AudioTrack.cpp revision 9b7d950f1f3b0c526712b713dbceb0e22762c015
1/* //device/extlibs/pv/android/AudioTrack.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19//#define LOG_NDEBUG 0
20#define LOG_TAG "AudioTrack"
21
22#include <stdint.h>
23#include <sys/types.h>
24#include <limits.h>
25
26#include <sched.h>
27#include <sys/resource.h>
28
29#include <private/media/AudioTrackShared.h>
30
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Log.h>
35#include <binder/Parcel.h>
36#include <binder/IPCThreadState.h>
37#include <utils/Timers.h>
38
39#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
40#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
41
42namespace android {
43// ---------------------------------------------------------------------------
44
45// static
46status_t AudioTrack::getMinFrameCount(
47        int* frameCount,
48        int streamType,
49        uint32_t sampleRate)
50{
51    int afSampleRate;
52    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
53        return NO_INIT;
54    }
55    int afFrameCount;
56    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
57        return NO_INIT;
58    }
59    uint32_t afLatency;
60    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
61        return NO_INIT;
62    }
63
64    // Ensure that buffer depth covers at least audio hardware latency
65    uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate);
66    if (minBufCount < 2) minBufCount = 2;
67
68    *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
69              afFrameCount * minBufCount * sampleRate / afSampleRate;
70    return NO_ERROR;
71}
72
73// ---------------------------------------------------------------------------
74
75AudioTrack::AudioTrack()
76    : mStatus(NO_INIT)
77{
78}
79
80AudioTrack::AudioTrack(
81        int streamType,
82        uint32_t sampleRate,
83        int format,
84        int channels,
85        int frameCount,
86        uint32_t flags,
87        callback_t cbf,
88        void* user,
89        int notificationFrames,
90        int sessionId)
91    : mStatus(NO_INIT)
92{
93    mStatus = set(streamType, sampleRate, format, channels,
94            frameCount, flags, cbf, user, notificationFrames,
95            0, false, sessionId);
96}
97
98AudioTrack::AudioTrack(
99        int streamType,
100        uint32_t sampleRate,
101        int format,
102        int channels,
103        const sp<IMemory>& sharedBuffer,
104        uint32_t flags,
105        callback_t cbf,
106        void* user,
107        int notificationFrames,
108        int sessionId)
109    : mStatus(NO_INIT)
110{
111    mStatus = set(streamType, sampleRate, format, channels,
112            0, flags, cbf, user, notificationFrames,
113            sharedBuffer, false, sessionId);
114}
115
116AudioTrack::~AudioTrack()
117{
118    LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
119
120    if (mStatus == NO_ERROR) {
121        // Make sure that callback function exits in the case where
122        // it is looping on buffer full condition in obtainBuffer().
123        // Otherwise the callback thread will never exit.
124        stop();
125        if (mAudioTrackThread != 0) {
126            mAudioTrackThread->requestExitAndWait();
127            mAudioTrackThread.clear();
128        }
129        mAudioTrack.clear();
130        IPCThreadState::self()->flushCommands();
131    }
132}
133
134status_t AudioTrack::set(
135        int streamType,
136        uint32_t sampleRate,
137        int format,
138        int channels,
139        int frameCount,
140        uint32_t flags,
141        callback_t cbf,
142        void* user,
143        int notificationFrames,
144        const sp<IMemory>& sharedBuffer,
145        bool threadCanCallJava,
146        int sessionId)
147{
148
149    LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
150
151    AutoMutex lock(mLock);
152    if (mAudioTrack != 0) {
153        LOGE("Track already in use");
154        return INVALID_OPERATION;
155    }
156
157    int afSampleRate;
158    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
159        return NO_INIT;
160    }
161    uint32_t afLatency;
162    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
163        return NO_INIT;
164    }
165
166    // handle default values first.
167    if (streamType == AudioSystem::DEFAULT) {
168        streamType = AudioSystem::MUSIC;
169    }
170    if (sampleRate == 0) {
171        sampleRate = afSampleRate;
172    }
173    // these below should probably come from the audioFlinger too...
