AudioFlinger.cpp revision 291f824e02ff517a34cfe50220b4e2b402ee998d
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420        if (locked) mLock.unlock();
421    }
422    return NO_ERROR;
423}
424
425sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
426{
427    // If pid is already in the mClients wp<> map, then use that entry
428    // (for which promote() is always != 0), otherwise create a new entry and Client.
429    sp<Client> client = mClients.valueFor(pid).promote();
430    if (client == 0) {
431        client = new Client(this, pid);
432        mClients.add(pid, client);
433    }
434
435    return client;
436}
437
438// IAudioFlinger interface
439
440
441sp<IAudioTrack> AudioFlinger::createTrack(
442        pid_t pid,
443        audio_stream_type_t streamType,
444        uint32_t sampleRate,
445        audio_format_t format,
446        audio_channel_mask_t channelMask,
447        int frameCount,
448        IAudioFlinger::track_flags_t flags,
449        const sp<IMemory>& sharedBuffer,
450        audio_io_handle_t output,
451        pid_t tid,
452        int *sessionId,
453        status_t *status)
454{
455    sp<PlaybackThread::Track> track;
456    sp<TrackHandle> trackHandle;
457    sp<Client> client;
458    status_t lStatus;
459    int lSessionId;
460
461    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
462    // but if someone uses binder directly they could bypass that and cause us to crash
463    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
464        ALOGE("createTrack() invalid stream type %d", streamType);
465        lStatus = BAD_VALUE;
466        goto Exit;
467    }
468
469    {
470        Mutex::Autolock _l(mLock);
471        PlaybackThread *thread = checkPlaybackThread_l(output);
472        PlaybackThread *effectThread = NULL;
473        if (thread == NULL) {
474            ALOGE("unknown output thread");
475            lStatus = BAD_VALUE;
476            goto Exit;
477        }
478
479        client = registerPid_l(pid);
480
481        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
482        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
483            // check if an effect chain with the same session ID is present on another
484            // output thread and move it here.
485            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
486                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
487                if (mPlaybackThreads.keyAt(i) != output) {
488                    uint32_t sessions = t->hasAudioSession(*sessionId);
489                    if (sessions & PlaybackThread::EFFECT_SESSION) {
490                        effectThread = t.get();
491                        break;
492                    }
493                }
494            }
495            lSessionId = *sessionId;
496        } else {
497            // if no audio session id is provided, create one here
498            lSessionId = nextUniqueId();
499            if (sessionId != NULL) {
500                *sessionId = lSessionId;
501            }
502        }
503        ALOGV("createTrack() lSessionId: %d", lSessionId);
504
505        track = thread->createTrack_l(client, streamType, sampleRate, format,
506                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
507
508        // move effect chain to this output thread if an effect on same session was waiting
509        // for a track to be created
510        if (lStatus == NO_ERROR && effectThread != NULL) {
511            Mutex::Autolock _dl(thread->mLock);
512            Mutex::Autolock _sl(effectThread->mLock);
513            moveEffectChain_l(lSessionId, effectThread, thread, true);
514        }
515
516        // Look for sync events awaiting for a session to be used.
517        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
518            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
519                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
520                    if (lStatus == NO_ERROR) {
521                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
522                    } else {
523                        mPendingSyncEvents[i]->cancel();
524                    }
525                    mPendingSyncEvents.removeAt(i);
526                    i--;
527                }
528            }
529        }
530    }
531    if (lStatus == NO_ERROR) {
532        trackHandle = new TrackHandle(track);
533    } else {
534        // remove local strong reference to Client before deleting the Track so that the Client
535        // destructor is called by the TrackBase destructor with mLock held
536        client.clear();
537        track.clear();
538    }
539
540Exit:
541    if (status != NULL) {
542        *status = lStatus;
543    }
544    return trackHandle;
545}
546
547uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("sampleRate() unknown thread %d", output);
553        return 0;
554    }
555    return thread->sampleRate();
556}
557
558int AudioFlinger::channelCount(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("channelCount() unknown thread %d", output);
564        return 0;
565    }
566    return thread->channelCount();
567}
568
569audio_format_t AudioFlinger::format(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("format() unknown thread %d", output);
575        return AUDIO_FORMAT_INVALID;
576    }
577    return thread->format();
578}
579
580size_t AudioFlinger::frameCount(audio_io_handle_t output) const
581{
582    Mutex::Autolock _l(mLock);
583    PlaybackThread *thread = checkPlaybackThread_l(output);
584    if (thread == NULL) {
585        ALOGW("frameCount() unknown thread %d", output);
586        return 0;
587    }
588    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
589    //       should examine all callers and fix them to handle smaller counts
590    return thread->frameCount();
591}
592
593uint32_t AudioFlinger::latency(audio_io_handle_t output) const
594{
595    Mutex::Autolock _l(mLock);
596    PlaybackThread *thread = checkPlaybackThread_l(output);
597    if (thread == NULL) {
598        ALOGW("latency() unknown thread %d", output);
599        return 0;
600    }
601    return thread->latency();
602}
603
604status_t AudioFlinger::setMasterVolume(float value)
605{
606    status_t ret = initCheck();
607    if (ret != NO_ERROR) {
608        return ret;
609    }
610
611    // check calling permissions
612    if (!settingsAllowed()) {
613        return PERMISSION_DENIED;
614    }
615
616    Mutex::Autolock _l(mLock);
617    mMasterVolume = value;
618
619    // Set master volume in the HALs which support it.
620    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
621        AutoMutex lock(mHardwareLock);
622        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
623
624        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
625        if (dev->canSetMasterVolume()) {
626            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
627        }
628        mHardwareStatus = AUDIO_HW_IDLE;
629    }
630
631    // Now set the master volume in each playback thread.  Playback threads
632    // assigned to HALs which do not have master volume support will apply
633    // master volume during the mix operation.  Threads with HALs which do
634    // support master volume will simply ignore the setting.
635    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
636        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
637
638    return NO_ERROR;
639}
640
641status_t AudioFlinger::setMode(audio_mode_t mode)
642{
643    status_t ret = initCheck();
644    if (ret != NO_ERROR) {
645        return ret;
646    }
647
648    // check calling permissions
649    if (!settingsAllowed()) {
650        return PERMISSION_DENIED;
651    }
652    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
653        ALOGW("Illegal value: setMode(%d)", mode);
654        return BAD_VALUE;
655    }
656
657    { // scope for the lock
658        AutoMutex lock(mHardwareLock);
659        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
660        mHardwareStatus = AUDIO_HW_SET_MODE;
661        ret = dev->set_mode(dev, mode);
662        mHardwareStatus = AUDIO_HW_IDLE;
663    }
664
665    if (NO_ERROR == ret) {
666        Mutex::Autolock _l(mLock);
667        mMode = mode;
668        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
669            mPlaybackThreads.valueAt(i)->setMode(mode);
670    }
671
672    return ret;
673}
674
675status_t AudioFlinger::setMicMute(bool state)
676{
677    status_t ret = initCheck();
678    if (ret != NO_ERROR) {
679        return ret;
680    }
681
682    // check calling permissions
683    if (!settingsAllowed()) {
684        return PERMISSION_DENIED;
685    }
686
687    AutoMutex lock(mHardwareLock);
688    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
689    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
690    ret = dev->set_mic_mute(dev, state);
691    mHardwareStatus = AUDIO_HW_IDLE;
692    return ret;
693}
694
695bool AudioFlinger::getMicMute() const
696{
697    status_t ret = initCheck();
698    if (ret != NO_ERROR) {
699        return false;
700    }
701
702    bool state = AUDIO_MODE_INVALID;
703    AutoMutex lock(mHardwareLock);
704    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
705    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
706    dev->get_mic_mute(dev, &state);
707    mHardwareStatus = AUDIO_HW_IDLE;
708    return state;
709}
710
711status_t AudioFlinger::setMasterMute(bool muted)
712{
713    status_t ret = initCheck();
714    if (ret != NO_ERROR) {
715        return ret;
716    }
717
718    // check calling permissions
719    if (!settingsAllowed()) {
720        return PERMISSION_DENIED;
721    }
722
723    Mutex::Autolock _l(mLock);
724    mMasterMute = muted;
725
726    // Set master mute in the HALs which support it.
727    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
728        AutoMutex lock(mHardwareLock);
729        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
730
731        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
732        if (dev->canSetMasterMute()) {
733            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
734        }
735        mHardwareStatus = AUDIO_HW_IDLE;
736    }
737
738    // Now set the master mute in each playback thread.  Playback threads
739    // assigned to HALs which do not have master mute support will apply master
740    // mute during the mix operation.  Threads with HALs which do support master
741    // mute will simply ignore the setting.
742    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
743        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
744
745    return NO_ERROR;
746}
747
748float AudioFlinger::masterVolume() const
749{
750    Mutex::Autolock _l(mLock);
751    return masterVolume_l();
752}
753
754bool AudioFlinger::masterMute() const
755{
756    Mutex::Autolock _l(mLock);
757    return masterMute_l();
758}
759
760float AudioFlinger::masterVolume_l() const
761{
762    return mMasterVolume;
763}
764
765bool AudioFlinger::masterMute_l() const
766{
767    return mMasterMute;
768}
769
770status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
771        audio_io_handle_t output)
772{
773    // check calling permissions
774    if (!settingsAllowed()) {
775        return PERMISSION_DENIED;
776    }
777
778    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
779        ALOGE("setStreamVolume() invalid stream %d", stream);
780        return BAD_VALUE;
781    }
782
783    AutoMutex lock(mLock);
784    PlaybackThread *thread = NULL;
785    if (output) {
786        thread = checkPlaybackThread_l(output);
787        if (thread == NULL) {
788            return BAD_VALUE;
789        }
790    }
791
792    mStreamTypes[stream].volume = value;
793
794    if (thread == NULL) {
795        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
796            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
797        }
798    } else {
799        thread->setStreamVolume(stream, value);
800    }
801
802    return NO_ERROR;
803}
804
805status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
806{
807    // check calling permissions
808    if (!settingsAllowed()) {
809        return PERMISSION_DENIED;
810    }
811
812    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
813        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
814        ALOGE("setStreamMute() invalid stream %d", stream);
815        return BAD_VALUE;
816    }
817
818    AutoMutex lock(mLock);
819    mStreamTypes[stream].mute = muted;
820    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
821        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
822
823    return NO_ERROR;
824}
825
826float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
827{
828    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
829        return 0.0f;
830    }
831
832    AutoMutex lock(mLock);
833    float volume;
834    if (output) {
835        PlaybackThread *thread = checkPlaybackThread_l(output);
836        if (thread == NULL) {
837            return 0.0f;
838        }
839        volume = thread->streamVolume(stream);
840    } else {
841        volume = streamVolume_l(stream);
842    }
843
844    return volume;
845}
846
847bool AudioFlinger::streamMute(audio_stream_type_t stream) const
848{
849    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
850        return true;
851    }
852
853    AutoMutex lock(mLock);
854    return streamMute_l(stream);
855}
856
857status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
858{
859    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
860            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
861    // check calling permissions
862    if (!settingsAllowed()) {
863        return PERMISSION_DENIED;
864    }
865
866    // ioHandle == 0 means the parameters are global to the audio hardware interface
867    if (ioHandle == 0) {
868        Mutex::Autolock _l(mLock);
869        status_t final_result = NO_ERROR;
870        {
871            AutoMutex lock(mHardwareLock);
872            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
873            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
874                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
875                status_t result = dev->set_parameters(dev, keyValuePairs.string());
876                final_result = result ?: final_result;
877            }
878            mHardwareStatus = AUDIO_HW_IDLE;
879        }
880        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
881        AudioParameter param = AudioParameter(keyValuePairs);
882        String8 value;
883        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
884            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
885            if (mBtNrecIsOff != btNrecIsOff) {
886                for (size_t i = 0; i < mRecordThreads.size(); i++) {
887                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
888                    audio_devices_t device = thread->inDevice();
889                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
890                    // collect all of the thread's session IDs
891                    KeyedVector<int, bool> ids = thread->sessionIds();
892                    // suspend effects associated with those session IDs
893                    for (size_t j = 0; j < ids.size(); ++j) {
894                        int sessionId = ids.keyAt(j);
895                        thread->setEffectSuspended(FX_IID_AEC,
896                                                   suspend,
897                                                   sessionId);
898                        thread->setEffectSuspended(FX_IID_NS,
899                                                   suspend,
900                                                   sessionId);
901                    }
902                }
903                mBtNrecIsOff = btNrecIsOff;
904            }
905        }
906        String8 screenState;
907        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
908            bool isOff = screenState == "off";
909            if (isOff != (gScreenState & 1)) {
910                gScreenState = ((gScreenState & ~1) + 2) | isOff;
911            }
912        }
913        return final_result;
914    }
915
916    // hold a strong ref on thread in case closeOutput() or closeInput() is called
917    // and the thread is exited once the lock is released
918    sp<ThreadBase> thread;
919    {
920        Mutex::Autolock _l(mLock);
921        thread = checkPlaybackThread_l(ioHandle);
922        if (thread == 0) {
923            thread = checkRecordThread_l(ioHandle);
924        } else if (thread == primaryPlaybackThread_l()) {
925            // indicate output device change to all input threads for pre processing
926            AudioParameter param = AudioParameter(keyValuePairs);
927            int value;
928            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
929                    (value != 0)) {
930                for (size_t i = 0; i < mRecordThreads.size(); i++) {
931                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
932                }
933            }
934        }
935    }
936    if (thread != 0) {
937        return thread->setParameters(keyValuePairs);
938    }
939    return BAD_VALUE;
940}
941
942String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
943{
944//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
945//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
946
947    Mutex::Autolock _l(mLock);
948
949    if (ioHandle == 0) {
950        String8 out_s8;
951
952        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
953            char *s;
954            {
955            AutoMutex lock(mHardwareLock);
956            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
957            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
958            s = dev->get_parameters(dev, keys.string());
959            mHardwareStatus = AUDIO_HW_IDLE;
960            }
961            out_s8 += String8(s ? s : "");
962            free(s);
963        }
964        return out_s8;
965    }
966
967    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
968    if (playbackThread != NULL) {
969        return playbackThread->getParameters(keys);
970    }
971    RecordThread *recordThread = checkRecordThread_l(ioHandle);
972    if (recordThread != NULL) {
973        return recordThread->getParameters(keys);
974    }
975    return String8("");
976}
977
978size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
979        audio_channel_mask_t channelMask) const
980{
981    status_t ret = initCheck();
982    if (ret != NO_ERROR) {
983        return 0;
984    }
985
986    AutoMutex lock(mHardwareLock);
987    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
988    struct audio_config config = {
989        sample_rate: sampleRate,
990        channel_mask: channelMask,
991        format: format,
992    };
993    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
994    size_t size = dev->get_input_buffer_size(dev, &config);
995    mHardwareStatus = AUDIO_HW_IDLE;
996    return size;
997}
998
999unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1000{
1001    Mutex::Autolock _l(mLock);
1002
1003    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1004    if (recordThread != NULL) {
1005        return recordThread->getInputFramesLost();
1006    }
1007    return 0;
1008}
1009
1010status_t AudioFlinger::setVoiceVolume(float value)
1011{
1012    status_t ret = initCheck();
1013    if (ret != NO_ERROR) {
1014        return ret;
1015    }
1016
1017    // check calling permissions
1018    if (!settingsAllowed()) {
1019        return PERMISSION_DENIED;
1020    }
1021
1022    AutoMutex lock(mHardwareLock);
1023    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1024    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1025    ret = dev->set_voice_volume(dev, value);
1026    mHardwareStatus = AUDIO_HW_IDLE;
1027
1028    return ret;
1029}
1030
1031status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1032        audio_io_handle_t output) const
1033{
1034    status_t status;
1035
1036    Mutex::Autolock _l(mLock);
1037
1038    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1039    if (playbackThread != NULL) {
1040        return playbackThread->getRenderPosition(halFrames, dspFrames);
1041    }
1042
1043    return BAD_VALUE;
1044}
1045
1046void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1047{
1048
1049    Mutex::Autolock _l(mLock);
1050
1051    pid_t pid = IPCThreadState::self()->getCallingPid();
1052    if (mNotificationClients.indexOfKey(pid) < 0) {
1053        sp<NotificationClient> notificationClient = new NotificationClient(this,
1054                                                                            client,
1055                                                                            pid);
1056        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1057
1058        mNotificationClients.add(pid, notificationClient);
1059
1060        sp<IBinder> binder = client->asBinder();
1061        binder->linkToDeath(notificationClient);
1062
1063        // the config change is always sent from playback or record threads to avoid deadlock
1064        // with AudioSystem::gLock
1065        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1066            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1067        }
1068
1069        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1070            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1071        }
1072    }
1073}
1074
1075void AudioFlinger::removeNotificationClient(pid_t pid)
1076{
1077    Mutex::Autolock _l(mLock);
1078
1079    mNotificationClients.removeItem(pid);
1080
1081    ALOGV("%d died, releasing its sessions", pid);
1082    size_t num = mAudioSessionRefs.size();
1083    bool removed = false;
1084    for (size_t i = 0; i< num; ) {
1085        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1086        ALOGV(" pid %d @ %d", ref->mPid, i);
1087        if (ref->mPid == pid) {
1088            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1089            mAudioSessionRefs.removeAt(i);
1090            delete ref;
1091            removed = true;
1092            num--;
1093        } else {
1094            i++;
1095        }
1096    }
1097    if (removed) {
1098        purgeStaleEffects_l();
1099    }
1100}
1101
1102// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1103void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1104{
1105    size_t size = mNotificationClients.size();
1106    for (size_t i = 0; i < size; i++) {
1107        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1108                                                                               param2);
1109    }
1110}
1111
1112// removeClient_l() must be called with AudioFlinger::mLock held
1113void AudioFlinger::removeClient_l(pid_t pid)
1114{
1115    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1116    mClients.removeItem(pid);
1117}
1118
1119// getEffectThread_l() must be called with AudioFlinger::mLock held
1120sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1121{
1122    sp<PlaybackThread> thread;
1123
1124    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1125        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1126            ALOG_ASSERT(thread == 0);
1127            thread = mPlaybackThreads.valueAt(i);
1128        }
1129    }
1130
1131    return thread;
1132}
1133
1134// ----------------------------------------------------------------------------
1135
1136AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1137        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1138    :   Thread(false /*canCallJava*/),
1139        mType(type),
1140        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1141        // mChannelMask
1142        mChannelCount(0),
1143        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1144        mParamStatus(NO_ERROR),
1145        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1146        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1147        // mName will be set by concrete (non-virtual) subclass
1148        mDeathRecipient(new PMDeathRecipient(this))
1149{
1150}
1151
1152AudioFlinger::ThreadBase::~ThreadBase()
1153{
1154    mParamCond.broadcast();
1155    // do not lock the mutex in destructor
1156    releaseWakeLock_l();
1157    if (mPowerManager != 0) {
1158        sp<IBinder> binder = mPowerManager->asBinder();
1159        binder->unlinkToDeath(mDeathRecipient);
1160    }
1161}
1162
1163void AudioFlinger::ThreadBase::exit()
1164{
1165    ALOGV("ThreadBase::exit");
1166    // do any cleanup required for exit to succeed
1167    preExit();
1168    {
1169        // This lock prevents the following race in thread (uniprocessor for illustration):
1170        //  if (!exitPending()) {
1171        //      // context switch from here to exit()
1172        //      // exit() calls requestExit(), what exitPending() observes
1173        //      // exit() calls signal(), which is dropped since no waiters
1174        //      // context switch back from exit() to here
1175        //      mWaitWorkCV.wait(...);
1176        //      // now thread is hung
1177        //  }
1178        AutoMutex lock(mLock);
1179        requestExit();
1180        mWaitWorkCV.broadcast();
1181    }
1182    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1183    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1184    requestExitAndWait();
1185}
1186
1187status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1188{
1189    status_t status;
1190
1191    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1192    Mutex::Autolock _l(mLock);
1193
1194    mNewParameters.add(keyValuePairs);
1195    mWaitWorkCV.signal();
1196    // wait condition with timeout in case the thread loop has exited
1197    // before the request could be processed
1198    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1199        status = mParamStatus;
1200        mWaitWorkCV.signal();
1201    } else {
1202        status = TIMED_OUT;
1203    }
1204    return status;
1205}
1206
1207void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1208{
1209    Mutex::Autolock _l(mLock);
1210    sendIoConfigEvent_l(event, param);
1211}
1212
1213// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1214void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1215{
1216    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1217    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1218    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1219    mWaitWorkCV.signal();
1220}
1221
1222// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1223void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1224{
1225    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1226    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1227    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1228          mConfigEvents.size(), pid, tid, prio);
1229    mWaitWorkCV.signal();
1230}
1231
1232void AudioFlinger::ThreadBase::processConfigEvents()
1233{
1234    mLock.lock();
1235    while (!mConfigEvents.isEmpty()) {
1236        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1237        ConfigEvent *event = mConfigEvents[0];
1238        mConfigEvents.removeAt(0);
1239        // release mLock before locking AudioFlinger mLock: lock order is always
1240        // AudioFlinger then ThreadBase to avoid cross deadlock
1241        mLock.unlock();
1242        switch(event->type()) {
1243            case CFG_EVENT_PRIO: {
1244                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1245                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1246                if (err != 0) {
1247                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1248                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1249                }
1250            } break;
1251            case CFG_EVENT_IO: {
1252                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1253                mAudioFlinger->mLock.lock();
1254                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1255                mAudioFlinger->mLock.unlock();
1256            } break;
1257            default:
1258                ALOGE("processConfigEvents() unknown event type %d", event->type());
1259                break;
1260        }
1261        delete event;
1262        mLock.lock();
1263    }
1264    mLock.unlock();
1265}
1266
1267void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1268{
1269    const size_t SIZE = 256;
1270    char buffer[SIZE];
1271    String8 result;
1272
1273    bool locked = tryLock(mLock);
1274    if (!locked) {
1275        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1276        write(fd, buffer, strlen(buffer));
1277    }
1278
1279    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1280    result.append(buffer);
1281    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1282    result.append(buffer);
1283    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1284    result.append(buffer);
1285    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1286    result.append(buffer);
1287    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1288    result.append(buffer);
1289    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1290    result.append(buffer);
1291    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1292    result.append(buffer);
1293    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1294    result.append(buffer);
1295    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1296    result.append(buffer);
1297    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1298    result.append(buffer);
1299
1300    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1301    result.append(buffer);
1302    result.append(" Index Command");
1303    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1304        snprintf(buffer, SIZE, "\n %02d    ", i);
1305        result.append(buffer);
1306        result.append(mNewParameters[i]);
1307    }
1308
1309    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1310    result.append(buffer);
1311    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1312        mConfigEvents[i]->dump(buffer, SIZE);
1313        result.append(buffer);
1314    }
1315    result.append("\n");
1316
1317    write(fd, result.string(), result.size());
1318
1319    if (locked) {
1320        mLock.unlock();
1321    }
1322}
1323
1324void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1325{
1326    const size_t SIZE = 256;
1327    char buffer[SIZE];
1328    String8 result;
1329
1330    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1331    write(fd, buffer, strlen(buffer));
1332
1333    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1334        sp<EffectChain> chain = mEffectChains[i];
1335        if (chain != 0) {
1336            chain->dump(fd, args);
1337        }
1338    }
1339}
1340
1341void AudioFlinger::ThreadBase::acquireWakeLock()
1342{
1343    Mutex::Autolock _l(mLock);
1344    acquireWakeLock_l();
1345}
1346
1347void AudioFlinger::ThreadBase::acquireWakeLock_l()
1348{
1349    if (mPowerManager == 0) {
1350        // use checkService() to avoid blocking if power service is not up yet
1351        sp<IBinder> binder =
1352            defaultServiceManager()->checkService(String16("power"));
1353        if (binder == 0) {
1354            ALOGW("Thread %s cannot connect to the power manager service", mName);
1355        } else {
1356            mPowerManager = interface_cast<IPowerManager>(binder);
1357            binder->linkToDeath(mDeathRecipient);
1358        }
1359    }
1360    if (mPowerManager != 0) {
1361        sp<IBinder> binder = new BBinder();
1362        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1363                                                         binder,
1364                                                         String16(mName));
1365        if (status == NO_ERROR) {
1366            mWakeLockToken = binder;
1367        }
1368        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1369    }
1370}
1371
1372void AudioFlinger::ThreadBase::releaseWakeLock()
1373{
1374    Mutex::Autolock _l(mLock);
1375    releaseWakeLock_l();
1376}
1377
1378void AudioFlinger::ThreadBase::releaseWakeLock_l()
1379{
1380    if (mWakeLockToken != 0) {
1381        ALOGV("releaseWakeLock_l() %s", mName);
1382        if (mPowerManager != 0) {
1383            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1384        }
1385        mWakeLockToken.clear();
1386    }
1387}
1388
1389void AudioFlinger::ThreadBase::clearPowerManager()
1390{
1391    Mutex::Autolock _l(mLock);
1392    releaseWakeLock_l();
1393    mPowerManager.clear();
1394}
1395
1396void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1397{
1398    sp<ThreadBase> thread = mThread.promote();
1399    if (thread != 0) {
1400        thread->clearPowerManager();
1401    }
1402    ALOGW("power manager service died !!!");
1403}
1404
1405void AudioFlinger::ThreadBase::setEffectSuspended(
1406        const effect_uuid_t *type, bool suspend, int sessionId)
1407{
1408    Mutex::Autolock _l(mLock);
1409    setEffectSuspended_l(type, suspend, sessionId);
1410}
1411
1412void AudioFlinger::ThreadBase::setEffectSuspended_l(
1413        const effect_uuid_t *type, bool suspend, int sessionId)
1414{
1415    sp<EffectChain> chain = getEffectChain_l(sessionId);
1416    if (chain != 0) {
1417        if (type != NULL) {
1418            chain->setEffectSuspended_l(type, suspend);
1419        } else {
1420            chain->setEffectSuspendedAll_l(suspend);
1421        }
1422    }
1423
1424    updateSuspendedSessions_l(type, suspend, sessionId);
1425}
1426
1427void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1428{
1429    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1430    if (index < 0) {
1431        return;
1432    }
1433
1434    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1435            mSuspendedSessions.valueAt(index);
1436
1437    for (size_t i = 0; i < sessionEffects.size(); i++) {
1438        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1439        for (int j = 0; j < desc->mRefCount; j++) {
1440            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1441                chain->setEffectSuspendedAll_l(true);
1442            } else {
1443                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1444                    desc->mType.timeLow);
1445                chain->setEffectSuspended_l(&desc->mType, true);
1446            }
1447        }
1448    }
1449}
1450
1451void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1452                                                         bool suspend,
1453                                                         int sessionId)
1454{
1455    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1456
1457    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1458
1459    if (suspend) {
1460        if (index >= 0) {
1461            sessionEffects = mSuspendedSessions.valueAt(index);
1462        } else {
1463            mSuspendedSessions.add(sessionId, sessionEffects);
1464        }
1465    } else {
1466        if (index < 0) {
1467            return;
1468        }
1469        sessionEffects = mSuspendedSessions.valueAt(index);
1470    }
1471
1472
1473    int key = EffectChain::kKeyForSuspendAll;
1474    if (type != NULL) {
1475        key = type->timeLow;
1476    }
1477    index = sessionEffects.indexOfKey(key);
1478
1479    sp<SuspendedSessionDesc> desc;
1480    if (suspend) {
1481        if (index >= 0) {
1482            desc = sessionEffects.valueAt(index);
1483        } else {
1484            desc = new SuspendedSessionDesc();
1485            if (type != NULL) {
1486                desc->mType = *type;
1487            }
1488            sessionEffects.add(key, desc);
1489            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1490        }
1491        desc->mRefCount++;
1492    } else {
1493        if (index < 0) {
1494            return;
1495        }
1496        desc = sessionEffects.valueAt(index);
1497        if (--desc->mRefCount == 0) {
1498            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1499            sessionEffects.removeItemsAt(index);
1500            if (sessionEffects.isEmpty()) {
1501                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1502                                 sessionId);
1503                mSuspendedSessions.removeItem(sessionId);
1504            }
1505        }
1506    }
1507    if (!sessionEffects.isEmpty()) {
1508        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1509    }
1510}
1511
1512void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1513                                                            bool enabled,
1514                                                            int sessionId)
1515{
1516    Mutex::Autolock _l(mLock);
1517    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1518}
1519
1520void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1521                                                            bool enabled,
1522                                                            int sessionId)
1523{
1524    if (mType != RECORD) {
1525        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1526        // another session. This gives the priority to well behaved effect control panels
1527        // and applications not using global effects.
1528        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1529        // global effects
1530        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1531            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1532        }
1533    }
1534
1535    sp<EffectChain> chain = getEffectChain_l(sessionId);
1536    if (chain != 0) {
1537        chain->checkSuspendOnEffectEnabled(effect, enabled);
1538    }
1539}
1540
1541// ----------------------------------------------------------------------------
1542
1543AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1544                                             AudioStreamOut* output,
1545                                             audio_io_handle_t id,
1546                                             audio_devices_t device,
1547                                             type_t type)
1548    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1549        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1550        // mStreamTypes[] initialized in constructor body
1551        mOutput(output),
1552        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1553        mMixerStatus(MIXER_IDLE),
1554        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1555        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1556        mScreenState(gScreenState),
1557        // index 0 is reserved for normal mixer's submix
1558        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1559{
1560    snprintf(mName, kNameLength, "AudioOut_%X", id);
1561
1562    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1563    // it would be safer to explicitly pass initial masterVolume/masterMute as
1564    // parameter.
1565    //
1566    // If the HAL we are using has support for master volume or master mute,
1567    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1568    // and the mute set to false).
1569    mMasterVolume = audioFlinger->masterVolume_l();
1570    mMasterMute = audioFlinger->masterMute_l();
1571    if (mOutput && mOutput->audioHwDev) {
1572        if (mOutput->audioHwDev->canSetMasterVolume()) {
1573            mMasterVolume = 1.0;
1574        }
1575
1576        if (mOutput->audioHwDev->canSetMasterMute()) {
1577            mMasterMute = false;
1578        }
1579    }
1580
1581    readOutputParameters();
1582
1583    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1584    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1585    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1586            stream = (audio_stream_type_t) (stream + 1)) {
1587        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1588        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1589    }
1590    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1591    // because mAudioFlinger doesn't have one to copy from
1592}
1593
1594AudioFlinger::PlaybackThread::~PlaybackThread()
1595{
1596    delete [] mMixBuffer;
1597}
1598
1599void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1600{
1601    dumpInternals(fd, args);
1602    dumpTracks(fd, args);
1603    dumpEffectChains(fd, args);
1604}
1605
1606void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1607{
1608    const size_t SIZE = 256;
1609    char buffer[SIZE];
1610    String8 result;
1611
1612    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1613    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1614        const stream_type_t *st = &mStreamTypes[i];
1615        if (i > 0) {
1616            result.appendFormat(", ");
1617        }
1618        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1619        if (st->mute) {
1620            result.append("M");
1621        }
1622    }
1623    result.append("\n");
1624    write(fd, result.string(), result.length());
1625    result.clear();
1626
1627    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1628    result.append(buffer);
1629    Track::appendDumpHeader(result);
1630    for (size_t i = 0; i < mTracks.size(); ++i) {
1631        sp<Track> track = mTracks[i];
1632        if (track != 0) {
1633            track->dump(buffer, SIZE);
1634            result.append(buffer);
1635        }
1636    }
1637
1638    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1639    result.append(buffer);
1640    Track::appendDumpHeader(result);
1641    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1642        sp<Track> track = mActiveTracks[i].promote();
1643        if (track != 0) {
1644            track->dump(buffer, SIZE);
1645            result.append(buffer);
1646        }
1647    }
1648    write(fd, result.string(), result.size());
1649
1650    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1651    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1652    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1653            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1654}
1655
1656void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1657{
1658    const size_t SIZE = 256;
1659    char buffer[SIZE];
1660    String8 result;
1661
1662    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1663    result.append(buffer);
1664    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1665    result.append(buffer);
1666    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1667    result.append(buffer);
1668    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1669    result.append(buffer);
1670    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1671    result.append(buffer);
1672    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1673    result.append(buffer);
1674    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1675    result.append(buffer);
1676    write(fd, result.string(), result.size());
1677    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1678
1679    dumpBase(fd, args);
1680}
1681
1682// Thread virtuals
1683status_t AudioFlinger::PlaybackThread::readyToRun()
1684{
1685    status_t status = initCheck();
1686    if (status == NO_ERROR) {
1687        ALOGI("AudioFlinger's thread %p ready to run", this);
1688    } else {
1689        ALOGE("No working audio driver found.");
1690    }
1691    return status;
1692}
1693
1694void AudioFlinger::PlaybackThread::onFirstRef()
1695{
1696    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1697}
1698
1699// ThreadBase virtuals
1700void AudioFlinger::PlaybackThread::preExit()
1701{
1702    ALOGV("  preExit()");
1703    // FIXME this is using hard-coded strings but in the future, this functionality will be
1704    //       converted to use audio HAL extensions required to support tunneling
1705    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1706}
1707
1708// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1709sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1710        const sp<AudioFlinger::Client>& client,
1711        audio_stream_type_t streamType,
1712        uint32_t sampleRate,
1713        audio_format_t format,
1714        audio_channel_mask_t channelMask,
1715        int frameCount,
1716        const sp<IMemory>& sharedBuffer,
1717        int sessionId,
1718        IAudioFlinger::track_flags_t flags,
1719        pid_t tid,
1720        status_t *status)
1721{
1722    sp<Track> track;
1723    status_t lStatus;
1724
1725    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1726
1727    // client expresses a preference for FAST, but we get the final say
1728    if (flags & IAudioFlinger::TRACK_FAST) {
1729      if (
1730            // not timed
1731            (!isTimed) &&
1732            // either of these use cases:
1733            (
1734              // use case 1: shared buffer with any frame count
1735              (
1736                (sharedBuffer != 0)
1737              ) ||
1738              // use case 2: callback handler and frame count is default or at least as large as HAL
1739              (
1740                (tid != -1) &&
1741                ((frameCount == 0) ||
1742                (frameCount >= (int) (mFrameCount * kFastTrackMultiplier)))
1743              )
1744            ) &&
1745            // PCM data
1746            audio_is_linear_pcm(format) &&
1747            // mono or stereo
1748            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1749              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1750#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1751            // hardware sample rate
1752            (sampleRate == mSampleRate) &&
1753#endif
1754            // normal mixer has an associated fast mixer
1755            hasFastMixer() &&
1756            // there are sufficient fast track slots available
1757            (mFastTrackAvailMask != 0)
1758            // FIXME test that MixerThread for this fast track has a capable output HAL
1759            // FIXME add a permission test also?
