AudioFlinger.cpp revision 2bfc6b42b3733c12485dd51ed95191956abc3e4e
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include <media/nbaio/AudioStreamOutSink.h>
80#include <media/nbaio/MonoPipe.h>
81#include <media/nbaio/MonoPipeReader.h>
82#include <media/nbaio/Pipe.h>
83#include <media/nbaio/PipeReader.h>
84#include <media/nbaio/SourceAudioBufferProvider.h>
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// Priorities for requestPriority
165static const int kPriorityAudioApp = 2;
166static const int kPriorityFastMixer = 3;
167
168// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
169// for the track.  The client then sub-divides this into smaller buffers for its use.
170// Currently the client uses double-buffering by default, but doesn't tell us about that.
171// So for now we just assume that client is double-buffered.
172// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
173// N-buffering, so AudioFlinger could allocate the right amount of memory.
174// See the client's minBufCount and mNotificationFramesAct calculations for details.
175static const int kFastTrackMultiplier = 2;
176
177// ----------------------------------------------------------------------------
178
179#ifdef ADD_BATTERY_DATA
180// To collect the amplifier usage
181static void addBatteryData(uint32_t params) {
182    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
183    if (service == NULL) {
184        // it already logged
185        return;
186    }
187
188    service->addBatteryData(params);
189}
190#endif
191
192static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
193{
194    const hw_module_t *mod;
195    int rc;
196
197    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
198    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
199                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
200    if (rc) {
201        goto out;
202    }
203    rc = audio_hw_device_open(mod, dev);
204    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
205                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
206    if (rc) {
207        goto out;
208    }
209    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
210        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
211        rc = BAD_VALUE;
212        goto out;
213    }
214    return 0;
215
216out:
217    *dev = NULL;
218    return rc;
219}
220
221// ----------------------------------------------------------------------------
222
223AudioFlinger::AudioFlinger()
224    : BnAudioFlinger(),
225      mPrimaryHardwareDev(NULL),
226      mHardwareStatus(AUDIO_HW_IDLE),
227      mMasterVolume(1.0f),
228      mMasterMute(false),
229      mNextUniqueId(1),
230      mMode(AUDIO_MODE_INVALID),
231      mBtNrecIsOff(false)
232{
233}
234
235void AudioFlinger::onFirstRef()
236{
237    int rc = 0;
238
239    Mutex::Autolock _l(mLock);
240
241    /* TODO: move all this work into an Init() function */
242    char val_str[PROPERTY_VALUE_MAX] = { 0 };
243    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
244        uint32_t int_val;
245        if (1 == sscanf(val_str, "%u", &int_val)) {
246            mStandbyTimeInNsecs = milliseconds(int_val);
247            ALOGI("Using %u mSec as standby time.", int_val);
248        } else {
249            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
250            ALOGI("Using default %u mSec as standby time.",
251                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
252        }
253    }
254
255    mMode = AUDIO_MODE_NORMAL;
256}
257
258AudioFlinger::~AudioFlinger()
259{
260    while (!mRecordThreads.isEmpty()) {
261        // closeInput_nonvirtual() will remove specified entry from mRecordThreads
262        closeInput_nonvirtual(mRecordThreads.keyAt(0));
263    }
264    while (!mPlaybackThreads.isEmpty()) {
265        // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
266        closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
267    }
268
269    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
270        // no mHardwareLock needed, as there are no other references to this
271        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
272        delete mAudioHwDevs.valueAt(i);
273    }
274}
275
276static const char * const audio_interfaces[] = {
277    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
278    AUDIO_HARDWARE_MODULE_ID_A2DP,
279    AUDIO_HARDWARE_MODULE_ID_USB,
280};
281#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
282
283AudioFlinger::AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
284        audio_module_handle_t module,
285        audio_devices_t devices)
286{
287    // if module is 0, the request comes from an old policy manager and we should load
288    // well known modules
289    if (module == 0) {
290        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
291        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
292            loadHwModule_l(audio_interfaces[i]);
293        }
294        // then try to find a module supporting the requested device.
295        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296            AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
297            audio_hw_device_t *dev = audioHwDevice->hwDevice();
298            if ((dev->get_supported_devices != NULL) &&
299                    (dev->get_supported_devices(dev) & devices) == devices)
300                return audioHwDevice;
301        }
302    } else {
303        // check a match for the requested module handle
304        AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
305        if (audioHwDevice != NULL) {
306            return audioHwDevice;
307        }
308    }
309
310    return NULL;
311}
312
313void AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
314{
315    const size_t SIZE = 256;
316    char buffer[SIZE];
317    String8 result;
318
319    result.append("Clients:\n");
320    for (size_t i = 0; i < mClients.size(); ++i) {
321        sp<Client> client = mClients.valueAt(i).promote();
322        if (client != 0) {
323            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
324            result.append(buffer);
325        }
326    }
327
328    result.append("Global session refs:\n");
329    result.append(" session pid count\n");
330    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
331        AudioSessionRef *r = mAudioSessionRefs[i];
332        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
333        result.append(buffer);
334    }
335    write(fd, result.string(), result.size());
336}
337
338
339void AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
340{
341    const size_t SIZE = 256;
342    char buffer[SIZE];
343    String8 result;
344    hardware_call_state hardwareStatus = mHardwareStatus;
345
346    snprintf(buffer, SIZE, "Hardware status: %d\n"
347                           "Standby Time mSec: %u\n",
348                            hardwareStatus,
349                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
350    result.append(buffer);
351    write(fd, result.string(), result.size());
352}
353
354void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
355{
356    const size_t SIZE = 256;
357    char buffer[SIZE];
358    String8 result;
359    snprintf(buffer, SIZE, "Permission Denial: "
360            "can't dump AudioFlinger from pid=%d, uid=%d\n",
361            IPCThreadState::self()->getCallingPid(),
362            IPCThreadState::self()->getCallingUid());
363    result.append(buffer);
364    write(fd, result.string(), result.size());
365}
366
367static bool tryLock(Mutex& mutex)
368{
369    bool locked = false;
370    for (int i = 0; i < kDumpLockRetries; ++i) {
371        if (mutex.tryLock() == NO_ERROR) {
372            locked = true;
373            break;
374        }
375        usleep(kDumpLockSleepUs);
376    }
377    return locked;
378}
379
380status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
381{
382    if (!dumpAllowed()) {
383        dumpPermissionDenial(fd, args);
384    } else {
385        // get state of hardware lock
386        bool hardwareLocked = tryLock(mHardwareLock);
387        if (!hardwareLocked) {
388            String8 result(kHardwareLockedString);
389            write(fd, result.string(), result.size());
390        } else {
391            mHardwareLock.unlock();
392        }
393
394        bool locked = tryLock(mLock);
395
396        // failed to lock - AudioFlinger is probably deadlocked
397        if (!locked) {
398            String8 result(kDeadlockedString);
399            write(fd, result.string(), result.size());
400        }
401
402        dumpClients(fd, args);
403        dumpInternals(fd, args);
404
405        // dump playback threads
406        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
407            mPlaybackThreads.valueAt(i)->dump(fd, args);
408        }
409
410        // dump record threads
411        for (size_t i = 0; i < mRecordThreads.size(); i++) {
412            mRecordThreads.valueAt(i)->dump(fd, args);
413        }
414
415        // dump all hardware devs
416        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
417            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
418            dev->dump(dev, fd);
419        }
420        if (locked) mLock.unlock();
421    }
422    return NO_ERROR;
423}
424
425sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
426{
427    // If pid is already in the mClients wp<> map, then use that entry
428    // (for which promote() is always != 0), otherwise create a new entry and Client.
429    sp<Client> client = mClients.valueFor(pid).promote();
430    if (client == 0) {
431        client = new Client(this, pid);
432        mClients.add(pid, client);
433    }
434
435    return client;
436}
437
438// IAudioFlinger interface
439
440
441sp<IAudioTrack> AudioFlinger::createTrack(
442        pid_t pid,
443        audio_stream_type_t streamType,
444        uint32_t sampleRate,
445        audio_format_t format,
446        audio_channel_mask_t channelMask,
447        int frameCount,
448        IAudioFlinger::track_flags_t flags,
449        const sp<IMemory>& sharedBuffer,
450        audio_io_handle_t output,
451        pid_t tid,
452        int *sessionId,
453        status_t *status)
454{
455    sp<PlaybackThread::Track> track;
456    sp<TrackHandle> trackHandle;
457    sp<Client> client;
458    status_t lStatus;
459    int lSessionId;
460
461    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
462    // but if someone uses binder directly they could bypass that and cause us to crash
463    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
464        ALOGE("createTrack() invalid stream type %d", streamType);
465        lStatus = BAD_VALUE;
466        goto Exit;
467    }
468
469    {
470        Mutex::Autolock _l(mLock);
471        PlaybackThread *thread = checkPlaybackThread_l(output);
472        PlaybackThread *effectThread = NULL;
473        if (thread == NULL) {
474            ALOGE("unknown output thread");
475            lStatus = BAD_VALUE;
476            goto Exit;
477        }
478
479        client = registerPid_l(pid);
480
481        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
482        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
483            // check if an effect chain with the same session ID is present on another
484            // output thread and move it here.
485            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
486                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
487                if (mPlaybackThreads.keyAt(i) != output) {
488                    uint32_t sessions = t->hasAudioSession(*sessionId);
489                    if (sessions & PlaybackThread::EFFECT_SESSION) {
490                        effectThread = t.get();
491                        break;
492                    }
493                }
494            }
495            lSessionId = *sessionId;
496        } else {
497            // if no audio session id is provided, create one here
498            lSessionId = nextUniqueId();
499            if (sessionId != NULL) {
500                *sessionId = lSessionId;
501            }
502        }
503        ALOGV("createTrack() lSessionId: %d", lSessionId);
504
505        track = thread->createTrack_l(client, streamType, sampleRate, format,
506                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
507
508        // move effect chain to this output thread if an effect on same session was waiting
509        // for a track to be created
510        if (lStatus == NO_ERROR && effectThread != NULL) {
511            Mutex::Autolock _dl(thread->mLock);
512            Mutex::Autolock _sl(effectThread->mLock);
513            moveEffectChain_l(lSessionId, effectThread, thread, true);
514        }
515
516        // Look for sync events awaiting for a session to be used.
517        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
518            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
519                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
520                    if (lStatus == NO_ERROR) {
521                        (void) track->setSyncEvent(mPendingSyncEvents[i]);
522                    } else {
523                        mPendingSyncEvents[i]->cancel();
524                    }
525                    mPendingSyncEvents.removeAt(i);
526                    i--;
527                }
528            }
529        }
530    }
531    if (lStatus == NO_ERROR) {
532        trackHandle = new TrackHandle(track);
533    } else {
534        // remove local strong reference to Client before deleting the Track so that the Client
535        // destructor is called by the TrackBase destructor with mLock held
536        client.clear();
537        track.clear();
538    }
539
540Exit:
541    if (status != NULL) {
542        *status = lStatus;
543    }
544    return trackHandle;
545}
546
547uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("sampleRate() unknown thread %d", output);
553        return 0;
554    }
555    return thread->sampleRate();
556}
557
558int AudioFlinger::channelCount(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("channelCount() unknown thread %d", output);
564        return 0;
565    }
566    return thread->channelCount();
567}
568
569audio_format_t AudioFlinger::format(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("format() unknown thread %d", output);
575        return AUDIO_FORMAT_INVALID;
576    }
577    return thread->format();
578}
579
580size_t AudioFlinger::frameCount(audio_io_handle_t output) const
581{
582    Mutex::Autolock _l(mLock);
583    PlaybackThread *thread = checkPlaybackThread_l(output);
584    if (thread == NULL) {
585        ALOGW("frameCount() unknown thread %d", output);
586        return 0;
587    }
588    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
589    //       should examine all callers and fix them to handle smaller counts
590    return thread->frameCount();
591}
592
593uint32_t AudioFlinger::latency(audio_io_handle_t output) const
594{
595    Mutex::Autolock _l(mLock);
596    PlaybackThread *thread = checkPlaybackThread_l(output);
597    if (thread == NULL) {
598        ALOGW("latency() unknown thread %d", output);
599        return 0;
600    }
601    return thread->latency();
602}
603
604status_t AudioFlinger::setMasterVolume(float value)
605{
606    status_t ret = initCheck();
607    if (ret != NO_ERROR) {
608        return ret;
609    }
610
611    // check calling permissions
612    if (!settingsAllowed()) {
613        return PERMISSION_DENIED;
614    }
615
616    Mutex::Autolock _l(mLock);
617    mMasterVolume = value;
618
619    // Set master volume in the HALs which support it.
620    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
621        AutoMutex lock(mHardwareLock);
622        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
623
624        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
625        if (dev->canSetMasterVolume()) {
626            dev->hwDevice()->set_master_volume(dev->hwDevice(), value);
627        }
628        mHardwareStatus = AUDIO_HW_IDLE;
629    }
630
631    // Now set the master volume in each playback thread.  Playback threads
632    // assigned to HALs which do not have master volume support will apply
633    // master volume during the mix operation.  Threads with HALs which do
634    // support master volume will simply ignore the setting.
635    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
636        mPlaybackThreads.valueAt(i)->setMasterVolume(value);
637
638    return NO_ERROR;
639}
640
641status_t AudioFlinger::setMode(audio_mode_t mode)
642{
643    status_t ret = initCheck();
644    if (ret != NO_ERROR) {
645        return ret;
646    }
647
648    // check calling permissions
649    if (!settingsAllowed()) {
650        return PERMISSION_DENIED;
651    }
652    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
653        ALOGW("Illegal value: setMode(%d)", mode);
654        return BAD_VALUE;
655    }
656
657    { // scope for the lock
658        AutoMutex lock(mHardwareLock);
659        audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
660        mHardwareStatus = AUDIO_HW_SET_MODE;
661        ret = dev->set_mode(dev, mode);
662        mHardwareStatus = AUDIO_HW_IDLE;
663    }
664
665    if (NO_ERROR == ret) {
666        Mutex::Autolock _l(mLock);
667        mMode = mode;
668        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
669            mPlaybackThreads.valueAt(i)->setMode(mode);
670    }
671
672    return ret;
673}
674
675status_t AudioFlinger::setMicMute(bool state)
676{
677    status_t ret = initCheck();
678    if (ret != NO_ERROR) {
679        return ret;
680    }
681
682    // check calling permissions
683    if (!settingsAllowed()) {
684        return PERMISSION_DENIED;
685    }
686
687    AutoMutex lock(mHardwareLock);
688    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
689    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
690    ret = dev->set_mic_mute(dev, state);
691    mHardwareStatus = AUDIO_HW_IDLE;
692    return ret;
693}
694
695bool AudioFlinger::getMicMute() const
696{
697    status_t ret = initCheck();
698    if (ret != NO_ERROR) {
699        return false;
700    }
701
702    bool state = AUDIO_MODE_INVALID;
703    AutoMutex lock(mHardwareLock);
704    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
705    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
706    dev->get_mic_mute(dev, &state);
707    mHardwareStatus = AUDIO_HW_IDLE;
708    return state;
709}
710
711status_t AudioFlinger::setMasterMute(bool muted)
712{
713    status_t ret = initCheck();
714    if (ret != NO_ERROR) {
715        return ret;
716    }
717
718    // check calling permissions
719    if (!settingsAllowed()) {
720        return PERMISSION_DENIED;
721    }
722
723    Mutex::Autolock _l(mLock);
724    mMasterMute = muted;
725
726    // Set master mute in the HALs which support it.
727    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
728        AutoMutex lock(mHardwareLock);
729        AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
730
731        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
732        if (dev->canSetMasterMute()) {
733            dev->hwDevice()->set_master_mute(dev->hwDevice(), muted);
734        }
735        mHardwareStatus = AUDIO_HW_IDLE;
736    }
737
738    // Now set the master mute in each playback thread.  Playback threads
739    // assigned to HALs which do not have master mute support will apply master
740    // mute during the mix operation.  Threads with HALs which do support master
741    // mute will simply ignore the setting.
742    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
743        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
744
745    return NO_ERROR;
746}
747
748float AudioFlinger::masterVolume() const
749{
750    Mutex::Autolock _l(mLock);
751    return masterVolume_l();
752}
753
754bool AudioFlinger::masterMute() const
755{
756    Mutex::Autolock _l(mLock);
757    return masterMute_l();
758}
759
760float AudioFlinger::masterVolume_l() const
761{
762    return mMasterVolume;
763}
764
765bool AudioFlinger::masterMute_l() const
766{
767    return mMasterMute;
768}
769
770status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
771        audio_io_handle_t output)
772{
773    // check calling permissions
774    if (!settingsAllowed()) {
775        return PERMISSION_DENIED;
776    }
777
778    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
779        ALOGE("setStreamVolume() invalid stream %d", stream);
780        return BAD_VALUE;
781    }
782
783    AutoMutex lock(mLock);
784    PlaybackThread *thread = NULL;
785    if (output) {
786        thread = checkPlaybackThread_l(output);
787        if (thread == NULL) {
788            return BAD_VALUE;
789        }
790    }
791
792    mStreamTypes[stream].volume = value;
793
794    if (thread == NULL) {
795        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
796            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
797        }
798    } else {
799        thread->setStreamVolume(stream, value);
800    }
801
802    return NO_ERROR;
803}
804
805status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
806{
807    // check calling permissions
808    if (!settingsAllowed()) {
809        return PERMISSION_DENIED;
810    }
811
812    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
813        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
814        ALOGE("setStreamMute() invalid stream %d", stream);
815        return BAD_VALUE;
816    }
817
818    AutoMutex lock(mLock);
819    mStreamTypes[stream].mute = muted;
820    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
821        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
822
823    return NO_ERROR;
824}
825
826float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
827{
828    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
829        return 0.0f;
830    }
831
832    AutoMutex lock(mLock);
833    float volume;
834    if (output) {
835        PlaybackThread *thread = checkPlaybackThread_l(output);
836        if (thread == NULL) {
837            return 0.0f;
838        }
839        volume = thread->streamVolume(stream);
840    } else {
841        volume = streamVolume_l(stream);
842    }
843
844    return volume;
845}
846
847bool AudioFlinger::streamMute(audio_stream_type_t stream) const
848{
849    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
850        return true;
851    }
852
853    AutoMutex lock(mLock);
854    return streamMute_l(stream);
855}
856
857status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
858{
859    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
860            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
861    // check calling permissions
862    if (!settingsAllowed()) {
863        return PERMISSION_DENIED;
864    }
865
866    // ioHandle == 0 means the parameters are global to the audio hardware interface
867    if (ioHandle == 0) {
868        Mutex::Autolock _l(mLock);
869        status_t final_result = NO_ERROR;
870        {
871            AutoMutex lock(mHardwareLock);
872            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
873            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
874                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
875                status_t result = dev->set_parameters(dev, keyValuePairs.string());
876                final_result = result ?: final_result;
877            }
878            mHardwareStatus = AUDIO_HW_IDLE;
879        }
880        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
881        AudioParameter param = AudioParameter(keyValuePairs);
882        String8 value;
883        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
884            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
885            if (mBtNrecIsOff != btNrecIsOff) {
886                for (size_t i = 0; i < mRecordThreads.size(); i++) {
887                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
888                    audio_devices_t device = thread->inDevice();
889                    bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
890                    // collect all of the thread's session IDs
891                    KeyedVector<int, bool> ids = thread->sessionIds();
892                    // suspend effects associated with those session IDs
893                    for (size_t j = 0; j < ids.size(); ++j) {
894                        int sessionId = ids.keyAt(j);
895                        thread->setEffectSuspended(FX_IID_AEC,
896                                                   suspend,
897                                                   sessionId);
898                        thread->setEffectSuspended(FX_IID_NS,
899                                                   suspend,
900                                                   sessionId);
901                    }
902                }
903                mBtNrecIsOff = btNrecIsOff;
904            }
905        }
906        String8 screenState;
907        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
908            bool isOff = screenState == "off";
909            if (isOff != (gScreenState & 1)) {
910                gScreenState = ((gScreenState & ~1) + 2) | isOff;
911            }
912        }
913        return final_result;
914    }
915
916    // hold a strong ref on thread in case closeOutput() or closeInput() is called
917    // and the thread is exited once the lock is released
918    sp<ThreadBase> thread;
919    {
920        Mutex::Autolock _l(mLock);
921        thread = checkPlaybackThread_l(ioHandle);
922        if (thread == 0) {
923            thread = checkRecordThread_l(ioHandle);
924        } else if (thread == primaryPlaybackThread_l()) {
925            // indicate output device change to all input threads for pre processing
926            AudioParameter param = AudioParameter(keyValuePairs);
927            int value;
928            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
929                    (value != 0)) {
930                for (size_t i = 0; i < mRecordThreads.size(); i++) {
931                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
932                }
933            }
934        }
935    }
936    if (thread != 0) {
937        return thread->setParameters(keyValuePairs);
938    }
939    return BAD_VALUE;
940}
941
942String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
943{
944//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
945//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
946
947    Mutex::Autolock _l(mLock);
948
949    if (ioHandle == 0) {
950        String8 out_s8;
951
952        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
953            char *s;
954            {
955            AutoMutex lock(mHardwareLock);
956            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
957            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
958            s = dev->get_parameters(dev, keys.string());
959            mHardwareStatus = AUDIO_HW_IDLE;
960            }
961            out_s8 += String8(s ? s : "");
962            free(s);
963        }
964        return out_s8;
965    }
966
967    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
968    if (playbackThread != NULL) {
969        return playbackThread->getParameters(keys);
970    }
971    RecordThread *recordThread = checkRecordThread_l(ioHandle);
972    if (recordThread != NULL) {
973        return recordThread->getParameters(keys);
974    }
975    return String8("");
976}
977
978size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
979        audio_channel_mask_t channelMask) const
980{
981    status_t ret = initCheck();
982    if (ret != NO_ERROR) {
983        return 0;
984    }
985
986    AutoMutex lock(mHardwareLock);
987    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
988    struct audio_config config = {
989        sample_rate: sampleRate,
990        channel_mask: channelMask,
991        format: format,
992    };
993    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
994    size_t size = dev->get_input_buffer_size(dev, &config);
995    mHardwareStatus = AUDIO_HW_IDLE;
996    return size;
997}
998
999unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
1000{
1001    Mutex::Autolock _l(mLock);
1002
1003    RecordThread *recordThread = checkRecordThread_l(ioHandle);
1004    if (recordThread != NULL) {
1005        return recordThread->getInputFramesLost();
1006    }
1007    return 0;
1008}
1009
1010status_t AudioFlinger::setVoiceVolume(float value)
1011{
1012    status_t ret = initCheck();
1013    if (ret != NO_ERROR) {
1014        return ret;
1015    }
1016
1017    // check calling permissions
1018    if (!settingsAllowed()) {
1019        return PERMISSION_DENIED;
1020    }
1021
1022    AutoMutex lock(mHardwareLock);
1023    audio_hw_device_t *dev = mPrimaryHardwareDev->hwDevice();
1024    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1025    ret = dev->set_voice_volume(dev, value);
1026    mHardwareStatus = AUDIO_HW_IDLE;
1027
1028    return ret;
1029}
1030
1031status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1032        audio_io_handle_t output) const
1033{
1034    status_t status;
1035
1036    Mutex::Autolock _l(mLock);
1037
1038    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1039    if (playbackThread != NULL) {
1040        return playbackThread->getRenderPosition(halFrames, dspFrames);
1041    }
1042
1043    return BAD_VALUE;
1044}
1045
1046void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1047{
1048
1049    Mutex::Autolock _l(mLock);
1050
1051    pid_t pid = IPCThreadState::self()->getCallingPid();
1052    if (mNotificationClients.indexOfKey(pid) < 0) {
1053        sp<NotificationClient> notificationClient = new NotificationClient(this,
1054                                                                            client,
1055                                                                            pid);
1056        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1057
1058        mNotificationClients.add(pid, notificationClient);
1059
1060        sp<IBinder> binder = client->asBinder();
1061        binder->linkToDeath(notificationClient);
1062
1063        // the config change is always sent from playback or record threads to avoid deadlock
1064        // with AudioSystem::gLock
1065        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1066            mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::OUTPUT_OPENED);
1067        }
1068
1069        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1070            mRecordThreads.valueAt(i)->sendIoConfigEvent(AudioSystem::INPUT_OPENED);
1071        }
1072    }
1073}
1074
1075void AudioFlinger::removeNotificationClient(pid_t pid)
1076{
1077    Mutex::Autolock _l(mLock);
1078
1079    mNotificationClients.removeItem(pid);
1080
1081    ALOGV("%d died, releasing its sessions", pid);
1082    size_t num = mAudioSessionRefs.size();
1083    bool removed = false;
1084    for (size_t i = 0; i< num; ) {
1085        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1086        ALOGV(" pid %d @ %d", ref->mPid, i);
1087        if (ref->mPid == pid) {
1088            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1089            mAudioSessionRefs.removeAt(i);
1090            delete ref;
1091            removed = true;
1092            num--;
1093        } else {
1094            i++;
1095        }
1096    }
1097    if (removed) {
1098        purgeStaleEffects_l();
1099    }
1100}
1101
1102// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1103void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1104{
1105    size_t size = mNotificationClients.size();
1106    for (size_t i = 0; i < size; i++) {
1107        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1108                                                                               param2);
1109    }
1110}
1111
1112// removeClient_l() must be called with AudioFlinger::mLock held
1113void AudioFlinger::removeClient_l(pid_t pid)
1114{
1115    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1116    mClients.removeItem(pid);
1117}
1118
1119// getEffectThread_l() must be called with AudioFlinger::mLock held
1120sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1121{
1122    sp<PlaybackThread> thread;
1123
1124    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1125        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1126            ALOG_ASSERT(thread == 0);
1127            thread = mPlaybackThreads.valueAt(i);
1128        }
1129    }
1130
1131    return thread;
1132}
1133
1134// ----------------------------------------------------------------------------
1135
1136AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1137        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
1138    :   Thread(false /*canCallJava*/),
1139        mType(type),
1140        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1141        // mChannelMask
1142        mChannelCount(0),
1143        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1144        mParamStatus(NO_ERROR),
1145        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
1146        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
1147        // mName will be set by concrete (non-virtual) subclass
1148        mDeathRecipient(new PMDeathRecipient(this))
1149{
1150}
1151
1152AudioFlinger::ThreadBase::~ThreadBase()
1153{
1154    mParamCond.broadcast();
1155    // do not lock the mutex in destructor
1156    releaseWakeLock_l();
1157    if (mPowerManager != 0) {
1158        sp<IBinder> binder = mPowerManager->asBinder();
1159        binder->unlinkToDeath(mDeathRecipient);
1160    }
1161}
1162
1163void AudioFlinger::ThreadBase::exit()
1164{
1165    ALOGV("ThreadBase::exit");
1166    // do any cleanup required for exit to succeed
1167    preExit();
1168    {
1169        // This lock prevents the following race in thread (uniprocessor for illustration):
1170        //  if (!exitPending()) {
1171        //      // context switch from here to exit()
1172        //      // exit() calls requestExit(), what exitPending() observes
1173        //      // exit() calls signal(), which is dropped since no waiters
1174        //      // context switch back from exit() to here
1175        //      mWaitWorkCV.wait(...);
1176        //      // now thread is hung
1177        //  }
1178        AutoMutex lock(mLock);
1179        requestExit();
1180        mWaitWorkCV.broadcast();
1181    }
1182    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1183    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1184    requestExitAndWait();
1185}
1186
1187status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1188{
1189    status_t status;
1190
1191    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1192    Mutex::Autolock _l(mLock);
1193
1194    mNewParameters.add(keyValuePairs);
1195    mWaitWorkCV.signal();
1196    // wait condition with timeout in case the thread loop has exited
1197    // before the request could be processed
1198    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1199        status = mParamStatus;
1200        mWaitWorkCV.signal();
1201    } else {
1202        status = TIMED_OUT;
1203    }
1204    return status;
1205}
1206
1207void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
1208{
1209    Mutex::Autolock _l(mLock);
1210    sendIoConfigEvent_l(event, param);
1211}
1212
1213// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
1214void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
1215{
1216    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
1217    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
1218    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1219    mWaitWorkCV.signal();
1220}
1221
1222// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
1223void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
1224{
1225    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
1226    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
1227    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
1228          mConfigEvents.size(), pid, tid, prio);
1229    mWaitWorkCV.signal();
1230}
1231
1232void AudioFlinger::ThreadBase::processConfigEvents()
1233{
1234    mLock.lock();
1235    while (!mConfigEvents.isEmpty()) {
1236        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1237        ConfigEvent *event = mConfigEvents[0];
1238        mConfigEvents.removeAt(0);
1239        // release mLock before locking AudioFlinger mLock: lock order is always
1240        // AudioFlinger then ThreadBase to avoid cross deadlock
1241        mLock.unlock();
1242        switch(event->type()) {
1243            case CFG_EVENT_PRIO: {
1244                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
1245                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
1246                if (err != 0) {
1247                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1248                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
1249                }
1250            } break;
1251            case CFG_EVENT_IO: {
1252                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
1253                mAudioFlinger->mLock.lock();
1254                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
1255                mAudioFlinger->mLock.unlock();
1256            } break;
1257            default:
1258                ALOGE("processConfigEvents() unknown event type %d", event->type());
1259                break;
1260        }
1261        delete event;
1262        mLock.lock();
1263    }
1264    mLock.unlock();
1265}
1266
1267void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1268{
1269    const size_t SIZE = 256;
1270    char buffer[SIZE];
1271    String8 result;
1272
1273    bool locked = tryLock(mLock);
1274    if (!locked) {
1275        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1276        write(fd, buffer, strlen(buffer));
1277    }
1278
1279    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1280    result.append(buffer);
1281    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1282    result.append(buffer);
1283    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1284    result.append(buffer);
1285    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1286    result.append(buffer);
1287    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1288    result.append(buffer);
1289    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1290    result.append(buffer);
1291    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1292    result.append(buffer);
1293    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1294    result.append(buffer);
1295    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1296    result.append(buffer);
1297    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1298    result.append(buffer);
1299
1300    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1301    result.append(buffer);
1302    result.append(" Index Command");
1303    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1304        snprintf(buffer, SIZE, "\n %02d    ", i);
1305        result.append(buffer);
1306        result.append(mNewParameters[i]);
1307    }
1308
1309    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1310    result.append(buffer);
1311    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1312        mConfigEvents[i]->dump(buffer, SIZE);
1313        result.append(buffer);
1314    }
1315    result.append("\n");
1316
1317    write(fd, result.string(), result.size());
1318
1319    if (locked) {
1320        mLock.unlock();
1321    }
1322}
1323
1324void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1325{
1326    const size_t SIZE = 256;
1327    char buffer[SIZE];
1328    String8 result;
1329
1330    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1331    write(fd, buffer, strlen(buffer));
1332
1333    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1334        sp<EffectChain> chain = mEffectChains[i];
1335        if (chain != 0) {
1336            chain->dump(fd, args);
1337        }
1338    }
1339}
1340
1341void AudioFlinger::ThreadBase::acquireWakeLock()
1342{
1343    Mutex::Autolock _l(mLock);
1344    acquireWakeLock_l();
1345}
1346
1347void AudioFlinger::ThreadBase::acquireWakeLock_l()
1348{
1349    if (mPowerManager == 0) {
1350        // use checkService() to avoid blocking if power service is not up yet
1351        sp<IBinder> binder =
1352            defaultServiceManager()->checkService(String16("power"));
1353        if (binder == 0) {
1354            ALOGW("Thread %s cannot connect to the power manager service", mName);
1355        } else {
1356            mPowerManager = interface_cast<IPowerManager>(binder);
1357            binder->linkToDeath(mDeathRecipient);
1358        }
1359    }
1360    if (mPowerManager != 0) {
1361        sp<IBinder> binder = new BBinder();
1362        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1363                                                         binder,
1364                                                         String16(mName));
1365        if (status == NO_ERROR) {
1366            mWakeLockToken = binder;
1367        }
1368        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1369    }
1370}
1371
1372void AudioFlinger::ThreadBase::releaseWakeLock()
1373{
1374    Mutex::Autolock _l(mLock);
1375    releaseWakeLock_l();
1376}
1377
1378void AudioFlinger::ThreadBase::releaseWakeLock_l()
1379{
1380    if (mWakeLockToken != 0) {
1381        ALOGV("releaseWakeLock_l() %s", mName);
1382        if (mPowerManager != 0) {
1383            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1384        }
1385        mWakeLockToken.clear();
1386    }
1387}
1388
1389void AudioFlinger::ThreadBase::clearPowerManager()
1390{
1391    Mutex::Autolock _l(mLock);
1392    releaseWakeLock_l();
1393    mPowerManager.clear();
1394}
1395
1396void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1397{
1398    sp<ThreadBase> thread = mThread.promote();
1399    if (thread != 0) {
1400        thread->clearPowerManager();
1401    }
1402    ALOGW("power manager service died !!!");
1403}
1404
1405void AudioFlinger::ThreadBase::setEffectSuspended(
1406        const effect_uuid_t *type, bool suspend, int sessionId)
1407{
1408    Mutex::Autolock _l(mLock);
1409    setEffectSuspended_l(type, suspend, sessionId);
1410}
1411
1412void AudioFlinger::ThreadBase::setEffectSuspended_l(
1413        const effect_uuid_t *type, bool suspend, int sessionId)
1414{
1415    sp<EffectChain> chain = getEffectChain_l(sessionId);
1416    if (chain != 0) {
1417        if (type != NULL) {
1418            chain->setEffectSuspended_l(type, suspend);
1419        } else {
1420            chain->setEffectSuspendedAll_l(suspend);
1421        }
1422    }
1423
1424    updateSuspendedSessions_l(type, suspend, sessionId);
1425}
1426
1427void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1428{
1429    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1430    if (index < 0) {
1431        return;
1432    }
1433
1434    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1435            mSuspendedSessions.valueAt(index);
1436
1437    for (size_t i = 0; i < sessionEffects.size(); i++) {
1438        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1439        for (int j = 0; j < desc->mRefCount; j++) {
1440            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1441                chain->setEffectSuspendedAll_l(true);
1442            } else {
1443                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1444                    desc->mType.timeLow);
1445                chain->setEffectSuspended_l(&desc->mType, true);
1446            }
1447        }
1448    }
1449}
1450
1451void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1452                                                         bool suspend,
1453                                                         int sessionId)
1454{
1455    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1456
1457    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1458
1459    if (suspend) {
1460        if (index >= 0) {
1461            sessionEffects = mSuspendedSessions.valueAt(index);
1462        } else {
1463            mSuspendedSessions.add(sessionId, sessionEffects);
1464        }
1465    } else {
1466        if (index < 0) {
1467            return;
1468        }
1469        sessionEffects = mSuspendedSessions.valueAt(index);
1470    }
1471
1472
1473    int key = EffectChain::kKeyForSuspendAll;
1474    if (type != NULL) {
1475        key = type->timeLow;
1476    }
1477    index = sessionEffects.indexOfKey(key);
1478
1479    sp<SuspendedSessionDesc> desc;
1480    if (suspend) {
1481        if (index >= 0) {
1482            desc = sessionEffects.valueAt(index);
1483        } else {
1484            desc = new SuspendedSessionDesc();
1485            if (type != NULL) {
1486                desc->mType = *type;
1487            }
1488            sessionEffects.add(key, desc);
1489            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1490        }
1491        desc->mRefCount++;
1492    } else {
1493        if (index < 0) {
1494            return;
1495        }
1496        desc = sessionEffects.valueAt(index);
1497        if (--desc->mRefCount == 0) {
1498            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1499            sessionEffects.removeItemsAt(index);
1500            if (sessionEffects.isEmpty()) {
1501                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1502                                 sessionId);
1503                mSuspendedSessions.removeItem(sessionId);
1504            }
1505        }
1506    }
1507    if (!sessionEffects.isEmpty()) {
1508        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1509    }
1510}
1511
1512void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1513                                                            bool enabled,
1514                                                            int sessionId)
1515{
1516    Mutex::Autolock _l(mLock);
1517    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1518}
1519
1520void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1521                                                            bool enabled,
1522                                                            int sessionId)
1523{
1524    if (mType != RECORD) {
1525        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1526        // another session. This gives the priority to well behaved effect control panels
1527        // and applications not using global effects.