174    if (format == 0) {
175        format = AudioSystem::PCM_16_BIT;
176    }
177    if (channels == 0) {
178        channels = AudioSystem::CHANNEL_OUT_STEREO;
179    }
180
181    // validate parameters
182    if (!AudioSystem::isValidFormat(format)) {
183        LOGE("Invalid format");
184        return BAD_VALUE;
185    }
186
187    // force direct flag if format is not linear PCM
188    if (!AudioSystem::isLinearPCM(format)) {
189        flags |= AudioSystem::OUTPUT_FLAG_DIRECT;
190    }
191
192    if (!AudioSystem::isOutputChannel(channels)) {
193        LOGE("Invalid channel mask");
194        return BAD_VALUE;
195    }
196    uint32_t channelCount = AudioSystem::popCount(channels);
197
198    audio_io_handle_t output = AudioSystem::getOutput((AudioSystem::stream_type)streamType,
199            sampleRate, format, channels, (AudioSystem::output_flags)flags);
200
201    if (output == 0) {
202        LOGE("Could not get audio output for stream type %d", streamType);
203        return BAD_VALUE;
204    }
205
206    mVolume[LEFT] = 1.0f;
207    mVolume[RIGHT] = 1.0f;
208    mSendLevel = 0;
209    mFrameCount = frameCount;
210    mNotificationFramesReq = notificationFrames;
211    mSessionId = sessionId;
212    mAuxEffectId = 0;
213
214    // create the IAudioTrack
215    status_t status = createTrack_l(streamType,
216                                  sampleRate,
217                                  format,
218                                  channelCount,
219                                  frameCount,
220                                  flags,
221                                  sharedBuffer,
222                                  output,
223                                  true);
224
225    if (status != NO_ERROR) {
226        return status;
227    }
228
229    if (cbf != 0) {
230        mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
231        if (mAudioTrackThread == 0) {
232          LOGE("Could not create callback thread");
233          return NO_INIT;
234        }
235    }
236
237    mStatus = NO_ERROR;
238
239    mStreamType = streamType;
240    mFormat = format;
241    mChannels = channels;
242    mChannelCount = channelCount;
243    mSharedBuffer = sharedBuffer;
244    mMuted = false;
245    mActive = 0;
246    mCbf = cbf;
247    mUserData = user;
248    mLoopCount = 0;
249    mMarkerPosition = 0;
250    mMarkerReached = false;
251    mNewPosition = 0;
252    mUpdatePeriod = 0;
253    mFlags = flags;
254
255    return NO_ERROR;
256}
257
258status_t AudioTrack::initCheck() const
259{
260    return mStatus;
261}
262
263// -------------------------------------------------------------------------
264
265uint32_t AudioTrack::latency() const
266{
267    return mLatency;
268}
269
270int AudioTrack::streamType() const
271{
272    return mStreamType;
273}
274
275int AudioTrack::format() const
276{
277    return mFormat;
278}
279
280int AudioTrack::channelCount() const
281{
282    return mChannelCount;
283}
284
285uint32_t AudioTrack::frameCount() const
286{
287    return mCblk->frameCount;
288}
289
290int AudioTrack::frameSize() const
291{
292    if (AudioSystem::isLinearPCM(mFormat)) {
293        return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
294    } else {
295        return sizeof(uint8_t);
296    }
297}
298
299sp<IMemory>& AudioTrack::sharedBuffer()
300{
301    return mSharedBuffer;
302}
303
304// -------------------------------------------------------------------------
305
306void AudioTrack::start()
307{
308    sp<AudioTrackThread> t = mAudioTrackThread;
309    status_t status;
310
311    LOGV("start %p", this);
312    if (t != 0) {
313        if (t->exitPending()) {
314            if (t->requestExitAndWait() == WOULD_BLOCK) {
315                LOGE("AudioTrack::start called from thread");
316                return;
317            }
318        }
319        t->mLock.lock();
320     }
321
322    AutoMutex lock(mLock);
323    // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
324    // while we are accessing the cblk
325    sp <IAudioTrack> audioTrack = mAudioTrack;
326    sp <IMemory> iMem = mCblkMemory;
327    audio_track_cblk_t* cblk = mCblk;
328
329    if (mActive == 0) {
330        mActive = 1;
331        mNewPosition = cblk->server + mUpdatePeriod;
332        cblk->lock.lock();
333        cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
334        cblk->waitTimeMs = 0;
335        cblk->flags &= ~CBLK_DISABLED_ON;
336        if (t != 0) {
337           t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
338        } else {
339            setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
340        }
341
342        LOGV("start %p before lock cblk %p", this, mCblk);
343        if (!(cblk->flags & CBLK_INVALID_MSK)) {
344            cblk->lock.unlock();
345            status = mAudioTrack->start();
346            cblk->lock.lock();
347            if (status == DEAD_OBJECT) {
348                cblk->flags |= CBLK_INVALID_MSK;
349            }
350        }
351        if (cblk->flags & CBLK_INVALID_MSK) {
352            status = restoreTrack_l(cblk, true);
353        }
354        cblk->lock.unlock();
355        if (status != NO_ERROR) {
356            LOGV("start() failed");
357            mActive = 0;
358            if (t != 0) {
359                t->requestExit();
360            } else {
361                setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
362            }
363        }
364    }
365
366    if (t != 0) {
367        t->mLock.unlock();
368    }
369}
370
371void AudioTrack::stop()
372{
373    sp<AudioTrackThread> t = mAudioTrackThread;
374
375    LOGV("stop %p", this);
376    if (t != 0) {
377        t->mLock.lock();
378    }
379
380    AutoMutex lock(mLock);
381    if (mActive == 1) {
382        mActive = 0;
383        mCblk->cv.signal();
384        mAudioTrack->stop();
385        // Cancel loops (If we are in the middle of a loop, playback
386        // would not stop until loopCount reaches 0).
387        setLoop_l(0, 0, 0);
388        // the playback head position will reset to 0, so if a marker is set, we need
389        // to activate it again
390        mMarkerReached = false;
391        // Force flush if a shared buffer is used otherwise audioflinger
392        // will not stop before end of buffer is reached.