1760        ) {
1761        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1762        if (frameCount == 0) {
1763            frameCount = mFrameCount * kFastTrackMultiplier;
1764        }
1765        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1766                frameCount, mFrameCount);
1767      } else {
1768        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1769                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%d mSampleRate=%d "
1770                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1771                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1772                audio_is_linear_pcm(format),
1773                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1774        flags &= ~IAudioFlinger::TRACK_FAST;
1775        // For compatibility with AudioTrack calculation, buffer depth is forced
1776        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1777        // This is probably too conservative, but legacy application code may depend on it.
1778        // If you change this calculation, also review the start threshold which is related.
1779        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1780        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1781        if (minBufCount < 2) {
1782            minBufCount = 2;
1783        }
1784        int minFrameCount = mNormalFrameCount * minBufCount;
1785        if (frameCount < minFrameCount) {
1786            frameCount = minFrameCount;
1787        }
1788      }
1789    }
1790
1791    if (mType == DIRECT) {
1792        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1793            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1794                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1795                        "for output %p with format %d",
1796                        sampleRate, format, channelMask, mOutput, mFormat);
1797                lStatus = BAD_VALUE;
1798                goto Exit;
1799            }
1800        }
1801    } else {
1802        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1803        if (sampleRate > mSampleRate*2) {
1804            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1805            lStatus = BAD_VALUE;
1806            goto Exit;
1807        }
1808    }
1809
1810    lStatus = initCheck();
1811    if (lStatus != NO_ERROR) {
1812        ALOGE("Audio driver not initialized.");
1813        goto Exit;
1814    }
1815
1816    { // scope for mLock
1817        Mutex::Autolock _l(mLock);
1818
1819        // all tracks in same audio session must share the same routing strategy otherwise
1820        // conflicts will happen when tracks are moved from one output to another by audio policy
1821        // manager
1822        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1823        for (size_t i = 0; i < mTracks.size(); ++i) {
1824            sp<Track> t = mTracks[i];
1825            if (t != 0 && !t->isOutputTrack()) {
1826                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1827                if (sessionId == t->sessionId() && strategy != actual) {
1828                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1829                            strategy, actual);
1830                    lStatus = BAD_VALUE;
1831                    goto Exit;
1832                }
1833            }
1834        }
1835
1836        if (!isTimed) {
1837            track = new Track(this, client, streamType, sampleRate, format,
1838                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1839        } else {
1840            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1841                    channelMask, frameCount, sharedBuffer, sessionId);
1842        }
1843        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1844            lStatus = NO_MEMORY;
1845            goto Exit;
1846        }
1847        mTracks.add(track);
1848
1849        sp<EffectChain> chain = getEffectChain_l(sessionId);
1850        if (chain != 0) {
1851            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1852            track->setMainBuffer(chain->inBuffer());
1853            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1854            chain->incTrackCnt();
1855        }
1856
1857        if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1858            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1859            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1860            // so ask activity manager to do this on our behalf
1861            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1862        }
1863    }
1864
1865    lStatus = NO_ERROR;
1866
1867Exit:
1868    if (status) {
1869        *status = lStatus;
1870    }
1871    return track;
1872}
1873
1874uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1875{
1876    if (mFastMixer != NULL) {
1877        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1878        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1879    }
1880    return latency;
1881}
1882
1883uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1884{
1885    return latency;
1886}
1887
1888uint32_t AudioFlinger::PlaybackThread::latency() const
1889{
1890    Mutex::Autolock _l(mLock);
1891    return latency_l();
1892}
1893uint32_t AudioFlinger::PlaybackThread::latency_l() const
1894{
1895    if (initCheck() == NO_ERROR) {
1896        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1897    } else {
1898        return 0;
1899    }
1900}
1901
1902void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1903{
1904    Mutex::Autolock _l(mLock);
1905    // Don't apply master volume in SW if our HAL can do it for us.
1906    if (mOutput && mOutput->audioHwDev &&
1907        mOutput->audioHwDev->canSetMasterVolume()) {
1908        mMasterVolume = 1.0;
1909    } else {
1910        mMasterVolume = value;
1911    }
1912}
1913
1914void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1915{
1916    Mutex::Autolock _l(mLock);
1917    // Don't apply master mute in SW if our HAL can do it for us.
1918    if (mOutput && mOutput->audioHwDev &&
1919        mOutput->audioHwDev->canSetMasterMute()) {
1920        mMasterMute = false;
1921    } else {
1922        mMasterMute = muted;
1923    }
1924}
1925
1926void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1927{
1928    Mutex::Autolock _l(mLock);
1929    mStreamTypes[stream].volume = value;
1930}
1931
1932void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1933{
1934    Mutex::Autolock _l(mLock);
1935    mStreamTypes[stream].mute = muted;
1936}
1937
1938float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1939{
1940    Mutex::Autolock _l(mLock);
1941    return mStreamTypes[stream].volume;
1942}
1943
1944// addTrack_l() must be called with ThreadBase::mLock held
1945status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1946{
1947    status_t status = ALREADY_EXISTS;
1948
1949    // set retry count for buffer fill
1950    track->mRetryCount = kMaxTrackStartupRetries;
1951    if (mActiveTracks.indexOf(track) < 0) {
1952        // the track is newly added, make sure it fills up all its
1953        // buffers before playing. This is to ensure the client will
1954        // effectively get the latency it requested.
1955        track->mFillingUpStatus = Track::FS_FILLING;
1956        track->mResetDone = false;
1957        track->mPresentationCompleteFrames = 0;
1958        mActiveTracks.add(track);
1959        if (track->mainBuffer() != mMixBuffer) {
1960            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1961            if (chain != 0) {
1962                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1963                chain->incActiveTrackCnt();
1964            }
1965        }
1966
1967        status = NO_ERROR;
1968    }
1969
1970    ALOGV("mWaitWorkCV.broadcast");
1971    mWaitWorkCV.broadcast();
1972
1973    return status;
1974}
1975
1976// destroyTrack_l() must be called with ThreadBase::mLock held
1977void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1978{
1979    track->mState = TrackBase::TERMINATED;
1980    // active tracks are removed by threadLoop()
1981    if (mActiveTracks.indexOf(track) < 0) {
1982        removeTrack_l(track);
1983    }
1984}
1985
1986void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1987{
1988    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1989    mTracks.remove(track);
1990    deleteTrackName_l(track->name());
1991    // redundant as track is about to be destroyed, for dumpsys only
1992    track->mName = -1;
1993    if (track->isFastTrack()) {
1994        int index = track->mFastIndex;
1995        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1996        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1997        mFastTrackAvailMask |= 1 << index;
1998        // redundant as track is about to be destroyed, for dumpsys only
1999        track->mFastIndex = -1;
2000    }
2001    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2002    if (chain != 0) {
2003        chain->decTrackCnt();
2004    }
2005}
2006
2007String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2008{
2009    String8 out_s8 = String8("");
2010    char *s;
2011
2012    Mutex::Autolock _l(mLock);
2013    if (initCheck() != NO_ERROR) {
2014        return out_s8;
2015    }
2016
2017    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2018    out_s8 = String8(s);
2019    free(s);
2020    return out_s8;
2021}
2022
2023// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2024void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2025    AudioSystem::OutputDescriptor desc;
2026    void *param2 = NULL;
2027
2028    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
2029
2030    switch (event) {
2031    case AudioSystem::OUTPUT_OPENED:
2032    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2033        desc.channels = mChannelMask;
2034        desc.samplingRate = mSampleRate;
2035        desc.format = mFormat;
2036        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
2037        desc.latency = latency();
2038        param2 = &desc;
2039        break;
2040
2041    case AudioSystem::STREAM_CONFIG_CHANGED:
2042        param2 = &param;
2043    case AudioSystem::OUTPUT_CLOSED:
2044    default:
2045        break;
2046    }
2047    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2048}
2049
2050void AudioFlinger::PlaybackThread::readOutputParameters()
2051{
2052    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2053    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2054    mChannelCount = (uint16_t)popcount(mChannelMask);
2055    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2056    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2057    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2058    if (mFrameCount & 15) {
2059        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2060                mFrameCount);
2061    }
2062
2063    // Calculate size of normal mix buffer relative to the HAL output buffer size
2064    double multiplier = 1.0;
2065    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
2066        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2067        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2068        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2069        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2070        maxNormalFrameCount = maxNormalFrameCount & ~15;
2071        if (maxNormalFrameCount < minNormalFrameCount) {
2072            maxNormalFrameCount = minNormalFrameCount;
2073        }
2074        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2075        if (multiplier <= 1.0) {
2076            multiplier = 1.0;
2077        } else if (multiplier <= 2.0) {
2078            if (2 * mFrameCount <= maxNormalFrameCount) {
2079                multiplier = 2.0;
2080            } else {
2081                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2082            }
2083        } else {
2084            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2085            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2086            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2087            // FIXME this rounding up should not be done if no HAL SRC
2088            uint32_t truncMult = (uint32_t) multiplier;
2089            if ((truncMult & 1)) {
2090                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2091                    ++truncMult;
2092                }
2093            }
2094            multiplier = (double) truncMult;
2095        }
2096    }
2097    mNormalFrameCount = multiplier * mFrameCount;
2098    // round up to nearest 16 frames to satisfy AudioMixer
2099    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2100    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2101
2102    delete[] mMixBuffer;
2103    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2104    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2105
2106    // force reconfiguration of effect chains and engines to take new buffer size and audio
2107    // parameters into account
2108    // Note that mLock is not held when readOutputParameters() is called from the constructor
2109    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2110    // matter.
2111    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2112    Vector< sp<EffectChain> > effectChains = mEffectChains;
2113    for (size_t i = 0; i < effectChains.size(); i ++) {
2114        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2115    }
2116}
2117
2118
2119status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2120{
2121    if (halFrames == NULL || dspFrames == NULL) {
2122        return BAD_VALUE;
2123    }
2124    Mutex::Autolock _l(mLock);
2125    if (initCheck() != NO_ERROR) {
2126        return INVALID_OPERATION;
2127    }
2128    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2129
2130    if (isSuspended()) {
2131        // return an estimation of rendered frames when the output is suspended
2132        int32_t frames = mBytesWritten - latency_l();
2133        if (frames < 0) {
2134            frames = 0;
2135        }
2136        *dspFrames = (uint32_t)frames;
2137        return NO_ERROR;
2138    } else {
2139        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2140    }
2141}
2142
2143uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2144{
2145    Mutex::Autolock _l(mLock);
2146    uint32_t result = 0;
2147    if (getEffectChain_l(sessionId) != 0) {
2148        result = EFFECT_SESSION;
2149    }
2150
2151    for (size_t i = 0; i < mTracks.size(); ++i) {
2152        sp<Track> track = mTracks[i];
2153        if (sessionId == track->sessionId() &&
2154                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2155            result |= TRACK_SESSION;
2156            break;
2157        }
2158    }
2159
2160    return result;
2161}
2162
2163uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2164{
2165    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2166    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2167    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2168        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2169    }
2170    for (size_t i = 0; i < mTracks.size(); i++) {
2171        sp<Track> track = mTracks[i];
2172        if (sessionId == track->sessionId() &&
2173                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2174            return AudioSystem::getStrategyForStream(track->streamType());
2175        }
2176    }
2177    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2178}
2179
2180
2181AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2182{
2183    Mutex::Autolock _l(mLock);
2184    return mOutput;
2185}
2186
2187AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2188{
2189    Mutex::Autolock _l(mLock);
2190    AudioStreamOut *output = mOutput;
2191    mOutput = NULL;
2192    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2193    //       must push a NULL and wait for ack
2194    mOutputSink.clear();
2195    mPipeSink.clear();
2196    mNormalSink.clear();
2197    return output;
2198}
2199
2200// this method must always be called either with ThreadBase mLock held or inside the thread loop
2201audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2202{
2203    if (mOutput == NULL) {
2204        return NULL;
2205    }
2206    return &mOutput->stream->common;
2207}
2208
2209uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2210{
2211    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2212}
2213
2214status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2215{
2216    if (!isValidSyncEvent(event)) {
2217        return BAD_VALUE;
2218    }
2219
2220    Mutex::Autolock _l(mLock);
2221
2222    for (size_t i = 0; i < mTracks.size(); ++i) {
2223        sp<Track> track = mTracks[i];
2224        if (event->triggerSession() == track->sessionId()) {
2225            (void) track->setSyncEvent(event);
2226            return NO_ERROR;
2227        }
2228    }
2229
2230    return NAME_NOT_FOUND;
2231}
2232
2233bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2234{
2235    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2236}
2237
2238void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2239{
2240    size_t count = tracksToRemove.size();
2241    if (CC_UNLIKELY(count)) {
2242        for (size_t i = 0 ; i < count ; i++) {
2243            const sp<Track>& track = tracksToRemove.itemAt(i);
2244            if ((track->sharedBuffer() != 0) &&
2245                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2246                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2247            }
2248        }
2249    }
2250
2251}
2252
2253// ----------------------------------------------------------------------------
2254
2255AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2256        audio_io_handle_t id, audio_devices_t device, type_t type)
2257    :   PlaybackThread(audioFlinger, output, id, device, type),
2258        // mAudioMixer below
2259        // mFastMixer below
2260        mFastMixerFutex(0)
2261        // mOutputSink below
2262        // mPipeSink below
2263        // mNormalSink below
2264{
2265    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2266    ALOGV("mSampleRate=%d, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2267            "mFrameCount=%d, mNormalFrameCount=%d",
2268            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2269            mNormalFrameCount);
2270    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2271
2272    // FIXME - Current mixer implementation only supports stereo output
2273    if (mChannelCount != FCC_2) {
2274        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2275    }
2276
2277    // create an NBAIO sink for the HAL output stream, and negotiate
2278    mOutputSink = new AudioStreamOutSink(output->stream);
2279    size_t numCounterOffers = 0;
2280    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2281    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2282    ALOG_ASSERT(index == 0);
2283
2284    // initialize fast mixer depending on configuration
2285    bool initFastMixer;
2286    switch (kUseFastMixer) {
2287    case FastMixer_Never:
2288        initFastMixer = false;
2289        break;
2290    case FastMixer_Always:
2291        initFastMixer = true;
2292        break;
2293    case FastMixer_Static:
2294    case FastMixer_Dynamic:
2295        initFastMixer = mFrameCount < mNormalFrameCount;
2296        break;
2297    }
2298    if (initFastMixer) {
2299
2300        // create a MonoPipe to connect our submix to FastMixer
2301        NBAIO_Format format = mOutputSink->format();
2302        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2303        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2304        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2305        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2306        const NBAIO_Format offers[1] = {format};
2307        size_t numCounterOffers = 0;
2308        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2309        ALOG_ASSERT(index == 0);
2310        monoPipe->setAvgFrames((mScreenState & 1) ?
2311                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2312        mPipeSink = monoPipe;
2313
2314#ifdef TEE_SINK_FRAMES
2315        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2316        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2317        numCounterOffers = 0;
2318        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2319        ALOG_ASSERT(index == 0);
2320        mTeeSink = teeSink;
2321        PipeReader *teeSource = new PipeReader(*teeSink);
2322        numCounterOffers = 0;
2323        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2324        ALOG_ASSERT(index == 0);
2325        mTeeSource = teeSource;
2326#endif
2327
2328        // create fast mixer and configure it initially with just one fast track for our submix
2329        mFastMixer = new FastMixer();
2330        FastMixerStateQueue *sq = mFastMixer->sq();
2331#ifdef STATE_QUEUE_DUMP
2332        sq->setObserverDump(&mStateQueueObserverDump);
2333        sq->setMutatorDump(&mStateQueueMutatorDump);
2334#endif
2335        FastMixerState *state = sq->begin();
2336        FastTrack *fastTrack = &state->mFastTracks[0];
2337        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2338        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2339        fastTrack->mVolumeProvider = NULL;
2340        fastTrack->mGeneration++;
2341        state->mFastTracksGen++;
2342        state->mTrackMask = 1;
2343        // fast mixer will use the HAL output sink
2344        state->mOutputSink = mOutputSink.get();
2345        state->mOutputSinkGen++;
2346        state->mFrameCount = mFrameCount;
2347        state->mCommand = FastMixerState::COLD_IDLE;
2348        // already done in constructor initialization list
2349        //mFastMixerFutex = 0;
2350        state->mColdFutexAddr = &mFastMixerFutex;
2351        state->mColdGen++;
2352        state->mDumpState = &mFastMixerDumpState;
2353        state->mTeeSink = mTeeSink.get();
2354        sq->end();
2355        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2356
2357        // start the fast mixer
2358        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2359        pid_t tid = mFastMixer->getTid();
2360        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2361        if (err != 0) {
2362            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2363                    kPriorityFastMixer, getpid_cached, tid, err);
2364        }
2365
2366#ifdef AUDIO_WATCHDOG
2367        // create and start the watchdog
2368        mAudioWatchdog = new AudioWatchdog();
2369        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2370        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2371        tid = mAudioWatchdog->getTid();
2372        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2373        if (err != 0) {
2374            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2375                    kPriorityFastMixer, getpid_cached, tid, err);
2376        }
2377#endif
2378
2379    } else {
2380        mFastMixer = NULL;
2381    }
2382
2383    switch (kUseFastMixer) {
2384    case FastMixer_Never:
2385    case FastMixer_Dynamic:
2386        mNormalSink = mOutputSink;
2387        break;
2388    case FastMixer_Always:
2389        mNormalSink = mPipeSink;
2390        break;
2391    case FastMixer_Static:
2392        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2393        break;
2394    }
2395}
2396
2397AudioFlinger::MixerThread::~MixerThread()
2398{
2399    if (mFastMixer != NULL) {
2400        FastMixerStateQueue *sq = mFastMixer->sq();
2401        FastMixerState *state = sq->begin();
2402        if (state->mCommand == FastMixerState::COLD_IDLE) {
2403            int32_t old = android_atomic_inc(&mFastMixerFutex);
2404            if (old == -1) {
2405                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2406            }
2407        }
2408        state->mCommand = FastMixerState::EXIT;
2409        sq->end();
2410        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2411        mFastMixer->join();
2412        // Though the fast mixer thread has exited, it's state queue is still valid.
2413        // We'll use that extract the final state which contains one remaining fast track
2414        // corresponding to our sub-mix.
2415        state = sq->begin();
2416        ALOG_ASSERT(state->mTrackMask == 1);
2417        FastTrack *fastTrack = &state->mFastTracks[0];
2418        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2419        delete fastTrack->mBufferProvider;
2420        sq->end(false /*didModify*/);
2421        delete mFastMixer;
2422#ifdef AUDIO_WATCHDOG
2423        if (mAudioWatchdog != 0) {
2424            mAudioWatchdog->requestExit();
2425            mAudioWatchdog->requestExitAndWait();
2426            mAudioWatchdog.clear();
2427        }
2428#endif
2429    }
2430    delete mAudioMixer;
2431}
2432
2433class CpuStats {
2434public:
2435    CpuStats();
2436    void sample(const String8 &title);
2437#ifdef DEBUG_CPU_USAGE
2438private:
2439    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2440    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2441
2442    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2443
2444    int mCpuNum;                        // thread's current CPU number
2445    int mCpukHz;                        // frequency of thread's current CPU in kHz
2446#endif
2447};
2448
2449CpuStats::CpuStats()
2450#ifdef DEBUG_CPU_USAGE
2451    : mCpuNum(-1), mCpukHz(-1)
2452#endif
2453{
2454}
2455
2456void CpuStats::sample(const String8 &title) {
2457#ifdef DEBUG_CPU_USAGE
2458    // get current thread's delta CPU time in wall clock ns
2459    double wcNs;
2460    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2461
2462    // record sample for wall clock statistics
2463    if (valid) {
2464        mWcStats.sample(wcNs);
2465    }
2466
2467    // get the current CPU number
2468    int cpuNum = sched_getcpu();
2469
2470    // get the current CPU frequency in kHz
2471    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2472
2473    // check if either CPU number or frequency changed
2474    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2475        mCpuNum = cpuNum;
2476        mCpukHz = cpukHz;
2477        // ignore sample for purposes of cycles
2478        valid = false;
2479    }
2480
2481    // if no change in CPU number or frequency, then record sample for cycle statistics
2482    if (valid && mCpukHz > 0) {
2483        double cycles = wcNs * cpukHz * 0.000001;
2484        mHzStats.sample(cycles);
2485    }
2486
2487    unsigned n = mWcStats.n();
2488    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2489    if ((n & 127) == 1) {
2490        long long elapsed = mCpuUsage.elapsed();
2491        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2492            double perLoop = elapsed / (double) n;
2493            double perLoop100 = perLoop * 0.01;
2494            double perLoop1k = perLoop * 0.001;
2495            double mean = mWcStats.mean();
2496            double stddev = mWcStats.stddev();
2497            double minimum = mWcStats.minimum();
2498            double maximum = mWcStats.maximum();
2499            double meanCycles = mHzStats.mean();
2500            double stddevCycles = mHzStats.stddev();
2501            double minCycles = mHzStats.minimum();
2502            double maxCycles = mHzStats.maximum();
2503            mCpuUsage.resetElapsed();
2504            mWcStats.reset();
2505            mHzStats.reset();
2506            ALOGD("CPU usage for %s over past %.1f secs\n"
2507                "  (%u mixer loops at %.1f mean ms per loop):\n"
2508                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2509                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2510                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2511                    title.string(),
2512                    elapsed * .000000001, n, perLoop * .000001,
2513                    mean * .001,
2514                    stddev * .001,
2515                    minimum * .001,
2516                    maximum * .001,
2517                    mean / perLoop100,
2518                    stddev / perLoop100,
2519                    minimum / perLoop100,
2520                    maximum / perLoop100,
2521                    meanCycles / perLoop1k,
2522                    stddevCycles / perLoop1k,
2523                    minCycles / perLoop1k,
2524                    maxCycles / perLoop1k);
2525
2526        }
2527    }
2528#endif
2529};
2530
2531void AudioFlinger::PlaybackThread::checkSilentMode_l()
2532{
2533    if (!mMasterMute) {
2534        char value[PROPERTY_VALUE_MAX];
2535        if (property_get("ro.audio.silent", value, "0") > 0) {
2536            char *endptr;
2537            unsigned long ul = strtoul(value, &endptr, 0);
2538            if (*endptr == '\0' && ul != 0) {
2539                ALOGD("Silence is golden");
2540                // The setprop command will not allow a property to be changed after
2541                // the first time it is set, so we don't have to worry about un-muting.
2542                setMasterMute_l(true);
2543            }
2544        }
2545    }
2546}
2547
2548bool AudioFlinger::PlaybackThread::threadLoop()
2549{
2550    Vector< sp<Track> > tracksToRemove;
2551
2552    standbyTime = systemTime();
2553
2554    // MIXER
2555    nsecs_t lastWarning = 0;
2556
2557    // DUPLICATING
2558    // FIXME could this be made local to while loop?
2559    writeFrames = 0;
2560
2561    cacheParameters_l();
2562    sleepTime = idleSleepTime;
2563
2564    if (mType == MIXER) {
2565        sleepTimeShift = 0;
2566    }
2567
2568    CpuStats cpuStats;
2569    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2570
2571    acquireWakeLock();
2572
2573    while (!exitPending())
2574    {
2575        cpuStats.sample(myName);
2576
2577        Vector< sp<EffectChain> > effectChains;
2578
2579        processConfigEvents();
2580
2581        { // scope for mLock
2582
2583            Mutex::Autolock _l(mLock);
2584
2585            if (checkForNewParameters_l()) {
2586                cacheParameters_l();
2587            }
2588
2589            saveOutputTracks();
2590
2591            // put audio hardware into standby after short delay
2592            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2593                        isSuspended())) {
2594                if (!mStandby) {
2595
2596                    threadLoop_standby();
2597
2598                    mStandby = true;
2599                }
2600
2601                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2602                    // we're about to wait, flush the binder command buffer
2603                    IPCThreadState::self()->flushCommands();
2604
2605                    clearOutputTracks();
2606
2607                    if (exitPending()) break;
2608
2609                    releaseWakeLock_l();
2610                    // wait until we have something to do...
2611                    ALOGV("%s going to sleep", myName.string());
2612                    mWaitWorkCV.wait(mLock);
2613                    ALOGV("%s waking up", myName.string());
2614                    acquireWakeLock_l();
2615
2616                    mMixerStatus = MIXER_IDLE;
2617                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2618                    mBytesWritten = 0;
2619
2620                    checkSilentMode_l();
2621
2622                    standbyTime = systemTime() + standbyDelay;
2623                    sleepTime = idleSleepTime;
2624                    if (mType == MIXER) {
2625                        sleepTimeShift = 0;
2626                    }
2627
2628                    continue;
2629                }
2630            }
2631
2632            // mMixerStatusIgnoringFastTracks is also updated internally
2633            mMixerStatus = prepareTracks_l(&tracksToRemove);
2634
2635            // prevent any changes in effect chain list and in each effect chain
2636            // during mixing and effect process as the audio buffers could be deleted
2637            // or modified if an effect is created or deleted
2638            lockEffectChains_l(effectChains);
2639        }
2640
2641        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2642            threadLoop_mix();
2643        } else {
2644            threadLoop_sleepTime();
2645        }
2646
2647        if (isSuspended()) {
2648            sleepTime = suspendSleepTimeUs();
2649            mBytesWritten += mixBufferSize;
2650        }
2651
2652        // only process effects if we're going to write
2653        if (sleepTime == 0) {
2654            for (size_t i = 0; i < effectChains.size(); i ++) {
2655                effectChains[i]->process_l();
2656            }
2657        }
2658
2659        // enable changes in effect chain
2660        unlockEffectChains(effectChains);
2661
2662        // sleepTime == 0 means we must write to audio hardware
2663        if (sleepTime == 0) {
2664
2665            threadLoop_write();
2666
2667if (mType == MIXER) {
2668            // write blocked detection
2669            nsecs_t now = systemTime();
2670            nsecs_t delta = now - mLastWriteTime;
2671            if (!mStandby && delta > maxPeriod) {
2672                mNumDelayedWrites++;
2673                if ((now - lastWarning) > kWarningThrottleNs) {
2674#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2675                    ScopedTrace st(ATRACE_TAG, "underrun");
2676#endif
2677                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2678                            ns2ms(delta), mNumDelayedWrites, this);
2679                    lastWarning = now;
2680                }
2681            }
2682}
2683
2684            mStandby = false;
2685        } else {
2686            usleep(sleepTime);
2687        }
2688
2689        // Finally let go of removed track(s), without the lock held
2690        // since we can't guarantee the destructors won't acquire that
2691        // same lock.  This will also mutate and push a new fast mixer state.
2692        threadLoop_removeTracks(tracksToRemove);
2693        tracksToRemove.clear();
2694
2695        // FIXME I don't understand the need for this here;
2696        //       it was in the original code but maybe the
2697        //       assignment in saveOutputTracks() makes this unnecessary?
2698        clearOutputTracks();
2699
2700        // Effect chains will be actually deleted here if they were removed from
2701        // mEffectChains list during mixing or effects processing
2702        effectChains.clear();
2703
2704        // FIXME Note that the above .clear() is no longer necessary since effectChains
2705        // is now local to this block, but will keep it for now (at least until merge done).
2706    }
2707
2708    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2709    if (mType == MIXER || mType == DIRECT) {
2710        // put output stream into standby mode
2711        if (!mStandby) {
2712            mOutput->stream->common.standby(&mOutput->stream->common);
2713        }
2714    }
2715
2716    releaseWakeLock();
2717
2718    ALOGV("Thread %p type %d exiting", this, mType);
2719    return false;
2720}
2721
2722void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2723{
2724    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2725}
2726
2727void AudioFlinger::MixerThread::threadLoop_write()
2728{
2729    // FIXME we should only do one push per cycle; confirm this is true
2730    // Start the fast mixer if it's not already running
2731    if (mFastMixer != NULL) {
2732        FastMixerStateQueue *sq = mFastMixer->sq();
2733        FastMixerState *state = sq->begin();
2734        if (state->mCommand != FastMixerState::MIX_WRITE &&
2735                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2736            if (state->mCommand == FastMixerState::COLD_IDLE) {
2737                int32_t old = android_atomic_inc(&mFastMixerFutex);
2738                if (old == -1) {
2739                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2740                }
2741#ifdef AUDIO_WATCHDOG
2742                if (mAudioWatchdog != 0) {
2743                    mAudioWatchdog->resume();
2744                }
2745#endif
2746            }
2747            state->mCommand = FastMixerState::MIX_WRITE;
2748            sq->end();
2749            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2750            if (kUseFastMixer == FastMixer_Dynamic) {
2751                mNormalSink = mPipeSink;
2752            }
2753        } else {
2754            sq->end(false /*didModify*/);
2755        }
2756    }
2757    PlaybackThread::threadLoop_write();
2758}
2759
2760// shared by MIXER and DIRECT, overridden by DUPLICATING
2761void AudioFlinger::PlaybackThread::threadLoop_write()
2762{
2763    // FIXME rewrite to reduce number of system calls
2764    mLastWriteTime = systemTime();
2765    mInWrite = true;
2766    int bytesWritten;
2767
2768    // If an NBAIO sink is present, use it to write the normal mixer's submix
2769    if (mNormalSink != 0) {
2770#define mBitShift 2 // FIXME
2771        size_t count = mixBufferSize >> mBitShift;
2772#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2773        Tracer::traceBegin(ATRACE_TAG, "write");
2774#endif
2775        // update the setpoint when gScreenState changes
2776        uint32_t screenState = gScreenState;
2777        if (screenState != mScreenState) {
2778            mScreenState = screenState;
2779            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2780            if (pipe != NULL) {
2781                pipe->setAvgFrames((mScreenState & 1) ?
2782                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2783            }
2784        }
2785        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2786#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2787        Tracer::traceEnd(ATRACE_TAG);
2788#endif
2789        if (framesWritten > 0) {
2790            bytesWritten = framesWritten << mBitShift;
2791        } else {
2792            bytesWritten = framesWritten;
2793        }
2794    // otherwise use the HAL / AudioStreamOut directly
2795    } else {
2796        // Direct output thread.
2797        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2798    }
2799
2800    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2801    mNumWrites++;
2802    mInWrite = false;
2803}
2804
2805void AudioFlinger::MixerThread::threadLoop_standby()
2806{
2807    // Idle the fast mixer if it's currently running
2808    if (mFastMixer != NULL) {
2809        FastMixerStateQueue *sq = mFastMixer->sq();
2810        FastMixerState *state = sq->begin();
2811        if (!(state->mCommand & FastMixerState::IDLE)) {
2812            state->mCommand = FastMixerState::COLD_IDLE;
2813            state->mColdFutexAddr = &mFastMixerFutex;
2814            state->mColdGen++;
2815            mFastMixerFutex = 0;
2816            sq->end();
2817            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2818            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2819            if (kUseFastMixer == FastMixer_Dynamic) {
2820                mNormalSink = mOutputSink;
2821            }
2822#ifdef AUDIO_WATCHDOG
2823            if (mAudioWatchdog != 0) {
2824                mAudioWatchdog->pause();
2825            }
2826#endif
2827        } else {
2828            sq->end(false /*didModify*/);
2829        }
2830    }
2831    PlaybackThread::threadLoop_standby();
2832}
2833
2834// shared by MIXER and DIRECT, overridden by DUPLICATING
2835void AudioFlinger::PlaybackThread::threadLoop_standby()
2836{
2837    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2838    mOutput->stream->common.standby(&mOutput->stream->common);
2839}
2840
2841void AudioFlinger::MixerThread::threadLoop_mix()
2842{
2843    // obtain the presentation timestamp of the next output buffer
2844    int64_t pts;
2845    status_t status = INVALID_OPERATION;
2846
2847    if (mNormalSink != 0) {
2848        status = mNormalSink->getNextWriteTimestamp(&pts);
2849    } else {
2850        status = mOutputSink->getNextWriteTimestamp(&pts);
2851    }
2852
2853    if (status != NO_ERROR) {
2854        pts = AudioBufferProvider::kInvalidPTS;
2855    }
2856
2857    // mix buffers...