1528        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1529        // global effects
1530        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1531            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1532        }
1533    }
1534
1535    sp<EffectChain> chain = getEffectChain_l(sessionId);
1536    if (chain != 0) {
1537        chain->checkSuspendOnEffectEnabled(effect, enabled);
1538    }
1539}
1540
1541// ----------------------------------------------------------------------------
1542
1543AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1544                                             AudioStreamOut* output,
1545                                             audio_io_handle_t id,
1546                                             audio_devices_t device,
1547                                             type_t type)
1548    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1549        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1550        // mStreamTypes[] initialized in constructor body
1551        mOutput(output),
1552        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1553        mMixerStatus(MIXER_IDLE),
1554        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1555        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1556        mScreenState(gScreenState),
1557        // index 0 is reserved for normal mixer's submix
1558        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1559{
1560    snprintf(mName, kNameLength, "AudioOut_%X", id);
1561
1562    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1563    // it would be safer to explicitly pass initial masterVolume/masterMute as
1564    // parameter.
1565    //
1566    // If the HAL we are using has support for master volume or master mute,
1567    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1568    // and the mute set to false).
1569    mMasterVolume = audioFlinger->masterVolume_l();
1570    mMasterMute = audioFlinger->masterMute_l();
1571    if (mOutput && mOutput->audioHwDev) {
1572        if (mOutput->audioHwDev->canSetMasterVolume()) {
1573            mMasterVolume = 1.0;
1574        }
1575
1576        if (mOutput->audioHwDev->canSetMasterMute()) {
1577            mMasterMute = false;
1578        }
1579    }
1580
1581    readOutputParameters();
1582
1583    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1584    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1585    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1586            stream = (audio_stream_type_t) (stream + 1)) {
1587        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1588        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1589    }
1590    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1591    // because mAudioFlinger doesn't have one to copy from
1592}
1593
1594AudioFlinger::PlaybackThread::~PlaybackThread()
1595{
1596    delete [] mMixBuffer;
1597}
1598
1599void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1600{
1601    dumpInternals(fd, args);
1602    dumpTracks(fd, args);
1603    dumpEffectChains(fd, args);
1604}
1605
1606void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1607{
1608    const size_t SIZE = 256;
1609    char buffer[SIZE];
1610    String8 result;
1611
1612    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1613    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1614        const stream_type_t *st = &mStreamTypes[i];
1615        if (i > 0) {
1616            result.appendFormat(", ");
1617        }
1618        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1619        if (st->mute) {
1620            result.append("M");
1621        }
1622    }
1623    result.append("\n");
1624    write(fd, result.string(), result.length());
1625    result.clear();
1626
1627    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1628    result.append(buffer);
1629    Track::appendDumpHeader(result);
1630    for (size_t i = 0; i < mTracks.size(); ++i) {
1631        sp<Track> track = mTracks[i];
1632        if (track != 0) {
1633            track->dump(buffer, SIZE);
1634            result.append(buffer);
1635        }
1636    }
1637
1638    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1639    result.append(buffer);
1640    Track::appendDumpHeader(result);
1641    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1642        sp<Track> track = mActiveTracks[i].promote();
1643        if (track != 0) {
1644            track->dump(buffer, SIZE);
1645            result.append(buffer);
1646        }
1647    }
1648    write(fd, result.string(), result.size());
1649
1650    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1651    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1652    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1653            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1654}
1655
1656void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1657{
1658    const size_t SIZE = 256;
1659    char buffer[SIZE];
1660    String8 result;
1661
1662    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1663    result.append(buffer);
1664    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1665    result.append(buffer);
1666    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1667    result.append(buffer);
1668    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1669    result.append(buffer);
1670    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1671    result.append(buffer);
1672    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1673    result.append(buffer);
1674    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1675    result.append(buffer);
1676    write(fd, result.string(), result.size());
1677    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1678
1679    dumpBase(fd, args);
1680}
1681
1682// Thread virtuals
1683status_t AudioFlinger::PlaybackThread::readyToRun()
1684{
1685    status_t status = initCheck();
1686    if (status == NO_ERROR) {
1687        ALOGI("AudioFlinger's thread %p ready to run", this);
1688    } else {
1689        ALOGE("No working audio driver found.");
1690    }
1691    return status;
1692}
1693
1694void AudioFlinger::PlaybackThread::onFirstRef()
1695{
1696    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1697}
1698
1699// ThreadBase virtuals
1700void AudioFlinger::PlaybackThread::preExit()
1701{
1702    ALOGV("  preExit()");
1703    // FIXME this is using hard-coded strings but in the future, this functionality will be
1704    //       converted to use audio HAL extensions required to support tunneling
1705    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1706}
1707
1708// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1709sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1710        const sp<AudioFlinger::Client>& client,
1711        audio_stream_type_t streamType,
1712        uint32_t sampleRate,
1713        audio_format_t format,
1714        audio_channel_mask_t channelMask,
1715        int frameCount,
1716        const sp<IMemory>& sharedBuffer,
1717        int sessionId,
1718        IAudioFlinger::track_flags_t flags,
1719        pid_t tid,
1720        status_t *status)
1721{
1722    sp<Track> track;
1723    status_t lStatus;
1724
1725    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1726
1727    // client expresses a preference for FAST, but we get the final say
1728    if (flags & IAudioFlinger::TRACK_FAST) {
1729      if (
1730            // not timed
1731            (!isTimed) &&
1732            // either of these use cases:
1733            (
1734              // use case 1: shared buffer with any frame count
1735              (
1736                (sharedBuffer != 0)
1737              ) ||
1738              // use case 2: callback handler and frame count is default or at least as large as HAL
1739              (
1740                (tid != -1) &&
1741                ((frameCount == 0) ||
1742                (frameCount >= (int) (mFrameCount * kFastTrackMultiplier)))
1743              )
1744            ) &&
1745            // PCM data
1746            audio_is_linear_pcm(format) &&
1747            // mono or stereo
1748            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1749              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1750#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1751            // hardware sample rate
1752            (sampleRate == mSampleRate) &&
1753#endif
1754            // normal mixer has an associated fast mixer
1755            hasFastMixer() &&
1756            // there are sufficient fast track slots available
1757            (mFastTrackAvailMask != 0)
1758            // FIXME test that MixerThread for this fast track has a capable output HAL
1759            // FIXME add a permission test also?
1760        ) {
1761        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1762        if (frameCount == 0) {
1763            frameCount = mFrameCount * kFastTrackMultiplier;
1764        }
1765        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1766                frameCount, mFrameCount);
1767      } else {
1768        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1769                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%d mSampleRate=%d "
1770                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1771                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1772                audio_is_linear_pcm(format),
1773                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1774        flags &= ~IAudioFlinger::TRACK_FAST;
1775        // For compatibility with AudioTrack calculation, buffer depth is forced
1776        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1777        // This is probably too conservative, but legacy application code may depend on it.
1778        // If you change this calculation, also review the start threshold which is related.
1779        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1780        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1781        if (minBufCount < 2) {
1782            minBufCount = 2;
1783        }
1784        int minFrameCount = mNormalFrameCount * minBufCount;
1785        if (frameCount < minFrameCount) {
1786            frameCount = minFrameCount;
1787        }
1788      }
1789    }
1790
1791    if (mType == DIRECT) {
1792        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1793            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1794                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1795                        "for output %p with format %d",
1796                        sampleRate, format, channelMask, mOutput, mFormat);
1797                lStatus = BAD_VALUE;
1798                goto Exit;
1799            }
1800        }
1801    } else {
1802        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1803        if (sampleRate > mSampleRate*2) {
1804            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1805            lStatus = BAD_VALUE;
1806            goto Exit;
1807        }
1808    }
1809
1810    lStatus = initCheck();
1811    if (lStatus != NO_ERROR) {
1812        ALOGE("Audio driver not initialized.");
1813        goto Exit;
1814    }
1815
1816    { // scope for mLock
1817        Mutex::Autolock _l(mLock);
1818
1819        // all tracks in same audio session must share the same routing strategy otherwise
1820        // conflicts will happen when tracks are moved from one output to another by audio policy
1821        // manager
1822        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1823        for (size_t i = 0; i < mTracks.size(); ++i) {
1824            sp<Track> t = mTracks[i];
1825            if (t != 0 && !t->isOutputTrack()) {
1826                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1827                if (sessionId == t->sessionId() && strategy != actual) {
1828                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1829                            strategy, actual);
1830                    lStatus = BAD_VALUE;
1831                    goto Exit;
1832                }
1833            }
1834        }
1835
1836        if (!isTimed) {
1837            track = new Track(this, client, streamType, sampleRate, format,
1838                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1839        } else {
1840            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1841                    channelMask, frameCount, sharedBuffer, sessionId);
1842        }
1843        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1844            lStatus = NO_MEMORY;
1845            goto Exit;
1846        }
1847        mTracks.add(track);
1848
1849        sp<EffectChain> chain = getEffectChain_l(sessionId);
1850        if (chain != 0) {
1851            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1852            track->setMainBuffer(chain->inBuffer());
1853            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1854            chain->incTrackCnt();
1855        }
1856
1857        if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1858            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1859            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1860            // so ask activity manager to do this on our behalf
1861            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1862        }
1863    }
1864
1865    lStatus = NO_ERROR;
1866
1867Exit:
1868    if (status) {
1869        *status = lStatus;
1870    }
1871    return track;
1872}
1873
1874uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1875{
1876    if (mFastMixer != NULL) {
1877        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1878        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1879    }
1880    return latency;
1881}
1882
1883uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1884{
1885    return latency;
1886}
1887
1888uint32_t AudioFlinger::PlaybackThread::latency() const
1889{
1890    Mutex::Autolock _l(mLock);
1891    return latency_l();
1892}
1893uint32_t AudioFlinger::PlaybackThread::latency_l() const
1894{
1895    if (initCheck() == NO_ERROR) {
1896        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1897    } else {
1898        return 0;
1899    }
1900}
1901
1902void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1903{
1904    Mutex::Autolock _l(mLock);
1905    // Don't apply master volume in SW if our HAL can do it for us.
1906    if (mOutput && mOutput->audioHwDev &&
1907        mOutput->audioHwDev->canSetMasterVolume()) {
1908        mMasterVolume = 1.0;
1909    } else {
1910        mMasterVolume = value;
1911    }
1912}
1913
1914void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1915{
1916    Mutex::Autolock _l(mLock);
1917    // Don't apply master mute in SW if our HAL can do it for us.
1918    if (mOutput && mOutput->audioHwDev &&
1919        mOutput->audioHwDev->canSetMasterMute()) {
1920        mMasterMute = false;
1921    } else {
1922        mMasterMute = muted;
1923    }
1924}
1925
1926void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1927{
1928    Mutex::Autolock _l(mLock);
1929    mStreamTypes[stream].volume = value;
1930}
1931
1932void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1933{
1934    Mutex::Autolock _l(mLock);
1935    mStreamTypes[stream].mute = muted;
1936}
1937
1938float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1939{
1940    Mutex::Autolock _l(mLock);
1941    return mStreamTypes[stream].volume;
1942}
1943
1944// addTrack_l() must be called with ThreadBase::mLock held
1945status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1946{
1947    status_t status = ALREADY_EXISTS;
1948
1949    // set retry count for buffer fill
1950    track->mRetryCount = kMaxTrackStartupRetries;
1951    if (mActiveTracks.indexOf(track) < 0) {
1952        // the track is newly added, make sure it fills up all its
1953        // buffers before playing. This is to ensure the client will
1954        // effectively get the latency it requested.
1955        track->mFillingUpStatus = Track::FS_FILLING;
1956        track->mResetDone = false;
1957        track->mPresentationCompleteFrames = 0;
1958        mActiveTracks.add(track);
1959        if (track->mainBuffer() != mMixBuffer) {
1960            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1961            if (chain != 0) {
1962                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1963                chain->incActiveTrackCnt();
1964            }
1965        }
1966
1967        status = NO_ERROR;
1968    }
1969
1970    ALOGV("mWaitWorkCV.broadcast");
1971    mWaitWorkCV.broadcast();
1972
1973    return status;
1974}
1975
1976// destroyTrack_l() must be called with ThreadBase::mLock held
1977void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1978{
1979    track->mState = TrackBase::TERMINATED;
1980    // active tracks are removed by threadLoop()
1981    if (mActiveTracks.indexOf(track) < 0) {
1982        removeTrack_l(track);
1983    }
1984}
1985
1986void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1987{
1988    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1989    mTracks.remove(track);
1990    deleteTrackName_l(track->name());
1991    // redundant as track is about to be destroyed, for dumpsys only
1992    track->mName = -1;
1993    if (track->isFastTrack()) {
1994        int index = track->mFastIndex;
1995        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1996        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1997        mFastTrackAvailMask |= 1 << index;
1998        // redundant as track is about to be destroyed, for dumpsys only
1999        track->mFastIndex = -1;
2000    }
2001    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2002    if (chain != 0) {
2003        chain->decTrackCnt();
2004    }
2005}
2006
2007String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2008{
2009    String8 out_s8 = String8("");
2010    char *s;
2011
2012    Mutex::Autolock _l(mLock);
2013    if (initCheck() != NO_ERROR) {
2014        return out_s8;
2015    }
2016
2017    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2018    out_s8 = String8(s);
2019    free(s);
2020    return out_s8;
2021}
2022
2023// audioConfigChanged_l() must be called with AudioFlinger::mLock held
2024void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
2025    AudioSystem::OutputDescriptor desc;
2026    void *param2 = NULL;
2027
2028    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
2029
2030    switch (event) {
2031    case AudioSystem::OUTPUT_OPENED:
2032    case AudioSystem::OUTPUT_CONFIG_CHANGED:
2033        desc.channels = mChannelMask;
2034        desc.samplingRate = mSampleRate;
2035        desc.format = mFormat;
2036        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
2037        desc.latency = latency();
2038        param2 = &desc;
2039        break;
2040
2041    case AudioSystem::STREAM_CONFIG_CHANGED:
2042        param2 = &param;
2043    case AudioSystem::OUTPUT_CLOSED:
2044    default:
2045        break;
2046    }
2047    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
2048}
2049
2050void AudioFlinger::PlaybackThread::readOutputParameters()
2051{
2052    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2053    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2054    mChannelCount = (uint16_t)popcount(mChannelMask);
2055    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2056    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2057    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2058    if (mFrameCount & 15) {
2059        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2060                mFrameCount);
2061    }
2062
2063    // Calculate size of normal mix buffer relative to the HAL output buffer size
2064    double multiplier = 1.0;
2065    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
2066        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2067        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2068        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2069        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2070        maxNormalFrameCount = maxNormalFrameCount & ~15;
2071        if (maxNormalFrameCount < minNormalFrameCount) {
2072            maxNormalFrameCount = minNormalFrameCount;
2073        }
2074        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2075        if (multiplier <= 1.0) {
2076            multiplier = 1.0;
2077        } else if (multiplier <= 2.0) {
2078            if (2 * mFrameCount <= maxNormalFrameCount) {
2079                multiplier = 2.0;
2080            } else {
2081                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2082            }
2083        } else {
2084            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2085            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2086            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2087            // FIXME this rounding up should not be done if no HAL SRC
2088            uint32_t truncMult = (uint32_t) multiplier;
2089            if ((truncMult & 1)) {
2090                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2091                    ++truncMult;
2092                }
2093            }
2094            multiplier = (double) truncMult;
2095        }
2096    }
2097    mNormalFrameCount = multiplier * mFrameCount;
2098    // round up to nearest 16 frames to satisfy AudioMixer
2099    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2100    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2101
2102    delete[] mMixBuffer;
2103    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2104    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2105
2106    // force reconfiguration of effect chains and engines to take new buffer size and audio
2107    // parameters into account
2108    // Note that mLock is not held when readOutputParameters() is called from the constructor
2109    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2110    // matter.
2111    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2112    Vector< sp<EffectChain> > effectChains = mEffectChains;
2113    for (size_t i = 0; i < effectChains.size(); i ++) {
2114        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2115    }
2116}
2117
2118
2119status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2120{
2121    if (halFrames == NULL || dspFrames == NULL) {
2122        return BAD_VALUE;
2123    }
2124    Mutex::Autolock _l(mLock);
2125    if (initCheck() != NO_ERROR) {
2126        return INVALID_OPERATION;
2127    }
2128    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2129
2130    if (isSuspended()) {
2131        // return an estimation of rendered frames when the output is suspended
2132        int32_t frames = mBytesWritten - latency_l();
2133        if (frames < 0) {
2134            frames = 0;
2135        }
2136        *dspFrames = (uint32_t)frames;
2137        return NO_ERROR;
2138    } else {
2139        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2140    }
2141}
2142
2143uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2144{
2145    Mutex::Autolock _l(mLock);
2146    uint32_t result = 0;
2147    if (getEffectChain_l(sessionId) != 0) {
2148        result = EFFECT_SESSION;
2149    }
2150
2151    for (size_t i = 0; i < mTracks.size(); ++i) {
2152        sp<Track> track = mTracks[i];
2153        if (sessionId == track->sessionId() &&
2154                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2155            result |= TRACK_SESSION;
2156            break;
2157        }
2158    }
2159
2160    return result;
2161}
2162
2163uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2164{
2165    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2166    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2167    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2168        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2169    }
2170    for (size_t i = 0; i < mTracks.size(); i++) {
2171        sp<Track> track = mTracks[i];
2172        if (sessionId == track->sessionId() &&
2173                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2174            return AudioSystem::getStrategyForStream(track->streamType());
2175        }
2176    }
2177    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2178}
2179
2180
2181AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2182{
2183    Mutex::Autolock _l(mLock);
2184    return mOutput;
2185}
2186
2187AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2188{
2189    Mutex::Autolock _l(mLock);
2190    AudioStreamOut *output = mOutput;
2191    mOutput = NULL;
2192    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2193    //       must push a NULL and wait for ack
2194    mOutputSink.clear();
2195    mPipeSink.clear();
2196    mNormalSink.clear();
2197    return output;
2198}
2199
2200// this method must always be called either with ThreadBase mLock held or inside the thread loop
2201audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2202{
2203    if (mOutput == NULL) {
2204        return NULL;
2205    }
2206    return &mOutput->stream->common;
2207}
2208
2209uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2210{
2211    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2212}
2213
2214status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2215{
2216    if (!isValidSyncEvent(event)) {
2217        return BAD_VALUE;
2218    }
2219
2220    Mutex::Autolock _l(mLock);
2221
2222    for (size_t i = 0; i < mTracks.size(); ++i) {
2223        sp<Track> track = mTracks[i];
2224        if (event->triggerSession() == track->sessionId()) {
2225            (void) track->setSyncEvent(event);
2226            return NO_ERROR;
2227        }
2228    }
2229
2230    return NAME_NOT_FOUND;
2231}
2232
2233bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2234{
2235    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2236}
2237
2238void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2239{
2240    size_t count = tracksToRemove.size();
2241    if (CC_UNLIKELY(count)) {
2242        for (size_t i = 0 ; i < count ; i++) {
2243            const sp<Track>& track = tracksToRemove.itemAt(i);
2244            if ((track->sharedBuffer() != 0) &&
2245                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2246                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2247            }
2248        }
2249    }
2250
2251}
2252
2253// ----------------------------------------------------------------------------
2254
2255AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2256        audio_io_handle_t id, audio_devices_t device, type_t type)
2257    :   PlaybackThread(audioFlinger, output, id, device, type),
2258        // mAudioMixer below
2259        // mFastMixer below
2260        mFastMixerFutex(0)
2261        // mOutputSink below
2262        // mPipeSink below
2263        // mNormalSink below
2264{
2265    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2266    ALOGV("mSampleRate=%d, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2267            "mFrameCount=%d, mNormalFrameCount=%d",
2268            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2269            mNormalFrameCount);
2270    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2271
2272    // FIXME - Current mixer implementation only supports stereo output
2273    if (mChannelCount != FCC_2) {
2274        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2275    }
2276
2277    // create an NBAIO sink for the HAL output stream, and negotiate
2278    mOutputSink = new AudioStreamOutSink(output->stream);
2279    size_t numCounterOffers = 0;
2280    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2281    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2282    ALOG_ASSERT(index == 0);
2283
2284    // initialize fast mixer depending on configuration
2285    bool initFastMixer;
2286    switch (kUseFastMixer) {
2287    case FastMixer_Never:
2288        initFastMixer = false;
2289        break;
2290    case FastMixer_Always:
2291        initFastMixer = true;
2292        break;
2293    case FastMixer_Static:
2294    case FastMixer_Dynamic:
2295        initFastMixer = mFrameCount < mNormalFrameCount;
2296        break;
2297    }
2298    if (initFastMixer) {
2299
2300        // create a MonoPipe to connect our submix to FastMixer
2301        NBAIO_Format format = mOutputSink->format();
2302        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2303        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2304        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2305        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2306        const NBAIO_Format offers[1] = {format};
2307        size_t numCounterOffers = 0;
2308        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2309        ALOG_ASSERT(index == 0);
2310        monoPipe->setAvgFrames((mScreenState & 1) ?
2311                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2312        mPipeSink = monoPipe;
2313
2314#ifdef TEE_SINK_FRAMES
2315        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2316        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2317        numCounterOffers = 0;
2318        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2319        ALOG_ASSERT(index == 0);
2320        mTeeSink = teeSink;
2321        PipeReader *teeSource = new PipeReader(*teeSink);
2322        numCounterOffers = 0;
2323        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2324        ALOG_ASSERT(index == 0);
2325        mTeeSource = teeSource;
2326#endif
2327
2328        // create fast mixer and configure it initially with just one fast track for our submix
2329        mFastMixer = new FastMixer();
2330        FastMixerStateQueue *sq = mFastMixer->sq();
2331#ifdef STATE_QUEUE_DUMP
2332        sq->setObserverDump(&mStateQueueObserverDump);
2333        sq->setMutatorDump(&mStateQueueMutatorDump);
2334#endif
2335        FastMixerState *state = sq->begin();
2336        FastTrack *fastTrack = &state->mFastTracks[0];
2337        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2338        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2339        fastTrack->mVolumeProvider = NULL;
2340        fastTrack->mGeneration++;
2341        state->mFastTracksGen++;
2342        state->mTrackMask = 1;
2343        // fast mixer will use the HAL output sink
2344        state->mOutputSink = mOutputSink.get();
2345        state->mOutputSinkGen++;
2346        state->mFrameCount = mFrameCount;
2347        state->mCommand = FastMixerState::COLD_IDLE;
2348        // already done in constructor initialization list
2349        //mFastMixerFutex = 0;
2350        state->mColdFutexAddr = &mFastMixerFutex;
2351        state->mColdGen++;
2352        state->mDumpState = &mFastMixerDumpState;
2353        state->mTeeSink = mTeeSink.get();
2354        sq->end();
2355        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2356
2357        // start the fast mixer
2358        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2359        pid_t tid = mFastMixer->getTid();
2360        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2361        if (err != 0) {
2362            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2363                    kPriorityFastMixer, getpid_cached, tid, err);
2364        }
2365
2366#ifdef AUDIO_WATCHDOG
2367        // create and start the watchdog
2368        mAudioWatchdog = new AudioWatchdog();
2369        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2370        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2371        tid = mAudioWatchdog->getTid();
2372        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2373        if (err != 0) {
2374            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2375                    kPriorityFastMixer, getpid_cached, tid, err);
2376        }
2377#endif
2378
2379    } else {
2380        mFastMixer = NULL;
2381    }
2382
2383    switch (kUseFastMixer) {
2384    case FastMixer_Never:
2385    case FastMixer_Dynamic:
2386        mNormalSink = mOutputSink;
2387        break;
2388    case FastMixer_Always:
2389        mNormalSink = mPipeSink;
2390        break;
2391    case FastMixer_Static:
2392        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2393        break;
2394    }
2395}
2396
2397AudioFlinger::MixerThread::~MixerThread()
2398{
2399    if (mFastMixer != NULL) {
2400        FastMixerStateQueue *sq = mFastMixer->sq();
2401        FastMixerState *state = sq->begin();
2402        if (state->mCommand == FastMixerState::COLD_IDLE) {
2403            int32_t old = android_atomic_inc(&mFastMixerFutex);
2404            if (old == -1) {
2405                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2406            }
2407        }
2408        state->mCommand = FastMixerState::EXIT;
2409        sq->end();
2410        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2411        mFastMixer->join();
2412        // Though the fast mixer thread has exited, it's state queue is still valid.
2413        // We'll use that extract the final state which contains one remaining fast track
2414        // corresponding to our sub-mix.
2415        state = sq->begin();
2416        ALOG_ASSERT(state->mTrackMask == 1);
2417        FastTrack *fastTrack = &state->mFastTracks[0];
2418        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2419        delete fastTrack->mBufferProvider;
2420        sq->end(false /*didModify*/);
2421        delete mFastMixer;
2422        if (mAudioWatchdog != 0) {
2423            mAudioWatchdog->requestExit();
2424            mAudioWatchdog->requestExitAndWait();
2425            mAudioWatchdog.clear();
2426        }
2427    }
2428    delete mAudioMixer;
2429}
2430
2431class CpuStats {
2432public:
2433    CpuStats();
2434    void sample(const String8 &title);
2435#ifdef DEBUG_CPU_USAGE
2436private:
2437    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2438    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2439
2440    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2441
2442    int mCpuNum;                        // thread's current CPU number
2443    int mCpukHz;                        // frequency of thread's current CPU in kHz
2444#endif
2445};
2446
2447CpuStats::CpuStats()
2448#ifdef DEBUG_CPU_USAGE
2449    : mCpuNum(-1), mCpukHz(-1)
2450#endif
2451{
2452}
2453
2454void CpuStats::sample(const String8 &title) {
2455#ifdef DEBUG_CPU_USAGE
2456    // get current thread's delta CPU time in wall clock ns
2457    double wcNs;
2458    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2459
2460    // record sample for wall clock statistics
2461    if (valid) {
2462        mWcStats.sample(wcNs);
2463    }
2464
2465    // get the current CPU number
2466    int cpuNum = sched_getcpu();
2467
2468    // get the current CPU frequency in kHz
2469    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2470
2471    // check if either CPU number or frequency changed
2472    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2473        mCpuNum = cpuNum;
2474        mCpukHz = cpukHz;
2475        // ignore sample for purposes of cycles
2476        valid = false;
2477    }
2478
2479    // if no change in CPU number or frequency, then record sample for cycle statistics
2480    if (valid && mCpukHz > 0) {
2481        double cycles = wcNs * cpukHz * 0.000001;
2482        mHzStats.sample(cycles);
2483    }
2484
2485    unsigned n = mWcStats.n();
2486    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2487    if ((n & 127) == 1) {
2488        long long elapsed = mCpuUsage.elapsed();
2489        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2490            double perLoop = elapsed / (double) n;
2491            double perLoop100 = perLoop * 0.01;
2492            double perLoop1k = perLoop * 0.001;
2493            double mean = mWcStats.mean();
2494            double stddev = mWcStats.stddev();
2495            double minimum = mWcStats.minimum();
2496            double maximum = mWcStats.maximum();
2497            double meanCycles = mHzStats.mean();
2498            double stddevCycles = mHzStats.stddev();
2499            double minCycles = mHzStats.minimum();
2500            double maxCycles = mHzStats.maximum();
2501            mCpuUsage.resetElapsed();
2502            mWcStats.reset();
2503            mHzStats.reset();
2504            ALOGD("CPU usage for %s over past %.1f secs\n"
2505                "  (%u mixer loops at %.1f mean ms per loop):\n"
2506                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2507                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2508                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2509                    title.string(),
2510                    elapsed * .000000001, n, perLoop * .000001,
2511                    mean * .001,
2512                    stddev * .001,
2513                    minimum * .001,
2514                    maximum * .001,
2515                    mean / perLoop100,
2516                    stddev / perLoop100,
2517                    minimum / perLoop100,
2518                    maximum / perLoop100,
2519                    meanCycles / perLoop1k,
2520                    stddevCycles / perLoop1k,
2521                    minCycles / perLoop1k,
2522                    maxCycles / perLoop1k);
2523
2524        }
2525    }
2526#endif
2527};
2528
2529void AudioFlinger::PlaybackThread::checkSilentMode_l()
2530{
2531    if (!mMasterMute) {
2532        char value[PROPERTY_VALUE_MAX];
2533        if (property_get("ro.audio.silent", value, "0") > 0) {
2534            char *endptr;
2535            unsigned long ul = strtoul(value, &endptr, 0);
2536            if (*endptr == '\0' && ul != 0) {
2537                ALOGD("Silence is golden");
2538                // The setprop command will not allow a property to be changed after
2539                // the first time it is set, so we don't have to worry about un-muting.
2540                setMasterMute_l(true);
2541            }
2542        }
2543    }
2544}
2545
2546bool AudioFlinger::PlaybackThread::threadLoop()
2547{
2548    Vector< sp<Track> > tracksToRemove;
2549
2550    standbyTime = systemTime();
2551
2552    // MIXER
2553    nsecs_t lastWarning = 0;
2554
2555    // DUPLICATING
2556    // FIXME could this be made local to while loop?
2557    writeFrames = 0;
2558
2559    cacheParameters_l();
2560    sleepTime = idleSleepTime;
2561
2562    if (mType == MIXER) {
2563        sleepTimeShift = 0;
2564    }
2565
2566    CpuStats cpuStats;
2567    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2568
2569    acquireWakeLock();
2570
2571    while (!exitPending())
2572    {
2573        cpuStats.sample(myName);
2574
2575        Vector< sp<EffectChain> > effectChains;
2576
2577        processConfigEvents();
2578
2579        { // scope for mLock
2580
2581            Mutex::Autolock _l(mLock);
2582
2583            if (checkForNewParameters_l()) {
2584                cacheParameters_l();
2585            }
2586
2587            saveOutputTracks();
2588
2589            // put audio hardware into standby after short delay
2590            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2591                        isSuspended())) {
2592                if (!mStandby) {
2593
2594                    threadLoop_standby();
2595
2596                    mStandby = true;
2597                }
2598
2599                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2600                    // we're about to wait, flush the binder command buffer
2601                    IPCThreadState::self()->flushCommands();
2602
2603                    clearOutputTracks();
2604
2605                    if (exitPending()) break;
2606
2607                    releaseWakeLock_l();
2608                    // wait until we have something to do...
2609                    ALOGV("%s going to sleep", myName.string());
2610                    mWaitWorkCV.wait(mLock);
2611                    ALOGV("%s waking up", myName.string());
2612                    acquireWakeLock_l();
2613
2614                    mMixerStatus = MIXER_IDLE;
2615                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2616                    mBytesWritten = 0;
2617
2618                    checkSilentMode_l();
2619
2620                    standbyTime = systemTime() + standbyDelay;
2621                    sleepTime = idleSleepTime;
2622                    if (mType == MIXER) {
2623                        sleepTimeShift = 0;
2624                    }
2625
2626                    continue;
2627                }
2628            }
2629
2630            // mMixerStatusIgnoringFastTracks is also updated internally
2631            mMixerStatus = prepareTracks_l(&tracksToRemove);
2632
2633            // prevent any changes in effect chain list and in each effect chain
2634            // during mixing and effect process as the audio buffers could be deleted
2635            // or modified if an effect is created or deleted
2636            lockEffectChains_l(effectChains);
2637        }
2638
2639        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2640            threadLoop_mix();
2641        } else {
2642            threadLoop_sleepTime();
2643        }
2644
2645        if (isSuspended()) {
2646            sleepTime = suspendSleepTimeUs();
2647            mBytesWritten += mixBufferSize;
2648        }
2649
2650        // only process effects if we're going to write
2651        if (sleepTime == 0) {
2652            for (size_t i = 0; i < effectChains.size(); i ++) {
2653                effectChains[i]->process_l();
2654            }
2655        }
2656
2657        // enable changes in effect chain
2658        unlockEffectChains(effectChains);
2659
2660        // sleepTime == 0 means we must write to audio hardware
2661        if (sleepTime == 0) {
2662
2663            threadLoop_write();
2664
2665if (mType == MIXER) {
2666            // write blocked detection
2667            nsecs_t now = systemTime();
2668            nsecs_t delta = now - mLastWriteTime;
2669            if (!mStandby && delta > maxPeriod) {
2670                mNumDelayedWrites++;
2671                if ((now - lastWarning) > kWarningThrottleNs) {
2672#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2673                    ScopedTrace st(ATRACE_TAG, "underrun");
2674#endif
2675                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2676                            ns2ms(delta), mNumDelayedWrites, this);
2677                    lastWarning = now;
2678                }
2679            }
2680}
2681
2682            mStandby = false;
2683        } else {
2684            usleep(sleepTime);
2685        }
2686
2687        // Finally let go of removed track(s), without the lock held
2688        // since we can't guarantee the destructors won't acquire that
2689        // same lock.  This will also mutate and push a new fast mixer state.
