AudioTrack.cpp revision 5e07b5774c8b376776caa4f5b0a193767697e97e
1/* //device/extlibs/pv/android/AudioTrack.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <stdint.h>
23#include <sys/types.h>
24#include <limits.h>
25
26#include <sched.h>
27#include <sys/resource.h>
28
29#include <private/media/AudioTrackShared.h>
30
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Log.h>
35#include <utils/MemoryDealer.h>
36#include <utils/Parcel.h>
37#include <utils/IPCThreadState.h>
38#include <utils/Timers.h>
39#include <cutils/atomic.h>
40
41#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
42#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
43
44namespace android {
45
46// ---------------------------------------------------------------------------
47
48AudioTrack::AudioTrack()
49    : mStatus(NO_INIT)
50{
51}
52
53AudioTrack::AudioTrack(
54        int streamType,
55        uint32_t sampleRate,
56        int format,
57        int channelCount,
58        int frameCount,
59        uint32_t flags,
60        callback_t cbf,
61        void* user,
62        int notificationFrames)
63    : mStatus(NO_INIT)
64{
65    mStatus = set(streamType, sampleRate, format, channelCount,
66            frameCount, flags, cbf, user, notificationFrames, 0);
67}
68
69AudioTrack::AudioTrack(
70        int streamType,
71        uint32_t sampleRate,
72        int format,
73        int channelCount,
74        const sp<IMemory>& sharedBuffer,
75        uint32_t flags,
76        callback_t cbf,
77        void* user,
78        int notificationFrames)
79    : mStatus(NO_INIT)
80{
81    mStatus = set(streamType, sampleRate, format, channelCount,
82            0, flags, cbf, user, notificationFrames, sharedBuffer);
83}
84
85AudioTrack::~AudioTrack()
86{
87    LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
88
89    if (mStatus == NO_ERROR) {
90        // Make sure that callback function exits in the case where
91        // it is looping on buffer full condition in obtainBuffer().
92        // Otherwise the callback thread will never exit.
93        stop();
94        if (mAudioTrackThread != 0) {
95            mCblk->cv.signal();
96            mAudioTrackThread->requestExitAndWait();
97            mAudioTrackThread.clear();
98        }
99        mAudioTrack.clear();
100        IPCThreadState::self()->flushCommands();
101    }
102}
103
104status_t AudioTrack::set(
105        int streamType,
106        uint32_t sampleRate,
107        int format,
108        int channelCount,
109        int frameCount,
110        uint32_t flags,
111        callback_t cbf,
112        void* user,
113        int notificationFrames,
114        const sp<IMemory>& sharedBuffer,
115        bool threadCanCallJava)
116{
117
118    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
119
120    if (mAudioFlinger != 0) {
121        LOGE("Track already in use");
122        return INVALID_OPERATION;
123    }
124
125    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
126    if (audioFlinger == 0) {
127       LOGE("Could not get audioflinger");
128       return NO_INIT;
129    }
130    int afSampleRate;
131    if (AudioSystem::getOutputSamplingRate(&afSampleRate) != NO_ERROR) {
132        return NO_INIT;
133    }
134    int afFrameCount;
135    if (AudioSystem::getOutputFrameCount(&afFrameCount) != NO_ERROR) {
136        return NO_INIT;
137    }
138    uint32_t afLatency;
139    if (AudioSystem::getOutputLatency(&afLatency) != NO_ERROR) {
140        return NO_INIT;
141    }
142
143
144    // handle default values first.
145    if (streamType == DEFAULT) {
146        streamType = MUSIC;
147    }
148    if (sampleRate == 0) {
149        sampleRate = afSampleRate;
150    }
151    // these below should probably come from the audioFlinger too...