393        if (mSharedBuffer != 0) {
394            flush_l();
395        }
396        if (t != 0) {
397            t->requestExit();
398        } else {
399            setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
400        }
401    }
402
403    if (t != 0) {
404        t->mLock.unlock();
405    }
406}
407
408bool AudioTrack::stopped() const
409{
410    return !mActive;
411}
412
413void AudioTrack::flush()
414{
415    AutoMutex lock(mLock);
416    flush_l();
417}
418
419// must be called with mLock held
420void AudioTrack::flush_l()
421{
422    LOGV("flush");
423
424    // clear playback marker and periodic update counter
425    mMarkerPosition = 0;
426    mMarkerReached = false;
427    mUpdatePeriod = 0;
428
429    if (!mActive) {
430        mAudioTrack->flush();
431        // Release AudioTrack callback thread in case it was waiting for new buffers
432        // in AudioTrack::obtainBuffer()
433        mCblk->cv.signal();
434    }
435}
436
437void AudioTrack::pause()
438{
439    LOGV("pause");
440    AutoMutex lock(mLock);
441    if (mActive == 1) {
442        mActive = 0;
443        mAudioTrack->pause();
444    }
445}
446
447void AudioTrack::mute(bool e)
448{
449    mAudioTrack->mute(e);
450    mMuted = e;
451}
452
453bool AudioTrack::muted() const
454{
455    return mMuted;
456}
457
458status_t AudioTrack::setVolume(float left, float right)
459{
460    if (left > 1.0f || right > 1.0f) {
461        return BAD_VALUE;
462    }
463
464    AutoMutex lock(mLock);
465    mVolume[LEFT] = left;
466    mVolume[RIGHT] = right;
467
468    // write must be atomic
469    mCblk->volumeLR = (uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000);
470
471    return NO_ERROR;
472}
473
474void AudioTrack::getVolume(float* left, float* right)
475{
476    if (left != NULL) {
477        *left  = mVolume[LEFT];
478    }
479    if (right != NULL) {
480        *right = mVolume[RIGHT];
481    }
482}
483
484status_t AudioTrack::setAuxEffectSendLevel(float level)
485{
486    LOGV("setAuxEffectSendLevel(%f)", level);
487    if (level > 1.0f) {
488        return BAD_VALUE;
489    }
490    AutoMutex lock(mLock);
491
492    mSendLevel = level;
493
494    mCblk->sendLevel = uint16_t(level * 0x1000);
495
496    return NO_ERROR;
497}
498
499void AudioTrack::getAuxEffectSendLevel(float* level)
500{
501    if (level != NULL) {
502        *level  = mSendLevel;
503    }
504}
505
506status_t AudioTrack::setSampleRate(int rate)
507{
508    int afSamplingRate;
509
510    if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
511        return NO_INIT;
512    }
513    // Resampler implementation limits input sampling rate to 2 x output sampling rate.
514    if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE;
515
516    AutoMutex lock(mLock);
517    mCblk->sampleRate = rate;
518    return NO_ERROR;
519}
520
521uint32_t AudioTrack::getSampleRate()
522{
523    AutoMutex lock(mLock);
524    return mCblk->sampleRate;
525}
526
527status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
528{
529    AutoMutex lock(mLock);
530    return setLoop_l(loopStart, loopEnd, loopCount);
531}
532
533// must be called with mLock held
534status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
535{
536    audio_track_cblk_t* cblk = mCblk;
537
538    Mutex::Autolock _l(cblk->lock);
539
540    if (loopCount == 0) {
541        cblk->loopStart = UINT_MAX;
542        cblk->loopEnd = UINT_MAX;
543        cblk->loopCount = 0;
544        mLoopCount = 0;
545        return NO_ERROR;
546    }
547
548    if (loopStart >= loopEnd ||
549        loopEnd - loopStart > cblk->frameCount ||
550        cblk->server > loopStart) {
551        LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user);
552        return BAD_VALUE;
553    }
554
555    if ((mSharedBuffer != 0) && (loopEnd > cblk->frameCount)) {
556        LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
557            loopStart, loopEnd, cblk->frameCount);
558        return BAD_VALUE;
559    }
560
561    cblk->loopStart = loopStart;
562    cblk->loopEnd = loopEnd;
563    cblk->loopCount = loopCount;
564    mLoopCount = loopCount;
565
566    return NO_ERROR;
567}
568
569status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
570{
571    AutoMutex lock(mLock);
572    if (loopStart != 0) {
573        *loopStart = mCblk->loopStart;
574    }
575    if (loopEnd != 0) {
576        *loopEnd = mCblk->loopEnd;
577    }
578    if (loopCount != 0) {
579        if (mCblk->loopCount < 0) {
580            *loopCount = -1;
581        } else {
582            *loopCount = mCblk->loopCount;
583        }
584    }
585
586    return NO_ERROR;
587}
588
589status_t AudioTrack::setMarkerPosition(uint32_t marker)
590{
591    if (mCbf == 0) return INVALID_OPERATION;
592
593    mMarkerPosition = marker;
594    mMarkerReached = false;
595
596    return NO_ERROR;
597}
598
599status_t AudioTrack::getMarkerPosition(uint32_t *marker)
600{
601    if (marker == 0) return BAD_VALUE;
602
603    *marker = mMarkerPosition;
604
605    return NO_ERROR;
606}
607
608status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
609{
610    if (mCbf == 0) return INVALID_OPERATION;
611
612    uint32_t curPosition;
613    getPosition(&curPosition);
614    mNewPosition = curPosition + updatePeriod;
615    mUpdatePeriod = updatePeriod;
616
617    return NO_ERROR;
618}
619
620status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
621{
622    if (updatePeriod == 0) return BAD_VALUE;
623
624    *updatePeriod = mUpdatePeriod;
625
626    return NO_ERROR;
627}
628
629status_t AudioTrack::setPosition(uint32_t position)
630{
631    AutoMutex lock(mLock);
632    Mutex::Autolock _l(mCblk->lock);
633