2690        threadLoop_removeTracks(tracksToRemove);
2691        tracksToRemove.clear();
2692
2693        // FIXME I don't understand the need for this here;
2694        //       it was in the original code but maybe the
2695        //       assignment in saveOutputTracks() makes this unnecessary?
2696        clearOutputTracks();
2697
2698        // Effect chains will be actually deleted here if they were removed from
2699        // mEffectChains list during mixing or effects processing
2700        effectChains.clear();
2701
2702        // FIXME Note that the above .clear() is no longer necessary since effectChains
2703        // is now local to this block, but will keep it for now (at least until merge done).
2704    }
2705
2706    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2707    if (mType == MIXER || mType == DIRECT) {
2708        // put output stream into standby mode
2709        if (!mStandby) {
2710            mOutput->stream->common.standby(&mOutput->stream->common);
2711        }
2712    }
2713
2714    releaseWakeLock();
2715
2716    ALOGV("Thread %p type %d exiting", this, mType);
2717    return false;
2718}
2719
2720void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2721{
2722    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2723}
2724
2725void AudioFlinger::MixerThread::threadLoop_write()
2726{
2727    // FIXME we should only do one push per cycle; confirm this is true
2728    // Start the fast mixer if it's not already running
2729    if (mFastMixer != NULL) {
2730        FastMixerStateQueue *sq = mFastMixer->sq();
2731        FastMixerState *state = sq->begin();
2732        if (state->mCommand != FastMixerState::MIX_WRITE &&
2733                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2734            if (state->mCommand == FastMixerState::COLD_IDLE) {
2735                int32_t old = android_atomic_inc(&mFastMixerFutex);
2736                if (old == -1) {
2737                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2738                }
2739                if (mAudioWatchdog != 0) {
2740                    mAudioWatchdog->resume();
2741                }
2742            }
2743            state->mCommand = FastMixerState::MIX_WRITE;
2744            sq->end();
2745            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2746            if (kUseFastMixer == FastMixer_Dynamic) {
2747                mNormalSink = mPipeSink;
2748            }
2749        } else {
2750            sq->end(false /*didModify*/);
2751        }
2752    }
2753    PlaybackThread::threadLoop_write();
2754}
2755
2756// shared by MIXER and DIRECT, overridden by DUPLICATING
2757void AudioFlinger::PlaybackThread::threadLoop_write()
2758{
2759    // FIXME rewrite to reduce number of system calls
2760    mLastWriteTime = systemTime();
2761    mInWrite = true;
2762    int bytesWritten;
2763
2764    // If an NBAIO sink is present, use it to write the normal mixer's submix
2765    if (mNormalSink != 0) {
2766#define mBitShift 2 // FIXME
2767        size_t count = mixBufferSize >> mBitShift;
2768#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2769        Tracer::traceBegin(ATRACE_TAG, "write");
2770#endif
2771        // update the setpoint when gScreenState changes
2772        uint32_t screenState = gScreenState;
2773        if (screenState != mScreenState) {
2774            mScreenState = screenState;
2775            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2776            if (pipe != NULL) {
2777                pipe->setAvgFrames((mScreenState & 1) ?
2778                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2779            }
2780        }
2781        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2782#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2783        Tracer::traceEnd(ATRACE_TAG);
2784#endif
2785        if (framesWritten > 0) {
2786            bytesWritten = framesWritten << mBitShift;
2787        } else {
2788            bytesWritten = framesWritten;
2789        }
2790    // otherwise use the HAL / AudioStreamOut directly
2791    } else {
2792        // Direct output thread.
2793        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2794    }
2795
2796    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2797    mNumWrites++;
2798    mInWrite = false;
2799}
2800
2801void AudioFlinger::MixerThread::threadLoop_standby()
2802{
2803    // Idle the fast mixer if it's currently running
2804    if (mFastMixer != NULL) {
2805        FastMixerStateQueue *sq = mFastMixer->sq();
2806        FastMixerState *state = sq->begin();
2807        if (!(state->mCommand & FastMixerState::IDLE)) {
2808            state->mCommand = FastMixerState::COLD_IDLE;
2809            state->mColdFutexAddr = &mFastMixerFutex;
2810            state->mColdGen++;
2811            mFastMixerFutex = 0;
2812            sq->end();
2813            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2814            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2815            if (kUseFastMixer == FastMixer_Dynamic) {
2816                mNormalSink = mOutputSink;
2817            }
2818            if (mAudioWatchdog != 0) {
2819                mAudioWatchdog->pause();
2820            }
2821        } else {
2822            sq->end(false /*didModify*/);
2823        }
2824    }
2825    PlaybackThread::threadLoop_standby();
2826}
2827
2828// shared by MIXER and DIRECT, overridden by DUPLICATING
2829void AudioFlinger::PlaybackThread::threadLoop_standby()
2830{
2831    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2832    mOutput->stream->common.standby(&mOutput->stream->common);
2833}
2834
2835void AudioFlinger::MixerThread::threadLoop_mix()
2836{
2837    // obtain the presentation timestamp of the next output buffer
2838    int64_t pts;
2839    status_t status = INVALID_OPERATION;
2840
2841    if (mNormalSink != 0) {
2842        status = mNormalSink->getNextWriteTimestamp(&pts);
2843    } else {
2844        status = mOutputSink->getNextWriteTimestamp(&pts);
2845    }
2846
2847    if (status != NO_ERROR) {
2848        pts = AudioBufferProvider::kInvalidPTS;
2849    }
2850
2851    // mix buffers...
2852    mAudioMixer->process(pts);
2853    // increase sleep time progressively when application underrun condition clears.
2854    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2855    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2856    // such that we would underrun the audio HAL.
2857    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2858        sleepTimeShift--;
2859    }
2860    sleepTime = 0;
2861    standbyTime = systemTime() + standbyDelay;
2862    //TODO: delay standby when effects have a tail
2863}
2864
2865void AudioFlinger::MixerThread::threadLoop_sleepTime()
2866{
2867    // If no tracks are ready, sleep once for the duration of an output
2868    // buffer size, then write 0s to the output
2869    if (sleepTime == 0) {
2870        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2871            sleepTime = activeSleepTime >> sleepTimeShift;
2872            if (sleepTime < kMinThreadSleepTimeUs) {
2873                sleepTime = kMinThreadSleepTimeUs;
2874            }
2875            // reduce sleep time in case of consecutive application underruns to avoid
2876            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2877            // duration we would end up writing less data than needed by the audio HAL if
2878            // the condition persists.
2879            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2880                sleepTimeShift++;
2881            }
2882        } else {
2883            sleepTime = idleSleepTime;
2884        }
2885    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2886        memset (mMixBuffer, 0, mixBufferSize);
2887        sleepTime = 0;
2888        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2889    }
2890    // TODO add standby time extension fct of effect tail
2891}
2892
2893// prepareTracks_l() must be called with ThreadBase::mLock held
2894AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2895        Vector< sp<Track> > *tracksToRemove)
2896{
2897
2898    mixer_state mixerStatus = MIXER_IDLE;
2899    // find out which tracks need to be processed
2900    size_t count = mActiveTracks.size();
2901    size_t mixedTracks = 0;
2902    size_t tracksWithEffect = 0;
2903    // counts only _active_ fast tracks
2904    size_t fastTracks = 0;
2905    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2906
2907    float masterVolume = mMasterVolume;
2908    bool masterMute = mMasterMute;
2909
2910    if (masterMute) {
2911        masterVolume = 0;
2912    }
2913    // Delegate master volume control to effect in output mix effect chain if needed
2914    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2915    if (chain != 0) {
2916        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2917        chain->setVolume_l(&v, &v);
2918        masterVolume = (float)((v + (1 << 23)) >> 24);
2919        chain.clear();
2920    }
2921
2922    // prepare a new state to push
2923    FastMixerStateQueue *sq = NULL;
2924    FastMixerState *state = NULL;
2925    bool didModify = false;
2926    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2927    if (mFastMixer != NULL) {
2928        sq = mFastMixer->sq();
2929        state = sq->begin();
2930    }
2931
2932    for (size_t i=0 ; i<count ; i++) {
2933        sp<Track> t = mActiveTracks[i].promote();
2934        if (t == 0) continue;
2935
2936        // this const just means the local variable doesn't change
2937        Track* const track = t.get();
2938
2939        // process fast tracks
2940        if (track->isFastTrack()) {
2941
2942            // It's theoretically possible (though unlikely) for a fast track to be created
2943            // and then removed within the same normal mix cycle.  This is not a problem, as
2944            // the track never becomes active so it's fast mixer slot is never touched.
2945            // The converse, of removing an (active) track and then creating a new track
2946            // at the identical fast mixer slot within the same normal mix cycle,
2947            // is impossible because the slot isn't marked available until the end of each cycle.
2948            int j = track->mFastIndex;
2949            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2950            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2951            FastTrack *fastTrack = &state->mFastTracks[j];
2952
2953            // Determine whether the track is currently in underrun condition,
2954            // and whether it had a recent underrun.
2955            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2956            FastTrackUnderruns underruns = ftDump->mUnderruns;
2957            uint32_t recentFull = (underruns.mBitFields.mFull -
2958                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2959            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2960                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2961            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2962                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2963            uint32_t recentUnderruns = recentPartial + recentEmpty;
2964            track->mObservedUnderruns = underruns;
2965            // don't count underruns that occur while stopping or pausing
2966            // or stopped which can occur when flush() is called while active
2967            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2968                track->mUnderrunCount += recentUnderruns;
2969            }
2970
2971            // This is similar to the state machine for normal tracks,
2972            // with a few modifications for fast tracks.
2973            bool isActive = true;
2974            switch (track->mState) {
2975            case TrackBase::STOPPING_1:
2976                // track stays active in STOPPING_1 state until first underrun
2977                if (recentUnderruns > 0) {
2978                    track->mState = TrackBase::STOPPING_2;
2979                }
2980                break;
2981            case TrackBase::PAUSING:
2982                // ramp down is not yet implemented
2983                track->setPaused();
2984                break;
2985            case TrackBase::RESUMING:
2986                // ramp up is not yet implemented
2987                track->mState = TrackBase::ACTIVE;
2988                break;
2989            case TrackBase::ACTIVE:
2990                if (recentFull > 0 || recentPartial > 0) {
2991                    // track has provided at least some frames recently: reset retry count
2992                    track->mRetryCount = kMaxTrackRetries;
2993                }
2994                if (recentUnderruns == 0) {
2995                    // no recent underruns: stay active
2996                    break;
2997                }
2998                // there has recently been an underrun of some kind
2999                if (track->sharedBuffer() == 0) {
3000                    // were any of the recent underruns "empty" (no frames available)?
3001                    if (recentEmpty == 0) {
3002                        // no, then ignore the partial underruns as they are allowed indefinitely
3003                        break;
3004                    }
3005                    // there has recently been an "empty" underrun: decrement the retry counter
3006                    if (--(track->mRetryCount) > 0) {
3007                        break;
3008                    }
3009                    // indicate to client process that the track was disabled because of underrun;
3010                    // it will then automatically call start() when data is available
3011                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
3012                    // remove from active list, but state remains ACTIVE [confusing but true]
3013                    isActive = false;
3014                    break;
3015                }
3016                // fall through
3017            case TrackBase::STOPPING_2:
3018            case TrackBase::PAUSED:
3019            case TrackBase::TERMINATED:
3020            case TrackBase::STOPPED:
3021            case TrackBase::FLUSHED:   // flush() while active
3022                // Check for presentation complete if track is inactive
3023                // We have consumed all the buffers of this track.
3024                // This would be incomplete if we auto-paused on underrun
3025                {
3026                    size_t audioHALFrames =
3027                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3028                    size_t framesWritten =
3029                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3030                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
3031                        // track stays in active list until presentation is complete
3032                        break;
3033                    }
3034                }
3035                if (track->isStopping_2()) {
3036                    track->mState = TrackBase::STOPPED;
3037                }
3038                if (track->isStopped()) {
3039                    // Can't reset directly, as fast mixer is still polling this track
3040                    //   track->reset();
3041                    // So instead mark this track as needing to be reset after push with ack
3042                    resetMask |= 1 << i;
3043                }
3044                isActive = false;
3045                break;
3046            case TrackBase::IDLE:
3047            default:
3048                LOG_FATAL("unexpected track state %d", track->mState);
3049            }
3050
3051            if (isActive) {
3052                // was it previously inactive?
3053                if (!(state->mTrackMask & (1 << j))) {
3054                    ExtendedAudioBufferProvider *eabp = track;
3055                    VolumeProvider *vp = track;
3056                    fastTrack->mBufferProvider = eabp;
3057                    fastTrack->mVolumeProvider = vp;
3058                    fastTrack->mSampleRate = track->mSampleRate;
3059                    fastTrack->mChannelMask = track->mChannelMask;
3060                    fastTrack->mGeneration++;
3061                    state->mTrackMask |= 1 << j;
3062                    didModify = true;
3063                    // no acknowledgement required for newly active tracks
3064                }
3065                // cache the combined master volume and stream type volume for fast mixer; this
3066                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3067                track->mCachedVolume = track->isMuted() ?
3068                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3069                ++fastTracks;
3070            } else {
3071                // was it previously active?
3072                if (state->mTrackMask & (1 << j)) {
3073                    fastTrack->mBufferProvider = NULL;
3074                    fastTrack->mGeneration++;
3075                    state->mTrackMask &= ~(1 << j);
3076                    didModify = true;
3077                    // If any fast tracks were removed, we must wait for acknowledgement
3078                    // because we're about to decrement the last sp<> on those tracks.
3079                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3080                } else {
3081                    LOG_FATAL("fast track %d should have been active", j);
3082                }
3083                tracksToRemove->add(track);
3084                // Avoids a misleading display in dumpsys
3085                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3086            }
3087            continue;
3088        }
3089
3090        {   // local variable scope to avoid goto warning
3091
3092        audio_track_cblk_t* cblk = track->cblk();
3093
3094        // The first time a track is added we wait
3095        // for all its buffers to be filled before processing it
3096        int name = track->name();
3097        // make sure that we have enough frames to mix one full buffer.
3098        // enforce this condition only once to enable draining the buffer in case the client
3099        // app does not call stop() and relies on underrun to stop:
3100        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3101        // during last round
3102        uint32_t minFrames = 1;
3103        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3104                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3105            if (t->sampleRate() == (int)mSampleRate) {
3106                minFrames = mNormalFrameCount;
3107            } else {
3108                // +1 for rounding and +1 for additional sample needed for interpolation
3109                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3110                // add frames already consumed but not yet released by the resampler
3111                // because cblk->framesReady() will include these frames
3112                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3113                // the minimum track buffer size is normally twice the number of frames necessary
3114                // to fill one buffer and the resampler should not leave more than one buffer worth
3115                // of unreleased frames after each pass, but just in case...
3116                ALOG_ASSERT(minFrames <= cblk->frameCount);
3117            }
3118        }
3119        if ((track->framesReady() >= minFrames) && track->isReady() &&
3120                !track->isPaused() && !track->isTerminated())
3121        {
3122            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3123
3124            mixedTracks++;
3125
3126            // track->mainBuffer() != mMixBuffer means there is an effect chain
3127            // connected to the track
3128            chain.clear();
3129            if (track->mainBuffer() != mMixBuffer) {
3130                chain = getEffectChain_l(track->sessionId());
3131                // Delegate volume control to effect in track effect chain if needed
3132                if (chain != 0) {
3133                    tracksWithEffect++;
3134                } else {
3135                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3136                            name, track->sessionId());
3137                }
3138            }
3139
3140
3141            int param = AudioMixer::VOLUME;
3142            if (track->mFillingUpStatus == Track::FS_FILLED) {
3143                // no ramp for the first volume setting
3144                track->mFillingUpStatus = Track::FS_ACTIVE;
3145                if (track->mState == TrackBase::RESUMING) {
3146                    track->mState = TrackBase::ACTIVE;
3147                    param = AudioMixer::RAMP_VOLUME;
3148                }
3149                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3150            } else if (cblk->server != 0) {
3151                // If the track is stopped before the first frame was mixed,
3152                // do not apply ramp
3153                param = AudioMixer::RAMP_VOLUME;
3154            }
3155
3156            // compute volume for this track
3157            uint32_t vl, vr, va;
3158            if (track->isMuted() || track->isPausing() ||
3159                mStreamTypes[track->streamType()].mute) {
3160                vl = vr = va = 0;
3161                if (track->isPausing()) {
3162                    track->setPaused();
3163                }
3164            } else {
3165
3166                // read original volumes with volume control
3167                float typeVolume = mStreamTypes[track->streamType()].volume;
3168                float v = masterVolume * typeVolume;
3169                uint32_t vlr = cblk->getVolumeLR();
3170                vl = vlr & 0xFFFF;
3171                vr = vlr >> 16;
3172                // track volumes come from shared memory, so can't be trusted and must be clamped
3173                if (vl > MAX_GAIN_INT) {
3174                    ALOGV("Track left volume out of range: %04X", vl);
3175                    vl = MAX_GAIN_INT;
3176                }
3177                if (vr > MAX_GAIN_INT) {
3178                    ALOGV("Track right volume out of range: %04X", vr);
3179                    vr = MAX_GAIN_INT;
3180                }
3181                // now apply the master volume and stream type volume
3182                vl = (uint32_t)(v * vl) << 12;
3183                vr = (uint32_t)(v * vr) << 12;
3184                // assuming master volume and stream type volume each go up to 1.0,
3185                // vl and vr are now in 8.24 format
3186
3187                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3188                // send level comes from shared memory and so may be corrupt
3189                if (sendLevel > MAX_GAIN_INT) {
3190                    ALOGV("Track send level out of range: %04X", sendLevel);
3191                    sendLevel = MAX_GAIN_INT;
3192                }
3193                va = (uint32_t)(v * sendLevel);
3194            }
3195            // Delegate volume control to effect in track effect chain if needed
3196            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3197                // Do not ramp volume if volume is controlled by effect
3198                param = AudioMixer::VOLUME;
3199                track->mHasVolumeController = true;
3200            } else {
3201                // force no volume ramp when volume controller was just disabled or removed
3202                // from effect chain to avoid volume spike
3203                if (track->mHasVolumeController) {
3204                    param = AudioMixer::VOLUME;
3205                }
3206                track->mHasVolumeController = false;
3207            }
3208
3209            // Convert volumes from 8.24 to 4.12 format
3210            // This additional clamping is needed in case chain->setVolume_l() overshot
3211            vl = (vl + (1 << 11)) >> 12;
3212            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3213            vr = (vr + (1 << 11)) >> 12;
3214            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3215
3216            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3217
3218            // XXX: these things DON'T need to be done each time
3219            mAudioMixer->setBufferProvider(name, track);
3220            mAudioMixer->enable(name);
3221
3222            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3223            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3224            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3225            mAudioMixer->setParameter(
3226                name,
3227                AudioMixer::TRACK,
3228                AudioMixer::FORMAT, (void *)track->format());
3229            mAudioMixer->setParameter(
3230                name,
3231                AudioMixer::TRACK,
3232                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3233            mAudioMixer->setParameter(
3234                name,
3235                AudioMixer::RESAMPLE,
3236                AudioMixer::SAMPLE_RATE,
3237                (void *)(cblk->sampleRate));
3238            mAudioMixer->setParameter(
3239                name,
3240                AudioMixer::TRACK,
3241                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3242            mAudioMixer->setParameter(
3243                name,
3244                AudioMixer::TRACK,
3245                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3246
3247            // reset retry count
3248            track->mRetryCount = kMaxTrackRetries;
3249
3250            // If one track is ready, set the mixer ready if:
3251            //  - the mixer was not ready during previous round OR
3252            //  - no other track is not ready
3253            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3254                    mixerStatus != MIXER_TRACKS_ENABLED) {
3255                mixerStatus = MIXER_TRACKS_READY;
3256            }
3257        } else {
3258            // clear effect chain input buffer if an active track underruns to avoid sending
3259            // previous audio buffer again to effects
3260            chain = getEffectChain_l(track->sessionId());
3261            if (chain != 0) {
3262                chain->clearInputBuffer();
3263            }
3264
3265            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3266            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3267                    track->isStopped() || track->isPaused()) {
3268                // We have consumed all the buffers of this track.
3269                // Remove it from the list of active tracks.
3270                // TODO: use actual buffer filling status instead of latency when available from
3271                // audio HAL
3272                size_t audioHALFrames =
3273                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3274                size_t framesWritten =
3275                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3276                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3277                    if (track->isStopped()) {
3278                        track->reset();
3279                    }
3280                    tracksToRemove->add(track);
3281                }
3282            } else {
3283                track->mUnderrunCount++;
3284                // No buffers for this track. Give it a few chances to
3285                // fill a buffer, then remove it from active list.
3286                if (--(track->mRetryCount) <= 0) {
3287                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3288                    tracksToRemove->add(track);
3289                    // indicate to client process that the track was disabled because of underrun;
3290                    // it will then automatically call start() when data is available
3291                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3292                // If one track is not ready, mark the mixer also not ready if:
3293                //  - the mixer was ready during previous round OR
3294                //  - no other track is ready
3295                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3296                                mixerStatus != MIXER_TRACKS_READY) {
3297                    mixerStatus = MIXER_TRACKS_ENABLED;
3298                }
3299            }
3300            mAudioMixer->disable(name);
3301        }
3302
3303        }   // local variable scope to avoid goto warning
3304track_is_ready: ;
3305
3306    }
3307
3308    // Push the new FastMixer state if necessary
3309    bool pauseAudioWatchdog = false;
3310    if (didModify) {
3311        state->mFastTracksGen++;
3312        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3313        if (kUseFastMixer == FastMixer_Dynamic &&
3314                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3315            state->mCommand = FastMixerState::COLD_IDLE;
3316            state->mColdFutexAddr = &mFastMixerFutex;
3317            state->mColdGen++;
3318            mFastMixerFutex = 0;
3319            if (kUseFastMixer == FastMixer_Dynamic) {
3320                mNormalSink = mOutputSink;
3321            }
3322            // If we go into cold idle, need to wait for acknowledgement
3323            // so that fast mixer stops doing I/O.
3324            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3325            pauseAudioWatchdog = true;
3326        }
3327        sq->end();
3328    }
3329    if (sq != NULL) {
3330        sq->end(didModify);
3331        sq->push(block);
3332    }
3333    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3334        mAudioWatchdog->pause();
3335    }
3336
3337    // Now perform the deferred reset on fast tracks that have stopped
3338    while (resetMask != 0) {
3339        size_t i = __builtin_ctz(resetMask);
3340        ALOG_ASSERT(i < count);
3341        resetMask &= ~(1 << i);
3342        sp<Track> t = mActiveTracks[i].promote();
3343        if (t == 0) continue;
3344        Track* track = t.get();
3345        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3346        track->reset();
3347    }
3348
3349    // remove all the tracks that need to be...
3350    count = tracksToRemove->size();
3351    if (CC_UNLIKELY(count)) {
3352        for (size_t i=0 ; i<count ; i++) {
3353            const sp<Track>& track = tracksToRemove->itemAt(i);
3354            mActiveTracks.remove(track);
3355            if (track->mainBuffer() != mMixBuffer) {
3356                chain = getEffectChain_l(track->sessionId());
3357                if (chain != 0) {
3358                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3359                    chain->decActiveTrackCnt();
3360                }
3361            }
3362            if (track->isTerminated()) {
3363                removeTrack_l(track);
3364            }
3365        }
3366    }
3367
3368    // mix buffer must be cleared if all tracks are connected to an
3369    // effect chain as in this case the mixer will not write to
3370    // mix buffer and track effects will accumulate into it
3371    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3372        // FIXME as a performance optimization, should remember previous zero status
3373        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3374    }
3375
3376    // if any fast tracks, then status is ready
3377    mMixerStatusIgnoringFastTracks = mixerStatus;
3378    if (fastTracks > 0) {
3379        mixerStatus = MIXER_TRACKS_READY;
3380    }
3381    return mixerStatus;
3382}
3383
3384/*
3385The derived values that are cached:
3386 - mixBufferSize from frame count * frame size
3387 - activeSleepTime from activeSleepTimeUs()
3388 - idleSleepTime from idleSleepTimeUs()
3389 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3390 - maxPeriod from frame count and sample rate (MIXER only)
3391
3392The parameters that affect these derived values are:
3393 - frame count
3394 - frame size
3395 - sample rate
3396 - device type: A2DP or not
3397 - device latency
3398 - format: PCM or not
3399 - active sleep time
3400 - idle sleep time
3401*/
3402
3403void AudioFlinger::PlaybackThread::cacheParameters_l()
3404{
3405    mixBufferSize = mNormalFrameCount * mFrameSize;
3406    activeSleepTime = activeSleepTimeUs();
3407    idleSleepTime = idleSleepTimeUs();
3408}
3409
3410void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3411{
3412    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3413            this,  streamType, mTracks.size());
3414    Mutex::Autolock _l(mLock);
3415
3416    size_t size = mTracks.size();
3417    for (size_t i = 0; i < size; i++) {
3418        sp<Track> t = mTracks[i];
3419        if (t->streamType() == streamType) {
3420            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3421            t->mCblk->cv.signal();
3422        }
3423    }
3424}
3425
3426// getTrackName_l() must be called with ThreadBase::mLock held
3427int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3428{
3429    return mAudioMixer->getTrackName(channelMask, sessionId);
3430}
3431
3432// deleteTrackName_l() must be called with ThreadBase::mLock held
3433void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3434{
3435    ALOGV("remove track (%d) and delete from mixer", name);
3436    mAudioMixer->deleteTrackName(name);
3437}
3438
3439// checkForNewParameters_l() must be called with ThreadBase::mLock held
3440bool AudioFlinger::MixerThread::checkForNewParameters_l()
3441{
3442    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3443    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3444    bool reconfig = false;
3445
3446    while (!mNewParameters.isEmpty()) {
3447
3448        if (mFastMixer != NULL) {
3449            FastMixerStateQueue *sq = mFastMixer->sq();
3450            FastMixerState *state = sq->begin();
3451            if (!(state->mCommand & FastMixerState::IDLE)) {
3452                previousCommand = state->mCommand;
3453                state->mCommand = FastMixerState::HOT_IDLE;
3454                sq->end();
3455                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3456            } else {
3457                sq->end(false /*didModify*/);
3458            }
3459        }
3460
3461        status_t status = NO_ERROR;
3462        String8 keyValuePair = mNewParameters[0];
3463        AudioParameter param = AudioParameter(keyValuePair);
3464        int value;
3465
3466        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3467            reconfig = true;
3468        }
3469        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3470            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3471                status = BAD_VALUE;
3472            } else {
3473                reconfig = true;
3474            }
3475        }
3476        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3477            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3478                status = BAD_VALUE;
3479            } else {
3480                reconfig = true;
3481            }
3482        }
3483        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3484            // do not accept frame count changes if tracks are open as the track buffer
3485            // size depends on frame count and correct behavior would not be guaranteed
3486            // if frame count is changed after track creation
3487            if (!mTracks.isEmpty()) {
3488                status = INVALID_OPERATION;
3489            } else {
3490                reconfig = true;
3491            }
3492        }
3493        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3494#ifdef ADD_BATTERY_DATA
3495            // when changing the audio output device, call addBatteryData to notify
3496            // the change
3497            if (mOutDevice != value) {
3498                uint32_t params = 0;
3499                // check whether speaker is on
3500                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3501                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3502                }
3503
3504                audio_devices_t deviceWithoutSpeaker
3505                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3506                // check if any other device (except speaker) is on
3507                if (value & deviceWithoutSpeaker ) {
3508                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3509                }
3510
3511                if (params != 0) {
3512                    addBatteryData(params);
3513                }
3514            }
3515#endif
3516
3517            // forward device change to effects that have requested to be
3518            // aware of attached audio device.
3519            mOutDevice = value;
3520            for (size_t i = 0; i < mEffectChains.size(); i++) {
3521                mEffectChains[i]->setDevice_l(mOutDevice);
3522            }
3523        }
3524
3525        if (status == NO_ERROR) {
3526            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3527                                                    keyValuePair.string());
3528            if (!mStandby && status == INVALID_OPERATION) {
3529                mOutput->stream->common.standby(&mOutput->stream->common);
3530                mStandby = true;
3531                mBytesWritten = 0;
3532                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3533                                                       keyValuePair.string());
3534            }
3535            if (status == NO_ERROR && reconfig) {
3536                delete mAudioMixer;
3537                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3538                mAudioMixer = NULL;
3539                readOutputParameters();
3540                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3541                for (size_t i = 0; i < mTracks.size() ; i++) {
3542                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3543                    if (name < 0) break;
3544                    mTracks[i]->mName = name;
3545                    // limit track sample rate to 2 x new output sample rate
3546                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3547                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3548                    }
3549                }
3550                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3551            }
3552        }
3553
3554        mNewParameters.removeAt(0);
3555
3556        mParamStatus = status;
3557        mParamCond.signal();
3558        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3559        // already timed out waiting for the status and will never signal the condition.
3560        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3561    }
3562
3563    if (!(previousCommand & FastMixerState::IDLE)) {
3564        ALOG_ASSERT(mFastMixer != NULL);
3565        FastMixerStateQueue *sq = mFastMixer->sq();
3566        FastMixerState *state = sq->begin();
3567        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3568        state->mCommand = previousCommand;
3569        sq->end();
3570        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3571    }
3572
3573    return reconfig;
3574}
3575
3576void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3577{
3578    const size_t SIZE = 256;
3579    char buffer[SIZE];
3580    String8 result;
3581
3582    PlaybackThread::dumpInternals(fd, args);
3583
3584    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3585    result.append(buffer);
3586    write(fd, result.string(), result.size());
3587
3588    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3589    FastMixerDumpState copy = mFastMixerDumpState;
3590    copy.dump(fd);
3591
3592#ifdef STATE_QUEUE_DUMP
3593    // Similar for state queue
3594    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3595    observerCopy.dump(fd);
3596    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3597    mutatorCopy.dump(fd);
3598#endif
3599
3600    // Write the tee output to a .wav file
3601    NBAIO_Source *teeSource = mTeeSource.get();
3602    if (teeSource != NULL) {
3603        char teePath[64];
3604        struct timeval tv;
3605        gettimeofday(&tv, NULL);
3606        struct tm tm;
3607        localtime_r(&tv.tv_sec, &tm);
3608        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3609        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3610        if (teeFd >= 0) {
3611            char wavHeader[44];
3612            memcpy(wavHeader,
3613                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3614                sizeof(wavHeader));
3615            NBAIO_Format format = teeSource->format();
3616            unsigned channelCount = Format_channelCount(format);
3617            ALOG_ASSERT(channelCount <= FCC_2);
3618            unsigned sampleRate = Format_sampleRate(format);
3619            wavHeader[22] = channelCount;       // number of channels
3620            wavHeader[24] = sampleRate;         // sample rate
3621            wavHeader[25] = sampleRate >> 8;
3622            wavHeader[32] = channelCount * 2;   // block alignment
3623            write(teeFd, wavHeader, sizeof(wavHeader));
3624            size_t total = 0;
3625            bool firstRead = true;
3626            for (;;) {
3627#define TEE_SINK_READ 1024
3628                short buffer[TEE_SINK_READ * FCC_2];
3629                size_t count = TEE_SINK_READ;
3630                ssize_t actual = teeSource->read(buffer, count,
3631                        AudioBufferProvider::kInvalidPTS);
3632                bool wasFirstRead = firstRead;
3633                firstRead = false;
3634                if (actual <= 0) {
3635                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3636                        continue;
3637                    }
3638                    break;
3639                }
3640                ALOG_ASSERT(actual <= (ssize_t)count);
3641                write(teeFd, buffer, actual * channelCount * sizeof(short));
3642                total += actual;
3643            }
3644            lseek(teeFd, (off_t) 4, SEEK_SET);
3645            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3646            write(teeFd, &temp, sizeof(temp));
3647            lseek(teeFd, (off_t) 40, SEEK_SET);
3648            temp =  total * channelCount * sizeof(short);
3649            write(teeFd, &temp, sizeof(temp));
3650            close(teeFd);
3651            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3652        } else {
3653            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3654        }
3655    }
3656
3657    if (mAudioWatchdog != 0) {
3658        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3659        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3660        wdCopy.dump(fd);
3661    }
3662}
3663
3664uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3665{
3666    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3667}
3668
3669uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3670{
3671    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3672}
3673
3674void AudioFlinger::MixerThread::cacheParameters_l()
3675{
3676    PlaybackThread::cacheParameters_l();
3677
3678    // FIXME: Relaxed timing because of a certain device that can't meet latency
3679    // Should be reduced to 2x after the vendor fixes the driver issue
3680    // increase threshold again due to low power audio mode. The way this warning
3681    // threshold is calculated and its usefulness should be reconsidered anyway.