152    if (format == 0) {
153        format = AudioSystem::PCM_16_BIT;
154    }
155    if (channelCount == 0) {
156        channelCount = 2;
157    }
158
159    // validate parameters
160    if (((format != AudioSystem::PCM_8_BIT) || mSharedBuffer != 0) &&
161        (format != AudioSystem::PCM_16_BIT)) {
162        LOGE("Invalid format");
163        return BAD_VALUE;
164    }
165    if (channelCount != 1 && channelCount != 2) {
166        LOGE("Invalid channel number");
167        return BAD_VALUE;
168    }
169
170    // Ensure that buffer depth covers at least audio hardware latency
171    uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
172    // When playing from shared buffer, playback will start even if last audioflinger
173    // block is partly filled.
174    if (sharedBuffer != 0 && minBufCount > 1) {
175        minBufCount--;
176    }
177
178    int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
179
180    if (sharedBuffer == 0) {
181        if (frameCount == 0) {
182            frameCount = minFrameCount;
183        }
184        if (notificationFrames == 0) {
185            notificationFrames = frameCount/2;
186        }
187        // Make sure that application is notified with sufficient margin
188        // before underrun
189        if (notificationFrames > frameCount/2) {
190            notificationFrames = frameCount/2;
191        }
192    } else {
193        // Ensure that buffer alignment matches channelcount
194        if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
195            LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
196            return BAD_VALUE;
197        }
198        frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
199    }
200
201    if (frameCount < minFrameCount) {
202      LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
203      return BAD_VALUE;
204    }
205
206    // create the track
207    status_t status;
208    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
209                streamType, sampleRate, format, channelCount, frameCount, flags, sharedBuffer, &status);
210
211    if (track == 0) {
212        LOGE("AudioFlinger could not create track, status: %d", status);
213        return status;
214    }
215    sp<IMemory> cblk = track->getCblk();
216    if (cblk == 0) {
217        LOGE("Could not get control block");
218        return NO_INIT;
219    }
220    if (cbf != 0) {
221        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
222        if (mAudioTrackThread == 0) {
223          LOGE("Could not create callback thread");
224          return NO_INIT;
225        }
226    }
227
228    mStatus = NO_ERROR;
229
230    mAudioFlinger = audioFlinger;
231    mAudioTrack = track;
232    mCblkMemory = cblk;
233    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
234    mCblk->out = 1;
235    // Update buffer size in case it has been limited by AudioFlinger during track creation
236    mFrameCount = mCblk->frameCount;
237    if (sharedBuffer == 0) {
238        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
239    } else {
240        mCblk->buffers = sharedBuffer->pointer();
241         // Force buffer full condition as data is already present in shared memory
242        mCblk->stepUser(mFrameCount);
243    }
244    mCblk->volume[0] = mCblk->volume[1] = 0x1000;
245    mVolume[LEFT] = 1.0f;
246    mVolume[RIGHT] = 1.0f;
247    mSampleRate = sampleRate;
248    mStreamType = streamType;
249    mFormat = format;
250    mChannelCount = channelCount;
251    mSharedBuffer = sharedBuffer;
252    mMuted = false;
253    mActive = 0;
254    mCbf = cbf;
255    mNotificationFrames = notificationFrames;
256    mRemainingFrames = notificationFrames;
257    mUserData = user;
258    mLatency = afLatency + (1000*mFrameCount) / mSampleRate;
259    mLoopCount = 0;
260    mMarkerPosition = 0;
261    mNewPosition = 0;
262    mUpdatePeriod = 0;
263
264    return NO_ERROR;
265}
266
267status_t AudioTrack::initCheck() const
268{
269    return mStatus;
270}
271
272// -------------------------------------------------------------------------
273
274uint32_t AudioTrack::latency() const
275{
276    return mLatency;
277}
278
