AudioFlinger.cpp revision 810280460da5000785662f6c5b0c7ff3ee0a4cb3
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <binder/Parcel.h>
31#include <binder/IPCThreadState.h>
32#include <utils/String16.h>
33#include <utils/threads.h>
34#include <utils/Atomic.h>
35
36#include <cutils/bitops.h>
37#include <cutils/properties.h>
38#include <cutils/compiler.h>
39
40#undef ADD_BATTERY_DATA
41
42#ifdef ADD_BATTERY_DATA
43#include <media/IMediaPlayerService.h>
44#include <media/IMediaDeathNotifier.h>
45#endif
46
47#include <private/media/AudioTrackShared.h>
48#include <private/media/AudioEffectShared.h>
49
50#include <system/audio.h>
51#include <hardware/audio.h>
52
53#include "AudioMixer.h"
54#include "AudioFlinger.h"
55#include "ServiceUtilities.h"
56
57#include <media/EffectsFactoryApi.h>
58#include <audio_effects/effect_visualizer.h>
59#include <audio_effects/effect_ns.h>
60#include <audio_effects/effect_aec.h>
61
62#include <audio_utils/primitives.h>
63
64#include <powermanager/PowerManager.h>
65
66// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72#include <common_time/cc_helper.h>
73#include <common_time/local_clock.h>
74
75#include "FastMixer.h"
76
77// NBAIO implementations
78#include "AudioStreamOutSink.h"
79#include "MonoPipe.h"
80#include "MonoPipeReader.h"
81#include "SourceAudioBufferProvider.h"
82
83#ifdef HAVE_REQUEST_PRIORITY
84#include "SchedulingPolicyService.h"
85#endif
86
87#ifdef SOAKER
88#include "Soaker.h"
89#endif
90
91// ----------------------------------------------------------------------------
92
93// Note: the following macro is used for extremely verbose logging message.  In
94// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
95// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
96// are so verbose that we want to suppress them even when we have ALOG_ASSERT
97// turned on.  Do not uncomment the #def below unless you really know what you
98// are doing and want to see all of the extremely verbose messages.
99//#define VERY_VERY_VERBOSE_LOGGING
100#ifdef VERY_VERY_VERBOSE_LOGGING
101#define ALOGVV ALOGV
102#else
103#define ALOGVV(a...) do { } while(0)
104#endif
105
106namespace android {
107
108static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
109static const char kHardwareLockedString[] = "Hardware lock is taken\n";
110
111static const float MAX_GAIN = 4096.0f;
112static const uint32_t MAX_GAIN_INT = 0x1000;
113
114// retry counts for buffer fill timeout
115// 50 * ~20msecs = 1 second
116static const int8_t kMaxTrackRetries = 50;
117static const int8_t kMaxTrackStartupRetries = 50;
118// allow less retry attempts on direct output thread.
119// direct outputs can be a scarce resource in audio hardware and should
120// be released as quickly as possible.
121static const int8_t kMaxTrackRetriesDirect = 2;
122
123static const int kDumpLockRetries = 50;
124static const int kDumpLockSleepUs = 20000;
125
126// don't warn about blocked writes or record buffer overflows more often than this
127static const nsecs_t kWarningThrottleNs = seconds(5);
128
129// RecordThread loop sleep time upon application overrun or audio HAL read error
130static const int kRecordThreadSleepUs = 5000;
131
132// maximum time to wait for setParameters to complete
133static const nsecs_t kSetParametersTimeoutNs = seconds(2);
134
135// minimum sleep time for the mixer thread loop when tracks are active but in underrun
136static const uint32_t kMinThreadSleepTimeUs = 5000;
137// maximum divider applied to the active sleep time in the mixer thread loop
138static const uint32_t kMaxThreadSleepTimeShift = 2;
139
140// minimum normal mix buffer size, expressed in milliseconds rather than frames
141static const uint32_t kMinNormalMixBufferSizeMs = 20;
142
143nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
144
145// Whether to use fast mixer
146static const enum {
147    FastMixer_Never,    // never initialize or use: for debugging only
148    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
149                        // normal mixer multiplier is 1
150    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
151                        // multipler is calculated based on minimum normal mixer buffer size
152    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
153                        // multipler is calculated based on minimum normal mixer buffer size
154    // FIXME for FastMixer_Dynamic:
155    //  Supporting this option will require fixing HALs that can't handle large writes.
156    //  For example, one HAL implementation returns an error from a large write,
157    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
158    //  We could either fix the HAL implementations, or provide a wrapper that breaks
159    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
160} kUseFastMixer = FastMixer_Static;
161
162// ----------------------------------------------------------------------------
163
164#ifdef ADD_BATTERY_DATA
165// To collect the amplifier usage
166static void addBatteryData(uint32_t params) {
167    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
168    if (service == NULL) {
169        // it already logged
170        return;
171    }
172
173    service->addBatteryData(params);
174}
175#endif
176
177static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
178{
179    const hw_module_t *mod;
180    int rc;
181
182    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
183    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
184                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
185    if (rc) {
186        goto out;
187    }
188    rc = audio_hw_device_open(mod, dev);
189    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
190                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
191    if (rc) {
192        goto out;
193    }
194    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
195        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
196        rc = BAD_VALUE;
197        goto out;
198    }
199    return 0;
200
201out:
202    *dev = NULL;
203    return rc;
204}
205
206// ----------------------------------------------------------------------------
207
208AudioFlinger::AudioFlinger()
209    : BnAudioFlinger(),
210      mPrimaryHardwareDev(NULL),
211      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
212      mMasterVolume(1.0f),
213      mMasterVolumeSupportLvl(MVS_NONE),
214      mMasterMute(false),
215      mNextUniqueId(1),
216      mMode(AUDIO_MODE_INVALID),
217      mBtNrecIsOff(false)
218{
219}
220
221void AudioFlinger::onFirstRef()
222{
223    int rc = 0;
224
225    Mutex::Autolock _l(mLock);
226
227    /* TODO: move all this work into an Init() function */
228    char val_str[PROPERTY_VALUE_MAX] = { 0 };
229    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
230        uint32_t int_val;
231        if (1 == sscanf(val_str, "%u", &int_val)) {
232            mStandbyTimeInNsecs = milliseconds(int_val);
233            ALOGI("Using %u mSec as standby time.", int_val);
234        } else {
235            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
236            ALOGI("Using default %u mSec as standby time.",
237                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
238        }
239    }
240
241    mMode = AUDIO_MODE_NORMAL;
242    mMasterVolumeSW = 1.0;
243    mMasterVolume   = 1.0;
244    mHardwareStatus = AUDIO_HW_IDLE;
245}
246
247AudioFlinger::~AudioFlinger()
248{
249
250    while (!mRecordThreads.isEmpty()) {
251        // closeInput() will remove first entry from mRecordThreads
252        closeInput(mRecordThreads.keyAt(0));
253    }
254    while (!mPlaybackThreads.isEmpty()) {
255        // closeOutput() will remove first entry from mPlaybackThreads
256        closeOutput(mPlaybackThreads.keyAt(0));
257    }
258
259    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
260        // no mHardwareLock needed, as there are no other references to this
261        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
262        delete mAudioHwDevs.valueAt(i);
263    }
264}
265
266static const char * const audio_interfaces[] = {
267    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
268    AUDIO_HARDWARE_MODULE_ID_A2DP,
269    AUDIO_HARDWARE_MODULE_ID_USB,
270};
271#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
272
273audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
274{
275    // if module is 0, the request comes from an old policy manager and we should load
276    // well known modules
277    if (module == 0) {
278        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
279        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
280            loadHwModule_l(audio_interfaces[i]);
281        }
282    } else {
283        // check a match for the requested module handle
284        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
285        if (audioHwdevice != NULL) {
286            return audioHwdevice->hwDevice();
287        }
288    }
289    // then try to find a module supporting the requested device.
290    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
291        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
292        if ((dev->get_supported_devices(dev) & devices) == devices)
293            return dev;
294    }
295
296    return NULL;
297}
298
299status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
300{
301    const size_t SIZE = 256;
302    char buffer[SIZE];
303    String8 result;
304
305    result.append("Clients:\n");
306    for (size_t i = 0; i < mClients.size(); ++i) {
307        sp<Client> client = mClients.valueAt(i).promote();
308        if (client != 0) {
309            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
310            result.append(buffer);
311        }
312    }
313
314    result.append("Global session refs:\n");
315    result.append(" session pid count\n");
316    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
317        AudioSessionRef *r = mAudioSessionRefs[i];
318        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
319        result.append(buffer);
320    }
321    write(fd, result.string(), result.size());
322    return NO_ERROR;
323}
324
325
326status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
327{
328    const size_t SIZE = 256;
329    char buffer[SIZE];
330    String8 result;
331    hardware_call_state hardwareStatus = mHardwareStatus;
332
333    snprintf(buffer, SIZE, "Hardware status: %d\n"
334                           "Standby Time mSec: %u\n",
335                            hardwareStatus,
336                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
337    result.append(buffer);
338    write(fd, result.string(), result.size());
339    return NO_ERROR;
340}
341
342status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
343{
344    const size_t SIZE = 256;
345    char buffer[SIZE];
346    String8 result;
347    snprintf(buffer, SIZE, "Permission Denial: "
348            "can't dump AudioFlinger from pid=%d, uid=%d\n",
349            IPCThreadState::self()->getCallingPid(),
350            IPCThreadState::self()->getCallingUid());
351    result.append(buffer);
352    write(fd, result.string(), result.size());
353    return NO_ERROR;
354}
355
356static bool tryLock(Mutex& mutex)
357{
358    bool locked = false;
359    for (int i = 0; i < kDumpLockRetries; ++i) {
360        if (mutex.tryLock() == NO_ERROR) {
361            locked = true;
362            break;
363        }
364        usleep(kDumpLockSleepUs);
365    }
366    return locked;
367}
368
369status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
370{
371    if (!dumpAllowed()) {
372        dumpPermissionDenial(fd, args);
373    } else {
374        // get state of hardware lock
375        bool hardwareLocked = tryLock(mHardwareLock);
376        if (!hardwareLocked) {
377            String8 result(kHardwareLockedString);
378            write(fd, result.string(), result.size());
379        } else {
380            mHardwareLock.unlock();
381        }
382
383        bool locked = tryLock(mLock);
384
385        // failed to lock - AudioFlinger is probably deadlocked
386        if (!locked) {
387            String8 result(kDeadlockedString);
388            write(fd, result.string(), result.size());
389        }
390
391        dumpClients(fd, args);
392        dumpInternals(fd, args);
393
394        // dump playback threads
395        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
396            mPlaybackThreads.valueAt(i)->dump(fd, args);
397        }
398
399        // dump record threads
400        for (size_t i = 0; i < mRecordThreads.size(); i++) {
401            mRecordThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump all hardware devs
405        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
406            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
407            dev->dump(dev, fd);
408        }
409        if (locked) mLock.unlock();
410    }
411    return NO_ERROR;
412}
413
414sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
415{
416    // If pid is already in the mClients wp<> map, then use that entry
417    // (for which promote() is always != 0), otherwise create a new entry and Client.
418    sp<Client> client = mClients.valueFor(pid).promote();
419    if (client == 0) {
420        client = new Client(this, pid);
421        mClients.add(pid, client);
422    }
423
424    return client;
425}
426
427// IAudioFlinger interface
428
429
430sp<IAudioTrack> AudioFlinger::createTrack(
431        pid_t pid,
432        audio_stream_type_t streamType,
433        uint32_t sampleRate,
434        audio_format_t format,
435        uint32_t channelMask,
436        int frameCount,
437        IAudioFlinger::track_flags_t flags,
438        const sp<IMemory>& sharedBuffer,
439        audio_io_handle_t output,
440        pid_t tid,
441        int *sessionId,
442        status_t *status)
443{
444    sp<PlaybackThread::Track> track;
445    sp<TrackHandle> trackHandle;
446    sp<Client> client;
447    status_t lStatus;
448    int lSessionId;
449
450    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
451    // but if someone uses binder directly they could bypass that and cause us to crash
452    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
453        ALOGE("createTrack() invalid stream type %d", streamType);
454        lStatus = BAD_VALUE;
455        goto Exit;
456    }
457
458    {
459        Mutex::Autolock _l(mLock);
460        PlaybackThread *thread = checkPlaybackThread_l(output);
461        PlaybackThread *effectThread = NULL;
462        if (thread == NULL) {
463            ALOGE("unknown output thread");
464            lStatus = BAD_VALUE;
465            goto Exit;
466        }
467
468        client = registerPid_l(pid);
469
470        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
471        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
472            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
473                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
474                if (mPlaybackThreads.keyAt(i) != output) {
475                    // prevent same audio session on different output threads
476                    uint32_t sessions = t->hasAudioSession(*sessionId);
477                    if (sessions & PlaybackThread::TRACK_SESSION) {
478                        ALOGE("createTrack() session ID %d already in use", *sessionId);
479                        lStatus = BAD_VALUE;
480                        goto Exit;
481                    }
482                    // check if an effect with same session ID is waiting for a track to be created
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                    }
486                }
487            }
488            lSessionId = *sessionId;
489        } else {
490            // if no audio session id is provided, create one here
491            lSessionId = nextUniqueId();
492            if (sessionId != NULL) {
493                *sessionId = lSessionId;
494            }
495        }
496        ALOGV("createTrack() lSessionId: %d", lSessionId);
497
498        track = thread->createTrack_l(client, streamType, sampleRate, format,
499                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
500
501        // move effect chain to this output thread if an effect on same session was waiting
502        // for a track to be created
503        if (lStatus == NO_ERROR && effectThread != NULL) {
504            Mutex::Autolock _dl(thread->mLock);
505            Mutex::Autolock _sl(effectThread->mLock);
506            moveEffectChain_l(lSessionId, effectThread, thread, true);
507        }
508
509        // Look for sync events awaiting for a session to be used.
510        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
511            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
512                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
513                    track->setSyncEvent(mPendingSyncEvents[i]);
514                    mPendingSyncEvents.removeAt(i);
515                    i--;
516                }
517            }
518        }
519    }
520    if (lStatus == NO_ERROR) {
521        trackHandle = new TrackHandle(track);
522    } else {
523        // remove local strong reference to Client before deleting the Track so that the Client
524        // destructor is called by the TrackBase destructor with mLock held
525        client.clear();
526        track.clear();
527    }
528
529Exit:
530    if (status != NULL) {
531        *status = lStatus;
532    }
533    return trackHandle;
534}
535
536uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
537{
538    Mutex::Autolock _l(mLock);
539    PlaybackThread *thread = checkPlaybackThread_l(output);
540    if (thread == NULL) {
541        ALOGW("sampleRate() unknown thread %d", output);
542        return 0;
543    }
544    return thread->sampleRate();
545}
546
547int AudioFlinger::channelCount(audio_io_handle_t output) const
548{
549    Mutex::Autolock _l(mLock);
550    PlaybackThread *thread = checkPlaybackThread_l(output);
551    if (thread == NULL) {
552        ALOGW("channelCount() unknown thread %d", output);
553        return 0;
554    }
555    return thread->channelCount();
556}
557
558audio_format_t AudioFlinger::format(audio_io_handle_t output) const
559{
560    Mutex::Autolock _l(mLock);
561    PlaybackThread *thread = checkPlaybackThread_l(output);
562    if (thread == NULL) {
563        ALOGW("format() unknown thread %d", output);
564        return AUDIO_FORMAT_INVALID;
565    }
566    return thread->format();
567}
568
569size_t AudioFlinger::frameCount(audio_io_handle_t output) const
570{
571    Mutex::Autolock _l(mLock);
572    PlaybackThread *thread = checkPlaybackThread_l(output);
573    if (thread == NULL) {
574        ALOGW("frameCount() unknown thread %d", output);
575        return 0;
576    }
577    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
578    //       should examine all callers and fix them to handle smaller counts
579    return thread->frameCount();
580}
581
582uint32_t AudioFlinger::latency(audio_io_handle_t output) const
583{
584    Mutex::Autolock _l(mLock);
585    PlaybackThread *thread = checkPlaybackThread_l(output);
586    if (thread == NULL) {
587        ALOGW("latency() unknown thread %d", output);
588        return 0;
589    }
590    return thread->latency();
591}
592
593status_t AudioFlinger::setMasterVolume(float value)
594{
595    status_t ret = initCheck();
596    if (ret != NO_ERROR) {
597        return ret;
598    }
599
600    // check calling permissions
601    if (!settingsAllowed()) {
602        return PERMISSION_DENIED;
603    }
604
605    float swmv = value;
606
607    Mutex::Autolock _l(mLock);
608
609    // when hw supports master volume, don't scale in sw mixer
610    if (MVS_NONE != mMasterVolumeSupportLvl) {
611        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
612            AutoMutex lock(mHardwareLock);
613            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
614
615            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
616            if (NULL != dev->set_master_volume) {
617                dev->set_master_volume(dev, value);
618            }
619            mHardwareStatus = AUDIO_HW_IDLE;
620        }
621
622        swmv = 1.0;
623    }
624
625    mMasterVolume   = value;
626    mMasterVolumeSW = swmv;
627    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
628        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
629
630    return NO_ERROR;
631}
632
633status_t AudioFlinger::setMode(audio_mode_t mode)
634{
635    status_t ret = initCheck();
636    if (ret != NO_ERROR) {
637        return ret;
638    }
639
640    // check calling permissions
641    if (!settingsAllowed()) {
642        return PERMISSION_DENIED;
643    }
644    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
645        ALOGW("Illegal value: setMode(%d)", mode);
646        return BAD_VALUE;
647    }
648
649    { // scope for the lock
650        AutoMutex lock(mHardwareLock);
651        mHardwareStatus = AUDIO_HW_SET_MODE;
652        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
653        mHardwareStatus = AUDIO_HW_IDLE;
654    }
655
656    if (NO_ERROR == ret) {
657        Mutex::Autolock _l(mLock);
658        mMode = mode;
659        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
660            mPlaybackThreads.valueAt(i)->setMode(mode);
661    }
662
663    return ret;
664}
665
666status_t AudioFlinger::setMicMute(bool state)
667{
668    status_t ret = initCheck();
669    if (ret != NO_ERROR) {
670        return ret;
671    }
672
673    // check calling permissions
674    if (!settingsAllowed()) {
675        return PERMISSION_DENIED;
676    }
677
678    AutoMutex lock(mHardwareLock);
679    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
680    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
681    mHardwareStatus = AUDIO_HW_IDLE;
682    return ret;
683}
684
685bool AudioFlinger::getMicMute() const
686{
687    status_t ret = initCheck();
688    if (ret != NO_ERROR) {
689        return false;
690    }
691
692    bool state = AUDIO_MODE_INVALID;
693    AutoMutex lock(mHardwareLock);
694    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
695    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
696    mHardwareStatus = AUDIO_HW_IDLE;
697    return state;
698}
699
700status_t AudioFlinger::setMasterMute(bool muted)
701{
702    // check calling permissions
703    if (!settingsAllowed()) {
704        return PERMISSION_DENIED;
705    }
706
707    Mutex::Autolock _l(mLock);
708    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
709    mMasterMute = muted;
710    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
711        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
712
713    return NO_ERROR;
714}
715
716float AudioFlinger::masterVolume() const
717{
718    Mutex::Autolock _l(mLock);
719    return masterVolume_l();
720}
721
722float AudioFlinger::masterVolumeSW() const
723{
724    Mutex::Autolock _l(mLock);
725    return masterVolumeSW_l();
726}
727
728bool AudioFlinger::masterMute() const
729{
730    Mutex::Autolock _l(mLock);
731    return masterMute_l();
732}
733
734float AudioFlinger::masterVolume_l() const
735{
736    if (MVS_FULL == mMasterVolumeSupportLvl) {
737        float ret_val;
738        AutoMutex lock(mHardwareLock);
739
740        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
741        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
742                    (NULL != mPrimaryHardwareDev->get_master_volume),
743                "can't get master volume");
744
745        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
746        mHardwareStatus = AUDIO_HW_IDLE;
747        return ret_val;
748    }
749
750    return mMasterVolume;
751}
752
753status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
754        audio_io_handle_t output)
755{
756    // check calling permissions
757    if (!settingsAllowed()) {
758        return PERMISSION_DENIED;
759    }
760
761    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
762        ALOGE("setStreamVolume() invalid stream %d", stream);
763        return BAD_VALUE;
764    }
765
766    AutoMutex lock(mLock);
767    PlaybackThread *thread = NULL;
768    if (output) {
769        thread = checkPlaybackThread_l(output);
770        if (thread == NULL) {
771            return BAD_VALUE;
772        }
773    }
774
775    mStreamTypes[stream].volume = value;
776
777    if (thread == NULL) {
778        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
779            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
780        }
781    } else {
782        thread->setStreamVolume(stream, value);
783    }
784
785    return NO_ERROR;
786}
787
788status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
789{
790    // check calling permissions
791    if (!settingsAllowed()) {
792        return PERMISSION_DENIED;
793    }
794
795    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
796        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
797        ALOGE("setStreamMute() invalid stream %d", stream);
798        return BAD_VALUE;
799    }
800
801    AutoMutex lock(mLock);
802    mStreamTypes[stream].mute = muted;
803    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
804        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
805
806    return NO_ERROR;
807}
808
809float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
810{
811    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
812        return 0.0f;
813    }
814
815    AutoMutex lock(mLock);
816    float volume;
817    if (output) {
818        PlaybackThread *thread = checkPlaybackThread_l(output);
819        if (thread == NULL) {
820            return 0.0f;
821        }
822        volume = thread->streamVolume(stream);
823    } else {
824        volume = streamVolume_l(stream);
825    }
826
827    return volume;
828}
829
830bool AudioFlinger::streamMute(audio_stream_type_t stream) const
831{
832    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
833        return true;
834    }
835
836    AutoMutex lock(mLock);
837    return streamMute_l(stream);
838}
839
840status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
841{
842    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
843            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
844    // check calling permissions
845    if (!settingsAllowed()) {
846        return PERMISSION_DENIED;
847    }
848
849    // ioHandle == 0 means the parameters are global to the audio hardware interface
850    if (ioHandle == 0) {
851        Mutex::Autolock _l(mLock);
852        status_t final_result = NO_ERROR;
853        {
854            AutoMutex lock(mHardwareLock);
855            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
856            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
857                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
858                status_t result = dev->set_parameters(dev, keyValuePairs.string());
859                final_result = result ?: final_result;
860            }
861            mHardwareStatus = AUDIO_HW_IDLE;
862        }
863        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
864        AudioParameter param = AudioParameter(keyValuePairs);
865        String8 value;
866        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
867            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
868            if (mBtNrecIsOff != btNrecIsOff) {
869                for (size_t i = 0; i < mRecordThreads.size(); i++) {
870                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
871                    RecordThread::RecordTrack *track = thread->track();
872                    if (track != NULL) {
873                        audio_devices_t device = (audio_devices_t)(
874                                thread->device() & AUDIO_DEVICE_IN_ALL);
875                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
876                        thread->setEffectSuspended(FX_IID_AEC,
877                                                   suspend,
878                                                   track->sessionId());
879                        thread->setEffectSuspended(FX_IID_NS,
880                                                   suspend,
881                                                   track->sessionId());
882                    }
883                }
884                mBtNrecIsOff = btNrecIsOff;
885            }
886        }
887        return final_result;
888    }
889
890    // hold a strong ref on thread in case closeOutput() or closeInput() is called
891    // and the thread is exited once the lock is released
892    sp<ThreadBase> thread;
893    {
894        Mutex::Autolock _l(mLock);
895        thread = checkPlaybackThread_l(ioHandle);
896        if (thread == NULL) {
897            thread = checkRecordThread_l(ioHandle);
898        } else if (thread == primaryPlaybackThread_l()) {
899            // indicate output device change to all input threads for pre processing
900            AudioParameter param = AudioParameter(keyValuePairs);
901            int value;
902            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
903                    (value != 0)) {
904                for (size_t i = 0; i < mRecordThreads.size(); i++) {
905                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
906                }
907            }
908        }
909    }
910    if (thread != 0) {
911        return thread->setParameters(keyValuePairs);
912    }
913    return BAD_VALUE;
914}
915
916String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
917{
918//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
919//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
920
921    Mutex::Autolock _l(mLock);
922
923    if (ioHandle == 0) {
924        String8 out_s8;
925
926        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
927            char *s;
928            {
929            AutoMutex lock(mHardwareLock);
930            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
931            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
932            s = dev->get_parameters(dev, keys.string());
933            mHardwareStatus = AUDIO_HW_IDLE;
934            }
935            out_s8 += String8(s ? s : "");
936            free(s);
937        }
938        return out_s8;
939    }
940
941    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
942    if (playbackThread != NULL) {
943        return playbackThread->getParameters(keys);
944    }
945    RecordThread *recordThread = checkRecordThread_l(ioHandle);
946    if (recordThread != NULL) {
947        return recordThread->getParameters(keys);
948    }
949    return String8("");
950}
951
952size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
953{
954    status_t ret = initCheck();
955    if (ret != NO_ERROR) {
956        return 0;
957    }
958
959    AutoMutex lock(mHardwareLock);
960    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
961    struct audio_config config = {
962        sample_rate: sampleRate,
963        channel_mask: audio_channel_in_mask_from_count(channelCount),
964        format: format,
965    };
966    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
967    mHardwareStatus = AUDIO_HW_IDLE;
968    return size;
969}
970
971unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
972{
973    if (ioHandle == 0) {
974        return 0;
975    }
976
977    Mutex::Autolock _l(mLock);
978
979    RecordThread *recordThread = checkRecordThread_l(ioHandle);
980    if (recordThread != NULL) {
981        return recordThread->getInputFramesLost();
982    }
983    return 0;
984}
985
986status_t AudioFlinger::setVoiceVolume(float value)
987{
988    status_t ret = initCheck();
989    if (ret != NO_ERROR) {
990        return ret;
991    }
992
993    // check calling permissions
994    if (!settingsAllowed()) {
995        return PERMISSION_DENIED;
996    }
997
998    AutoMutex lock(mHardwareLock);
999    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1000    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1001    mHardwareStatus = AUDIO_HW_IDLE;
1002
1003    return ret;
1004}
1005
1006status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1007        audio_io_handle_t output) const
1008{
1009    status_t status;
1010
1011    Mutex::Autolock _l(mLock);
1012
1013    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1014    if (playbackThread != NULL) {
1015        return playbackThread->getRenderPosition(halFrames, dspFrames);
1016    }
1017
1018    return BAD_VALUE;
1019}
1020
1021void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1022{
1023
1024    Mutex::Autolock _l(mLock);
1025
1026    pid_t pid = IPCThreadState::self()->getCallingPid();
1027    if (mNotificationClients.indexOfKey(pid) < 0) {
1028        sp<NotificationClient> notificationClient = new NotificationClient(this,
1029                                                                            client,
1030                                                                            pid);
1031        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1032
1033        mNotificationClients.add(pid, notificationClient);
1034
1035        sp<IBinder> binder = client->asBinder();
1036        binder->linkToDeath(notificationClient);
1037
1038        // the config change is always sent from playback or record threads to avoid deadlock
1039        // with AudioSystem::gLock
1040        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1041            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1042        }
1043
1044        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1045            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1046        }
1047    }
1048}
1049
1050void AudioFlinger::removeNotificationClient(pid_t pid)
1051{
1052    Mutex::Autolock _l(mLock);
1053
1054    mNotificationClients.removeItem(pid);
1055
1056    ALOGV("%d died, releasing its sessions", pid);
1057    size_t num = mAudioSessionRefs.size();
1058    bool removed = false;
1059    for (size_t i = 0; i< num; ) {
1060        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1061        ALOGV(" pid %d @ %d", ref->mPid, i);
1062        if (ref->mPid == pid) {
1063            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1064            mAudioSessionRefs.removeAt(i);
1065            delete ref;
1066            removed = true;
1067            num--;
1068        } else {
1069            i++;
1070        }
1071    }
1072    if (removed) {
1073        purgeStaleEffects_l();
1074    }
1075}
1076
1077// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1078void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1079{
1080    size_t size = mNotificationClients.size();
1081    for (size_t i = 0; i < size; i++) {
1082        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1083                                                                               param2);
1084    }
1085}
1086
1087// removeClient_l() must be called with AudioFlinger::mLock held
1088void AudioFlinger::removeClient_l(pid_t pid)
1089{
1090    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1091    mClients.removeItem(pid);
1092}
1093
1094
1095// ----------------------------------------------------------------------------
1096
1097AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1098        uint32_t device, type_t type)
1099    :   Thread(false),
1100        mType(type),
1101        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1102        // mChannelMask
1103        mChannelCount(0),
1104        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1105        mParamStatus(NO_ERROR),
1106        mStandby(false), mId(id),
1107        mDevice(device),
1108        mDeathRecipient(new PMDeathRecipient(this))
1109{
1110}
1111
1112AudioFlinger::ThreadBase::~ThreadBase()
1113{
1114    mParamCond.broadcast();
1115    // do not lock the mutex in destructor
1116    releaseWakeLock_l();
1117    if (mPowerManager != 0) {
1118        sp<IBinder> binder = mPowerManager->asBinder();
1119        binder->unlinkToDeath(mDeathRecipient);
1120    }
1121}
1122
1123void AudioFlinger::ThreadBase::exit()
1124{
1125    ALOGV("ThreadBase::exit");
1126    {
1127        // This lock prevents the following race in thread (uniprocessor for illustration):
1128        //  if (!exitPending()) {
1129        //      // context switch from here to exit()
1130        //      // exit() calls requestExit(), what exitPending() observes
1131        //      // exit() calls signal(), which is dropped since no waiters
1132        //      // context switch back from exit() to here
1133        //      mWaitWorkCV.wait(...);
1134        //      // now thread is hung
1135        //  }
1136        AutoMutex lock(mLock);
1137        requestExit();
1138        mWaitWorkCV.signal();
1139    }
1140    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1141    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1142    requestExitAndWait();
1143}
1144
1145status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1146{
1147    status_t status;
1148
1149    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1150    Mutex::Autolock _l(mLock);
1151
1152    mNewParameters.add(keyValuePairs);
1153    mWaitWorkCV.signal();
1154    // wait condition with timeout in case the thread loop has exited
1155    // before the request could be processed
1156    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1157        status = mParamStatus;
1158        mWaitWorkCV.signal();
1159    } else {
1160        status = TIMED_OUT;
1161    }
1162    return status;
1163}
1164
1165void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1166{
1167    Mutex::Autolock _l(mLock);
1168    sendConfigEvent_l(event, param);
1169}
1170
1171// sendConfigEvent_l() must be called with ThreadBase::mLock held
1172void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1173{
1174    ConfigEvent configEvent;
1175    configEvent.mEvent = event;
1176    configEvent.mParam = param;
1177    mConfigEvents.add(configEvent);
1178    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1179    mWaitWorkCV.signal();
1180}
1181
1182void AudioFlinger::ThreadBase::processConfigEvents()
1183{
1184    mLock.lock();
1185    while (!mConfigEvents.isEmpty()) {
1186        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1187        ConfigEvent configEvent = mConfigEvents[0];
1188        mConfigEvents.removeAt(0);
1189        // release mLock before locking AudioFlinger mLock: lock order is always
1190        // AudioFlinger then ThreadBase to avoid cross deadlock
1191        mLock.unlock();
1192        mAudioFlinger->mLock.lock();
1193        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1194        mAudioFlinger->mLock.unlock();
1195        mLock.lock();
1196    }
1197    mLock.unlock();
1198}
1199
1200status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1201{
1202    const size_t SIZE = 256;
1203    char buffer[SIZE];
1204    String8 result;
1205
1206    bool locked = tryLock(mLock);
1207    if (!locked) {
1208        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1209        write(fd, buffer, strlen(buffer));
1210    }
1211
1212    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1213    result.append(buffer);
1214    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1215    result.append(buffer);
1216    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1217    result.append(buffer);
1218    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1219    result.append(buffer);
1220    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1221    result.append(buffer);
1222    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1223    result.append(buffer);
1224    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1225    result.append(buffer);
1226    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1227    result.append(buffer);
1228    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1229    result.append(buffer);
1230    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1231    result.append(buffer);
1232
1233    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1234    result.append(buffer);
1235    result.append(" Index Command");
1236    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1237        snprintf(buffer, SIZE, "\n %02d    ", i);
1238        result.append(buffer);
1239        result.append(mNewParameters[i]);
1240    }
1241
1242    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1243    result.append(buffer);
1244    snprintf(buffer, SIZE, " Index event param\n");
1245    result.append(buffer);
1246    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1247        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1248        result.append(buffer);
1249    }
1250    result.append("\n");
1251
1252    write(fd, result.string(), result.size());
1253
1254    if (locked) {
1255        mLock.unlock();
1256    }
1257    return NO_ERROR;
1258}
1259
1260status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1261{
1262    const size_t SIZE = 256;
1263    char buffer[SIZE];
1264    String8 result;
1265
1266    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1267    write(fd, buffer, strlen(buffer));
1268
1269    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1270        sp<EffectChain> chain = mEffectChains[i];
1271        if (chain != 0) {
1272            chain->dump(fd, args);
1273        }
1274    }
1275    return NO_ERROR;
1276}
1277
1278void AudioFlinger::ThreadBase::acquireWakeLock()
1279{
1280    Mutex::Autolock _l(mLock);
1281    acquireWakeLock_l();
1282}
1283
1284void AudioFlinger::ThreadBase::acquireWakeLock_l()
1285{
1286    if (mPowerManager == 0) {
1287        // use checkService() to avoid blocking if power service is not up yet
1288        sp<IBinder> binder =
1289            defaultServiceManager()->checkService(String16("power"));
1290        if (binder == 0) {
1291            ALOGW("Thread %s cannot connect to the power manager service", mName);
1292        } else {
1293            mPowerManager = interface_cast<IPowerManager>(binder);
1294            binder->linkToDeath(mDeathRecipient);
1295        }
1296    }
1297    if (mPowerManager != 0) {
1298        sp<IBinder> binder = new BBinder();
1299        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1300                                                         binder,
1301                                                         String16(mName));
1302        if (status == NO_ERROR) {
1303            mWakeLockToken = binder;
1304        }
1305        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1306    }
1307}
1308
1309void AudioFlinger::ThreadBase::releaseWakeLock()
1310{
1311    Mutex::Autolock _l(mLock);
1312    releaseWakeLock_l();
1313}
1314
1315void AudioFlinger::ThreadBase::releaseWakeLock_l()
1316{
1317    if (mWakeLockToken != 0) {
1318        ALOGV("releaseWakeLock_l() %s", mName);
1319        if (mPowerManager != 0) {
1320            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1321        }
1322        mWakeLockToken.clear();
1323    }
1324}
1325
1326void AudioFlinger::ThreadBase::clearPowerManager()
1327{
1328    Mutex::Autolock _l(mLock);
1329    releaseWakeLock_l();
1330    mPowerManager.clear();
1331}
1332
1333void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1334{
1335    sp<ThreadBase> thread = mThread.promote();
1336    if (thread != 0) {
1337        thread->clearPowerManager();
1338    }
1339    ALOGW("power manager service died !!!");
1340}
1341
1342void AudioFlinger::ThreadBase::setEffectSuspended(
1343        const effect_uuid_t *type, bool suspend, int sessionId)
1344{
1345    Mutex::Autolock _l(mLock);
1346    setEffectSuspended_l(type, suspend, sessionId);
1347}
1348
1349void AudioFlinger::ThreadBase::setEffectSuspended_l(
1350        const effect_uuid_t *type, bool suspend, int sessionId)
1351{
1352    sp<EffectChain> chain = getEffectChain_l(sessionId);
1353    if (chain != 0) {
1354        if (type != NULL) {
1355            chain->setEffectSuspended_l(type, suspend);
1356        } else {
1357            chain->setEffectSuspendedAll_l(suspend);
1358        }
1359    }
1360
1361    updateSuspendedSessions_l(type, suspend, sessionId);
1362}
1363
1364void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1365{
1366    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1367    if (index < 0) {
1368        return;
1369    }
1370
1371    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1372            mSuspendedSessions.editValueAt(index);
1373
1374    for (size_t i = 0; i < sessionEffects.size(); i++) {
1375        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1376        for (int j = 0; j < desc->mRefCount; j++) {
1377            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1378                chain->setEffectSuspendedAll_l(true);
1379            } else {
1380                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1381                    desc->mType.timeLow);
1382                chain->setEffectSuspended_l(&desc->mType, true);
1383            }
1384        }
1385    }
1386}
1387
1388void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1389                                                         bool suspend,
1390                                                         int sessionId)
1391{
1392    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1393
1394    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1395
1396    if (suspend) {
1397        if (index >= 0) {
1398            sessionEffects = mSuspendedSessions.editValueAt(index);
1399        } else {
1400            mSuspendedSessions.add(sessionId, sessionEffects);
1401        }
1402    } else {
1403        if (index < 0) {
1404            return;
1405        }
1406        sessionEffects = mSuspendedSessions.editValueAt(index);
1407    }
1408
1409
1410    int key = EffectChain::kKeyForSuspendAll;
1411    if (type != NULL) {
1412        key = type->timeLow;
1413    }
1414    index = sessionEffects.indexOfKey(key);
1415
1416    sp<SuspendedSessionDesc> desc;
1417    if (suspend) {
1418        if (index >= 0) {
1419            desc = sessionEffects.valueAt(index);
1420        } else {
1421            desc = new SuspendedSessionDesc();
1422            if (type != NULL) {
1423                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1424            }
1425            sessionEffects.add(key, desc);
1426            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1427        }
1428        desc->mRefCount++;
1429    } else {
1430        if (index < 0) {
1431            return;
1432        }
1433        desc = sessionEffects.valueAt(index);
1434        if (--desc->mRefCount == 0) {
1435            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1436            sessionEffects.removeItemsAt(index);
1437            if (sessionEffects.isEmpty()) {
1438                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1439                                 sessionId);
1440                mSuspendedSessions.removeItem(sessionId);
1441            }
1442        }
1443    }
1444    if (!sessionEffects.isEmpty()) {
1445        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1446    }
1447}
1448
1449void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1450                                                            bool enabled,
1451                                                            int sessionId)
1452{
1453    Mutex::Autolock _l(mLock);
1454    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1455}
1456
1457void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1458                                                            bool enabled,
1459                                                            int sessionId)
1460{
1461    if (mType != RECORD) {
1462        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1463        // another session. This gives the priority to well behaved effect control panels
1464        // and applications not using global effects.
