709            if (err == status_t(NO_MORE_BUFFERS))
710                break;
711            return ssize_t(err);
712        }
713
714        size_t toWrite;
715        if (mFormat == AudioSystem::PCM_8_BIT) {
716            // Divide capacity by 2 to take expansion into account
717            toWrite = audioBuffer.size>>1;
718            // 8 to 16 bit conversion
719            int count = toWrite;
720            int16_t *dst = (int16_t *)(audioBuffer.i8);
721            while(count--) {
722                *dst++ = (int16_t)(*src++^0x80) << 8;
723            }
724        }else {
725            toWrite = audioBuffer.size;
726            memcpy(audioBuffer.i8, src, toWrite);
727            src += toWrite;
728        }
729        userSize -= toWrite;
730        written += toWrite;
731
732        releaseBuffer(&audioBuffer);
733    } while (userSize);
734
735    return written;
736}
737
738// -------------------------------------------------------------------------
739
740bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
741{
742    Buffer audioBuffer;
743    uint32_t frames;
744    size_t writtenSize;
745
746    // Manage underrun callback
747    if (mActive && (mCblk->framesReady() == 0)) {
748        LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
749        if (mCblk->flowControlFlag == 0) {
750            mCbf(EVENT_UNDERRUN, mUserData, 0);
751            if (mCblk->server == mCblk->frameCount) {
752                mCbf(EVENT_BUFFER_END, mUserData, 0);
753            }
754            mCblk->flowControlFlag = 1;
755            if (mSharedBuffer != 0) return false;
756        }
757    }
758
759    // Manage loop end callback
760    while (mLoopCount > mCblk->loopCount) {
761        int loopCount = -1;
762        mLoopCount--;
763        if (mLoopCount >= 0) loopCount = mLoopCount;
764
765        mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
766    }
767
768    // Manage marker callback
769    if (!mMarkerReached && (mMarkerPosition > 0)) {
770        if (mCblk->server >= mMarkerPosition) {
771            mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
772            mMarkerReached = true;
773        }
774    }
775
776    // Manage new position callback
777    if(mUpdatePeriod > 0) {
778        while (mCblk->server >= mNewPosition) {
779            mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
780            mNewPosition += mUpdatePeriod;
781        }
782    }
783
784    // If Shared buffer is used, no data is requested from client.
785    if (mSharedBuffer != 0) {
786        frames = 0;
787    } else {
788        frames = mRemainingFrames;
789    }
790
791    do {
792
793        audioBuffer.frameCount = frames;
794
795        // Calling obtainBuffer() with a wait count of 1
796        // limits wait time to WAIT_PERIOD_MS. This prevents from being
797        // stuck here not being able to handle timed events (position, markers, loops).
798        status_t err = obtainBuffer(&audioBuffer, 1);
799        if (err < NO_ERROR) {
800            if (err != TIMED_OUT) {
801                LOGE("Error obtaining an audio buffer, giving up.");
802                return false;
803            }
804            break;
805        }
806        if (err == status_t(STOPPED)) return false;
807
808        // Divide buffer size by 2 to take into account the expansion
809        // due to 8 to 16 bit conversion: the callback must fill only half
810        // of the destination buffer
811        if (mFormat == AudioSystem::PCM_8_BIT) {
812            audioBuffer.size >>= 1;
813        }
814
815        size_t reqSize = audioBuffer.size;
816        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
817        writtenSize = audioBuffer.size;
818
819        // Sanity check on returned size
820        if (ssize_t(writtenSize) <= 0) {
821            // The callback is done filling buffers
822            // Keep this thread going to handle timed events and
823            // still try to get more data in intervals of WAIT_PERIOD_MS
824            // but don't just loop and block the CPU, so wait
825            usleep(WAIT_PERIOD_MS*1000);
826            break;
827        }
828        if (writtenSize > reqSize) writtenSize = reqSize;
829
830        if (mFormat == AudioSystem::PCM_8_BIT) {
831            // 8 to 16 bit conversion
832            const int8_t *src = audioBuffer.i8 + writtenSize-1;
833            int count = writtenSize;
834            int16_t *dst = audioBuffer.i16 + writtenSize-1;
835            while(count--) {
836                *dst-- = (int16_t)(*src--^0x80) << 8;
837            }
838            writtenSize <<= 1;
839        }
840
841        audioBuffer.size = writtenSize;
842        audioBuffer.frameCount = writtenSize/mChannelCount/sizeof(int16_t);
843        frames -= audioBuffer.frameCount;
844
845        releaseBuffer(&audioBuffer);
846    }
847    while (frames);
848
849    if (frames == 0) {
850        mRemainingFrames = mNotificationFrames;
851    } else {
852        mRemainingFrames = frames;
853    }
854    return true;
855}
856
857status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
858{
859
860    const size_t SIZE = 256;
861    char buffer[SIZE];
862    String8 result;