634    if (!stopped()) return INVALID_OPERATION;
635
636    if (position > mCblk->user) return BAD_VALUE;
637
638    mCblk->server = position;
639    mCblk->flags |= CBLK_FORCEREADY_ON;
640
641    return NO_ERROR;
642}
643
644status_t AudioTrack::getPosition(uint32_t *position)
645{
646    if (position == 0) return BAD_VALUE;
647    AutoMutex lock(mLock);
648    *position = mCblk->server;
649
650    return NO_ERROR;
651}
652
653status_t AudioTrack::reload()
654{
655    AutoMutex lock(mLock);
656
657    if (!stopped()) return INVALID_OPERATION;
658
659    flush_l();
660
661    mCblk->stepUser(mCblk->frameCount);
662
663    return NO_ERROR;
664}
665
666audio_io_handle_t AudioTrack::getOutput()
667{
668    AutoMutex lock(mLock);
669    return getOutput_l();
670}
671
672// must be called with mLock held
673audio_io_handle_t AudioTrack::getOutput_l()
674{
675    return AudioSystem::getOutput((AudioSystem::stream_type)mStreamType,
676            mCblk->sampleRate, mFormat, mChannels, (AudioSystem::output_flags)mFlags);
677}
678
679int AudioTrack::getSessionId()
680{
681    return mSessionId;
682}
683
684status_t AudioTrack::attachAuxEffect(int effectId)
685{
686    LOGV("attachAuxEffect(%d)", effectId);
687    status_t status = mAudioTrack->attachAuxEffect(effectId);
688    if (status == NO_ERROR) {
689        mAuxEffectId = effectId;
690    }
691    return status;
692}
693
694// -------------------------------------------------------------------------
695
696// must be called with mLock held
697status_t AudioTrack::createTrack_l(
698        int streamType,
699        uint32_t sampleRate,
700        int format,
701        int channelCount,
702        int frameCount,
703        uint32_t flags,
704        const sp<IMemory>& sharedBuffer,
705        audio_io_handle_t output,
706        bool enforceFrameCount)
707{
708    status_t status;
709    const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
710    if (audioFlinger == 0) {
711       LOGE("Could not get audioflinger");
712       return NO_INIT;
713    }
714
715    int afSampleRate;
716    if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
717        return NO_INIT;
718    }
719    int afFrameCount;
720    if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
721        return NO_INIT;
722    }
723    uint32_t afLatency;
724    if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
725        return NO_INIT;
726    }
727
728    mNotificationFramesAct = mNotificationFramesReq;
729    if (!AudioSystem::isLinearPCM(format)) {
730        if (sharedBuffer != 0) {
731            frameCount = sharedBuffer->size();
732        }
733    } else {
734        // Ensure that buffer depth covers at least audio hardware latency
735        uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
736        if (minBufCount < 2) minBufCount = 2;
737
738        int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
739
740        if (sharedBuffer == 0) {
741            if (frameCount == 0) {
742                frameCount = minFrameCount;
743            }
744            if (mNotificationFramesAct == 0) {
745                mNotificationFramesAct = frameCount/2;
746            }
747            // Make sure that application is notified with sufficient margin
748            // before underrun
749            if (mNotificationFramesAct > (uint32_t)frameCount/2) {
750                mNotificationFramesAct = frameCount/2;
751            }
752            if (frameCount < minFrameCount) {
753                if (enforceFrameCount) {
754                    LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
755                    return BAD_VALUE;
756                } else {
757                    frameCount = minFrameCount;
758                }
759            }
760        } else {
761            // Ensure that buffer alignment matches channelcount
762            if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
763                LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
764                return BAD_VALUE;
765            }
766            frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
767        }
768    }
769
770    sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
771                                                      streamType,
772                                                      sampleRate,
773                                                      format,
774                                                      channelCount,
775                                                      frameCount,
776                                                      ((uint16_t)flags) << 16,
777                                                      sharedBuffer,
778                                                      output,
779                                                      &mSessionId,
780                                                      &status);
781
782    if (track == 0) {
783        LOGE("AudioFlinger could not create track, status: %d", status);
784        return status;
785    }
786    sp<IMemory> cblk = track->getCblk();
787    if (cblk == 0) {
788        LOGE("Could not get control block");
789        return NO_INIT;
790    }
791    mAudioTrack.clear();
792    mAudioTrack = track;
793    mCblkMemory.clear();
794    mCblkMemory = cblk;
795    mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
796    mCblk->flags |= CBLK_DIRECTION_OUT;
797    if (sharedBuffer == 0) {
798        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
799    } else {
800        mCblk->buffers = sharedBuffer->pointer();
801         // Force buffer full condition as data is already present in shared memory
802        mCblk->stepUser(mCblk->frameCount);
