AudioFlinger.cpp revision 529e888738a91ca70cbdeeabd982f8fb2947780c
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            // check if an effect chain with the same session ID is present on another
478            // output thread and move it here.
479            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
480                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
481                if (mPlaybackThreads.keyAt(i) != output) {
482                    uint32_t sessions = t->hasAudioSession(*sessionId);
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                        break;
486                    }
487                }
488            }
489            lSessionId = *sessionId;
490        } else {
491            // if no audio session id is provided, create one here
492            lSessionId = nextUniqueId();
493            if (sessionId != NULL) {
494                *sessionId = lSessionId;
495            }
496        }
497        ALOGV("createTrack() lSessionId: %d", lSessionId);
498
499        track = thread->createTrack_l(client, streamType, sampleRate, format,
500                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
501
502        // move effect chain to this output thread if an effect on same session was waiting
503        // for a track to be created
504        if (lStatus == NO_ERROR && effectThread != NULL) {
505            Mutex::Autolock _dl(thread->mLock);
506            Mutex::Autolock _sl(effectThread->mLock);
507            moveEffectChain_l(lSessionId, effectThread, thread, true);
508        }
509
510        // Look for sync events awaiting for a session to be used.
511        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
512            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
513                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
514                    if (lStatus == NO_ERROR) {
515                        track->setSyncEvent(mPendingSyncEvents[i]);
516                    } else {
517                        mPendingSyncEvents[i]->cancel();
518                    }
519                    mPendingSyncEvents.removeAt(i);
520                    i--;
521                }
522            }
523        }
524    }
525    if (lStatus == NO_ERROR) {
526        trackHandle = new TrackHandle(track);
527    } else {
528        // remove local strong reference to Client before deleting the Track so that the Client
529        // destructor is called by the TrackBase destructor with mLock held
530        client.clear();
531        track.clear();
532    }
533
534Exit:
535    if (status != NULL) {
536        *status = lStatus;
537    }
538    return trackHandle;
539}
540
541uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
542{
543    Mutex::Autolock _l(mLock);
544    PlaybackThread *thread = checkPlaybackThread_l(output);
545    if (thread == NULL) {
546        ALOGW("sampleRate() unknown thread %d", output);
547        return 0;
548    }
549    return thread->sampleRate();
550}
551
552int AudioFlinger::channelCount(audio_io_handle_t output) const
553{
554    Mutex::Autolock _l(mLock);
555    PlaybackThread *thread = checkPlaybackThread_l(output);
556    if (thread == NULL) {
557        ALOGW("channelCount() unknown thread %d", output);
558        return 0;
559    }
560    return thread->channelCount();
561}
562
563audio_format_t AudioFlinger::format(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("format() unknown thread %d", output);
569        return AUDIO_FORMAT_INVALID;
570    }
571    return thread->format();
572}
573
574size_t AudioFlinger::frameCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("frameCount() unknown thread %d", output);
580        return 0;
581    }
582    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
583    //       should examine all callers and fix them to handle smaller counts
584    return thread->frameCount();
585}
586
587uint32_t AudioFlinger::latency(audio_io_handle_t output) const
588{
589    Mutex::Autolock _l(mLock);
590    PlaybackThread *thread = checkPlaybackThread_l(output);
591    if (thread == NULL) {
592        ALOGW("latency() unknown thread %d", output);
593        return 0;
594    }
595    return thread->latency();
596}
597
598status_t AudioFlinger::setMasterVolume(float value)
599{
600    status_t ret = initCheck();
601    if (ret != NO_ERROR) {
602        return ret;
603    }
604
605    // check calling permissions
606    if (!settingsAllowed()) {
607        return PERMISSION_DENIED;
608    }
609
610    float swmv = value;
611
612    Mutex::Autolock _l(mLock);
613
614    // when hw supports master volume, don't scale in sw mixer
615    if (MVS_NONE != mMasterVolumeSupportLvl) {
616        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
617            AutoMutex lock(mHardwareLock);
618            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
619
620            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
621            if (NULL != dev->set_master_volume) {
622                dev->set_master_volume(dev, value);
623            }
624            mHardwareStatus = AUDIO_HW_IDLE;
625        }
626
627        swmv = 1.0;
628    }
629
630    mMasterVolume   = value;
631    mMasterVolumeSW = swmv;
632    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
633        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
634
635    return NO_ERROR;
636}
637
638status_t AudioFlinger::setMode(audio_mode_t mode)
639{
640    status_t ret = initCheck();
641    if (ret != NO_ERROR) {
642        return ret;
643    }
644
645    // check calling permissions
646    if (!settingsAllowed()) {
647        return PERMISSION_DENIED;
648    }
649    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
650        ALOGW("Illegal value: setMode(%d)", mode);
651        return BAD_VALUE;
652    }
653
654    { // scope for the lock
655        AutoMutex lock(mHardwareLock);
656        mHardwareStatus = AUDIO_HW_SET_MODE;
657        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
658        mHardwareStatus = AUDIO_HW_IDLE;
659    }
660
661    if (NO_ERROR == ret) {
662        Mutex::Autolock _l(mLock);
663        mMode = mode;
664        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
665            mPlaybackThreads.valueAt(i)->setMode(mode);
666    }
667
668    return ret;
669}
670
671status_t AudioFlinger::setMicMute(bool state)
672{
673    status_t ret = initCheck();
674    if (ret != NO_ERROR) {
675        return ret;
676    }
677
678    // check calling permissions
679    if (!settingsAllowed()) {
680        return PERMISSION_DENIED;
681    }
682
683    AutoMutex lock(mHardwareLock);
684    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
685    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
686    mHardwareStatus = AUDIO_HW_IDLE;
687    return ret;
688}
689
690bool AudioFlinger::getMicMute() const
691{
692    status_t ret = initCheck();
693    if (ret != NO_ERROR) {
694        return false;
695    }
696
697    bool state = AUDIO_MODE_INVALID;
698    AutoMutex lock(mHardwareLock);
699    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
700    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
701    mHardwareStatus = AUDIO_HW_IDLE;
702    return state;
703}
704
705status_t AudioFlinger::setMasterMute(bool muted)
706{
707    // check calling permissions
708    if (!settingsAllowed()) {
709        return PERMISSION_DENIED;
710    }
711
712    Mutex::Autolock _l(mLock);
713    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
714    mMasterMute = muted;
715    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
716        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
717
718    return NO_ERROR;
719}
720
721float AudioFlinger::masterVolume() const
722{
723    Mutex::Autolock _l(mLock);
724    return masterVolume_l();
725}
726
727float AudioFlinger::masterVolumeSW() const
728{
729    Mutex::Autolock _l(mLock);
730    return masterVolumeSW_l();
731}
732
733bool AudioFlinger::masterMute() const
734{
735    Mutex::Autolock _l(mLock);
736    return masterMute_l();
737}
738
739float AudioFlinger::masterVolume_l() const
740{
741    if (MVS_FULL == mMasterVolumeSupportLvl) {
742        float ret_val;
743        AutoMutex lock(mHardwareLock);
744
745        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
746        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
747                    (NULL != mPrimaryHardwareDev->get_master_volume),
748                "can't get master volume");
749
750        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
751        mHardwareStatus = AUDIO_HW_IDLE;
752        return ret_val;
753    }
754
755    return mMasterVolume;
756}
757
758status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
759        audio_io_handle_t output)
760{
761    // check calling permissions
762    if (!settingsAllowed()) {
763        return PERMISSION_DENIED;
764    }
765
766    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
767        ALOGE("setStreamVolume() invalid stream %d", stream);
768        return BAD_VALUE;
769    }
770
771    AutoMutex lock(mLock);
772    PlaybackThread *thread = NULL;
773    if (output) {
774        thread = checkPlaybackThread_l(output);
775        if (thread == NULL) {
776            return BAD_VALUE;
777        }
778    }
779
780    mStreamTypes[stream].volume = value;
781
782    if (thread == NULL) {
783        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
784            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
785        }
786    } else {
787        thread->setStreamVolume(stream, value);
788    }
789
790    return NO_ERROR;
791}
792
793status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
794{
795    // check calling permissions
796    if (!settingsAllowed()) {
797        return PERMISSION_DENIED;
798    }
799
800    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
801        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
802        ALOGE("setStreamMute() invalid stream %d", stream);
803        return BAD_VALUE;
804    }
805
806    AutoMutex lock(mLock);
807    mStreamTypes[stream].mute = muted;
808    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
809        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
810
811    return NO_ERROR;
812}
813
814float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return 0.0f;
818    }
819
820    AutoMutex lock(mLock);
821    float volume;
822    if (output) {
823        PlaybackThread *thread = checkPlaybackThread_l(output);
824        if (thread == NULL) {
825            return 0.0f;
826        }
827        volume = thread->streamVolume(stream);
828    } else {
829        volume = streamVolume_l(stream);
830    }
831
832    return volume;
833}
834
835bool AudioFlinger::streamMute(audio_stream_type_t stream) const
836{
837    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
838        return true;
839    }
840
841    AutoMutex lock(mLock);
842    return streamMute_l(stream);
843}
844
845status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
846{
847    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
848            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
849    // check calling permissions
850    if (!settingsAllowed()) {
851        return PERMISSION_DENIED;
852    }
853
854    // ioHandle == 0 means the parameters are global to the audio hardware interface
855    if (ioHandle == 0) {
856        Mutex::Autolock _l(mLock);
857        status_t final_result = NO_ERROR;
858        {
859            AutoMutex lock(mHardwareLock);
860            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
861            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
862                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
863                status_t result = dev->set_parameters(dev, keyValuePairs.string());
864                final_result = result ?: final_result;
865            }
866            mHardwareStatus = AUDIO_HW_IDLE;
867        }
868        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
869        AudioParameter param = AudioParameter(keyValuePairs);
870        String8 value;
871        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
872            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
873            if (mBtNrecIsOff != btNrecIsOff) {
874                for (size_t i = 0; i < mRecordThreads.size(); i++) {
875                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
876                    RecordThread::RecordTrack *track = thread->track();
877                    if (track != NULL) {
878                        audio_devices_t device = (audio_devices_t)(
879                                thread->device() & AUDIO_DEVICE_IN_ALL);
880                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
881                        thread->setEffectSuspended(FX_IID_AEC,
882                                                   suspend,
883                                                   track->sessionId());
884                        thread->setEffectSuspended(FX_IID_NS,
885                                                   suspend,
886                                                   track->sessionId());
887                    }
888                }
889                mBtNrecIsOff = btNrecIsOff;
890            }
891        }
892        return final_result;
893    }
894
895    // hold a strong ref on thread in case closeOutput() or closeInput() is called
896    // and the thread is exited once the lock is released
897    sp<ThreadBase> thread;
898    {
899        Mutex::Autolock _l(mLock);
900        thread = checkPlaybackThread_l(ioHandle);
901        if (thread == NULL) {
902            thread = checkRecordThread_l(ioHandle);
903        } else if (thread == primaryPlaybackThread_l()) {
904            // indicate output device change to all input threads for pre processing
905            AudioParameter param = AudioParameter(keyValuePairs);
906            int value;
907            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
908                    (value != 0)) {
909                for (size_t i = 0; i < mRecordThreads.size(); i++) {
910                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
911                }
912            }
913        }
914    }
915    if (thread != 0) {
916        return thread->setParameters(keyValuePairs);
917    }
918    return BAD_VALUE;
919}
920
921String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
922{
923//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
924//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
925
926    Mutex::Autolock _l(mLock);
927
928    if (ioHandle == 0) {
929        String8 out_s8;
930
931        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
932            char *s;
933            {
934            AutoMutex lock(mHardwareLock);
935            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
936            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
937            s = dev->get_parameters(dev, keys.string());
938            mHardwareStatus = AUDIO_HW_IDLE;
939            }
940            out_s8 += String8(s ? s : "");
941            free(s);
942        }
943        return out_s8;
944    }
945
946    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
947    if (playbackThread != NULL) {
948        return playbackThread->getParameters(keys);
949    }
950    RecordThread *recordThread = checkRecordThread_l(ioHandle);
951    if (recordThread != NULL) {
952        return recordThread->getParameters(keys);
953    }
954    return String8("");
955}
956
957size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
958{
959    status_t ret = initCheck();
960    if (ret != NO_ERROR) {
961        return 0;
962    }
963
964    AutoMutex lock(mHardwareLock);
965    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
966    struct audio_config config = {
967        sample_rate: sampleRate,
968        channel_mask: audio_channel_in_mask_from_count(channelCount),
969        format: format,
970    };
971    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
972    mHardwareStatus = AUDIO_HW_IDLE;
973    return size;
974}
975
976unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
977{
978    if (ioHandle == 0) {
979        return 0;
980    }
981
982    Mutex::Autolock _l(mLock);
983
984    RecordThread *recordThread = checkRecordThread_l(ioHandle);
985    if (recordThread != NULL) {
986        return recordThread->getInputFramesLost();
987    }
988    return 0;
989}
990
991status_t AudioFlinger::setVoiceVolume(float value)
992{
993    status_t ret = initCheck();
994    if (ret != NO_ERROR) {
995        return ret;
996    }
997
998    // check calling permissions
999    if (!settingsAllowed()) {
1000        return PERMISSION_DENIED;
1001    }
1002
1003    AutoMutex lock(mHardwareLock);
1004    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1005    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1006    mHardwareStatus = AUDIO_HW_IDLE;
1007
1008    return ret;
1009}
1010
1011status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1012        audio_io_handle_t output) const
1013{
1014    status_t status;
1015
1016    Mutex::Autolock _l(mLock);
1017
1018    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1019    if (playbackThread != NULL) {
1020        return playbackThread->getRenderPosition(halFrames, dspFrames);
1021    }
1022
1023    return BAD_VALUE;
1024}
1025
1026void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1027{
1028
1029    Mutex::Autolock _l(mLock);
1030
1031    pid_t pid = IPCThreadState::self()->getCallingPid();
1032    if (mNotificationClients.indexOfKey(pid) < 0) {
1033        sp<NotificationClient> notificationClient = new NotificationClient(this,
1034                                                                            client,
1035                                                                            pid);
1036        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1037
1038        mNotificationClients.add(pid, notificationClient);
1039
1040        sp<IBinder> binder = client->asBinder();
1041        binder->linkToDeath(notificationClient);
1042
1043        // the config change is always sent from playback or record threads to avoid deadlock
1044        // with AudioSystem::gLock
1045        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1046            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1047        }
1048
1049        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1050            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1051        }
1052    }
1053}
1054
1055void AudioFlinger::removeNotificationClient(pid_t pid)
1056{
1057    Mutex::Autolock _l(mLock);
1058
1059    mNotificationClients.removeItem(pid);
1060
1061    ALOGV("%d died, releasing its sessions", pid);
1062    size_t num = mAudioSessionRefs.size();
1063    bool removed = false;
1064    for (size_t i = 0; i< num; ) {
1065        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1066        ALOGV(" pid %d @ %d", ref->mPid, i);
1067        if (ref->mPid == pid) {
1068            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1069            mAudioSessionRefs.removeAt(i);
1070            delete ref;
1071            removed = true;
1072            num--;
1073        } else {
1074            i++;
1075        }
1076    }
1077    if (removed) {
1078        purgeStaleEffects_l();
1079    }
1080}
1081
1082// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1083void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1084{
1085    size_t size = mNotificationClients.size();
1086    for (size_t i = 0; i < size; i++) {
1087        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1088                                                                               param2);
1089    }
1090}
1091
1092// removeClient_l() must be called with AudioFlinger::mLock held
1093void AudioFlinger::removeClient_l(pid_t pid)
1094{
1095    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1096    mClients.removeItem(pid);
1097}
1098
1099
1100// ----------------------------------------------------------------------------
1101
1102AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1103        uint32_t device, type_t type)
1104    :   Thread(false),
1105        mType(type),
1106        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1107        // mChannelMask
1108        mChannelCount(0),
1109        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1110        mParamStatus(NO_ERROR),
1111        mStandby(false), mId(id),
1112        mDevice(device),
1113        mDeathRecipient(new PMDeathRecipient(this))
1114{
1115}
1116
1117AudioFlinger::ThreadBase::~ThreadBase()
1118{
1119    mParamCond.broadcast();
1120    // do not lock the mutex in destructor
1121    releaseWakeLock_l();
1122    if (mPowerManager != 0) {
1123        sp<IBinder> binder = mPowerManager->asBinder();
1124        binder->unlinkToDeath(mDeathRecipient);
1125    }
1126}
1127
1128void AudioFlinger::ThreadBase::exit()
1129{
1130    ALOGV("ThreadBase::exit");
1131    {
1132        // This lock prevents the following race in thread (uniprocessor for illustration):
1133        //  if (!exitPending()) {
1134        //      // context switch from here to exit()
1135        //      // exit() calls requestExit(), what exitPending() observes
1136        //      // exit() calls signal(), which is dropped since no waiters
1137        //      // context switch back from exit() to here
1138        //      mWaitWorkCV.wait(...);
1139        //      // now thread is hung
1140        //  }
1141        AutoMutex lock(mLock);
1142        requestExit();
1143        mWaitWorkCV.signal();
1144    }
1145    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1146    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1147    requestExitAndWait();
1148}
1149
1150status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1151{
1152    status_t status;
1153
1154    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1155    Mutex::Autolock _l(mLock);
1156
1157    mNewParameters.add(keyValuePairs);
1158    mWaitWorkCV.signal();
1159    // wait condition with timeout in case the thread loop has exited
1160    // before the request could be processed
1161    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1162        status = mParamStatus;
1163        mWaitWorkCV.signal();
1164    } else {
1165        status = TIMED_OUT;
1166    }
1167    return status;
1168}
1169
1170void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1171{
1172    Mutex::Autolock _l(mLock);
1173    sendConfigEvent_l(event, param);
1174}
1175
1176// sendConfigEvent_l() must be called with ThreadBase::mLock held
1177void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1178{
1179    ConfigEvent configEvent;
1180    configEvent.mEvent = event;
1181    configEvent.mParam = param;
1182    mConfigEvents.add(configEvent);
1183    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1184    mWaitWorkCV.signal();
1185}
1186
1187void AudioFlinger::ThreadBase::processConfigEvents()
1188{
1189    mLock.lock();
1190    while (!mConfigEvents.isEmpty()) {
1191        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1192        ConfigEvent configEvent = mConfigEvents[0];
1193        mConfigEvents.removeAt(0);
1194        // release mLock before locking AudioFlinger mLock: lock order is always
1195        // AudioFlinger then ThreadBase to avoid cross deadlock
1196        mLock.unlock();
1197        mAudioFlinger->mLock.lock();
1198        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1199        mAudioFlinger->mLock.unlock();
1200        mLock.lock();
1201    }
1202    mLock.unlock();
1203}
1204
1205status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1206{
1207    const size_t SIZE = 256;
1208    char buffer[SIZE];
1209    String8 result;
1210
1211    bool locked = tryLock(mLock);
1212    if (!locked) {
1213        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1214        write(fd, buffer, strlen(buffer));
1215    }
1216
1217    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1236    result.append(buffer);
1237
1238    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1239    result.append(buffer);
1240    result.append(" Index Command");
1241    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1242        snprintf(buffer, SIZE, "\n %02d    ", i);
1243        result.append(buffer);
1244        result.append(mNewParameters[i]);
1245    }
1246
1247    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, " Index event param\n");
1250    result.append(buffer);
1251    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1252        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1253        result.append(buffer);
1254    }
1255    result.append("\n");
1256
1257    write(fd, result.string(), result.size());
1258
1259    if (locked) {
1260        mLock.unlock();
1261    }
1262    return NO_ERROR;
1263}
1264
1265status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1266{
1267    const size_t SIZE = 256;
1268    char buffer[SIZE];
1269    String8 result;
1270
1271    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1272    write(fd, buffer, strlen(buffer));
1273
1274    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1275        sp<EffectChain> chain = mEffectChains[i];
1276        if (chain != 0) {
1277            chain->dump(fd, args);
1278        }
1279    }
1280    return NO_ERROR;
1281}
1282
1283void AudioFlinger::ThreadBase::acquireWakeLock()
1284{
1285    Mutex::Autolock _l(mLock);
1286    acquireWakeLock_l();
1287}
1288
1289void AudioFlinger::ThreadBase::acquireWakeLock_l()
1290{
1291    if (mPowerManager == 0) {
1292        // use checkService() to avoid blocking if power service is not up yet
1293        sp<IBinder> binder =
1294            defaultServiceManager()->checkService(String16("power"));
1295        if (binder == 0) {
1296            ALOGW("Thread %s cannot connect to the power manager service", mName);
1297        } else {
1298            mPowerManager = interface_cast<IPowerManager>(binder);
1299            binder->linkToDeath(mDeathRecipient);
1300        }
1301    }
1302    if (mPowerManager != 0) {
1303        sp<IBinder> binder = new BBinder();
1304        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1305                                                         binder,
1306                                                         String16(mName));
1307        if (status == NO_ERROR) {
1308            mWakeLockToken = binder;
1309        }
1310        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1311    }
1312}
1313
1314void AudioFlinger::ThreadBase::releaseWakeLock()
1315{
1316    Mutex::Autolock _l(mLock);
1317    releaseWakeLock_l();
1318}
1319
1320void AudioFlinger::ThreadBase::releaseWakeLock_l()
1321{
1322    if (mWakeLockToken != 0) {
1323        ALOGV("releaseWakeLock_l() %s", mName);
1324        if (mPowerManager != 0) {
1325            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1326        }
1327        mWakeLockToken.clear();
1328    }
1329}
1330
1331void AudioFlinger::ThreadBase::clearPowerManager()
1332{
1333    Mutex::Autolock _l(mLock);
1334    releaseWakeLock_l();
1335    mPowerManager.clear();
1336}
1337
1338void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1339{
1340    sp<ThreadBase> thread = mThread.promote();
1341    if (thread != 0) {
1342        thread->clearPowerManager();
1343    }
1344    ALOGW("power manager service died !!!");
1345}
1346
1347void AudioFlinger::ThreadBase::setEffectSuspended(
1348        const effect_uuid_t *type, bool suspend, int sessionId)
1349{
1350    Mutex::Autolock _l(mLock);
1351    setEffectSuspended_l(type, suspend, sessionId);
1352}
1353
1354void AudioFlinger::ThreadBase::setEffectSuspended_l(
1355        const effect_uuid_t *type, bool suspend, int sessionId)
1356{
1357    sp<EffectChain> chain = getEffectChain_l(sessionId);
1358    if (chain != 0) {
1359        if (type != NULL) {
1360            chain->setEffectSuspended_l(type, suspend);
1361        } else {
1362            chain->setEffectSuspendedAll_l(suspend);
1363        }
1364    }
1365
1366    updateSuspendedSessions_l(type, suspend, sessionId);
1367}
1368
1369void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1370{
1371    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1372    if (index < 0) {
1373        return;
1374    }
1375
1376    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1377            mSuspendedSessions.editValueAt(index);
1378
1379    for (size_t i = 0; i < sessionEffects.size(); i++) {
1380        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1381        for (int j = 0; j < desc->mRefCount; j++) {
1382            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1383                chain->setEffectSuspendedAll_l(true);
1384            } else {
1385                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1386                    desc->mType.timeLow);
1387                chain->setEffectSuspended_l(&desc->mType, true);
1388            }
1389        }
1390    }
1391}
1392
1393void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1394                                                         bool suspend,
1395                                                         int sessionId)
1396{
1397    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1398
1399    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1400
1401    if (suspend) {
1402        if (index >= 0) {
1403            sessionEffects = mSuspendedSessions.editValueAt(index);
1404        } else {
1405            mSuspendedSessions.add(sessionId, sessionEffects);
1406        }
1407    } else {
1408        if (index < 0) {
1409            return;
1410        }
1411        sessionEffects = mSuspendedSessions.editValueAt(index);
1412    }
1413
1414
1415    int key = EffectChain::kKeyForSuspendAll;
1416    if (type != NULL) {
1417        key = type->timeLow;
1418    }
1419    index = sessionEffects.indexOfKey(key);
1420
1421    sp<SuspendedSessionDesc> desc;
1422    if (suspend) {
1423        if (index >= 0) {
1424            desc = sessionEffects.valueAt(index);
1425        } else {
1426            desc = new SuspendedSessionDesc();
1427            if (type != NULL) {
1428                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1429            }
1430            sessionEffects.add(key, desc);
1431            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1432        }
1433        desc->mRefCount++;
1434    } else {
1435        if (index < 0) {
1436            return;
1437        }
1438        desc = sessionEffects.valueAt(index);
1439        if (--desc->mRefCount == 0) {
1440            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1441            sessionEffects.removeItemsAt(index);
1442            if (sessionEffects.isEmpty()) {
1443                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1444                                 sessionId);
1445                mSuspendedSessions.removeItem(sessionId);
1446            }
1447        }
1448    }
1449    if (!sessionEffects.isEmpty()) {
1450        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1451    }
1452}
1453
1454void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1455                                                            bool enabled,
1456                                                            int sessionId)
1457{
1458    Mutex::Autolock _l(mLock);
1459    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1460}
1461
1462void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1463                                                            bool enabled,
1464                                                            int sessionId)
1465{
1466    if (mType != RECORD) {
1467        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1468        // another session. This gives the priority to well behaved effect control panels
1469        // and applications not using global effects.
1470        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1471        // global effects
1472        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1473            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1474        }
1475    }
1476
1477    sp<EffectChain> chain = getEffectChain_l(sessionId);
1478    if (chain != 0) {
1479        chain->checkSuspendOnEffectEnabled(effect, enabled);
1480    }
1481}
1482
1483// ----------------------------------------------------------------------------
1484
1485AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1486                                             AudioStreamOut* output,
1487                                             audio_io_handle_t id,
1488                                             uint32_t device,
1489                                             type_t type)
1490    :   ThreadBase(audioFlinger, id, device, type),
1491        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1492        // Assumes constructor is called by AudioFlinger with it's mLock held,
1493        // but it would be safer to explicitly pass initial masterMute as parameter
1494        mMasterMute(audioFlinger->masterMute_l()),
1495        // mStreamTypes[] initialized in constructor body
1496        mOutput(output),
1497        // Assumes constructor is called by AudioFlinger with it's mLock held,
1498        // but it would be safer to explicitly pass initial masterVolume as parameter
1499        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1500        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1501        mMixerStatus(MIXER_IDLE),
1502        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1503        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1504        // index 0 is reserved for normal mixer's submix
1505        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1506{
1507    snprintf(mName, kNameLength, "AudioOut_%X", id);
1508
1509    readOutputParameters();
1510
1511    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1512    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1513    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1514            stream = (audio_stream_type_t) (stream + 1)) {
1515        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1516        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1517    }
1518    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1519    // because mAudioFlinger doesn't have one to copy from
1520}
1521
1522AudioFlinger::PlaybackThread::~PlaybackThread()
1523{
1524    delete [] mMixBuffer;
1525}
1526
1527status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1528{
1529    dumpInternals(fd, args);
1530    dumpTracks(fd, args);
1531    dumpEffectChains(fd, args);
1532    return NO_ERROR;
1533}
1534
1535status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1536{
1537    const size_t SIZE = 256;
1538    char buffer[SIZE];
1539    String8 result;
1540
1541    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1542    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1543        const stream_type_t *st = &mStreamTypes[i];
1544        if (i > 0) {
1545            result.appendFormat(", ");
1546        }
1547        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1548        if (st->mute) {
1549            result.append("M");
1550        }
1551    }
1552    result.append("\n");
1553    write(fd, result.string(), result.length());
1554    result.clear();
1555
1556    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1557    result.append(buffer);
1558    Track::appendDumpHeader(result);
1559    for (size_t i = 0; i < mTracks.size(); ++i) {
1560        sp<Track> track = mTracks[i];
1561        if (track != 0) {
1562            track->dump(buffer, SIZE);
1563            result.append(buffer);
1564        }
1565    }
1566
1567    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1568    result.append(buffer);
1569    Track::appendDumpHeader(result);
1570    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1571        sp<Track> track = mActiveTracks[i].promote();
1572        if (track != 0) {
1573            track->dump(buffer, SIZE);
1574            result.append(buffer);
1575        }
1576    }
1577    write(fd, result.string(), result.size());
1578
1579    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1580    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1581    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1582            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1583
1584    return NO_ERROR;
1585}
1586
1587status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1588{
1589    const size_t SIZE = 256;
1590    char buffer[SIZE];
1591    String8 result;
1592
1593    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1606    result.append(buffer);
1607    write(fd, result.string(), result.size());
1608
1609    dumpBase(fd, args);
1610
1611    return NO_ERROR;
1612}
1613
1614// Thread virtuals
1615status_t AudioFlinger::PlaybackThread::readyToRun()
1616{
1617    status_t status = initCheck();
1618    if (status == NO_ERROR) {
1619        ALOGI("AudioFlinger's thread %p ready to run", this);
1620    } else {
1621        ALOGE("No working audio driver found.");
1622    }
1623    return status;
1624}
1625
1626void AudioFlinger::PlaybackThread::onFirstRef()
1627{
1628    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1629}
1630
1631// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1632sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1633        const sp<AudioFlinger::Client>& client,
1634        audio_stream_type_t streamType,
1635        uint32_t sampleRate,
1636        audio_format_t format,
1637        uint32_t channelMask,
1638        int frameCount,
1639        const sp<IMemory>& sharedBuffer,
1640        int sessionId,
1641        IAudioFlinger::track_flags_t flags,
1642        pid_t tid,
1643        status_t *status)
1644{
1645    sp<Track> track;
1646    status_t lStatus;
1647
1648    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1649
1650    // client expresses a preference for FAST, but we get the final say
1651    if (flags & IAudioFlinger::TRACK_FAST) {
1652      if (
1653            // not timed
1654            (!isTimed) &&
1655            // either of these use cases:
1656            (
1657              // use case 1: shared buffer with any frame count
1658              (
1659                (sharedBuffer != 0)
1660              ) ||
1661              // use case 2: callback handler and frame count is default or at least as large as HAL
1662              (
1663                (tid != -1) &&
1664                ((frameCount == 0) ||
1665                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1666              )
1667            ) &&
1668            // PCM data
1669            audio_is_linear_pcm(format) &&
1670            // mono or stereo
1671            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1672              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1673#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1674            // hardware sample rate
1675            (sampleRate == mSampleRate) &&
1676#endif
1677            // normal mixer has an associated fast mixer
1678            hasFastMixer() &&
1679            // there are sufficient fast track slots available
1680            (mFastTrackAvailMask != 0)
1681            // FIXME test that MixerThread for this fast track has a capable output HAL
1682            // FIXME add a permission test also?
1683        ) {
1684        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1685        if (frameCount == 0) {
1686            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1687        }
1688        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1689                frameCount, mFrameCount);
1690      } else {
1691        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1692                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1693                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1694                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1695                audio_is_linear_pcm(format),
1696                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1697        flags &= ~IAudioFlinger::TRACK_FAST;
1698        // For compatibility with AudioTrack calculation, buffer depth is forced
1699        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1700        // This is probably too conservative, but legacy application code may depend on it.
1701        // If you change this calculation, also review the start threshold which is related.