3682    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3683}
3684
3685// ----------------------------------------------------------------------------
3686AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3687        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3688    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3689        // mLeftVolFloat, mRightVolFloat
3690{
3691}
3692
3693AudioFlinger::DirectOutputThread::~DirectOutputThread()
3694{
3695}
3696
3697AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3698    Vector< sp<Track> > *tracksToRemove
3699)
3700{
3701    sp<Track> trackToRemove;
3702
3703    mixer_state mixerStatus = MIXER_IDLE;
3704
3705    // find out which tracks need to be processed
3706    if (mActiveTracks.size() != 0) {
3707        sp<Track> t = mActiveTracks[0].promote();
3708        // The track died recently
3709        if (t == 0) return MIXER_IDLE;
3710
3711        Track* const track = t.get();
3712        audio_track_cblk_t* cblk = track->cblk();
3713
3714        // The first time a track is added we wait
3715        // for all its buffers to be filled before processing it
3716        uint32_t minFrames;
3717        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3718            minFrames = mNormalFrameCount;
3719        } else {
3720            minFrames = 1;
3721        }
3722        if ((track->framesReady() >= minFrames) && track->isReady() &&
3723                !track->isPaused() && !track->isTerminated())
3724        {
3725            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3726
3727            if (track->mFillingUpStatus == Track::FS_FILLED) {
3728                track->mFillingUpStatus = Track::FS_ACTIVE;
3729                mLeftVolFloat = mRightVolFloat = 0;
3730                if (track->mState == TrackBase::RESUMING) {
3731                    track->mState = TrackBase::ACTIVE;
3732                }
3733            }
3734
3735            // compute volume for this track
3736            float left, right;
3737            if (track->isMuted() || mMasterMute || track->isPausing() ||
3738                mStreamTypes[track->streamType()].mute) {
3739                left = right = 0;
3740                if (track->isPausing()) {
3741                    track->setPaused();
3742                }
3743            } else {
3744                float typeVolume = mStreamTypes[track->streamType()].volume;
3745                float v = mMasterVolume * typeVolume;
3746                uint32_t vlr = cblk->getVolumeLR();
3747                float v_clamped = v * (vlr & 0xFFFF);
3748                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3749                left = v_clamped/MAX_GAIN;
3750                v_clamped = v * (vlr >> 16);
3751                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3752                right = v_clamped/MAX_GAIN;
3753            }
3754
3755            if (left != mLeftVolFloat || right != mRightVolFloat) {
3756                mLeftVolFloat = left;
3757                mRightVolFloat = right;
3758
3759                // Convert volumes from float to 8.24
3760                uint32_t vl = (uint32_t)(left * (1 << 24));
3761                uint32_t vr = (uint32_t)(right * (1 << 24));
3762
3763                // Delegate volume control to effect in track effect chain if needed
3764                // only one effect chain can be present on DirectOutputThread, so if
3765                // there is one, the track is connected to it
3766                if (!mEffectChains.isEmpty()) {
3767                    // Do not ramp volume if volume is controlled by effect
3768                    mEffectChains[0]->setVolume_l(&vl, &vr);
3769                    left = (float)vl / (1 << 24);
3770                    right = (float)vr / (1 << 24);
3771                }
3772                mOutput->stream->set_volume(mOutput->stream, left, right);
3773            }
3774
3775            // reset retry count
3776            track->mRetryCount = kMaxTrackRetriesDirect;
3777            mActiveTrack = t;
3778            mixerStatus = MIXER_TRACKS_READY;
3779        } else {
3780            // clear effect chain input buffer if an active track underruns to avoid sending
3781            // previous audio buffer again to effects
3782            if (!mEffectChains.isEmpty()) {
3783                mEffectChains[0]->clearInputBuffer();
3784            }
3785
3786            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3787            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3788                    track->isStopped() || track->isPaused()) {
3789                // We have consumed all the buffers of this track.
3790                // Remove it from the list of active tracks.
3791                // TODO: implement behavior for compressed audio
3792                size_t audioHALFrames =
3793                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3794                size_t framesWritten =
3795                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3796                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3797                    if (track->isStopped()) {
3798                        track->reset();
3799                    }
3800                    trackToRemove = track;
3801                }
3802            } else {
3803                // No buffers for this track. Give it a few chances to
3804                // fill a buffer, then remove it from active list.
3805                if (--(track->mRetryCount) <= 0) {
3806                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3807                    trackToRemove = track;
3808                } else {
3809                    mixerStatus = MIXER_TRACKS_ENABLED;
3810                }
3811            }
3812        }
3813    }
3814
3815    // FIXME merge this with similar code for removing multiple tracks
3816    // remove all the tracks that need to be...
3817    if (CC_UNLIKELY(trackToRemove != 0)) {
3818        tracksToRemove->add(trackToRemove);
3819        mActiveTracks.remove(trackToRemove);
3820        if (!mEffectChains.isEmpty()) {
3821            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3822                    trackToRemove->sessionId());
3823            mEffectChains[0]->decActiveTrackCnt();
3824        }
3825        if (trackToRemove->isTerminated()) {
3826            removeTrack_l(trackToRemove);
3827        }
3828    }
3829
3830    return mixerStatus;
3831}
3832
3833void AudioFlinger::DirectOutputThread::threadLoop_mix()
3834{
3835    AudioBufferProvider::Buffer buffer;
3836    size_t frameCount = mFrameCount;
3837    int8_t *curBuf = (int8_t *)mMixBuffer;
3838    // output audio to hardware
3839    while (frameCount) {
3840        buffer.frameCount = frameCount;
3841        mActiveTrack->getNextBuffer(&buffer);
3842        if (CC_UNLIKELY(buffer.raw == NULL)) {
3843            memset(curBuf, 0, frameCount * mFrameSize);
3844            break;
3845        }
3846        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3847        frameCount -= buffer.frameCount;
3848        curBuf += buffer.frameCount * mFrameSize;
3849        mActiveTrack->releaseBuffer(&buffer);
3850    }
3851    sleepTime = 0;
3852    standbyTime = systemTime() + standbyDelay;
3853    mActiveTrack.clear();
3854
3855}
3856
3857void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3858{
3859    if (sleepTime == 0) {
3860        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3861            sleepTime = activeSleepTime;
3862        } else {
3863            sleepTime = idleSleepTime;
3864        }
3865    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3866        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3867        sleepTime = 0;
3868    }
3869}
3870
3871// getTrackName_l() must be called with ThreadBase::mLock held
3872int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3873        int sessionId)
3874{
3875    return 0;
3876}
3877
3878// deleteTrackName_l() must be called with ThreadBase::mLock held
3879void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3880{
3881}
3882
3883// checkForNewParameters_l() must be called with ThreadBase::mLock held
3884bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3885{
3886    bool reconfig = false;
3887
3888    while (!mNewParameters.isEmpty()) {
3889        status_t status = NO_ERROR;
3890        String8 keyValuePair = mNewParameters[0];
3891        AudioParameter param = AudioParameter(keyValuePair);
3892        int value;
3893
3894        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3895            // do not accept frame count changes if tracks are open as the track buffer
3896            // size depends on frame count and correct behavior would not be garantied
3897            // if frame count is changed after track creation
3898            if (!mTracks.isEmpty()) {
3899                status = INVALID_OPERATION;
3900            } else {
3901                reconfig = true;
3902            }
3903        }
3904        if (status == NO_ERROR) {
3905            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3906                                                    keyValuePair.string());
3907            if (!mStandby && status == INVALID_OPERATION) {
3908                mOutput->stream->common.standby(&mOutput->stream->common);
3909                mStandby = true;
3910                mBytesWritten = 0;
3911                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3912                                                       keyValuePair.string());
3913            }
3914            if (status == NO_ERROR && reconfig) {
3915                readOutputParameters();
3916                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3917            }
3918        }
3919
3920        mNewParameters.removeAt(0);
3921
3922        mParamStatus = status;
3923        mParamCond.signal();
3924        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3925        // already timed out waiting for the status and will never signal the condition.
3926        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3927    }
3928    return reconfig;
3929}
3930
3931uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3932{
3933    uint32_t time;
3934    if (audio_is_linear_pcm(mFormat)) {
3935        time = PlaybackThread::activeSleepTimeUs();
3936    } else {
3937        time = 10000;
3938    }
3939    return time;
3940}
3941
3942uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3943{
3944    uint32_t time;
3945    if (audio_is_linear_pcm(mFormat)) {
3946        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3947    } else {
3948        time = 10000;
3949    }
3950    return time;
3951}
3952
3953uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3954{
3955    uint32_t time;
3956    if (audio_is_linear_pcm(mFormat)) {
3957        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3958    } else {
3959        time = 10000;
3960    }
3961    return time;
3962}
3963
3964void AudioFlinger::DirectOutputThread::cacheParameters_l()
3965{
3966    PlaybackThread::cacheParameters_l();
3967
3968    // use shorter standby delay as on normal output to release
3969    // hardware resources as soon as possible
3970    standbyDelay = microseconds(activeSleepTime*2);
3971}
3972
3973// ----------------------------------------------------------------------------
3974
3975AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3976        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3977    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), DUPLICATING),
3978        mWaitTimeMs(UINT_MAX)
3979{
3980    addOutputTrack(mainThread);
3981}
3982
3983AudioFlinger::DuplicatingThread::~DuplicatingThread()
3984{
3985    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3986        mOutputTracks[i]->destroy();
3987    }
3988}
3989
3990void AudioFlinger::DuplicatingThread::threadLoop_mix()
3991{
3992    // mix buffers...
3993    if (outputsReady(outputTracks)) {
3994        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3995    } else {
3996        memset(mMixBuffer, 0, mixBufferSize);
3997    }
3998    sleepTime = 0;
3999    writeFrames = mNormalFrameCount;
4000    standbyTime = systemTime() + standbyDelay;
4001}
4002
4003void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4004{
4005    if (sleepTime == 0) {
4006        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4007            sleepTime = activeSleepTime;
4008        } else {
4009            sleepTime = idleSleepTime;
4010        }
4011    } else if (mBytesWritten != 0) {
4012        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4013            writeFrames = mNormalFrameCount;
4014            memset(mMixBuffer, 0, mixBufferSize);
4015        } else {
4016            // flush remaining overflow buffers in output tracks
4017            writeFrames = 0;
4018        }
4019        sleepTime = 0;
4020    }
4021}
4022
4023void AudioFlinger::DuplicatingThread::threadLoop_write()
4024{
4025    for (size_t i = 0; i < outputTracks.size(); i++) {
4026        outputTracks[i]->write(mMixBuffer, writeFrames);
4027    }
4028    mBytesWritten += mixBufferSize;
4029}
4030
4031void AudioFlinger::DuplicatingThread::threadLoop_standby()
4032{
4033    // DuplicatingThread implements standby by stopping all tracks
4034    for (size_t i = 0; i < outputTracks.size(); i++) {
4035        outputTracks[i]->stop();
4036    }
4037}
4038
4039void AudioFlinger::DuplicatingThread::saveOutputTracks()
4040{
4041    outputTracks = mOutputTracks;
4042}
4043
4044void AudioFlinger::DuplicatingThread::clearOutputTracks()
4045{
4046    outputTracks.clear();
4047}
4048
4049void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4050{
4051    Mutex::Autolock _l(mLock);
4052    // FIXME explain this formula
4053    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4054    OutputTrack *outputTrack = new OutputTrack(thread,
4055                                            this,
4056                                            mSampleRate,
4057                                            mFormat,
4058                                            mChannelMask,
4059                                            frameCount);
4060    if (outputTrack->cblk() != NULL) {
4061        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4062        mOutputTracks.add(outputTrack);
4063        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4064        updateWaitTime_l();
4065    }
4066}
4067
4068void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4069{
4070    Mutex::Autolock _l(mLock);
4071    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4072        if (mOutputTracks[i]->thread() == thread) {
4073            mOutputTracks[i]->destroy();
4074            mOutputTracks.removeAt(i);
4075            updateWaitTime_l();
4076            return;
4077        }
4078    }
4079    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4080}
4081
4082// caller must hold mLock
4083void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4084{
4085    mWaitTimeMs = UINT_MAX;
4086    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4087        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4088        if (strong != 0) {
4089            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4090            if (waitTimeMs < mWaitTimeMs) {
4091                mWaitTimeMs = waitTimeMs;
4092            }
4093        }
4094    }
4095}
4096
4097
4098bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4099{
4100    for (size_t i = 0; i < outputTracks.size(); i++) {
4101        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4102        if (thread == 0) {
4103            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4104            return false;
4105        }
4106        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4107        // see note at standby() declaration
4108        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4109            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4110            return false;
4111        }
4112    }
4113    return true;
4114}
4115
4116uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4117{
4118    return (mWaitTimeMs * 1000) / 2;
4119}
4120
4121void AudioFlinger::DuplicatingThread::cacheParameters_l()
4122{
4123    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4124    updateWaitTime_l();
4125
4126    MixerThread::cacheParameters_l();
4127}
4128
4129// ----------------------------------------------------------------------------
4130
4131// TrackBase constructor must be called with AudioFlinger::mLock held
4132AudioFlinger::ThreadBase::TrackBase::TrackBase(
4133            ThreadBase *thread,
4134            const sp<Client>& client,
4135            uint32_t sampleRate,
4136            audio_format_t format,
4137            audio_channel_mask_t channelMask,
4138            int frameCount,
4139            const sp<IMemory>& sharedBuffer,
4140            int sessionId)
4141    :   RefBase(),
4142        mThread(thread),
4143        mClient(client),
4144        mCblk(NULL),
4145        // mBuffer
4146        // mBufferEnd
4147        mFrameCount(0),
4148        mState(IDLE),
4149        mSampleRate(sampleRate),
4150        mFormat(format),
4151        mStepServerFailed(false),
4152        mSessionId(sessionId)
4153        // mChannelCount
4154        // mChannelMask
4155{
4156    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4157
4158    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4159    size_t size = sizeof(audio_track_cblk_t);
4160    uint8_t channelCount = popcount(channelMask);
4161    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4162    if (sharedBuffer == 0) {
4163        size += bufferSize;
4164    }
4165
4166    if (client != NULL) {
4167        mCblkMemory = client->heap()->allocate(size);
4168        if (mCblkMemory != 0) {
4169            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4170            if (mCblk != NULL) { // construct the shared structure in-place.
4171                new(mCblk) audio_track_cblk_t();
4172                // clear all buffers
4173                mCblk->frameCount = frameCount;
4174                mCblk->sampleRate = sampleRate;
4175// uncomment the following lines to quickly test 32-bit wraparound
4176//                mCblk->user = 0xffff0000;
4177//                mCblk->server = 0xffff0000;
4178//                mCblk->userBase = 0xffff0000;
4179//                mCblk->serverBase = 0xffff0000;
4180                mChannelCount = channelCount;
4181                mChannelMask = channelMask;
4182                if (sharedBuffer == 0) {
4183                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4184                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4185                    // Force underrun condition to avoid false underrun callback until first data is
4186                    // written to buffer (other flags are cleared)
4187                    mCblk->flags = CBLK_UNDERRUN_ON;
4188                } else {
4189                    mBuffer = sharedBuffer->pointer();
4190                }
4191                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4192            }
4193        } else {
4194            ALOGE("not enough memory for AudioTrack size=%u", size);
4195            client->heap()->dump("AudioTrack");
4196            return;
4197        }
4198    } else {
4199        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4200        // construct the shared structure in-place.
4201        new(mCblk) audio_track_cblk_t();
4202        // clear all buffers
4203        mCblk->frameCount = frameCount;
4204        mCblk->sampleRate = sampleRate;
4205// uncomment the following lines to quickly test 32-bit wraparound
4206//        mCblk->user = 0xffff0000;
4207//        mCblk->server = 0xffff0000;
4208//        mCblk->userBase = 0xffff0000;
4209//        mCblk->serverBase = 0xffff0000;
4210        mChannelCount = channelCount;
4211        mChannelMask = channelMask;
4212        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4213        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4214        // Force underrun condition to avoid false underrun callback until first data is
4215        // written to buffer (other flags are cleared)
4216        mCblk->flags = CBLK_UNDERRUN_ON;
4217        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4218    }
4219}
4220
4221AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4222{
4223    if (mCblk != NULL) {
4224        if (mClient == 0) {
4225            delete mCblk;
4226        } else {
4227            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4228        }
4229    }
4230    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4231    if (mClient != 0) {
4232        // Client destructor must run with AudioFlinger mutex locked
4233        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4234        // If the client's reference count drops to zero, the associated destructor
4235        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4236        // relying on the automatic clear() at end of scope.
4237        mClient.clear();
4238    }
4239}
4240
4241// AudioBufferProvider interface
4242// getNextBuffer() = 0;
4243// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4244void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4245{
4246    buffer->raw = NULL;
4247    mFrameCount = buffer->frameCount;
4248    // FIXME See note at getNextBuffer()
4249    (void) step();      // ignore return value of step()
4250    buffer->frameCount = 0;
4251}
4252
4253bool AudioFlinger::ThreadBase::TrackBase::step() {
4254    bool result;
4255    audio_track_cblk_t* cblk = this->cblk();
4256
4257    result = cblk->stepServer(mFrameCount);
4258    if (!result) {
4259        ALOGV("stepServer failed acquiring cblk mutex");
4260        mStepServerFailed = true;
4261    }
4262    return result;
4263}
4264
4265void AudioFlinger::ThreadBase::TrackBase::reset() {
4266    audio_track_cblk_t* cblk = this->cblk();
4267
4268    cblk->user = 0;
4269    cblk->server = 0;
4270    cblk->userBase = 0;
4271    cblk->serverBase = 0;
4272    mStepServerFailed = false;
4273    ALOGV("TrackBase::reset");
4274}
4275
4276int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4277    return (int)mCblk->sampleRate;
4278}
4279
4280void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4281    audio_track_cblk_t* cblk = this->cblk();
4282    size_t frameSize = cblk->frameSize;
4283    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4284    int8_t *bufferEnd = bufferStart + frames * frameSize;
4285
4286    // Check validity of returned pointer in case the track control block would have been corrupted.
4287    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4288            "TrackBase::getBuffer buffer out of range:\n"
4289                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4290                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4291                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4292                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4293
4294    return bufferStart;
4295}
4296
4297status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4298{
4299    mSyncEvents.add(event);
4300    return NO_ERROR;
4301}
4302
4303// ----------------------------------------------------------------------------
4304
4305// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4306AudioFlinger::PlaybackThread::Track::Track(
4307            PlaybackThread *thread,
4308            const sp<Client>& client,
4309            audio_stream_type_t streamType,
4310            uint32_t sampleRate,
4311            audio_format_t format,
4312            audio_channel_mask_t channelMask,
4313            int frameCount,
4314            const sp<IMemory>& sharedBuffer,
4315            int sessionId,
4316            IAudioFlinger::track_flags_t flags)
4317    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4318    mMute(false),
4319    mFillingUpStatus(FS_INVALID),
4320    // mRetryCount initialized later when needed
4321    mSharedBuffer(sharedBuffer),
4322    mStreamType(streamType),
4323    mName(-1),  // see note below
4324    mMainBuffer(thread->mixBuffer()),
4325    mAuxBuffer(NULL),
4326    mAuxEffectId(0), mHasVolumeController(false),
4327    mPresentationCompleteFrames(0),
4328    mFlags(flags),
4329    mFastIndex(-1),
4330    mUnderrunCount(0),
4331    mCachedVolume(1.0)
4332{
4333    if (mCblk != NULL) {
4334        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4335        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4336        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4337        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4338        mName = thread->getTrackName_l(channelMask, sessionId);
4339        mCblk->mName = mName;
4340        if (mName < 0) {
4341            ALOGE("no more track names available");
4342            return;
4343        }
4344        // only allocate a fast track index if we were able to allocate a normal track name
4345        if (flags & IAudioFlinger::TRACK_FAST) {
4346            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4347            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4348            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4349            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4350            // FIXME This is too eager.  We allocate a fast track index before the
4351            //       fast track becomes active.  Since fast tracks are a scarce resource,
4352            //       this means we are potentially denying other more important fast tracks from
4353            //       being created.  It would be better to allocate the index dynamically.
4354            mFastIndex = i;
4355            mCblk->mName = i;
4356            // Read the initial underruns because this field is never cleared by the fast mixer
4357            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4358            thread->mFastTrackAvailMask &= ~(1 << i);
4359        }
4360    }
4361    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4362}
4363
4364AudioFlinger::PlaybackThread::Track::~Track()
4365{
4366    ALOGV("PlaybackThread::Track destructor");
4367}
4368
4369void AudioFlinger::PlaybackThread::Track::destroy()
4370{
4371    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4372    // by removing it from mTracks vector, so there is a risk that this Tracks's
4373    // destructor is called. As the destructor needs to lock mLock,
4374    // we must acquire a strong reference on this Track before locking mLock
4375    // here so that the destructor is called only when exiting this function.
4376    // On the other hand, as long as Track::destroy() is only called by
4377    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4378    // this Track with its member mTrack.
4379    sp<Track> keep(this);
4380    { // scope for mLock
4381        sp<ThreadBase> thread = mThread.promote();
4382        if (thread != 0) {
4383            if (!isOutputTrack()) {
4384                if (mState == ACTIVE || mState == RESUMING) {
4385                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4386
4387#ifdef ADD_BATTERY_DATA
4388                    // to track the speaker usage
4389                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4390#endif
4391                }
4392                AudioSystem::releaseOutput(thread->id());
4393            }
4394            Mutex::Autolock _l(thread->mLock);
4395            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4396            playbackThread->destroyTrack_l(this);
4397        }
4398    }
4399}
4400
4401/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4402{
4403    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4404                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4405}
4406
4407void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4408{
4409    uint32_t vlr = mCblk->getVolumeLR();
4410    if (isFastTrack()) {
4411        sprintf(buffer, "   F %2d", mFastIndex);
4412    } else {
4413        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4414    }
4415    track_state state = mState;
4416    char stateChar;
4417    switch (state) {
4418    case IDLE:
4419        stateChar = 'I';
4420        break;
4421    case TERMINATED:
4422        stateChar = 'T';
4423        break;
4424    case STOPPING_1:
4425        stateChar = 's';
4426        break;
4427    case STOPPING_2:
4428        stateChar = '5';
4429        break;
4430    case STOPPED:
4431        stateChar = 'S';
4432        break;
4433    case RESUMING:
4434        stateChar = 'R';
4435        break;
4436    case ACTIVE:
4437        stateChar = 'A';
4438        break;
4439    case PAUSING:
4440        stateChar = 'p';
4441        break;
4442    case PAUSED:
4443        stateChar = 'P';
4444        break;
4445    case FLUSHED:
4446        stateChar = 'F';
4447        break;
4448    default:
4449        stateChar = '?';
4450        break;
4451    }
4452    char nowInUnderrun;
4453    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4454    case UNDERRUN_FULL:
4455        nowInUnderrun = ' ';
4456        break;
4457    case UNDERRUN_PARTIAL:
4458        nowInUnderrun = '<';
4459        break;
4460    case UNDERRUN_EMPTY:
4461        nowInUnderrun = '*';
4462        break;
4463    default:
4464        nowInUnderrun = '?';
4465        break;
4466    }
4467    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4468            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4469            (mClient == 0) ? getpid_cached : mClient->pid(),
4470            mStreamType,
4471            mFormat,
4472            mChannelMask,
4473            mSessionId,
4474            mFrameCount,
4475            mCblk->frameCount,
4476            stateChar,
4477            mMute,
4478            mFillingUpStatus,
4479            mCblk->sampleRate,
4480            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4481            20.0 * log10((vlr >> 16) / 4096.0),
4482            mCblk->server,
4483            mCblk->user,
4484            (int)mMainBuffer,
4485            (int)mAuxBuffer,
4486            mCblk->flags,
4487            mUnderrunCount,
4488            nowInUnderrun);
4489}
4490
4491// AudioBufferProvider interface
4492status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4493        AudioBufferProvider::Buffer* buffer, int64_t pts)
4494{
4495    audio_track_cblk_t* cblk = this->cblk();
4496    uint32_t framesReady;
4497    uint32_t framesReq = buffer->frameCount;
4498
4499    // Check if last stepServer failed, try to step now
4500    if (mStepServerFailed) {
4501        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4502        //       Since the fast mixer is higher priority than client callback thread,
4503        //       it does not result in priority inversion for client.
4504        //       But a non-blocking solution would be preferable to avoid
4505        //       fast mixer being unable to tryLock(), and
4506        //       to avoid the extra context switches if the client wakes up,
4507        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4508        if (!step())  goto getNextBuffer_exit;
4509        ALOGV("stepServer recovered");
4510        mStepServerFailed = false;
4511    }
4512
4513    // FIXME Same as above
4514    framesReady = cblk->framesReady();
4515
4516    if (CC_LIKELY(framesReady)) {
4517        uint32_t s = cblk->server;
4518        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4519
4520        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4521        if (framesReq > framesReady) {
4522            framesReq = framesReady;
4523        }
4524        if (framesReq > bufferEnd - s) {
4525            framesReq = bufferEnd - s;
4526        }
4527
4528        buffer->raw = getBuffer(s, framesReq);
4529        buffer->frameCount = framesReq;
4530        return NO_ERROR;
4531    }
4532
4533getNextBuffer_exit:
4534    buffer->raw = NULL;
4535    buffer->frameCount = 0;
4536    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4537    return NOT_ENOUGH_DATA;
4538}
4539
4540// Note that framesReady() takes a mutex on the control block using tryLock().
4541// This could result in priority inversion if framesReady() is called by the normal mixer,
4542// as the normal mixer thread runs at lower
4543// priority than the client's callback thread:  there is a short window within framesReady()
4544// during which the normal mixer could be preempted, and the client callback would block.
4545// Another problem can occur if framesReady() is called by the fast mixer:
4546// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4547// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4548size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4549    return mCblk->framesReady();
4550}
4551
4552// Don't call for fast tracks; the framesReady() could result in priority inversion
4553bool AudioFlinger::PlaybackThread::Track::isReady() const {
4554    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4555
4556    if (framesReady() >= mCblk->frameCount ||
4557            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4558        mFillingUpStatus = FS_FILLED;
4559        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4560        return true;
4561    }
4562    return false;
4563}
4564
4565status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4566                                                    int triggerSession)
4567{
4568    status_t status = NO_ERROR;
4569    ALOGV("start(%d), calling pid %d session %d",
4570            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4571
4572    sp<ThreadBase> thread = mThread.promote();
4573    if (thread != 0) {
4574        Mutex::Autolock _l(thread->mLock);
4575        track_state state = mState;
4576        // here the track could be either new, or restarted
4577        // in both cases "unstop" the track
4578        if (mState == PAUSED) {
4579            mState = TrackBase::RESUMING;
4580            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4581        } else {
4582            mState = TrackBase::ACTIVE;
4583            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4584        }
4585
4586        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4587            thread->mLock.unlock();
4588            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4589            thread->mLock.lock();
4590
4591#ifdef ADD_BATTERY_DATA
4592            // to track the speaker usage
4593            if (status == NO_ERROR) {
4594                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4595            }
4596#endif
4597        }
4598        if (status == NO_ERROR) {
4599            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4600            playbackThread->addTrack_l(this);
4601        } else {
4602            mState = state;
4603            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4604        }
4605    } else {
4606        status = BAD_VALUE;
4607    }
4608    return status;
4609}
4610
4611void AudioFlinger::PlaybackThread::Track::stop()
4612{
4613    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4614    sp<ThreadBase> thread = mThread.promote();
4615    if (thread != 0) {
4616        Mutex::Autolock _l(thread->mLock);
4617        track_state state = mState;
4618        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4619            // If the track is not active (PAUSED and buffers full), flush buffers
4620            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4621            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4622                reset();
4623                mState = STOPPED;
4624            } else if (!isFastTrack()) {
4625                mState = STOPPED;
4626            } else {
4627                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4628                // and then to STOPPED and reset() when presentation is complete
4629                mState = STOPPING_1;
4630            }
4631            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4632        }
4633        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4634            thread->mLock.unlock();
4635            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4636            thread->mLock.lock();
4637
4638#ifdef ADD_BATTERY_DATA
4639            // to track the speaker usage
4640            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4641#endif
4642        }
4643    }
4644}
4645
4646void AudioFlinger::PlaybackThread::Track::pause()
4647{
4648    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4649    sp<ThreadBase> thread = mThread.promote();
4650    if (thread != 0) {
4651        Mutex::Autolock _l(thread->mLock);
4652        if (mState == ACTIVE || mState == RESUMING) {
4653            mState = PAUSING;
4654            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4655            if (!isOutputTrack()) {
4656                thread->mLock.unlock();
4657                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4658                thread->mLock.lock();
4659
4660#ifdef ADD_BATTERY_DATA
4661                // to track the speaker usage
4662                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4663#endif
4664            }
4665        }
4666    }
4667}
4668
4669void AudioFlinger::PlaybackThread::Track::flush()
4670{
4671    ALOGV("flush(%d)", mName);
4672    sp<ThreadBase> thread = mThread.promote();
4673    if (thread != 0) {
4674        Mutex::Autolock _l(thread->mLock);
4675        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4676                mState != PAUSING) {
4677            return;
4678        }
4679        // No point remaining in PAUSED state after a flush => go to
4680        // FLUSHED state
4681        mState = FLUSHED;
4682        // do not reset the track if it is still in the process of being stopped or paused.
4683        // this will be done by prepareTracks_l() when the track is stopped.
4684        // prepareTracks_l() will see mState == FLUSHED, then
4685        // remove from active track list, reset(), and trigger presentation complete
4686        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4687        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4688            reset();
4689        }
4690    }
4691}
4692
4693void AudioFlinger::PlaybackThread::Track::reset()
4694{
4695    // Do not reset twice to avoid discarding data written just after a flush and before
4696    // the audioflinger thread detects the track is stopped.
4697    if (!mResetDone) {
4698        TrackBase::reset();
4699        // Force underrun condition to avoid false underrun callback until first data is
4700        // written to buffer
4701        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4702        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4703        mFillingUpStatus = FS_FILLING;
4704        mResetDone = true;
4705        if (mState == FLUSHED) {
4706            mState = IDLE;
4707        }
4708    }
4709}
4710
4711void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4712{
4713    mMute = muted;
4714}
4715
4716status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4717{
4718    status_t status = DEAD_OBJECT;
4719    sp<ThreadBase> thread = mThread.promote();
4720    if (thread != 0) {
4721        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4722        sp<AudioFlinger> af = mClient->audioFlinger();
4723
4724        Mutex::Autolock _l(af->mLock);
4725
4726        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4727
4728        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4729            Mutex::Autolock _dl(playbackThread->mLock);
4730            Mutex::Autolock _sl(srcThread->mLock);
4731            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4732            if (chain == 0) {
4733                return INVALID_OPERATION;
4734            }
4735
4736            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4737            if (effect == 0) {
4738                return INVALID_OPERATION;
4739            }
4740            srcThread->removeEffect_l(effect);
4741            playbackThread->addEffect_l(effect);
4742            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4743            if (effect->state() == EffectModule::ACTIVE ||
4744                    effect->state() == EffectModule::STOPPING) {
4745                effect->start();
4746            }
4747
4748            sp<EffectChain> dstChain = effect->chain().promote();
4749            if (dstChain == 0) {
4750                srcThread->addEffect_l(effect);
4751                return INVALID_OPERATION;
4752            }
4753            AudioSystem::unregisterEffect(effect->id());
4754            AudioSystem::registerEffect(&effect->desc(),
4755                                        srcThread->id(),
4756                                        dstChain->strategy(),
4757                                        AUDIO_SESSION_OUTPUT_MIX,
4758                                        effect->id());
4759        }
4760        status = playbackThread->attachAuxEffect(this, EffectId);
4761    }
4762    return status;
4763}
4764
4765void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4766{
4767    mAuxEffectId = EffectId;
4768    mAuxBuffer = buffer;
4769}
4770
4771bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4772                                                         size_t audioHalFrames)
4773{
4774    // a track is considered presented when the total number of frames written to audio HAL
4775    // corresponds to the number of frames written when presentationComplete() is called for the
4776    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4777    if (mPresentationCompleteFrames == 0) {
4778        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4779        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4780                  mPresentationCompleteFrames, audioHalFrames);
4781    }
4782    if (framesWritten >= mPresentationCompleteFrames) {
4783        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4784                  mSessionId, framesWritten);
4785        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4786        return true;
4787    }
4788    return false;
4789}
4790
4791void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4792{
4793    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4794        if (mSyncEvents[i]->type() == type) {
4795            mSyncEvents[i]->trigger();
4796            mSyncEvents.removeAt(i);
4797            i--;
4798        }
4799    }
4800}
4801
4802// implement VolumeBufferProvider interface
4803
4804uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4805{
4806    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4807    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4808    uint32_t vlr = mCblk->getVolumeLR();
4809    uint32_t vl = vlr & 0xFFFF;
4810    uint32_t vr = vlr >> 16;
4811    // track volumes come from shared memory, so can't be trusted and must be clamped
4812    if (vl > MAX_GAIN_INT) {
4813        vl = MAX_GAIN_INT;
4814    }
4815    if (vr > MAX_GAIN_INT) {
4816        vr = MAX_GAIN_INT;
4817    }
4818    // now apply the cached master volume and stream type volume;
4819    // this is trusted but lacks any synchronization or barrier so may be stale
4820    float v = mCachedVolume;
4821    vl *= v;
4822    vr *= v;
4823    // re-combine into U4.16
4824    vlr = (vr << 16) | (vl & 0xFFFF);
4825    // FIXME look at mute, pause, and stop flags
4826    return vlr;
4827}
4828
4829status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4830{
4831    if (mState == TERMINATED || mState == PAUSED ||
4832            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4833                                      (mState == STOPPED)))) {
4834        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4835              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4836        event->cancel();
4837        return INVALID_OPERATION;
4838    }
4839    (void) TrackBase::setSyncEvent(event);
4840    return NO_ERROR;
4841}
4842
4843// timed audio tracks
4844
4845sp<AudioFlinger::PlaybackThread::TimedTrack>
4846AudioFlinger::PlaybackThread::TimedTrack::create(
4847            PlaybackThread *thread,
4848            const sp<Client>& client,
4849            audio_stream_type_t streamType,
4850            uint32_t sampleRate,
4851            audio_format_t format,
4852            audio_channel_mask_t channelMask,
4853            int frameCount,
4854            const sp<IMemory>& sharedBuffer,
4855            int sessionId) {
4856    if (!client->reserveTimedTrack())
4857        return 0;
4858
4859    return new TimedTrack(
4860        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4861        sharedBuffer, sessionId);
4862}
4863
4864AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4865            PlaybackThread *thread,
4866            const sp<Client>& client,
4867            audio_stream_type_t streamType,
4868            uint32_t sampleRate,
4869            audio_format_t format,
4870            audio_channel_mask_t channelMask,
4871            int frameCount,
4872            const sp<IMemory>& sharedBuffer,
4873            int sessionId)
4874    : Track(thread, client, streamType, sampleRate, format, channelMask,
4875            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4876      mQueueHeadInFlight(false),
4877      mTrimQueueHeadOnRelease(false),
4878      mFramesPendingInQueue(0),
4879      mTimedSilenceBuffer(NULL),
4880      mTimedSilenceBufferSize(0),
4881      mTimedAudioOutputOnTime(false),
4882      mMediaTimeTransformValid(false)
4883{
4884    LocalClock lc;
4885    mLocalTimeFreq = lc.getLocalFreq();
4886
4887    mLocalTimeToSampleTransform.a_zero = 0;
4888    mLocalTimeToSampleTransform.b_zero = 0;
4889    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4890    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4891    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4892                            &mLocalTimeToSampleTransform.a_to_b_denom);
4893
4894    mMediaTimeToSampleTransform.a_zero = 0;
4895    mMediaTimeToSampleTransform.b_zero = 0;
4896    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4897    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4898    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4899                            &mMediaTimeToSampleTransform.a_to_b_denom);
4900}
4901
4902AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4903    mClient->releaseTimedTrack();
4904    delete [] mTimedSilenceBuffer;
4905}
4906
4907status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4908    size_t size, sp<IMemory>* buffer) {
4909
4910    Mutex::Autolock _l(mTimedBufferQueueLock);
4911
4912    trimTimedBufferQueue_l();
4913
4914    // lazily initialize the shared memory heap for timed buffers
4915    if (mTimedMemoryDealer == NULL) {
4916        const int kTimedBufferHeapSize = 512 << 10;
4917
4918        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4919                                              "AudioFlingerTimed");
4920        if (mTimedMemoryDealer == NULL)
4921            return NO_MEMORY;
4922    }
4923
4924    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4925    if (newBuffer == NULL) {
4926        newBuffer = mTimedMemoryDealer->allocate(size);
4927        if (newBuffer == NULL)
4928            return NO_MEMORY;
4929    }
4930
4931    *buffer = newBuffer;
4932    return NO_ERROR;
4933}
4934
4935// caller must hold mTimedBufferQueueLock
4936void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4937    int64_t mediaTimeNow;
4938    {
4939        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4940        if (!mMediaTimeTransformValid)
4941            return;
4942
4943        int64_t targetTimeNow;
4944        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4945            ? mCCHelper.getCommonTime(&targetTimeNow)
4946            : mCCHelper.getLocalTime(&targetTimeNow);
4947
4948        if (OK != res)
4949            return;
4950
4951        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4952                                                    &mediaTimeNow)) {
4953            return;
4954        }
4955    }
4956
4957    size_t trimEnd;
4958    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4959        int64_t bufEnd;
4960
4961        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4962            // We have a next buffer.  Just use its PTS as the PTS of the frame
4963            // following the last frame in this buffer.  If the stream is sparse
4964            // (ie, there are deliberate gaps left in the stream which should be
4965            // filled with silence by the TimedAudioTrack), then this can result
4966            // in one extra buffer being left un-trimmed when it could have
4967            // been.  In general, this is not typical, and we would rather
4968            // optimized away the TS calculation below for the more common case
4969            // where PTSes are contiguous.