279int AudioTrack::streamType() const
280{
281    return mStreamType;
282}
283
284uint32_t AudioTrack::sampleRate() const
285{
286    return mSampleRate;
287}
288
289int AudioTrack::format() const
290{
291    return mFormat;
292}
293
294int AudioTrack::channelCount() const
295{
296    return mChannelCount;
297}
298
299uint32_t AudioTrack::frameCount() const
300{
301    return mFrameCount;
302}
303
304int AudioTrack::frameSize() const
305{
306    return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
307}
308
309sp<IMemory>& AudioTrack::sharedBuffer()
310{
311    return mSharedBuffer;
312}
313
314// -------------------------------------------------------------------------
315
316void AudioTrack::start()
317{
318    sp<AudioTrackThread> t = mAudioTrackThread;
319
320    LOGV("start");
321    if (t != 0) {
322        if (t->exitPending()) {
323            if (t->requestExitAndWait() == WOULD_BLOCK) {
324                LOGE("AudioTrack::start called from thread");
325                return;
326            }
327        }
328        t->mLock.lock();
329     }
330
331    if (android_atomic_or(1, &mActive) == 0) {
332        mNewPosition = mCblk->server + mUpdatePeriod;
333        mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
334        mCblk->waitTimeMs = 0;
335        if (t != 0) {
336           t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
337        } else {
338            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
339        }
340        mAudioTrack->start();
341    }
342
343    if (t != 0) {
344        t->mLock.unlock();
345    }
346}
347
348void AudioTrack::stop()
349{
350    sp<AudioTrackThread> t = mAudioTrackThread;
351
352    LOGV("stop");
353    if (t != 0) {
354        t->mLock.lock();
355    }
356
357    if (android_atomic_and(~1, &mActive) == 1) {
358        mAudioTrack->stop();
359        // Cancel loops (If we are in the middle of a loop, playback
360        // would not stop until loopCount reaches 0).
361        setLoop(0, 0, 0);
362        // Force flush if a shared buffer is used otherwise audioflinger
363        // will not stop before end of buffer is reached.
364        if (mSharedBuffer != 0) {
365            flush();
366        }
367        if (t != 0) {
368            t->requestExit();
369        } else {
370            setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
371        }
372    }
373
374    if (t != 0) {
375        t->mLock.unlock();
376    }
377}
378
379bool AudioTrack::stopped() const
380{
381    return !mActive;
382}
383
384void AudioTrack::flush()
385{
386    LOGV("flush");
387
388    if (!mActive) {
389        mCblk->lock.lock();
390        mAudioTrack->flush();
391        // Release AudioTrack callback thread in case it was waiting for new buffers
392        // in AudioTrack::obtainBuffer()
393        mCblk->cv.signal();
394        mCblk->lock.unlock();
395    }
396}
397
398void AudioTrack::pause()
399{
400    LOGV("pause");
401    if (android_atomic_and(~1, &mActive) == 1) {
402        mActive = 0;
403        mAudioTrack->pause();
404    }
405}
406
407void AudioTrack::mute(bool e)
408{
409    mAudioTrack->mute(e);
410    mMuted = e;
411}
412
413bool AudioTrack::muted() const
414{
415    return mMuted;
416}
417
418void AudioTrack::setVolume(float left, float right)
419{
420    mVolume[LEFT] = left;
421    mVolume[RIGHT] = right;
422
423    // write must be atomic
424    mCblk->volumeLR = (int32_t(int16_t(left * 0x1000)) << 16) | int16_t(right * 0x1000);
425}
426
427void AudioTrack::getVolume(float* left, float* right)
428{
429    *left  = mVolume[LEFT];
430    *right = mVolume[RIGHT];
431}
432
433void AudioTrack::setSampleRate(int rate)
434{
435    int afSamplingRate;
436
437    if (AudioSystem::getOutputSamplingRate(&afSamplingRate) != NO_ERROR) {
438        return;
439    }
440    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
441    if (rate > afSamplingRate*2) rate = afSamplingRate*2;
442
443    if (rate > MAX_SAMPLE_RATE) rate = MAX_SAMPLE_RATE;
444
445    mCblk->sampleRate = rate;
446}
447
448uint32_t AudioTrack::getSampleRate()
449{
450    return uint32_t(mCblk->sampleRate);
451}
452