803    }
804
805    mCblk->volumeLR = (uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | uint16_t(mVolume[LEFT] * 0x1000);
806    mCblk->sendLevel = uint16_t(mSendLevel * 0x1000);
807    mAudioTrack->attachAuxEffect(mAuxEffectId);
808    mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
809    mCblk->waitTimeMs = 0;
810    mRemainingFrames = mNotificationFramesAct;
811    mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate;
812    return NO_ERROR;
813}
814
815status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
816{
817    AutoMutex lock(mLock);
818    int active;
819    status_t result;
820    audio_track_cblk_t* cblk = mCblk;
821    uint32_t framesReq = audioBuffer->frameCount;
822    uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS;
823
824    audioBuffer->frameCount  = 0;
825    audioBuffer->size = 0;
826
827    uint32_t framesAvail = cblk->framesAvailable();
828
829    cblk->lock.lock();
830    if (cblk->flags & CBLK_INVALID_MSK) {
831        goto create_new_track;
832    }
833    cblk->lock.unlock();
834
835    if (framesAvail == 0) {
836        cblk->lock.lock();
837        goto start_loop_here;
838        while (framesAvail == 0) {
839            active = mActive;
840            if (UNLIKELY(!active)) {
841                LOGV("Not active and NO_MORE_BUFFERS");
842                cblk->lock.unlock();
843                return NO_MORE_BUFFERS;
844            }
845            if (UNLIKELY(!waitCount)) {
846                cblk->lock.unlock();
847                return WOULD_BLOCK;
848            }
849            if (!(cblk->flags & CBLK_INVALID_MSK)) {
850                mLock.unlock();
851                result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
852                cblk->lock.unlock();
853                mLock.lock();
854                if (mActive == 0) {
855                    return status_t(STOPPED);
856                }
857                cblk->lock.lock();
858            }
859
860            if (cblk->flags & CBLK_INVALID_MSK) {
861                goto create_new_track;
862            }
863            if (__builtin_expect(result!=NO_ERROR, false)) {
864                cblk->waitTimeMs += waitTimeMs;
865                if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
866                    // timing out when a loop has been set and we have already written upto loop end
867                    // is a normal condition: no need to wake AudioFlinger up.
868                    if (cblk->user < cblk->loopEnd) {
869                        LOGW(   "obtainBuffer timed out (is the CPU pegged?) %p "
870                                "user=%08x, server=%08x", this, cblk->user, cblk->server);
871                        //unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
872                        cblk->lock.unlock();
873                        result = mAudioTrack->start();
874                        cblk->lock.lock();
875                        if (result == DEAD_OBJECT) {
876                            cblk->flags |= CBLK_INVALID_MSK;
877create_new_track:
878                            result = restoreTrack_l(cblk, false);
879                        }
880                        if (result != NO_ERROR) {
881                            LOGW("obtainBuffer create Track error %d", result);
882                            cblk->lock.unlock();
883                            return result;
884                        }
885                    }
886                    cblk->waitTimeMs = 0;
887                }
888
889                if (--waitCount == 0) {
890                    cblk->lock.unlock();
891                    return TIMED_OUT;
892                }
893            }
894            // read the server count again
895        start_loop_here:
896            framesAvail = cblk->framesAvailable_l();
897        }
898        cblk->lock.unlock();
899    }
900
901    // restart track if it was disabled by audioflinger due to previous underrun
902    if (mActive && (cblk->flags & CBLK_DISABLED_MSK)) {
903        AutoMutex _l(cblk->lock);
904        if (mActive && (cblk->flags & CBLK_DISABLED_MSK)) {
905            cblk->flags &= ~CBLK_DISABLED_ON;
906            cblk->lock.unlock();
907            LOGW("obtainBuffer() track %p disabled, restarting", this);
908            mAudioTrack->start();
909            cblk->lock.lock();
910        }
911    }
912
913    cblk->waitTimeMs = 0;
914
915    if (framesReq > framesAvail) {
916        framesReq = framesAvail;
917    }
918
919    uint32_t u = cblk->user;
920    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
921
922    if (u + framesReq > bufferEnd) {
923        framesReq = bufferEnd - u;
924    }
925
926    audioBuffer->flags = mMuted ? Buffer::MUTE : 0;
927    audioBuffer->channelCount = mChannelCount;
928    audioBuffer->frameCount = framesReq;
929    audioBuffer->size = framesReq * cblk->frameSize;
930    if (AudioSystem::isLinearPCM(mFormat)) {
931        audioBuffer->format = AudioSystem::PCM_16_BIT;
932    } else {
933        audioBuffer->format = mFormat;
934    }
935    audioBuffer->raw = (int8_t *)cblk->buffer(u);
936    active = mActive;
937    return active ? status_t(NO_ERROR) : status_t(STOPPED);
938}
939
940void AudioTrack::releaseBuffer(Buffer* audioBuffer)
941{
942    AutoMutex lock(mLock);
943    mCblk->stepUser(audioBuffer->frameCount);
944}
945
946// -------------------------------------------------------------------------
947
948ssize_t AudioTrack::write(const void* buffer, size_t userSize)
949{
950
951    if (mSharedBuffer != 0) return INVALID_OPERATION;
952
953    if (ssize_t(userSize) < 0) {
954        // sanity-check. user is most-likely passing an error code.