2858    mAudioMixer->process(pts);
2859    // increase sleep time progressively when application underrun condition clears.
2860    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2861    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2862    // such that we would underrun the audio HAL.
2863    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2864        sleepTimeShift--;
2865    }
2866    sleepTime = 0;
2867    standbyTime = systemTime() + standbyDelay;
2868    //TODO: delay standby when effects have a tail
2869}
2870
2871void AudioFlinger::MixerThread::threadLoop_sleepTime()
2872{
2873    // If no tracks are ready, sleep once for the duration of an output
2874    // buffer size, then write 0s to the output
2875    if (sleepTime == 0) {
2876        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2877            sleepTime = activeSleepTime >> sleepTimeShift;
2878            if (sleepTime < kMinThreadSleepTimeUs) {
2879                sleepTime = kMinThreadSleepTimeUs;
2880            }
2881            // reduce sleep time in case of consecutive application underruns to avoid
2882            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2883            // duration we would end up writing less data than needed by the audio HAL if
2884            // the condition persists.
2885            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2886                sleepTimeShift++;
2887            }
2888        } else {
2889            sleepTime = idleSleepTime;
2890        }
2891    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2892        memset (mMixBuffer, 0, mixBufferSize);
2893        sleepTime = 0;
2894        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2895    }
2896    // TODO add standby time extension fct of effect tail
2897}
2898
2899// prepareTracks_l() must be called with ThreadBase::mLock held
2900AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2901        Vector< sp<Track> > *tracksToRemove)
2902{
2903
2904    mixer_state mixerStatus = MIXER_IDLE;
2905    // find out which tracks need to be processed
2906    size_t count = mActiveTracks.size();
2907    size_t mixedTracks = 0;
2908    size_t tracksWithEffect = 0;
2909    // counts only _active_ fast tracks
2910    size_t fastTracks = 0;
2911    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2912
2913    float masterVolume = mMasterVolume;
2914    bool masterMute = mMasterMute;
2915
2916    if (masterMute) {
2917        masterVolume = 0;
2918    }
2919    // Delegate master volume control to effect in output mix effect chain if needed
2920    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2921    if (chain != 0) {
2922        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2923        chain->setVolume_l(&v, &v);
2924        masterVolume = (float)((v + (1 << 23)) >> 24);
2925        chain.clear();
2926    }
2927
2928    // prepare a new state to push
2929    FastMixerStateQueue *sq = NULL;
2930    FastMixerState *state = NULL;
2931    bool didModify = false;
2932    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2933    if (mFastMixer != NULL) {
2934        sq = mFastMixer->sq();
2935        state = sq->begin();
2936    }
2937
2938    for (size_t i=0 ; i<count ; i++) {
2939        sp<Track> t = mActiveTracks[i].promote();
2940        if (t == 0) continue;
2941
2942        // this const just means the local variable doesn't change
2943        Track* const track = t.get();
2944
2945        // process fast tracks
2946        if (track->isFastTrack()) {
2947
2948            // It's theoretically possible (though unlikely) for a fast track to be created
2949            // and then removed within the same normal mix cycle.  This is not a problem, as
2950            // the track never becomes active so it's fast mixer slot is never touched.
2951            // The converse, of removing an (active) track and then creating a new track
2952            // at the identical fast mixer slot within the same normal mix cycle,
2953            // is impossible because the slot isn't marked available until the end of each cycle.
2954            int j = track->mFastIndex;
2955            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2956            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2957            FastTrack *fastTrack = &state->mFastTracks[j];
2958
2959            // Determine whether the track is currently in underrun condition,
2960            // and whether it had a recent underrun.
2961            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2962            FastTrackUnderruns underruns = ftDump->mUnderruns;
2963            uint32_t recentFull = (underruns.mBitFields.mFull -
2964                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2965            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2966                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2967            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2968                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2969            uint32_t recentUnderruns = recentPartial + recentEmpty;
2970            track->mObservedUnderruns = underruns;
2971            // don't count underruns that occur while stopping or pausing
2972            // or stopped which can occur when flush() is called while active
2973            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2974                track->mUnderrunCount += recentUnderruns;
2975            }
2976
2977            // This is similar to the state machine for normal tracks,
2978            // with a few modifications for fast tracks.
2979            bool isActive = true;
2980            switch (track->mState) {
2981            case TrackBase::STOPPING_1:
2982                // track stays active in STOPPING_1 state until first underrun
2983                if (recentUnderruns > 0) {
2984                    track->mState = TrackBase::STOPPING_2;
2985                }
2986                break;
2987            case TrackBase::PAUSING:
2988                // ramp down is not yet implemented
2989                track->setPaused();
2990                break;
2991            case TrackBase::RESUMING:
2992                // ramp up is not yet implemented
2993                track->mState = TrackBase::ACTIVE;
2994                break;
2995            case TrackBase::ACTIVE:
2996                if (recentFull > 0 || recentPartial > 0) {
2997                    // track has provided at least some frames recently: reset retry count
2998                    track->mRetryCount = kMaxTrackRetries;
2999                }
3000                if (recentUnderruns == 0) {
3001                    // no recent underruns: stay active
3002                    break;
3003                }
3004                // there has recently been an underrun of some kind
3005                if (track->sharedBuffer() == 0) {
3006                    // were any of the recent underruns "empty" (no frames available)?
3007                    if (recentEmpty == 0) {
3008                        // no, then ignore the partial underruns as they are allowed indefinitely
3009                        break;
3010                    }
3011                    // there has recently been an "empty" underrun: decrement the retry counter
3012                    if (--(track->mRetryCount) > 0) {
3013                        break;
3014                    }
3015                    // indicate to client process that the track was disabled because of underrun;
3016                    // it will then automatically call start() when data is available
3017                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
3018                    // remove from active list, but state remains ACTIVE [confusing but true]
3019                    isActive = false;
3020                    break;
3021                }
3022                // fall through
3023            case TrackBase::STOPPING_2:
3024            case TrackBase::PAUSED:
3025            case TrackBase::TERMINATED:
3026            case TrackBase::STOPPED:
3027            case TrackBase::FLUSHED:   // flush() while active
3028                // Check for presentation complete if track is inactive
3029                // We have consumed all the buffers of this track.
3030                // This would be incomplete if we auto-paused on underrun
3031                {
3032                    size_t audioHALFrames =
3033                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3034                    size_t framesWritten =
3035                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3036                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3037                        // track stays in active list until presentation is complete
3038                        break;
3039                    }
3040                }
3041                if (track->isStopping_2()) {
3042                    track->mState = TrackBase::STOPPED;
3043                }
3044                if (track->isStopped()) {
3045                    // Can't reset directly, as fast mixer is still polling this track
3046                    //   track->reset();
3047                    // So instead mark this track as needing to be reset after push with ack
3048                    resetMask |= 1 << i;
3049                }
3050                isActive = false;
3051                break;
3052            case TrackBase::IDLE:
3053            default:
3054                LOG_FATAL("unexpected track state %d", track->mState);
3055            }
3056
3057            if (isActive) {
3058                // was it previously inactive?
3059                if (!(state->mTrackMask & (1 << j))) {
3060                    ExtendedAudioBufferProvider *eabp = track;
3061                    VolumeProvider *vp = track;
3062                    fastTrack->mBufferProvider = eabp;
3063                    fastTrack->mVolumeProvider = vp;
3064                    fastTrack->mSampleRate = track->mSampleRate;
3065                    fastTrack->mChannelMask = track->mChannelMask;
3066                    fastTrack->mGeneration++;
3067                    state->mTrackMask |= 1 << j;
3068                    didModify = true;
3069                    // no acknowledgement required for newly active tracks
3070                }
3071                // cache the combined master volume and stream type volume for fast mixer; this
3072                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3073                track->mCachedVolume = track->isMuted() ?
3074                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3075                ++fastTracks;
3076            } else {
3077                // was it previously active?
3078                if (state->mTrackMask & (1 << j)) {
3079                    fastTrack->mBufferProvider = NULL;
3080                    fastTrack->mGeneration++;
3081                    state->mTrackMask &= ~(1 << j);
3082                    didModify = true;
3083                    // If any fast tracks were removed, we must wait for acknowledgement
3084                    // because we're about to decrement the last sp<> on those tracks.
3085                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3086                } else {
3087                    LOG_FATAL("fast track %d should have been active", j);
3088                }
3089                tracksToRemove->add(track);
3090                // Avoids a misleading display in dumpsys
3091                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3092            }
3093            continue;
3094        }
3095
3096        {   // local variable scope to avoid goto warning
3097
3098        audio_track_cblk_t* cblk = track->cblk();
3099
3100        // The first time a track is added we wait
3101        // for all its buffers to be filled before processing it
3102        int name = track->name();
3103        // make sure that we have enough frames to mix one full buffer.
3104        // enforce this condition only once to enable draining the buffer in case the client
3105        // app does not call stop() and relies on underrun to stop:
3106        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3107        // during last round
3108        uint32_t minFrames = 1;
3109        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3110                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3111            if (t->sampleRate() == (int)mSampleRate) {
3112                minFrames = mNormalFrameCount;
3113            } else {
3114                // +1 for rounding and +1 for additional sample needed for interpolation
3115                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3116                // add frames already consumed but not yet released by the resampler
3117                // because cblk->framesReady() will include these frames
3118                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3119                // the minimum track buffer size is normally twice the number of frames necessary
3120                // to fill one buffer and the resampler should not leave more than one buffer worth
3121                // of unreleased frames after each pass, but just in case...
3122                ALOG_ASSERT(minFrames <= cblk->frameCount);
3123            }
3124        }
3125        if ((track->framesReady() >= minFrames) && track->isReady() &&
3126                !track->isPaused() && !track->isTerminated())
3127        {
3128            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3129
3130            mixedTracks++;
3131
3132            // track->mainBuffer() != mMixBuffer means there is an effect chain
3133            // connected to the track
3134            chain.clear();
3135            if (track->mainBuffer() != mMixBuffer) {
3136                chain = getEffectChain_l(track->sessionId());
3137                // Delegate volume control to effect in track effect chain if needed
3138                if (chain != 0) {
3139                    tracksWithEffect++;
3140                } else {
3141                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3142                            name, track->sessionId());
3143                }
3144            }
3145
3146
3147            int param = AudioMixer::VOLUME;
3148            if (track->mFillingUpStatus == Track::FS_FILLED) {
3149                // no ramp for the first volume setting
3150                track->mFillingUpStatus = Track::FS_ACTIVE;
3151                if (track->mState == TrackBase::RESUMING) {
3152                    track->mState = TrackBase::ACTIVE;
3153                    param = AudioMixer::RAMP_VOLUME;
3154                }
3155                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3156            } else if (cblk->server != 0) {
3157                // If the track is stopped before the first frame was mixed,
3158                // do not apply ramp
3159                param = AudioMixer::RAMP_VOLUME;
3160            }
3161
3162            // compute volume for this track
3163            uint32_t vl, vr, va;
3164            if (track->isMuted() || track->isPausing() ||
3165                mStreamTypes[track->streamType()].mute) {
3166                vl = vr = va = 0;
3167                if (track->isPausing()) {
3168                    track->setPaused();
3169                }
3170            } else {
3171
3172                // read original volumes with volume control
3173                float typeVolume = mStreamTypes[track->streamType()].volume;
3174                float v = masterVolume * typeVolume;
3175                uint32_t vlr = cblk->getVolumeLR();
3176                vl = vlr & 0xFFFF;
3177                vr = vlr >> 16;
3178                // track volumes come from shared memory, so can't be trusted and must be clamped
3179                if (vl > MAX_GAIN_INT) {
3180                    ALOGV("Track left volume out of range: %04X", vl);
3181                    vl = MAX_GAIN_INT;
3182                }
3183                if (vr > MAX_GAIN_INT) {
3184                    ALOGV("Track right volume out of range: %04X", vr);
3185                    vr = MAX_GAIN_INT;
3186                }
3187                // now apply the master volume and stream type volume
3188                vl = (uint32_t)(v * vl) << 12;
3189                vr = (uint32_t)(v * vr) << 12;
3190                // assuming master volume and stream type volume each go up to 1.0,
3191                // vl and vr are now in 8.24 format
3192
3193                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3194                // send level comes from shared memory and so may be corrupt
3195                if (sendLevel > MAX_GAIN_INT) {
3196                    ALOGV("Track send level out of range: %04X", sendLevel);
3197                    sendLevel = MAX_GAIN_INT;
3198                }
3199                va = (uint32_t)(v * sendLevel);
3200            }
3201            // Delegate volume control to effect in track effect chain if needed
3202            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3203                // Do not ramp volume if volume is controlled by effect
3204                param = AudioMixer::VOLUME;
3205                track->mHasVolumeController = true;
3206            } else {
3207                // force no volume ramp when volume controller was just disabled or removed
3208                // from effect chain to avoid volume spike
3209                if (track->mHasVolumeController) {
3210                    param = AudioMixer::VOLUME;
3211                }
3212                track->mHasVolumeController = false;
3213            }
3214
3215            // Convert volumes from 8.24 to 4.12 format
3216            // This additional clamping is needed in case chain->setVolume_l() overshot
3217            vl = (vl + (1 << 11)) >> 12;
3218            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3219            vr = (vr + (1 << 11)) >> 12;
3220            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3221
3222            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3223
3224            // XXX: these things DON'T need to be done each time
3225            mAudioMixer->setBufferProvider(name, track);
3226            mAudioMixer->enable(name);
3227
3228            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3229            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3230            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3231            mAudioMixer->setParameter(
3232                name,
3233                AudioMixer::TRACK,
3234                AudioMixer::FORMAT, (void *)track->format());
3235            mAudioMixer->setParameter(
3236                name,
3237                AudioMixer::TRACK,
3238                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3239            mAudioMixer->setParameter(
3240                name,
3241                AudioMixer::RESAMPLE,
3242                AudioMixer::SAMPLE_RATE,
3243                (void *)(cblk->sampleRate));
3244            mAudioMixer->setParameter(
3245                name,
3246                AudioMixer::TRACK,
3247                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3248            mAudioMixer->setParameter(
3249                name,
3250                AudioMixer::TRACK,
3251                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3252
3253            // reset retry count
3254            track->mRetryCount = kMaxTrackRetries;
3255
3256            // If one track is ready, set the mixer ready if:
3257            //  - the mixer was not ready during previous round OR
3258            //  - no other track is not ready
3259            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3260                    mixerStatus != MIXER_TRACKS_ENABLED) {
3261                mixerStatus = MIXER_TRACKS_READY;
3262            }
3263        } else {
3264            // clear effect chain input buffer if an active track underruns to avoid sending
3265            // previous audio buffer again to effects
3266            chain = getEffectChain_l(track->sessionId());
3267            if (chain != 0) {
3268                chain->clearInputBuffer();
3269            }
3270
3271            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3272            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3273                    track->isStopped() || track->isPaused()) {
3274                // We have consumed all the buffers of this track.
3275                // Remove it from the list of active tracks.
3276                // TODO: use actual buffer filling status instead of latency when available from
3277                // audio HAL
3278                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3279                size_t framesWritten =
3280                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3281                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3282                    if (track->isStopped()) {
3283                        track->reset();
3284                    }
3285                    tracksToRemove->add(track);
3286                }
3287            } else {
3288                track->mUnderrunCount++;
3289                // No buffers for this track. Give it a few chances to
3290                // fill a buffer, then remove it from active list.
3291                if (--(track->mRetryCount) <= 0) {
3292                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3293                    tracksToRemove->add(track);
3294                    // indicate to client process that the track was disabled because of underrun;
3295                    // it will then automatically call start() when data is available
3296                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3297                // If one track is not ready, mark the mixer also not ready if:
3298                //  - the mixer was ready during previous round OR
3299                //  - no other track is ready
3300                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3301                                mixerStatus != MIXER_TRACKS_READY) {
3302                    mixerStatus = MIXER_TRACKS_ENABLED;
3303                }
3304            }
3305            mAudioMixer->disable(name);
3306        }
3307
3308        }   // local variable scope to avoid goto warning
3309track_is_ready: ;
3310
3311    }
3312
3313    // Push the new FastMixer state if necessary
3314    bool pauseAudioWatchdog = false;
3315    if (didModify) {
3316        state->mFastTracksGen++;
3317        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3318        if (kUseFastMixer == FastMixer_Dynamic &&
3319                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3320            state->mCommand = FastMixerState::COLD_IDLE;
3321            state->mColdFutexAddr = &mFastMixerFutex;
3322            state->mColdGen++;
3323            mFastMixerFutex = 0;
3324            if (kUseFastMixer == FastMixer_Dynamic) {
3325                mNormalSink = mOutputSink;
3326            }
3327            // If we go into cold idle, need to wait for acknowledgement
3328            // so that fast mixer stops doing I/O.
3329            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3330            pauseAudioWatchdog = true;
3331        }
3332        sq->end();
3333    }
3334    if (sq != NULL) {
3335        sq->end(didModify);
3336        sq->push(block);
3337    }
3338#ifdef AUDIO_WATCHDOG
3339    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3340        mAudioWatchdog->pause();
3341    }
3342#endif
3343
3344    // Now perform the deferred reset on fast tracks that have stopped
3345    while (resetMask != 0) {
3346        size_t i = __builtin_ctz(resetMask);
3347        ALOG_ASSERT(i < count);
3348        resetMask &= ~(1 << i);
3349        sp<Track> t = mActiveTracks[i].promote();
3350        if (t == 0) continue;
3351        Track* track = t.get();
3352        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3353        track->reset();
3354    }
3355
3356    // remove all the tracks that need to be...
3357    count = tracksToRemove->size();
3358    if (CC_UNLIKELY(count)) {
3359        for (size_t i=0 ; i<count ; i++) {
3360            const sp<Track>& track = tracksToRemove->itemAt(i);
3361            mActiveTracks.remove(track);
3362            if (track->mainBuffer() != mMixBuffer) {
3363                chain = getEffectChain_l(track->sessionId());
3364                if (chain != 0) {
3365                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3366                    chain->decActiveTrackCnt();
3367                }
3368            }
3369            if (track->isTerminated()) {
3370                removeTrack_l(track);
3371            }
3372        }
3373    }
3374
3375    // mix buffer must be cleared if all tracks are connected to an
3376    // effect chain as in this case the mixer will not write to
3377    // mix buffer and track effects will accumulate into it
3378    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3379        // FIXME as a performance optimization, should remember previous zero status
3380        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3381    }
3382
3383    // if any fast tracks, then status is ready
3384    mMixerStatusIgnoringFastTracks = mixerStatus;
3385    if (fastTracks > 0) {
3386        mixerStatus = MIXER_TRACKS_READY;
3387    }
3388    return mixerStatus;
3389}
3390
3391/*
3392The derived values that are cached:
3393 - mixBufferSize from frame count * frame size
3394 - activeSleepTime from activeSleepTimeUs()
3395 - idleSleepTime from idleSleepTimeUs()
3396 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3397 - maxPeriod from frame count and sample rate (MIXER only)
3398
3399The parameters that affect these derived values are:
3400 - frame count
3401 - frame size
3402 - sample rate
3403 - device type: A2DP or not
3404 - device latency
3405 - format: PCM or not
3406 - active sleep time
3407 - idle sleep time
3408*/
3409
3410void AudioFlinger::PlaybackThread::cacheParameters_l()
3411{
3412    mixBufferSize = mNormalFrameCount * mFrameSize;
3413    activeSleepTime = activeSleepTimeUs();
3414    idleSleepTime = idleSleepTimeUs();
3415}
3416
3417void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3418{
3419    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3420            this,  streamType, mTracks.size());
3421    Mutex::Autolock _l(mLock);
3422
3423    size_t size = mTracks.size();
3424    for (size_t i = 0; i < size; i++) {
3425        sp<Track> t = mTracks[i];
3426        if (t->streamType() == streamType) {
3427            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3428            t->mCblk->cv.signal();
3429        }
3430    }
3431}
3432
3433// getTrackName_l() must be called with ThreadBase::mLock held
3434int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3435{
3436    return mAudioMixer->getTrackName(channelMask, sessionId);
3437}
3438
3439// deleteTrackName_l() must be called with ThreadBase::mLock held
3440void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3441{
3442    ALOGV("remove track (%d) and delete from mixer", name);
3443    mAudioMixer->deleteTrackName(name);
3444}
3445
3446// checkForNewParameters_l() must be called with ThreadBase::mLock held
3447bool AudioFlinger::MixerThread::checkForNewParameters_l()
3448{
3449    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3450    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3451    bool reconfig = false;
3452
3453    while (!mNewParameters.isEmpty()) {
3454
3455        if (mFastMixer != NULL) {
3456            FastMixerStateQueue *sq = mFastMixer->sq();
3457            FastMixerState *state = sq->begin();
3458            if (!(state->mCommand & FastMixerState::IDLE)) {
3459                previousCommand = state->mCommand;
3460                state->mCommand = FastMixerState::HOT_IDLE;
3461                sq->end();
3462                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3463            } else {
3464                sq->end(false /*didModify*/);
3465            }
3466        }
3467
3468        status_t status = NO_ERROR;
3469        String8 keyValuePair = mNewParameters[0];
3470        AudioParameter param = AudioParameter(keyValuePair);
3471        int value;
3472
3473        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3474            reconfig = true;
3475        }
3476        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3477            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3478                status = BAD_VALUE;
3479            } else {
3480                reconfig = true;
3481            }
3482        }
3483        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3484            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3485                status = BAD_VALUE;
3486            } else {
3487                reconfig = true;
3488            }
3489        }
3490        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3491            // do not accept frame count changes if tracks are open as the track buffer
3492            // size depends on frame count and correct behavior would not be guaranteed
3493            // if frame count is changed after track creation
3494            if (!mTracks.isEmpty()) {
3495                status = INVALID_OPERATION;
3496            } else {
3497                reconfig = true;
3498            }
3499        }
3500        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3501#ifdef ADD_BATTERY_DATA
3502            // when changing the audio output device, call addBatteryData to notify
3503            // the change
3504            if (mOutDevice != value) {
3505                uint32_t params = 0;
3506                // check whether speaker is on
3507                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3508                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3509                }
3510
3511                audio_devices_t deviceWithoutSpeaker
3512                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3513                // check if any other device (except speaker) is on
3514                if (value & deviceWithoutSpeaker ) {
3515                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3516                }
3517
3518                if (params != 0) {
3519                    addBatteryData(params);
3520                }
3521            }
3522#endif
3523
3524            // forward device change to effects that have requested to be
3525            // aware of attached audio device.
3526            mOutDevice = value;
3527            for (size_t i = 0; i < mEffectChains.size(); i++) {
3528                mEffectChains[i]->setDevice_l(mOutDevice);
3529            }
3530        }
3531
3532        if (status == NO_ERROR) {
3533            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3534                                                    keyValuePair.string());
3535            if (!mStandby && status == INVALID_OPERATION) {
3536                mOutput->stream->common.standby(&mOutput->stream->common);
3537                mStandby = true;
3538                mBytesWritten = 0;
3539                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3540                                                       keyValuePair.string());
3541            }
3542            if (status == NO_ERROR && reconfig) {
3543                delete mAudioMixer;
3544                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3545                mAudioMixer = NULL;
3546                readOutputParameters();
3547                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3548                for (size_t i = 0; i < mTracks.size() ; i++) {
3549                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3550                    if (name < 0) break;
3551                    mTracks[i]->mName = name;
3552                    // limit track sample rate to 2 x new output sample rate
3553                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3554                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3555                    }
3556                }
3557                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3558            }
3559        }
3560
3561        mNewParameters.removeAt(0);
3562
3563        mParamStatus = status;
3564        mParamCond.signal();
3565        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3566        // already timed out waiting for the status and will never signal the condition.
3567        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3568    }
3569
3570    if (!(previousCommand & FastMixerState::IDLE)) {
3571        ALOG_ASSERT(mFastMixer != NULL);
3572        FastMixerStateQueue *sq = mFastMixer->sq();
3573        FastMixerState *state = sq->begin();
3574        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3575        state->mCommand = previousCommand;
3576        sq->end();
3577        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3578    }
3579
3580    return reconfig;
3581}
3582
3583void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3584{
3585    const size_t SIZE = 256;
3586    char buffer[SIZE];
3587    String8 result;
3588
3589    PlaybackThread::dumpInternals(fd, args);
3590
3591    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3592    result.append(buffer);
3593    write(fd, result.string(), result.size());
3594
3595    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3596    FastMixerDumpState copy = mFastMixerDumpState;
3597    copy.dump(fd);
3598
3599#ifdef STATE_QUEUE_DUMP
3600    // Similar for state queue
3601    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3602    observerCopy.dump(fd);
3603    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3604    mutatorCopy.dump(fd);
3605#endif
3606
3607    // Write the tee output to a .wav file
3608    NBAIO_Source *teeSource = mTeeSource.get();
3609    if (teeSource != NULL) {
3610        char teePath[64];
3611        struct timeval tv;
3612        gettimeofday(&tv, NULL);
3613        struct tm tm;
3614        localtime_r(&tv.tv_sec, &tm);
3615        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3616        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3617        if (teeFd >= 0) {
3618            char wavHeader[44];
3619            memcpy(wavHeader,
3620                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3621                sizeof(wavHeader));
3622            NBAIO_Format format = teeSource->format();
3623            unsigned channelCount = Format_channelCount(format);
3624            ALOG_ASSERT(channelCount <= FCC_2);
3625            unsigned sampleRate = Format_sampleRate(format);
3626            wavHeader[22] = channelCount;       // number of channels
3627            wavHeader[24] = sampleRate;         // sample rate
3628            wavHeader[25] = sampleRate >> 8;
3629            wavHeader[32] = channelCount * 2;   // block alignment
3630            write(teeFd, wavHeader, sizeof(wavHeader));
3631            size_t total = 0;
3632            bool firstRead = true;
3633            for (;;) {
3634#define TEE_SINK_READ 1024
3635                short buffer[TEE_SINK_READ * FCC_2];
3636                size_t count = TEE_SINK_READ;
3637                ssize_t actual = teeSource->read(buffer, count,
3638                        AudioBufferProvider::kInvalidPTS);
3639                bool wasFirstRead = firstRead;
3640                firstRead = false;
3641                if (actual <= 0) {
3642                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3643                        continue;
3644                    }
3645                    break;
3646                }
3647                ALOG_ASSERT(actual <= (ssize_t)count);
3648                write(teeFd, buffer, actual * channelCount * sizeof(short));
3649                total += actual;
3650            }
3651            lseek(teeFd, (off_t) 4, SEEK_SET);
3652            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3653            write(teeFd, &temp, sizeof(temp));
3654            lseek(teeFd, (off_t) 40, SEEK_SET);
3655            temp =  total * channelCount * sizeof(short);
3656            write(teeFd, &temp, sizeof(temp));
3657            close(teeFd);
3658            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3659        } else {
3660            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3661        }
3662    }
3663
3664#ifdef AUDIO_WATCHDOG
3665    if (mAudioWatchdog != 0) {
3666        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3667        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3668        wdCopy.dump(fd);
3669    }
3670#endif
3671}
3672
3673uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3674{
3675    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3676}
3677
3678uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3679{
3680    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3681}
3682
3683void AudioFlinger::MixerThread::cacheParameters_l()
3684{
3685    PlaybackThread::cacheParameters_l();
3686
3687    // FIXME: Relaxed timing because of a certain device that can't meet latency
3688    // Should be reduced to 2x after the vendor fixes the driver issue
3689    // increase threshold again due to low power audio mode. The way this warning
3690    // threshold is calculated and its usefulness should be reconsidered anyway.
3691    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3692}
3693
3694// ----------------------------------------------------------------------------
3695AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3696        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3697    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3698        // mLeftVolFloat, mRightVolFloat
3699{
3700}
3701
3702AudioFlinger::DirectOutputThread::~DirectOutputThread()
3703{
3704}
3705
3706AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3707    Vector< sp<Track> > *tracksToRemove
3708)
3709{
3710    sp<Track> trackToRemove;
3711
3712    mixer_state mixerStatus = MIXER_IDLE;
3713
3714    // find out which tracks need to be processed
3715    if (mActiveTracks.size() != 0) {
3716        sp<Track> t = mActiveTracks[0].promote();
3717        // The track died recently
3718        if (t == 0) return MIXER_IDLE;
3719
3720        Track* const track = t.get();
3721        audio_track_cblk_t* cblk = track->cblk();
3722
3723        // The first time a track is added we wait
3724        // for all its buffers to be filled before processing it
3725        uint32_t minFrames;
3726        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3727            minFrames = mNormalFrameCount;
3728        } else {
3729            minFrames = 1;
3730        }
3731        if ((track->framesReady() >= minFrames) && track->isReady() &&
3732                !track->isPaused() && !track->isTerminated())
3733        {
3734            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3735
3736            if (track->mFillingUpStatus == Track::FS_FILLED) {
3737                track->mFillingUpStatus = Track::FS_ACTIVE;
3738                mLeftVolFloat = mRightVolFloat = 0;
3739                if (track->mState == TrackBase::RESUMING) {
3740                    track->mState = TrackBase::ACTIVE;
3741                }
3742            }
3743
3744            // compute volume for this track
3745            float left, right;
3746            if (track->isMuted() || mMasterMute || track->isPausing() ||
3747                mStreamTypes[track->streamType()].mute) {
3748                left = right = 0;
3749                if (track->isPausing()) {
3750                    track->setPaused();
3751                }
3752            } else {
3753                float typeVolume = mStreamTypes[track->streamType()].volume;
3754                float v = mMasterVolume * typeVolume;
3755                uint32_t vlr = cblk->getVolumeLR();
3756                float v_clamped = v * (vlr & 0xFFFF);
3757                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3758                left = v_clamped/MAX_GAIN;
3759                v_clamped = v * (vlr >> 16);
3760                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3761                right = v_clamped/MAX_GAIN;
3762            }
3763
3764            if (left != mLeftVolFloat || right != mRightVolFloat) {
3765                mLeftVolFloat = left;
3766                mRightVolFloat = right;
3767
3768                // Convert volumes from float to 8.24
3769                uint32_t vl = (uint32_t)(left * (1 << 24));
3770                uint32_t vr = (uint32_t)(right * (1 << 24));
3771
3772                // Delegate volume control to effect in track effect chain if needed
3773                // only one effect chain can be present on DirectOutputThread, so if
3774                // there is one, the track is connected to it
3775                if (!mEffectChains.isEmpty()) {
3776                    // Do not ramp volume if volume is controlled by effect
3777                    mEffectChains[0]->setVolume_l(&vl, &vr);
3778                    left = (float)vl / (1 << 24);
3779                    right = (float)vr / (1 << 24);
3780                }
3781                mOutput->stream->set_volume(mOutput->stream, left, right);
3782            }
3783
3784            // reset retry count
3785            track->mRetryCount = kMaxTrackRetriesDirect;
3786            mActiveTrack = t;
3787            mixerStatus = MIXER_TRACKS_READY;
3788        } else {
3789            // clear effect chain input buffer if an active track underruns to avoid sending
3790            // previous audio buffer again to effects
3791            if (!mEffectChains.isEmpty()) {
3792                mEffectChains[0]->clearInputBuffer();
3793            }
3794
3795            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3796            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3797                    track->isStopped() || track->isPaused()) {
3798                // We have consumed all the buffers of this track.
3799                // Remove it from the list of active tracks.
3800                // TODO: implement behavior for compressed audio
3801                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3802                size_t framesWritten =
3803                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3804                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3805                    if (track->isStopped()) {
3806                        track->reset();
3807                    }
3808                    trackToRemove = track;
3809                }
3810            } else {
3811                // No buffers for this track. Give it a few chances to
3812                // fill a buffer, then remove it from active list.
3813                if (--(track->mRetryCount) <= 0) {
3814                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3815                    trackToRemove = track;
3816                } else {
3817                    mixerStatus = MIXER_TRACKS_ENABLED;
3818                }
3819            }
3820        }
3821    }
3822
3823    // FIXME merge this with similar code for removing multiple tracks
3824    // remove all the tracks that need to be...