4970            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4971        } else {
4972            // We have no next buffer.  Compute the PTS of the frame following
4973            // the last frame in this buffer by computing the duration of of
4974            // this frame in media time units and adding it to the PTS of the
4975            // buffer.
4976            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4977                               / mCblk->frameSize;
4978
4979            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4980                                                                &bufEnd)) {
4981                ALOGE("Failed to convert frame count of %lld to media time"
4982                      " duration" " (scale factor %d/%u) in %s",
4983                      frameCount,
4984                      mMediaTimeToSampleTransform.a_to_b_numer,
4985                      mMediaTimeToSampleTransform.a_to_b_denom,
4986                      __PRETTY_FUNCTION__);
4987                break;
4988            }
4989            bufEnd += mTimedBufferQueue[trimEnd].pts();
4990        }
4991
4992        if (bufEnd > mediaTimeNow)
4993            break;
4994
4995        // Is the buffer we want to use in the middle of a mix operation right
4996        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4997        // from the mixer which should be coming back shortly.
4998        if (!trimEnd && mQueueHeadInFlight) {
4999            mTrimQueueHeadOnRelease = true;
5000        }
5001    }
5002
5003    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
5004    if (trimStart < trimEnd) {
5005        // Update the bookkeeping for framesReady()
5006        for (size_t i = trimStart; i < trimEnd; ++i) {
5007            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
5008        }
5009
5010        // Now actually remove the buffers from the queue.
5011        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
5012    }
5013}
5014
5015void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
5016        const char* logTag) {
5017    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
5018                "%s called (reason \"%s\"), but timed buffer queue has no"
5019                " elements to trim.", __FUNCTION__, logTag);
5020
5021    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
5022    mTimedBufferQueue.removeAt(0);
5023}
5024
5025void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
5026        const TimedBuffer& buf,
5027        const char* logTag) {
5028    uint32_t bufBytes        = buf.buffer()->size();
5029    uint32_t consumedAlready = buf.position();
5030
5031    ALOG_ASSERT(consumedAlready <= bufBytes,
5032                "Bad bookkeeping while updating frames pending.  Timed buffer is"
5033                " only %u bytes long, but claims to have consumed %u"
5034                " bytes.  (update reason: \"%s\")",
5035                bufBytes, consumedAlready, logTag);
5036
5037    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
5038    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5039                "Bad bookkeeping while updating frames pending.  Should have at"
5040                " least %u queued frames, but we think we have only %u.  (update"
5041                " reason: \"%s\")",
5042                bufFrames, mFramesPendingInQueue, logTag);
5043
5044    mFramesPendingInQueue -= bufFrames;
5045}
5046
5047status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5048    const sp<IMemory>& buffer, int64_t pts) {
5049
5050    {
5051        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5052        if (!mMediaTimeTransformValid)
5053            return INVALID_OPERATION;
5054    }
5055
5056    Mutex::Autolock _l(mTimedBufferQueueLock);
5057
5058    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
5059    mFramesPendingInQueue += bufFrames;
5060    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5061
5062    return NO_ERROR;
5063}
5064
5065status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5066    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5067
5068    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5069           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5070           target);
5071
5072    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5073          target == TimedAudioTrack::COMMON_TIME)) {
5074        return BAD_VALUE;
5075    }
5076
5077    Mutex::Autolock lock(mMediaTimeTransformLock);
5078    mMediaTimeTransform = xform;
5079    mMediaTimeTransformTarget = target;
5080    mMediaTimeTransformValid = true;
5081
5082    return NO_ERROR;
5083}
5084
5085#define min(a, b) ((a) < (b) ? (a) : (b))
5086
5087// implementation of getNextBuffer for tracks whose buffers have timestamps
5088status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5089    AudioBufferProvider::Buffer* buffer, int64_t pts)
5090{
5091    if (pts == AudioBufferProvider::kInvalidPTS) {
5092        buffer->raw = NULL;
5093        buffer->frameCount = 0;
5094        mTimedAudioOutputOnTime = false;
5095        return INVALID_OPERATION;
5096    }
5097
5098    Mutex::Autolock _l(mTimedBufferQueueLock);
5099
5100    ALOG_ASSERT(!mQueueHeadInFlight,
5101                "getNextBuffer called without releaseBuffer!");
5102
5103    while (true) {
5104
5105        // if we have no timed buffers, then fail
5106        if (mTimedBufferQueue.isEmpty()) {
5107            buffer->raw = NULL;
5108            buffer->frameCount = 0;
5109            return NOT_ENOUGH_DATA;
5110        }
5111
5112        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5113
5114        // calculate the PTS of the head of the timed buffer queue expressed in
5115        // local time
5116        int64_t headLocalPTS;
5117        {
5118            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5119
5120            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5121
5122            if (mMediaTimeTransform.a_to_b_denom == 0) {
5123                // the transform represents a pause, so yield silence
5124                timedYieldSilence_l(buffer->frameCount, buffer);
5125                return NO_ERROR;
5126            }
5127
5128            int64_t transformedPTS;
5129            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5130                                                        &transformedPTS)) {
5131                // the transform failed.  this shouldn't happen, but if it does
5132                // then just drop this buffer
5133                ALOGW("timedGetNextBuffer transform failed");
5134                buffer->raw = NULL;
5135                buffer->frameCount = 0;
5136                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5137                return NO_ERROR;
5138            }
5139
5140            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5141                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5142                                                          &headLocalPTS)) {
5143                    buffer->raw = NULL;
5144                    buffer->frameCount = 0;
5145                    return INVALID_OPERATION;
5146                }
5147            } else {
5148                headLocalPTS = transformedPTS;
5149            }
5150        }
5151
5152        // adjust the head buffer's PTS to reflect the portion of the head buffer
5153        // that has already been consumed
5154        int64_t effectivePTS = headLocalPTS +
5155                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5156
5157        // Calculate the delta in samples between the head of the input buffer
5158        // queue and the start of the next output buffer that will be written.
5159        // If the transformation fails because of over or underflow, it means
5160        // that the sample's position in the output stream is so far out of
5161        // whack that it should just be dropped.
5162        int64_t sampleDelta;
5163        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5164            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5165            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5166                                       " mix");
5167            continue;
5168        }
5169        if (!mLocalTimeToSampleTransform.doForwardTransform(
5170                (effectivePTS - pts) << 32, &sampleDelta)) {
5171            ALOGV("*** too late during sample rate transform: dropped buffer");
5172            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5173            continue;
5174        }
5175
5176        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5177               " sampleDelta=[%d.%08x]",
5178               head.pts(), head.position(), pts,
5179               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5180                   + (sampleDelta >> 32)),
5181               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5182
5183        // if the delta between the ideal placement for the next input sample and
5184        // the current output position is within this threshold, then we will
5185        // concatenate the next input samples to the previous output
5186        const int64_t kSampleContinuityThreshold =
5187                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5188
5189        // if this is the first buffer of audio that we're emitting from this track
5190        // then it should be almost exactly on time.
5191        const int64_t kSampleStartupThreshold = 1LL << 32;
5192
5193        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5194           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5195            // the next input is close enough to being on time, so concatenate it
5196            // with the last output
5197            timedYieldSamples_l(buffer);
5198
5199            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5200                    head.position(), buffer->frameCount);
5201            return NO_ERROR;
5202        }
5203
5204        // Looks like our output is not on time.  Reset our on timed status.
5205        // Next time we mix samples from our input queue, then should be within
5206        // the StartupThreshold.
5207        mTimedAudioOutputOnTime = false;
5208        if (sampleDelta > 0) {
5209            // the gap between the current output position and the proper start of
5210            // the next input sample is too big, so fill it with silence
5211            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5212
5213            timedYieldSilence_l(framesUntilNextInput, buffer);
5214            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5215            return NO_ERROR;
5216        } else {
5217            // the next input sample is late
5218            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5219            size_t onTimeSamplePosition =
5220                    head.position() + lateFrames * mCblk->frameSize;
5221
5222            if (onTimeSamplePosition > head.buffer()->size()) {
5223                // all the remaining samples in the head are too late, so
5224                // drop it and move on
5225                ALOGV("*** too late: dropped buffer");
5226                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5227                continue;
5228            } else {
5229                // skip over the late samples
5230                head.setPosition(onTimeSamplePosition);
5231
5232                // yield the available samples
5233                timedYieldSamples_l(buffer);
5234
5235                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5236                return NO_ERROR;
5237            }
5238        }
5239    }
5240}
5241
5242// Yield samples from the timed buffer queue head up to the given output
5243// buffer's capacity.
5244//
5245// Caller must hold mTimedBufferQueueLock
5246void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5247    AudioBufferProvider::Buffer* buffer) {
5248
5249    const TimedBuffer& head = mTimedBufferQueue[0];
5250
5251    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5252                   head.position());
5253
5254    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5255                                 mCblk->frameSize);
5256    size_t framesRequested = buffer->frameCount;
5257    buffer->frameCount = min(framesLeftInHead, framesRequested);
5258
5259    mQueueHeadInFlight = true;
5260    mTimedAudioOutputOnTime = true;
5261}
5262
5263// Yield samples of silence up to the given output buffer's capacity
5264//
5265// Caller must hold mTimedBufferQueueLock
5266void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5267    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5268
5269    // lazily allocate a buffer filled with silence
5270    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5271        delete [] mTimedSilenceBuffer;
5272        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5273        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5274        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5275    }
5276
5277    buffer->raw = mTimedSilenceBuffer;
5278    size_t framesRequested = buffer->frameCount;
5279    buffer->frameCount = min(numFrames, framesRequested);
5280
5281    mTimedAudioOutputOnTime = false;
5282}
5283
5284// AudioBufferProvider interface
5285void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5286    AudioBufferProvider::Buffer* buffer) {
5287
5288    Mutex::Autolock _l(mTimedBufferQueueLock);
5289
5290    // If the buffer which was just released is part of the buffer at the head
5291    // of the queue, be sure to update the amt of the buffer which has been
5292    // consumed.  If the buffer being returned is not part of the head of the
5293    // queue, its either because the buffer is part of the silence buffer, or
5294    // because the head of the timed queue was trimmed after the mixer called
5295    // getNextBuffer but before the mixer called releaseBuffer.
5296    if (buffer->raw == mTimedSilenceBuffer) {
5297        ALOG_ASSERT(!mQueueHeadInFlight,
5298                    "Queue head in flight during release of silence buffer!");
5299        goto done;
5300    }
5301
5302    ALOG_ASSERT(mQueueHeadInFlight,
5303                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5304                " head in flight.");
5305
5306    if (mTimedBufferQueue.size()) {
5307        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5308
5309        void* start = head.buffer()->pointer();
5310        void* end   = reinterpret_cast<void*>(
5311                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5312                        + head.buffer()->size());
5313
5314        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5315                    "released buffer not within the head of the timed buffer"
5316                    " queue; qHead = [%p, %p], released buffer = %p",
5317                    start, end, buffer->raw);
5318
5319        head.setPosition(head.position() +
5320                (buffer->frameCount * mCblk->frameSize));
5321        mQueueHeadInFlight = false;
5322
5323        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5324                    "Bad bookkeeping during releaseBuffer!  Should have at"
5325                    " least %u queued frames, but we think we have only %u",
5326                    buffer->frameCount, mFramesPendingInQueue);
5327
5328        mFramesPendingInQueue -= buffer->frameCount;
5329
5330        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5331            || mTrimQueueHeadOnRelease) {
5332            trimTimedBufferQueueHead_l("releaseBuffer");
5333            mTrimQueueHeadOnRelease = false;
5334        }
5335    } else {
5336        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5337                  " buffers in the timed buffer queue");
5338    }
5339
5340done:
5341    buffer->raw = 0;
5342    buffer->frameCount = 0;
5343}
5344
5345size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5346    Mutex::Autolock _l(mTimedBufferQueueLock);
5347    return mFramesPendingInQueue;
5348}
5349
5350AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5351        : mPTS(0), mPosition(0) {}
5352
5353AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5354    const sp<IMemory>& buffer, int64_t pts)
5355        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5356
5357// ----------------------------------------------------------------------------
5358
5359// RecordTrack constructor must be called with AudioFlinger::mLock held
5360AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5361            RecordThread *thread,
5362            const sp<Client>& client,
5363            uint32_t sampleRate,
5364            audio_format_t format,
5365            audio_channel_mask_t channelMask,
5366            int frameCount,
5367            int sessionId)
5368    :   TrackBase(thread, client, sampleRate, format,
5369                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5370        mOverflow(false)
5371{
5372    if (mCblk != NULL) {
5373        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5374        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5375            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5376        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5377            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5378        } else {
5379            mCblk->frameSize = sizeof(int8_t);
5380        }
5381    }
5382}
5383
5384AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5385{
5386    ALOGV("%s", __func__);
5387}
5388
5389// AudioBufferProvider interface
5390status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5391{
5392    audio_track_cblk_t* cblk = this->cblk();
5393    uint32_t framesAvail;
5394    uint32_t framesReq = buffer->frameCount;
5395
5396    // Check if last stepServer failed, try to step now
5397    if (mStepServerFailed) {
5398        if (!step()) goto getNextBuffer_exit;
5399        ALOGV("stepServer recovered");
5400        mStepServerFailed = false;
5401    }
5402
5403    framesAvail = cblk->framesAvailable_l();
5404
5405    if (CC_LIKELY(framesAvail)) {
5406        uint32_t s = cblk->server;
5407        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5408
5409        if (framesReq > framesAvail) {
5410            framesReq = framesAvail;
5411        }
5412        if (framesReq > bufferEnd - s) {
5413            framesReq = bufferEnd - s;
5414        }
5415
5416        buffer->raw = getBuffer(s, framesReq);
5417        buffer->frameCount = framesReq;
5418        return NO_ERROR;
5419    }
5420
5421getNextBuffer_exit:
5422    buffer->raw = NULL;
5423    buffer->frameCount = 0;
5424    return NOT_ENOUGH_DATA;
5425}
5426
5427status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5428                                                        int triggerSession)
5429{
5430    sp<ThreadBase> thread = mThread.promote();
5431    if (thread != 0) {
5432        RecordThread *recordThread = (RecordThread *)thread.get();
5433        return recordThread->start(this, event, triggerSession);
5434    } else {
5435        return BAD_VALUE;
5436    }
5437}
5438
5439void AudioFlinger::RecordThread::RecordTrack::stop()
5440{
5441    sp<ThreadBase> thread = mThread.promote();
5442    if (thread != 0) {
5443        RecordThread *recordThread = (RecordThread *)thread.get();
5444        recordThread->mLock.lock();
5445        bool doStop = recordThread->stop_l(this);
5446        if (doStop) {
5447            TrackBase::reset();
5448            // Force overrun condition to avoid false overrun callback until first data is
5449            // read from buffer
5450            android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5451        }
5452        recordThread->mLock.unlock();
5453        if (doStop) {
5454            AudioSystem::stopInput(recordThread->id());
5455        }
5456    }
5457}
5458
5459/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
5460{
5461    result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User   FrameCount\n");
5462}
5463
5464void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5465{
5466    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x %05d\n",
5467            (mClient == 0) ? getpid_cached : mClient->pid(),
5468            mFormat,
5469            mChannelMask,
5470            mSessionId,
5471            mFrameCount,
5472            mState,
5473            mCblk->sampleRate,
5474            mCblk->server,
5475            mCblk->user,
5476            mCblk->frameCount);
5477}
5478
5479
5480// ----------------------------------------------------------------------------
5481
5482AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5483            PlaybackThread *playbackThread,
5484            DuplicatingThread *sourceThread,
5485            uint32_t sampleRate,
5486            audio_format_t format,
5487            audio_channel_mask_t channelMask,
5488            int frameCount)
5489    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5490                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5491    mActive(false), mSourceThread(sourceThread)
5492{
5493
5494    if (mCblk != NULL) {
5495        mCblk->flags |= CBLK_DIRECTION_OUT;
5496        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5497        mOutBuffer.frameCount = 0;
5498        playbackThread->mTracks.add(this);
5499        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5500                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5501                mCblk, mBuffer, mCblk->buffers,
5502                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5503    } else {
5504        ALOGW("Error creating output track on thread %p", playbackThread);
5505    }
5506}
5507
5508AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5509{
5510    clearBufferQueue();
5511}
5512
5513status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5514                                                          int triggerSession)
5515{
5516    status_t status = Track::start(event, triggerSession);
5517    if (status != NO_ERROR) {
5518        return status;
5519    }
5520
5521    mActive = true;
5522    mRetryCount = 127;
5523    return status;
5524}
5525
5526void AudioFlinger::PlaybackThread::OutputTrack::stop()
5527{
5528    Track::stop();
5529    clearBufferQueue();
5530    mOutBuffer.frameCount = 0;
5531    mActive = false;
5532}
5533
5534bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5535{
5536    Buffer *pInBuffer;
5537    Buffer inBuffer;
5538    uint32_t channelCount = mChannelCount;
5539    bool outputBufferFull = false;
5540    inBuffer.frameCount = frames;
5541    inBuffer.i16 = data;
5542
5543    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5544
5545    if (!mActive && frames != 0) {
5546        start();
5547        sp<ThreadBase> thread = mThread.promote();
5548        if (thread != 0) {
5549            MixerThread *mixerThread = (MixerThread *)thread.get();
5550            if (mCblk->frameCount > frames){
5551                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5552                    uint32_t startFrames = (mCblk->frameCount - frames);
5553                    pInBuffer = new Buffer;
5554                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5555                    pInBuffer->frameCount = startFrames;
5556                    pInBuffer->i16 = pInBuffer->mBuffer;
5557                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5558                    mBufferQueue.add(pInBuffer);
5559                } else {
5560                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5561                }
5562            }
5563        }
5564    }
5565
5566    while (waitTimeLeftMs) {
5567        // First write pending buffers, then new data
5568        if (mBufferQueue.size()) {
5569            pInBuffer = mBufferQueue.itemAt(0);
5570        } else {
5571            pInBuffer = &inBuffer;
5572        }
5573
5574        if (pInBuffer->frameCount == 0) {
5575            break;
5576        }
5577
5578        if (mOutBuffer.frameCount == 0) {
5579            mOutBuffer.frameCount = pInBuffer->frameCount;
5580            nsecs_t startTime = systemTime();
5581            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5582                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5583                outputBufferFull = true;
5584                break;
5585            }
5586            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5587            if (waitTimeLeftMs >= waitTimeMs) {
5588                waitTimeLeftMs -= waitTimeMs;
5589            } else {
5590                waitTimeLeftMs = 0;
5591            }
5592        }
5593
5594        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5595        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5596        mCblk->stepUser(outFrames);
5597        pInBuffer->frameCount -= outFrames;
5598        pInBuffer->i16 += outFrames * channelCount;
5599        mOutBuffer.frameCount -= outFrames;
5600        mOutBuffer.i16 += outFrames * channelCount;
5601
5602        if (pInBuffer->frameCount == 0) {
5603            if (mBufferQueue.size()) {
5604                mBufferQueue.removeAt(0);
5605                delete [] pInBuffer->mBuffer;
5606                delete pInBuffer;
5607                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5608            } else {
5609                break;
5610            }
5611        }
5612    }
5613
5614    // If we could not write all frames, allocate a buffer and queue it for next time.
5615    if (inBuffer.frameCount) {
5616        sp<ThreadBase> thread = mThread.promote();
5617        if (thread != 0 && !thread->standby()) {
5618            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5619                pInBuffer = new Buffer;
5620                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5621                pInBuffer->frameCount = inBuffer.frameCount;
5622                pInBuffer->i16 = pInBuffer->mBuffer;
5623                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5624                mBufferQueue.add(pInBuffer);
5625                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5626            } else {
5627                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5628            }
5629        }
5630    }
5631
5632    // Calling write() with a 0 length buffer, means that no more data will be written:
5633    // If no more buffers are pending, fill output track buffer to make sure it is started
5634    // by output mixer.
5635    if (frames == 0 && mBufferQueue.size() == 0) {
5636        if (mCblk->user < mCblk->frameCount) {
5637            frames = mCblk->frameCount - mCblk->user;
5638            pInBuffer = new Buffer;
5639            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5640            pInBuffer->frameCount = frames;
5641            pInBuffer->i16 = pInBuffer->mBuffer;
5642            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5643            mBufferQueue.add(pInBuffer);
5644        } else if (mActive) {
5645            stop();
5646        }
5647    }
5648
5649    return outputBufferFull;
5650}
5651
5652status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5653{
5654    int active;
5655    status_t result;
5656    audio_track_cblk_t* cblk = mCblk;
5657    uint32_t framesReq = buffer->frameCount;
5658
5659//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5660    buffer->frameCount  = 0;
5661
5662    uint32_t framesAvail = cblk->framesAvailable();
5663
5664
5665    if (framesAvail == 0) {
5666        Mutex::Autolock _l(cblk->lock);
5667        goto start_loop_here;
5668        while (framesAvail == 0) {
5669            active = mActive;
5670            if (CC_UNLIKELY(!active)) {
5671                ALOGV("Not active and NO_MORE_BUFFERS");
5672                return NO_MORE_BUFFERS;
5673            }
5674            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5675            if (result != NO_ERROR) {
5676                return NO_MORE_BUFFERS;
5677            }
5678            // read the server count again
5679        start_loop_here:
5680            framesAvail = cblk->framesAvailable_l();
5681        }
5682    }
5683
5684//    if (framesAvail < framesReq) {
5685//        return NO_MORE_BUFFERS;
5686//    }
5687
5688    if (framesReq > framesAvail) {
5689        framesReq = framesAvail;
5690    }
5691
5692    uint32_t u = cblk->user;
5693    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5694
5695    if (framesReq > bufferEnd - u) {
5696        framesReq = bufferEnd - u;
5697    }
5698
5699    buffer->frameCount  = framesReq;
5700    buffer->raw         = (void *)cblk->buffer(u);
5701    return NO_ERROR;
5702}
5703
5704
5705void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5706{
5707    size_t size = mBufferQueue.size();
5708
5709    for (size_t i = 0; i < size; i++) {
5710        Buffer *pBuffer = mBufferQueue.itemAt(i);
5711        delete [] pBuffer->mBuffer;
5712        delete pBuffer;
5713    }
5714    mBufferQueue.clear();
5715}
5716
5717// ----------------------------------------------------------------------------
5718
5719AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5720    :   RefBase(),
5721        mAudioFlinger(audioFlinger),
5722        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5723        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5724        mPid(pid),
5725        mTimedTrackCount(0)
5726{
5727    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5728}
5729
5730// Client destructor must be called with AudioFlinger::mLock held
5731AudioFlinger::Client::~Client()
5732{
5733    mAudioFlinger->removeClient_l(mPid);
5734}
5735
5736sp<MemoryDealer> AudioFlinger::Client::heap() const
5737{
5738    return mMemoryDealer;
5739}
5740
5741// Reserve one of the limited slots for a timed audio track associated
5742// with this client
5743bool AudioFlinger::Client::reserveTimedTrack()
5744{
5745    const int kMaxTimedTracksPerClient = 4;
5746
5747    Mutex::Autolock _l(mTimedTrackLock);
5748
5749    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5750        ALOGW("can not create timed track - pid %d has exceeded the limit",
5751             mPid);
5752        return false;
5753    }
5754
5755    mTimedTrackCount++;
5756    return true;
5757}
5758
5759// Release a slot for a timed audio track
5760void AudioFlinger::Client::releaseTimedTrack()
5761{
5762    Mutex::Autolock _l(mTimedTrackLock);
5763    mTimedTrackCount--;
5764}
5765
5766// ----------------------------------------------------------------------------
5767
5768AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5769                                                     const sp<IAudioFlingerClient>& client,
5770                                                     pid_t pid)
5771    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5772{
5773}
5774
5775AudioFlinger::NotificationClient::~NotificationClient()
5776{
5777}
5778
5779void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5780{
5781    sp<NotificationClient> keep(this);
5782    mAudioFlinger->removeNotificationClient(mPid);
5783}
5784
5785// ----------------------------------------------------------------------------
5786
5787AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5788    : BnAudioTrack(),
5789      mTrack(track)
5790{
5791}
5792
5793AudioFlinger::TrackHandle::~TrackHandle() {
5794    // just stop the track on deletion, associated resources
5795    // will be freed from the main thread once all pending buffers have
5796    // been played. Unless it's not in the active track list, in which
5797    // case we free everything now...
5798    mTrack->destroy();
5799}
5800
5801sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5802    return mTrack->getCblk();
5803}
5804
5805status_t AudioFlinger::TrackHandle::start() {
5806    return mTrack->start();
5807}
5808
5809void AudioFlinger::TrackHandle::stop() {
5810    mTrack->stop();
5811}
5812
5813void AudioFlinger::TrackHandle::flush() {
5814    mTrack->flush();
5815}
5816
5817void AudioFlinger::TrackHandle::mute(bool e) {
5818    mTrack->mute(e);
5819}
5820
5821void AudioFlinger::TrackHandle::pause() {
5822    mTrack->pause();
5823}
5824
5825status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5826{
5827    return mTrack->attachAuxEffect(EffectId);
5828}
5829
5830status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5831                                                         sp<IMemory>* buffer) {
5832    if (!mTrack->isTimedTrack())
5833        return INVALID_OPERATION;
5834
5835    PlaybackThread::TimedTrack* tt =
5836            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5837    return tt->allocateTimedBuffer(size, buffer);
5838}
5839
5840status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5841                                                     int64_t pts) {
5842    if (!mTrack->isTimedTrack())
5843        return INVALID_OPERATION;
5844
5845    PlaybackThread::TimedTrack* tt =
5846            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5847    return tt->queueTimedBuffer(buffer, pts);
5848}
5849
5850status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5851    const LinearTransform& xform, int target) {
5852
5853    if (!mTrack->isTimedTrack())
5854        return INVALID_OPERATION;
5855
5856    PlaybackThread::TimedTrack* tt =
5857            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5858    return tt->setMediaTimeTransform(
5859        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5860}
5861
5862status_t AudioFlinger::TrackHandle::onTransact(
5863    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5864{
5865    return BnAudioTrack::onTransact(code, data, reply, flags);
5866}
5867
5868// ----------------------------------------------------------------------------
5869
5870sp<IAudioRecord> AudioFlinger::openRecord(
5871        pid_t pid,
5872        audio_io_handle_t input,
5873        uint32_t sampleRate,
5874        audio_format_t format,
5875        audio_channel_mask_t channelMask,
5876        int frameCount,
5877        IAudioFlinger::track_flags_t flags,
5878        pid_t tid,
5879        int *sessionId,
5880        status_t *status)
5881{
5882    sp<RecordThread::RecordTrack> recordTrack;
5883    sp<RecordHandle> recordHandle;
5884    sp<Client> client;
5885    status_t lStatus;
5886    RecordThread *thread;
5887    size_t inFrameCount;
5888    int lSessionId;
5889
5890    // check calling permissions
5891    if (!recordingAllowed()) {
5892        lStatus = PERMISSION_DENIED;
5893        goto Exit;
5894    }
5895
5896    // add client to list
5897    { // scope for mLock
5898        Mutex::Autolock _l(mLock);
5899        thread = checkRecordThread_l(input);
5900        if (thread == NULL) {
5901            lStatus = BAD_VALUE;
5902            goto Exit;
5903        }
5904
5905        client = registerPid_l(pid);
5906
5907        // If no audio session id is provided, create one here
5908        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5909            lSessionId = *sessionId;
5910        } else {
5911            lSessionId = nextUniqueId();
5912            if (sessionId != NULL) {
5913                *sessionId = lSessionId;
5914            }
5915        }
5916        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5917        recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
5918                                                  frameCount, lSessionId, flags, tid, &lStatus);
5919    }
5920    if (lStatus != NO_ERROR) {
5921        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5922        // destructor is called by the TrackBase destructor with mLock held
5923        client.clear();
5924        recordTrack.clear();
5925        goto Exit;
5926    }
5927
5928    // return to handle to client
5929    recordHandle = new RecordHandle(recordTrack);
5930    lStatus = NO_ERROR;
5931
5932Exit:
5933    if (status) {
5934        *status = lStatus;
5935    }
5936    return recordHandle;
5937}
5938
5939// ----------------------------------------------------------------------------
5940
5941AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5942    : BnAudioRecord(),
5943    mRecordTrack(recordTrack)
5944{
5945}
5946
5947AudioFlinger::RecordHandle::~RecordHandle() {
5948    stop_nonvirtual();
5949    mRecordTrack->destroy();
5950}
5951
5952sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5953    return mRecordTrack->getCblk();
5954}
5955
5956status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event, int triggerSession) {
5957    ALOGV("RecordHandle::start()");
5958    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5959}
5960
5961void AudioFlinger::RecordHandle::stop() {
5962    stop_nonvirtual();
5963}
5964
5965void AudioFlinger::RecordHandle::stop_nonvirtual() {
5966    ALOGV("RecordHandle::stop()");
5967    mRecordTrack->stop();
5968}
5969
5970status_t AudioFlinger::RecordHandle::onTransact(
5971    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5972{
5973    return BnAudioRecord::onTransact(code, data, reply, flags);
5974}
5975
5976// ----------------------------------------------------------------------------
5977
5978AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5979                                         AudioStreamIn *input,
5980                                         uint32_t sampleRate,
5981                                         audio_channel_mask_t channelMask,
5982                                         audio_io_handle_t id,
5983                                         audio_devices_t device) :
5984    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
5985    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5986    // mRsmpInIndex and mInputBytes set by readInputParameters()
5987    mReqChannelCount(popcount(channelMask)),
5988    mReqSampleRate(sampleRate)
5989    // mBytesRead is only meaningful while active, and so is cleared in start()
5990    // (but might be better to also clear here for dump?)
5991{
5992    snprintf(mName, kNameLength, "AudioIn_%X", id);
5993
5994    readInputParameters();
5995}
5996
5997
5998AudioFlinger::RecordThread::~RecordThread()
5999{
6000    delete[] mRsmpInBuffer;
6001    delete mResampler;
6002    delete[] mRsmpOutBuffer;
6003}
6004
6005void AudioFlinger::RecordThread::onFirstRef()
6006{
6007    run(mName, PRIORITY_URGENT_AUDIO);
6008}
6009
6010status_t AudioFlinger::RecordThread::readyToRun()
6011{
6012    status_t status = initCheck();
6013    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
6014    return status;
6015}
6016
6017bool AudioFlinger::RecordThread::threadLoop()
6018{
6019    AudioBufferProvider::Buffer buffer;
6020    sp<RecordTrack> activeTrack;
6021    Vector< sp<EffectChain> > effectChains;
6022
6023    nsecs_t lastWarning = 0;
6024
6025    inputStandBy();
6026    acquireWakeLock();
6027
6028    // used to verify we've read at least once before evaluating how many bytes were read
6029    bool readOnce = false;
6030
6031    // start recording
6032    while (!exitPending()) {
6033
6034        processConfigEvents();
6035
6036        { // scope for mLock
6037            Mutex::Autolock _l(mLock);
6038            checkForNewParameters_l();
6039            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
6040                standby();
6041
6042                if (exitPending()) break;
6043
6044                releaseWakeLock_l();
6045                ALOGV("RecordThread: loop stopping");
6046                // go to sleep
6047                mWaitWorkCV.wait(mLock);
6048                ALOGV("RecordThread: loop starting");
6049                acquireWakeLock_l();
6050                continue;
6051            }
6052            if (mActiveTrack != 0) {
6053                if (mActiveTrack->mState == TrackBase::PAUSING) {
6054                    standby();
6055                    mActiveTrack.clear();
6056                    mStartStopCond.broadcast();
6057                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6058                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6059                        mActiveTrack.clear();
6060                        mStartStopCond.broadcast();
6061                    } else if (readOnce) {
6062                        // record start succeeds only if first read from audio input
6063                        // succeeds
6064                        if (mBytesRead >= 0) {
6065                            mActiveTrack->mState = TrackBase::ACTIVE;
6066                        } else {
6067                            mActiveTrack.clear();
6068                        }
6069                        mStartStopCond.broadcast();
6070                    }
6071                    mStandby = false;
6072                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
6073                    removeTrack_l(mActiveTrack);
6074                    mActiveTrack.clear();
6075                }
6076            }
6077            lockEffectChains_l(effectChains);
6078        }
6079
6080        if (mActiveTrack != 0) {
6081            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6082                mActiveTrack->mState != TrackBase::RESUMING) {
6083                unlockEffectChains(effectChains);
6084                usleep(kRecordThreadSleepUs);
6085                continue;
6086            }
6087            for (size_t i = 0; i < effectChains.size(); i ++) {
6088                effectChains[i]->process_l();
6089            }
6090
6091            buffer.frameCount = mFrameCount;
6092            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6093                readOnce = true;
6094                size_t framesOut = buffer.frameCount;
6095                if (mResampler == NULL) {
6096                    // no resampling
6097                    while (framesOut) {
6098                        size_t framesIn = mFrameCount - mRsmpInIndex;
6099                        if (framesIn) {
6100                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6101                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6102                            if (framesIn > framesOut)
6103                                framesIn = framesOut;
6104                            mRsmpInIndex += framesIn;
6105                            framesOut -= framesIn;
6106                            if ((int)mChannelCount == mReqChannelCount ||
6107                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6108                                memcpy(dst, src, framesIn * mFrameSize);
6109                            } else {
6110                                if (mChannelCount == 1) {
6111                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
6112                                            (int16_t *)src, framesIn);
6113                                } else {
6114                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
6115                                            (int16_t *)src, framesIn);
6116                                }
6117                            }
6118                        }
6119                        if (framesOut && mFrameCount == mRsmpInIndex) {
6120                            if (framesOut == mFrameCount &&
6121                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6122                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6123                                framesOut = 0;
6124                            } else {
6125                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6126                                mRsmpInIndex = 0;
6127                            }
6128                            if (mBytesRead <= 0) {
6129                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
6130                                {
6131                                    ALOGE("Error reading audio input");
6132                                    // Force input into standby so that it tries to
6133                                    // recover at next read attempt
6134                                    inputStandBy();
6135                                    usleep(kRecordThreadSleepUs);
6136                                }
6137                                mRsmpInIndex = mFrameCount;
6138                                framesOut = 0;
6139                                buffer.frameCount = 0;
6140                            }
6141                        }
6142                    }
6143                } else {
6144                    // resampling
6145
6146                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6147                    // alter output frame count as if we were expecting stereo samples
6148                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6149                        framesOut >>= 1;
6150                    }
6151                    mResampler->resample(mRsmpOutBuffer, framesOut, this /* AudioBufferProvider* */);
6152                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6153                    // are 32 bit aligned which should be always true.