1465        if (sessionId != AUDIO_SESSION_OUTPUT_MIX) {
1466            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1467        }
1468    }
1469
1470    sp<EffectChain> chain = getEffectChain_l(sessionId);
1471    if (chain != 0) {
1472        chain->checkSuspendOnEffectEnabled(effect, enabled);
1473    }
1474}
1475
1476// ----------------------------------------------------------------------------
1477
1478AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1479                                             AudioStreamOut* output,
1480                                             audio_io_handle_t id,
1481                                             uint32_t device,
1482                                             type_t type)
1483    :   ThreadBase(audioFlinger, id, device, type),
1484        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1485        // Assumes constructor is called by AudioFlinger with it's mLock held,
1486        // but it would be safer to explicitly pass initial masterMute as parameter
1487        mMasterMute(audioFlinger->masterMute_l()),
1488        // mStreamTypes[] initialized in constructor body
1489        mOutput(output),
1490        // Assumes constructor is called by AudioFlinger with it's mLock held,
1491        // but it would be safer to explicitly pass initial masterVolume as parameter
1492        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1493        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1494        mMixerStatus(MIXER_IDLE),
1495        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1496        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1497        // index 0 is reserved for normal mixer's submix
1498        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1499{
1500    snprintf(mName, kNameLength, "AudioOut_%X", id);
1501
1502    readOutputParameters();
1503
1504    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1505    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1506    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1507            stream = (audio_stream_type_t) (stream + 1)) {
1508        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1509        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1510    }
1511    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1512    // because mAudioFlinger doesn't have one to copy from
1513}
1514
1515AudioFlinger::PlaybackThread::~PlaybackThread()
1516{
1517    delete [] mMixBuffer;
1518}
1519
1520status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1521{
1522    dumpInternals(fd, args);
1523    dumpTracks(fd, args);
1524    dumpEffectChains(fd, args);
1525    return NO_ERROR;
1526}
1527
1528status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1529{
1530    const size_t SIZE = 256;
1531    char buffer[SIZE];
1532    String8 result;
1533
1534    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1535    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1536        const stream_type_t *st = &mStreamTypes[i];
1537        if (i > 0) {
1538            result.appendFormat(", ");
1539        }
1540        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1541        if (st->mute) {
1542            result.append("M");
1543        }
1544    }
1545    result.append("\n");
1546    write(fd, result.string(), result.length());
1547    result.clear();
1548
1549    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1550    result.append(buffer);
1551    Track::appendDumpHeader(result);
1552    for (size_t i = 0; i < mTracks.size(); ++i) {
1553        sp<Track> track = mTracks[i];
1554        if (track != 0) {
1555            track->dump(buffer, SIZE);
1556            result.append(buffer);
1557        }
1558    }
1559
1560    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1561    result.append(buffer);
1562    Track::appendDumpHeader(result);
1563    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1564        sp<Track> track = mActiveTracks[i].promote();
1565        if (track != 0) {
1566            track->dump(buffer, SIZE);
1567            result.append(buffer);
1568        }
1569    }
1570    write(fd, result.string(), result.size());
1571    return NO_ERROR;
1572}
1573
1574status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1575{
1576    const size_t SIZE = 256;
1577    char buffer[SIZE];
1578    String8 result;
1579
1580    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1581    result.append(buffer);
1582    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1583    result.append(buffer);
1584    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1585    result.append(buffer);
1586    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1587    result.append(buffer);
1588    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1589    result.append(buffer);
1590    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1591    result.append(buffer);
1592    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1593    result.append(buffer);
1594    write(fd, result.string(), result.size());
1595
1596    dumpBase(fd, args);
1597
1598    return NO_ERROR;
1599}
1600
1601// Thread virtuals
1602status_t AudioFlinger::PlaybackThread::readyToRun()
1603{
1604    status_t status = initCheck();
1605    if (status == NO_ERROR) {
1606        ALOGI("AudioFlinger's thread %p ready to run", this);
1607    } else {
1608        ALOGE("No working audio driver found.");
1609    }
1610    return status;
1611}
1612
1613void AudioFlinger::PlaybackThread::onFirstRef()
1614{
1615    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1616}
1617
1618// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1619sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1620        const sp<AudioFlinger::Client>& client,
1621        audio_stream_type_t streamType,
1622        uint32_t sampleRate,
1623        audio_format_t format,
1624        uint32_t channelMask,
1625        int frameCount,
1626        const sp<IMemory>& sharedBuffer,
1627        int sessionId,
1628        IAudioFlinger::track_flags_t flags,
1629        pid_t tid,
1630        status_t *status)
1631{
1632    sp<Track> track;
1633    status_t lStatus;
1634
1635    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1636
1637    // client expresses a preference for FAST, but we get the final say
1638    if (flags & IAudioFlinger::TRACK_FAST) {
1639      if (
1640            // not timed
1641            (!isTimed) &&
1642            // either of these use cases:
1643            (
1644              // use case 1: shared buffer with any frame count
1645              (
1646                (sharedBuffer != 0)
1647              ) ||
1648              // use case 2: callback handler and frame count is default or at least as large as HAL
1649              (
1650                (tid != -1) &&
1651                ((frameCount == 0) ||
1652                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1653              )
1654            ) &&
1655            // PCM data
1656            audio_is_linear_pcm(format) &&
1657            // mono or stereo
1658            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1659              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1660#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1661            // hardware sample rate
1662            (sampleRate == mSampleRate) &&
1663#endif
1664            // normal mixer has an associated fast mixer
1665            hasFastMixer() &&
1666            // there are sufficient fast track slots available
1667            (mFastTrackAvailMask != 0)
1668            // FIXME test that MixerThread for this fast track has a capable output HAL
1669            // FIXME add a permission test also?
1670        ) {
1671        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1672        if (frameCount == 0) {
1673            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1674        }
1675        ALOGI("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1676                frameCount, mFrameCount);
1677      } else {
1678        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1679                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1680                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1681                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1682                audio_is_linear_pcm(format),
1683                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1684        flags &= ~IAudioFlinger::TRACK_FAST;
1685        // For compatibility with AudioTrack calculation, buffer depth is forced
1686        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1687        // This is probably too conservative, but legacy application code may depend on it.
1688        // If you change this calculation, also review the start threshold which is related.
1689        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1690        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1691        if (minBufCount < 2) {
1692            minBufCount = 2;
1693        }
1694        int minFrameCount = mNormalFrameCount * minBufCount;
1695        if (frameCount < minFrameCount) {
1696            frameCount = minFrameCount;
1697        }
1698      }
1699    }
1700
1701    if (mType == DIRECT) {
1702        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1703            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1704                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1705                        "for output %p with format %d",
1706                        sampleRate, format, channelMask, mOutput, mFormat);
1707                lStatus = BAD_VALUE;
1708                goto Exit;
1709            }
1710        }
1711    } else {
1712        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1713        if (sampleRate > mSampleRate*2) {
1714            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1715            lStatus = BAD_VALUE;
1716            goto Exit;
1717        }
1718    }
1719
1720    lStatus = initCheck();
1721    if (lStatus != NO_ERROR) {
1722        ALOGE("Audio driver not initialized.");
1723        goto Exit;
1724    }
1725
1726    { // scope for mLock
1727        Mutex::Autolock _l(mLock);
1728
1729        // all tracks in same audio session must share the same routing strategy otherwise
1730        // conflicts will happen when tracks are moved from one output to another by audio policy
1731        // manager
1732        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1733        for (size_t i = 0; i < mTracks.size(); ++i) {
1734            sp<Track> t = mTracks[i];
1735            if (t != 0 && !t->isOutputTrack()) {
1736                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1737                if (sessionId == t->sessionId() && strategy != actual) {
1738                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1739                            strategy, actual);
1740                    lStatus = BAD_VALUE;
1741                    goto Exit;
1742                }
1743            }
1744        }
1745
1746        if (!isTimed) {
1747            track = new Track(this, client, streamType, sampleRate, format,
1748                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1749        } else {
1750            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1751                    channelMask, frameCount, sharedBuffer, sessionId);
1752        }
1753        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1754            lStatus = NO_MEMORY;
1755            goto Exit;
1756        }
1757        mTracks.add(track);
1758
1759        sp<EffectChain> chain = getEffectChain_l(sessionId);
1760        if (chain != 0) {
1761            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1762            track->setMainBuffer(chain->inBuffer());
1763            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1764            chain->incTrackCnt();
1765        }
1766    }
1767
1768#ifdef HAVE_REQUEST_PRIORITY
1769    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1770        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1771        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1772        // so ask activity manager to do this on our behalf
1773        int err = requestPriority(callingPid, tid, 1);
1774        if (err != 0) {
1775            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1776                    1, callingPid, tid, err);
1777        }
1778    }
1779#endif
1780
1781    lStatus = NO_ERROR;
1782
1783Exit:
1784    if (status) {
1785        *status = lStatus;
1786    }
1787    return track;
1788}
1789
1790uint32_t AudioFlinger::PlaybackThread::latency() const
1791{
1792    Mutex::Autolock _l(mLock);
1793    if (initCheck() == NO_ERROR) {
1794        return mOutput->stream->get_latency(mOutput->stream);
1795    } else {
1796        return 0;
1797    }
1798}
1799
1800void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1801{
1802    Mutex::Autolock _l(mLock);
1803    mMasterVolume = value;
1804}
1805
1806void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1807{
1808    Mutex::Autolock _l(mLock);
1809    setMasterMute_l(muted);
1810}
1811
1812void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1813{
1814    Mutex::Autolock _l(mLock);
1815    mStreamTypes[stream].volume = value;
1816}
1817
1818void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1819{
1820    Mutex::Autolock _l(mLock);
1821    mStreamTypes[stream].mute = muted;
1822}
1823
1824float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1825{
1826    Mutex::Autolock _l(mLock);
1827    return mStreamTypes[stream].volume;
1828}
1829
1830// addTrack_l() must be called with ThreadBase::mLock held
1831status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1832{
1833    status_t status = ALREADY_EXISTS;
1834
1835    // set retry count for buffer fill
1836    track->mRetryCount = kMaxTrackStartupRetries;
1837    if (mActiveTracks.indexOf(track) < 0) {
1838        // the track is newly added, make sure it fills up all its
1839        // buffers before playing. This is to ensure the client will
1840        // effectively get the latency it requested.
1841        track->mFillingUpStatus = Track::FS_FILLING;
1842        track->mResetDone = false;
1843        mActiveTracks.add(track);
1844        if (track->mainBuffer() != mMixBuffer) {
1845            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1846            if (chain != 0) {
1847                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1848                chain->incActiveTrackCnt();
1849            }
1850        }
1851
1852        status = NO_ERROR;
1853    }
1854
1855    ALOGV("mWaitWorkCV.broadcast");
1856    mWaitWorkCV.broadcast();
1857
1858    return status;
1859}
1860
1861// destroyTrack_l() must be called with ThreadBase::mLock held
1862void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1863{
1864    track->mState = TrackBase::TERMINATED;
1865    // active tracks are removed by threadLoop()
1866    if (mActiveTracks.indexOf(track) < 0) {
1867        removeTrack_l(track);
1868    }
1869}
1870
1871void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1872{
1873    mTracks.remove(track);
1874    deleteTrackName_l(track->name());
1875    // redundant as track is about to be destroyed, for dumpsys only
1876    track->mName = -1;
1877    if (track->isFastTrack()) {
1878        int index = track->mFastIndex;
1879        ALOG_ASSERT(0 < index && index < FastMixerState::kMaxFastTracks);
1880        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1881        mFastTrackAvailMask |= 1 << index;
1882        // redundant as track is about to be destroyed, for dumpsys only
1883        track->mFastIndex = -1;
1884    }
1885    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1886    if (chain != 0) {
1887        chain->decTrackCnt();
1888    }
1889}
1890
1891String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1892{
1893    String8 out_s8 = String8("");
1894    char *s;
1895
1896    Mutex::Autolock _l(mLock);
1897    if (initCheck() != NO_ERROR) {
1898        return out_s8;
1899    }
1900
1901    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1902    out_s8 = String8(s);
1903    free(s);
1904    return out_s8;
1905}
1906
1907// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1908void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1909    AudioSystem::OutputDescriptor desc;
1910    void *param2 = NULL;
1911
1912    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1913
1914    switch (event) {
1915    case AudioSystem::OUTPUT_OPENED:
1916    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1917        desc.channels = mChannelMask;
1918        desc.samplingRate = mSampleRate;
1919        desc.format = mFormat;
1920        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1921        desc.latency = latency();
1922        param2 = &desc;
1923        break;
1924
1925    case AudioSystem::STREAM_CONFIG_CHANGED:
1926        param2 = &param;
1927    case AudioSystem::OUTPUT_CLOSED:
1928    default:
1929        break;
1930    }
1931    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1932}
1933
1934void AudioFlinger::PlaybackThread::readOutputParameters()
1935{
1936    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1937    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1938    mChannelCount = (uint16_t)popcount(mChannelMask);
1939    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1940    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1941    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1942    if (mFrameCount & 15) {
1943        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1944                mFrameCount);
1945    }
1946
1947    // Calculate size of normal mix buffer relative to the HAL output buffer size
1948    uint32_t multiple = 1;
1949    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1950        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1951        multiple = (minNormalFrameCount + mFrameCount - 1) / mFrameCount;
1952        // force multiple to be even, for compatibility with doubling of fast tracks due to HAL SRC
1953        // (it would be unusual for the normal mix buffer size to not be a multiple of fast track)
1954        // FIXME this rounding up should not be done if no HAL SRC
1955        if ((multiple > 2) && (multiple & 1)) {
1956            ++multiple;
1957        }
1958    }
1959    mNormalFrameCount = multiple * mFrameCount;
1960    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1961
1962    // FIXME - Current mixer implementation only supports stereo output: Always
1963    // Allocate a stereo buffer even if HW output is mono.
1964    delete[] mMixBuffer;
1965    mMixBuffer = new int16_t[mNormalFrameCount * 2];
1966    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
1967
1968    // force reconfiguration of effect chains and engines to take new buffer size and audio
1969    // parameters into account
1970    // Note that mLock is not held when readOutputParameters() is called from the constructor
1971    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1972    // matter.
1973    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1974    Vector< sp<EffectChain> > effectChains = mEffectChains;
1975    for (size_t i = 0; i < effectChains.size(); i ++) {
1976        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1977    }
1978}
1979
1980status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1981{
1982    if (halFrames == NULL || dspFrames == NULL) {
1983        return BAD_VALUE;
1984    }
1985    Mutex::Autolock _l(mLock);
1986    if (initCheck() != NO_ERROR) {
1987        return INVALID_OPERATION;
1988    }
1989    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1990
1991    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1992}
1993
1994uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
1995{
1996    Mutex::Autolock _l(mLock);
1997    uint32_t result = 0;
1998    if (getEffectChain_l(sessionId) != 0) {
1999        result = EFFECT_SESSION;
2000    }
2001
2002    for (size_t i = 0; i < mTracks.size(); ++i) {
2003        sp<Track> track = mTracks[i];
2004        if (sessionId == track->sessionId() &&
2005                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2006            result |= TRACK_SESSION;
2007            break;
2008        }
2009    }
2010
2011    return result;
2012}
2013
2014uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2015{
2016    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2017    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2018    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2019        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2020    }
2021    for (size_t i = 0; i < mTracks.size(); i++) {
2022        sp<Track> track = mTracks[i];
2023        if (sessionId == track->sessionId() &&
2024                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2025            return AudioSystem::getStrategyForStream(track->streamType());
2026        }
2027    }
2028    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2029}
2030
2031
2032AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2033{
2034    Mutex::Autolock _l(mLock);
2035    return mOutput;
2036}
2037
2038AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2039{
2040    Mutex::Autolock _l(mLock);
2041    AudioStreamOut *output = mOutput;
2042    mOutput = NULL;
2043    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2044    //       must push a NULL and wait for ack
2045    mOutputSink.clear();
2046    mPipeSink.clear();
2047    mNormalSink.clear();
2048    return output;
2049}
2050
2051// this method must always be called either with ThreadBase mLock held or inside the thread loop
2052audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2053{
2054    if (mOutput == NULL) {
2055        return NULL;
2056    }
2057    return &mOutput->stream->common;
2058}
2059
2060uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2061{
2062    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2063    // decoding and transfer time. So sleeping for half of the latency would likely cause
2064    // underruns
2065    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2066        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2067    } else {
2068        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2069    }
2070}
2071
2072status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2073{
2074    if (!isValidSyncEvent(event)) {
2075        return BAD_VALUE;
2076    }
2077
2078    Mutex::Autolock _l(mLock);
2079
2080    for (size_t i = 0; i < mTracks.size(); ++i) {
2081        sp<Track> track = mTracks[i];
2082        if (event->triggerSession() == track->sessionId()) {
2083            track->setSyncEvent(event);
2084            return NO_ERROR;
2085        }
2086    }
2087
2088    return NAME_NOT_FOUND;
2089}
2090
2091bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2092{
2093    switch (event->type()) {
2094    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2095        return true;
2096    default:
2097        break;
2098    }
2099    return false;
2100}
2101
2102// ----------------------------------------------------------------------------
2103
2104AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2105        audio_io_handle_t id, uint32_t device, type_t type)
2106    :   PlaybackThread(audioFlinger, output, id, device, type),
2107        // mAudioMixer below
2108#ifdef SOAKER
2109        mSoaker(NULL),
2110#endif
2111        // mFastMixer below
2112        mFastMixerFutex(0)
2113        // mOutputSink below
2114        // mPipeSink below
2115        // mNormalSink below
2116{
2117    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2118    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2119            "mFrameCount=%d, mNormalFrameCount=%d",
2120            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2121            mNormalFrameCount);
2122    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2123
2124    // FIXME - Current mixer implementation only supports stereo output
2125    if (mChannelCount == 1) {
2126        ALOGE("Invalid audio hardware channel count");
2127    }
2128
2129    // create an NBAIO sink for the HAL output stream, and negotiate
2130    mOutputSink = new AudioStreamOutSink(output->stream);
2131    size_t numCounterOffers = 0;
2132    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2133    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2134    ALOG_ASSERT(index == 0);
2135
2136    // initialize fast mixer depending on configuration
2137    bool initFastMixer;
2138    switch (kUseFastMixer) {
2139    case FastMixer_Never:
2140        initFastMixer = false;
2141        break;
2142    case FastMixer_Always:
2143        initFastMixer = true;
2144        break;
2145    case FastMixer_Static:
2146    case FastMixer_Dynamic:
2147        initFastMixer = mFrameCount < mNormalFrameCount;
2148        break;
2149    }
2150    if (initFastMixer) {
2151
2152        // create a MonoPipe to connect our submix to FastMixer
2153        NBAIO_Format format = mOutputSink->format();
2154        // frame count will be rounded up to a power of 2, so this formula should work well
2155        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2156                true /*writeCanBlock*/);
2157        const NBAIO_Format offers[1] = {format};
2158        size_t numCounterOffers = 0;
2159        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2160        ALOG_ASSERT(index == 0);
2161        mPipeSink = monoPipe;
2162
2163#ifdef SOAKER
2164        // create a soaker as workaround for governor issues
2165        mSoaker = new Soaker();
2166        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2167        mSoaker->run("Soaker", PRIORITY_LOWEST);
2168#endif
2169
2170        // create fast mixer and configure it initially with just one fast track for our submix
2171        mFastMixer = new FastMixer();
2172        FastMixerStateQueue *sq = mFastMixer->sq();
2173        FastMixerState *state = sq->begin();
2174        FastTrack *fastTrack = &state->mFastTracks[0];
2175        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2176        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2177        fastTrack->mVolumeProvider = NULL;
2178        fastTrack->mGeneration++;
2179        state->mFastTracksGen++;
2180        state->mTrackMask = 1;
2181        // fast mixer will use the HAL output sink
2182        state->mOutputSink = mOutputSink.get();
2183        state->mOutputSinkGen++;
2184        state->mFrameCount = mFrameCount;
2185        state->mCommand = FastMixerState::COLD_IDLE;
2186        // already done in constructor initialization list
2187        //mFastMixerFutex = 0;
2188        state->mColdFutexAddr = &mFastMixerFutex;
2189        state->mColdGen++;
2190        state->mDumpState = &mFastMixerDumpState;
2191        sq->end();
2192        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2193
2194        // start the fast mixer
2195        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2196#ifdef HAVE_REQUEST_PRIORITY
2197        pid_t tid = mFastMixer->getTid();
2198        int err = requestPriority(getpid_cached, tid, 2);
2199        if (err != 0) {
2200            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2201                    2, getpid_cached, tid, err);
2202        }
2203#endif
2204
2205    } else {
2206        mFastMixer = NULL;
2207    }
2208
2209    switch (kUseFastMixer) {
2210    case FastMixer_Never:
2211    case FastMixer_Dynamic:
2212        mNormalSink = mOutputSink;
2213        break;
2214    case FastMixer_Always:
2215        mNormalSink = mPipeSink;
2216        break;
2217    case FastMixer_Static:
2218        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2219        break;
2220    }
2221}
2222
2223AudioFlinger::MixerThread::~MixerThread()
2224{
2225    if (mFastMixer != NULL) {
2226        FastMixerStateQueue *sq = mFastMixer->sq();
2227        FastMixerState *state = sq->begin();
2228        if (state->mCommand == FastMixerState::COLD_IDLE) {
2229            int32_t old = android_atomic_inc(&mFastMixerFutex);
2230            if (old == -1) {
2231                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2232            }
2233        }
2234        state->mCommand = FastMixerState::EXIT;
2235        sq->end();
2236        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2237        mFastMixer->join();
2238        // Though the fast mixer thread has exited, it's state queue is still valid.