3825    if (CC_UNLIKELY(trackToRemove != 0)) {
3826        tracksToRemove->add(trackToRemove);
3827        mActiveTracks.remove(trackToRemove);
3828        if (!mEffectChains.isEmpty()) {
3829            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3830                    trackToRemove->sessionId());
3831            mEffectChains[0]->decActiveTrackCnt();
3832        }
3833        if (trackToRemove->isTerminated()) {
3834            removeTrack_l(trackToRemove);
3835        }
3836    }
3837
3838    return mixerStatus;
3839}
3840
3841void AudioFlinger::DirectOutputThread::threadLoop_mix()
3842{
3843    AudioBufferProvider::Buffer buffer;
3844    size_t frameCount = mFrameCount;
3845    int8_t *curBuf = (int8_t *)mMixBuffer;
3846    // output audio to hardware
3847    while (frameCount) {
3848        buffer.frameCount = frameCount;
3849        mActiveTrack->getNextBuffer(&buffer);
3850        if (CC_UNLIKELY(buffer.raw == NULL)) {
3851            memset(curBuf, 0, frameCount * mFrameSize);
3852            break;
3853        }
3854        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3855        frameCount -= buffer.frameCount;
3856        curBuf += buffer.frameCount * mFrameSize;
3857        mActiveTrack->releaseBuffer(&buffer);
3858    }
3859    sleepTime = 0;
3860    standbyTime = systemTime() + standbyDelay;
3861    mActiveTrack.clear();
3862
3863}
3864
3865void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3866{
3867    if (sleepTime == 0) {
3868        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3869            sleepTime = activeSleepTime;
3870        } else {
3871            sleepTime = idleSleepTime;
3872        }
3873    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3874        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3875        sleepTime = 0;
3876    }
3877}
3878
3879// getTrackName_l() must be called with ThreadBase::mLock held
3880int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3881        int sessionId)
3882{
3883    return 0;
3884}
3885
3886// deleteTrackName_l() must be called with ThreadBase::mLock held
3887void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3888{
3889}
3890
3891// checkForNewParameters_l() must be called with ThreadBase::mLock held
3892bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3893{
3894    bool reconfig = false;
3895
3896    while (!mNewParameters.isEmpty()) {
3897        status_t status = NO_ERROR;
3898        String8 keyValuePair = mNewParameters[0];
3899        AudioParameter param = AudioParameter(keyValuePair);
3900        int value;
3901
3902        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3903            // do not accept frame count changes if tracks are open as the track buffer
3904            // size depends on frame count and correct behavior would not be garantied
3905            // if frame count is changed after track creation
3906            if (!mTracks.isEmpty()) {
3907                status = INVALID_OPERATION;
3908            } else {
3909                reconfig = true;
3910            }
3911        }
3912        if (status == NO_ERROR) {
3913            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3914                                                    keyValuePair.string());
3915            if (!mStandby && status == INVALID_OPERATION) {
3916                mOutput->stream->common.standby(&mOutput->stream->common);
3917                mStandby = true;
3918                mBytesWritten = 0;
3919                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3920                                                       keyValuePair.string());
3921            }
3922            if (status == NO_ERROR && reconfig) {
3923                readOutputParameters();
3924                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3925            }
3926        }
3927
3928        mNewParameters.removeAt(0);
3929
3930        mParamStatus = status;
3931        mParamCond.signal();
3932        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3933        // already timed out waiting for the status and will never signal the condition.
3934        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3935    }
3936    return reconfig;
3937}
3938
3939uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3940{
3941    uint32_t time;
3942    if (audio_is_linear_pcm(mFormat)) {
3943        time = PlaybackThread::activeSleepTimeUs();
3944    } else {
3945        time = 10000;
3946    }
3947    return time;
3948}
3949
3950uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3951{
3952    uint32_t time;
3953    if (audio_is_linear_pcm(mFormat)) {
3954        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3955    } else {
3956        time = 10000;
3957    }
3958    return time;
3959}
3960
3961uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3962{
3963    uint32_t time;
3964    if (audio_is_linear_pcm(mFormat)) {
3965        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3966    } else {
3967        time = 10000;
3968    }
3969    return time;
3970}
3971
3972void AudioFlinger::DirectOutputThread::cacheParameters_l()
3973{
3974    PlaybackThread::cacheParameters_l();
3975
3976    // use shorter standby delay as on normal output to release
3977    // hardware resources as soon as possible
3978    standbyDelay = microseconds(activeSleepTime*2);
3979}
3980
3981// ----------------------------------------------------------------------------
3982
3983AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3984        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3985    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), DUPLICATING),
3986        mWaitTimeMs(UINT_MAX)
3987{
3988    addOutputTrack(mainThread);
3989}
3990
3991AudioFlinger::DuplicatingThread::~DuplicatingThread()
3992{
3993    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3994        mOutputTracks[i]->destroy();
3995    }
3996}
3997
3998void AudioFlinger::DuplicatingThread::threadLoop_mix()
3999{
4000    // mix buffers...
4001    if (outputsReady(outputTracks)) {
4002        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4003    } else {
4004        memset(mMixBuffer, 0, mixBufferSize);
4005    }
4006    sleepTime = 0;
4007    writeFrames = mNormalFrameCount;
4008    standbyTime = systemTime() + standbyDelay;
4009}
4010
4011void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4012{
4013    if (sleepTime == 0) {
4014        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4015            sleepTime = activeSleepTime;
4016        } else {
4017            sleepTime = idleSleepTime;
4018        }
4019    } else if (mBytesWritten != 0) {
4020        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4021            writeFrames = mNormalFrameCount;
4022            memset(mMixBuffer, 0, mixBufferSize);
4023        } else {
4024            // flush remaining overflow buffers in output tracks
4025            writeFrames = 0;
4026        }
4027        sleepTime = 0;
4028    }
4029}
4030
4031void AudioFlinger::DuplicatingThread::threadLoop_write()
4032{
4033    for (size_t i = 0; i < outputTracks.size(); i++) {
4034        outputTracks[i]->write(mMixBuffer, writeFrames);
4035    }
4036    mBytesWritten += mixBufferSize;
4037}
4038
4039void AudioFlinger::DuplicatingThread::threadLoop_standby()
4040{
4041    // DuplicatingThread implements standby by stopping all tracks
4042    for (size_t i = 0; i < outputTracks.size(); i++) {
4043        outputTracks[i]->stop();
4044    }
4045}
4046
4047void AudioFlinger::DuplicatingThread::saveOutputTracks()
4048{
4049    outputTracks = mOutputTracks;
4050}
4051
4052void AudioFlinger::DuplicatingThread::clearOutputTracks()
4053{
4054    outputTracks.clear();
4055}
4056
4057void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4058{
4059    Mutex::Autolock _l(mLock);
4060    // FIXME explain this formula
4061    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4062    OutputTrack *outputTrack = new OutputTrack(thread,
4063                                            this,
4064                                            mSampleRate,
4065                                            mFormat,
4066                                            mChannelMask,
4067                                            frameCount);
4068    if (outputTrack->cblk() != NULL) {
4069        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4070        mOutputTracks.add(outputTrack);
4071        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4072        updateWaitTime_l();
4073    }
4074}
4075
4076void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4077{
4078    Mutex::Autolock _l(mLock);
4079    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4080        if (mOutputTracks[i]->thread() == thread) {
4081            mOutputTracks[i]->destroy();
4082            mOutputTracks.removeAt(i);
4083            updateWaitTime_l();
4084            return;
4085        }
4086    }
4087    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4088}
4089
4090// caller must hold mLock
4091void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4092{
4093    mWaitTimeMs = UINT_MAX;
4094    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4095        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4096        if (strong != 0) {
4097            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4098            if (waitTimeMs < mWaitTimeMs) {
4099                mWaitTimeMs = waitTimeMs;
4100            }
4101        }
4102    }
4103}
4104
4105
4106bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4107{
4108    for (size_t i = 0; i < outputTracks.size(); i++) {
4109        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4110        if (thread == 0) {
4111            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4112            return false;
4113        }
4114        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4115        // see note at standby() declaration
4116        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4117            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4118            return false;
4119        }
4120    }
4121    return true;
4122}
4123
4124uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4125{
4126    return (mWaitTimeMs * 1000) / 2;
4127}
4128
4129void AudioFlinger::DuplicatingThread::cacheParameters_l()
4130{
4131    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4132    updateWaitTime_l();
4133
4134    MixerThread::cacheParameters_l();
4135}
4136
4137// ----------------------------------------------------------------------------
4138
4139// TrackBase constructor must be called with AudioFlinger::mLock held
4140AudioFlinger::ThreadBase::TrackBase::TrackBase(
4141            ThreadBase *thread,
4142            const sp<Client>& client,
4143            uint32_t sampleRate,
4144            audio_format_t format,
4145            audio_channel_mask_t channelMask,
4146            int frameCount,
4147            const sp<IMemory>& sharedBuffer,
4148            int sessionId)
4149    :   RefBase(),
4150        mThread(thread),
4151        mClient(client),
4152        mCblk(NULL),
4153        // mBuffer
4154        // mBufferEnd
4155        mFrameCount(0),
4156        mState(IDLE),
4157        mSampleRate(sampleRate),
4158        mFormat(format),
4159        mStepServerFailed(false),
4160        mSessionId(sessionId)
4161        // mChannelCount
4162        // mChannelMask
4163{
4164    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4165
4166    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4167    size_t size = sizeof(audio_track_cblk_t);
4168    uint8_t channelCount = popcount(channelMask);
4169    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4170    if (sharedBuffer == 0) {
4171        size += bufferSize;
4172    }
4173
4174    if (client != NULL) {
4175        mCblkMemory = client->heap()->allocate(size);
4176        if (mCblkMemory != 0) {
4177            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4178            if (mCblk != NULL) { // construct the shared structure in-place.
4179                new(mCblk) audio_track_cblk_t();
4180                // clear all buffers
4181                mCblk->frameCount = frameCount;
4182                mCblk->sampleRate = sampleRate;
4183// uncomment the following lines to quickly test 32-bit wraparound
4184//                mCblk->user = 0xffff0000;
4185//                mCblk->server = 0xffff0000;
4186//                mCblk->userBase = 0xffff0000;
4187//                mCblk->serverBase = 0xffff0000;
4188                mChannelCount = channelCount;
4189                mChannelMask = channelMask;
4190                if (sharedBuffer == 0) {
4191                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4192                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4193                    // Force underrun condition to avoid false underrun callback until first data is
4194                    // written to buffer (other flags are cleared)
4195                    mCblk->flags = CBLK_UNDERRUN_ON;
4196                } else {
4197                    mBuffer = sharedBuffer->pointer();
4198                }
4199                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4200            }
4201        } else {
4202            ALOGE("not enough memory for AudioTrack size=%u", size);
4203            client->heap()->dump("AudioTrack");
4204            return;
4205        }
4206    } else {
4207        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4208        // construct the shared structure in-place.
4209        new(mCblk) audio_track_cblk_t();
4210        // clear all buffers
4211        mCblk->frameCount = frameCount;
4212        mCblk->sampleRate = sampleRate;
4213// uncomment the following lines to quickly test 32-bit wraparound
4214//        mCblk->user = 0xffff0000;
4215//        mCblk->server = 0xffff0000;
4216//        mCblk->userBase = 0xffff0000;
4217//        mCblk->serverBase = 0xffff0000;
4218        mChannelCount = channelCount;
4219        mChannelMask = channelMask;
4220        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4221        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4222        // Force underrun condition to avoid false underrun callback until first data is
4223        // written to buffer (other flags are cleared)
4224        mCblk->flags = CBLK_UNDERRUN_ON;
4225        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4226    }
4227}
4228
4229AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4230{
4231    if (mCblk != NULL) {
4232        if (mClient == 0) {
4233            delete mCblk;
4234        } else {
4235            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4236        }
4237    }
4238    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4239    if (mClient != 0) {
4240        // Client destructor must run with AudioFlinger mutex locked
4241        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4242        // If the client's reference count drops to zero, the associated destructor
4243        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4244        // relying on the automatic clear() at end of scope.
4245        mClient.clear();
4246    }
4247}
4248
4249// AudioBufferProvider interface
4250// getNextBuffer() = 0;
4251// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4252void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4253{
4254    buffer->raw = NULL;
4255    mFrameCount = buffer->frameCount;
4256    // FIXME See note at getNextBuffer()
4257    (void) step();      // ignore return value of step()
4258    buffer->frameCount = 0;
4259}
4260
4261bool AudioFlinger::ThreadBase::TrackBase::step() {
4262    bool result;
4263    audio_track_cblk_t* cblk = this->cblk();
4264
4265    result = cblk->stepServer(mFrameCount);
4266    if (!result) {
4267        ALOGV("stepServer failed acquiring cblk mutex");
4268        mStepServerFailed = true;
4269    }
4270    return result;
4271}
4272
4273void AudioFlinger::ThreadBase::TrackBase::reset() {
4274    audio_track_cblk_t* cblk = this->cblk();
4275
4276    cblk->user = 0;
4277    cblk->server = 0;
4278    cblk->userBase = 0;
4279    cblk->serverBase = 0;
4280    mStepServerFailed = false;
4281    ALOGV("TrackBase::reset");
4282}
4283
4284int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4285    return (int)mCblk->sampleRate;
4286}
4287
4288void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4289    audio_track_cblk_t* cblk = this->cblk();
4290    size_t frameSize = cblk->frameSize;
4291    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4292    int8_t *bufferEnd = bufferStart + frames * frameSize;
4293
4294    // Check validity of returned pointer in case the track control block would have been corrupted.
4295    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4296            "TrackBase::getBuffer buffer out of range:\n"
4297                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4298                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4299                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4300                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4301
4302    return bufferStart;
4303}
4304
4305status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4306{
4307    mSyncEvents.add(event);
4308    return NO_ERROR;
4309}
4310
4311// ----------------------------------------------------------------------------
4312
4313// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4314AudioFlinger::PlaybackThread::Track::Track(
4315            PlaybackThread *thread,
4316            const sp<Client>& client,
4317            audio_stream_type_t streamType,
4318            uint32_t sampleRate,
4319            audio_format_t format,
4320            audio_channel_mask_t channelMask,
4321            int frameCount,
4322            const sp<IMemory>& sharedBuffer,
4323            int sessionId,
4324            IAudioFlinger::track_flags_t flags)
4325    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4326    mMute(false),
4327    mFillingUpStatus(FS_INVALID),
4328    // mRetryCount initialized later when needed
4329    mSharedBuffer(sharedBuffer),
4330    mStreamType(streamType),
4331    mName(-1),  // see note below
4332    mMainBuffer(thread->mixBuffer()),
4333    mAuxBuffer(NULL),
4334    mAuxEffectId(0), mHasVolumeController(false),
4335    mPresentationCompleteFrames(0),
4336    mFlags(flags),
4337    mFastIndex(-1),
4338    mUnderrunCount(0),
4339    mCachedVolume(1.0)
4340{
4341    if (mCblk != NULL) {
4342        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4343        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4344        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4345        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4346        mName = thread->getTrackName_l(channelMask, sessionId);
4347        mCblk->mName = mName;
4348        if (mName < 0) {
4349            ALOGE("no more track names available");
4350            return;
4351        }
4352        // only allocate a fast track index if we were able to allocate a normal track name
4353        if (flags & IAudioFlinger::TRACK_FAST) {
4354            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4355            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4356            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4357            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4358            // FIXME This is too eager.  We allocate a fast track index before the
4359            //       fast track becomes active.  Since fast tracks are a scarce resource,
4360            //       this means we are potentially denying other more important fast tracks from
4361            //       being created.  It would be better to allocate the index dynamically.
4362            mFastIndex = i;
4363            mCblk->mName = i;
4364            // Read the initial underruns because this field is never cleared by the fast mixer
4365            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4366            thread->mFastTrackAvailMask &= ~(1 << i);
4367        }
4368    }
4369    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4370}
4371
4372AudioFlinger::PlaybackThread::Track::~Track()
4373{
4374    ALOGV("PlaybackThread::Track destructor");
4375}
4376
4377void AudioFlinger::PlaybackThread::Track::destroy()
4378{
4379    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4380    // by removing it from mTracks vector, so there is a risk that this Tracks's
4381    // destructor is called. As the destructor needs to lock mLock,
4382    // we must acquire a strong reference on this Track before locking mLock
4383    // here so that the destructor is called only when exiting this function.
4384    // On the other hand, as long as Track::destroy() is only called by
4385    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4386    // this Track with its member mTrack.
4387    sp<Track> keep(this);
4388    { // scope for mLock
4389        sp<ThreadBase> thread = mThread.promote();
4390        if (thread != 0) {
4391            if (!isOutputTrack()) {
4392                if (mState == ACTIVE || mState == RESUMING) {
4393                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4394
4395#ifdef ADD_BATTERY_DATA
4396                    // to track the speaker usage
4397                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4398#endif
4399                }
4400                AudioSystem::releaseOutput(thread->id());
4401            }
4402            Mutex::Autolock _l(thread->mLock);
4403            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4404            playbackThread->destroyTrack_l(this);
4405        }
4406    }
4407}
4408
4409/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4410{
4411    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4412                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4413}
4414
4415void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4416{
4417    uint32_t vlr = mCblk->getVolumeLR();
4418    if (isFastTrack()) {
4419        sprintf(buffer, "   F %2d", mFastIndex);
4420    } else {
4421        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4422    }
4423    track_state state = mState;
4424    char stateChar;
4425    switch (state) {
4426    case IDLE:
4427        stateChar = 'I';
4428        break;
4429    case TERMINATED:
4430        stateChar = 'T';
4431        break;
4432    case STOPPING_1:
4433        stateChar = 's';
4434        break;
4435    case STOPPING_2:
4436        stateChar = '5';
4437        break;
4438    case STOPPED:
4439        stateChar = 'S';
4440        break;
4441    case RESUMING:
4442        stateChar = 'R';
4443        break;
4444    case ACTIVE:
4445        stateChar = 'A';
4446        break;
4447    case PAUSING:
4448        stateChar = 'p';
4449        break;
4450    case PAUSED:
4451        stateChar = 'P';
4452        break;
4453    case FLUSHED:
4454        stateChar = 'F';
4455        break;
4456    default:
4457        stateChar = '?';
4458        break;
4459    }
4460    char nowInUnderrun;
4461    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4462    case UNDERRUN_FULL:
4463        nowInUnderrun = ' ';
4464        break;
4465    case UNDERRUN_PARTIAL:
4466        nowInUnderrun = '<';
4467        break;
4468    case UNDERRUN_EMPTY:
4469        nowInUnderrun = '*';
4470        break;
4471    default:
4472        nowInUnderrun = '?';
4473        break;
4474    }
4475    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4476            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4477            (mClient == 0) ? getpid_cached : mClient->pid(),
4478            mStreamType,
4479            mFormat,
4480            mChannelMask,
4481            mSessionId,
4482            mFrameCount,
4483            mCblk->frameCount,
4484            stateChar,
4485            mMute,
4486            mFillingUpStatus,
4487            mCblk->sampleRate,
4488            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4489            20.0 * log10((vlr >> 16) / 4096.0),
4490            mCblk->server,
4491            mCblk->user,
4492            (int)mMainBuffer,
4493            (int)mAuxBuffer,
4494            mCblk->flags,
4495            mUnderrunCount,
4496            nowInUnderrun);
4497}
4498
4499// AudioBufferProvider interface
4500status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4501        AudioBufferProvider::Buffer* buffer, int64_t pts)
4502{
4503    audio_track_cblk_t* cblk = this->cblk();
4504    uint32_t framesReady;
4505    uint32_t framesReq = buffer->frameCount;
4506
4507    // Check if last stepServer failed, try to step now
4508    if (mStepServerFailed) {
4509        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4510        //       Since the fast mixer is higher priority than client callback thread,
4511        //       it does not result in priority inversion for client.
4512        //       But a non-blocking solution would be preferable to avoid
4513        //       fast mixer being unable to tryLock(), and
4514        //       to avoid the extra context switches if the client wakes up,
4515        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4516        if (!step())  goto getNextBuffer_exit;
4517        ALOGV("stepServer recovered");
4518        mStepServerFailed = false;
4519    }
4520
4521    // FIXME Same as above
4522    framesReady = cblk->framesReady();
4523
4524    if (CC_LIKELY(framesReady)) {
4525        uint32_t s = cblk->server;
4526        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4527
4528        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4529        if (framesReq > framesReady) {
4530            framesReq = framesReady;
4531        }
4532        if (framesReq > bufferEnd - s) {
4533            framesReq = bufferEnd - s;
4534        }
4535
4536        buffer->raw = getBuffer(s, framesReq);
4537        buffer->frameCount = framesReq;
4538        return NO_ERROR;
4539    }
4540
4541getNextBuffer_exit:
4542    buffer->raw = NULL;
4543    buffer->frameCount = 0;
4544    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4545    return NOT_ENOUGH_DATA;
4546}
4547
4548// Note that framesReady() takes a mutex on the control block using tryLock().
4549// This could result in priority inversion if framesReady() is called by the normal mixer,
4550// as the normal mixer thread runs at lower
4551// priority than the client's callback thread:  there is a short window within framesReady()
4552// during which the normal mixer could be preempted, and the client callback would block.
4553// Another problem can occur if framesReady() is called by the fast mixer:
4554// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4555// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4556size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4557    return mCblk->framesReady();
4558}
4559
4560// Don't call for fast tracks; the framesReady() could result in priority inversion
4561bool AudioFlinger::PlaybackThread::Track::isReady() const {
4562    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4563
4564    if (framesReady() >= mCblk->frameCount ||
4565            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4566        mFillingUpStatus = FS_FILLED;
4567        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4568        return true;
4569    }
4570    return false;
4571}
4572
4573status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4574                                                    int triggerSession)
4575{
4576    status_t status = NO_ERROR;
4577    ALOGV("start(%d), calling pid %d session %d",
4578            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4579
4580    sp<ThreadBase> thread = mThread.promote();
4581    if (thread != 0) {
4582        Mutex::Autolock _l(thread->mLock);
4583        track_state state = mState;
4584        // here the track could be either new, or restarted
4585        // in both cases "unstop" the track
4586        if (mState == PAUSED) {
4587            mState = TrackBase::RESUMING;
4588            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4589        } else {
4590            mState = TrackBase::ACTIVE;
4591            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4592        }
4593
4594        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4595            thread->mLock.unlock();
4596            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4597            thread->mLock.lock();
4598
4599#ifdef ADD_BATTERY_DATA
4600            // to track the speaker usage
4601            if (status == NO_ERROR) {
4602                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4603            }
4604#endif
4605        }
4606        if (status == NO_ERROR) {
4607            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4608            playbackThread->addTrack_l(this);
4609        } else {
4610            mState = state;
4611            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4612        }
4613    } else {
4614        status = BAD_VALUE;
4615    }
4616    return status;
4617}
4618
4619void AudioFlinger::PlaybackThread::Track::stop()
4620{
4621    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4622    sp<ThreadBase> thread = mThread.promote();
4623    if (thread != 0) {
4624        Mutex::Autolock _l(thread->mLock);
4625        track_state state = mState;
4626        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4627            // If the track is not active (PAUSED and buffers full), flush buffers
4628            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4629            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4630                reset();
4631                mState = STOPPED;
4632            } else if (!isFastTrack()) {
4633                mState = STOPPED;
4634            } else {
4635                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4636                // and then to STOPPED and reset() when presentation is complete
4637                mState = STOPPING_1;
4638            }
4639            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4640        }
4641        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4642            thread->mLock.unlock();
4643            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4644            thread->mLock.lock();
4645
4646#ifdef ADD_BATTERY_DATA
4647            // to track the speaker usage
4648            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4649#endif
4650        }
4651    }
4652}
4653
4654void AudioFlinger::PlaybackThread::Track::pause()
4655{
4656    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4657    sp<ThreadBase> thread = mThread.promote();
4658    if (thread != 0) {
4659        Mutex::Autolock _l(thread->mLock);
4660        if (mState == ACTIVE || mState == RESUMING) {
4661            mState = PAUSING;
4662            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4663            if (!isOutputTrack()) {
4664                thread->mLock.unlock();
4665                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4666                thread->mLock.lock();
4667
4668#ifdef ADD_BATTERY_DATA
4669                // to track the speaker usage
4670                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4671#endif
4672            }
4673        }
4674    }
4675}
4676
4677void AudioFlinger::PlaybackThread::Track::flush()
4678{
4679    ALOGV("flush(%d)", mName);
4680    sp<ThreadBase> thread = mThread.promote();
4681    if (thread != 0) {
4682        Mutex::Autolock _l(thread->mLock);
4683        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4684                mState != PAUSING) {
4685            return;
4686        }
4687        // No point remaining in PAUSED state after a flush => go to
4688        // FLUSHED state
4689        mState = FLUSHED;
4690        // do not reset the track if it is still in the process of being stopped or paused.
4691        // this will be done by prepareTracks_l() when the track is stopped.
4692        // prepareTracks_l() will see mState == FLUSHED, then
4693        // remove from active track list, reset(), and trigger presentation complete
4694        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4695        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4696            reset();
4697        }
4698    }
4699}
4700
4701void AudioFlinger::PlaybackThread::Track::reset()
4702{
4703    // Do not reset twice to avoid discarding data written just after a flush and before
4704    // the audioflinger thread detects the track is stopped.
4705    if (!mResetDone) {
4706        TrackBase::reset();
4707        // Force underrun condition to avoid false underrun callback until first data is
4708        // written to buffer
4709        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4710        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4711        mFillingUpStatus = FS_FILLING;
4712        mResetDone = true;
4713        if (mState == FLUSHED) {
4714            mState = IDLE;
4715        }
4716    }
4717}
4718
4719void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4720{
4721    mMute = muted;
4722}
4723
4724status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4725{
4726    status_t status = DEAD_OBJECT;
4727    sp<ThreadBase> thread = mThread.promote();
4728    if (thread != 0) {
4729        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4730        sp<AudioFlinger> af = mClient->audioFlinger();
4731
4732        Mutex::Autolock _l(af->mLock);
4733
4734        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4735
4736        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4737            Mutex::Autolock _dl(playbackThread->mLock);
4738            Mutex::Autolock _sl(srcThread->mLock);
4739            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4740            if (chain == 0) {
4741                return INVALID_OPERATION;
4742            }
4743
4744            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4745            if (effect == 0) {
4746                return INVALID_OPERATION;
4747            }
4748            srcThread->removeEffect_l(effect);
4749            playbackThread->addEffect_l(effect);
4750            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4751            if (effect->state() == EffectModule::ACTIVE ||
4752                    effect->state() == EffectModule::STOPPING) {
4753                effect->start();
4754            }
4755
4756            sp<EffectChain> dstChain = effect->chain().promote();
4757            if (dstChain == 0) {
4758                srcThread->addEffect_l(effect);
4759                return INVALID_OPERATION;
4760            }
4761            AudioSystem::unregisterEffect(effect->id());
4762            AudioSystem::registerEffect(&effect->desc(),
4763                                        srcThread->id(),
4764                                        dstChain->strategy(),
4765                                        AUDIO_SESSION_OUTPUT_MIX,
4766                                        effect->id());
4767        }
4768        status = playbackThread->attachAuxEffect(this, EffectId);
4769    }
4770    return status;
4771}
4772
4773void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4774{
4775    mAuxEffectId = EffectId;
4776    mAuxBuffer = buffer;
4777}
4778
4779bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4780                                                         size_t audioHalFrames)
4781{
4782    // a track is considered presented when the total number of frames written to audio HAL
4783    // corresponds to the number of frames written when presentationComplete() is called for the
4784    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4785    if (mPresentationCompleteFrames == 0) {
4786        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4787        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4788                  mPresentationCompleteFrames, audioHalFrames);
4789    }
4790    if (framesWritten >= mPresentationCompleteFrames) {
4791        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4792                  mSessionId, framesWritten);
4793        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4794        return true;
4795    }
4796    return false;
4797}
4798
4799void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4800{
4801    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4802        if (mSyncEvents[i]->type() == type) {
4803            mSyncEvents[i]->trigger();
4804            mSyncEvents.removeAt(i);
4805            i--;
4806        }
4807    }
4808}
4809
4810// implement VolumeBufferProvider interface
4811
4812uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4813{
4814    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4815    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4816    uint32_t vlr = mCblk->getVolumeLR();
4817    uint32_t vl = vlr & 0xFFFF;
4818    uint32_t vr = vlr >> 16;
4819    // track volumes come from shared memory, so can't be trusted and must be clamped
4820    if (vl > MAX_GAIN_INT) {
4821        vl = MAX_GAIN_INT;
4822    }
4823    if (vr > MAX_GAIN_INT) {
4824        vr = MAX_GAIN_INT;
4825    }
4826    // now apply the cached master volume and stream type volume;
4827    // this is trusted but lacks any synchronization or barrier so may be stale
4828    float v = mCachedVolume;
4829    vl *= v;
4830    vr *= v;
4831    // re-combine into U4.16
4832    vlr = (vr << 16) | (vl & 0xFFFF);
4833    // FIXME look at mute, pause, and stop flags
4834    return vlr;
4835}
4836
4837status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4838{
4839    if (mState == TERMINATED || mState == PAUSED ||
4840            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4841                                      (mState == STOPPED)))) {
4842        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4843              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4844        event->cancel();
4845        return INVALID_OPERATION;
4846    }
4847    (void) TrackBase::setSyncEvent(event);
4848    return NO_ERROR;
4849}
4850
4851// timed audio tracks
4852
4853sp<AudioFlinger::PlaybackThread::TimedTrack>
4854AudioFlinger::PlaybackThread::TimedTrack::create(
4855            PlaybackThread *thread,
4856            const sp<Client>& client,
4857            audio_stream_type_t streamType,
4858            uint32_t sampleRate,
4859            audio_format_t format,
4860            audio_channel_mask_t channelMask,
4861            int frameCount,
4862            const sp<IMemory>& sharedBuffer,
4863            int sessionId) {
4864    if (!client->reserveTimedTrack())
4865        return 0;
4866
4867    return new TimedTrack(
4868        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4869        sharedBuffer, sessionId);
4870}
4871
4872AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4873            PlaybackThread *thread,
4874            const sp<Client>& client,
4875            audio_stream_type_t streamType,
4876            uint32_t sampleRate,
4877            audio_format_t format,
4878            audio_channel_mask_t channelMask,
4879            int frameCount,
4880            const sp<IMemory>& sharedBuffer,
4881            int sessionId)
4882    : Track(thread, client, streamType, sampleRate, format, channelMask,
4883            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4884      mQueueHeadInFlight(false),
4885      mTrimQueueHeadOnRelease(false),
4886      mFramesPendingInQueue(0),
4887      mTimedSilenceBuffer(NULL),
4888      mTimedSilenceBufferSize(0),
4889      mTimedAudioOutputOnTime(false),
4890      mMediaTimeTransformValid(false)
4891{
4892    LocalClock lc;
4893    mLocalTimeFreq = lc.getLocalFreq();
4894
4895    mLocalTimeToSampleTransform.a_zero = 0;
4896    mLocalTimeToSampleTransform.b_zero = 0;
4897    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4898    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4899    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4900                            &mLocalTimeToSampleTransform.a_to_b_denom);
4901
4902    mMediaTimeToSampleTransform.a_zero = 0;
4903    mMediaTimeToSampleTransform.b_zero = 0;
4904    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4905    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4906    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4907                            &mMediaTimeToSampleTransform.a_to_b_denom);
4908}
4909
4910AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4911    mClient->releaseTimedTrack();
4912    delete [] mTimedSilenceBuffer;
4913}
4914
4915status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4916    size_t size, sp<IMemory>* buffer) {
4917
4918    Mutex::Autolock _l(mTimedBufferQueueLock);
4919
4920    trimTimedBufferQueue_l();
4921
4922    // lazily initialize the shared memory heap for timed buffers
4923    if (mTimedMemoryDealer == NULL) {
4924        const int kTimedBufferHeapSize = 512 << 10;
4925
4926        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4927                                              "AudioFlingerTimed");
4928        if (mTimedMemoryDealer == NULL)
4929            return NO_MEMORY;
4930    }
4931
4932    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4933    if (newBuffer == NULL) {
4934        newBuffer = mTimedMemoryDealer->allocate(size);
4935        if (newBuffer == NULL)
4936            return NO_MEMORY;
4937    }
4938
4939    *buffer = newBuffer;
4940    return NO_ERROR;
4941}
4942
4943// caller must hold mTimedBufferQueueLock
4944void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4945    int64_t mediaTimeNow;
4946    {
4947        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4948        if (!mMediaTimeTransformValid)
4949            return;
4950
4951        int64_t targetTimeNow;
4952        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4953            ? mCCHelper.getCommonTime(&targetTimeNow)
4954            : mCCHelper.getLocalTime(&targetTimeNow);
4955
4956        if (OK != res)
4957            return;
4958
4959        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4960                                                    &mediaTimeNow)) {
4961            return;
4962        }
4963    }
4964
4965    size_t trimEnd;
4966    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4967        int64_t bufEnd;
4968
4969        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4970            // We have a next buffer.  Just use its PTS as the PTS of the frame
4971            // following the last frame in this buffer.  If the stream is sparse
4972            // (ie, there are deliberate gaps left in the stream which should be
4973            // filled with silence by the TimedAudioTrack), then this can result
4974            // in one extra buffer being left un-trimmed when it could have
4975            // been.  In general, this is not typical, and we would rather
4976            // optimized away the TS calculation below for the more common case
4977            // where PTSes are contiguous.
4978            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4979        } else {
4980            // We have no next buffer.  Compute the PTS of the frame following
4981            // the last frame in this buffer by computing the duration of of
4982            // this frame in media time units and adding it to the PTS of the
4983            // buffer.
4984            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4985                               / mCblk->frameSize;
4986
4987            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4988                                                                &bufEnd)) {
4989                ALOGE("Failed to convert frame count of %lld to media time"
4990                      " duration" " (scale factor %d/%u) in %s",
4991                      frameCount,
4992                      mMediaTimeToSampleTransform.a_to_b_numer,
4993                      mMediaTimeToSampleTransform.a_to_b_denom,
4994                      __PRETTY_FUNCTION__);
4995                break;
4996            }
4997            bufEnd += mTimedBufferQueue[trimEnd].pts();
4998        }
4999
5000        if (bufEnd > mediaTimeNow)
5001            break;
5002
5003        // Is the buffer we want to use in the middle of a mix operation right
5004        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
5005        // from the mixer which should be coming back shortly.