6154                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6155                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6156                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6157                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
6158                                framesOut);
6159                    } else {
6160                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6161                    }
6162
6163                }
6164                if (mFramestoDrop == 0) {
6165                    mActiveTrack->releaseBuffer(&buffer);
6166                } else {
6167                    if (mFramestoDrop > 0) {
6168                        mFramestoDrop -= buffer.frameCount;
6169                        if (mFramestoDrop <= 0) {
6170                            clearSyncStartEvent();
6171                        }
6172                    } else {
6173                        mFramestoDrop += buffer.frameCount;
6174                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6175                                mSyncStartEvent->isCancelled()) {
6176                            ALOGW("Synced record %s, session %d, trigger session %d",
6177                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6178                                  mActiveTrack->sessionId(),
6179                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6180                            clearSyncStartEvent();
6181                        }
6182                    }
6183                }
6184                mActiveTrack->clearOverflow();
6185            }
6186            // client isn't retrieving buffers fast enough
6187            else {
6188                if (!mActiveTrack->setOverflow()) {
6189                    nsecs_t now = systemTime();
6190                    if ((now - lastWarning) > kWarningThrottleNs) {
6191                        ALOGW("RecordThread: buffer overflow");
6192                        lastWarning = now;
6193                    }
6194                }
6195                // Release the processor for a while before asking for a new buffer.
6196                // This will give the application more chance to read from the buffer and
6197                // clear the overflow.
6198                usleep(kRecordThreadSleepUs);
6199            }
6200        }
6201        // enable changes in effect chain
6202        unlockEffectChains(effectChains);
6203        effectChains.clear();
6204    }
6205
6206    standby();
6207
6208    {
6209        Mutex::Autolock _l(mLock);
6210        mActiveTrack.clear();
6211        mStartStopCond.broadcast();
6212    }
6213
6214    releaseWakeLock();
6215
6216    ALOGV("RecordThread %p exiting", this);
6217    return false;
6218}
6219
6220void AudioFlinger::RecordThread::standby()
6221{
6222    if (!mStandby) {
6223        inputStandBy();
6224        mStandby = true;
6225    }
6226}
6227
6228void AudioFlinger::RecordThread::inputStandBy()
6229{
6230    mInput->stream->common.standby(&mInput->stream->common);
6231}
6232
6233sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6234        const sp<AudioFlinger::Client>& client,
6235        uint32_t sampleRate,
6236        audio_format_t format,
6237        audio_channel_mask_t channelMask,
6238        int frameCount,
6239        int sessionId,
6240        IAudioFlinger::track_flags_t flags,
6241        pid_t tid,
6242        status_t *status)
6243{
6244    sp<RecordTrack> track;
6245    status_t lStatus;
6246
6247    lStatus = initCheck();
6248    if (lStatus != NO_ERROR) {
6249        ALOGE("Audio driver not initialized.");
6250        goto Exit;
6251    }
6252
6253    // FIXME use flags and tid similar to createTrack_l()
6254
6255    { // scope for mLock
6256        Mutex::Autolock _l(mLock);
6257
6258        track = new RecordTrack(this, client, sampleRate,
6259                      format, channelMask, frameCount, sessionId);
6260
6261        if (track->getCblk() == 0) {
6262            lStatus = NO_MEMORY;
6263            goto Exit;
6264        }
6265        mTracks.add(track);
6266
6267        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6268        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6269                        mAudioFlinger->btNrecIsOff();
6270        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6271        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6272    }
6273    lStatus = NO_ERROR;
6274
6275Exit:
6276    if (status) {
6277        *status = lStatus;
6278    }
6279    return track;
6280}
6281
6282status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6283                                           AudioSystem::sync_event_t event,
6284                                           int triggerSession)
6285{
6286    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6287    sp<ThreadBase> strongMe = this;
6288    status_t status = NO_ERROR;
6289
6290    if (event == AudioSystem::SYNC_EVENT_NONE) {
6291        clearSyncStartEvent();
6292    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6293        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6294                                       triggerSession,
6295                                       recordTrack->sessionId(),
6296                                       syncStartEventCallback,
6297                                       this);
6298        // Sync event can be cancelled by the trigger session if the track is not in a
6299        // compatible state in which case we start record immediately
6300        if (mSyncStartEvent->isCancelled()) {
6301            clearSyncStartEvent();
6302        } else {
6303            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6304            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6305        }
6306    }
6307
6308    {
6309        AutoMutex lock(mLock);
6310        if (mActiveTrack != 0) {
6311            if (recordTrack != mActiveTrack.get()) {
6312                status = -EBUSY;
6313            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6314                mActiveTrack->mState = TrackBase::ACTIVE;
6315            }
6316            return status;
6317        }
6318
6319        recordTrack->mState = TrackBase::IDLE;
6320        mActiveTrack = recordTrack;
6321        mLock.unlock();
6322        status_t status = AudioSystem::startInput(mId);
6323        mLock.lock();
6324        if (status != NO_ERROR) {
6325            mActiveTrack.clear();
6326            clearSyncStartEvent();
6327            return status;
6328        }
6329        mRsmpInIndex = mFrameCount;
6330        mBytesRead = 0;
6331        if (mResampler != NULL) {
6332            mResampler->reset();
6333        }
6334        mActiveTrack->mState = TrackBase::RESUMING;
6335        // signal thread to start
6336        ALOGV("Signal record thread");
6337        mWaitWorkCV.broadcast();
6338        // do not wait for mStartStopCond if exiting
6339        if (exitPending()) {
6340            mActiveTrack.clear();
6341            status = INVALID_OPERATION;
6342            goto startError;
6343        }
6344        mStartStopCond.wait(mLock);
6345        if (mActiveTrack == 0) {
6346            ALOGV("Record failed to start");
6347            status = BAD_VALUE;
6348            goto startError;
6349        }
6350        ALOGV("Record started OK");
6351        return status;
6352    }
6353startError:
6354    AudioSystem::stopInput(mId);
6355    clearSyncStartEvent();
6356    return status;
6357}
6358
6359void AudioFlinger::RecordThread::clearSyncStartEvent()
6360{
6361    if (mSyncStartEvent != 0) {
6362        mSyncStartEvent->cancel();
6363    }
6364    mSyncStartEvent.clear();
6365    mFramestoDrop = 0;
6366}
6367
6368void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6369{
6370    sp<SyncEvent> strongEvent = event.promote();
6371
6372    if (strongEvent != 0) {
6373        RecordThread *me = (RecordThread *)strongEvent->cookie();
6374        me->handleSyncStartEvent(strongEvent);
6375    }
6376}
6377
6378void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6379{
6380    if (event == mSyncStartEvent) {
6381        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6382        // from audio HAL
6383        mFramestoDrop = mFrameCount * 2;
6384    }
6385}
6386
6387bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
6388    ALOGV("RecordThread::stop");
6389    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
6390        return false;
6391    }
6392    recordTrack->mState = TrackBase::PAUSING;
6393    // do not wait for mStartStopCond if exiting
6394    if (exitPending()) {
6395        return true;
6396    }
6397    mStartStopCond.wait(mLock);
6398    // if we have been restarted, recordTrack == mActiveTrack.get() here
6399    if (exitPending() || recordTrack != mActiveTrack.get()) {
6400        ALOGV("Record stopped OK");
6401        return true;
6402    }
6403    return false;
6404}
6405
6406bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
6407{
6408    return false;
6409}
6410
6411status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6412{
6413#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6414    if (!isValidSyncEvent(event)) {
6415        return BAD_VALUE;
6416    }
6417
6418    int eventSession = event->triggerSession();
6419    status_t ret = NAME_NOT_FOUND;
6420
6421    Mutex::Autolock _l(mLock);
6422
6423    for (size_t i = 0; i < mTracks.size(); i++) {
6424        sp<RecordTrack> track = mTracks[i];
6425        if (eventSession == track->sessionId()) {
6426            (void) track->setSyncEvent(event);
6427            ret = NO_ERROR;
6428        }
6429    }
6430    return ret;
6431#else
6432    return BAD_VALUE;
6433#endif
6434}
6435
6436void AudioFlinger::RecordThread::RecordTrack::destroy()
6437{
6438    // see comments at AudioFlinger::PlaybackThread::Track::destroy()
6439    sp<RecordTrack> keep(this);
6440    {
6441        sp<ThreadBase> thread = mThread.promote();
6442        if (thread != 0) {
6443            if (mState == ACTIVE || mState == RESUMING) {
6444                AudioSystem::stopInput(thread->id());
6445            }
6446            AudioSystem::releaseInput(thread->id());
6447            Mutex::Autolock _l(thread->mLock);
6448            RecordThread *recordThread = (RecordThread *) thread.get();
6449            recordThread->destroyTrack_l(this);
6450        }
6451    }
6452}
6453
6454// destroyTrack_l() must be called with ThreadBase::mLock held
6455void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6456{
6457    track->mState = TrackBase::TERMINATED;
6458    // active tracks are removed by threadLoop()
6459    if (mActiveTrack != track) {
6460        removeTrack_l(track);
6461    }
6462}
6463
6464void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6465{
6466    mTracks.remove(track);
6467    // need anything related to effects here?
6468}
6469
6470void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6471{
6472    dumpInternals(fd, args);
6473    dumpTracks(fd, args);
6474    dumpEffectChains(fd, args);
6475}
6476
6477void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6478{
6479    const size_t SIZE = 256;
6480    char buffer[SIZE];
6481    String8 result;
6482
6483    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6484    result.append(buffer);
6485
6486    if (mActiveTrack != 0) {
6487        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6488        result.append(buffer);
6489        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6490        result.append(buffer);
6491        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6492        result.append(buffer);
6493        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6494        result.append(buffer);
6495        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6496        result.append(buffer);
6497    } else {
6498        result.append("No active record client\n");
6499    }
6500
6501    write(fd, result.string(), result.size());
6502
6503    dumpBase(fd, args);
6504}
6505
6506void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
6507{
6508    const size_t SIZE = 256;
6509    char buffer[SIZE];
6510    String8 result;
6511
6512    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
6513    result.append(buffer);
6514    RecordTrack::appendDumpHeader(result);
6515    for (size_t i = 0; i < mTracks.size(); ++i) {
6516        sp<RecordTrack> track = mTracks[i];
6517        if (track != 0) {
6518            track->dump(buffer, SIZE);
6519            result.append(buffer);
6520        }
6521    }
6522
6523    if (mActiveTrack != 0) {
6524        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
6525        result.append(buffer);
6526        RecordTrack::appendDumpHeader(result);
6527        mActiveTrack->dump(buffer, SIZE);
6528        result.append(buffer);
6529
6530    }
6531    write(fd, result.string(), result.size());
6532}
6533
6534// AudioBufferProvider interface
6535status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6536{
6537    size_t framesReq = buffer->frameCount;
6538    size_t framesReady = mFrameCount - mRsmpInIndex;
6539    int channelCount;
6540
6541    if (framesReady == 0) {
6542        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6543        if (mBytesRead <= 0) {
6544            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
6545                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6546                // Force input into standby so that it tries to
6547                // recover at next read attempt
6548                inputStandBy();
6549                usleep(kRecordThreadSleepUs);
6550            }
6551            buffer->raw = NULL;
6552            buffer->frameCount = 0;
6553            return NOT_ENOUGH_DATA;
6554        }
6555        mRsmpInIndex = 0;
6556        framesReady = mFrameCount;
6557    }
6558
6559    if (framesReq > framesReady) {
6560        framesReq = framesReady;
6561    }
6562
6563    if (mChannelCount == 1 && mReqChannelCount == 2) {
6564        channelCount = 1;
6565    } else {
6566        channelCount = 2;
6567    }
6568    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6569    buffer->frameCount = framesReq;
6570    return NO_ERROR;
6571}
6572
6573// AudioBufferProvider interface
6574void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6575{
6576    mRsmpInIndex += buffer->frameCount;
6577    buffer->frameCount = 0;
6578}
6579
6580bool AudioFlinger::RecordThread::checkForNewParameters_l()
6581{
6582    bool reconfig = false;
6583
6584    while (!mNewParameters.isEmpty()) {
6585        status_t status = NO_ERROR;
6586        String8 keyValuePair = mNewParameters[0];
6587        AudioParameter param = AudioParameter(keyValuePair);
6588        int value;
6589        audio_format_t reqFormat = mFormat;
6590        int reqSamplingRate = mReqSampleRate;
6591        int reqChannelCount = mReqChannelCount;
6592
6593        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6594            reqSamplingRate = value;
6595            reconfig = true;
6596        }
6597        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6598            reqFormat = (audio_format_t) value;
6599            reconfig = true;
6600        }
6601        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6602            reqChannelCount = popcount(value);
6603            reconfig = true;
6604        }
6605        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6606            // do not accept frame count changes if tracks are open as the track buffer
6607            // size depends on frame count and correct behavior would not be guaranteed
6608            // if frame count is changed after track creation
6609            if (mActiveTrack != 0) {
6610                status = INVALID_OPERATION;
6611            } else {
6612                reconfig = true;
6613            }
6614        }
6615        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6616            // forward device change to effects that have requested to be
6617            // aware of attached audio device.
6618            for (size_t i = 0; i < mEffectChains.size(); i++) {
6619                mEffectChains[i]->setDevice_l(value);
6620            }
6621
6622            // store input device and output device but do not forward output device to audio HAL.
6623            // Note that status is ignored by the caller for output device
6624            // (see AudioFlinger::setParameters()
6625            if (audio_is_output_devices(value)) {
6626                mOutDevice = value;
6627                status = BAD_VALUE;
6628            } else {
6629                mInDevice = value;
6630                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6631                if (mTracks.size() > 0) {
6632                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6633                                        mAudioFlinger->btNrecIsOff();
6634                    for (size_t i = 0; i < mTracks.size(); i++) {
6635                        sp<RecordTrack> track = mTracks[i];
6636                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6637                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6638                    }
6639                }
6640            }
6641        }
6642        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6643                mAudioSource != (audio_source_t)value) {
6644            // forward device change to effects that have requested to be
6645            // aware of attached audio device.
6646            for (size_t i = 0; i < mEffectChains.size(); i++) {
6647                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6648            }
6649            mAudioSource = (audio_source_t)value;
6650        }
6651        if (status == NO_ERROR) {
6652            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6653            if (status == INVALID_OPERATION) {
6654                inputStandBy();
6655                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6656                        keyValuePair.string());
6657            }
6658            if (reconfig) {
6659                if (status == BAD_VALUE &&
6660                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6661                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6662                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6663                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6664                    (reqChannelCount <= FCC_2)) {
6665                    status = NO_ERROR;
6666                }
6667                if (status == NO_ERROR) {
6668                    readInputParameters();
6669                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6670                }
6671            }
6672        }
6673
6674        mNewParameters.removeAt(0);
6675
6676        mParamStatus = status;
6677        mParamCond.signal();
6678        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6679        // already timed out waiting for the status and will never signal the condition.
6680        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6681    }
6682    return reconfig;
6683}
6684
6685String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6686{
6687    char *s;
6688    String8 out_s8 = String8();
6689
6690    Mutex::Autolock _l(mLock);
6691    if (initCheck() != NO_ERROR) {
6692        return out_s8;
6693    }
6694
6695    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6696    out_s8 = String8(s);
6697    free(s);
6698    return out_s8;
6699}
6700
6701void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6702    AudioSystem::OutputDescriptor desc;
6703    void *param2 = NULL;
6704
6705    switch (event) {
6706    case AudioSystem::INPUT_OPENED:
6707    case AudioSystem::INPUT_CONFIG_CHANGED:
6708        desc.channels = mChannelMask;
6709        desc.samplingRate = mSampleRate;
6710        desc.format = mFormat;
6711        desc.frameCount = mFrameCount;
6712        desc.latency = 0;
6713        param2 = &desc;
6714        break;
6715
6716    case AudioSystem::INPUT_CLOSED:
6717    default:
6718        break;
6719    }
6720    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6721}
6722
6723void AudioFlinger::RecordThread::readInputParameters()
6724{
6725    delete mRsmpInBuffer;
6726    // mRsmpInBuffer is always assigned a new[] below
6727    delete mRsmpOutBuffer;
6728    mRsmpOutBuffer = NULL;
6729    delete mResampler;
6730    mResampler = NULL;
6731
6732    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6733    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6734    mChannelCount = (uint16_t)popcount(mChannelMask);
6735    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6736    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6737    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6738    mFrameCount = mInputBytes / mFrameSize;
6739    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6740    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6741
6742    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6743    {
6744        int channelCount;
6745        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6746        // stereo to mono post process as the resampler always outputs stereo.
6747        if (mChannelCount == 1 && mReqChannelCount == 2) {
6748            channelCount = 1;
6749        } else {
6750            channelCount = 2;
6751        }
6752        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6753        mResampler->setSampleRate(mSampleRate);
6754        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6755        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6756
6757        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6758        if (mChannelCount == 1 && mReqChannelCount == 1) {
6759            mFrameCount >>= 1;
6760        }
6761
6762    }
6763    mRsmpInIndex = mFrameCount;
6764}
6765
6766unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6767{
6768    Mutex::Autolock _l(mLock);
6769    if (initCheck() != NO_ERROR) {
6770        return 0;
6771    }
6772
6773    return mInput->stream->get_input_frames_lost(mInput->stream);
6774}
6775
6776uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6777{
6778    Mutex::Autolock _l(mLock);
6779    uint32_t result = 0;
6780    if (getEffectChain_l(sessionId) != 0) {
6781        result = EFFECT_SESSION;
6782    }
6783
6784    for (size_t i = 0; i < mTracks.size(); ++i) {
6785        if (sessionId == mTracks[i]->sessionId()) {
6786            result |= TRACK_SESSION;
6787            break;
6788        }
6789    }
6790
6791    return result;
6792}
6793
6794KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6795{
6796    KeyedVector<int, bool> ids;
6797    Mutex::Autolock _l(mLock);
6798    for (size_t j = 0; j < mTracks.size(); ++j) {
6799        sp<RecordThread::RecordTrack> track = mTracks[j];
6800        int sessionId = track->sessionId();
6801        if (ids.indexOfKey(sessionId) < 0) {
6802            ids.add(sessionId, true);
6803        }
6804    }
6805    return ids;
6806}
6807
6808AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6809{
6810    Mutex::Autolock _l(mLock);
6811    AudioStreamIn *input = mInput;
6812    mInput = NULL;
6813    return input;
6814}
6815
6816// this method must always be called either with ThreadBase mLock held or inside the thread loop
6817audio_stream_t* AudioFlinger::RecordThread::stream() const
6818{
6819    if (mInput == NULL) {
6820        return NULL;
6821    }
6822    return &mInput->stream->common;
6823}
6824
6825
6826// ----------------------------------------------------------------------------
6827
6828audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6829{
6830    if (!settingsAllowed()) {
6831        return 0;
6832    }
6833    Mutex::Autolock _l(mLock);
6834    return loadHwModule_l(name);
6835}
6836
6837// loadHwModule_l() must be called with AudioFlinger::mLock held
6838audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6839{
6840    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6841        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6842            ALOGW("loadHwModule() module %s already loaded", name);
6843            return mAudioHwDevs.keyAt(i);
6844        }
6845    }
6846
6847    audio_hw_device_t *dev;
6848
6849    int rc = load_audio_interface(name, &dev);
6850    if (rc) {
6851        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6852        return 0;
6853    }
6854
6855    mHardwareStatus = AUDIO_HW_INIT;
6856    rc = dev->init_check(dev);
6857    mHardwareStatus = AUDIO_HW_IDLE;
6858    if (rc) {
6859        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6860        return 0;
6861    }
6862
6863    // Check and cache this HAL's level of support for master mute and master
6864    // volume.  If this is the first HAL opened, and it supports the get
6865    // methods, use the initial values provided by the HAL as the current
6866    // master mute and volume settings.
6867
6868    AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
6869    {  // scope for auto-lock pattern
6870        AutoMutex lock(mHardwareLock);
6871
6872        if (0 == mAudioHwDevs.size()) {
6873            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6874            if (NULL != dev->get_master_volume) {
6875                float mv;
6876                if (OK == dev->get_master_volume(dev, &mv)) {
6877                    mMasterVolume = mv;
6878                }
6879            }
6880
6881            mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
6882            if (NULL != dev->get_master_mute) {
6883                bool mm;
6884                if (OK == dev->get_master_mute(dev, &mm)) {
6885                    mMasterMute = mm;
6886                }
6887            }
6888        }
6889
6890        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6891        if ((NULL != dev->set_master_volume) &&
6892            (OK == dev->set_master_volume(dev, mMasterVolume))) {
6893            flags = static_cast<AudioHwDevice::Flags>(flags |
6894                    AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
6895        }
6896
6897        mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
6898        if ((NULL != dev->set_master_mute) &&
6899            (OK == dev->set_master_mute(dev, mMasterMute))) {
6900            flags = static_cast<AudioHwDevice::Flags>(flags |
6901                    AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
6902        }
6903
6904        mHardwareStatus = AUDIO_HW_IDLE;
6905    }
6906
6907    audio_module_handle_t handle = nextUniqueId();
6908    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev, flags));
6909
6910    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6911          name, dev->common.module->name, dev->common.module->id, handle);
6912
6913    return handle;
6914
6915}
6916
6917// ----------------------------------------------------------------------------
6918
6919int32_t AudioFlinger::getPrimaryOutputSamplingRate()
6920{
6921    Mutex::Autolock _l(mLock);
6922    PlaybackThread *thread = primaryPlaybackThread_l();
6923    return thread != NULL ? thread->sampleRate() : 0;
6924}
6925
6926int32_t AudioFlinger::getPrimaryOutputFrameCount()
6927{
6928    Mutex::Autolock _l(mLock);
6929    PlaybackThread *thread = primaryPlaybackThread_l();
6930    return thread != NULL ? thread->frameCountHAL() : 0;
6931}
6932
6933// ----------------------------------------------------------------------------
6934
6935audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6936                                           audio_devices_t *pDevices,
6937                                           uint32_t *pSamplingRate,
6938                                           audio_format_t *pFormat,
6939                                           audio_channel_mask_t *pChannelMask,
6940                                           uint32_t *pLatencyMs,
6941                                           audio_output_flags_t flags)
6942{
6943    status_t status;
6944    PlaybackThread *thread = NULL;
6945    struct audio_config config = {
6946        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6947        channel_mask: pChannelMask ? *pChannelMask : 0,
6948        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6949    };
6950    audio_stream_out_t *outStream = NULL;
6951    AudioHwDevice *outHwDev;
6952
6953    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6954              module,
6955              (pDevices != NULL) ? *pDevices : 0,
6956              config.sample_rate,
6957              config.format,
6958              config.channel_mask,
6959              flags);
6960
6961    if (pDevices == NULL || *pDevices == 0) {
6962        return 0;
6963    }
6964
6965    Mutex::Autolock _l(mLock);
6966
6967    outHwDev = findSuitableHwDev_l(module, *pDevices);
6968    if (outHwDev == NULL)
6969        return 0;
6970
6971    audio_hw_device_t *hwDevHal = outHwDev->hwDevice();
6972    audio_io_handle_t id = nextUniqueId();
6973
6974    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6975
6976    status = hwDevHal->open_output_stream(hwDevHal,
6977                                          id,
6978                                          *pDevices,
6979                                          (audio_output_flags_t)flags,
6980                                          &config,
6981                                          &outStream);
6982
6983    mHardwareStatus = AUDIO_HW_IDLE;
6984    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6985            outStream,
6986            config.sample_rate,
6987            config.format,
6988            config.channel_mask,
6989            status);
6990
6991    if (status == NO_ERROR && outStream != NULL) {
6992        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6993
6994        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6995            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6996            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6997            thread = new DirectOutputThread(this, output, id, *pDevices);
6998            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6999        } else {
7000            thread = new MixerThread(this, output, id, *pDevices);
7001            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
7002        }
7003        mPlaybackThreads.add(id, thread);
7004
7005        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
7006        if (pFormat != NULL) *pFormat = config.format;
7007        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
7008        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
7009
7010        // notify client processes of the new output creation
7011        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7012
7013        // the first primary output opened designates the primary hw device
7014        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
7015            ALOGI("Using module %d has the primary audio interface", module);
7016            mPrimaryHardwareDev = outHwDev;
7017
7018            AutoMutex lock(mHardwareLock);
7019            mHardwareStatus = AUDIO_HW_SET_MODE;
7020            hwDevHal->set_mode(hwDevHal, mMode);
7021            mHardwareStatus = AUDIO_HW_IDLE;
7022        }
7023        return id;
7024    }
7025
7026    return 0;
7027}
7028
7029audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
7030        audio_io_handle_t output2)
7031{
7032    Mutex::Autolock _l(mLock);
7033    MixerThread *thread1 = checkMixerThread_l(output1);
7034    MixerThread *thread2 = checkMixerThread_l(output2);
7035
7036    if (thread1 == NULL || thread2 == NULL) {
7037        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
7038        return 0;
7039    }
7040
7041    audio_io_handle_t id = nextUniqueId();
7042    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
7043    thread->addOutputTrack(thread2);
7044    mPlaybackThreads.add(id, thread);
7045    // notify client processes of the new output creation
7046    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
7047    return id;
7048}
7049
7050status_t AudioFlinger::closeOutput(audio_io_handle_t output)
7051{
7052    return closeOutput_nonvirtual(output);
7053}
7054
7055status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
7056{
7057    // keep strong reference on the playback thread so that
7058    // it is not destroyed while exit() is executed
7059    sp<PlaybackThread> thread;
7060    {
7061        Mutex::Autolock _l(mLock);
7062        thread = checkPlaybackThread_l(output);
7063        if (thread == NULL) {
7064            return BAD_VALUE;
7065        }
7066
7067        ALOGV("closeOutput() %d", output);
7068
7069        if (thread->type() == ThreadBase::MIXER) {
7070            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7071                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
7072                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
7073                    dupThread->removeOutputTrack((MixerThread *)thread.get());
7074                }
7075            }
7076        }
7077        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
7078        mPlaybackThreads.removeItem(output);
7079    }
7080    thread->exit();
7081    // The thread entity (active unit of execution) is no longer running here,
7082    // but the ThreadBase container still exists.
7083
7084    if (thread->type() != ThreadBase::DUPLICATING) {
7085        AudioStreamOut *out = thread->clearOutput();
7086        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
7087        // from now on thread->mOutput is NULL
7088        out->hwDev()->close_output_stream(out->hwDev(), out->stream);
7089        delete out;
7090    }
7091    return NO_ERROR;
7092}
7093
7094status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
7095{
7096    Mutex::Autolock _l(mLock);
7097    PlaybackThread *thread = checkPlaybackThread_l(output);
7098
7099    if (thread == NULL) {
7100        return BAD_VALUE;
7101    }
7102
7103    ALOGV("suspendOutput() %d", output);
7104    thread->suspend();
7105
7106    return NO_ERROR;
7107}
7108
7109status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
7110{
7111    Mutex::Autolock _l(mLock);
7112    PlaybackThread *thread = checkPlaybackThread_l(output);
7113
7114    if (thread == NULL) {
7115        return BAD_VALUE;
7116    }
7117
7118    ALOGV("restoreOutput() %d", output);
7119
7120    thread->restore();
7121
7122    return NO_ERROR;
7123}
7124
7125audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
7126                                          audio_devices_t *pDevices,
7127                                          uint32_t *pSamplingRate,
7128                                          audio_format_t *pFormat,
7129                                          audio_channel_mask_t *pChannelMask)
7130{
7131    status_t status;
7132    RecordThread *thread = NULL;
7133    struct audio_config config = {
7134        sample_rate: pSamplingRate ? *pSamplingRate : 0,
7135        channel_mask: pChannelMask ? *pChannelMask : 0,
7136        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
7137    };
7138    uint32_t reqSamplingRate = config.sample_rate;
7139    audio_format_t reqFormat = config.format;
7140    audio_channel_mask_t reqChannels = config.channel_mask;
7141    audio_stream_in_t *inStream = NULL;
7142    AudioHwDevice *inHwDev;
7143
7144    if (pDevices == NULL || *pDevices == 0) {
7145        return 0;
7146    }
7147
7148    Mutex::Autolock _l(mLock);
7149
7150    inHwDev = findSuitableHwDev_l(module, *pDevices);
7151    if (inHwDev == NULL)
7152        return 0;
7153
7154    audio_hw_device_t *inHwHal = inHwDev->hwDevice();
7155    audio_io_handle_t id = nextUniqueId();
7156
7157    status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config,
7158                                        &inStream);
7159    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
7160            inStream,
7161            config.sample_rate,
7162            config.format,
7163            config.channel_mask,
7164            status);
7165
7166    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
7167    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
7168    // or stereo to mono conversions on 16 bit PCM inputs.
7169    if (status == BAD_VALUE &&
7170        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7171        (config.sample_rate <= 2 * reqSamplingRate) &&
7172        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7173        ALOGV("openInput() reopening with proposed sampling rate and channel mask");
7174        inStream = NULL;
7175        status = inHwHal->open_input_stream(inHwHal, id, *pDevices, &config, &inStream);
7176    }
7177
7178    if (status == NO_ERROR && inStream != NULL) {
7179        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7180
7181        // Start record thread
7182        // RecorThread require both input and output device indication to forward to audio
7183        // pre processing modules
7184        audio_devices_t device = (*pDevices) | primaryOutputDevice_l();
7185        thread = new RecordThread(this,
7186                                  input,
7187                                  reqSamplingRate,
7188                                  reqChannels,
7189                                  id,
7190                                  device);
7191        mRecordThreads.add(id, thread);
7192        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7193        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7194        if (pFormat != NULL) *pFormat = config.format;
7195        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7196
7197        // notify client processes of the new input creation
7198        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7199        return id;
7200    }
7201
7202    return 0;
7203}
7204
7205status_t AudioFlinger::closeInput(audio_io_handle_t input)
7206{
7207    return closeInput_nonvirtual(input);
7208}
7209
7210status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
7211{
7212    // keep strong reference on the record thread so that
7213    // it is not destroyed while exit() is executed
7214    sp<RecordThread> thread;
7215    {
7216        Mutex::Autolock _l(mLock);
7217        thread = checkRecordThread_l(input);
7218        if (thread == 0) {
7219            return BAD_VALUE;
7220        }
7221
7222        ALOGV("closeInput() %d", input);
7223        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7224        mRecordThreads.removeItem(input);
7225    }
7226    thread->exit();
7227    // The thread entity (active unit of execution) is no longer running here,
7228    // but the ThreadBase container still exists.