1702        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1703        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1704        if (minBufCount < 2) {
1705            minBufCount = 2;
1706        }
1707        int minFrameCount = mNormalFrameCount * minBufCount;
1708        if (frameCount < minFrameCount) {
1709            frameCount = minFrameCount;
1710        }
1711      }
1712    }
1713
1714    if (mType == DIRECT) {
1715        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1716            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1717                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1718                        "for output %p with format %d",
1719                        sampleRate, format, channelMask, mOutput, mFormat);
1720                lStatus = BAD_VALUE;
1721                goto Exit;
1722            }
1723        }
1724    } else {
1725        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1726        if (sampleRate > mSampleRate*2) {
1727            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1728            lStatus = BAD_VALUE;
1729            goto Exit;
1730        }
1731    }
1732
1733    lStatus = initCheck();
1734    if (lStatus != NO_ERROR) {
1735        ALOGE("Audio driver not initialized.");
1736        goto Exit;
1737    }
1738
1739    { // scope for mLock
1740        Mutex::Autolock _l(mLock);
1741
1742        // all tracks in same audio session must share the same routing strategy otherwise
1743        // conflicts will happen when tracks are moved from one output to another by audio policy
1744        // manager
1745        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1746        for (size_t i = 0; i < mTracks.size(); ++i) {
1747            sp<Track> t = mTracks[i];
1748            if (t != 0 && !t->isOutputTrack()) {
1749                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1750                if (sessionId == t->sessionId() && strategy != actual) {
1751                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1752                            strategy, actual);
1753                    lStatus = BAD_VALUE;
1754                    goto Exit;
1755                }
1756            }
1757        }
1758
1759        if (!isTimed) {
1760            track = new Track(this, client, streamType, sampleRate, format,
1761                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1762        } else {
1763            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1764                    channelMask, frameCount, sharedBuffer, sessionId);
1765        }
1766        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1767            lStatus = NO_MEMORY;
1768            goto Exit;
1769        }
1770        mTracks.add(track);
1771
1772        sp<EffectChain> chain = getEffectChain_l(sessionId);
1773        if (chain != 0) {
1774            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1775            track->setMainBuffer(chain->inBuffer());
1776            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1777            chain->incTrackCnt();
1778        }
1779    }
1780
1781#ifdef HAVE_REQUEST_PRIORITY
1782    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1783        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1784        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1785        // so ask activity manager to do this on our behalf
1786        int err = requestPriority(callingPid, tid, 1);
1787        if (err != 0) {
1788            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1789                    1, callingPid, tid, err);
1790        }
1791    }
1792#endif
1793
1794    lStatus = NO_ERROR;
1795
1796Exit:
1797    if (status) {
1798        *status = lStatus;
1799    }
1800    return track;
1801}
1802
1803uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1804{
1805    if (mFastMixer != NULL) {
1806        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1807        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1808    }
1809    return latency;
1810}
1811
1812uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1813{
1814    return latency;
1815}
1816
1817uint32_t AudioFlinger::PlaybackThread::latency() const
1818{
1819    Mutex::Autolock _l(mLock);
1820    if (initCheck() == NO_ERROR) {
1821        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1822    } else {
1823        return 0;
1824    }
1825}
1826
1827void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1828{
1829    Mutex::Autolock _l(mLock);
1830    mMasterVolume = value;
1831}
1832
1833void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1834{
1835    Mutex::Autolock _l(mLock);
1836    setMasterMute_l(muted);
1837}
1838
1839void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1840{
1841    Mutex::Autolock _l(mLock);
1842    mStreamTypes[stream].volume = value;
1843}
1844
1845void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1846{
1847    Mutex::Autolock _l(mLock);
1848    mStreamTypes[stream].mute = muted;
1849}
1850
1851float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1852{
1853    Mutex::Autolock _l(mLock);
1854    return mStreamTypes[stream].volume;
1855}
1856
1857// addTrack_l() must be called with ThreadBase::mLock held
1858status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1859{
1860    status_t status = ALREADY_EXISTS;
1861
1862    // set retry count for buffer fill
1863    track->mRetryCount = kMaxTrackStartupRetries;
1864    if (mActiveTracks.indexOf(track) < 0) {
1865        // the track is newly added, make sure it fills up all its
1866        // buffers before playing. This is to ensure the client will
1867        // effectively get the latency it requested.
1868        track->mFillingUpStatus = Track::FS_FILLING;
1869        track->mResetDone = false;
1870        track->mPresentationCompleteFrames = 0;
1871        mActiveTracks.add(track);
1872        if (track->mainBuffer() != mMixBuffer) {
1873            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1874            if (chain != 0) {
1875                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1876                chain->incActiveTrackCnt();
1877            }
1878        }
1879
1880        status = NO_ERROR;
1881    }
1882
1883    ALOGV("mWaitWorkCV.broadcast");
1884    mWaitWorkCV.broadcast();
1885
1886    return status;
1887}
1888
1889// destroyTrack_l() must be called with ThreadBase::mLock held
1890void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1891{
1892    track->mState = TrackBase::TERMINATED;
1893    // active tracks are removed by threadLoop()
1894    if (mActiveTracks.indexOf(track) < 0) {
1895        removeTrack_l(track);
1896    }
1897}
1898
1899void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1900{
1901    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1902    mTracks.remove(track);
1903    deleteTrackName_l(track->name());
1904    // redundant as track is about to be destroyed, for dumpsys only
1905    track->mName = -1;
1906    if (track->isFastTrack()) {
1907        int index = track->mFastIndex;
1908        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1909        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1910        mFastTrackAvailMask |= 1 << index;
1911        // redundant as track is about to be destroyed, for dumpsys only
1912        track->mFastIndex = -1;
1913    }
1914    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1915    if (chain != 0) {
1916        chain->decTrackCnt();
1917    }
1918}
1919
1920String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1921{
1922    String8 out_s8 = String8("");
1923    char *s;
1924
1925    Mutex::Autolock _l(mLock);
1926    if (initCheck() != NO_ERROR) {
1927        return out_s8;
1928    }
1929
1930    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1931    out_s8 = String8(s);
1932    free(s);
1933    return out_s8;
1934}
1935
1936// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1937void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1938    AudioSystem::OutputDescriptor desc;
1939    void *param2 = NULL;
1940
1941    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1942
1943    switch (event) {
1944    case AudioSystem::OUTPUT_OPENED:
1945    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1946        desc.channels = mChannelMask;
1947        desc.samplingRate = mSampleRate;
1948        desc.format = mFormat;
1949        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1950        desc.latency = latency();
1951        param2 = &desc;
1952        break;
1953
1954    case AudioSystem::STREAM_CONFIG_CHANGED:
1955        param2 = &param;
1956    case AudioSystem::OUTPUT_CLOSED:
1957    default:
1958        break;
1959    }
1960    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1961}
1962
1963void AudioFlinger::PlaybackThread::readOutputParameters()
1964{
1965    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1966    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1967    mChannelCount = (uint16_t)popcount(mChannelMask);
1968    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1969    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1970    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1971    if (mFrameCount & 15) {
1972        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1973                mFrameCount);
1974    }
1975
1976    // Calculate size of normal mix buffer relative to the HAL output buffer size
1977    double multiplier = 1.0;
1978    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1979        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1980        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1981        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1982        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1983        maxNormalFrameCount = maxNormalFrameCount & ~15;
1984        if (maxNormalFrameCount < minNormalFrameCount) {
1985            maxNormalFrameCount = minNormalFrameCount;
1986        }
1987        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1988        if (multiplier <= 1.0) {
1989            multiplier = 1.0;
1990        } else if (multiplier <= 2.0) {
1991            if (2 * mFrameCount <= maxNormalFrameCount) {
1992                multiplier = 2.0;
1993            } else {
1994                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1995            }
1996        } else {
1997            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1998            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1999            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2000            // FIXME this rounding up should not be done if no HAL SRC
2001            uint32_t truncMult = (uint32_t) multiplier;
2002            if ((truncMult & 1)) {
2003                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2004                    ++truncMult;
2005                }
2006            }
2007            multiplier = (double) truncMult;
2008        }
2009    }
2010    mNormalFrameCount = multiplier * mFrameCount;
2011    // round up to nearest 16 frames to satisfy AudioMixer
2012    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2013    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2014
2015    // FIXME - Current mixer implementation only supports stereo output: Always
2016    // Allocate a stereo buffer even if HW output is mono.
2017    delete[] mMixBuffer;
2018    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2019    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2020
2021    // force reconfiguration of effect chains and engines to take new buffer size and audio
2022    // parameters into account
2023    // Note that mLock is not held when readOutputParameters() is called from the constructor
2024    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2025    // matter.
2026    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2027    Vector< sp<EffectChain> > effectChains = mEffectChains;
2028    for (size_t i = 0; i < effectChains.size(); i ++) {
2029        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2030    }
2031}
2032
2033
2034status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2035{
2036    if (halFrames == NULL || dspFrames == NULL) {
2037        return BAD_VALUE;
2038    }
2039    Mutex::Autolock _l(mLock);
2040    if (initCheck() != NO_ERROR) {
2041        return INVALID_OPERATION;
2042    }
2043    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2044
2045    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2046}
2047
2048uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2049{
2050    Mutex::Autolock _l(mLock);
2051    uint32_t result = 0;
2052    if (getEffectChain_l(sessionId) != 0) {
2053        result = EFFECT_SESSION;
2054    }
2055
2056    for (size_t i = 0; i < mTracks.size(); ++i) {
2057        sp<Track> track = mTracks[i];
2058        if (sessionId == track->sessionId() &&
2059                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2060            result |= TRACK_SESSION;
2061            break;
2062        }
2063    }
2064
2065    return result;
2066}
2067
2068uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2069{
2070    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2071    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2072    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2073        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2074    }
2075    for (size_t i = 0; i < mTracks.size(); i++) {
2076        sp<Track> track = mTracks[i];
2077        if (sessionId == track->sessionId() &&
2078                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2079            return AudioSystem::getStrategyForStream(track->streamType());
2080        }
2081    }
2082    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2083}
2084
2085
2086AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2087{
2088    Mutex::Autolock _l(mLock);
2089    return mOutput;
2090}
2091
2092AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2093{
2094    Mutex::Autolock _l(mLock);
2095    AudioStreamOut *output = mOutput;
2096    mOutput = NULL;
2097    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2098    //       must push a NULL and wait for ack
2099    mOutputSink.clear();
2100    mPipeSink.clear();
2101    mNormalSink.clear();
2102    return output;
2103}
2104
2105// this method must always be called either with ThreadBase mLock held or inside the thread loop
2106audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2107{
2108    if (mOutput == NULL) {
2109        return NULL;
2110    }
2111    return &mOutput->stream->common;
2112}
2113
2114uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2115{
2116    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2117    // decoding and transfer time. So sleeping for half of the latency would likely cause
2118    // underruns
2119    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2120        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2121    } else {
2122        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2123    }
2124}
2125
2126status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2127{
2128    if (!isValidSyncEvent(event)) {
2129        return BAD_VALUE;
2130    }
2131
2132    Mutex::Autolock _l(mLock);
2133
2134    for (size_t i = 0; i < mTracks.size(); ++i) {
2135        sp<Track> track = mTracks[i];
2136        if (event->triggerSession() == track->sessionId()) {
2137            track->setSyncEvent(event);
2138            return NO_ERROR;
2139        }
2140    }
2141
2142    return NAME_NOT_FOUND;
2143}
2144
2145bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2146{
2147    switch (event->type()) {
2148    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2149        return true;
2150    default:
2151        break;
2152    }
2153    return false;
2154}
2155
2156void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2157{
2158    size_t count = tracksToRemove.size();
2159    if (CC_UNLIKELY(count)) {
2160        for (size_t i = 0 ; i < count ; i++) {
2161            const sp<Track>& track = tracksToRemove.itemAt(i);
2162            if ((track->sharedBuffer() != 0) &&
2163                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2164                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2165            }
2166        }
2167    }
2168
2169}
2170
2171// ----------------------------------------------------------------------------
2172
2173AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2174        audio_io_handle_t id, uint32_t device, type_t type)
2175    :   PlaybackThread(audioFlinger, output, id, device, type),
2176        // mAudioMixer below
2177#ifdef SOAKER
2178        mSoaker(NULL),
2179#endif
2180        // mFastMixer below
2181        mFastMixerFutex(0)
2182        // mOutputSink below
2183        // mPipeSink below
2184        // mNormalSink below
2185{
2186    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2187    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2188            "mFrameCount=%d, mNormalFrameCount=%d",
2189            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2190            mNormalFrameCount);
2191    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2192
2193    // FIXME - Current mixer implementation only supports stereo output
2194    if (mChannelCount == 1) {
2195        ALOGE("Invalid audio hardware channel count");
2196    }
2197
2198    // create an NBAIO sink for the HAL output stream, and negotiate
2199    mOutputSink = new AudioStreamOutSink(output->stream);
2200    size_t numCounterOffers = 0;
2201    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2202    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2203    ALOG_ASSERT(index == 0);
2204
2205    // initialize fast mixer depending on configuration
2206    bool initFastMixer;
2207    switch (kUseFastMixer) {
2208    case FastMixer_Never:
2209        initFastMixer = false;
2210        break;
2211    case FastMixer_Always:
2212        initFastMixer = true;
2213        break;
2214    case FastMixer_Static:
2215    case FastMixer_Dynamic:
2216        initFastMixer = mFrameCount < mNormalFrameCount;
2217        break;
2218    }
2219    if (initFastMixer) {
2220
2221        // create a MonoPipe to connect our submix to FastMixer
2222        NBAIO_Format format = mOutputSink->format();
2223        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2224        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2225        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2226        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2227        const NBAIO_Format offers[1] = {format};
2228        size_t numCounterOffers = 0;
2229        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2230        ALOG_ASSERT(index == 0);
2231        mPipeSink = monoPipe;
2232
2233#ifdef TEE_SINK_FRAMES
2234        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2235        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2236        numCounterOffers = 0;
2237        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2238        ALOG_ASSERT(index == 0);
2239        mTeeSink = teeSink;
2240        PipeReader *teeSource = new PipeReader(*teeSink);
2241        numCounterOffers = 0;
2242        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2243        ALOG_ASSERT(index == 0);
2244        mTeeSource = teeSource;
2245#endif
2246
2247#ifdef SOAKER
2248        // create a soaker as workaround for governor issues
2249        mSoaker = new Soaker();
2250        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2251        mSoaker->run("Soaker", PRIORITY_LOWEST);
2252#endif
2253
2254        // create fast mixer and configure it initially with just one fast track for our submix
2255        mFastMixer = new FastMixer();
2256        FastMixerStateQueue *sq = mFastMixer->sq();
2257        FastMixerState *state = sq->begin();
2258        FastTrack *fastTrack = &state->mFastTracks[0];
2259        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2260        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2261        fastTrack->mVolumeProvider = NULL;
2262        fastTrack->mGeneration++;
2263        state->mFastTracksGen++;
2264        state->mTrackMask = 1;
2265        // fast mixer will use the HAL output sink
2266        state->mOutputSink = mOutputSink.get();
2267        state->mOutputSinkGen++;
2268        state->mFrameCount = mFrameCount;
2269        state->mCommand = FastMixerState::COLD_IDLE;
2270        // already done in constructor initialization list
2271        //mFastMixerFutex = 0;
2272        state->mColdFutexAddr = &mFastMixerFutex;
2273        state->mColdGen++;
2274        state->mDumpState = &mFastMixerDumpState;
2275        state->mTeeSink = mTeeSink.get();
2276        sq->end();
2277        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2278
2279        // start the fast mixer
2280        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2281#ifdef HAVE_REQUEST_PRIORITY
2282        pid_t tid = mFastMixer->getTid();
2283        int err = requestPriority(getpid_cached, tid, 2);
2284        if (err != 0) {
2285            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2286                    2, getpid_cached, tid, err);
2287        }
2288#endif
2289
2290    } else {
2291        mFastMixer = NULL;
2292    }
2293
2294    switch (kUseFastMixer) {
2295    case FastMixer_Never:
2296    case FastMixer_Dynamic:
2297        mNormalSink = mOutputSink;
2298        break;
2299    case FastMixer_Always:
2300        mNormalSink = mPipeSink;
2301        break;
2302    case FastMixer_Static:
2303        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2304        break;
2305    }
2306}
2307
2308AudioFlinger::MixerThread::~MixerThread()
2309{
2310    if (mFastMixer != NULL) {
2311        FastMixerStateQueue *sq = mFastMixer->sq();
2312        FastMixerState *state = sq->begin();
2313        if (state->mCommand == FastMixerState::COLD_IDLE) {
2314            int32_t old = android_atomic_inc(&mFastMixerFutex);
2315            if (old == -1) {
2316                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2317            }
2318        }
2319        state->mCommand = FastMixerState::EXIT;
2320        sq->end();
2321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2322        mFastMixer->join();
2323        // Though the fast mixer thread has exited, it's state queue is still valid.
2324        // We'll use that extract the final state which contains one remaining fast track
2325        // corresponding to our sub-mix.
2326        state = sq->begin();
2327        ALOG_ASSERT(state->mTrackMask == 1);
2328        FastTrack *fastTrack = &state->mFastTracks[0];
2329        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2330        delete fastTrack->mBufferProvider;
2331        sq->end(false /*didModify*/);
2332        delete mFastMixer;
2333#ifdef SOAKER
2334        if (mSoaker != NULL) {
2335            mSoaker->requestExitAndWait();
2336        }
2337        delete mSoaker;
2338#endif
2339    }
2340    delete mAudioMixer;
2341}
2342
2343class CpuStats {
2344public:
2345    CpuStats();
2346    void sample(const String8 &title);
2347#ifdef DEBUG_CPU_USAGE
2348private:
2349    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2350    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2351
2352    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2353
2354    int mCpuNum;                        // thread's current CPU number
2355    int mCpukHz;                        // frequency of thread's current CPU in kHz
2356#endif
2357};
2358
2359CpuStats::CpuStats()
2360#ifdef DEBUG_CPU_USAGE
2361    : mCpuNum(-1), mCpukHz(-1)
2362#endif
2363{
2364}
2365
2366void CpuStats::sample(const String8 &title) {
2367#ifdef DEBUG_CPU_USAGE
2368    // get current thread's delta CPU time in wall clock ns
2369    double wcNs;
2370    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2371
2372    // record sample for wall clock statistics
2373    if (valid) {
2374        mWcStats.sample(wcNs);
2375    }
2376
2377    // get the current CPU number
2378    int cpuNum = sched_getcpu();
2379
2380    // get the current CPU frequency in kHz
2381    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2382
2383    // check if either CPU number or frequency changed
2384    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2385        mCpuNum = cpuNum;
2386        mCpukHz = cpukHz;
2387        // ignore sample for purposes of cycles
2388        valid = false;
2389    }
2390
2391    // if no change in CPU number or frequency, then record sample for cycle statistics
2392    if (valid && mCpukHz > 0) {
2393        double cycles = wcNs * cpukHz * 0.000001;
2394        mHzStats.sample(cycles);
2395    }
2396
2397    unsigned n = mWcStats.n();
2398    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2399    if ((n & 127) == 1) {
2400        long long elapsed = mCpuUsage.elapsed();
2401        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2402            double perLoop = elapsed / (double) n;
2403            double perLoop100 = perLoop * 0.01;
2404            double perLoop1k = perLoop * 0.001;
2405            double mean = mWcStats.mean();
2406            double stddev = mWcStats.stddev();
2407            double minimum = mWcStats.minimum();
2408            double maximum = mWcStats.maximum();
2409            double meanCycles = mHzStats.mean();
2410            double stddevCycles = mHzStats.stddev();
2411            double minCycles = mHzStats.minimum();
2412            double maxCycles = mHzStats.maximum();
2413            mCpuUsage.resetElapsed();
2414            mWcStats.reset();
2415            mHzStats.reset();
2416            ALOGD("CPU usage for %s over past %.1f secs\n"
2417                "  (%u mixer loops at %.1f mean ms per loop):\n"
2418                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2419                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2420                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2421                    title.string(),
2422                    elapsed * .000000001, n, perLoop * .000001,
2423                    mean * .001,
2424                    stddev * .001,
2425                    minimum * .001,
2426                    maximum * .001,
2427                    mean / perLoop100,
2428                    stddev / perLoop100,
2429                    minimum / perLoop100,
2430                    maximum / perLoop100,
2431                    meanCycles / perLoop1k,
2432                    stddevCycles / perLoop1k,
2433                    minCycles / perLoop1k,
2434                    maxCycles / perLoop1k);
2435
2436        }
2437    }
2438#endif
2439};
2440
2441void AudioFlinger::PlaybackThread::checkSilentMode_l()
2442{
2443    if (!mMasterMute) {
2444        char value[PROPERTY_VALUE_MAX];
2445        if (property_get("ro.audio.silent", value, "0") > 0) {
2446            char *endptr;
2447            unsigned long ul = strtoul(value, &endptr, 0);
2448            if (*endptr == '\0' && ul != 0) {
2449                ALOGD("Silence is golden");
2450                // The setprop command will not allow a property to be changed after
2451                // the first time it is set, so we don't have to worry about un-muting.
2452                setMasterMute_l(true);
2453            }
2454        }
2455    }
2456}
2457
2458bool AudioFlinger::PlaybackThread::threadLoop()
2459{
2460    Vector< sp<Track> > tracksToRemove;
2461
2462    standbyTime = systemTime();
2463
2464    // MIXER
2465    nsecs_t lastWarning = 0;
2466if (mType == MIXER) {
2467    longStandbyExit = false;
2468}
2469
2470    // DUPLICATING
2471    // FIXME could this be made local to while loop?
2472    writeFrames = 0;
2473
2474    cacheParameters_l();
2475    sleepTime = idleSleepTime;
2476
2477if (mType == MIXER) {
2478    sleepTimeShift = 0;
2479}
2480
2481    CpuStats cpuStats;
2482    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2483
2484    acquireWakeLock();
2485
2486    while (!exitPending())
2487    {
2488        cpuStats.sample(myName);
2489
2490        Vector< sp<EffectChain> > effectChains;
2491
2492        processConfigEvents();
2493
2494        { // scope for mLock
2495
2496            Mutex::Autolock _l(mLock);
2497
2498            if (checkForNewParameters_l()) {
2499                cacheParameters_l();
2500            }
2501
2502            saveOutputTracks();
2503
2504            // put audio hardware into standby after short delay
2505            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2506                        mSuspended > 0)) {
2507                if (!mStandby) {
2508
2509                    threadLoop_standby();
2510
2511                    mStandby = true;
2512                    mBytesWritten = 0;
2513                }
2514
2515                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2516                    // we're about to wait, flush the binder command buffer
2517                    IPCThreadState::self()->flushCommands();
2518
2519                    clearOutputTracks();
2520
2521                    if (exitPending()) break;
2522
2523                    releaseWakeLock_l();
2524                    // wait until we have something to do...
2525                    ALOGV("%s going to sleep", myName.string());
2526                    mWaitWorkCV.wait(mLock);
2527                    ALOGV("%s waking up", myName.string());
2528                    acquireWakeLock_l();
2529
2530                    mMixerStatus = MIXER_IDLE;
2531                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2532
2533                    checkSilentMode_l();
2534
2535                    standbyTime = systemTime() + standbyDelay;
2536                    sleepTime = idleSleepTime;
2537                    if (mType == MIXER) {
2538                        sleepTimeShift = 0;
2539                    }
2540
2541                    continue;
2542                }
2543            }
2544
2545            // mMixerStatusIgnoringFastTracks is also updated internally
2546            mMixerStatus = prepareTracks_l(&tracksToRemove);
2547
2548            // prevent any changes in effect chain list and in each effect chain
2549            // during mixing and effect process as the audio buffers could be deleted
2550            // or modified if an effect is created or deleted
2551            lockEffectChains_l(effectChains);
2552        }
2553
2554        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2555            threadLoop_mix();
2556        } else {
2557            threadLoop_sleepTime();
2558        }
2559
2560        if (mSuspended > 0) {
2561            sleepTime = suspendSleepTimeUs();
2562        }
2563
2564        // only process effects if we're going to write
2565        if (sleepTime == 0) {
2566            for (size_t i = 0; i < effectChains.size(); i ++) {
2567                effectChains[i]->process_l();
2568            }
2569        }
2570
2571        // enable changes in effect chain
2572        unlockEffectChains(effectChains);
2573
2574        // sleepTime == 0 means we must write to audio hardware
2575        if (sleepTime == 0) {
2576
2577            threadLoop_write();
2578
2579if (mType == MIXER) {
2580            // write blocked detection
2581            nsecs_t now = systemTime();
2582            nsecs_t delta = now - mLastWriteTime;
2583            if (!mStandby && delta > maxPeriod) {
2584                mNumDelayedWrites++;
2585                if ((now - lastWarning) > kWarningThrottleNs) {
2586#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2587                    ScopedTrace st(ATRACE_TAG, "underrun");
2588#endif
2589                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2590                            ns2ms(delta), mNumDelayedWrites, this);
2591                    lastWarning = now;
2592                }
2593                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2594                // a different threshold. Or completely removed for what it is worth anyway...
2595                if (mStandby) {
2596                    longStandbyExit = true;
2597                }
2598            }
2599}
2600
2601            mStandby = false;
2602        } else {
2603            usleep(sleepTime);
2604        }
2605
2606        // Finally let go of removed track(s), without the lock held
2607        // since we can't guarantee the destructors won't acquire that
2608        // same lock.  This will also mutate and push a new fast mixer state.
2609        threadLoop_removeTracks(tracksToRemove);
2610        tracksToRemove.clear();
2611
2612        // FIXME I don't understand the need for this here;
2613        //       it was in the original code but maybe the
2614        //       assignment in saveOutputTracks() makes this unnecessary?
2615        clearOutputTracks();
2616
2617        // Effect chains will be actually deleted here if they were removed from
2618        // mEffectChains list during mixing or effects processing
2619        effectChains.clear();
2620
2621        // FIXME Note that the above .clear() is no longer necessary since effectChains
2622        // is now local to this block, but will keep it for now (at least until merge done).
2623    }
2624
2625if (mType == MIXER || mType == DIRECT) {
2626    // put output stream into standby mode
2627    if (!mStandby) {
2628        mOutput->stream->common.standby(&mOutput->stream->common);
2629    }
2630}
2631if (mType == DUPLICATING) {
2632    // for DuplicatingThread, standby mode is handled by the outputTracks
2633}
2634
2635    releaseWakeLock();
2636
2637    ALOGV("Thread %p type %d exiting", this, mType);
2638    return false;
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646void AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660            }
2661            state->mCommand = FastMixerState::MIX_WRITE;
2662            sq->end();
2663            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2664            if (kUseFastMixer == FastMixer_Dynamic) {
2665                mNormalSink = mPipeSink;
2666            }
2667        } else {
2668            sq->end(false /*didModify*/);
2669        }
2670    }
2671    PlaybackThread::threadLoop_write();
2672}
2673
2674// shared by MIXER and DIRECT, overridden by DUPLICATING
2675void AudioFlinger::PlaybackThread::threadLoop_write()
2676{
2677    // FIXME rewrite to reduce number of system calls
2678    mLastWriteTime = systemTime();
2679    mInWrite = true;
2680
2681#define mBitShift 2 // FIXME
2682    size_t count = mixBufferSize >> mBitShift;
2683#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2684    Tracer::traceBegin(ATRACE_TAG, "write");
2685#endif
2686    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2687#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2688    Tracer::traceEnd(ATRACE_TAG);
2689#endif
2690    if (framesWritten > 0) {
2691        size_t bytesWritten = framesWritten << mBitShift;
2692        mBytesWritten += bytesWritten;
2693    }
2694
2695    mNumWrites++;
2696    mInWrite = false;
2697}
2698
2699void AudioFlinger::MixerThread::threadLoop_standby()
2700{
2701    // Idle the fast mixer if it's currently running
2702    if (mFastMixer != NULL) {
2703        FastMixerStateQueue *sq = mFastMixer->sq();
2704        FastMixerState *state = sq->begin();
2705        if (!(state->mCommand & FastMixerState::IDLE)) {
2706            state->mCommand = FastMixerState::COLD_IDLE;
2707            state->mColdFutexAddr = &mFastMixerFutex;
2708            state->mColdGen++;
2709            mFastMixerFutex = 0;
2710            sq->end();
2711            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2712            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2713            if (kUseFastMixer == FastMixer_Dynamic) {
2714                mNormalSink = mOutputSink;
2715            }
2716        } else {
2717            sq->end(false /*didModify*/);
2718        }
2719    }
2720    PlaybackThread::threadLoop_standby();
2721}
2722
2723// shared by MIXER and DIRECT, overridden by DUPLICATING
2724void AudioFlinger::PlaybackThread::threadLoop_standby()
2725{
2726    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2727    mOutput->stream->common.standby(&mOutput->stream->common);
2728}
2729
2730void AudioFlinger::MixerThread::threadLoop_mix()
2731{
2732    // obtain the presentation timestamp of the next output buffer
2733    int64_t pts;
2734    status_t status = INVALID_OPERATION;
2735
2736    if (NULL != mOutput->stream->get_next_write_timestamp) {
2737        status = mOutput->stream->get_next_write_timestamp(
2738                mOutput->stream, &pts);
2739    }
2740
2741    if (status != NO_ERROR) {
2742        pts = AudioBufferProvider::kInvalidPTS;
2743    }
2744
2745    // mix buffers...
2746    mAudioMixer->process(pts);
2747    // increase sleep time progressively when application underrun condition clears.
2748    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2749    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2750    // such that we would underrun the audio HAL.
2751    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2752        sleepTimeShift--;
2753    }
2754    sleepTime = 0;
2755    standbyTime = systemTime() + standbyDelay;
2756    //TODO: delay standby when effects have a tail
2757}
2758
2759void AudioFlinger::MixerThread::threadLoop_sleepTime()
2760{
2761    // If no tracks are ready, sleep once for the duration of an output
2762    // buffer size, then write 0s to the output
2763    if (sleepTime == 0) {
2764        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2765            sleepTime = activeSleepTime >> sleepTimeShift;
2766            if (sleepTime < kMinThreadSleepTimeUs) {
2767                sleepTime = kMinThreadSleepTimeUs;
2768            }
2769            // reduce sleep time in case of consecutive application underruns to avoid
2770            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2771            // duration we would end up writing less data than needed by the audio HAL if
2772            // the condition persists.
2773            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2774                sleepTimeShift++;
2775            }
2776        } else {
2777            sleepTime = idleSleepTime;
2778        }
2779    } else if (mBytesWritten != 0 ||
2780               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2781        memset (mMixBuffer, 0, mixBufferSize);
2782        sleepTime = 0;
2783        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2784    }
2785    // TODO add standby time extension fct of effect tail
2786}
2787
2788// prepareTracks_l() must be called with ThreadBase::mLock held
2789AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2790        Vector< sp<Track> > *tracksToRemove)
2791{
2792
2793    mixer_state mixerStatus = MIXER_IDLE;
2794    // find out which tracks need to be processed
2795    size_t count = mActiveTracks.size();
2796    size_t mixedTracks = 0;
2797    size_t tracksWithEffect = 0;
2798    // counts only _active_ fast tracks
2799    size_t fastTracks = 0;
2800    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2801
2802    float masterVolume = mMasterVolume;
2803    bool masterMute = mMasterMute;
2804
2805    if (masterMute) {
2806        masterVolume = 0;
2807    }
2808    // Delegate master volume control to effect in output mix effect chain if needed
2809    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2810    if (chain != 0) {
2811        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2812        chain->setVolume_l(&v, &v);
2813        masterVolume = (float)((v + (1 << 23)) >> 24);
2814        chain.clear();
2815    }
2816
2817    // prepare a new state to push
2818    FastMixerStateQueue *sq = NULL;
2819    FastMixerState *state = NULL;
2820    bool didModify = false;
2821    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2822    if (mFastMixer != NULL) {
2823        sq = mFastMixer->sq();
2824        state = sq->begin();
2825    }
2826
2827    for (size_t i=0 ; i<count ; i++) {
2828        sp<Track> t = mActiveTracks[i].promote();
2829        if (t == 0) continue;
2830
2831        // this const just means the local variable doesn't change
2832        Track* const track = t.get();
2833
2834        // process fast tracks
2835        if (track->isFastTrack()) {
2836
2837            // It's theoretically possible (though unlikely) for a fast track to be created
2838            // and then removed within the same normal mix cycle.  This is not a problem, as
2839            // the track never becomes active so it's fast mixer slot is never touched.
2840            // The converse, of removing an (active) track and then creating a new track
2841            // at the identical fast mixer slot within the same normal mix cycle,
2842            // is impossible because the slot isn't marked available until the end of each cycle.