955        LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
956                buffer, userSize, userSize);
957        return BAD_VALUE;
958    }
959
960    LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
961
962    // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
963    // while we are accessing the cblk
964    mLock.lock();
965    sp <IAudioTrack> audioTrack = mAudioTrack;
966    sp <IMemory> iMem = mCblkMemory;
967    mLock.unlock();
968
969    ssize_t written = 0;
970    const int8_t *src = (const int8_t *)buffer;
971    Buffer audioBuffer;
972    size_t frameSz = (size_t)frameSize();
973
974    do {
975        audioBuffer.frameCount = userSize/frameSz;
976
977        // Calling obtainBuffer() with a negative wait count causes
978        // an (almost) infinite wait time.
979        status_t err = obtainBuffer(&audioBuffer, -1);
980        if (err < 0) {
981            // out of buffers, return #bytes written
982            if (err == status_t(NO_MORE_BUFFERS))
983                break;
984            return ssize_t(err);
985        }
986
987        size_t toWrite;
988
989        if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
990            // Divide capacity by 2 to take expansion into account
991            toWrite = audioBuffer.size>>1;
992            // 8 to 16 bit conversion
993            int count = toWrite;
994            int16_t *dst = (int16_t *)(audioBuffer.i8);
995            while(count--) {
996                *dst++ = (int16_t)(*src++^0x80) << 8;
997            }
998        } else {
999            toWrite = audioBuffer.size;
1000            memcpy(audioBuffer.i8, src, toWrite);
1001            src += toWrite;
1002        }
1003        userSize -= toWrite;
1004        written += toWrite;
1005
1006        releaseBuffer(&audioBuffer);
1007    } while (userSize >= frameSz);
1008
1009    return written;
1010}
1011
1012// -------------------------------------------------------------------------
1013
1014bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
1015{
1016    Buffer audioBuffer;
1017    uint32_t frames;
1018    size_t writtenSize;
1019
1020    mLock.lock();
1021    // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
1022    // while we are accessing the cblk
1023    sp <IAudioTrack> audioTrack = mAudioTrack;
1024    sp <IMemory> iMem = mCblkMemory;
1025    audio_track_cblk_t* cblk = mCblk;
1026    mLock.unlock();
1027
1028    // Manage underrun callback
1029    if (mActive && (cblk->framesReady() == 0)) {
1030        LOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags);
1031        AutoMutex _l(cblk->lock);
1032        if ((cblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
1033            cblk->flags |= CBLK_UNDERRUN_ON;
1034            cblk->lock.unlock();
1035            mCbf(EVENT_UNDERRUN, mUserData, 0);
1036            if (cblk->server == cblk->frameCount) {
1037                mCbf(EVENT_BUFFER_END, mUserData, 0);
1038            }
1039            cblk->lock.lock();
1040            if (mSharedBuffer != 0) return false;
1041        }
1042    }
1043
1044    // Manage loop end callback
1045    while (mLoopCount > cblk->loopCount) {
1046        int loopCount = -1;
1047        mLoopCount--;
1048        if (mLoopCount >= 0) loopCount = mLoopCount;
1049
1050        mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
1051    }
1052
1053    // Manage marker callback
1054    if (!mMarkerReached && (mMarkerPosition > 0)) {
1055        if (cblk->server >= mMarkerPosition) {
1056            mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
1057            mMarkerReached = true;
1058        }
1059    }
1060
1061    // Manage new position callback
1062    if (mUpdatePeriod > 0) {
1063        while (cblk->server >= mNewPosition) {
1064            mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
1065            mNewPosition += mUpdatePeriod;
1066        }
1067    }
1068
1069    // If Shared buffer is used, no data is requested from client.
1070    if (mSharedBuffer != 0) {
1071        frames = 0;
1072    } else {
1073        frames = mRemainingFrames;
1074    }
1075
1076    do {
1077
1078        audioBuffer.frameCount = frames;
1079
1080        // Calling obtainBuffer() with a wait count of 1
1081        // limits wait time to WAIT_PERIOD_MS. This prevents from being
1082        // stuck here not being able to handle timed events (position, markers, loops).
1083        status_t err = obtainBuffer(&audioBuffer, 1);
1084        if (err < NO_ERROR) {
1085            if (err != TIMED_OUT) {
1086                LOGE_IF(err != status_t(NO_MORE_BUFFERS), "Error obtaining an audio buffer, giving up.");
1087                return false;
1088            }
1089            break;
1090        }
1091        if (err == status_t(STOPPED)) return false;
1092
1093        // Divide buffer size by 2 to take into account the expansion
1094        // due to 8 to 16 bit conversion: the callback must fill only half
1095        // of the destination buffer
1096        if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
1097            audioBuffer.size >>= 1;
1098        }
1099
1100        size_t reqSize = audioBuffer.size;
1101        mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
1102        writtenSize = audioBuffer.size;
1103
1104        // Sanity check on returned size
1105        if (ssize_t(writtenSize) <= 0) {
1106            // The callback is done filling buffers
1107            // Keep this thread going to handle timed events and
1108            // still try to get more data in intervals of WAIT_PERIOD_MS
1109            // but don't just loop and block the CPU, so wait
1110            usleep(WAIT_PERIOD_MS*1000);
1111            break;
1112        }
1113        if (writtenSize > reqSize) writtenSize = reqSize;
1114
1115        if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
1116            // 8 to 16 bit conversion
1117            const int8_t *src = audioBuffer.i8 + writtenSize-1;
1118            int count = writtenSize;
1119            int16_t *dst = audioBuffer.i16 + writtenSize-1;
1120            while(count--) {
1121                *dst-- = (int16_t)(*src--^0x80) << 8;
1122            }
1123            writtenSize <<= 1;
1124        }
1125
1126        audioBuffer.size = writtenSize;
1127        // NOTE: mCblk->frameSize is not equal to AudioTrack::frameSize() for
1128        // 8 bit PCM data: in this case,  mCblk->frameSize is based on a sampel size of
1129        // 16 bit.
