AudioFlinger.cpp revision 7d6c35bf132a46c0a8a9826491882495fc98bd8c
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#include "SchedulingPolicyService.h"
87
88// ----------------------------------------------------------------------------
89
90// Note: the following macro is used for extremely verbose logging message.  In
91// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
92// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
93// are so verbose that we want to suppress them even when we have ALOG_ASSERT
94// turned on.  Do not uncomment the #def below unless you really know what you
95// are doing and want to see all of the extremely verbose messages.
96//#define VERY_VERY_VERBOSE_LOGGING
97#ifdef VERY_VERY_VERBOSE_LOGGING
98#define ALOGVV ALOGV
99#else
100#define ALOGVV(a...) do { } while(0)
101#endif
102
103namespace android {
104
105static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
106static const char kHardwareLockedString[] = "Hardware lock is taken\n";
107
108static const float MAX_GAIN = 4096.0f;
109static const uint32_t MAX_GAIN_INT = 0x1000;
110
111// retry counts for buffer fill timeout
112// 50 * ~20msecs = 1 second
113static const int8_t kMaxTrackRetries = 50;
114static const int8_t kMaxTrackStartupRetries = 50;
115// allow less retry attempts on direct output thread.
116// direct outputs can be a scarce resource in audio hardware and should
117// be released as quickly as possible.
118static const int8_t kMaxTrackRetriesDirect = 2;
119
120static const int kDumpLockRetries = 50;
121static const int kDumpLockSleepUs = 20000;
122
123// don't warn about blocked writes or record buffer overflows more often than this
124static const nsecs_t kWarningThrottleNs = seconds(5);
125
126// RecordThread loop sleep time upon application overrun or audio HAL read error
127static const int kRecordThreadSleepUs = 5000;
128
129// maximum time to wait for setParameters to complete
130static const nsecs_t kSetParametersTimeoutNs = seconds(2);
131
132// minimum sleep time for the mixer thread loop when tracks are active but in underrun
133static const uint32_t kMinThreadSleepTimeUs = 5000;
134// maximum divider applied to the active sleep time in the mixer thread loop
135static const uint32_t kMaxThreadSleepTimeShift = 2;
136
137// minimum normal mix buffer size, expressed in milliseconds rather than frames
138static const uint32_t kMinNormalMixBufferSizeMs = 20;
139// maximum normal mix buffer size
140static const uint32_t kMaxNormalMixBufferSizeMs = 24;
141
142nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
143
144// Whether to use fast mixer
145static const enum {
146    FastMixer_Never,    // never initialize or use: for debugging only
147    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
148                        // normal mixer multiplier is 1
149    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
150                        // multiplier is calculated based on min & max normal mixer buffer size
151    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
152                        // multiplier is calculated based on min & max normal mixer buffer size
153    // FIXME for FastMixer_Dynamic:
154    //  Supporting this option will require fixing HALs that can't handle large writes.
155    //  For example, one HAL implementation returns an error from a large write,
156    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
157    //  We could either fix the HAL implementations, or provide a wrapper that breaks
158    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
159} kUseFastMixer = FastMixer_Static;
160
161static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
162                              // AudioFlinger::setParameters() updates, other threads read w/o lock
163
164// ----------------------------------------------------------------------------
165
166#ifdef ADD_BATTERY_DATA
167// To collect the amplifier usage
168static void addBatteryData(uint32_t params) {
169    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
170    if (service == NULL) {
171        // it already logged
172        return;
173    }
174
175    service->addBatteryData(params);
176}
177#endif
178
179static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
180{
181    const hw_module_t *mod;
182    int rc;
183
184    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
185    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
186                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
187    if (rc) {
188        goto out;
189    }
190    rc = audio_hw_device_open(mod, dev);
191    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
192                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
193    if (rc) {
194        goto out;
195    }
196    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
197        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
198        rc = BAD_VALUE;
199        goto out;
200    }
201    return 0;
202
203out:
204    *dev = NULL;
205    return rc;
206}
207
208// ----------------------------------------------------------------------------
209
210AudioFlinger::AudioFlinger()
211    : BnAudioFlinger(),
212      mPrimaryHardwareDev(NULL),
213      mHardwareStatus(AUDIO_HW_IDLE),
214      mMasterVolume(1.0f),
215      mMasterVolumeSW(1.0f),
216      mMasterVolumeSupportLvl(MVS_NONE),
217      mMasterMute(false),
218      mNextUniqueId(1),
219      mMode(AUDIO_MODE_INVALID),
220      mBtNrecIsOff(false)
221{
222}
223
224void AudioFlinger::onFirstRef()
225{
226    int rc = 0;
227
228    Mutex::Autolock _l(mLock);
229
230    /* TODO: move all this work into an Init() function */
231    char val_str[PROPERTY_VALUE_MAX] = { 0 };
232    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
233        uint32_t int_val;
234        if (1 == sscanf(val_str, "%u", &int_val)) {
235            mStandbyTimeInNsecs = milliseconds(int_val);
236            ALOGI("Using %u mSec as standby time.", int_val);
237        } else {
238            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
239            ALOGI("Using default %u mSec as standby time.",
240                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
241        }
242    }
243
244    mMode = AUDIO_MODE_NORMAL;
245}
246
247AudioFlinger::~AudioFlinger()
248{
249
250    while (!mRecordThreads.isEmpty()) {
251        // closeInput() will remove first entry from mRecordThreads
252        closeInput(mRecordThreads.keyAt(0));
253    }
254    while (!mPlaybackThreads.isEmpty()) {
255        // closeOutput() will remove first entry from mPlaybackThreads
256        closeOutput(mPlaybackThreads.keyAt(0));
257    }
258
259    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
260        // no mHardwareLock needed, as there are no other references to this
261        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
262        delete mAudioHwDevs.valueAt(i);
263    }
264}
265
266static const char * const audio_interfaces[] = {
267    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
268    AUDIO_HARDWARE_MODULE_ID_A2DP,
269    AUDIO_HARDWARE_MODULE_ID_USB,
270};
271#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
272
273audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
274{
275    // if module is 0, the request comes from an old policy manager and we should load
276    // well known modules
277    if (module == 0) {
278        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
279        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
280            loadHwModule_l(audio_interfaces[i]);
281        }
282    } else {
283        // check a match for the requested module handle
284        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
285        if (audioHwdevice != NULL) {
286            return audioHwdevice->hwDevice();
287        }
288    }
289    // then try to find a module supporting the requested device.
290    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
291        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
292        if ((dev->get_supported_devices(dev) & devices) == devices)
293            return dev;
294    }
295
296    return NULL;
297}
298
299status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
300{
301    const size_t SIZE = 256;
302    char buffer[SIZE];
303    String8 result;
304
305    result.append("Clients:\n");
306    for (size_t i = 0; i < mClients.size(); ++i) {
307        sp<Client> client = mClients.valueAt(i).promote();
308        if (client != 0) {
309            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
310            result.append(buffer);
311        }
312    }
313
314    result.append("Global session refs:\n");
315    result.append(" session pid count\n");
316    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
317        AudioSessionRef *r = mAudioSessionRefs[i];
318        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
319        result.append(buffer);
320    }
321    write(fd, result.string(), result.size());
322    return NO_ERROR;
323}
324
325
326status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
327{
328    const size_t SIZE = 256;
329    char buffer[SIZE];
330    String8 result;
331    hardware_call_state hardwareStatus = mHardwareStatus;
332
333    snprintf(buffer, SIZE, "Hardware status: %d\n"
334                           "Standby Time mSec: %u\n",
335                            hardwareStatus,
336                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
337    result.append(buffer);
338    write(fd, result.string(), result.size());
339    return NO_ERROR;
340}
341
342status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
343{
344    const size_t SIZE = 256;
345    char buffer[SIZE];
346    String8 result;
347    snprintf(buffer, SIZE, "Permission Denial: "
348            "can't dump AudioFlinger from pid=%d, uid=%d\n",
349            IPCThreadState::self()->getCallingPid(),
350            IPCThreadState::self()->getCallingUid());
351    result.append(buffer);
352    write(fd, result.string(), result.size());
353    return NO_ERROR;
354}
355
356static bool tryLock(Mutex& mutex)
357{
358    bool locked = false;
359    for (int i = 0; i < kDumpLockRetries; ++i) {
360        if (mutex.tryLock() == NO_ERROR) {
361            locked = true;
362            break;
363        }
364        usleep(kDumpLockSleepUs);
365    }
366    return locked;
367}
368
369status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
370{
371    if (!dumpAllowed()) {
372        dumpPermissionDenial(fd, args);
373    } else {
374        // get state of hardware lock
375        bool hardwareLocked = tryLock(mHardwareLock);
376        if (!hardwareLocked) {
377            String8 result(kHardwareLockedString);
378            write(fd, result.string(), result.size());
379        } else {
380            mHardwareLock.unlock();
381        }
382
383        bool locked = tryLock(mLock);
384
385        // failed to lock - AudioFlinger is probably deadlocked
386        if (!locked) {
387            String8 result(kDeadlockedString);
388            write(fd, result.string(), result.size());
389        }
390
391        dumpClients(fd, args);
392        dumpInternals(fd, args);
393
394        // dump playback threads
395        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
396            mPlaybackThreads.valueAt(i)->dump(fd, args);
397        }
398
399        // dump record threads
400        for (size_t i = 0; i < mRecordThreads.size(); i++) {
401            mRecordThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump all hardware devs
405        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
406            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
407            dev->dump(dev, fd);
408        }
409        if (locked) mLock.unlock();
410    }
411    return NO_ERROR;
412}
413
414sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
415{
416    // If pid is already in the mClients wp<> map, then use that entry
417    // (for which promote() is always != 0), otherwise create a new entry and Client.
418    sp<Client> client = mClients.valueFor(pid).promote();
419    if (client == 0) {
420        client = new Client(this, pid);
421        mClients.add(pid, client);
422    }
423
424    return client;
425}
426
427// IAudioFlinger interface
428
429
430sp<IAudioTrack> AudioFlinger::createTrack(
431        pid_t pid,
432        audio_stream_type_t streamType,
433        uint32_t sampleRate,
434        audio_format_t format,
435        uint32_t channelMask,
436        int frameCount,
437        IAudioFlinger::track_flags_t flags,
438        const sp<IMemory>& sharedBuffer,
439        audio_io_handle_t output,
440        pid_t tid,
441        int *sessionId,
442        status_t *status)
443{
444    sp<PlaybackThread::Track> track;
445    sp<TrackHandle> trackHandle;
446    sp<Client> client;
447    status_t lStatus;
448    int lSessionId;
449
450    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
451    // but if someone uses binder directly they could bypass that and cause us to crash
452    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
453        ALOGE("createTrack() invalid stream type %d", streamType);
454        lStatus = BAD_VALUE;
455        goto Exit;
456    }
457
458    {
459        Mutex::Autolock _l(mLock);
460        PlaybackThread *thread = checkPlaybackThread_l(output);
461        PlaybackThread *effectThread = NULL;
462        if (thread == NULL) {
463            ALOGE("unknown output thread");
464            lStatus = BAD_VALUE;
465            goto Exit;
466        }
467
468        client = registerPid_l(pid);
469
470        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
471        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
472            // check if an effect chain with the same session ID is present on another
473            // output thread and move it here.
474            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
475                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
476                if (mPlaybackThreads.keyAt(i) != output) {
477                    uint32_t sessions = t->hasAudioSession(*sessionId);
478                    if (sessions & PlaybackThread::EFFECT_SESSION) {
479                        effectThread = t.get();
480                        break;
481                    }
482                }
483            }
484            lSessionId = *sessionId;
485        } else {
486            // if no audio session id is provided, create one here
487            lSessionId = nextUniqueId();
488            if (sessionId != NULL) {
489                *sessionId = lSessionId;
490            }
491        }
492        ALOGV("createTrack() lSessionId: %d", lSessionId);
493
494        track = thread->createTrack_l(client, streamType, sampleRate, format,
495                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
496
497        // move effect chain to this output thread if an effect on same session was waiting
498        // for a track to be created
499        if (lStatus == NO_ERROR && effectThread != NULL) {
500            Mutex::Autolock _dl(thread->mLock);
501            Mutex::Autolock _sl(effectThread->mLock);
502            moveEffectChain_l(lSessionId, effectThread, thread, true);
503        }
504
505        // Look for sync events awaiting for a session to be used.
506        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
507            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
508                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
509                    if (lStatus == NO_ERROR) {
510                        track->setSyncEvent(mPendingSyncEvents[i]);
511                    } else {
512                        mPendingSyncEvents[i]->cancel();
513                    }
514                    mPendingSyncEvents.removeAt(i);
515                    i--;
516                }
517            }
518        }
519    }
520    if (lStatus == NO_ERROR) {
521        trackHandle = new TrackHandle(track);
522    } else {
523        // remove local strong reference to Client before deleting the Track so that the Client
524        // destructor is called by the TrackBase destructor with mLock held
525        client.clear();
526        track.clear();
527    }
528
529Exit:
530    if (status != NULL) {
531        *status = lStatus;
532    }
533    return trackHandle;
534}
535
536uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
537{
538    Mutex::Autolock _l(mLock);
539    PlaybackThread *thread = checkPlaybackThread_l(output);
540    if (thread == NULL) {
541        ALOGW("sampleRate() unknown thread %d", output);
542        return 0;
543    }
544    return thread->sampleRate();
545}
546
547int AudioFlinger::channelCount(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("channelCount() unknown thread %d", output);
553        return 0;
554    }
555    return thread->channelCount();
556}
557
558audio_format_t AudioFlinger::format(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("format() unknown thread %d", output);
564        return AUDIO_FORMAT_INVALID;
565    }
566    return thread->format();
567}
568
569size_t AudioFlinger::frameCount(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("frameCount() unknown thread %d", output);
575        return 0;
576    }
577    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
578    //       should examine all callers and fix them to handle smaller counts
579    return thread->frameCount();
580}
581
582uint32_t AudioFlinger::latency(audio_io_handle_t output) const
583{
584    Mutex::Autolock _l(mLock);
585    PlaybackThread *thread = checkPlaybackThread_l(output);
586    if (thread == NULL) {
587        ALOGW("latency() unknown thread %d", output);
588        return 0;
589    }
590    return thread->latency();
591}
592
593status_t AudioFlinger::setMasterVolume(float value)
594{
595    status_t ret = initCheck();
596    if (ret != NO_ERROR) {
597        return ret;
598    }
599
600    // check calling permissions
601    if (!settingsAllowed()) {
602        return PERMISSION_DENIED;
603    }
604
605    float swmv = value;
606
607    Mutex::Autolock _l(mLock);
608
609    // when hw supports master volume, don't scale in sw mixer
610    if (MVS_NONE != mMasterVolumeSupportLvl) {
611        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
612            AutoMutex lock(mHardwareLock);
613            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
614
615            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
616            if (NULL != dev->set_master_volume) {
617                dev->set_master_volume(dev, value);
618            }
619            mHardwareStatus = AUDIO_HW_IDLE;
620        }
621
622        swmv = 1.0;
623    }
624
625    mMasterVolume   = value;
626    mMasterVolumeSW = swmv;
627    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
628        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
629
630    return NO_ERROR;
631}
632
633status_t AudioFlinger::setMode(audio_mode_t mode)
634{
635    status_t ret = initCheck();
636    if (ret != NO_ERROR) {
637        return ret;
638    }
639
640    // check calling permissions
641    if (!settingsAllowed()) {
642        return PERMISSION_DENIED;
643    }
644    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
645        ALOGW("Illegal value: setMode(%d)", mode);
646        return BAD_VALUE;
647    }
648
649    { // scope for the lock
650        AutoMutex lock(mHardwareLock);
651        mHardwareStatus = AUDIO_HW_SET_MODE;
652        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
653        mHardwareStatus = AUDIO_HW_IDLE;
654    }
655
656    if (NO_ERROR == ret) {
657        Mutex::Autolock _l(mLock);
658        mMode = mode;
659        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
660            mPlaybackThreads.valueAt(i)->setMode(mode);
661    }
662
663    return ret;
664}
665
666status_t AudioFlinger::setMicMute(bool state)
667{
668    status_t ret = initCheck();
669    if (ret != NO_ERROR) {
670        return ret;
671    }
672
673    // check calling permissions
674    if (!settingsAllowed()) {
675        return PERMISSION_DENIED;
676    }
677
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
680    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return ret;
683}
684
685bool AudioFlinger::getMicMute() const
686{
687    status_t ret = initCheck();
688    if (ret != NO_ERROR) {
689        return false;
690    }
691
692    bool state = AUDIO_MODE_INVALID;
693    AutoMutex lock(mHardwareLock);
694    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
695    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
696    mHardwareStatus = AUDIO_HW_IDLE;
697    return state;
698}
699
700status_t AudioFlinger::setMasterMute(bool muted)
701{
702    // check calling permissions
703    if (!settingsAllowed()) {
704        return PERMISSION_DENIED;
705    }
706
707    Mutex::Autolock _l(mLock);
708    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
709    mMasterMute = muted;
710    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
711        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
712
713    return NO_ERROR;
714}
715
716float AudioFlinger::masterVolume() const
717{
718    Mutex::Autolock _l(mLock);
719    return masterVolume_l();
720}
721
722float AudioFlinger::masterVolumeSW() const
723{
724    Mutex::Autolock _l(mLock);
725    return masterVolumeSW_l();
726}
727
728bool AudioFlinger::masterMute() const
729{
730    Mutex::Autolock _l(mLock);
731    return masterMute_l();
732}
733
734float AudioFlinger::masterVolume_l() const
735{
736    if (MVS_FULL == mMasterVolumeSupportLvl) {
737        float ret_val;
738        AutoMutex lock(mHardwareLock);
739
740        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
741        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
742                    (NULL != mPrimaryHardwareDev->get_master_volume),
743                "can't get master volume");
744
745        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
746        mHardwareStatus = AUDIO_HW_IDLE;
747        return ret_val;
748    }
749
750    return mMasterVolume;
751}
752
753status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
754        audio_io_handle_t output)
755{
756    // check calling permissions
757    if (!settingsAllowed()) {
758        return PERMISSION_DENIED;
759    }
760
761    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
762        ALOGE("setStreamVolume() invalid stream %d", stream);
763        return BAD_VALUE;
764    }
765
766    AutoMutex lock(mLock);
767    PlaybackThread *thread = NULL;
768    if (output) {
769        thread = checkPlaybackThread_l(output);
770        if (thread == NULL) {
771            return BAD_VALUE;
772        }
773    }
774
775    mStreamTypes[stream].volume = value;
776
777    if (thread == NULL) {
778        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
779            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
780        }
781    } else {
782        thread->setStreamVolume(stream, value);
783    }
784
785    return NO_ERROR;
786}
787
788status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
789{
790    // check calling permissions
791    if (!settingsAllowed()) {
792        return PERMISSION_DENIED;
793    }
794
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
796        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
797        ALOGE("setStreamMute() invalid stream %d", stream);
798        return BAD_VALUE;
799    }
800
801    AutoMutex lock(mLock);
802    mStreamTypes[stream].mute = muted;
803    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
804        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
805
806    return NO_ERROR;
807}
808
809float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
810{
811    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
812        return 0.0f;
813    }
814
815    AutoMutex lock(mLock);
816    float volume;
817    if (output) {
818        PlaybackThread *thread = checkPlaybackThread_l(output);
819        if (thread == NULL) {
820            return 0.0f;
821        }
822        volume = thread->streamVolume(stream);
823    } else {
824        volume = streamVolume_l(stream);
825    }
826
827    return volume;
828}
829
830bool AudioFlinger::streamMute(audio_stream_type_t stream) const
831{
832    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
833        return true;
834    }
835
836    AutoMutex lock(mLock);
837    return streamMute_l(stream);
838}
839
840status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
841{
842    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
843            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
844    // check calling permissions
845    if (!settingsAllowed()) {
846        return PERMISSION_DENIED;
847    }
848
849    // ioHandle == 0 means the parameters are global to the audio hardware interface
850    if (ioHandle == 0) {
851        Mutex::Autolock _l(mLock);
852        status_t final_result = NO_ERROR;
853        {
854            AutoMutex lock(mHardwareLock);
855            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
856            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
857                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
858                status_t result = dev->set_parameters(dev, keyValuePairs.string());
859                final_result = result ?: final_result;
860            }
861            mHardwareStatus = AUDIO_HW_IDLE;
862        }
863        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
864        AudioParameter param = AudioParameter(keyValuePairs);
865        String8 value;
866        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
867            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
868            if (mBtNrecIsOff != btNrecIsOff) {
869                for (size_t i = 0; i < mRecordThreads.size(); i++) {
870                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
871                    RecordThread::RecordTrack *track = thread->track();
872                    if (track != NULL) {
873                        audio_devices_t device = (audio_devices_t)(
874                                thread->device() & AUDIO_DEVICE_IN_ALL);
875                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
876                        thread->setEffectSuspended(FX_IID_AEC,
877                                                   suspend,
878                                                   track->sessionId());
879                        thread->setEffectSuspended(FX_IID_NS,
880                                                   suspend,
881                                                   track->sessionId());
882                    }
883                }
884                mBtNrecIsOff = btNrecIsOff;
885            }
886        }
887        String8 screenState;
888        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
889            bool isOff = screenState == "off";
890            if (isOff != (gScreenState & 1)) {
891                gScreenState = ((gScreenState & ~1) + 2) | isOff;
892            }
893        }
894        return final_result;
895    }
896
897    // hold a strong ref on thread in case closeOutput() or closeInput() is called
898    // and the thread is exited once the lock is released
899    sp<ThreadBase> thread;
900    {
901        Mutex::Autolock _l(mLock);
902        thread = checkPlaybackThread_l(ioHandle);
903        if (thread == 0) {
904            thread = checkRecordThread_l(ioHandle);
905        } else if (thread == primaryPlaybackThread_l()) {
906            // indicate output device change to all input threads for pre processing
907            AudioParameter param = AudioParameter(keyValuePairs);
908            int value;
909            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
910                    (value != 0)) {
911                for (size_t i = 0; i < mRecordThreads.size(); i++) {
912                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
913                }
914            }
915        }
916    }
917    if (thread != 0) {
918        return thread->setParameters(keyValuePairs);
919    }
920    return BAD_VALUE;
921}
922
923String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
924{
925//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
926//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
927
928    Mutex::Autolock _l(mLock);
929
930    if (ioHandle == 0) {
931        String8 out_s8;
932
933        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
934            char *s;
935            {
936            AutoMutex lock(mHardwareLock);
937            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
938            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
939            s = dev->get_parameters(dev, keys.string());
940            mHardwareStatus = AUDIO_HW_IDLE;
941            }
942            out_s8 += String8(s ? s : "");
943            free(s);
944        }
945        return out_s8;
946    }
947
948    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
949    if (playbackThread != NULL) {
950        return playbackThread->getParameters(keys);
951    }
952    RecordThread *recordThread = checkRecordThread_l(ioHandle);
953    if (recordThread != NULL) {
954        return recordThread->getParameters(keys);
955    }
956    return String8("");
957}
958
959size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
960        audio_channel_mask_t channelMask) const
961{
962    status_t ret = initCheck();
963    if (ret != NO_ERROR) {
964        return 0;
965    }
966
967    AutoMutex lock(mHardwareLock);
968    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
969    struct audio_config config = {
970        sample_rate: sampleRate,
971        channel_mask: channelMask,
972        format: format,
973    };
974    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
975    mHardwareStatus = AUDIO_HW_IDLE;
976    return size;
977}
978
979unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
980{
981    if (ioHandle == 0) {
982        return 0;
983    }
984
985    Mutex::Autolock _l(mLock);
986
987    RecordThread *recordThread = checkRecordThread_l(ioHandle);
988    if (recordThread != NULL) {
989        return recordThread->getInputFramesLost();
990    }
991    return 0;
992}
993
994status_t AudioFlinger::setVoiceVolume(float value)
995{
996    status_t ret = initCheck();
997    if (ret != NO_ERROR) {
998        return ret;
999    }
1000
1001    // check calling permissions
1002    if (!settingsAllowed()) {
1003        return PERMISSION_DENIED;
1004    }
1005
1006    AutoMutex lock(mHardwareLock);
1007    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1008    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1009    mHardwareStatus = AUDIO_HW_IDLE;
1010
1011    return ret;
1012}
1013
1014status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1015        audio_io_handle_t output) const
1016{
1017    status_t status;
1018
1019    Mutex::Autolock _l(mLock);
1020
1021    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1022    if (playbackThread != NULL) {
1023        return playbackThread->getRenderPosition(halFrames, dspFrames);
1024    }
1025
1026    return BAD_VALUE;
1027}
1028
1029void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1030{
1031
1032    Mutex::Autolock _l(mLock);
1033
1034    pid_t pid = IPCThreadState::self()->getCallingPid();
1035    if (mNotificationClients.indexOfKey(pid) < 0) {
1036        sp<NotificationClient> notificationClient = new NotificationClient(this,
1037                                                                            client,
1038                                                                            pid);
1039        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1040
1041        mNotificationClients.add(pid, notificationClient);
1042
1043        sp<IBinder> binder = client->asBinder();
1044        binder->linkToDeath(notificationClient);
1045
1046        // the config change is always sent from playback or record threads to avoid deadlock
1047        // with AudioSystem::gLock
1048        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1049            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1050        }
1051
1052        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1053            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1054        }
1055    }
1056}
1057
1058void AudioFlinger::removeNotificationClient(pid_t pid)
1059{
1060    Mutex::Autolock _l(mLock);
1061
1062    mNotificationClients.removeItem(pid);
1063
1064    ALOGV("%d died, releasing its sessions", pid);
1065    size_t num = mAudioSessionRefs.size();
1066    bool removed = false;
1067    for (size_t i = 0; i< num; ) {
1068        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1069        ALOGV(" pid %d @ %d", ref->mPid, i);
1070        if (ref->mPid == pid) {
1071            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1072            mAudioSessionRefs.removeAt(i);
1073            delete ref;
1074            removed = true;
1075            num--;
1076        } else {
1077            i++;
1078        }
1079    }
1080    if (removed) {
1081        purgeStaleEffects_l();
1082    }
1083}
1084
1085// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1086void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1087{
1088    size_t size = mNotificationClients.size();
1089    for (size_t i = 0; i < size; i++) {
1090        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1091                                                                               param2);
1092    }
1093}
1094
1095// removeClient_l() must be called with AudioFlinger::mLock held
1096void AudioFlinger::removeClient_l(pid_t pid)
1097{
1098    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1099    mClients.removeItem(pid);
1100}
1101
1102// getEffectThread_l() must be called with AudioFlinger::mLock held
1103sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1104{
1105    sp<PlaybackThread> thread;
1106
1107    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1108        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1109            ALOG_ASSERT(thread == 0);
1110            thread = mPlaybackThreads.valueAt(i);
1111        }
1112    }
1113
1114    return thread;
1115}
1116
1117// ----------------------------------------------------------------------------
1118
1119AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1120        uint32_t device, type_t type)
1121    :   Thread(false),
1122        mType(type),
1123        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1124        // mChannelMask
1125        mChannelCount(0),
1126        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1127        mParamStatus(NO_ERROR),
1128        mStandby(false), mDevice((audio_devices_t) device), mId(id),
1129        mDeathRecipient(new PMDeathRecipient(this))
1130{
1131}
1132
1133AudioFlinger::ThreadBase::~ThreadBase()
1134{
1135    mParamCond.broadcast();
1136    // do not lock the mutex in destructor
1137    releaseWakeLock_l();
1138    if (mPowerManager != 0) {
1139        sp<IBinder> binder = mPowerManager->asBinder();
1140        binder->unlinkToDeath(mDeathRecipient);
1141    }
1142}
1143
1144void AudioFlinger::ThreadBase::exit()
1145{
1146    ALOGV("ThreadBase::exit");
1147    {
1148        // This lock prevents the following race in thread (uniprocessor for illustration):
1149        //  if (!exitPending()) {
1150        //      // context switch from here to exit()
1151        //      // exit() calls requestExit(), what exitPending() observes
1152        //      // exit() calls signal(), which is dropped since no waiters
1153        //      // context switch back from exit() to here
1154        //      mWaitWorkCV.wait(...);
1155        //      // now thread is hung
1156        //  }
1157        AutoMutex lock(mLock);
1158        requestExit();
1159        mWaitWorkCV.signal();
1160    }
1161    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1162    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1163    requestExitAndWait();
1164}
1165
1166status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1167{
1168    status_t status;
1169
1170    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1171    Mutex::Autolock _l(mLock);
1172
1173    mNewParameters.add(keyValuePairs);
1174    mWaitWorkCV.signal();
1175    // wait condition with timeout in case the thread loop has exited
1176    // before the request could be processed
1177    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1178        status = mParamStatus;
1179        mWaitWorkCV.signal();
1180    } else {
1181        status = TIMED_OUT;
1182    }
1183    return status;
1184}
1185
1186void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1187{
1188    Mutex::Autolock _l(mLock);
1189    sendConfigEvent_l(event, param);
1190}
1191
1192// sendConfigEvent_l() must be called with ThreadBase::mLock held
1193void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1194{
1195    ConfigEvent configEvent;
1196    configEvent.mEvent = event;
1197    configEvent.mParam = param;
1198    mConfigEvents.add(configEvent);
1199    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1200    mWaitWorkCV.signal();
1201}
1202
1203void AudioFlinger::ThreadBase::processConfigEvents()
1204{
1205    mLock.lock();
1206    while (!mConfigEvents.isEmpty()) {
1207        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1208        ConfigEvent configEvent = mConfigEvents[0];
1209        mConfigEvents.removeAt(0);
1210        // release mLock before locking AudioFlinger mLock: lock order is always
1211        // AudioFlinger then ThreadBase to avoid cross deadlock
1212        mLock.unlock();
1213        mAudioFlinger->mLock.lock();
1214        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1215        mAudioFlinger->mLock.unlock();
1216        mLock.lock();
1217    }
1218    mLock.unlock();
1219}
1220
1221status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1222{
1223    const size_t SIZE = 256;
1224    char buffer[SIZE];
1225    String8 result;
1226
1227    bool locked = tryLock(mLock);
1228    if (!locked) {
1229        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1230        write(fd, buffer, strlen(buffer));
1231    }
1232
1233    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1236    result.append(buffer);
1237    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1238    result.append(buffer);
1239    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1240    result.append(buffer);
1241    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1242    result.append(buffer);
1243    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1244    result.append(buffer);
1245    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1246    result.append(buffer);
1247    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1250    result.append(buffer);
1251    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1252    result.append(buffer);
1253
1254    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1255    result.append(buffer);
1256    result.append(" Index Command");
1257    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1258        snprintf(buffer, SIZE, "\n %02d    ", i);
1259        result.append(buffer);
1260        result.append(mNewParameters[i]);
1261    }
1262
1263    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1264    result.append(buffer);
1265    snprintf(buffer, SIZE, " Index event param\n");
1266    result.append(buffer);
1267    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1268        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1269        result.append(buffer);
1270    }
1271    result.append("\n");
1272
1273    write(fd, result.string(), result.size());
1274
1275    if (locked) {
1276        mLock.unlock();
1277    }
1278    return NO_ERROR;
1279}
1280
1281status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1282{
1283    const size_t SIZE = 256;
1284    char buffer[SIZE];
1285    String8 result;
1286
1287    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1288    write(fd, buffer, strlen(buffer));
1289
1290    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1291        sp<EffectChain> chain = mEffectChains[i];
1292        if (chain != 0) {
1293            chain->dump(fd, args);
1294        }
1295    }
1296    return NO_ERROR;
1297}
1298
1299void AudioFlinger::ThreadBase::acquireWakeLock()
1300{
1301    Mutex::Autolock _l(mLock);
1302    acquireWakeLock_l();
1303}
1304
1305void AudioFlinger::ThreadBase::acquireWakeLock_l()
1306{
1307    if (mPowerManager == 0) {
1308        // use checkService() to avoid blocking if power service is not up yet
1309        sp<IBinder> binder =
1310            defaultServiceManager()->checkService(String16("power"));
1311        if (binder == 0) {
1312            ALOGW("Thread %s cannot connect to the power manager service", mName);
1313        } else {
1314            mPowerManager = interface_cast<IPowerManager>(binder);
1315            binder->linkToDeath(mDeathRecipient);
1316        }
1317    }
1318    if (mPowerManager != 0) {
1319        sp<IBinder> binder = new BBinder();
1320        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1321                                                         binder,
1322                                                         String16(mName));
1323        if (status == NO_ERROR) {
1324            mWakeLockToken = binder;
1325        }
1326        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1327    }
1328}
1329
1330void AudioFlinger::ThreadBase::releaseWakeLock()
1331{
1332    Mutex::Autolock _l(mLock);
1333    releaseWakeLock_l();
1334}
1335
1336void AudioFlinger::ThreadBase::releaseWakeLock_l()
1337{
1338    if (mWakeLockToken != 0) {
1339        ALOGV("releaseWakeLock_l() %s", mName);
1340        if (mPowerManager != 0) {
1341            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1342        }
1343        mWakeLockToken.clear();
1344    }
1345}
1346
1347void AudioFlinger::ThreadBase::clearPowerManager()
1348{
1349    Mutex::Autolock _l(mLock);
1350    releaseWakeLock_l();
1351    mPowerManager.clear();
1352}
1353
1354void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1355{
1356    sp<ThreadBase> thread = mThread.promote();
1357    if (thread != 0) {
1358        thread->clearPowerManager();
1359    }
1360    ALOGW("power manager service died !!!");
1361}
1362
1363void AudioFlinger::ThreadBase::setEffectSuspended(
1364        const effect_uuid_t *type, bool suspend, int sessionId)
1365{
1366    Mutex::Autolock _l(mLock);
1367    setEffectSuspended_l(type, suspend, sessionId);
1368}
1369
1370void AudioFlinger::ThreadBase::setEffectSuspended_l(
1371        const effect_uuid_t *type, bool suspend, int sessionId)
1372{
1373    sp<EffectChain> chain = getEffectChain_l(sessionId);
1374    if (chain != 0) {
1375        if (type != NULL) {
1376            chain->setEffectSuspended_l(type, suspend);
1377        } else {
1378            chain->setEffectSuspendedAll_l(suspend);
1379        }
1380    }
1381
1382    updateSuspendedSessions_l(type, suspend, sessionId);
1383}
1384
1385void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1386{
1387    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1388    if (index < 0) {
1389        return;
1390    }
1391
1392    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1393            mSuspendedSessions.editValueAt(index);
1394
1395    for (size_t i = 0; i < sessionEffects.size(); i++) {
1396        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1397        for (int j = 0; j < desc->mRefCount; j++) {
1398            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1399                chain->setEffectSuspendedAll_l(true);
1400            } else {
1401                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1402                    desc->mType.timeLow);
1403                chain->setEffectSuspended_l(&desc->mType, true);
1404            }
1405        }
1406    }
1407}
1408
1409void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1410                                                         bool suspend,
1411                                                         int sessionId)
1412{
1413    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1414
1415    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1416
1417    if (suspend) {
1418        if (index >= 0) {
1419            sessionEffects = mSuspendedSessions.editValueAt(index);
1420        } else {
1421            mSuspendedSessions.add(sessionId, sessionEffects);
1422        }
1423    } else {
1424        if (index < 0) {
1425            return;
1426        }
1427        sessionEffects = mSuspendedSessions.editValueAt(index);
1428    }
1429
1430
1431    int key = EffectChain::kKeyForSuspendAll;
1432    if (type != NULL) {
1433        key = type->timeLow;
1434    }
1435    index = sessionEffects.indexOfKey(key);
1436
1437    sp<SuspendedSessionDesc> desc;
1438    if (suspend) {
1439        if (index >= 0) {
1440            desc = sessionEffects.valueAt(index);
1441        } else {
1442            desc = new SuspendedSessionDesc();
1443            if (type != NULL) {
1444                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1445            }
1446            sessionEffects.add(key, desc);
1447            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1448        }
1449        desc->mRefCount++;
1450    } else {
1451        if (index < 0) {
1452            return;
1453        }
1454        desc = sessionEffects.valueAt(index);
1455        if (--desc->mRefCount == 0) {
1456            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1457            sessionEffects.removeItemsAt(index);
1458            if (sessionEffects.isEmpty()) {
1459                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1460                                 sessionId);
1461                mSuspendedSessions.removeItem(sessionId);
1462            }
1463        }
1464    }
1465    if (!sessionEffects.isEmpty()) {
1466        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1467    }
1468}
1469
1470void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1471                                                            bool enabled,
1472                                                            int sessionId)
1473{
1474    Mutex::Autolock _l(mLock);
1475    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1476}
1477
1478void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1479                                                            bool enabled,
1480                                                            int sessionId)
1481{
1482    if (mType != RECORD) {
1483        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1484        // another session. This gives the priority to well behaved effect control panels
1485        // and applications not using global effects.