2239        // We'll use that extract the final state which contains one remaining fast track
2240        // corresponding to our sub-mix.
2241        state = sq->begin();
2242        ALOG_ASSERT(state->mTrackMask == 1);
2243        FastTrack *fastTrack = &state->mFastTracks[0];
2244        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2245        delete fastTrack->mBufferProvider;
2246        sq->end(false /*didModify*/);
2247        delete mFastMixer;
2248#ifdef SOAKER
2249        if (mSoaker != NULL) {
2250            mSoaker->requestExitAndWait();
2251        }
2252        delete mSoaker;
2253#endif
2254    }
2255    delete mAudioMixer;
2256}
2257
2258class CpuStats {
2259public:
2260    CpuStats();
2261    void sample(const String8 &title);
2262#ifdef DEBUG_CPU_USAGE
2263private:
2264    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2265    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2266
2267    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2268
2269    int mCpuNum;                        // thread's current CPU number
2270    int mCpukHz;                        // frequency of thread's current CPU in kHz
2271#endif
2272};
2273
2274CpuStats::CpuStats()
2275#ifdef DEBUG_CPU_USAGE
2276    : mCpuNum(-1), mCpukHz(-1)
2277#endif
2278{
2279}
2280
2281void CpuStats::sample(const String8 &title) {
2282#ifdef DEBUG_CPU_USAGE
2283    // get current thread's delta CPU time in wall clock ns
2284    double wcNs;
2285    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2286
2287    // record sample for wall clock statistics
2288    if (valid) {
2289        mWcStats.sample(wcNs);
2290    }
2291
2292    // get the current CPU number
2293    int cpuNum = sched_getcpu();
2294
2295    // get the current CPU frequency in kHz
2296    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2297
2298    // check if either CPU number or frequency changed
2299    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2300        mCpuNum = cpuNum;
2301        mCpukHz = cpukHz;
2302        // ignore sample for purposes of cycles
2303        valid = false;
2304    }
2305
2306    // if no change in CPU number or frequency, then record sample for cycle statistics
2307    if (valid && mCpukHz > 0) {
2308        double cycles = wcNs * cpukHz * 0.000001;
2309        mHzStats.sample(cycles);
2310    }
2311
2312    unsigned n = mWcStats.n();
2313    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2314    if ((n & 127) == 1) {
2315        long long elapsed = mCpuUsage.elapsed();
2316        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2317            double perLoop = elapsed / (double) n;
2318            double perLoop100 = perLoop * 0.01;
2319            double perLoop1k = perLoop * 0.001;
2320            double mean = mWcStats.mean();
2321            double stddev = mWcStats.stddev();
2322            double minimum = mWcStats.minimum();
2323            double maximum = mWcStats.maximum();
2324            double meanCycles = mHzStats.mean();
2325            double stddevCycles = mHzStats.stddev();
2326            double minCycles = mHzStats.minimum();
2327            double maxCycles = mHzStats.maximum();
2328            mCpuUsage.resetElapsed();
2329            mWcStats.reset();
2330            mHzStats.reset();
2331            ALOGD("CPU usage for %s over past %.1f secs\n"
2332                "  (%u mixer loops at %.1f mean ms per loop):\n"
2333                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2334                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2335                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2336                    title.string(),
2337                    elapsed * .000000001, n, perLoop * .000001,
2338                    mean * .001,
2339                    stddev * .001,
2340                    minimum * .001,
2341                    maximum * .001,
2342                    mean / perLoop100,
2343                    stddev / perLoop100,
2344                    minimum / perLoop100,
2345                    maximum / perLoop100,
2346                    meanCycles / perLoop1k,
2347                    stddevCycles / perLoop1k,
2348                    minCycles / perLoop1k,
2349                    maxCycles / perLoop1k);
2350
2351        }
2352    }
2353#endif
2354};
2355
2356void AudioFlinger::PlaybackThread::checkSilentMode_l()
2357{
2358    if (!mMasterMute) {
2359        char value[PROPERTY_VALUE_MAX];
2360        if (property_get("ro.audio.silent", value, "0") > 0) {
2361            char *endptr;
2362            unsigned long ul = strtoul(value, &endptr, 0);
2363            if (*endptr == '\0' && ul != 0) {
2364                ALOGD("Silence is golden");
2365                // The setprop command will not allow a property to be changed after
2366                // the first time it is set, so we don't have to worry about un-muting.
2367                setMasterMute_l(true);
2368            }
2369        }
2370    }
2371}
2372
2373bool AudioFlinger::PlaybackThread::threadLoop()
2374{
2375    Vector< sp<Track> > tracksToRemove;
2376
2377    standbyTime = systemTime();
2378
2379    // MIXER
2380    nsecs_t lastWarning = 0;
2381if (mType == MIXER) {
2382    longStandbyExit = false;
2383}
2384
2385    // DUPLICATING
2386    // FIXME could this be made local to while loop?
2387    writeFrames = 0;
2388
2389    cacheParameters_l();
2390    sleepTime = idleSleepTime;
2391
2392if (mType == MIXER) {
2393    sleepTimeShift = 0;
2394}
2395
2396    CpuStats cpuStats;
2397    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2398
2399    acquireWakeLock();
2400
2401    while (!exitPending())
2402    {
2403        cpuStats.sample(myName);
2404
2405        Vector< sp<EffectChain> > effectChains;
2406
2407        processConfigEvents();
2408
2409        { // scope for mLock
2410
2411            Mutex::Autolock _l(mLock);
2412
2413            if (checkForNewParameters_l()) {
2414                cacheParameters_l();
2415            }
2416
2417            saveOutputTracks();
2418
2419            // put audio hardware into standby after short delay
2420            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2421                        mSuspended > 0)) {
2422                if (!mStandby) {
2423
2424                    threadLoop_standby();
2425
2426                    mStandby = true;
2427                    mBytesWritten = 0;
2428                }
2429
2430                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2431                    // we're about to wait, flush the binder command buffer
2432                    IPCThreadState::self()->flushCommands();
2433
2434                    clearOutputTracks();
2435
2436                    if (exitPending()) break;
2437
2438                    releaseWakeLock_l();
2439                    // wait until we have something to do...
2440                    ALOGV("%s going to sleep", myName.string());
2441                    mWaitWorkCV.wait(mLock);
2442                    ALOGV("%s waking up", myName.string());
2443                    acquireWakeLock_l();
2444
2445                    mMixerStatus = MIXER_IDLE;
2446                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2447
2448                    checkSilentMode_l();
2449
2450                    standbyTime = systemTime() + standbyDelay;
2451                    sleepTime = idleSleepTime;
2452                    if (mType == MIXER) {
2453                        sleepTimeShift = 0;
2454                    }
2455
2456                    continue;
2457                }
2458            }
2459
2460            // mMixerStatusIgnoringFastTracks is also updated internally
2461            mMixerStatus = prepareTracks_l(&tracksToRemove);
2462
2463            // prevent any changes in effect chain list and in each effect chain
2464            // during mixing and effect process as the audio buffers could be deleted
2465            // or modified if an effect is created or deleted
2466            lockEffectChains_l(effectChains);
2467        }
2468
2469        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2470            threadLoop_mix();
2471        } else {
2472            threadLoop_sleepTime();
2473        }
2474
2475        if (mSuspended > 0) {
2476            sleepTime = suspendSleepTimeUs();
2477        }
2478
2479        // only process effects if we're going to write
2480        if (sleepTime == 0) {
2481            for (size_t i = 0; i < effectChains.size(); i ++) {
2482                effectChains[i]->process_l();
2483            }
2484        }
2485
2486        // enable changes in effect chain
2487        unlockEffectChains(effectChains);
2488
2489        // sleepTime == 0 means we must write to audio hardware
2490        if (sleepTime == 0) {
2491
2492            threadLoop_write();
2493
2494if (mType == MIXER) {
2495            // write blocked detection
2496            nsecs_t now = systemTime();
2497            nsecs_t delta = now - mLastWriteTime;
2498            if (!mStandby && delta > maxPeriod) {
2499                mNumDelayedWrites++;
2500                if ((now - lastWarning) > kWarningThrottleNs) {
2501                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2502                            ns2ms(delta), mNumDelayedWrites, this);
2503                    lastWarning = now;
2504                }
2505                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2506                // a different threshold. Or completely removed for what it is worth anyway...
2507                if (mStandby) {
2508                    longStandbyExit = true;
2509                }
2510            }
2511}
2512
2513            mStandby = false;
2514        } else {
2515            usleep(sleepTime);
2516        }
2517
2518        // Finally let go of removed track(s), without the lock held
2519        // since we can't guarantee the destructors won't acquire that
2520        // same lock.  This will also mutate and push a new fast mixer state.
2521        threadLoop_removeTracks(tracksToRemove);
2522        tracksToRemove.clear();
2523
2524        // FIXME I don't understand the need for this here;
2525        //       it was in the original code but maybe the
2526        //       assignment in saveOutputTracks() makes this unnecessary?
2527        clearOutputTracks();
2528
2529        // Effect chains will be actually deleted here if they were removed from
2530        // mEffectChains list during mixing or effects processing
2531        effectChains.clear();
2532
2533        // FIXME Note that the above .clear() is no longer necessary since effectChains
2534        // is now local to this block, but will keep it for now (at least until merge done).
2535    }
2536
2537if (mType == MIXER || mType == DIRECT) {
2538    // put output stream into standby mode
2539    if (!mStandby) {
2540        mOutput->stream->common.standby(&mOutput->stream->common);
2541    }
2542}
2543if (mType == DUPLICATING) {
2544    // for DuplicatingThread, standby mode is handled by the outputTracks
2545}
2546
2547    releaseWakeLock();
2548
2549    ALOGV("Thread %p type %d exiting", this, mType);
2550    return false;
2551}
2552
2553// returns (via tracksToRemove) a set of tracks to remove.
2554void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2555{
2556    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2557}
2558
2559void AudioFlinger::MixerThread::threadLoop_write()
2560{
2561    // FIXME we should only do one push per cycle; confirm this is true
2562    // Start the fast mixer if it's not already running
2563    if (mFastMixer != NULL) {
2564        FastMixerStateQueue *sq = mFastMixer->sq();
2565        FastMixerState *state = sq->begin();
2566        if (state->mCommand != FastMixerState::MIX_WRITE &&
2567                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2568            if (state->mCommand == FastMixerState::COLD_IDLE) {
2569                int32_t old = android_atomic_inc(&mFastMixerFutex);
2570                if (old == -1) {
2571                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2572                }
2573            }
2574            state->mCommand = FastMixerState::MIX_WRITE;
2575            sq->end();
2576            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2577            if (kUseFastMixer == FastMixer_Dynamic) {
2578                mNormalSink = mPipeSink;
2579            }
2580        } else {
2581            sq->end(false /*didModify*/);
2582        }
2583    }
2584    PlaybackThread::threadLoop_write();
2585}
2586
2587// shared by MIXER and DIRECT, overridden by DUPLICATING
2588void AudioFlinger::PlaybackThread::threadLoop_write()
2589{
2590    // FIXME rewrite to reduce number of system calls
2591    mLastWriteTime = systemTime();
2592    mInWrite = true;
2593
2594#define mBitShift 2 // FIXME
2595    size_t count = mixBufferSize >> mBitShift;
2596    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2597    if (framesWritten > 0) {
2598        size_t bytesWritten = framesWritten << mBitShift;
2599        mBytesWritten += bytesWritten;
2600    }
2601
2602    mNumWrites++;
2603    mInWrite = false;
2604}
2605
2606void AudioFlinger::MixerThread::threadLoop_standby()
2607{
2608    // Idle the fast mixer if it's currently running
2609    if (mFastMixer != NULL) {
2610        FastMixerStateQueue *sq = mFastMixer->sq();
2611        FastMixerState *state = sq->begin();
2612        if (!(state->mCommand & FastMixerState::IDLE)) {
2613            state->mCommand = FastMixerState::COLD_IDLE;
2614            state->mColdFutexAddr = &mFastMixerFutex;
2615            state->mColdGen++;
2616            mFastMixerFutex = 0;
2617            sq->end();
2618            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2619            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2620            if (kUseFastMixer == FastMixer_Dynamic) {
2621                mNormalSink = mOutputSink;
2622            }
2623        } else {
2624            sq->end(false /*didModify*/);
2625        }
2626    }
2627    PlaybackThread::threadLoop_standby();
2628}
2629
2630// shared by MIXER and DIRECT, overridden by DUPLICATING
2631void AudioFlinger::PlaybackThread::threadLoop_standby()
2632{
2633    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2634    mOutput->stream->common.standby(&mOutput->stream->common);
2635}
2636
2637void AudioFlinger::MixerThread::threadLoop_mix()
2638{
2639    // obtain the presentation timestamp of the next output buffer
2640    int64_t pts;
2641    status_t status = INVALID_OPERATION;
2642
2643    if (NULL != mOutput->stream->get_next_write_timestamp) {
2644        status = mOutput->stream->get_next_write_timestamp(
2645                mOutput->stream, &pts);
2646    }
2647
2648    if (status != NO_ERROR) {
2649        pts = AudioBufferProvider::kInvalidPTS;
2650    }
2651
2652    // mix buffers...
2653    mAudioMixer->process(pts);
2654    // increase sleep time progressively when application underrun condition clears.
2655    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2656    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2657    // such that we would underrun the audio HAL.
2658    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2659        sleepTimeShift--;
2660    }
2661    sleepTime = 0;
2662    standbyTime = systemTime() + standbyDelay;
2663    //TODO: delay standby when effects have a tail
2664}
2665
2666void AudioFlinger::MixerThread::threadLoop_sleepTime()
2667{
2668    // If no tracks are ready, sleep once for the duration of an output
2669    // buffer size, then write 0s to the output
2670    if (sleepTime == 0) {
2671        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2672            sleepTime = activeSleepTime >> sleepTimeShift;
2673            if (sleepTime < kMinThreadSleepTimeUs) {
2674                sleepTime = kMinThreadSleepTimeUs;
2675            }
2676            // reduce sleep time in case of consecutive application underruns to avoid
2677            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2678            // duration we would end up writing less data than needed by the audio HAL if
2679            // the condition persists.
2680            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2681                sleepTimeShift++;
2682            }
2683        } else {
2684            sleepTime = idleSleepTime;
2685        }
2686    } else if (mBytesWritten != 0 ||
2687               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2688        memset (mMixBuffer, 0, mixBufferSize);
2689        sleepTime = 0;
2690        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2691    }
2692    // TODO add standby time extension fct of effect tail
2693}
2694
2695// prepareTracks_l() must be called with ThreadBase::mLock held
2696AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2697        Vector< sp<Track> > *tracksToRemove)
2698{
2699
2700    mixer_state mixerStatus = MIXER_IDLE;
2701    // find out which tracks need to be processed
2702    size_t count = mActiveTracks.size();
2703    size_t mixedTracks = 0;
2704    size_t tracksWithEffect = 0;
2705    // counts only _active_ fast tracks
2706    size_t fastTracks = 0;
2707    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2708
2709    float masterVolume = mMasterVolume;
2710    bool masterMute = mMasterMute;
2711
2712    if (masterMute) {
2713        masterVolume = 0;
2714    }
2715    // Delegate master volume control to effect in output mix effect chain if needed
2716    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2717    if (chain != 0) {
2718        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2719        chain->setVolume_l(&v, &v);
2720        masterVolume = (float)((v + (1 << 23)) >> 24);
2721        chain.clear();
2722    }
2723
2724    // prepare a new state to push
2725    FastMixerStateQueue *sq = NULL;
2726    FastMixerState *state = NULL;
2727    bool didModify = false;
2728    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2729    if (mFastMixer != NULL) {
2730        sq = mFastMixer->sq();
2731        state = sq->begin();
2732    }
2733
2734    for (size_t i=0 ; i<count ; i++) {
2735        sp<Track> t = mActiveTracks[i].promote();
2736        if (t == 0) continue;
2737
2738        // this const just means the local variable doesn't change
2739        Track* const track = t.get();
2740
2741        // process fast tracks
2742        if (track->isFastTrack()) {
2743
2744            // It's theoretically possible (though unlikely) for a fast track to be created
2745            // and then removed within the same normal mix cycle.  This is not a problem, as
2746            // the track never becomes active so it's fast mixer slot is never touched.
2747            // The converse, of removing an (active) track and then creating a new track
2748            // at the identical fast mixer slot within the same normal mix cycle,
2749            // is impossible because the slot isn't marked available until the end of each cycle.
2750            int j = track->mFastIndex;
2751            FastTrack *fastTrack = &state->mFastTracks[j];
2752
2753            // Determine whether the track is currently in underrun condition,
2754            // and whether it had a recent underrun.
2755            uint32_t underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2756            uint32_t recentUnderruns = (underruns - (track->mObservedUnderruns & ~1)) >> 1;
2757            // don't count underruns that occur while stopping or pausing
2758            if (!(track->isStopped() || track->isPausing())) {
2759                track->mUnderrunCount += recentUnderruns;
2760            }
2761            track->mObservedUnderruns = underruns;
2762
2763            // This is similar to the formula for normal tracks,
2764            // with a few modifications for fast tracks.
2765            bool isActive;
2766            if (track->isStopped()) {
2767                // track stays active after stop() until first underrun
2768                isActive = recentUnderruns == 0;
2769            } else if (track->isPaused() || track->isTerminated()) {
2770                isActive = false;
2771            } else if (track->isPausing()) {
2772                // ramp down is not yet implemented
2773                isActive = true;
2774                track->setPaused();
2775            } else if (track->isResuming()) {
2776                // ramp up is not yet implemented
2777                isActive = true;
2778                track->mState = TrackBase::ACTIVE;
2779            } else {
2780                // no minimum frame count for fast tracks; continual underrun is allowed,
2781                // but later could implement automatic pause after several consecutive underruns,
2782                // or auto-mute yet still consider the track active and continue to service it
2783                isActive = true;
2784            }
2785
2786            if (isActive) {
2787                // was it previously inactive?
2788                if (!(state->mTrackMask & (1 << j))) {
2789                    ExtendedAudioBufferProvider *eabp = track;
2790                    VolumeProvider *vp = track;
2791                    fastTrack->mBufferProvider = eabp;
2792                    fastTrack->mVolumeProvider = vp;
2793                    fastTrack->mSampleRate = track->mSampleRate;
2794                    fastTrack->mChannelMask = track->mChannelMask;
2795                    fastTrack->mGeneration++;
2796                    state->mTrackMask |= 1 << j;
2797                    didModify = true;
2798                    // no acknowledgement required for newly active tracks
2799                }
2800                // cache the combined master volume and stream type volume for fast mixer; this
2801                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2802                track->mCachedVolume = track->isMuted() ?
2803                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2804                ++fastTracks;
2805            } else {
2806                // was it previously active?
2807                if (state->mTrackMask & (1 << j)) {
2808                    fastTrack->mBufferProvider = NULL;
2809                    fastTrack->mGeneration++;
2810                    state->mTrackMask &= ~(1 << j);
2811                    didModify = true;
2812                    // If any fast tracks were removed, we must wait for acknowledgement
2813                    // because we're about to decrement the last sp<> on those tracks.
2814                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2815                }
2816                // Remainder of this block is copied from similar code for normal tracks
2817                if (track->isStopped()) {
2818                    // Can't reset directly, as fast mixer is still polling this track
2819                    //   track->reset();
2820                    // So instead mark this track as needing to be reset after push with ack
2821                    resetMask |= 1 << i;
2822                }
2823                // This would be incomplete if we auto-paused on underrun
2824                size_t audioHALFrames =
2825                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2826                size_t framesWritten =
2827                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2828                if (track->presentationComplete(framesWritten, audioHALFrames)) {
2829                    tracksToRemove->add(track);
2830                }
2831                // Avoids a misleading display in dumpsys
2832                track->mObservedUnderruns &= ~1;
2833            }
2834            continue;
2835        }
2836
2837        {   // local variable scope to avoid goto warning
2838
2839        audio_track_cblk_t* cblk = track->cblk();
2840
2841        // The first time a track is added we wait
2842        // for all its buffers to be filled before processing it
2843        int name = track->name();
2844        // make sure that we have enough frames to mix one full buffer.
2845        // enforce this condition only once to enable draining the buffer in case the client
2846        // app does not call stop() and relies on underrun to stop:
2847        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2848        // during last round
2849        uint32_t minFrames = 1;
2850        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2851                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2852            if (t->sampleRate() == (int)mSampleRate) {
2853                minFrames = mNormalFrameCount;
2854            } else {
2855                // +1 for rounding and +1 for additional sample needed for interpolation
2856                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2857                // add frames already consumed but not yet released by the resampler
2858                // because cblk->framesReady() will include these frames
2859                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2860                // the minimum track buffer size is normally twice the number of frames necessary
2861                // to fill one buffer and the resampler should not leave more than one buffer worth
2862                // of unreleased frames after each pass, but just in case...
2863                ALOG_ASSERT(minFrames <= cblk->frameCount);
2864            }
2865        }
2866        if ((track->framesReady() >= minFrames) && track->isReady() &&
2867                !track->isPaused() && !track->isTerminated())
2868        {
2869            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2870
2871            mixedTracks++;
2872
2873            // track->mainBuffer() != mMixBuffer means there is an effect chain
2874            // connected to the track
2875            chain.clear();
2876            if (track->mainBuffer() != mMixBuffer) {
2877                chain = getEffectChain_l(track->sessionId());
2878                // Delegate volume control to effect in track effect chain if needed
2879                if (chain != 0) {
2880                    tracksWithEffect++;
2881                } else {
2882                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2883                            name, track->sessionId());
2884                }
2885            }
2886
2887
2888            int param = AudioMixer::VOLUME;
2889            if (track->mFillingUpStatus == Track::FS_FILLED) {
2890                // no ramp for the first volume setting
2891                track->mFillingUpStatus = Track::FS_ACTIVE;
2892                if (track->mState == TrackBase::RESUMING) {
2893                    track->mState = TrackBase::ACTIVE;
2894                    param = AudioMixer::RAMP_VOLUME;
2895                }
2896                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2897            } else if (cblk->server != 0) {
2898                // If the track is stopped before the first frame was mixed,
2899                // do not apply ramp
2900                param = AudioMixer::RAMP_VOLUME;
2901            }
2902
2903            // compute volume for this track
2904            uint32_t vl, vr, va;
2905            if (track->isMuted() || track->isPausing() ||
2906                mStreamTypes[track->streamType()].mute) {
2907                vl = vr = va = 0;
2908                if (track->isPausing()) {
2909                    track->setPaused();
2910                }
2911            } else {
2912
2913                // read original volumes with volume control
2914                float typeVolume = mStreamTypes[track->streamType()].volume;
2915                float v = masterVolume * typeVolume;
2916                uint32_t vlr = cblk->getVolumeLR();
2917                vl = vlr & 0xFFFF;
2918                vr = vlr >> 16;
2919                // track volumes come from shared memory, so can't be trusted and must be clamped
2920                if (vl > MAX_GAIN_INT) {
2921                    ALOGV("Track left volume out of range: %04X", vl);
2922                    vl = MAX_GAIN_INT;
2923                }
2924                if (vr > MAX_GAIN_INT) {
2925                    ALOGV("Track right volume out of range: %04X", vr);
2926                    vr = MAX_GAIN_INT;
2927                }
2928                // now apply the master volume and stream type volume
2929                vl = (uint32_t)(v * vl) << 12;
2930                vr = (uint32_t)(v * vr) << 12;
2931                // assuming master volume and stream type volume each go up to 1.0,
2932                // vl and vr are now in 8.24 format
2933
2934                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2935                // send level comes from shared memory and so may be corrupt
2936                if (sendLevel > MAX_GAIN_INT) {
2937                    ALOGV("Track send level out of range: %04X", sendLevel);
2938                    sendLevel = MAX_GAIN_INT;
2939                }
2940                va = (uint32_t)(v * sendLevel);
2941            }
2942            // Delegate volume control to effect in track effect chain if needed
2943            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2944                // Do not ramp volume if volume is controlled by effect
2945                param = AudioMixer::VOLUME;
2946                track->mHasVolumeController = true;
2947            } else {
2948                // force no volume ramp when volume controller was just disabled or removed
2949                // from effect chain to avoid volume spike
2950                if (track->mHasVolumeController) {
2951                    param = AudioMixer::VOLUME;
2952                }
2953                track->mHasVolumeController = false;
2954            }
2955
2956            // Convert volumes from 8.24 to 4.12 format
2957            // This additional clamping is needed in case chain->setVolume_l() overshot
2958            vl = (vl + (1 << 11)) >> 12;
2959            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2960            vr = (vr + (1 << 11)) >> 12;
2961            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2962
2963            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2964
2965            // XXX: these things DON'T need to be done each time
2966            mAudioMixer->setBufferProvider(name, track);
2967            mAudioMixer->enable(name);
2968
2969            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2970            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2971            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2972            mAudioMixer->setParameter(
2973                name,
2974                AudioMixer::TRACK,
2975                AudioMixer::FORMAT, (void *)track->format());
2976            mAudioMixer->setParameter(
2977                name,
2978                AudioMixer::TRACK,
2979                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2980            mAudioMixer->setParameter(
2981                name,
2982                AudioMixer::RESAMPLE,
2983                AudioMixer::SAMPLE_RATE,
2984                (void *)(cblk->sampleRate));
2985            mAudioMixer->setParameter(
2986                name,
2987                AudioMixer::TRACK,
2988                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2989            mAudioMixer->setParameter(
2990                name,
2991                AudioMixer::TRACK,
2992                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2993
2994            // reset retry count
2995            track->mRetryCount = kMaxTrackRetries;
2996
2997            // If one track is ready, set the mixer ready if:
2998            //  - the mixer was not ready during previous round OR
2999            //  - no other track is not ready
3000            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3001                    mixerStatus != MIXER_TRACKS_ENABLED) {
3002                mixerStatus = MIXER_TRACKS_READY;
3003            }
3004        } else {
3005            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3006            if (track->isStopped()) {
3007                track->reset();
3008            }
3009            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3010                    track->isStopped() || track->isPaused()) {
3011                // We have consumed all the buffers of this track.
3012                // Remove it from the list of active tracks.
3013                // TODO: use actual buffer filling status instead of latency when available from
3014                // audio HAL
3015                size_t audioHALFrames =
3016                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3017                size_t framesWritten =
3018                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3019                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3020                    tracksToRemove->add(track);
3021                }
3022            } else {
3023                // No buffers for this track. Give it a few chances to
3024                // fill a buffer, then remove it from active list.
3025                if (--(track->mRetryCount) <= 0) {
3026                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3027                    tracksToRemove->add(track);
3028                    // indicate to client process that the track was disabled because of underrun;
3029                    // it will then automatically call start() when data is available
3030                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3031                // If one track is not ready, mark the mixer also not ready if:
3032                //  - the mixer was ready during previous round OR
3033                //  - no other track is ready
3034                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3035                                mixerStatus != MIXER_TRACKS_READY) {
3036                    mixerStatus = MIXER_TRACKS_ENABLED;
3037                }
3038            }
3039            mAudioMixer->disable(name);
3040        }
3041
3042        }   // local variable scope to avoid goto warning
3043track_is_ready: ;
3044
3045    }
3046
3047    // Push the new FastMixer state if necessary
3048    if (didModify) {
3049        state->mFastTracksGen++;
3050        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3051        if (kUseFastMixer == FastMixer_Dynamic &&
3052                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3053            state->mCommand = FastMixerState::COLD_IDLE;
3054            state->mColdFutexAddr = &mFastMixerFutex;
3055            state->mColdGen++;
3056            mFastMixerFutex = 0;
3057            if (kUseFastMixer == FastMixer_Dynamic) {
3058                mNormalSink = mOutputSink;
3059            }
3060            // If we go into cold idle, need to wait for acknowledgement
3061            // so that fast mixer stops doing I/O.
3062            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3063        }
3064        sq->end();
3065    }
3066    if (sq != NULL) {
3067        sq->end(didModify);
3068        sq->push(block);
3069    }
3070
3071    // Now perform the deferred reset on fast tracks that have stopped
3072    while (resetMask != 0) {
3073        size_t i = __builtin_ctz(resetMask);
3074        ALOG_ASSERT(i < count);
3075        resetMask &= ~(1 << i);
3076        sp<Track> t = mActiveTracks[i].promote();
3077        if (t == 0) continue;
3078        Track* track = t.get();
3079        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3080        track->reset();
3081    }
3082
3083    // remove all the tracks that need to be...