7229
7230    AudioStreamIn *in = thread->clearInput();
7231    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7232    // from now on thread->mInput is NULL
7233    in->hwDev()->close_input_stream(in->hwDev(), in->stream);
7234    delete in;
7235
7236    return NO_ERROR;
7237}
7238
7239status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7240{
7241    Mutex::Autolock _l(mLock);
7242    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7243
7244    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7245        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7246        thread->invalidateTracks(stream);
7247    }
7248
7249    return NO_ERROR;
7250}
7251
7252
7253int AudioFlinger::newAudioSessionId()
7254{
7255    return nextUniqueId();
7256}
7257
7258void AudioFlinger::acquireAudioSessionId(int audioSession)
7259{
7260    Mutex::Autolock _l(mLock);
7261    pid_t caller = IPCThreadState::self()->getCallingPid();
7262    ALOGV("acquiring %d from %d", audioSession, caller);
7263    size_t num = mAudioSessionRefs.size();
7264    for (size_t i = 0; i< num; i++) {
7265        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7266        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7267            ref->mCnt++;
7268            ALOGV(" incremented refcount to %d", ref->mCnt);
7269            return;
7270        }
7271    }
7272    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7273    ALOGV(" added new entry for %d", audioSession);
7274}
7275
7276void AudioFlinger::releaseAudioSessionId(int audioSession)
7277{
7278    Mutex::Autolock _l(mLock);
7279    pid_t caller = IPCThreadState::self()->getCallingPid();
7280    ALOGV("releasing %d from %d", audioSession, caller);
7281    size_t num = mAudioSessionRefs.size();
7282    for (size_t i = 0; i< num; i++) {
7283        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7284        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7285            ref->mCnt--;
7286            ALOGV(" decremented refcount to %d", ref->mCnt);
7287            if (ref->mCnt == 0) {
7288                mAudioSessionRefs.removeAt(i);
7289                delete ref;
7290                purgeStaleEffects_l();
7291            }
7292            return;
7293        }
7294    }
7295    ALOGW("session id %d not found for pid %d", audioSession, caller);
7296}
7297
7298void AudioFlinger::purgeStaleEffects_l() {
7299
7300    ALOGV("purging stale effects");
7301
7302    Vector< sp<EffectChain> > chains;
7303
7304    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7305        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7306        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7307            sp<EffectChain> ec = t->mEffectChains[j];
7308            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7309                chains.push(ec);
7310            }
7311        }
7312    }
7313    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7314        sp<RecordThread> t = mRecordThreads.valueAt(i);
7315        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7316            sp<EffectChain> ec = t->mEffectChains[j];
7317            chains.push(ec);
7318        }
7319    }
7320
7321    for (size_t i = 0; i < chains.size(); i++) {
7322        sp<EffectChain> ec = chains[i];
7323        int sessionid = ec->sessionId();
7324        sp<ThreadBase> t = ec->mThread.promote();
7325        if (t == 0) {
7326            continue;
7327        }
7328        size_t numsessionrefs = mAudioSessionRefs.size();
7329        bool found = false;
7330        for (size_t k = 0; k < numsessionrefs; k++) {
7331            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7332            if (ref->mSessionid == sessionid) {
7333                ALOGV(" session %d still exists for %d with %d refs",
7334                    sessionid, ref->mPid, ref->mCnt);
7335                found = true;
7336                break;
7337            }
7338        }
7339        if (!found) {
7340            Mutex::Autolock _l (t->mLock);
7341            // remove all effects from the chain
7342            while (ec->mEffects.size()) {
7343                sp<EffectModule> effect = ec->mEffects[0];
7344                effect->unPin();
7345                t->removeEffect_l(effect);
7346                if (effect->purgeHandles()) {
7347                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7348                }
7349                AudioSystem::unregisterEffect(effect->id());
7350            }
7351        }
7352    }
7353    return;
7354}
7355
7356// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7357AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7358{
7359    return mPlaybackThreads.valueFor(output).get();
7360}
7361
7362// checkMixerThread_l() must be called with AudioFlinger::mLock held
7363AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7364{
7365    PlaybackThread *thread = checkPlaybackThread_l(output);
7366    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7367}
7368
7369// checkRecordThread_l() must be called with AudioFlinger::mLock held
7370AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7371{
7372    return mRecordThreads.valueFor(input).get();
7373}
7374
7375uint32_t AudioFlinger::nextUniqueId()
7376{
7377    return android_atomic_inc(&mNextUniqueId);
7378}
7379
7380AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7381{
7382    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7383        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7384        AudioStreamOut *output = thread->getOutput();
7385        if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
7386            return thread;
7387        }
7388    }
7389    return NULL;
7390}
7391
7392audio_devices_t AudioFlinger::primaryOutputDevice_l() const
7393{
7394    PlaybackThread *thread = primaryPlaybackThread_l();
7395
7396    if (thread == NULL) {
7397        return 0;
7398    }
7399
7400    return thread->outDevice();
7401}
7402
7403sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7404                                    int triggerSession,
7405                                    int listenerSession,
7406                                    sync_event_callback_t callBack,
7407                                    void *cookie)
7408{
7409    Mutex::Autolock _l(mLock);
7410
7411    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7412    status_t playStatus = NAME_NOT_FOUND;
7413    status_t recStatus = NAME_NOT_FOUND;
7414    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7415        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7416        if (playStatus == NO_ERROR) {
7417            return event;
7418        }
7419    }
7420    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7421        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7422        if (recStatus == NO_ERROR) {
7423            return event;
7424        }
7425    }
7426    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7427        mPendingSyncEvents.add(event);
7428    } else {
7429        ALOGV("createSyncEvent() invalid event %d", event->type());
7430        event.clear();
7431    }
7432    return event;
7433}
7434
7435// ----------------------------------------------------------------------------
7436//  Effect management
7437// ----------------------------------------------------------------------------
7438
7439
7440status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7441{
7442    Mutex::Autolock _l(mLock);
7443    return EffectQueryNumberEffects(numEffects);
7444}
7445
7446status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7447{
7448    Mutex::Autolock _l(mLock);
7449    return EffectQueryEffect(index, descriptor);
7450}
7451
7452status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7453        effect_descriptor_t *descriptor) const
7454{
7455    Mutex::Autolock _l(mLock);
7456    return EffectGetDescriptor(pUuid, descriptor);
7457}
7458
7459
7460sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7461        effect_descriptor_t *pDesc,
7462        const sp<IEffectClient>& effectClient,
7463        int32_t priority,
7464        audio_io_handle_t io,
7465        int sessionId,
7466        status_t *status,
7467        int *id,
7468        int *enabled)
7469{
7470    status_t lStatus = NO_ERROR;
7471    sp<EffectHandle> handle;
7472    effect_descriptor_t desc;
7473
7474    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7475            pid, effectClient.get(), priority, sessionId, io);
7476
7477    if (pDesc == NULL) {
7478        lStatus = BAD_VALUE;
7479        goto Exit;
7480    }
7481
7482    // check audio settings permission for global effects
7483    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7484        lStatus = PERMISSION_DENIED;
7485        goto Exit;
7486    }
7487
7488    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7489    // that can only be created by audio policy manager (running in same process)
7490    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7491        lStatus = PERMISSION_DENIED;
7492        goto Exit;
7493    }
7494
7495    if (io == 0) {
7496        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7497            // output must be specified by AudioPolicyManager when using session
7498            // AUDIO_SESSION_OUTPUT_STAGE
7499            lStatus = BAD_VALUE;
7500            goto Exit;
7501        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7502            // if the output returned by getOutputForEffect() is removed before we lock the
7503            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7504            // and we will exit safely
7505            io = AudioSystem::getOutputForEffect(&desc);
7506        }
7507    }
7508
7509    {
7510        Mutex::Autolock _l(mLock);
7511
7512
7513        if (!EffectIsNullUuid(&pDesc->uuid)) {
7514            // if uuid is specified, request effect descriptor
7515            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7516            if (lStatus < 0) {
7517                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7518                goto Exit;
7519            }
7520        } else {
7521            // if uuid is not specified, look for an available implementation
7522            // of the required type in effect factory
7523            if (EffectIsNullUuid(&pDesc->type)) {
7524                ALOGW("createEffect() no effect type");
7525                lStatus = BAD_VALUE;
7526                goto Exit;
7527            }
7528            uint32_t numEffects = 0;
7529            effect_descriptor_t d;
7530            d.flags = 0; // prevent compiler warning
7531            bool found = false;
7532
7533            lStatus = EffectQueryNumberEffects(&numEffects);
7534            if (lStatus < 0) {
7535                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7536                goto Exit;
7537            }
7538            for (uint32_t i = 0; i < numEffects; i++) {
7539                lStatus = EffectQueryEffect(i, &desc);
7540                if (lStatus < 0) {
7541                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7542                    continue;
7543                }
7544                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7545                    // If matching type found save effect descriptor. If the session is
7546                    // 0 and the effect is not auxiliary, continue enumeration in case
7547                    // an auxiliary version of this effect type is available
7548                    found = true;
7549                    d = desc;
7550                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7551                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7552                        break;
7553                    }
7554                }
7555            }
7556            if (!found) {
7557                lStatus = BAD_VALUE;
7558                ALOGW("createEffect() effect not found");
7559                goto Exit;
7560            }
7561            // For same effect type, chose auxiliary version over insert version if
7562            // connect to output mix (Compliance to OpenSL ES)
7563            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7564                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7565                desc = d;
7566            }
7567        }
7568
7569        // Do not allow auxiliary effects on a session different from 0 (output mix)
7570        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7571             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7572            lStatus = INVALID_OPERATION;
7573            goto Exit;
7574        }
7575
7576        // check recording permission for visualizer
7577        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7578            !recordingAllowed()) {
7579            lStatus = PERMISSION_DENIED;
7580            goto Exit;
7581        }
7582
7583        // return effect descriptor
7584        *pDesc = desc;
7585
7586        // If output is not specified try to find a matching audio session ID in one of the
7587        // output threads.
7588        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7589        // because of code checking output when entering the function.
7590        // Note: io is never 0 when creating an effect on an input
7591        if (io == 0) {
7592            // look for the thread where the specified audio session is present
7593            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7594                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7595                    io = mPlaybackThreads.keyAt(i);
7596                    break;
7597                }
7598            }
7599            if (io == 0) {
7600                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7601                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7602                        io = mRecordThreads.keyAt(i);
7603                        break;
7604                    }
7605                }
7606            }
7607            // If no output thread contains the requested session ID, default to
7608            // first output. The effect chain will be moved to the correct output
7609            // thread when a track with the same session ID is created
7610            if (io == 0 && mPlaybackThreads.size()) {
7611                io = mPlaybackThreads.keyAt(0);
7612            }
7613            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7614        }
7615        ThreadBase *thread = checkRecordThread_l(io);
7616        if (thread == NULL) {
7617            thread = checkPlaybackThread_l(io);
7618            if (thread == NULL) {
7619                ALOGE("createEffect() unknown output thread");
7620                lStatus = BAD_VALUE;
7621                goto Exit;
7622            }
7623        }
7624
7625        sp<Client> client = registerPid_l(pid);
7626
7627        // create effect on selected output thread
7628        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7629                &desc, enabled, &lStatus);
7630        if (handle != 0 && id != NULL) {
7631            *id = handle->id();
7632        }
7633    }
7634
7635Exit:
7636    if (status != NULL) {
7637        *status = lStatus;
7638    }
7639    return handle;
7640}
7641
7642status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7643        audio_io_handle_t dstOutput)
7644{
7645    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7646            sessionId, srcOutput, dstOutput);
7647    Mutex::Autolock _l(mLock);
7648    if (srcOutput == dstOutput) {
7649        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7650        return NO_ERROR;
7651    }
7652    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7653    if (srcThread == NULL) {
7654        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7655        return BAD_VALUE;
7656    }
7657    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7658    if (dstThread == NULL) {
7659        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7660        return BAD_VALUE;
7661    }
7662
7663    Mutex::Autolock _dl(dstThread->mLock);
7664    Mutex::Autolock _sl(srcThread->mLock);
7665    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7666
7667    return NO_ERROR;
7668}
7669
7670// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7671status_t AudioFlinger::moveEffectChain_l(int sessionId,
7672                                   AudioFlinger::PlaybackThread *srcThread,
7673                                   AudioFlinger::PlaybackThread *dstThread,
7674                                   bool reRegister)
7675{
7676    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7677            sessionId, srcThread, dstThread);
7678
7679    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7680    if (chain == 0) {
7681        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7682                sessionId, srcThread);
7683        return INVALID_OPERATION;
7684    }
7685
7686    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7687    // so that a new chain is created with correct parameters when first effect is added. This is
7688    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7689    // removed.
7690    srcThread->removeEffectChain_l(chain);
7691
7692    // transfer all effects one by one so that new effect chain is created on new thread with
7693    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7694    audio_io_handle_t dstOutput = dstThread->id();
7695    sp<EffectChain> dstChain;
7696    uint32_t strategy = 0; // prevent compiler warning
7697    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7698    while (effect != 0) {
7699        srcThread->removeEffect_l(effect);
7700        dstThread->addEffect_l(effect);
7701        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7702        if (effect->state() == EffectModule::ACTIVE ||
7703                effect->state() == EffectModule::STOPPING) {
7704            effect->start();
7705        }
7706        // if the move request is not received from audio policy manager, the effect must be
7707        // re-registered with the new strategy and output
7708        if (dstChain == 0) {
7709            dstChain = effect->chain().promote();
7710            if (dstChain == 0) {
7711                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7712                srcThread->addEffect_l(effect);
7713                return NO_INIT;
7714            }
7715            strategy = dstChain->strategy();
7716        }
7717        if (reRegister) {
7718            AudioSystem::unregisterEffect(effect->id());
7719            AudioSystem::registerEffect(&effect->desc(),
7720                                        dstOutput,
7721                                        strategy,
7722                                        sessionId,
7723                                        effect->id());
7724        }
7725        effect = chain->getEffectFromId_l(0);
7726    }
7727
7728    return NO_ERROR;
7729}
7730
7731
7732// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7733sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7734        const sp<AudioFlinger::Client>& client,
7735        const sp<IEffectClient>& effectClient,
7736        int32_t priority,
7737        int sessionId,
7738        effect_descriptor_t *desc,
7739        int *enabled,
7740        status_t *status
7741        )
7742{
7743    sp<EffectModule> effect;
7744    sp<EffectHandle> handle;
7745    status_t lStatus;
7746    sp<EffectChain> chain;
7747    bool chainCreated = false;
7748    bool effectCreated = false;
7749    bool effectRegistered = false;
7750
7751    lStatus = initCheck();
7752    if (lStatus != NO_ERROR) {
7753        ALOGW("createEffect_l() Audio driver not initialized.");
7754        goto Exit;
7755    }
7756
7757    // Do not allow effects with session ID 0 on direct output or duplicating threads
7758    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7759    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7760        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7761                desc->name, sessionId);
7762        lStatus = BAD_VALUE;
7763        goto Exit;
7764    }
7765    // Only Pre processor effects are allowed on input threads and only on input threads
7766    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7767        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7768                desc->name, desc->flags, mType);
7769        lStatus = BAD_VALUE;
7770        goto Exit;
7771    }
7772
7773    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7774
7775    { // scope for mLock
7776        Mutex::Autolock _l(mLock);
7777
7778        // check for existing effect chain with the requested audio session
7779        chain = getEffectChain_l(sessionId);
7780        if (chain == 0) {
7781            // create a new chain for this session
7782            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7783            chain = new EffectChain(this, sessionId);
7784            addEffectChain_l(chain);
7785            chain->setStrategy(getStrategyForSession_l(sessionId));
7786            chainCreated = true;
7787        } else {
7788            effect = chain->getEffectFromDesc_l(desc);
7789        }
7790
7791        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7792
7793        if (effect == 0) {
7794            int id = mAudioFlinger->nextUniqueId();
7795            // Check CPU and memory usage
7796            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7797            if (lStatus != NO_ERROR) {
7798                goto Exit;
7799            }
7800            effectRegistered = true;
7801            // create a new effect module if none present in the chain
7802            effect = new EffectModule(this, chain, desc, id, sessionId);
7803            lStatus = effect->status();
7804            if (lStatus != NO_ERROR) {
7805                goto Exit;
7806            }
7807            lStatus = chain->addEffect_l(effect);
7808            if (lStatus != NO_ERROR) {
7809                goto Exit;
7810            }
7811            effectCreated = true;
7812
7813            effect->setDevice(mOutDevice);
7814            effect->setDevice(mInDevice);
7815            effect->setMode(mAudioFlinger->getMode());
7816            effect->setAudioSource(mAudioSource);
7817        }
7818        // create effect handle and connect it to effect module
7819        handle = new EffectHandle(effect, client, effectClient, priority);
7820        lStatus = effect->addHandle(handle.get());
7821        if (enabled != NULL) {
7822            *enabled = (int)effect->isEnabled();
7823        }
7824    }
7825
7826Exit:
7827    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7828        Mutex::Autolock _l(mLock);
7829        if (effectCreated) {
7830            chain->removeEffect_l(effect);
7831        }
7832        if (effectRegistered) {
7833            AudioSystem::unregisterEffect(effect->id());
7834        }
7835        if (chainCreated) {
7836            removeEffectChain_l(chain);
7837        }
7838        handle.clear();
7839    }
7840
7841    if (status != NULL) {
7842        *status = lStatus;
7843    }
7844    return handle;
7845}
7846
7847sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7848{
7849    Mutex::Autolock _l(mLock);
7850    return getEffect_l(sessionId, effectId);
7851}
7852
7853sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7854{
7855    sp<EffectChain> chain = getEffectChain_l(sessionId);
7856    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7857}
7858
7859// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7860// PlaybackThread::mLock held
7861status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7862{
7863    // check for existing effect chain with the requested audio session
7864    int sessionId = effect->sessionId();
7865    sp<EffectChain> chain = getEffectChain_l(sessionId);
7866    bool chainCreated = false;
7867
7868    if (chain == 0) {
7869        // create a new chain for this session
7870        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7871        chain = new EffectChain(this, sessionId);
7872        addEffectChain_l(chain);
7873        chain->setStrategy(getStrategyForSession_l(sessionId));
7874        chainCreated = true;
7875    }
7876    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7877
7878    if (chain->getEffectFromId_l(effect->id()) != 0) {
7879        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7880                this, effect->desc().name, chain.get());
7881        return BAD_VALUE;
7882    }
7883
7884    status_t status = chain->addEffect_l(effect);
7885    if (status != NO_ERROR) {
7886        if (chainCreated) {
7887            removeEffectChain_l(chain);
7888        }
7889        return status;
7890    }
7891
7892    effect->setDevice(mOutDevice);
7893    effect->setDevice(mInDevice);
7894    effect->setMode(mAudioFlinger->getMode());
7895    effect->setAudioSource(mAudioSource);
7896    return NO_ERROR;
7897}
7898
7899void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7900
7901    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7902    effect_descriptor_t desc = effect->desc();
7903    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7904        detachAuxEffect_l(effect->id());
7905    }
7906
7907    sp<EffectChain> chain = effect->chain().promote();
7908    if (chain != 0) {
7909        // remove effect chain if removing last effect
7910        if (chain->removeEffect_l(effect) == 0) {
7911            removeEffectChain_l(chain);
7912        }
7913    } else {
7914        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7915    }
7916}
7917
7918void AudioFlinger::ThreadBase::lockEffectChains_l(
7919        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7920{
7921    effectChains = mEffectChains;
7922    for (size_t i = 0; i < mEffectChains.size(); i++) {
7923        mEffectChains[i]->lock();
7924    }
7925}
7926
7927void AudioFlinger::ThreadBase::unlockEffectChains(
7928        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7929{
7930    for (size_t i = 0; i < effectChains.size(); i++) {
7931        effectChains[i]->unlock();
7932    }
7933}
7934
7935sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7936{
7937    Mutex::Autolock _l(mLock);
7938    return getEffectChain_l(sessionId);
7939}
7940
7941sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
7942{
7943    size_t size = mEffectChains.size();
7944    for (size_t i = 0; i < size; i++) {
7945        if (mEffectChains[i]->sessionId() == sessionId) {
7946            return mEffectChains[i];
7947        }
7948    }
7949    return 0;
7950}
7951
7952void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7953{
7954    Mutex::Autolock _l(mLock);
7955    size_t size = mEffectChains.size();
7956    for (size_t i = 0; i < size; i++) {
7957        mEffectChains[i]->setMode_l(mode);
7958    }
7959}
7960
7961void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7962                                                    EffectHandle *handle,
7963                                                    bool unpinIfLast) {
7964
7965    Mutex::Autolock _l(mLock);
7966    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7967    // delete the effect module if removing last handle on it
7968    if (effect->removeHandle(handle) == 0) {
7969        if (!effect->isPinned() || unpinIfLast) {
7970            removeEffect_l(effect);
7971            AudioSystem::unregisterEffect(effect->id());
7972        }
7973    }
7974}
7975
7976status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7977{
7978    int session = chain->sessionId();
7979    int16_t *buffer = mMixBuffer;
7980    bool ownsBuffer = false;
7981
7982    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7983    if (session > 0) {
7984        // Only one effect chain can be present in direct output thread and it uses
7985        // the mix buffer as input
7986        if (mType != DIRECT) {
7987            size_t numSamples = mNormalFrameCount * mChannelCount;
7988            buffer = new int16_t[numSamples];
7989            memset(buffer, 0, numSamples * sizeof(int16_t));
7990            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7991            ownsBuffer = true;
7992        }
7993
7994        // Attach all tracks with same session ID to this chain.
7995        for (size_t i = 0; i < mTracks.size(); ++i) {
7996            sp<Track> track = mTracks[i];
7997            if (session == track->sessionId()) {
7998                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7999                track->setMainBuffer(buffer);
8000                chain->incTrackCnt();
8001            }
8002        }
8003
8004        // indicate all active tracks in the chain
8005        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8006            sp<Track> track = mActiveTracks[i].promote();
8007            if (track == 0) continue;
8008            if (session == track->sessionId()) {
8009                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
8010                chain->incActiveTrackCnt();
8011            }
8012        }
8013    }
8014
8015    chain->setInBuffer(buffer, ownsBuffer);
8016    chain->setOutBuffer(mMixBuffer);
8017    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
8018    // chains list in order to be processed last as it contains output stage effects
8019    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
8020    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
8021    // after track specific effects and before output stage
8022    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
8023    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
8024    // Effect chain for other sessions are inserted at beginning of effect
8025    // chains list to be processed before output mix effects. Relative order between other
8026    // sessions is not important
8027    size_t size = mEffectChains.size();
8028    size_t i = 0;
8029    for (i = 0; i < size; i++) {
8030        if (mEffectChains[i]->sessionId() < session) break;
8031    }
8032    mEffectChains.insertAt(chain, i);
8033    checkSuspendOnAddEffectChain_l(chain);
8034
8035    return NO_ERROR;
8036}
8037
8038size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
8039{
8040    int session = chain->sessionId();
8041
8042    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
8043
8044    for (size_t i = 0; i < mEffectChains.size(); i++) {
8045        if (chain == mEffectChains[i]) {
8046            mEffectChains.removeAt(i);
8047            // detach all active tracks from the chain
8048            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
8049                sp<Track> track = mActiveTracks[i].promote();
8050                if (track == 0) continue;
8051                if (session == track->sessionId()) {
8052                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
8053                            chain.get(), session);
8054                    chain->decActiveTrackCnt();
8055                }
8056            }
8057
8058            // detach all tracks with same session ID from this chain
8059            for (size_t i = 0; i < mTracks.size(); ++i) {
8060                sp<Track> track = mTracks[i];
8061                if (session == track->sessionId()) {
8062                    track->setMainBuffer(mMixBuffer);
8063                    chain->decTrackCnt();
8064                }
8065            }
8066            break;
8067        }
8068    }
8069    return mEffectChains.size();
8070}
8071
8072status_t AudioFlinger::PlaybackThread::attachAuxEffect(
8073        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8074{
8075    Mutex::Autolock _l(mLock);
8076    return attachAuxEffect_l(track, EffectId);
8077}
8078
8079status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
8080        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
8081{
8082    status_t status = NO_ERROR;
8083
8084    if (EffectId == 0) {
8085        track->setAuxBuffer(0, NULL);
8086    } else {
8087        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
8088        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
8089        if (effect != 0) {
8090            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8091                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
8092            } else {
8093                status = INVALID_OPERATION;
8094            }
8095        } else {
8096            status = BAD_VALUE;
8097        }
8098    }
8099    return status;
8100}
8101
8102void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
8103{
8104    for (size_t i = 0; i < mTracks.size(); ++i) {
8105        sp<Track> track = mTracks[i];
8106        if (track->auxEffectId() == effectId) {
8107            attachAuxEffect_l(track, 0);
8108        }
8109    }
8110}
8111
8112status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
8113{
8114    // only one chain per input thread
8115    if (mEffectChains.size() != 0) {
8116        return INVALID_OPERATION;
8117    }
8118    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
8119
8120    chain->setInBuffer(NULL);
8121    chain->setOutBuffer(NULL);
8122
8123    checkSuspendOnAddEffectChain_l(chain);
8124
8125    mEffectChains.add(chain);
8126
8127    return NO_ERROR;
8128}
8129
8130size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
8131{
8132    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
8133    ALOGW_IF(mEffectChains.size() != 1,
8134            "removeEffectChain_l() %p invalid chain size %d on thread %p",
8135            chain.get(), mEffectChains.size(), this);
8136    if (mEffectChains.size() == 1) {
8137        mEffectChains.removeAt(0);
8138    }
8139    return 0;
8140}
8141
8142// ----------------------------------------------------------------------------
8143//  EffectModule implementation
8144// ----------------------------------------------------------------------------
8145
8146#undef LOG_TAG
8147#define LOG_TAG "AudioFlinger::EffectModule"
8148
8149AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
8150                                        const wp<AudioFlinger::EffectChain>& chain,
8151                                        effect_descriptor_t *desc,
8152                                        int id,
8153                                        int sessionId)
8154    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
8155      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
8156      mDescriptor(*desc),
8157      // mConfig is set by configure() and not used before then
8158      mEffectInterface(NULL),
8159      mStatus(NO_INIT), mState(IDLE),
8160      // mMaxDisableWaitCnt is set by configure() and not used before then
8161      // mDisableWaitCnt is set by process() and updateState() and not used before then
8162      mSuspended(false)
8163{
8164    ALOGV("Constructor %p", this);
8165    int lStatus;
8166
8167    // create effect engine from effect factory
8168    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8169
8170    if (mStatus != NO_ERROR) {
8171        return;
8172    }
8173    lStatus = init();
8174    if (lStatus < 0) {
8175        mStatus = lStatus;
8176        goto Error;
8177    }
8178
8179    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8180    return;
8181Error:
8182    EffectRelease(mEffectInterface);
8183    mEffectInterface = NULL;
8184    ALOGV("Constructor Error %d", mStatus);
8185}
8186
8187AudioFlinger::EffectModule::~EffectModule()
8188{
8189    ALOGV("Destructor %p", this);
8190    if (mEffectInterface != NULL) {
8191        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8192                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8193            sp<ThreadBase> thread = mThread.promote();
8194            if (thread != 0) {
8195                audio_stream_t *stream = thread->stream();
8196                if (stream != NULL) {
8197                    stream->remove_audio_effect(stream, mEffectInterface);
8198                }
8199            }
8200        }
8201        // release effect engine
8202        EffectRelease(mEffectInterface);
8203    }
8204}
8205
8206status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8207{
8208    status_t status;
8209
8210    Mutex::Autolock _l(mLock);
8211    int priority = handle->priority();
8212    size_t size = mHandles.size();
8213    EffectHandle *controlHandle = NULL;
8214    size_t i;
8215    for (i = 0; i < size; i++) {
8216        EffectHandle *h = mHandles[i];
8217        if (h == NULL || h->destroyed_l()) continue;
8218        // first non destroyed handle is considered in control
8219        if (controlHandle == NULL)
8220            controlHandle = h;
8221        if (h->priority() <= priority) break;
8222    }
8223    // if inserted in first place, move effect control from previous owner to this handle
8224    if (i == 0) {
8225        bool enabled = false;
8226        if (controlHandle != NULL) {
8227            enabled = controlHandle->enabled();
8228            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8229        }
8230        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8231        status = NO_ERROR;
8232    } else {
8233        status = ALREADY_EXISTS;
8234    }
8235    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8236    mHandles.insertAt(handle, i);
8237    return status;
8238}
8239
8240size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8241{
8242    Mutex::Autolock _l(mLock);
8243    size_t size = mHandles.size();
8244    size_t i;
8245    for (i = 0; i < size; i++) {
8246        if (mHandles[i] == handle) break;
8247    }
8248    if (i == size) {
8249        return size;
8250    }
8251    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8252
8253    mHandles.removeAt(i);
8254    // if removed from first place, move effect control from this handle to next in line
8255    if (i == 0) {
8256        EffectHandle *h = controlHandle_l();
8257        if (h != NULL) {
8258            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8259        }
8260    }
8261
8262    // Prevent calls to process() and other functions on effect interface from now on.
8263    // The effect engine will be released by the destructor when the last strong reference on
8264    // this object is released which can happen after next process is called.
8265    if (mHandles.size() == 0 && !mPinned) {
8266        mState = DESTROYED;
8267    }
8268
8269    return mHandles.size();
8270}
8271
8272// must be called with EffectModule::mLock held
8273AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8274{
8275    // the first valid handle in the list has control over the module
8276    for (size_t i = 0; i < mHandles.size(); i++) {
8277        EffectHandle *h = mHandles[i];
8278        if (h != NULL && !h->destroyed_l()) {
8279            return h;
8280        }
8281    }
8282
8283    return NULL;
8284}
8285
8286size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8287{
8288    ALOGV("disconnect() %p handle %p", this, handle);
8289    // keep a strong reference on this EffectModule to avoid calling the
8290    // destructor before we exit
8291    sp<EffectModule> keep(this);
8292    {
8293        sp<ThreadBase> thread = mThread.promote();
8294        if (thread != 0) {
8295            thread->disconnectEffect(keep, handle, unpinIfLast);
8296        }
8297    }
8298    return mHandles.size();
8299}
8300
8301void AudioFlinger::EffectModule::updateState() {
8302    Mutex::Autolock _l(mLock);
8303
8304    switch (mState) {
8305    case RESTART:
8306        reset_l();
8307        // FALL THROUGH
8308
8309    case STARTING:
8310        // clear auxiliary effect input buffer for next accumulation
8311        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8312            memset(mConfig.inputCfg.buffer.raw,
8313                   0,
8314                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8315        }
8316        start_l();
8317        mState = ACTIVE;
8318        break;
8319    case STOPPING:
8320        stop_l();
8321        mDisableWaitCnt = mMaxDisableWaitCnt;
8322        mState = STOPPED;
8323        break;
8324    case STOPPED:
8325        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8326        // turn off sequence.