5006        if (!trimEnd && mQueueHeadInFlight) {
5007            mTrimQueueHeadOnRelease = true;
5008        }
5009    }
5010
5011    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5012    if (trimStart < trimEnd) {
5013        // Update the bookkeeping for framesReady()
5014        for (size_t i = trimStart; i < trimEnd; ++i) {
5015            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5016        }
5017
5018        // Now actually remove the buffers from the queue.
5019        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5020    }
5021}
5022
5023void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5024        const char* logTag) {
5025    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5026                "%s called (reason \"%s\"), but timed buffer queue has no"
5027                " elements to trim.", __FUNCTION__, logTag);
5028
5029    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5030    mTimedBufferQueue.removeAt(0);
5031}
5032
5033void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5034        const TimedBuffer& buf,
5035        const char* logTag) {
5036    uint32_t bufBytes        = buf.buffer()->size();
5037    uint32_t consumedAlready = buf.position();
5038
5039    ALOG_ASSERT(consumedAlready <= bufBytes,
5040                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5041                " only %u bytes long, but claims to have consumed %u"
5042                " bytes.  (update reason: \"%s\")",
5043                bufBytes, consumedAlready, logTag);
5044
5045    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
5046    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5047                "Bad bookkeeping while updating frames pending.  Should have at"
5048                " least %u queued frames, but we think we have only %u.  (update"
5049                " reason: \"%s\")",
5050                bufFrames, mFramesPendingInQueue, logTag);
5051
5052    mFramesPendingInQueue -= bufFrames;
5053}
5054
5055status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5056    const sp<IMemory>& buffer, int64_t pts) {
5057
5058    {
5059        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5060        if (!mMediaTimeTransformValid)
5061            return INVALID_OPERATION;
5062    }
5063
5064    Mutex::Autolock _l(mTimedBufferQueueLock);
5065
5066    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
5067    mFramesPendingInQueue += bufFrames;
5068    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5069
5070    return NO_ERROR;
5071}
5072
5073status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5074    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5075
5076    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5077           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5078           target);
5079
5080    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5081          target == TimedAudioTrack::COMMON_TIME)) {
5082        return BAD_VALUE;
5083    }
5084
5085    Mutex::Autolock lock(mMediaTimeTransformLock);
5086    mMediaTimeTransform = xform;
5087    mMediaTimeTransformTarget = target;
5088    mMediaTimeTransformValid = true;
5089
5090    return NO_ERROR;
5091}
5092
5093#define min(a, b) ((a) < (b) ? (a) : (b))
5094
5095// implementation of getNextBuffer for tracks whose buffers have timestamps
5096status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5097    AudioBufferProvider::Buffer* buffer, int64_t pts)
5098{
5099    if (pts == AudioBufferProvider::kInvalidPTS) {
5100        buffer->raw = NULL;
5101        buffer->frameCount = 0;
5102        mTimedAudioOutputOnTime = false;
5103        return INVALID_OPERATION;
5104    }
5105
5106    Mutex::Autolock _l(mTimedBufferQueueLock);
5107
5108    ALOG_ASSERT(!mQueueHeadInFlight,
5109                "getNextBuffer called without releaseBuffer!");
5110
5111    while (true) {
5112
5113        // if we have no timed buffers, then fail
5114        if (mTimedBufferQueue.isEmpty()) {
5115            buffer->raw = NULL;
5116            buffer->frameCount = 0;
5117            return NOT_ENOUGH_DATA;
5118        }
5119
5120        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5121
5122        // calculate the PTS of the head of the timed buffer queue expressed in
5123        // local time
5124        int64_t headLocalPTS;
5125        {
5126            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5127
5128            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5129
5130            if (mMediaTimeTransform.a_to_b_denom == 0) {
5131                // the transform represents a pause, so yield silence
5132                timedYieldSilence_l(buffer->frameCount, buffer);
5133                return NO_ERROR;
5134            }
5135
5136            int64_t transformedPTS;
5137            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5138                                                        &transformedPTS)) {
5139                // the transform failed.  this shouldn't happen, but if it does
5140                // then just drop this buffer
5141                ALOGW("timedGetNextBuffer transform failed");
5142                buffer->raw = NULL;
5143                buffer->frameCount = 0;
5144                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5145                return NO_ERROR;
5146            }
5147
5148            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5149                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5150                                                          &headLocalPTS)) {
5151                    buffer->raw = NULL;
5152                    buffer->frameCount = 0;
5153                    return INVALID_OPERATION;
5154                }
5155            } else {
5156                headLocalPTS = transformedPTS;
5157            }
5158        }
5159
5160        // adjust the head buffer's PTS to reflect the portion of the head buffer
5161        // that has already been consumed
5162        int64_t effectivePTS = headLocalPTS +
5163                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5164
5165        // Calculate the delta in samples between the head of the input buffer
5166        // queue and the start of the next output buffer that will be written.
5167        // If the transformation fails because of over or underflow, it means
5168        // that the sample's position in the output stream is so far out of
5169        // whack that it should just be dropped.
5170        int64_t sampleDelta;
5171        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5172            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5173            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5174                                       " mix");
5175            continue;
5176        }
5177        if (!mLocalTimeToSampleTransform.doForwardTransform(
5178                (effectivePTS - pts) << 32, &sampleDelta)) {
5179            ALOGV("*** too late during sample rate transform: dropped buffer");
5180            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5181            continue;
5182        }
5183
5184        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5185               " sampleDelta=[%d.%08x]",
5186               head.pts(), head.position(), pts,
5187               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5188                   + (sampleDelta >> 32)),
5189               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5190
5191        // if the delta between the ideal placement for the next input sample and
5192        // the current output position is within this threshold, then we will
5193        // concatenate the next input samples to the previous output
5194        const int64_t kSampleContinuityThreshold =
5195                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5196
5197        // if this is the first buffer of audio that we're emitting from this track
5198        // then it should be almost exactly on time.
5199        const int64_t kSampleStartupThreshold = 1LL << 32;
5200
5201        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5202           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5203            // the next input is close enough to being on time, so concatenate it
5204            // with the last output
5205            timedYieldSamples_l(buffer);
5206
5207            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5208                    head.position(), buffer->frameCount);
5209            return NO_ERROR;
5210        }
5211
5212        // Looks like our output is not on time.  Reset our on timed status.
5213        // Next time we mix samples from our input queue, then should be within
5214        // the StartupThreshold.
5215        mTimedAudioOutputOnTime = false;
5216        if (sampleDelta > 0) {
5217            // the gap between the current output position and the proper start of
5218            // the next input sample is too big, so fill it with silence
5219            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5220
5221            timedYieldSilence_l(framesUntilNextInput, buffer);
5222            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5223            return NO_ERROR;
5224        } else {
5225            // the next input sample is late
5226            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5227            size_t onTimeSamplePosition =
5228                    head.position() + lateFrames * mCblk->frameSize;
5229
5230            if (onTimeSamplePosition > head.buffer()->size()) {
5231                // all the remaining samples in the head are too late, so
5232                // drop it and move on
5233                ALOGV("*** too late: dropped buffer");
5234                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5235                continue;
5236            } else {
5237                // skip over the late samples
5238                head.setPosition(onTimeSamplePosition);
5239
5240                // yield the available samples
5241                timedYieldSamples_l(buffer);
5242
5243                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5244                return NO_ERROR;
5245            }
5246        }
5247    }
5248}
5249
5250// Yield samples from the timed buffer queue head up to the given output
5251// buffer's capacity.
5252//
5253// Caller must hold mTimedBufferQueueLock
5254void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5255    AudioBufferProvider::Buffer* buffer) {
5256
5257    const TimedBuffer& head = mTimedBufferQueue[0];
5258
5259    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5260                   head.position());
5261
5262    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5263                                 mCblk->frameSize);
5264    size_t framesRequested = buffer->frameCount;
5265    buffer->frameCount = min(framesLeftInHead, framesRequested);
5266
5267    mQueueHeadInFlight = true;
5268    mTimedAudioOutputOnTime = true;
5269}
5270
5271// Yield samples of silence up to the given output buffer's capacity
5272//
5273// Caller must hold mTimedBufferQueueLock
5274void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5275    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5276
5277    // lazily allocate a buffer filled with silence
5278    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5279        delete [] mTimedSilenceBuffer;
5280        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5281        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5282        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5283    }
5284
5285    buffer->raw = mTimedSilenceBuffer;
5286    size_t framesRequested = buffer->frameCount;
5287    buffer->frameCount = min(numFrames, framesRequested);
5288
5289    mTimedAudioOutputOnTime = false;
5290}
5291
5292// AudioBufferProvider interface
5293void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5294    AudioBufferProvider::Buffer* buffer) {
5295
5296    Mutex::Autolock _l(mTimedBufferQueueLock);
5297
5298    // If the buffer which was just released is part of the buffer at the head
5299    // of the queue, be sure to update the amt of the buffer which has been
5300    // consumed.  If the buffer being returned is not part of the head of the
5301    // queue, its either because the buffer is part of the silence buffer, or
5302    // because the head of the timed queue was trimmed after the mixer called
5303    // getNextBuffer but before the mixer called releaseBuffer.
5304    if (buffer->raw == mTimedSilenceBuffer) {
5305        ALOG_ASSERT(!mQueueHeadInFlight,
5306                    "Queue head in flight during release of silence buffer!");
5307        goto done;
5308    }
5309
5310    ALOG_ASSERT(mQueueHeadInFlight,
5311                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5312                " head in flight.");
5313
5314    if (mTimedBufferQueue.size()) {
5315        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5316
5317        void* start = head.buffer()->pointer();
5318        void* end   = reinterpret_cast<void*>(
5319                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5320                        + head.buffer()->size());
5321
5322        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5323                    "released buffer not within the head of the timed buffer"
5324                    " queue; qHead = [%p, %p], released buffer = %p",
5325                    start, end, buffer->raw);
5326
5327        head.setPosition(head.position() +
5328                (buffer->frameCount * mCblk->frameSize));
5329        mQueueHeadInFlight = false;
5330
5331        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5332                    "Bad bookkeeping during releaseBuffer!  Should have at"
5333                    " least %u queued frames, but we think we have only %u",
5334                    buffer->frameCount, mFramesPendingInQueue);
5335
5336        mFramesPendingInQueue -= buffer->frameCount;
5337
5338        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5339            || mTrimQueueHeadOnRelease) {
5340            trimTimedBufferQueueHead_l("releaseBuffer");
5341            mTrimQueueHeadOnRelease = false;
5342        }
5343    } else {
5344        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5345                  " buffers in the timed buffer queue");
5346    }
5347
5348done:
5349    buffer->raw = 0;
5350    buffer->frameCount = 0;
5351}
5352
5353size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5354    Mutex::Autolock _l(mTimedBufferQueueLock);
5355    return mFramesPendingInQueue;
5356}
5357
5358AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5359        : mPTS(0), mPosition(0) {}
5360
5361AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5362    const sp<IMemory>& buffer, int64_t pts)
5363        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5364
5365// ----------------------------------------------------------------------------
5366
5367// RecordTrack constructor must be called with AudioFlinger::mLock held
5368AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5369            RecordThread *thread,
5370            const sp<Client>& client,
5371            uint32_t sampleRate,
5372            audio_format_t format,
5373            audio_channel_mask_t channelMask,
5374            int frameCount,
5375            int sessionId)
5376    :   TrackBase(thread, client, sampleRate, format,
5377                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5378        mOverflow(false)
5379{
5380    if (mCblk != NULL) {
5381        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5382        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5383            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5384        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5385            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5386        } else {
5387            mCblk->frameSize = sizeof(int8_t);
5388        }
5389    }
5390}
5391
5392AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5393{
5394    ALOGV("%s", __func__);
5395}
5396
5397// AudioBufferProvider interface
5398status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5399{
5400    audio_track_cblk_t* cblk = this->cblk();
5401    uint32_t framesAvail;
5402    uint32_t framesReq = buffer->frameCount;
5403
5404    // Check if last stepServer failed, try to step now
5405    if (mStepServerFailed) {
5406        if (!step()) goto getNextBuffer_exit;
5407        ALOGV("stepServer recovered");
5408        mStepServerFailed = false;
5409    }
5410
5411    framesAvail = cblk->framesAvailable_l();
5412
5413    if (CC_LIKELY(framesAvail)) {
5414        uint32_t s = cblk->server;
5415        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5416
5417        if (framesReq > framesAvail) {
5418            framesReq = framesAvail;
5419        }
5420        if (framesReq > bufferEnd - s) {
5421            framesReq = bufferEnd - s;
5422        }
5423
5424        buffer->raw = getBuffer(s, framesReq);
5425        buffer->frameCount = framesReq;
5426        return NO_ERROR;
5427    }
5428
5429getNextBuffer_exit:
5430    buffer->raw = NULL;
5431    buffer->frameCount = 0;
5432    return NOT_ENOUGH_DATA;
5433}
5434
5435status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5436                                                        int triggerSession)
5437{
5438    sp<ThreadBase> thread = mThread.promote();
5439    if (thread != 0) {
5440        RecordThread *recordThread = (RecordThread *)thread.get();
5441        return recordThread->start(this, event, triggerSession);
5442    } else {
5443        return BAD_VALUE;
5444    }
5445}
5446
5447void AudioFlinger::RecordThread::RecordTrack::stop()
5448{
5449    sp<ThreadBase> thread = mThread.promote();
5450    if (thread != 0) {
5451        RecordThread *recordThread = (RecordThread *)thread.get();
5452        recordThread->mLock.lock();
5453        bool doStop = recordThread->stop_l(this);
5454        if (doStop) {
5455            TrackBase::reset();
5456            // Force overrun condition to avoid false overrun callback until first data is
5457            // read from buffer
5458            android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5459        }
5460        recordThread->mLock.unlock();
5461        if (doStop) {
5462            AudioSystem::stopInput(recordThread->id());
5463        }
5464    }
5465}
5466
5467/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5468{
5469    result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User   FrameCount\n");
5470}
5471
5472void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5473{
5474    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5475            (mClient == 0) ? getpid_cached : mClient->pid(),
5476            mFormat,
5477            mChannelMask,
5478            mSessionId,
5479            mFrameCount,
5480            mState,
5481            mCblk->sampleRate,
5482            mCblk->server,
5483            mCblk->user,
5484            mCblk->frameCount);
5485}
5486
5487
5488// ----------------------------------------------------------------------------
5489
5490AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5491            PlaybackThread *playbackThread,
5492            DuplicatingThread *sourceThread,
5493            uint32_t sampleRate,
5494            audio_format_t format,
5495            audio_channel_mask_t channelMask,
5496            int frameCount)
5497    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5498                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5499    mActive(false), mSourceThread(sourceThread)
5500{
5501
5502    if (mCblk != NULL) {
5503        mCblk->flags |= CBLK_DIRECTION_OUT;
5504        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5505        mOutBuffer.frameCount = 0;
5506        playbackThread->mTracks.add(this);
5507        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5508                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5509                mCblk, mBuffer, mCblk->buffers,
5510                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5511    } else {
5512        ALOGW("Error creating output track on thread %p", playbackThread);
5513    }
5514}
5515
5516AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5517{
5518    clearBufferQueue();
5519}
5520
5521status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5522                                                          int triggerSession)
5523{
5524    status_t status = Track::start(event, triggerSession);
5525    if (status != NO_ERROR) {
5526        return status;
5527    }
5528
5529    mActive = true;
5530    mRetryCount = 127;
5531    return status;
5532}
5533
5534void AudioFlinger::PlaybackThread::OutputTrack::stop()
5535{
5536    Track::stop();
5537    clearBufferQueue();
5538    mOutBuffer.frameCount = 0;
5539    mActive = false;
5540}
5541
5542bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5543{
5544    Buffer *pInBuffer;
5545    Buffer inBuffer;
5546    uint32_t channelCount = mChannelCount;
5547    bool outputBufferFull = false;
5548    inBuffer.frameCount = frames;
5549    inBuffer.i16 = data;
5550
5551    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5552
5553    if (!mActive && frames != 0) {
5554        start();
5555        sp<ThreadBase> thread = mThread.promote();
5556        if (thread != 0) {
5557            MixerThread *mixerThread = (MixerThread *)thread.get();
5558            if (mCblk->frameCount > frames){
5559                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5560                    uint32_t startFrames = (mCblk->frameCount - frames);
5561                    pInBuffer = new Buffer;
5562                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5563                    pInBuffer->frameCount = startFrames;
5564                    pInBuffer->i16 = pInBuffer->mBuffer;
5565                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5566                    mBufferQueue.add(pInBuffer);
5567                } else {
5568                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5569                }
5570            }
5571        }
5572    }
5573
5574    while (waitTimeLeftMs) {
5575        // First write pending buffers, then new data
5576        if (mBufferQueue.size()) {
5577            pInBuffer = mBufferQueue.itemAt(0);
5578        } else {
5579            pInBuffer = &inBuffer;
5580        }
5581
5582        if (pInBuffer->frameCount == 0) {
5583            break;
5584        }
5585
5586        if (mOutBuffer.frameCount == 0) {
5587            mOutBuffer.frameCount = pInBuffer->frameCount;
5588            nsecs_t startTime = systemTime();
5589            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5590                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5591                outputBufferFull = true;
5592                break;
5593            }
5594            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5595            if (waitTimeLeftMs >= waitTimeMs) {
5596                waitTimeLeftMs -= waitTimeMs;
5597            } else {
5598                waitTimeLeftMs = 0;
5599            }
5600        }
5601
5602        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5603        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5604        mCblk->stepUser(outFrames);
5605        pInBuffer->frameCount -= outFrames;
5606        pInBuffer->i16 += outFrames * channelCount;
5607        mOutBuffer.frameCount -= outFrames;
5608        mOutBuffer.i16 += outFrames * channelCount;
5609
5610        if (pInBuffer->frameCount == 0) {
5611            if (mBufferQueue.size()) {
5612                mBufferQueue.removeAt(0);
5613                delete [] pInBuffer->mBuffer;
5614                delete pInBuffer;
5615                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5616            } else {
5617                break;
5618            }
5619        }
5620    }
5621
5622    // If we could not write all frames, allocate a buffer and queue it for next time.
5623    if (inBuffer.frameCount) {
5624        sp<ThreadBase> thread = mThread.promote();
5625        if (thread != 0 && !thread->standby()) {
5626            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5627                pInBuffer = new Buffer;
5628                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5629                pInBuffer->frameCount = inBuffer.frameCount;
5630                pInBuffer->i16 = pInBuffer->mBuffer;
5631                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5632                mBufferQueue.add(pInBuffer);
5633                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5634            } else {
5635                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5636            }
5637        }
5638    }
5639
5640    // Calling write() with a 0 length buffer, means that no more data will be written:
5641    // If no more buffers are pending, fill output track buffer to make sure it is started
5642    // by output mixer.
5643    if (frames == 0 && mBufferQueue.size() == 0) {
5644        if (mCblk->user < mCblk->frameCount) {
5645            frames = mCblk->frameCount - mCblk->user;
5646            pInBuffer = new Buffer;
5647            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5648            pInBuffer->frameCount = frames;
5649            pInBuffer->i16 = pInBuffer->mBuffer;
5650            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5651            mBufferQueue.add(pInBuffer);
5652        } else if (mActive) {
5653            stop();
5654        }
5655    }
5656
5657    return outputBufferFull;
5658}
5659
5660status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5661{
5662    int active;
5663    status_t result;
5664    audio_track_cblk_t* cblk = mCblk;
5665    uint32_t framesReq = buffer->frameCount;
5666
5667//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5668    buffer->frameCount  = 0;
5669
5670    uint32_t framesAvail = cblk->framesAvailable();
5671
5672
5673    if (framesAvail == 0) {
5674        Mutex::Autolock _l(cblk->lock);
5675        goto start_loop_here;
5676        while (framesAvail == 0) {
5677            active = mActive;
5678            if (CC_UNLIKELY(!active)) {
5679                ALOGV("Not active and NO_MORE_BUFFERS");
5680                return NO_MORE_BUFFERS;
5681            }
5682            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5683            if (result != NO_ERROR) {
5684                return NO_MORE_BUFFERS;
5685            }
5686            // read the server count again
5687        start_loop_here:
5688            framesAvail = cblk->framesAvailable_l();
5689        }
5690    }
5691
5692//    if (framesAvail < framesReq) {
5693//        return NO_MORE_BUFFERS;
5694//    }
5695
5696    if (framesReq > framesAvail) {
5697        framesReq = framesAvail;
5698    }
5699
5700    uint32_t u = cblk->user;
5701    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5702
5703    if (framesReq > bufferEnd - u) {
5704        framesReq = bufferEnd - u;
5705    }
5706
5707    buffer->frameCount  = framesReq;
5708    buffer->raw         = (void *)cblk->buffer(u);
5709    return NO_ERROR;
5710}
5711
5712
5713void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5714{
5715    size_t size = mBufferQueue.size();
5716
5717    for (size_t i = 0; i < size; i++) {
5718        Buffer *pBuffer = mBufferQueue.itemAt(i);
5719        delete [] pBuffer->mBuffer;
5720        delete pBuffer;
5721    }
5722    mBufferQueue.clear();
5723}
5724
5725// ----------------------------------------------------------------------------
5726
5727AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5728    :   RefBase(),
5729        mAudioFlinger(audioFlinger),
5730        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5731        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5732        mPid(pid),
5733        mTimedTrackCount(0)
5734{
5735    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5736}
5737
5738// Client destructor must be called with AudioFlinger::mLock held
5739AudioFlinger::Client::~Client()
5740{
5741    mAudioFlinger->removeClient_l(mPid);
5742}
5743
5744sp<MemoryDealer> AudioFlinger::Client::heap() const
5745{
5746    return mMemoryDealer;
5747}
5748
5749// Reserve one of the limited slots for a timed audio track associated
5750// with this client
5751bool AudioFlinger::Client::reserveTimedTrack()
5752{
5753    const int kMaxTimedTracksPerClient = 4;
5754
5755    Mutex::Autolock _l(mTimedTrackLock);
5756
5757    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5758        ALOGW("can not create timed track - pid %d has exceeded the limit",
5759             mPid);
5760        return false;
5761    }
5762
5763    mTimedTrackCount++;
5764    return true;
5765}
5766
5767// Release a slot for a timed audio track
5768void AudioFlinger::Client::releaseTimedTrack()
5769{
5770    Mutex::Autolock _l(mTimedTrackLock);
5771    mTimedTrackCount--;
5772}
5773
5774// ----------------------------------------------------------------------------
5775
5776AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5777                                                     const sp<IAudioFlingerClient>& client,
5778                                                     pid_t pid)
5779    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5780{
5781}
5782
5783AudioFlinger::NotificationClient::~NotificationClient()
5784{
5785}
5786
5787void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5788{
5789    sp<NotificationClient> keep(this);
5790    mAudioFlinger->removeNotificationClient(mPid);
5791}
5792
5793// ----------------------------------------------------------------------------
5794
5795AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5796    : BnAudioTrack(),
5797      mTrack(track)
5798{
5799}
5800
5801AudioFlinger::TrackHandle::~TrackHandle() {
5802    // just stop the track on deletion, associated resources
5803    // will be freed from the main thread once all pending buffers have
5804    // been played. Unless it's not in the active track list, in which
5805    // case we free everything now...
5806    mTrack->destroy();
5807}
5808
5809sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5810    return mTrack->getCblk();
5811}
5812
5813status_t AudioFlinger::TrackHandle::start() {
5814    return mTrack->start();
5815}
5816
5817void AudioFlinger::TrackHandle::stop() {
5818    mTrack->stop();
5819}
5820
5821void AudioFlinger::TrackHandle::flush() {
5822    mTrack->flush();
5823}
5824
5825void AudioFlinger::TrackHandle::mute(bool e) {
5826    mTrack->mute(e);
5827}
5828
5829void AudioFlinger::TrackHandle::pause() {
5830    mTrack->pause();
5831}
5832
5833status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5834{
5835    return mTrack->attachAuxEffect(EffectId);
5836}
5837
5838status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5839                                                         sp<IMemory>* buffer) {
5840    if (!mTrack->isTimedTrack())
5841        return INVALID_OPERATION;
5842
5843    PlaybackThread::TimedTrack* tt =
5844            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5845    return tt->allocateTimedBuffer(size, buffer);
5846}
5847
5848status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5849                                                     int64_t pts) {
5850    if (!mTrack->isTimedTrack())
5851        return INVALID_OPERATION;
5852
5853    PlaybackThread::TimedTrack* tt =
5854            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5855    return tt->queueTimedBuffer(buffer, pts);
5856}
5857
5858status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5859    const LinearTransform& xform, int target) {
5860
5861    if (!mTrack->isTimedTrack())
5862        return INVALID_OPERATION;
5863
5864    PlaybackThread::TimedTrack* tt =
5865            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5866    return tt->setMediaTimeTransform(
5867        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5868}
5869
5870status_t AudioFlinger::TrackHandle::onTransact(
5871    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5872{
5873    return BnAudioTrack::onTransact(code, data, reply, flags);
5874}
5875
5876// ----------------------------------------------------------------------------
5877
5878sp<IAudioRecord> AudioFlinger::openRecord(
5879        pid_t pid,
5880        audio_io_handle_t input,
5881        uint32_t sampleRate,
5882        audio_format_t format,
5883        audio_channel_mask_t channelMask,
5884        int frameCount,
5885        IAudioFlinger::track_flags_t flags,
5886        pid_t tid,
5887        int *sessionId,
5888        status_t *status)
5889{
5890    sp<RecordThread::RecordTrack> recordTrack;
5891    sp<RecordHandle> recordHandle;
5892    sp<Client> client;
5893    status_t lStatus;
5894    RecordThread *thread;
5895    size_t inFrameCount;
5896    int lSessionId;
5897
5898    // check calling permissions
5899    if (!recordingAllowed()) {
5900        lStatus = PERMISSION_DENIED;
5901        goto Exit;
5902    }
5903
5904    // add client to list
5905    { // scope for mLock
5906        Mutex::Autolock _l(mLock);
5907        thread = checkRecordThread_l(input);
5908        if (thread == NULL) {
5909            lStatus = BAD_VALUE;
5910            goto Exit;
5911        }
5912
5913        client = registerPid_l(pid);
5914
5915        // If no audio session id is provided, create one here
5916        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5917            lSessionId = *sessionId;
5918        } else {
5919            lSessionId = nextUniqueId();
5920            if (sessionId != NULL) {
5921                *sessionId = lSessionId;
5922            }
5923        }
5924        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5925        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5926                                                  frameCount, lSessionId, flags, tid, &lStatus);
5927    }
5928    if (lStatus != NO_ERROR) {
5929        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5930        // destructor is called by the TrackBase destructor with mLock held
5931        client.clear();
5932        recordTrack.clear();
5933        goto Exit;
5934    }
5935
5936    // return to handle to client
5937    recordHandle = new RecordHandle(recordTrack);
5938    lStatus = NO_ERROR;
5939
5940Exit:
5941    if (status) {
5942        *status = lStatus;
5943    }
5944    return recordHandle;
5945}
5946
5947// ----------------------------------------------------------------------------
5948
5949AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5950    : BnAudioRecord(),
5951    mRecordTrack(recordTrack)
5952{
5953}
5954
5955AudioFlinger::RecordHandle::~RecordHandle() {
5956    stop_nonvirtual();
5957    mRecordTrack->destroy();
5958}
5959
5960sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5961    return mRecordTrack->getCblk();
5962}
5963
5964status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, int triggerSession) {
5965    ALOGV("RecordHandle::start()");
5966    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5967}
5968
5969void AudioFlinger::RecordHandle::stop() {
5970    stop_nonvirtual();
5971}
5972
5973void AudioFlinger::RecordHandle::stop_nonvirtual() {
5974    ALOGV("RecordHandle::stop()");
5975    mRecordTrack->stop();
5976}
5977
5978status_t AudioFlinger::RecordHandle::onTransact(
5979    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5980{
5981    return BnAudioRecord::onTransact(code, data, reply, flags);
5982}
5983
5984// ----------------------------------------------------------------------------
5985
5986AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5987                                         AudioStreamIn *input,
5988                                         uint32_t sampleRate,
5989                                         audio_channel_mask_t channelMask,
5990                                         audio_io_handle_t id,
5991                                         audio_devices_t device) :
5992    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
5993    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5994    // mRsmpInIndex and mInputBytes set by readInputParameters()
5995    mReqChannelCount(popcount(channelMask)),
5996    mReqSampleRate(sampleRate)
5997    // mBytesRead is only meaningful while active, and so is cleared in start()
5998    // (but might be better to also clear here for dump?)
5999{
6000    snprintf(mName, kNameLength, "AudioIn_%X", id);
6001
6002    readInputParameters();
6003}
6004
6005
6006AudioFlinger::RecordThread::~RecordThread()
6007{
6008    delete[] mRsmpInBuffer;
6009    delete mResampler;
6010    delete[] mRsmpOutBuffer;
6011}
6012
6013void AudioFlinger::RecordThread::onFirstRef()
6014{
6015    run(mName, PRIORITY_URGENT_AUDIO);
6016}
6017
6018status_t AudioFlinger::RecordThread::readyToRun()
6019{
6020    status_t status = initCheck();
6021    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6022    return status;
6023}
6024
6025bool AudioFlinger::RecordThread::threadLoop()
6026{
6027    AudioBufferProvider::Buffer buffer;
6028    sp<RecordTrack> activeTrack;
6029    Vector< sp<EffectChain> > effectChains;
6030
6031    nsecs_t lastWarning = 0;
6032
6033    inputStandBy();
6034    acquireWakeLock();
6035
6036    // used to verify we've read at least once before evaluating how many bytes were read
6037    bool readOnce = false;
6038
6039    // start recording
6040    while (!exitPending()) {
6041
6042        processConfigEvents();
6043
6044        { // scope for mLock
6045            Mutex::Autolock _l(mLock);
6046            checkForNewParameters_l();
6047            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6048                standby();
6049
6050                if (exitPending()) break;
6051
6052                releaseWakeLock_l();
6053                ALOGV("RecordThread: loop stopping");
6054                // go to sleep
6055                mWaitWorkCV.wait(mLock);
6056                ALOGV("RecordThread: loop starting");
6057                acquireWakeLock_l();
6058                continue;
6059            }
6060            if (mActiveTrack != 0) {
6061                if (mActiveTrack->mState == TrackBase::PAUSING) {
6062                    standby();
6063                    mActiveTrack.clear();
6064                    mStartStopCond.broadcast();
6065                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6066                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6067                        mActiveTrack.clear();
6068                        mStartStopCond.broadcast();
6069                    } else if (readOnce) {
6070                        // record start succeeds only if first read from audio input
6071                        // succeeds
6072                        if (mBytesRead >= 0) {
6073                            mActiveTrack->mState = TrackBase::ACTIVE;
6074                        } else {
6075                            mActiveTrack.clear();
6076                        }
6077                        mStartStopCond.broadcast();
6078                    }
6079                    mStandby = false;
6080                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6081                    removeTrack_l(mActiveTrack);
6082                    mActiveTrack.clear();
6083                }
6084            }
6085            lockEffectChains_l(effectChains);
6086        }
6087
6088        if (mActiveTrack != 0) {
6089            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6090                mActiveTrack->mState != TrackBase::RESUMING) {
6091                unlockEffectChains(effectChains);
6092                usleep(kRecordThreadSleepUs);
6093                continue;
6094            }
6095            for (size_t i = 0; i < effectChains.size(); i ++) {
6096                effectChains[i]->process_l();
6097            }
6098
6099            buffer.frameCount = mFrameCount;
6100            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6101                readOnce = true;
6102                size_t framesOut = buffer.frameCount;
6103                if (mResampler == NULL) {
6104                    // no resampling
6105                    while (framesOut) {
6106                        size_t framesIn = mFrameCount - mRsmpInIndex;
6107                        if (framesIn) {
6108                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6109                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6110                            if (framesIn > framesOut)
6111                                framesIn = framesOut;
6112                            mRsmpInIndex += framesIn;
6113                            framesOut -= framesIn;
6114                            if ((int)mChannelCount == mReqChannelCount ||
6115                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6116                                memcpy(dst, src, framesIn * mFrameSize);
6117                            } else {
6118                                if (mChannelCount == 1) {
6119                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6120                                            (int16_t *)src, framesIn);
6121                                } else {
6122                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6123                                            (int16_t *)src, framesIn);
6124                                }
6125                            }
6126                        }
6127                        if (framesOut && mFrameCount == mRsmpInIndex) {
6128                            if (framesOut == mFrameCount &&
6129                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6130                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6131                                framesOut = 0;
6132                            } else {
6133                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6134                                mRsmpInIndex = 0;
6135                            }
6136                            if (mBytesRead <= 0) {
6137                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6138                                {
6139                                    ALOGE("Error reading audio input");
6140                                    // Force input into standby so that it tries to
6141                                    // recover at next read attempt
6142                                    inputStandBy();
6143                                    usleep(kRecordThreadSleepUs);
6144                                }
6145                                mRsmpInIndex = mFrameCount;
6146                                framesOut = 0;
6147                                buffer.frameCount = 0;
6148                            }
6149                        }
6150                    }
6151                } else {
6152                    // resampling
6153
6154                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6155                    // alter output frame count as if we were expecting stereo samples
6156                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6157                        framesOut >>= 1;
6158                    }
6159                    mResampler->resample(mRsmpOutBuffer, framesOut, this /* AudioBufferProvider* */);
6160                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6161                    // are 32 bit aligned which should be always true.