1130        audioBuffer.frameCount = writtenSize/mCblk->frameSize;
1131
1132        frames -= audioBuffer.frameCount;
1133
1134        releaseBuffer(&audioBuffer);
1135    }
1136    while (frames);
1137
1138    if (frames == 0) {
1139        mRemainingFrames = mNotificationFramesAct;
1140    } else {
1141        mRemainingFrames = frames;
1142    }
1143    return true;
1144}
1145
1146// must be called with mLock and cblk.lock held. Callers must also hold strong references on
1147// the IAudioTrack and IMemory in case they are recreated here.
1148// If the IAudioTrack is successfully restored, the cblk pointer is updated
1149status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart)
1150{
1151    status_t result;
1152
1153    if (!(cblk->flags & CBLK_RESTORING_MSK)) {
1154        LOGW("dead IAudioTrack, creating a new one from %s",
1155             fromStart ? "start()" : "obtainBuffer()");
1156
1157        cblk->flags |= CBLK_RESTORING_ON;
1158
1159        // signal old cblk condition so that other threads waiting for available buffers stop
1160        // waiting now
1161        cblk->cv.broadcast();
1162        cblk->lock.unlock();
1163
1164        // if the new IAudioTrack is created, createTrack_l() will modify the
1165        // following member variables: mAudioTrack, mCblkMemory and mCblk.
1166        // It will also delete the strong references on previous IAudioTrack and IMemory
1167        result = createTrack_l(mStreamType,
1168                               cblk->sampleRate,
1169                               mFormat,
1170                               mChannelCount,
1171                               mFrameCount,
1172                               mFlags,
1173                               mSharedBuffer,
1174                               getOutput_l(),
1175                               false);
1176
1177        if (result == NO_ERROR) {
1178            // restore write index and set other indexes to reflect empty buffer status
1179            mCblk->user = cblk->user;
1180            mCblk->server = cblk->user;
1181            mCblk->userBase = cblk->user;
1182            mCblk->serverBase = cblk->user;
1183            // restore loop: this is not guaranteed to succeed if new frame count is not
1184            // compatible with loop length
1185            setLoop_l(cblk->loopStart, cblk->loopEnd, cblk->loopCount);
1186            if (!fromStart) {
1187                mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
1188            }
1189            if (mActive) {
1190                result = mAudioTrack->start();
1191            }
1192            if (fromStart && result == NO_ERROR) {
1193                mNewPosition = mCblk->server + mUpdatePeriod;
1194            }
1195        }
1196        if (result != NO_ERROR) {
1197            mActive = false;
1198        }
1199
1200        // signal old cblk condition for other threads waiting for restore completion
1201        cblk->lock.lock();
1202        cblk->flags |= CBLK_RESTORED_MSK;
1203        cblk->cv.broadcast();
1204        cblk->lock.unlock();
1205    } else {
1206        if (!(cblk->flags & CBLK_RESTORED_MSK)) {
1207            LOGW("dead IAudioTrack, waiting for a new one");
1208            mLock.unlock();
1209            result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS));
1210            cblk->lock.unlock();
1211            mLock.lock();
1212        } else {
1213            LOGW("dead IAudioTrack, already restored");
1214            result = NO_ERROR;
1215            cblk->lock.unlock();
1216        }
1217        if (result != NO_ERROR || mActive == 0) {
1218            result = status_t(STOPPED);
1219        }
1220    }
1221    LOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x",
1222         result, mActive, mCblk, cblk, mCblk->flags, cblk->flags);
1223
1224    if (result == NO_ERROR) {
1225        // from now on we switch to the newly created cblk
1226        cblk = mCblk;
1227    }
1228    cblk->lock.lock();
1229
1230    LOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result);
1231
1232    return result;
1233}
1234
1235status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
1236{
1237
1238    const size_t SIZE = 256;
1239    char buffer[SIZE];
1240    String8 result;
1241
1242    result.append(" AudioTrack::dump\n");
1243    snprintf(buffer, 255, "  stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
1244    result.append(buffer);
1245    snprintf(buffer, 255, "  format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mCblk->frameCount);
1246    result.append(buffer);
1247    snprintf(buffer, 255, "  sample rate(%d), status(%d), muted(%d)\n", (mCblk == 0) ? 0 : mCblk->sampleRate, mStatus, mMuted);
1248    result.append(buffer);
1249    snprintf(buffer, 255, "  active(%d), latency (%d)\n", mActive, mLatency);
1250    result.append(buffer);
1251    ::write(fd, result.string(), result.size());
1252    return NO_ERROR;
1253}
1254
1255// =========================================================================
1256