1486        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1487        // global effects
1488        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1489            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1490        }
1491    }
1492
1493    sp<EffectChain> chain = getEffectChain_l(sessionId);
1494    if (chain != 0) {
1495        chain->checkSuspendOnEffectEnabled(effect, enabled);
1496    }
1497}
1498
1499// ----------------------------------------------------------------------------
1500
1501AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1502                                             AudioStreamOut* output,
1503                                             audio_io_handle_t id,
1504                                             uint32_t device,
1505                                             type_t type)
1506    :   ThreadBase(audioFlinger, id, device, type),
1507        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1508        // Assumes constructor is called by AudioFlinger with it's mLock held,
1509        // but it would be safer to explicitly pass initial masterMute as parameter
1510        mMasterMute(audioFlinger->masterMute_l()),
1511        // mStreamTypes[] initialized in constructor body
1512        mOutput(output),
1513        // Assumes constructor is called by AudioFlinger with it's mLock held,
1514        // but it would be safer to explicitly pass initial masterVolume as parameter
1515        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1516        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1517        mMixerStatus(MIXER_IDLE),
1518        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1519        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1520        mScreenState(gScreenState),
1521        // index 0 is reserved for normal mixer's submix
1522        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1523{
1524    snprintf(mName, kNameLength, "AudioOut_%X", id);
1525
1526    readOutputParameters();
1527
1528    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1529    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1530    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1531            stream = (audio_stream_type_t) (stream + 1)) {
1532        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1533        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1534    }
1535    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1536    // because mAudioFlinger doesn't have one to copy from
1537}
1538
1539AudioFlinger::PlaybackThread::~PlaybackThread()
1540{
1541    delete [] mMixBuffer;
1542}
1543
1544status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1545{
1546    dumpInternals(fd, args);
1547    dumpTracks(fd, args);
1548    dumpEffectChains(fd, args);
1549    return NO_ERROR;
1550}
1551
1552status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1553{
1554    const size_t SIZE = 256;
1555    char buffer[SIZE];
1556    String8 result;
1557
1558    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1559    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1560        const stream_type_t *st = &mStreamTypes[i];
1561        if (i > 0) {
1562            result.appendFormat(", ");
1563        }
1564        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1565        if (st->mute) {
1566            result.append("M");
1567        }
1568    }
1569    result.append("\n");
1570    write(fd, result.string(), result.length());
1571    result.clear();
1572
1573    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1574    result.append(buffer);
1575    Track::appendDumpHeader(result);
1576    for (size_t i = 0; i < mTracks.size(); ++i) {
1577        sp<Track> track = mTracks[i];
1578        if (track != 0) {
1579            track->dump(buffer, SIZE);
1580            result.append(buffer);
1581        }
1582    }
1583
1584    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1585    result.append(buffer);
1586    Track::appendDumpHeader(result);
1587    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1588        sp<Track> track = mActiveTracks[i].promote();
1589        if (track != 0) {
1590            track->dump(buffer, SIZE);
1591            result.append(buffer);
1592        }
1593    }
1594    write(fd, result.string(), result.size());
1595
1596    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1597    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1598    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1599            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1600
1601    return NO_ERROR;
1602}
1603
1604status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1605{
1606    const size_t SIZE = 256;
1607    char buffer[SIZE];
1608    String8 result;
1609
1610    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1611    result.append(buffer);
1612    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1613    result.append(buffer);
1614    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1615    result.append(buffer);
1616    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1617    result.append(buffer);
1618    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1619    result.append(buffer);
1620    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1621    result.append(buffer);
1622    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1623    result.append(buffer);
1624    write(fd, result.string(), result.size());
1625    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1626
1627    dumpBase(fd, args);
1628
1629    return NO_ERROR;
1630}
1631
1632// Thread virtuals
1633status_t AudioFlinger::PlaybackThread::readyToRun()
1634{
1635    status_t status = initCheck();
1636    if (status == NO_ERROR) {
1637        ALOGI("AudioFlinger's thread %p ready to run", this);
1638    } else {
1639        ALOGE("No working audio driver found.");
1640    }
1641    return status;
1642}
1643
1644void AudioFlinger::PlaybackThread::onFirstRef()
1645{
1646    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1647}
1648
1649// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1650sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1651        const sp<AudioFlinger::Client>& client,
1652        audio_stream_type_t streamType,
1653        uint32_t sampleRate,
1654        audio_format_t format,
1655        uint32_t channelMask,
1656        int frameCount,
1657        const sp<IMemory>& sharedBuffer,
1658        int sessionId,
1659        IAudioFlinger::track_flags_t flags,
1660        pid_t tid,
1661        status_t *status)
1662{
1663    sp<Track> track;
1664    status_t lStatus;
1665
1666    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1667
1668    // client expresses a preference for FAST, but we get the final say
1669    if (flags & IAudioFlinger::TRACK_FAST) {
1670      if (
1671            // not timed
1672            (!isTimed) &&
1673            // either of these use cases:
1674            (
1675              // use case 1: shared buffer with any frame count
1676              (
1677                (sharedBuffer != 0)
1678              ) ||
1679              // use case 2: callback handler and frame count is default or at least as large as HAL
1680              (
1681                (tid != -1) &&
1682                ((frameCount == 0) ||
1683                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1684              )
1685            ) &&
1686            // PCM data
1687            audio_is_linear_pcm(format) &&
1688            // mono or stereo
1689            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1690              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1691#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1692            // hardware sample rate
1693            (sampleRate == mSampleRate) &&
1694#endif
1695            // normal mixer has an associated fast mixer
1696            hasFastMixer() &&
1697            // there are sufficient fast track slots available
1698            (mFastTrackAvailMask != 0)
1699            // FIXME test that MixerThread for this fast track has a capable output HAL
1700            // FIXME add a permission test also?
1701        ) {
1702        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1703        if (frameCount == 0) {
1704            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1705        }
1706        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1707                frameCount, mFrameCount);
1708      } else {
1709        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1710                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1711                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1712                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1713                audio_is_linear_pcm(format),
1714                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1715        flags &= ~IAudioFlinger::TRACK_FAST;
1716        // For compatibility with AudioTrack calculation, buffer depth is forced
1717        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1718        // This is probably too conservative, but legacy application code may depend on it.
1719        // If you change this calculation, also review the start threshold which is related.
1720        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1721        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1722        if (minBufCount < 2) {
1723            minBufCount = 2;
1724        }
1725        int minFrameCount = mNormalFrameCount * minBufCount;
1726        if (frameCount < minFrameCount) {
1727            frameCount = minFrameCount;
1728        }
1729      }
1730    }
1731
1732    if (mType == DIRECT) {
1733        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1734            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1735                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1736                        "for output %p with format %d",
1737                        sampleRate, format, channelMask, mOutput, mFormat);
1738                lStatus = BAD_VALUE;
1739                goto Exit;
1740            }
1741        }
1742    } else {
1743        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1744        if (sampleRate > mSampleRate*2) {
1745            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1746            lStatus = BAD_VALUE;
1747            goto Exit;
1748        }
1749    }
1750
1751    lStatus = initCheck();
1752    if (lStatus != NO_ERROR) {
1753        ALOGE("Audio driver not initialized.");
1754        goto Exit;
1755    }
1756
1757    { // scope for mLock
1758        Mutex::Autolock _l(mLock);
1759
1760        // all tracks in same audio session must share the same routing strategy otherwise
1761        // conflicts will happen when tracks are moved from one output to another by audio policy
1762        // manager
1763        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1764        for (size_t i = 0; i < mTracks.size(); ++i) {
1765            sp<Track> t = mTracks[i];
1766            if (t != 0 && !t->isOutputTrack()) {
1767                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1768                if (sessionId == t->sessionId() && strategy != actual) {
1769                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1770                            strategy, actual);
1771                    lStatus = BAD_VALUE;
1772                    goto Exit;
1773                }
1774            }
1775        }
1776
1777        if (!isTimed) {
1778            track = new Track(this, client, streamType, sampleRate, format,
1779                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1780        } else {
1781            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1782                    channelMask, frameCount, sharedBuffer, sessionId);
1783        }
1784        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1785            lStatus = NO_MEMORY;
1786            goto Exit;
1787        }
1788        mTracks.add(track);
1789
1790        sp<EffectChain> chain = getEffectChain_l(sessionId);
1791        if (chain != 0) {
1792            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1793            track->setMainBuffer(chain->inBuffer());
1794            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1795            chain->incTrackCnt();
1796        }
1797    }
1798
1799    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1800        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1801        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1802        // so ask activity manager to do this on our behalf
1803        int err = requestPriority(callingPid, tid, 1);
1804        if (err != 0) {
1805            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1806                    1, callingPid, tid, err);
1807        }
1808    }
1809
1810    lStatus = NO_ERROR;
1811
1812Exit:
1813    if (status) {
1814        *status = lStatus;
1815    }
1816    return track;
1817}
1818
1819uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1820{
1821    if (mFastMixer != NULL) {
1822        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1823        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1824    }
1825    return latency;
1826}
1827
1828uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1829{
1830    return latency;
1831}
1832
1833uint32_t AudioFlinger::PlaybackThread::latency() const
1834{
1835    Mutex::Autolock _l(mLock);
1836    return latency_l();
1837}
1838uint32_t AudioFlinger::PlaybackThread::latency_l() const
1839{
1840    if (initCheck() == NO_ERROR) {
1841        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1842    } else {
1843        return 0;
1844    }
1845}
1846
1847void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1848{
1849    Mutex::Autolock _l(mLock);
1850    mMasterVolume = value;
1851}
1852
1853void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1854{
1855    Mutex::Autolock _l(mLock);
1856    setMasterMute_l(muted);
1857}
1858
1859void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1860{
1861    Mutex::Autolock _l(mLock);
1862    mStreamTypes[stream].volume = value;
1863}
1864
1865void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1866{
1867    Mutex::Autolock _l(mLock);
1868    mStreamTypes[stream].mute = muted;
1869}
1870
1871float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1872{
1873    Mutex::Autolock _l(mLock);
1874    return mStreamTypes[stream].volume;
1875}
1876
1877// addTrack_l() must be called with ThreadBase::mLock held
1878status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1879{
1880    status_t status = ALREADY_EXISTS;
1881
1882    // set retry count for buffer fill
1883    track->mRetryCount = kMaxTrackStartupRetries;
1884    if (mActiveTracks.indexOf(track) < 0) {
1885        // the track is newly added, make sure it fills up all its
1886        // buffers before playing. This is to ensure the client will
1887        // effectively get the latency it requested.
1888        track->mFillingUpStatus = Track::FS_FILLING;
1889        track->mResetDone = false;
1890        track->mPresentationCompleteFrames = 0;
1891        mActiveTracks.add(track);
1892        if (track->mainBuffer() != mMixBuffer) {
1893            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1894            if (chain != 0) {
1895                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1896                chain->incActiveTrackCnt();
1897            }
1898        }
1899
1900        status = NO_ERROR;
1901    }
1902
1903    ALOGV("mWaitWorkCV.broadcast");
1904    mWaitWorkCV.broadcast();
1905
1906    return status;
1907}
1908
1909// destroyTrack_l() must be called with ThreadBase::mLock held
1910void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1911{
1912    track->mState = TrackBase::TERMINATED;
1913    // active tracks are removed by threadLoop()
1914    if (mActiveTracks.indexOf(track) < 0) {
1915        removeTrack_l(track);
1916    }
1917}
1918
1919void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1920{
1921    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1922    mTracks.remove(track);
1923    deleteTrackName_l(track->name());
1924    // redundant as track is about to be destroyed, for dumpsys only
1925    track->mName = -1;
1926    if (track->isFastTrack()) {
1927        int index = track->mFastIndex;
1928        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1929        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1930        mFastTrackAvailMask |= 1 << index;
1931        // redundant as track is about to be destroyed, for dumpsys only
1932        track->mFastIndex = -1;
1933    }
1934    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1935    if (chain != 0) {
1936        chain->decTrackCnt();
1937    }
1938}
1939
1940String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1941{
1942    String8 out_s8 = String8("");
1943    char *s;
1944
1945    Mutex::Autolock _l(mLock);
1946    if (initCheck() != NO_ERROR) {
1947        return out_s8;
1948    }
1949
1950    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1951    out_s8 = String8(s);
1952    free(s);
1953    return out_s8;
1954}
1955
1956// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1957void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1958    AudioSystem::OutputDescriptor desc;
1959    void *param2 = NULL;
1960
1961    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1962
1963    switch (event) {
1964    case AudioSystem::OUTPUT_OPENED:
1965    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1966        desc.channels = mChannelMask;
1967        desc.samplingRate = mSampleRate;
1968        desc.format = mFormat;
1969        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1970        desc.latency = latency();
1971        param2 = &desc;
1972        break;
1973
1974    case AudioSystem::STREAM_CONFIG_CHANGED:
1975        param2 = &param;
1976    case AudioSystem::OUTPUT_CLOSED:
1977    default:
1978        break;
1979    }
1980    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1981}
1982
1983void AudioFlinger::PlaybackThread::readOutputParameters()
1984{
1985    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1986    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1987    mChannelCount = (uint16_t)popcount(mChannelMask);
1988    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1989    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1990    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1991    if (mFrameCount & 15) {
1992        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1993                mFrameCount);
1994    }
1995
1996    // Calculate size of normal mix buffer relative to the HAL output buffer size
1997    double multiplier = 1.0;
1998    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1999        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2000        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2001        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2002        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2003        maxNormalFrameCount = maxNormalFrameCount & ~15;
2004        if (maxNormalFrameCount < minNormalFrameCount) {
2005            maxNormalFrameCount = minNormalFrameCount;
2006        }
2007        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2008        if (multiplier <= 1.0) {
2009            multiplier = 1.0;
2010        } else if (multiplier <= 2.0) {
2011            if (2 * mFrameCount <= maxNormalFrameCount) {
2012                multiplier = 2.0;
2013            } else {
2014                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2015            }
2016        } else {
2017            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2018            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2019            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2020            // FIXME this rounding up should not be done if no HAL SRC
2021            uint32_t truncMult = (uint32_t) multiplier;
2022            if ((truncMult & 1)) {
2023                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2024                    ++truncMult;
2025                }
2026            }
2027            multiplier = (double) truncMult;
2028        }
2029    }
2030    mNormalFrameCount = multiplier * mFrameCount;
2031    // round up to nearest 16 frames to satisfy AudioMixer
2032    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2033    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2034
2035    delete[] mMixBuffer;
2036    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2037    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2038
2039    // force reconfiguration of effect chains and engines to take new buffer size and audio
2040    // parameters into account
2041    // Note that mLock is not held when readOutputParameters() is called from the constructor
2042    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2043    // matter.
2044    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2045    Vector< sp<EffectChain> > effectChains = mEffectChains;
2046    for (size_t i = 0; i < effectChains.size(); i ++) {
2047        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2048    }
2049}
2050
2051
2052status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2053{
2054    if (halFrames == NULL || dspFrames == NULL) {
2055        return BAD_VALUE;
2056    }
2057    Mutex::Autolock _l(mLock);
2058    if (initCheck() != NO_ERROR) {
2059        return INVALID_OPERATION;
2060    }
2061    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2062
2063    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2064}
2065
2066uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2067{
2068    Mutex::Autolock _l(mLock);
2069    uint32_t result = 0;
2070    if (getEffectChain_l(sessionId) != 0) {
2071        result = EFFECT_SESSION;
2072    }
2073
2074    for (size_t i = 0; i < mTracks.size(); ++i) {
2075        sp<Track> track = mTracks[i];
2076        if (sessionId == track->sessionId() &&
2077                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2078            result |= TRACK_SESSION;
2079            break;
2080        }
2081    }
2082
2083    return result;
2084}
2085
2086uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2087{
2088    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2089    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2090    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2091        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2092    }
2093    for (size_t i = 0; i < mTracks.size(); i++) {
2094        sp<Track> track = mTracks[i];
2095        if (sessionId == track->sessionId() &&
2096                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2097            return AudioSystem::getStrategyForStream(track->streamType());
2098        }
2099    }
2100    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2101}
2102
2103
2104AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2105{
2106    Mutex::Autolock _l(mLock);
2107    return mOutput;
2108}
2109
2110AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2111{
2112    Mutex::Autolock _l(mLock);
2113    AudioStreamOut *output = mOutput;
2114    mOutput = NULL;
2115    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2116    //       must push a NULL and wait for ack
2117    mOutputSink.clear();
2118    mPipeSink.clear();
2119    mNormalSink.clear();
2120    return output;
2121}
2122
2123// this method must always be called either with ThreadBase mLock held or inside the thread loop
2124audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2125{
2126    if (mOutput == NULL) {
2127        return NULL;
2128    }
2129    return &mOutput->stream->common;
2130}
2131
2132uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2133{
2134    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2135}
2136
2137status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2138{
2139    if (!isValidSyncEvent(event)) {
2140        return BAD_VALUE;
2141    }
2142
2143    Mutex::Autolock _l(mLock);
2144
2145    for (size_t i = 0; i < mTracks.size(); ++i) {
2146        sp<Track> track = mTracks[i];
2147        if (event->triggerSession() == track->sessionId()) {
2148            track->setSyncEvent(event);
2149            return NO_ERROR;
2150        }
2151    }
2152
2153    return NAME_NOT_FOUND;
2154}
2155
2156bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2157{
2158    switch (event->type()) {
2159    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2160        return true;
2161    default:
2162        break;
2163    }
2164    return false;
2165}
2166
2167void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2168{
2169    size_t count = tracksToRemove.size();
2170    if (CC_UNLIKELY(count)) {
2171        for (size_t i = 0 ; i < count ; i++) {
2172            const sp<Track>& track = tracksToRemove.itemAt(i);
2173            if ((track->sharedBuffer() != 0) &&
2174                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2175                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2176            }
2177        }
2178    }
2179
2180}
2181
2182// ----------------------------------------------------------------------------
2183
2184AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2185        audio_io_handle_t id, uint32_t device, type_t type)
2186    :   PlaybackThread(audioFlinger, output, id, device, type),
2187        // mAudioMixer below
2188        // mFastMixer below
2189        mFastMixerFutex(0)
2190        // mOutputSink below
2191        // mPipeSink below
2192        // mNormalSink below
2193{
2194    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2195    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2196            "mFrameCount=%d, mNormalFrameCount=%d",
2197            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2198            mNormalFrameCount);
2199    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2200
2201    // FIXME - Current mixer implementation only supports stereo output
2202    if (mChannelCount == 1) {
2203        ALOGE("Invalid audio hardware channel count");
2204    }
2205
2206    // create an NBAIO sink for the HAL output stream, and negotiate
2207    mOutputSink = new AudioStreamOutSink(output->stream);
2208    size_t numCounterOffers = 0;
2209    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2210    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2211    ALOG_ASSERT(index == 0);
2212
2213    // initialize fast mixer depending on configuration
2214    bool initFastMixer;
2215    switch (kUseFastMixer) {
2216    case FastMixer_Never:
2217        initFastMixer = false;
2218        break;
2219    case FastMixer_Always:
2220        initFastMixer = true;
2221        break;
2222    case FastMixer_Static:
2223    case FastMixer_Dynamic:
2224        initFastMixer = mFrameCount < mNormalFrameCount;
2225        break;
2226    }
2227    if (initFastMixer) {
2228
2229        // create a MonoPipe to connect our submix to FastMixer
2230        NBAIO_Format format = mOutputSink->format();
2231        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2232        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2233        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2234        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2235        const NBAIO_Format offers[1] = {format};
2236        size_t numCounterOffers = 0;
2237        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2238        ALOG_ASSERT(index == 0);
2239        monoPipe->setAvgFrames((mScreenState & 1) ?
2240                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2241        mPipeSink = monoPipe;
2242
2243#ifdef TEE_SINK_FRAMES
2244        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2245        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2246        numCounterOffers = 0;
2247        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2248        ALOG_ASSERT(index == 0);
2249        mTeeSink = teeSink;
2250        PipeReader *teeSource = new PipeReader(*teeSink);
2251        numCounterOffers = 0;
2252        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2253        ALOG_ASSERT(index == 0);
2254        mTeeSource = teeSource;
2255#endif
2256
2257        // create fast mixer and configure it initially with just one fast track for our submix
2258        mFastMixer = new FastMixer();
2259        FastMixerStateQueue *sq = mFastMixer->sq();
2260#ifdef STATE_QUEUE_DUMP
2261        sq->setObserverDump(&mStateQueueObserverDump);
2262        sq->setMutatorDump(&mStateQueueMutatorDump);
2263#endif
2264        FastMixerState *state = sq->begin();
2265        FastTrack *fastTrack = &state->mFastTracks[0];
2266        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2267        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2268        fastTrack->mVolumeProvider = NULL;
2269        fastTrack->mGeneration++;
2270        state->mFastTracksGen++;
2271        state->mTrackMask = 1;
2272        // fast mixer will use the HAL output sink
2273        state->mOutputSink = mOutputSink.get();
2274        state->mOutputSinkGen++;
2275        state->mFrameCount = mFrameCount;
2276        state->mCommand = FastMixerState::COLD_IDLE;
2277        // already done in constructor initialization list
2278        //mFastMixerFutex = 0;
2279        state->mColdFutexAddr = &mFastMixerFutex;
2280        state->mColdGen++;
2281        state->mDumpState = &mFastMixerDumpState;
2282        state->mTeeSink = mTeeSink.get();
2283        sq->end();
2284        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2285
2286        // start the fast mixer
2287        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2288        pid_t tid = mFastMixer->getTid();
2289        int err = requestPriority(getpid_cached, tid, 2);
2290        if (err != 0) {
2291            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2292                    2, getpid_cached, tid, err);
2293        }
2294
2295#ifdef AUDIO_WATCHDOG
2296        // create and start the watchdog
2297        mAudioWatchdog = new AudioWatchdog();
2298        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2299        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2300        tid = mAudioWatchdog->getTid();
2301        err = requestPriority(getpid_cached, tid, 1);
2302        if (err != 0) {
2303            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2304                    1, getpid_cached, tid, err);
2305        }
2306#endif
2307
2308    } else {
2309        mFastMixer = NULL;
2310    }
2311
2312    switch (kUseFastMixer) {
2313    case FastMixer_Never:
2314    case FastMixer_Dynamic:
2315        mNormalSink = mOutputSink;
2316        break;
2317    case FastMixer_Always:
2318        mNormalSink = mPipeSink;
2319        break;
2320    case FastMixer_Static:
2321        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2322        break;
2323    }
2324}
2325
2326AudioFlinger::MixerThread::~MixerThread()
2327{
2328    if (mFastMixer != NULL) {
2329        FastMixerStateQueue *sq = mFastMixer->sq();
2330        FastMixerState *state = sq->begin();
2331        if (state->mCommand == FastMixerState::COLD_IDLE) {
2332            int32_t old = android_atomic_inc(&mFastMixerFutex);
2333            if (old == -1) {
2334                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2335            }
2336        }
2337        state->mCommand = FastMixerState::EXIT;
2338        sq->end();
2339        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2340        mFastMixer->join();
2341        // Though the fast mixer thread has exited, it's state queue is still valid.
2342        // We'll use that extract the final state which contains one remaining fast track
2343        // corresponding to our sub-mix.
2344        state = sq->begin();
2345        ALOG_ASSERT(state->mTrackMask == 1);
2346        FastTrack *fastTrack = &state->mFastTracks[0];
2347        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2348        delete fastTrack->mBufferProvider;
2349        sq->end(false /*didModify*/);
2350        delete mFastMixer;
2351        if (mAudioWatchdog != 0) {
2352            mAudioWatchdog->requestExit();
2353            mAudioWatchdog->requestExitAndWait();
2354            mAudioWatchdog.clear();
2355        }
2356    }
2357    delete mAudioMixer;
2358}
2359
2360class CpuStats {
2361public:
2362    CpuStats();
2363    void sample(const String8 &title);
2364#ifdef DEBUG_CPU_USAGE
2365private:
2366    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2367    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2368
2369    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2370
2371    int mCpuNum;                        // thread's current CPU number
2372    int mCpukHz;                        // frequency of thread's current CPU in kHz
2373#endif
2374};
2375
2376CpuStats::CpuStats()
2377#ifdef DEBUG_CPU_USAGE
2378    : mCpuNum(-1), mCpukHz(-1)
2379#endif
2380{
2381}
2382
2383void CpuStats::sample(const String8 &title) {
2384#ifdef DEBUG_CPU_USAGE
2385    // get current thread's delta CPU time in wall clock ns
2386    double wcNs;
2387    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2388
2389    // record sample for wall clock statistics
2390    if (valid) {
2391        mWcStats.sample(wcNs);
2392    }
2393
2394    // get the current CPU number
2395    int cpuNum = sched_getcpu();
2396
2397    // get the current CPU frequency in kHz
2398    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2399
2400    // check if either CPU number or frequency changed
2401    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2402        mCpuNum = cpuNum;
2403        mCpukHz = cpukHz;
2404        // ignore sample for purposes of cycles
2405        valid = false;
2406    }
2407
2408    // if no change in CPU number or frequency, then record sample for cycle statistics
2409    if (valid && mCpukHz > 0) {
2410        double cycles = wcNs * cpukHz * 0.000001;
2411        mHzStats.sample(cycles);
2412    }
2413
2414    unsigned n = mWcStats.n();
2415    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2416    if ((n & 127) == 1) {
2417        long long elapsed = mCpuUsage.elapsed();
2418        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2419            double perLoop = elapsed / (double) n;
2420            double perLoop100 = perLoop * 0.01;
2421            double perLoop1k = perLoop * 0.001;
2422            double mean = mWcStats.mean();
2423            double stddev = mWcStats.stddev();
2424            double minimum = mWcStats.minimum();
2425            double maximum = mWcStats.maximum();
2426            double meanCycles = mHzStats.mean();
2427            double stddevCycles = mHzStats.stddev();
2428            double minCycles = mHzStats.minimum();
2429            double maxCycles = mHzStats.maximum();
2430            mCpuUsage.resetElapsed();
2431            mWcStats.reset();
2432            mHzStats.reset();
2433            ALOGD("CPU usage for %s over past %.1f secs\n"
2434                "  (%u mixer loops at %.1f mean ms per loop):\n"
2435                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2436                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2437                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2438                    title.string(),
2439                    elapsed * .000000001, n, perLoop * .000001,
2440                    mean * .001,
2441                    stddev * .001,
2442                    minimum * .001,
2443                    maximum * .001,
2444                    mean / perLoop100,
2445                    stddev / perLoop100,
2446                    minimum / perLoop100,
2447                    maximum / perLoop100,
2448                    meanCycles / perLoop1k,
2449                    stddevCycles / perLoop1k,
2450                    minCycles / perLoop1k,
2451                    maxCycles / perLoop1k);
2452
2453        }
2454    }
2455#endif
2456};
2457
2458void AudioFlinger::PlaybackThread::checkSilentMode_l()
2459{
2460    if (!mMasterMute) {
2461        char value[PROPERTY_VALUE_MAX];
2462        if (property_get("ro.audio.silent", value, "0") > 0) {
2463            char *endptr;
2464            unsigned long ul = strtoul(value, &endptr, 0);
2465            if (*endptr == '\0' && ul != 0) {
2466                ALOGD("Silence is golden");
2467                // The setprop command will not allow a property to be changed after
2468                // the first time it is set, so we don't have to worry about un-muting.
2469                setMasterMute_l(true);
2470            }
2471        }
2472    }
2473}
2474
2475bool AudioFlinger::PlaybackThread::threadLoop()
2476{
2477    Vector< sp<Track> > tracksToRemove;
2478
2479    standbyTime = systemTime();
2480
2481    // MIXER
2482    nsecs_t lastWarning = 0;
2483
2484    // DUPLICATING
2485    // FIXME could this be made local to while loop?
2486    writeFrames = 0;
2487
2488    cacheParameters_l();
2489    sleepTime = idleSleepTime;
2490
2491if (mType == MIXER) {
2492    sleepTimeShift = 0;
2493}
2494
2495    CpuStats cpuStats;
2496    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2497
2498    acquireWakeLock();
2499
2500    while (!exitPending())
2501    {
2502        cpuStats.sample(myName);
2503
2504        Vector< sp<EffectChain> > effectChains;
2505
2506        processConfigEvents();
2507
2508        { // scope for mLock
2509
2510            Mutex::Autolock _l(mLock);
2511
2512            if (checkForNewParameters_l()) {
2513                cacheParameters_l();
2514            }
2515
2516            saveOutputTracks();
2517
2518            // put audio hardware into standby after short delay
2519            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2520                        mSuspended > 0)) {
2521                if (!mStandby) {
2522
2523                    threadLoop_standby();
2524
2525                    mStandby = true;
2526                    mBytesWritten = 0;
2527                }
2528
2529                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2530                    // we're about to wait, flush the binder command buffer
2531                    IPCThreadState::self()->flushCommands();
2532
2533                    clearOutputTracks();
2534
2535                    if (exitPending()) break;
2536
2537                    releaseWakeLock_l();
2538                    // wait until we have something to do...
2539                    ALOGV("%s going to sleep", myName.string());
2540                    mWaitWorkCV.wait(mLock);
2541                    ALOGV("%s waking up", myName.string());
2542                    acquireWakeLock_l();
2543
2544                    mMixerStatus = MIXER_IDLE;
2545                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2546
2547                    checkSilentMode_l();
2548
2549                    standbyTime = systemTime() + standbyDelay;
2550                    sleepTime = idleSleepTime;
2551                    if (mType == MIXER) {
2552                        sleepTimeShift = 0;
2553                    }
2554
2555                    continue;
2556                }
2557            }
2558
2559            // mMixerStatusIgnoringFastTracks is also updated internally
2560            mMixerStatus = prepareTracks_l(&tracksToRemove);
2561
2562            // prevent any changes in effect chain list and in each effect chain
2563            // during mixing and effect process as the audio buffers could be deleted
2564            // or modified if an effect is created or deleted
2565            lockEffectChains_l(effectChains);
2566        }
2567
2568        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2569            threadLoop_mix();
2570        } else {
2571            threadLoop_sleepTime();
2572        }
2573
2574        if (mSuspended > 0) {
2575            sleepTime = suspendSleepTimeUs();
2576        }
2577
2578        // only process effects if we're going to write
2579        if (sleepTime == 0) {
2580            for (size_t i = 0; i < effectChains.size(); i ++) {
2581                effectChains[i]->process_l();
2582            }
2583        }
2584
2585        // enable changes in effect chain
2586        unlockEffectChains(effectChains);
2587
2588        // sleepTime == 0 means we must write to audio hardware
2589        if (sleepTime == 0) {
2590
2591            threadLoop_write();
2592
2593if (mType == MIXER) {
2594            // write blocked detection
2595            nsecs_t now = systemTime();
2596            nsecs_t delta = now - mLastWriteTime;
2597            if (!mStandby && delta > maxPeriod) {
2598                mNumDelayedWrites++;
2599                if ((now - lastWarning) > kWarningThrottleNs) {
2600#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2601                    ScopedTrace st(ATRACE_TAG, "underrun");
2602#endif
2603                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2604                            ns2ms(delta), mNumDelayedWrites, this);
2605                    lastWarning = now;
2606                }
2607            }
2608}
2609
2610            mStandby = false;
2611        } else {
2612            usleep(sleepTime);
2613        }
2614
2615        // Finally let go of removed track(s), without the lock held
2616        // since we can't guarantee the destructors won't acquire that
2617        // same lock.  This will also mutate and push a new fast mixer state.