3084    count = tracksToRemove->size();
3085    if (CC_UNLIKELY(count)) {
3086        for (size_t i=0 ; i<count ; i++) {
3087            const sp<Track>& track = tracksToRemove->itemAt(i);
3088            mActiveTracks.remove(track);
3089            if (track->mainBuffer() != mMixBuffer) {
3090                chain = getEffectChain_l(track->sessionId());
3091                if (chain != 0) {
3092                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3093                    chain->decActiveTrackCnt();
3094                }
3095            }
3096            if (track->isTerminated()) {
3097                removeTrack_l(track);
3098            }
3099        }
3100    }
3101
3102    // mix buffer must be cleared if all tracks are connected to an
3103    // effect chain as in this case the mixer will not write to
3104    // mix buffer and track effects will accumulate into it
3105    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3106        // FIXME as a performance optimization, should remember previous zero status
3107        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3108    }
3109
3110    // if any fast tracks, then status is ready
3111    mMixerStatusIgnoringFastTracks = mixerStatus;
3112    if (fastTracks > 0) {
3113        mixerStatus = MIXER_TRACKS_READY;
3114    }
3115    return mixerStatus;
3116}
3117
3118/*
3119The derived values that are cached:
3120 - mixBufferSize from frame count * frame size
3121 - activeSleepTime from activeSleepTimeUs()
3122 - idleSleepTime from idleSleepTimeUs()
3123 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3124 - maxPeriod from frame count and sample rate (MIXER only)
3125
3126The parameters that affect these derived values are:
3127 - frame count
3128 - frame size
3129 - sample rate
3130 - device type: A2DP or not
3131 - device latency
3132 - format: PCM or not
3133 - active sleep time
3134 - idle sleep time
3135*/
3136
3137void AudioFlinger::PlaybackThread::cacheParameters_l()
3138{
3139    mixBufferSize = mNormalFrameCount * mFrameSize;
3140    activeSleepTime = activeSleepTimeUs();
3141    idleSleepTime = idleSleepTimeUs();
3142}
3143
3144void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3145{
3146    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3147            this,  streamType, mTracks.size());
3148    Mutex::Autolock _l(mLock);
3149
3150    size_t size = mTracks.size();
3151    for (size_t i = 0; i < size; i++) {
3152        sp<Track> t = mTracks[i];
3153        if (t->streamType() == streamType) {
3154            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3155            t->mCblk->cv.signal();
3156        }
3157    }
3158}
3159
3160// getTrackName_l() must be called with ThreadBase::mLock held
3161int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3162{
3163    return mAudioMixer->getTrackName(channelMask);
3164}
3165
3166// deleteTrackName_l() must be called with ThreadBase::mLock held
3167void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3168{
3169    ALOGV("remove track (%d) and delete from mixer", name);
3170    mAudioMixer->deleteTrackName(name);
3171}
3172
3173// checkForNewParameters_l() must be called with ThreadBase::mLock held
3174bool AudioFlinger::MixerThread::checkForNewParameters_l()
3175{
3176    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3177    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3178    bool reconfig = false;
3179
3180    while (!mNewParameters.isEmpty()) {
3181
3182        if (mFastMixer != NULL) {
3183            FastMixerStateQueue *sq = mFastMixer->sq();
3184            FastMixerState *state = sq->begin();
3185            if (!(state->mCommand & FastMixerState::IDLE)) {
3186                previousCommand = state->mCommand;
3187                state->mCommand = FastMixerState::HOT_IDLE;
3188                sq->end();
3189                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3190            } else {
3191                sq->end(false /*didModify*/);
3192            }
3193        }
3194
3195        status_t status = NO_ERROR;
3196        String8 keyValuePair = mNewParameters[0];
3197        AudioParameter param = AudioParameter(keyValuePair);
3198        int value;
3199
3200        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3201            reconfig = true;
3202        }
3203        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3204            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3205                status = BAD_VALUE;
3206            } else {
3207                reconfig = true;
3208            }
3209        }
3210        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3211            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3212                status = BAD_VALUE;
3213            } else {
3214                reconfig = true;
3215            }
3216        }
3217        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3218            // do not accept frame count changes if tracks are open as the track buffer
3219            // size depends on frame count and correct behavior would not be guaranteed
3220            // if frame count is changed after track creation
3221            if (!mTracks.isEmpty()) {
3222                status = INVALID_OPERATION;
3223            } else {
3224                reconfig = true;
3225            }
3226        }
3227        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3228#ifdef ADD_BATTERY_DATA
3229            // when changing the audio output device, call addBatteryData to notify
3230            // the change
3231            if ((int)mDevice != value) {
3232                uint32_t params = 0;
3233                // check whether speaker is on
3234                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3235                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3236                }
3237
3238                int deviceWithoutSpeaker
3239                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3240                // check if any other device (except speaker) is on
3241                if (value & deviceWithoutSpeaker ) {
3242                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3243                }
3244
3245                if (params != 0) {
3246                    addBatteryData(params);
3247                }
3248            }
3249#endif
3250
3251            // forward device change to effects that have requested to be
3252            // aware of attached audio device.
3253            mDevice = (uint32_t)value;
3254            for (size_t i = 0; i < mEffectChains.size(); i++) {
3255                mEffectChains[i]->setDevice_l(mDevice);
3256            }
3257        }
3258
3259        if (status == NO_ERROR) {
3260            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3261                                                    keyValuePair.string());
3262            if (!mStandby && status == INVALID_OPERATION) {
3263                mOutput->stream->common.standby(&mOutput->stream->common);
3264                mStandby = true;
3265                mBytesWritten = 0;
3266                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3267                                                       keyValuePair.string());
3268            }
3269            if (status == NO_ERROR && reconfig) {
3270                delete mAudioMixer;
3271                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3272                mAudioMixer = NULL;
3273                readOutputParameters();
3274                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3275                for (size_t i = 0; i < mTracks.size() ; i++) {
3276                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3277                    if (name < 0) break;
3278                    mTracks[i]->mName = name;
3279                    // limit track sample rate to 2 x new output sample rate
3280                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3281                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3282                    }
3283                }
3284                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3285            }
3286        }
3287
3288        mNewParameters.removeAt(0);
3289
3290        mParamStatus = status;
3291        mParamCond.signal();
3292        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3293        // already timed out waiting for the status and will never signal the condition.
3294        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3295    }
3296
3297    if (!(previousCommand & FastMixerState::IDLE)) {
3298        ALOG_ASSERT(mFastMixer != NULL);
3299        FastMixerStateQueue *sq = mFastMixer->sq();
3300        FastMixerState *state = sq->begin();
3301        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3302        state->mCommand = previousCommand;
3303        sq->end();
3304        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3305    }
3306
3307    return reconfig;
3308}
3309
3310status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3311{
3312    const size_t SIZE = 256;
3313    char buffer[SIZE];
3314    String8 result;
3315
3316    PlaybackThread::dumpInternals(fd, args);
3317
3318    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3319    result.append(buffer);
3320    write(fd, result.string(), result.size());
3321
3322    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3323    FastMixerDumpState copy = mFastMixerDumpState;
3324    copy.dump(fd);
3325
3326    return NO_ERROR;
3327}
3328
3329uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3330{
3331    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3332}
3333
3334uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3335{
3336    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3337}
3338
3339void AudioFlinger::MixerThread::cacheParameters_l()
3340{
3341    PlaybackThread::cacheParameters_l();
3342
3343    // FIXME: Relaxed timing because of a certain device that can't meet latency
3344    // Should be reduced to 2x after the vendor fixes the driver issue
3345    // increase threshold again due to low power audio mode. The way this warning
3346    // threshold is calculated and its usefulness should be reconsidered anyway.
3347    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3348}
3349
3350// ----------------------------------------------------------------------------
3351AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3352        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3353    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3354        // mLeftVolFloat, mRightVolFloat
3355        // mLeftVolShort, mRightVolShort
3356{
3357}
3358
3359AudioFlinger::DirectOutputThread::~DirectOutputThread()
3360{
3361}
3362
3363AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3364    Vector< sp<Track> > *tracksToRemove
3365)
3366{
3367    sp<Track> trackToRemove;
3368
3369    mixer_state mixerStatus = MIXER_IDLE;
3370
3371    // find out which tracks need to be processed
3372    if (mActiveTracks.size() != 0) {
3373        sp<Track> t = mActiveTracks[0].promote();
3374        // The track died recently
3375        if (t == 0) return MIXER_IDLE;
3376
3377        Track* const track = t.get();
3378        audio_track_cblk_t* cblk = track->cblk();
3379
3380        // The first time a track is added we wait
3381        // for all its buffers to be filled before processing it
3382        if (cblk->framesReady() && track->isReady() &&
3383                !track->isPaused() && !track->isTerminated())
3384        {
3385            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3386
3387            if (track->mFillingUpStatus == Track::FS_FILLED) {
3388                track->mFillingUpStatus = Track::FS_ACTIVE;
3389                mLeftVolFloat = mRightVolFloat = 0;
3390                mLeftVolShort = mRightVolShort = 0;
3391                if (track->mState == TrackBase::RESUMING) {
3392                    track->mState = TrackBase::ACTIVE;
3393                    rampVolume = true;
3394                }
3395            } else if (cblk->server != 0) {
3396                // If the track is stopped before the first frame was mixed,
3397                // do not apply ramp
3398                rampVolume = true;
3399            }
3400            // compute volume for this track
3401            float left, right;
3402            if (track->isMuted() || mMasterMute || track->isPausing() ||
3403                mStreamTypes[track->streamType()].mute) {
3404                left = right = 0;
3405                if (track->isPausing()) {
3406                    track->setPaused();
3407                }
3408            } else {
3409                float typeVolume = mStreamTypes[track->streamType()].volume;
3410                float v = mMasterVolume * typeVolume;
3411                uint32_t vlr = cblk->getVolumeLR();
3412                float v_clamped = v * (vlr & 0xFFFF);
3413                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3414                left = v_clamped/MAX_GAIN;
3415                v_clamped = v * (vlr >> 16);
3416                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3417                right = v_clamped/MAX_GAIN;
3418            }
3419
3420            if (left != mLeftVolFloat || right != mRightVolFloat) {
3421                mLeftVolFloat = left;
3422                mRightVolFloat = right;
3423
3424                // If audio HAL implements volume control,
3425                // force software volume to nominal value
3426                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3427                    left = 1.0f;
3428                    right = 1.0f;
3429                }
3430
3431                // Convert volumes from float to 8.24
3432                uint32_t vl = (uint32_t)(left * (1 << 24));
3433                uint32_t vr = (uint32_t)(right * (1 << 24));
3434
3435                // Delegate volume control to effect in track effect chain if needed
3436                // only one effect chain can be present on DirectOutputThread, so if
3437                // there is one, the track is connected to it
3438                if (!mEffectChains.isEmpty()) {
3439                    // Do not ramp volume if volume is controlled by effect
3440                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3441                        rampVolume = false;
3442                    }
3443                }
3444
3445                // Convert volumes from 8.24 to 4.12 format
3446                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3447                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3448                leftVol = (uint16_t)v_clamped;
3449                v_clamped = (vr + (1 << 11)) >> 12;
3450                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3451                rightVol = (uint16_t)v_clamped;
3452            } else {
3453                leftVol = mLeftVolShort;
3454                rightVol = mRightVolShort;
3455                rampVolume = false;
3456            }
3457
3458            // reset retry count
3459            track->mRetryCount = kMaxTrackRetriesDirect;
3460            mActiveTrack = t;
3461            mixerStatus = MIXER_TRACKS_READY;
3462        } else {
3463            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3464            if (track->isStopped()) {
3465                track->reset();
3466            }
3467            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3468                // We have consumed all the buffers of this track.
3469                // Remove it from the list of active tracks.
3470                // TODO: implement behavior for compressed audio
3471                size_t audioHALFrames =
3472                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3473                size_t framesWritten =
3474                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3475                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3476                    trackToRemove = track;
3477                }
3478            } else {
3479                // No buffers for this track. Give it a few chances to
3480                // fill a buffer, then remove it from active list.
3481                if (--(track->mRetryCount) <= 0) {
3482                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3483                    trackToRemove = track;
3484                } else {
3485                    mixerStatus = MIXER_TRACKS_ENABLED;
3486                }
3487            }
3488        }
3489    }
3490
3491    // FIXME merge this with similar code for removing multiple tracks
3492    // remove all the tracks that need to be...
3493    if (CC_UNLIKELY(trackToRemove != 0)) {
3494        tracksToRemove->add(trackToRemove);
3495        mActiveTracks.remove(trackToRemove);
3496        if (!mEffectChains.isEmpty()) {
3497            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3498                    trackToRemove->sessionId());
3499            mEffectChains[0]->decActiveTrackCnt();
3500        }
3501        if (trackToRemove->isTerminated()) {
3502            removeTrack_l(trackToRemove);
3503        }
3504    }
3505
3506    return mixerStatus;
3507}
3508
3509void AudioFlinger::DirectOutputThread::threadLoop_mix()
3510{
3511    AudioBufferProvider::Buffer buffer;
3512    size_t frameCount = mFrameCount;
3513    int8_t *curBuf = (int8_t *)mMixBuffer;
3514    // output audio to hardware
3515    while (frameCount) {
3516        buffer.frameCount = frameCount;
3517        mActiveTrack->getNextBuffer(&buffer);
3518        if (CC_UNLIKELY(buffer.raw == NULL)) {
3519            memset(curBuf, 0, frameCount * mFrameSize);
3520            break;
3521        }
3522        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3523        frameCount -= buffer.frameCount;
3524        curBuf += buffer.frameCount * mFrameSize;
3525        mActiveTrack->releaseBuffer(&buffer);
3526    }
3527    sleepTime = 0;
3528    standbyTime = systemTime() + standbyDelay;
3529    mActiveTrack.clear();
3530
3531    // apply volume
3532
3533    // Do not apply volume on compressed audio
3534    if (!audio_is_linear_pcm(mFormat)) {
3535        return;
3536    }
3537
3538    // convert to signed 16 bit before volume calculation
3539    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3540        size_t count = mFrameCount * mChannelCount;
3541        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3542        int16_t *dst = mMixBuffer + count-1;
3543        while (count--) {
3544            *dst-- = (int16_t)(*src--^0x80) << 8;
3545        }
3546    }
3547
3548    frameCount = mFrameCount;
3549    int16_t *out = mMixBuffer;
3550    if (rampVolume) {
3551        if (mChannelCount == 1) {
3552            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3553            int32_t vlInc = d / (int32_t)frameCount;
3554            int32_t vl = ((int32_t)mLeftVolShort << 16);
3555            do {
3556                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3557                out++;
3558                vl += vlInc;
3559            } while (--frameCount);
3560
3561        } else {
3562            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3563            int32_t vlInc = d / (int32_t)frameCount;
3564            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3565            int32_t vrInc = d / (int32_t)frameCount;
3566            int32_t vl = ((int32_t)mLeftVolShort << 16);
3567            int32_t vr = ((int32_t)mRightVolShort << 16);
3568            do {
3569                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3570                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3571                out += 2;
3572                vl += vlInc;
3573                vr += vrInc;
3574            } while (--frameCount);
3575        }
3576    } else {
3577        if (mChannelCount == 1) {
3578            do {
3579                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3580                out++;
3581            } while (--frameCount);
3582        } else {
3583            do {
3584                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3585                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3586                out += 2;
3587            } while (--frameCount);
3588        }
3589    }
3590
3591    // convert back to unsigned 8 bit after volume calculation
3592    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3593        size_t count = mFrameCount * mChannelCount;
3594        int16_t *src = mMixBuffer;
3595        uint8_t *dst = (uint8_t *)mMixBuffer;
3596        while (count--) {
3597            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3598        }
3599    }
3600
3601    mLeftVolShort = leftVol;
3602    mRightVolShort = rightVol;
3603}
3604
3605void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3606{
3607    if (sleepTime == 0) {
3608        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3609            sleepTime = activeSleepTime;
3610        } else {
3611            sleepTime = idleSleepTime;
3612        }
3613    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3614        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3615        sleepTime = 0;
3616    }
3617}
3618
3619// getTrackName_l() must be called with ThreadBase::mLock held
3620int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3621{
3622    return 0;
3623}
3624
3625// deleteTrackName_l() must be called with ThreadBase::mLock held
3626void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3627{
3628}
3629
3630// checkForNewParameters_l() must be called with ThreadBase::mLock held
3631bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3632{
3633    bool reconfig = false;
3634
3635    while (!mNewParameters.isEmpty()) {
3636        status_t status = NO_ERROR;
3637        String8 keyValuePair = mNewParameters[0];
3638        AudioParameter param = AudioParameter(keyValuePair);
3639        int value;
3640
3641        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3642            // do not accept frame count changes if tracks are open as the track buffer
3643            // size depends on frame count and correct behavior would not be garantied
3644            // if frame count is changed after track creation
3645            if (!mTracks.isEmpty()) {
3646                status = INVALID_OPERATION;
3647            } else {
3648                reconfig = true;
3649            }
3650        }
3651        if (status == NO_ERROR) {
3652            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3653                                                    keyValuePair.string());
3654            if (!mStandby && status == INVALID_OPERATION) {
3655                mOutput->stream->common.standby(&mOutput->stream->common);
3656                mStandby = true;
3657                mBytesWritten = 0;
3658                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3659                                                       keyValuePair.string());
3660            }
3661            if (status == NO_ERROR && reconfig) {
3662                readOutputParameters();
3663                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3664            }
3665        }
3666
3667        mNewParameters.removeAt(0);
3668
3669        mParamStatus = status;
3670        mParamCond.signal();
3671        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3672        // already timed out waiting for the status and will never signal the condition.
3673        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3674    }
3675    return reconfig;
3676}
3677
3678uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3679{
3680    uint32_t time;
3681    if (audio_is_linear_pcm(mFormat)) {
3682        time = PlaybackThread::activeSleepTimeUs();
3683    } else {
3684        time = 10000;
3685    }
3686    return time;
3687}
3688
3689uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3690{
3691    uint32_t time;
3692    if (audio_is_linear_pcm(mFormat)) {
3693        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3694    } else {
3695        time = 10000;
3696    }
3697    return time;
3698}
3699
3700uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3701{
3702    uint32_t time;
3703    if (audio_is_linear_pcm(mFormat)) {
3704        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3705    } else {
3706        time = 10000;
3707    }
3708    return time;
3709}
3710
3711void AudioFlinger::DirectOutputThread::cacheParameters_l()
3712{
3713    PlaybackThread::cacheParameters_l();
3714
3715    // use shorter standby delay as on normal output to release
3716    // hardware resources as soon as possible
3717    standbyDelay = microseconds(activeSleepTime*2);
3718}
3719
3720// ----------------------------------------------------------------------------
3721
3722AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3723        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3724    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3725        mWaitTimeMs(UINT_MAX)
3726{
3727    addOutputTrack(mainThread);
3728}
3729
3730AudioFlinger::DuplicatingThread::~DuplicatingThread()
3731{
3732    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3733        mOutputTracks[i]->destroy();
3734    }
3735}
3736
3737void AudioFlinger::DuplicatingThread::threadLoop_mix()
3738{
3739    // mix buffers...
3740    if (outputsReady(outputTracks)) {
3741        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3742    } else {
3743        memset(mMixBuffer, 0, mixBufferSize);
3744    }
3745    sleepTime = 0;
3746    writeFrames = mNormalFrameCount;
3747}
3748
3749void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3750{
3751    if (sleepTime == 0) {
3752        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3753            sleepTime = activeSleepTime;
3754        } else {
3755            sleepTime = idleSleepTime;
3756        }
3757    } else if (mBytesWritten != 0) {
3758        // flush remaining overflow buffers in output tracks
3759        for (size_t i = 0; i < outputTracks.size(); i++) {
3760            if (outputTracks[i]->isActive()) {
3761                sleepTime = 0;
3762                writeFrames = 0;
3763                memset(mMixBuffer, 0, mixBufferSize);
3764                break;
3765            }
3766        }
3767    }
3768}
3769
3770void AudioFlinger::DuplicatingThread::threadLoop_write()
3771{
3772    standbyTime = systemTime() + standbyDelay;
3773    for (size_t i = 0; i < outputTracks.size(); i++) {
3774        outputTracks[i]->write(mMixBuffer, writeFrames);
3775    }
3776    mBytesWritten += mixBufferSize;
3777}
3778
3779void AudioFlinger::DuplicatingThread::threadLoop_standby()
3780{
3781    // DuplicatingThread implements standby by stopping all tracks
3782    for (size_t i = 0; i < outputTracks.size(); i++) {
3783        outputTracks[i]->stop();
3784    }
3785}
3786
3787void AudioFlinger::DuplicatingThread::saveOutputTracks()
3788{
3789    outputTracks = mOutputTracks;
3790}
3791
3792void AudioFlinger::DuplicatingThread::clearOutputTracks()
3793{
3794    outputTracks.clear();
3795}
3796
3797void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3798{
3799    Mutex::Autolock _l(mLock);
3800    // FIXME explain this formula
3801    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3802    OutputTrack *outputTrack = new OutputTrack(thread,
3803                                            this,
3804                                            mSampleRate,
3805                                            mFormat,
3806                                            mChannelMask,
3807                                            frameCount);
3808    if (outputTrack->cblk() != NULL) {
3809        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3810        mOutputTracks.add(outputTrack);
3811        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3812        updateWaitTime_l();
3813    }
3814}
3815
3816void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3817{
3818    Mutex::Autolock _l(mLock);
3819    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3820        if (mOutputTracks[i]->thread() == thread) {
3821            mOutputTracks[i]->destroy();
3822            mOutputTracks.removeAt(i);
3823            updateWaitTime_l();
3824            return;
3825        }
3826    }
3827    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3828}
3829
3830// caller must hold mLock
3831void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3832{
3833    mWaitTimeMs = UINT_MAX;
3834    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3835        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3836        if (strong != 0) {
3837            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3838            if (waitTimeMs < mWaitTimeMs) {
3839                mWaitTimeMs = waitTimeMs;
3840            }
3841        }
3842    }
3843}
3844
3845
3846bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3847{
3848    for (size_t i = 0; i < outputTracks.size(); i++) {
3849        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3850        if (thread == 0) {
3851            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3852            return false;
3853        }
3854        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3855        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3856            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3857            return false;
3858        }
3859    }
3860    return true;
3861}
3862
3863uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3864{
3865    return (mWaitTimeMs * 1000) / 2;
3866}
3867
3868void AudioFlinger::DuplicatingThread::cacheParameters_l()
3869{
3870    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3871    updateWaitTime_l();
3872
3873    MixerThread::cacheParameters_l();
3874}
3875
3876// ----------------------------------------------------------------------------
3877
3878// TrackBase constructor must be called with AudioFlinger::mLock held
3879AudioFlinger::ThreadBase::TrackBase::TrackBase(
3880            ThreadBase *thread,
3881            const sp<Client>& client,
3882            uint32_t sampleRate,
3883            audio_format_t format,
3884            uint32_t channelMask,
3885            int frameCount,
3886            const sp<IMemory>& sharedBuffer,
3887            int sessionId)
3888    :   RefBase(),
3889        mThread(thread),
3890        mClient(client),
3891        mCblk(NULL),
3892        // mBuffer
3893        // mBufferEnd
3894        mFrameCount(0),
3895        mState(IDLE),
3896        mSampleRate(sampleRate),
3897        mFormat(format),
3898        mStepServerFailed(false),
3899        mSessionId(sessionId)
3900        // mChannelCount
3901        // mChannelMask
3902{
3903    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3904
3905    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3906    size_t size = sizeof(audio_track_cblk_t);
3907    uint8_t channelCount = popcount(channelMask);
3908    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3909    if (sharedBuffer == 0) {
3910        size += bufferSize;
3911    }
3912
3913    if (client != NULL) {
3914        mCblkMemory = client->heap()->allocate(size);
3915        if (mCblkMemory != 0) {
3916            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3917            if (mCblk != NULL) { // construct the shared structure in-place.
3918                new(mCblk) audio_track_cblk_t();
3919                // clear all buffers
3920                mCblk->frameCount = frameCount;
3921                mCblk->sampleRate = sampleRate;
3922// uncomment the following lines to quickly test 32-bit wraparound
3923//                mCblk->user = 0xffff0000;
3924//                mCblk->server = 0xffff0000;
3925//                mCblk->userBase = 0xffff0000;
3926//                mCblk->serverBase = 0xffff0000;
3927                mChannelCount = channelCount;
3928                mChannelMask = channelMask;
3929                if (sharedBuffer == 0) {
3930                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3931                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3932                    // Force underrun condition to avoid false underrun callback until first data is
3933                    // written to buffer (other flags are cleared)
3934                    mCblk->flags = CBLK_UNDERRUN_ON;
3935                } else {
3936                    mBuffer = sharedBuffer->pointer();
3937                }
3938                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3939            }
3940        } else {
3941            ALOGE("not enough memory for AudioTrack size=%u", size);
3942            client->heap()->dump("AudioTrack");
3943            return;
3944        }
3945    } else {
3946        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3947        // construct the shared structure in-place.
3948        new(mCblk) audio_track_cblk_t();
3949        // clear all buffers
3950        mCblk->frameCount = frameCount;
3951        mCblk->sampleRate = sampleRate;
3952// uncomment the following lines to quickly test 32-bit wraparound
3953//        mCblk->user = 0xffff0000;
3954//        mCblk->server = 0xffff0000;
3955//        mCblk->userBase = 0xffff0000;
3956//        mCblk->serverBase = 0xffff0000;
3957        mChannelCount = channelCount;
3958        mChannelMask = channelMask;
3959        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3960        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3961        // Force underrun condition to avoid false underrun callback until first data is
3962        // written to buffer (other flags are cleared)
3963        mCblk->flags = CBLK_UNDERRUN_ON;
3964        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3965    }
3966}
3967
3968AudioFlinger::ThreadBase::TrackBase::~TrackBase()
3969{
3970    if (mCblk != NULL) {
3971        if (mClient == 0) {
3972            delete mCblk;
3973        } else {
3974            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
3975        }
3976    }
3977    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
3978    if (mClient != 0) {
3979        // Client destructor must run with AudioFlinger mutex locked
3980        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
3981        // If the client's reference count drops to zero, the associated destructor
3982        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
3983        // relying on the automatic clear() at end of scope.
3984        mClient.clear();
3985    }
3986}
3987
3988// AudioBufferProvider interface
3989// getNextBuffer() = 0;
3990// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
3991void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
3992{
3993    buffer->raw = NULL;
3994    mFrameCount = buffer->frameCount;
3995    // FIXME See note at getNextBuffer()
3996    (void) step();      // ignore return value of step()
3997    buffer->frameCount = 0;
3998}
3999
4000bool AudioFlinger::ThreadBase::TrackBase::step() {
4001    bool result;
4002    audio_track_cblk_t* cblk = this->cblk();
4003
4004    result = cblk->stepServer(mFrameCount);
4005    if (!result) {
4006        ALOGV("stepServer failed acquiring cblk mutex");
4007        mStepServerFailed = true;
4008    }
4009    return result;
4010}
4011
4012void AudioFlinger::ThreadBase::TrackBase::reset() {
4013    audio_track_cblk_t* cblk = this->cblk();
4014
4015    cblk->user = 0;
4016    cblk->server = 0;
4017    cblk->userBase = 0;
4018    cblk->serverBase = 0;
4019    mStepServerFailed = false;
4020    ALOGV("TrackBase::reset");
4021}
4022
4023int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4024    return (int)mCblk->sampleRate;
4025}
4026
4027void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4028    audio_track_cblk_t* cblk = this->cblk();
4029    size_t frameSize = cblk->frameSize;
4030    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4031    int8_t *bufferEnd = bufferStart + frames * frameSize;
4032
4033    // Check validity of returned pointer in case the track control block would have been corrupted.
4034    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4035            "TrackBase::getBuffer buffer out of range:\n"
4036                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4037                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4038                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4039                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4040
4041    return bufferStart;
4042}
4043
4044status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4045{
4046    mSyncEvents.add(event);
4047    return NO_ERROR;
4048}
4049
4050// ----------------------------------------------------------------------------
4051
4052// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4053AudioFlinger::PlaybackThread::Track::Track(
4054            PlaybackThread *thread,
4055            const sp<Client>& client,
4056            audio_stream_type_t streamType,
4057            uint32_t sampleRate,
4058            audio_format_t format,
4059            uint32_t channelMask,
4060            int frameCount,
4061            const sp<IMemory>& sharedBuffer,
4062            int sessionId,
4063            IAudioFlinger::track_flags_t flags)
4064    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4065    mMute(false),
4066    mFillingUpStatus(FS_INVALID),
4067    // mRetryCount initialized later when needed
4068    mSharedBuffer(sharedBuffer),
4069    mStreamType(streamType),
4070    mName(-1),  // see note below
4071    mMainBuffer(thread->mixBuffer()),
4072    mAuxBuffer(NULL),
4073    mAuxEffectId(0), mHasVolumeController(false),
4074    mPresentationCompleteFrames(0),
4075    mFlags(flags),
4076    mFastIndex(-1),
4077    mObservedUnderruns(0),
4078    mUnderrunCount(0),
4079    mCachedVolume(1.0)
4080{
4081    if (mCblk != NULL) {
4082        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4083        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4084        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4085        if (flags & IAudioFlinger::TRACK_FAST) {
4086            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4087            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4088            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4089            ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks);
4090            // FIXME This is too eager.  We allocate a fast track index before the
4091            //       fast track becomes active.  Since fast tracks are a scarce resource,
4092            //       this means we are potentially denying other more important fast tracks from
4093            //       being created.  It would be better to allocate the index dynamically.
4094            mFastIndex = i;
4095            // Read the initial underruns because this field is never cleared by the fast mixer
4096            mObservedUnderruns = thread->getFastTrackUnderruns(i) & ~1;
4097            thread->mFastTrackAvailMask &= ~(1 << i);
4098        }
4099        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4100        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4101        if (mName < 0) {
4102            ALOGE("no more track names available");
4103            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4104            // then we leak a fast track index.  Should swap these two sections, or better yet
4105            // only allocate a normal mixer name for normal tracks.
4106        }
4107    }
4108    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4109}
4110
4111AudioFlinger::PlaybackThread::Track::~Track()
4112{
4113    ALOGV("PlaybackThread::Track destructor");
4114    sp<ThreadBase> thread = mThread.promote();
4115    if (thread != 0) {
4116        Mutex::Autolock _l(thread->mLock);
4117        mState = TERMINATED;
4118    }
4119}
4120
4121void AudioFlinger::PlaybackThread::Track::destroy()
4122{
4123    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4124    // by removing it from mTracks vector, so there is a risk that this Tracks's
4125    // destructor is called. As the destructor needs to lock mLock,
4126    // we must acquire a strong reference on this Track before locking mLock
4127    // here so that the destructor is called only when exiting this function.