453status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
454{
455    audio_track_cblk_t* cblk = mCblk;
456
457
458    Mutex::Autolock _l(cblk->lock);
459
460    if (loopCount == 0) {
461        cblk->loopStart = UINT_MAX;
462        cblk->loopEnd = UINT_MAX;
463        cblk->loopCount = 0;
464        mLoopCount = 0;
465        return NO_ERROR;
466    }
467
468    if (loopStart >= loopEnd ||
469        loopEnd - loopStart > mFrameCount) {
470        LOGW("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, mFrameCount, cblk->user);
471        return BAD_VALUE;
472    }
473    // TODO handle shared buffer here: limit loop end to framecount
474
475    cblk->loopStart = loopStart;
476    cblk->loopEnd = loopEnd;
477    cblk->loopCount = loopCount;
478    mLoopCount = loopCount;
479
480    return NO_ERROR;
481}
482
483status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
484{
485    if (loopStart != 0) {
486        *loopStart = mCblk->loopStart;
487    }
488    if (loopEnd != 0) {
489        *loopEnd = mCblk->loopEnd;
490    }
491    if (loopCount != 0) {
492        if (mCblk->loopCount < 0) {
493            *loopCount = -1;
494        } else {
495            *loopCount = mCblk->loopCount;
496        }
497    }
498
499    return NO_ERROR;
500}
501
502status_t AudioTrack::setMarkerPosition(uint32_t marker)
503{
504    if (mCbf == 0) return INVALID_OPERATION;
505
506    mMarkerPosition = marker;
507
508    return NO_ERROR;
509}
510
511status_t AudioTrack::getMarkerPosition(uint32_t *marker)
512{
513    if (marker == 0) return BAD_VALUE;
514
515    *marker = mMarkerPosition;
516
517    return NO_ERROR;
518}
519
520status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
521{
522    if (mCbf == 0) return INVALID_OPERATION;
523
524    uint32_t curPosition;
525    getPosition(&curPosition);
526    mNewPosition = curPosition + updatePeriod;
527    mUpdatePeriod = updatePeriod;
528
529    return NO_ERROR;
530}
531
532status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
533{
534    if (updatePeriod == 0) return BAD_VALUE;
535
536    *updatePeriod = mUpdatePeriod;
537
538    return NO_ERROR;
539}
540
541status_t AudioTrack::setPosition(uint32_t position)
542{
543    Mutex::Autolock _l(mCblk->lock);
544
545    if (!stopped()) return INVALID_OPERATION;
546
547    if (position > mCblk->user) return BAD_VALUE;
548
549    mCblk->server = position;
550    mCblk->forceReady = 1;
551
552    return NO_ERROR;
553}
554
555status_t AudioTrack::getPosition(uint32_t *position)
556{
557    if (position == 0) return BAD_VALUE;
558
559    *position = mCblk->server;
560
561    return NO_ERROR;
562}
563
564status_t AudioTrack::reload()
565{
566    if (!stopped()) return INVALID_OPERATION;
567
568    flush();
569
570    mCblk->stepUser(mFrameCount);
571
572    return NO_ERROR;
573}
574
575// -------------------------------------------------------------------------
576
577status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
578{
579    int active;
580    int timeout = 0;
581    status_t result;
582    audio_track_cblk_t* cblk = mCblk;
583    uint32_t framesReq = audioBuffer->frameCount;
584
585    audioBuffer->frameCount  = 0;
586    audioBuffer->size = 0;
587
588    uint32_t framesAvail = cblk->framesAvailable();
589
590    if (framesAvail == 0) {
591        Mutex::Autolock _l(cblk->lock);
592        goto start_loop_here;
593        while (framesAvail == 0) {
594            active = mActive;
595            if (UNLIKELY(!active)) {
596                LOGV("Not active and NO_MORE_BUFFERS");
597                return NO_MORE_BUFFERS;
598            }
599            if (UNLIKELY(!waitCount))
600                return WOULD_BLOCK;
601            timeout = 0;
602            result = cblk->cv.waitRelative(cblk->lock, milliseconds(WAIT_PERIOD_MS));
603            if (__builtin_expect(result!=NO_ERROR, false)) {
604                cblk->waitTimeMs += WAIT_PERIOD_MS;
605                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
606                    // timing out when a loop has been set and we have already written upto loop end
607                    // is a normal condition: no need to wake AudioFlinger up.