2843            int j = track->mFastIndex;
2844            FastTrack *fastTrack = &state->mFastTracks[j];
2845
2846            // Determine whether the track is currently in underrun condition,
2847            // and whether it had a recent underrun.
2848            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2849            uint32_t recentFull = (underruns.mBitFields.mFull -
2850                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2851            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2852                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2853            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2854                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2855            uint32_t recentUnderruns = recentPartial + recentEmpty;
2856            track->mObservedUnderruns = underruns;
2857            // don't count underruns that occur while stopping or pausing
2858            // or stopped which can occur when flush() is called while active
2859            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2860                track->mUnderrunCount += recentUnderruns;
2861            }
2862
2863            // This is similar to the state machine for normal tracks,
2864            // with a few modifications for fast tracks.
2865            bool isActive = true;
2866            switch (track->mState) {
2867            case TrackBase::STOPPING_1:
2868                // track stays active in STOPPING_1 state until first underrun
2869                if (recentUnderruns > 0) {
2870                    track->mState = TrackBase::STOPPING_2;
2871                }
2872                break;
2873            case TrackBase::PAUSING:
2874                // ramp down is not yet implemented
2875                track->setPaused();
2876                break;
2877            case TrackBase::RESUMING:
2878                // ramp up is not yet implemented
2879                track->mState = TrackBase::ACTIVE;
2880                break;
2881            case TrackBase::ACTIVE:
2882                if (recentFull > 0 || recentPartial > 0) {
2883                    // track has provided at least some frames recently: reset retry count
2884                    track->mRetryCount = kMaxTrackRetries;
2885                }
2886                if (recentUnderruns == 0) {
2887                    // no recent underruns: stay active
2888                    break;
2889                }
2890                // there has recently been an underrun of some kind
2891                if (track->sharedBuffer() == 0) {
2892                    // were any of the recent underruns "empty" (no frames available)?
2893                    if (recentEmpty == 0) {
2894                        // no, then ignore the partial underruns as they are allowed indefinitely
2895                        break;
2896                    }
2897                    // there has recently been an "empty" underrun: decrement the retry counter
2898                    if (--(track->mRetryCount) > 0) {
2899                        break;
2900                    }
2901                    // indicate to client process that the track was disabled because of underrun;
2902                    // it will then automatically call start() when data is available
2903                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2904                    // remove from active list, but state remains ACTIVE [confusing but true]
2905                    isActive = false;
2906                    break;
2907                }
2908                // fall through
2909            case TrackBase::STOPPING_2:
2910            case TrackBase::PAUSED:
2911            case TrackBase::TERMINATED:
2912            case TrackBase::STOPPED:
2913            case TrackBase::FLUSHED:   // flush() while active
2914                // Check for presentation complete if track is inactive
2915                // We have consumed all the buffers of this track.
2916                // This would be incomplete if we auto-paused on underrun
2917                {
2918                    size_t audioHALFrames =
2919                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2920                    size_t framesWritten =
2921                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2922                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2923                        // track stays in active list until presentation is complete
2924                        break;
2925                    }
2926                }
2927                if (track->isStopping_2()) {
2928                    track->mState = TrackBase::STOPPED;
2929                }
2930                if (track->isStopped()) {
2931                    // Can't reset directly, as fast mixer is still polling this track
2932                    //   track->reset();
2933                    // So instead mark this track as needing to be reset after push with ack
2934                    resetMask |= 1 << i;
2935                }
2936                isActive = false;
2937                break;
2938            case TrackBase::IDLE:
2939            default:
2940                LOG_FATAL("unexpected track state %d", track->mState);
2941            }
2942
2943            if (isActive) {
2944                // was it previously inactive?
2945                if (!(state->mTrackMask & (1 << j))) {
2946                    ExtendedAudioBufferProvider *eabp = track;
2947                    VolumeProvider *vp = track;
2948                    fastTrack->mBufferProvider = eabp;
2949                    fastTrack->mVolumeProvider = vp;
2950                    fastTrack->mSampleRate = track->mSampleRate;
2951                    fastTrack->mChannelMask = track->mChannelMask;
2952                    fastTrack->mGeneration++;
2953                    state->mTrackMask |= 1 << j;
2954                    didModify = true;
2955                    // no acknowledgement required for newly active tracks
2956                }
2957                // cache the combined master volume and stream type volume for fast mixer; this
2958                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2959                track->mCachedVolume = track->isMuted() ?
2960                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2961                ++fastTracks;
2962            } else {
2963                // was it previously active?
2964                if (state->mTrackMask & (1 << j)) {
2965                    fastTrack->mBufferProvider = NULL;
2966                    fastTrack->mGeneration++;
2967                    state->mTrackMask &= ~(1 << j);
2968                    didModify = true;
2969                    // If any fast tracks were removed, we must wait for acknowledgement
2970                    // because we're about to decrement the last sp<> on those tracks.
2971                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2972                } else {
2973                    LOG_FATAL("fast track %d should have been active", j);
2974                }
2975                tracksToRemove->add(track);
2976                // Avoids a misleading display in dumpsys
2977                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2978            }
2979            continue;
2980        }
2981
2982        {   // local variable scope to avoid goto warning
2983
2984        audio_track_cblk_t* cblk = track->cblk();
2985
2986        // The first time a track is added we wait
2987        // for all its buffers to be filled before processing it
2988        int name = track->name();
2989        // make sure that we have enough frames to mix one full buffer.
2990        // enforce this condition only once to enable draining the buffer in case the client
2991        // app does not call stop() and relies on underrun to stop:
2992        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2993        // during last round
2994        uint32_t minFrames = 1;
2995        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2996                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2997            if (t->sampleRate() == (int)mSampleRate) {
2998                minFrames = mNormalFrameCount;
2999            } else {
3000                // +1 for rounding and +1 for additional sample needed for interpolation
3001                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3002                // add frames already consumed but not yet released by the resampler
3003                // because cblk->framesReady() will include these frames
3004                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3005                // the minimum track buffer size is normally twice the number of frames necessary
3006                // to fill one buffer and the resampler should not leave more than one buffer worth
3007                // of unreleased frames after each pass, but just in case...
3008                ALOG_ASSERT(minFrames <= cblk->frameCount);
3009            }
3010        }
3011        if ((track->framesReady() >= minFrames) && track->isReady() &&
3012                !track->isPaused() && !track->isTerminated())
3013        {
3014            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3015
3016            mixedTracks++;
3017
3018            // track->mainBuffer() != mMixBuffer means there is an effect chain
3019            // connected to the track
3020            chain.clear();
3021            if (track->mainBuffer() != mMixBuffer) {
3022                chain = getEffectChain_l(track->sessionId());
3023                // Delegate volume control to effect in track effect chain if needed
3024                if (chain != 0) {
3025                    tracksWithEffect++;
3026                } else {
3027                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3028                            name, track->sessionId());
3029                }
3030            }
3031
3032
3033            int param = AudioMixer::VOLUME;
3034            if (track->mFillingUpStatus == Track::FS_FILLED) {
3035                // no ramp for the first volume setting
3036                track->mFillingUpStatus = Track::FS_ACTIVE;
3037                if (track->mState == TrackBase::RESUMING) {
3038                    track->mState = TrackBase::ACTIVE;
3039                    param = AudioMixer::RAMP_VOLUME;
3040                }
3041                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3042            } else if (cblk->server != 0) {
3043                // If the track is stopped before the first frame was mixed,
3044                // do not apply ramp
3045                param = AudioMixer::RAMP_VOLUME;
3046            }
3047
3048            // compute volume for this track
3049            uint32_t vl, vr, va;
3050            if (track->isMuted() || track->isPausing() ||
3051                mStreamTypes[track->streamType()].mute) {
3052                vl = vr = va = 0;
3053                if (track->isPausing()) {
3054                    track->setPaused();
3055                }
3056            } else {
3057
3058                // read original volumes with volume control
3059                float typeVolume = mStreamTypes[track->streamType()].volume;
3060                float v = masterVolume * typeVolume;
3061                uint32_t vlr = cblk->getVolumeLR();
3062                vl = vlr & 0xFFFF;
3063                vr = vlr >> 16;
3064                // track volumes come from shared memory, so can't be trusted and must be clamped
3065                if (vl > MAX_GAIN_INT) {
3066                    ALOGV("Track left volume out of range: %04X", vl);
3067                    vl = MAX_GAIN_INT;
3068                }
3069                if (vr > MAX_GAIN_INT) {
3070                    ALOGV("Track right volume out of range: %04X", vr);
3071                    vr = MAX_GAIN_INT;
3072                }
3073                // now apply the master volume and stream type volume
3074                vl = (uint32_t)(v * vl) << 12;
3075                vr = (uint32_t)(v * vr) << 12;
3076                // assuming master volume and stream type volume each go up to 1.0,
3077                // vl and vr are now in 8.24 format
3078
3079                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3080                // send level comes from shared memory and so may be corrupt
3081                if (sendLevel > MAX_GAIN_INT) {
3082                    ALOGV("Track send level out of range: %04X", sendLevel);
3083                    sendLevel = MAX_GAIN_INT;
3084                }
3085                va = (uint32_t)(v * sendLevel);
3086            }
3087            // Delegate volume control to effect in track effect chain if needed
3088            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3089                // Do not ramp volume if volume is controlled by effect
3090                param = AudioMixer::VOLUME;
3091                track->mHasVolumeController = true;
3092            } else {
3093                // force no volume ramp when volume controller was just disabled or removed
3094                // from effect chain to avoid volume spike
3095                if (track->mHasVolumeController) {
3096                    param = AudioMixer::VOLUME;
3097                }
3098                track->mHasVolumeController = false;
3099            }
3100
3101            // Convert volumes from 8.24 to 4.12 format
3102            // This additional clamping is needed in case chain->setVolume_l() overshot
3103            vl = (vl + (1 << 11)) >> 12;
3104            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3105            vr = (vr + (1 << 11)) >> 12;
3106            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3107
3108            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3109
3110            // XXX: these things DON'T need to be done each time
3111            mAudioMixer->setBufferProvider(name, track);
3112            mAudioMixer->enable(name);
3113
3114            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3115            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3116            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3117            mAudioMixer->setParameter(
3118                name,
3119                AudioMixer::TRACK,
3120                AudioMixer::FORMAT, (void *)track->format());
3121            mAudioMixer->setParameter(
3122                name,
3123                AudioMixer::TRACK,
3124                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3125            mAudioMixer->setParameter(
3126                name,
3127                AudioMixer::RESAMPLE,
3128                AudioMixer::SAMPLE_RATE,
3129                (void *)(cblk->sampleRate));
3130            mAudioMixer->setParameter(
3131                name,
3132                AudioMixer::TRACK,
3133                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3134            mAudioMixer->setParameter(
3135                name,
3136                AudioMixer::TRACK,
3137                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3138
3139            // reset retry count
3140            track->mRetryCount = kMaxTrackRetries;
3141
3142            // If one track is ready, set the mixer ready if:
3143            //  - the mixer was not ready during previous round OR
3144            //  - no other track is not ready
3145            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3146                    mixerStatus != MIXER_TRACKS_ENABLED) {
3147                mixerStatus = MIXER_TRACKS_READY;
3148            }
3149        } else {
3150            // clear effect chain input buffer if an active track underruns to avoid sending
3151            // previous audio buffer again to effects
3152            chain = getEffectChain_l(track->sessionId());
3153            if (chain != 0) {
3154                chain->clearInputBuffer();
3155            }
3156
3157            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3158            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3159                    track->isStopped() || track->isPaused()) {
3160                // We have consumed all the buffers of this track.
3161                // Remove it from the list of active tracks.
3162                // TODO: use actual buffer filling status instead of latency when available from
3163                // audio HAL
3164                size_t audioHALFrames =
3165                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3166                size_t framesWritten =
3167                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3168                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3169                    if (track->isStopped()) {
3170                        track->reset();
3171                    }
3172                    tracksToRemove->add(track);
3173                }
3174            } else {
3175                // No buffers for this track. Give it a few chances to
3176                // fill a buffer, then remove it from active list.
3177                if (--(track->mRetryCount) <= 0) {
3178                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3179                    tracksToRemove->add(track);
3180                    // indicate to client process that the track was disabled because of underrun;
3181                    // it will then automatically call start() when data is available
3182                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3183                // If one track is not ready, mark the mixer also not ready if:
3184                //  - the mixer was ready during previous round OR
3185                //  - no other track is ready
3186                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3187                                mixerStatus != MIXER_TRACKS_READY) {
3188                    mixerStatus = MIXER_TRACKS_ENABLED;
3189                }
3190            }
3191            mAudioMixer->disable(name);
3192        }
3193
3194        }   // local variable scope to avoid goto warning
3195track_is_ready: ;
3196
3197    }
3198
3199    // Push the new FastMixer state if necessary
3200    if (didModify) {
3201        state->mFastTracksGen++;
3202        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3203        if (kUseFastMixer == FastMixer_Dynamic &&
3204                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3205            state->mCommand = FastMixerState::COLD_IDLE;
3206            state->mColdFutexAddr = &mFastMixerFutex;
3207            state->mColdGen++;
3208            mFastMixerFutex = 0;
3209            if (kUseFastMixer == FastMixer_Dynamic) {
3210                mNormalSink = mOutputSink;
3211            }
3212            // If we go into cold idle, need to wait for acknowledgement
3213            // so that fast mixer stops doing I/O.
3214            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3215        }
3216        sq->end();
3217    }
3218    if (sq != NULL) {
3219        sq->end(didModify);
3220        sq->push(block);
3221    }
3222
3223    // Now perform the deferred reset on fast tracks that have stopped
3224    while (resetMask != 0) {
3225        size_t i = __builtin_ctz(resetMask);
3226        ALOG_ASSERT(i < count);
3227        resetMask &= ~(1 << i);
3228        sp<Track> t = mActiveTracks[i].promote();
3229        if (t == 0) continue;
3230        Track* track = t.get();
3231        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3232        track->reset();
3233    }
3234
3235    // remove all the tracks that need to be...
3236    count = tracksToRemove->size();
3237    if (CC_UNLIKELY(count)) {
3238        for (size_t i=0 ; i<count ; i++) {
3239            const sp<Track>& track = tracksToRemove->itemAt(i);
3240            mActiveTracks.remove(track);
3241            if (track->mainBuffer() != mMixBuffer) {
3242                chain = getEffectChain_l(track->sessionId());
3243                if (chain != 0) {
3244                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3245                    chain->decActiveTrackCnt();
3246                }
3247            }
3248            if (track->isTerminated()) {
3249                removeTrack_l(track);
3250            }
3251        }
3252    }
3253
3254    // mix buffer must be cleared if all tracks are connected to an
3255    // effect chain as in this case the mixer will not write to
3256    // mix buffer and track effects will accumulate into it
3257    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3258        // FIXME as a performance optimization, should remember previous zero status
3259        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3260    }
3261
3262    // if any fast tracks, then status is ready
3263    mMixerStatusIgnoringFastTracks = mixerStatus;
3264    if (fastTracks > 0) {
3265        mixerStatus = MIXER_TRACKS_READY;
3266    }
3267    return mixerStatus;
3268}
3269
3270/*
3271The derived values that are cached:
3272 - mixBufferSize from frame count * frame size
3273 - activeSleepTime from activeSleepTimeUs()
3274 - idleSleepTime from idleSleepTimeUs()
3275 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3276 - maxPeriod from frame count and sample rate (MIXER only)
3277
3278The parameters that affect these derived values are:
3279 - frame count
3280 - frame size
3281 - sample rate
3282 - device type: A2DP or not
3283 - device latency
3284 - format: PCM or not
3285 - active sleep time
3286 - idle sleep time
3287*/
3288
3289void AudioFlinger::PlaybackThread::cacheParameters_l()
3290{
3291    mixBufferSize = mNormalFrameCount * mFrameSize;
3292    activeSleepTime = activeSleepTimeUs();
3293    idleSleepTime = idleSleepTimeUs();
3294}
3295
3296void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3297{
3298    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3299            this,  streamType, mTracks.size());
3300    Mutex::Autolock _l(mLock);
3301
3302    size_t size = mTracks.size();
3303    for (size_t i = 0; i < size; i++) {
3304        sp<Track> t = mTracks[i];
3305        if (t->streamType() == streamType) {
3306            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3307            t->mCblk->cv.signal();
3308        }
3309    }
3310}
3311
3312// getTrackName_l() must be called with ThreadBase::mLock held
3313int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3314{
3315    return mAudioMixer->getTrackName(channelMask);
3316}
3317
3318// deleteTrackName_l() must be called with ThreadBase::mLock held
3319void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3320{
3321    ALOGV("remove track (%d) and delete from mixer", name);
3322    mAudioMixer->deleteTrackName(name);
3323}
3324
3325// checkForNewParameters_l() must be called with ThreadBase::mLock held
3326bool AudioFlinger::MixerThread::checkForNewParameters_l()
3327{
3328    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3329    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3330    bool reconfig = false;
3331
3332    while (!mNewParameters.isEmpty()) {
3333
3334        if (mFastMixer != NULL) {
3335            FastMixerStateQueue *sq = mFastMixer->sq();
3336            FastMixerState *state = sq->begin();
3337            if (!(state->mCommand & FastMixerState::IDLE)) {
3338                previousCommand = state->mCommand;
3339                state->mCommand = FastMixerState::HOT_IDLE;
3340                sq->end();
3341                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3342            } else {
3343                sq->end(false /*didModify*/);
3344            }
3345        }
3346
3347        status_t status = NO_ERROR;
3348        String8 keyValuePair = mNewParameters[0];
3349        AudioParameter param = AudioParameter(keyValuePair);
3350        int value;
3351
3352        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3353            reconfig = true;
3354        }
3355        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3356            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3357                status = BAD_VALUE;
3358            } else {
3359                reconfig = true;
3360            }
3361        }
3362        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3363            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3364                status = BAD_VALUE;
3365            } else {
3366                reconfig = true;
3367            }
3368        }
3369        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3370            // do not accept frame count changes if tracks are open as the track buffer
3371            // size depends on frame count and correct behavior would not be guaranteed
3372            // if frame count is changed after track creation
3373            if (!mTracks.isEmpty()) {
3374                status = INVALID_OPERATION;
3375            } else {
3376                reconfig = true;
3377            }
3378        }
3379        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3380#ifdef ADD_BATTERY_DATA
3381            // when changing the audio output device, call addBatteryData to notify
3382            // the change
3383            if ((int)mDevice != value) {
3384                uint32_t params = 0;
3385                // check whether speaker is on
3386                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3387                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3388                }
3389
3390                int deviceWithoutSpeaker
3391                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3392                // check if any other device (except speaker) is on
3393                if (value & deviceWithoutSpeaker ) {
3394                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3395                }
3396
3397                if (params != 0) {
3398                    addBatteryData(params);
3399                }
3400            }
3401#endif
3402
3403            // forward device change to effects that have requested to be
3404            // aware of attached audio device.
3405            mDevice = (uint32_t)value;
3406            for (size_t i = 0; i < mEffectChains.size(); i++) {
3407                mEffectChains[i]->setDevice_l(mDevice);
3408            }
3409        }
3410
3411        if (status == NO_ERROR) {
3412            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3413                                                    keyValuePair.string());
3414            if (!mStandby && status == INVALID_OPERATION) {
3415                mOutput->stream->common.standby(&mOutput->stream->common);
3416                mStandby = true;
3417                mBytesWritten = 0;
3418                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3419                                                       keyValuePair.string());
3420            }
3421            if (status == NO_ERROR && reconfig) {
3422                delete mAudioMixer;
3423                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3424                mAudioMixer = NULL;
3425                readOutputParameters();
3426                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3427                for (size_t i = 0; i < mTracks.size() ; i++) {
3428                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3429                    if (name < 0) break;
3430                    mTracks[i]->mName = name;
3431                    // limit track sample rate to 2 x new output sample rate
3432                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3433                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3434                    }
3435                }
3436                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3437            }
3438        }
3439
3440        mNewParameters.removeAt(0);
3441
3442        mParamStatus = status;
3443        mParamCond.signal();
3444        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3445        // already timed out waiting for the status and will never signal the condition.
3446        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3447    }
3448
3449    if (!(previousCommand & FastMixerState::IDLE)) {
3450        ALOG_ASSERT(mFastMixer != NULL);
3451        FastMixerStateQueue *sq = mFastMixer->sq();
3452        FastMixerState *state = sq->begin();
3453        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3454        state->mCommand = previousCommand;
3455        sq->end();
3456        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3457    }
3458
3459    return reconfig;
3460}
3461
3462status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3463{
3464    const size_t SIZE = 256;
3465    char buffer[SIZE];
3466    String8 result;
3467
3468    PlaybackThread::dumpInternals(fd, args);
3469
3470    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3471    result.append(buffer);
3472    write(fd, result.string(), result.size());
3473
3474    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3475    FastMixerDumpState copy = mFastMixerDumpState;
3476    copy.dump(fd);
3477
3478    // Write the tee output to a .wav file
3479    NBAIO_Source *teeSource = mTeeSource.get();
3480    if (teeSource != NULL) {
3481        char teePath[64];
3482        struct timeval tv;
3483        gettimeofday(&tv, NULL);
3484        struct tm tm;
3485        localtime_r(&tv.tv_sec, &tm);
3486        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3487        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3488        if (teeFd >= 0) {
3489            char wavHeader[44];
3490            memcpy(wavHeader,
3491                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3492                sizeof(wavHeader));
3493            NBAIO_Format format = teeSource->format();
3494            unsigned channelCount = Format_channelCount(format);
3495            ALOG_ASSERT(channelCount <= FCC_2);
3496            unsigned sampleRate = Format_sampleRate(format);
3497            wavHeader[22] = channelCount;       // number of channels
3498            wavHeader[24] = sampleRate;         // sample rate
3499            wavHeader[25] = sampleRate >> 8;
3500            wavHeader[32] = channelCount * 2;   // block alignment
3501            write(teeFd, wavHeader, sizeof(wavHeader));
3502            size_t total = 0;
3503            bool firstRead = true;
3504            for (;;) {
3505#define TEE_SINK_READ 1024
3506                short buffer[TEE_SINK_READ * FCC_2];
3507                size_t count = TEE_SINK_READ;
3508                ssize_t actual = teeSource->read(buffer, count);
3509                bool wasFirstRead = firstRead;
3510                firstRead = false;
3511                if (actual <= 0) {
3512                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3513                        continue;
3514                    }
3515                    break;
3516                }
3517                ALOG_ASSERT(actual <= count);
3518                write(teeFd, buffer, actual * channelCount * sizeof(short));
3519                total += actual;
3520            }
3521            lseek(teeFd, (off_t) 4, SEEK_SET);
3522            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3523            write(teeFd, &temp, sizeof(temp));
3524            lseek(teeFd, (off_t) 40, SEEK_SET);
3525            temp =  total * channelCount * sizeof(short);
3526            write(teeFd, &temp, sizeof(temp));
3527            close(teeFd);
3528            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3529        } else {
3530            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3531        }
3532    }
3533
3534    return NO_ERROR;
3535}
3536
3537uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3538{
3539    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3540}
3541
3542uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3543{
3544    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3545}
3546
3547void AudioFlinger::MixerThread::cacheParameters_l()
3548{
3549    PlaybackThread::cacheParameters_l();
3550
3551    // FIXME: Relaxed timing because of a certain device that can't meet latency
3552    // Should be reduced to 2x after the vendor fixes the driver issue
3553    // increase threshold again due to low power audio mode. The way this warning
3554    // threshold is calculated and its usefulness should be reconsidered anyway.
3555    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3556}
3557
3558// ----------------------------------------------------------------------------
3559AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3560        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3561    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3562        // mLeftVolFloat, mRightVolFloat
3563        // mLeftVolShort, mRightVolShort
3564{
3565}
3566
3567AudioFlinger::DirectOutputThread::~DirectOutputThread()
3568{
3569}
3570
3571AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3572    Vector< sp<Track> > *tracksToRemove
3573)
3574{
3575    sp<Track> trackToRemove;
3576
3577    mixer_state mixerStatus = MIXER_IDLE;
3578
3579    // find out which tracks need to be processed
3580    if (mActiveTracks.size() != 0) {
3581        sp<Track> t = mActiveTracks[0].promote();
3582        // The track died recently
3583        if (t == 0) return MIXER_IDLE;
3584
3585        Track* const track = t.get();
3586        audio_track_cblk_t* cblk = track->cblk();
3587
3588        // The first time a track is added we wait
3589        // for all its buffers to be filled before processing it
3590        if (cblk->framesReady() && track->isReady() &&
3591                !track->isPaused() && !track->isTerminated())
3592        {
3593            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3594
3595            if (track->mFillingUpStatus == Track::FS_FILLED) {
3596                track->mFillingUpStatus = Track::FS_ACTIVE;
3597                mLeftVolFloat = mRightVolFloat = 0;
3598                mLeftVolShort = mRightVolShort = 0;
3599                if (track->mState == TrackBase::RESUMING) {
3600                    track->mState = TrackBase::ACTIVE;
3601                    rampVolume = true;
3602                }
3603            } else if (cblk->server != 0) {
3604                // If the track is stopped before the first frame was mixed,
3605                // do not apply ramp
3606                rampVolume = true;
3607            }
3608            // compute volume for this track
3609            float left, right;
3610            if (track->isMuted() || mMasterMute || track->isPausing() ||
3611                mStreamTypes[track->streamType()].mute) {
3612                left = right = 0;
3613                if (track->isPausing()) {
3614                    track->setPaused();
3615                }
3616            } else {
3617                float typeVolume = mStreamTypes[track->streamType()].volume;
3618                float v = mMasterVolume * typeVolume;
3619                uint32_t vlr = cblk->getVolumeLR();
3620                float v_clamped = v * (vlr & 0xFFFF);
3621                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3622                left = v_clamped/MAX_GAIN;
3623                v_clamped = v * (vlr >> 16);
3624                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3625                right = v_clamped/MAX_GAIN;
3626            }
3627
3628            if (left != mLeftVolFloat || right != mRightVolFloat) {
3629                mLeftVolFloat = left;
3630                mRightVolFloat = right;
3631
3632                // If audio HAL implements volume control,
3633                // force software volume to nominal value
3634                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3635                    left = 1.0f;
3636                    right = 1.0f;
3637                }
3638
3639                // Convert volumes from float to 8.24
3640                uint32_t vl = (uint32_t)(left * (1 << 24));
3641                uint32_t vr = (uint32_t)(right * (1 << 24));
3642
3643                // Delegate volume control to effect in track effect chain if needed
3644                // only one effect chain can be present on DirectOutputThread, so if
3645                // there is one, the track is connected to it
3646                if (!mEffectChains.isEmpty()) {
3647                    // Do not ramp volume if volume is controlled by effect
3648                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3649                        rampVolume = false;
3650                    }
3651                }
3652
3653                // Convert volumes from 8.24 to 4.12 format
3654                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3655                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3656                leftVol = (uint16_t)v_clamped;
3657                v_clamped = (vr + (1 << 11)) >> 12;
3658                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3659                rightVol = (uint16_t)v_clamped;
3660            } else {
3661                leftVol = mLeftVolShort;
3662                rightVol = mRightVolShort;
3663                rampVolume = false;
3664            }
3665
3666            // reset retry count
3667            track->mRetryCount = kMaxTrackRetriesDirect;
3668            mActiveTrack = t;
3669            mixerStatus = MIXER_TRACKS_READY;
3670        } else {
3671            // clear effect chain input buffer if an active track underruns to avoid sending
3672            // previous audio buffer again to effects
3673            if (!mEffectChains.isEmpty()) {
3674                mEffectChains[0]->clearInputBuffer();
3675            }
3676
3677            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3678            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3679                // We have consumed all the buffers of this track.
3680                // Remove it from the list of active tracks.
3681                // TODO: implement behavior for compressed audio
3682                size_t audioHALFrames =
3683                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3684                size_t framesWritten =
3685                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3686                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3687                    if (track->isStopped()) {
3688                        track->reset();
3689                    }
3690                    trackToRemove = track;
3691                }
3692            } else {
3693                // No buffers for this track. Give it a few chances to
3694                // fill a buffer, then remove it from active list.
3695                if (--(track->mRetryCount) <= 0) {
3696                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3697                    trackToRemove = track;
3698                } else {
3699                    mixerStatus = MIXER_TRACKS_ENABLED;
3700                }
3701            }
3702        }
3703    }
3704
3705    // FIXME merge this with similar code for removing multiple tracks
3706    // remove all the tracks that need to be...
3707    if (CC_UNLIKELY(trackToRemove != 0)) {
3708        tracksToRemove->add(trackToRemove);
3709        mActiveTracks.remove(trackToRemove);
3710        if (!mEffectChains.isEmpty()) {
3711            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3712                    trackToRemove->sessionId());
3713            mEffectChains[0]->decActiveTrackCnt();
3714        }
3715        if (trackToRemove->isTerminated()) {
3716            removeTrack_l(trackToRemove);
3717        }
3718    }
3719
3720    return mixerStatus;
3721}
3722
3723void AudioFlinger::DirectOutputThread::threadLoop_mix()
3724{
3725    AudioBufferProvider::Buffer buffer;
3726    size_t frameCount = mFrameCount;
3727    int8_t *curBuf = (int8_t *)mMixBuffer;
3728    // output audio to hardware
3729    while (frameCount) {
3730        buffer.frameCount = frameCount;
3731        mActiveTrack->getNextBuffer(&buffer);
3732        if (CC_UNLIKELY(buffer.raw == NULL)) {
3733            memset(curBuf, 0, frameCount * mFrameSize);
3734            break;
3735        }
3736        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3737        frameCount -= buffer.frameCount;
3738        curBuf += buffer.frameCount * mFrameSize;
3739        mActiveTrack->releaseBuffer(&buffer);
3740    }
3741    sleepTime = 0;
3742    standbyTime = systemTime() + standbyDelay;
3743    mActiveTrack.clear();
3744
3745    // apply volume
3746
3747    // Do not apply volume on compressed audio
3748    if (!audio_is_linear_pcm(mFormat)) {
3749        return;
3750    }
3751
3752    // convert to signed 16 bit before volume calculation
3753    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3754        size_t count = mFrameCount * mChannelCount;
3755        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3756        int16_t *dst = mMixBuffer + count-1;
3757        while (count--) {
3758            *dst-- = (int16_t)(*src--^0x80) << 8;
3759        }
3760    }
3761
3762    frameCount = mFrameCount;
3763    int16_t *out = mMixBuffer;
3764    if (rampVolume) {
3765        if (mChannelCount == 1) {
3766            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3767            int32_t vlInc = d / (int32_t)frameCount;
3768            int32_t vl = ((int32_t)mLeftVolShort << 16);
3769            do {
3770                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3771                out++;
3772                vl += vlInc;
3773            } while (--frameCount);
3774
3775        } else {
3776            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3777            int32_t vlInc = d / (int32_t)frameCount;
3778            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3779            int32_t vrInc = d / (int32_t)frameCount;
3780            int32_t vl = ((int32_t)mLeftVolShort << 16);
3781            int32_t vr = ((int32_t)mRightVolShort << 16);
3782            do {
3783                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3784                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3785                out += 2;
3786                vl += vlInc;
3787                vr += vrInc;
3788            } while (--frameCount);
3789        }
3790    } else {
3791        if (mChannelCount == 1) {
3792            do {
3793                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3794                out++;
3795            } while (--frameCount);
3796        } else {
3797            do {
3798                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3799                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3800                out += 2;
3801            } while (--frameCount);
3802        }
3803    }
3804
3805    // convert back to unsigned 8 bit after volume calculation
3806    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3807        size_t count = mFrameCount * mChannelCount;
3808        int16_t *src = mMixBuffer;
3809        uint8_t *dst = (uint8_t *)mMixBuffer;
3810        while (count--) {
3811            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3812        }
3813    }
3814
3815    mLeftVolShort = leftVol;
3816    mRightVolShort = rightVol;
3817}
3818
3819void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3820{
3821    if (sleepTime == 0) {
3822        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3823            sleepTime = activeSleepTime;
3824        } else {
3825            sleepTime = idleSleepTime;
3826        }
3827    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3828        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3829        sleepTime = 0;
3830    }
3831}
3832
3833// getTrackName_l() must be called with ThreadBase::mLock held
3834int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3835{
3836    return 0;
3837}
3838
3839// deleteTrackName_l() must be called with ThreadBase::mLock held
3840void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3841{
3842}
3843
3844// checkForNewParameters_l() must be called with ThreadBase::mLock held
3845bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3846{
3847    bool reconfig = false;
3848
3849    while (!mNewParameters.isEmpty()) {
3850        status_t status = NO_ERROR;
3851        String8 keyValuePair = mNewParameters[0];
3852        AudioParameter param = AudioParameter(keyValuePair);
3853        int value;
3854
3855        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3856            // do not accept frame count changes if tracks are open as the track buffer
3857            // size depends on frame count and correct behavior would not be garantied
3858            // if frame count is changed after track creation
3859            if (!mTracks.isEmpty()) {
3860                status = INVALID_OPERATION;
3861            } else {
3862                reconfig = true;
3863            }
3864        }
3865        if (status == NO_ERROR) {
3866            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3867                                                    keyValuePair.string());
3868            if (!mStandby && status == INVALID_OPERATION) {
3869                mOutput->stream->common.standby(&mOutput->stream->common);
3870                mStandby = true;
3871                mBytesWritten = 0;
3872                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3873                                                       keyValuePair.string());
3874            }
3875            if (status == NO_ERROR && reconfig) {
3876                readOutputParameters();
3877                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3878            }
3879        }
3880
3881        mNewParameters.removeAt(0);
3882
3883        mParamStatus = status;
3884        mParamCond.signal();
3885        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3886        // already timed out waiting for the status and will never signal the condition.