8327        if (--mDisableWaitCnt == 0) {
8328            reset_l();
8329            mState = IDLE;
8330        }
8331        break;
8332    default: //IDLE , ACTIVE, DESTROYED
8333        break;
8334    }
8335}
8336
8337void AudioFlinger::EffectModule::process()
8338{
8339    Mutex::Autolock _l(mLock);
8340
8341    if (mState == DESTROYED || mEffectInterface == NULL ||
8342            mConfig.inputCfg.buffer.raw == NULL ||
8343            mConfig.outputCfg.buffer.raw == NULL) {
8344        return;
8345    }
8346
8347    if (isProcessEnabled()) {
8348        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8349        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8350            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8351                                        mConfig.inputCfg.buffer.s32,
8352                                        mConfig.inputCfg.buffer.frameCount/2);
8353        }
8354
8355        // do the actual processing in the effect engine
8356        int ret = (*mEffectInterface)->process(mEffectInterface,
8357                                               &mConfig.inputCfg.buffer,
8358                                               &mConfig.outputCfg.buffer);
8359
8360        // force transition to IDLE state when engine is ready
8361        if (mState == STOPPED && ret == -ENODATA) {
8362            mDisableWaitCnt = 1;
8363        }
8364
8365        // clear auxiliary effect input buffer for next accumulation
8366        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8367            memset(mConfig.inputCfg.buffer.raw, 0,
8368                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8369        }
8370    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8371                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8372        // If an insert effect is idle and input buffer is different from output buffer,
8373        // accumulate input onto output
8374        sp<EffectChain> chain = mChain.promote();
8375        if (chain != 0 && chain->activeTrackCnt() != 0) {
8376            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8377            int16_t *in = mConfig.inputCfg.buffer.s16;
8378            int16_t *out = mConfig.outputCfg.buffer.s16;
8379            for (size_t i = 0; i < frameCnt; i++) {
8380                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8381            }
8382        }
8383    }
8384}
8385
8386void AudioFlinger::EffectModule::reset_l()
8387{
8388    if (mEffectInterface == NULL) {
8389        return;
8390    }
8391    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8392}
8393
8394status_t AudioFlinger::EffectModule::configure()
8395{
8396    if (mEffectInterface == NULL) {
8397        return NO_INIT;
8398    }
8399
8400    sp<ThreadBase> thread = mThread.promote();
8401    if (thread == 0) {
8402        return DEAD_OBJECT;
8403    }
8404
8405    // TODO: handle configuration of effects replacing track process
8406    audio_channel_mask_t channelMask = thread->channelMask();
8407
8408    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8409        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8410    } else {
8411        mConfig.inputCfg.channels = channelMask;
8412    }
8413    mConfig.outputCfg.channels = channelMask;
8414    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8415    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8416    mConfig.inputCfg.samplingRate = thread->sampleRate();
8417    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8418    mConfig.inputCfg.bufferProvider.cookie = NULL;
8419    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8420    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8421    mConfig.outputCfg.bufferProvider.cookie = NULL;
8422    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8423    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8424    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8425    // Insert effect:
8426    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8427    // always overwrites output buffer: input buffer == output buffer
8428    // - in other sessions:
8429    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8430    //      other effect: overwrites output buffer: input buffer == output buffer
8431    // Auxiliary effect:
8432    //      accumulates in output buffer: input buffer != output buffer
8433    // Therefore: accumulate <=> input buffer != output buffer
8434    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8435        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8436    } else {
8437        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8438    }
8439    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8440    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8441    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8442    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8443
8444    ALOGV("configure() %p thread %p buffer %p framecount %d",
8445            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8446
8447    status_t cmdStatus;
8448    uint32_t size = sizeof(int);
8449    status_t status = (*mEffectInterface)->command(mEffectInterface,
8450                                                   EFFECT_CMD_SET_CONFIG,
8451                                                   sizeof(effect_config_t),
8452                                                   &mConfig,
8453                                                   &size,
8454                                                   &cmdStatus);
8455    if (status == 0) {
8456        status = cmdStatus;
8457    }
8458
8459    if (status == 0 &&
8460            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8461        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8462        effect_param_t *p = (effect_param_t *)buf32;
8463
8464        p->psize = sizeof(uint32_t);
8465        p->vsize = sizeof(uint32_t);
8466        size = sizeof(int);
8467        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8468
8469        uint32_t latency = 0;
8470        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8471        if (pbt != NULL) {
8472            latency = pbt->latency_l();
8473        }
8474
8475        *((int32_t *)p->data + 1)= latency;
8476        (*mEffectInterface)->command(mEffectInterface,
8477                                     EFFECT_CMD_SET_PARAM,
8478                                     sizeof(effect_param_t) + 8,
8479                                     &buf32,
8480                                     &size,
8481                                     &cmdStatus);
8482    }
8483
8484    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8485            (1000 * mConfig.outputCfg.buffer.frameCount);
8486
8487    return status;
8488}
8489
8490status_t AudioFlinger::EffectModule::init()
8491{
8492    Mutex::Autolock _l(mLock);
8493    if (mEffectInterface == NULL) {
8494        return NO_INIT;
8495    }
8496    status_t cmdStatus;
8497    uint32_t size = sizeof(status_t);
8498    status_t status = (*mEffectInterface)->command(mEffectInterface,
8499                                                   EFFECT_CMD_INIT,
8500                                                   0,
8501                                                   NULL,
8502                                                   &size,
8503                                                   &cmdStatus);
8504    if (status == 0) {
8505        status = cmdStatus;
8506    }
8507    return status;
8508}
8509
8510status_t AudioFlinger::EffectModule::start()
8511{
8512    Mutex::Autolock _l(mLock);
8513    return start_l();
8514}
8515
8516status_t AudioFlinger::EffectModule::start_l()
8517{
8518    if (mEffectInterface == NULL) {
8519        return NO_INIT;
8520    }
8521    status_t cmdStatus;
8522    uint32_t size = sizeof(status_t);
8523    status_t status = (*mEffectInterface)->command(mEffectInterface,
8524                                                   EFFECT_CMD_ENABLE,
8525                                                   0,
8526                                                   NULL,
8527                                                   &size,
8528                                                   &cmdStatus);
8529    if (status == 0) {
8530        status = cmdStatus;
8531    }
8532    if (status == 0 &&
8533            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8534             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8535        sp<ThreadBase> thread = mThread.promote();
8536        if (thread != 0) {
8537            audio_stream_t *stream = thread->stream();
8538            if (stream != NULL) {
8539                stream->add_audio_effect(stream, mEffectInterface);
8540            }
8541        }
8542    }
8543    return status;
8544}
8545
8546status_t AudioFlinger::EffectModule::stop()
8547{
8548    Mutex::Autolock _l(mLock);
8549    return stop_l();
8550}
8551
8552status_t AudioFlinger::EffectModule::stop_l()
8553{
8554    if (mEffectInterface == NULL) {
8555        return NO_INIT;
8556    }
8557    status_t cmdStatus;
8558    uint32_t size = sizeof(status_t);
8559    status_t status = (*mEffectInterface)->command(mEffectInterface,
8560                                                   EFFECT_CMD_DISABLE,
8561                                                   0,
8562                                                   NULL,
8563                                                   &size,
8564                                                   &cmdStatus);
8565    if (status == 0) {
8566        status = cmdStatus;
8567    }
8568    if (status == 0 &&
8569            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8570             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8571        sp<ThreadBase> thread = mThread.promote();
8572        if (thread != 0) {
8573            audio_stream_t *stream = thread->stream();
8574            if (stream != NULL) {
8575                stream->remove_audio_effect(stream, mEffectInterface);
8576            }
8577        }
8578    }
8579    return status;
8580}
8581
8582status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8583                                             uint32_t cmdSize,
8584                                             void *pCmdData,
8585                                             uint32_t *replySize,
8586                                             void *pReplyData)
8587{
8588    Mutex::Autolock _l(mLock);
8589//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8590
8591    if (mState == DESTROYED || mEffectInterface == NULL) {
8592        return NO_INIT;
8593    }
8594    status_t status = (*mEffectInterface)->command(mEffectInterface,
8595                                                   cmdCode,
8596                                                   cmdSize,
8597                                                   pCmdData,
8598                                                   replySize,
8599                                                   pReplyData);
8600    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8601        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8602        for (size_t i = 1; i < mHandles.size(); i++) {
8603            EffectHandle *h = mHandles[i];
8604            if (h != NULL && !h->destroyed_l()) {
8605                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8606            }
8607        }
8608    }
8609    return status;
8610}
8611
8612status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8613{
8614    Mutex::Autolock _l(mLock);
8615    return setEnabled_l(enabled);
8616}
8617
8618// must be called with EffectModule::mLock held
8619status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8620{
8621
8622    ALOGV("setEnabled %p enabled %d", this, enabled);
8623
8624    if (enabled != isEnabled()) {
8625        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8626        if (enabled && status != NO_ERROR) {
8627            return status;
8628        }
8629
8630        switch (mState) {
8631        // going from disabled to enabled
8632        case IDLE:
8633            mState = STARTING;
8634            break;
8635        case STOPPED:
8636            mState = RESTART;
8637            break;
8638        case STOPPING:
8639            mState = ACTIVE;
8640            break;
8641
8642        // going from enabled to disabled
8643        case RESTART:
8644            mState = STOPPED;
8645            break;
8646        case STARTING:
8647            mState = IDLE;
8648            break;
8649        case ACTIVE:
8650            mState = STOPPING;
8651            break;
8652        case DESTROYED:
8653            return NO_ERROR; // simply ignore as we are being destroyed
8654        }
8655        for (size_t i = 1; i < mHandles.size(); i++) {
8656            EffectHandle *h = mHandles[i];
8657            if (h != NULL && !h->destroyed_l()) {
8658                h->setEnabled(enabled);
8659            }
8660        }
8661    }
8662    return NO_ERROR;
8663}
8664
8665bool AudioFlinger::EffectModule::isEnabled() const
8666{
8667    switch (mState) {
8668    case RESTART:
8669    case STARTING:
8670    case ACTIVE:
8671        return true;
8672    case IDLE:
8673    case STOPPING:
8674    case STOPPED:
8675    case DESTROYED:
8676    default:
8677        return false;
8678    }
8679}
8680
8681bool AudioFlinger::EffectModule::isProcessEnabled() const
8682{
8683    switch (mState) {
8684    case RESTART:
8685    case ACTIVE:
8686    case STOPPING:
8687    case STOPPED:
8688        return true;
8689    case IDLE:
8690    case STARTING:
8691    case DESTROYED:
8692    default:
8693        return false;
8694    }
8695}
8696
8697status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8698{
8699    Mutex::Autolock _l(mLock);
8700    status_t status = NO_ERROR;
8701
8702    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8703    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8704    if (isProcessEnabled() &&
8705            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8706            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8707        status_t cmdStatus;
8708        uint32_t volume[2];
8709        uint32_t *pVolume = NULL;
8710        uint32_t size = sizeof(volume);
8711        volume[0] = *left;
8712        volume[1] = *right;
8713        if (controller) {
8714            pVolume = volume;
8715        }
8716        status = (*mEffectInterface)->command(mEffectInterface,
8717                                              EFFECT_CMD_SET_VOLUME,
8718                                              size,
8719                                              volume,
8720                                              &size,
8721                                              pVolume);
8722        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8723            *left = volume[0];
8724            *right = volume[1];
8725        }
8726    }
8727    return status;
8728}
8729
8730status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device)
8731{
8732    if (device == AUDIO_DEVICE_NONE) {
8733        return NO_ERROR;
8734    }
8735
8736    Mutex::Autolock _l(mLock);
8737    status_t status = NO_ERROR;
8738    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8739        status_t cmdStatus;
8740        uint32_t size = sizeof(status_t);
8741        uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE :
8742                            EFFECT_CMD_SET_INPUT_DEVICE;
8743        status = (*mEffectInterface)->command(mEffectInterface,
8744                                              cmd,
8745                                              sizeof(uint32_t),
8746                                              &device,
8747                                              &size,
8748                                              &cmdStatus);
8749    }
8750    return status;
8751}
8752
8753status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8754{
8755    Mutex::Autolock _l(mLock);
8756    status_t status = NO_ERROR;
8757    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8758        status_t cmdStatus;
8759        uint32_t size = sizeof(status_t);
8760        status = (*mEffectInterface)->command(mEffectInterface,
8761                                              EFFECT_CMD_SET_AUDIO_MODE,
8762                                              sizeof(audio_mode_t),
8763                                              &mode,
8764                                              &size,
8765                                              &cmdStatus);
8766        if (status == NO_ERROR) {
8767            status = cmdStatus;
8768        }
8769    }
8770    return status;
8771}
8772
8773status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source)
8774{
8775    Mutex::Autolock _l(mLock);
8776    status_t status = NO_ERROR;
8777    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
8778        uint32_t size = 0;
8779        status = (*mEffectInterface)->command(mEffectInterface,
8780                                              EFFECT_CMD_SET_AUDIO_SOURCE,
8781                                              sizeof(audio_source_t),
8782                                              &source,
8783                                              &size,
8784                                              NULL);
8785    }
8786    return status;
8787}
8788
8789void AudioFlinger::EffectModule::setSuspended(bool suspended)
8790{
8791    Mutex::Autolock _l(mLock);
8792    mSuspended = suspended;
8793}
8794
8795bool AudioFlinger::EffectModule::suspended() const
8796{
8797    Mutex::Autolock _l(mLock);
8798    return mSuspended;
8799}
8800
8801bool AudioFlinger::EffectModule::purgeHandles()
8802{
8803    bool enabled = false;
8804    Mutex::Autolock _l(mLock);
8805    for (size_t i = 0; i < mHandles.size(); i++) {
8806        EffectHandle *handle = mHandles[i];
8807        if (handle != NULL && !handle->destroyed_l()) {
8808            handle->effect().clear();
8809            if (handle->hasControl()) {
8810                enabled = handle->enabled();
8811            }
8812        }
8813    }
8814    return enabled;
8815}
8816
8817void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8818{
8819    const size_t SIZE = 256;
8820    char buffer[SIZE];
8821    String8 result;
8822
8823    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8824    result.append(buffer);
8825
8826    bool locked = tryLock(mLock);
8827    // failed to lock - AudioFlinger is probably deadlocked
8828    if (!locked) {
8829        result.append("\t\tCould not lock Fx mutex:\n");
8830    }
8831
8832    result.append("\t\tSession Status State Engine:\n");
8833    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8834            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8835    result.append(buffer);
8836
8837    result.append("\t\tDescriptor:\n");
8838    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8839            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8840            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8841            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8842    result.append(buffer);
8843    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8844                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8845                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8846                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8847    result.append(buffer);
8848    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8849            mDescriptor.apiVersion,
8850            mDescriptor.flags);
8851    result.append(buffer);
8852    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8853            mDescriptor.name);
8854    result.append(buffer);
8855    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8856            mDescriptor.implementor);
8857    result.append(buffer);
8858
8859    result.append("\t\t- Input configuration:\n");
8860    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8861    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8862            (uint32_t)mConfig.inputCfg.buffer.raw,
8863            mConfig.inputCfg.buffer.frameCount,
8864            mConfig.inputCfg.samplingRate,
8865            mConfig.inputCfg.channels,
8866            mConfig.inputCfg.format);
8867    result.append(buffer);
8868
8869    result.append("\t\t- Output configuration:\n");
8870    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8871    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8872            (uint32_t)mConfig.outputCfg.buffer.raw,
8873            mConfig.outputCfg.buffer.frameCount,
8874            mConfig.outputCfg.samplingRate,
8875            mConfig.outputCfg.channels,
8876            mConfig.outputCfg.format);
8877    result.append(buffer);
8878
8879    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8880    result.append(buffer);
8881    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8882    for (size_t i = 0; i < mHandles.size(); ++i) {
8883        EffectHandle *handle = mHandles[i];
8884        if (handle != NULL && !handle->destroyed_l()) {
8885            handle->dump(buffer, SIZE);
8886            result.append(buffer);
8887        }
8888    }
8889
8890    result.append("\n");
8891
8892    write(fd, result.string(), result.length());
8893
8894    if (locked) {
8895        mLock.unlock();
8896    }
8897}
8898
8899// ----------------------------------------------------------------------------
8900//  EffectHandle implementation
8901// ----------------------------------------------------------------------------
8902
8903#undef LOG_TAG
8904#define LOG_TAG "AudioFlinger::EffectHandle"
8905
8906AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8907                                        const sp<AudioFlinger::Client>& client,
8908                                        const sp<IEffectClient>& effectClient,
8909                                        int32_t priority)
8910    : BnEffect(),
8911    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8912    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8913{
8914    ALOGV("constructor %p", this);
8915
8916    if (client == 0) {
8917        return;
8918    }
8919    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8920    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8921    if (mCblkMemory != 0) {
8922        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8923
8924        if (mCblk != NULL) {
8925            new(mCblk) effect_param_cblk_t();
8926            mBuffer = (uint8_t *)mCblk + bufOffset;
8927        }
8928    } else {
8929        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8930        return;
8931    }
8932}
8933
8934AudioFlinger::EffectHandle::~EffectHandle()
8935{
8936    ALOGV("Destructor %p", this);
8937
8938    if (mEffect == 0) {
8939        mDestroyed = true;
8940        return;
8941    }
8942    mEffect->lock();
8943    mDestroyed = true;
8944    mEffect->unlock();
8945    disconnect(false);
8946}
8947
8948status_t AudioFlinger::EffectHandle::enable()
8949{
8950    ALOGV("enable %p", this);
8951    if (!mHasControl) return INVALID_OPERATION;
8952    if (mEffect == 0) return DEAD_OBJECT;
8953
8954    if (mEnabled) {
8955        return NO_ERROR;
8956    }
8957
8958    mEnabled = true;
8959
8960    sp<ThreadBase> thread = mEffect->thread().promote();
8961    if (thread != 0) {
8962        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8963    }
8964
8965    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8966    if (mEffect->suspended()) {
8967        return NO_ERROR;
8968    }
8969
8970    status_t status = mEffect->setEnabled(true);
8971    if (status != NO_ERROR) {
8972        if (thread != 0) {
8973            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8974        }
8975        mEnabled = false;
8976    }
8977    return status;
8978}
8979
8980status_t AudioFlinger::EffectHandle::disable()
8981{
8982    ALOGV("disable %p", this);
8983    if (!mHasControl) return INVALID_OPERATION;
8984    if (mEffect == 0) return DEAD_OBJECT;
8985
8986    if (!mEnabled) {
8987        return NO_ERROR;
8988    }
8989    mEnabled = false;
8990
8991    if (mEffect->suspended()) {
8992        return NO_ERROR;
8993    }
8994
8995    status_t status = mEffect->setEnabled(false);
8996
8997    sp<ThreadBase> thread = mEffect->thread().promote();
8998    if (thread != 0) {
8999        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9000    }
9001
9002    return status;
9003}
9004
9005void AudioFlinger::EffectHandle::disconnect()
9006{
9007    disconnect(true);
9008}
9009
9010void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
9011{
9012    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
9013    if (mEffect == 0) {
9014        return;
9015    }
9016    // restore suspended effects if the disconnected handle was enabled and the last one.
9017    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
9018        sp<ThreadBase> thread = mEffect->thread().promote();
9019        if (thread != 0) {
9020            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
9021        }
9022    }
9023
9024    // release sp on module => module destructor can be called now
9025    mEffect.clear();
9026    if (mClient != 0) {
9027        if (mCblk != NULL) {
9028            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
9029            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
9030        }
9031        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
9032        // Client destructor must run with AudioFlinger mutex locked
9033        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
9034        mClient.clear();
9035    }
9036}
9037
9038status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
9039                                             uint32_t cmdSize,
9040                                             void *pCmdData,
9041                                             uint32_t *replySize,
9042                                             void *pReplyData)
9043{
9044//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
9045//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
9046
9047    // only get parameter command is permitted for applications not controlling the effect
9048    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
9049        return INVALID_OPERATION;
9050    }
9051    if (mEffect == 0) return DEAD_OBJECT;
9052    if (mClient == 0) return INVALID_OPERATION;
9053
9054    // handle commands that are not forwarded transparently to effect engine
9055    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
9056        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
9057        // no risk to block the whole media server process or mixer threads is we are stuck here
9058        Mutex::Autolock _l(mCblk->lock);
9059        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
9060            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
9061            mCblk->serverIndex = 0;
9062            mCblk->clientIndex = 0;
9063            return BAD_VALUE;
9064        }
9065        status_t status = NO_ERROR;
9066        while (mCblk->serverIndex < mCblk->clientIndex) {
9067            int reply;
9068            uint32_t rsize = sizeof(int);
9069            int *p = (int *)(mBuffer + mCblk->serverIndex);
9070            int size = *p++;
9071            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
9072                ALOGW("command(): invalid parameter block size");
9073                break;
9074            }
9075            effect_param_t *param = (effect_param_t *)p;
9076            if (param->psize == 0 || param->vsize == 0) {
9077                ALOGW("command(): null parameter or value size");
9078                mCblk->serverIndex += size;
9079                continue;
9080            }
9081            uint32_t psize = sizeof(effect_param_t) +
9082                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
9083                             param->vsize;
9084            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
9085                                            psize,
9086                                            p,
9087                                            &rsize,
9088                                            &reply);
9089            // stop at first error encountered
9090            if (ret != NO_ERROR) {
9091                status = ret;
9092                *(int *)pReplyData = reply;
9093                break;
9094            } else if (reply != NO_ERROR) {
9095                *(int *)pReplyData = reply;
9096                break;
9097            }
9098            mCblk->serverIndex += size;
9099        }
9100        mCblk->serverIndex = 0;
9101        mCblk->clientIndex = 0;
9102        return status;
9103    } else if (cmdCode == EFFECT_CMD_ENABLE) {
9104        *(int *)pReplyData = NO_ERROR;
9105        return enable();
9106    } else if (cmdCode == EFFECT_CMD_DISABLE) {
9107        *(int *)pReplyData = NO_ERROR;
9108        return disable();
9109    }
9110
9111    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9112}
9113
9114void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
9115{
9116    ALOGV("setControl %p control %d", this, hasControl);
9117
9118    mHasControl = hasControl;
9119    mEnabled = enabled;
9120
9121    if (signal && mEffectClient != 0) {
9122        mEffectClient->controlStatusChanged(hasControl);
9123    }
9124}
9125
9126void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
9127                                                 uint32_t cmdSize,
9128                                                 void *pCmdData,
9129                                                 uint32_t replySize,
9130                                                 void *pReplyData)
9131{
9132    if (mEffectClient != 0) {
9133        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
9134    }
9135}
9136
9137
9138
9139void AudioFlinger::EffectHandle::setEnabled(bool enabled)
9140{
9141    if (mEffectClient != 0) {
9142        mEffectClient->enableStatusChanged(enabled);
9143    }
9144}
9145
9146status_t AudioFlinger::EffectHandle::onTransact(
9147    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9148{
9149    return BnEffect::onTransact(code, data, reply, flags);
9150}
9151
9152
9153void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
9154{
9155    bool locked = mCblk != NULL && tryLock(mCblk->lock);
9156
9157    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
9158            (mClient == 0) ? getpid_cached : mClient->pid(),
9159            mPriority,
9160            mHasControl,
9161            !locked,
9162            mCblk ? mCblk->clientIndex : 0,
9163            mCblk ? mCblk->serverIndex : 0
9164            );
9165
9166    if (locked) {
9167        mCblk->lock.unlock();
9168    }
9169}
9170
9171#undef LOG_TAG
9172#define LOG_TAG "AudioFlinger::EffectChain"
9173
9174AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
9175                                        int sessionId)
9176    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
9177      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
9178      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
9179{
9180    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
9181    if (thread == NULL) {
9182        return;
9183    }
9184    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9185                                    thread->frameCount();
9186}
9187
9188AudioFlinger::EffectChain::~EffectChain()
9189{
9190    if (mOwnInBuffer) {
9191        delete mInBuffer;
9192    }
9193
9194}
9195
9196// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9197sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9198{
9199    size_t size = mEffects.size();
9200
9201    for (size_t i = 0; i < size; i++) {
9202        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9203            return mEffects[i];
9204        }
9205    }
9206    return 0;
9207}
9208
9209// getEffectFromId_l() must be called with ThreadBase::mLock held
9210sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9211{
9212    size_t size = mEffects.size();
9213
9214    for (size_t i = 0; i < size; i++) {
9215        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9216        if (id == 0 || mEffects[i]->id() == id) {
9217            return mEffects[i];
9218        }
9219    }
9220    return 0;
9221}
9222
9223// getEffectFromType_l() must be called with ThreadBase::mLock held
9224sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9225        const effect_uuid_t *type)
9226{
9227    size_t size = mEffects.size();
9228
9229    for (size_t i = 0; i < size; i++) {
9230        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9231            return mEffects[i];
9232        }
9233    }
9234    return 0;
9235}
9236
9237void AudioFlinger::EffectChain::clearInputBuffer()
9238{
9239    Mutex::Autolock _l(mLock);
9240    sp<ThreadBase> thread = mThread.promote();
9241    if (thread == 0) {
9242        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9243        return;
9244    }
9245    clearInputBuffer_l(thread);
9246}
9247
9248// Must be called with EffectChain::mLock locked
9249void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9250{
9251    size_t numSamples = thread->frameCount() * thread->channelCount();
9252    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9253
9254}
9255
9256// Must be called with EffectChain::mLock locked
9257void AudioFlinger::EffectChain::process_l()
9258{
9259    sp<ThreadBase> thread = mThread.promote();
9260    if (thread == 0) {
9261        ALOGW("process_l(): cannot promote mixer thread");
9262        return;
9263    }
9264    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9265            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9266    // always process effects unless no more tracks are on the session and the effect tail
9267    // has been rendered
9268    bool doProcess = true;
9269    if (!isGlobalSession) {
9270        bool tracksOnSession = (trackCnt() != 0);
9271
9272        if (!tracksOnSession && mTailBufferCount == 0) {
9273            doProcess = false;
9274        }
9275
9276        if (activeTrackCnt() == 0) {
9277            // if no track is active and the effect tail has not been rendered,
9278            // the input buffer must be cleared here as the mixer process will not do it
9279            if (tracksOnSession || mTailBufferCount > 0) {
9280                clearInputBuffer_l(thread);
9281                if (mTailBufferCount > 0) {
9282                    mTailBufferCount--;
9283                }
9284            }
9285        }
9286    }
9287
9288    size_t size = mEffects.size();
9289    if (doProcess) {
9290        for (size_t i = 0; i < size; i++) {
9291            mEffects[i]->process();
9292        }
9293    }
9294    for (size_t i = 0; i < size; i++) {
9295        mEffects[i]->updateState();
9296    }
9297}
9298
9299// addEffect_l() must be called with PlaybackThread::mLock held
9300status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9301{
9302    effect_descriptor_t desc = effect->desc();
9303    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9304
9305    Mutex::Autolock _l(mLock);
9306    effect->setChain(this);
9307    sp<ThreadBase> thread = mThread.promote();
9308    if (thread == 0) {
9309        return NO_INIT;
9310    }
9311    effect->setThread(thread);
9312
9313    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9314        // Auxiliary effects are inserted at the beginning of mEffects vector as
9315        // they are processed first and accumulated in chain input buffer
9316        mEffects.insertAt(effect, 0);
9317
9318        // the input buffer for auxiliary effect contains mono samples in
9319        // 32 bit format. This is to avoid saturation in AudoMixer
9320        // accumulation stage. Saturation is done in EffectModule::process() before
9321        // calling the process in effect engine
9322        size_t numSamples = thread->frameCount();
9323        int32_t *buffer = new int32_t[numSamples];
9324        memset(buffer, 0, numSamples * sizeof(int32_t));
9325        effect->setInBuffer((int16_t *)buffer);
9326        // auxiliary effects output samples to chain input buffer for further processing
9327        // by insert effects
9328        effect->setOutBuffer(mInBuffer);
9329    } else {
9330        // Insert effects are inserted at the end of mEffects vector as they are processed
9331        //  after track and auxiliary effects.
9332        // Insert effect order as a function of indicated preference:
9333        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9334        //  another effect is present
9335        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9336        //  last effect claiming first position
9337        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9338        //  first effect claiming last position
9339        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9340        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9341        // already present
9342
9343        size_t size = mEffects.size();
9344        size_t idx_insert = size;
9345        ssize_t idx_insert_first = -1;
9346        ssize_t idx_insert_last = -1;
9347
9348        for (size_t i = 0; i < size; i++) {
9349            effect_descriptor_t d = mEffects[i]->desc();
9350            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9351            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9352            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9353                // check invalid effect chaining combinations
9354                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9355                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9356                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9357                    return INVALID_OPERATION;
9358                }
9359                // remember position of first insert effect and by default
9360                // select this as insert position for new effect
9361                if (idx_insert == size) {
9362                    idx_insert = i;
9363                }
9364                // remember position of last insert effect claiming
9365                // first position
9366                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9367                    idx_insert_first = i;
9368                }
9369                // remember position of first insert effect claiming
9370                // last position
9371                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9372                    idx_insert_last == -1) {
9373                    idx_insert_last = i;
9374                }
9375            }
9376        }
9377
9378        // modify idx_insert from first position if needed
9379        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9380            if (idx_insert_last != -1) {
9381                idx_insert = idx_insert_last;
9382            } else {
9383                idx_insert = size;
9384            }
9385        } else {
9386            if (idx_insert_first != -1) {
9387                idx_insert = idx_insert_first + 1;
9388            }
9389        }
9390
9391        // always read samples from chain input buffer
9392        effect->setInBuffer(mInBuffer);
9393
9394        // if last effect in the chain, output samples to chain
9395        // output buffer, otherwise to chain input buffer
9396        if (idx_insert == size) {
9397            if (idx_insert != 0) {
9398                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9399                mEffects[idx_insert-1]->configure();
9400            }
9401            effect->setOutBuffer(mOutBuffer);
9402        } else {
9403            effect->setOutBuffer(mInBuffer);
9404        }
9405        mEffects.insertAt(effect, idx_insert);
9406
9407        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9408    }
9409    effect->configure();
9410    return NO_ERROR;
9411}
9412
9413// removeEffect_l() must be called with PlaybackThread::mLock held
9414size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9415{
9416    Mutex::Autolock _l(mLock);
9417    size_t size = mEffects.size();
9418    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9419
9420    for (size_t i = 0; i < size; i++) {
9421        if (effect == mEffects[i]) {
9422            // calling stop here will remove pre-processing effect from the audio HAL.
9423            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9424            // the middle of a read from audio HAL
9425            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9426                    mEffects[i]->state() == EffectModule::STOPPING) {
9427                mEffects[i]->stop();
9428            }
9429            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9430                delete[] effect->inBuffer();
9431            } else {
9432                if (i == size - 1 && i != 0) {
9433                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9434                    mEffects[i - 1]->configure();
9435                }
9436            }
9437            mEffects.removeAt(i);
9438            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9439            break;
9440        }
9441    }
9442
9443    return mEffects.size();
9444}
9445
9446// setDevice_l() must be called with PlaybackThread::mLock held
9447void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device)
9448{
9449    size_t size = mEffects.size();
9450    for (size_t i = 0; i < size; i++) {
9451        mEffects[i]->setDevice(device);
9452    }
9453}
9454
9455// setMode_l() must be called with PlaybackThread::mLock held
9456void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9457{
9458    size_t size = mEffects.size();
9459    for (size_t i = 0; i < size; i++) {
9460        mEffects[i]->setMode(mode);
9461    }
9462}
9463
9464// setAudioSource_l() must be called with PlaybackThread::mLock held
9465void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source)
9466{
9467    size_t size = mEffects.size();
9468    for (size_t i = 0; i < size; i++) {
9469        mEffects[i]->setAudioSource(source);
9470    }
9471}
9472
9473// setVolume_l() must be called with PlaybackThread::mLock held
9474bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9475{
9476    uint32_t newLeft = *left;
9477    uint32_t newRight = *right;
9478    bool hasControl = false;
9479    int ctrlIdx = -1;
9480    size_t size = mEffects.size();
9481
9482    // first update volume controller
9483    for (size_t i = size; i > 0; i--) {
9484        if (mEffects[i - 1]->isProcessEnabled() &&
9485            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9486            ctrlIdx = i - 1;
9487            hasControl = true;
9488            break;
9489        }
9490    }
9491
9492    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9493        if (hasControl) {
9494            *left = mNewLeftVolume;
9495            *right = mNewRightVolume;
9496        }
9497        return hasControl;
9498    }
9499
9500    mVolumeCtrlIdx = ctrlIdx;
9501    mLeftVolume = newLeft;
9502    mRightVolume = newRight;
9503
9504    // second get volume update from volume controller
9505    if (ctrlIdx >= 0) {
9506        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9507        mNewLeftVolume = newLeft;
9508        mNewRightVolume = newRight;
9509    }
9510    // then indicate volume to all other effects in chain.
9511    // Pass altered volume to effects before volume controller
9512    // and requested volume to effects after controller
9513    uint32_t lVol = newLeft;
9514    uint32_t rVol = newRight;
9515
9516    for (size_t i = 0; i < size; i++) {
9517        if ((int)i == ctrlIdx) continue;
9518        // this also works for ctrlIdx == -1 when there is no volume controller
9519        if ((int)i > ctrlIdx) {
9520            lVol = *left;
9521            rVol = *right;
9522        }
9523        mEffects[i]->setVolume(&lVol, &rVol, false);
9524    }
9525    *left = newLeft;
9526    *right = newRight;
9527
9528    return hasControl;
9529}
9530
9531void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9532{
9533    const size_t SIZE = 256;
9534    char buffer[SIZE];
9535    String8 result;
9536
9537    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9538    result.append(buffer);
9539
9540    bool locked = tryLock(mLock);
9541    // failed to lock - AudioFlinger is probably deadlocked
9542    if (!locked) {
9543        result.append("\tCould not lock mutex:\n");
9544    }
9545
9546    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9547    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9548            mEffects.size(),
9549            (uint32_t)mInBuffer,
9550            (uint32_t)mOutBuffer,
9551            mActiveTrackCnt);
9552    result.append(buffer);
9553    write(fd, result.string(), result.size());
9554
9555    for (size_t i = 0; i < mEffects.size(); ++i) {
9556        sp<EffectModule> effect = mEffects[i];
9557        if (effect != 0) {
9558            effect->dump(fd, args);
9559        }
9560    }
9561
9562    if (locked) {
9563        mLock.unlock();
9564    }
9565}
9566
9567// must be called with ThreadBase::mLock held
9568void AudioFlinger::EffectChain::setEffectSuspended_l(
9569        const effect_uuid_t *type, bool suspend)
9570{
9571    sp<SuspendedEffectDesc> desc;
9572    // use effect type UUID timelow as key as there is no real risk of identical
9573    // timeLow fields among effect type UUIDs.
9574    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9575    if (suspend) {
9576        if (index >= 0) {
9577            desc = mSuspendedEffects.valueAt(index);
9578        } else {
9579            desc = new SuspendedEffectDesc();
9580            desc->mType = *type;
9581            mSuspendedEffects.add(type->timeLow, desc);
9582            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9583        }
9584        if (desc->mRefCount++ == 0) {
9585            sp<EffectModule> effect = getEffectIfEnabled(type);
9586            if (effect != 0) {
9587                desc->mEffect = effect;
9588                effect->setSuspended(true);
9589                effect->setEnabled(false);
9590            }
9591        }
9592    } else {
9593        if (index < 0) {
9594            return;
9595        }
9596        desc = mSuspendedEffects.valueAt(index);
9597        if (desc->mRefCount <= 0) {
9598            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9599            desc->mRefCount = 1;
9600        }
9601        if (--desc->mRefCount == 0) {
9602            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9603            if (desc->mEffect != 0) {
9604                sp<EffectModule> effect = desc->mEffect.promote();
9605                if (effect != 0) {
9606                    effect->setSuspended(false);
9607                    effect->lock();
9608                    EffectHandle *handle = effect->controlHandle_l();
9609                    if (handle != NULL && !handle->destroyed_l()) {
9610                        effect->setEnabled_l(handle->enabled());
9611                    }
9612                    effect->unlock();
9613                }
9614                desc->mEffect.clear();
9615            }
9616            mSuspendedEffects.removeItemsAt(index);
9617        }
9618    }
9619}
9620
9621// must be called with ThreadBase::mLock held
9622void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9623{
9624    sp<SuspendedEffectDesc> desc;
9625
9626    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9627    if (suspend) {
9628        if (index >= 0) {
9629            desc = mSuspendedEffects.valueAt(index);
9630        } else {
9631            desc = new SuspendedEffectDesc();
9632            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9633            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9634        }
9635        if (desc->mRefCount++ == 0) {
9636            Vector< sp<EffectModule> > effects;
9637            getSuspendEligibleEffects(effects);
9638            for (size_t i = 0; i < effects.size(); i++) {
9639                setEffectSuspended_l(&effects[i]->desc().type, true);
9640            }
9641        }
9642    } else {
9643        if (index < 0) {
9644            return;
9645        }
9646        desc = mSuspendedEffects.valueAt(index);
9647        if (desc->mRefCount <= 0) {
9648            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9649            desc->mRefCount = 1;
9650        }
9651        if (--desc->mRefCount == 0) {
9652            Vector<const effect_uuid_t *> types;
9653            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9654                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9655                    continue;
9656                }
9657                types.add(&mSuspendedEffects.valueAt(i)->mType);
9658            }
9659            for (size_t i = 0; i < types.size(); i++) {
9660                setEffectSuspended_l(types[i], false);
9661            }
9662            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9663            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9664        }
9665    }
9666}
9667
9668
9669// The volume effect is used for automated tests only
9670#ifndef OPENSL_ES_H_
9671static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9672                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9673const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9674#endif //OPENSL_ES_H_
9675
9676bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9677{
9678    // auxiliary effects and visualizer are never suspended on output mix
9679    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9680        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9681         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9682         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9683        return false;
9684    }
9685    return true;
9686}
9687
9688void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9689{
9690    effects.clear();
9691    for (size_t i = 0; i < mEffects.size(); i++) {
9692        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9693            effects.add(mEffects[i]);
9694        }
9695    }
9696}
9697
9698sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9699                                                            const effect_uuid_t *type)
9700{
9701    sp<EffectModule> effect = getEffectFromType_l(type);
9702    return effect != 0 && effect->isEnabled() ? effect : 0;
9703}
9704
9705void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9706                                                            bool enabled)
9707{
9708    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9709    if (enabled) {
9710        if (index < 0) {
9711            // if the effect is not suspend check if all effects are suspended
9712            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9713            if (index < 0) {
9714                return;
9715            }
9716            if (!isEffectEligibleForSuspend(effect->desc())) {
9717                return;
9718            }
9719            setEffectSuspended_l(&effect->desc().type, enabled);
9720            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9721            if (index < 0) {
9722                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9723                return;
9724            }
9725        }
9726        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9727            effect->desc().type.timeLow);
9728        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9729        // if effect is requested to suspended but was not yet enabled, supend it now.
9730        if (desc->mEffect == 0) {
9731            desc->mEffect = effect;
9732            effect->setEnabled(false);
9733            effect->setSuspended(true);
9734        }
9735    } else {
9736        if (index < 0) {
9737            return;
9738        }
9739        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9740            effect->desc().type.timeLow);
9741        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9742        desc->mEffect.clear();
9743        effect->setSuspended(false);
9744    }
9745}
9746
9747#undef LOG_TAG
9748#define LOG_TAG "AudioFlinger"
9749
9750// ----------------------------------------------------------------------------
9751
9752status_t AudioFlinger::onTransact(
9753        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9754{
9755    return BnAudioFlinger::onTransact(code, data, reply, flags);
9756}
9757
9758}; // namespace android
9759