608                    if (cblk->user < cblk->loopEnd) {
609                        LOGW(   "obtainBuffer timed out (is the CPU pegged?) "
610                                "user=%08x, server=%08x", cblk->user, cblk->server);
611                        mAudioFlinger->wakeUp();
612                        timeout = 1;
613                    }
614                    cblk->waitTimeMs = 0;
615                }
616
617                if (--waitCount == 0) {
618                    return TIMED_OUT;
619                }
620            }
621            // read the server count again
622        start_loop_here:
623            framesAvail = cblk->framesAvailable_l();
624        }
625    }
626
627    cblk->waitTimeMs = 0;
628
629    if (framesReq > framesAvail) {
630        framesReq = framesAvail;
631    }
632
633    uint32_t u = cblk->user;
634    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
635
636    if (u + framesReq > bufferEnd) {
637        framesReq = bufferEnd - u;
638    }
639
640    LOGW_IF(timeout,
641        "*** SERIOUS WARNING *** obtainBuffer() timed out "
642        "but didn't need to be locked. We recovered, but "
643        "this shouldn't happen (user=%08x, server=%08x)", cblk->user, cblk->server);
644
645    audioBuffer->flags       = mMuted ? Buffer::MUTE : 0;
646    audioBuffer->channelCount= mChannelCount;
647    audioBuffer->format      = AudioSystem::PCM_16_BIT;
648    audioBuffer->frameCount  = framesReq;
649    audioBuffer->size = framesReq*mChannelCount*sizeof(int16_t);
650    audioBuffer->raw         = (int8_t *)cblk->buffer(u);
651    active = mActive;
652    return active ? status_t(NO_ERROR) : status_t(STOPPED);
653}
654
655void AudioTrack::releaseBuffer(Buffer* audioBuffer)
656{
657    audio_track_cblk_t* cblk = mCblk;
658    cblk->stepUser(audioBuffer->frameCount);
659}
660
661// -------------------------------------------------------------------------
662
663ssize_t AudioTrack::write(const void* buffer, size_t userSize)
664{
665
666    if (mSharedBuffer != 0) return INVALID_OPERATION;
667
668    if (ssize_t(userSize) < 0) {
669        // sanity-check. user is most-likely passing an error code.
670        LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
671                buffer, userSize, userSize);
672        return BAD_VALUE;
673    }
674
675    LOGV("write %d bytes, mActive=%d", userSize, mActive);
676
677    ssize_t written = 0;
678    const int8_t *src = (const int8_t *)buffer;
679    Buffer audioBuffer;
680
681    do {
682        audioBuffer.frameCount = userSize/mChannelCount;
683        if (mFormat == AudioSystem::PCM_16_BIT) {
684            audioBuffer.frameCount >>= 1;
685        }
686        // Calling obtainBuffer() with a negative wait count causes
687        // an (almost) infinite wait time.
688        status_t err = obtainBuffer(&audioBuffer, -1);
689        if (err < 0) {
690            // out of buffers, return #bytes written
691            if (err == status_t(NO_MORE_BUFFERS))
692                break;
693            return ssize_t(err);
694        }
695
696        size_t toWrite;
697        if (mFormat == AudioSystem::PCM_8_BIT) {
698            // Divide capacity by 2 to take expansion into account
699            toWrite = audioBuffer.size>>1;
700            // 8 to 16 bit conversion
701            int count = toWrite;
702            int16_t *dst = (int16_t *)(audioBuffer.i8);
703            while(count--) {
704                *dst++ = (int16_t)(*src++^0x80) << 8;
705            }
706        }else {
707            toWrite = audioBuffer.size;
708            memcpy(audioBuffer.i8, src, toWrite);
709            src += toWrite;
710        }
711        userSize -= toWrite;
712        written += toWrite;
713
714        releaseBuffer(&audioBuffer);
715    } while (userSize);
716
717    return written;
718}
719
720// -------------------------------------------------------------------------
721
722bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
723{
724    Buffer audioBuffer;
725    uint32_t frames;
726    size_t writtenSize;
727
728    // Manage underrun callback
729    if (mActive && (mCblk->framesReady() == 0)) {
730        LOGV("Underrun user: %x, server: %x, flowControlFlag %d", mCblk->user, mCblk->server, mCblk->flowControlFlag);
731        if (mCblk->flowControlFlag == 0) {