3887        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3888    }
3889    return reconfig;
3890}
3891
3892uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3893{
3894    uint32_t time;
3895    if (audio_is_linear_pcm(mFormat)) {
3896        time = PlaybackThread::activeSleepTimeUs();
3897    } else {
3898        time = 10000;
3899    }
3900    return time;
3901}
3902
3903uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3904{
3905    uint32_t time;
3906    if (audio_is_linear_pcm(mFormat)) {
3907        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3908    } else {
3909        time = 10000;
3910    }
3911    return time;
3912}
3913
3914uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3915{
3916    uint32_t time;
3917    if (audio_is_linear_pcm(mFormat)) {
3918        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3919    } else {
3920        time = 10000;
3921    }
3922    return time;
3923}
3924
3925void AudioFlinger::DirectOutputThread::cacheParameters_l()
3926{
3927    PlaybackThread::cacheParameters_l();
3928
3929    // use shorter standby delay as on normal output to release
3930    // hardware resources as soon as possible
3931    standbyDelay = microseconds(activeSleepTime*2);
3932}
3933
3934// ----------------------------------------------------------------------------
3935
3936AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3937        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3938    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3939        mWaitTimeMs(UINT_MAX)
3940{
3941    addOutputTrack(mainThread);
3942}
3943
3944AudioFlinger::DuplicatingThread::~DuplicatingThread()
3945{
3946    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3947        mOutputTracks[i]->destroy();
3948    }
3949}
3950
3951void AudioFlinger::DuplicatingThread::threadLoop_mix()
3952{
3953    // mix buffers...
3954    if (outputsReady(outputTracks)) {
3955        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3956    } else {
3957        memset(mMixBuffer, 0, mixBufferSize);
3958    }
3959    sleepTime = 0;
3960    writeFrames = mNormalFrameCount;
3961}
3962
3963void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3964{
3965    if (sleepTime == 0) {
3966        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3967            sleepTime = activeSleepTime;
3968        } else {
3969            sleepTime = idleSleepTime;
3970        }
3971    } else if (mBytesWritten != 0) {
3972        // flush remaining overflow buffers in output tracks
3973        for (size_t i = 0; i < outputTracks.size(); i++) {
3974            if (outputTracks[i]->isActive()) {
3975                sleepTime = 0;
3976                writeFrames = 0;
3977                memset(mMixBuffer, 0, mixBufferSize);
3978                break;
3979            }
3980        }
3981    }
3982}
3983
3984void AudioFlinger::DuplicatingThread::threadLoop_write()
3985{
3986    standbyTime = systemTime() + standbyDelay;
3987    for (size_t i = 0; i < outputTracks.size(); i++) {
3988        outputTracks[i]->write(mMixBuffer, writeFrames);
3989    }
3990    mBytesWritten += mixBufferSize;
3991}
3992
3993void AudioFlinger::DuplicatingThread::threadLoop_standby()
3994{
3995    // DuplicatingThread implements standby by stopping all tracks
3996    for (size_t i = 0; i < outputTracks.size(); i++) {
3997        outputTracks[i]->stop();
3998    }
3999}
4000
4001void AudioFlinger::DuplicatingThread::saveOutputTracks()
4002{
4003    outputTracks = mOutputTracks;
4004}
4005
4006void AudioFlinger::DuplicatingThread::clearOutputTracks()
4007{
4008    outputTracks.clear();
4009}
4010
4011void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4012{
4013    Mutex::Autolock _l(mLock);
4014    // FIXME explain this formula
4015    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4016    OutputTrack *outputTrack = new OutputTrack(thread,
4017                                            this,
4018                                            mSampleRate,
4019                                            mFormat,
4020                                            mChannelMask,
4021                                            frameCount);
4022    if (outputTrack->cblk() != NULL) {
4023        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4024        mOutputTracks.add(outputTrack);
4025        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4026        updateWaitTime_l();
4027    }
4028}
4029
4030void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4031{
4032    Mutex::Autolock _l(mLock);
4033    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4034        if (mOutputTracks[i]->thread() == thread) {
4035            mOutputTracks[i]->destroy();
4036            mOutputTracks.removeAt(i);
4037            updateWaitTime_l();
4038            return;
4039        }
4040    }
4041    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4042}
4043
4044// caller must hold mLock
4045void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4046{
4047    mWaitTimeMs = UINT_MAX;
4048    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4049        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4050        if (strong != 0) {
4051            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4052            if (waitTimeMs < mWaitTimeMs) {
4053                mWaitTimeMs = waitTimeMs;
4054            }
4055        }
4056    }
4057}
4058
4059
4060bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4061{
4062    for (size_t i = 0; i < outputTracks.size(); i++) {
4063        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4064        if (thread == 0) {
4065            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4066            return false;
4067        }
4068        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4069        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4070            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4071            return false;
4072        }
4073    }
4074    return true;
4075}
4076
4077uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4078{
4079    return (mWaitTimeMs * 1000) / 2;
4080}
4081
4082void AudioFlinger::DuplicatingThread::cacheParameters_l()
4083{
4084    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4085    updateWaitTime_l();
4086
4087    MixerThread::cacheParameters_l();
4088}
4089
4090// ----------------------------------------------------------------------------
4091
4092// TrackBase constructor must be called with AudioFlinger::mLock held
4093AudioFlinger::ThreadBase::TrackBase::TrackBase(
4094            ThreadBase *thread,
4095            const sp<Client>& client,
4096            uint32_t sampleRate,
4097            audio_format_t format,
4098            uint32_t channelMask,
4099            int frameCount,
4100            const sp<IMemory>& sharedBuffer,
4101            int sessionId)
4102    :   RefBase(),
4103        mThread(thread),
4104        mClient(client),
4105        mCblk(NULL),
4106        // mBuffer
4107        // mBufferEnd
4108        mFrameCount(0),
4109        mState(IDLE),
4110        mSampleRate(sampleRate),
4111        mFormat(format),
4112        mStepServerFailed(false),
4113        mSessionId(sessionId)
4114        // mChannelCount
4115        // mChannelMask
4116{
4117    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4118
4119    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4120    size_t size = sizeof(audio_track_cblk_t);
4121    uint8_t channelCount = popcount(channelMask);
4122    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4123    if (sharedBuffer == 0) {
4124        size += bufferSize;
4125    }
4126
4127    if (client != NULL) {
4128        mCblkMemory = client->heap()->allocate(size);
4129        if (mCblkMemory != 0) {
4130            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4131            if (mCblk != NULL) { // construct the shared structure in-place.
4132                new(mCblk) audio_track_cblk_t();
4133                // clear all buffers
4134                mCblk->frameCount = frameCount;
4135                mCblk->sampleRate = sampleRate;
4136// uncomment the following lines to quickly test 32-bit wraparound
4137//                mCblk->user = 0xffff0000;
4138//                mCblk->server = 0xffff0000;
4139//                mCblk->userBase = 0xffff0000;
4140//                mCblk->serverBase = 0xffff0000;
4141                mChannelCount = channelCount;
4142                mChannelMask = channelMask;
4143                if (sharedBuffer == 0) {
4144                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4145                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4146                    // Force underrun condition to avoid false underrun callback until first data is
4147                    // written to buffer (other flags are cleared)
4148                    mCblk->flags = CBLK_UNDERRUN_ON;
4149                } else {
4150                    mBuffer = sharedBuffer->pointer();
4151                }
4152                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4153            }
4154        } else {
4155            ALOGE("not enough memory for AudioTrack size=%u", size);
4156            client->heap()->dump("AudioTrack");
4157            return;
4158        }
4159    } else {
4160        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4161        // construct the shared structure in-place.
4162        new(mCblk) audio_track_cblk_t();
4163        // clear all buffers
4164        mCblk->frameCount = frameCount;
4165        mCblk->sampleRate = sampleRate;
4166// uncomment the following lines to quickly test 32-bit wraparound
4167//        mCblk->user = 0xffff0000;
4168//        mCblk->server = 0xffff0000;
4169//        mCblk->userBase = 0xffff0000;
4170//        mCblk->serverBase = 0xffff0000;
4171        mChannelCount = channelCount;
4172        mChannelMask = channelMask;
4173        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4174        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4175        // Force underrun condition to avoid false underrun callback until first data is
4176        // written to buffer (other flags are cleared)
4177        mCblk->flags = CBLK_UNDERRUN_ON;
4178        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4179    }
4180}
4181
4182AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4183{
4184    if (mCblk != NULL) {
4185        if (mClient == 0) {
4186            delete mCblk;
4187        } else {
4188            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4189        }
4190    }
4191    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4192    if (mClient != 0) {
4193        // Client destructor must run with AudioFlinger mutex locked
4194        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4195        // If the client's reference count drops to zero, the associated destructor
4196        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4197        // relying on the automatic clear() at end of scope.
4198        mClient.clear();
4199    }
4200}
4201
4202// AudioBufferProvider interface
4203// getNextBuffer() = 0;
4204// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4205void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4206{
4207    buffer->raw = NULL;
4208    mFrameCount = buffer->frameCount;
4209    // FIXME See note at getNextBuffer()
4210    (void) step();      // ignore return value of step()
4211    buffer->frameCount = 0;
4212}
4213
4214bool AudioFlinger::ThreadBase::TrackBase::step() {
4215    bool result;
4216    audio_track_cblk_t* cblk = this->cblk();
4217
4218    result = cblk->stepServer(mFrameCount);
4219    if (!result) {
4220        ALOGV("stepServer failed acquiring cblk mutex");
4221        mStepServerFailed = true;
4222    }
4223    return result;
4224}
4225
4226void AudioFlinger::ThreadBase::TrackBase::reset() {
4227    audio_track_cblk_t* cblk = this->cblk();
4228
4229    cblk->user = 0;
4230    cblk->server = 0;
4231    cblk->userBase = 0;
4232    cblk->serverBase = 0;
4233    mStepServerFailed = false;
4234    ALOGV("TrackBase::reset");
4235}
4236
4237int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4238    return (int)mCblk->sampleRate;
4239}
4240
4241void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4242    audio_track_cblk_t* cblk = this->cblk();
4243    size_t frameSize = cblk->frameSize;
4244    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4245    int8_t *bufferEnd = bufferStart + frames * frameSize;
4246
4247    // Check validity of returned pointer in case the track control block would have been corrupted.
4248    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4249            "TrackBase::getBuffer buffer out of range:\n"
4250                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4251                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4252                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4253                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4254
4255    return bufferStart;
4256}
4257
4258status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4259{
4260    mSyncEvents.add(event);
4261    return NO_ERROR;
4262}
4263
4264// ----------------------------------------------------------------------------
4265
4266// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4267AudioFlinger::PlaybackThread::Track::Track(
4268            PlaybackThread *thread,
4269            const sp<Client>& client,
4270            audio_stream_type_t streamType,
4271            uint32_t sampleRate,
4272            audio_format_t format,
4273            uint32_t channelMask,
4274            int frameCount,
4275            const sp<IMemory>& sharedBuffer,
4276            int sessionId,
4277            IAudioFlinger::track_flags_t flags)
4278    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4279    mMute(false),
4280    mFillingUpStatus(FS_INVALID),
4281    // mRetryCount initialized later when needed
4282    mSharedBuffer(sharedBuffer),
4283    mStreamType(streamType),
4284    mName(-1),  // see note below
4285    mMainBuffer(thread->mixBuffer()),
4286    mAuxBuffer(NULL),
4287    mAuxEffectId(0), mHasVolumeController(false),
4288    mPresentationCompleteFrames(0),
4289    mFlags(flags),
4290    mFastIndex(-1),
4291    mUnderrunCount(0),
4292    mCachedVolume(1.0)
4293{
4294    if (mCblk != NULL) {
4295        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4296        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4297        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4298        if (flags & IAudioFlinger::TRACK_FAST) {
4299            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4300            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4301            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4302            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4303            // FIXME This is too eager.  We allocate a fast track index before the
4304            //       fast track becomes active.  Since fast tracks are a scarce resource,
4305            //       this means we are potentially denying other more important fast tracks from
4306            //       being created.  It would be better to allocate the index dynamically.
4307            mFastIndex = i;
4308            // Read the initial underruns because this field is never cleared by the fast mixer
4309            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4310            thread->mFastTrackAvailMask &= ~(1 << i);
4311        }
4312        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4313        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4314        if (mName < 0) {
4315            ALOGE("no more track names available");
4316            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4317            // then we leak a fast track index.  Should swap these two sections, or better yet
4318            // only allocate a normal mixer name for normal tracks.
4319        }
4320    }
4321    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4322}
4323
4324AudioFlinger::PlaybackThread::Track::~Track()
4325{
4326    ALOGV("PlaybackThread::Track destructor");
4327    sp<ThreadBase> thread = mThread.promote();
4328    if (thread != 0) {
4329        Mutex::Autolock _l(thread->mLock);
4330        mState = TERMINATED;
4331    }
4332}
4333
4334void AudioFlinger::PlaybackThread::Track::destroy()
4335{
4336    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4337    // by removing it from mTracks vector, so there is a risk that this Tracks's
4338    // destructor is called. As the destructor needs to lock mLock,
4339    // we must acquire a strong reference on this Track before locking mLock
4340    // here so that the destructor is called only when exiting this function.
4341    // On the other hand, as long as Track::destroy() is only called by
4342    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4343    // this Track with its member mTrack.
4344    sp<Track> keep(this);
4345    { // scope for mLock
4346        sp<ThreadBase> thread = mThread.promote();
4347        if (thread != 0) {
4348            if (!isOutputTrack()) {
4349                if (mState == ACTIVE || mState == RESUMING) {
4350                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4351
4352#ifdef ADD_BATTERY_DATA
4353                    // to track the speaker usage
4354                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4355#endif
4356                }
4357                AudioSystem::releaseOutput(thread->id());
4358            }
4359            Mutex::Autolock _l(thread->mLock);
4360            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4361            playbackThread->destroyTrack_l(this);
4362        }
4363    }
4364}
4365
4366/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4367{
4368    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4369                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4370}
4371
4372void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4373{
4374    uint32_t vlr = mCblk->getVolumeLR();
4375    if (isFastTrack()) {
4376        sprintf(buffer, "   F %2d", mFastIndex);
4377    } else {
4378        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4379    }
4380    track_state state = mState;
4381    char stateChar;
4382    switch (state) {
4383    case IDLE:
4384        stateChar = 'I';
4385        break;
4386    case TERMINATED:
4387        stateChar = 'T';
4388        break;
4389    case STOPPING_1:
4390        stateChar = 's';
4391        break;
4392    case STOPPING_2:
4393        stateChar = '5';
4394        break;
4395    case STOPPED:
4396        stateChar = 'S';
4397        break;
4398    case RESUMING:
4399        stateChar = 'R';
4400        break;
4401    case ACTIVE:
4402        stateChar = 'A';
4403        break;
4404    case PAUSING:
4405        stateChar = 'p';
4406        break;
4407    case PAUSED:
4408        stateChar = 'P';
4409        break;
4410    case FLUSHED:
4411        stateChar = 'F';
4412        break;
4413    default:
4414        stateChar = '?';
4415        break;
4416    }
4417    char nowInUnderrun;
4418    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4419    case UNDERRUN_FULL:
4420        nowInUnderrun = ' ';
4421        break;
4422    case UNDERRUN_PARTIAL:
4423        nowInUnderrun = '<';
4424        break;
4425    case UNDERRUN_EMPTY:
4426        nowInUnderrun = '*';
4427        break;
4428    default:
4429        nowInUnderrun = '?';
4430        break;
4431    }
4432    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4433            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4434            (mClient == 0) ? getpid_cached : mClient->pid(),
4435            mStreamType,
4436            mFormat,
4437            mChannelMask,
4438            mSessionId,
4439            mFrameCount,
4440            mCblk->frameCount,
4441            stateChar,
4442            mMute,
4443            mFillingUpStatus,
4444            mCblk->sampleRate,
4445            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4446            20.0 * log10((vlr >> 16) / 4096.0),
4447            mCblk->server,
4448            mCblk->user,
4449            (int)mMainBuffer,
4450            (int)mAuxBuffer,
4451            mCblk->flags,
4452            mUnderrunCount,
4453            nowInUnderrun);
4454}
4455
4456// AudioBufferProvider interface
4457status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4458        AudioBufferProvider::Buffer* buffer, int64_t pts)
4459{
4460    audio_track_cblk_t* cblk = this->cblk();
4461    uint32_t framesReady;
4462    uint32_t framesReq = buffer->frameCount;
4463
4464    // Check if last stepServer failed, try to step now
4465    if (mStepServerFailed) {
4466        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4467        //       Since the fast mixer is higher priority than client callback thread,
4468        //       it does not result in priority inversion for client.
4469        //       But a non-blocking solution would be preferable to avoid
4470        //       fast mixer being unable to tryLock(), and
4471        //       to avoid the extra context switches if the client wakes up,
4472        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4473        if (!step())  goto getNextBuffer_exit;
4474        ALOGV("stepServer recovered");
4475        mStepServerFailed = false;
4476    }
4477
4478    // FIXME Same as above
4479    framesReady = cblk->framesReady();
4480
4481    if (CC_LIKELY(framesReady)) {
4482        uint32_t s = cblk->server;
4483        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4484
4485        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4486        if (framesReq > framesReady) {
4487            framesReq = framesReady;
4488        }
4489        if (framesReq > bufferEnd - s) {
4490            framesReq = bufferEnd - s;
4491        }
4492
4493        buffer->raw = getBuffer(s, framesReq);
4494        if (buffer->raw == NULL) goto getNextBuffer_exit;
4495
4496        buffer->frameCount = framesReq;
4497        return NO_ERROR;
4498    }
4499
4500getNextBuffer_exit:
4501    buffer->raw = NULL;
4502    buffer->frameCount = 0;
4503    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4504    return NOT_ENOUGH_DATA;
4505}
4506
4507// Note that framesReady() takes a mutex on the control block using tryLock().
4508// This could result in priority inversion if framesReady() is called by the normal mixer,
4509// as the normal mixer thread runs at lower
4510// priority than the client's callback thread:  there is a short window within framesReady()
4511// during which the normal mixer could be preempted, and the client callback would block.
4512// Another problem can occur if framesReady() is called by the fast mixer:
4513// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4514// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4515size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4516    return mCblk->framesReady();
4517}
4518
4519// Don't call for fast tracks; the framesReady() could result in priority inversion
4520bool AudioFlinger::PlaybackThread::Track::isReady() const {
4521    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4522
4523    if (framesReady() >= mCblk->frameCount ||
4524            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4525        mFillingUpStatus = FS_FILLED;
4526        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4527        return true;
4528    }
4529    return false;
4530}
4531
4532status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4533                                                    int triggerSession)
4534{
4535    status_t status = NO_ERROR;
4536    ALOGV("start(%d), calling pid %d session %d",
4537            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4538
4539    sp<ThreadBase> thread = mThread.promote();
4540    if (thread != 0) {
4541        Mutex::Autolock _l(thread->mLock);
4542        track_state state = mState;
4543        // here the track could be either new, or restarted
4544        // in both cases "unstop" the track
4545        if (mState == PAUSED) {
4546            mState = TrackBase::RESUMING;
4547            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4548        } else {
4549            mState = TrackBase::ACTIVE;
4550            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4551        }
4552
4553        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4554            thread->mLock.unlock();
4555            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4556            thread->mLock.lock();
4557
4558#ifdef ADD_BATTERY_DATA
4559            // to track the speaker usage
4560            if (status == NO_ERROR) {
4561                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4562            }
4563#endif
4564        }
4565        if (status == NO_ERROR) {
4566            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4567            playbackThread->addTrack_l(this);
4568        } else {
4569            mState = state;
4570            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4571        }
4572    } else {
4573        status = BAD_VALUE;
4574    }
4575    return status;
4576}
4577
4578void AudioFlinger::PlaybackThread::Track::stop()
4579{
4580    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4581    sp<ThreadBase> thread = mThread.promote();
4582    if (thread != 0) {
4583        Mutex::Autolock _l(thread->mLock);
4584        track_state state = mState;
4585        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4586            // If the track is not active (PAUSED and buffers full), flush buffers
4587            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4588            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4589                reset();
4590                mState = STOPPED;
4591            } else if (!isFastTrack()) {
4592                mState = STOPPED;
4593            } else {
4594                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4595                // and then to STOPPED and reset() when presentation is complete
4596                mState = STOPPING_1;
4597            }
4598            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4599        }
4600        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4601            thread->mLock.unlock();
4602            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4603            thread->mLock.lock();
4604
4605#ifdef ADD_BATTERY_DATA
4606            // to track the speaker usage
4607            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4608#endif
4609        }
4610    }
4611}
4612
4613void AudioFlinger::PlaybackThread::Track::pause()
4614{
4615    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4616    sp<ThreadBase> thread = mThread.promote();
4617    if (thread != 0) {
4618        Mutex::Autolock _l(thread->mLock);
4619        if (mState == ACTIVE || mState == RESUMING) {
4620            mState = PAUSING;
4621            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4622            if (!isOutputTrack()) {
4623                thread->mLock.unlock();
4624                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4625                thread->mLock.lock();
4626
4627#ifdef ADD_BATTERY_DATA
4628                // to track the speaker usage
4629                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4630#endif
4631            }
4632        }
4633    }
4634}
4635
4636void AudioFlinger::PlaybackThread::Track::flush()
4637{
4638    ALOGV("flush(%d)", mName);
4639    sp<ThreadBase> thread = mThread.promote();
4640    if (thread != 0) {
4641        Mutex::Autolock _l(thread->mLock);
4642        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4643                mState != PAUSING) {
4644            return;
4645        }
4646        // No point remaining in PAUSED state after a flush => go to
4647        // FLUSHED state
4648        mState = FLUSHED;
4649        // do not reset the track if it is still in the process of being stopped or paused.
4650        // this will be done by prepareTracks_l() when the track is stopped.
4651        // prepareTracks_l() will see mState == FLUSHED, then
4652        // remove from active track list, reset(), and trigger presentation complete
4653        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4654        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4655            reset();
4656        }
4657    }
4658}
4659
4660void AudioFlinger::PlaybackThread::Track::reset()
4661{
4662    // Do not reset twice to avoid discarding data written just after a flush and before
4663    // the audioflinger thread detects the track is stopped.
4664    if (!mResetDone) {
4665        TrackBase::reset();
4666        // Force underrun condition to avoid false underrun callback until first data is
4667        // written to buffer
4668        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4669        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4670        mFillingUpStatus = FS_FILLING;
4671        mResetDone = true;
4672        if (mState == FLUSHED) {
4673            mState = IDLE;
4674        }
4675    }
4676}
4677
4678void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4679{
4680    mMute = muted;
4681}
4682
4683status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4684{
4685    status_t status = DEAD_OBJECT;
4686    sp<ThreadBase> thread = mThread.promote();
4687    if (thread != 0) {
4688        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4689        status = playbackThread->attachAuxEffect(this, EffectId);
4690    }
4691    return status;
4692}
4693
4694void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4695{
4696    mAuxEffectId = EffectId;
4697    mAuxBuffer = buffer;
4698}
4699
4700bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4701                                                         size_t audioHalFrames)
4702{
4703    // a track is considered presented when the total number of frames written to audio HAL
4704    // corresponds to the number of frames written when presentationComplete() is called for the
4705    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4706    if (mPresentationCompleteFrames == 0) {
4707        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4708        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4709                  mPresentationCompleteFrames, audioHalFrames);
4710    }
4711    if (framesWritten >= mPresentationCompleteFrames) {
4712        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4713                  mSessionId, framesWritten);
4714        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4715        return true;
4716    }
4717    return false;
4718}
4719
4720void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4721{
4722    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4723        if (mSyncEvents[i]->type() == type) {
4724            mSyncEvents[i]->trigger();
4725            mSyncEvents.removeAt(i);
4726            i--;
4727        }
4728    }
4729}
4730
4731// implement VolumeBufferProvider interface
4732
4733uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4734{
4735    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4736    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4737    uint32_t vlr = mCblk->getVolumeLR();
4738    uint32_t vl = vlr & 0xFFFF;
4739    uint32_t vr = vlr >> 16;
4740    // track volumes come from shared memory, so can't be trusted and must be clamped
4741    if (vl > MAX_GAIN_INT) {
4742        vl = MAX_GAIN_INT;
4743    }
4744    if (vr > MAX_GAIN_INT) {
4745        vr = MAX_GAIN_INT;
4746    }
4747    // now apply the cached master volume and stream type volume;
4748    // this is trusted but lacks any synchronization or barrier so may be stale
4749    float v = mCachedVolume;
4750    vl *= v;
4751    vr *= v;
4752    // re-combine into U4.16
4753    vlr = (vr << 16) | (vl & 0xFFFF);
4754    // FIXME look at mute, pause, and stop flags
4755    return vlr;
4756}
4757
4758status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4759{
4760    if (mState == TERMINATED || mState == PAUSED ||
4761            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4762                                      (mState == STOPPED)))) {
4763        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4764              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4765        event->cancel();
4766        return INVALID_OPERATION;
4767    }
4768    TrackBase::setSyncEvent(event);
4769    return NO_ERROR;
4770}
4771
4772// timed audio tracks
4773
4774sp<AudioFlinger::PlaybackThread::TimedTrack>
4775AudioFlinger::PlaybackThread::TimedTrack::create(
4776            PlaybackThread *thread,
4777            const sp<Client>& client,
4778            audio_stream_type_t streamType,
4779            uint32_t sampleRate,
4780            audio_format_t format,
4781            uint32_t channelMask,
4782            int frameCount,
4783            const sp<IMemory>& sharedBuffer,
4784            int sessionId) {
4785    if (!client->reserveTimedTrack())
4786        return NULL;
4787
4788    return new TimedTrack(
4789        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4790        sharedBuffer, sessionId);
4791}
4792
4793AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4794            PlaybackThread *thread,
4795            const sp<Client>& client,
4796            audio_stream_type_t streamType,
4797            uint32_t sampleRate,
4798            audio_format_t format,
4799            uint32_t channelMask,
4800            int frameCount,
4801            const sp<IMemory>& sharedBuffer,
4802            int sessionId)
4803    : Track(thread, client, streamType, sampleRate, format, channelMask,
4804            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4805      mQueueHeadInFlight(false),
4806      mTrimQueueHeadOnRelease(false),
4807      mFramesPendingInQueue(0),
4808      mTimedSilenceBuffer(NULL),
4809      mTimedSilenceBufferSize(0),
4810      mTimedAudioOutputOnTime(false),
4811      mMediaTimeTransformValid(false)
4812{
4813    LocalClock lc;
4814    mLocalTimeFreq = lc.getLocalFreq();
4815
4816    mLocalTimeToSampleTransform.a_zero = 0;
4817    mLocalTimeToSampleTransform.b_zero = 0;
4818    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4819    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4820    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4821                            &mLocalTimeToSampleTransform.a_to_b_denom);
4822
4823    mMediaTimeToSampleTransform.a_zero = 0;
4824    mMediaTimeToSampleTransform.b_zero = 0;
4825    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4826    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4827    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4828                            &mMediaTimeToSampleTransform.a_to_b_denom);
4829}
4830
4831AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4832    mClient->releaseTimedTrack();
4833    delete [] mTimedSilenceBuffer;
4834}
4835
4836status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4837    size_t size, sp<IMemory>* buffer) {
4838
4839    Mutex::Autolock _l(mTimedBufferQueueLock);
4840
4841    trimTimedBufferQueue_l();
4842
4843    // lazily initialize the shared memory heap for timed buffers
4844    if (mTimedMemoryDealer == NULL) {
4845        const int kTimedBufferHeapSize = 512 << 10;
4846
4847        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4848                                              "AudioFlingerTimed");
4849        if (mTimedMemoryDealer == NULL)
4850            return NO_MEMORY;
4851    }
4852
4853    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4854    if (newBuffer == NULL) {
4855        newBuffer = mTimedMemoryDealer->allocate(size);
4856        if (newBuffer == NULL)
4857            return NO_MEMORY;
4858    }
4859
4860    *buffer = newBuffer;
4861    return NO_ERROR;
4862}
4863
4864// caller must hold mTimedBufferQueueLock
4865void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4866    int64_t mediaTimeNow;
4867    {
4868        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4869        if (!mMediaTimeTransformValid)
4870            return;
4871
4872        int64_t targetTimeNow;
4873        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4874            ? mCCHelper.getCommonTime(&targetTimeNow)
4875            : mCCHelper.getLocalTime(&targetTimeNow);
4876
4877        if (OK != res)
4878            return;
4879
4880        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4881                                                    &mediaTimeNow)) {
4882            return;
4883        }
4884    }
4885
4886    size_t trimEnd;
4887    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4888        int64_t bufEnd;
4889
4890        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4891            // We have a next buffer.  Just use its PTS as the PTS of the frame
4892            // following the last frame in this buffer.  If the stream is sparse
4893            // (ie, there are deliberate gaps left in the stream which should be
4894            // filled with silence by the TimedAudioTrack), then this can result
4895            // in one extra buffer being left un-trimmed when it could have
4896            // been.  In general, this is not typical, and we would rather
4897            // optimized away the TS calculation below for the more common case
4898            // where PTSes are contiguous.
4899            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4900        } else {
4901            // We have no next buffer.  Compute the PTS of the frame following
4902            // the last frame in this buffer by computing the duration of of
4903            // this frame in media time units and adding it to the PTS of the
4904            // buffer.
4905            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4906                               / mCblk->frameSize;
4907
4908            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4909                                                                &bufEnd)) {
4910                ALOGE("Failed to convert frame count of %lld to media time"
4911                      " duration" " (scale factor %d/%u) in %s",
4912                      frameCount,
4913                      mMediaTimeToSampleTransform.a_to_b_numer,
4914                      mMediaTimeToSampleTransform.a_to_b_denom,
4915                      __PRETTY_FUNCTION__);
4916                break;
4917            }
4918            bufEnd += mTimedBufferQueue[trimEnd].pts();
4919        }
4920
4921        if (bufEnd > mediaTimeNow)
4922            break;
4923
4924        // Is the buffer we want to use in the middle of a mix operation right
4925        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4926        // from the mixer which should be coming back shortly.