2618        threadLoop_removeTracks(tracksToRemove);
2619        tracksToRemove.clear();
2620
2621        // FIXME I don't understand the need for this here;
2622        //       it was in the original code but maybe the
2623        //       assignment in saveOutputTracks() makes this unnecessary?
2624        clearOutputTracks();
2625
2626        // Effect chains will be actually deleted here if they were removed from
2627        // mEffectChains list during mixing or effects processing
2628        effectChains.clear();
2629
2630        // FIXME Note that the above .clear() is no longer necessary since effectChains
2631        // is now local to this block, but will keep it for now (at least until merge done).
2632    }
2633
2634if (mType == MIXER || mType == DIRECT) {
2635    // put output stream into standby mode
2636    if (!mStandby) {
2637        mOutput->stream->common.standby(&mOutput->stream->common);
2638    }
2639}
2640if (mType == DUPLICATING) {
2641    // for DuplicatingThread, standby mode is handled by the outputTracks
2642}
2643
2644    releaseWakeLock();
2645
2646    ALOGV("Thread %p type %d exiting", this, mType);
2647    return false;
2648}
2649
2650void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2651{
2652    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2653}
2654
2655void AudioFlinger::MixerThread::threadLoop_write()
2656{
2657    // FIXME we should only do one push per cycle; confirm this is true
2658    // Start the fast mixer if it's not already running
2659    if (mFastMixer != NULL) {
2660        FastMixerStateQueue *sq = mFastMixer->sq();
2661        FastMixerState *state = sq->begin();
2662        if (state->mCommand != FastMixerState::MIX_WRITE &&
2663                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2664            if (state->mCommand == FastMixerState::COLD_IDLE) {
2665                int32_t old = android_atomic_inc(&mFastMixerFutex);
2666                if (old == -1) {
2667                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2668                }
2669                if (mAudioWatchdog != 0) {
2670                    mAudioWatchdog->resume();
2671                }
2672            }
2673            state->mCommand = FastMixerState::MIX_WRITE;
2674            sq->end();
2675            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2676            if (kUseFastMixer == FastMixer_Dynamic) {
2677                mNormalSink = mPipeSink;
2678            }
2679        } else {
2680            sq->end(false /*didModify*/);
2681        }
2682    }
2683    PlaybackThread::threadLoop_write();
2684}
2685
2686// shared by MIXER and DIRECT, overridden by DUPLICATING
2687void AudioFlinger::PlaybackThread::threadLoop_write()
2688{
2689    // FIXME rewrite to reduce number of system calls
2690    mLastWriteTime = systemTime();
2691    mInWrite = true;
2692    int bytesWritten;
2693
2694    // If an NBAIO sink is present, use it to write the normal mixer's submix
2695    if (mNormalSink != 0) {
2696#define mBitShift 2 // FIXME
2697        size_t count = mixBufferSize >> mBitShift;
2698#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2699        Tracer::traceBegin(ATRACE_TAG, "write");
2700#endif
2701        // update the setpoint when gScreenState changes
2702        uint32_t screenState = gScreenState;
2703        if (screenState != mScreenState) {
2704            mScreenState = screenState;
2705            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2706            if (pipe != NULL) {
2707                pipe->setAvgFrames((mScreenState & 1) ?
2708                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2709            }
2710        }
2711        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2712#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2713        Tracer::traceEnd(ATRACE_TAG);
2714#endif
2715        if (framesWritten > 0) {
2716            bytesWritten = framesWritten << mBitShift;
2717        } else {
2718            bytesWritten = framesWritten;
2719        }
2720    // otherwise use the HAL / AudioStreamOut directly
2721    } else {
2722        // Direct output thread.
2723        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2724    }
2725
2726    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2727    mNumWrites++;
2728    mInWrite = false;
2729}
2730
2731void AudioFlinger::MixerThread::threadLoop_standby()
2732{
2733    // Idle the fast mixer if it's currently running
2734    if (mFastMixer != NULL) {
2735        FastMixerStateQueue *sq = mFastMixer->sq();
2736        FastMixerState *state = sq->begin();
2737        if (!(state->mCommand & FastMixerState::IDLE)) {
2738            state->mCommand = FastMixerState::COLD_IDLE;
2739            state->mColdFutexAddr = &mFastMixerFutex;
2740            state->mColdGen++;
2741            mFastMixerFutex = 0;
2742            sq->end();
2743            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2744            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2745            if (kUseFastMixer == FastMixer_Dynamic) {
2746                mNormalSink = mOutputSink;
2747            }
2748            if (mAudioWatchdog != 0) {
2749                mAudioWatchdog->pause();
2750            }
2751        } else {
2752            sq->end(false /*didModify*/);
2753        }
2754    }
2755    PlaybackThread::threadLoop_standby();
2756}
2757
2758// shared by MIXER and DIRECT, overridden by DUPLICATING
2759void AudioFlinger::PlaybackThread::threadLoop_standby()
2760{
2761    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2762    mOutput->stream->common.standby(&mOutput->stream->common);
2763}
2764
2765void AudioFlinger::MixerThread::threadLoop_mix()
2766{
2767    // obtain the presentation timestamp of the next output buffer
2768    int64_t pts;
2769    status_t status = INVALID_OPERATION;
2770
2771    if (NULL != mOutput->stream->get_next_write_timestamp) {
2772        status = mOutput->stream->get_next_write_timestamp(
2773                mOutput->stream, &pts);
2774    }
2775
2776    if (status != NO_ERROR) {
2777        pts = AudioBufferProvider::kInvalidPTS;
2778    }
2779
2780    // mix buffers...
2781    mAudioMixer->process(pts);
2782    // increase sleep time progressively when application underrun condition clears.
2783    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2784    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2785    // such that we would underrun the audio HAL.
2786    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2787        sleepTimeShift--;
2788    }
2789    sleepTime = 0;
2790    standbyTime = systemTime() + standbyDelay;
2791    //TODO: delay standby when effects have a tail
2792}
2793
2794void AudioFlinger::MixerThread::threadLoop_sleepTime()
2795{
2796    // If no tracks are ready, sleep once for the duration of an output
2797    // buffer size, then write 0s to the output
2798    if (sleepTime == 0) {
2799        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2800            sleepTime = activeSleepTime >> sleepTimeShift;
2801            if (sleepTime < kMinThreadSleepTimeUs) {
2802                sleepTime = kMinThreadSleepTimeUs;
2803            }
2804            // reduce sleep time in case of consecutive application underruns to avoid
2805            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2806            // duration we would end up writing less data than needed by the audio HAL if
2807            // the condition persists.
2808            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2809                sleepTimeShift++;
2810            }
2811        } else {
2812            sleepTime = idleSleepTime;
2813        }
2814    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2815        memset (mMixBuffer, 0, mixBufferSize);
2816        sleepTime = 0;
2817        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2818    }
2819    // TODO add standby time extension fct of effect tail
2820}
2821
2822// prepareTracks_l() must be called with ThreadBase::mLock held
2823AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2824        Vector< sp<Track> > *tracksToRemove)
2825{
2826
2827    mixer_state mixerStatus = MIXER_IDLE;
2828    // find out which tracks need to be processed
2829    size_t count = mActiveTracks.size();
2830    size_t mixedTracks = 0;
2831    size_t tracksWithEffect = 0;
2832    // counts only _active_ fast tracks
2833    size_t fastTracks = 0;
2834    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2835
2836    float masterVolume = mMasterVolume;
2837    bool masterMute = mMasterMute;
2838
2839    if (masterMute) {
2840        masterVolume = 0;
2841    }
2842    // Delegate master volume control to effect in output mix effect chain if needed
2843    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2844    if (chain != 0) {
2845        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2846        chain->setVolume_l(&v, &v);
2847        masterVolume = (float)((v + (1 << 23)) >> 24);
2848        chain.clear();
2849    }
2850
2851    // prepare a new state to push
2852    FastMixerStateQueue *sq = NULL;
2853    FastMixerState *state = NULL;
2854    bool didModify = false;
2855    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2856    if (mFastMixer != NULL) {
2857        sq = mFastMixer->sq();
2858        state = sq->begin();
2859    }
2860
2861    for (size_t i=0 ; i<count ; i++) {
2862        sp<Track> t = mActiveTracks[i].promote();
2863        if (t == 0) continue;
2864
2865        // this const just means the local variable doesn't change
2866        Track* const track = t.get();
2867
2868        // process fast tracks
2869        if (track->isFastTrack()) {
2870
2871            // It's theoretically possible (though unlikely) for a fast track to be created
2872            // and then removed within the same normal mix cycle.  This is not a problem, as
2873            // the track never becomes active so it's fast mixer slot is never touched.
2874            // The converse, of removing an (active) track and then creating a new track
2875            // at the identical fast mixer slot within the same normal mix cycle,
2876            // is impossible because the slot isn't marked available until the end of each cycle.
2877            int j = track->mFastIndex;
2878            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2879            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2880            FastTrack *fastTrack = &state->mFastTracks[j];
2881
2882            // Determine whether the track is currently in underrun condition,
2883            // and whether it had a recent underrun.
2884            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2885            FastTrackUnderruns underruns = ftDump->mUnderruns;
2886            uint32_t recentFull = (underruns.mBitFields.mFull -
2887                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2888            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2889                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2890            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2891                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2892            uint32_t recentUnderruns = recentPartial + recentEmpty;
2893            track->mObservedUnderruns = underruns;
2894            // don't count underruns that occur while stopping or pausing
2895            // or stopped which can occur when flush() is called while active
2896            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2897                track->mUnderrunCount += recentUnderruns;
2898            }
2899
2900            // This is similar to the state machine for normal tracks,
2901            // with a few modifications for fast tracks.
2902            bool isActive = true;
2903            switch (track->mState) {
2904            case TrackBase::STOPPING_1:
2905                // track stays active in STOPPING_1 state until first underrun
2906                if (recentUnderruns > 0) {
2907                    track->mState = TrackBase::STOPPING_2;
2908                }
2909                break;
2910            case TrackBase::PAUSING:
2911                // ramp down is not yet implemented
2912                track->setPaused();
2913                break;
2914            case TrackBase::RESUMING:
2915                // ramp up is not yet implemented
2916                track->mState = TrackBase::ACTIVE;
2917                break;
2918            case TrackBase::ACTIVE:
2919                if (recentFull > 0 || recentPartial > 0) {
2920                    // track has provided at least some frames recently: reset retry count
2921                    track->mRetryCount = kMaxTrackRetries;
2922                }
2923                if (recentUnderruns == 0) {
2924                    // no recent underruns: stay active
2925                    break;
2926                }
2927                // there has recently been an underrun of some kind
2928                if (track->sharedBuffer() == 0) {
2929                    // were any of the recent underruns "empty" (no frames available)?
2930                    if (recentEmpty == 0) {
2931                        // no, then ignore the partial underruns as they are allowed indefinitely
2932                        break;
2933                    }
2934                    // there has recently been an "empty" underrun: decrement the retry counter
2935                    if (--(track->mRetryCount) > 0) {
2936                        break;
2937                    }
2938                    // indicate to client process that the track was disabled because of underrun;
2939                    // it will then automatically call start() when data is available
2940                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2941                    // remove from active list, but state remains ACTIVE [confusing but true]
2942                    isActive = false;
2943                    break;
2944                }
2945                // fall through
2946            case TrackBase::STOPPING_2:
2947            case TrackBase::PAUSED:
2948            case TrackBase::TERMINATED:
2949            case TrackBase::STOPPED:
2950            case TrackBase::FLUSHED:   // flush() while active
2951                // Check for presentation complete if track is inactive
2952                // We have consumed all the buffers of this track.
2953                // This would be incomplete if we auto-paused on underrun
2954                {
2955                    size_t audioHALFrames =
2956                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2957                    size_t framesWritten =
2958                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2959                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2960                        // track stays in active list until presentation is complete
2961                        break;
2962                    }
2963                }
2964                if (track->isStopping_2()) {
2965                    track->mState = TrackBase::STOPPED;
2966                }
2967                if (track->isStopped()) {
2968                    // Can't reset directly, as fast mixer is still polling this track
2969                    //   track->reset();
2970                    // So instead mark this track as needing to be reset after push with ack
2971                    resetMask |= 1 << i;
2972                }
2973                isActive = false;
2974                break;
2975            case TrackBase::IDLE:
2976            default:
2977                LOG_FATAL("unexpected track state %d", track->mState);
2978            }
2979
2980            if (isActive) {
2981                // was it previously inactive?
2982                if (!(state->mTrackMask & (1 << j))) {
2983                    ExtendedAudioBufferProvider *eabp = track;
2984                    VolumeProvider *vp = track;
2985                    fastTrack->mBufferProvider = eabp;
2986                    fastTrack->mVolumeProvider = vp;
2987                    fastTrack->mSampleRate = track->mSampleRate;
2988                    fastTrack->mChannelMask = track->mChannelMask;
2989                    fastTrack->mGeneration++;
2990                    state->mTrackMask |= 1 << j;
2991                    didModify = true;
2992                    // no acknowledgement required for newly active tracks
2993                }
2994                // cache the combined master volume and stream type volume for fast mixer; this
2995                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2996                track->mCachedVolume = track->isMuted() ?
2997                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2998                ++fastTracks;
2999            } else {
3000                // was it previously active?
3001                if (state->mTrackMask & (1 << j)) {
3002                    fastTrack->mBufferProvider = NULL;
3003                    fastTrack->mGeneration++;
3004                    state->mTrackMask &= ~(1 << j);
3005                    didModify = true;
3006                    // If any fast tracks were removed, we must wait for acknowledgement
3007                    // because we're about to decrement the last sp<> on those tracks.
3008                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3009                } else {
3010                    LOG_FATAL("fast track %d should have been active", j);
3011                }
3012                tracksToRemove->add(track);
3013                // Avoids a misleading display in dumpsys
3014                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3015            }
3016            continue;
3017        }
3018
3019        {   // local variable scope to avoid goto warning
3020
3021        audio_track_cblk_t* cblk = track->cblk();
3022
3023        // The first time a track is added we wait
3024        // for all its buffers to be filled before processing it
3025        int name = track->name();
3026        // make sure that we have enough frames to mix one full buffer.
3027        // enforce this condition only once to enable draining the buffer in case the client
3028        // app does not call stop() and relies on underrun to stop:
3029        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3030        // during last round
3031        uint32_t minFrames = 1;
3032        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3033                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3034            if (t->sampleRate() == (int)mSampleRate) {
3035                minFrames = mNormalFrameCount;
3036            } else {
3037                // +1 for rounding and +1 for additional sample needed for interpolation
3038                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3039                // add frames already consumed but not yet released by the resampler
3040                // because cblk->framesReady() will include these frames
3041                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3042                // the minimum track buffer size is normally twice the number of frames necessary
3043                // to fill one buffer and the resampler should not leave more than one buffer worth
3044                // of unreleased frames after each pass, but just in case...
3045                ALOG_ASSERT(minFrames <= cblk->frameCount);
3046            }
3047        }
3048        if ((track->framesReady() >= minFrames) && track->isReady() &&
3049                !track->isPaused() && !track->isTerminated())
3050        {
3051            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3052
3053            mixedTracks++;
3054
3055            // track->mainBuffer() != mMixBuffer means there is an effect chain
3056            // connected to the track
3057            chain.clear();
3058            if (track->mainBuffer() != mMixBuffer) {
3059                chain = getEffectChain_l(track->sessionId());
3060                // Delegate volume control to effect in track effect chain if needed
3061                if (chain != 0) {
3062                    tracksWithEffect++;
3063                } else {
3064                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3065                            name, track->sessionId());
3066                }
3067            }
3068
3069
3070            int param = AudioMixer::VOLUME;
3071            if (track->mFillingUpStatus == Track::FS_FILLED) {
3072                // no ramp for the first volume setting
3073                track->mFillingUpStatus = Track::FS_ACTIVE;
3074                if (track->mState == TrackBase::RESUMING) {
3075                    track->mState = TrackBase::ACTIVE;
3076                    param = AudioMixer::RAMP_VOLUME;
3077                }
3078                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3079            } else if (cblk->server != 0) {
3080                // If the track is stopped before the first frame was mixed,
3081                // do not apply ramp
3082                param = AudioMixer::RAMP_VOLUME;
3083            }
3084
3085            // compute volume for this track
3086            uint32_t vl, vr, va;
3087            if (track->isMuted() || track->isPausing() ||
3088                mStreamTypes[track->streamType()].mute) {
3089                vl = vr = va = 0;
3090                if (track->isPausing()) {
3091                    track->setPaused();
3092                }
3093            } else {
3094
3095                // read original volumes with volume control
3096                float typeVolume = mStreamTypes[track->streamType()].volume;
3097                float v = masterVolume * typeVolume;
3098                uint32_t vlr = cblk->getVolumeLR();
3099                vl = vlr & 0xFFFF;
3100                vr = vlr >> 16;
3101                // track volumes come from shared memory, so can't be trusted and must be clamped
3102                if (vl > MAX_GAIN_INT) {
3103                    ALOGV("Track left volume out of range: %04X", vl);
3104                    vl = MAX_GAIN_INT;
3105                }
3106                if (vr > MAX_GAIN_INT) {
3107                    ALOGV("Track right volume out of range: %04X", vr);
3108                    vr = MAX_GAIN_INT;
3109                }
3110                // now apply the master volume and stream type volume
3111                vl = (uint32_t)(v * vl) << 12;
3112                vr = (uint32_t)(v * vr) << 12;
3113                // assuming master volume and stream type volume each go up to 1.0,
3114                // vl and vr are now in 8.24 format
3115
3116                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3117                // send level comes from shared memory and so may be corrupt
3118                if (sendLevel > MAX_GAIN_INT) {
3119                    ALOGV("Track send level out of range: %04X", sendLevel);
3120                    sendLevel = MAX_GAIN_INT;
3121                }
3122                va = (uint32_t)(v * sendLevel);
3123            }
3124            // Delegate volume control to effect in track effect chain if needed
3125            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3126                // Do not ramp volume if volume is controlled by effect
3127                param = AudioMixer::VOLUME;
3128                track->mHasVolumeController = true;
3129            } else {
3130                // force no volume ramp when volume controller was just disabled or removed
3131                // from effect chain to avoid volume spike
3132                if (track->mHasVolumeController) {
3133                    param = AudioMixer::VOLUME;
3134                }
3135                track->mHasVolumeController = false;
3136            }
3137
3138            // Convert volumes from 8.24 to 4.12 format
3139            // This additional clamping is needed in case chain->setVolume_l() overshot
3140            vl = (vl + (1 << 11)) >> 12;
3141            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3142            vr = (vr + (1 << 11)) >> 12;
3143            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3144
3145            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3146
3147            // XXX: these things DON'T need to be done each time
3148            mAudioMixer->setBufferProvider(name, track);
3149            mAudioMixer->enable(name);
3150
3151            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3152            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3153            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3154            mAudioMixer->setParameter(
3155                name,
3156                AudioMixer::TRACK,
3157                AudioMixer::FORMAT, (void *)track->format());
3158            mAudioMixer->setParameter(
3159                name,
3160                AudioMixer::TRACK,
3161                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3162            mAudioMixer->setParameter(
3163                name,
3164                AudioMixer::RESAMPLE,
3165                AudioMixer::SAMPLE_RATE,
3166                (void *)(cblk->sampleRate));
3167            mAudioMixer->setParameter(
3168                name,
3169                AudioMixer::TRACK,
3170                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3171            mAudioMixer->setParameter(
3172                name,
3173                AudioMixer::TRACK,
3174                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3175
3176            // reset retry count
3177            track->mRetryCount = kMaxTrackRetries;
3178
3179            // If one track is ready, set the mixer ready if:
3180            //  - the mixer was not ready during previous round OR
3181            //  - no other track is not ready
3182            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3183                    mixerStatus != MIXER_TRACKS_ENABLED) {
3184                mixerStatus = MIXER_TRACKS_READY;
3185            }
3186        } else {
3187            // clear effect chain input buffer if an active track underruns to avoid sending
3188            // previous audio buffer again to effects
3189            chain = getEffectChain_l(track->sessionId());
3190            if (chain != 0) {
3191                chain->clearInputBuffer();
3192            }
3193
3194            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3195            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3196                    track->isStopped() || track->isPaused()) {
3197                // We have consumed all the buffers of this track.
3198                // Remove it from the list of active tracks.
3199                // TODO: use actual buffer filling status instead of latency when available from
3200                // audio HAL
3201                size_t audioHALFrames =
3202                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3203                size_t framesWritten =
3204                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3205                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3206                    if (track->isStopped()) {
3207                        track->reset();
3208                    }
3209                    tracksToRemove->add(track);
3210                }
3211            } else {
3212                track->mUnderrunCount++;
3213                // No buffers for this track. Give it a few chances to
3214                // fill a buffer, then remove it from active list.
3215                if (--(track->mRetryCount) <= 0) {
3216                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3217                    tracksToRemove->add(track);
3218                    // indicate to client process that the track was disabled because of underrun;
3219                    // it will then automatically call start() when data is available
3220                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3221                // If one track is not ready, mark the mixer also not ready if:
3222                //  - the mixer was ready during previous round OR
3223                //  - no other track is ready
3224                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3225                                mixerStatus != MIXER_TRACKS_READY) {
3226                    mixerStatus = MIXER_TRACKS_ENABLED;
3227                }
3228            }
3229            mAudioMixer->disable(name);
3230        }
3231
3232        }   // local variable scope to avoid goto warning
3233track_is_ready: ;
3234
3235    }
3236
3237    // Push the new FastMixer state if necessary
3238    bool pauseAudioWatchdog = false;
3239    if (didModify) {
3240        state->mFastTracksGen++;
3241        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3242        if (kUseFastMixer == FastMixer_Dynamic &&
3243                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3244            state->mCommand = FastMixerState::COLD_IDLE;
3245            state->mColdFutexAddr = &mFastMixerFutex;
3246            state->mColdGen++;
3247            mFastMixerFutex = 0;
3248            if (kUseFastMixer == FastMixer_Dynamic) {
3249                mNormalSink = mOutputSink;
3250            }
3251            // If we go into cold idle, need to wait for acknowledgement
3252            // so that fast mixer stops doing I/O.
3253            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3254            pauseAudioWatchdog = true;
3255        }
3256        sq->end();
3257    }
3258    if (sq != NULL) {
3259        sq->end(didModify);
3260        sq->push(block);
3261    }
3262    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3263        mAudioWatchdog->pause();
3264    }
3265
3266    // Now perform the deferred reset on fast tracks that have stopped
3267    while (resetMask != 0) {
3268        size_t i = __builtin_ctz(resetMask);
3269        ALOG_ASSERT(i < count);
3270        resetMask &= ~(1 << i);
3271        sp<Track> t = mActiveTracks[i].promote();
3272        if (t == 0) continue;
3273        Track* track = t.get();
3274        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3275        track->reset();
3276    }
3277
3278    // remove all the tracks that need to be...
3279    count = tracksToRemove->size();
3280    if (CC_UNLIKELY(count)) {
3281        for (size_t i=0 ; i<count ; i++) {
3282            const sp<Track>& track = tracksToRemove->itemAt(i);
3283            mActiveTracks.remove(track);
3284            if (track->mainBuffer() != mMixBuffer) {
3285                chain = getEffectChain_l(track->sessionId());
3286                if (chain != 0) {
3287                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3288                    chain->decActiveTrackCnt();
3289                }
3290            }
3291            if (track->isTerminated()) {
3292                removeTrack_l(track);
3293            }
3294        }
3295    }
3296
3297    // mix buffer must be cleared if all tracks are connected to an
3298    // effect chain as in this case the mixer will not write to
3299    // mix buffer and track effects will accumulate into it
3300    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3301        // FIXME as a performance optimization, should remember previous zero status
3302        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3303    }
3304
3305    // if any fast tracks, then status is ready
3306    mMixerStatusIgnoringFastTracks = mixerStatus;
3307    if (fastTracks > 0) {
3308        mixerStatus = MIXER_TRACKS_READY;
3309    }
3310    return mixerStatus;
3311}
3312
3313/*
3314The derived values that are cached:
3315 - mixBufferSize from frame count * frame size
3316 - activeSleepTime from activeSleepTimeUs()
3317 - idleSleepTime from idleSleepTimeUs()
3318 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3319 - maxPeriod from frame count and sample rate (MIXER only)
3320
3321The parameters that affect these derived values are:
3322 - frame count
3323 - frame size
3324 - sample rate
3325 - device type: A2DP or not
3326 - device latency
3327 - format: PCM or not
3328 - active sleep time
3329 - idle sleep time
3330*/
3331
3332void AudioFlinger::PlaybackThread::cacheParameters_l()
3333{
3334    mixBufferSize = mNormalFrameCount * mFrameSize;
3335    activeSleepTime = activeSleepTimeUs();
3336    idleSleepTime = idleSleepTimeUs();
3337}
3338
3339void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3340{
3341    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3342            this,  streamType, mTracks.size());
3343    Mutex::Autolock _l(mLock);
3344
3345    size_t size = mTracks.size();
3346    for (size_t i = 0; i < size; i++) {
3347        sp<Track> t = mTracks[i];
3348        if (t->streamType() == streamType) {
3349            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3350            t->mCblk->cv.signal();
3351        }
3352    }
3353}
3354
3355// getTrackName_l() must be called with ThreadBase::mLock held
3356int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3357{
3358    return mAudioMixer->getTrackName(channelMask);
3359}
3360
3361// deleteTrackName_l() must be called with ThreadBase::mLock held
3362void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3363{
3364    ALOGV("remove track (%d) and delete from mixer", name);
3365    mAudioMixer->deleteTrackName(name);
3366}
3367
3368// checkForNewParameters_l() must be called with ThreadBase::mLock held
3369bool AudioFlinger::MixerThread::checkForNewParameters_l()
3370{
3371    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3372    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3373    bool reconfig = false;
3374
3375    while (!mNewParameters.isEmpty()) {
3376
3377        if (mFastMixer != NULL) {
3378            FastMixerStateQueue *sq = mFastMixer->sq();
3379            FastMixerState *state = sq->begin();
3380            if (!(state->mCommand & FastMixerState::IDLE)) {
3381                previousCommand = state->mCommand;
3382                state->mCommand = FastMixerState::HOT_IDLE;
3383                sq->end();
3384                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3385            } else {
3386                sq->end(false /*didModify*/);
3387            }
3388        }
3389
3390        status_t status = NO_ERROR;
3391        String8 keyValuePair = mNewParameters[0];
3392        AudioParameter param = AudioParameter(keyValuePair);
3393        int value;
3394
3395        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3396            reconfig = true;
3397        }
3398        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3399            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3400                status = BAD_VALUE;
3401            } else {
3402                reconfig = true;
3403            }
3404        }
3405        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3406            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3407                status = BAD_VALUE;
3408            } else {
3409                reconfig = true;
3410            }
3411        }
3412        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3413            // do not accept frame count changes if tracks are open as the track buffer
3414            // size depends on frame count and correct behavior would not be guaranteed
3415            // if frame count is changed after track creation
3416            if (!mTracks.isEmpty()) {
3417                status = INVALID_OPERATION;
3418            } else {
3419                reconfig = true;
3420            }
3421        }
3422        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3423#ifdef ADD_BATTERY_DATA
3424            // when changing the audio output device, call addBatteryData to notify
3425            // the change
3426            if ((int)mDevice != value) {
3427                uint32_t params = 0;
3428                // check whether speaker is on
3429                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3430                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3431                }
3432
3433                int deviceWithoutSpeaker
3434                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3435                // check if any other device (except speaker) is on
3436                if (value & deviceWithoutSpeaker ) {
3437                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3438                }
3439
3440                if (params != 0) {
3441                    addBatteryData(params);
3442                }
3443            }
3444#endif
3445
3446            // forward device change to effects that have requested to be
3447            // aware of attached audio device.
3448            mDevice = (audio_devices_t) value;
3449            for (size_t i = 0; i < mEffectChains.size(); i++) {
3450                mEffectChains[i]->setDevice_l(mDevice);
3451            }
3452        }
3453
3454        if (status == NO_ERROR) {
3455            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3456                                                    keyValuePair.string());
3457            if (!mStandby && status == INVALID_OPERATION) {
3458                mOutput->stream->common.standby(&mOutput->stream->common);
3459                mStandby = true;
3460                mBytesWritten = 0;
3461                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3462                                                       keyValuePair.string());
3463            }
3464            if (status == NO_ERROR && reconfig) {
3465                delete mAudioMixer;
3466                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3467                mAudioMixer = NULL;
3468                readOutputParameters();
3469                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3470                for (size_t i = 0; i < mTracks.size() ; i++) {
3471                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3472                    if (name < 0) break;
3473                    mTracks[i]->mName = name;
3474                    // limit track sample rate to 2 x new output sample rate
3475                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3476                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3477                    }
3478                }
3479                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3480            }
3481        }
3482
3483        mNewParameters.removeAt(0);
3484
3485        mParamStatus = status;
3486        mParamCond.signal();
3487        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3488        // already timed out waiting for the status and will never signal the condition.
3489        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3490    }
3491
3492    if (!(previousCommand & FastMixerState::IDLE)) {
3493        ALOG_ASSERT(mFastMixer != NULL);
3494        FastMixerStateQueue *sq = mFastMixer->sq();
3495        FastMixerState *state = sq->begin();
3496        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3497        state->mCommand = previousCommand;
3498        sq->end();
3499        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3500    }
3501
3502    return reconfig;
3503}
3504
3505status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3506{
3507    const size_t SIZE = 256;
3508    char buffer[SIZE];
3509    String8 result;
3510
3511    PlaybackThread::dumpInternals(fd, args);
3512
3513    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3514    result.append(buffer);
3515    write(fd, result.string(), result.size());
3516
3517    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3518    FastMixerDumpState copy = mFastMixerDumpState;
3519    copy.dump(fd);
3520
3521#ifdef STATE_QUEUE_DUMP
3522    // Similar for state queue
3523    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3524    observerCopy.dump(fd);
3525    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3526    mutatorCopy.dump(fd);
3527#endif
3528
3529    // Write the tee output to a .wav file
3530    NBAIO_Source *teeSource = mTeeSource.get();
3531    if (teeSource != NULL) {
3532        char teePath[64];
3533        struct timeval tv;
3534        gettimeofday(&tv, NULL);
3535        struct tm tm;
3536        localtime_r(&tv.tv_sec, &tm);
3537        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3538        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3539        if (teeFd >= 0) {
3540            char wavHeader[44];
3541            memcpy(wavHeader,
3542                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3543                sizeof(wavHeader));
3544            NBAIO_Format format = teeSource->format();
3545            unsigned channelCount = Format_channelCount(format);
3546            ALOG_ASSERT(channelCount <= FCC_2);
3547            unsigned sampleRate = Format_sampleRate(format);
3548            wavHeader[22] = channelCount;       // number of channels
3549            wavHeader[24] = sampleRate;         // sample rate
3550            wavHeader[25] = sampleRate >> 8;
3551            wavHeader[32] = channelCount * 2;   // block alignment
3552            write(teeFd, wavHeader, sizeof(wavHeader));
3553            size_t total = 0;
3554            bool firstRead = true;
3555            for (;;) {
3556#define TEE_SINK_READ 1024
3557                short buffer[TEE_SINK_READ * FCC_2];
3558                size_t count = TEE_SINK_READ;
3559                ssize_t actual = teeSource->read(buffer, count);
3560                bool wasFirstRead = firstRead;
3561                firstRead = false;
3562                if (actual <= 0) {
3563                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3564                        continue;
3565                    }
3566                    break;
3567                }
3568                ALOG_ASSERT(actual <= (ssize_t)count);
3569                write(teeFd, buffer, actual * channelCount * sizeof(short));
3570                total += actual;
3571            }
3572            lseek(teeFd, (off_t) 4, SEEK_SET);
3573            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3574            write(teeFd, &temp, sizeof(temp));
3575            lseek(teeFd, (off_t) 40, SEEK_SET);
3576            temp =  total * channelCount * sizeof(short);
3577            write(teeFd, &temp, sizeof(temp));
3578            close(teeFd);
3579            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3580        } else {
3581            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3582        }
3583    }
3584
3585    if (mAudioWatchdog != 0) {
3586        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3587        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3588        wdCopy.dump(fd);
3589    }
3590
3591    return NO_ERROR;
3592}
3593
3594uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3595{
3596    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3597}
3598
3599uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3600{
3601    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3602}
3603
3604void AudioFlinger::MixerThread::cacheParameters_l()
3605{
3606    PlaybackThread::cacheParameters_l();
3607
3608    // FIXME: Relaxed timing because of a certain device that can't meet latency
3609    // Should be reduced to 2x after the vendor fixes the driver issue
3610    // increase threshold again due to low power audio mode. The way this warning
3611    // threshold is calculated and its usefulness should be reconsidered anyway.