732            mCbf(EVENT_UNDERRUN, mUserData, 0);
733            if (mCblk->server == mCblk->frameCount) {
734                mCbf(EVENT_BUFFER_END, mUserData, 0);
735            }
736            mCblk->flowControlFlag = 1;
737            if (mSharedBuffer != 0) return false;
738        }
739    }
740
741    // Manage loop end callback
742    while (mLoopCount > mCblk->loopCount) {
743        int loopCount = -1;
744        mLoopCount--;
745        if (mLoopCount >= 0) loopCount = mLoopCount;
746
747        mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
748    }
749
750    // Manage marker callback
751    if(mMarkerPosition > 0) {
752        if (mCblk->server >= mMarkerPosition) {
753            mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
754            mMarkerPosition = 0;
755        }
756    }
757
758    // Manage new position callback
759    if(mUpdatePeriod > 0) {
760        while (mCblk->server >= mNewPosition) {
761            mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
762            mNewPosition += mUpdatePeriod;
763        }
764    }
765
766    // If Shared buffer is used, no data is requested from client.
767    if (mSharedBuffer != 0) {
768        frames = 0;
769    } else {
770        frames = mRemainingFrames;
771    }
772
773    do {
774
775        audioBuffer.frameCount = frames;
776
777        // Calling obtainBuffer() with a wait count of 1
778        // limits wait time to WAIT_PERIOD_MS. This prevents from being
779        // stuck here not being able to handle timed events (position, markers, loops).
780        status_t err = obtainBuffer(&audioBuffer, 1);
781        if (err < NO_ERROR) {
782            if (err != TIMED_OUT) {
783                LOGE("Error obtaining an audio buffer, giving up.");
784                return false;
785            }
786            break;
787        }
788        if (err == status_t(STOPPED)) return false;
789
790        // Divide buffer size by 2 to take into account the expansion
791        // due to 8 to 16 bit conversion: the callback must fill only half
792        // of the destination buffer
793        if (mFormat == AudioSystem::PCM_8_BIT) {
794            audioBuffer.size >>= 1;
795        }
796
797        size_t reqSize = audioBuffer.size;
798        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
799        writtenSize = audioBuffer.size;
800
801        // Sanity check on returned size
802        if (ssize_t(writtenSize) <= 0) break;
803        if (writtenSize > reqSize) writtenSize = reqSize;
804
805        if (mFormat == AudioSystem::PCM_8_BIT) {
806            // 8 to 16 bit conversion
807            const int8_t *src = audioBuffer.i8 + writtenSize-1;
808            int count = writtenSize;
809            int16_t *dst = audioBuffer.i16 + writtenSize-1;
810            while(count--) {
811                *dst-- = (int16_t)(*src--^0x80) << 8;
812            }
813            writtenSize <<= 1;
814        }
815
816        audioBuffer.size = writtenSize;
817        audioBuffer.frameCount = writtenSize/mChannelCount/sizeof(int16_t);
818        frames -= audioBuffer.frameCount;
819
820        releaseBuffer(&audioBuffer);
821    }
822    while (frames);
823
824    if (frames == 0) {
825        mRemainingFrames = mNotificationFrames;
826    } else {
827        mRemainingFrames = frames;
828    }
829    return true;
830}
831
832status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
833{
834
835    const size_t SIZE = 256;
836    char buffer[SIZE];
837    String8 result;
838
839    result.append(" AudioTrack::dump\n");
840    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
841    result.append(buffer);
842    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mFrameCount);
843    result.append(buffer);
844    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", mSampleRate, mStatus, mMuted);
845    result.append(buffer);
846    snprintf(buffer, 255, "  active(%d), latency (%d)\n", mActive, mLatency);
847    result.append(buffer);
848    ::write(fd, result.string(), result.size());
849    return NO_ERROR;
850}
851
852// =========================================================================
853
854AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
855    : Thread(bCanCallJava), mReceiver(receiver)
856{
857}
858
859bool AudioTrack::AudioTrackThread::threadLoop()
860{