6162                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6163                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6164                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6165                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6166                                framesOut);
6167                    } else {
6168                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6169                    }
6170
6171                }
6172                if (mFramestoDrop == 0) {
6173                    mActiveTrack->releaseBuffer(&buffer);
6174                } else {
6175                    if (mFramestoDrop > 0) {
6176                        mFramestoDrop -= buffer.frameCount;
6177                        if (mFramestoDrop <= 0) {
6178                            clearSyncStartEvent();
6179                        }
6180                    } else {
6181                        mFramestoDrop += buffer.frameCount;
6182                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6183                                mSyncStartEvent->isCancelled()) {
6184                            ALOGW("Synced record %s, session %d, trigger session %d",
6185                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6186                                  mActiveTrack->sessionId(),
6187                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6188                            clearSyncStartEvent();
6189                        }
6190                    }
6191                }
6192                mActiveTrack->clearOverflow();
6193            }
6194            // client isn't retrieving buffers fast enough
6195            else {
6196                if (!mActiveTrack->setOverflow()) {
6197                    nsecs_t now = systemTime();
6198                    if ((now - lastWarning) > kWarningThrottleNs) {
6199                        ALOGW("RecordThread: buffer overflow");
6200                        lastWarning = now;
6201                    }
6202                }
6203                // Release the processor for a while before asking for a new buffer.
6204                // This will give the application more chance to read from the buffer and
6205                // clear the overflow.
6206                usleep(kRecordThreadSleepUs);
6207            }
6208        }
6209        // enable changes in effect chain
6210        unlockEffectChains(effectChains);
6211        effectChains.clear();
6212    }
6213
6214    standby();
6215
6216    {
6217        Mutex::Autolock _l(mLock);
6218        mActiveTrack.clear();
6219        mStartStopCond.broadcast();
6220    }
6221
6222    releaseWakeLock();
6223
6224    ALOGV("RecordThread %p exiting", this);
6225    return false;
6226}
6227
6228void AudioFlinger::RecordThread::standby()
6229{
6230    if (!mStandby) {
6231        inputStandBy();
6232        mStandby = true;
6233    }
6234}
6235
6236void AudioFlinger::RecordThread::inputStandBy()
6237{
6238    mInput->stream->common.standby(&mInput->stream->common);
6239}
6240
6241sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6242        const sp<AudioFlinger::Client>& client,
6243        uint32_t sampleRate,
6244        audio_format_t format,
6245        audio_channel_mask_t channelMask,
6246        int frameCount,
6247        int sessionId,
6248        IAudioFlinger::track_flags_t flags,
6249        pid_t tid,
6250        status_t *status)
6251{
6252    sp<RecordTrack> track;
6253    status_t lStatus;
6254
6255    lStatus = initCheck();
6256    if (lStatus != NO_ERROR) {
6257        ALOGE("Audio driver not initialized.");
6258        goto Exit;
6259    }
6260
6261    // FIXME use flags and tid similar to createTrack_l()
6262
6263    { // scope for mLock
6264        Mutex::Autolock _l(mLock);
6265
6266        track = new RecordTrack(this, client, sampleRate,
6267                      format, channelMask, frameCount, sessionId);
6268
6269        if (track->getCblk() == 0) {
6270            lStatus = NO_MEMORY;
6271            goto Exit;
6272        }
6273        mTracks.add(track);
6274
6275        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6276        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6277                        mAudioFlinger->btNrecIsOff();
6278        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6279        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6280    }
6281    lStatus = NO_ERROR;
6282
6283Exit:
6284    if (status) {
6285        *status = lStatus;
6286    }
6287    return track;
6288}
6289
6290status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6291                                           AudioSystem::sync_event_t event,
6292                                           int triggerSession)
6293{
6294    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6295    sp<ThreadBase> strongMe = this;
6296    status_t status = NO_ERROR;
6297
6298    if (event == AudioSystem::SYNC_EVENT_NONE) {
6299        clearSyncStartEvent();
6300    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6301        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6302                                       triggerSession,
6303                                       recordTrack->sessionId(),
6304                                       syncStartEventCallback,
6305                                       this);
6306        // Sync event can be cancelled by the trigger session if the track is not in a
6307        // compatible state in which case we start record immediately
6308        if (mSyncStartEvent->isCancelled()) {
6309            clearSyncStartEvent();
6310        } else {
6311            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6312            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6313        }
6314    }
6315
6316    {
6317        AutoMutex lock(mLock);
6318        if (mActiveTrack != 0) {
6319            if (recordTrack != mActiveTrack.get()) {
6320                status = -EBUSY;
6321            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6322                mActiveTrack->mState = TrackBase::ACTIVE;
6323            }
6324            return status;
6325        }
6326
6327        recordTrack->mState = TrackBase::IDLE;
6328        mActiveTrack = recordTrack;
6329        mLock.unlock();
6330        status_t status = AudioSystem::startInput(mId);
6331        mLock.lock();
6332        if (status != NO_ERROR) {
6333            mActiveTrack.clear();
6334            clearSyncStartEvent();
6335            return status;
6336        }
6337        mRsmpInIndex = mFrameCount;
6338        mBytesRead = 0;
6339        if (mResampler != NULL) {
6340            mResampler->reset();
6341        }
6342        mActiveTrack->mState = TrackBase::RESUMING;
6343        // signal thread to start
6344        ALOGV("Signal record thread");
6345        mWaitWorkCV.broadcast();
6346        // do not wait for mStartStopCond if exiting
6347        if (exitPending()) {
6348            mActiveTrack.clear();
6349            status = INVALID_OPERATION;
6350            goto startError;
6351        }
6352        mStartStopCond.wait(mLock);
6353        if (mActiveTrack == 0) {
6354            ALOGV("Record failed to start");
6355            status = BAD_VALUE;
6356            goto startError;
6357        }
6358        ALOGV("Record started OK");
6359        return status;
6360    }
6361startError:
6362    AudioSystem::stopInput(mId);
6363    clearSyncStartEvent();
6364    return status;
6365}
6366
6367void AudioFlinger::RecordThread::clearSyncStartEvent()
6368{
6369    if (mSyncStartEvent != 0) {
6370        mSyncStartEvent->cancel();
6371    }
6372    mSyncStartEvent.clear();
6373    mFramestoDrop = 0;
6374}
6375
6376void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6377{
6378    sp<SyncEvent> strongEvent = event.promote();
6379
6380    if (strongEvent != 0) {
6381        RecordThread *me = (RecordThread *)strongEvent->cookie();
6382        me->handleSyncStartEvent(strongEvent);
6383    }
6384}
6385
6386void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6387{
6388    if (event == mSyncStartEvent) {
6389        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6390        // from audio HAL
6391        mFramestoDrop = mFrameCount * 2;
6392    }
6393}
6394
6395bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6396    ALOGV("RecordThread::stop");
6397    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6398        return false;
6399    }
6400    recordTrack->mState = TrackBase::PAUSING;
6401    // do not wait for mStartStopCond if exiting
6402    if (exitPending()) {
6403        return true;
6404    }
6405    mStartStopCond.wait(mLock);
6406    // if we have been restarted, recordTrack == mActiveTrack.get() here
6407    if (exitPending() || recordTrack != mActiveTrack.get()) {
6408        ALOGV("Record stopped OK");
6409        return true;
6410    }
6411    return false;
6412}
6413
6414bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6415{
6416    return false;
6417}
6418
6419status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6420{
6421#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6422    if (!isValidSyncEvent(event)) {
6423        return BAD_VALUE;
6424    }
6425
6426    int eventSession = event->triggerSession();
6427    status_t ret = NAME_NOT_FOUND;
6428
6429    Mutex::Autolock _l(mLock);
6430
6431    for (size_t i = 0; i < mTracks.size(); i++) {
6432        sp<RecordTrack> track = mTracks[i];
6433        if (eventSession == track->sessionId()) {
6434            (void) track->setSyncEvent(event);
6435            ret = NO_ERROR;
6436        }
6437    }
6438    return ret;
6439#else
6440    return BAD_VALUE;
6441#endif
6442}
6443
6444void AudioFlinger::RecordThread::RecordTrack::destroy()
6445{
6446    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6447    sp<RecordTrack> keep(this);
6448    {
6449        sp<ThreadBase> thread = mThread.promote();
6450        if (thread != 0) {
6451            if (mState == ACTIVE || mState == RESUMING) {
6452                AudioSystem::stopInput(thread->id());
6453            }
6454            AudioSystem::releaseInput(thread->id());
6455            Mutex::Autolock _l(thread->mLock);
6456            RecordThread *recordThread = (RecordThread *) thread.get();
6457            recordThread->destroyTrack_l(this);
6458        }
6459    }
6460}
6461
6462// destroyTrack_l() must be called with ThreadBase::mLock held
6463void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6464{
6465    track->mState = TrackBase::TERMINATED;
6466    // active tracks are removed by threadLoop()
6467    if (mActiveTrack != track) {
6468        removeTrack_l(track);
6469    }
6470}
6471
6472void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6473{
6474    mTracks.remove(track);
6475    // need anything related to effects here?
6476}
6477
6478void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6479{
6480    dumpInternals(fd, args);
6481    dumpTracks(fd, args);
6482    dumpEffectChains(fd, args);
6483}
6484
6485void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6486{
6487    const size_t SIZE = 256;
6488    char buffer[SIZE];
6489    String8 result;
6490
6491    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6492    result.append(buffer);
6493
6494    if (mActiveTrack != 0) {
6495        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6496        result.append(buffer);
6497        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6498        result.append(buffer);
6499        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6500        result.append(buffer);
6501        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6502        result.append(buffer);
6503        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6504        result.append(buffer);
6505    } else {
6506        result.append("No active record client\n");
6507    }
6508
6509    write(fd, result.string(), result.size());
6510
6511    dumpBase(fd, args);
6512}
6513
6514void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6515{
6516    const size_t SIZE = 256;
6517    char buffer[SIZE];
6518    String8 result;
6519
6520    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6521    result.append(buffer);
6522    RecordTrack::appendDumpHeader(result);
6523    for (size_t i = 0; i < mTracks.size(); ++i) {
6524        sp<RecordTrack> track = mTracks[i];
6525        if (track != 0) {
6526            track->dump(buffer, SIZE);
6527            result.append(buffer);
6528        }
6529    }
6530
6531    if (mActiveTrack != 0) {
6532        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6533        result.append(buffer);
6534        RecordTrack::appendDumpHeader(result);
6535        mActiveTrack->dump(buffer, SIZE);
6536        result.append(buffer);
6537
6538    }
6539    write(fd, result.string(), result.size());
6540}
6541
6542// AudioBufferProvider interface
6543status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6544{
6545    size_t framesReq = buffer->frameCount;
6546    size_t framesReady = mFrameCount - mRsmpInIndex;
6547    int channelCount;
6548
6549    if (framesReady == 0) {
6550        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6551        if (mBytesRead <= 0) {
6552            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6553                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6554                // Force input into standby so that it tries to
6555                // recover at next read attempt
6556                inputStandBy();
6557                usleep(kRecordThreadSleepUs);
6558            }
6559            buffer->raw = NULL;
6560            buffer->frameCount = 0;
6561            return NOT_ENOUGH_DATA;
6562        }
6563        mRsmpInIndex = 0;
6564        framesReady = mFrameCount;
6565    }
6566
6567    if (framesReq > framesReady) {
6568        framesReq = framesReady;
6569    }
6570
6571    if (mChannelCount == 1 && mReqChannelCount == 2) {
6572        channelCount = 1;
6573    } else {
6574        channelCount = 2;
6575    }
6576    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6577    buffer->frameCount = framesReq;
6578    return NO_ERROR;
6579}
6580
6581// AudioBufferProvider interface
6582void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6583{
6584    mRsmpInIndex += buffer->frameCount;
6585    buffer->frameCount = 0;
6586}
6587
6588bool AudioFlinger::RecordThread::checkForNewParameters_l()
6589{
6590    bool reconfig = false;
6591
6592    while (!mNewParameters.isEmpty()) {
6593        status_t status = NO_ERROR;
6594        String8 keyValuePair = mNewParameters[0];
6595        AudioParameter param = AudioParameter(keyValuePair);
6596        int value;
6597        audio_format_t reqFormat = mFormat;
6598        int reqSamplingRate = mReqSampleRate;
6599        int reqChannelCount = mReqChannelCount;
6600
6601        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6602            reqSamplingRate = value;
6603            reconfig = true;
6604        }
6605        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6606            reqFormat = (audio_format_t) value;
6607            reconfig = true;
6608        }
6609        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6610            reqChannelCount = popcount(value);
6611            reconfig = true;
6612        }
6613        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6614            // do not accept frame count changes if tracks are open as the track buffer
6615            // size depends on frame count and correct behavior would not be guaranteed
6616            // if frame count is changed after track creation
6617            if (mActiveTrack != 0) {
6618                status = INVALID_OPERATION;
6619            } else {
6620                reconfig = true;
6621            }
6622        }
6623        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6624            // forward device change to effects that have requested to be
6625            // aware of attached audio device.
6626            for (size_t i = 0; i < mEffectChains.size(); i++) {
6627                mEffectChains[i]->setDevice_l(value);
6628            }
6629
6630            // store input device and output device but do not forward output device to audio HAL.
6631            // Note that status is ignored by the caller for output device
6632            // (see AudioFlinger::setParameters()
6633            if (audio_is_output_devices(value)) {
6634                mOutDevice = value;
6635                status = BAD_VALUE;
6636            } else {
6637                mInDevice = value;
6638                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6639                if (mTracks.size() > 0) {
6640                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6641                                        mAudioFlinger->btNrecIsOff();
6642                    for (size_t i = 0; i < mTracks.size(); i++) {
6643                        sp<RecordTrack> track = mTracks[i];
6644                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6645                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6646                    }
6647                }
6648            }
6649        }
6650        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6651                mAudioSource != (audio_source_t)value) {
6652            // forward device change to effects that have requested to be
6653            // aware of attached audio device.
6654            for (size_t i = 0; i < mEffectChains.size(); i++) {
6655                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6656            }
6657            mAudioSource = (audio_source_t)value;
6658        }
6659        if (status == NO_ERROR) {
6660            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6661            if (status == INVALID_OPERATION) {
6662                inputStandBy();
6663                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6664                        keyValuePair.string());
6665            }
6666            if (reconfig) {
6667                if (status == BAD_VALUE &&
6668                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6669                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6670                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6671                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6672                    (reqChannelCount <= FCC_2)) {
6673                    status = NO_ERROR;
6674                }
6675                if (status == NO_ERROR) {
6676                    readInputParameters();
6677                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6678                }
6679            }
6680        }
6681
6682        mNewParameters.removeAt(0);
6683
6684        mParamStatus = status;
6685        mParamCond.signal();
6686        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6687        // already timed out waiting for the status and will never signal the condition.
6688        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6689    }
6690    return reconfig;
6691}
6692
6693String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6694{
6695    char *s;
6696    String8 out_s8 = String8();
6697
6698    Mutex::Autolock _l(mLock);
6699    if (initCheck() != NO_ERROR) {
6700        return out_s8;
6701    }
6702
6703    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6704    out_s8 = String8(s);
6705    free(s);
6706    return out_s8;
6707}
6708
6709void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6710    AudioSystem::OutputDescriptor desc;
6711    void *param2 = NULL;
6712
6713    switch (event) {
6714    case AudioSystem::INPUT_OPENED:
6715    case AudioSystem::INPUT_CONFIG_CHANGED:
6716        desc.channels = mChannelMask;
6717        desc.samplingRate = mSampleRate;
6718        desc.format = mFormat;
6719        desc.frameCount = mFrameCount;
6720        desc.latency = 0;
6721        param2 = &desc;
6722        break;
6723
6724    case AudioSystem::INPUT_CLOSED:
6725    default:
6726        break;
6727    }
6728    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6729}
6730
6731void AudioFlinger::RecordThread::readInputParameters()
6732{
6733    delete mRsmpInBuffer;
6734    // mRsmpInBuffer is always assigned a new[] below
6735    delete mRsmpOutBuffer;
6736    mRsmpOutBuffer = NULL;
6737    delete mResampler;
6738    mResampler = NULL;
6739
6740    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6741    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6742    mChannelCount = (uint16_t)popcount(mChannelMask);
6743    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6744    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6745    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6746    mFrameCount = mInputBytes / mFrameSize;
6747    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6748    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6749
6750    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6751    {
6752        int channelCount;
6753        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6754        // stereo to mono post process as the resampler always outputs stereo.
6755        if (mChannelCount == 1 && mReqChannelCount == 2) {
6756            channelCount = 1;
6757        } else {
6758            channelCount = 2;
6759        }
6760        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6761        mResampler->setSampleRate(mSampleRate);
6762        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6763        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6764
6765        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6766        if (mChannelCount == 1 && mReqChannelCount == 1) {
6767            mFrameCount >>= 1;
6768        }
6769
6770    }
6771    mRsmpInIndex = mFrameCount;
6772}
6773
6774unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6775{
6776    Mutex::Autolock _l(mLock);
6777    if (initCheck() != NO_ERROR) {
6778        return 0;
6779    }
6780
6781    return mInput->stream->get_input_frames_lost(mInput->stream);
6782}
6783
6784uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6785{
6786    Mutex::Autolock _l(mLock);
6787    uint32_t result = 0;
6788    if (getEffectChain_l(sessionId) != 0) {
6789        result = EFFECT_SESSION;
6790    }
6791
6792    for (size_t i = 0; i < mTracks.size(); ++i) {
6793        if (sessionId == mTracks[i]->sessionId()) {
6794            result |= TRACK_SESSION;
6795            break;
6796        }
6797    }
6798
6799    return result;
6800}
6801
6802KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6803{
6804    KeyedVector<int, bool> ids;
6805    Mutex::Autolock _l(mLock);
6806    for (size_t j = 0; j < mTracks.size(); ++j) {
6807        sp<RecordThread::RecordTrack> track = mTracks[j];
6808        int sessionId = track->sessionId();
6809        if (ids.indexOfKey(sessionId) < 0) {
6810            ids.add(sessionId, true);
6811        }
6812    }
6813    return ids;
6814}
6815
6816AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6817{
6818    Mutex::Autolock _l(mLock);
6819    AudioStreamIn *input = mInput;
6820    mInput = NULL;
6821    return input;
6822}
6823
6824// this method must always be called either with ThreadBase mLock held or inside the thread loop
6825audio_stream_t* AudioFlinger::RecordThread::stream() const
6826{
6827    if (mInput == NULL) {
6828        return NULL;
6829    }
6830    return &mInput->stream->common;
6831}
6832
6833
6834// ----------------------------------------------------------------------------
6835
6836audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6837{
6838    if (!settingsAllowed()) {
6839        return 0;
6840    }
6841    Mutex::Autolock _l(mLock);
6842    return loadHwModule_l(name);
6843}
6844
6845// loadHwModule_l() must be called with AudioFlinger::mLock held
6846audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6847{
6848    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6849        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6850            ALOGW("loadHwModule() module %s already loaded", name);
6851            return mAudioHwDevs.keyAt(i);
6852        }
6853    }
6854
6855    audio_hw_device_t *dev;
6856
6857    int rc = load_audio_interface(name, &dev);
6858    if (rc) {
6859        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6860        return 0;
6861    }
6862
6863    mHardwareStatus = AUDIO_HW_INIT;
6864    rc = dev->init_check(dev);
6865    mHardwareStatus = AUDIO_HW_IDLE;
6866    if (rc) {
6867        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6868        return 0;
6869    }
6870
6871    // Check and cache this HAL's level of support for master mute and master
6872    // volume.  If this is the first HAL opened, and it supports the get
6873    // methods, use the initial values provided by the HAL as the current
6874    // master mute and volume settings.
6875
6876    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6877    {  // scope for auto-lock pattern
6878        AutoMutex lock(mHardwareLock);
6879
6880        if (0 == mAudioHwDevs.size()) {
6881            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6882            if (NULL != dev->get_master_volume) {
6883                float mv;
6884                if (OK == dev->get_master_volume(dev, &mv)) {
6885                    mMasterVolume = mv;
6886                }
6887            }
6888
6889            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6890            if (NULL != dev->get_master_mute) {
6891                bool mm;
6892                if (OK == dev->get_master_mute(dev, &mm)) {
6893                    mMasterMute = mm;
6894                }
6895            }
6896        }
6897
6898        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6899        if ((NULL != dev->set_master_volume) &&
6900            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6901            flags = static_cast<AudioHwDevice::Flags>(flags |
6902                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6903        }
6904
6905        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6906        if ((NULL != dev->set_master_mute) &&
6907            (OK == dev->set_master_mute(dev, mMasterMute))) {
6908            flags = static_cast<AudioHwDevice::Flags>(flags |
6909                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6910        }
6911
6912        mHardwareStatus = AUDIO_HW_IDLE;
6913    }
6914
6915    audio_module_handle_t handle = nextUniqueId();
6916    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6917
6918    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6919          name, dev->common.module->name, dev->common.module->id, handle);
6920
6921    return handle;
6922
6923}
6924
6925// ----------------------------------------------------------------------------
6926
6927int32_t AudioFlinger::getPrimaryOutputSamplingRate()
6928{
6929    Mutex::Autolock _l(mLock);
6930    PlaybackThread *thread = primaryPlaybackThread_l();
6931    return thread != NULL ? thread->sampleRate() : 0;
6932}
6933
6934int32_t AudioFlinger::getPrimaryOutputFrameCount()
6935{
6936    Mutex::Autolock _l(mLock);
6937    PlaybackThread *thread = primaryPlaybackThread_l();
6938    return thread != NULL ? thread->frameCountHAL() : 0;
6939}
6940
6941// ----------------------------------------------------------------------------
6942
6943audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6944                                           audio_devices_t *pDevices,
6945                                           uint32_t *pSamplingRate,
6946                                           audio_format_t *pFormat,
6947                                           audio_channel_mask_t *pChannelMask,
6948                                           uint32_t *pLatencyMs,
6949                                           audio_output_flags_t flags)
6950{
6951    status_t status;
6952    PlaybackThread *thread = NULL;
6953    struct audio_config config = {
6954        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6955        channel_mask: pChannelMask ? *pChannelMask : 0,
6956        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6957    };
6958    audio_stream_out_t *outStream = NULL;
6959    AudioHwDevice *outHwDev;
6960
6961    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6962              module,
6963              (pDevices != NULL) ? *pDevices : 0,
6964              config.sample_rate,
6965              config.format,
6966              config.channel_mask,
6967              flags);
6968
6969    if (pDevices == NULL || *pDevices == 0) {
6970        return 0;
6971    }
6972
6973    Mutex::Autolock _l(mLock);
6974
6975    outHwDev = findSuitableHwDev_l(module, *pDevices);
6976    if (outHwDev == NULL)
6977        return 0;
6978
6979    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
6980    audio_io_handle_t id = nextUniqueId();
6981
6982    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6983
6984    status = hwDevHal->open_output_stream(hwDevHal,
6985                                          id,
6986                                          *pDevices,
6987                                          (audio_output_flags_t)flags,
6988                                          &config,
6989                                          &outStream);
6990
6991    mHardwareStatus = AUDIO_HW_IDLE;
6992    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6993            outStream,
6994            config.sample_rate,
6995            config.format,
6996            config.channel_mask,
6997            status);
6998
6999    if (status == NO_ERROR && outStream != NULL) {
7000        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
7001
7002        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
7003            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
7004            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
7005            thread = new DirectOutputThread(this, output, id, *pDevices);
7006            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
7007        } else {
7008            thread = new MixerThread(this, output, id, *pDevices);
7009            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7010        }
7011        mPlaybackThreads.add(id, thread);
7012
7013        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7014        if (pFormat != NULL) *pFormat = config.format;
7015        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7016        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7017
7018        // notify client processes of the new output creation
7019        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7020
7021        // the first primary output opened designates the primary hw device
7022        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7023            ALOGI("Using module %d has the primary audio interface", module);
7024            mPrimaryHardwareDev = outHwDev;
7025
7026            AutoMutex lock(mHardwareLock);
7027            mHardwareStatus = AUDIO_HW_SET_MODE;
7028            hwDevHal->set_mode(hwDevHal, mMode);
7029            mHardwareStatus = AUDIO_HW_IDLE;
7030        }
7031        return id;
7032    }
7033
7034    return 0;
7035}
7036
7037audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7038        audio_io_handle_t output2)
7039{
7040    Mutex::Autolock _l(mLock);
7041    MixerThread *thread1 = checkMixerThread_l(output1);
7042    MixerThread *thread2 = checkMixerThread_l(output2);
7043
7044    if (thread1 == NULL || thread2 == NULL) {
7045        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
7046        return 0;
7047    }
7048
7049    audio_io_handle_t id = nextUniqueId();
7050    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7051    thread->addOutputTrack(thread2);
7052    mPlaybackThreads.add(id, thread);
7053    // notify client processes of the new output creation
7054    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7055    return id;
7056}
7057
7058status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7059{
7060    return closeOutput_nonvirtual(output);
7061}
7062
7063status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7064{
7065    // keep strong reference on the playback thread so that
7066    // it is not destroyed while exit() is executed
7067    sp<PlaybackThread> thread;
7068    {
7069        Mutex::Autolock _l(mLock);
7070        thread = checkPlaybackThread_l(output);
7071        if (thread == NULL) {
7072            return BAD_VALUE;
7073        }
7074
7075        ALOGV("closeOutput() %d", output);
7076
7077        if (thread->type() == ThreadBase::MIXER) {
7078            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7079                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7080                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7081                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7082                }
7083            }
7084        }
7085        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7086        mPlaybackThreads.removeItem(output);
7087    }
7088    thread->exit();
7089    // The thread entity (active unit of execution) is no longer running here,
7090    // but the ThreadBase container still exists.
7091
7092    if (thread->type() != ThreadBase::DUPLICATING) {
7093        AudioStreamOut *out = thread->clearOutput();
7094        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7095        // from now on thread->mOutput is NULL
7096        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7097        delete out;
7098    }
7099    return NO_ERROR;
7100}
7101
7102status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7103{
7104    Mutex::Autolock _l(mLock);
7105    PlaybackThread *thread = checkPlaybackThread_l(output);
7106
7107    if (thread == NULL) {
7108        return BAD_VALUE;
7109    }
7110
7111    ALOGV("suspendOutput() %d", output);
7112    thread->suspend();
7113
7114    return NO_ERROR;
7115}
7116
7117status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7118{
7119    Mutex::Autolock _l(mLock);
7120    PlaybackThread *thread = checkPlaybackThread_l(output);
7121
7122    if (thread == NULL) {
7123        return BAD_VALUE;
7124    }
7125
7126    ALOGV("restoreOutput() %d", output);
7127
7128    thread->restore();
7129
7130    return NO_ERROR;
7131}
7132
7133audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7134                                          audio_devices_t *pDevices,
7135                                          uint32_t *pSamplingRate,
7136                                          audio_format_t *pFormat,
7137                                          audio_channel_mask_t *pChannelMask)
7138{
7139    status_t status;
7140    RecordThread *thread = NULL;
7141    struct audio_config config = {
7142        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7143        channel_mask: pChannelMask ? *pChannelMask : 0,
7144        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7145    };
7146    uint32_t reqSamplingRate = config.sample_rate;
7147    audio_format_t reqFormat = config.format;
7148    audio_channel_mask_t reqChannels = config.channel_mask;
7149    audio_stream_in_t *inStream = NULL;
7150    AudioHwDevice *inHwDev;
7151
7152    if (pDevices == NULL || *pDevices == 0) {
7153        return 0;
7154    }
7155
7156    Mutex::Autolock _l(mLock);
7157
7158    inHwDev = findSuitableHwDev_l(module, *pDevices);
7159    if (inHwDev == NULL)
7160        return 0;
7161
7162    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7163    audio_io_handle_t id = nextUniqueId();
7164
7165    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7166                                        &inStream);
7167    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
7168            inStream,
7169            config.sample_rate,
7170            config.format,
7171            config.channel_mask,
7172            status);
7173
7174    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
7175    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
7176    // or stereo to mono conversions on 16 bit PCM inputs.
7177    if (status == BAD_VALUE &&
7178        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7179        (config.sample_rate <= 2 * reqSamplingRate) &&
7180        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7181        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7182        inStream = NULL;
7183        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7184    }
7185
7186    if (status == NO_ERROR && inStream != NULL) {
7187        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7188
7189        // Start record thread
7190        // RecorThread require both input and output device indication to forward to audio
7191        // pre processing modules
7192        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7193        thread = new RecordThread(this,
7194                                  input,
7195                                  reqSamplingRate,
7196                                  reqChannels,
7197                                  id,
7198                                  device);
7199        mRecordThreads.add(id, thread);
7200        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7201        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7202        if (pFormat != NULL) *pFormat = config.format;
7203        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7204
7205        // notify client processes of the new input creation
7206        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7207        return id;
7208    }
7209
7210    return 0;
7211}
7212
7213status_t AudioFlinger::closeInput(audio_io_handle_t input)
7214{
7215    return closeInput_nonvirtual(input);
7216}
7217
7218status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7219{
7220    // keep strong reference on the record thread so that
7221    // it is not destroyed while exit() is executed
7222    sp<RecordThread> thread;
7223    {
7224        Mutex::Autolock _l(mLock);
7225        thread = checkRecordThread_l(input);
7226        if (thread == 0) {
7227            return BAD_VALUE;
7228        }
7229
7230        ALOGV("closeInput() %d", input);
7231        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7232        mRecordThreads.removeItem(input);
7233    }
7234    thread->exit();
7235    // The thread entity (active unit of execution) is no longer running here,
7236    // but the ThreadBase container still exists.