4927        if (!trimEnd && mQueueHeadInFlight) {
4928            mTrimQueueHeadOnRelease = true;
4929        }
4930    }
4931
4932    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4933    if (trimStart < trimEnd) {
4934        // Update the bookkeeping for framesReady()
4935        for (size_t i = trimStart; i < trimEnd; ++i) {
4936            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4937        }
4938
4939        // Now actually remove the buffers from the queue.
4940        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4941    }
4942}
4943
4944void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4945        const char* logTag) {
4946    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4947                "%s called (reason \"%s\"), but timed buffer queue has no"
4948                " elements to trim.", __FUNCTION__, logTag);
4949
4950    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4951    mTimedBufferQueue.removeAt(0);
4952}
4953
4954void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4955        const TimedBuffer& buf,
4956        const char* logTag) {
4957    uint32_t bufBytes        = buf.buffer()->size();
4958    uint32_t consumedAlready = buf.position();
4959
4960    ALOG_ASSERT(consumedAlready <= bufBytes,
4961                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4962                " only %u bytes long, but claims to have consumed %u"
4963                " bytes.  (update reason: \"%s\")",
4964                bufBytes, consumedAlready, logTag);
4965
4966    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4967    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4968                "Bad bookkeeping while updating frames pending.  Should have at"
4969                " least %u queued frames, but we think we have only %u.  (update"
4970                " reason: \"%s\")",
4971                bufFrames, mFramesPendingInQueue, logTag);
4972
4973    mFramesPendingInQueue -= bufFrames;
4974}
4975
4976status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4977    const sp<IMemory>& buffer, int64_t pts) {
4978
4979    {
4980        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4981        if (!mMediaTimeTransformValid)
4982            return INVALID_OPERATION;
4983    }
4984
4985    Mutex::Autolock _l(mTimedBufferQueueLock);
4986
4987    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4988    mFramesPendingInQueue += bufFrames;
4989    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4990
4991    return NO_ERROR;
4992}
4993
4994status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4995    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4996
4997    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4998           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4999           target);
5000
5001    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5002          target == TimedAudioTrack::COMMON_TIME)) {
5003        return BAD_VALUE;
5004    }
5005
5006    Mutex::Autolock lock(mMediaTimeTransformLock);
5007    mMediaTimeTransform = xform;
5008    mMediaTimeTransformTarget = target;
5009    mMediaTimeTransformValid = true;
5010
5011    return NO_ERROR;
5012}
5013
5014#define min(a, b) ((a) < (b) ? (a) : (b))
5015
5016// implementation of getNextBuffer for tracks whose buffers have timestamps
5017status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5018    AudioBufferProvider::Buffer* buffer, int64_t pts)
5019{
5020    if (pts == AudioBufferProvider::kInvalidPTS) {
5021        buffer->raw = 0;
5022        buffer->frameCount = 0;
5023        mTimedAudioOutputOnTime = false;
5024        return INVALID_OPERATION;
5025    }
5026
5027    Mutex::Autolock _l(mTimedBufferQueueLock);
5028
5029    ALOG_ASSERT(!mQueueHeadInFlight,
5030                "getNextBuffer called without releaseBuffer!");
5031
5032    while (true) {
5033
5034        // if we have no timed buffers, then fail
5035        if (mTimedBufferQueue.isEmpty()) {
5036            buffer->raw = 0;
5037            buffer->frameCount = 0;
5038            return NOT_ENOUGH_DATA;
5039        }
5040
5041        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5042
5043        // calculate the PTS of the head of the timed buffer queue expressed in
5044        // local time
5045        int64_t headLocalPTS;
5046        {
5047            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5048
5049            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5050
5051            if (mMediaTimeTransform.a_to_b_denom == 0) {
5052                // the transform represents a pause, so yield silence
5053                timedYieldSilence_l(buffer->frameCount, buffer);
5054                return NO_ERROR;
5055            }
5056
5057            int64_t transformedPTS;
5058            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5059                                                        &transformedPTS)) {
5060                // the transform failed.  this shouldn't happen, but if it does
5061                // then just drop this buffer
5062                ALOGW("timedGetNextBuffer transform failed");
5063                buffer->raw = 0;
5064                buffer->frameCount = 0;
5065                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5066                return NO_ERROR;
5067            }
5068
5069            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5070                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5071                                                          &headLocalPTS)) {
5072                    buffer->raw = 0;
5073                    buffer->frameCount = 0;
5074                    return INVALID_OPERATION;
5075                }
5076            } else {
5077                headLocalPTS = transformedPTS;
5078            }
5079        }
5080
5081        // adjust the head buffer's PTS to reflect the portion of the head buffer
5082        // that has already been consumed
5083        int64_t effectivePTS = headLocalPTS +
5084                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5085
5086        // Calculate the delta in samples between the head of the input buffer
5087        // queue and the start of the next output buffer that will be written.
5088        // If the transformation fails because of over or underflow, it means
5089        // that the sample's position in the output stream is so far out of
5090        // whack that it should just be dropped.
5091        int64_t sampleDelta;
5092        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5093            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5094            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5095                                       " mix");
5096            continue;
5097        }
5098        if (!mLocalTimeToSampleTransform.doForwardTransform(
5099                (effectivePTS - pts) << 32, &sampleDelta)) {
5100            ALOGV("*** too late during sample rate transform: dropped buffer");
5101            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5102            continue;
5103        }
5104
5105        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5106               " sampleDelta=[%d.%08x]",
5107               head.pts(), head.position(), pts,
5108               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5109                   + (sampleDelta >> 32)),
5110               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5111
5112        // if the delta between the ideal placement for the next input sample and
5113        // the current output position is within this threshold, then we will
5114        // concatenate the next input samples to the previous output
5115        const int64_t kSampleContinuityThreshold =
5116                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5117
5118        // if this is the first buffer of audio that we're emitting from this track
5119        // then it should be almost exactly on time.
5120        const int64_t kSampleStartupThreshold = 1LL << 32;
5121
5122        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5123           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5124            // the next input is close enough to being on time, so concatenate it
5125            // with the last output
5126            timedYieldSamples_l(buffer);
5127
5128            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5129                    head.position(), buffer->frameCount);
5130            return NO_ERROR;
5131        }
5132
5133        // Looks like our output is not on time.  Reset our on timed status.
5134        // Next time we mix samples from our input queue, then should be within
5135        // the StartupThreshold.
5136        mTimedAudioOutputOnTime = false;
5137        if (sampleDelta > 0) {
5138            // the gap between the current output position and the proper start of
5139            // the next input sample is too big, so fill it with silence
5140            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5141
5142            timedYieldSilence_l(framesUntilNextInput, buffer);
5143            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5144            return NO_ERROR;
5145        } else {
5146            // the next input sample is late
5147            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5148            size_t onTimeSamplePosition =
5149                    head.position() + lateFrames * mCblk->frameSize;
5150
5151            if (onTimeSamplePosition > head.buffer()->size()) {
5152                // all the remaining samples in the head are too late, so
5153                // drop it and move on
5154                ALOGV("*** too late: dropped buffer");
5155                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5156                continue;
5157            } else {
5158                // skip over the late samples
5159                head.setPosition(onTimeSamplePosition);
5160
5161                // yield the available samples
5162                timedYieldSamples_l(buffer);
5163
5164                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5165                return NO_ERROR;
5166            }
5167        }
5168    }
5169}
5170
5171// Yield samples from the timed buffer queue head up to the given output
5172// buffer's capacity.
5173//
5174// Caller must hold mTimedBufferQueueLock
5175void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5176    AudioBufferProvider::Buffer* buffer) {
5177
5178    const TimedBuffer& head = mTimedBufferQueue[0];
5179
5180    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5181                   head.position());
5182
5183    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5184                                 mCblk->frameSize);
5185    size_t framesRequested = buffer->frameCount;
5186    buffer->frameCount = min(framesLeftInHead, framesRequested);
5187
5188    mQueueHeadInFlight = true;
5189    mTimedAudioOutputOnTime = true;
5190}
5191
5192// Yield samples of silence up to the given output buffer's capacity
5193//
5194// Caller must hold mTimedBufferQueueLock
5195void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5196    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5197
5198    // lazily allocate a buffer filled with silence
5199    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5200        delete [] mTimedSilenceBuffer;
5201        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5202        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5203        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5204    }
5205
5206    buffer->raw = mTimedSilenceBuffer;
5207    size_t framesRequested = buffer->frameCount;
5208    buffer->frameCount = min(numFrames, framesRequested);
5209
5210    mTimedAudioOutputOnTime = false;
5211}
5212
5213// AudioBufferProvider interface
5214void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5215    AudioBufferProvider::Buffer* buffer) {
5216
5217    Mutex::Autolock _l(mTimedBufferQueueLock);
5218
5219    // If the buffer which was just released is part of the buffer at the head
5220    // of the queue, be sure to update the amt of the buffer which has been
5221    // consumed.  If the buffer being returned is not part of the head of the
5222    // queue, its either because the buffer is part of the silence buffer, or
5223    // because the head of the timed queue was trimmed after the mixer called
5224    // getNextBuffer but before the mixer called releaseBuffer.
5225    if (buffer->raw == mTimedSilenceBuffer) {
5226        ALOG_ASSERT(!mQueueHeadInFlight,
5227                    "Queue head in flight during release of silence buffer!");
5228        goto done;
5229    }
5230
5231    ALOG_ASSERT(mQueueHeadInFlight,
5232                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5233                " head in flight.");
5234
5235    if (mTimedBufferQueue.size()) {
5236        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5237
5238        void* start = head.buffer()->pointer();
5239        void* end   = reinterpret_cast<void*>(
5240                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5241                        + head.buffer()->size());
5242
5243        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5244                    "released buffer not within the head of the timed buffer"
5245                    " queue; qHead = [%p, %p], released buffer = %p",
5246                    start, end, buffer->raw);
5247
5248        head.setPosition(head.position() +
5249                (buffer->frameCount * mCblk->frameSize));
5250        mQueueHeadInFlight = false;
5251
5252        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5253                    "Bad bookkeeping during releaseBuffer!  Should have at"
5254                    " least %u queued frames, but we think we have only %u",
5255                    buffer->frameCount, mFramesPendingInQueue);
5256
5257        mFramesPendingInQueue -= buffer->frameCount;
5258
5259        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5260            || mTrimQueueHeadOnRelease) {
5261            trimTimedBufferQueueHead_l("releaseBuffer");
5262            mTrimQueueHeadOnRelease = false;
5263        }
5264    } else {
5265        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5266                  " buffers in the timed buffer queue");
5267    }
5268
5269done:
5270    buffer->raw = 0;
5271    buffer->frameCount = 0;
5272}
5273
5274size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5275    Mutex::Autolock _l(mTimedBufferQueueLock);
5276    return mFramesPendingInQueue;
5277}
5278
5279AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5280        : mPTS(0), mPosition(0) {}
5281
5282AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5283    const sp<IMemory>& buffer, int64_t pts)
5284        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5285
5286// ----------------------------------------------------------------------------
5287
5288// RecordTrack constructor must be called with AudioFlinger::mLock held
5289AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5290            RecordThread *thread,
5291            const sp<Client>& client,
5292            uint32_t sampleRate,
5293            audio_format_t format,
5294            uint32_t channelMask,
5295            int frameCount,
5296            int sessionId)
5297    :   TrackBase(thread, client, sampleRate, format,
5298                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5299        mOverflow(false)
5300{
5301    if (mCblk != NULL) {
5302        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5303        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5304            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5305        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5306            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5307        } else {
5308            mCblk->frameSize = sizeof(int8_t);
5309        }
5310    }
5311}
5312
5313AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5314{
5315    sp<ThreadBase> thread = mThread.promote();
5316    if (thread != 0) {
5317        AudioSystem::releaseInput(thread->id());
5318    }
5319}
5320
5321// AudioBufferProvider interface
5322status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5323{
5324    audio_track_cblk_t* cblk = this->cblk();
5325    uint32_t framesAvail;
5326    uint32_t framesReq = buffer->frameCount;
5327
5328    // Check if last stepServer failed, try to step now
5329    if (mStepServerFailed) {
5330        if (!step()) goto getNextBuffer_exit;
5331        ALOGV("stepServer recovered");
5332        mStepServerFailed = false;
5333    }
5334
5335    framesAvail = cblk->framesAvailable_l();
5336
5337    if (CC_LIKELY(framesAvail)) {
5338        uint32_t s = cblk->server;
5339        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5340
5341        if (framesReq > framesAvail) {
5342            framesReq = framesAvail;
5343        }
5344        if (framesReq > bufferEnd - s) {
5345            framesReq = bufferEnd - s;
5346        }
5347
5348        buffer->raw = getBuffer(s, framesReq);
5349        if (buffer->raw == NULL) goto getNextBuffer_exit;
5350
5351        buffer->frameCount = framesReq;
5352        return NO_ERROR;
5353    }
5354
5355getNextBuffer_exit:
5356    buffer->raw = NULL;
5357    buffer->frameCount = 0;
5358    return NOT_ENOUGH_DATA;
5359}
5360
5361status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5362                                                        int triggerSession)
5363{
5364    sp<ThreadBase> thread = mThread.promote();
5365    if (thread != 0) {
5366        RecordThread *recordThread = (RecordThread *)thread.get();
5367        return recordThread->start(this, event, triggerSession);
5368    } else {
5369        return BAD_VALUE;
5370    }
5371}
5372
5373void AudioFlinger::RecordThread::RecordTrack::stop()
5374{
5375    sp<ThreadBase> thread = mThread.promote();
5376    if (thread != 0) {
5377        RecordThread *recordThread = (RecordThread *)thread.get();
5378        recordThread->stop(this);
5379        TrackBase::reset();
5380        // Force overrun condition to avoid false overrun callback until first data is
5381        // read from buffer
5382        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5383    }
5384}
5385
5386void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5387{
5388    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5389            (mClient == 0) ? getpid_cached : mClient->pid(),
5390            mFormat,
5391            mChannelMask,
5392            mSessionId,
5393            mFrameCount,
5394            mState,
5395            mCblk->sampleRate,
5396            mCblk->server,
5397            mCblk->user);
5398}
5399
5400
5401// ----------------------------------------------------------------------------
5402
5403AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5404            PlaybackThread *playbackThread,
5405            DuplicatingThread *sourceThread,
5406            uint32_t sampleRate,
5407            audio_format_t format,
5408            uint32_t channelMask,
5409            int frameCount)
5410    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5411                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5412    mActive(false), mSourceThread(sourceThread)
5413{
5414
5415    if (mCblk != NULL) {
5416        mCblk->flags |= CBLK_DIRECTION_OUT;
5417        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5418        mOutBuffer.frameCount = 0;
5419        playbackThread->mTracks.add(this);
5420        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5421                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5422                mCblk, mBuffer, mCblk->buffers,
5423                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5424    } else {
5425        ALOGW("Error creating output track on thread %p", playbackThread);
5426    }
5427}
5428
5429AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5430{
5431    clearBufferQueue();
5432}
5433
5434status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5435                                                          int triggerSession)
5436{
5437    status_t status = Track::start(event, triggerSession);
5438    if (status != NO_ERROR) {
5439        return status;
5440    }
5441
5442    mActive = true;
5443    mRetryCount = 127;
5444    return status;
5445}
5446
5447void AudioFlinger::PlaybackThread::OutputTrack::stop()
5448{
5449    Track::stop();
5450    clearBufferQueue();
5451    mOutBuffer.frameCount = 0;
5452    mActive = false;
5453}
5454
5455bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5456{
5457    Buffer *pInBuffer;
5458    Buffer inBuffer;
5459    uint32_t channelCount = mChannelCount;
5460    bool outputBufferFull = false;
5461    inBuffer.frameCount = frames;
5462    inBuffer.i16 = data;
5463
5464    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5465
5466    if (!mActive && frames != 0) {
5467        start();
5468        sp<ThreadBase> thread = mThread.promote();
5469        if (thread != 0) {
5470            MixerThread *mixerThread = (MixerThread *)thread.get();
5471            if (mCblk->frameCount > frames){
5472                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5473                    uint32_t startFrames = (mCblk->frameCount - frames);
5474                    pInBuffer = new Buffer;
5475                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5476                    pInBuffer->frameCount = startFrames;
5477                    pInBuffer->i16 = pInBuffer->mBuffer;
5478                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5479                    mBufferQueue.add(pInBuffer);
5480                } else {
5481                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5482                }
5483            }
5484        }
5485    }
5486
5487    while (waitTimeLeftMs) {
5488        // First write pending buffers, then new data
5489        if (mBufferQueue.size()) {
5490            pInBuffer = mBufferQueue.itemAt(0);
5491        } else {
5492            pInBuffer = &inBuffer;
5493        }
5494
5495        if (pInBuffer->frameCount == 0) {
5496            break;
5497        }
5498
5499        if (mOutBuffer.frameCount == 0) {
5500            mOutBuffer.frameCount = pInBuffer->frameCount;
5501            nsecs_t startTime = systemTime();
5502            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5503                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5504                outputBufferFull = true;
5505                break;
5506            }
5507            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5508            if (waitTimeLeftMs >= waitTimeMs) {
5509                waitTimeLeftMs -= waitTimeMs;
5510            } else {
5511                waitTimeLeftMs = 0;
5512            }
5513        }
5514
5515        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5516        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5517        mCblk->stepUser(outFrames);
5518        pInBuffer->frameCount -= outFrames;
5519        pInBuffer->i16 += outFrames * channelCount;
5520        mOutBuffer.frameCount -= outFrames;
5521        mOutBuffer.i16 += outFrames * channelCount;
5522
5523        if (pInBuffer->frameCount == 0) {
5524            if (mBufferQueue.size()) {
5525                mBufferQueue.removeAt(0);
5526                delete [] pInBuffer->mBuffer;
5527                delete pInBuffer;
5528                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5529            } else {
5530                break;
5531            }
5532        }
5533    }
5534
5535    // If we could not write all frames, allocate a buffer and queue it for next time.
5536    if (inBuffer.frameCount) {
5537        sp<ThreadBase> thread = mThread.promote();
5538        if (thread != 0 && !thread->standby()) {
5539            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5540                pInBuffer = new Buffer;
5541                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5542                pInBuffer->frameCount = inBuffer.frameCount;
5543                pInBuffer->i16 = pInBuffer->mBuffer;
5544                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5545                mBufferQueue.add(pInBuffer);
5546                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5547            } else {
5548                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5549            }
5550        }
5551    }
5552
5553    // Calling write() with a 0 length buffer, means that no more data will be written:
5554    // If no more buffers are pending, fill output track buffer to make sure it is started
5555    // by output mixer.
5556    if (frames == 0 && mBufferQueue.size() == 0) {
5557        if (mCblk->user < mCblk->frameCount) {
5558            frames = mCblk->frameCount - mCblk->user;
5559            pInBuffer = new Buffer;
5560            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5561            pInBuffer->frameCount = frames;
5562            pInBuffer->i16 = pInBuffer->mBuffer;
5563            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5564            mBufferQueue.add(pInBuffer);
5565        } else if (mActive) {
5566            stop();
5567        }
5568    }
5569
5570    return outputBufferFull;
5571}
5572
5573status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5574{
5575    int active;
5576    status_t result;
5577    audio_track_cblk_t* cblk = mCblk;
5578    uint32_t framesReq = buffer->frameCount;
5579
5580//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5581    buffer->frameCount  = 0;
5582
5583    uint32_t framesAvail = cblk->framesAvailable();
5584
5585
5586    if (framesAvail == 0) {
5587        Mutex::Autolock _l(cblk->lock);
5588        goto start_loop_here;
5589        while (framesAvail == 0) {
5590            active = mActive;
5591            if (CC_UNLIKELY(!active)) {
5592                ALOGV("Not active and NO_MORE_BUFFERS");
5593                return NO_MORE_BUFFERS;
5594            }
5595            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5596            if (result != NO_ERROR) {
5597                return NO_MORE_BUFFERS;
5598            }
5599            // read the server count again
5600        start_loop_here:
5601            framesAvail = cblk->framesAvailable_l();
5602        }
5603    }
5604
5605//    if (framesAvail < framesReq) {
5606//        return NO_MORE_BUFFERS;
5607//    }
5608
5609    if (framesReq > framesAvail) {
5610        framesReq = framesAvail;
5611    }
5612
5613    uint32_t u = cblk->user;
5614    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5615
5616    if (framesReq > bufferEnd - u) {
5617        framesReq = bufferEnd - u;
5618    }
5619
5620    buffer->frameCount  = framesReq;
5621    buffer->raw         = (void *)cblk->buffer(u);
5622    return NO_ERROR;
5623}
5624
5625
5626void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5627{
5628    size_t size = mBufferQueue.size();
5629
5630    for (size_t i = 0; i < size; i++) {
5631        Buffer *pBuffer = mBufferQueue.itemAt(i);
5632        delete [] pBuffer->mBuffer;
5633        delete pBuffer;
5634    }
5635    mBufferQueue.clear();
5636}
5637
5638// ----------------------------------------------------------------------------
5639
5640AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5641    :   RefBase(),
5642        mAudioFlinger(audioFlinger),
5643        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5644        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5645        mPid(pid),
5646        mTimedTrackCount(0)
5647{
5648    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5649}
5650
5651// Client destructor must be called with AudioFlinger::mLock held
5652AudioFlinger::Client::~Client()
5653{
5654    mAudioFlinger->removeClient_l(mPid);
5655}
5656
5657sp<MemoryDealer> AudioFlinger::Client::heap() const
5658{
5659    return mMemoryDealer;
5660}
5661
5662// Reserve one of the limited slots for a timed audio track associated
5663// with this client
5664bool AudioFlinger::Client::reserveTimedTrack()
5665{
5666    const int kMaxTimedTracksPerClient = 4;
5667
5668    Mutex::Autolock _l(mTimedTrackLock);
5669
5670    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5671        ALOGW("can not create timed track - pid %d has exceeded the limit",
5672             mPid);
5673        return false;
5674    }
5675
5676    mTimedTrackCount++;
5677    return true;
5678}
5679
5680// Release a slot for a timed audio track
5681void AudioFlinger::Client::releaseTimedTrack()
5682{
5683    Mutex::Autolock _l(mTimedTrackLock);
5684    mTimedTrackCount--;
5685}
5686
5687// ----------------------------------------------------------------------------
5688
5689AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5690                                                     const sp<IAudioFlingerClient>& client,
5691                                                     pid_t pid)
5692    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5693{
5694}
5695
5696AudioFlinger::NotificationClient::~NotificationClient()
5697{
5698}
5699
5700void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5701{
5702    sp<NotificationClient> keep(this);
5703    mAudioFlinger->removeNotificationClient(mPid);
5704}
5705
5706// ----------------------------------------------------------------------------
5707
5708AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5709    : BnAudioTrack(),
5710      mTrack(track)
5711{
5712}
5713
5714AudioFlinger::TrackHandle::~TrackHandle() {
5715    // just stop the track on deletion, associated resources
5716    // will be freed from the main thread once all pending buffers have
5717    // been played. Unless it's not in the active track list, in which
5718    // case we free everything now...
5719    mTrack->destroy();
5720}
5721
5722sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5723    return mTrack->getCblk();
5724}
5725
5726status_t AudioFlinger::TrackHandle::start() {
5727    return mTrack->start();
5728}
5729
5730void AudioFlinger::TrackHandle::stop() {
5731    mTrack->stop();
5732}
5733
5734void AudioFlinger::TrackHandle::flush() {
5735    mTrack->flush();
5736}
5737
5738void AudioFlinger::TrackHandle::mute(bool e) {
5739    mTrack->mute(e);
5740}
5741
5742void AudioFlinger::TrackHandle::pause() {
5743    mTrack->pause();
5744}
5745
5746status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5747{
5748    return mTrack->attachAuxEffect(EffectId);
5749}
5750
5751status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5752                                                         sp<IMemory>* buffer) {
5753    if (!mTrack->isTimedTrack())
5754        return INVALID_OPERATION;
5755
5756    PlaybackThread::TimedTrack* tt =
5757            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5758    return tt->allocateTimedBuffer(size, buffer);
5759}
5760
5761status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5762                                                     int64_t pts) {
5763    if (!mTrack->isTimedTrack())
5764        return INVALID_OPERATION;
5765
5766    PlaybackThread::TimedTrack* tt =
5767            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5768    return tt->queueTimedBuffer(buffer, pts);
5769}
5770
5771status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5772    const LinearTransform& xform, int target) {
5773
5774    if (!mTrack->isTimedTrack())
5775        return INVALID_OPERATION;
5776
5777    PlaybackThread::TimedTrack* tt =
5778            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5779    return tt->setMediaTimeTransform(
5780        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5781}
5782
5783status_t AudioFlinger::TrackHandle::onTransact(
5784    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5785{
5786    return BnAudioTrack::onTransact(code, data, reply, flags);
5787}
5788
5789// ----------------------------------------------------------------------------
5790
5791sp<IAudioRecord> AudioFlinger::openRecord(
5792        pid_t pid,
5793        audio_io_handle_t input,
5794        uint32_t sampleRate,
5795        audio_format_t format,
5796        uint32_t channelMask,
5797        int frameCount,
5798        IAudioFlinger::track_flags_t flags,
5799        int *sessionId,
5800        status_t *status)
5801{
5802    sp<RecordThread::RecordTrack> recordTrack;
5803    sp<RecordHandle> recordHandle;
5804    sp<Client> client;
5805    status_t lStatus;
5806    RecordThread *thread;
5807    size_t inFrameCount;
5808    int lSessionId;
5809
5810    // check calling permissions
5811    if (!recordingAllowed()) {
5812        lStatus = PERMISSION_DENIED;
5813        goto Exit;
5814    }
5815
5816    // add client to list
5817    { // scope for mLock
5818        Mutex::Autolock _l(mLock);
5819        thread = checkRecordThread_l(input);
5820        if (thread == NULL) {
5821            lStatus = BAD_VALUE;
5822            goto Exit;
5823        }
5824
5825        client = registerPid_l(pid);
5826
5827        // If no audio session id is provided, create one here
5828        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5829            lSessionId = *sessionId;
5830        } else {
5831            lSessionId = nextUniqueId();
5832            if (sessionId != NULL) {
5833                *sessionId = lSessionId;
5834            }
5835        }
5836        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5837        recordTrack = thread->createRecordTrack_l(client,
5838                                                sampleRate,
5839                                                format,
5840                                                channelMask,
5841                                                frameCount,
5842                                                lSessionId,
5843                                                &lStatus);
5844    }
5845    if (lStatus != NO_ERROR) {
5846        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5847        // destructor is called by the TrackBase destructor with mLock held
5848        client.clear();
5849        recordTrack.clear();
5850        goto Exit;
5851    }
5852
5853    // return to handle to client
5854    recordHandle = new RecordHandle(recordTrack);
5855    lStatus = NO_ERROR;
5856
5857Exit:
5858    if (status) {
5859        *status = lStatus;
5860    }
5861    return recordHandle;
5862}
5863
5864// ----------------------------------------------------------------------------
5865
5866AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5867    : BnAudioRecord(),
5868    mRecordTrack(recordTrack)
5869{
5870}
5871
5872AudioFlinger::RecordHandle::~RecordHandle() {
5873    stop();
5874}
5875
5876sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5877    return mRecordTrack->getCblk();
5878}
5879
5880status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5881    ALOGV("RecordHandle::start()");
5882    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5883}
5884
5885void AudioFlinger::RecordHandle::stop() {
5886    ALOGV("RecordHandle::stop()");
5887    mRecordTrack->stop();
5888}
5889
5890status_t AudioFlinger::RecordHandle::onTransact(
5891    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5892{
5893    return BnAudioRecord::onTransact(code, data, reply, flags);
5894}
5895
5896// ----------------------------------------------------------------------------
5897
5898AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5899                                         AudioStreamIn *input,
5900                                         uint32_t sampleRate,
5901                                         uint32_t channels,
5902                                         audio_io_handle_t id,
5903                                         uint32_t device) :
5904    ThreadBase(audioFlinger, id, device, RECORD),
5905    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5906    // mRsmpInIndex and mInputBytes set by readInputParameters()
5907    mReqChannelCount(popcount(channels)),
5908    mReqSampleRate(sampleRate)
5909    // mBytesRead is only meaningful while active, and so is cleared in start()
5910    // (but might be better to also clear here for dump?)
5911{
5912    snprintf(mName, kNameLength, "AudioIn_%X", id);
5913
5914    readInputParameters();
5915}
5916
5917
5918AudioFlinger::RecordThread::~RecordThread()
5919{
5920    delete[] mRsmpInBuffer;
5921    delete mResampler;
5922    delete[] mRsmpOutBuffer;
5923}
5924
5925void AudioFlinger::RecordThread::onFirstRef()
5926{
5927    run(mName, PRIORITY_URGENT_AUDIO);
5928}
5929
5930status_t AudioFlinger::RecordThread::readyToRun()
5931{
5932    status_t status = initCheck();
5933    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5934    return status;
5935}
5936
5937bool AudioFlinger::RecordThread::threadLoop()
5938{
5939    AudioBufferProvider::Buffer buffer;
5940    sp<RecordTrack> activeTrack;
5941    Vector< sp<EffectChain> > effectChains;
5942
5943    nsecs_t lastWarning = 0;
5944
5945    acquireWakeLock();
5946
5947    // start recording
5948    while (!exitPending()) {
5949
5950        processConfigEvents();
5951
5952        { // scope for mLock
5953            Mutex::Autolock _l(mLock);
5954            checkForNewParameters_l();
5955            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5956                if (!mStandby) {
5957                    mInput->stream->common.standby(&mInput->stream->common);
5958                    mStandby = true;
5959                }
5960
5961                if (exitPending()) break;
5962
5963                releaseWakeLock_l();
5964                ALOGV("RecordThread: loop stopping");
5965                // go to sleep
5966                mWaitWorkCV.wait(mLock);
5967                ALOGV("RecordThread: loop starting");
5968                acquireWakeLock_l();
5969                continue;
5970            }
5971            if (mActiveTrack != 0) {
5972                if (mActiveTrack->mState == TrackBase::PAUSING) {
5973                    if (!mStandby) {
5974                        mInput->stream->common.standby(&mInput->stream->common);
5975                        mStandby = true;
5976                    }
5977                    mActiveTrack.clear();
5978                    mStartStopCond.broadcast();
5979                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5980                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5981                        mActiveTrack.clear();
5982                        mStartStopCond.broadcast();
5983                    } else if (mBytesRead != 0) {
5984                        // record start succeeds only if first read from audio input
5985                        // succeeds
5986                        if (mBytesRead > 0) {
5987                            mActiveTrack->mState = TrackBase::ACTIVE;
5988                        } else {
5989                            mActiveTrack.clear();
5990                        }
5991                        mStartStopCond.broadcast();
5992                    }
5993                    mStandby = false;
5994                }
5995            }
5996            lockEffectChains_l(effectChains);
5997        }
5998
5999        if (mActiveTrack != 0) {
6000            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6001                mActiveTrack->mState != TrackBase::RESUMING) {
6002                unlockEffectChains(effectChains);
6003                usleep(kRecordThreadSleepUs);
6004                continue;
6005            }
6006            for (size_t i = 0; i < effectChains.size(); i ++) {
6007                effectChains[i]->process_l();
6008            }
6009
6010            buffer.frameCount = mFrameCount;
6011            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6012                size_t framesOut = buffer.frameCount;
6013                if (mResampler == NULL) {
6014                    // no resampling
6015                    while (framesOut) {
6016                        size_t framesIn = mFrameCount - mRsmpInIndex;
6017                        if (framesIn) {
6018                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6019                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6020                            if (framesIn > framesOut)
6021                                framesIn = framesOut;
6022                            mRsmpInIndex += framesIn;
6023                            framesOut -= framesIn;
6024                            if ((int)mChannelCount == mReqChannelCount ||
6025                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6026                                memcpy(dst, src, framesIn * mFrameSize);
6027                            } else {
6028                                int16_t *src16 = (int16_t *)src;
6029                                int16_t *dst16 = (int16_t *)dst;
6030                                if (mChannelCount == 1) {
6031                                    while (framesIn--) {
6032                                        *dst16++ = *src16;
6033                                        *dst16++ = *src16++;
6034                                    }
6035                                } else {
6036                                    while (framesIn--) {
6037                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6038                                        src16 += 2;
6039                                    }
6040                                }
6041                            }
6042                        }
6043                        if (framesOut && mFrameCount == mRsmpInIndex) {
6044                            if (framesOut == mFrameCount &&
6045                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6046                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6047                                framesOut = 0;
6048                            } else {
6049                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6050                                mRsmpInIndex = 0;
6051                            }
6052                            if (mBytesRead < 0) {
6053                                ALOGE("Error reading audio input");
6054                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6055                                    // Force input into standby so that it tries to
6056                                    // recover at next read attempt
6057                                    mInput->stream->common.standby(&mInput->stream->common);
6058                                    usleep(kRecordThreadSleepUs);
6059                                }
6060                                mRsmpInIndex = mFrameCount;
6061                                framesOut = 0;
6062                                buffer.frameCount = 0;
6063                            }
6064                        }
6065                    }
6066                } else {
6067                    // resampling
6068
6069                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6070                    // alter output frame count as if we were expecting stereo samples
6071                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6072                        framesOut >>= 1;
6073                    }
6074                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6075                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6076                    // are 32 bit aligned which should be always true.