861    return mReceiver.processAudioBuffer(this);
862}
863
864status_t AudioTrack::AudioTrackThread::readyToRun()
865{
866    return NO_ERROR;
867}
868
869void AudioTrack::AudioTrackThread::onFirstRef()
870{
871}
872
873// =========================================================================
874
875audio_track_cblk_t::audio_track_cblk_t()
876    : user(0), server(0), userBase(0), serverBase(0), buffers(0), frameCount(0),
877    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0), flowControlFlag(1), forceReady(0)
878{
879}
880
881uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
882{
883    uint32_t u = this->user;
884
885    u += frameCount;
886    // Ensure that user is never ahead of server for AudioRecord
887    if (out) {
888        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
889        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
890            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
891        }
892    } else if (u > this->server) {
893        LOGW("stepServer occured after track reset");
894        u = this->server;
895    }
896
897    if (u >= userBase + this->frameCount) {
898        userBase += this->frameCount;
899    }
900
901    this->user = u;
902
903    // Clear flow control error condition as new data has been written/read to/from buffer.
904    flowControlFlag = 0;
905
906    return u;
907}
908
909bool audio_track_cblk_t::stepServer(uint32_t frameCount)
910{
911    // the code below simulates lock-with-timeout
912    // we MUST do this to protect the AudioFlinger server
913    // as this lock is shared with the client.
914    status_t err;
915
916    err = lock.tryLock();
917    if (err == -EBUSY) { // just wait a bit
918        usleep(1000);
919        err = lock.tryLock();
920    }
921    if (err != NO_ERROR) {
922        // probably, the client just died.
923        return false;
924    }
925
926    uint32_t s = this->server;
927
928    s += frameCount;
929    if (out) {
930        // Mark that we have read the first buffer so that next time stepUser() is called
931        // we switch to normal obtainBuffer() timeout period
932        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
933            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS - 1;
934        }
935        // It is possible that we receive a flush()
936        // while the mixer is processing a block: in this case,
937        // stepServer() is called After the flush() has reset u & s and
938        // we have s > u
939        if (s > this->user) {
940            LOGW("stepServer occured after track reset");
941            s = this->user;
942        }
943    }
944
945    if (s >= loopEnd) {
946        LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
947        s = loopStart;
948        if (--loopCount == 0) {
949            loopEnd = UINT_MAX;
950            loopStart = UINT_MAX;
951        }
952    }
953    if (s >= serverBase + this->frameCount) {
954        serverBase += this->frameCount;
955    }
956
957    this->server = s;
958
959    cv.signal();
960    lock.unlock();
961    return true;
962}
963
964void* audio_track_cblk_t::buffer(uint32_t offset) const
965{
966    return (int16_t *)this->buffers + (offset-userBase)*this->channels;
967}
968
969uint32_t audio_track_cblk_t::framesAvailable()
970{
971    Mutex::Autolock _l(lock);
972    return framesAvailable_l();
973}
974
975uint32_t audio_track_cblk_t::framesAvailable_l()
976{
977    uint32_t u = this->user;
978    uint32_t s = this->server;
979
980    if (out) {
981        uint32_t limit = (s < loopStart) ? s : loopStart;
982        return limit + frameCount - u;
983    } else {
984        return frameCount + u - s;
985    }
986}
987
988uint32_t audio_track_cblk_t::framesReady()
989{
990    uint32_t u = this->user;
991    uint32_t s = this->server;
992
993    if (out) {
994        if (u < loopEnd) {
995            return u - s;
996        } else {
997            Mutex::Autolock _l(lock);
998            if (loopCount >= 0) {
999                return (loopEnd - loopStart)*loopCount + u - s;
1000            } else {
1001                return UINT_MAX;
1002            }
1003        }
1004    } else {
1005        return s - u;
1006    }
1007}
1008
1009// -------------------------------------------------------------------------
1010
1011}; // namespace android
1012
1013