4128    // On the other hand, as long as Track::destroy() is only called by
4129    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4130    // this Track with its member mTrack.
4131    sp<Track> keep(this);
4132    { // scope for mLock
4133        sp<ThreadBase> thread = mThread.promote();
4134        if (thread != 0) {
4135            if (!isOutputTrack()) {
4136                if (mState == ACTIVE || mState == RESUMING) {
4137                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4138
4139#ifdef ADD_BATTERY_DATA
4140                    // to track the speaker usage
4141                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4142#endif
4143                }
4144                AudioSystem::releaseOutput(thread->id());
4145            }
4146            Mutex::Autolock _l(thread->mLock);
4147            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4148            playbackThread->destroyTrack_l(this);
4149        }
4150    }
4151}
4152
4153/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4154{
4155    result.append("   Name Client Type Fmt Chn mask   Session Frames S M F SRate  L dB  R dB  "
4156                  "  Server      User     Main buf    Aux Buf  FastUnder\n");
4157
4158}
4159
4160void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4161{
4162    uint32_t vlr = mCblk->getVolumeLR();
4163    if (isFastTrack()) {
4164        sprintf(buffer, "   F %2d", mFastIndex);
4165    } else {
4166        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4167    }
4168    track_state state = mState;
4169    char stateChar;
4170    switch (state) {
4171    case IDLE:
4172        stateChar = 'I';
4173        break;
4174    case TERMINATED:
4175        stateChar = 'T';
4176        break;
4177    case STOPPED:
4178        stateChar = 'S';
4179        break;
4180    case RESUMING:
4181        stateChar = 'R';
4182        break;
4183    case ACTIVE:
4184        stateChar = 'A';
4185        break;
4186    case PAUSING:
4187        stateChar = 'p';
4188        break;
4189    case PAUSED:
4190        stateChar = 'P';
4191        break;
4192    default:
4193        stateChar = '?';
4194        break;
4195    }
4196    bool nowInUnderrun = mObservedUnderruns & 1;
4197    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4198            "0x%08x 0x%08x 0x%08x 0x%08x %9u%c\n",
4199            (mClient == 0) ? getpid_cached : mClient->pid(),
4200            mStreamType,
4201            mFormat,
4202            mChannelMask,
4203            mSessionId,
4204            mFrameCount,
4205            stateChar,
4206            mMute,
4207            mFillingUpStatus,
4208            mCblk->sampleRate,
4209            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4210            20.0 * log10((vlr >> 16) / 4096.0),
4211            mCblk->server,
4212            mCblk->user,
4213            (int)mMainBuffer,
4214            (int)mAuxBuffer,
4215            mUnderrunCount,
4216            nowInUnderrun ? '*' : ' ');
4217}
4218
4219// AudioBufferProvider interface
4220status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4221        AudioBufferProvider::Buffer* buffer, int64_t pts)
4222{
4223    audio_track_cblk_t* cblk = this->cblk();
4224    uint32_t framesReady;
4225    uint32_t framesReq = buffer->frameCount;
4226
4227    // Check if last stepServer failed, try to step now
4228    if (mStepServerFailed) {
4229        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4230        //       Since the fast mixer is higher priority than client callback thread,
4231        //       it does not result in priority inversion for client.
4232        //       But a non-blocking solution would be preferable to avoid
4233        //       fast mixer being unable to tryLock(), and
4234        //       to avoid the extra context switches if the client wakes up,
4235        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4236        if (!step())  goto getNextBuffer_exit;
4237        ALOGV("stepServer recovered");
4238        mStepServerFailed = false;
4239    }
4240
4241    // FIXME Same as above
4242    framesReady = cblk->framesReady();
4243
4244    if (CC_LIKELY(framesReady)) {
4245        uint32_t s = cblk->server;
4246        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4247
4248        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4249        if (framesReq > framesReady) {
4250            framesReq = framesReady;
4251        }
4252        if (framesReq > bufferEnd - s) {
4253            framesReq = bufferEnd - s;
4254        }
4255
4256        buffer->raw = getBuffer(s, framesReq);
4257        if (buffer->raw == NULL) goto getNextBuffer_exit;
4258
4259        buffer->frameCount = framesReq;
4260        return NO_ERROR;
4261    }
4262
4263getNextBuffer_exit:
4264    buffer->raw = NULL;
4265    buffer->frameCount = 0;
4266    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4267    return NOT_ENOUGH_DATA;
4268}
4269
4270// Note that framesReady() takes a mutex on the control block using tryLock().
4271// This could result in priority inversion if framesReady() is called by the normal mixer,
4272// as the normal mixer thread runs at lower
4273// priority than the client's callback thread:  there is a short window within framesReady()
4274// during which the normal mixer could be preempted, and the client callback would block.
4275// Another problem can occur if framesReady() is called by the fast mixer:
4276// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4277// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4278size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4279    return mCblk->framesReady();
4280}
4281
4282// Don't call for fast tracks; the framesReady() could result in priority inversion
4283bool AudioFlinger::PlaybackThread::Track::isReady() const {
4284    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4285
4286    if (framesReady() >= mCblk->frameCount ||
4287            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4288        mFillingUpStatus = FS_FILLED;
4289        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4290        return true;
4291    }
4292    return false;
4293}
4294
4295status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4296                                                    int triggerSession)
4297{
4298    status_t status = NO_ERROR;
4299    ALOGV("start(%d), calling pid %d session %d",
4300            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4301
4302    sp<ThreadBase> thread = mThread.promote();
4303    if (thread != 0) {
4304        Mutex::Autolock _l(thread->mLock);
4305        track_state state = mState;
4306        // here the track could be either new, or restarted
4307        // in both cases "unstop" the track
4308        if (mState == PAUSED) {
4309            mState = TrackBase::RESUMING;
4310            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4311        } else {
4312            mState = TrackBase::ACTIVE;
4313            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4314        }
4315
4316        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4317            thread->mLock.unlock();
4318            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4319            thread->mLock.lock();
4320
4321#ifdef ADD_BATTERY_DATA
4322            // to track the speaker usage
4323            if (status == NO_ERROR) {
4324                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4325            }
4326#endif
4327        }
4328        if (status == NO_ERROR) {
4329            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4330            playbackThread->addTrack_l(this);
4331        } else {
4332            mState = state;
4333        }
4334    } else {
4335        status = BAD_VALUE;
4336    }
4337    return status;
4338}
4339
4340void AudioFlinger::PlaybackThread::Track::stop()
4341{
4342    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4343    sp<ThreadBase> thread = mThread.promote();
4344    if (thread != 0) {
4345        Mutex::Autolock _l(thread->mLock);
4346        track_state state = mState;
4347        if (mState > STOPPED) {
4348            mState = STOPPED;
4349            // If the track is not active (PAUSED and buffers full), flush buffers
4350            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4351            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4352                reset();
4353            }
4354            ALOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
4355        }
4356        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4357            thread->mLock.unlock();
4358            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4359            thread->mLock.lock();
4360
4361#ifdef ADD_BATTERY_DATA
4362            // to track the speaker usage
4363            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4364#endif
4365        }
4366    }
4367}
4368
4369void AudioFlinger::PlaybackThread::Track::pause()
4370{
4371    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4372    sp<ThreadBase> thread = mThread.promote();
4373    if (thread != 0) {
4374        Mutex::Autolock _l(thread->mLock);
4375        if (mState == ACTIVE || mState == RESUMING) {
4376            mState = PAUSING;
4377            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4378            if (!isOutputTrack()) {
4379                thread->mLock.unlock();
4380                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4381                thread->mLock.lock();
4382
4383#ifdef ADD_BATTERY_DATA
4384                // to track the speaker usage
4385                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4386#endif
4387            }
4388        }
4389    }
4390}
4391
4392void AudioFlinger::PlaybackThread::Track::flush()
4393{
4394    ALOGV("flush(%d)", mName);
4395    sp<ThreadBase> thread = mThread.promote();
4396    if (thread != 0) {
4397        Mutex::Autolock _l(thread->mLock);
4398        if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
4399            return;
4400        }
4401        // No point remaining in PAUSED state after a flush => go to
4402        // STOPPED state
4403        mState = STOPPED;
4404
4405        // do not reset the track if it is still in the process of being stopped or paused.
4406        // this will be done by prepareTracks_l() when the track is stopped.
4407        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4408        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4409            reset();
4410        }
4411    }
4412}
4413
4414void AudioFlinger::PlaybackThread::Track::reset()
4415{
4416    // Do not reset twice to avoid discarding data written just after a flush and before
4417    // the audioflinger thread detects the track is stopped.
4418    if (!mResetDone) {
4419        TrackBase::reset();
4420        // Force underrun condition to avoid false underrun callback until first data is
4421        // written to buffer
4422        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4423        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4424        mFillingUpStatus = FS_FILLING;
4425        mResetDone = true;
4426        mPresentationCompleteFrames = 0;
4427    }
4428}
4429
4430void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4431{
4432    mMute = muted;
4433}
4434
4435status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4436{
4437    status_t status = DEAD_OBJECT;
4438    sp<ThreadBase> thread = mThread.promote();
4439    if (thread != 0) {
4440        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4441        status = playbackThread->attachAuxEffect(this, EffectId);
4442    }
4443    return status;
4444}
4445
4446void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4447{
4448    mAuxEffectId = EffectId;
4449    mAuxBuffer = buffer;
4450}
4451
4452bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4453                                                         size_t audioHalFrames)
4454{
4455    // a track is considered presented when the total number of frames written to audio HAL
4456    // corresponds to the number of frames written when presentationComplete() is called for the
4457    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4458    if (mPresentationCompleteFrames == 0) {
4459        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4460        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4461                  mPresentationCompleteFrames, audioHalFrames);
4462    }
4463    if (framesWritten >= mPresentationCompleteFrames) {
4464        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4465                  mSessionId, framesWritten);
4466        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4467        mPresentationCompleteFrames = 0;
4468        return true;
4469    }
4470    return false;
4471}
4472
4473void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4474{
4475    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4476        if (mSyncEvents[i]->type() == type) {
4477            mSyncEvents[i]->trigger();
4478            mSyncEvents.removeAt(i);
4479            i--;
4480        }
4481    }
4482}
4483
4484// implement VolumeBufferProvider interface
4485
4486uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4487{
4488    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4489    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4490    uint32_t vlr = mCblk->getVolumeLR();
4491    uint32_t vl = vlr & 0xFFFF;
4492    uint32_t vr = vlr >> 16;
4493    // track volumes come from shared memory, so can't be trusted and must be clamped
4494    if (vl > MAX_GAIN_INT) {
4495        vl = MAX_GAIN_INT;
4496    }
4497    if (vr > MAX_GAIN_INT) {
4498        vr = MAX_GAIN_INT;
4499    }
4500    // now apply the cached master volume and stream type volume;
4501    // this is trusted but lacks any synchronization or barrier so may be stale
4502    float v = mCachedVolume;
4503    vl *= v;
4504    vr *= v;
4505    // re-combine into U4.16
4506    vlr = (vr << 16) | (vl & 0xFFFF);
4507    // FIXME look at mute, pause, and stop flags
4508    return vlr;
4509}
4510
4511// timed audio tracks
4512
4513sp<AudioFlinger::PlaybackThread::TimedTrack>
4514AudioFlinger::PlaybackThread::TimedTrack::create(
4515            PlaybackThread *thread,
4516            const sp<Client>& client,
4517            audio_stream_type_t streamType,
4518            uint32_t sampleRate,
4519            audio_format_t format,
4520            uint32_t channelMask,
4521            int frameCount,
4522            const sp<IMemory>& sharedBuffer,
4523            int sessionId) {
4524    if (!client->reserveTimedTrack())
4525        return NULL;
4526
4527    return new TimedTrack(
4528        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4529        sharedBuffer, sessionId);
4530}
4531
4532AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4533            PlaybackThread *thread,
4534            const sp<Client>& client,
4535            audio_stream_type_t streamType,
4536            uint32_t sampleRate,
4537            audio_format_t format,
4538            uint32_t channelMask,
4539            int frameCount,
4540            const sp<IMemory>& sharedBuffer,
4541            int sessionId)
4542    : Track(thread, client, streamType, sampleRate, format, channelMask,
4543            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4544      mQueueHeadInFlight(false),
4545      mTrimQueueHeadOnRelease(false),
4546      mFramesPendingInQueue(0),
4547      mTimedSilenceBuffer(NULL),
4548      mTimedSilenceBufferSize(0),
4549      mTimedAudioOutputOnTime(false),
4550      mMediaTimeTransformValid(false)
4551{
4552    LocalClock lc;
4553    mLocalTimeFreq = lc.getLocalFreq();
4554
4555    mLocalTimeToSampleTransform.a_zero = 0;
4556    mLocalTimeToSampleTransform.b_zero = 0;
4557    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4558    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4559    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4560                            &mLocalTimeToSampleTransform.a_to_b_denom);
4561
4562    mMediaTimeToSampleTransform.a_zero = 0;
4563    mMediaTimeToSampleTransform.b_zero = 0;
4564    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4565    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4566    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4567                            &mMediaTimeToSampleTransform.a_to_b_denom);
4568}
4569
4570AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4571    mClient->releaseTimedTrack();
4572    delete [] mTimedSilenceBuffer;
4573}
4574
4575status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4576    size_t size, sp<IMemory>* buffer) {
4577
4578    Mutex::Autolock _l(mTimedBufferQueueLock);
4579
4580    trimTimedBufferQueue_l();
4581
4582    // lazily initialize the shared memory heap for timed buffers
4583    if (mTimedMemoryDealer == NULL) {
4584        const int kTimedBufferHeapSize = 512 << 10;
4585
4586        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4587                                              "AudioFlingerTimed");
4588        if (mTimedMemoryDealer == NULL)
4589            return NO_MEMORY;
4590    }
4591
4592    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4593    if (newBuffer == NULL) {
4594        newBuffer = mTimedMemoryDealer->allocate(size);
4595        if (newBuffer == NULL)
4596            return NO_MEMORY;
4597    }
4598
4599    *buffer = newBuffer;
4600    return NO_ERROR;
4601}
4602
4603// caller must hold mTimedBufferQueueLock
4604void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4605    int64_t mediaTimeNow;
4606    {
4607        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4608        if (!mMediaTimeTransformValid)
4609            return;
4610
4611        int64_t targetTimeNow;
4612        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4613            ? mCCHelper.getCommonTime(&targetTimeNow)
4614            : mCCHelper.getLocalTime(&targetTimeNow);
4615
4616        if (OK != res)
4617            return;
4618
4619        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4620                                                    &mediaTimeNow)) {
4621            return;
4622        }
4623    }
4624
4625    size_t trimEnd;
4626    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4627        int64_t bufEnd;
4628
4629        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4630            // We have a next buffer.  Just use its PTS as the PTS of the frame
4631            // following the last frame in this buffer.  If the stream is sparse
4632            // (ie, there are deliberate gaps left in the stream which should be
4633            // filled with silence by the TimedAudioTrack), then this can result
4634            // in one extra buffer being left un-trimmed when it could have
4635            // been.  In general, this is not typical, and we would rather
4636            // optimized away the TS calculation below for the more common case
4637            // where PTSes are contiguous.
4638            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4639        } else {
4640            // We have no next buffer.  Compute the PTS of the frame following
4641            // the last frame in this buffer by computing the duration of of
4642            // this frame in media time units and adding it to the PTS of the
4643            // buffer.
4644            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4645                               / mCblk->frameSize;
4646
4647            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4648                                                                &bufEnd)) {
4649                ALOGE("Failed to convert frame count of %lld to media time"
4650                      " duration" " (scale factor %d/%u) in %s",
4651                      frameCount,
4652                      mMediaTimeToSampleTransform.a_to_b_numer,
4653                      mMediaTimeToSampleTransform.a_to_b_denom,
4654                      __PRETTY_FUNCTION__);
4655                break;
4656            }
4657            bufEnd += mTimedBufferQueue[trimEnd].pts();
4658        }
4659
4660        if (bufEnd > mediaTimeNow)
4661            break;
4662
4663        // Is the buffer we want to use in the middle of a mix operation right
4664        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4665        // from the mixer which should be coming back shortly.
4666        if (!trimEnd && mQueueHeadInFlight) {
4667            mTrimQueueHeadOnRelease = true;
4668        }
4669    }
4670
4671    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4672    if (trimStart < trimEnd) {
4673        // Update the bookkeeping for framesReady()
4674        for (size_t i = trimStart; i < trimEnd; ++i) {
4675            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4676        }
4677
4678        // Now actually remove the buffers from the queue.
4679        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4680    }
4681}
4682
4683void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4684        const char* logTag) {
4685    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4686                "%s called (reason \"%s\"), but timed buffer queue has no"
4687                " elements to trim.", __FUNCTION__, logTag);
4688
4689    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4690    mTimedBufferQueue.removeAt(0);
4691}
4692
4693void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4694        const TimedBuffer& buf,
4695        const char* logTag) {
4696    uint32_t bufBytes        = buf.buffer()->size();
4697    uint32_t consumedAlready = buf.position();
4698
4699    ALOG_ASSERT(consumedAlready <= bufBytes,
4700                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4701                " only %u bytes long, but claims to have consumed %u"
4702                " bytes.  (update reason: \"%s\")",
4703                bufBytes, consumedAlready, logTag);
4704
4705    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4706    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4707                "Bad bookkeeping while updating frames pending.  Should have at"
4708                " least %u queued frames, but we think we have only %u.  (update"
4709                " reason: \"%s\")",
4710                bufFrames, mFramesPendingInQueue, logTag);
4711
4712    mFramesPendingInQueue -= bufFrames;
4713}
4714
4715status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4716    const sp<IMemory>& buffer, int64_t pts) {
4717
4718    {
4719        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4720        if (!mMediaTimeTransformValid)
4721            return INVALID_OPERATION;
4722    }
4723
4724    Mutex::Autolock _l(mTimedBufferQueueLock);
4725
4726    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4727    mFramesPendingInQueue += bufFrames;
4728    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4729
4730    return NO_ERROR;
4731}
4732
4733status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4734    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4735
4736    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4737           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4738           target);
4739
4740    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4741          target == TimedAudioTrack::COMMON_TIME)) {
4742        return BAD_VALUE;
4743    }
4744
4745    Mutex::Autolock lock(mMediaTimeTransformLock);
4746    mMediaTimeTransform = xform;
4747    mMediaTimeTransformTarget = target;
4748    mMediaTimeTransformValid = true;
4749
4750    return NO_ERROR;
4751}
4752
4753#define min(a, b) ((a) < (b) ? (a) : (b))
4754
4755// implementation of getNextBuffer for tracks whose buffers have timestamps
4756status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4757    AudioBufferProvider::Buffer* buffer, int64_t pts)
4758{
4759    if (pts == AudioBufferProvider::kInvalidPTS) {
4760        buffer->raw = 0;
4761        buffer->frameCount = 0;
4762        mTimedAudioOutputOnTime = false;
4763        return INVALID_OPERATION;
4764    }
4765
4766    Mutex::Autolock _l(mTimedBufferQueueLock);
4767
4768    ALOG_ASSERT(!mQueueHeadInFlight,
4769                "getNextBuffer called without releaseBuffer!");
4770
4771    while (true) {
4772
4773        // if we have no timed buffers, then fail
4774        if (mTimedBufferQueue.isEmpty()) {
4775            buffer->raw = 0;
4776            buffer->frameCount = 0;
4777            return NOT_ENOUGH_DATA;
4778        }
4779
4780        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4781
4782        // calculate the PTS of the head of the timed buffer queue expressed in
4783        // local time
4784        int64_t headLocalPTS;
4785        {
4786            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4787
4788            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4789
4790            if (mMediaTimeTransform.a_to_b_denom == 0) {
4791                // the transform represents a pause, so yield silence
4792                timedYieldSilence_l(buffer->frameCount, buffer);
4793                return NO_ERROR;
4794            }
4795
4796            int64_t transformedPTS;
4797            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4798                                                        &transformedPTS)) {
4799                // the transform failed.  this shouldn't happen, but if it does
4800                // then just drop this buffer
4801                ALOGW("timedGetNextBuffer transform failed");
4802                buffer->raw = 0;
4803                buffer->frameCount = 0;
4804                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4805                return NO_ERROR;
4806            }
4807
4808            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4809                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4810                                                          &headLocalPTS)) {
4811                    buffer->raw = 0;
4812                    buffer->frameCount = 0;
4813                    return INVALID_OPERATION;
4814                }
4815            } else {
4816                headLocalPTS = transformedPTS;
4817            }
4818        }
4819
4820        // adjust the head buffer's PTS to reflect the portion of the head buffer
4821        // that has already been consumed
4822        int64_t effectivePTS = headLocalPTS +
4823                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4824
4825        // Calculate the delta in samples between the head of the input buffer
4826        // queue and the start of the next output buffer that will be written.
4827        // If the transformation fails because of over or underflow, it means
4828        // that the sample's position in the output stream is so far out of
4829        // whack that it should just be dropped.
4830        int64_t sampleDelta;
4831        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4832            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4833            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4834                                       " mix");
4835            continue;
4836        }
4837        if (!mLocalTimeToSampleTransform.doForwardTransform(
4838                (effectivePTS - pts) << 32, &sampleDelta)) {
4839            ALOGV("*** too late during sample rate transform: dropped buffer");
4840            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4841            continue;
4842        }
4843
4844        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4845               " sampleDelta=[%d.%08x]",
4846               head.pts(), head.position(), pts,
4847               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4848                   + (sampleDelta >> 32)),
4849               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4850
4851        // if the delta between the ideal placement for the next input sample and
4852        // the current output position is within this threshold, then we will
4853        // concatenate the next input samples to the previous output
4854        const int64_t kSampleContinuityThreshold =
4855                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4856
4857        // if this is the first buffer of audio that we're emitting from this track
4858        // then it should be almost exactly on time.
4859        const int64_t kSampleStartupThreshold = 1LL << 32;
4860
4861        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4862           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4863            // the next input is close enough to being on time, so concatenate it
4864            // with the last output
4865            timedYieldSamples_l(buffer);
4866
4867            ALOGVV("*** on time: head.pos=%d frameCount=%u",
4868                    head.position(), buffer->frameCount);
4869            return NO_ERROR;
4870        }
4871
4872        // Looks like our output is not on time.  Reset our on timed status.
4873        // Next time we mix samples from our input queue, then should be within
4874        // the StartupThreshold.
4875        mTimedAudioOutputOnTime = false;
4876        if (sampleDelta > 0) {
4877            // the gap between the current output position and the proper start of
4878            // the next input sample is too big, so fill it with silence
4879            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4880
4881            timedYieldSilence_l(framesUntilNextInput, buffer);
4882            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4883            return NO_ERROR;
4884        } else {
4885            // the next input sample is late
4886            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4887            size_t onTimeSamplePosition =
4888                    head.position() + lateFrames * mCblk->frameSize;
4889
4890            if (onTimeSamplePosition > head.buffer()->size()) {
4891                // all the remaining samples in the head are too late, so
4892                // drop it and move on
4893                ALOGV("*** too late: dropped buffer");
4894                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
4895                continue;
4896            } else {
4897                // skip over the late samples
4898                head.setPosition(onTimeSamplePosition);
4899
4900                // yield the available samples
4901                timedYieldSamples_l(buffer);
4902
4903                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4904                return NO_ERROR;
4905            }
4906        }
4907    }
4908}
4909
4910// Yield samples from the timed buffer queue head up to the given output
4911// buffer's capacity.
4912//
4913// Caller must hold mTimedBufferQueueLock
4914void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
4915    AudioBufferProvider::Buffer* buffer) {
4916
4917    const TimedBuffer& head = mTimedBufferQueue[0];
4918
4919    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4920                   head.position());
4921
4922    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4923                                 mCblk->frameSize);
4924    size_t framesRequested = buffer->frameCount;
4925    buffer->frameCount = min(framesLeftInHead, framesRequested);
4926
4927    mQueueHeadInFlight = true;
4928    mTimedAudioOutputOnTime = true;
4929}
4930
4931// Yield samples of silence up to the given output buffer's capacity
4932//
4933// Caller must hold mTimedBufferQueueLock
4934void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
4935    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4936
4937    // lazily allocate a buffer filled with silence
4938    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4939        delete [] mTimedSilenceBuffer;
4940        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4941        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4942        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4943    }
4944
4945    buffer->raw = mTimedSilenceBuffer;
4946    size_t framesRequested = buffer->frameCount;
4947    buffer->frameCount = min(numFrames, framesRequested);
4948
4949    mTimedAudioOutputOnTime = false;
4950}
4951
4952// AudioBufferProvider interface
4953void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
4954    AudioBufferProvider::Buffer* buffer) {
4955
4956    Mutex::Autolock _l(mTimedBufferQueueLock);
4957
4958    // If the buffer which was just released is part of the buffer at the head
4959    // of the queue, be sure to update the amt of the buffer which has been
4960    // consumed.  If the buffer being returned is not part of the head of the
4961    // queue, its either because the buffer is part of the silence buffer, or
4962    // because the head of the timed queue was trimmed after the mixer called
4963    // getNextBuffer but before the mixer called releaseBuffer.