6077                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6078                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6079                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6080                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6081                        int16_t *dst = buffer.i16;
6082                        while (framesOut--) {
6083                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6084                            src += 2;
6085                        }
6086                    } else {
6087                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6088                    }
6089
6090                }
6091                if (mFramestoDrop == 0) {
6092                    mActiveTrack->releaseBuffer(&buffer);
6093                } else {
6094                    if (mFramestoDrop > 0) {
6095                        mFramestoDrop -= buffer.frameCount;
6096                        if (mFramestoDrop <= 0) {
6097                            clearSyncStartEvent();
6098                        }
6099                    } else {
6100                        mFramestoDrop += buffer.frameCount;
6101                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6102                                mSyncStartEvent->isCancelled()) {
6103                            ALOGW("Synced record %s, session %d, trigger session %d",
6104                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6105                                  mActiveTrack->sessionId(),
6106                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6107                            clearSyncStartEvent();
6108                        }
6109                    }
6110                }
6111                mActiveTrack->overflow();
6112            }
6113            // client isn't retrieving buffers fast enough
6114            else {
6115                if (!mActiveTrack->setOverflow()) {
6116                    nsecs_t now = systemTime();
6117                    if ((now - lastWarning) > kWarningThrottleNs) {
6118                        ALOGW("RecordThread: buffer overflow");
6119                        lastWarning = now;
6120                    }
6121                }
6122                // Release the processor for a while before asking for a new buffer.
6123                // This will give the application more chance to read from the buffer and
6124                // clear the overflow.
6125                usleep(kRecordThreadSleepUs);
6126            }
6127        }
6128        // enable changes in effect chain
6129        unlockEffectChains(effectChains);
6130        effectChains.clear();
6131    }
6132
6133    if (!mStandby) {
6134        mInput->stream->common.standby(&mInput->stream->common);
6135    }
6136    mActiveTrack.clear();
6137
6138    mStartStopCond.broadcast();
6139
6140    releaseWakeLock();
6141
6142    ALOGV("RecordThread %p exiting", this);
6143    return false;
6144}
6145
6146
6147sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6148        const sp<AudioFlinger::Client>& client,
6149        uint32_t sampleRate,
6150        audio_format_t format,
6151        int channelMask,
6152        int frameCount,
6153        int sessionId,
6154        status_t *status)
6155{
6156    sp<RecordTrack> track;
6157    status_t lStatus;
6158
6159    lStatus = initCheck();
6160    if (lStatus != NO_ERROR) {
6161        ALOGE("Audio driver not initialized.");
6162        goto Exit;
6163    }
6164
6165    { // scope for mLock
6166        Mutex::Autolock _l(mLock);
6167
6168        track = new RecordTrack(this, client, sampleRate,
6169                      format, channelMask, frameCount, sessionId);
6170
6171        if (track->getCblk() == 0) {
6172            lStatus = NO_MEMORY;
6173            goto Exit;
6174        }
6175
6176        mTrack = track.get();
6177        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6178        bool suspend = audio_is_bluetooth_sco_device(
6179                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6180        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6181        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6182    }
6183    lStatus = NO_ERROR;
6184
6185Exit:
6186    if (status) {
6187        *status = lStatus;
6188    }
6189    return track;
6190}
6191
6192status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6193                                           AudioSystem::sync_event_t event,
6194                                           int triggerSession)
6195{
6196    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6197    sp<ThreadBase> strongMe = this;
6198    status_t status = NO_ERROR;
6199
6200    if (event == AudioSystem::SYNC_EVENT_NONE) {
6201        clearSyncStartEvent();
6202    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6203        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6204                                       triggerSession,
6205                                       recordTrack->sessionId(),
6206                                       syncStartEventCallback,
6207                                       this);
6208        // Sync event can be cancelled by the trigger session if the track is not in a
6209        // compatible state in which case we start record immediately
6210        if (mSyncStartEvent->isCancelled()) {
6211            clearSyncStartEvent();
6212        } else {
6213            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6214            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6215        }
6216    }
6217
6218    {
6219        AutoMutex lock(mLock);
6220        if (mActiveTrack != 0) {
6221            if (recordTrack != mActiveTrack.get()) {
6222                status = -EBUSY;
6223            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6224                mActiveTrack->mState = TrackBase::ACTIVE;
6225            }
6226            return status;
6227        }
6228
6229        recordTrack->mState = TrackBase::IDLE;
6230        mActiveTrack = recordTrack;
6231        mLock.unlock();
6232        status_t status = AudioSystem::startInput(mId);
6233        mLock.lock();
6234        if (status != NO_ERROR) {
6235            mActiveTrack.clear();
6236            clearSyncStartEvent();
6237            return status;
6238        }
6239        mRsmpInIndex = mFrameCount;
6240        mBytesRead = 0;
6241        if (mResampler != NULL) {
6242            mResampler->reset();
6243        }
6244        mActiveTrack->mState = TrackBase::RESUMING;
6245        // signal thread to start
6246        ALOGV("Signal record thread");
6247        mWaitWorkCV.signal();
6248        // do not wait for mStartStopCond if exiting
6249        if (exitPending()) {
6250            mActiveTrack.clear();
6251            status = INVALID_OPERATION;
6252            goto startError;
6253        }
6254        mStartStopCond.wait(mLock);
6255        if (mActiveTrack == 0) {
6256            ALOGV("Record failed to start");
6257            status = BAD_VALUE;
6258            goto startError;
6259        }
6260        ALOGV("Record started OK");
6261        return status;
6262    }
6263startError:
6264    AudioSystem::stopInput(mId);
6265    clearSyncStartEvent();
6266    return status;
6267}
6268
6269void AudioFlinger::RecordThread::clearSyncStartEvent()
6270{
6271    if (mSyncStartEvent != 0) {
6272        mSyncStartEvent->cancel();
6273    }
6274    mSyncStartEvent.clear();
6275    mFramestoDrop = 0;
6276}
6277
6278void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6279{
6280    sp<SyncEvent> strongEvent = event.promote();
6281
6282    if (strongEvent != 0) {
6283        RecordThread *me = (RecordThread *)strongEvent->cookie();
6284        me->handleSyncStartEvent(strongEvent);
6285    }
6286}
6287
6288void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6289{
6290    if (event == mSyncStartEvent) {
6291        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6292        // from audio HAL
6293        mFramestoDrop = mFrameCount * 2;
6294    }
6295}
6296
6297void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6298    ALOGV("RecordThread::stop");
6299    sp<ThreadBase> strongMe = this;
6300    {
6301        AutoMutex lock(mLock);
6302        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6303            mActiveTrack->mState = TrackBase::PAUSING;
6304            // do not wait for mStartStopCond if exiting
6305            if (exitPending()) {
6306                return;
6307            }
6308            mStartStopCond.wait(mLock);
6309            // if we have been restarted, recordTrack == mActiveTrack.get() here
6310            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6311                mLock.unlock();
6312                AudioSystem::stopInput(mId);
6313                mLock.lock();
6314                ALOGV("Record stopped OK");
6315            }
6316        }
6317    }
6318}
6319
6320bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6321{
6322    return false;
6323}
6324
6325status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6326{
6327    if (!isValidSyncEvent(event)) {
6328        return BAD_VALUE;
6329    }
6330
6331    Mutex::Autolock _l(mLock);
6332
6333    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6334        mTrack->setSyncEvent(event);
6335        return NO_ERROR;
6336    }
6337    return NAME_NOT_FOUND;
6338}
6339
6340status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6341{
6342    const size_t SIZE = 256;
6343    char buffer[SIZE];
6344    String8 result;
6345
6346    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6347    result.append(buffer);
6348
6349    if (mActiveTrack != 0) {
6350        result.append("Active Track:\n");
6351        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6352        mActiveTrack->dump(buffer, SIZE);
6353        result.append(buffer);
6354
6355        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6356        result.append(buffer);
6357        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6358        result.append(buffer);
6359        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6360        result.append(buffer);
6361        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6362        result.append(buffer);
6363        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6364        result.append(buffer);
6365
6366
6367    } else {
6368        result.append("No record client\n");
6369    }
6370    write(fd, result.string(), result.size());
6371
6372    dumpBase(fd, args);
6373    dumpEffectChains(fd, args);
6374
6375    return NO_ERROR;
6376}
6377
6378// AudioBufferProvider interface
6379status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6380{
6381    size_t framesReq = buffer->frameCount;
6382    size_t framesReady = mFrameCount - mRsmpInIndex;
6383    int channelCount;
6384
6385    if (framesReady == 0) {
6386        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6387        if (mBytesRead < 0) {
6388            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6389            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6390                // Force input into standby so that it tries to
6391                // recover at next read attempt
6392                mInput->stream->common.standby(&mInput->stream->common);
6393                usleep(kRecordThreadSleepUs);
6394            }
6395            buffer->raw = NULL;
6396            buffer->frameCount = 0;
6397            return NOT_ENOUGH_DATA;
6398        }
6399        mRsmpInIndex = 0;
6400        framesReady = mFrameCount;
6401    }
6402
6403    if (framesReq > framesReady) {
6404        framesReq = framesReady;
6405    }
6406
6407    if (mChannelCount == 1 && mReqChannelCount == 2) {
6408        channelCount = 1;
6409    } else {
6410        channelCount = 2;
6411    }
6412    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6413    buffer->frameCount = framesReq;
6414    return NO_ERROR;
6415}
6416
6417// AudioBufferProvider interface
6418void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6419{
6420    mRsmpInIndex += buffer->frameCount;
6421    buffer->frameCount = 0;
6422}
6423
6424bool AudioFlinger::RecordThread::checkForNewParameters_l()
6425{
6426    bool reconfig = false;
6427
6428    while (!mNewParameters.isEmpty()) {
6429        status_t status = NO_ERROR;
6430        String8 keyValuePair = mNewParameters[0];
6431        AudioParameter param = AudioParameter(keyValuePair);
6432        int value;
6433        audio_format_t reqFormat = mFormat;
6434        int reqSamplingRate = mReqSampleRate;
6435        int reqChannelCount = mReqChannelCount;
6436
6437        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6438            reqSamplingRate = value;
6439            reconfig = true;
6440        }
6441        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6442            reqFormat = (audio_format_t) value;
6443            reconfig = true;
6444        }
6445        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6446            reqChannelCount = popcount(value);
6447            reconfig = true;
6448        }
6449        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6450            // do not accept frame count changes if tracks are open as the track buffer
6451            // size depends on frame count and correct behavior would not be guaranteed
6452            // if frame count is changed after track creation
6453            if (mActiveTrack != 0) {
6454                status = INVALID_OPERATION;
6455            } else {
6456                reconfig = true;
6457            }
6458        }
6459        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6460            // forward device change to effects that have requested to be
6461            // aware of attached audio device.
6462            for (size_t i = 0; i < mEffectChains.size(); i++) {
6463                mEffectChains[i]->setDevice_l(value);
6464            }
6465            // store input device and output device but do not forward output device to audio HAL.
6466            // Note that status is ignored by the caller for output device
6467            // (see AudioFlinger::setParameters()
6468            if (value & AUDIO_DEVICE_OUT_ALL) {
6469                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6470                status = BAD_VALUE;
6471            } else {
6472                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6473                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6474                if (mTrack != NULL) {
6475                    bool suspend = audio_is_bluetooth_sco_device(
6476                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6477                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6478                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6479                }
6480            }
6481            mDevice |= (uint32_t)value;
6482        }
6483        if (status == NO_ERROR) {
6484            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6485            if (status == INVALID_OPERATION) {
6486                mInput->stream->common.standby(&mInput->stream->common);
6487                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6488                        keyValuePair.string());
6489            }
6490            if (reconfig) {
6491                if (status == BAD_VALUE &&
6492                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6493                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6494                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6495                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6496                    (reqChannelCount <= FCC_2)) {
6497                    status = NO_ERROR;
6498                }
6499                if (status == NO_ERROR) {
6500                    readInputParameters();
6501                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6502                }
6503            }
6504        }
6505
6506        mNewParameters.removeAt(0);
6507
6508        mParamStatus = status;
6509        mParamCond.signal();
6510        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6511        // already timed out waiting for the status and will never signal the condition.
6512        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6513    }
6514    return reconfig;
6515}
6516
6517String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6518{
6519    char *s;
6520    String8 out_s8 = String8();
6521
6522    Mutex::Autolock _l(mLock);
6523    if (initCheck() != NO_ERROR) {
6524        return out_s8;
6525    }
6526
6527    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6528    out_s8 = String8(s);
6529    free(s);
6530    return out_s8;
6531}
6532
6533void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6534    AudioSystem::OutputDescriptor desc;
6535    void *param2 = NULL;
6536
6537    switch (event) {
6538    case AudioSystem::INPUT_OPENED:
6539    case AudioSystem::INPUT_CONFIG_CHANGED:
6540        desc.channels = mChannelMask;
6541        desc.samplingRate = mSampleRate;
6542        desc.format = mFormat;
6543        desc.frameCount = mFrameCount;
6544        desc.latency = 0;
6545        param2 = &desc;
6546        break;
6547
6548    case AudioSystem::INPUT_CLOSED:
6549    default:
6550        break;
6551    }
6552    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6553}
6554
6555void AudioFlinger::RecordThread::readInputParameters()
6556{
6557    delete mRsmpInBuffer;
6558    // mRsmpInBuffer is always assigned a new[] below
6559    delete mRsmpOutBuffer;
6560    mRsmpOutBuffer = NULL;
6561    delete mResampler;
6562    mResampler = NULL;
6563
6564    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6565    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6566    mChannelCount = (uint16_t)popcount(mChannelMask);
6567    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6568    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6569    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6570    mFrameCount = mInputBytes / mFrameSize;
6571    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6572    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6573
6574    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6575    {
6576        int channelCount;
6577        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6578        // stereo to mono post process as the resampler always outputs stereo.
6579        if (mChannelCount == 1 && mReqChannelCount == 2) {
6580            channelCount = 1;
6581        } else {
6582            channelCount = 2;
6583        }
6584        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6585        mResampler->setSampleRate(mSampleRate);
6586        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6587        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6588
6589        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6590        if (mChannelCount == 1 && mReqChannelCount == 1) {
6591            mFrameCount >>= 1;
6592        }
6593
6594    }
6595    mRsmpInIndex = mFrameCount;
6596}
6597
6598unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6599{
6600    Mutex::Autolock _l(mLock);
6601    if (initCheck() != NO_ERROR) {
6602        return 0;
6603    }
6604
6605    return mInput->stream->get_input_frames_lost(mInput->stream);
6606}
6607
6608uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6609{
6610    Mutex::Autolock _l(mLock);
6611    uint32_t result = 0;
6612    if (getEffectChain_l(sessionId) != 0) {
6613        result = EFFECT_SESSION;
6614    }
6615
6616    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6617        result |= TRACK_SESSION;
6618    }
6619
6620    return result;
6621}
6622
6623AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6624{
6625    Mutex::Autolock _l(mLock);
6626    return mTrack;
6627}
6628
6629AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6630{
6631    Mutex::Autolock _l(mLock);
6632    return mInput;
6633}
6634
6635AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6636{
6637    Mutex::Autolock _l(mLock);
6638    AudioStreamIn *input = mInput;
6639    mInput = NULL;
6640    return input;
6641}
6642
6643// this method must always be called either with ThreadBase mLock held or inside the thread loop
6644audio_stream_t* AudioFlinger::RecordThread::stream() const
6645{
6646    if (mInput == NULL) {
6647        return NULL;
6648    }
6649    return &mInput->stream->common;
6650}
6651
6652
6653// ----------------------------------------------------------------------------
6654
6655audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6656{
6657    if (!settingsAllowed()) {
6658        return 0;
6659    }
6660    Mutex::Autolock _l(mLock);
6661    return loadHwModule_l(name);
6662}
6663
6664// loadHwModule_l() must be called with AudioFlinger::mLock held
6665audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6666{
6667    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6668        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6669            ALOGW("loadHwModule() module %s already loaded", name);
6670            return mAudioHwDevs.keyAt(i);
6671        }
6672    }
6673
6674    audio_hw_device_t *dev;
6675
6676    int rc = load_audio_interface(name, &dev);
6677    if (rc) {
6678        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6679        return 0;
6680    }
6681
6682    mHardwareStatus = AUDIO_HW_INIT;
6683    rc = dev->init_check(dev);
6684    mHardwareStatus = AUDIO_HW_IDLE;
6685    if (rc) {
6686        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6687        return 0;
6688    }
6689
6690    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6691        (NULL != dev->set_master_volume)) {
6692        AutoMutex lock(mHardwareLock);
6693        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6694        dev->set_master_volume(dev, mMasterVolume);
6695        mHardwareStatus = AUDIO_HW_IDLE;
6696    }
6697
6698    audio_module_handle_t handle = nextUniqueId();
6699    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6700
6701    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6702          name, dev->common.module->name, dev->common.module->id, handle);
6703
6704    return handle;
6705
6706}
6707
6708audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6709                                           audio_devices_t *pDevices,
6710                                           uint32_t *pSamplingRate,
6711                                           audio_format_t *pFormat,
6712                                           audio_channel_mask_t *pChannelMask,
6713                                           uint32_t *pLatencyMs,
6714                                           audio_output_flags_t flags)
6715{
6716    status_t status;
6717    PlaybackThread *thread = NULL;
6718    struct audio_config config = {
6719        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6720        channel_mask: pChannelMask ? *pChannelMask : 0,
6721        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6722    };
6723    audio_stream_out_t *outStream = NULL;
6724    audio_hw_device_t *outHwDev;
6725
6726    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6727              module,
6728              (pDevices != NULL) ? (int)*pDevices : 0,
6729              config.sample_rate,
6730              config.format,
6731              config.channel_mask,
6732              flags);
6733
6734    if (pDevices == NULL || *pDevices == 0) {
6735        return 0;
6736    }
6737
6738    Mutex::Autolock _l(mLock);
6739
6740    outHwDev = findSuitableHwDev_l(module, *pDevices);
6741    if (outHwDev == NULL)
6742        return 0;
6743
6744    audio_io_handle_t id = nextUniqueId();
6745
6746    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6747
6748    status = outHwDev->open_output_stream(outHwDev,
6749                                          id,
6750                                          *pDevices,
6751                                          (audio_output_flags_t)flags,
6752                                          &config,
6753                                          &outStream);
6754
6755    mHardwareStatus = AUDIO_HW_IDLE;
6756    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6757            outStream,
6758            config.sample_rate,
6759            config.format,
6760            config.channel_mask,
6761            status);
6762
6763    if (status == NO_ERROR && outStream != NULL) {
6764        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6765
6766        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6767            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6768            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6769            thread = new DirectOutputThread(this, output, id, *pDevices);
6770            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6771        } else {
6772            thread = new MixerThread(this, output, id, *pDevices);
6773            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6774        }
6775        mPlaybackThreads.add(id, thread);
6776
6777        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6778        if (pFormat != NULL) *pFormat = config.format;
6779        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6780        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6781
6782        // notify client processes of the new output creation
6783        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6784
6785        // the first primary output opened designates the primary hw device
6786        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6787            ALOGI("Using module %d has the primary audio interface", module);
6788            mPrimaryHardwareDev = outHwDev;
6789
6790            AutoMutex lock(mHardwareLock);
6791            mHardwareStatus = AUDIO_HW_SET_MODE;
6792            outHwDev->set_mode(outHwDev, mMode);
6793
6794            // Determine the level of master volume support the primary audio HAL has,
6795            // and set the initial master volume at the same time.
6796            float initialVolume = 1.0;
6797            mMasterVolumeSupportLvl = MVS_NONE;
6798
6799            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6800            if ((NULL != outHwDev->get_master_volume) &&
6801                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6802                mMasterVolumeSupportLvl = MVS_FULL;
6803            } else {
6804                mMasterVolumeSupportLvl = MVS_SETONLY;
6805                initialVolume = 1.0;
6806            }
6807
6808            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6809            if ((NULL == outHwDev->set_master_volume) ||
6810                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6811                mMasterVolumeSupportLvl = MVS_NONE;
6812            }
6813            // now that we have a primary device, initialize master volume on other devices
6814            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6815                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6816
6817                if ((dev != mPrimaryHardwareDev) &&
6818                    (NULL != dev->set_master_volume)) {
6819                    dev->set_master_volume(dev, initialVolume);
6820                }
6821            }
6822            mHardwareStatus = AUDIO_HW_IDLE;
6823            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6824                                    ? initialVolume
6825                                    : 1.0;
6826            mMasterVolume   = initialVolume;
6827        }
6828        return id;
6829    }
6830
6831    return 0;
6832}
6833
6834audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6835        audio_io_handle_t output2)
6836{
6837    Mutex::Autolock _l(mLock);
6838    MixerThread *thread1 = checkMixerThread_l(output1);
6839    MixerThread *thread2 = checkMixerThread_l(output2);
6840
6841    if (thread1 == NULL || thread2 == NULL) {
6842        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6843        return 0;
6844    }
6845
6846    audio_io_handle_t id = nextUniqueId();
6847    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6848    thread->addOutputTrack(thread2);
6849    mPlaybackThreads.add(id, thread);
6850    // notify client processes of the new output creation
6851    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6852    return id;
6853}
6854
6855status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6856{
6857    // keep strong reference on the playback thread so that
6858    // it is not destroyed while exit() is executed
6859    sp<PlaybackThread> thread;
6860    {
6861        Mutex::Autolock _l(mLock);
6862        thread = checkPlaybackThread_l(output);
6863        if (thread == NULL) {
6864            return BAD_VALUE;
6865        }
6866
6867        ALOGV("closeOutput() %d", output);
6868
6869        if (thread->type() == ThreadBase::MIXER) {
6870            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6871                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6872                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6873                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6874                }
6875            }
6876        }
6877        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6878        mPlaybackThreads.removeItem(output);
6879    }
6880    thread->exit();
6881    // The thread entity (active unit of execution) is no longer running here,
6882    // but the ThreadBase container still exists.
6883
6884    if (thread->type() != ThreadBase::DUPLICATING) {
6885        AudioStreamOut *out = thread->clearOutput();
6886        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6887        // from now on thread->mOutput is NULL
6888        out->hwDev->close_output_stream(out->hwDev, out->stream);
6889        delete out;
6890    }
6891    return NO_ERROR;
6892}
6893
6894status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6895{
6896    Mutex::Autolock _l(mLock);
6897    PlaybackThread *thread = checkPlaybackThread_l(output);
6898
6899    if (thread == NULL) {
6900        return BAD_VALUE;
6901    }
6902
6903    ALOGV("suspendOutput() %d", output);
6904    thread->suspend();
6905
6906    return NO_ERROR;
6907}
6908
6909status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6910{
6911    Mutex::Autolock _l(mLock);
6912    PlaybackThread *thread = checkPlaybackThread_l(output);
6913
6914    if (thread == NULL) {
6915        return BAD_VALUE;
6916    }
6917
6918    ALOGV("restoreOutput() %d", output);
6919
6920    thread->restore();
6921
6922    return NO_ERROR;
6923}
6924
6925audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6926                                          audio_devices_t *pDevices,
6927                                          uint32_t *pSamplingRate,
6928                                          audio_format_t *pFormat,
6929                                          uint32_t *pChannelMask)
6930{
6931    status_t status;
6932    RecordThread *thread = NULL;
6933    struct audio_config config = {
6934        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6935        channel_mask: pChannelMask ? *pChannelMask : 0,
6936        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6937    };
6938    uint32_t reqSamplingRate = config.sample_rate;
6939    audio_format_t reqFormat = config.format;
6940    audio_channel_mask_t reqChannels = config.channel_mask;
6941    audio_stream_in_t *inStream = NULL;
6942    audio_hw_device_t *inHwDev;
6943
6944    if (pDevices == NULL || *pDevices == 0) {
6945        return 0;
6946    }
6947
6948    Mutex::Autolock _l(mLock);
6949
6950    inHwDev = findSuitableHwDev_l(module, *pDevices);
6951    if (inHwDev == NULL)
6952        return 0;
6953
6954    audio_io_handle_t id = nextUniqueId();
6955
6956    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6957                                        &inStream);
6958    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6959            inStream,
6960            config.sample_rate,
6961            config.format,
6962            config.channel_mask,
6963            status);
6964
6965    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6966    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6967    // or stereo to mono conversions on 16 bit PCM inputs.
6968    if (status == BAD_VALUE &&
6969        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6970        (config.sample_rate <= 2 * reqSamplingRate) &&
6971        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6972        ALOGV("openInput() reopening with proposed sampling rate and channels");
6973        inStream = NULL;
6974        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6975    }
6976
6977    if (status == NO_ERROR && inStream != NULL) {
6978        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6979
6980        // Start record thread
6981        // RecorThread require both input and output device indication to forward to audio
6982        // pre processing modules
6983        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6984        thread = new RecordThread(this,
6985                                  input,
6986                                  reqSamplingRate,
6987                                  reqChannels,
6988                                  id,
6989                                  device);
6990        mRecordThreads.add(id, thread);
6991        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6992        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6993        if (pFormat != NULL) *pFormat = config.format;
6994        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6995
6996        input->stream->common.standby(&input->stream->common);
6997
6998        // notify client processes of the new input creation
6999        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7000        return id;
7001    }
7002
7003    return 0;
7004}
7005
7006status_t AudioFlinger::closeInput(audio_io_handle_t input)
7007{
7008    // keep strong reference on the record thread so that
7009    // it is not destroyed while exit() is executed
7010    sp<RecordThread> thread;
7011    {
7012        Mutex::Autolock _l(mLock);
7013        thread = checkRecordThread_l(input);
7014        if (thread == NULL) {
7015            return BAD_VALUE;
7016        }
7017
7018        ALOGV("closeInput() %d", input);
7019        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7020        mRecordThreads.removeItem(input);
7021    }
7022    thread->exit();
7023    // The thread entity (active unit of execution) is no longer running here,
7024    // but the ThreadBase container still exists.