3612    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3613}
3614
3615// ----------------------------------------------------------------------------
3616AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3617        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3618    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3619        // mLeftVolFloat, mRightVolFloat
3620{
3621}
3622
3623AudioFlinger::DirectOutputThread::~DirectOutputThread()
3624{
3625}
3626
3627AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3628    Vector< sp<Track> > *tracksToRemove
3629)
3630{
3631    sp<Track> trackToRemove;
3632
3633    mixer_state mixerStatus = MIXER_IDLE;
3634
3635    // find out which tracks need to be processed
3636    if (mActiveTracks.size() != 0) {
3637        sp<Track> t = mActiveTracks[0].promote();
3638        // The track died recently
3639        if (t == 0) return MIXER_IDLE;
3640
3641        Track* const track = t.get();
3642        audio_track_cblk_t* cblk = track->cblk();
3643
3644        // The first time a track is added we wait
3645        // for all its buffers to be filled before processing it
3646        uint32_t minFrames;
3647        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3648            minFrames = mNormalFrameCount;
3649        } else {
3650            minFrames = 1;
3651        }
3652        if ((track->framesReady() >= minFrames) && track->isReady() &&
3653                !track->isPaused() && !track->isTerminated())
3654        {
3655            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3656
3657            if (track->mFillingUpStatus == Track::FS_FILLED) {
3658                track->mFillingUpStatus = Track::FS_ACTIVE;
3659                mLeftVolFloat = mRightVolFloat = 0;
3660                if (track->mState == TrackBase::RESUMING) {
3661                    track->mState = TrackBase::ACTIVE;
3662                }
3663            }
3664
3665            // compute volume for this track
3666            float left, right;
3667            if (track->isMuted() || mMasterMute || track->isPausing() ||
3668                mStreamTypes[track->streamType()].mute) {
3669                left = right = 0;
3670                if (track->isPausing()) {
3671                    track->setPaused();
3672                }
3673            } else {
3674                float typeVolume = mStreamTypes[track->streamType()].volume;
3675                float v = mMasterVolume * typeVolume;
3676                uint32_t vlr = cblk->getVolumeLR();
3677                float v_clamped = v * (vlr & 0xFFFF);
3678                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3679                left = v_clamped/MAX_GAIN;
3680                v_clamped = v * (vlr >> 16);
3681                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3682                right = v_clamped/MAX_GAIN;
3683            }
3684
3685            if (left != mLeftVolFloat || right != mRightVolFloat) {
3686                mLeftVolFloat = left;
3687                mRightVolFloat = right;
3688
3689                // Convert volumes from float to 8.24
3690                uint32_t vl = (uint32_t)(left * (1 << 24));
3691                uint32_t vr = (uint32_t)(right * (1 << 24));
3692
3693                // Delegate volume control to effect in track effect chain if needed
3694                // only one effect chain can be present on DirectOutputThread, so if
3695                // there is one, the track is connected to it
3696                if (!mEffectChains.isEmpty()) {
3697                    // Do not ramp volume if volume is controlled by effect
3698                    mEffectChains[0]->setVolume_l(&vl, &vr);
3699                    left = (float)vl / (1 << 24);
3700                    right = (float)vr / (1 << 24);
3701                }
3702                mOutput->stream->set_volume(mOutput->stream, left, right);
3703            }
3704
3705            // reset retry count
3706            track->mRetryCount = kMaxTrackRetriesDirect;
3707            mActiveTrack = t;
3708            mixerStatus = MIXER_TRACKS_READY;
3709        } else {
3710            // clear effect chain input buffer if an active track underruns to avoid sending
3711            // previous audio buffer again to effects
3712            if (!mEffectChains.isEmpty()) {
3713                mEffectChains[0]->clearInputBuffer();
3714            }
3715
3716            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3717            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3718                    track->isStopped() || track->isPaused()) {
3719                // We have consumed all the buffers of this track.
3720                // Remove it from the list of active tracks.
3721                // TODO: implement behavior for compressed audio
3722                size_t audioHALFrames =
3723                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3724                size_t framesWritten =
3725                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3726                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3727                    if (track->isStopped()) {
3728                        track->reset();
3729                    }
3730                    trackToRemove = track;
3731                }
3732            } else {
3733                // No buffers for this track. Give it a few chances to
3734                // fill a buffer, then remove it from active list.
3735                if (--(track->mRetryCount) <= 0) {
3736                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3737                    trackToRemove = track;
3738                } else {
3739                    mixerStatus = MIXER_TRACKS_ENABLED;
3740                }
3741            }
3742        }
3743    }
3744
3745    // FIXME merge this with similar code for removing multiple tracks
3746    // remove all the tracks that need to be...
3747    if (CC_UNLIKELY(trackToRemove != 0)) {
3748        tracksToRemove->add(trackToRemove);
3749        mActiveTracks.remove(trackToRemove);
3750        if (!mEffectChains.isEmpty()) {
3751            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3752                    trackToRemove->sessionId());
3753            mEffectChains[0]->decActiveTrackCnt();
3754        }
3755        if (trackToRemove->isTerminated()) {
3756            removeTrack_l(trackToRemove);
3757        }
3758    }
3759
3760    return mixerStatus;
3761}
3762
3763void AudioFlinger::DirectOutputThread::threadLoop_mix()
3764{
3765    AudioBufferProvider::Buffer buffer;
3766    size_t frameCount = mFrameCount;
3767    int8_t *curBuf = (int8_t *)mMixBuffer;
3768    // output audio to hardware
3769    while (frameCount) {
3770        buffer.frameCount = frameCount;
3771        mActiveTrack->getNextBuffer(&buffer);
3772        if (CC_UNLIKELY(buffer.raw == NULL)) {
3773            memset(curBuf, 0, frameCount * mFrameSize);
3774            break;
3775        }
3776        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3777        frameCount -= buffer.frameCount;
3778        curBuf += buffer.frameCount * mFrameSize;
3779        mActiveTrack->releaseBuffer(&buffer);
3780    }
3781    sleepTime = 0;
3782    standbyTime = systemTime() + standbyDelay;
3783    mActiveTrack.clear();
3784
3785}
3786
3787void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3788{
3789    if (sleepTime == 0) {
3790        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3791            sleepTime = activeSleepTime;
3792        } else {
3793            sleepTime = idleSleepTime;
3794        }
3795    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3796        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3797        sleepTime = 0;
3798    }
3799}
3800
3801// getTrackName_l() must be called with ThreadBase::mLock held
3802int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3803{
3804    return 0;
3805}
3806
3807// deleteTrackName_l() must be called with ThreadBase::mLock held
3808void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3809{
3810}
3811
3812// checkForNewParameters_l() must be called with ThreadBase::mLock held
3813bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3814{
3815    bool reconfig = false;
3816
3817    while (!mNewParameters.isEmpty()) {
3818        status_t status = NO_ERROR;
3819        String8 keyValuePair = mNewParameters[0];
3820        AudioParameter param = AudioParameter(keyValuePair);
3821        int value;
3822
3823        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3824            // do not accept frame count changes if tracks are open as the track buffer
3825            // size depends on frame count and correct behavior would not be garantied
3826            // if frame count is changed after track creation
3827            if (!mTracks.isEmpty()) {
3828                status = INVALID_OPERATION;
3829            } else {
3830                reconfig = true;
3831            }
3832        }
3833        if (status == NO_ERROR) {
3834            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3835                                                    keyValuePair.string());
3836            if (!mStandby && status == INVALID_OPERATION) {
3837                mOutput->stream->common.standby(&mOutput->stream->common);
3838                mStandby = true;
3839                mBytesWritten = 0;
3840                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3841                                                       keyValuePair.string());
3842            }
3843            if (status == NO_ERROR && reconfig) {
3844                readOutputParameters();
3845                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3846            }
3847        }
3848
3849        mNewParameters.removeAt(0);
3850
3851        mParamStatus = status;
3852        mParamCond.signal();
3853        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3854        // already timed out waiting for the status and will never signal the condition.
3855        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3856    }
3857    return reconfig;
3858}
3859
3860uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3861{
3862    uint32_t time;
3863    if (audio_is_linear_pcm(mFormat)) {
3864        time = PlaybackThread::activeSleepTimeUs();
3865    } else {
3866        time = 10000;
3867    }
3868    return time;
3869}
3870
3871uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3872{
3873    uint32_t time;
3874    if (audio_is_linear_pcm(mFormat)) {
3875        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3876    } else {
3877        time = 10000;
3878    }
3879    return time;
3880}
3881
3882uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3883{
3884    uint32_t time;
3885    if (audio_is_linear_pcm(mFormat)) {
3886        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3887    } else {
3888        time = 10000;
3889    }
3890    return time;
3891}
3892
3893void AudioFlinger::DirectOutputThread::cacheParameters_l()
3894{
3895    PlaybackThread::cacheParameters_l();
3896
3897    // use shorter standby delay as on normal output to release
3898    // hardware resources as soon as possible
3899    standbyDelay = microseconds(activeSleepTime*2);
3900}
3901
3902// ----------------------------------------------------------------------------
3903
3904AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3905        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3906    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3907        mWaitTimeMs(UINT_MAX)
3908{
3909    addOutputTrack(mainThread);
3910}
3911
3912AudioFlinger::DuplicatingThread::~DuplicatingThread()
3913{
3914    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3915        mOutputTracks[i]->destroy();
3916    }
3917}
3918
3919void AudioFlinger::DuplicatingThread::threadLoop_mix()
3920{
3921    // mix buffers...
3922    if (outputsReady(outputTracks)) {
3923        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3924    } else {
3925        memset(mMixBuffer, 0, mixBufferSize);
3926    }
3927    sleepTime = 0;
3928    writeFrames = mNormalFrameCount;
3929    standbyTime = systemTime() + standbyDelay;
3930}
3931
3932void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3933{
3934    if (sleepTime == 0) {
3935        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3936            sleepTime = activeSleepTime;
3937        } else {
3938            sleepTime = idleSleepTime;
3939        }
3940    } else if (mBytesWritten != 0) {
3941        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3942            writeFrames = mNormalFrameCount;
3943            memset(mMixBuffer, 0, mixBufferSize);
3944        } else {
3945            // flush remaining overflow buffers in output tracks
3946            writeFrames = 0;
3947        }
3948        sleepTime = 0;
3949    }
3950}
3951
3952void AudioFlinger::DuplicatingThread::threadLoop_write()
3953{
3954    for (size_t i = 0; i < outputTracks.size(); i++) {
3955        outputTracks[i]->write(mMixBuffer, writeFrames);
3956    }
3957    mBytesWritten += mixBufferSize;
3958}
3959
3960void AudioFlinger::DuplicatingThread::threadLoop_standby()
3961{
3962    // DuplicatingThread implements standby by stopping all tracks
3963    for (size_t i = 0; i < outputTracks.size(); i++) {
3964        outputTracks[i]->stop();
3965    }
3966}
3967
3968void AudioFlinger::DuplicatingThread::saveOutputTracks()
3969{
3970    outputTracks = mOutputTracks;
3971}
3972
3973void AudioFlinger::DuplicatingThread::clearOutputTracks()
3974{
3975    outputTracks.clear();
3976}
3977
3978void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3979{
3980    Mutex::Autolock _l(mLock);
3981    // FIXME explain this formula
3982    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3983    OutputTrack *outputTrack = new OutputTrack(thread,
3984                                            this,
3985                                            mSampleRate,
3986                                            mFormat,
3987                                            mChannelMask,
3988                                            frameCount);
3989    if (outputTrack->cblk() != NULL) {
3990        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3991        mOutputTracks.add(outputTrack);
3992        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3993        updateWaitTime_l();
3994    }
3995}
3996
3997void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3998{
3999    Mutex::Autolock _l(mLock);
4000    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4001        if (mOutputTracks[i]->thread() == thread) {
4002            mOutputTracks[i]->destroy();
4003            mOutputTracks.removeAt(i);
4004            updateWaitTime_l();
4005            return;
4006        }
4007    }
4008    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4009}
4010
4011// caller must hold mLock
4012void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4013{
4014    mWaitTimeMs = UINT_MAX;
4015    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4016        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4017        if (strong != 0) {
4018            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4019            if (waitTimeMs < mWaitTimeMs) {
4020                mWaitTimeMs = waitTimeMs;
4021            }
4022        }
4023    }
4024}
4025
4026
4027bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4028{
4029    for (size_t i = 0; i < outputTracks.size(); i++) {
4030        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4031        if (thread == 0) {
4032            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4033            return false;
4034        }
4035        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4036        // see note at standby() declaration
4037        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4038            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4039            return false;
4040        }
4041    }
4042    return true;
4043}
4044
4045uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4046{
4047    return (mWaitTimeMs * 1000) / 2;
4048}
4049
4050void AudioFlinger::DuplicatingThread::cacheParameters_l()
4051{
4052    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4053    updateWaitTime_l();
4054
4055    MixerThread::cacheParameters_l();
4056}
4057
4058// ----------------------------------------------------------------------------
4059
4060// TrackBase constructor must be called with AudioFlinger::mLock held
4061AudioFlinger::ThreadBase::TrackBase::TrackBase(
4062            ThreadBase *thread,
4063            const sp<Client>& client,
4064            uint32_t sampleRate,
4065            audio_format_t format,
4066            uint32_t channelMask,
4067            int frameCount,
4068            const sp<IMemory>& sharedBuffer,
4069            int sessionId)
4070    :   RefBase(),
4071        mThread(thread),
4072        mClient(client),
4073        mCblk(NULL),
4074        // mBuffer
4075        // mBufferEnd
4076        mFrameCount(0),
4077        mState(IDLE),
4078        mSampleRate(sampleRate),
4079        mFormat(format),
4080        mStepServerFailed(false),
4081        mSessionId(sessionId)
4082        // mChannelCount
4083        // mChannelMask
4084{
4085    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4086
4087    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4088    size_t size = sizeof(audio_track_cblk_t);
4089    uint8_t channelCount = popcount(channelMask);
4090    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4091    if (sharedBuffer == 0) {
4092        size += bufferSize;
4093    }
4094
4095    if (client != NULL) {
4096        mCblkMemory = client->heap()->allocate(size);
4097        if (mCblkMemory != 0) {
4098            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4099            if (mCblk != NULL) { // construct the shared structure in-place.
4100                new(mCblk) audio_track_cblk_t();
4101                // clear all buffers
4102                mCblk->frameCount = frameCount;
4103                mCblk->sampleRate = sampleRate;
4104// uncomment the following lines to quickly test 32-bit wraparound
4105//                mCblk->user = 0xffff0000;
4106//                mCblk->server = 0xffff0000;
4107//                mCblk->userBase = 0xffff0000;
4108//                mCblk->serverBase = 0xffff0000;
4109                mChannelCount = channelCount;
4110                mChannelMask = channelMask;
4111                if (sharedBuffer == 0) {
4112                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4113                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4114                    // Force underrun condition to avoid false underrun callback until first data is
4115                    // written to buffer (other flags are cleared)
4116                    mCblk->flags = CBLK_UNDERRUN_ON;
4117                } else {
4118                    mBuffer = sharedBuffer->pointer();
4119                }
4120                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4121            }
4122        } else {
4123            ALOGE("not enough memory for AudioTrack size=%u", size);
4124            client->heap()->dump("AudioTrack");
4125            return;
4126        }
4127    } else {
4128        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4129        // construct the shared structure in-place.
4130        new(mCblk) audio_track_cblk_t();
4131        // clear all buffers
4132        mCblk->frameCount = frameCount;
4133        mCblk->sampleRate = sampleRate;
4134// uncomment the following lines to quickly test 32-bit wraparound
4135//        mCblk->user = 0xffff0000;
4136//        mCblk->server = 0xffff0000;
4137//        mCblk->userBase = 0xffff0000;
4138//        mCblk->serverBase = 0xffff0000;
4139        mChannelCount = channelCount;
4140        mChannelMask = channelMask;
4141        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4142        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4143        // Force underrun condition to avoid false underrun callback until first data is
4144        // written to buffer (other flags are cleared)
4145        mCblk->flags = CBLK_UNDERRUN_ON;
4146        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4147    }
4148}
4149
4150AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4151{
4152    if (mCblk != NULL) {
4153        if (mClient == 0) {
4154            delete mCblk;
4155        } else {
4156            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4157        }
4158    }
4159    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4160    if (mClient != 0) {
4161        // Client destructor must run with AudioFlinger mutex locked
4162        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4163        // If the client's reference count drops to zero, the associated destructor
4164        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4165        // relying on the automatic clear() at end of scope.
4166        mClient.clear();
4167    }
4168}
4169
4170// AudioBufferProvider interface
4171// getNextBuffer() = 0;
4172// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4173void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4174{
4175    buffer->raw = NULL;
4176    mFrameCount = buffer->frameCount;
4177    // FIXME See note at getNextBuffer()
4178    (void) step();      // ignore return value of step()
4179    buffer->frameCount = 0;
4180}
4181
4182bool AudioFlinger::ThreadBase::TrackBase::step() {
4183    bool result;
4184    audio_track_cblk_t* cblk = this->cblk();
4185
4186    result = cblk->stepServer(mFrameCount);
4187    if (!result) {
4188        ALOGV("stepServer failed acquiring cblk mutex");
4189        mStepServerFailed = true;
4190    }
4191    return result;
4192}
4193
4194void AudioFlinger::ThreadBase::TrackBase::reset() {
4195    audio_track_cblk_t* cblk = this->cblk();
4196
4197    cblk->user = 0;
4198    cblk->server = 0;
4199    cblk->userBase = 0;
4200    cblk->serverBase = 0;
4201    mStepServerFailed = false;
4202    ALOGV("TrackBase::reset");
4203}
4204
4205int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4206    return (int)mCblk->sampleRate;
4207}
4208
4209void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4210    audio_track_cblk_t* cblk = this->cblk();
4211    size_t frameSize = cblk->frameSize;
4212    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4213    int8_t *bufferEnd = bufferStart + frames * frameSize;
4214
4215    // Check validity of returned pointer in case the track control block would have been corrupted.
4216    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4217            "TrackBase::getBuffer buffer out of range:\n"
4218                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4219                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4220                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4221                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4222
4223    return bufferStart;
4224}
4225
4226status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4227{
4228    mSyncEvents.add(event);
4229    return NO_ERROR;
4230}
4231
4232// ----------------------------------------------------------------------------
4233
4234// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4235AudioFlinger::PlaybackThread::Track::Track(
4236            PlaybackThread *thread,
4237            const sp<Client>& client,
4238            audio_stream_type_t streamType,
4239            uint32_t sampleRate,
4240            audio_format_t format,
4241            uint32_t channelMask,
4242            int frameCount,
4243            const sp<IMemory>& sharedBuffer,
4244            int sessionId,
4245            IAudioFlinger::track_flags_t flags)
4246    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4247    mMute(false),
4248    mFillingUpStatus(FS_INVALID),
4249    // mRetryCount initialized later when needed
4250    mSharedBuffer(sharedBuffer),
4251    mStreamType(streamType),
4252    mName(-1),  // see note below
4253    mMainBuffer(thread->mixBuffer()),
4254    mAuxBuffer(NULL),
4255    mAuxEffectId(0), mHasVolumeController(false),
4256    mPresentationCompleteFrames(0),
4257    mFlags(flags),
4258    mFastIndex(-1),
4259    mUnderrunCount(0),
4260    mCachedVolume(1.0)
4261{
4262    if (mCblk != NULL) {
4263        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4264        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4265        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4266        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4267        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4268        mCblk->mName = mName;
4269        if (mName < 0) {
4270            ALOGE("no more track names available");
4271            return;
4272        }
4273        // only allocate a fast track index if we were able to allocate a normal track name
4274        if (flags & IAudioFlinger::TRACK_FAST) {
4275            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4276            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4277            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4278            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4279            // FIXME This is too eager.  We allocate a fast track index before the
4280            //       fast track becomes active.  Since fast tracks are a scarce resource,
4281            //       this means we are potentially denying other more important fast tracks from
4282            //       being created.  It would be better to allocate the index dynamically.
4283            mFastIndex = i;
4284            mCblk->mName = i;
4285            // Read the initial underruns because this field is never cleared by the fast mixer
4286            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4287            thread->mFastTrackAvailMask &= ~(1 << i);
4288        }
4289    }
4290    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4291}
4292
4293AudioFlinger::PlaybackThread::Track::~Track()
4294{
4295    ALOGV("PlaybackThread::Track destructor");
4296    sp<ThreadBase> thread = mThread.promote();
4297    if (thread != 0) {
4298        Mutex::Autolock _l(thread->mLock);
4299        mState = TERMINATED;
4300    }
4301}
4302
4303void AudioFlinger::PlaybackThread::Track::destroy()
4304{
4305    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4306    // by removing it from mTracks vector, so there is a risk that this Tracks's
4307    // destructor is called. As the destructor needs to lock mLock,
4308    // we must acquire a strong reference on this Track before locking mLock
4309    // here so that the destructor is called only when exiting this function.
4310    // On the other hand, as long as Track::destroy() is only called by
4311    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4312    // this Track with its member mTrack.
4313    sp<Track> keep(this);
4314    { // scope for mLock
4315        sp<ThreadBase> thread = mThread.promote();
4316        if (thread != 0) {
4317            if (!isOutputTrack()) {
4318                if (mState == ACTIVE || mState == RESUMING) {
4319                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4320
4321#ifdef ADD_BATTERY_DATA
4322                    // to track the speaker usage
4323                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4324#endif
4325                }
4326                AudioSystem::releaseOutput(thread->id());
4327            }
4328            Mutex::Autolock _l(thread->mLock);
4329            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4330            playbackThread->destroyTrack_l(this);
4331        }
4332    }
4333}
4334
4335/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4336{
4337    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4338                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4339}
4340
4341void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4342{
4343    uint32_t vlr = mCblk->getVolumeLR();
4344    if (isFastTrack()) {
4345        sprintf(buffer, "   F %2d", mFastIndex);
4346    } else {
4347        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4348    }
4349    track_state state = mState;
4350    char stateChar;
4351    switch (state) {
4352    case IDLE:
4353        stateChar = 'I';
4354        break;
4355    case TERMINATED:
4356        stateChar = 'T';
4357        break;
4358    case STOPPING_1:
4359        stateChar = 's';
4360        break;
4361    case STOPPING_2:
4362        stateChar = '5';
4363        break;
4364    case STOPPED:
4365        stateChar = 'S';
4366        break;
4367    case RESUMING:
4368        stateChar = 'R';
4369        break;
4370    case ACTIVE:
4371        stateChar = 'A';
4372        break;
4373    case PAUSING:
4374        stateChar = 'p';
4375        break;
4376    case PAUSED:
4377        stateChar = 'P';
4378        break;
4379    case FLUSHED:
4380        stateChar = 'F';
4381        break;
4382    default:
4383        stateChar = '?';
4384        break;
4385    }
4386    char nowInUnderrun;
4387    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4388    case UNDERRUN_FULL:
4389        nowInUnderrun = ' ';
4390        break;
4391    case UNDERRUN_PARTIAL:
4392        nowInUnderrun = '<';
4393        break;
4394    case UNDERRUN_EMPTY:
4395        nowInUnderrun = '*';
4396        break;
4397    default:
4398        nowInUnderrun = '?';
4399        break;
4400    }
4401    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4402            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4403            (mClient == 0) ? getpid_cached : mClient->pid(),
4404            mStreamType,
4405            mFormat,
4406            mChannelMask,
4407            mSessionId,
4408            mFrameCount,
4409            mCblk->frameCount,
4410            stateChar,
4411            mMute,
4412            mFillingUpStatus,
4413            mCblk->sampleRate,
4414            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4415            20.0 * log10((vlr >> 16) / 4096.0),
4416            mCblk->server,
4417            mCblk->user,
4418            (int)mMainBuffer,
4419            (int)mAuxBuffer,
4420            mCblk->flags,
4421            mUnderrunCount,
4422            nowInUnderrun);
4423}
4424
4425// AudioBufferProvider interface
4426status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4427        AudioBufferProvider::Buffer* buffer, int64_t pts)
4428{
4429    audio_track_cblk_t* cblk = this->cblk();
4430    uint32_t framesReady;
4431    uint32_t framesReq = buffer->frameCount;
4432
4433    // Check if last stepServer failed, try to step now
4434    if (mStepServerFailed) {
4435        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4436        //       Since the fast mixer is higher priority than client callback thread,
4437        //       it does not result in priority inversion for client.
4438        //       But a non-blocking solution would be preferable to avoid
4439        //       fast mixer being unable to tryLock(), and
4440        //       to avoid the extra context switches if the client wakes up,
4441        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4442        if (!step())  goto getNextBuffer_exit;
4443        ALOGV("stepServer recovered");
4444        mStepServerFailed = false;
4445    }
4446
4447    // FIXME Same as above
4448    framesReady = cblk->framesReady();
4449
4450    if (CC_LIKELY(framesReady)) {
4451        uint32_t s = cblk->server;
4452        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4453
4454        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4455        if (framesReq > framesReady) {
4456            framesReq = framesReady;
4457        }
4458        if (framesReq > bufferEnd - s) {
4459            framesReq = bufferEnd - s;
4460        }
4461
4462        buffer->raw = getBuffer(s, framesReq);
4463        buffer->frameCount = framesReq;
4464        return NO_ERROR;
4465    }
4466
4467getNextBuffer_exit:
4468    buffer->raw = NULL;
4469    buffer->frameCount = 0;
4470    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4471    return NOT_ENOUGH_DATA;
4472}
4473
4474// Note that framesReady() takes a mutex on the control block using tryLock().
4475// This could result in priority inversion if framesReady() is called by the normal mixer,
4476// as the normal mixer thread runs at lower
4477// priority than the client's callback thread:  there is a short window within framesReady()
4478// during which the normal mixer could be preempted, and the client callback would block.
4479// Another problem can occur if framesReady() is called by the fast mixer:
4480// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4481// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4482size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4483    return mCblk->framesReady();
4484}
4485
4486// Don't call for fast tracks; the framesReady() could result in priority inversion
4487bool AudioFlinger::PlaybackThread::Track::isReady() const {
4488    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4489
4490    if (framesReady() >= mCblk->frameCount ||
4491            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4492        mFillingUpStatus = FS_FILLED;
4493        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4494        return true;
4495    }
4496    return false;
4497}
4498
4499status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4500                                                    int triggerSession)
4501{
4502    status_t status = NO_ERROR;
4503    ALOGV("start(%d), calling pid %d session %d",
4504            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4505
4506    sp<ThreadBase> thread = mThread.promote();
4507    if (thread != 0) {
4508        Mutex::Autolock _l(thread->mLock);
4509        track_state state = mState;
4510        // here the track could be either new, or restarted
4511        // in both cases "unstop" the track
4512        if (mState == PAUSED) {
4513            mState = TrackBase::RESUMING;
4514            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4515        } else {
4516            mState = TrackBase::ACTIVE;
4517            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4518        }
4519
4520        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4521            thread->mLock.unlock();
4522            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4523            thread->mLock.lock();
4524
4525#ifdef ADD_BATTERY_DATA
4526            // to track the speaker usage
4527            if (status == NO_ERROR) {
4528                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4529            }
4530#endif
4531        }
4532        if (status == NO_ERROR) {
4533            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4534            playbackThread->addTrack_l(this);
4535        } else {
4536            mState = state;
4537            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4538        }
4539    } else {
4540        status = BAD_VALUE;
4541    }
4542    return status;
4543}
4544
4545void AudioFlinger::PlaybackThread::Track::stop()
4546{
4547    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4548    sp<ThreadBase> thread = mThread.promote();
4549    if (thread != 0) {
4550        Mutex::Autolock _l(thread->mLock);
4551        track_state state = mState;
4552        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4553            // If the track is not active (PAUSED and buffers full), flush buffers
4554            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4555            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4556                reset();
4557                mState = STOPPED;
4558            } else if (!isFastTrack()) {
4559                mState = STOPPED;
4560            } else {
4561                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4562                // and then to STOPPED and reset() when presentation is complete
4563                mState = STOPPING_1;
4564            }
4565            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4566        }
4567        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4568            thread->mLock.unlock();
4569            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4570            thread->mLock.lock();
4571
4572#ifdef ADD_BATTERY_DATA
4573            // to track the speaker usage
4574            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4575#endif
4576        }
4577    }
4578}
4579
4580void AudioFlinger::PlaybackThread::Track::pause()
4581{
4582    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4583    sp<ThreadBase> thread = mThread.promote();
4584    if (thread != 0) {
4585        Mutex::Autolock _l(thread->mLock);
4586        if (mState == ACTIVE || mState == RESUMING) {
4587            mState = PAUSING;
4588            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4589            if (!isOutputTrack()) {
4590                thread->mLock.unlock();
4591                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4592                thread->mLock.lock();
4593
4594#ifdef ADD_BATTERY_DATA
4595                // to track the speaker usage
4596                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4597#endif
4598            }
4599        }
4600    }
4601}
4602
4603void AudioFlinger::PlaybackThread::Track::flush()
4604{
4605    ALOGV("flush(%d)", mName);
4606    sp<ThreadBase> thread = mThread.promote();
4607    if (thread != 0) {
4608        Mutex::Autolock _l(thread->mLock);
4609        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4610                mState != PAUSING) {
4611            return;
4612        }
4613        // No point remaining in PAUSED state after a flush => go to
4614        // FLUSHED state
4615        mState = FLUSHED;
4616        // do not reset the track if it is still in the process of being stopped or paused.
4617        // this will be done by prepareTracks_l() when the track is stopped.
4618        // prepareTracks_l() will see mState == FLUSHED, then
4619        // remove from active track list, reset(), and trigger presentation complete
4620        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4621        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4622            reset();
4623        }
4624    }
4625}
4626
4627void AudioFlinger::PlaybackThread::Track::reset()
4628{
4629    // Do not reset twice to avoid discarding data written just after a flush and before
4630    // the audioflinger thread detects the track is stopped.