4964    if (buffer->raw == mTimedSilenceBuffer) {
4965        ALOG_ASSERT(!mQueueHeadInFlight,
4966                    "Queue head in flight during release of silence buffer!");
4967        goto done;
4968    }
4969
4970    ALOG_ASSERT(mQueueHeadInFlight,
4971                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
4972                " head in flight.");
4973
4974    if (mTimedBufferQueue.size()) {
4975        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4976
4977        void* start = head.buffer()->pointer();
4978        void* end   = reinterpret_cast<void*>(
4979                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
4980                        + head.buffer()->size());
4981
4982        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
4983                    "released buffer not within the head of the timed buffer"
4984                    " queue; qHead = [%p, %p], released buffer = %p",
4985                    start, end, buffer->raw);
4986
4987        head.setPosition(head.position() +
4988                (buffer->frameCount * mCblk->frameSize));
4989        mQueueHeadInFlight = false;
4990
4991        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
4992                    "Bad bookkeeping during releaseBuffer!  Should have at"
4993                    " least %u queued frames, but we think we have only %u",
4994                    buffer->frameCount, mFramesPendingInQueue);
4995
4996        mFramesPendingInQueue -= buffer->frameCount;
4997
4998        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
4999            || mTrimQueueHeadOnRelease) {
5000            trimTimedBufferQueueHead_l("releaseBuffer");
5001            mTrimQueueHeadOnRelease = false;
5002        }
5003    } else {
5004        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5005                  " buffers in the timed buffer queue");
5006    }
5007
5008done:
5009    buffer->raw = 0;
5010    buffer->frameCount = 0;
5011}
5012
5013size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5014    Mutex::Autolock _l(mTimedBufferQueueLock);
5015    return mFramesPendingInQueue;
5016}
5017
5018AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5019        : mPTS(0), mPosition(0) {}
5020
5021AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5022    const sp<IMemory>& buffer, int64_t pts)
5023        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5024
5025// ----------------------------------------------------------------------------
5026
5027// RecordTrack constructor must be called with AudioFlinger::mLock held
5028AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5029            RecordThread *thread,
5030            const sp<Client>& client,
5031            uint32_t sampleRate,
5032            audio_format_t format,
5033            uint32_t channelMask,
5034            int frameCount,
5035            int sessionId)
5036    :   TrackBase(thread, client, sampleRate, format,
5037                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5038        mOverflow(false)
5039{
5040    if (mCblk != NULL) {
5041        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5042        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5043            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5044        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5045            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5046        } else {
5047            mCblk->frameSize = sizeof(int8_t);
5048        }
5049    }
5050}
5051
5052AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5053{
5054    sp<ThreadBase> thread = mThread.promote();
5055    if (thread != 0) {
5056        AudioSystem::releaseInput(thread->id());
5057    }
5058}
5059
5060// AudioBufferProvider interface
5061status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5062{
5063    audio_track_cblk_t* cblk = this->cblk();
5064    uint32_t framesAvail;
5065    uint32_t framesReq = buffer->frameCount;
5066
5067    // Check if last stepServer failed, try to step now
5068    if (mStepServerFailed) {
5069        if (!step()) goto getNextBuffer_exit;
5070        ALOGV("stepServer recovered");
5071        mStepServerFailed = false;
5072    }
5073
5074    framesAvail = cblk->framesAvailable_l();
5075
5076    if (CC_LIKELY(framesAvail)) {
5077        uint32_t s = cblk->server;
5078        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5079
5080        if (framesReq > framesAvail) {
5081            framesReq = framesAvail;
5082        }
5083        if (framesReq > bufferEnd - s) {
5084            framesReq = bufferEnd - s;
5085        }
5086
5087        buffer->raw = getBuffer(s, framesReq);
5088        if (buffer->raw == NULL) goto getNextBuffer_exit;
5089
5090        buffer->frameCount = framesReq;
5091        return NO_ERROR;
5092    }
5093
5094getNextBuffer_exit:
5095    buffer->raw = NULL;
5096    buffer->frameCount = 0;
5097    return NOT_ENOUGH_DATA;
5098}
5099
5100status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5101                                                        int triggerSession)
5102{
5103    sp<ThreadBase> thread = mThread.promote();
5104    if (thread != 0) {
5105        RecordThread *recordThread = (RecordThread *)thread.get();
5106        return recordThread->start(this, event, triggerSession);
5107    } else {
5108        return BAD_VALUE;
5109    }
5110}
5111
5112void AudioFlinger::RecordThread::RecordTrack::stop()
5113{
5114    sp<ThreadBase> thread = mThread.promote();
5115    if (thread != 0) {
5116        RecordThread *recordThread = (RecordThread *)thread.get();
5117        recordThread->stop(this);
5118        TrackBase::reset();
5119        // Force overrun condition to avoid false overrun callback until first data is
5120        // read from buffer
5121        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5122    }
5123}
5124
5125void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5126{
5127    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5128            (mClient == 0) ? getpid_cached : mClient->pid(),
5129            mFormat,
5130            mChannelMask,
5131            mSessionId,
5132            mFrameCount,
5133            mState,
5134            mCblk->sampleRate,
5135            mCblk->server,
5136            mCblk->user);
5137}
5138
5139
5140// ----------------------------------------------------------------------------
5141
5142AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5143            PlaybackThread *playbackThread,
5144            DuplicatingThread *sourceThread,
5145            uint32_t sampleRate,
5146            audio_format_t format,
5147            uint32_t channelMask,
5148            int frameCount)
5149    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5150                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5151    mActive(false), mSourceThread(sourceThread)
5152{
5153
5154    if (mCblk != NULL) {
5155        mCblk->flags |= CBLK_DIRECTION_OUT;
5156        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5157        mOutBuffer.frameCount = 0;
5158        playbackThread->mTracks.add(this);
5159        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5160                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5161                mCblk, mBuffer, mCblk->buffers,
5162                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5163    } else {
5164        ALOGW("Error creating output track on thread %p", playbackThread);
5165    }
5166}
5167
5168AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5169{
5170    clearBufferQueue();
5171}
5172
5173status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5174                                                          int triggerSession)
5175{
5176    status_t status = Track::start(event, triggerSession);
5177    if (status != NO_ERROR) {
5178        return status;
5179    }
5180
5181    mActive = true;
5182    mRetryCount = 127;
5183    return status;
5184}
5185
5186void AudioFlinger::PlaybackThread::OutputTrack::stop()
5187{
5188    Track::stop();
5189    clearBufferQueue();
5190    mOutBuffer.frameCount = 0;
5191    mActive = false;
5192}
5193
5194bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5195{
5196    Buffer *pInBuffer;
5197    Buffer inBuffer;
5198    uint32_t channelCount = mChannelCount;
5199    bool outputBufferFull = false;
5200    inBuffer.frameCount = frames;
5201    inBuffer.i16 = data;
5202
5203    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5204
5205    if (!mActive && frames != 0) {
5206        start();
5207        sp<ThreadBase> thread = mThread.promote();
5208        if (thread != 0) {
5209            MixerThread *mixerThread = (MixerThread *)thread.get();
5210            if (mCblk->frameCount > frames){
5211                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5212                    uint32_t startFrames = (mCblk->frameCount - frames);
5213                    pInBuffer = new Buffer;
5214                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5215                    pInBuffer->frameCount = startFrames;
5216                    pInBuffer->i16 = pInBuffer->mBuffer;
5217                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5218                    mBufferQueue.add(pInBuffer);
5219                } else {
5220                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5221                }
5222            }
5223        }
5224    }
5225
5226    while (waitTimeLeftMs) {
5227        // First write pending buffers, then new data
5228        if (mBufferQueue.size()) {
5229            pInBuffer = mBufferQueue.itemAt(0);
5230        } else {
5231            pInBuffer = &inBuffer;
5232        }
5233
5234        if (pInBuffer->frameCount == 0) {
5235            break;
5236        }
5237
5238        if (mOutBuffer.frameCount == 0) {
5239            mOutBuffer.frameCount = pInBuffer->frameCount;
5240            nsecs_t startTime = systemTime();
5241            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5242                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5243                outputBufferFull = true;
5244                break;
5245            }
5246            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5247            if (waitTimeLeftMs >= waitTimeMs) {
5248                waitTimeLeftMs -= waitTimeMs;
5249            } else {
5250                waitTimeLeftMs = 0;
5251            }
5252        }
5253
5254        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5255        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5256        mCblk->stepUser(outFrames);
5257        pInBuffer->frameCount -= outFrames;
5258        pInBuffer->i16 += outFrames * channelCount;
5259        mOutBuffer.frameCount -= outFrames;
5260        mOutBuffer.i16 += outFrames * channelCount;
5261
5262        if (pInBuffer->frameCount == 0) {
5263            if (mBufferQueue.size()) {
5264                mBufferQueue.removeAt(0);
5265                delete [] pInBuffer->mBuffer;
5266                delete pInBuffer;
5267                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5268            } else {
5269                break;
5270            }
5271        }
5272    }
5273
5274    // If we could not write all frames, allocate a buffer and queue it for next time.
5275    if (inBuffer.frameCount) {
5276        sp<ThreadBase> thread = mThread.promote();
5277        if (thread != 0 && !thread->standby()) {
5278            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5279                pInBuffer = new Buffer;
5280                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5281                pInBuffer->frameCount = inBuffer.frameCount;
5282                pInBuffer->i16 = pInBuffer->mBuffer;
5283                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5284                mBufferQueue.add(pInBuffer);
5285                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5286            } else {
5287                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5288            }
5289        }
5290    }
5291
5292    // Calling write() with a 0 length buffer, means that no more data will be written:
5293    // If no more buffers are pending, fill output track buffer to make sure it is started
5294    // by output mixer.
5295    if (frames == 0 && mBufferQueue.size() == 0) {
5296        if (mCblk->user < mCblk->frameCount) {
5297            frames = mCblk->frameCount - mCblk->user;
5298            pInBuffer = new Buffer;
5299            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5300            pInBuffer->frameCount = frames;
5301            pInBuffer->i16 = pInBuffer->mBuffer;
5302            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5303            mBufferQueue.add(pInBuffer);
5304        } else if (mActive) {
5305            stop();
5306        }
5307    }
5308
5309    return outputBufferFull;
5310}
5311
5312status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5313{
5314    int active;
5315    status_t result;
5316    audio_track_cblk_t* cblk = mCblk;
5317    uint32_t framesReq = buffer->frameCount;
5318
5319//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5320    buffer->frameCount  = 0;
5321
5322    uint32_t framesAvail = cblk->framesAvailable();
5323
5324
5325    if (framesAvail == 0) {
5326        Mutex::Autolock _l(cblk->lock);
5327        goto start_loop_here;
5328        while (framesAvail == 0) {
5329            active = mActive;
5330            if (CC_UNLIKELY(!active)) {
5331                ALOGV("Not active and NO_MORE_BUFFERS");
5332                return NO_MORE_BUFFERS;
5333            }
5334            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5335            if (result != NO_ERROR) {
5336                return NO_MORE_BUFFERS;
5337            }
5338            // read the server count again
5339        start_loop_here:
5340            framesAvail = cblk->framesAvailable_l();
5341        }
5342    }
5343
5344//    if (framesAvail < framesReq) {
5345//        return NO_MORE_BUFFERS;
5346//    }
5347
5348    if (framesReq > framesAvail) {
5349        framesReq = framesAvail;
5350    }
5351
5352    uint32_t u = cblk->user;
5353    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5354
5355    if (framesReq > bufferEnd - u) {
5356        framesReq = bufferEnd - u;
5357    }
5358
5359    buffer->frameCount  = framesReq;
5360    buffer->raw         = (void *)cblk->buffer(u);
5361    return NO_ERROR;
5362}
5363
5364
5365void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5366{
5367    size_t size = mBufferQueue.size();
5368
5369    for (size_t i = 0; i < size; i++) {
5370        Buffer *pBuffer = mBufferQueue.itemAt(i);
5371        delete [] pBuffer->mBuffer;
5372        delete pBuffer;
5373    }
5374    mBufferQueue.clear();
5375}
5376
5377// ----------------------------------------------------------------------------
5378
5379AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5380    :   RefBase(),
5381        mAudioFlinger(audioFlinger),
5382        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5383        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5384        mPid(pid),
5385        mTimedTrackCount(0)
5386{
5387    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5388}
5389
5390// Client destructor must be called with AudioFlinger::mLock held
5391AudioFlinger::Client::~Client()
5392{
5393    mAudioFlinger->removeClient_l(mPid);
5394}
5395
5396sp<MemoryDealer> AudioFlinger::Client::heap() const
5397{
5398    return mMemoryDealer;
5399}
5400
5401// Reserve one of the limited slots for a timed audio track associated
5402// with this client
5403bool AudioFlinger::Client::reserveTimedTrack()
5404{
5405    const int kMaxTimedTracksPerClient = 4;
5406
5407    Mutex::Autolock _l(mTimedTrackLock);
5408
5409    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5410        ALOGW("can not create timed track - pid %d has exceeded the limit",
5411             mPid);
5412        return false;
5413    }
5414
5415    mTimedTrackCount++;
5416    return true;
5417}
5418
5419// Release a slot for a timed audio track
5420void AudioFlinger::Client::releaseTimedTrack()
5421{
5422    Mutex::Autolock _l(mTimedTrackLock);
5423    mTimedTrackCount--;
5424}
5425
5426// ----------------------------------------------------------------------------
5427
5428AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5429                                                     const sp<IAudioFlingerClient>& client,
5430                                                     pid_t pid)
5431    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5432{
5433}
5434
5435AudioFlinger::NotificationClient::~NotificationClient()
5436{
5437}
5438
5439void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5440{
5441    sp<NotificationClient> keep(this);
5442    mAudioFlinger->removeNotificationClient(mPid);
5443}
5444
5445// ----------------------------------------------------------------------------
5446
5447AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5448    : BnAudioTrack(),
5449      mTrack(track)
5450{
5451}
5452
5453AudioFlinger::TrackHandle::~TrackHandle() {
5454    // just stop the track on deletion, associated resources
5455    // will be freed from the main thread once all pending buffers have
5456    // been played. Unless it's not in the active track list, in which
5457    // case we free everything now...
5458    mTrack->destroy();
5459}
5460
5461sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5462    return mTrack->getCblk();
5463}
5464
5465status_t AudioFlinger::TrackHandle::start() {
5466    return mTrack->start();
5467}
5468
5469void AudioFlinger::TrackHandle::stop() {
5470    mTrack->stop();
5471}
5472
5473void AudioFlinger::TrackHandle::flush() {
5474    mTrack->flush();
5475}
5476
5477void AudioFlinger::TrackHandle::mute(bool e) {
5478    mTrack->mute(e);
5479}
5480
5481void AudioFlinger::TrackHandle::pause() {
5482    mTrack->pause();
5483}
5484
5485status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5486{
5487    return mTrack->attachAuxEffect(EffectId);
5488}
5489
5490status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5491                                                         sp<IMemory>* buffer) {
5492    if (!mTrack->isTimedTrack())
5493        return INVALID_OPERATION;
5494
5495    PlaybackThread::TimedTrack* tt =
5496            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5497    return tt->allocateTimedBuffer(size, buffer);
5498}
5499
5500status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5501                                                     int64_t pts) {
5502    if (!mTrack->isTimedTrack())
5503        return INVALID_OPERATION;
5504
5505    PlaybackThread::TimedTrack* tt =
5506            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5507    return tt->queueTimedBuffer(buffer, pts);
5508}
5509
5510status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5511    const LinearTransform& xform, int target) {
5512
5513    if (!mTrack->isTimedTrack())
5514        return INVALID_OPERATION;
5515
5516    PlaybackThread::TimedTrack* tt =
5517            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5518    return tt->setMediaTimeTransform(
5519        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5520}
5521
5522status_t AudioFlinger::TrackHandle::onTransact(
5523    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5524{
5525    return BnAudioTrack::onTransact(code, data, reply, flags);
5526}
5527
5528// ----------------------------------------------------------------------------
5529
5530sp<IAudioRecord> AudioFlinger::openRecord(
5531        pid_t pid,
5532        audio_io_handle_t input,
5533        uint32_t sampleRate,
5534        audio_format_t format,
5535        uint32_t channelMask,
5536        int frameCount,
5537        IAudioFlinger::track_flags_t flags,
5538        int *sessionId,
5539        status_t *status)
5540{
5541    sp<RecordThread::RecordTrack> recordTrack;
5542    sp<RecordHandle> recordHandle;
5543    sp<Client> client;
5544    status_t lStatus;
5545    RecordThread *thread;
5546    size_t inFrameCount;
5547    int lSessionId;
5548
5549    // check calling permissions
5550    if (!recordingAllowed()) {
5551        lStatus = PERMISSION_DENIED;
5552        goto Exit;
5553    }
5554
5555    // add client to list
5556    { // scope for mLock
5557        Mutex::Autolock _l(mLock);
5558        thread = checkRecordThread_l(input);
5559        if (thread == NULL) {
5560            lStatus = BAD_VALUE;
5561            goto Exit;
5562        }
5563
5564        client = registerPid_l(pid);
5565
5566        // If no audio session id is provided, create one here
5567        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5568            lSessionId = *sessionId;
5569        } else {
5570            lSessionId = nextUniqueId();
5571            if (sessionId != NULL) {
5572                *sessionId = lSessionId;
5573            }
5574        }
5575        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5576        recordTrack = thread->createRecordTrack_l(client,
5577                                                sampleRate,
5578                                                format,
5579                                                channelMask,
5580                                                frameCount,
5581                                                lSessionId,
5582                                                &lStatus);
5583    }
5584    if (lStatus != NO_ERROR) {
5585        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5586        // destructor is called by the TrackBase destructor with mLock held
5587        client.clear();
5588        recordTrack.clear();
5589        goto Exit;
5590    }
5591
5592    // return to handle to client
5593    recordHandle = new RecordHandle(recordTrack);
5594    lStatus = NO_ERROR;
5595
5596Exit:
5597    if (status) {
5598        *status = lStatus;
5599    }
5600    return recordHandle;
5601}
5602
5603// ----------------------------------------------------------------------------
5604
5605AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5606    : BnAudioRecord(),
5607    mRecordTrack(recordTrack)
5608{
5609}
5610
5611AudioFlinger::RecordHandle::~RecordHandle() {
5612    stop();
5613}
5614
5615sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5616    return mRecordTrack->getCblk();
5617}
5618
5619status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5620    ALOGV("RecordHandle::start()");
5621    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5622}
5623
5624void AudioFlinger::RecordHandle::stop() {
5625    ALOGV("RecordHandle::stop()");
5626    mRecordTrack->stop();
5627}
5628
5629status_t AudioFlinger::RecordHandle::onTransact(
5630    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5631{
5632    return BnAudioRecord::onTransact(code, data, reply, flags);
5633}
5634
5635// ----------------------------------------------------------------------------
5636
5637AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5638                                         AudioStreamIn *input,
5639                                         uint32_t sampleRate,
5640                                         uint32_t channels,
5641                                         audio_io_handle_t id,
5642                                         uint32_t device) :
5643    ThreadBase(audioFlinger, id, device, RECORD),
5644    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5645    // mRsmpInIndex and mInputBytes set by readInputParameters()
5646    mReqChannelCount(popcount(channels)),
5647    mReqSampleRate(sampleRate)
5648    // mBytesRead is only meaningful while active, and so is cleared in start()
5649    // (but might be better to also clear here for dump?)
5650{
5651    snprintf(mName, kNameLength, "AudioIn_%X", id);
5652
5653    readInputParameters();
5654}
5655
5656
5657AudioFlinger::RecordThread::~RecordThread()
5658{
5659    delete[] mRsmpInBuffer;
5660    delete mResampler;
5661    delete[] mRsmpOutBuffer;
5662}
5663
5664void AudioFlinger::RecordThread::onFirstRef()
5665{
5666    run(mName, PRIORITY_URGENT_AUDIO);
5667}
5668
5669status_t AudioFlinger::RecordThread::readyToRun()
5670{
5671    status_t status = initCheck();
5672    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5673    return status;
5674}
5675
5676bool AudioFlinger::RecordThread::threadLoop()
5677{
5678    AudioBufferProvider::Buffer buffer;
5679    sp<RecordTrack> activeTrack;
5680    Vector< sp<EffectChain> > effectChains;
5681
5682    nsecs_t lastWarning = 0;
5683
5684    acquireWakeLock();
5685
5686    // start recording
5687    while (!exitPending()) {
5688
5689        processConfigEvents();
5690
5691        { // scope for mLock
5692            Mutex::Autolock _l(mLock);
5693            checkForNewParameters_l();
5694            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5695                if (!mStandby) {
5696                    mInput->stream->common.standby(&mInput->stream->common);
5697                    mStandby = true;
5698                }
5699
5700                if (exitPending()) break;
5701
5702                releaseWakeLock_l();
5703                ALOGV("RecordThread: loop stopping");
5704                // go to sleep
5705                mWaitWorkCV.wait(mLock);
5706                ALOGV("RecordThread: loop starting");
5707                acquireWakeLock_l();
5708                continue;
5709            }
5710            if (mActiveTrack != 0) {
5711                if (mActiveTrack->mState == TrackBase::PAUSING) {
5712                    if (!mStandby) {
5713                        mInput->stream->common.standby(&mInput->stream->common);
5714                        mStandby = true;
5715                    }
5716                    mActiveTrack.clear();
5717                    mStartStopCond.broadcast();
5718                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5719                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5720                        mActiveTrack.clear();
5721                        mStartStopCond.broadcast();
5722                    } else if (mBytesRead != 0) {
5723                        // record start succeeds only if first read from audio input
5724                        // succeeds
5725                        if (mBytesRead > 0) {
5726                            mActiveTrack->mState = TrackBase::ACTIVE;
5727                        } else {
5728                            mActiveTrack.clear();
5729                        }
5730                        mStartStopCond.broadcast();
5731                    }
5732                    mStandby = false;
5733                }
5734            }
5735            lockEffectChains_l(effectChains);
5736        }
5737
5738        if (mActiveTrack != 0) {
5739            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5740                mActiveTrack->mState != TrackBase::RESUMING) {
5741                unlockEffectChains(effectChains);
5742                usleep(kRecordThreadSleepUs);
5743                continue;
5744            }
5745            for (size_t i = 0; i < effectChains.size(); i ++) {
5746                effectChains[i]->process_l();
5747            }
5748
5749            buffer.frameCount = mFrameCount;
5750            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5751                size_t framesOut = buffer.frameCount;
5752                if (mResampler == NULL) {
5753                    // no resampling
5754                    while (framesOut) {
5755                        size_t framesIn = mFrameCount - mRsmpInIndex;
5756                        if (framesIn) {
5757                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5758                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5759                            if (framesIn > framesOut)
5760                                framesIn = framesOut;
5761                            mRsmpInIndex += framesIn;
5762                            framesOut -= framesIn;
5763                            if ((int)mChannelCount == mReqChannelCount ||
5764                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5765                                memcpy(dst, src, framesIn * mFrameSize);
5766                            } else {
5767                                int16_t *src16 = (int16_t *)src;
5768                                int16_t *dst16 = (int16_t *)dst;
5769                                if (mChannelCount == 1) {
5770                                    while (framesIn--) {
5771                                        *dst16++ = *src16;
5772                                        *dst16++ = *src16++;
5773                                    }
5774                                } else {
5775                                    while (framesIn--) {
5776                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5777                                        src16 += 2;
5778                                    }
5779                                }
5780                            }
5781                        }
5782                        if (framesOut && mFrameCount == mRsmpInIndex) {
5783                            if (framesOut == mFrameCount &&
5784                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5785                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5786                                framesOut = 0;
5787                            } else {
5788                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5789                                mRsmpInIndex = 0;
5790                            }
5791                            if (mBytesRead < 0) {
5792                                ALOGE("Error reading audio input");
5793                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5794                                    // Force input into standby so that it tries to
5795                                    // recover at next read attempt
5796                                    mInput->stream->common.standby(&mInput->stream->common);
5797                                    usleep(kRecordThreadSleepUs);
5798                                }
5799                                mRsmpInIndex = mFrameCount;
5800                                framesOut = 0;
5801                                buffer.frameCount = 0;
5802                            }
5803                        }
5804                    }
5805                } else {
5806                    // resampling
5807
5808                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5809                    // alter output frame count as if we were expecting stereo samples
5810                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5811                        framesOut >>= 1;
5812                    }
5813                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5814                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5815                    // are 32 bit aligned which should be always true.
5816                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5817                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5818                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5819                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5820                        int16_t *dst = buffer.i16;
5821                        while (framesOut--) {
5822                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5823                            src += 2;
5824                        }
5825                    } else {
5826                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5827                    }
5828
5829                }
5830                if (mFramestoDrop == 0) {
5831                    mActiveTrack->releaseBuffer(&buffer);
5832                } else {
5833                    if (mFramestoDrop > 0) {
5834                        mFramestoDrop -= buffer.frameCount;
5835                        if (mFramestoDrop < 0) {
5836                            mFramestoDrop = 0;
5837                        }
5838                    }
5839                }
5840                mActiveTrack->overflow();
5841            }
5842            // client isn't retrieving buffers fast enough
5843            else {
5844                if (!mActiveTrack->setOverflow()) {
5845                    nsecs_t now = systemTime();
5846                    if ((now - lastWarning) > kWarningThrottleNs) {
5847                        ALOGW("RecordThread: buffer overflow");
5848                        lastWarning = now;
5849                    }
5850                }
5851                // Release the processor for a while before asking for a new buffer.
5852                // This will give the application more chance to read from the buffer and
5853                // clear the overflow.
5854                usleep(kRecordThreadSleepUs);
5855            }
5856        }
5857        // enable changes in effect chain
5858        unlockEffectChains(effectChains);
5859        effectChains.clear();
5860    }
5861
5862    if (!mStandby) {
5863        mInput->stream->common.standby(&mInput->stream->common);
5864    }
5865    mActiveTrack.clear();
5866
5867    mStartStopCond.broadcast();
5868
5869    releaseWakeLock();
5870
5871    ALOGV("RecordThread %p exiting", this);
5872    return false;
5873}
5874
5875
5876sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5877        const sp<AudioFlinger::Client>& client,
5878        uint32_t sampleRate,
5879        audio_format_t format,
5880        int channelMask,
5881        int frameCount,
5882        int sessionId,
5883        status_t *status)
5884{
5885    sp<RecordTrack> track;
5886    status_t lStatus;
5887
5888    lStatus = initCheck();
5889    if (lStatus != NO_ERROR) {
5890        ALOGE("Audio driver not initialized.");
5891        goto Exit;
5892    }
5893
5894    { // scope for mLock
5895        Mutex::Autolock _l(mLock);
5896
5897        track = new RecordTrack(this, client, sampleRate,
5898                      format, channelMask, frameCount, sessionId);
5899
5900        if (track->getCblk() == 0) {
5901            lStatus = NO_MEMORY;
5902            goto Exit;
5903        }
5904
5905        mTrack = track.get();
5906        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5907        bool suspend = audio_is_bluetooth_sco_device(
5908                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5909        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5910        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5911    }
5912    lStatus = NO_ERROR;
5913
5914Exit:
5915    if (status) {
5916        *status = lStatus;
5917    }
5918    return track;
5919}
5920
5921status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5922                                           AudioSystem::sync_event_t event,
5923                                           int triggerSession)
5924{
5925    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5926    sp<ThreadBase> strongMe = this;
5927    status_t status = NO_ERROR;
5928
5929    if (event == AudioSystem::SYNC_EVENT_NONE) {
5930        mSyncStartEvent.clear();
5931        mFramestoDrop = 0;
5932    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5933        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5934                                       triggerSession,
5935                                       recordTrack->sessionId(),
5936                                       syncStartEventCallback,
5937                                       this);
5938        mFramestoDrop = -1;
5939    }
5940
5941    {
5942        AutoMutex lock(mLock);
5943        if (mActiveTrack != 0) {
5944            if (recordTrack != mActiveTrack.get()) {
5945                status = -EBUSY;
5946            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5947                mActiveTrack->mState = TrackBase::ACTIVE;
5948            }
5949            return status;
5950        }
5951
5952        recordTrack->mState = TrackBase::IDLE;
5953        mActiveTrack = recordTrack;
5954        mLock.unlock();
5955        status_t status = AudioSystem::startInput(mId);
5956        mLock.lock();
5957        if (status != NO_ERROR) {
5958            mActiveTrack.clear();
5959            clearSyncStartEvent();
5960            return status;
5961        }
5962        mRsmpInIndex = mFrameCount;
5963        mBytesRead = 0;
5964        if (mResampler != NULL) {
5965            mResampler->reset();
5966        }
5967        mActiveTrack->mState = TrackBase::RESUMING;
5968        // signal thread to start
5969        ALOGV("Signal record thread");
5970        mWaitWorkCV.signal();
5971        // do not wait for mStartStopCond if exiting
5972        if (exitPending()) {
5973            mActiveTrack.clear();
5974            status = INVALID_OPERATION;
5975            goto startError;
5976        }
5977        mStartStopCond.wait(mLock);
5978        if (mActiveTrack == 0) {
5979            ALOGV("Record failed to start");
5980            status = BAD_VALUE;
5981            goto startError;
5982        }
5983        ALOGV("Record started OK");
5984        return status;
5985    }
5986startError:
5987    AudioSystem::stopInput(mId);
5988    clearSyncStartEvent();
5989    return status;
5990}
5991
5992void AudioFlinger::RecordThread::clearSyncStartEvent()
5993{
5994    if (mSyncStartEvent != 0) {
5995        mSyncStartEvent->cancel();
5996    }
5997    mSyncStartEvent.clear();
5998}
5999
6000void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6001{
6002    sp<SyncEvent> strongEvent = event.promote();
6003
6004    if (strongEvent != 0) {
6005        RecordThread *me = (RecordThread *)strongEvent->cookie();
6006        me->handleSyncStartEvent(strongEvent);
6007    }
6008}
6009
6010void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6011{
6012    ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d",
6013              mActiveTrack.get(),
6014              mActiveTrack.get() ? mActiveTrack->sessionId() : 0,
6015              event->listenerSession());
6016
6017    if (mActiveTrack != 0 &&
6018            event == mSyncStartEvent) {
6019        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6020        // from audio HAL
6021        mFramestoDrop = mFrameCount * 2;
6022        mSyncStartEvent.clear();
6023    }
6024}
6025
6026void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6027    ALOGV("RecordThread::stop");
6028    sp<ThreadBase> strongMe = this;
6029    {
6030        AutoMutex lock(mLock);
6031        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6032            mActiveTrack->mState = TrackBase::PAUSING;
6033            // do not wait for mStartStopCond if exiting
6034            if (exitPending()) {
6035                return;
6036            }
6037            mStartStopCond.wait(mLock);
6038            // if we have been restarted, recordTrack == mActiveTrack.get() here
6039            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6040                mLock.unlock();
6041                AudioSystem::stopInput(mId);
6042                mLock.lock();
6043                ALOGV("Record stopped OK");
6044            }
6045        }
6046    }
6047}
6048
6049bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6050{
6051    return false;
6052}
6053
6054status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6055{
6056    if (!isValidSyncEvent(event)) {
6057        return BAD_VALUE;
6058    }
6059
6060    Mutex::Autolock _l(mLock);
6061
6062    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6063        mTrack->setSyncEvent(event);
6064        return NO_ERROR;
6065    }
6066    return NAME_NOT_FOUND;
6067}
6068
6069status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6070{
6071    const size_t SIZE = 256;
6072    char buffer[SIZE];
6073    String8 result;
6074
6075    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6076    result.append(buffer);
6077
6078    if (mActiveTrack != 0) {
6079        result.append("Active Track:\n");
6080        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6081        mActiveTrack->dump(buffer, SIZE);
6082        result.append(buffer);
6083
6084        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6085        result.append(buffer);
6086        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6087        result.append(buffer);
6088        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6089        result.append(buffer);
6090        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6091        result.append(buffer);
6092        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6093        result.append(buffer);
6094
6095
6096    } else {
6097        result.append("No record client\n");
6098    }
6099    write(fd, result.string(), result.size());
6100
6101    dumpBase(fd, args);
6102    dumpEffectChains(fd, args);
6103
6104    return NO_ERROR;
6105}
6106
6107// AudioBufferProvider interface
6108status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6109{
6110    size_t framesReq = buffer->frameCount;
6111    size_t framesReady = mFrameCount - mRsmpInIndex;
6112    int channelCount;
6113
6114    if (framesReady == 0) {
6115        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6116        if (mBytesRead < 0) {
6117            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6118            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6119                // Force input into standby so that it tries to
6120                // recover at next read attempt
6121                mInput->stream->common.standby(&mInput->stream->common);
6122                usleep(kRecordThreadSleepUs);
6123            }
6124            buffer->raw = NULL;
6125            buffer->frameCount = 0;
6126            return NOT_ENOUGH_DATA;
6127        }
6128        mRsmpInIndex = 0;
6129        framesReady = mFrameCount;
6130    }
6131
6132    if (framesReq > framesReady) {
6133        framesReq = framesReady;
6134    }
6135
6136    if (mChannelCount == 1 && mReqChannelCount == 2) {
6137        channelCount = 1;
6138    } else {
6139        channelCount = 2;
6140    }
6141    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6142    buffer->frameCount = framesReq;
6143    return NO_ERROR;
6144}
6145
6146// AudioBufferProvider interface
6147void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6148{
6149    mRsmpInIndex += buffer->frameCount;
6150    buffer->frameCount = 0;
6151}
6152
6153bool AudioFlinger::RecordThread::checkForNewParameters_l()
6154{
6155    bool reconfig = false;
6156
6157    while (!mNewParameters.isEmpty()) {
6158        status_t status = NO_ERROR;
6159        String8 keyValuePair = mNewParameters[0];
6160        AudioParameter param = AudioParameter(keyValuePair);
6161        int value;
6162        audio_format_t reqFormat = mFormat;
6163        int reqSamplingRate = mReqSampleRate;
6164        int reqChannelCount = mReqChannelCount;
6165
6166        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6167            reqSamplingRate = value;
6168            reconfig = true;
6169        }
6170        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6171            reqFormat = (audio_format_t) value;
6172            reconfig = true;
6173        }
6174        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6175            reqChannelCount = popcount(value);
6176            reconfig = true;
6177        }
6178        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6179            // do not accept frame count changes if tracks are open as the track buffer
6180            // size depends on frame count and correct behavior would not be guaranteed
6181            // if frame count is changed after track creation
6182            if (mActiveTrack != 0) {
6183                status = INVALID_OPERATION;
6184            } else {
6185                reconfig = true;
6186            }
6187        }
6188        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6189            // forward device change to effects that have requested to be
6190            // aware of attached audio device.