7237
7238    AudioStreamIn *in = thread->clearInput();
7239    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7240    // from now on thread->mInput is NULL
7241    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7242    delete in;
7243
7244    return NO_ERROR;
7245}
7246
7247status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7248{
7249    Mutex::Autolock _l(mLock);
7250    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7251
7252    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7253        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7254        thread->invalidateTracks(stream);
7255    }
7256
7257    return NO_ERROR;
7258}
7259
7260
7261int AudioFlinger::newAudioSessionId()
7262{
7263    return nextUniqueId();
7264}
7265
7266void AudioFlinger::acquireAudioSessionId(int audioSession)
7267{
7268    Mutex::Autolock _l(mLock);
7269    pid_t caller = IPCThreadState::self()->getCallingPid();
7270    ALOGV("acquiring %d from %d", audioSession, caller);
7271    size_t num = mAudioSessionRefs.size();
7272    for (size_t i = 0; i< num; i++) {
7273        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7274        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7275            ref->mCnt++;
7276            ALOGV(" incremented refcount to %d", ref->mCnt);
7277            return;
7278        }
7279    }
7280    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7281    ALOGV(" added new entry for %d", audioSession);
7282}
7283
7284void AudioFlinger::releaseAudioSessionId(int audioSession)
7285{
7286    Mutex::Autolock _l(mLock);
7287    pid_t caller = IPCThreadState::self()->getCallingPid();
7288    ALOGV("releasing %d from %d", audioSession, caller);
7289    size_t num = mAudioSessionRefs.size();
7290    for (size_t i = 0; i< num; i++) {
7291        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7292        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7293            ref->mCnt--;
7294            ALOGV(" decremented refcount to %d", ref->mCnt);
7295            if (ref->mCnt == 0) {
7296                mAudioSessionRefs.removeAt(i);
7297                delete ref;
7298                purgeStaleEffects_l();
7299            }
7300            return;
7301        }
7302    }
7303    ALOGW("session id %d not found for pid %d", audioSession, caller);
7304}
7305
7306void AudioFlinger::purgeStaleEffects_l() {
7307
7308    ALOGV("purging stale effects");
7309
7310    Vector< sp<EffectChain> > chains;
7311
7312    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7313        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7314        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7315            sp<EffectChain> ec = t->mEffectChains[j];
7316            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7317                chains.push(ec);
7318            }
7319        }
7320    }
7321    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7322        sp<RecordThread> t = mRecordThreads.valueAt(i);
7323        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7324            sp<EffectChain> ec = t->mEffectChains[j];
7325            chains.push(ec);
7326        }
7327    }
7328
7329    for (size_t i = 0; i < chains.size(); i++) {
7330        sp<EffectChain> ec = chains[i];
7331        int sessionid = ec->sessionId();
7332        sp<ThreadBase> t = ec->mThread.promote();
7333        if (t == 0) {
7334            continue;
7335        }
7336        size_t numsessionrefs = mAudioSessionRefs.size();
7337        bool found = false;
7338        for (size_t k = 0; k < numsessionrefs; k++) {
7339            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7340            if (ref->mSessionid == sessionid) {
7341                ALOGV(" session %d still exists for %d with %d refs",
7342                    sessionid, ref->mPid, ref->mCnt);
7343                found = true;
7344                break;
7345            }
7346        }
7347        if (!found) {
7348            Mutex::Autolock _l (t->mLock);
7349            // remove all effects from the chain
7350            while (ec->mEffects.size()) {
7351                sp<EffectModule> effect = ec->mEffects[0];
7352                effect->unPin();
7353                t->removeEffect_l(effect);
7354                if (effect->purgeHandles()) {
7355                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7356                }
7357                AudioSystem::unregisterEffect(effect->id());
7358            }
7359        }
7360    }
7361    return;
7362}
7363
7364// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7365AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7366{
7367    return mPlaybackThreads.valueFor(output).get();
7368}
7369
7370// checkMixerThread_l() must be called with AudioFlinger::mLock held
7371AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7372{
7373    PlaybackThread *thread = checkPlaybackThread_l(output);
7374    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7375}
7376
7377// checkRecordThread_l() must be called with AudioFlinger::mLock held
7378AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7379{
7380    return mRecordThreads.valueFor(input).get();
7381}
7382
7383uint32_t AudioFlinger::nextUniqueId()
7384{
7385    return android_atomic_inc(&mNextUniqueId);
7386}
7387
7388AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7389{
7390    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7391        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7392        AudioStreamOut *output = thread->getOutput();
7393        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7394            return thread;
7395        }
7396    }
7397    return NULL;
7398}
7399
7400audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7401{
7402    PlaybackThread *thread = primaryPlaybackThread_l();
7403
7404    if (thread == NULL) {
7405        return 0;
7406    }
7407
7408    return thread->outDevice();
7409}
7410
7411sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7412                                    int triggerSession,
7413                                    int listenerSession,
7414                                    sync_event_callback_t callBack,
7415                                    void *cookie)
7416{
7417    Mutex::Autolock _l(mLock);
7418
7419    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7420    status_t playStatus = NAME_NOT_FOUND;
7421    status_t recStatus = NAME_NOT_FOUND;
7422    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7423        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7424        if (playStatus == NO_ERROR) {
7425            return event;
7426        }
7427    }
7428    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7429        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7430        if (recStatus == NO_ERROR) {
7431            return event;
7432        }
7433    }
7434    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7435        mPendingSyncEvents.add(event);
7436    } else {
7437        ALOGV("createSyncEvent() invalid event %d", event->type());
7438        event.clear();
7439    }
7440    return event;
7441}
7442
7443// ----------------------------------------------------------------------------
7444//  Effect management
7445// ----------------------------------------------------------------------------
7446
7447
7448status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7449{
7450    Mutex::Autolock _l(mLock);
7451    return EffectQueryNumberEffects(numEffects);
7452}
7453
7454status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7455{
7456    Mutex::Autolock _l(mLock);
7457    return EffectQueryEffect(index, descriptor);
7458}
7459
7460status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7461        effect_descriptor_t *descriptor) const
7462{
7463    Mutex::Autolock _l(mLock);
7464    return EffectGetDescriptor(pUuid, descriptor);
7465}
7466
7467
7468sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7469        effect_descriptor_t *pDesc,
7470        const sp<IEffectClient>& effectClient,
7471        int32_t priority,
7472        audio_io_handle_t io,
7473        int sessionId,
7474        status_t *status,
7475        int *id,
7476        int *enabled)
7477{
7478    status_t lStatus = NO_ERROR;
7479    sp<EffectHandle> handle;
7480    effect_descriptor_t desc;
7481
7482    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7483            pid, effectClient.get(), priority, sessionId, io);
7484
7485    if (pDesc == NULL) {
7486        lStatus = BAD_VALUE;
7487        goto Exit;
7488    }
7489
7490    // check audio settings permission for global effects
7491    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7492        lStatus = PERMISSION_DENIED;
7493        goto Exit;
7494    }
7495
7496    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7497    // that can only be created by audio policy manager (running in same process)
7498    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7499        lStatus = PERMISSION_DENIED;
7500        goto Exit;
7501    }
7502
7503    if (io == 0) {
7504        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7505            // output must be specified by AudioPolicyManager when using session
7506            // AUDIO_SESSION_OUTPUT_STAGE
7507            lStatus = BAD_VALUE;
7508            goto Exit;
7509        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7510            // if the output returned by getOutputForEffect() is removed before we lock the
7511            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7512            // and we will exit safely
7513            io = AudioSystem::getOutputForEffect(&desc);
7514        }
7515    }
7516
7517    {
7518        Mutex::Autolock _l(mLock);
7519
7520
7521        if (!EffectIsNullUuid(&pDesc->uuid)) {
7522            // if uuid is specified, request effect descriptor
7523            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7524            if (lStatus < 0) {
7525                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7526                goto Exit;
7527            }
7528        } else {
7529            // if uuid is not specified, look for an available implementation
7530            // of the required type in effect factory
7531            if (EffectIsNullUuid(&pDesc->type)) {
7532                ALOGW("createEffect() no effect type");
7533                lStatus = BAD_VALUE;
7534                goto Exit;
7535            }
7536            uint32_t numEffects = 0;
7537            effect_descriptor_t d;
7538            d.flags = 0; // prevent compiler warning
7539            bool found = false;
7540
7541            lStatus = EffectQueryNumberEffects(&numEffects);
7542            if (lStatus < 0) {
7543                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7544                goto Exit;
7545            }
7546            for (uint32_t i = 0; i < numEffects; i++) {
7547                lStatus = EffectQueryEffect(i, &desc);
7548                if (lStatus < 0) {
7549                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7550                    continue;
7551                }
7552                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7553                    // If matching type found save effect descriptor. If the session is
7554                    // 0 and the effect is not auxiliary, continue enumeration in case
7555                    // an auxiliary version of this effect type is available
7556                    found = true;
7557                    d = desc;
7558                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7559                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7560                        break;
7561                    }
7562                }
7563            }
7564            if (!found) {
7565                lStatus = BAD_VALUE;
7566                ALOGW("createEffect() effect not found");
7567                goto Exit;
7568            }
7569            // For same effect type, chose auxiliary version over insert version if
7570            // connect to output mix (Compliance to OpenSL ES)
7571            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7572                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7573                desc = d;
7574            }
7575        }
7576
7577        // Do not allow auxiliary effects on a session different from 0 (output mix)
7578        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7579             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7580            lStatus = INVALID_OPERATION;
7581            goto Exit;
7582        }
7583
7584        // check recording permission for visualizer
7585        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7586            !recordingAllowed()) {
7587            lStatus = PERMISSION_DENIED;
7588            goto Exit;
7589        }
7590
7591        // return effect descriptor
7592        *pDesc = desc;
7593
7594        // If output is not specified try to find a matching audio session ID in one of the
7595        // output threads.
7596        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7597        // because of code checking output when entering the function.
7598        // Note: io is never 0 when creating an effect on an input
7599        if (io == 0) {
7600            // look for the thread where the specified audio session is present
7601            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7602                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7603                    io = mPlaybackThreads.keyAt(i);
7604                    break;
7605                }
7606            }
7607            if (io == 0) {
7608                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7609                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7610                        io = mRecordThreads.keyAt(i);
7611                        break;
7612                    }
7613                }
7614            }
7615            // If no output thread contains the requested session ID, default to
7616            // first output. The effect chain will be moved to the correct output
7617            // thread when a track with the same session ID is created
7618            if (io == 0 && mPlaybackThreads.size()) {
7619                io = mPlaybackThreads.keyAt(0);
7620            }
7621            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7622        }
7623        ThreadBase *thread = checkRecordThread_l(io);
7624        if (thread == NULL) {
7625            thread = checkPlaybackThread_l(io);
7626            if (thread == NULL) {
7627                ALOGE("createEffect() unknown output thread");
7628                lStatus = BAD_VALUE;
7629                goto Exit;
7630            }
7631        }
7632
7633        sp<Client> client = registerPid_l(pid);
7634
7635        // create effect on selected output thread
7636        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7637                &desc, enabled, &lStatus);
7638        if (handle != 0 && id != NULL) {
7639            *id = handle->id();
7640        }
7641    }
7642
7643Exit:
7644    if (status != NULL) {
7645        *status = lStatus;
7646    }
7647    return handle;
7648}
7649
7650status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7651        audio_io_handle_t dstOutput)
7652{
7653    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7654            sessionId, srcOutput, dstOutput);
7655    Mutex::Autolock _l(mLock);
7656    if (srcOutput == dstOutput) {
7657        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7658        return NO_ERROR;
7659    }
7660    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7661    if (srcThread == NULL) {
7662        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7663        return BAD_VALUE;
7664    }
7665    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7666    if (dstThread == NULL) {
7667        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7668        return BAD_VALUE;
7669    }
7670
7671    Mutex::Autolock _dl(dstThread->mLock);
7672    Mutex::Autolock _sl(srcThread->mLock);
7673    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7674
7675    return NO_ERROR;
7676}
7677
7678// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7679status_t AudioFlinger::moveEffectChain_l(int sessionId,
7680                                   AudioFlinger::PlaybackThread *srcThread,
7681                                   AudioFlinger::PlaybackThread *dstThread,
7682                                   bool reRegister)
7683{
7684    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7685            sessionId, srcThread, dstThread);
7686
7687    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7688    if (chain == 0) {
7689        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7690                sessionId, srcThread);
7691        return INVALID_OPERATION;
7692    }
7693
7694    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7695    // so that a new chain is created with correct parameters when first effect is added. This is
7696    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7697    // removed.
7698    srcThread->removeEffectChain_l(chain);
7699
7700    // transfer all effects one by one so that new effect chain is created on new thread with
7701    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7702    audio_io_handle_t dstOutput = dstThread->id();
7703    sp<EffectChain> dstChain;
7704    uint32_t strategy = 0; // prevent compiler warning
7705    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7706    while (effect != 0) {
7707        srcThread->removeEffect_l(effect);
7708        dstThread->addEffect_l(effect);
7709        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7710        if (effect->state() == EffectModule::ACTIVE ||
7711                effect->state() == EffectModule::STOPPING) {
7712            effect->start();
7713        }
7714        // if the move request is not received from audio policy manager, the effect must be
7715        // re-registered with the new strategy and output
7716        if (dstChain == 0) {
7717            dstChain = effect->chain().promote();
7718            if (dstChain == 0) {
7719                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7720                srcThread->addEffect_l(effect);
7721                return NO_INIT;
7722            }
7723            strategy = dstChain->strategy();
7724        }
7725        if (reRegister) {
7726            AudioSystem::unregisterEffect(effect->id());
7727            AudioSystem::registerEffect(&effect->desc(),
7728                                        dstOutput,
7729                                        strategy,
7730                                        sessionId,
7731                                        effect->id());
7732        }
7733        effect = chain->getEffectFromId_l(0);
7734    }
7735
7736    return NO_ERROR;
7737}
7738
7739
7740// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7741sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7742        const sp<AudioFlinger::Client>& client,
7743        const sp<IEffectClient>& effectClient,
7744        int32_t priority,
7745        int sessionId,
7746        effect_descriptor_t *desc,
7747        int *enabled,
7748        status_t *status
7749        )
7750{
7751    sp<EffectModule> effect;
7752    sp<EffectHandle> handle;
7753    status_t lStatus;
7754    sp<EffectChain> chain;
7755    bool chainCreated = false;
7756    bool effectCreated = false;
7757    bool effectRegistered = false;
7758
7759    lStatus = initCheck();
7760    if (lStatus != NO_ERROR) {
7761        ALOGW("createEffect_l() Audio driver not initialized.");
7762        goto Exit;
7763    }
7764
7765    // Do not allow effects with session ID 0 on direct output or duplicating threads
7766    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7767    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7768        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7769                desc->name, sessionId);
7770        lStatus = BAD_VALUE;
7771        goto Exit;
7772    }
7773    // Only Pre processor effects are allowed on input threads and only on input threads
7774    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7775        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7776                desc->name, desc->flags, mType);
7777        lStatus = BAD_VALUE;
7778        goto Exit;
7779    }
7780
7781    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7782
7783    { // scope for mLock
7784        Mutex::Autolock _l(mLock);
7785
7786        // check for existing effect chain with the requested audio session
7787        chain = getEffectChain_l(sessionId);
7788        if (chain == 0) {
7789            // create a new chain for this session
7790            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7791            chain = new EffectChain(this, sessionId);
7792            addEffectChain_l(chain);
7793            chain->setStrategy(getStrategyForSession_l(sessionId));
7794            chainCreated = true;
7795        } else {
7796            effect = chain->getEffectFromDesc_l(desc);
7797        }
7798
7799        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7800
7801        if (effect == 0) {
7802            int id = mAudioFlinger->nextUniqueId();
7803            // Check CPU and memory usage
7804            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7805            if (lStatus != NO_ERROR) {
7806                goto Exit;
7807            }
7808            effectRegistered = true;
7809            // create a new effect module if none present in the chain
7810            effect = new EffectModule(this, chain, desc, id, sessionId);
7811            lStatus = effect->status();
7812            if (lStatus != NO_ERROR) {
7813                goto Exit;
7814            }
7815            lStatus = chain->addEffect_l(effect);
7816            if (lStatus != NO_ERROR) {
7817                goto Exit;
7818            }
7819            effectCreated = true;
7820
7821            effect->setDevice(mOutDevice);
7822            effect->setDevice(mInDevice);
7823            effect->setMode(mAudioFlinger->getMode());
7824            effect->setAudioSource(mAudioSource);
7825        }
7826        // create effect handle and connect it to effect module
7827        handle = new EffectHandle(effect, client, effectClient, priority);
7828        lStatus = effect->addHandle(handle.get());
7829        if (enabled != NULL) {
7830            *enabled = (int)effect->isEnabled();
7831        }
7832    }
7833
7834Exit:
7835    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7836        Mutex::Autolock _l(mLock);
7837        if (effectCreated) {
7838            chain->removeEffect_l(effect);
7839        }
7840        if (effectRegistered) {
7841            AudioSystem::unregisterEffect(effect->id());
7842        }
7843        if (chainCreated) {
7844            removeEffectChain_l(chain);
7845        }
7846        handle.clear();
7847    }
7848
7849    if (status != NULL) {
7850        *status = lStatus;
7851    }
7852    return handle;
7853}
7854
7855sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7856{
7857    Mutex::Autolock _l(mLock);
7858    return getEffect_l(sessionId, effectId);
7859}
7860
7861sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7862{
7863    sp<EffectChain> chain = getEffectChain_l(sessionId);
7864    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7865}
7866
7867// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7868// PlaybackThread::mLock held
7869status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7870{
7871    // check for existing effect chain with the requested audio session
7872    int sessionId = effect->sessionId();
7873    sp<EffectChain> chain = getEffectChain_l(sessionId);
7874    bool chainCreated = false;
7875
7876    if (chain == 0) {
7877        // create a new chain for this session
7878        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7879        chain = new EffectChain(this, sessionId);
7880        addEffectChain_l(chain);
7881        chain->setStrategy(getStrategyForSession_l(sessionId));
7882        chainCreated = true;
7883    }
7884    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7885
7886    if (chain->getEffectFromId_l(effect->id()) != 0) {
7887        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7888                this, effect->desc().name, chain.get());
7889        return BAD_VALUE;
7890    }
7891
7892    status_t status = chain->addEffect_l(effect);
7893    if (status != NO_ERROR) {
7894        if (chainCreated) {
7895            removeEffectChain_l(chain);
7896        }
7897        return status;
7898    }
7899
7900    effect->setDevice(mOutDevice);
7901    effect->setDevice(mInDevice);
7902    effect->setMode(mAudioFlinger->getMode());
7903    effect->setAudioSource(mAudioSource);
7904    return NO_ERROR;
7905}
7906
7907void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7908
7909    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7910    effect_descriptor_t desc = effect->desc();
7911    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7912        detachAuxEffect_l(effect->id());
7913    }
7914
7915    sp<EffectChain> chain = effect->chain().promote();
7916    if (chain != 0) {
7917        // remove effect chain if removing last effect
7918        if (chain->removeEffect_l(effect) == 0) {
7919            removeEffectChain_l(chain);
7920        }
7921    } else {
7922        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7923    }
7924}
7925
7926void AudioFlinger::ThreadBase::lockEffectChains_l(
7927        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7928{
7929    effectChains = mEffectChains;
7930    for (size_t i = 0; i < mEffectChains.size(); i++) {
7931        mEffectChains[i]->lock();
7932    }
7933}
7934
7935void AudioFlinger::ThreadBase::unlockEffectChains(
7936        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7937{
7938    for (size_t i = 0; i < effectChains.size(); i++) {
7939        effectChains[i]->unlock();
7940    }
7941}
7942
7943sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7944{
7945    Mutex::Autolock _l(mLock);
7946    return getEffectChain_l(sessionId);
7947}
7948
7949sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
7950{
7951    size_t size = mEffectChains.size();
7952    for (size_t i = 0; i < size; i++) {
7953        if (mEffectChains[i]->sessionId() == sessionId) {
7954            return mEffectChains[i];
7955        }
7956    }
7957    return 0;
7958}
7959
7960void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7961{
7962    Mutex::Autolock _l(mLock);
7963    size_t size = mEffectChains.size();
7964    for (size_t i = 0; i < size; i++) {
7965        mEffectChains[i]->setMode_l(mode);
7966    }
7967}
7968
7969void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7970                                                    EffectHandle *handle,
7971                                                    bool unpinIfLast) {
7972
7973    Mutex::Autolock _l(mLock);
7974    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7975    // delete the effect module if removing last handle on it
7976    if (effect->removeHandle(handle) == 0) {
7977        if (!effect->isPinned() || unpinIfLast) {
7978            removeEffect_l(effect);
7979            AudioSystem::unregisterEffect(effect->id());
7980        }
7981    }
7982}
7983
7984status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7985{
7986    int session = chain->sessionId();
7987    int16_t *buffer = mMixBuffer;
7988    bool ownsBuffer = false;
7989
7990    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7991    if (session > 0) {
7992        // Only one effect chain can be present in direct output thread and it uses
7993        // the mix buffer as input
7994        if (mType != DIRECT) {
7995            size_t numSamples = mNormalFrameCount * mChannelCount;
7996            buffer = new int16_t[numSamples];
7997            memset(buffer, 0, numSamples * sizeof(int16_t));
7998            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7999            ownsBuffer = true;
8000        }
8001
8002        // Attach all tracks with same session ID to this chain.
8003        for (size_t i = 0; i < mTracks.size(); ++i) {
8004            sp<Track> track = mTracks[i];
8005            if (session == track->sessionId()) {
8006                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
8007                track->setMainBuffer(buffer);
8008                chain->incTrackCnt();
8009            }
8010        }
8011
8012        // indicate all active tracks in the chain
8013        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8014            sp<Track> track = mActiveTracks[i].promote();
8015            if (track == 0) continue;
8016            if (session == track->sessionId()) {
8017                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8018                chain->incActiveTrackCnt();
8019            }
8020        }
8021    }
8022
8023    chain->setInBuffer(buffer, ownsBuffer);
8024    chain->setOutBuffer(mMixBuffer);
8025    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8026    // chains list in order to be processed last as it contains output stage effects
8027    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8028    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8029    // after track specific effects and before output stage
8030    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8031    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8032    // Effect chain for other sessions are inserted at beginning of effect
8033    // chains list to be processed before output mix effects. Relative order between other
8034    // sessions is not important
8035    size_t size = mEffectChains.size();
8036    size_t i = 0;
8037    for (i = 0; i < size; i++) {
8038        if (mEffectChains[i]->sessionId() < session) break;
8039    }
8040    mEffectChains.insertAt(chain, i);
8041    checkSuspendOnAddEffectChain_l(chain);
8042
8043    return NO_ERROR;
8044}
8045
8046size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8047{
8048    int session = chain->sessionId();
8049
8050    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8051
8052    for (size_t i = 0; i < mEffectChains.size(); i++) {
8053        if (chain == mEffectChains[i]) {
8054            mEffectChains.removeAt(i);
8055            // detach all active tracks from the chain
8056            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8057                sp<Track> track = mActiveTracks[i].promote();
8058                if (track == 0) continue;
8059                if (session == track->sessionId()) {
8060                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8061                            chain.get(), session);
8062                    chain->decActiveTrackCnt();
8063                }
8064            }
8065
8066            // detach all tracks with same session ID from this chain
8067            for (size_t i = 0; i < mTracks.size(); ++i) {
8068                sp<Track> track = mTracks[i];
8069                if (session == track->sessionId()) {
8070                    track->setMainBuffer(mMixBuffer);
8071                    chain->decTrackCnt();
8072                }
8073            }
8074            break;
8075        }
8076    }
8077    return mEffectChains.size();
8078}
8079
8080status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8081        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8082{
8083    Mutex::Autolock _l(mLock);
8084    return attachAuxEffect_l(track, EffectId);
8085}
8086
8087status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8088        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8089{
8090    status_t status = NO_ERROR;
8091
8092    if (EffectId == 0) {
8093        track->setAuxBuffer(0, NULL);
8094    } else {
8095        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8096        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8097        if (effect != 0) {
8098            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8099                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8100            } else {
8101                status = INVALID_OPERATION;
8102            }
8103        } else {
8104            status = BAD_VALUE;
8105        }
8106    }
8107    return status;
8108}
8109
8110void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8111{
8112    for (size_t i = 0; i < mTracks.size(); ++i) {
8113        sp<Track> track = mTracks[i];
8114        if (track->auxEffectId() == effectId) {
8115            attachAuxEffect_l(track, 0);
8116        }
8117    }
8118}
8119
8120status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8121{
8122    // only one chain per input thread
8123    if (mEffectChains.size() != 0) {
8124        return INVALID_OPERATION;
8125    }
8126    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8127
8128    chain->setInBuffer(NULL);
8129    chain->setOutBuffer(NULL);
8130
8131    checkSuspendOnAddEffectChain_l(chain);
8132
8133    mEffectChains.add(chain);
8134
8135    return NO_ERROR;
8136}
8137
8138size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8139{
8140    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8141    ALOGW_IF(mEffectChains.size() != 1,
8142            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8143            chain.get(), mEffectChains.size(), this);
8144    if (mEffectChains.size() == 1) {
8145        mEffectChains.removeAt(0);
8146    }
8147    return 0;
8148}
8149
8150// ----------------------------------------------------------------------------
8151//  EffectModule implementation
8152// ----------------------------------------------------------------------------
8153
8154#undef LOG_TAG
8155#define LOG_TAG "AudioFlinger::EffectModule"
8156
8157AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8158                                        const wp<AudioFlinger::EffectChain>& chain,
8159                                        effect_descriptor_t *desc,
8160                                        int id,
8161                                        int sessionId)
8162    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8163      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8164      mDescriptor(*desc),
8165      // mConfig is set by configure() and not used before then
8166      mEffectInterface(NULL),
8167      mStatus(NO_INIT), mState(IDLE),
8168      // mMaxDisableWaitCnt is set by configure() and not used before then
8169      // mDisableWaitCnt is set by process() and updateState() and not used before then
8170      mSuspended(false)
8171{
8172    ALOGV("Constructor %p", this);
8173    int lStatus;
8174
8175    // create effect engine from effect factory
8176    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8177
8178    if (mStatus != NO_ERROR) {
8179        return;
8180    }
8181    lStatus = init();
8182    if (lStatus < 0) {
8183        mStatus = lStatus;
8184        goto Error;
8185    }
8186
8187    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8188    return;
8189Error:
8190    EffectRelease(mEffectInterface);
8191    mEffectInterface = NULL;
8192    ALOGV("Constructor Error %d", mStatus);
8193}
8194
8195AudioFlinger::EffectModule::~EffectModule()
8196{
8197    ALOGV("Destructor %p", this);
8198    if (mEffectInterface != NULL) {
8199        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8200                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8201            sp<ThreadBase> thread = mThread.promote();
8202            if (thread != 0) {
8203                audio_stream_t *stream = thread->stream();
8204                if (stream != NULL) {
8205                    stream->remove_audio_effect(stream, mEffectInterface);
8206                }
8207            }
8208        }
8209        // release effect engine
8210        EffectRelease(mEffectInterface);
8211    }
8212}
8213
8214status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8215{
8216    status_t status;
8217
8218    Mutex::Autolock _l(mLock);
8219    int priority = handle->priority();
8220    size_t size = mHandles.size();
8221    EffectHandle *controlHandle = NULL;
8222    size_t i;
8223    for (i = 0; i < size; i++) {
8224        EffectHandle *h = mHandles[i];
8225        if (h == NULL || h->destroyed_l()) continue;
8226        // first non destroyed handle is considered in control
8227        if (controlHandle == NULL)
8228            controlHandle = h;
8229        if (h->priority() <= priority) break;
8230    }
8231    // if inserted in first place, move effect control from previous owner to this handle
8232    if (i == 0) {
8233        bool enabled = false;
8234        if (controlHandle != NULL) {
8235            enabled = controlHandle->enabled();
8236            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8237        }
8238        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8239        status = NO_ERROR;
8240    } else {
8241        status = ALREADY_EXISTS;
8242    }
8243    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8244    mHandles.insertAt(handle, i);
8245    return status;
8246}
8247
8248size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8249{
8250    Mutex::Autolock _l(mLock);
8251    size_t size = mHandles.size();
8252    size_t i;
8253    for (i = 0; i < size; i++) {
8254        if (mHandles[i] == handle) break;
8255    }
8256    if (i == size) {
8257        return size;
8258    }
8259    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8260
8261    mHandles.removeAt(i);
8262    // if removed from first place, move effect control from this handle to next in line
8263    if (i == 0) {
8264        EffectHandle *h = controlHandle_l();
8265        if (h != NULL) {
8266            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8267        }
8268    }
8269
8270    // Prevent calls to process() and other functions on effect interface from now on.
8271    // The effect engine will be released by the destructor when the last strong reference on
8272    // this object is released which can happen after next process is called.
8273    if (mHandles.size() == 0 && !mPinned) {
8274        mState = DESTROYED;
8275    }
8276
8277    return mHandles.size();
8278}
8279
8280// must be called with EffectModule::mLock held
8281AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8282{
8283    // the first valid handle in the list has control over the module
8284    for (size_t i = 0; i < mHandles.size(); i++) {
8285        EffectHandle *h = mHandles[i];
8286        if (h != NULL && !h->destroyed_l()) {
8287            return h;
8288        }
8289    }
8290
8291    return NULL;
8292}
8293
8294size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8295{
8296    ALOGV("disconnect() %p handle %p", this, handle);
8297    // keep a strong reference on this EffectModule to avoid calling the
8298    // destructor before we exit
8299    sp<EffectModule> keep(this);
8300    {
8301        sp<ThreadBase> thread = mThread.promote();
8302        if (thread != 0) {
8303            thread->disconnectEffect(keep, handle, unpinIfLast);
8304        }
8305    }
8306    return mHandles.size();
8307}
8308
8309void AudioFlinger::EffectModule::updateState() {
8310    Mutex::Autolock _l(mLock);
8311
8312    switch (mState) {
8313    case RESTART:
8314        reset_l();
8315        // FALL THROUGH
8316
8317    case STARTING:
8318        // clear auxiliary effect input buffer for next accumulation
8319        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8320            memset(mConfig.inputCfg.buffer.raw,
8321                   0,
8322                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8323        }
8324        start_l();
8325        mState = ACTIVE;
8326        break;
8327    case STOPPING:
8328        stop_l();
8329        mDisableWaitCnt = mMaxDisableWaitCnt;
8330        mState = STOPPED;
8331        break;
8332    case STOPPED:
8333        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8334        // turn off sequence.