4631    if (!mResetDone) {
4632        TrackBase::reset();
4633        // Force underrun condition to avoid false underrun callback until first data is
4634        // written to buffer
4635        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4636        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4637        mFillingUpStatus = FS_FILLING;
4638        mResetDone = true;
4639        if (mState == FLUSHED) {
4640            mState = IDLE;
4641        }
4642    }
4643}
4644
4645void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4646{
4647    mMute = muted;
4648}
4649
4650status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4651{
4652    status_t status = DEAD_OBJECT;
4653    sp<ThreadBase> thread = mThread.promote();
4654    if (thread != 0) {
4655        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4656        sp<AudioFlinger> af = mClient->audioFlinger();
4657
4658        Mutex::Autolock _l(af->mLock);
4659
4660        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4661
4662        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4663            Mutex::Autolock _dl(playbackThread->mLock);
4664            Mutex::Autolock _sl(srcThread->mLock);
4665            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4666            if (chain == 0) {
4667                return INVALID_OPERATION;
4668            }
4669
4670            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4671            if (effect == 0) {
4672                return INVALID_OPERATION;
4673            }
4674            srcThread->removeEffect_l(effect);
4675            playbackThread->addEffect_l(effect);
4676            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4677            if (effect->state() == EffectModule::ACTIVE ||
4678                    effect->state() == EffectModule::STOPPING) {
4679                effect->start();
4680            }
4681
4682            sp<EffectChain> dstChain = effect->chain().promote();
4683            if (dstChain == 0) {
4684                srcThread->addEffect_l(effect);
4685                return INVALID_OPERATION;
4686            }
4687            AudioSystem::unregisterEffect(effect->id());
4688            AudioSystem::registerEffect(&effect->desc(),
4689                                        srcThread->id(),
4690                                        dstChain->strategy(),
4691                                        AUDIO_SESSION_OUTPUT_MIX,
4692                                        effect->id());
4693        }
4694        status = playbackThread->attachAuxEffect(this, EffectId);
4695    }
4696    return status;
4697}
4698
4699void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4700{
4701    mAuxEffectId = EffectId;
4702    mAuxBuffer = buffer;
4703}
4704
4705bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4706                                                         size_t audioHalFrames)
4707{
4708    // a track is considered presented when the total number of frames written to audio HAL
4709    // corresponds to the number of frames written when presentationComplete() is called for the
4710    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4711    if (mPresentationCompleteFrames == 0) {
4712        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4713        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4714                  mPresentationCompleteFrames, audioHalFrames);
4715    }
4716    if (framesWritten >= mPresentationCompleteFrames) {
4717        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4718                  mSessionId, framesWritten);
4719        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4720        return true;
4721    }
4722    return false;
4723}
4724
4725void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4726{
4727    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4728        if (mSyncEvents[i]->type() == type) {
4729            mSyncEvents[i]->trigger();
4730            mSyncEvents.removeAt(i);
4731            i--;
4732        }
4733    }
4734}
4735
4736// implement VolumeBufferProvider interface
4737
4738uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4739{
4740    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4741    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4742    uint32_t vlr = mCblk->getVolumeLR();
4743    uint32_t vl = vlr & 0xFFFF;
4744    uint32_t vr = vlr >> 16;
4745    // track volumes come from shared memory, so can't be trusted and must be clamped
4746    if (vl > MAX_GAIN_INT) {
4747        vl = MAX_GAIN_INT;
4748    }
4749    if (vr > MAX_GAIN_INT) {
4750        vr = MAX_GAIN_INT;
4751    }
4752    // now apply the cached master volume and stream type volume;
4753    // this is trusted but lacks any synchronization or barrier so may be stale
4754    float v = mCachedVolume;
4755    vl *= v;
4756    vr *= v;
4757    // re-combine into U4.16
4758    vlr = (vr << 16) | (vl & 0xFFFF);
4759    // FIXME look at mute, pause, and stop flags
4760    return vlr;
4761}
4762
4763status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4764{
4765    if (mState == TERMINATED || mState == PAUSED ||
4766            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4767                                      (mState == STOPPED)))) {
4768        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4769              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4770        event->cancel();
4771        return INVALID_OPERATION;
4772    }
4773    TrackBase::setSyncEvent(event);
4774    return NO_ERROR;
4775}
4776
4777// timed audio tracks
4778
4779sp<AudioFlinger::PlaybackThread::TimedTrack>
4780AudioFlinger::PlaybackThread::TimedTrack::create(
4781            PlaybackThread *thread,
4782            const sp<Client>& client,
4783            audio_stream_type_t streamType,
4784            uint32_t sampleRate,
4785            audio_format_t format,
4786            uint32_t channelMask,
4787            int frameCount,
4788            const sp<IMemory>& sharedBuffer,
4789            int sessionId) {
4790    if (!client->reserveTimedTrack())
4791        return 0;
4792
4793    return new TimedTrack(
4794        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4795        sharedBuffer, sessionId);
4796}
4797
4798AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4799            PlaybackThread *thread,
4800            const sp<Client>& client,
4801            audio_stream_type_t streamType,
4802            uint32_t sampleRate,
4803            audio_format_t format,
4804            uint32_t channelMask,
4805            int frameCount,
4806            const sp<IMemory>& sharedBuffer,
4807            int sessionId)
4808    : Track(thread, client, streamType, sampleRate, format, channelMask,
4809            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4810      mQueueHeadInFlight(false),
4811      mTrimQueueHeadOnRelease(false),
4812      mFramesPendingInQueue(0),
4813      mTimedSilenceBuffer(NULL),
4814      mTimedSilenceBufferSize(0),
4815      mTimedAudioOutputOnTime(false),
4816      mMediaTimeTransformValid(false)
4817{
4818    LocalClock lc;
4819    mLocalTimeFreq = lc.getLocalFreq();
4820
4821    mLocalTimeToSampleTransform.a_zero = 0;
4822    mLocalTimeToSampleTransform.b_zero = 0;
4823    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4824    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4825    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4826                            &mLocalTimeToSampleTransform.a_to_b_denom);
4827
4828    mMediaTimeToSampleTransform.a_zero = 0;
4829    mMediaTimeToSampleTransform.b_zero = 0;
4830    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4831    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4832    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4833                            &mMediaTimeToSampleTransform.a_to_b_denom);
4834}
4835
4836AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4837    mClient->releaseTimedTrack();
4838    delete [] mTimedSilenceBuffer;
4839}
4840
4841status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4842    size_t size, sp<IMemory>* buffer) {
4843
4844    Mutex::Autolock _l(mTimedBufferQueueLock);
4845
4846    trimTimedBufferQueue_l();
4847
4848    // lazily initialize the shared memory heap for timed buffers
4849    if (mTimedMemoryDealer == NULL) {
4850        const int kTimedBufferHeapSize = 512 << 10;
4851
4852        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4853                                              "AudioFlingerTimed");
4854        if (mTimedMemoryDealer == NULL)
4855            return NO_MEMORY;
4856    }
4857
4858    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4859    if (newBuffer == NULL) {
4860        newBuffer = mTimedMemoryDealer->allocate(size);
4861        if (newBuffer == NULL)
4862            return NO_MEMORY;
4863    }
4864
4865    *buffer = newBuffer;
4866    return NO_ERROR;
4867}
4868
4869// caller must hold mTimedBufferQueueLock
4870void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4871    int64_t mediaTimeNow;
4872    {
4873        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4874        if (!mMediaTimeTransformValid)
4875            return;
4876
4877        int64_t targetTimeNow;
4878        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4879            ? mCCHelper.getCommonTime(&targetTimeNow)
4880            : mCCHelper.getLocalTime(&targetTimeNow);
4881
4882        if (OK != res)
4883            return;
4884
4885        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4886                                                    &mediaTimeNow)) {
4887            return;
4888        }
4889    }
4890
4891    size_t trimEnd;
4892    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4893        int64_t bufEnd;
4894
4895        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4896            // We have a next buffer.  Just use its PTS as the PTS of the frame
4897            // following the last frame in this buffer.  If the stream is sparse
4898            // (ie, there are deliberate gaps left in the stream which should be
4899            // filled with silence by the TimedAudioTrack), then this can result
4900            // in one extra buffer being left un-trimmed when it could have
4901            // been.  In general, this is not typical, and we would rather
4902            // optimized away the TS calculation below for the more common case
4903            // where PTSes are contiguous.
4904            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4905        } else {
4906            // We have no next buffer.  Compute the PTS of the frame following
4907            // the last frame in this buffer by computing the duration of of
4908            // this frame in media time units and adding it to the PTS of the
4909            // buffer.
4910            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4911                               / mCblk->frameSize;
4912
4913            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4914                                                                &bufEnd)) {
4915                ALOGE("Failed to convert frame count of %lld to media time"
4916                      " duration" " (scale factor %d/%u) in %s",
4917                      frameCount,
4918                      mMediaTimeToSampleTransform.a_to_b_numer,
4919                      mMediaTimeToSampleTransform.a_to_b_denom,
4920                      __PRETTY_FUNCTION__);
4921                break;
4922            }
4923            bufEnd += mTimedBufferQueue[trimEnd].pts();
4924        }
4925
4926        if (bufEnd > mediaTimeNow)
4927            break;
4928
4929        // Is the buffer we want to use in the middle of a mix operation right
4930        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4931        // from the mixer which should be coming back shortly.
4932        if (!trimEnd && mQueueHeadInFlight) {
4933            mTrimQueueHeadOnRelease = true;
4934        }
4935    }
4936
4937    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4938    if (trimStart < trimEnd) {
4939        // Update the bookkeeping for framesReady()
4940        for (size_t i = trimStart; i < trimEnd; ++i) {
4941            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4942        }
4943
4944        // Now actually remove the buffers from the queue.
4945        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4946    }
4947}
4948
4949void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4950        const char* logTag) {
4951    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4952                "%s called (reason \"%s\"), but timed buffer queue has no"
4953                " elements to trim.", __FUNCTION__, logTag);
4954
4955    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4956    mTimedBufferQueue.removeAt(0);
4957}
4958
4959void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4960        const TimedBuffer& buf,
4961        const char* logTag) {
4962    uint32_t bufBytes        = buf.buffer()->size();
4963    uint32_t consumedAlready = buf.position();
4964
4965    ALOG_ASSERT(consumedAlready <= bufBytes,
4966                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4967                " only %u bytes long, but claims to have consumed %u"
4968                " bytes.  (update reason: \"%s\")",
4969                bufBytes, consumedAlready, logTag);
4970
4971    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4972    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4973                "Bad bookkeeping while updating frames pending.  Should have at"
4974                " least %u queued frames, but we think we have only %u.  (update"
4975                " reason: \"%s\")",
4976                bufFrames, mFramesPendingInQueue, logTag);
4977
4978    mFramesPendingInQueue -= bufFrames;
4979}
4980
4981status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4982    const sp<IMemory>& buffer, int64_t pts) {
4983
4984    {
4985        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4986        if (!mMediaTimeTransformValid)
4987            return INVALID_OPERATION;
4988    }
4989
4990    Mutex::Autolock _l(mTimedBufferQueueLock);
4991
4992    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4993    mFramesPendingInQueue += bufFrames;
4994    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4995
4996    return NO_ERROR;
4997}
4998
4999status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5000    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5001
5002    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5003           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5004           target);
5005
5006    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5007          target == TimedAudioTrack::COMMON_TIME)) {
5008        return BAD_VALUE;
5009    }
5010
5011    Mutex::Autolock lock(mMediaTimeTransformLock);
5012    mMediaTimeTransform = xform;
5013    mMediaTimeTransformTarget = target;
5014    mMediaTimeTransformValid = true;
5015
5016    return NO_ERROR;
5017}
5018
5019#define min(a, b) ((a) < (b) ? (a) : (b))
5020
5021// implementation of getNextBuffer for tracks whose buffers have timestamps
5022status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5023    AudioBufferProvider::Buffer* buffer, int64_t pts)
5024{
5025    if (pts == AudioBufferProvider::kInvalidPTS) {
5026        buffer->raw = NULL;
5027        buffer->frameCount = 0;
5028        mTimedAudioOutputOnTime = false;
5029        return INVALID_OPERATION;
5030    }
5031
5032    Mutex::Autolock _l(mTimedBufferQueueLock);
5033
5034    ALOG_ASSERT(!mQueueHeadInFlight,
5035                "getNextBuffer called without releaseBuffer!");
5036
5037    while (true) {
5038
5039        // if we have no timed buffers, then fail
5040        if (mTimedBufferQueue.isEmpty()) {
5041            buffer->raw = NULL;
5042            buffer->frameCount = 0;
5043            return NOT_ENOUGH_DATA;
5044        }
5045
5046        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5047
5048        // calculate the PTS of the head of the timed buffer queue expressed in
5049        // local time
5050        int64_t headLocalPTS;
5051        {
5052            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5053
5054            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5055
5056            if (mMediaTimeTransform.a_to_b_denom == 0) {
5057                // the transform represents a pause, so yield silence
5058                timedYieldSilence_l(buffer->frameCount, buffer);
5059                return NO_ERROR;
5060            }
5061
5062            int64_t transformedPTS;
5063            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5064                                                        &transformedPTS)) {
5065                // the transform failed.  this shouldn't happen, but if it does
5066                // then just drop this buffer
5067                ALOGW("timedGetNextBuffer transform failed");
5068                buffer->raw = NULL;
5069                buffer->frameCount = 0;
5070                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5071                return NO_ERROR;
5072            }
5073
5074            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5075                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5076                                                          &headLocalPTS)) {
5077                    buffer->raw = NULL;
5078                    buffer->frameCount = 0;
5079                    return INVALID_OPERATION;
5080                }
5081            } else {
5082                headLocalPTS = transformedPTS;
5083            }
5084        }
5085
5086        // adjust the head buffer's PTS to reflect the portion of the head buffer
5087        // that has already been consumed
5088        int64_t effectivePTS = headLocalPTS +
5089                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5090
5091        // Calculate the delta in samples between the head of the input buffer
5092        // queue and the start of the next output buffer that will be written.
5093        // If the transformation fails because of over or underflow, it means
5094        // that the sample's position in the output stream is so far out of
5095        // whack that it should just be dropped.
5096        int64_t sampleDelta;
5097        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5098            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5099            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5100                                       " mix");
5101            continue;
5102        }
5103        if (!mLocalTimeToSampleTransform.doForwardTransform(
5104                (effectivePTS - pts) << 32, &sampleDelta)) {
5105            ALOGV("*** too late during sample rate transform: dropped buffer");
5106            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5107            continue;
5108        }
5109
5110        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5111               " sampleDelta=[%d.%08x]",
5112               head.pts(), head.position(), pts,
5113               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5114                   + (sampleDelta >> 32)),
5115               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5116
5117        // if the delta between the ideal placement for the next input sample and
5118        // the current output position is within this threshold, then we will
5119        // concatenate the next input samples to the previous output
5120        const int64_t kSampleContinuityThreshold =
5121                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5122
5123        // if this is the first buffer of audio that we're emitting from this track
5124        // then it should be almost exactly on time.
5125        const int64_t kSampleStartupThreshold = 1LL << 32;
5126
5127        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5128           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5129            // the next input is close enough to being on time, so concatenate it
5130            // with the last output
5131            timedYieldSamples_l(buffer);
5132
5133            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5134                    head.position(), buffer->frameCount);
5135            return NO_ERROR;
5136        }
5137
5138        // Looks like our output is not on time.  Reset our on timed status.
5139        // Next time we mix samples from our input queue, then should be within
5140        // the StartupThreshold.
5141        mTimedAudioOutputOnTime = false;
5142        if (sampleDelta > 0) {
5143            // the gap between the current output position and the proper start of
5144            // the next input sample is too big, so fill it with silence
5145            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5146
5147            timedYieldSilence_l(framesUntilNextInput, buffer);
5148            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5149            return NO_ERROR;
5150        } else {
5151            // the next input sample is late
5152            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5153            size_t onTimeSamplePosition =
5154                    head.position() + lateFrames * mCblk->frameSize;
5155
5156            if (onTimeSamplePosition > head.buffer()->size()) {
5157                // all the remaining samples in the head are too late, so
5158                // drop it and move on
5159                ALOGV("*** too late: dropped buffer");
5160                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5161                continue;
5162            } else {
5163                // skip over the late samples
5164                head.setPosition(onTimeSamplePosition);
5165
5166                // yield the available samples
5167                timedYieldSamples_l(buffer);
5168
5169                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5170                return NO_ERROR;
5171            }
5172        }
5173    }
5174}
5175
5176// Yield samples from the timed buffer queue head up to the given output
5177// buffer's capacity.
5178//
5179// Caller must hold mTimedBufferQueueLock
5180void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5181    AudioBufferProvider::Buffer* buffer) {
5182
5183    const TimedBuffer& head = mTimedBufferQueue[0];
5184
5185    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5186                   head.position());
5187
5188    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5189                                 mCblk->frameSize);
5190    size_t framesRequested = buffer->frameCount;
5191    buffer->frameCount = min(framesLeftInHead, framesRequested);
5192
5193    mQueueHeadInFlight = true;
5194    mTimedAudioOutputOnTime = true;
5195}
5196
5197// Yield samples of silence up to the given output buffer's capacity
5198//
5199// Caller must hold mTimedBufferQueueLock
5200void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5201    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5202
5203    // lazily allocate a buffer filled with silence
5204    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5205        delete [] mTimedSilenceBuffer;
5206        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5207        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5208        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5209    }
5210
5211    buffer->raw = mTimedSilenceBuffer;
5212    size_t framesRequested = buffer->frameCount;
5213    buffer->frameCount = min(numFrames, framesRequested);
5214
5215    mTimedAudioOutputOnTime = false;
5216}
5217
5218// AudioBufferProvider interface
5219void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5220    AudioBufferProvider::Buffer* buffer) {
5221
5222    Mutex::Autolock _l(mTimedBufferQueueLock);
5223
5224    // If the buffer which was just released is part of the buffer at the head
5225    // of the queue, be sure to update the amt of the buffer which has been
5226    // consumed.  If the buffer being returned is not part of the head of the
5227    // queue, its either because the buffer is part of the silence buffer, or
5228    // because the head of the timed queue was trimmed after the mixer called
5229    // getNextBuffer but before the mixer called releaseBuffer.
5230    if (buffer->raw == mTimedSilenceBuffer) {
5231        ALOG_ASSERT(!mQueueHeadInFlight,
5232                    "Queue head in flight during release of silence buffer!");
5233        goto done;
5234    }
5235
5236    ALOG_ASSERT(mQueueHeadInFlight,
5237                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5238                " head in flight.");
5239
5240    if (mTimedBufferQueue.size()) {
5241        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5242
5243        void* start = head.buffer()->pointer();
5244        void* end   = reinterpret_cast<void*>(
5245                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5246                        + head.buffer()->size());
5247
5248        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5249                    "released buffer not within the head of the timed buffer"
5250                    " queue; qHead = [%p, %p], released buffer = %p",
5251                    start, end, buffer->raw);
5252
5253        head.setPosition(head.position() +
5254                (buffer->frameCount * mCblk->frameSize));
5255        mQueueHeadInFlight = false;
5256
5257        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5258                    "Bad bookkeeping during releaseBuffer!  Should have at"
5259                    " least %u queued frames, but we think we have only %u",
5260                    buffer->frameCount, mFramesPendingInQueue);
5261
5262        mFramesPendingInQueue -= buffer->frameCount;
5263
5264        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5265            || mTrimQueueHeadOnRelease) {
5266            trimTimedBufferQueueHead_l("releaseBuffer");
5267            mTrimQueueHeadOnRelease = false;
5268        }
5269    } else {
5270        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5271                  " buffers in the timed buffer queue");
5272    }
5273
5274done:
5275    buffer->raw = 0;
5276    buffer->frameCount = 0;
5277}
5278
5279size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5280    Mutex::Autolock _l(mTimedBufferQueueLock);
5281    return mFramesPendingInQueue;
5282}
5283
5284AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5285        : mPTS(0), mPosition(0) {}
5286
5287AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5288    const sp<IMemory>& buffer, int64_t pts)
5289        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5290
5291// ----------------------------------------------------------------------------
5292
5293// RecordTrack constructor must be called with AudioFlinger::mLock held
5294AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5295            RecordThread *thread,
5296            const sp<Client>& client,
5297            uint32_t sampleRate,
5298            audio_format_t format,
5299            uint32_t channelMask,
5300            int frameCount,
5301            int sessionId)
5302    :   TrackBase(thread, client, sampleRate, format,
5303                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5304        mOverflow(false)
5305{
5306    if (mCblk != NULL) {
5307        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5308        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5309            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5310        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5311            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5312        } else {
5313            mCblk->frameSize = sizeof(int8_t);
5314        }
5315    }
5316}
5317
5318AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5319{
5320    sp<ThreadBase> thread = mThread.promote();
5321    if (thread != 0) {
5322        AudioSystem::releaseInput(thread->id());
5323    }
5324}
5325
5326// AudioBufferProvider interface
5327status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5328{
5329    audio_track_cblk_t* cblk = this->cblk();
5330    uint32_t framesAvail;
5331    uint32_t framesReq = buffer->frameCount;
5332
5333    // Check if last stepServer failed, try to step now
5334    if (mStepServerFailed) {
5335        if (!step()) goto getNextBuffer_exit;
5336        ALOGV("stepServer recovered");
5337        mStepServerFailed = false;
5338    }
5339
5340    framesAvail = cblk->framesAvailable_l();
5341
5342    if (CC_LIKELY(framesAvail)) {
5343        uint32_t s = cblk->server;
5344        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5345
5346        if (framesReq > framesAvail) {
5347            framesReq = framesAvail;
5348        }
5349        if (framesReq > bufferEnd - s) {
5350            framesReq = bufferEnd - s;
5351        }
5352
5353        buffer->raw = getBuffer(s, framesReq);
5354        buffer->frameCount = framesReq;
5355        return NO_ERROR;
5356    }
5357
5358getNextBuffer_exit:
5359    buffer->raw = NULL;
5360    buffer->frameCount = 0;
5361    return NOT_ENOUGH_DATA;
5362}
5363
5364status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5365                                                        int triggerSession)
5366{
5367    sp<ThreadBase> thread = mThread.promote();
5368    if (thread != 0) {
5369        RecordThread *recordThread = (RecordThread *)thread.get();
5370        return recordThread->start(this, event, triggerSession);
5371    } else {
5372        return BAD_VALUE;
5373    }
5374}
5375
5376void AudioFlinger::RecordThread::RecordTrack::stop()
5377{
5378    sp<ThreadBase> thread = mThread.promote();
5379    if (thread != 0) {
5380        RecordThread *recordThread = (RecordThread *)thread.get();
5381        recordThread->stop(this);
5382        TrackBase::reset();
5383        // Force overrun condition to avoid false overrun callback until first data is
5384        // read from buffer
5385        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5386    }
5387}
5388
5389void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5390{
5391    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5392            (mClient == 0) ? getpid_cached : mClient->pid(),
5393            mFormat,
5394            mChannelMask,
5395            mSessionId,
5396            mFrameCount,
5397            mState,
5398            mCblk->sampleRate,
5399            mCblk->server,
5400            mCblk->user);
5401}
5402
5403
5404// ----------------------------------------------------------------------------
5405
5406AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5407            PlaybackThread *playbackThread,
5408            DuplicatingThread *sourceThread,
5409            uint32_t sampleRate,
5410            audio_format_t format,
5411            uint32_t channelMask,
5412            int frameCount)
5413    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5414                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5415    mActive(false), mSourceThread(sourceThread)
5416{
5417
5418    if (mCblk != NULL) {
5419        mCblk->flags |= CBLK_DIRECTION_OUT;
5420        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5421        mOutBuffer.frameCount = 0;
5422        playbackThread->mTracks.add(this);
5423        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5424                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5425                mCblk, mBuffer, mCblk->buffers,
5426                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5427    } else {
5428        ALOGW("Error creating output track on thread %p", playbackThread);
5429    }
5430}
5431
5432AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5433{
5434    clearBufferQueue();
5435}
5436
5437status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5438                                                          int triggerSession)
5439{
5440    status_t status = Track::start(event, triggerSession);
5441    if (status != NO_ERROR) {
5442        return status;
5443    }
5444
5445    mActive = true;
5446    mRetryCount = 127;
5447    return status;
5448}
5449
5450void AudioFlinger::PlaybackThread::OutputTrack::stop()
5451{
5452    Track::stop();
5453    clearBufferQueue();
5454    mOutBuffer.frameCount = 0;
5455    mActive = false;
5456}
5457
5458bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5459{
5460    Buffer *pInBuffer;
5461    Buffer inBuffer;
5462    uint32_t channelCount = mChannelCount;
5463    bool outputBufferFull = false;
5464    inBuffer.frameCount = frames;
5465    inBuffer.i16 = data;
5466
5467    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5468
5469    if (!mActive && frames != 0) {
5470        start();
5471        sp<ThreadBase> thread = mThread.promote();
5472        if (thread != 0) {
5473            MixerThread *mixerThread = (MixerThread *)thread.get();
5474            if (mCblk->frameCount > frames){
5475                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5476                    uint32_t startFrames = (mCblk->frameCount - frames);
5477                    pInBuffer = new Buffer;
5478                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5479                    pInBuffer->frameCount = startFrames;
5480                    pInBuffer->i16 = pInBuffer->mBuffer;
5481                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5482                    mBufferQueue.add(pInBuffer);
5483                } else {
5484                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5485                }
5486            }
5487        }
5488    }
5489
5490    while (waitTimeLeftMs) {
5491        // First write pending buffers, then new data
5492        if (mBufferQueue.size()) {
5493            pInBuffer = mBufferQueue.itemAt(0);
5494        } else {
5495            pInBuffer = &inBuffer;
5496        }
5497
5498        if (pInBuffer->frameCount == 0) {
5499            break;
5500        }
5501
5502        if (mOutBuffer.frameCount == 0) {
5503            mOutBuffer.frameCount = pInBuffer->frameCount;
5504            nsecs_t startTime = systemTime();
5505            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5506                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5507                outputBufferFull = true;
5508                break;
5509            }
5510            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5511            if (waitTimeLeftMs >= waitTimeMs) {
5512                waitTimeLeftMs -= waitTimeMs;
5513            } else {
5514                waitTimeLeftMs = 0;
5515            }
5516        }
5517
5518        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5519        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5520        mCblk->stepUser(outFrames);
5521        pInBuffer->frameCount -= outFrames;
5522        pInBuffer->i16 += outFrames * channelCount;
5523        mOutBuffer.frameCount -= outFrames;
5524        mOutBuffer.i16 += outFrames * channelCount;
5525
5526        if (pInBuffer->frameCount == 0) {
5527            if (mBufferQueue.size()) {
5528                mBufferQueue.removeAt(0);
5529                delete [] pInBuffer->mBuffer;
5530                delete pInBuffer;
5531                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5532            } else {
5533                break;
5534            }
5535        }
5536    }
5537
5538    // If we could not write all frames, allocate a buffer and queue it for next time.
5539    if (inBuffer.frameCount) {
5540        sp<ThreadBase> thread = mThread.promote();
5541        if (thread != 0 && !thread->standby()) {
5542            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5543                pInBuffer = new Buffer;
5544                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5545                pInBuffer->frameCount = inBuffer.frameCount;
5546                pInBuffer->i16 = pInBuffer->mBuffer;
5547                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5548                mBufferQueue.add(pInBuffer);
5549                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5550            } else {
5551                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5552            }
5553        }
5554    }
5555
5556    // Calling write() with a 0 length buffer, means that no more data will be written:
5557    // If no more buffers are pending, fill output track buffer to make sure it is started
5558    // by output mixer.
5559    if (frames == 0 && mBufferQueue.size() == 0) {
5560        if (mCblk->user < mCblk->frameCount) {
5561            frames = mCblk->frameCount - mCblk->user;
5562            pInBuffer = new Buffer;
5563            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5564            pInBuffer->frameCount = frames;
5565            pInBuffer->i16 = pInBuffer->mBuffer;
5566            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5567            mBufferQueue.add(pInBuffer);
5568        } else if (mActive) {
5569            stop();
5570        }
5571    }
5572
5573    return outputBufferFull;
5574}
5575
5576status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5577{
5578    int active;
5579    status_t result;
5580    audio_track_cblk_t* cblk = mCblk;
5581    uint32_t framesReq = buffer->frameCount;
5582
5583//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5584    buffer->frameCount  = 0;
5585
5586    uint32_t framesAvail = cblk->framesAvailable();
5587
5588
5589    if (framesAvail == 0) {
5590        Mutex::Autolock _l(cblk->lock);
5591        goto start_loop_here;
5592        while (framesAvail == 0) {
5593            active = mActive;
5594            if (CC_UNLIKELY(!active)) {
5595                ALOGV("Not active and NO_MORE_BUFFERS");
5596                return NO_MORE_BUFFERS;
5597            }
5598            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5599            if (result != NO_ERROR) {
5600                return NO_MORE_BUFFERS;
5601            }
5602            // read the server count again
5603        start_loop_here:
5604            framesAvail = cblk->framesAvailable_l();
5605        }
5606    }
5607
5608//    if (framesAvail < framesReq) {
5609//        return NO_MORE_BUFFERS;
5610//    }
5611
5612    if (framesReq > framesAvail) {
5613        framesReq = framesAvail;
5614    }
5615
5616    uint32_t u = cblk->user;
5617    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5618
5619    if (framesReq > bufferEnd - u) {
5620        framesReq = bufferEnd - u;
5621    }
5622
5623    buffer->frameCount  = framesReq;
5624    buffer->raw         = (void *)cblk->buffer(u);
5625    return NO_ERROR;
5626}
5627
5628
5629void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5630{
5631    size_t size = mBufferQueue.size();
5632
5633    for (size_t i = 0; i < size; i++) {
5634        Buffer *pBuffer = mBufferQueue.itemAt(i);
5635        delete [] pBuffer->mBuffer;
5636        delete pBuffer;
5637    }
5638    mBufferQueue.clear();
5639}
5640
5641// ----------------------------------------------------------------------------
5642
5643AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5644    :   RefBase(),
5645        mAudioFlinger(audioFlinger),
5646        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5647        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5648        mPid(pid),
5649        mTimedTrackCount(0)
5650{
5651    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5652}
5653
5654// Client destructor must be called with AudioFlinger::mLock held
5655AudioFlinger::Client::~Client()
5656{
5657    mAudioFlinger->removeClient_l(mPid);
5658}
5659
5660sp<MemoryDealer> AudioFlinger::Client::heap() const
5661{
5662    return mMemoryDealer;
5663}
5664
5665// Reserve one of the limited slots for a timed audio track associated
5666// with this client
5667bool AudioFlinger::Client::reserveTimedTrack()
5668{
5669    const int kMaxTimedTracksPerClient = 4;
5670
5671    Mutex::Autolock _l(mTimedTrackLock);
5672
5673    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5674        ALOGW("can not create timed track - pid %d has exceeded the limit",
5675             mPid);
5676        return false;
5677    }
5678
5679    mTimedTrackCount++;
5680    return true;
5681}
5682
5683// Release a slot for a timed audio track
5684void AudioFlinger::Client::releaseTimedTrack()
5685{
5686    Mutex::Autolock _l(mTimedTrackLock);
5687    mTimedTrackCount--;
5688}
5689
5690// ----------------------------------------------------------------------------
5691
5692AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5693                                                     const sp<IAudioFlingerClient>& client,
5694                                                     pid_t pid)
5695    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5696{
5697}
5698
5699AudioFlinger::NotificationClient::~NotificationClient()
5700{
5701}
5702
5703void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5704{
5705    sp<NotificationClient> keep(this);
5706    mAudioFlinger->removeNotificationClient(mPid);
5707}
5708
5709// ----------------------------------------------------------------------------
5710
5711AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5712    : BnAudioTrack(),
5713      mTrack(track)
5714{
5715}
5716
5717AudioFlinger::TrackHandle::~TrackHandle() {
5718    // just stop the track on deletion, associated resources
5719    // will be freed from the main thread once all pending buffers have
5720    // been played. Unless it's not in the active track list, in which
5721    // case we free everything now...
5722    mTrack->destroy();
5723}
5724
5725sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5726    return mTrack->getCblk();
5727}
5728
5729status_t AudioFlinger::TrackHandle::start() {
5730    return mTrack->start();
5731}
5732
5733void AudioFlinger::TrackHandle::stop() {
5734    mTrack->stop();
5735}
5736
5737void AudioFlinger::TrackHandle::flush() {
5738    mTrack->flush();
5739}
5740
5741void AudioFlinger::TrackHandle::mute(bool e) {
5742    mTrack->mute(e);
5743}
5744
5745void AudioFlinger::TrackHandle::pause() {
5746    mTrack->pause();
5747}
5748
5749status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5750{
5751    return mTrack->attachAuxEffect(EffectId);
5752}
5753
5754status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5755                                                         sp<IMemory>* buffer) {
5756    if (!mTrack->isTimedTrack())
5757        return INVALID_OPERATION;
5758
5759    PlaybackThread::TimedTrack* tt =
5760            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5761    return tt->allocateTimedBuffer(size, buffer);
5762}
5763
5764status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5765                                                     int64_t pts) {
5766    if (!mTrack->isTimedTrack())
5767        return INVALID_OPERATION;
5768
5769    PlaybackThread::TimedTrack* tt =
5770            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5771    return tt->queueTimedBuffer(buffer, pts);
5772}
5773
5774status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5775    const LinearTransform& xform, int target) {
5776
5777    if (!mTrack->isTimedTrack())
5778        return INVALID_OPERATION;
5779
5780    PlaybackThread::TimedTrack* tt =
5781            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5782    return tt->setMediaTimeTransform(
5783        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5784}
5785
5786status_t AudioFlinger::TrackHandle::onTransact(
5787    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5788{
5789    return BnAudioTrack::onTransact(code, data, reply, flags);
5790}
5791
5792// ----------------------------------------------------------------------------
5793
5794sp<IAudioRecord> AudioFlinger::openRecord(
5795        pid_t pid,
5796        audio_io_handle_t input,
5797        uint32_t sampleRate,
5798        audio_format_t format,
5799        uint32_t channelMask,
5800        int frameCount,
5801        IAudioFlinger::track_flags_t flags,
5802        int *sessionId,
5803        status_t *status)
5804{
5805    sp<RecordThread::RecordTrack> recordTrack;
5806    sp<RecordHandle> recordHandle;
5807    sp<Client> client;
5808    status_t lStatus;
5809    RecordThread *thread;
5810    size_t inFrameCount;
5811    int lSessionId;
5812
5813    // check calling permissions
5814    if (!recordingAllowed()) {
5815        lStatus = PERMISSION_DENIED;
5816        goto Exit;
5817    }
5818
5819    // add client to list
5820    { // scope for mLock
5821        Mutex::Autolock _l(mLock);
5822        thread = checkRecordThread_l(input);
5823        if (thread == NULL) {
5824            lStatus = BAD_VALUE;
5825            goto Exit;
5826        }
5827
5828        client = registerPid_l(pid);
5829
5830        // If no audio session id is provided, create one here
5831        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5832            lSessionId = *sessionId;
5833        } else {
5834            lSessionId = nextUniqueId();
5835            if (sessionId != NULL) {
5836                *sessionId = lSessionId;
5837            }
5838        }
5839        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5840        recordTrack = thread->createRecordTrack_l(client,
5841                                                sampleRate,
5842                                                format,
5843                                                channelMask,
5844                                                frameCount,
5845                                                lSessionId,
5846                                                &lStatus);
5847    }
5848    if (lStatus != NO_ERROR) {
5849        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5850        // destructor is called by the TrackBase destructor with mLock held
5851        client.clear();
5852        recordTrack.clear();
5853        goto Exit;
5854    }
5855
5856    // return to handle to client
5857    recordHandle = new RecordHandle(recordTrack);
5858    lStatus = NO_ERROR;
5859
5860Exit:
5861    if (status) {
5862        *status = lStatus;
5863    }
5864    return recordHandle;
5865}
5866
5867// ----------------------------------------------------------------------------
5868
5869AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5870    : BnAudioRecord(),
5871    mRecordTrack(recordTrack)
5872{
5873}
5874
5875AudioFlinger::RecordHandle::~RecordHandle() {
5876    stop();
5877}
5878
5879sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5880    return mRecordTrack->getCblk();
5881}
5882
5883status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5884    ALOGV("RecordHandle::start()");
5885    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5886}
5887
5888void AudioFlinger::RecordHandle::stop() {
5889    ALOGV("RecordHandle::stop()");
5890    mRecordTrack->stop();
5891}
5892
5893status_t AudioFlinger::RecordHandle::onTransact(
5894    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5895{
5896    return BnAudioRecord::onTransact(code, data, reply, flags);
5897}
5898
5899// ----------------------------------------------------------------------------
5900
5901AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5902                                         AudioStreamIn *input,
5903                                         uint32_t sampleRate,
5904                                         uint32_t channels,
5905                                         audio_io_handle_t id,
5906                                         uint32_t device) :
5907    ThreadBase(audioFlinger, id, device, RECORD),
5908    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5909    // mRsmpInIndex and mInputBytes set by readInputParameters()
5910    mReqChannelCount(popcount(channels)),
5911    mReqSampleRate(sampleRate)
5912    // mBytesRead is only meaningful while active, and so is cleared in start()
5913    // (but might be better to also clear here for dump?)