6191            for (size_t i = 0; i < mEffectChains.size(); i++) {
6192                mEffectChains[i]->setDevice_l(value);
6193            }
6194            // store input device and output device but do not forward output device to audio HAL.
6195            // Note that status is ignored by the caller for output device
6196            // (see AudioFlinger::setParameters()
6197            if (value & AUDIO_DEVICE_OUT_ALL) {
6198                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6199                status = BAD_VALUE;
6200            } else {
6201                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6202                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6203                if (mTrack != NULL) {
6204                    bool suspend = audio_is_bluetooth_sco_device(
6205                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6206                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6207                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6208                }
6209            }
6210            mDevice |= (uint32_t)value;
6211        }
6212        if (status == NO_ERROR) {
6213            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6214            if (status == INVALID_OPERATION) {
6215                mInput->stream->common.standby(&mInput->stream->common);
6216                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6217                        keyValuePair.string());
6218            }
6219            if (reconfig) {
6220                if (status == BAD_VALUE &&
6221                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6222                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6223                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6224                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6225                    (reqChannelCount <= FCC_2)) {
6226                    status = NO_ERROR;
6227                }
6228                if (status == NO_ERROR) {
6229                    readInputParameters();
6230                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6231                }
6232            }
6233        }
6234
6235        mNewParameters.removeAt(0);
6236
6237        mParamStatus = status;
6238        mParamCond.signal();
6239        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6240        // already timed out waiting for the status and will never signal the condition.
6241        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6242    }
6243    return reconfig;
6244}
6245
6246String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6247{
6248    char *s;
6249    String8 out_s8 = String8();
6250
6251    Mutex::Autolock _l(mLock);
6252    if (initCheck() != NO_ERROR) {
6253        return out_s8;
6254    }
6255
6256    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6257    out_s8 = String8(s);
6258    free(s);
6259    return out_s8;
6260}
6261
6262void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6263    AudioSystem::OutputDescriptor desc;
6264    void *param2 = NULL;
6265
6266    switch (event) {
6267    case AudioSystem::INPUT_OPENED:
6268    case AudioSystem::INPUT_CONFIG_CHANGED:
6269        desc.channels = mChannelMask;
6270        desc.samplingRate = mSampleRate;
6271        desc.format = mFormat;
6272        desc.frameCount = mFrameCount;
6273        desc.latency = 0;
6274        param2 = &desc;
6275        break;
6276
6277    case AudioSystem::INPUT_CLOSED:
6278    default:
6279        break;
6280    }
6281    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6282}
6283
6284void AudioFlinger::RecordThread::readInputParameters()
6285{
6286    delete mRsmpInBuffer;
6287    // mRsmpInBuffer is always assigned a new[] below
6288    delete mRsmpOutBuffer;
6289    mRsmpOutBuffer = NULL;
6290    delete mResampler;
6291    mResampler = NULL;
6292
6293    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6294    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6295    mChannelCount = (uint16_t)popcount(mChannelMask);
6296    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6297    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6298    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6299    mFrameCount = mInputBytes / mFrameSize;
6300    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6301    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6302
6303    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6304    {
6305        int channelCount;
6306        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6307        // stereo to mono post process as the resampler always outputs stereo.
6308        if (mChannelCount == 1 && mReqChannelCount == 2) {
6309            channelCount = 1;
6310        } else {
6311            channelCount = 2;
6312        }
6313        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6314        mResampler->setSampleRate(mSampleRate);
6315        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6316        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6317
6318        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6319        if (mChannelCount == 1 && mReqChannelCount == 1) {
6320            mFrameCount >>= 1;
6321        }
6322
6323    }
6324    mRsmpInIndex = mFrameCount;
6325}
6326
6327unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6328{
6329    Mutex::Autolock _l(mLock);
6330    if (initCheck() != NO_ERROR) {
6331        return 0;
6332    }
6333
6334    return mInput->stream->get_input_frames_lost(mInput->stream);
6335}
6336
6337uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6338{
6339    Mutex::Autolock _l(mLock);
6340    uint32_t result = 0;
6341    if (getEffectChain_l(sessionId) != 0) {
6342        result = EFFECT_SESSION;
6343    }
6344
6345    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6346        result |= TRACK_SESSION;
6347    }
6348
6349    return result;
6350}
6351
6352AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6353{
6354    Mutex::Autolock _l(mLock);
6355    return mTrack;
6356}
6357
6358AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6359{
6360    Mutex::Autolock _l(mLock);
6361    return mInput;
6362}
6363
6364AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6365{
6366    Mutex::Autolock _l(mLock);
6367    AudioStreamIn *input = mInput;
6368    mInput = NULL;
6369    return input;
6370}
6371
6372// this method must always be called either with ThreadBase mLock held or inside the thread loop
6373audio_stream_t* AudioFlinger::RecordThread::stream() const
6374{
6375    if (mInput == NULL) {
6376        return NULL;
6377    }
6378    return &mInput->stream->common;
6379}
6380
6381
6382// ----------------------------------------------------------------------------
6383
6384audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6385{
6386    if (!settingsAllowed()) {
6387        return 0;
6388    }
6389    Mutex::Autolock _l(mLock);
6390    return loadHwModule_l(name);
6391}
6392
6393// loadHwModule_l() must be called with AudioFlinger::mLock held
6394audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6395{
6396    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6397        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6398            ALOGW("loadHwModule() module %s already loaded", name);
6399            return mAudioHwDevs.keyAt(i);
6400        }
6401    }
6402
6403    audio_hw_device_t *dev;
6404
6405    int rc = load_audio_interface(name, &dev);
6406    if (rc) {
6407        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6408        return 0;
6409    }
6410
6411    mHardwareStatus = AUDIO_HW_INIT;
6412    rc = dev->init_check(dev);
6413    mHardwareStatus = AUDIO_HW_IDLE;
6414    if (rc) {
6415        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6416        return 0;
6417    }
6418
6419    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6420        (NULL != dev->set_master_volume)) {
6421        AutoMutex lock(mHardwareLock);
6422        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6423        dev->set_master_volume(dev, mMasterVolume);
6424        mHardwareStatus = AUDIO_HW_IDLE;
6425    }
6426
6427    audio_module_handle_t handle = nextUniqueId();
6428    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6429
6430    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6431          name, dev->common.module->name, dev->common.module->id, handle);
6432
6433    return handle;
6434
6435}
6436
6437audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6438                                           audio_devices_t *pDevices,
6439                                           uint32_t *pSamplingRate,
6440                                           audio_format_t *pFormat,
6441                                           audio_channel_mask_t *pChannelMask,
6442                                           uint32_t *pLatencyMs,
6443                                           audio_output_flags_t flags)
6444{
6445    status_t status;
6446    PlaybackThread *thread = NULL;
6447    struct audio_config config = {
6448        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6449        channel_mask: pChannelMask ? *pChannelMask : 0,
6450        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6451    };
6452    audio_stream_out_t *outStream = NULL;
6453    audio_hw_device_t *outHwDev;
6454
6455    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6456              module,
6457              (pDevices != NULL) ? (int)*pDevices : 0,
6458              config.sample_rate,
6459              config.format,
6460              config.channel_mask,
6461              flags);
6462
6463    if (pDevices == NULL || *pDevices == 0) {
6464        return 0;
6465    }
6466
6467    Mutex::Autolock _l(mLock);
6468
6469    outHwDev = findSuitableHwDev_l(module, *pDevices);
6470    if (outHwDev == NULL)
6471        return 0;
6472
6473    audio_io_handle_t id = nextUniqueId();
6474
6475    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6476
6477    status = outHwDev->open_output_stream(outHwDev,
6478                                          id,
6479                                          *pDevices,
6480                                          (audio_output_flags_t)flags,
6481                                          &config,
6482                                          &outStream);
6483
6484    mHardwareStatus = AUDIO_HW_IDLE;
6485    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6486            outStream,
6487            config.sample_rate,
6488            config.format,
6489            config.channel_mask,
6490            status);
6491
6492    if (status == NO_ERROR && outStream != NULL) {
6493        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6494
6495        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6496            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6497            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6498            thread = new DirectOutputThread(this, output, id, *pDevices);
6499            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6500        } else {
6501            thread = new MixerThread(this, output, id, *pDevices);
6502            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6503        }
6504        mPlaybackThreads.add(id, thread);
6505
6506        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6507        if (pFormat != NULL) *pFormat = config.format;
6508        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6509        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6510
6511        // notify client processes of the new output creation
6512        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6513
6514        // the first primary output opened designates the primary hw device
6515        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6516            ALOGI("Using module %d has the primary audio interface", module);
6517            mPrimaryHardwareDev = outHwDev;
6518
6519            AutoMutex lock(mHardwareLock);
6520            mHardwareStatus = AUDIO_HW_SET_MODE;
6521            outHwDev->set_mode(outHwDev, mMode);
6522
6523            // Determine the level of master volume support the primary audio HAL has,
6524            // and set the initial master volume at the same time.
6525            float initialVolume = 1.0;
6526            mMasterVolumeSupportLvl = MVS_NONE;
6527
6528            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6529            if ((NULL != outHwDev->get_master_volume) &&
6530                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6531                mMasterVolumeSupportLvl = MVS_FULL;
6532            } else {
6533                mMasterVolumeSupportLvl = MVS_SETONLY;
6534                initialVolume = 1.0;
6535            }
6536
6537            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6538            if ((NULL == outHwDev->set_master_volume) ||
6539                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6540                mMasterVolumeSupportLvl = MVS_NONE;
6541            }
6542            // now that we have a primary device, initialize master volume on other devices
6543            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6544                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6545
6546                if ((dev != mPrimaryHardwareDev) &&
6547                    (NULL != dev->set_master_volume)) {
6548                    dev->set_master_volume(dev, initialVolume);
6549                }
6550            }
6551            mHardwareStatus = AUDIO_HW_IDLE;
6552            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6553                                    ? initialVolume
6554                                    : 1.0;
6555            mMasterVolume   = initialVolume;
6556        }
6557        return id;
6558    }
6559
6560    return 0;
6561}
6562
6563audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6564        audio_io_handle_t output2)
6565{
6566    Mutex::Autolock _l(mLock);
6567    MixerThread *thread1 = checkMixerThread_l(output1);
6568    MixerThread *thread2 = checkMixerThread_l(output2);
6569
6570    if (thread1 == NULL || thread2 == NULL) {
6571        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6572        return 0;
6573    }
6574
6575    audio_io_handle_t id = nextUniqueId();
6576    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6577    thread->addOutputTrack(thread2);
6578    mPlaybackThreads.add(id, thread);
6579    // notify client processes of the new output creation
6580    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6581    return id;
6582}
6583
6584status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6585{
6586    // keep strong reference on the playback thread so that
6587    // it is not destroyed while exit() is executed
6588    sp<PlaybackThread> thread;
6589    {
6590        Mutex::Autolock _l(mLock);
6591        thread = checkPlaybackThread_l(output);
6592        if (thread == NULL) {
6593            return BAD_VALUE;
6594        }
6595
6596        ALOGV("closeOutput() %d", output);
6597
6598        if (thread->type() == ThreadBase::MIXER) {
6599            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6600                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6601                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6602                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6603                }
6604            }
6605        }
6606        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6607        mPlaybackThreads.removeItem(output);
6608    }
6609    thread->exit();
6610    // The thread entity (active unit of execution) is no longer running here,
6611    // but the ThreadBase container still exists.
6612
6613    if (thread->type() != ThreadBase::DUPLICATING) {
6614        AudioStreamOut *out = thread->clearOutput();
6615        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6616        // from now on thread->mOutput is NULL
6617        out->hwDev->close_output_stream(out->hwDev, out->stream);
6618        delete out;
6619    }
6620    return NO_ERROR;
6621}
6622
6623status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6624{
6625    Mutex::Autolock _l(mLock);
6626    PlaybackThread *thread = checkPlaybackThread_l(output);
6627
6628    if (thread == NULL) {
6629        return BAD_VALUE;
6630    }
6631
6632    ALOGV("suspendOutput() %d", output);
6633    thread->suspend();
6634
6635    return NO_ERROR;
6636}
6637
6638status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6639{
6640    Mutex::Autolock _l(mLock);
6641    PlaybackThread *thread = checkPlaybackThread_l(output);
6642
6643    if (thread == NULL) {
6644        return BAD_VALUE;
6645    }
6646
6647    ALOGV("restoreOutput() %d", output);
6648
6649    thread->restore();
6650
6651    return NO_ERROR;
6652}
6653
6654audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6655                                          audio_devices_t *pDevices,
6656                                          uint32_t *pSamplingRate,
6657                                          audio_format_t *pFormat,
6658                                          uint32_t *pChannelMask)
6659{
6660    status_t status;
6661    RecordThread *thread = NULL;
6662    struct audio_config config = {
6663        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6664        channel_mask: pChannelMask ? *pChannelMask : 0,
6665        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6666    };
6667    uint32_t reqSamplingRate = config.sample_rate;
6668    audio_format_t reqFormat = config.format;
6669    audio_channel_mask_t reqChannels = config.channel_mask;
6670    audio_stream_in_t *inStream = NULL;
6671    audio_hw_device_t *inHwDev;
6672
6673    if (pDevices == NULL || *pDevices == 0) {
6674        return 0;
6675    }
6676
6677    Mutex::Autolock _l(mLock);
6678
6679    inHwDev = findSuitableHwDev_l(module, *pDevices);
6680    if (inHwDev == NULL)
6681        return 0;
6682
6683    audio_io_handle_t id = nextUniqueId();
6684
6685    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6686                                        &inStream);
6687    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6688            inStream,
6689            config.sample_rate,
6690            config.format,
6691            config.channel_mask,
6692            status);
6693
6694    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6695    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6696    // or stereo to mono conversions on 16 bit PCM inputs.
6697    if (status == BAD_VALUE &&
6698        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6699        (config.sample_rate <= 2 * reqSamplingRate) &&
6700        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6701        ALOGV("openInput() reopening with proposed sampling rate and channels");
6702        inStream = NULL;
6703        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6704    }
6705
6706    if (status == NO_ERROR && inStream != NULL) {
6707        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6708
6709        // Start record thread
6710        // RecorThread require both input and output device indication to forward to audio
6711        // pre processing modules
6712        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6713        thread = new RecordThread(this,
6714                                  input,
6715                                  reqSamplingRate,
6716                                  reqChannels,
6717                                  id,
6718                                  device);
6719        mRecordThreads.add(id, thread);
6720        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6721        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6722        if (pFormat != NULL) *pFormat = config.format;
6723        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6724
6725        input->stream->common.standby(&input->stream->common);
6726
6727        // notify client processes of the new input creation
6728        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6729        return id;
6730    }
6731
6732    return 0;
6733}
6734
6735status_t AudioFlinger::closeInput(audio_io_handle_t input)
6736{
6737    // keep strong reference on the record thread so that
6738    // it is not destroyed while exit() is executed
6739    sp<RecordThread> thread;
6740    {
6741        Mutex::Autolock _l(mLock);
6742        thread = checkRecordThread_l(input);
6743        if (thread == NULL) {
6744            return BAD_VALUE;
6745        }
6746
6747        ALOGV("closeInput() %d", input);
6748        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6749        mRecordThreads.removeItem(input);
6750    }
6751    thread->exit();
6752    // The thread entity (active unit of execution) is no longer running here,
6753    // but the ThreadBase container still exists.
6754
6755    AudioStreamIn *in = thread->clearInput();
6756    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6757    // from now on thread->mInput is NULL
6758    in->hwDev->close_input_stream(in->hwDev, in->stream);
6759    delete in;
6760
6761    return NO_ERROR;
6762}
6763
6764status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6765{
6766    Mutex::Autolock _l(mLock);
6767    MixerThread *dstThread = checkMixerThread_l(output);
6768    if (dstThread == NULL) {
6769        ALOGW("setStreamOutput() bad output id %d", output);
6770        return BAD_VALUE;
6771    }
6772
6773    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6774    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6775
6776    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6777        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6778        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6779            MixerThread *srcThread = (MixerThread *)thread;
6780            srcThread->invalidateTracks(stream);
6781        }
6782    }
6783
6784    return NO_ERROR;
6785}
6786
6787
6788int AudioFlinger::newAudioSessionId()
6789{
6790    return nextUniqueId();
6791}
6792
6793void AudioFlinger::acquireAudioSessionId(int audioSession)
6794{
6795    Mutex::Autolock _l(mLock);
6796    pid_t caller = IPCThreadState::self()->getCallingPid();
6797    ALOGV("acquiring %d from %d", audioSession, caller);
6798    size_t num = mAudioSessionRefs.size();
6799    for (size_t i = 0; i< num; i++) {
6800        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6801        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6802            ref->mCnt++;
6803            ALOGV(" incremented refcount to %d", ref->mCnt);
6804            return;
6805        }
6806    }
6807    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6808    ALOGV(" added new entry for %d", audioSession);
6809}
6810
6811void AudioFlinger::releaseAudioSessionId(int audioSession)
6812{
6813    Mutex::Autolock _l(mLock);
6814    pid_t caller = IPCThreadState::self()->getCallingPid();
6815    ALOGV("releasing %d from %d", audioSession, caller);
6816    size_t num = mAudioSessionRefs.size();
6817    for (size_t i = 0; i< num; i++) {
6818        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6819        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6820            ref->mCnt--;
6821            ALOGV(" decremented refcount to %d", ref->mCnt);
6822            if (ref->mCnt == 0) {
6823                mAudioSessionRefs.removeAt(i);
6824                delete ref;
6825                purgeStaleEffects_l();
6826            }
6827            return;
6828        }
6829    }
6830    ALOGW("session id %d not found for pid %d", audioSession, caller);
6831}
6832
6833void AudioFlinger::purgeStaleEffects_l() {
6834
6835    ALOGV("purging stale effects");
6836
6837    Vector< sp<EffectChain> > chains;
6838
6839    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6840        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6841        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6842            sp<EffectChain> ec = t->mEffectChains[j];
6843            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6844                chains.push(ec);
6845            }
6846        }
6847    }
6848    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6849        sp<RecordThread> t = mRecordThreads.valueAt(i);
6850        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6851            sp<EffectChain> ec = t->mEffectChains[j];
6852            chains.push(ec);
6853        }
6854    }
6855
6856    for (size_t i = 0; i < chains.size(); i++) {
6857        sp<EffectChain> ec = chains[i];
6858        int sessionid = ec->sessionId();
6859        sp<ThreadBase> t = ec->mThread.promote();
6860        if (t == 0) {
6861            continue;
6862        }
6863        size_t numsessionrefs = mAudioSessionRefs.size();
6864        bool found = false;
6865        for (size_t k = 0; k < numsessionrefs; k++) {
6866            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
6867            if (ref->mSessionid == sessionid) {
6868                ALOGV(" session %d still exists for %d with %d refs",
6869                    sessionid, ref->mPid, ref->mCnt);
6870                found = true;
6871                break;
6872            }
6873        }
6874        if (!found) {
6875            // remove all effects from the chain
6876            while (ec->mEffects.size()) {
6877                sp<EffectModule> effect = ec->mEffects[0];
6878                effect->unPin();
6879                Mutex::Autolock _l (t->mLock);
6880                t->removeEffect_l(effect);
6881                for (size_t j = 0; j < effect->mHandles.size(); j++) {
6882                    sp<EffectHandle> handle = effect->mHandles[j].promote();
6883                    if (handle != 0) {
6884                        handle->mEffect.clear();
6885                        if (handle->mHasControl && handle->mEnabled) {
6886                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
6887                        }
6888                    }
6889                }
6890                AudioSystem::unregisterEffect(effect->id());
6891            }
6892        }
6893    }
6894    return;
6895}
6896
6897// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
6898AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
6899{
6900    return mPlaybackThreads.valueFor(output).get();
6901}
6902
6903// checkMixerThread_l() must be called with AudioFlinger::mLock held
6904AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
6905{
6906    PlaybackThread *thread = checkPlaybackThread_l(output);
6907    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
6908}
6909
6910// checkRecordThread_l() must be called with AudioFlinger::mLock held
6911AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
6912{
6913    return mRecordThreads.valueFor(input).get();
6914}
6915
6916uint32_t AudioFlinger::nextUniqueId()
6917{
6918    return android_atomic_inc(&mNextUniqueId);
6919}
6920
6921AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
6922{
6923    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6924        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6925        AudioStreamOut *output = thread->getOutput();
6926        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
6927            return thread;
6928        }
6929    }
6930    return NULL;
6931}
6932
6933uint32_t AudioFlinger::primaryOutputDevice_l() const
6934{
6935    PlaybackThread *thread = primaryPlaybackThread_l();
6936
6937    if (thread == NULL) {
6938        return 0;
6939    }
6940
6941    return thread->device();
6942}
6943
6944sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
6945                                    int triggerSession,
6946                                    int listenerSession,
6947                                    sync_event_callback_t callBack,
6948                                    void *cookie)
6949{
6950    Mutex::Autolock _l(mLock);
6951
6952    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
6953    status_t playStatus = NAME_NOT_FOUND;
6954    status_t recStatus = NAME_NOT_FOUND;
6955    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6956        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
6957        if (playStatus == NO_ERROR) {
6958            return event;
6959        }
6960    }
6961    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6962        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
6963        if (recStatus == NO_ERROR) {
6964            return event;
6965        }
6966    }
6967    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
6968        mPendingSyncEvents.add(event);
6969    } else {
6970        ALOGV("createSyncEvent() invalid event %d", event->type());
6971        event.clear();
6972    }
6973    return event;
6974}
6975
6976// ----------------------------------------------------------------------------
6977//  Effect management
6978// ----------------------------------------------------------------------------
6979
6980
6981status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
6982{
6983    Mutex::Autolock _l(mLock);
6984    return EffectQueryNumberEffects(numEffects);
6985}
6986
6987status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
6988{
6989    Mutex::Autolock _l(mLock);
6990    return EffectQueryEffect(index, descriptor);
6991}
6992
6993status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
6994        effect_descriptor_t *descriptor) const
6995{
6996    Mutex::Autolock _l(mLock);
6997    return EffectGetDescriptor(pUuid, descriptor);
6998}
6999
7000
7001sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7002        effect_descriptor_t *pDesc,
7003        const sp<IEffectClient>& effectClient,
7004        int32_t priority,
7005        audio_io_handle_t io,
7006        int sessionId,
7007        status_t *status,
7008        int *id,
7009        int *enabled)
7010{
7011    status_t lStatus = NO_ERROR;
7012    sp<EffectHandle> handle;
7013    effect_descriptor_t desc;
7014
7015    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7016            pid, effectClient.get(), priority, sessionId, io);
7017
7018    if (pDesc == NULL) {
7019        lStatus = BAD_VALUE;
7020        goto Exit;
7021    }
7022
7023    // check audio settings permission for global effects
7024    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7025        lStatus = PERMISSION_DENIED;
7026        goto Exit;
7027    }
7028
7029    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7030    // that can only be created by audio policy manager (running in same process)
7031    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7032        lStatus = PERMISSION_DENIED;
7033        goto Exit;
7034    }
7035
7036    if (io == 0) {
7037        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7038            // output must be specified by AudioPolicyManager when using session
7039            // AUDIO_SESSION_OUTPUT_STAGE
7040            lStatus = BAD_VALUE;
7041            goto Exit;
7042        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7043            // if the output returned by getOutputForEffect() is removed before we lock the
7044            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7045            // and we will exit safely
7046            io = AudioSystem::getOutputForEffect(&desc);
7047        }
7048    }
7049
7050    {
7051        Mutex::Autolock _l(mLock);
7052
7053
7054        if (!EffectIsNullUuid(&pDesc->uuid)) {
7055            // if uuid is specified, request effect descriptor
7056            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7057            if (lStatus < 0) {
7058                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7059                goto Exit;
7060            }
7061        } else {
7062            // if uuid is not specified, look for an available implementation
7063            // of the required type in effect factory
7064            if (EffectIsNullUuid(&pDesc->type)) {
7065                ALOGW("createEffect() no effect type");
7066                lStatus = BAD_VALUE;
7067                goto Exit;
7068            }
7069            uint32_t numEffects = 0;
7070            effect_descriptor_t d;
7071            d.flags = 0; // prevent compiler warning
7072            bool found = false;
7073
7074            lStatus = EffectQueryNumberEffects(&numEffects);
7075            if (lStatus < 0) {
7076                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7077                goto Exit;
7078            }
7079            for (uint32_t i = 0; i < numEffects; i++) {
7080                lStatus = EffectQueryEffect(i, &desc);
7081                if (lStatus < 0) {
7082                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7083                    continue;
7084                }
7085                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7086                    // If matching type found save effect descriptor. If the session is
7087                    // 0 and the effect is not auxiliary, continue enumeration in case
7088                    // an auxiliary version of this effect type is available
7089                    found = true;
7090                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7091                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7092                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7093                        break;
7094                    }
7095                }
7096            }
7097            if (!found) {
7098                lStatus = BAD_VALUE;
7099                ALOGW("createEffect() effect not found");
7100                goto Exit;
7101            }
7102            // For same effect type, chose auxiliary version over insert version if
7103            // connect to output mix (Compliance to OpenSL ES)
7104            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7105                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7106                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7107            }
7108        }
7109
7110        // Do not allow auxiliary effects on a session different from 0 (output mix)
7111        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7112             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7113            lStatus = INVALID_OPERATION;
7114            goto Exit;
7115        }
7116
7117        // check recording permission for visualizer
7118        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7119            !recordingAllowed()) {
7120            lStatus = PERMISSION_DENIED;
7121            goto Exit;
7122        }
7123
7124        // return effect descriptor
7125        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7126
7127        // If output is not specified try to find a matching audio session ID in one of the
7128        // output threads.
7129        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7130        // because of code checking output when entering the function.
7131        // Note: io is never 0 when creating an effect on an input
7132        if (io == 0) {
7133            // look for the thread where the specified audio session is present
7134            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7135                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7136                    io = mPlaybackThreads.keyAt(i);
7137                    break;
7138                }
7139            }
7140            if (io == 0) {
7141                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7142                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7143                        io = mRecordThreads.keyAt(i);
7144                        break;
7145                    }
7146                }
7147            }
7148            // If no output thread contains the requested session ID, default to
7149            // first output. The effect chain will be moved to the correct output
7150            // thread when a track with the same session ID is created
7151            if (io == 0 && mPlaybackThreads.size()) {
7152                io = mPlaybackThreads.keyAt(0);
7153            }
7154            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7155        }
7156        ThreadBase *thread = checkRecordThread_l(io);
7157        if (thread == NULL) {
7158            thread = checkPlaybackThread_l(io);
7159            if (thread == NULL) {
7160                ALOGE("createEffect() unknown output thread");
7161                lStatus = BAD_VALUE;
7162                goto Exit;
7163            }
7164        }
7165
7166        sp<Client> client = registerPid_l(pid);
7167
7168        // create effect on selected output thread
7169        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7170                &desc, enabled, &lStatus);
7171        if (handle != 0 && id != NULL) {
7172            *id = handle->id();
7173        }
7174    }
7175
7176Exit:
7177    if (status != NULL) {
7178        *status = lStatus;
7179    }
7180    return handle;
7181}
7182
7183status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7184        audio_io_handle_t dstOutput)
7185{
7186    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7187            sessionId, srcOutput, dstOutput);
7188    Mutex::Autolock _l(mLock);
7189    if (srcOutput == dstOutput) {
7190        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7191        return NO_ERROR;
7192    }
7193    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7194    if (srcThread == NULL) {
7195        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7196        return BAD_VALUE;
7197    }
7198    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7199    if (dstThread == NULL) {
7200        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7201        return BAD_VALUE;
7202    }
7203
7204    Mutex::Autolock _dl(dstThread->mLock);
7205    Mutex::Autolock _sl(srcThread->mLock);
7206    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7207
7208    return NO_ERROR;
7209}
7210
7211// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7212status_t AudioFlinger::moveEffectChain_l(int sessionId,
7213                                   AudioFlinger::PlaybackThread *srcThread,
7214                                   AudioFlinger::PlaybackThread *dstThread,
7215                                   bool reRegister)
7216{
7217    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7218            sessionId, srcThread, dstThread);
7219
7220    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7221    if (chain == 0) {
7222        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7223                sessionId, srcThread);
7224        return INVALID_OPERATION;
7225    }
7226
7227    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7228    // so that a new chain is created with correct parameters when first effect is added. This is
7229    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7230    // removed.