863
864    result.append(" AudioTrack::dump\n");
865    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
866    result.append(buffer);
867    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount);
868    result.append(buffer);
869    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", mSampleRate, mStatus, mMuted);
870    result.append(buffer);
871    snprintf(buffer, 255, "  active(%d), latency (%d)\n", mActive, mLatency);
872    result.append(buffer);
873    ::write(fd, result.string(), result.size());
874    return NO_ERROR;
875}
876
877// =========================================================================
878
879AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
880    : Thread(bCanCallJava), mReceiver(receiver)
881{
882}
883
884bool AudioTrack::AudioTrackThread::threadLoop()
885{
886    return mReceiver.processAudioBuffer(this);
887}
888
889status_t AudioTrack::AudioTrackThread::readyToRun()
890{
891    return NO_ERROR;
892}
893
894void AudioTrack::AudioTrackThread::onFirstRef()
895{
896}
897
898// =========================================================================
899
900audio_track_cblk_t::audio_track_cblk_t()
901    : user(0), server(0), userBase(0), serverBase(0), buffers(0), frameCount(0),
902    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0), flowControlFlag(1), forceReady(0)
903{
904}
905
906uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
907{
908    uint32_t u = this->user;
909
910    u += frameCount;
911    // Ensure that user is never ahead of server for AudioRecord
912    if (out) {
913        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
914        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
915            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
916        }
917    } else if (u > this->server) {
918        LOGW("stepServer occured after track reset");
919        u = this->server;
920    }
921
922    if (u >= userBase + this->frameCount) {
923        userBase += this->frameCount;
924    }
925
926    this->user = u;
927
928    // Clear flow control error condition as new data has been written/read to/from buffer.
929    flowControlFlag = 0;
930
931    return u;
932}
933
934bool audio_track_cblk_t::stepServer(uint32_t frameCount)
935{
936    // the code below simulates lock-with-timeout
937    // we MUST do this to protect the AudioFlinger server
938    // as this lock is shared with the client.
939    status_t err;
940
941    err = lock.tryLock();
942    if (err == -EBUSY) { // just wait a bit
943        usleep(1000);
944        err = lock.tryLock();
945    }
946    if (err != NO_ERROR) {
947        // probably, the client just died.
948        return false;
949    }
950
951    uint32_t s = this->server;
952
953    s += frameCount;
954    if (out) {
955        // Mark that we have read the first buffer so that next time stepUser() is called
956        // we switch to normal obtainBuffer() timeout period
957        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
958            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS - 1;
959        }
960        // It is possible that we receive a flush()
961        // while the mixer is processing a block: in this case,
962        // stepServer() is called After the flush() has reset u & s and
963        // we have s > u
964        if (s > this->user) {
965            LOGW("stepServer occured after track reset");
966            s = this->user;
967        }
968    }
969
970    if (s >= loopEnd) {
971        LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
972        s = loopStart;
973        if (--loopCount == 0) {
974            loopEnd = UINT_MAX;
975            loopStart = UINT_MAX;
976        }
977    }
978    if (s >= serverBase + this->frameCount) {
979        serverBase += this->frameCount;
980    }
981
982    this->server = s;
983
984    cv.signal();
985    lock.unlock();
986    return true;
987}
988
989void* audio_track_cblk_t::buffer(uint32_t offset) const
990{
991    return (int16_t *)this->buffers + (offset-userBase)*this->channels;
992}
993
994uint32_t audio_track_cblk_t::framesAvailable()
995{
996    Mutex::Autolock _l(lock);
997    return framesAvailable_l();
998}
999
1000uint32_t audio_track_cblk_t::framesAvailable_l()
1001{
1002    uint32_t u = this->user;
1003    uint32_t s = this->server;
1004
1005    if (out) {
1006        uint32_t limit = (s < loopStart) ? s : loopStart;
1007        return limit + frameCount - u;
1008    } else {
1009        return frameCount + u - s;
1010    }
1011}
1012
1013uint32_t audio_track_cblk_t::framesReady()
1014{
1015    uint32_t u = this->user;
1016    uint32_t s = this->server;
1017
1018    if (out) {
1019        if (u < loopEnd) {
1020            return u - s;
1021        } else {
1022            Mutex::Autolock _l(lock);
1023            if (loopCount >= 0) {
1024                return (loopEnd - loopStart)*loopCount + u - s;
1025            } else {
1026                return UINT_MAX;
1027            }
1028        }
1029    } else {
1030        return s - u;
1031    }
1032}
1033
1034// -------------------------------------------------------------------------
1035
1036}; // namespace android
1037
1038