7025
7026    AudioStreamIn *in = thread->clearInput();
7027    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7028    // from now on thread->mInput is NULL
7029    in->hwDev->close_input_stream(in->hwDev, in->stream);
7030    delete in;
7031
7032    return NO_ERROR;
7033}
7034
7035status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7036{
7037    Mutex::Autolock _l(mLock);
7038    MixerThread *dstThread = checkMixerThread_l(output);
7039    if (dstThread == NULL) {
7040        ALOGW("setStreamOutput() bad output id %d", output);
7041        return BAD_VALUE;
7042    }
7043
7044    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7045    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
7046
7047    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7048        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7049        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
7050            MixerThread *srcThread = (MixerThread *)thread;
7051            srcThread->invalidateTracks(stream);
7052        }
7053    }
7054
7055    return NO_ERROR;
7056}
7057
7058
7059int AudioFlinger::newAudioSessionId()
7060{
7061    return nextUniqueId();
7062}
7063
7064void AudioFlinger::acquireAudioSessionId(int audioSession)
7065{
7066    Mutex::Autolock _l(mLock);
7067    pid_t caller = IPCThreadState::self()->getCallingPid();
7068    ALOGV("acquiring %d from %d", audioSession, caller);
7069    size_t num = mAudioSessionRefs.size();
7070    for (size_t i = 0; i< num; i++) {
7071        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7072        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7073            ref->mCnt++;
7074            ALOGV(" incremented refcount to %d", ref->mCnt);
7075            return;
7076        }
7077    }
7078    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7079    ALOGV(" added new entry for %d", audioSession);
7080}
7081
7082void AudioFlinger::releaseAudioSessionId(int audioSession)
7083{
7084    Mutex::Autolock _l(mLock);
7085    pid_t caller = IPCThreadState::self()->getCallingPid();
7086    ALOGV("releasing %d from %d", audioSession, caller);
7087    size_t num = mAudioSessionRefs.size();
7088    for (size_t i = 0; i< num; i++) {
7089        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7090        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7091            ref->mCnt--;
7092            ALOGV(" decremented refcount to %d", ref->mCnt);
7093            if (ref->mCnt == 0) {
7094                mAudioSessionRefs.removeAt(i);
7095                delete ref;
7096                purgeStaleEffects_l();
7097            }
7098            return;
7099        }
7100    }
7101    ALOGW("session id %d not found for pid %d", audioSession, caller);
7102}
7103
7104void AudioFlinger::purgeStaleEffects_l() {
7105
7106    ALOGV("purging stale effects");
7107
7108    Vector< sp<EffectChain> > chains;
7109
7110    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7111        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7112        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7113            sp<EffectChain> ec = t->mEffectChains[j];
7114            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7115                chains.push(ec);
7116            }
7117        }
7118    }
7119    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7120        sp<RecordThread> t = mRecordThreads.valueAt(i);
7121        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7122            sp<EffectChain> ec = t->mEffectChains[j];
7123            chains.push(ec);
7124        }
7125    }
7126
7127    for (size_t i = 0; i < chains.size(); i++) {
7128        sp<EffectChain> ec = chains[i];
7129        int sessionid = ec->sessionId();
7130        sp<ThreadBase> t = ec->mThread.promote();
7131        if (t == 0) {
7132            continue;
7133        }
7134        size_t numsessionrefs = mAudioSessionRefs.size();
7135        bool found = false;
7136        for (size_t k = 0; k < numsessionrefs; k++) {
7137            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7138            if (ref->mSessionid == sessionid) {
7139                ALOGV(" session %d still exists for %d with %d refs",
7140                    sessionid, ref->mPid, ref->mCnt);
7141                found = true;
7142                break;
7143            }
7144        }
7145        if (!found) {
7146            // remove all effects from the chain
7147            while (ec->mEffects.size()) {
7148                sp<EffectModule> effect = ec->mEffects[0];
7149                effect->unPin();
7150                Mutex::Autolock _l (t->mLock);
7151                t->removeEffect_l(effect);
7152                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7153                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7154                    if (handle != 0) {
7155                        handle->mEffect.clear();
7156                        if (handle->mHasControl && handle->mEnabled) {
7157                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7158                        }
7159                    }
7160                }
7161                AudioSystem::unregisterEffect(effect->id());
7162            }
7163        }
7164    }
7165    return;
7166}
7167
7168// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7169AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7170{
7171    return mPlaybackThreads.valueFor(output).get();
7172}
7173
7174// checkMixerThread_l() must be called with AudioFlinger::mLock held
7175AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7176{
7177    PlaybackThread *thread = checkPlaybackThread_l(output);
7178    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7179}
7180
7181// checkRecordThread_l() must be called with AudioFlinger::mLock held
7182AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7183{
7184    return mRecordThreads.valueFor(input).get();
7185}
7186
7187uint32_t AudioFlinger::nextUniqueId()
7188{
7189    return android_atomic_inc(&mNextUniqueId);
7190}
7191
7192AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7193{
7194    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7195        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7196        AudioStreamOut *output = thread->getOutput();
7197        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7198            return thread;
7199        }
7200    }
7201    return NULL;
7202}
7203
7204uint32_t AudioFlinger::primaryOutputDevice_l() const
7205{
7206    PlaybackThread *thread = primaryPlaybackThread_l();
7207
7208    if (thread == NULL) {
7209        return 0;
7210    }
7211
7212    return thread->device();
7213}
7214
7215sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7216                                    int triggerSession,
7217                                    int listenerSession,
7218                                    sync_event_callback_t callBack,
7219                                    void *cookie)
7220{
7221    Mutex::Autolock _l(mLock);
7222
7223    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7224    status_t playStatus = NAME_NOT_FOUND;
7225    status_t recStatus = NAME_NOT_FOUND;
7226    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7227        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7228        if (playStatus == NO_ERROR) {
7229            return event;
7230        }
7231    }
7232    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7233        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7234        if (recStatus == NO_ERROR) {
7235            return event;
7236        }
7237    }
7238    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7239        mPendingSyncEvents.add(event);
7240    } else {
7241        ALOGV("createSyncEvent() invalid event %d", event->type());
7242        event.clear();
7243    }
7244    return event;
7245}
7246
7247// ----------------------------------------------------------------------------
7248//  Effect management
7249// ----------------------------------------------------------------------------
7250
7251
7252status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7253{
7254    Mutex::Autolock _l(mLock);
7255    return EffectQueryNumberEffects(numEffects);
7256}
7257
7258status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7259{
7260    Mutex::Autolock _l(mLock);
7261    return EffectQueryEffect(index, descriptor);
7262}
7263
7264status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7265        effect_descriptor_t *descriptor) const
7266{
7267    Mutex::Autolock _l(mLock);
7268    return EffectGetDescriptor(pUuid, descriptor);
7269}
7270
7271
7272sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7273        effect_descriptor_t *pDesc,
7274        const sp<IEffectClient>& effectClient,
7275        int32_t priority,
7276        audio_io_handle_t io,
7277        int sessionId,
7278        status_t *status,
7279        int *id,
7280        int *enabled)
7281{
7282    status_t lStatus = NO_ERROR;
7283    sp<EffectHandle> handle;
7284    effect_descriptor_t desc;
7285
7286    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7287            pid, effectClient.get(), priority, sessionId, io);
7288
7289    if (pDesc == NULL) {
7290        lStatus = BAD_VALUE;
7291        goto Exit;
7292    }
7293
7294    // check audio settings permission for global effects
7295    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7296        lStatus = PERMISSION_DENIED;
7297        goto Exit;
7298    }
7299
7300    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7301    // that can only be created by audio policy manager (running in same process)
7302    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7303        lStatus = PERMISSION_DENIED;
7304        goto Exit;
7305    }
7306
7307    if (io == 0) {
7308        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7309            // output must be specified by AudioPolicyManager when using session
7310            // AUDIO_SESSION_OUTPUT_STAGE
7311            lStatus = BAD_VALUE;
7312            goto Exit;
7313        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7314            // if the output returned by getOutputForEffect() is removed before we lock the
7315            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7316            // and we will exit safely
7317            io = AudioSystem::getOutputForEffect(&desc);
7318        }
7319    }
7320
7321    {
7322        Mutex::Autolock _l(mLock);
7323
7324
7325        if (!EffectIsNullUuid(&pDesc->uuid)) {
7326            // if uuid is specified, request effect descriptor
7327            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7328            if (lStatus < 0) {
7329                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7330                goto Exit;
7331            }
7332        } else {
7333            // if uuid is not specified, look for an available implementation
7334            // of the required type in effect factory
7335            if (EffectIsNullUuid(&pDesc->type)) {
7336                ALOGW("createEffect() no effect type");
7337                lStatus = BAD_VALUE;
7338                goto Exit;
7339            }
7340            uint32_t numEffects = 0;
7341            effect_descriptor_t d;
7342            d.flags = 0; // prevent compiler warning
7343            bool found = false;
7344
7345            lStatus = EffectQueryNumberEffects(&numEffects);
7346            if (lStatus < 0) {
7347                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7348                goto Exit;
7349            }
7350            for (uint32_t i = 0; i < numEffects; i++) {
7351                lStatus = EffectQueryEffect(i, &desc);
7352                if (lStatus < 0) {
7353                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7354                    continue;
7355                }
7356                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7357                    // If matching type found save effect descriptor. If the session is
7358                    // 0 and the effect is not auxiliary, continue enumeration in case
7359                    // an auxiliary version of this effect type is available
7360                    found = true;
7361                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7362                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7363                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7364                        break;
7365                    }
7366                }
7367            }
7368            if (!found) {
7369                lStatus = BAD_VALUE;
7370                ALOGW("createEffect() effect not found");
7371                goto Exit;
7372            }
7373            // For same effect type, chose auxiliary version over insert version if
7374            // connect to output mix (Compliance to OpenSL ES)
7375            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7376                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7377                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7378            }
7379        }
7380
7381        // Do not allow auxiliary effects on a session different from 0 (output mix)
7382        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7383             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7384            lStatus = INVALID_OPERATION;
7385            goto Exit;
7386        }
7387
7388        // check recording permission for visualizer
7389        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7390            !recordingAllowed()) {
7391            lStatus = PERMISSION_DENIED;
7392            goto Exit;
7393        }
7394
7395        // return effect descriptor
7396        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7397
7398        // If output is not specified try to find a matching audio session ID in one of the
7399        // output threads.
7400        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7401        // because of code checking output when entering the function.
7402        // Note: io is never 0 when creating an effect on an input
7403        if (io == 0) {
7404            // look for the thread where the specified audio session is present
7405            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7406                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7407                    io = mPlaybackThreads.keyAt(i);
7408                    break;
7409                }
7410            }
7411            if (io == 0) {
7412                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7413                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7414                        io = mRecordThreads.keyAt(i);
7415                        break;
7416                    }
7417                }
7418            }
7419            // If no output thread contains the requested session ID, default to
7420            // first output. The effect chain will be moved to the correct output
7421            // thread when a track with the same session ID is created
7422            if (io == 0 && mPlaybackThreads.size()) {
7423                io = mPlaybackThreads.keyAt(0);
7424            }
7425            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7426        }
7427        ThreadBase *thread = checkRecordThread_l(io);
7428        if (thread == NULL) {
7429            thread = checkPlaybackThread_l(io);
7430            if (thread == NULL) {
7431                ALOGE("createEffect() unknown output thread");
7432                lStatus = BAD_VALUE;
7433                goto Exit;
7434            }
7435        }
7436
7437        sp<Client> client = registerPid_l(pid);
7438
7439        // create effect on selected output thread
7440        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7441                &desc, enabled, &lStatus);
7442        if (handle != 0 && id != NULL) {
7443            *id = handle->id();
7444        }
7445    }
7446
7447Exit:
7448    if (status != NULL) {
7449        *status = lStatus;
7450    }
7451    return handle;
7452}
7453
7454status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7455        audio_io_handle_t dstOutput)
7456{
7457    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7458            sessionId, srcOutput, dstOutput);
7459    Mutex::Autolock _l(mLock);
7460    if (srcOutput == dstOutput) {
7461        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7462        return NO_ERROR;
7463    }
7464    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7465    if (srcThread == NULL) {
7466        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7467        return BAD_VALUE;
7468    }
7469    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7470    if (dstThread == NULL) {
7471        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7472        return BAD_VALUE;
7473    }
7474
7475    Mutex::Autolock _dl(dstThread->mLock);
7476    Mutex::Autolock _sl(srcThread->mLock);
7477    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7478
7479    return NO_ERROR;
7480}
7481
7482// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7483status_t AudioFlinger::moveEffectChain_l(int sessionId,
7484                                   AudioFlinger::PlaybackThread *srcThread,
7485                                   AudioFlinger::PlaybackThread *dstThread,
7486                                   bool reRegister)
7487{
7488    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7489            sessionId, srcThread, dstThread);
7490
7491    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7492    if (chain == 0) {
7493        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7494                sessionId, srcThread);
7495        return INVALID_OPERATION;
7496    }
7497
7498    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7499    // so that a new chain is created with correct parameters when first effect is added. This is
7500    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7501    // removed.
7502    srcThread->removeEffectChain_l(chain);
7503
7504    // transfer all effects one by one so that new effect chain is created on new thread with
7505    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7506    audio_io_handle_t dstOutput = dstThread->id();
7507    sp<EffectChain> dstChain;
7508    uint32_t strategy = 0; // prevent compiler warning
7509    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7510    while (effect != 0) {
7511        srcThread->removeEffect_l(effect);
7512        dstThread->addEffect_l(effect);
7513        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7514        if (effect->state() == EffectModule::ACTIVE ||
7515                effect->state() == EffectModule::STOPPING) {
7516            effect->start();
7517        }
7518        // if the move request is not received from audio policy manager, the effect must be
7519        // re-registered with the new strategy and output
7520        if (dstChain == 0) {
7521            dstChain = effect->chain().promote();
7522            if (dstChain == 0) {
7523                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7524                srcThread->addEffect_l(effect);
7525                return NO_INIT;
7526            }
7527            strategy = dstChain->strategy();
7528        }
7529        if (reRegister) {
7530            AudioSystem::unregisterEffect(effect->id());
7531            AudioSystem::registerEffect(&effect->desc(),
7532                                        dstOutput,
7533                                        strategy,
7534                                        sessionId,
7535                                        effect->id());
7536        }
7537        effect = chain->getEffectFromId_l(0);
7538    }
7539
7540    return NO_ERROR;
7541}
7542
7543
7544// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7545sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7546        const sp<AudioFlinger::Client>& client,
7547        const sp<IEffectClient>& effectClient,
7548        int32_t priority,
7549        int sessionId,
7550        effect_descriptor_t *desc,
7551        int *enabled,
7552        status_t *status
7553        )
7554{
7555    sp<EffectModule> effect;
7556    sp<EffectHandle> handle;
7557    status_t lStatus;
7558    sp<EffectChain> chain;
7559    bool chainCreated = false;
7560    bool effectCreated = false;
7561    bool effectRegistered = false;
7562
7563    lStatus = initCheck();
7564    if (lStatus != NO_ERROR) {
7565        ALOGW("createEffect_l() Audio driver not initialized.");
7566        goto Exit;
7567    }
7568
7569    // Do not allow effects with session ID 0 on direct output or duplicating threads
7570    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7571    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7572        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7573                desc->name, sessionId);
7574        lStatus = BAD_VALUE;
7575        goto Exit;
7576    }
7577    // Only Pre processor effects are allowed on input threads and only on input threads
7578    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7579        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7580                desc->name, desc->flags, mType);
7581        lStatus = BAD_VALUE;
7582        goto Exit;
7583    }
7584
7585    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7586
7587    { // scope for mLock
7588        Mutex::Autolock _l(mLock);
7589
7590        // check for existing effect chain with the requested audio session
7591        chain = getEffectChain_l(sessionId);
7592        if (chain == 0) {
7593            // create a new chain for this session
7594            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7595            chain = new EffectChain(this, sessionId);
7596            addEffectChain_l(chain);
7597            chain->setStrategy(getStrategyForSession_l(sessionId));
7598            chainCreated = true;
7599        } else {
7600            effect = chain->getEffectFromDesc_l(desc);
7601        }
7602
7603        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7604
7605        if (effect == 0) {
7606            int id = mAudioFlinger->nextUniqueId();
7607            // Check CPU and memory usage
7608            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7609            if (lStatus != NO_ERROR) {
7610                goto Exit;
7611            }
7612            effectRegistered = true;
7613            // create a new effect module if none present in the chain
7614            effect = new EffectModule(this, chain, desc, id, sessionId);
7615            lStatus = effect->status();
7616            if (lStatus != NO_ERROR) {
7617                goto Exit;
7618            }
7619            lStatus = chain->addEffect_l(effect);
7620            if (lStatus != NO_ERROR) {
7621                goto Exit;
7622            }
7623            effectCreated = true;
7624
7625            effect->setDevice(mDevice);
7626            effect->setMode(mAudioFlinger->getMode());
7627        }
7628        // create effect handle and connect it to effect module
7629        handle = new EffectHandle(effect, client, effectClient, priority);
7630        lStatus = effect->addHandle(handle);
7631        if (enabled != NULL) {
7632            *enabled = (int)effect->isEnabled();
7633        }
7634    }
7635
7636Exit:
7637    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7638        Mutex::Autolock _l(mLock);
7639        if (effectCreated) {
7640            chain->removeEffect_l(effect);
7641        }
7642        if (effectRegistered) {
7643            AudioSystem::unregisterEffect(effect->id());
7644        }
7645        if (chainCreated) {
7646            removeEffectChain_l(chain);
7647        }
7648        handle.clear();
7649    }
7650
7651    if (status != NULL) {
7652        *status = lStatus;
7653    }
7654    return handle;
7655}
7656
7657sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7658{
7659    sp<EffectChain> chain = getEffectChain_l(sessionId);
7660    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7661}
7662
7663// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7664// PlaybackThread::mLock held
7665status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7666{
7667    // check for existing effect chain with the requested audio session
7668    int sessionId = effect->sessionId();
7669    sp<EffectChain> chain = getEffectChain_l(sessionId);
7670    bool chainCreated = false;
7671
7672    if (chain == 0) {
7673        // create a new chain for this session
7674        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7675        chain = new EffectChain(this, sessionId);
7676        addEffectChain_l(chain);
7677        chain->setStrategy(getStrategyForSession_l(sessionId));
7678        chainCreated = true;
7679    }
7680    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7681
7682    if (chain->getEffectFromId_l(effect->id()) != 0) {
7683        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7684                this, effect->desc().name, chain.get());
7685        return BAD_VALUE;
7686    }
7687
7688    status_t status = chain->addEffect_l(effect);
7689    if (status != NO_ERROR) {
7690        if (chainCreated) {
7691            removeEffectChain_l(chain);
7692        }
7693        return status;
7694    }
7695
7696    effect->setDevice(mDevice);
7697    effect->setMode(mAudioFlinger->getMode());
7698    return NO_ERROR;
7699}
7700
7701void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7702
7703    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7704    effect_descriptor_t desc = effect->desc();
7705    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7706        detachAuxEffect_l(effect->id());
7707    }
7708
7709    sp<EffectChain> chain = effect->chain().promote();
7710    if (chain != 0) {
7711        // remove effect chain if removing last effect
7712        if (chain->removeEffect_l(effect) == 0) {
7713            removeEffectChain_l(chain);
7714        }
7715    } else {
7716        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7717    }
7718}
7719
7720void AudioFlinger::ThreadBase::lockEffectChains_l(
7721        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7722{
7723    effectChains = mEffectChains;
7724    for (size_t i = 0; i < mEffectChains.size(); i++) {
7725        mEffectChains[i]->lock();
7726    }
7727}
7728
7729void AudioFlinger::ThreadBase::unlockEffectChains(
7730        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7731{
7732    for (size_t i = 0; i < effectChains.size(); i++) {
7733        effectChains[i]->unlock();
7734    }
7735}
7736
7737sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7738{
7739    Mutex::Autolock _l(mLock);
7740    return getEffectChain_l(sessionId);
7741}
7742
7743sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7744{
7745    size_t size = mEffectChains.size();
7746    for (size_t i = 0; i < size; i++) {
7747        if (mEffectChains[i]->sessionId() == sessionId) {
7748            return mEffectChains[i];
7749        }
7750    }
7751    return 0;
7752}
7753
7754void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7755{
7756    Mutex::Autolock _l(mLock);
7757    size_t size = mEffectChains.size();
7758    for (size_t i = 0; i < size; i++) {
7759        mEffectChains[i]->setMode_l(mode);
7760    }
7761}
7762
7763void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7764                                                    const wp<EffectHandle>& handle,
7765                                                    bool unpinIfLast) {
7766
7767    Mutex::Autolock _l(mLock);
7768    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7769    // delete the effect module if removing last handle on it
7770    if (effect->removeHandle(handle) == 0) {
7771        if (!effect->isPinned() || unpinIfLast) {
7772            removeEffect_l(effect);
7773            AudioSystem::unregisterEffect(effect->id());
7774        }
7775    }
7776}
7777
7778status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7779{
7780    int session = chain->sessionId();
7781    int16_t *buffer = mMixBuffer;
7782    bool ownsBuffer = false;
7783
7784    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7785    if (session > 0) {
7786        // Only one effect chain can be present in direct output thread and it uses
7787        // the mix buffer as input
7788        if (mType != DIRECT) {
7789            size_t numSamples = mNormalFrameCount * mChannelCount;
7790            buffer = new int16_t[numSamples];
7791            memset(buffer, 0, numSamples * sizeof(int16_t));
7792            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7793            ownsBuffer = true;
7794        }
7795
7796        // Attach all tracks with same session ID to this chain.
7797        for (size_t i = 0; i < mTracks.size(); ++i) {
7798            sp<Track> track = mTracks[i];
7799            if (session == track->sessionId()) {
7800                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7801                track->setMainBuffer(buffer);
7802                chain->incTrackCnt();
7803            }
7804        }
7805
7806        // indicate all active tracks in the chain
7807        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7808            sp<Track> track = mActiveTracks[i].promote();
7809            if (track == 0) continue;
7810            if (session == track->sessionId()) {
7811                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7812                chain->incActiveTrackCnt();
7813            }
7814        }
7815    }
7816
7817    chain->setInBuffer(buffer, ownsBuffer);
7818    chain->setOutBuffer(mMixBuffer);
7819    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7820    // chains list in order to be processed last as it contains output stage effects
7821    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7822    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7823    // after track specific effects and before output stage
7824    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7825    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7826    // Effect chain for other sessions are inserted at beginning of effect
7827    // chains list to be processed before output mix effects. Relative order between other
7828    // sessions is not important
7829    size_t size = mEffectChains.size();
7830    size_t i = 0;
7831    for (i = 0; i < size; i++) {
7832        if (mEffectChains[i]->sessionId() < session) break;
7833    }
7834    mEffectChains.insertAt(chain, i);
7835    checkSuspendOnAddEffectChain_l(chain);
7836
7837    return NO_ERROR;
7838}
7839
7840size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7841{
7842    int session = chain->sessionId();
7843
7844    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7845
7846    for (size_t i = 0; i < mEffectChains.size(); i++) {
7847        if (chain == mEffectChains[i]) {
7848            mEffectChains.removeAt(i);
7849            // detach all active tracks from the chain
7850            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7851                sp<Track> track = mActiveTracks[i].promote();
7852                if (track == 0) continue;
7853                if (session == track->sessionId()) {
7854                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7855                            chain.get(), session);
7856                    chain->decActiveTrackCnt();
7857                }
7858            }
7859
7860            // detach all tracks with same session ID from this chain
7861            for (size_t i = 0; i < mTracks.size(); ++i) {
7862                sp<Track> track = mTracks[i];
7863                if (session == track->sessionId()) {
7864                    track->setMainBuffer(mMixBuffer);
7865                    chain->decTrackCnt();
7866                }
7867            }
7868            break;
7869        }
7870    }
7871    return mEffectChains.size();
7872}
7873
7874status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7875        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7876{
7877    Mutex::Autolock _l(mLock);
7878    return attachAuxEffect_l(track, EffectId);
7879}
7880
7881status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7882        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7883{
7884    status_t status = NO_ERROR;
7885
7886    if (EffectId == 0) {
7887        track->setAuxBuffer(0, NULL);
7888    } else {
7889        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7890        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7891        if (effect != 0) {
7892            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7893                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7894            } else {
7895                status = INVALID_OPERATION;
7896            }
7897        } else {
7898            status = BAD_VALUE;
7899        }
7900    }
7901    return status;
7902}
7903
7904void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7905{
7906    for (size_t i = 0; i < mTracks.size(); ++i) {
7907        sp<Track> track = mTracks[i];
7908        if (track->auxEffectId() == effectId) {
7909            attachAuxEffect_l(track, 0);
7910        }
7911    }
7912}
7913
7914status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7915{
7916    // only one chain per input thread
7917    if (mEffectChains.size() != 0) {
7918        return INVALID_OPERATION;
7919    }
7920    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7921
7922    chain->setInBuffer(NULL);
7923    chain->setOutBuffer(NULL);
7924
7925    checkSuspendOnAddEffectChain_l(chain);
7926
7927    mEffectChains.add(chain);
7928
7929    return NO_ERROR;
7930}
7931
7932size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7933{
7934    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7935    ALOGW_IF(mEffectChains.size() != 1,
7936            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7937            chain.get(), mEffectChains.size(), this);
7938    if (mEffectChains.size() == 1) {
7939        mEffectChains.removeAt(0);
7940    }
7941    return 0;
7942}
7943
7944// ----------------------------------------------------------------------------
7945//  EffectModule implementation
7946// ----------------------------------------------------------------------------
7947
7948#undef LOG_TAG
7949#define LOG_TAG "AudioFlinger::EffectModule"
7950
7951AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7952                                        const wp<AudioFlinger::EffectChain>& chain,
7953                                        effect_descriptor_t *desc,
7954                                        int id,
7955                                        int sessionId)
7956    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7957      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7958{
7959    ALOGV("Constructor %p", this);
7960    int lStatus;
7961    if (thread == NULL) {
7962        return;
7963    }
7964
7965    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7966
7967    // create effect engine from effect factory
7968    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7969
7970    if (mStatus != NO_ERROR) {
7971        return;
7972    }
7973    lStatus = init();
7974    if (lStatus < 0) {
7975        mStatus = lStatus;
7976        goto Error;
7977    }
7978
7979    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7980        mPinned = true;
7981    }
7982    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7983    return;
7984Error:
7985    EffectRelease(mEffectInterface);
7986    mEffectInterface = NULL;
7987    ALOGV("Constructor Error %d", mStatus);
7988}
7989
7990AudioFlinger::EffectModule::~EffectModule()
7991{
7992    ALOGV("Destructor %p", this);
7993    if (mEffectInterface != NULL) {
7994        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7995                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7996            sp<ThreadBase> thread = mThread.promote();
7997            if (thread != 0) {
7998                audio_stream_t *stream = thread->stream();
7999                if (stream != NULL) {
8000                    stream->remove_audio_effect(stream, mEffectInterface);
8001                }
8002            }
8003        }
8004        // release effect engine
8005        EffectRelease(mEffectInterface);
8006    }
8007}
8008
8009status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
8010{
8011    status_t status;
8012
8013    Mutex::Autolock _l(mLock);
8014    int priority = handle->priority();
8015    size_t size = mHandles.size();
8016    sp<EffectHandle> h;
8017    size_t i;
8018    for (i = 0; i < size; i++) {
8019        h = mHandles[i].promote();
8020        if (h == 0) continue;
8021        if (h->priority() <= priority) break;
8022    }
8023    // if inserted in first place, move effect control from previous owner to this handle
8024    if (i == 0) {
8025        bool enabled = false;
8026        if (h != 0) {
8027            enabled = h->enabled();
8028            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8029        }
8030        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8031        status = NO_ERROR;
8032    } else {
8033        status = ALREADY_EXISTS;
8034    }
8035    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
8036    mHandles.insertAt(handle, i);
8037    return status;
8038}
8039
8040size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
8041{
8042    Mutex::Autolock _l(mLock);
8043    size_t size = mHandles.size();
8044    size_t i;
8045    for (i = 0; i < size; i++) {
8046        if (mHandles[i] == handle) break;
8047    }
8048    if (i == size) {
8049        return size;
8050    }
8051    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
8052
8053    bool enabled = false;
8054    EffectHandle *hdl = handle.unsafe_get();
8055    if (hdl != NULL) {
8056        ALOGV("removeHandle() unsafe_get OK");
8057        enabled = hdl->enabled();
8058    }
8059    mHandles.removeAt(i);
8060    size = mHandles.size();
8061    // if removed from first place, move effect control from this handle to next in line
8062    if (i == 0 && size != 0) {
8063        sp<EffectHandle> h = mHandles[0].promote();
8064        if (h != 0) {
8065            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
8066        }
8067    }
8068
8069    // Prevent calls to process() and other functions on effect interface from now on.
8070    // The effect engine will be released by the destructor when the last strong reference on
8071    // this object is released which can happen after next process is called.
8072    if (size == 0 && !mPinned) {
8073        mState = DESTROYED;
8074    }
8075
8076    return size;
8077}
8078
8079sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
8080{
8081    Mutex::Autolock _l(mLock);
8082    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
8083}
8084
8085void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
8086{
8087    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
8088    // keep a strong reference on this EffectModule to avoid calling the
8089    // destructor before we exit
8090    sp<EffectModule> keep(this);
8091    {
8092        sp<ThreadBase> thread = mThread.promote();
8093        if (thread != 0) {
8094            thread->disconnectEffect(keep, handle, unpinIfLast);
8095        }
8096    }
8097}
8098
8099void AudioFlinger::EffectModule::updateState() {
8100    Mutex::Autolock _l(mLock);
8101
8102    switch (mState) {
8103    case RESTART:
8104        reset_l();
8105        // FALL THROUGH
8106
8107    case STARTING:
8108        // clear auxiliary effect input buffer for next accumulation
8109        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8110            memset(mConfig.inputCfg.buffer.raw,
8111                   0,
8112                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8113        }
8114        start_l();
8115        mState = ACTIVE;
8116        break;
8117    case STOPPING:
8118        stop_l();
8119        mDisableWaitCnt = mMaxDisableWaitCnt;
8120        mState = STOPPED;
8121        break;
8122    case STOPPED:
8123        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8124        // turn off sequence.