1257AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
1258    : Thread(bCanCallJava), mReceiver(receiver)
1259{
1260}
1261
1262bool AudioTrack::AudioTrackThread::threadLoop()
1263{
1264    return mReceiver.processAudioBuffer(this);
1265}
1266
1267status_t AudioTrack::AudioTrackThread::readyToRun()
1268{
1269    return NO_ERROR;
1270}
1271
1272void AudioTrack::AudioTrackThread::onFirstRef()
1273{
1274}
1275
1276// =========================================================================
1277
1278audio_track_cblk_t::audio_track_cblk_t()
1279    : lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
1280    userBase(0), serverBase(0), buffers(0), frameCount(0),
1281    loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0),
1282    flags(0), sendLevel(0)
1283{
1284}
1285
1286uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
1287{
1288    uint32_t u = this->user;
1289
1290    u += frameCount;
1291    // Ensure that user is never ahead of server for AudioRecord
1292    if (flags & CBLK_DIRECTION_MSK) {
1293        // If stepServer() has been called once, switch to normal obtainBuffer() timeout period
1294        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
1295            bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
1296        }
1297    } else if (u > this->server) {
1298        LOGW("stepServer occured after track reset");
1299        u = this->server;
1300    }
1301
1302    if (u >= userBase + this->frameCount) {
1303        userBase += this->frameCount;
1304    }
1305
1306    this->user = u;
1307
1308    // Clear flow control error condition as new data has been written/read to/from buffer.
1309    if (flags & CBLK_UNDERRUN_MSK) {
1310        AutoMutex _l(lock);
1311        if (flags & CBLK_UNDERRUN_MSK) {
1312            flags &= ~CBLK_UNDERRUN_MSK;
1313        }
1314    }
1315
1316    return u;
1317}
1318
1319bool audio_track_cblk_t::stepServer(uint32_t frameCount)
1320{
1321    // the code below simulates lock-with-timeout
1322    // we MUST do this to protect the AudioFlinger server
1323    // as this lock is shared with the client.
1324    status_t err;
1325
1326    err = lock.tryLock();
1327    if (err == -EBUSY) { // just wait a bit
1328        usleep(1000);
1329        err = lock.tryLock();
1330    }
1331    if (err != NO_ERROR) {
1332        // probably, the client just died.
1333        return false;
1334    }
1335
1336    uint32_t s = this->server;
1337
1338    s += frameCount;
1339    if (flags & CBLK_DIRECTION_MSK) {
1340        // Mark that we have read the first buffer so that next time stepUser() is called
1341        // we switch to normal obtainBuffer() timeout period
1342        if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
1343            bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1;
1344        }
1345        // It is possible that we receive a flush()
1346        // while the mixer is processing a block: in this case,
1347        // stepServer() is called After the flush() has reset u & s and
1348        // we have s > u
1349        if (s > this->user) {
1350            LOGW("stepServer occured after track reset");
1351            s = this->user;
1352        }
1353    }
1354
1355    if (s >= loopEnd) {
1356        LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
1357        s = loopStart;
1358        if (--loopCount == 0) {
1359            loopEnd = UINT_MAX;
1360            loopStart = UINT_MAX;
1361        }
1362    }
1363    if (s >= serverBase + this->frameCount) {
1364        serverBase += this->frameCount;
1365    }
1366
1367    this->server = s;
1368
1369    if (!(flags & CBLK_INVALID_MSK)) {
1370        cv.signal();
1371    }
1372    lock.unlock();
1373    return true;
1374}
1375
1376void* audio_track_cblk_t::buffer(uint32_t offset) const
1377{
1378    return (int8_t *)this->buffers + (offset - userBase) * this->frameSize;
1379}
1380
1381uint32_t audio_track_cblk_t::framesAvailable()
1382{
1383    Mutex::Autolock _l(lock);
1384    return framesAvailable_l();
1385}
1386
1387uint32_t audio_track_cblk_t::framesAvailable_l()
1388{
1389    uint32_t u = this->user;
1390    uint32_t s = this->server;
1391
1392    if (flags & CBLK_DIRECTION_MSK) {
1393        uint32_t limit = (s < loopStart) ? s : loopStart;
1394        return limit + frameCount - u;
1395    } else {
1396        return frameCount + u - s;
1397    }
1398}
1399
1400uint32_t audio_track_cblk_t::framesReady()
1401{
1402    uint32_t u = this->user;
1403    uint32_t s = this->server;
1404
1405    if (flags & CBLK_DIRECTION_MSK) {
1406        if (u < loopEnd) {
1407            return u - s;
1408        } else {
1409            Mutex::Autolock _l(lock);
1410            if (loopCount >= 0) {
1411                return (loopEnd - loopStart)*loopCount + u - s;
1412            } else {
1413                return UINT_MAX;
1414            }
1415        }
1416    } else {
1417        return s - u;
1418    }
1419}
1420
1421// -------------------------------------------------------------------------
1422
1423}; // namespace android
1424
1425