5914{
5915    snprintf(mName, kNameLength, "AudioIn_%X", id);
5916
5917    readInputParameters();
5918}
5919
5920
5921AudioFlinger::RecordThread::~RecordThread()
5922{
5923    delete[] mRsmpInBuffer;
5924    delete mResampler;
5925    delete[] mRsmpOutBuffer;
5926}
5927
5928void AudioFlinger::RecordThread::onFirstRef()
5929{
5930    run(mName, PRIORITY_URGENT_AUDIO);
5931}
5932
5933status_t AudioFlinger::RecordThread::readyToRun()
5934{
5935    status_t status = initCheck();
5936    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5937    return status;
5938}
5939
5940bool AudioFlinger::RecordThread::threadLoop()
5941{
5942    AudioBufferProvider::Buffer buffer;
5943    sp<RecordTrack> activeTrack;
5944    Vector< sp<EffectChain> > effectChains;
5945
5946    nsecs_t lastWarning = 0;
5947
5948    acquireWakeLock();
5949
5950    // start recording
5951    while (!exitPending()) {
5952
5953        processConfigEvents();
5954
5955        { // scope for mLock
5956            Mutex::Autolock _l(mLock);
5957            checkForNewParameters_l();
5958            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5959                if (!mStandby) {
5960                    mInput->stream->common.standby(&mInput->stream->common);
5961                    mStandby = true;
5962                }
5963
5964                if (exitPending()) break;
5965
5966                releaseWakeLock_l();
5967                ALOGV("RecordThread: loop stopping");
5968                // go to sleep
5969                mWaitWorkCV.wait(mLock);
5970                ALOGV("RecordThread: loop starting");
5971                acquireWakeLock_l();
5972                continue;
5973            }
5974            if (mActiveTrack != 0) {
5975                if (mActiveTrack->mState == TrackBase::PAUSING) {
5976                    if (!mStandby) {
5977                        mInput->stream->common.standby(&mInput->stream->common);
5978                        mStandby = true;
5979                    }
5980                    mActiveTrack.clear();
5981                    mStartStopCond.broadcast();
5982                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5983                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5984                        mActiveTrack.clear();
5985                        mStartStopCond.broadcast();
5986                    } else if (mBytesRead != 0) {
5987                        // record start succeeds only if first read from audio input
5988                        // succeeds
5989                        if (mBytesRead > 0) {
5990                            mActiveTrack->mState = TrackBase::ACTIVE;
5991                        } else {
5992                            mActiveTrack.clear();
5993                        }
5994                        mStartStopCond.broadcast();
5995                    }
5996                    mStandby = false;
5997                }
5998            }
5999            lockEffectChains_l(effectChains);
6000        }
6001
6002        if (mActiveTrack != 0) {
6003            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6004                mActiveTrack->mState != TrackBase::RESUMING) {
6005                unlockEffectChains(effectChains);
6006                usleep(kRecordThreadSleepUs);
6007                continue;
6008            }
6009            for (size_t i = 0; i < effectChains.size(); i ++) {
6010                effectChains[i]->process_l();
6011            }
6012
6013            buffer.frameCount = mFrameCount;
6014            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6015                size_t framesOut = buffer.frameCount;
6016                if (mResampler == NULL) {
6017                    // no resampling
6018                    while (framesOut) {
6019                        size_t framesIn = mFrameCount - mRsmpInIndex;
6020                        if (framesIn) {
6021                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6022                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6023                            if (framesIn > framesOut)
6024                                framesIn = framesOut;
6025                            mRsmpInIndex += framesIn;
6026                            framesOut -= framesIn;
6027                            if ((int)mChannelCount == mReqChannelCount ||
6028                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6029                                memcpy(dst, src, framesIn * mFrameSize);
6030                            } else {
6031                                int16_t *src16 = (int16_t *)src;
6032                                int16_t *dst16 = (int16_t *)dst;
6033                                if (mChannelCount == 1) {
6034                                    while (framesIn--) {
6035                                        *dst16++ = *src16;
6036                                        *dst16++ = *src16++;
6037                                    }
6038                                } else {
6039                                    while (framesIn--) {
6040                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6041                                        src16 += 2;
6042                                    }
6043                                }
6044                            }
6045                        }
6046                        if (framesOut && mFrameCount == mRsmpInIndex) {
6047                            if (framesOut == mFrameCount &&
6048                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6049                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6050                                framesOut = 0;
6051                            } else {
6052                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6053                                mRsmpInIndex = 0;
6054                            }
6055                            if (mBytesRead < 0) {
6056                                ALOGE("Error reading audio input");
6057                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6058                                    // Force input into standby so that it tries to
6059                                    // recover at next read attempt
6060                                    mInput->stream->common.standby(&mInput->stream->common);
6061                                    usleep(kRecordThreadSleepUs);
6062                                }
6063                                mRsmpInIndex = mFrameCount;
6064                                framesOut = 0;
6065                                buffer.frameCount = 0;
6066                            }
6067                        }
6068                    }
6069                } else {
6070                    // resampling
6071
6072                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6073                    // alter output frame count as if we were expecting stereo samples
6074                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6075                        framesOut >>= 1;
6076                    }
6077                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6078                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6079                    // are 32 bit aligned which should be always true.
6080                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6081                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6082                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6083                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6084                        int16_t *dst = buffer.i16;
6085                        while (framesOut--) {
6086                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6087                            src += 2;
6088                        }
6089                    } else {
6090                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6091                    }
6092
6093                }
6094                if (mFramestoDrop == 0) {
6095                    mActiveTrack->releaseBuffer(&buffer);
6096                } else {
6097                    if (mFramestoDrop > 0) {
6098                        mFramestoDrop -= buffer.frameCount;
6099                        if (mFramestoDrop <= 0) {
6100                            clearSyncStartEvent();
6101                        }
6102                    } else {
6103                        mFramestoDrop += buffer.frameCount;
6104                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6105                                mSyncStartEvent->isCancelled()) {
6106                            ALOGW("Synced record %s, session %d, trigger session %d",
6107                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6108                                  mActiveTrack->sessionId(),
6109                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6110                            clearSyncStartEvent();
6111                        }
6112                    }
6113                }
6114                mActiveTrack->overflow();
6115            }
6116            // client isn't retrieving buffers fast enough
6117            else {
6118                if (!mActiveTrack->setOverflow()) {
6119                    nsecs_t now = systemTime();
6120                    if ((now - lastWarning) > kWarningThrottleNs) {
6121                        ALOGW("RecordThread: buffer overflow");
6122                        lastWarning = now;
6123                    }
6124                }
6125                // Release the processor for a while before asking for a new buffer.
6126                // This will give the application more chance to read from the buffer and
6127                // clear the overflow.
6128                usleep(kRecordThreadSleepUs);
6129            }
6130        }
6131        // enable changes in effect chain
6132        unlockEffectChains(effectChains);
6133        effectChains.clear();
6134    }
6135
6136    if (!mStandby) {
6137        mInput->stream->common.standby(&mInput->stream->common);
6138    }
6139    mActiveTrack.clear();
6140
6141    mStartStopCond.broadcast();
6142
6143    releaseWakeLock();
6144
6145    ALOGV("RecordThread %p exiting", this);
6146    return false;
6147}
6148
6149
6150sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6151        const sp<AudioFlinger::Client>& client,
6152        uint32_t sampleRate,
6153        audio_format_t format,
6154        int channelMask,
6155        int frameCount,
6156        int sessionId,
6157        status_t *status)
6158{
6159    sp<RecordTrack> track;
6160    status_t lStatus;
6161
6162    lStatus = initCheck();
6163    if (lStatus != NO_ERROR) {
6164        ALOGE("Audio driver not initialized.");
6165        goto Exit;
6166    }
6167
6168    { // scope for mLock
6169        Mutex::Autolock _l(mLock);
6170
6171        track = new RecordTrack(this, client, sampleRate,
6172                      format, channelMask, frameCount, sessionId);
6173
6174        if (track->getCblk() == 0) {
6175            lStatus = NO_MEMORY;
6176            goto Exit;
6177        }
6178
6179        mTrack = track.get();
6180        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6181        bool suspend = audio_is_bluetooth_sco_device(
6182                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6183        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6184        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6185    }
6186    lStatus = NO_ERROR;
6187
6188Exit:
6189    if (status) {
6190        *status = lStatus;
6191    }
6192    return track;
6193}
6194
6195status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6196                                           AudioSystem::sync_event_t event,
6197                                           int triggerSession)
6198{
6199    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6200    sp<ThreadBase> strongMe = this;
6201    status_t status = NO_ERROR;
6202
6203    if (event == AudioSystem::SYNC_EVENT_NONE) {
6204        clearSyncStartEvent();
6205    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6206        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6207                                       triggerSession,
6208                                       recordTrack->sessionId(),
6209                                       syncStartEventCallback,
6210                                       this);
6211        // Sync event can be cancelled by the trigger session if the track is not in a
6212        // compatible state in which case we start record immediately
6213        if (mSyncStartEvent->isCancelled()) {
6214            clearSyncStartEvent();
6215        } else {
6216            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6217            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6218        }
6219    }
6220
6221    {
6222        AutoMutex lock(mLock);
6223        if (mActiveTrack != 0) {
6224            if (recordTrack != mActiveTrack.get()) {
6225                status = -EBUSY;
6226            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6227                mActiveTrack->mState = TrackBase::ACTIVE;
6228            }
6229            return status;
6230        }
6231
6232        recordTrack->mState = TrackBase::IDLE;
6233        mActiveTrack = recordTrack;
6234        mLock.unlock();
6235        status_t status = AudioSystem::startInput(mId);
6236        mLock.lock();
6237        if (status != NO_ERROR) {
6238            mActiveTrack.clear();
6239            clearSyncStartEvent();
6240            return status;
6241        }
6242        mRsmpInIndex = mFrameCount;
6243        mBytesRead = 0;
6244        if (mResampler != NULL) {
6245            mResampler->reset();
6246        }
6247        mActiveTrack->mState = TrackBase::RESUMING;
6248        // signal thread to start
6249        ALOGV("Signal record thread");
6250        mWaitWorkCV.signal();
6251        // do not wait for mStartStopCond if exiting
6252        if (exitPending()) {
6253            mActiveTrack.clear();
6254            status = INVALID_OPERATION;
6255            goto startError;
6256        }
6257        mStartStopCond.wait(mLock);
6258        if (mActiveTrack == 0) {
6259            ALOGV("Record failed to start");
6260            status = BAD_VALUE;
6261            goto startError;
6262        }
6263        ALOGV("Record started OK");
6264        return status;
6265    }
6266startError:
6267    AudioSystem::stopInput(mId);
6268    clearSyncStartEvent();
6269    return status;
6270}
6271
6272void AudioFlinger::RecordThread::clearSyncStartEvent()
6273{
6274    if (mSyncStartEvent != 0) {
6275        mSyncStartEvent->cancel();
6276    }
6277    mSyncStartEvent.clear();
6278    mFramestoDrop = 0;
6279}
6280
6281void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6282{
6283    sp<SyncEvent> strongEvent = event.promote();
6284
6285    if (strongEvent != 0) {
6286        RecordThread *me = (RecordThread *)strongEvent->cookie();
6287        me->handleSyncStartEvent(strongEvent);
6288    }
6289}
6290
6291void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6292{
6293    if (event == mSyncStartEvent) {
6294        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6295        // from audio HAL
6296        mFramestoDrop = mFrameCount * 2;
6297    }
6298}
6299
6300void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6301    ALOGV("RecordThread::stop");
6302    sp<ThreadBase> strongMe = this;
6303    {
6304        AutoMutex lock(mLock);
6305        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6306            mActiveTrack->mState = TrackBase::PAUSING;
6307            // do not wait for mStartStopCond if exiting
6308            if (exitPending()) {
6309                return;
6310            }
6311            mStartStopCond.wait(mLock);
6312            // if we have been restarted, recordTrack == mActiveTrack.get() here
6313            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6314                mLock.unlock();
6315                AudioSystem::stopInput(mId);
6316                mLock.lock();
6317                ALOGV("Record stopped OK");
6318            }
6319        }
6320    }
6321}
6322
6323bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6324{
6325    return false;
6326}
6327
6328status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6329{
6330    if (!isValidSyncEvent(event)) {
6331        return BAD_VALUE;
6332    }
6333
6334    Mutex::Autolock _l(mLock);
6335
6336    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6337        mTrack->setSyncEvent(event);
6338        return NO_ERROR;
6339    }
6340    return NAME_NOT_FOUND;
6341}
6342
6343status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6344{
6345    const size_t SIZE = 256;
6346    char buffer[SIZE];
6347    String8 result;
6348
6349    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6350    result.append(buffer);
6351
6352    if (mActiveTrack != 0) {
6353        result.append("Active Track:\n");
6354        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6355        mActiveTrack->dump(buffer, SIZE);
6356        result.append(buffer);
6357
6358        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6359        result.append(buffer);
6360        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6361        result.append(buffer);
6362        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6363        result.append(buffer);
6364        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6365        result.append(buffer);
6366        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6367        result.append(buffer);
6368
6369
6370    } else {
6371        result.append("No record client\n");
6372    }
6373    write(fd, result.string(), result.size());
6374
6375    dumpBase(fd, args);
6376    dumpEffectChains(fd, args);
6377
6378    return NO_ERROR;
6379}
6380
6381// AudioBufferProvider interface
6382status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6383{
6384    size_t framesReq = buffer->frameCount;
6385    size_t framesReady = mFrameCount - mRsmpInIndex;
6386    int channelCount;
6387
6388    if (framesReady == 0) {
6389        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6390        if (mBytesRead < 0) {
6391            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6392            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6393                // Force input into standby so that it tries to
6394                // recover at next read attempt
6395                mInput->stream->common.standby(&mInput->stream->common);
6396                usleep(kRecordThreadSleepUs);
6397            }
6398            buffer->raw = NULL;
6399            buffer->frameCount = 0;
6400            return NOT_ENOUGH_DATA;
6401        }
6402        mRsmpInIndex = 0;
6403        framesReady = mFrameCount;
6404    }
6405
6406    if (framesReq > framesReady) {
6407        framesReq = framesReady;
6408    }
6409
6410    if (mChannelCount == 1 && mReqChannelCount == 2) {
6411        channelCount = 1;
6412    } else {
6413        channelCount = 2;
6414    }
6415    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6416    buffer->frameCount = framesReq;
6417    return NO_ERROR;
6418}
6419
6420// AudioBufferProvider interface
6421void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6422{
6423    mRsmpInIndex += buffer->frameCount;
6424    buffer->frameCount = 0;
6425}
6426
6427bool AudioFlinger::RecordThread::checkForNewParameters_l()
6428{
6429    bool reconfig = false;
6430
6431    while (!mNewParameters.isEmpty()) {
6432        status_t status = NO_ERROR;
6433        String8 keyValuePair = mNewParameters[0];
6434        AudioParameter param = AudioParameter(keyValuePair);
6435        int value;
6436        audio_format_t reqFormat = mFormat;
6437        int reqSamplingRate = mReqSampleRate;
6438        int reqChannelCount = mReqChannelCount;
6439
6440        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6441            reqSamplingRate = value;
6442            reconfig = true;
6443        }
6444        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6445            reqFormat = (audio_format_t) value;
6446            reconfig = true;
6447        }
6448        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6449            reqChannelCount = popcount(value);
6450            reconfig = true;
6451        }
6452        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6453            // do not accept frame count changes if tracks are open as the track buffer
6454            // size depends on frame count and correct behavior would not be guaranteed
6455            // if frame count is changed after track creation
6456            if (mActiveTrack != 0) {
6457                status = INVALID_OPERATION;
6458            } else {
6459                reconfig = true;
6460            }
6461        }
6462        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6463            // forward device change to effects that have requested to be
6464            // aware of attached audio device.
6465            for (size_t i = 0; i < mEffectChains.size(); i++) {
6466                mEffectChains[i]->setDevice_l(value);
6467            }
6468            // store input device and output device but do not forward output device to audio HAL.
6469            // Note that status is ignored by the caller for output device
6470            // (see AudioFlinger::setParameters()
6471            uint32_t /*audio_devices_t*/ newDevice = mDevice;
6472            if (value & AUDIO_DEVICE_OUT_ALL) {
6473                newDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6474                status = BAD_VALUE;
6475            } else {
6476                newDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6477                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6478                if (mTrack != NULL) {
6479                    bool suspend = audio_is_bluetooth_sco_device(
6480                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6481                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6482                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6483                }
6484            }
6485            newDevice |= value;
6486            mDevice = (audio_devices_t) newDevice;    // since mDevice is read by other threads, only write to it once
6487        }
6488        if (status == NO_ERROR) {
6489            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6490            if (status == INVALID_OPERATION) {
6491                mInput->stream->common.standby(&mInput->stream->common);
6492                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6493                        keyValuePair.string());
6494            }
6495            if (reconfig) {
6496                if (status == BAD_VALUE &&
6497                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6498                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6499                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6500                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6501                    (reqChannelCount <= FCC_2)) {
6502                    status = NO_ERROR;
6503                }
6504                if (status == NO_ERROR) {
6505                    readInputParameters();
6506                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6507                }
6508            }
6509        }
6510
6511        mNewParameters.removeAt(0);
6512
6513        mParamStatus = status;
6514        mParamCond.signal();
6515        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6516        // already timed out waiting for the status and will never signal the condition.
6517        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6518    }
6519    return reconfig;
6520}
6521
6522String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6523{
6524    char *s;
6525    String8 out_s8 = String8();
6526
6527    Mutex::Autolock _l(mLock);
6528    if (initCheck() != NO_ERROR) {
6529        return out_s8;
6530    }
6531
6532    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6533    out_s8 = String8(s);
6534    free(s);
6535    return out_s8;
6536}
6537
6538void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6539    AudioSystem::OutputDescriptor desc;
6540    void *param2 = NULL;
6541
6542    switch (event) {
6543    case AudioSystem::INPUT_OPENED:
6544    case AudioSystem::INPUT_CONFIG_CHANGED:
6545        desc.channels = mChannelMask;
6546        desc.samplingRate = mSampleRate;
6547        desc.format = mFormat;
6548        desc.frameCount = mFrameCount;
6549        desc.latency = 0;
6550        param2 = &desc;
6551        break;
6552
6553    case AudioSystem::INPUT_CLOSED:
6554    default:
6555        break;
6556    }
6557    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6558}
6559
6560void AudioFlinger::RecordThread::readInputParameters()
6561{
6562    delete mRsmpInBuffer;
6563    // mRsmpInBuffer is always assigned a new[] below
6564    delete mRsmpOutBuffer;
6565    mRsmpOutBuffer = NULL;
6566    delete mResampler;
6567    mResampler = NULL;
6568
6569    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6570    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6571    mChannelCount = (uint16_t)popcount(mChannelMask);
6572    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6573    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6574    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6575    mFrameCount = mInputBytes / mFrameSize;
6576    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6577    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6578
6579    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6580    {
6581        int channelCount;
6582        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6583        // stereo to mono post process as the resampler always outputs stereo.
6584        if (mChannelCount == 1 && mReqChannelCount == 2) {
6585            channelCount = 1;
6586        } else {
6587            channelCount = 2;
6588        }
6589        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6590        mResampler->setSampleRate(mSampleRate);
6591        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6592        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6593
6594        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6595        if (mChannelCount == 1 && mReqChannelCount == 1) {
6596            mFrameCount >>= 1;
6597        }
6598
6599    }
6600    mRsmpInIndex = mFrameCount;
6601}
6602
6603unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6604{
6605    Mutex::Autolock _l(mLock);
6606    if (initCheck() != NO_ERROR) {
6607        return 0;
6608    }
6609
6610    return mInput->stream->get_input_frames_lost(mInput->stream);
6611}
6612
6613uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6614{
6615    Mutex::Autolock _l(mLock);
6616    uint32_t result = 0;
6617    if (getEffectChain_l(sessionId) != 0) {
6618        result = EFFECT_SESSION;
6619    }
6620
6621    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6622        result |= TRACK_SESSION;
6623    }
6624
6625    return result;
6626}
6627
6628AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6629{
6630    Mutex::Autolock _l(mLock);
6631    return mTrack;
6632}
6633
6634AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6635{
6636    Mutex::Autolock _l(mLock);
6637    return mInput;
6638}
6639
6640AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6641{
6642    Mutex::Autolock _l(mLock);
6643    AudioStreamIn *input = mInput;
6644    mInput = NULL;
6645    return input;
6646}
6647
6648// this method must always be called either with ThreadBase mLock held or inside the thread loop
6649audio_stream_t* AudioFlinger::RecordThread::stream() const
6650{
6651    if (mInput == NULL) {
6652        return NULL;
6653    }
6654    return &mInput->stream->common;
6655}
6656
6657
6658// ----------------------------------------------------------------------------
6659
6660audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6661{
6662    if (!settingsAllowed()) {
6663        return 0;
6664    }
6665    Mutex::Autolock _l(mLock);
6666    return loadHwModule_l(name);
6667}
6668
6669// loadHwModule_l() must be called with AudioFlinger::mLock held
6670audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6671{
6672    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6673        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6674            ALOGW("loadHwModule() module %s already loaded", name);
6675            return mAudioHwDevs.keyAt(i);
6676        }
6677    }
6678
6679    audio_hw_device_t *dev;
6680
6681    int rc = load_audio_interface(name, &dev);
6682    if (rc) {
6683        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6684        return 0;
6685    }
6686
6687    mHardwareStatus = AUDIO_HW_INIT;
6688    rc = dev->init_check(dev);
6689    mHardwareStatus = AUDIO_HW_IDLE;
6690    if (rc) {
6691        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6692        return 0;
6693    }
6694
6695    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6696        (NULL != dev->set_master_volume)) {
6697        AutoMutex lock(mHardwareLock);
6698        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6699        dev->set_master_volume(dev, mMasterVolume);
6700        mHardwareStatus = AUDIO_HW_IDLE;
6701    }
6702
6703    audio_module_handle_t handle = nextUniqueId();
6704    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6705
6706    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6707          name, dev->common.module->name, dev->common.module->id, handle);
6708
6709    return handle;
6710
6711}
6712
6713audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6714                                           audio_devices_t *pDevices,
6715                                           uint32_t *pSamplingRate,
6716                                           audio_format_t *pFormat,
6717                                           audio_channel_mask_t *pChannelMask,
6718                                           uint32_t *pLatencyMs,
6719                                           audio_output_flags_t flags)
6720{
6721    status_t status;
6722    PlaybackThread *thread = NULL;
6723    struct audio_config config = {
6724        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6725        channel_mask: pChannelMask ? *pChannelMask : 0,
6726        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6727    };
6728    audio_stream_out_t *outStream = NULL;
6729    audio_hw_device_t *outHwDev;
6730
6731    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6732              module,
6733              (pDevices != NULL) ? (int)*pDevices : 0,
6734              config.sample_rate,
6735              config.format,
6736              config.channel_mask,
6737              flags);
6738
6739    if (pDevices == NULL || *pDevices == 0) {
6740        return 0;
6741    }
6742
6743    Mutex::Autolock _l(mLock);
6744
6745    outHwDev = findSuitableHwDev_l(module, *pDevices);
6746    if (outHwDev == NULL)
6747        return 0;
6748
6749    audio_io_handle_t id = nextUniqueId();
6750
6751    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6752
6753    status = outHwDev->open_output_stream(outHwDev,
6754                                          id,
6755                                          *pDevices,
6756                                          (audio_output_flags_t)flags,
6757                                          &config,
6758                                          &outStream);
6759
6760    mHardwareStatus = AUDIO_HW_IDLE;
6761    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6762            outStream,
6763            config.sample_rate,
6764            config.format,
6765            config.channel_mask,
6766            status);
6767
6768    if (status == NO_ERROR && outStream != NULL) {
6769        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6770
6771        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6772            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6773            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6774            thread = new DirectOutputThread(this, output, id, *pDevices);
6775            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6776        } else {
6777            thread = new MixerThread(this, output, id, *pDevices);
6778            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6779        }
6780        mPlaybackThreads.add(id, thread);
6781
6782        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6783        if (pFormat != NULL) *pFormat = config.format;
6784        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6785        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6786
6787        // notify client processes of the new output creation
6788        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6789
6790        // the first primary output opened designates the primary hw device
6791        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6792            ALOGI("Using module %d has the primary audio interface", module);
6793            mPrimaryHardwareDev = outHwDev;
6794
6795            AutoMutex lock(mHardwareLock);
6796            mHardwareStatus = AUDIO_HW_SET_MODE;
6797            outHwDev->set_mode(outHwDev, mMode);
6798
6799            // Determine the level of master volume support the primary audio HAL has,
6800            // and set the initial master volume at the same time.
6801            float initialVolume = 1.0;
6802            mMasterVolumeSupportLvl = MVS_NONE;
6803
6804            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6805            if ((NULL != outHwDev->get_master_volume) &&
6806                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6807                mMasterVolumeSupportLvl = MVS_FULL;
6808            } else {
6809                mMasterVolumeSupportLvl = MVS_SETONLY;
6810                initialVolume = 1.0;
6811            }
6812
6813            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6814            if ((NULL == outHwDev->set_master_volume) ||
6815                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6816                mMasterVolumeSupportLvl = MVS_NONE;
6817            }
6818            // now that we have a primary device, initialize master volume on other devices
6819            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6820                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6821
6822                if ((dev != mPrimaryHardwareDev) &&
6823                    (NULL != dev->set_master_volume)) {
6824                    dev->set_master_volume(dev, initialVolume);
6825                }
6826            }
6827            mHardwareStatus = AUDIO_HW_IDLE;
6828            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6829                                    ? initialVolume
6830                                    : 1.0;
6831            mMasterVolume   = initialVolume;
6832        }
6833        return id;
6834    }
6835
6836    return 0;
6837}
6838
6839audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6840        audio_io_handle_t output2)
6841{
6842    Mutex::Autolock _l(mLock);
6843    MixerThread *thread1 = checkMixerThread_l(output1);
6844    MixerThread *thread2 = checkMixerThread_l(output2);
6845
6846    if (thread1 == NULL || thread2 == NULL) {
6847        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6848        return 0;
6849    }
6850
6851    audio_io_handle_t id = nextUniqueId();
6852    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6853    thread->addOutputTrack(thread2);
6854    mPlaybackThreads.add(id, thread);
6855    // notify client processes of the new output creation
6856    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6857    return id;
6858}
6859
6860status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6861{
6862    // keep strong reference on the playback thread so that
6863    // it is not destroyed while exit() is executed
6864    sp<PlaybackThread> thread;
6865    {
6866        Mutex::Autolock _l(mLock);
6867        thread = checkPlaybackThread_l(output);
6868        if (thread == NULL) {
6869            return BAD_VALUE;
6870        }
6871
6872        ALOGV("closeOutput() %d", output);
6873
6874        if (thread->type() == ThreadBase::MIXER) {
6875            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6876                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6877                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6878                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6879                }
6880            }
6881        }
6882        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6883        mPlaybackThreads.removeItem(output);
6884    }
6885    thread->exit();
6886    // The thread entity (active unit of execution) is no longer running here,
6887    // but the ThreadBase container still exists.
6888
6889    if (thread->type() != ThreadBase::DUPLICATING) {
6890        AudioStreamOut *out = thread->clearOutput();
6891        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6892        // from now on thread->mOutput is NULL
6893        out->hwDev->close_output_stream(out->hwDev, out->stream);
6894        delete out;
6895    }
6896    return NO_ERROR;
6897}
6898
6899status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6900{
6901    Mutex::Autolock _l(mLock);
6902    PlaybackThread *thread = checkPlaybackThread_l(output);
6903
6904    if (thread == NULL) {
6905        return BAD_VALUE;
6906    }
6907
6908    ALOGV("suspendOutput() %d", output);
6909    thread->suspend();
6910
6911    return NO_ERROR;
6912}
6913
6914status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6915{
6916    Mutex::Autolock _l(mLock);
6917    PlaybackThread *thread = checkPlaybackThread_l(output);
6918
6919    if (thread == NULL) {
6920        return BAD_VALUE;
6921    }
6922
6923    ALOGV("restoreOutput() %d", output);
6924
6925    thread->restore();
6926
6927    return NO_ERROR;
6928}
6929
6930audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6931                                          audio_devices_t *pDevices,
6932                                          uint32_t *pSamplingRate,
6933                                          audio_format_t *pFormat,
6934                                          uint32_t *pChannelMask)
6935{
6936    status_t status;
6937    RecordThread *thread = NULL;
6938    struct audio_config config = {
6939        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6940        channel_mask: pChannelMask ? *pChannelMask : 0,
6941        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6942    };
6943    uint32_t reqSamplingRate = config.sample_rate;
6944    audio_format_t reqFormat = config.format;
6945    audio_channel_mask_t reqChannels = config.channel_mask;
6946    audio_stream_in_t *inStream = NULL;
6947    audio_hw_device_t *inHwDev;
6948
6949    if (pDevices == NULL || *pDevices == 0) {
6950        return 0;
6951    }
6952
6953    Mutex::Autolock _l(mLock);
6954
6955    inHwDev = findSuitableHwDev_l(module, *pDevices);
6956    if (inHwDev == NULL)
6957        return 0;
6958
6959    audio_io_handle_t id = nextUniqueId();
6960
6961    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6962                                        &inStream);
6963    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6964            inStream,
6965            config.sample_rate,
6966            config.format,
6967            config.channel_mask,
6968            status);
6969
6970    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6971    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6972    // or stereo to mono conversions on 16 bit PCM inputs.
6973    if (status == BAD_VALUE &&
6974        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6975        (config.sample_rate <= 2 * reqSamplingRate) &&
6976        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6977        ALOGV("openInput() reopening with proposed sampling rate and channels");
6978        inStream = NULL;
6979        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6980    }
6981
6982    if (status == NO_ERROR && inStream != NULL) {
6983        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6984
6985        // Start record thread
6986        // RecorThread require both input and output device indication to forward to audio
6987        // pre processing modules
6988        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6989        thread = new RecordThread(this,
6990                                  input,
6991                                  reqSamplingRate,
6992                                  reqChannels,
6993                                  id,
6994                                  device);
6995        mRecordThreads.add(id, thread);
6996        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6997        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6998        if (pFormat != NULL) *pFormat = config.format;
6999        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7000
7001        input->stream->common.standby(&input->stream->common);
7002
7003        // notify client processes of the new input creation
7004        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7005        return id;
7006    }
7007
7008    return 0;
7009}
7010
7011status_t AudioFlinger::closeInput(audio_io_handle_t input)
7012{
7013    // keep strong reference on the record thread so that
7014    // it is not destroyed while exit() is executed
7015    sp<RecordThread> thread;
7016    {
7017        Mutex::Autolock _l(mLock);
7018        thread = checkRecordThread_l(input);
7019        if (thread == 0) {
7020            return BAD_VALUE;
7021        }
7022
7023        ALOGV("closeInput() %d", input);
7024        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7025        mRecordThreads.removeItem(input);
7026    }
7027    thread->exit();
7028    // The thread entity (active unit of execution) is no longer running here,
7029    // but the ThreadBase container still exists.