8125        if (--mDisableWaitCnt == 0) {
8126            reset_l();
8127            mState = IDLE;
8128        }
8129        break;
8130    default: //IDLE , ACTIVE, DESTROYED
8131        break;
8132    }
8133}
8134
8135void AudioFlinger::EffectModule::process()
8136{
8137    Mutex::Autolock _l(mLock);
8138
8139    if (mState == DESTROYED || mEffectInterface == NULL ||
8140            mConfig.inputCfg.buffer.raw == NULL ||
8141            mConfig.outputCfg.buffer.raw == NULL) {
8142        return;
8143    }
8144
8145    if (isProcessEnabled()) {
8146        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8147        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8148            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8149                                        mConfig.inputCfg.buffer.s32,
8150                                        mConfig.inputCfg.buffer.frameCount/2);
8151        }
8152
8153        // do the actual processing in the effect engine
8154        int ret = (*mEffectInterface)->process(mEffectInterface,
8155                                               &mConfig.inputCfg.buffer,
8156                                               &mConfig.outputCfg.buffer);
8157
8158        // force transition to IDLE state when engine is ready
8159        if (mState == STOPPED && ret == -ENODATA) {
8160            mDisableWaitCnt = 1;
8161        }
8162
8163        // clear auxiliary effect input buffer for next accumulation
8164        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8165            memset(mConfig.inputCfg.buffer.raw, 0,
8166                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8167        }
8168    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8169                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8170        // If an insert effect is idle and input buffer is different from output buffer,
8171        // accumulate input onto output
8172        sp<EffectChain> chain = mChain.promote();
8173        if (chain != 0 && chain->activeTrackCnt() != 0) {
8174            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8175            int16_t *in = mConfig.inputCfg.buffer.s16;
8176            int16_t *out = mConfig.outputCfg.buffer.s16;
8177            for (size_t i = 0; i < frameCnt; i++) {
8178                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8179            }
8180        }
8181    }
8182}
8183
8184void AudioFlinger::EffectModule::reset_l()
8185{
8186    if (mEffectInterface == NULL) {
8187        return;
8188    }
8189    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8190}
8191
8192status_t AudioFlinger::EffectModule::configure()
8193{
8194    uint32_t channels;
8195    if (mEffectInterface == NULL) {
8196        return NO_INIT;
8197    }
8198
8199    sp<ThreadBase> thread = mThread.promote();
8200    if (thread == 0) {
8201        return DEAD_OBJECT;
8202    }
8203
8204    // TODO: handle configuration of effects replacing track process
8205    if (thread->channelCount() == 1) {
8206        channels = AUDIO_CHANNEL_OUT_MONO;
8207    } else {
8208        channels = AUDIO_CHANNEL_OUT_STEREO;
8209    }
8210
8211    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8212        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8213    } else {
8214        mConfig.inputCfg.channels = channels;
8215    }
8216    mConfig.outputCfg.channels = channels;
8217    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8218    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8219    mConfig.inputCfg.samplingRate = thread->sampleRate();
8220    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8221    mConfig.inputCfg.bufferProvider.cookie = NULL;
8222    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8223    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8224    mConfig.outputCfg.bufferProvider.cookie = NULL;
8225    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8226    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8227    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8228    // Insert effect:
8229    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8230    // always overwrites output buffer: input buffer == output buffer
8231    // - in other sessions:
8232    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8233    //      other effect: overwrites output buffer: input buffer == output buffer
8234    // Auxiliary effect:
8235    //      accumulates in output buffer: input buffer != output buffer
8236    // Therefore: accumulate <=> input buffer != output buffer
8237    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8238        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8239    } else {
8240        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8241    }
8242    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8243    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8244    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8245    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8246
8247    ALOGV("configure() %p thread %p buffer %p framecount %d",
8248            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8249
8250    status_t cmdStatus;
8251    uint32_t size = sizeof(int);
8252    status_t status = (*mEffectInterface)->command(mEffectInterface,
8253                                                   EFFECT_CMD_SET_CONFIG,
8254                                                   sizeof(effect_config_t),
8255                                                   &mConfig,
8256                                                   &size,
8257                                                   &cmdStatus);
8258    if (status == 0) {
8259        status = cmdStatus;
8260    }
8261
8262    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8263            (1000 * mConfig.outputCfg.buffer.frameCount);
8264
8265    return status;
8266}
8267
8268status_t AudioFlinger::EffectModule::init()
8269{
8270    Mutex::Autolock _l(mLock);
8271    if (mEffectInterface == NULL) {
8272        return NO_INIT;
8273    }
8274    status_t cmdStatus;
8275    uint32_t size = sizeof(status_t);
8276    status_t status = (*mEffectInterface)->command(mEffectInterface,
8277                                                   EFFECT_CMD_INIT,
8278                                                   0,
8279                                                   NULL,
8280                                                   &size,
8281                                                   &cmdStatus);
8282    if (status == 0) {
8283        status = cmdStatus;
8284    }
8285    return status;
8286}
8287
8288status_t AudioFlinger::EffectModule::start()
8289{
8290    Mutex::Autolock _l(mLock);
8291    return start_l();
8292}
8293
8294status_t AudioFlinger::EffectModule::start_l()
8295{
8296    if (mEffectInterface == NULL) {
8297        return NO_INIT;
8298    }
8299    status_t cmdStatus;
8300    uint32_t size = sizeof(status_t);
8301    status_t status = (*mEffectInterface)->command(mEffectInterface,
8302                                                   EFFECT_CMD_ENABLE,
8303                                                   0,
8304                                                   NULL,
8305                                                   &size,
8306                                                   &cmdStatus);
8307    if (status == 0) {
8308        status = cmdStatus;
8309    }
8310    if (status == 0 &&
8311            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8312             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8313        sp<ThreadBase> thread = mThread.promote();
8314        if (thread != 0) {
8315            audio_stream_t *stream = thread->stream();
8316            if (stream != NULL) {
8317                stream->add_audio_effect(stream, mEffectInterface);
8318            }
8319        }
8320    }
8321    return status;
8322}
8323
8324status_t AudioFlinger::EffectModule::stop()
8325{
8326    Mutex::Autolock _l(mLock);
8327    return stop_l();
8328}
8329
8330status_t AudioFlinger::EffectModule::stop_l()
8331{
8332    if (mEffectInterface == NULL) {
8333        return NO_INIT;
8334    }
8335    status_t cmdStatus;
8336    uint32_t size = sizeof(status_t);
8337    status_t status = (*mEffectInterface)->command(mEffectInterface,
8338                                                   EFFECT_CMD_DISABLE,
8339                                                   0,
8340                                                   NULL,
8341                                                   &size,
8342                                                   &cmdStatus);
8343    if (status == 0) {
8344        status = cmdStatus;
8345    }
8346    if (status == 0 &&
8347            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8348             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8349        sp<ThreadBase> thread = mThread.promote();
8350        if (thread != 0) {
8351            audio_stream_t *stream = thread->stream();
8352            if (stream != NULL) {
8353                stream->remove_audio_effect(stream, mEffectInterface);
8354            }
8355        }
8356    }
8357    return status;
8358}
8359
8360status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8361                                             uint32_t cmdSize,
8362                                             void *pCmdData,
8363                                             uint32_t *replySize,
8364                                             void *pReplyData)
8365{
8366    Mutex::Autolock _l(mLock);
8367//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8368
8369    if (mState == DESTROYED || mEffectInterface == NULL) {
8370        return NO_INIT;
8371    }
8372    status_t status = (*mEffectInterface)->command(mEffectInterface,
8373                                                   cmdCode,
8374                                                   cmdSize,
8375                                                   pCmdData,
8376                                                   replySize,
8377                                                   pReplyData);
8378    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8379        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8380        for (size_t i = 1; i < mHandles.size(); i++) {
8381            sp<EffectHandle> h = mHandles[i].promote();
8382            if (h != 0) {
8383                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8384            }
8385        }
8386    }
8387    return status;
8388}
8389
8390status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8391{
8392
8393    Mutex::Autolock _l(mLock);
8394    ALOGV("setEnabled %p enabled %d", this, enabled);
8395
8396    if (enabled != isEnabled()) {
8397        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8398        if (enabled && status != NO_ERROR) {
8399            return status;
8400        }
8401
8402        switch (mState) {
8403        // going from disabled to enabled
8404        case IDLE:
8405            mState = STARTING;
8406            break;
8407        case STOPPED:
8408            mState = RESTART;
8409            break;
8410        case STOPPING:
8411            mState = ACTIVE;
8412            break;
8413
8414        // going from enabled to disabled
8415        case RESTART:
8416            mState = STOPPED;
8417            break;
8418        case STARTING:
8419            mState = IDLE;
8420            break;
8421        case ACTIVE:
8422            mState = STOPPING;
8423            break;
8424        case DESTROYED:
8425            return NO_ERROR; // simply ignore as we are being destroyed
8426        }
8427        for (size_t i = 1; i < mHandles.size(); i++) {
8428            sp<EffectHandle> h = mHandles[i].promote();
8429            if (h != 0) {
8430                h->setEnabled(enabled);
8431            }
8432        }
8433    }
8434    return NO_ERROR;
8435}
8436
8437bool AudioFlinger::EffectModule::isEnabled() const
8438{
8439    switch (mState) {
8440    case RESTART:
8441    case STARTING:
8442    case ACTIVE:
8443        return true;
8444    case IDLE:
8445    case STOPPING:
8446    case STOPPED:
8447    case DESTROYED:
8448    default:
8449        return false;
8450    }
8451}
8452
8453bool AudioFlinger::EffectModule::isProcessEnabled() const
8454{
8455    switch (mState) {
8456    case RESTART:
8457    case ACTIVE:
8458    case STOPPING:
8459    case STOPPED:
8460        return true;
8461    case IDLE:
8462    case STARTING:
8463    case DESTROYED:
8464    default:
8465        return false;
8466    }
8467}
8468
8469status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8470{
8471    Mutex::Autolock _l(mLock);
8472    status_t status = NO_ERROR;
8473
8474    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8475    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8476    if (isProcessEnabled() &&
8477            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8478            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8479        status_t cmdStatus;
8480        uint32_t volume[2];
8481        uint32_t *pVolume = NULL;
8482        uint32_t size = sizeof(volume);
8483        volume[0] = *left;
8484        volume[1] = *right;
8485        if (controller) {
8486            pVolume = volume;
8487        }
8488        status = (*mEffectInterface)->command(mEffectInterface,
8489                                              EFFECT_CMD_SET_VOLUME,
8490                                              size,
8491                                              volume,
8492                                              &size,
8493                                              pVolume);
8494        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8495            *left = volume[0];
8496            *right = volume[1];
8497        }
8498    }
8499    return status;
8500}
8501
8502status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8503{
8504    Mutex::Autolock _l(mLock);
8505    status_t status = NO_ERROR;
8506    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8507        // audio pre processing modules on RecordThread can receive both output and
8508        // input device indication in the same call
8509        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8510        if (dev) {
8511            status_t cmdStatus;
8512            uint32_t size = sizeof(status_t);
8513
8514            status = (*mEffectInterface)->command(mEffectInterface,
8515                                                  EFFECT_CMD_SET_DEVICE,
8516                                                  sizeof(uint32_t),
8517                                                  &dev,
8518                                                  &size,
8519                                                  &cmdStatus);
8520            if (status == NO_ERROR) {
8521                status = cmdStatus;
8522            }
8523        }
8524        dev = device & AUDIO_DEVICE_IN_ALL;
8525        if (dev) {
8526            status_t cmdStatus;
8527            uint32_t size = sizeof(status_t);
8528
8529            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8530                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8531                                                  sizeof(uint32_t),
8532                                                  &dev,
8533                                                  &size,
8534                                                  &cmdStatus);
8535            if (status2 == NO_ERROR) {
8536                status2 = cmdStatus;
8537            }
8538            if (status == NO_ERROR) {
8539                status = status2;
8540            }
8541        }
8542    }
8543    return status;
8544}
8545
8546status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8547{
8548    Mutex::Autolock _l(mLock);
8549    status_t status = NO_ERROR;
8550    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8551        status_t cmdStatus;
8552        uint32_t size = sizeof(status_t);
8553        status = (*mEffectInterface)->command(mEffectInterface,
8554                                              EFFECT_CMD_SET_AUDIO_MODE,
8555                                              sizeof(audio_mode_t),
8556                                              &mode,
8557                                              &size,
8558                                              &cmdStatus);
8559        if (status == NO_ERROR) {
8560            status = cmdStatus;
8561        }
8562    }
8563    return status;
8564}
8565
8566void AudioFlinger::EffectModule::setSuspended(bool suspended)
8567{
8568    Mutex::Autolock _l(mLock);
8569    mSuspended = suspended;
8570}
8571
8572bool AudioFlinger::EffectModule::suspended() const
8573{
8574    Mutex::Autolock _l(mLock);
8575    return mSuspended;
8576}
8577
8578status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8579{
8580    const size_t SIZE = 256;
8581    char buffer[SIZE];
8582    String8 result;
8583
8584    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8585    result.append(buffer);
8586
8587    bool locked = tryLock(mLock);
8588    // failed to lock - AudioFlinger is probably deadlocked
8589    if (!locked) {
8590        result.append("\t\tCould not lock Fx mutex:\n");
8591    }
8592
8593    result.append("\t\tSession Status State Engine:\n");
8594    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8595            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8596    result.append(buffer);
8597
8598    result.append("\t\tDescriptor:\n");
8599    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8600            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8601            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8602            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8603    result.append(buffer);
8604    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8605                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8606                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8607                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8608    result.append(buffer);
8609    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8610            mDescriptor.apiVersion,
8611            mDescriptor.flags);
8612    result.append(buffer);
8613    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8614            mDescriptor.name);
8615    result.append(buffer);
8616    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8617            mDescriptor.implementor);
8618    result.append(buffer);
8619
8620    result.append("\t\t- Input configuration:\n");
8621    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8622    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8623            (uint32_t)mConfig.inputCfg.buffer.raw,
8624            mConfig.inputCfg.buffer.frameCount,
8625            mConfig.inputCfg.samplingRate,
8626            mConfig.inputCfg.channels,
8627            mConfig.inputCfg.format);
8628    result.append(buffer);
8629
8630    result.append("\t\t- Output configuration:\n");
8631    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8632    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8633            (uint32_t)mConfig.outputCfg.buffer.raw,
8634            mConfig.outputCfg.buffer.frameCount,
8635            mConfig.outputCfg.samplingRate,
8636            mConfig.outputCfg.channels,
8637            mConfig.outputCfg.format);
8638    result.append(buffer);
8639
8640    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8641    result.append(buffer);
8642    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8643    for (size_t i = 0; i < mHandles.size(); ++i) {
8644        sp<EffectHandle> handle = mHandles[i].promote();
8645        if (handle != 0) {
8646            handle->dump(buffer, SIZE);
8647            result.append(buffer);
8648        }
8649    }
8650
8651    result.append("\n");
8652
8653    write(fd, result.string(), result.length());
8654
8655    if (locked) {
8656        mLock.unlock();
8657    }
8658
8659    return NO_ERROR;
8660}
8661
8662// ----------------------------------------------------------------------------
8663//  EffectHandle implementation
8664// ----------------------------------------------------------------------------
8665
8666#undef LOG_TAG
8667#define LOG_TAG "AudioFlinger::EffectHandle"
8668
8669AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8670                                        const sp<AudioFlinger::Client>& client,
8671                                        const sp<IEffectClient>& effectClient,
8672                                        int32_t priority)
8673    : BnEffect(),
8674    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8675    mPriority(priority), mHasControl(false), mEnabled(false)
8676{
8677    ALOGV("constructor %p", this);
8678
8679    if (client == 0) {
8680        return;
8681    }
8682    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8683    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8684    if (mCblkMemory != 0) {
8685        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8686
8687        if (mCblk != NULL) {
8688            new(mCblk) effect_param_cblk_t();
8689            mBuffer = (uint8_t *)mCblk + bufOffset;
8690        }
8691    } else {
8692        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8693        return;
8694    }
8695}
8696
8697AudioFlinger::EffectHandle::~EffectHandle()
8698{
8699    ALOGV("Destructor %p", this);
8700    disconnect(false);
8701    ALOGV("Destructor DONE %p", this);
8702}
8703
8704status_t AudioFlinger::EffectHandle::enable()
8705{
8706    ALOGV("enable %p", this);
8707    if (!mHasControl) return INVALID_OPERATION;
8708    if (mEffect == 0) return DEAD_OBJECT;
8709
8710    if (mEnabled) {
8711        return NO_ERROR;
8712    }
8713
8714    mEnabled = true;
8715
8716    sp<ThreadBase> thread = mEffect->thread().promote();
8717    if (thread != 0) {
8718        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8719    }
8720
8721    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8722    if (mEffect->suspended()) {
8723        return NO_ERROR;
8724    }
8725
8726    status_t status = mEffect->setEnabled(true);
8727    if (status != NO_ERROR) {
8728        if (thread != 0) {
8729            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8730        }
8731        mEnabled = false;
8732    }
8733    return status;
8734}
8735
8736status_t AudioFlinger::EffectHandle::disable()
8737{
8738    ALOGV("disable %p", this);
8739    if (!mHasControl) return INVALID_OPERATION;
8740    if (mEffect == 0) return DEAD_OBJECT;
8741
8742    if (!mEnabled) {
8743        return NO_ERROR;
8744    }
8745    mEnabled = false;
8746
8747    if (mEffect->suspended()) {
8748        return NO_ERROR;
8749    }
8750
8751    status_t status = mEffect->setEnabled(false);
8752
8753    sp<ThreadBase> thread = mEffect->thread().promote();
8754    if (thread != 0) {
8755        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8756    }
8757
8758    return status;
8759}
8760
8761void AudioFlinger::EffectHandle::disconnect()
8762{
8763    disconnect(true);
8764}
8765
8766void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8767{
8768    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8769    if (mEffect == 0) {
8770        return;
8771    }
8772    mEffect->disconnect(this, unpinIfLast);
8773
8774    if (mHasControl && mEnabled) {
8775        sp<ThreadBase> thread = mEffect->thread().promote();
8776        if (thread != 0) {
8777            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8778        }
8779    }
8780
8781    // release sp on module => module destructor can be called now
8782    mEffect.clear();
8783    if (mClient != 0) {
8784        if (mCblk != NULL) {
8785            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8786            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8787        }
8788        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8789        // Client destructor must run with AudioFlinger mutex locked
8790        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8791        mClient.clear();
8792    }
8793}
8794
8795status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8796                                             uint32_t cmdSize,
8797                                             void *pCmdData,
8798                                             uint32_t *replySize,
8799                                             void *pReplyData)
8800{
8801//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8802//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8803
8804    // only get parameter command is permitted for applications not controlling the effect
8805    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8806        return INVALID_OPERATION;
8807    }
8808    if (mEffect == 0) return DEAD_OBJECT;
8809    if (mClient == 0) return INVALID_OPERATION;
8810
8811    // handle commands that are not forwarded transparently to effect engine
8812    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8813        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8814        // no risk to block the whole media server process or mixer threads is we are stuck here
8815        Mutex::Autolock _l(mCblk->lock);
8816        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8817            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8818            mCblk->serverIndex = 0;
8819            mCblk->clientIndex = 0;
8820            return BAD_VALUE;
8821        }
8822        status_t status = NO_ERROR;
8823        while (mCblk->serverIndex < mCblk->clientIndex) {
8824            int reply;
8825            uint32_t rsize = sizeof(int);
8826            int *p = (int *)(mBuffer + mCblk->serverIndex);
8827            int size = *p++;
8828            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8829                ALOGW("command(): invalid parameter block size");
8830                break;
8831            }
8832            effect_param_t *param = (effect_param_t *)p;
8833            if (param->psize == 0 || param->vsize == 0) {
8834                ALOGW("command(): null parameter or value size");
8835                mCblk->serverIndex += size;
8836                continue;
8837            }
8838            uint32_t psize = sizeof(effect_param_t) +
8839                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8840                             param->vsize;
8841            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8842                                            psize,
8843                                            p,
8844                                            &rsize,
8845                                            &reply);
8846            // stop at first error encountered
8847            if (ret != NO_ERROR) {
8848                status = ret;
8849                *(int *)pReplyData = reply;
8850                break;
8851            } else if (reply != NO_ERROR) {
8852                *(int *)pReplyData = reply;
8853                break;
8854            }
8855            mCblk->serverIndex += size;
8856        }
8857        mCblk->serverIndex = 0;
8858        mCblk->clientIndex = 0;
8859        return status;
8860    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8861        *(int *)pReplyData = NO_ERROR;
8862        return enable();
8863    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8864        *(int *)pReplyData = NO_ERROR;
8865        return disable();
8866    }
8867
8868    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8869}
8870
8871void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8872{
8873    ALOGV("setControl %p control %d", this, hasControl);
8874
8875    mHasControl = hasControl;
8876    mEnabled = enabled;
8877
8878    if (signal && mEffectClient != 0) {
8879        mEffectClient->controlStatusChanged(hasControl);
8880    }
8881}
8882
8883void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8884                                                 uint32_t cmdSize,
8885                                                 void *pCmdData,
8886                                                 uint32_t replySize,
8887                                                 void *pReplyData)
8888{
8889    if (mEffectClient != 0) {
8890        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8891    }
8892}
8893
8894
8895
8896void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8897{
8898    if (mEffectClient != 0) {
8899        mEffectClient->enableStatusChanged(enabled);
8900    }
8901}
8902
8903status_t AudioFlinger::EffectHandle::onTransact(
8904    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8905{
8906    return BnEffect::onTransact(code, data, reply, flags);
8907}
8908
8909
8910void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8911{
8912    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8913
8914    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8915            (mClient == 0) ? getpid_cached : mClient->pid(),
8916            mPriority,
8917            mHasControl,
8918            !locked,
8919            mCblk ? mCblk->clientIndex : 0,
8920            mCblk ? mCblk->serverIndex : 0
8921            );
8922
8923    if (locked) {
8924        mCblk->lock.unlock();
8925    }
8926}
8927
8928#undef LOG_TAG
8929#define LOG_TAG "AudioFlinger::EffectChain"
8930
8931AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8932                                        int sessionId)
8933    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8934      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8935      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8936{
8937    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8938    if (thread == NULL) {
8939        return;
8940    }
8941    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8942                                    thread->frameCount();
8943}
8944
8945AudioFlinger::EffectChain::~EffectChain()
8946{
8947    if (mOwnInBuffer) {
8948        delete mInBuffer;
8949    }
8950
8951}
8952
8953// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8954sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8955{
8956    size_t size = mEffects.size();
8957
8958    for (size_t i = 0; i < size; i++) {
8959        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8960            return mEffects[i];
8961        }
8962    }
8963    return 0;
8964}
8965
8966// getEffectFromId_l() must be called with ThreadBase::mLock held
8967sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8968{
8969    size_t size = mEffects.size();
8970
8971    for (size_t i = 0; i < size; i++) {
8972        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8973        if (id == 0 || mEffects[i]->id() == id) {
8974            return mEffects[i];
8975        }
8976    }
8977    return 0;
8978}
8979
8980// getEffectFromType_l() must be called with ThreadBase::mLock held
8981sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8982        const effect_uuid_t *type)
8983{
8984    size_t size = mEffects.size();
8985
8986    for (size_t i = 0; i < size; i++) {
8987        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8988            return mEffects[i];
8989        }
8990    }
8991    return 0;
8992}
8993
8994void AudioFlinger::EffectChain::clearInputBuffer()
8995{
8996    Mutex::Autolock _l(mLock);
8997    sp<ThreadBase> thread = mThread.promote();
8998    if (thread == 0) {
8999        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9000        return;
9001    }
9002    clearInputBuffer_l(thread);
9003}
9004
9005// Must be called with EffectChain::mLock locked
9006void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9007{
9008    size_t numSamples = thread->frameCount() * thread->channelCount();
9009    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9010
9011}
9012
9013// Must be called with EffectChain::mLock locked
9014void AudioFlinger::EffectChain::process_l()
9015{
9016    sp<ThreadBase> thread = mThread.promote();
9017    if (thread == 0) {
9018        ALOGW("process_l(): cannot promote mixer thread");
9019        return;
9020    }
9021    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9022            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9023    // always process effects unless no more tracks are on the session and the effect tail
9024    // has been rendered
9025    bool doProcess = true;
9026    if (!isGlobalSession) {
9027        bool tracksOnSession = (trackCnt() != 0);
9028
9029        if (!tracksOnSession && mTailBufferCount == 0) {
9030            doProcess = false;
9031        }
9032
9033        if (activeTrackCnt() == 0) {
9034            // if no track is active and the effect tail has not been rendered,
9035            // the input buffer must be cleared here as the mixer process will not do it
9036            if (tracksOnSession || mTailBufferCount > 0) {
9037                clearInputBuffer_l(thread);
9038                if (mTailBufferCount > 0) {
9039                    mTailBufferCount--;
9040                }
9041            }
9042        }
9043    }
9044
9045    size_t size = mEffects.size();
9046    if (doProcess) {
9047        for (size_t i = 0; i < size; i++) {
9048            mEffects[i]->process();
9049        }
9050    }
9051    for (size_t i = 0; i < size; i++) {
9052        mEffects[i]->updateState();
9053    }
9054}
9055
9056// addEffect_l() must be called with PlaybackThread::mLock held
9057status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9058{
9059    effect_descriptor_t desc = effect->desc();
9060    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9061
9062    Mutex::Autolock _l(mLock);
9063    effect->setChain(this);
9064    sp<ThreadBase> thread = mThread.promote();
9065    if (thread == 0) {
9066        return NO_INIT;
9067    }
9068    effect->setThread(thread);
9069
9070    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9071        // Auxiliary effects are inserted at the beginning of mEffects vector as
9072        // they are processed first and accumulated in chain input buffer
9073        mEffects.insertAt(effect, 0);
9074
9075        // the input buffer for auxiliary effect contains mono samples in
9076        // 32 bit format. This is to avoid saturation in AudoMixer
9077        // accumulation stage. Saturation is done in EffectModule::process() before
9078        // calling the process in effect engine
9079        size_t numSamples = thread->frameCount();
9080        int32_t *buffer = new int32_t[numSamples];
9081        memset(buffer, 0, numSamples * sizeof(int32_t));
9082        effect->setInBuffer((int16_t *)buffer);
9083        // auxiliary effects output samples to chain input buffer for further processing
9084        // by insert effects
9085        effect->setOutBuffer(mInBuffer);
9086    } else {
9087        // Insert effects are inserted at the end of mEffects vector as they are processed
9088        //  after track and auxiliary effects.
9089        // Insert effect order as a function of indicated preference:
9090        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9091        //  another effect is present
9092        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9093        //  last effect claiming first position
9094        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9095        //  first effect claiming last position
9096        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9097        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9098        // already present
9099
9100        size_t size = mEffects.size();
9101        size_t idx_insert = size;
9102        ssize_t idx_insert_first = -1;
9103        ssize_t idx_insert_last = -1;
9104
9105        for (size_t i = 0; i < size; i++) {
9106            effect_descriptor_t d = mEffects[i]->desc();
9107            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9108            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9109            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9110                // check invalid effect chaining combinations
9111                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9112                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9113                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9114                    return INVALID_OPERATION;
9115                }
9116                // remember position of first insert effect and by default
9117                // select this as insert position for new effect
9118                if (idx_insert == size) {
9119                    idx_insert = i;
9120                }
9121                // remember position of last insert effect claiming
9122                // first position
9123                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9124                    idx_insert_first = i;
9125                }
9126                // remember position of first insert effect claiming
9127                // last position
9128                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9129                    idx_insert_last == -1) {
9130                    idx_insert_last = i;
9131                }
9132            }
9133        }
9134
9135        // modify idx_insert from first position if needed
9136        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9137            if (idx_insert_last != -1) {
9138                idx_insert = idx_insert_last;
9139            } else {
9140                idx_insert = size;
9141            }
9142        } else {
9143            if (idx_insert_first != -1) {
9144                idx_insert = idx_insert_first + 1;
9145            }
9146        }
9147
9148        // always read samples from chain input buffer
9149        effect->setInBuffer(mInBuffer);
9150
9151        // if last effect in the chain, output samples to chain
9152        // output buffer, otherwise to chain input buffer
9153        if (idx_insert == size) {
9154            if (idx_insert != 0) {
9155                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9156                mEffects[idx_insert-1]->configure();
9157            }
9158            effect->setOutBuffer(mOutBuffer);
9159        } else {
9160            effect->setOutBuffer(mInBuffer);
9161        }
9162        mEffects.insertAt(effect, idx_insert);
9163
9164        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9165    }
9166    effect->configure();
9167    return NO_ERROR;
9168}
9169
9170// removeEffect_l() must be called with PlaybackThread::mLock held
9171size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9172{
9173    Mutex::Autolock _l(mLock);
9174    size_t size = mEffects.size();
9175    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9176
9177    for (size_t i = 0; i < size; i++) {
9178        if (effect == mEffects[i]) {
9179            // calling stop here will remove pre-processing effect from the audio HAL.
9180            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9181            // the middle of a read from audio HAL
9182            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9183                    mEffects[i]->state() == EffectModule::STOPPING) {
9184                mEffects[i]->stop();
9185            }
9186            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9187                delete[] effect->inBuffer();
9188            } else {
9189                if (i == size - 1 && i != 0) {
9190                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9191                    mEffects[i - 1]->configure();
9192                }
9193            }
9194            mEffects.removeAt(i);
9195            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9196            break;
9197        }
9198    }
9199
9200    return mEffects.size();
9201}
9202
9203// setDevice_l() must be called with PlaybackThread::mLock held
9204void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9205{
9206    size_t size = mEffects.size();
9207    for (size_t i = 0; i < size; i++) {
9208        mEffects[i]->setDevice(device);
9209    }
9210}
9211
9212// setMode_l() must be called with PlaybackThread::mLock held
9213void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9214{
9215    size_t size = mEffects.size();
9216    for (size_t i = 0; i < size; i++) {
9217        mEffects[i]->setMode(mode);
9218    }
9219}
9220
9221// setVolume_l() must be called with PlaybackThread::mLock held
9222bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9223{
9224    uint32_t newLeft = *left;
9225    uint32_t newRight = *right;
9226    bool hasControl = false;
9227    int ctrlIdx = -1;
9228    size_t size = mEffects.size();
9229
9230    // first update volume controller
9231    for (size_t i = size; i > 0; i--) {
9232        if (mEffects[i - 1]->isProcessEnabled() &&
9233            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9234            ctrlIdx = i - 1;
9235            hasControl = true;
9236            break;
9237        }
9238    }
9239
9240    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9241        if (hasControl) {
9242            *left = mNewLeftVolume;
9243            *right = mNewRightVolume;
9244        }
9245        return hasControl;
9246    }
9247
9248    mVolumeCtrlIdx = ctrlIdx;
9249    mLeftVolume = newLeft;
9250    mRightVolume = newRight;
9251
9252    // second get volume update from volume controller
9253    if (ctrlIdx >= 0) {
9254        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9255        mNewLeftVolume = newLeft;
9256        mNewRightVolume = newRight;
9257    }
9258    // then indicate volume to all other effects in chain.
9259    // Pass altered volume to effects before volume controller
9260    // and requested volume to effects after controller
9261    uint32_t lVol = newLeft;
9262    uint32_t rVol = newRight;
9263
9264    for (size_t i = 0; i < size; i++) {
9265        if ((int)i == ctrlIdx) continue;
9266        // this also works for ctrlIdx == -1 when there is no volume controller
9267        if ((int)i > ctrlIdx) {
9268            lVol = *left;
9269            rVol = *right;
9270        }
9271        mEffects[i]->setVolume(&lVol, &rVol, false);
9272    }
9273    *left = newLeft;
9274    *right = newRight;
9275
9276    return hasControl;
9277}
9278
9279status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9280{
9281    const size_t SIZE = 256;
9282    char buffer[SIZE];
9283    String8 result;
9284
9285    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9286    result.append(buffer);
9287
9288    bool locked = tryLock(mLock);
9289    // failed to lock - AudioFlinger is probably deadlocked
9290    if (!locked) {
9291        result.append("\tCould not lock mutex:\n");
9292    }
9293
9294    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9295    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9296            mEffects.size(),
9297            (uint32_t)mInBuffer,
9298            (uint32_t)mOutBuffer,
9299            mActiveTrackCnt);
9300    result.append(buffer);
9301    write(fd, result.string(), result.size());
9302
9303    for (size_t i = 0; i < mEffects.size(); ++i) {
9304        sp<EffectModule> effect = mEffects[i];
9305        if (effect != 0) {
9306            effect->dump(fd, args);
9307        }
9308    }
9309
9310    if (locked) {
9311        mLock.unlock();
9312    }
9313
9314    return NO_ERROR;
9315}
9316
9317// must be called with ThreadBase::mLock held
9318void AudioFlinger::EffectChain::setEffectSuspended_l(
9319        const effect_uuid_t *type, bool suspend)
9320{
9321    sp<SuspendedEffectDesc> desc;
9322    // use effect type UUID timelow as key as there is no real risk of identical
9323    // timeLow fields among effect type UUIDs.
9324    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9325    if (suspend) {
9326        if (index >= 0) {
9327            desc = mSuspendedEffects.valueAt(index);
9328        } else {
9329            desc = new SuspendedEffectDesc();
9330            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9331            mSuspendedEffects.add(type->timeLow, desc);
9332            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9333        }
9334        if (desc->mRefCount++ == 0) {
9335            sp<EffectModule> effect = getEffectIfEnabled(type);
9336            if (effect != 0) {
9337                desc->mEffect = effect;
9338                effect->setSuspended(true);
9339                effect->setEnabled(false);
9340            }
9341        }
9342    } else {
9343        if (index < 0) {
9344            return;
9345        }
9346        desc = mSuspendedEffects.valueAt(index);
9347        if (desc->mRefCount <= 0) {
9348            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9349            desc->mRefCount = 1;
9350        }
9351        if (--desc->mRefCount == 0) {
9352            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9353            if (desc->mEffect != 0) {
9354                sp<EffectModule> effect = desc->mEffect.promote();
9355                if (effect != 0) {
9356                    effect->setSuspended(false);
9357                    sp<EffectHandle> handle = effect->controlHandle();
9358                    if (handle != 0) {
9359                        effect->setEnabled(handle->enabled());
9360                    }
9361                }
9362                desc->mEffect.clear();
9363            }
9364            mSuspendedEffects.removeItemsAt(index);
9365        }
9366    }
9367}
9368
9369// must be called with ThreadBase::mLock held
9370void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9371{
9372    sp<SuspendedEffectDesc> desc;
9373
9374    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9375    if (suspend) {
9376        if (index >= 0) {
9377            desc = mSuspendedEffects.valueAt(index);
9378        } else {
9379            desc = new SuspendedEffectDesc();
9380            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9381            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9382        }
9383        if (desc->mRefCount++ == 0) {
9384            Vector< sp<EffectModule> > effects;
9385            getSuspendEligibleEffects(effects);
9386            for (size_t i = 0; i < effects.size(); i++) {
9387                setEffectSuspended_l(&effects[i]->desc().type, true);
9388            }
9389        }
9390    } else {
9391        if (index < 0) {
9392            return;
9393        }
9394        desc = mSuspendedEffects.valueAt(index);
9395        if (desc->mRefCount <= 0) {
9396            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9397            desc->mRefCount = 1;
9398        }
9399        if (--desc->mRefCount == 0) {
9400            Vector<const effect_uuid_t *> types;
9401            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9402                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9403                    continue;
9404                }
9405                types.add(&mSuspendedEffects.valueAt(i)->mType);
9406            }
9407            for (size_t i = 0; i < types.size(); i++) {
9408                setEffectSuspended_l(types[i], false);
9409            }
9410            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9411            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9412        }
9413    }
9414}
9415
9416
9417// The volume effect is used for automated tests only
9418#ifndef OPENSL_ES_H_
9419static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9420                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9421const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9422#endif //OPENSL_ES_H_
9423
9424bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9425{
9426    // auxiliary effects and visualizer are never suspended on output mix
9427    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9428        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9429         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9430         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9431        return false;
9432    }
9433    return true;
9434}
9435
9436void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9437{
9438    effects.clear();
9439    for (size_t i = 0; i < mEffects.size(); i++) {
9440        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9441            effects.add(mEffects[i]);
9442        }
9443    }
9444}
9445
9446sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9447                                                            const effect_uuid_t *type)
9448{
9449    sp<EffectModule> effect = getEffectFromType_l(type);
9450    return effect != 0 && effect->isEnabled() ? effect : 0;
9451}
9452
9453void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9454                                                            bool enabled)
9455{
9456    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9457    if (enabled) {
9458        if (index < 0) {
9459            // if the effect is not suspend check if all effects are suspended
9460            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9461            if (index < 0) {
9462                return;
9463            }
9464            if (!isEffectEligibleForSuspend(effect->desc())) {
9465                return;
9466            }
9467            setEffectSuspended_l(&effect->desc().type, enabled);
9468            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9469            if (index < 0) {
9470                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9471                return;
9472            }
9473        }
9474        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9475            effect->desc().type.timeLow);
9476        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9477        // if effect is requested to suspended but was not yet enabled, supend it now.
9478        if (desc->mEffect == 0) {
9479            desc->mEffect = effect;
9480            effect->setEnabled(false);
9481            effect->setSuspended(true);
9482        }
9483    } else {
9484        if (index < 0) {
9485            return;
9486        }
9487        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9488            effect->desc().type.timeLow);
9489        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9490        desc->mEffect.clear();
9491        effect->setSuspended(false);
9492    }
9493}
9494
9495#undef LOG_TAG
9496#define LOG_TAG "AudioFlinger"
9497
9498// ----------------------------------------------------------------------------
9499
9500status_t AudioFlinger::onTransact(
9501        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9502{
9503    return BnAudioFlinger::onTransact(code, data, reply, flags);
9504}
9505
9506}; // namespace android
9507