8335        if (--mDisableWaitCnt == 0) {
8336            reset_l();
8337            mState = IDLE;
8338        }
8339        break;
8340    default: //IDLE , ACTIVE, DESTROYED
8341        break;
8342    }
8343}
8344
8345void AudioFlinger::EffectModule::process()
8346{
8347    Mutex::Autolock _l(mLock);
8348
8349    if (mState == DESTROYED || mEffectInterface == NULL ||
8350            mConfig.inputCfg.buffer.raw == NULL ||
8351            mConfig.outputCfg.buffer.raw == NULL) {
8352        return;
8353    }
8354
8355    if (isProcessEnabled()) {
8356        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8357        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8358            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8359                                        mConfig.inputCfg.buffer.s32,
8360                                        mConfig.inputCfg.buffer.frameCount/2);
8361        }
8362
8363        // do the actual processing in the effect engine
8364        int ret = (*mEffectInterface)->process(mEffectInterface,
8365                                               &mConfig.inputCfg.buffer,
8366                                               &mConfig.outputCfg.buffer);
8367
8368        // force transition to IDLE state when engine is ready
8369        if (mState == STOPPED && ret == -ENODATA) {
8370            mDisableWaitCnt = 1;
8371        }
8372
8373        // clear auxiliary effect input buffer for next accumulation
8374        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8375            memset(mConfig.inputCfg.buffer.raw, 0,
8376                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8377        }
8378    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8379                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8380        // If an insert effect is idle and input buffer is different from output buffer,
8381        // accumulate input onto output
8382        sp<EffectChain> chain = mChain.promote();
8383        if (chain != 0 && chain->activeTrackCnt() != 0) {
8384            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8385            int16_t *in = mConfig.inputCfg.buffer.s16;
8386            int16_t *out = mConfig.outputCfg.buffer.s16;
8387            for (size_t i = 0; i < frameCnt; i++) {
8388                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8389            }
8390        }
8391    }
8392}
8393
8394void AudioFlinger::EffectModule::reset_l()
8395{
8396    if (mEffectInterface == NULL) {
8397        return;
8398    }
8399    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8400}
8401
8402status_t AudioFlinger::EffectModule::configure()
8403{
8404    if (mEffectInterface == NULL) {
8405        return NO_INIT;
8406    }
8407
8408    sp<ThreadBase> thread = mThread.promote();
8409    if (thread == 0) {
8410        return DEAD_OBJECT;
8411    }
8412
8413    // TODO: handle configuration of effects replacing track process
8414    audio_channel_mask_t channelMask = thread->channelMask();
8415
8416    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8417        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8418    } else {
8419        mConfig.inputCfg.channels = channelMask;
8420    }
8421    mConfig.outputCfg.channels = channelMask;
8422    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8423    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8424    mConfig.inputCfg.samplingRate = thread->sampleRate();
8425    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8426    mConfig.inputCfg.bufferProvider.cookie = NULL;
8427    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8428    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8429    mConfig.outputCfg.bufferProvider.cookie = NULL;
8430    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8431    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8432    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8433    // Insert effect:
8434    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8435    // always overwrites output buffer: input buffer == output buffer
8436    // - in other sessions:
8437    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8438    //      other effect: overwrites output buffer: input buffer == output buffer
8439    // Auxiliary effect:
8440    //      accumulates in output buffer: input buffer != output buffer
8441    // Therefore: accumulate <=> input buffer != output buffer
8442    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8443        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8444    } else {
8445        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8446    }
8447    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8448    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8449    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8450    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8451
8452    ALOGV("configure() %p thread %p buffer %p framecount %d",
8453            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8454
8455    status_t cmdStatus;
8456    uint32_t size = sizeof(int);
8457    status_t status = (*mEffectInterface)->command(mEffectInterface,
8458                                                   EFFECT_CMD_SET_CONFIG,
8459                                                   sizeof(effect_config_t),
8460                                                   &mConfig,
8461                                                   &size,
8462                                                   &cmdStatus);
8463    if (status == 0) {
8464        status = cmdStatus;
8465    }
8466
8467    if (status == 0 &&
8468            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8469        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8470        effect_param_t *p = (effect_param_t *)buf32;
8471
8472        p->psize = sizeof(uint32_t);
8473        p->vsize = sizeof(uint32_t);
8474        size = sizeof(int);
8475        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8476
8477        uint32_t latency = 0;
8478        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8479        if (pbt != NULL) {
8480            latency = pbt->latency_l();
8481        }
8482
8483        *((int32_t *)p->data + 1)= latency;
8484        (*mEffectInterface)->command(mEffectInterface,
8485                                     EFFECT_CMD_SET_PARAM,
8486                                     sizeof(effect_param_t) + 8,
8487                                     &buf32,
8488                                     &size,
8489                                     &cmdStatus);
8490    }
8491
8492    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8493            (1000 * mConfig.outputCfg.buffer.frameCount);
8494
8495    return status;
8496}
8497
8498status_t AudioFlinger::EffectModule::init()
8499{
8500    Mutex::Autolock _l(mLock);
8501    if (mEffectInterface == NULL) {
8502        return NO_INIT;
8503    }
8504    status_t cmdStatus;
8505    uint32_t size = sizeof(status_t);
8506    status_t status = (*mEffectInterface)->command(mEffectInterface,
8507                                                   EFFECT_CMD_INIT,
8508                                                   0,
8509                                                   NULL,
8510                                                   &size,
8511                                                   &cmdStatus);
8512    if (status == 0) {
8513        status = cmdStatus;
8514    }
8515    return status;
8516}
8517
8518status_t AudioFlinger::EffectModule::start()
8519{
8520    Mutex::Autolock _l(mLock);
8521    return start_l();
8522}
8523
8524status_t AudioFlinger::EffectModule::start_l()
8525{
8526    if (mEffectInterface == NULL) {
8527        return NO_INIT;
8528    }
8529    status_t cmdStatus;
8530    uint32_t size = sizeof(status_t);
8531    status_t status = (*mEffectInterface)->command(mEffectInterface,
8532                                                   EFFECT_CMD_ENABLE,
8533                                                   0,
8534                                                   NULL,
8535                                                   &size,
8536                                                   &cmdStatus);
8537    if (status == 0) {
8538        status = cmdStatus;
8539    }
8540    if (status == 0 &&
8541            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8542             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8543        sp<ThreadBase> thread = mThread.promote();
8544        if (thread != 0) {
8545            audio_stream_t *stream = thread->stream();
8546            if (stream != NULL) {
8547                stream->add_audio_effect(stream, mEffectInterface);
8548            }
8549        }
8550    }
8551    return status;
8552}
8553
8554status_t AudioFlinger::EffectModule::stop()
8555{
8556    Mutex::Autolock _l(mLock);
8557    return stop_l();
8558}
8559
8560status_t AudioFlinger::EffectModule::stop_l()
8561{
8562    if (mEffectInterface == NULL) {
8563        return NO_INIT;
8564    }
8565    status_t cmdStatus;
8566    uint32_t size = sizeof(status_t);
8567    status_t status = (*mEffectInterface)->command(mEffectInterface,
8568                                                   EFFECT_CMD_DISABLE,
8569                                                   0,
8570                                                   NULL,
8571                                                   &size,
8572                                                   &cmdStatus);
8573    if (status == 0) {
8574        status = cmdStatus;
8575    }
8576    if (status == 0 &&
8577            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8578             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8579        sp<ThreadBase> thread = mThread.promote();
8580        if (thread != 0) {
8581            audio_stream_t *stream = thread->stream();
8582            if (stream != NULL) {
8583                stream->remove_audio_effect(stream, mEffectInterface);
8584            }
8585        }
8586    }
8587    return status;
8588}
8589
8590status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8591                                             uint32_t cmdSize,
8592                                             void *pCmdData,
8593                                             uint32_t *replySize,
8594                                             void *pReplyData)
8595{
8596    Mutex::Autolock _l(mLock);
8597//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8598
8599    if (mState == DESTROYED || mEffectInterface == NULL) {
8600        return NO_INIT;
8601    }
8602    status_t status = (*mEffectInterface)->command(mEffectInterface,
8603                                                   cmdCode,
8604                                                   cmdSize,
8605                                                   pCmdData,
8606                                                   replySize,
8607                                                   pReplyData);
8608    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8609        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8610        for (size_t i = 1; i < mHandles.size(); i++) {
8611            EffectHandle *h = mHandles[i];
8612            if (h != NULL && !h->destroyed_l()) {
8613                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8614            }
8615        }
8616    }
8617    return status;
8618}
8619
8620status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8621{
8622    Mutex::Autolock _l(mLock);
8623    return setEnabled_l(enabled);
8624}
8625
8626// must be called with EffectModule::mLock held
8627status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8628{
8629
8630    ALOGV("setEnabled %p enabled %d", this, enabled);
8631
8632    if (enabled != isEnabled()) {
8633        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8634        if (enabled && status != NO_ERROR) {
8635            return status;
8636        }
8637
8638        switch (mState) {
8639        // going from disabled to enabled
8640        case IDLE:
8641            mState = STARTING;
8642            break;
8643        case STOPPED:
8644            mState = RESTART;
8645            break;
8646        case STOPPING:
8647            mState = ACTIVE;
8648            break;
8649
8650        // going from enabled to disabled
8651        case RESTART:
8652            mState = STOPPED;
8653            break;
8654        case STARTING:
8655            mState = IDLE;
8656            break;
8657        case ACTIVE:
8658            mState = STOPPING;
8659            break;
8660        case DESTROYED:
8661            return NO_ERROR; // simply ignore as we are being destroyed
8662        }
8663        for (size_t i = 1; i < mHandles.size(); i++) {
8664            EffectHandle *h = mHandles[i];
8665            if (h != NULL && !h->destroyed_l()) {
8666                h->setEnabled(enabled);
8667            }
8668        }
8669    }
8670    return NO_ERROR;
8671}
8672
8673bool AudioFlinger::EffectModule::isEnabled() const
8674{
8675    switch (mState) {
8676    case RESTART:
8677    case STARTING:
8678    case ACTIVE:
8679        return true;
8680    case IDLE:
8681    case STOPPING:
8682    case STOPPED:
8683    case DESTROYED:
8684    default:
8685        return false;
8686    }
8687}
8688
8689bool AudioFlinger::EffectModule::isProcessEnabled() const
8690{
8691    switch (mState) {
8692    case RESTART:
8693    case ACTIVE:
8694    case STOPPING:
8695    case STOPPED:
8696        return true;
8697    case IDLE:
8698    case STARTING:
8699    case DESTROYED:
8700    default:
8701        return false;
8702    }
8703}
8704
8705status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8706{
8707    Mutex::Autolock _l(mLock);
8708    status_t status = NO_ERROR;
8709
8710    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8711    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8712    if (isProcessEnabled() &&
8713            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8714            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8715        status_t cmdStatus;
8716        uint32_t volume[2];
8717        uint32_t *pVolume = NULL;
8718        uint32_t size = sizeof(volume);
8719        volume[0] = *left;
8720        volume[1] = *right;
8721        if (controller) {
8722            pVolume = volume;
8723        }
8724        status = (*mEffectInterface)->command(mEffectInterface,
8725                                              EFFECT_CMD_SET_VOLUME,
8726                                              size,
8727                                              volume,
8728                                              &size,
8729                                              pVolume);
8730        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8731            *left = volume[0];
8732            *right = volume[1];
8733        }
8734    }
8735    return status;
8736}
8737
8738status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8739{
8740    if (device == AUDIO_DEVICE_NONE) {
8741        return NO_ERROR;
8742    }
8743
8744    Mutex::Autolock _l(mLock);
8745    status_t status = NO_ERROR;
8746    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8747        status_t cmdStatus;
8748        uint32_t size = sizeof(status_t);
8749        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8750                            EFFECT_CMD_SET_INPUT_DEVICE;
8751        status = (*mEffectInterface)->command(mEffectInterface,
8752                                              cmd,
8753                                              sizeof(uint32_t),
8754                                              &device,
8755                                              &size,
8756                                              &cmdStatus);
8757    }
8758    return status;
8759}
8760
8761status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8762{
8763    Mutex::Autolock _l(mLock);
8764    status_t status = NO_ERROR;
8765    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8766        status_t cmdStatus;
8767        uint32_t size = sizeof(status_t);
8768        status = (*mEffectInterface)->command(mEffectInterface,
8769                                              EFFECT_CMD_SET_AUDIO_MODE,
8770                                              sizeof(audio_mode_t),
8771                                              &mode,
8772                                              &size,
8773                                              &cmdStatus);
8774        if (status == NO_ERROR) {
8775            status = cmdStatus;
8776        }
8777    }
8778    return status;
8779}
8780
8781status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8782{
8783    Mutex::Autolock _l(mLock);
8784    status_t status = NO_ERROR;
8785    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8786        uint32_t size = 0;
8787        status = (*mEffectInterface)->command(mEffectInterface,
8788                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8789                                              sizeof(audio_source_t),
8790                                              &source,
8791                                              &size,
8792                                              NULL);
8793    }
8794    return status;
8795}
8796
8797void AudioFlinger::EffectModule::setSuspended(bool suspended)
8798{
8799    Mutex::Autolock _l(mLock);
8800    mSuspended = suspended;
8801}
8802
8803bool AudioFlinger::EffectModule::suspended() const
8804{
8805    Mutex::Autolock _l(mLock);
8806    return mSuspended;
8807}
8808
8809bool AudioFlinger::EffectModule::purgeHandles()
8810{
8811    bool enabled = false;
8812    Mutex::Autolock _l(mLock);
8813    for (size_t i = 0; i < mHandles.size(); i++) {
8814        EffectHandle *handle = mHandles[i];
8815        if (handle != NULL && !handle->destroyed_l()) {
8816            handle->effect().clear();
8817            if (handle->hasControl()) {
8818                enabled = handle->enabled();
8819            }
8820        }
8821    }
8822    return enabled;
8823}
8824
8825void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8826{
8827    const size_t SIZE = 256;
8828    char buffer[SIZE];
8829    String8 result;
8830
8831    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8832    result.append(buffer);
8833
8834    bool locked = tryLock(mLock);
8835    // failed to lock - AudioFlinger is probably deadlocked
8836    if (!locked) {
8837        result.append("\t\tCould not lock Fx mutex:\n");
8838    }
8839
8840    result.append("\t\tSession Status State Engine:\n");
8841    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8842            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8843    result.append(buffer);
8844
8845    result.append("\t\tDescriptor:\n");
8846    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8847            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8848            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8849            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8850    result.append(buffer);
8851    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8852                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8853                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8854                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8855    result.append(buffer);
8856    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8857            mDescriptor.apiVersion,
8858            mDescriptor.flags);
8859    result.append(buffer);
8860    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8861            mDescriptor.name);
8862    result.append(buffer);
8863    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8864            mDescriptor.implementor);
8865    result.append(buffer);
8866
8867    result.append("\t\t- Input configuration:\n");
8868    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8869    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8870            (uint32_t)mConfig.inputCfg.buffer.raw,
8871            mConfig.inputCfg.buffer.frameCount,
8872            mConfig.inputCfg.samplingRate,
8873            mConfig.inputCfg.channels,
8874            mConfig.inputCfg.format);
8875    result.append(buffer);
8876
8877    result.append("\t\t- Output configuration:\n");
8878    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8879    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8880            (uint32_t)mConfig.outputCfg.buffer.raw,
8881            mConfig.outputCfg.buffer.frameCount,
8882            mConfig.outputCfg.samplingRate,
8883            mConfig.outputCfg.channels,
8884            mConfig.outputCfg.format);
8885    result.append(buffer);
8886
8887    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8888    result.append(buffer);
8889    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8890    for (size_t i = 0; i < mHandles.size(); ++i) {
8891        EffectHandle *handle = mHandles[i];
8892        if (handle != NULL && !handle->destroyed_l()) {
8893            handle->dump(buffer, SIZE);
8894            result.append(buffer);
8895        }
8896    }
8897
8898    result.append("\n");
8899
8900    write(fd, result.string(), result.length());
8901
8902    if (locked) {
8903        mLock.unlock();
8904    }
8905}
8906
8907// ----------------------------------------------------------------------------
8908//  EffectHandle implementation
8909// ----------------------------------------------------------------------------
8910
8911#undef LOG_TAG
8912#define LOG_TAG "AudioFlinger::EffectHandle"
8913
8914AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8915                                        const sp<AudioFlinger::Client>& client,
8916                                        const sp<IEffectClient>& effectClient,
8917                                        int32_t priority)
8918    : BnEffect(),
8919    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8920    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8921{
8922    ALOGV("constructor %p", this);
8923
8924    if (client == 0) {
8925        return;
8926    }
8927    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8928    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8929    if (mCblkMemory != 0) {
8930        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8931
8932        if (mCblk != NULL) {
8933            new(mCblk) effect_param_cblk_t();
8934            mBuffer = (uint8_t *)mCblk + bufOffset;
8935        }
8936    } else {
8937        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8938        return;
8939    }
8940}
8941
8942AudioFlinger::EffectHandle::~EffectHandle()
8943{
8944    ALOGV("Destructor %p", this);
8945
8946    if (mEffect == 0) {
8947        mDestroyed = true;
8948        return;
8949    }
8950    mEffect->lock();
8951    mDestroyed = true;
8952    mEffect->unlock();
8953    disconnect(false);
8954}
8955
8956status_t AudioFlinger::EffectHandle::enable()
8957{
8958    ALOGV("enable %p", this);
8959    if (!mHasControl) return INVALID_OPERATION;
8960    if (mEffect == 0) return DEAD_OBJECT;
8961
8962    if (mEnabled) {
8963        return NO_ERROR;
8964    }
8965
8966    mEnabled = true;
8967
8968    sp<ThreadBase> thread = mEffect->thread().promote();
8969    if (thread != 0) {
8970        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8971    }
8972
8973    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8974    if (mEffect->suspended()) {
8975        return NO_ERROR;
8976    }
8977
8978    status_t status = mEffect->setEnabled(true);
8979    if (status != NO_ERROR) {
8980        if (thread != 0) {
8981            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8982        }
8983        mEnabled = false;
8984    }
8985    return status;
8986}
8987
8988status_t AudioFlinger::EffectHandle::disable()
8989{
8990    ALOGV("disable %p", this);
8991    if (!mHasControl) return INVALID_OPERATION;
8992    if (mEffect == 0) return DEAD_OBJECT;
8993
8994    if (!mEnabled) {
8995        return NO_ERROR;
8996    }
8997    mEnabled = false;
8998
8999    if (mEffect->suspended()) {
9000        return NO_ERROR;
9001    }
9002
9003    status_t status = mEffect->setEnabled(false);
9004
9005    sp<ThreadBase> thread = mEffect->thread().promote();
9006    if (thread != 0) {
9007        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9008    }
9009
9010    return status;
9011}
9012
9013void AudioFlinger::EffectHandle::disconnect()
9014{
9015    disconnect(true);
9016}
9017
9018void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9019{
9020    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9021    if (mEffect == 0) {
9022        return;
9023    }
9024    // restore suspended effects if the disconnected handle was enabled and the last one.
9025    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9026        sp<ThreadBase> thread = mEffect->thread().promote();
9027        if (thread != 0) {
9028            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9029        }
9030    }
9031
9032    // release sp on module => module destructor can be called now
9033    mEffect.clear();
9034    if (mClient != 0) {
9035        if (mCblk != NULL) {
9036            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9037            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9038        }
9039        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9040        // Client destructor must run with AudioFlinger mutex locked
9041        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9042        mClient.clear();
9043    }
9044}
9045
9046status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9047                                             uint32_t cmdSize,
9048                                             void *pCmdData,
9049                                             uint32_t *replySize,
9050                                             void *pReplyData)
9051{
9052//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9053//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9054
9055    // only get parameter command is permitted for applications not controlling the effect
9056    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9057        return INVALID_OPERATION;
9058    }
9059    if (mEffect == 0) return DEAD_OBJECT;
9060    if (mClient == 0) return INVALID_OPERATION;
9061
9062    // handle commands that are not forwarded transparently to effect engine
9063    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9064        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
9065        // no risk to block the whole media server process or mixer threads is we are stuck here
9066        Mutex::Autolock _l(mCblk->lock);
9067        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9068            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9069            mCblk->serverIndex = 0;
9070            mCblk->clientIndex = 0;
9071            return BAD_VALUE;
9072        }
9073        status_t status = NO_ERROR;
9074        while (mCblk->serverIndex < mCblk->clientIndex) {
9075            int reply;
9076            uint32_t rsize = sizeof(int);
9077            int *p = (int *)(mBuffer + mCblk->serverIndex);
9078            int size = *p++;
9079            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9080                ALOGW("command(): invalid parameter block size");
9081                break;
9082            }
9083            effect_param_t *param = (effect_param_t *)p;
9084            if (param->psize == 0 || param->vsize == 0) {
9085                ALOGW("command(): null parameter or value size");
9086                mCblk->serverIndex += size;
9087                continue;
9088            }
9089            uint32_t psize = sizeof(effect_param_t) +
9090                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9091                             param->vsize;
9092            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9093                                            psize,
9094                                            p,
9095                                            &rsize,
9096                                            &reply);
9097            // stop at first error encountered
9098            if (ret != NO_ERROR) {
9099                status = ret;
9100                *(int *)pReplyData = reply;
9101                break;
9102            } else if (reply != NO_ERROR) {
9103                *(int *)pReplyData = reply;
9104                break;
9105            }
9106            mCblk->serverIndex += size;
9107        }
9108        mCblk->serverIndex = 0;
9109        mCblk->clientIndex = 0;
9110        return status;
9111    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9112        *(int *)pReplyData = NO_ERROR;
9113        return enable();
9114    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9115        *(int *)pReplyData = NO_ERROR;
9116        return disable();
9117    }
9118
9119    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9120}
9121
9122void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9123{
9124    ALOGV("setControl %p control %d", this, hasControl);
9125
9126    mHasControl = hasControl;
9127    mEnabled = enabled;
9128
9129    if (signal && mEffectClient != 0) {
9130        mEffectClient->controlStatusChanged(hasControl);
9131    }
9132}
9133
9134void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9135                                                 uint32_t cmdSize,
9136                                                 void *pCmdData,
9137                                                 uint32_t replySize,
9138                                                 void *pReplyData)
9139{
9140    if (mEffectClient != 0) {
9141        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9142    }
9143}
9144
9145
9146
9147void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9148{
9149    if (mEffectClient != 0) {
9150        mEffectClient->enableStatusChanged(enabled);
9151    }
9152}
9153
9154status_t AudioFlinger::EffectHandle::onTransact(
9155    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9156{
9157    return BnEffect::onTransact(code, data, reply, flags);
9158}
9159
9160
9161void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9162{
9163    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9164
9165    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9166            (mClient == 0) ? getpid_cached : mClient->pid(),
9167            mPriority,
9168            mHasControl,
9169            !locked,
9170            mCblk ? mCblk->clientIndex : 0,
9171            mCblk ? mCblk->serverIndex : 0
9172            );
9173
9174    if (locked) {
9175        mCblk->lock.unlock();
9176    }
9177}
9178
9179#undef LOG_TAG
9180#define LOG_TAG "AudioFlinger::EffectChain"
9181
9182AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9183                                        int sessionId)
9184    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9185      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9186      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9187{
9188    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9189    if (thread == NULL) {
9190        return;
9191    }
9192    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9193                                    thread->frameCount();
9194}
9195
9196AudioFlinger::EffectChain::~EffectChain()
9197{
9198    if (mOwnInBuffer) {
9199        delete mInBuffer;
9200    }
9201
9202}
9203
9204// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9205sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9206{
9207    size_t size = mEffects.size();
9208
9209    for (size_t i = 0; i < size; i++) {
9210        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9211            return mEffects[i];
9212        }
9213    }
9214    return 0;
9215}
9216
9217// getEffectFromId_l() must be called with ThreadBase::mLock held
9218sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9219{
9220    size_t size = mEffects.size();
9221
9222    for (size_t i = 0; i < size; i++) {
9223        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9224        if (id == 0 || mEffects[i]->id() == id) {
9225            return mEffects[i];
9226        }
9227    }
9228    return 0;
9229}
9230
9231// getEffectFromType_l() must be called with ThreadBase::mLock held
9232sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9233        const effect_uuid_t *type)
9234{
9235    size_t size = mEffects.size();
9236
9237    for (size_t i = 0; i < size; i++) {
9238        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9239            return mEffects[i];
9240        }
9241    }
9242    return 0;
9243}
9244
9245void AudioFlinger::EffectChain::clearInputBuffer()
9246{
9247    Mutex::Autolock _l(mLock);
9248    sp<ThreadBase> thread = mThread.promote();
9249    if (thread == 0) {
9250        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9251        return;
9252    }
9253    clearInputBuffer_l(thread);
9254}
9255
9256// Must be called with EffectChain::mLock locked
9257void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9258{
9259    size_t numSamples = thread->frameCount() * thread->channelCount();
9260    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9261
9262}
9263
9264// Must be called with EffectChain::mLock locked
9265void AudioFlinger::EffectChain::process_l()
9266{
9267    sp<ThreadBase> thread = mThread.promote();
9268    if (thread == 0) {
9269        ALOGW("process_l(): cannot promote mixer thread");
9270        return;
9271    }
9272    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9273            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9274    // always process effects unless no more tracks are on the session and the effect tail
9275    // has been rendered
9276    bool doProcess = true;
9277    if (!isGlobalSession) {
9278        bool tracksOnSession = (trackCnt() != 0);
9279
9280        if (!tracksOnSession && mTailBufferCount == 0) {
9281            doProcess = false;
9282        }
9283
9284        if (activeTrackCnt() == 0) {
9285            // if no track is active and the effect tail has not been rendered,
9286            // the input buffer must be cleared here as the mixer process will not do it
9287            if (tracksOnSession || mTailBufferCount > 0) {
9288                clearInputBuffer_l(thread);
9289                if (mTailBufferCount > 0) {
9290                    mTailBufferCount--;
9291                }
9292            }
9293        }
9294    }
9295
9296    size_t size = mEffects.size();
9297    if (doProcess) {
9298        for (size_t i = 0; i < size; i++) {
9299            mEffects[i]->process();
9300        }
9301    }
9302    for (size_t i = 0; i < size; i++) {
9303        mEffects[i]->updateState();
9304    }
9305}
9306
9307// addEffect_l() must be called with PlaybackThread::mLock held
9308status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9309{
9310    effect_descriptor_t desc = effect->desc();
9311    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9312
9313    Mutex::Autolock _l(mLock);
9314    effect->setChain(this);
9315    sp<ThreadBase> thread = mThread.promote();
9316    if (thread == 0) {
9317        return NO_INIT;
9318    }
9319    effect->setThread(thread);
9320
9321    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9322        // Auxiliary effects are inserted at the beginning of mEffects vector as
9323        // they are processed first and accumulated in chain input buffer
9324        mEffects.insertAt(effect, 0);
9325
9326        // the input buffer for auxiliary effect contains mono samples in
9327        // 32 bit format. This is to avoid saturation in AudoMixer
9328        // accumulation stage. Saturation is done in EffectModule::process() before
9329        // calling the process in effect engine
9330        size_t numSamples = thread->frameCount();
9331        int32_t *buffer = new int32_t[numSamples];
9332        memset(buffer, 0, numSamples * sizeof(int32_t));
9333        effect->setInBuffer((int16_t *)buffer);
9334        // auxiliary effects output samples to chain input buffer for further processing
9335        // by insert effects
9336        effect->setOutBuffer(mInBuffer);
9337    } else {
9338        // Insert effects are inserted at the end of mEffects vector as they are processed
9339        //  after track and auxiliary effects.
9340        // Insert effect order as a function of indicated preference:
9341        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9342        //  another effect is present
9343        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9344        //  last effect claiming first position
9345        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9346        //  first effect claiming last position
9347        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9348        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9349        // already present
9350
9351        size_t size = mEffects.size();
9352        size_t idx_insert = size;
9353        ssize_t idx_insert_first = -1;
9354        ssize_t idx_insert_last = -1;
9355
9356        for (size_t i = 0; i < size; i++) {
9357            effect_descriptor_t d = mEffects[i]->desc();
9358            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9359            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9360            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9361                // check invalid effect chaining combinations
9362                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9363                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9364                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9365                    return INVALID_OPERATION;
9366                }
9367                // remember position of first insert effect and by default
9368                // select this as insert position for new effect
9369                if (idx_insert == size) {
9370                    idx_insert = i;
9371                }
9372                // remember position of last insert effect claiming
9373                // first position
9374                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9375                    idx_insert_first = i;
9376                }
9377                // remember position of first insert effect claiming
9378                // last position
9379                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9380                    idx_insert_last == -1) {
9381                    idx_insert_last = i;
9382                }
9383            }
9384        }
9385
9386        // modify idx_insert from first position if needed
9387        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9388            if (idx_insert_last != -1) {
9389                idx_insert = idx_insert_last;
9390            } else {
9391                idx_insert = size;
9392            }
9393        } else {
9394            if (idx_insert_first != -1) {
9395                idx_insert = idx_insert_first + 1;
9396            }
9397        }
9398
9399        // always read samples from chain input buffer
9400        effect->setInBuffer(mInBuffer);
9401
9402        // if last effect in the chain, output samples to chain
9403        // output buffer, otherwise to chain input buffer
9404        if (idx_insert == size) {
9405            if (idx_insert != 0) {
9406                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9407                mEffects[idx_insert-1]->configure();
9408            }
9409            effect->setOutBuffer(mOutBuffer);
9410        } else {
9411            effect->setOutBuffer(mInBuffer);
9412        }
9413        mEffects.insertAt(effect, idx_insert);
9414
9415        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9416    }
9417    effect->configure();
9418    return NO_ERROR;
9419}
9420
9421// removeEffect_l() must be called with PlaybackThread::mLock held
9422size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9423{
9424    Mutex::Autolock _l(mLock);
9425    size_t size = mEffects.size();
9426    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9427
9428    for (size_t i = 0; i < size; i++) {
9429        if (effect == mEffects[i]) {
9430            // calling stop here will remove pre-processing effect from the audio HAL.
9431            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9432            // the middle of a read from audio HAL
9433            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9434                    mEffects[i]->state() == EffectModule::STOPPING) {
9435                mEffects[i]->stop();
9436            }
9437            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9438                delete[] effect->inBuffer();
9439            } else {
9440                if (i == size - 1 && i != 0) {
9441                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9442                    mEffects[i - 1]->configure();
9443                }
9444            }
9445            mEffects.removeAt(i);
9446            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9447            break;
9448        }
9449    }
9450
9451    return mEffects.size();
9452}
9453
9454// setDevice_l() must be called with PlaybackThread::mLock held
9455void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9456{
9457    size_t size = mEffects.size();
9458    for (size_t i = 0; i < size; i++) {
9459        mEffects[i]->setDevice(device);
9460    }
9461}
9462
9463// setMode_l() must be called with PlaybackThread::mLock held
9464void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9465{
9466    size_t size = mEffects.size();
9467    for (size_t i = 0; i < size; i++) {
9468        mEffects[i]->setMode(mode);
9469    }
9470}
9471
9472// setAudioSource_l() must be called with PlaybackThread::mLock held
9473void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9474{
9475    size_t size = mEffects.size();
9476    for (size_t i = 0; i < size; i++) {
9477        mEffects[i]->setAudioSource(source);
9478    }
9479}
9480
9481// setVolume_l() must be called with PlaybackThread::mLock held
9482bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9483{
9484    uint32_t newLeft = *left;
9485    uint32_t newRight = *right;
9486    bool hasControl = false;
9487    int ctrlIdx = -1;
9488    size_t size = mEffects.size();
9489
9490    // first update volume controller
9491    for (size_t i = size; i > 0; i--) {
9492        if (mEffects[i - 1]->isProcessEnabled() &&
9493            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9494            ctrlIdx = i - 1;
9495            hasControl = true;
9496            break;
9497        }
9498    }
9499
9500    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9501        if (hasControl) {
9502            *left = mNewLeftVolume;
9503            *right = mNewRightVolume;
9504        }
9505        return hasControl;
9506    }
9507
9508    mVolumeCtrlIdx = ctrlIdx;
9509    mLeftVolume = newLeft;
9510    mRightVolume = newRight;
9511
9512    // second get volume update from volume controller
9513    if (ctrlIdx >= 0) {
9514        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9515        mNewLeftVolume = newLeft;
9516        mNewRightVolume = newRight;
9517    }
9518    // then indicate volume to all other effects in chain.
9519    // Pass altered volume to effects before volume controller
9520    // and requested volume to effects after controller
9521    uint32_t lVol = newLeft;
9522    uint32_t rVol = newRight;
9523
9524    for (size_t i = 0; i < size; i++) {
9525        if ((int)i == ctrlIdx) continue;
9526        // this also works for ctrlIdx == -1 when there is no volume controller
9527        if ((int)i > ctrlIdx) {
9528            lVol = *left;
9529            rVol = *right;
9530        }
9531        mEffects[i]->setVolume(&lVol, &rVol, false);
9532    }
9533    *left = newLeft;
9534    *right = newRight;
9535
9536    return hasControl;
9537}
9538
9539void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9540{
9541    const size_t SIZE = 256;
9542    char buffer[SIZE];
9543    String8 result;
9544
9545    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9546    result.append(buffer);
9547
9548    bool locked = tryLock(mLock);
9549    // failed to lock - AudioFlinger is probably deadlocked
9550    if (!locked) {
9551        result.append("\tCould not lock mutex:\n");
9552    }
9553
9554    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9555    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9556            mEffects.size(),
9557            (uint32_t)mInBuffer,
9558            (uint32_t)mOutBuffer,
9559            mActiveTrackCnt);
9560    result.append(buffer);
9561    write(fd, result.string(), result.size());
9562
9563    for (size_t i = 0; i < mEffects.size(); ++i) {
9564        sp<EffectModule> effect = mEffects[i];
9565        if (effect != 0) {
9566            effect->dump(fd, args);
9567        }
9568    }
9569
9570    if (locked) {
9571        mLock.unlock();
9572    }
9573}
9574
9575// must be called with ThreadBase::mLock held
9576void AudioFlinger::EffectChain::setEffectSuspended_l(
9577        const effect_uuid_t *type, bool suspend)
9578{
9579    sp<SuspendedEffectDesc> desc;
9580    // use effect type UUID timelow as key as there is no real risk of identical
9581    // timeLow fields among effect type UUIDs.
9582    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9583    if (suspend) {
9584        if (index >= 0) {
9585            desc = mSuspendedEffects.valueAt(index);
9586        } else {
9587            desc = new SuspendedEffectDesc();
9588            desc->mType = *type;
9589            mSuspendedEffects.add(type->timeLow, desc);
9590            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9591        }
9592        if (desc->mRefCount++ == 0) {
9593            sp<EffectModule> effect = getEffectIfEnabled(type);
9594            if (effect != 0) {
9595                desc->mEffect = effect;
9596                effect->setSuspended(true);
9597                effect->setEnabled(false);
9598            }
9599        }
9600    } else {
9601        if (index < 0) {
9602            return;
9603        }
9604        desc = mSuspendedEffects.valueAt(index);
9605        if (desc->mRefCount <= 0) {
9606            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9607            desc->mRefCount = 1;
9608        }
9609        if (--desc->mRefCount == 0) {
9610            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9611            if (desc->mEffect != 0) {
9612                sp<EffectModule> effect = desc->mEffect.promote();
9613                if (effect != 0) {
9614                    effect->setSuspended(false);
9615                    effect->lock();
9616                    EffectHandle *handle = effect->controlHandle_l();
9617                    if (handle != NULL && !handle->destroyed_l()) {
9618                        effect->setEnabled_l(handle->enabled());
9619                    }
9620                    effect->unlock();
9621                }
9622                desc->mEffect.clear();
9623            }
9624            mSuspendedEffects.removeItemsAt(index);
9625        }
9626    }
9627}
9628
9629// must be called with ThreadBase::mLock held
9630void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9631{
9632    sp<SuspendedEffectDesc> desc;
9633
9634    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9635    if (suspend) {
9636        if (index >= 0) {
9637            desc = mSuspendedEffects.valueAt(index);
9638        } else {
9639            desc = new SuspendedEffectDesc();
9640            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9641            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9642        }
9643        if (desc->mRefCount++ == 0) {
9644            Vector< sp<EffectModule> > effects;
9645            getSuspendEligibleEffects(effects);
9646            for (size_t i = 0; i < effects.size(); i++) {
9647                setEffectSuspended_l(&effects[i]->desc().type, true);
9648            }
9649        }
9650    } else {
9651        if (index < 0) {
9652            return;
9653        }
9654        desc = mSuspendedEffects.valueAt(index);
9655        if (desc->mRefCount <= 0) {
9656            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9657            desc->mRefCount = 1;
9658        }
9659        if (--desc->mRefCount == 0) {
9660            Vector<const effect_uuid_t *> types;
9661            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9662                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9663                    continue;
9664                }
9665                types.add(&mSuspendedEffects.valueAt(i)->mType);
9666            }
9667            for (size_t i = 0; i < types.size(); i++) {
9668                setEffectSuspended_l(types[i], false);
9669            }
9670            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9671            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9672        }
9673    }
9674}
9675
9676
9677// The volume effect is used for automated tests only
9678#ifndef OPENSL_ES_H_
9679static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9680                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9681const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9682#endif //OPENSL_ES_H_
9683
9684bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9685{
9686    // auxiliary effects and visualizer are never suspended on output mix
9687    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9688        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9689         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9690         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9691        return false;
9692    }
9693    return true;
9694}
9695
9696void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9697{
9698    effects.clear();
9699    for (size_t i = 0; i < mEffects.size(); i++) {
9700        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9701            effects.add(mEffects[i]);
9702        }
9703    }
9704}
9705
9706sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9707                                                            const effect_uuid_t *type)
9708{
9709    sp<EffectModule> effect = getEffectFromType_l(type);
9710    return effect != 0 && effect->isEnabled() ? effect : 0;
9711}
9712
9713void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9714                                                            bool enabled)
9715{
9716    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9717    if (enabled) {
9718        if (index < 0) {
9719            // if the effect is not suspend check if all effects are suspended
9720            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9721            if (index < 0) {
9722                return;
9723            }
9724            if (!isEffectEligibleForSuspend(effect->desc())) {
9725                return;
9726            }
9727            setEffectSuspended_l(&effect->desc().type, enabled);
9728            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9729            if (index < 0) {
9730                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9731                return;
9732            }
9733        }
9734        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9735            effect->desc().type.timeLow);
9736        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9737        // if effect is requested to suspended but was not yet enabled, supend it now.
9738        if (desc->mEffect == 0) {
9739            desc->mEffect = effect;
9740            effect->setEnabled(false);
9741            effect->setSuspended(true);
9742        }
9743    } else {
9744        if (index < 0) {
9745            return;
9746        }
9747        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9748            effect->desc().type.timeLow);
9749        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9750        desc->mEffect.clear();
9751        effect->setSuspended(false);
9752    }
9753}
9754
9755#undef LOG_TAG
9756#define LOG_TAG "AudioFlinger"
9757
9758// ----------------------------------------------------------------------------
9759
9760status_t AudioFlinger::onTransact(
9761        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9762{
9763    return BnAudioFlinger::onTransact(code, data, reply, flags);
9764}
9765
9766}; // namespace android
9767