7030
7031    AudioStreamIn *in = thread->clearInput();
7032    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7033    // from now on thread->mInput is NULL
7034    in->hwDev->close_input_stream(in->hwDev, in->stream);
7035    delete in;
7036
7037    return NO_ERROR;
7038}
7039
7040status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7041{
7042    Mutex::Autolock _l(mLock);
7043    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7044
7045    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7046        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7047        thread->invalidateTracks(stream);
7048    }
7049
7050    return NO_ERROR;
7051}
7052
7053
7054int AudioFlinger::newAudioSessionId()
7055{
7056    return nextUniqueId();
7057}
7058
7059void AudioFlinger::acquireAudioSessionId(int audioSession)
7060{
7061    Mutex::Autolock _l(mLock);
7062    pid_t caller = IPCThreadState::self()->getCallingPid();
7063    ALOGV("acquiring %d from %d", audioSession, caller);
7064    size_t num = mAudioSessionRefs.size();
7065    for (size_t i = 0; i< num; i++) {
7066        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7067        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7068            ref->mCnt++;
7069            ALOGV(" incremented refcount to %d", ref->mCnt);
7070            return;
7071        }
7072    }
7073    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7074    ALOGV(" added new entry for %d", audioSession);
7075}
7076
7077void AudioFlinger::releaseAudioSessionId(int audioSession)
7078{
7079    Mutex::Autolock _l(mLock);
7080    pid_t caller = IPCThreadState::self()->getCallingPid();
7081    ALOGV("releasing %d from %d", audioSession, caller);
7082    size_t num = mAudioSessionRefs.size();
7083    for (size_t i = 0; i< num; i++) {
7084        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7085        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7086            ref->mCnt--;
7087            ALOGV(" decremented refcount to %d", ref->mCnt);
7088            if (ref->mCnt == 0) {
7089                mAudioSessionRefs.removeAt(i);
7090                delete ref;
7091                purgeStaleEffects_l();
7092            }
7093            return;
7094        }
7095    }
7096    ALOGW("session id %d not found for pid %d", audioSession, caller);
7097}
7098
7099void AudioFlinger::purgeStaleEffects_l() {
7100
7101    ALOGV("purging stale effects");
7102
7103    Vector< sp<EffectChain> > chains;
7104
7105    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7106        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7107        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7108            sp<EffectChain> ec = t->mEffectChains[j];
7109            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7110                chains.push(ec);
7111            }
7112        }
7113    }
7114    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7115        sp<RecordThread> t = mRecordThreads.valueAt(i);
7116        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7117            sp<EffectChain> ec = t->mEffectChains[j];
7118            chains.push(ec);
7119        }
7120    }
7121
7122    for (size_t i = 0; i < chains.size(); i++) {
7123        sp<EffectChain> ec = chains[i];
7124        int sessionid = ec->sessionId();
7125        sp<ThreadBase> t = ec->mThread.promote();
7126        if (t == 0) {
7127            continue;
7128        }
7129        size_t numsessionrefs = mAudioSessionRefs.size();
7130        bool found = false;
7131        for (size_t k = 0; k < numsessionrefs; k++) {
7132            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7133            if (ref->mSessionid == sessionid) {
7134                ALOGV(" session %d still exists for %d with %d refs",
7135                    sessionid, ref->mPid, ref->mCnt);
7136                found = true;
7137                break;
7138            }
7139        }
7140        if (!found) {
7141            Mutex::Autolock _l (t->mLock);
7142            // remove all effects from the chain
7143            while (ec->mEffects.size()) {
7144                sp<EffectModule> effect = ec->mEffects[0];
7145                effect->unPin();
7146                t->removeEffect_l(effect);
7147                if (effect->purgeHandles()) {
7148                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7149                }
7150                AudioSystem::unregisterEffect(effect->id());
7151            }
7152        }
7153    }
7154    return;
7155}
7156
7157// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7158AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7159{
7160    return mPlaybackThreads.valueFor(output).get();
7161}
7162
7163// checkMixerThread_l() must be called with AudioFlinger::mLock held
7164AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7165{
7166    PlaybackThread *thread = checkPlaybackThread_l(output);
7167    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7168}
7169
7170// checkRecordThread_l() must be called with AudioFlinger::mLock held
7171AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7172{
7173    return mRecordThreads.valueFor(input).get();
7174}
7175
7176uint32_t AudioFlinger::nextUniqueId()
7177{
7178    return android_atomic_inc(&mNextUniqueId);
7179}
7180
7181AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7182{
7183    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7184        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7185        AudioStreamOut *output = thread->getOutput();
7186        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7187            return thread;
7188        }
7189    }
7190    return NULL;
7191}
7192
7193uint32_t AudioFlinger::primaryOutputDevice_l() const
7194{
7195    PlaybackThread *thread = primaryPlaybackThread_l();
7196
7197    if (thread == NULL) {
7198        return 0;
7199    }
7200
7201    return thread->device();
7202}
7203
7204sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7205                                    int triggerSession,
7206                                    int listenerSession,
7207                                    sync_event_callback_t callBack,
7208                                    void *cookie)
7209{
7210    Mutex::Autolock _l(mLock);
7211
7212    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7213    status_t playStatus = NAME_NOT_FOUND;
7214    status_t recStatus = NAME_NOT_FOUND;
7215    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7216        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7217        if (playStatus == NO_ERROR) {
7218            return event;
7219        }
7220    }
7221    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7222        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7223        if (recStatus == NO_ERROR) {
7224            return event;
7225        }
7226    }
7227    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7228        mPendingSyncEvents.add(event);
7229    } else {
7230        ALOGV("createSyncEvent() invalid event %d", event->type());
7231        event.clear();
7232    }
7233    return event;
7234}
7235
7236// ----------------------------------------------------------------------------
7237//  Effect management
7238// ----------------------------------------------------------------------------
7239
7240
7241status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7242{
7243    Mutex::Autolock _l(mLock);
7244    return EffectQueryNumberEffects(numEffects);
7245}
7246
7247status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7248{
7249    Mutex::Autolock _l(mLock);
7250    return EffectQueryEffect(index, descriptor);
7251}
7252
7253status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7254        effect_descriptor_t *descriptor) const
7255{
7256    Mutex::Autolock _l(mLock);
7257    return EffectGetDescriptor(pUuid, descriptor);
7258}
7259
7260
7261sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7262        effect_descriptor_t *pDesc,
7263        const sp<IEffectClient>& effectClient,
7264        int32_t priority,
7265        audio_io_handle_t io,
7266        int sessionId,
7267        status_t *status,
7268        int *id,
7269        int *enabled)
7270{
7271    status_t lStatus = NO_ERROR;
7272    sp<EffectHandle> handle;
7273    effect_descriptor_t desc;
7274
7275    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7276            pid, effectClient.get(), priority, sessionId, io);
7277
7278    if (pDesc == NULL) {
7279        lStatus = BAD_VALUE;
7280        goto Exit;
7281    }
7282
7283    // check audio settings permission for global effects
7284    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7285        lStatus = PERMISSION_DENIED;
7286        goto Exit;
7287    }
7288
7289    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7290    // that can only be created by audio policy manager (running in same process)
7291    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7292        lStatus = PERMISSION_DENIED;
7293        goto Exit;
7294    }
7295
7296    if (io == 0) {
7297        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7298            // output must be specified by AudioPolicyManager when using session
7299            // AUDIO_SESSION_OUTPUT_STAGE
7300            lStatus = BAD_VALUE;
7301            goto Exit;
7302        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7303            // if the output returned by getOutputForEffect() is removed before we lock the
7304            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7305            // and we will exit safely
7306            io = AudioSystem::getOutputForEffect(&desc);
7307        }
7308    }
7309
7310    {
7311        Mutex::Autolock _l(mLock);
7312
7313
7314        if (!EffectIsNullUuid(&pDesc->uuid)) {
7315            // if uuid is specified, request effect descriptor
7316            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7317            if (lStatus < 0) {
7318                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7319                goto Exit;
7320            }
7321        } else {
7322            // if uuid is not specified, look for an available implementation
7323            // of the required type in effect factory
7324            if (EffectIsNullUuid(&pDesc->type)) {
7325                ALOGW("createEffect() no effect type");
7326                lStatus = BAD_VALUE;
7327                goto Exit;
7328            }
7329            uint32_t numEffects = 0;
7330            effect_descriptor_t d;
7331            d.flags = 0; // prevent compiler warning
7332            bool found = false;
7333
7334            lStatus = EffectQueryNumberEffects(&numEffects);
7335            if (lStatus < 0) {
7336                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7337                goto Exit;
7338            }
7339            for (uint32_t i = 0; i < numEffects; i++) {
7340                lStatus = EffectQueryEffect(i, &desc);
7341                if (lStatus < 0) {
7342                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7343                    continue;
7344                }
7345                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7346                    // If matching type found save effect descriptor. If the session is
7347                    // 0 and the effect is not auxiliary, continue enumeration in case
7348                    // an auxiliary version of this effect type is available
7349                    found = true;
7350                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7351                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7352                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7353                        break;
7354                    }
7355                }
7356            }
7357            if (!found) {
7358                lStatus = BAD_VALUE;
7359                ALOGW("createEffect() effect not found");
7360                goto Exit;
7361            }
7362            // For same effect type, chose auxiliary version over insert version if
7363            // connect to output mix (Compliance to OpenSL ES)
7364            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7365                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7366                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7367            }
7368        }
7369
7370        // Do not allow auxiliary effects on a session different from 0 (output mix)
7371        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7372             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7373            lStatus = INVALID_OPERATION;
7374            goto Exit;
7375        }
7376
7377        // check recording permission for visualizer
7378        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7379            !recordingAllowed()) {
7380            lStatus = PERMISSION_DENIED;
7381            goto Exit;
7382        }
7383
7384        // return effect descriptor
7385        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7386
7387        // If output is not specified try to find a matching audio session ID in one of the
7388        // output threads.
7389        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7390        // because of code checking output when entering the function.
7391        // Note: io is never 0 when creating an effect on an input
7392        if (io == 0) {
7393            // look for the thread where the specified audio session is present
7394            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7395                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7396                    io = mPlaybackThreads.keyAt(i);
7397                    break;
7398                }
7399            }
7400            if (io == 0) {
7401                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7402                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7403                        io = mRecordThreads.keyAt(i);
7404                        break;
7405                    }
7406                }
7407            }
7408            // If no output thread contains the requested session ID, default to
7409            // first output. The effect chain will be moved to the correct output
7410            // thread when a track with the same session ID is created
7411            if (io == 0 && mPlaybackThreads.size()) {
7412                io = mPlaybackThreads.keyAt(0);
7413            }
7414            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7415        }
7416        ThreadBase *thread = checkRecordThread_l(io);
7417        if (thread == NULL) {
7418            thread = checkPlaybackThread_l(io);
7419            if (thread == NULL) {
7420                ALOGE("createEffect() unknown output thread");
7421                lStatus = BAD_VALUE;
7422                goto Exit;
7423            }
7424        }
7425
7426        sp<Client> client = registerPid_l(pid);
7427
7428        // create effect on selected output thread
7429        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7430                &desc, enabled, &lStatus);
7431        if (handle != 0 && id != NULL) {
7432            *id = handle->id();
7433        }
7434    }
7435
7436Exit:
7437    if (status != NULL) {
7438        *status = lStatus;
7439    }
7440    return handle;
7441}
7442
7443status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7444        audio_io_handle_t dstOutput)
7445{
7446    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7447            sessionId, srcOutput, dstOutput);
7448    Mutex::Autolock _l(mLock);
7449    if (srcOutput == dstOutput) {
7450        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7451        return NO_ERROR;
7452    }
7453    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7454    if (srcThread == NULL) {
7455        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7456        return BAD_VALUE;
7457    }
7458    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7459    if (dstThread == NULL) {
7460        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7461        return BAD_VALUE;
7462    }
7463
7464    Mutex::Autolock _dl(dstThread->mLock);
7465    Mutex::Autolock _sl(srcThread->mLock);
7466    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7467
7468    return NO_ERROR;
7469}
7470
7471// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7472status_t AudioFlinger::moveEffectChain_l(int sessionId,
7473                                   AudioFlinger::PlaybackThread *srcThread,
7474                                   AudioFlinger::PlaybackThread *dstThread,
7475                                   bool reRegister)
7476{
7477    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7478            sessionId, srcThread, dstThread);
7479
7480    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7481    if (chain == 0) {
7482        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7483                sessionId, srcThread);
7484        return INVALID_OPERATION;
7485    }
7486
7487    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7488    // so that a new chain is created with correct parameters when first effect is added. This is
7489    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7490    // removed.
7491    srcThread->removeEffectChain_l(chain);
7492
7493    // transfer all effects one by one so that new effect chain is created on new thread with
7494    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7495    audio_io_handle_t dstOutput = dstThread->id();
7496    sp<EffectChain> dstChain;
7497    uint32_t strategy = 0; // prevent compiler warning
7498    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7499    while (effect != 0) {
7500        srcThread->removeEffect_l(effect);
7501        dstThread->addEffect_l(effect);
7502        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7503        if (effect->state() == EffectModule::ACTIVE ||
7504                effect->state() == EffectModule::STOPPING) {
7505            effect->start();
7506        }
7507        // if the move request is not received from audio policy manager, the effect must be
7508        // re-registered with the new strategy and output
7509        if (dstChain == 0) {
7510            dstChain = effect->chain().promote();
7511            if (dstChain == 0) {
7512                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7513                srcThread->addEffect_l(effect);
7514                return NO_INIT;
7515            }
7516            strategy = dstChain->strategy();
7517        }
7518        if (reRegister) {
7519            AudioSystem::unregisterEffect(effect->id());
7520            AudioSystem::registerEffect(&effect->desc(),
7521                                        dstOutput,
7522                                        strategy,
7523                                        sessionId,
7524                                        effect->id());
7525        }
7526        effect = chain->getEffectFromId_l(0);
7527    }
7528
7529    return NO_ERROR;
7530}
7531
7532
7533// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7534sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7535        const sp<AudioFlinger::Client>& client,
7536        const sp<IEffectClient>& effectClient,
7537        int32_t priority,
7538        int sessionId,
7539        effect_descriptor_t *desc,
7540        int *enabled,
7541        status_t *status
7542        )
7543{
7544    sp<EffectModule> effect;
7545    sp<EffectHandle> handle;
7546    status_t lStatus;
7547    sp<EffectChain> chain;
7548    bool chainCreated = false;
7549    bool effectCreated = false;
7550    bool effectRegistered = false;
7551
7552    lStatus = initCheck();
7553    if (lStatus != NO_ERROR) {
7554        ALOGW("createEffect_l() Audio driver not initialized.");
7555        goto Exit;
7556    }
7557
7558    // Do not allow effects with session ID 0 on direct output or duplicating threads
7559    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7560    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7561        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7562                desc->name, sessionId);
7563        lStatus = BAD_VALUE;
7564        goto Exit;
7565    }
7566    // Only Pre processor effects are allowed on input threads and only on input threads
7567    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7568        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7569                desc->name, desc->flags, mType);
7570        lStatus = BAD_VALUE;
7571        goto Exit;
7572    }
7573
7574    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7575
7576    { // scope for mLock
7577        Mutex::Autolock _l(mLock);
7578
7579        // check for existing effect chain with the requested audio session
7580        chain = getEffectChain_l(sessionId);
7581        if (chain == 0) {
7582            // create a new chain for this session
7583            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7584            chain = new EffectChain(this, sessionId);
7585            addEffectChain_l(chain);
7586            chain->setStrategy(getStrategyForSession_l(sessionId));
7587            chainCreated = true;
7588        } else {
7589            effect = chain->getEffectFromDesc_l(desc);
7590        }
7591
7592        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7593
7594        if (effect == 0) {
7595            int id = mAudioFlinger->nextUniqueId();
7596            // Check CPU and memory usage
7597            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7598            if (lStatus != NO_ERROR) {
7599                goto Exit;
7600            }
7601            effectRegistered = true;
7602            // create a new effect module if none present in the chain
7603            effect = new EffectModule(this, chain, desc, id, sessionId);
7604            lStatus = effect->status();
7605            if (lStatus != NO_ERROR) {
7606                goto Exit;
7607            }
7608            lStatus = chain->addEffect_l(effect);
7609            if (lStatus != NO_ERROR) {
7610                goto Exit;
7611            }
7612            effectCreated = true;
7613
7614            effect->setDevice(mDevice);
7615            effect->setMode(mAudioFlinger->getMode());
7616        }
7617        // create effect handle and connect it to effect module
7618        handle = new EffectHandle(effect, client, effectClient, priority);
7619        lStatus = effect->addHandle(handle.get());
7620        if (enabled != NULL) {
7621            *enabled = (int)effect->isEnabled();
7622        }
7623    }
7624
7625Exit:
7626    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7627        Mutex::Autolock _l(mLock);
7628        if (effectCreated) {
7629            chain->removeEffect_l(effect);
7630        }
7631        if (effectRegistered) {
7632            AudioSystem::unregisterEffect(effect->id());
7633        }
7634        if (chainCreated) {
7635            removeEffectChain_l(chain);
7636        }
7637        handle.clear();
7638    }
7639
7640    if (status != NULL) {
7641        *status = lStatus;
7642    }
7643    return handle;
7644}
7645
7646sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7647{
7648    Mutex::Autolock _l(mLock);
7649    return getEffect_l(sessionId, effectId);
7650}
7651
7652sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7653{
7654    sp<EffectChain> chain = getEffectChain_l(sessionId);
7655    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7656}
7657
7658// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7659// PlaybackThread::mLock held
7660status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7661{
7662    // check for existing effect chain with the requested audio session
7663    int sessionId = effect->sessionId();
7664    sp<EffectChain> chain = getEffectChain_l(sessionId);
7665    bool chainCreated = false;
7666
7667    if (chain == 0) {
7668        // create a new chain for this session
7669        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7670        chain = new EffectChain(this, sessionId);
7671        addEffectChain_l(chain);
7672        chain->setStrategy(getStrategyForSession_l(sessionId));
7673        chainCreated = true;
7674    }
7675    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7676
7677    if (chain->getEffectFromId_l(effect->id()) != 0) {
7678        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7679                this, effect->desc().name, chain.get());
7680        return BAD_VALUE;
7681    }
7682
7683    status_t status = chain->addEffect_l(effect);
7684    if (status != NO_ERROR) {
7685        if (chainCreated) {
7686            removeEffectChain_l(chain);
7687        }
7688        return status;
7689    }
7690
7691    effect->setDevice(mDevice);
7692    effect->setMode(mAudioFlinger->getMode());
7693    return NO_ERROR;
7694}
7695
7696void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7697
7698    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7699    effect_descriptor_t desc = effect->desc();
7700    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7701        detachAuxEffect_l(effect->id());
7702    }
7703
7704    sp<EffectChain> chain = effect->chain().promote();
7705    if (chain != 0) {
7706        // remove effect chain if removing last effect
7707        if (chain->removeEffect_l(effect) == 0) {
7708            removeEffectChain_l(chain);
7709        }
7710    } else {
7711        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7712    }
7713}
7714
7715void AudioFlinger::ThreadBase::lockEffectChains_l(
7716        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7717{
7718    effectChains = mEffectChains;
7719    for (size_t i = 0; i < mEffectChains.size(); i++) {
7720        mEffectChains[i]->lock();
7721    }
7722}
7723
7724void AudioFlinger::ThreadBase::unlockEffectChains(
7725        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7726{
7727    for (size_t i = 0; i < effectChains.size(); i++) {
7728        effectChains[i]->unlock();
7729    }
7730}
7731
7732sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7733{
7734    Mutex::Autolock _l(mLock);
7735    return getEffectChain_l(sessionId);
7736}
7737
7738sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7739{
7740    size_t size = mEffectChains.size();
7741    for (size_t i = 0; i < size; i++) {
7742        if (mEffectChains[i]->sessionId() == sessionId) {
7743            return mEffectChains[i];
7744        }
7745    }
7746    return 0;
7747}
7748
7749void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7750{
7751    Mutex::Autolock _l(mLock);
7752    size_t size = mEffectChains.size();
7753    for (size_t i = 0; i < size; i++) {
7754        mEffectChains[i]->setMode_l(mode);
7755    }
7756}
7757
7758void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7759                                                    EffectHandle *handle,
7760                                                    bool unpinIfLast) {
7761
7762    Mutex::Autolock _l(mLock);
7763    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7764    // delete the effect module if removing last handle on it
7765    if (effect->removeHandle(handle) == 0) {
7766        if (!effect->isPinned() || unpinIfLast) {
7767            removeEffect_l(effect);
7768            AudioSystem::unregisterEffect(effect->id());
7769        }
7770    }
7771}
7772
7773status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7774{
7775    int session = chain->sessionId();
7776    int16_t *buffer = mMixBuffer;
7777    bool ownsBuffer = false;
7778
7779    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7780    if (session > 0) {
7781        // Only one effect chain can be present in direct output thread and it uses
7782        // the mix buffer as input
7783        if (mType != DIRECT) {
7784            size_t numSamples = mNormalFrameCount * mChannelCount;
7785            buffer = new int16_t[numSamples];
7786            memset(buffer, 0, numSamples * sizeof(int16_t));
7787            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7788            ownsBuffer = true;
7789        }
7790
7791        // Attach all tracks with same session ID to this chain.
7792        for (size_t i = 0; i < mTracks.size(); ++i) {
7793            sp<Track> track = mTracks[i];
7794            if (session == track->sessionId()) {
7795                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7796                track->setMainBuffer(buffer);
7797                chain->incTrackCnt();
7798            }
7799        }
7800
7801        // indicate all active tracks in the chain
7802        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7803            sp<Track> track = mActiveTracks[i].promote();
7804            if (track == 0) continue;
7805            if (session == track->sessionId()) {
7806                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7807                chain->incActiveTrackCnt();
7808            }
7809        }
7810    }
7811
7812    chain->setInBuffer(buffer, ownsBuffer);
7813    chain->setOutBuffer(mMixBuffer);
7814    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7815    // chains list in order to be processed last as it contains output stage effects
7816    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7817    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7818    // after track specific effects and before output stage
7819    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7820    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7821    // Effect chain for other sessions are inserted at beginning of effect
7822    // chains list to be processed before output mix effects. Relative order between other
7823    // sessions is not important
7824    size_t size = mEffectChains.size();
7825    size_t i = 0;
7826    for (i = 0; i < size; i++) {
7827        if (mEffectChains[i]->sessionId() < session) break;
7828    }
7829    mEffectChains.insertAt(chain, i);
7830    checkSuspendOnAddEffectChain_l(chain);
7831
7832    return NO_ERROR;
7833}
7834
7835size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7836{
7837    int session = chain->sessionId();
7838
7839    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7840
7841    for (size_t i = 0; i < mEffectChains.size(); i++) {
7842        if (chain == mEffectChains[i]) {
7843            mEffectChains.removeAt(i);
7844            // detach all active tracks from the chain
7845            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7846                sp<Track> track = mActiveTracks[i].promote();
7847                if (track == 0) continue;
7848                if (session == track->sessionId()) {
7849                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7850                            chain.get(), session);
7851                    chain->decActiveTrackCnt();
7852                }
7853            }
7854
7855            // detach all tracks with same session ID from this chain
7856            for (size_t i = 0; i < mTracks.size(); ++i) {
7857                sp<Track> track = mTracks[i];
7858                if (session == track->sessionId()) {
7859                    track->setMainBuffer(mMixBuffer);
7860                    chain->decTrackCnt();
7861                }
7862            }
7863            break;
7864        }
7865    }
7866    return mEffectChains.size();
7867}
7868
7869status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7870        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7871{
7872    Mutex::Autolock _l(mLock);
7873    return attachAuxEffect_l(track, EffectId);
7874}
7875
7876status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7877        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7878{
7879    status_t status = NO_ERROR;
7880
7881    if (EffectId == 0) {
7882        track->setAuxBuffer(0, NULL);
7883    } else {
7884        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7885        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7886        if (effect != 0) {
7887            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7888                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7889            } else {
7890                status = INVALID_OPERATION;
7891            }
7892        } else {
7893            status = BAD_VALUE;
7894        }
7895    }
7896    return status;
7897}
7898
7899void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7900{
7901    for (size_t i = 0; i < mTracks.size(); ++i) {
7902        sp<Track> track = mTracks[i];
7903        if (track->auxEffectId() == effectId) {
7904            attachAuxEffect_l(track, 0);
7905        }
7906    }
7907}
7908
7909status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7910{
7911    // only one chain per input thread
7912    if (mEffectChains.size() != 0) {
7913        return INVALID_OPERATION;
7914    }
7915    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7916
7917    chain->setInBuffer(NULL);
7918    chain->setOutBuffer(NULL);
7919
7920    checkSuspendOnAddEffectChain_l(chain);
7921
7922    mEffectChains.add(chain);
7923
7924    return NO_ERROR;
7925}
7926
7927size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7928{
7929    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7930    ALOGW_IF(mEffectChains.size() != 1,
7931            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7932            chain.get(), mEffectChains.size(), this);
7933    if (mEffectChains.size() == 1) {
7934        mEffectChains.removeAt(0);
7935    }
7936    return 0;
7937}
7938
7939// ----------------------------------------------------------------------------
7940//  EffectModule implementation
7941// ----------------------------------------------------------------------------
7942
7943#undef LOG_TAG
7944#define LOG_TAG "AudioFlinger::EffectModule"
7945
7946AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7947                                        const wp<AudioFlinger::EffectChain>& chain,
7948                                        effect_descriptor_t *desc,
7949                                        int id,
7950                                        int sessionId)
7951    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
7952      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
7953      // mDescriptor is set below
7954      // mConfig is set by configure() and not used before then
7955      mEffectInterface(NULL),
7956      mStatus(NO_INIT), mState(IDLE),
7957      // mMaxDisableWaitCnt is set by configure() and not used before then
7958      // mDisableWaitCnt is set by process() and updateState() and not used before then
7959      mSuspended(false)
7960{
7961    ALOGV("Constructor %p", this);
7962    int lStatus;
7963    if (thread == NULL) {
7964        return;
7965    }
7966
7967    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7968
7969    // create effect engine from effect factory
7970    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7971
7972    if (mStatus != NO_ERROR) {
7973        return;
7974    }
7975    lStatus = init();
7976    if (lStatus < 0) {
7977        mStatus = lStatus;
7978        goto Error;
7979    }
7980
7981    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7982    return;
7983Error:
7984    EffectRelease(mEffectInterface);
7985    mEffectInterface = NULL;
7986    ALOGV("Constructor Error %d", mStatus);
7987}
7988
7989AudioFlinger::EffectModule::~EffectModule()
7990{
7991    ALOGV("Destructor %p", this);
7992    if (mEffectInterface != NULL) {
7993        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7994                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7995            sp<ThreadBase> thread = mThread.promote();
7996            if (thread != 0) {
7997                audio_stream_t *stream = thread->stream();
7998                if (stream != NULL) {
7999                    stream->remove_audio_effect(stream, mEffectInterface);
8000                }
8001            }
8002        }
8003        // release effect engine
8004        EffectRelease(mEffectInterface);
8005    }
8006}
8007
8008status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle)
8009{
8010    status_t status;
8011
8012    Mutex::Autolock _l(mLock);
8013    int priority = handle->priority();
8014    size_t size = mHandles.size();
8015    EffectHandle *controlHandle = NULL;
8016    size_t i;
8017    for (i = 0; i < size; i++) {
8018        EffectHandle *h = mHandles[i];
8019        if (h == NULL || h->destroyed_l()) continue;
8020        // first non destroyed handle is considered in control
8021        if (controlHandle == NULL)
8022            controlHandle = h;
8023        if (h->priority() <= priority) break;
8024    }
8025    // if inserted in first place, move effect control from previous owner to this handle
8026    if (i == 0) {
8027        bool enabled = false;
8028        if (controlHandle != NULL) {
8029            enabled = controlHandle->enabled();
8030            controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8031        }
8032        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8033        status = NO_ERROR;
8034    } else {
8035        status = ALREADY_EXISTS;
8036    }
8037    ALOGV("addHandle() %p added handle %p in position %d", this, handle, i);
8038    mHandles.insertAt(handle, i);
8039    return status;
8040}
8041
8042size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle)
8043{
8044    Mutex::Autolock _l(mLock);
8045    size_t size = mHandles.size();
8046    size_t i;
8047    for (i = 0; i < size; i++) {
8048        if (mHandles[i] == handle) break;
8049    }
8050    if (i == size) {
8051        return size;
8052    }
8053    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i);
8054
8055    mHandles.removeAt(i);
8056    // if removed from first place, move effect control from this handle to next in line
8057    if (i == 0) {
8058        EffectHandle *h = controlHandle_l();
8059        if (h != NULL) {
8060            h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
8061        }
8062    }
8063
8064    // Prevent calls to process() and other functions on effect interface from now on.
8065    // The effect engine will be released by the destructor when the last strong reference on
8066    // this object is released which can happen after next process is called.
8067    if (mHandles.size() == 0 && !mPinned) {
8068        mState = DESTROYED;
8069    }
8070
8071    return size;
8072}
8073
8074// must be called with EffectModule::mLock held
8075AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l()
8076{
8077    // the first valid handle in the list has control over the module
8078    for (size_t i = 0; i < mHandles.size(); i++) {
8079        EffectHandle *h = mHandles[i];
8080        if (h != NULL && !h->destroyed_l()) {
8081            return h;
8082        }
8083    }
8084
8085    return NULL;
8086}
8087
8088size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast)
8089{
8090    ALOGV("disconnect() %p handle %p", this, handle);
8091    // keep a strong reference on this EffectModule to avoid calling the
8092    // destructor before we exit
8093    sp<EffectModule> keep(this);
8094    {
8095        sp<ThreadBase> thread = mThread.promote();
8096        if (thread != 0) {
8097            thread->disconnectEffect(keep, handle, unpinIfLast);
8098        }
8099    }
8100    return mHandles.size();
8101}
8102
8103void AudioFlinger::EffectModule::updateState() {
8104    Mutex::Autolock _l(mLock);
8105
8106    switch (mState) {
8107    case RESTART:
8108        reset_l();
8109        // FALL THROUGH
8110
8111    case STARTING:
8112        // clear auxiliary effect input buffer for next accumulation
8113        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8114            memset(mConfig.inputCfg.buffer.raw,
8115                   0,
8116                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8117        }
8118        start_l();
8119        mState = ACTIVE;
8120        break;
8121    case STOPPING:
8122        stop_l();
8123        mDisableWaitCnt = mMaxDisableWaitCnt;
8124        mState = STOPPED;
8125        break;
8126    case STOPPED:
8127        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8128        // turn off sequence.
8129        if (--mDisableWaitCnt == 0) {
8130            reset_l();
8131            mState = IDLE;
8132        }
8133        break;
8134    default: //IDLE , ACTIVE, DESTROYED
8135        break;
8136    }
8137}
8138
8139void AudioFlinger::EffectModule::process()
8140{
8141    Mutex::Autolock _l(mLock);
8142
8143    if (mState == DESTROYED || mEffectInterface == NULL ||
8144            mConfig.inputCfg.buffer.raw == NULL ||
8145            mConfig.outputCfg.buffer.raw == NULL) {
8146        return;
8147    }
8148
8149    if (isProcessEnabled()) {
8150        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8151        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8152            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8153                                        mConfig.inputCfg.buffer.s32,
8154                                        mConfig.inputCfg.buffer.frameCount/2);
8155        }
8156
8157        // do the actual processing in the effect engine
8158        int ret = (*mEffectInterface)->process(mEffectInterface,
8159                                               &mConfig.inputCfg.buffer,
8160                                               &mConfig.outputCfg.buffer);
8161
8162        // force transition to IDLE state when engine is ready
8163        if (mState == STOPPED && ret == -ENODATA) {
8164            mDisableWaitCnt = 1;
8165        }
8166
8167        // clear auxiliary effect input buffer for next accumulation
8168        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8169            memset(mConfig.inputCfg.buffer.raw, 0,
8170                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8171        }
8172    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8173                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8174        // If an insert effect is idle and input buffer is different from output buffer,
8175        // accumulate input onto output
8176        sp<EffectChain> chain = mChain.promote();
8177        if (chain != 0 && chain->activeTrackCnt() != 0) {
8178            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8179            int16_t *in = mConfig.inputCfg.buffer.s16;
8180            int16_t *out = mConfig.outputCfg.buffer.s16;
8181            for (size_t i = 0; i < frameCnt; i++) {
8182                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8183            }
8184        }
8185    }
8186}
8187
8188void AudioFlinger::EffectModule::reset_l()
8189{
8190    if (mEffectInterface == NULL) {
8191        return;
8192    }
8193    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8194}
8195
8196status_t AudioFlinger::EffectModule::configure()
8197{
8198    uint32_t channels;
8199    if (mEffectInterface == NULL) {
8200        return NO_INIT;
8201    }
8202
8203    sp<ThreadBase> thread = mThread.promote();
8204    if (thread == 0) {
8205        return DEAD_OBJECT;
8206    }
8207
8208    // TODO: handle configuration of effects replacing track process
8209    if (thread->channelCount() == 1) {
8210        channels = AUDIO_CHANNEL_OUT_MONO;
8211    } else {
8212        channels = AUDIO_CHANNEL_OUT_STEREO;
8213    }
8214
8215    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8216        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8217    } else {
8218        mConfig.inputCfg.channels = channels;
8219    }
8220    mConfig.outputCfg.channels = channels;
8221    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8222    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8223    mConfig.inputCfg.samplingRate = thread->sampleRate();
8224    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8225    mConfig.inputCfg.bufferProvider.cookie = NULL;
8226    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8227    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8228    mConfig.outputCfg.bufferProvider.cookie = NULL;
8229    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8230    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8231    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8232    // Insert effect:
8233    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8234    // always overwrites output buffer: input buffer == output buffer
8235    // - in other sessions:
8236    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8237    //      other effect: overwrites output buffer: input buffer == output buffer
8238    // Auxiliary effect:
8239    //      accumulates in output buffer: input buffer != output buffer
8240    // Therefore: accumulate <=> input buffer != output buffer
8241    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8242        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8243    } else {
8244        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8245    }
8246    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8247    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8248    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8249    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8250
8251    ALOGV("configure() %p thread %p buffer %p framecount %d",
8252            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8253
8254    status_t cmdStatus;
8255    uint32_t size = sizeof(int);
8256    status_t status = (*mEffectInterface)->command(mEffectInterface,
8257                                                   EFFECT_CMD_SET_CONFIG,
8258                                                   sizeof(effect_config_t),
8259                                                   &mConfig,
8260                                                   &size,
8261                                                   &cmdStatus);
8262    if (status == 0) {
8263        status = cmdStatus;
8264    }
8265
8266    if (status == 0 &&
8267            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8268        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8269        effect_param_t *p = (effect_param_t *)buf32;
8270
8271        p->psize = sizeof(uint32_t);
8272        p->vsize = sizeof(uint32_t);
8273        size = sizeof(int);
8274        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8275
8276        uint32_t latency = 0;
8277        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8278        if (pbt != NULL) {
8279            latency = pbt->latency_l();
8280        }
8281
8282        *((int32_t *)p->data + 1)= latency;
8283        (*mEffectInterface)->command(mEffectInterface,
8284                                     EFFECT_CMD_SET_PARAM,
8285                                     sizeof(effect_param_t) + 8,
8286                                     &buf32,
8287                                     &size,
8288                                     &cmdStatus);
8289    }
8290
8291    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8292            (1000 * mConfig.outputCfg.buffer.frameCount);
8293
8294    return status;
8295}
8296
8297status_t AudioFlinger::EffectModule::init()
8298{
8299    Mutex::Autolock _l(mLock);
8300    if (mEffectInterface == NULL) {
8301        return NO_INIT;
8302    }
8303    status_t cmdStatus;
8304    uint32_t size = sizeof(status_t);
8305    status_t status = (*mEffectInterface)->command(mEffectInterface,
8306                                                   EFFECT_CMD_INIT,
8307                                                   0,
8308                                                   NULL,
8309                                                   &size,
8310                                                   &cmdStatus);
8311    if (status == 0) {
8312        status = cmdStatus;
8313    }
8314    return status;
8315}
8316
8317status_t AudioFlinger::EffectModule::start()
8318{
8319    Mutex::Autolock _l(mLock);
8320    return start_l();
8321}
8322
8323status_t AudioFlinger::EffectModule::start_l()
8324{
8325    if (mEffectInterface == NULL) {
8326        return NO_INIT;
8327    }
8328    status_t cmdStatus;
8329    uint32_t size = sizeof(status_t);
8330    status_t status = (*mEffectInterface)->command(mEffectInterface,
8331                                                   EFFECT_CMD_ENABLE,
8332                                                   0,
8333                                                   NULL,
8334                                                   &size,
8335                                                   &cmdStatus);
8336    if (status == 0) {
8337        status = cmdStatus;
8338    }
8339    if (status == 0 &&
8340            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8341             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8342        sp<ThreadBase> thread = mThread.promote();
8343        if (thread != 0) {
8344            audio_stream_t *stream = thread->stream();
8345            if (stream != NULL) {
8346                stream->add_audio_effect(stream, mEffectInterface);
8347            }
8348        }
8349    }
8350    return status;
8351}
8352
8353status_t AudioFlinger::EffectModule::stop()
8354{
8355    Mutex::Autolock _l(mLock);
8356    return stop_l();
8357}
8358
8359status_t AudioFlinger::EffectModule::stop_l()
8360{
8361    if (mEffectInterface == NULL) {
8362        return NO_INIT;
8363    }
8364    status_t cmdStatus;
8365    uint32_t size = sizeof(status_t);
8366    status_t status = (*mEffectInterface)->command(mEffectInterface,
8367                                                   EFFECT_CMD_DISABLE,
8368                                                   0,
8369                                                   NULL,
8370                                                   &size,
8371                                                   &cmdStatus);
8372    if (status == 0) {
8373        status = cmdStatus;
8374    }
8375    if (status == 0 &&
8376            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8377             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8378        sp<ThreadBase> thread = mThread.promote();
8379        if (thread != 0) {
8380            audio_stream_t *stream = thread->stream();
8381            if (stream != NULL) {
8382                stream->remove_audio_effect(stream, mEffectInterface);
8383            }
8384        }
8385    }
8386    return status;
8387}
8388
8389status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8390                                             uint32_t cmdSize,
8391                                             void *pCmdData,
8392                                             uint32_t *replySize,
8393                                             void *pReplyData)
8394{
8395    Mutex::Autolock _l(mLock);
8396//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8397
8398    if (mState == DESTROYED || mEffectInterface == NULL) {
8399        return NO_INIT;
8400    }
8401    status_t status = (*mEffectInterface)->command(mEffectInterface,
8402                                                   cmdCode,
8403                                                   cmdSize,
8404                                                   pCmdData,
8405                                                   replySize,
8406                                                   pReplyData);
8407    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8408        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8409        for (size_t i = 1; i < mHandles.size(); i++) {
8410            EffectHandle *h = mHandles[i];
8411            if (h != NULL && !h->destroyed_l()) {
8412                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8413            }
8414        }
8415    }
8416    return status;
8417}
8418
8419status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8420{
8421    Mutex::Autolock _l(mLock);
8422    return setEnabled_l(enabled);
8423}
8424
8425// must be called with EffectModule::mLock held
8426status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled)
8427{
8428
8429    ALOGV("setEnabled %p enabled %d", this, enabled);
8430
8431    if (enabled != isEnabled()) {
8432        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8433        if (enabled && status != NO_ERROR) {
8434            return status;
8435        }
8436
8437        switch (mState) {
8438        // going from disabled to enabled
8439        case IDLE:
8440            mState = STARTING;
8441            break;
8442        case STOPPED:
8443            mState = RESTART;
8444            break;
8445        case STOPPING:
8446            mState = ACTIVE;
8447            break;
8448
8449        // going from enabled to disabled
8450        case RESTART:
8451            mState = STOPPED;
8452            break;
8453        case STARTING:
8454            mState = IDLE;
8455            break;
8456        case ACTIVE:
8457            mState = STOPPING;
8458            break;
8459        case DESTROYED:
8460            return NO_ERROR; // simply ignore as we are being destroyed
8461        }
8462        for (size_t i = 1; i < mHandles.size(); i++) {
8463            EffectHandle *h = mHandles[i];
8464            if (h != NULL && !h->destroyed_l()) {
8465                h->setEnabled(enabled);
8466            }
8467        }
8468    }
8469    return NO_ERROR;
8470}
8471
8472bool AudioFlinger::EffectModule::isEnabled() const
8473{
8474    switch (mState) {
8475    case RESTART:
8476    case STARTING:
8477    case ACTIVE:
8478        return true;
8479    case IDLE:
8480    case STOPPING:
8481    case STOPPED:
8482    case DESTROYED:
8483    default:
8484        return false;
8485    }
8486}
8487
8488bool AudioFlinger::EffectModule::isProcessEnabled() const
8489{
8490    switch (mState) {
8491    case RESTART:
8492    case ACTIVE:
8493    case STOPPING:
8494    case STOPPED:
8495        return true;
8496    case IDLE:
8497    case STARTING:
8498    case DESTROYED:
8499    default:
8500        return false;
8501    }
8502}
8503
8504status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8505{
8506    Mutex::Autolock _l(mLock);
8507    status_t status = NO_ERROR;
8508
8509    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8510    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8511    if (isProcessEnabled() &&
8512            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8513            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8514        status_t cmdStatus;
8515        uint32_t volume[2];
8516        uint32_t *pVolume = NULL;
8517        uint32_t size = sizeof(volume);
8518        volume[0] = *left;
8519        volume[1] = *right;
8520        if (controller) {
8521            pVolume = volume;
8522        }
8523        status = (*mEffectInterface)->command(mEffectInterface,
8524                                              EFFECT_CMD_SET_VOLUME,
8525                                              size,
8526                                              volume,
8527                                              &size,
8528                                              pVolume);
8529        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8530            *left = volume[0];
8531            *right = volume[1];
8532        }
8533    }
8534    return status;
8535}
8536
8537status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8538{
8539    Mutex::Autolock _l(mLock);
8540    status_t status = NO_ERROR;
8541    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8542        // audio pre processing modules on RecordThread can receive both output and
8543        // input device indication in the same call
8544        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8545        if (dev) {
8546            status_t cmdStatus;
8547            uint32_t size = sizeof(status_t);
8548
8549            status = (*mEffectInterface)->command(mEffectInterface,
8550                                                  EFFECT_CMD_SET_DEVICE,
8551                                                  sizeof(uint32_t),
8552                                                  &dev,
8553                                                  &size,
8554                                                  &cmdStatus);
8555            if (status == NO_ERROR) {
8556                status = cmdStatus;
8557            }
8558        }
8559        dev = device & AUDIO_DEVICE_IN_ALL;
8560        if (dev) {
8561            status_t cmdStatus;
8562            uint32_t size = sizeof(status_t);
8563
8564            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8565                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8566                                                  sizeof(uint32_t),
8567                                                  &dev,
8568                                                  &size,
8569                                                  &cmdStatus);
8570            if (status2 == NO_ERROR) {
8571                status2 = cmdStatus;
8572            }
8573            if (status == NO_ERROR) {
8574                status = status2;
8575            }
8576        }
8577    }
8578    return status;
8579}
8580
8581status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8582{
8583    Mutex::Autolock _l(mLock);
8584    status_t status = NO_ERROR;
8585    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8586        status_t cmdStatus;
8587        uint32_t size = sizeof(status_t);
8588        status = (*mEffectInterface)->command(mEffectInterface,
8589                                              EFFECT_CMD_SET_AUDIO_MODE,
8590                                              sizeof(audio_mode_t),
8591                                              &mode,
8592                                              &size,
8593                                              &cmdStatus);
8594        if (status == NO_ERROR) {
8595            status = cmdStatus;
8596        }
8597    }
8598    return status;
8599}
8600
8601void AudioFlinger::EffectModule::setSuspended(bool suspended)
8602{
8603    Mutex::Autolock _l(mLock);
8604    mSuspended = suspended;
8605}
8606
8607bool AudioFlinger::EffectModule::suspended() const
8608{
8609    Mutex::Autolock _l(mLock);
8610    return mSuspended;
8611}
8612
8613bool AudioFlinger::EffectModule::purgeHandles()
8614{
8615    bool enabled = false;
8616    Mutex::Autolock _l(mLock);
8617    for (size_t i = 0; i < mHandles.size(); i++) {
8618        EffectHandle *handle = mHandles[i];
8619        if (handle != NULL && !handle->destroyed_l()) {
8620            handle->effect().clear();
8621            if (handle->hasControl()) {
8622                enabled = handle->enabled();
8623            }
8624        }
8625    }
8626    return enabled;
8627}
8628
8629status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8630{
8631    const size_t SIZE = 256;
8632    char buffer[SIZE];
8633    String8 result;
8634
8635    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8636    result.append(buffer);
8637
8638    bool locked = tryLock(mLock);
8639    // failed to lock - AudioFlinger is probably deadlocked
8640    if (!locked) {
8641        result.append("\t\tCould not lock Fx mutex:\n");
8642    }
8643
8644    result.append("\t\tSession Status State Engine:\n");
8645    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8646            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8647    result.append(buffer);
8648
8649    result.append("\t\tDescriptor:\n");
8650    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8651            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8652            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8653            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8654    result.append(buffer);
8655    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8656                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8657                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8658                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8659    result.append(buffer);
8660    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8661            mDescriptor.apiVersion,
8662            mDescriptor.flags);
8663    result.append(buffer);
8664    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8665            mDescriptor.name);
8666    result.append(buffer);
8667    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8668            mDescriptor.implementor);
8669    result.append(buffer);
8670
8671    result.append("\t\t- Input configuration:\n");
8672    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8673    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8674            (uint32_t)mConfig.inputCfg.buffer.raw,
8675            mConfig.inputCfg.buffer.frameCount,
8676            mConfig.inputCfg.samplingRate,
8677            mConfig.inputCfg.channels,
8678            mConfig.inputCfg.format);
8679    result.append(buffer);
8680
8681    result.append("\t\t- Output configuration:\n");
8682    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8683    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8684            (uint32_t)mConfig.outputCfg.buffer.raw,
8685            mConfig.outputCfg.buffer.frameCount,
8686            mConfig.outputCfg.samplingRate,
8687            mConfig.outputCfg.channels,
8688            mConfig.outputCfg.format);
8689    result.append(buffer);
8690
8691    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8692    result.append(buffer);
8693    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8694    for (size_t i = 0; i < mHandles.size(); ++i) {
8695        EffectHandle *handle = mHandles[i];
8696        if (handle != NULL && !handle->destroyed_l()) {
8697            handle->dump(buffer, SIZE);
8698            result.append(buffer);
8699        }
8700    }
8701
8702    result.append("\n");
8703
8704    write(fd, result.string(), result.length());
8705
8706    if (locked) {
8707        mLock.unlock();
8708    }
8709
8710    return NO_ERROR;
8711}
8712
8713// ----------------------------------------------------------------------------
8714//  EffectHandle implementation
8715// ----------------------------------------------------------------------------
8716
8717#undef LOG_TAG
8718#define LOG_TAG "AudioFlinger::EffectHandle"
8719
8720AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8721                                        const sp<AudioFlinger::Client>& client,
8722                                        const sp<IEffectClient>& effectClient,
8723                                        int32_t priority)
8724    : BnEffect(),
8725    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8726    mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false)
8727{
8728    ALOGV("constructor %p", this);
8729
8730    if (client == 0) {
8731        return;
8732    }
8733    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8734    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8735    if (mCblkMemory != 0) {
8736        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8737
8738        if (mCblk != NULL) {
8739            new(mCblk) effect_param_cblk_t();
8740            mBuffer = (uint8_t *)mCblk + bufOffset;
8741        }
8742    } else {
8743        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8744        return;
8745    }
8746}
8747
8748AudioFlinger::EffectHandle::~EffectHandle()
8749{
8750    ALOGV("Destructor %p", this);
8751
8752    if (mEffect == 0) {
8753        mDestroyed = true;
8754        return;
8755    }
8756    mEffect->lock();
8757    mDestroyed = true;
8758    mEffect->unlock();
8759    disconnect(false);
8760}
8761
8762status_t AudioFlinger::EffectHandle::enable()
8763{
8764    ALOGV("enable %p", this);
8765    if (!mHasControl) return INVALID_OPERATION;
8766    if (mEffect == 0) return DEAD_OBJECT;
8767
8768    if (mEnabled) {
8769        return NO_ERROR;
8770    }
8771
8772    mEnabled = true;
8773
8774    sp<ThreadBase> thread = mEffect->thread().promote();
8775    if (thread != 0) {
8776        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8777    }
8778
8779    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8780    if (mEffect->suspended()) {
8781        return NO_ERROR;
8782    }
8783
8784    status_t status = mEffect->setEnabled(true);
8785    if (status != NO_ERROR) {
8786        if (thread != 0) {
8787            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8788        }
8789        mEnabled = false;
8790    }
8791    return status;
8792}
8793
8794status_t AudioFlinger::EffectHandle::disable()
8795{
8796    ALOGV("disable %p", this);
8797    if (!mHasControl) return INVALID_OPERATION;
8798    if (mEffect == 0) return DEAD_OBJECT;
8799
8800    if (!mEnabled) {
8801        return NO_ERROR;
8802    }
8803    mEnabled = false;
8804
8805    if (mEffect->suspended()) {
8806        return NO_ERROR;
8807    }
8808
8809    status_t status = mEffect->setEnabled(false);
8810
8811    sp<ThreadBase> thread = mEffect->thread().promote();
8812    if (thread != 0) {
8813        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8814    }
8815
8816    return status;
8817}
8818
8819void AudioFlinger::EffectHandle::disconnect()
8820{
8821    disconnect(true);
8822}
8823
8824void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8825{
8826    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8827    if (mEffect == 0) {
8828        return;
8829    }
8830    // restore suspended effects if the disconnected handle was enabled and the last one.
8831    if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) {
8832        sp<ThreadBase> thread = mEffect->thread().promote();
8833        if (thread != 0) {
8834            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8835        }
8836    }
8837
8838    // release sp on module => module destructor can be called now
8839    mEffect.clear();
8840    if (mClient != 0) {
8841        if (mCblk != NULL) {
8842            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8843            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8844        }
8845        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8846        // Client destructor must run with AudioFlinger mutex locked
8847        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8848        mClient.clear();
8849    }
8850}
8851
8852status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8853                                             uint32_t cmdSize,
8854                                             void *pCmdData,
8855                                             uint32_t *replySize,
8856                                             void *pReplyData)
8857{
8858//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8859//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8860
8861    // only get parameter command is permitted for applications not controlling the effect
8862    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8863        return INVALID_OPERATION;
8864    }
8865    if (mEffect == 0) return DEAD_OBJECT;
8866    if (mClient == 0) return INVALID_OPERATION;
8867
8868    // handle commands that are not forwarded transparently to effect engine
8869    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8870        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8871        // no risk to block the whole media server process or mixer threads is we are stuck here
8872        Mutex::Autolock _l(mCblk->lock);
8873        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8874            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8875            mCblk->serverIndex = 0;
8876            mCblk->clientIndex = 0;
8877            return BAD_VALUE;
8878        }
8879        status_t status = NO_ERROR;
8880        while (mCblk->serverIndex < mCblk->clientIndex) {
8881            int reply;
8882            uint32_t rsize = sizeof(int);
8883            int *p = (int *)(mBuffer + mCblk->serverIndex);
8884            int size = *p++;
8885            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8886                ALOGW("command(): invalid parameter block size");
8887                break;
8888            }
8889            effect_param_t *param = (effect_param_t *)p;
8890            if (param->psize == 0 || param->vsize == 0) {
8891                ALOGW("command(): null parameter or value size");
8892                mCblk->serverIndex += size;
8893                continue;
8894            }
8895            uint32_t psize = sizeof(effect_param_t) +
8896                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8897                             param->vsize;
8898            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8899                                            psize,
8900                                            p,
8901                                            &rsize,
8902                                            &reply);
8903            // stop at first error encountered
8904            if (ret != NO_ERROR) {
8905                status = ret;
8906                *(int *)pReplyData = reply;
8907                break;
8908            } else if (reply != NO_ERROR) {
8909                *(int *)pReplyData = reply;
8910                break;
8911            }
8912            mCblk->serverIndex += size;
8913        }
8914        mCblk->serverIndex = 0;
8915        mCblk->clientIndex = 0;
8916        return status;
8917    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8918        *(int *)pReplyData = NO_ERROR;
8919        return enable();
8920    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8921        *(int *)pReplyData = NO_ERROR;
8922        return disable();
8923    }
8924
8925    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8926}
8927
8928void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8929{
8930    ALOGV("setControl %p control %d", this, hasControl);
8931
8932    mHasControl = hasControl;
8933    mEnabled = enabled;
8934
8935    if (signal && mEffectClient != 0) {
8936        mEffectClient->controlStatusChanged(hasControl);
8937    }
8938}
8939
8940void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8941                                                 uint32_t cmdSize,
8942                                                 void *pCmdData,
8943                                                 uint32_t replySize,
8944                                                 void *pReplyData)
8945{
8946    if (mEffectClient != 0) {
8947        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8948    }
8949}
8950
8951
8952
8953void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8954{
8955    if (mEffectClient != 0) {
8956        mEffectClient->enableStatusChanged(enabled);
8957    }
8958}
8959
8960status_t AudioFlinger::EffectHandle::onTransact(
8961    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8962{
8963    return BnEffect::onTransact(code, data, reply, flags);
8964}
8965
8966
8967void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8968{
8969    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8970
8971    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8972            (mClient == 0) ? getpid_cached : mClient->pid(),
8973            mPriority,
8974            mHasControl,
8975            !locked,
8976            mCblk ? mCblk->clientIndex : 0,
8977            mCblk ? mCblk->serverIndex : 0
8978            );
8979
8980    if (locked) {
8981        mCblk->lock.unlock();
8982    }
8983}
8984
8985#undef LOG_TAG
8986#define LOG_TAG "AudioFlinger::EffectChain"
8987
8988AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8989                                        int sessionId)
8990    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8991      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8992      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8993{
8994    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8995    if (thread == NULL) {
8996        return;
8997    }
8998    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8999                                    thread->frameCount();
9000}
9001
9002AudioFlinger::EffectChain::~EffectChain()
9003{
9004    if (mOwnInBuffer) {
9005        delete mInBuffer;
9006    }
9007
9008}
9009
9010// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9011sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9012{
9013    size_t size = mEffects.size();
9014
9015    for (size_t i = 0; i < size; i++) {
9016        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9017            return mEffects[i];
9018        }
9019    }
9020    return 0;
9021}
9022
9023// getEffectFromId_l() must be called with ThreadBase::mLock held
9024sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9025{
9026    size_t size = mEffects.size();
9027
9028    for (size_t i = 0; i < size; i++) {
9029        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9030        if (id == 0 || mEffects[i]->id() == id) {
9031            return mEffects[i];
9032        }
9033    }
9034    return 0;
9035}
9036
9037// getEffectFromType_l() must be called with ThreadBase::mLock held
9038sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9039        const effect_uuid_t *type)
9040{
9041    size_t size = mEffects.size();
9042
9043    for (size_t i = 0; i < size; i++) {
9044        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9045            return mEffects[i];
9046        }
9047    }
9048    return 0;
9049}
9050
9051void AudioFlinger::EffectChain::clearInputBuffer()
9052{
9053    Mutex::Autolock _l(mLock);
9054    sp<ThreadBase> thread = mThread.promote();
9055    if (thread == 0) {
9056        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9057        return;
9058    }
9059    clearInputBuffer_l(thread);
9060}
9061
9062// Must be called with EffectChain::mLock locked
9063void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9064{
9065    size_t numSamples = thread->frameCount() * thread->channelCount();
9066    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9067
9068}
9069
9070// Must be called with EffectChain::mLock locked
9071void AudioFlinger::EffectChain::process_l()
9072{
9073    sp<ThreadBase> thread = mThread.promote();
9074    if (thread == 0) {
9075        ALOGW("process_l(): cannot promote mixer thread");
9076        return;
9077    }
9078    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9079            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9080    // always process effects unless no more tracks are on the session and the effect tail
9081    // has been rendered
9082    bool doProcess = true;
9083    if (!isGlobalSession) {
9084        bool tracksOnSession = (trackCnt() != 0);
9085
9086        if (!tracksOnSession && mTailBufferCount == 0) {
9087            doProcess = false;
9088        }
9089
9090        if (activeTrackCnt() == 0) {
9091            // if no track is active and the effect tail has not been rendered,
9092            // the input buffer must be cleared here as the mixer process will not do it
9093            if (tracksOnSession || mTailBufferCount > 0) {
9094                clearInputBuffer_l(thread);
9095                if (mTailBufferCount > 0) {
9096                    mTailBufferCount--;
9097                }
9098            }
9099        }
9100    }
9101
9102    size_t size = mEffects.size();
9103    if (doProcess) {
9104        for (size_t i = 0; i < size; i++) {
9105            mEffects[i]->process();
9106        }
9107    }
9108    for (size_t i = 0; i < size; i++) {
9109        mEffects[i]->updateState();
9110    }
9111}
9112
9113// addEffect_l() must be called with PlaybackThread::mLock held
9114status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9115{
9116    effect_descriptor_t desc = effect->desc();
9117    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9118
9119    Mutex::Autolock _l(mLock);
9120    effect->setChain(this);
9121    sp<ThreadBase> thread = mThread.promote();
9122    if (thread == 0) {
9123        return NO_INIT;
9124    }
9125    effect->setThread(thread);
9126
9127    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9128        // Auxiliary effects are inserted at the beginning of mEffects vector as
9129        // they are processed first and accumulated in chain input buffer
9130        mEffects.insertAt(effect, 0);
9131
9132        // the input buffer for auxiliary effect contains mono samples in
9133        // 32 bit format. This is to avoid saturation in AudoMixer
9134        // accumulation stage. Saturation is done in EffectModule::process() before
9135        // calling the process in effect engine
9136        size_t numSamples = thread->frameCount();
9137        int32_t *buffer = new int32_t[numSamples];
9138        memset(buffer, 0, numSamples * sizeof(int32_t));
9139        effect->setInBuffer((int16_t *)buffer);
9140        // auxiliary effects output samples to chain input buffer for further processing
9141        // by insert effects
9142        effect->setOutBuffer(mInBuffer);
9143    } else {
9144        // Insert effects are inserted at the end of mEffects vector as they are processed
9145        //  after track and auxiliary effects.
9146        // Insert effect order as a function of indicated preference:
9147        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9148        //  another effect is present
9149        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9150        //  last effect claiming first position
9151        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9152        //  first effect claiming last position
9153        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9154        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9155        // already present
9156
9157        size_t size = mEffects.size();
9158        size_t idx_insert = size;
9159        ssize_t idx_insert_first = -1;
9160        ssize_t idx_insert_last = -1;
9161
9162        for (size_t i = 0; i < size; i++) {
9163            effect_descriptor_t d = mEffects[i]->desc();
9164            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9165            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9166            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9167                // check invalid effect chaining combinations
9168                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9169                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9170                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9171                    return INVALID_OPERATION;
9172                }
9173                // remember position of first insert effect and by default
9174                // select this as insert position for new effect
9175                if (idx_insert == size) {
9176                    idx_insert = i;
9177                }
9178                // remember position of last insert effect claiming
9179                // first position
9180                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9181                    idx_insert_first = i;
9182                }
9183                // remember position of first insert effect claiming
9184                // last position
9185                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9186                    idx_insert_last == -1) {
9187                    idx_insert_last = i;
9188                }
9189            }
9190        }
9191
9192        // modify idx_insert from first position if needed
9193        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9194            if (idx_insert_last != -1) {
9195                idx_insert = idx_insert_last;
9196            } else {
9197                idx_insert = size;
9198            }
9199        } else {
9200            if (idx_insert_first != -1) {
9201                idx_insert = idx_insert_first + 1;
9202            }
9203        }
9204
9205        // always read samples from chain input buffer
9206        effect->setInBuffer(mInBuffer);
9207
9208        // if last effect in the chain, output samples to chain
9209        // output buffer, otherwise to chain input buffer
9210        if (idx_insert == size) {
9211            if (idx_insert != 0) {
9212                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9213                mEffects[idx_insert-1]->configure();
9214            }
9215            effect->setOutBuffer(mOutBuffer);
9216        } else {
9217            effect->setOutBuffer(mInBuffer);
9218        }
9219        mEffects.insertAt(effect, idx_insert);
9220
9221        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9222    }
9223    effect->configure();
9224    return NO_ERROR;
9225}
9226
9227// removeEffect_l() must be called with PlaybackThread::mLock held
9228size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9229{
9230    Mutex::Autolock _l(mLock);
9231    size_t size = mEffects.size();
9232    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9233
9234    for (size_t i = 0; i < size; i++) {
9235        if (effect == mEffects[i]) {
9236            // calling stop here will remove pre-processing effect from the audio HAL.
9237            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9238            // the middle of a read from audio HAL
9239            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9240                    mEffects[i]->state() == EffectModule::STOPPING) {
9241                mEffects[i]->stop();
9242            }
9243            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9244                delete[] effect->inBuffer();
9245            } else {
9246                if (i == size - 1 && i != 0) {
9247                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9248                    mEffects[i - 1]->configure();
9249                }
9250            }
9251            mEffects.removeAt(i);
9252            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9253            break;
9254        }
9255    }
9256
9257    return mEffects.size();
9258}
9259
9260// setDevice_l() must be called with PlaybackThread::mLock held
9261void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9262{
9263    size_t size = mEffects.size();
9264    for (size_t i = 0; i < size; i++) {
9265        mEffects[i]->setDevice(device);
9266    }
9267}
9268
9269// setMode_l() must be called with PlaybackThread::mLock held
9270void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9271{
9272    size_t size = mEffects.size();
9273    for (size_t i = 0; i < size; i++) {
9274        mEffects[i]->setMode(mode);
9275    }
9276}
9277
9278// setVolume_l() must be called with PlaybackThread::mLock held
9279bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9280{
9281    uint32_t newLeft = *left;
9282    uint32_t newRight = *right;
9283    bool hasControl = false;
9284    int ctrlIdx = -1;
9285    size_t size = mEffects.size();
9286
9287    // first update volume controller
9288    for (size_t i = size; i > 0; i--) {
9289        if (mEffects[i - 1]->isProcessEnabled() &&
9290            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9291            ctrlIdx = i - 1;
9292            hasControl = true;
9293            break;
9294        }
9295    }
9296
9297    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9298        if (hasControl) {
9299            *left = mNewLeftVolume;
9300            *right = mNewRightVolume;
9301        }
9302        return hasControl;
9303    }
9304
9305    mVolumeCtrlIdx = ctrlIdx;
9306    mLeftVolume = newLeft;
9307    mRightVolume = newRight;
9308
9309    // second get volume update from volume controller
9310    if (ctrlIdx >= 0) {
9311        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9312        mNewLeftVolume = newLeft;
9313        mNewRightVolume = newRight;
9314    }
9315    // then indicate volume to all other effects in chain.
9316    // Pass altered volume to effects before volume controller
9317    // and requested volume to effects after controller
9318    uint32_t lVol = newLeft;
9319    uint32_t rVol = newRight;
9320
9321    for (size_t i = 0; i < size; i++) {
9322        if ((int)i == ctrlIdx) continue;
9323        // this also works for ctrlIdx == -1 when there is no volume controller
9324        if ((int)i > ctrlIdx) {
9325            lVol = *left;
9326            rVol = *right;
9327        }
9328        mEffects[i]->setVolume(&lVol, &rVol, false);
9329    }
9330    *left = newLeft;
9331    *right = newRight;
9332
9333    return hasControl;
9334}
9335
9336status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9337{
9338    const size_t SIZE = 256;
9339    char buffer[SIZE];
9340    String8 result;
9341
9342    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9343    result.append(buffer);
9344
9345    bool locked = tryLock(mLock);
9346    // failed to lock - AudioFlinger is probably deadlocked
9347    if (!locked) {
9348        result.append("\tCould not lock mutex:\n");
9349    }
9350
9351    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9352    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9353            mEffects.size(),
9354            (uint32_t)mInBuffer,
9355            (uint32_t)mOutBuffer,
9356            mActiveTrackCnt);
9357    result.append(buffer);
9358    write(fd, result.string(), result.size());
9359
9360    for (size_t i = 0; i < mEffects.size(); ++i) {
9361        sp<EffectModule> effect = mEffects[i];
9362        if (effect != 0) {
9363            effect->dump(fd, args);
9364        }
9365    }
9366
9367    if (locked) {
9368        mLock.unlock();
9369    }
9370
9371    return NO_ERROR;
9372}
9373
9374// must be called with ThreadBase::mLock held
9375void AudioFlinger::EffectChain::setEffectSuspended_l(
9376        const effect_uuid_t *type, bool suspend)
9377{
9378    sp<SuspendedEffectDesc> desc;
9379    // use effect type UUID timelow as key as there is no real risk of identical
9380    // timeLow fields among effect type UUIDs.
9381    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9382    if (suspend) {
9383        if (index >= 0) {
9384            desc = mSuspendedEffects.valueAt(index);
9385        } else {
9386            desc = new SuspendedEffectDesc();
9387            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9388            mSuspendedEffects.add(type->timeLow, desc);
9389            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9390        }
9391        if (desc->mRefCount++ == 0) {
9392            sp<EffectModule> effect = getEffectIfEnabled(type);
9393            if (effect != 0) {
9394                desc->mEffect = effect;
9395                effect->setSuspended(true);
9396                effect->setEnabled(false);
9397            }
9398        }
9399    } else {
9400        if (index < 0) {
9401            return;
9402        }
9403        desc = mSuspendedEffects.valueAt(index);
9404        if (desc->mRefCount <= 0) {
9405            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9406            desc->mRefCount = 1;
9407        }
9408        if (--desc->mRefCount == 0) {
9409            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9410            if (desc->mEffect != 0) {
9411                sp<EffectModule> effect = desc->mEffect.promote();
9412                if (effect != 0) {
9413                    effect->setSuspended(false);
9414                    effect->lock();
9415                    EffectHandle *handle = effect->controlHandle_l();
9416                    if (handle != NULL && !handle->destroyed_l()) {
9417                        effect->setEnabled_l(handle->enabled());
9418                    }
9419                    effect->unlock();
9420                }
9421                desc->mEffect.clear();
9422            }
9423            mSuspendedEffects.removeItemsAt(index);
9424        }
9425    }
9426}
9427
9428// must be called with ThreadBase::mLock held
9429void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9430{
9431    sp<SuspendedEffectDesc> desc;
9432
9433    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9434    if (suspend) {
9435        if (index >= 0) {
9436            desc = mSuspendedEffects.valueAt(index);
9437        } else {
9438            desc = new SuspendedEffectDesc();
9439            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9440            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9441        }
9442        if (desc->mRefCount++ == 0) {
9443            Vector< sp<EffectModule> > effects;
9444            getSuspendEligibleEffects(effects);
9445            for (size_t i = 0; i < effects.size(); i++) {
9446                setEffectSuspended_l(&effects[i]->desc().type, true);
9447            }
9448        }
9449    } else {
9450        if (index < 0) {
9451            return;
9452        }
9453        desc = mSuspendedEffects.valueAt(index);
9454        if (desc->mRefCount <= 0) {
9455            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9456            desc->mRefCount = 1;
9457        }
9458        if (--desc->mRefCount == 0) {
9459            Vector<const effect_uuid_t *> types;
9460            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9461                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9462                    continue;
9463                }
9464                types.add(&mSuspendedEffects.valueAt(i)->mType);
9465            }
9466            for (size_t i = 0; i < types.size(); i++) {
9467                setEffectSuspended_l(types[i], false);
9468            }
9469            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9470            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9471        }
9472    }
9473}
9474
9475
9476// The volume effect is used for automated tests only
9477#ifndef OPENSL_ES_H_
9478static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9479                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9480const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9481#endif //OPENSL_ES_H_
9482
9483bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9484{
9485    // auxiliary effects and visualizer are never suspended on output mix
9486    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9487        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9488         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9489         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9490        return false;
9491    }
9492    return true;
9493}
9494
9495void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9496{
9497    effects.clear();
9498    for (size_t i = 0; i < mEffects.size(); i++) {
9499        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9500            effects.add(mEffects[i]);
9501        }
9502    }
9503}
9504
9505sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9506                                                            const effect_uuid_t *type)
9507{
9508    sp<EffectModule> effect = getEffectFromType_l(type);
9509    return effect != 0 && effect->isEnabled() ? effect : 0;
9510}
9511
9512void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9513                                                            bool enabled)
9514{
9515    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9516    if (enabled) {
9517        if (index < 0) {
9518            // if the effect is not suspend check if all effects are suspended
9519            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9520            if (index < 0) {
9521                return;
9522            }
9523            if (!isEffectEligibleForSuspend(effect->desc())) {
9524                return;
9525            }
9526            setEffectSuspended_l(&effect->desc().type, enabled);
9527            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9528            if (index < 0) {
9529                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9530                return;
9531            }
9532        }
9533        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9534            effect->desc().type.timeLow);
9535        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9536        // if effect is requested to suspended but was not yet enabled, supend it now.
9537        if (desc->mEffect == 0) {
9538            desc->mEffect = effect;
9539            effect->setEnabled(false);
9540            effect->setSuspended(true);
9541        }
9542    } else {
9543        if (index < 0) {
9544            return;
9545        }
9546        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9547            effect->desc().type.timeLow);
9548        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9549        desc->mEffect.clear();
9550        effect->setSuspended(false);
9551    }
9552}
9553
9554#undef LOG_TAG
9555#define LOG_TAG "AudioFlinger"
9556
9557// ----------------------------------------------------------------------------
9558
9559status_t AudioFlinger::onTransact(
9560        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9561{
9562    return BnAudioFlinger::onTransact(code, data, reply, flags);
9563}
9564
9565}; // namespace android
9566