7231    srcThread->removeEffectChain_l(chain);
7232
7233    // transfer all effects one by one so that new effect chain is created on new thread with
7234    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7235    audio_io_handle_t dstOutput = dstThread->id();
7236    sp<EffectChain> dstChain;
7237    uint32_t strategy = 0; // prevent compiler warning
7238    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7239    while (effect != 0) {
7240        srcThread->removeEffect_l(effect);
7241        dstThread->addEffect_l(effect);
7242        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7243        if (effect->state() == EffectModule::ACTIVE ||
7244                effect->state() == EffectModule::STOPPING) {
7245            effect->start();
7246        }
7247        // if the move request is not received from audio policy manager, the effect must be
7248        // re-registered with the new strategy and output
7249        if (dstChain == 0) {
7250            dstChain = effect->chain().promote();
7251            if (dstChain == 0) {
7252                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7253                srcThread->addEffect_l(effect);
7254                return NO_INIT;
7255            }
7256            strategy = dstChain->strategy();
7257        }
7258        if (reRegister) {
7259            AudioSystem::unregisterEffect(effect->id());
7260            AudioSystem::registerEffect(&effect->desc(),
7261                                        dstOutput,
7262                                        strategy,
7263                                        sessionId,
7264                                        effect->id());
7265        }
7266        effect = chain->getEffectFromId_l(0);
7267    }
7268
7269    return NO_ERROR;
7270}
7271
7272
7273// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7274sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7275        const sp<AudioFlinger::Client>& client,
7276        const sp<IEffectClient>& effectClient,
7277        int32_t priority,
7278        int sessionId,
7279        effect_descriptor_t *desc,
7280        int *enabled,
7281        status_t *status
7282        )
7283{
7284    sp<EffectModule> effect;
7285    sp<EffectHandle> handle;
7286    status_t lStatus;
7287    sp<EffectChain> chain;
7288    bool chainCreated = false;
7289    bool effectCreated = false;
7290    bool effectRegistered = false;
7291
7292    lStatus = initCheck();
7293    if (lStatus != NO_ERROR) {
7294        ALOGW("createEffect_l() Audio driver not initialized.");
7295        goto Exit;
7296    }
7297
7298    // Do not allow effects with session ID 0 on direct output or duplicating threads
7299    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7300    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7301        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7302                desc->name, sessionId);
7303        lStatus = BAD_VALUE;
7304        goto Exit;
7305    }
7306    // Only Pre processor effects are allowed on input threads and only on input threads
7307    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7308        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7309                desc->name, desc->flags, mType);
7310        lStatus = BAD_VALUE;
7311        goto Exit;
7312    }
7313
7314    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7315
7316    { // scope for mLock
7317        Mutex::Autolock _l(mLock);
7318
7319        // check for existing effect chain with the requested audio session
7320        chain = getEffectChain_l(sessionId);
7321        if (chain == 0) {
7322            // create a new chain for this session
7323            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7324            chain = new EffectChain(this, sessionId);
7325            addEffectChain_l(chain);
7326            chain->setStrategy(getStrategyForSession_l(sessionId));
7327            chainCreated = true;
7328        } else {
7329            effect = chain->getEffectFromDesc_l(desc);
7330        }
7331
7332        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7333
7334        if (effect == 0) {
7335            int id = mAudioFlinger->nextUniqueId();
7336            // Check CPU and memory usage
7337            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7338            if (lStatus != NO_ERROR) {
7339                goto Exit;
7340            }
7341            effectRegistered = true;
7342            // create a new effect module if none present in the chain
7343            effect = new EffectModule(this, chain, desc, id, sessionId);
7344            lStatus = effect->status();
7345            if (lStatus != NO_ERROR) {
7346                goto Exit;
7347            }
7348            lStatus = chain->addEffect_l(effect);
7349            if (lStatus != NO_ERROR) {
7350                goto Exit;
7351            }
7352            effectCreated = true;
7353
7354            effect->setDevice(mDevice);
7355            effect->setMode(mAudioFlinger->getMode());
7356        }
7357        // create effect handle and connect it to effect module
7358        handle = new EffectHandle(effect, client, effectClient, priority);
7359        lStatus = effect->addHandle(handle);
7360        if (enabled != NULL) {
7361            *enabled = (int)effect->isEnabled();
7362        }
7363    }
7364
7365Exit:
7366    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7367        Mutex::Autolock _l(mLock);
7368        if (effectCreated) {
7369            chain->removeEffect_l(effect);
7370        }
7371        if (effectRegistered) {
7372            AudioSystem::unregisterEffect(effect->id());
7373        }
7374        if (chainCreated) {
7375            removeEffectChain_l(chain);
7376        }
7377        handle.clear();
7378    }
7379
7380    if (status != NULL) {
7381        *status = lStatus;
7382    }
7383    return handle;
7384}
7385
7386sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7387{
7388    sp<EffectChain> chain = getEffectChain_l(sessionId);
7389    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7390}
7391
7392// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7393// PlaybackThread::mLock held
7394status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7395{
7396    // check for existing effect chain with the requested audio session
7397    int sessionId = effect->sessionId();
7398    sp<EffectChain> chain = getEffectChain_l(sessionId);
7399    bool chainCreated = false;
7400
7401    if (chain == 0) {
7402        // create a new chain for this session
7403        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7404        chain = new EffectChain(this, sessionId);
7405        addEffectChain_l(chain);
7406        chain->setStrategy(getStrategyForSession_l(sessionId));
7407        chainCreated = true;
7408    }
7409    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7410
7411    if (chain->getEffectFromId_l(effect->id()) != 0) {
7412        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7413                this, effect->desc().name, chain.get());
7414        return BAD_VALUE;
7415    }
7416
7417    status_t status = chain->addEffect_l(effect);
7418    if (status != NO_ERROR) {
7419        if (chainCreated) {
7420            removeEffectChain_l(chain);
7421        }
7422        return status;
7423    }
7424
7425    effect->setDevice(mDevice);
7426    effect->setMode(mAudioFlinger->getMode());
7427    return NO_ERROR;
7428}
7429
7430void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7431
7432    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7433    effect_descriptor_t desc = effect->desc();
7434    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7435        detachAuxEffect_l(effect->id());
7436    }
7437
7438    sp<EffectChain> chain = effect->chain().promote();
7439    if (chain != 0) {
7440        // remove effect chain if removing last effect
7441        if (chain->removeEffect_l(effect) == 0) {
7442            removeEffectChain_l(chain);
7443        }
7444    } else {
7445        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7446    }
7447}
7448
7449void AudioFlinger::ThreadBase::lockEffectChains_l(
7450        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7451{
7452    effectChains = mEffectChains;
7453    for (size_t i = 0; i < mEffectChains.size(); i++) {
7454        mEffectChains[i]->lock();
7455    }
7456}
7457
7458void AudioFlinger::ThreadBase::unlockEffectChains(
7459        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7460{
7461    for (size_t i = 0; i < effectChains.size(); i++) {
7462        effectChains[i]->unlock();
7463    }
7464}
7465
7466sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7467{
7468    Mutex::Autolock _l(mLock);
7469    return getEffectChain_l(sessionId);
7470}
7471
7472sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7473{
7474    size_t size = mEffectChains.size();
7475    for (size_t i = 0; i < size; i++) {
7476        if (mEffectChains[i]->sessionId() == sessionId) {
7477            return mEffectChains[i];
7478        }
7479    }
7480    return 0;
7481}
7482
7483void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7484{
7485    Mutex::Autolock _l(mLock);
7486    size_t size = mEffectChains.size();
7487    for (size_t i = 0; i < size; i++) {
7488        mEffectChains[i]->setMode_l(mode);
7489    }
7490}
7491
7492void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7493                                                    const wp<EffectHandle>& handle,
7494                                                    bool unpinIfLast) {
7495
7496    Mutex::Autolock _l(mLock);
7497    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7498    // delete the effect module if removing last handle on it
7499    if (effect->removeHandle(handle) == 0) {
7500        if (!effect->isPinned() || unpinIfLast) {
7501            removeEffect_l(effect);
7502            AudioSystem::unregisterEffect(effect->id());
7503        }
7504    }
7505}
7506
7507status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7508{
7509    int session = chain->sessionId();
7510    int16_t *buffer = mMixBuffer;
7511    bool ownsBuffer = false;
7512
7513    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7514    if (session > 0) {
7515        // Only one effect chain can be present in direct output thread and it uses
7516        // the mix buffer as input
7517        if (mType != DIRECT) {
7518            size_t numSamples = mNormalFrameCount * mChannelCount;
7519            buffer = new int16_t[numSamples];
7520            memset(buffer, 0, numSamples * sizeof(int16_t));
7521            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7522            ownsBuffer = true;
7523        }
7524
7525        // Attach all tracks with same session ID to this chain.
7526        for (size_t i = 0; i < mTracks.size(); ++i) {
7527            sp<Track> track = mTracks[i];
7528            if (session == track->sessionId()) {
7529                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7530                track->setMainBuffer(buffer);
7531                chain->incTrackCnt();
7532            }
7533        }
7534
7535        // indicate all active tracks in the chain
7536        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7537            sp<Track> track = mActiveTracks[i].promote();
7538            if (track == 0) continue;
7539            if (session == track->sessionId()) {
7540                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7541                chain->incActiveTrackCnt();
7542            }
7543        }
7544    }
7545
7546    chain->setInBuffer(buffer, ownsBuffer);
7547    chain->setOutBuffer(mMixBuffer);
7548    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7549    // chains list in order to be processed last as it contains output stage effects
7550    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7551    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7552    // after track specific effects and before output stage
7553    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7554    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7555    // Effect chain for other sessions are inserted at beginning of effect
7556    // chains list to be processed before output mix effects. Relative order between other
7557    // sessions is not important
7558    size_t size = mEffectChains.size();
7559    size_t i = 0;
7560    for (i = 0; i < size; i++) {
7561        if (mEffectChains[i]->sessionId() < session) break;
7562    }
7563    mEffectChains.insertAt(chain, i);
7564    checkSuspendOnAddEffectChain_l(chain);
7565
7566    return NO_ERROR;
7567}
7568
7569size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7570{
7571    int session = chain->sessionId();
7572
7573    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7574
7575    for (size_t i = 0; i < mEffectChains.size(); i++) {
7576        if (chain == mEffectChains[i]) {
7577            mEffectChains.removeAt(i);
7578            // detach all active tracks from the chain
7579            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7580                sp<Track> track = mActiveTracks[i].promote();
7581                if (track == 0) continue;
7582                if (session == track->sessionId()) {
7583                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7584                            chain.get(), session);
7585                    chain->decActiveTrackCnt();
7586                }
7587            }
7588
7589            // detach all tracks with same session ID from this chain
7590            for (size_t i = 0; i < mTracks.size(); ++i) {
7591                sp<Track> track = mTracks[i];
7592                if (session == track->sessionId()) {
7593                    track->setMainBuffer(mMixBuffer);
7594                    chain->decTrackCnt();
7595                }
7596            }
7597            break;
7598        }
7599    }
7600    return mEffectChains.size();
7601}
7602
7603status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7604        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7605{
7606    Mutex::Autolock _l(mLock);
7607    return attachAuxEffect_l(track, EffectId);
7608}
7609
7610status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7611        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7612{
7613    status_t status = NO_ERROR;
7614
7615    if (EffectId == 0) {
7616        track->setAuxBuffer(0, NULL);
7617    } else {
7618        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7619        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7620        if (effect != 0) {
7621            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7622                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7623            } else {
7624                status = INVALID_OPERATION;
7625            }
7626        } else {
7627            status = BAD_VALUE;
7628        }
7629    }
7630    return status;
7631}
7632
7633void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7634{
7635    for (size_t i = 0; i < mTracks.size(); ++i) {
7636        sp<Track> track = mTracks[i];
7637        if (track->auxEffectId() == effectId) {
7638            attachAuxEffect_l(track, 0);
7639        }
7640    }
7641}
7642
7643status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7644{
7645    // only one chain per input thread
7646    if (mEffectChains.size() != 0) {
7647        return INVALID_OPERATION;
7648    }
7649    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7650
7651    chain->setInBuffer(NULL);
7652    chain->setOutBuffer(NULL);
7653
7654    checkSuspendOnAddEffectChain_l(chain);
7655
7656    mEffectChains.add(chain);
7657
7658    return NO_ERROR;
7659}
7660
7661size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7662{
7663    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7664    ALOGW_IF(mEffectChains.size() != 1,
7665            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7666            chain.get(), mEffectChains.size(), this);
7667    if (mEffectChains.size() == 1) {
7668        mEffectChains.removeAt(0);
7669    }
7670    return 0;
7671}
7672
7673// ----------------------------------------------------------------------------
7674//  EffectModule implementation
7675// ----------------------------------------------------------------------------
7676
7677#undef LOG_TAG
7678#define LOG_TAG "AudioFlinger::EffectModule"
7679
7680AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7681                                        const wp<AudioFlinger::EffectChain>& chain,
7682                                        effect_descriptor_t *desc,
7683                                        int id,
7684                                        int sessionId)
7685    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7686      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7687{
7688    ALOGV("Constructor %p", this);
7689    int lStatus;
7690    if (thread == NULL) {
7691        return;
7692    }
7693
7694    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7695
7696    // create effect engine from effect factory
7697    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7698
7699    if (mStatus != NO_ERROR) {
7700        return;
7701    }
7702    lStatus = init();
7703    if (lStatus < 0) {
7704        mStatus = lStatus;
7705        goto Error;
7706    }
7707
7708    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7709        mPinned = true;
7710    }
7711    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7712    return;
7713Error:
7714    EffectRelease(mEffectInterface);
7715    mEffectInterface = NULL;
7716    ALOGV("Constructor Error %d", mStatus);
7717}
7718
7719AudioFlinger::EffectModule::~EffectModule()
7720{
7721    ALOGV("Destructor %p", this);
7722    if (mEffectInterface != NULL) {
7723        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7724                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7725            sp<ThreadBase> thread = mThread.promote();
7726            if (thread != 0) {
7727                audio_stream_t *stream = thread->stream();
7728                if (stream != NULL) {
7729                    stream->remove_audio_effect(stream, mEffectInterface);
7730                }
7731            }
7732        }
7733        // release effect engine
7734        EffectRelease(mEffectInterface);
7735    }
7736}
7737
7738status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7739{
7740    status_t status;
7741
7742    Mutex::Autolock _l(mLock);
7743    int priority = handle->priority();
7744    size_t size = mHandles.size();
7745    sp<EffectHandle> h;
7746    size_t i;
7747    for (i = 0; i < size; i++) {
7748        h = mHandles[i].promote();
7749        if (h == 0) continue;
7750        if (h->priority() <= priority) break;
7751    }
7752    // if inserted in first place, move effect control from previous owner to this handle
7753    if (i == 0) {
7754        bool enabled = false;
7755        if (h != 0) {
7756            enabled = h->enabled();
7757            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7758        }
7759        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7760        status = NO_ERROR;
7761    } else {
7762        status = ALREADY_EXISTS;
7763    }
7764    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7765    mHandles.insertAt(handle, i);
7766    return status;
7767}
7768
7769size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7770{
7771    Mutex::Autolock _l(mLock);
7772    size_t size = mHandles.size();
7773    size_t i;
7774    for (i = 0; i < size; i++) {
7775        if (mHandles[i] == handle) break;
7776    }
7777    if (i == size) {
7778        return size;
7779    }
7780    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7781
7782    bool enabled = false;
7783    EffectHandle *hdl = handle.unsafe_get();
7784    if (hdl != NULL) {
7785        ALOGV("removeHandle() unsafe_get OK");
7786        enabled = hdl->enabled();
7787    }
7788    mHandles.removeAt(i);
7789    size = mHandles.size();
7790    // if removed from first place, move effect control from this handle to next in line
7791    if (i == 0 && size != 0) {
7792        sp<EffectHandle> h = mHandles[0].promote();
7793        if (h != 0) {
7794            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7795        }
7796    }
7797
7798    // Prevent calls to process() and other functions on effect interface from now on.
7799    // The effect engine will be released by the destructor when the last strong reference on
7800    // this object is released which can happen after next process is called.
7801    if (size == 0 && !mPinned) {
7802        mState = DESTROYED;
7803    }
7804
7805    return size;
7806}
7807
7808sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7809{
7810    Mutex::Autolock _l(mLock);
7811    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7812}
7813
7814void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7815{
7816    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7817    // keep a strong reference on this EffectModule to avoid calling the
7818    // destructor before we exit
7819    sp<EffectModule> keep(this);
7820    {
7821        sp<ThreadBase> thread = mThread.promote();
7822        if (thread != 0) {
7823            thread->disconnectEffect(keep, handle, unpinIfLast);
7824        }
7825    }
7826}
7827
7828void AudioFlinger::EffectModule::updateState() {
7829    Mutex::Autolock _l(mLock);
7830
7831    switch (mState) {
7832    case RESTART:
7833        reset_l();
7834        // FALL THROUGH
7835
7836    case STARTING:
7837        // clear auxiliary effect input buffer for next accumulation
7838        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7839            memset(mConfig.inputCfg.buffer.raw,
7840                   0,
7841                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7842        }
7843        start_l();
7844        mState = ACTIVE;
7845        break;
7846    case STOPPING:
7847        stop_l();
7848        mDisableWaitCnt = mMaxDisableWaitCnt;
7849        mState = STOPPED;
7850        break;
7851    case STOPPED:
7852        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
7853        // turn off sequence.
7854        if (--mDisableWaitCnt == 0) {
7855            reset_l();
7856            mState = IDLE;
7857        }
7858        break;
7859    default: //IDLE , ACTIVE, DESTROYED
7860        break;
7861    }
7862}
7863
7864void AudioFlinger::EffectModule::process()
7865{
7866    Mutex::Autolock _l(mLock);
7867
7868    if (mState == DESTROYED || mEffectInterface == NULL ||
7869            mConfig.inputCfg.buffer.raw == NULL ||
7870            mConfig.outputCfg.buffer.raw == NULL) {
7871        return;
7872    }
7873
7874    if (isProcessEnabled()) {
7875        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
7876        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7877            ditherAndClamp(mConfig.inputCfg.buffer.s32,
7878                                        mConfig.inputCfg.buffer.s32,
7879                                        mConfig.inputCfg.buffer.frameCount/2);
7880        }
7881
7882        // do the actual processing in the effect engine
7883        int ret = (*mEffectInterface)->process(mEffectInterface,
7884                                               &mConfig.inputCfg.buffer,
7885                                               &mConfig.outputCfg.buffer);
7886
7887        // force transition to IDLE state when engine is ready
7888        if (mState == STOPPED && ret == -ENODATA) {
7889            mDisableWaitCnt = 1;
7890        }
7891
7892        // clear auxiliary effect input buffer for next accumulation
7893        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7894            memset(mConfig.inputCfg.buffer.raw, 0,
7895                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7896        }
7897    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
7898                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7899        // If an insert effect is idle and input buffer is different from output buffer,
7900        // accumulate input onto output
7901        sp<EffectChain> chain = mChain.promote();
7902        if (chain != 0 && chain->activeTrackCnt() != 0) {
7903            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
7904            int16_t *in = mConfig.inputCfg.buffer.s16;
7905            int16_t *out = mConfig.outputCfg.buffer.s16;
7906            for (size_t i = 0; i < frameCnt; i++) {
7907                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
7908            }
7909        }
7910    }
7911}
7912
7913void AudioFlinger::EffectModule::reset_l()
7914{
7915    if (mEffectInterface == NULL) {
7916        return;
7917    }
7918    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
7919}
7920
7921status_t AudioFlinger::EffectModule::configure()
7922{
7923    uint32_t channels;
7924    if (mEffectInterface == NULL) {
7925        return NO_INIT;
7926    }
7927
7928    sp<ThreadBase> thread = mThread.promote();
7929    if (thread == 0) {
7930        return DEAD_OBJECT;
7931    }
7932
7933    // TODO: handle configuration of effects replacing track process
7934    if (thread->channelCount() == 1) {
7935        channels = AUDIO_CHANNEL_OUT_MONO;
7936    } else {
7937        channels = AUDIO_CHANNEL_OUT_STEREO;
7938    }
7939
7940    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7941        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
7942    } else {
7943        mConfig.inputCfg.channels = channels;
7944    }
7945    mConfig.outputCfg.channels = channels;
7946    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7947    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7948    mConfig.inputCfg.samplingRate = thread->sampleRate();
7949    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
7950    mConfig.inputCfg.bufferProvider.cookie = NULL;
7951    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
7952    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
7953    mConfig.outputCfg.bufferProvider.cookie = NULL;
7954    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
7955    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
7956    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
7957    // Insert effect:
7958    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
7959    // always overwrites output buffer: input buffer == output buffer
7960    // - in other sessions:
7961    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
7962    //      other effect: overwrites output buffer: input buffer == output buffer
7963    // Auxiliary effect:
7964    //      accumulates in output buffer: input buffer != output buffer
7965    // Therefore: accumulate <=> input buffer != output buffer
7966    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7967        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
7968    } else {
7969        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
7970    }
7971    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
7972    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
7973    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
7974    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
7975
7976    ALOGV("configure() %p thread %p buffer %p framecount %d",
7977            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
7978
7979    status_t cmdStatus;
7980    uint32_t size = sizeof(int);
7981    status_t status = (*mEffectInterface)->command(mEffectInterface,
7982                                                   EFFECT_CMD_SET_CONFIG,
7983                                                   sizeof(effect_config_t),
7984                                                   &mConfig,
7985                                                   &size,
7986                                                   &cmdStatus);
7987    if (status == 0) {
7988        status = cmdStatus;
7989    }
7990
7991    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
7992            (1000 * mConfig.outputCfg.buffer.frameCount);
7993
7994    return status;
7995}
7996
7997status_t AudioFlinger::EffectModule::init()
7998{
7999    Mutex::Autolock _l(mLock);
8000    if (mEffectInterface == NULL) {
8001        return NO_INIT;
8002    }
8003    status_t cmdStatus;
8004    uint32_t size = sizeof(status_t);
8005    status_t status = (*mEffectInterface)->command(mEffectInterface,
8006                                                   EFFECT_CMD_INIT,
8007                                                   0,
8008                                                   NULL,
8009                                                   &size,
8010                                                   &cmdStatus);
8011    if (status == 0) {
8012        status = cmdStatus;
8013    }
8014    return status;
8015}
8016
8017status_t AudioFlinger::EffectModule::start()
8018{
8019    Mutex::Autolock _l(mLock);
8020    return start_l();
8021}
8022
8023status_t AudioFlinger::EffectModule::start_l()
8024{
8025    if (mEffectInterface == NULL) {
8026        return NO_INIT;
8027    }
8028    status_t cmdStatus;
8029    uint32_t size = sizeof(status_t);
8030    status_t status = (*mEffectInterface)->command(mEffectInterface,
8031                                                   EFFECT_CMD_ENABLE,
8032                                                   0,
8033                                                   NULL,
8034                                                   &size,
8035                                                   &cmdStatus);
8036    if (status == 0) {
8037        status = cmdStatus;
8038    }
8039    if (status == 0 &&
8040            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8041             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8042        sp<ThreadBase> thread = mThread.promote();
8043        if (thread != 0) {
8044            audio_stream_t *stream = thread->stream();
8045            if (stream != NULL) {
8046                stream->add_audio_effect(stream, mEffectInterface);
8047            }
8048        }
8049    }
8050    return status;
8051}
8052
8053status_t AudioFlinger::EffectModule::stop()
8054{
8055    Mutex::Autolock _l(mLock);
8056    return stop_l();
8057}
8058
8059status_t AudioFlinger::EffectModule::stop_l()
8060{
8061    if (mEffectInterface == NULL) {
8062        return NO_INIT;
8063    }
8064    status_t cmdStatus;
8065    uint32_t size = sizeof(status_t);
8066    status_t status = (*mEffectInterface)->command(mEffectInterface,
8067                                                   EFFECT_CMD_DISABLE,
8068                                                   0,
8069                                                   NULL,
8070                                                   &size,
8071                                                   &cmdStatus);
8072    if (status == 0) {
8073        status = cmdStatus;
8074    }
8075    if (status == 0 &&
8076            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8077             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8078        sp<ThreadBase> thread = mThread.promote();
8079        if (thread != 0) {
8080            audio_stream_t *stream = thread->stream();
8081            if (stream != NULL) {
8082                stream->remove_audio_effect(stream, mEffectInterface);
8083            }
8084        }
8085    }
8086    return status;
8087}
8088
8089status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8090                                             uint32_t cmdSize,
8091                                             void *pCmdData,
8092                                             uint32_t *replySize,
8093                                             void *pReplyData)
8094{
8095    Mutex::Autolock _l(mLock);
8096//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8097
8098    if (mState == DESTROYED || mEffectInterface == NULL) {
8099        return NO_INIT;
8100    }
8101    status_t status = (*mEffectInterface)->command(mEffectInterface,
8102                                                   cmdCode,
8103                                                   cmdSize,
8104                                                   pCmdData,
8105                                                   replySize,
8106                                                   pReplyData);
8107    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8108        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8109        for (size_t i = 1; i < mHandles.size(); i++) {
8110            sp<EffectHandle> h = mHandles[i].promote();
8111            if (h != 0) {
8112                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8113            }
8114        }
8115    }
8116    return status;
8117}
8118
8119status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8120{
8121
8122    Mutex::Autolock _l(mLock);
8123    ALOGV("setEnabled %p enabled %d", this, enabled);
8124
8125    if (enabled != isEnabled()) {
8126        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8127        if (enabled && status != NO_ERROR) {
8128            return status;
8129        }
8130
8131        switch (mState) {
8132        // going from disabled to enabled
8133        case IDLE:
8134            mState = STARTING;
8135            break;
8136        case STOPPED:
8137            mState = RESTART;
8138            break;
8139        case STOPPING:
8140            mState = ACTIVE;
8141            break;
8142
8143        // going from enabled to disabled
8144        case RESTART:
8145            mState = STOPPED;
8146            break;
8147        case STARTING:
8148            mState = IDLE;
8149            break;
8150        case ACTIVE:
8151            mState = STOPPING;
8152            break;
8153        case DESTROYED:
8154            return NO_ERROR; // simply ignore as we are being destroyed
8155        }
8156        for (size_t i = 1; i < mHandles.size(); i++) {
8157            sp<EffectHandle> h = mHandles[i].promote();
8158            if (h != 0) {
8159                h->setEnabled(enabled);
8160            }
8161        }
8162    }
8163    return NO_ERROR;
8164}
8165
8166bool AudioFlinger::EffectModule::isEnabled() const
8167{
8168    switch (mState) {
8169    case RESTART:
8170    case STARTING:
8171    case ACTIVE:
8172        return true;
8173    case IDLE:
8174    case STOPPING:
8175    case STOPPED:
8176    case DESTROYED:
8177    default:
8178        return false;
8179    }
8180}
8181
8182bool AudioFlinger::EffectModule::isProcessEnabled() const
8183{
8184    switch (mState) {
8185    case RESTART:
8186    case ACTIVE:
8187    case STOPPING:
8188    case STOPPED:
8189        return true;
8190    case IDLE:
8191    case STARTING:
8192    case DESTROYED:
8193    default:
8194        return false;
8195    }
8196}
8197
8198status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8199{
8200    Mutex::Autolock _l(mLock);
8201    status_t status = NO_ERROR;
8202
8203    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8204    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8205    if (isProcessEnabled() &&
8206            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8207            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8208        status_t cmdStatus;
8209        uint32_t volume[2];
8210        uint32_t *pVolume = NULL;
8211        uint32_t size = sizeof(volume);
8212        volume[0] = *left;
8213        volume[1] = *right;
8214        if (controller) {
8215            pVolume = volume;
8216        }
8217        status = (*mEffectInterface)->command(mEffectInterface,
8218                                              EFFECT_CMD_SET_VOLUME,
8219                                              size,
8220                                              volume,
8221                                              &size,
8222                                              pVolume);
8223        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8224            *left = volume[0];
8225            *right = volume[1];
8226        }
8227    }
8228    return status;
8229}
8230
8231status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8232{
8233    Mutex::Autolock _l(mLock);
8234    status_t status = NO_ERROR;
8235    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8236        // audio pre processing modules on RecordThread can receive both output and
8237        // input device indication in the same call
8238        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8239        if (dev) {
8240            status_t cmdStatus;
8241            uint32_t size = sizeof(status_t);
8242
8243            status = (*mEffectInterface)->command(mEffectInterface,
8244                                                  EFFECT_CMD_SET_DEVICE,
8245                                                  sizeof(uint32_t),
8246                                                  &dev,
8247                                                  &size,
8248                                                  &cmdStatus);
8249            if (status == NO_ERROR) {
8250                status = cmdStatus;
8251            }
8252        }
8253        dev = device & AUDIO_DEVICE_IN_ALL;
8254        if (dev) {
8255            status_t cmdStatus;
8256            uint32_t size = sizeof(status_t);
8257
8258            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8259                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8260                                                  sizeof(uint32_t),
8261                                                  &dev,
8262                                                  &size,
8263                                                  &cmdStatus);
8264            if (status2 == NO_ERROR) {
8265                status2 = cmdStatus;
8266            }
8267            if (status == NO_ERROR) {
8268                status = status2;
8269            }
8270        }
8271    }
8272    return status;
8273}
8274
8275status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8276{
8277    Mutex::Autolock _l(mLock);
8278    status_t status = NO_ERROR;
8279    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8280        status_t cmdStatus;
8281        uint32_t size = sizeof(status_t);
8282        status = (*mEffectInterface)->command(mEffectInterface,
8283                                              EFFECT_CMD_SET_AUDIO_MODE,
8284                                              sizeof(audio_mode_t),
8285                                              &mode,
8286                                              &size,
8287                                              &cmdStatus);
8288        if (status == NO_ERROR) {
8289            status = cmdStatus;
8290        }
8291    }
8292    return status;
8293}
8294
8295void AudioFlinger::EffectModule::setSuspended(bool suspended)
8296{
8297    Mutex::Autolock _l(mLock);
8298    mSuspended = suspended;
8299}
8300
8301bool AudioFlinger::EffectModule::suspended() const
8302{
8303    Mutex::Autolock _l(mLock);
8304    return mSuspended;
8305}
8306
8307status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8308{
8309    const size_t SIZE = 256;
8310    char buffer[SIZE];
8311    String8 result;
8312
8313    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8314    result.append(buffer);
8315
8316    bool locked = tryLock(mLock);
8317    // failed to lock - AudioFlinger is probably deadlocked
8318    if (!locked) {
8319        result.append("\t\tCould not lock Fx mutex:\n");
8320    }
8321
8322    result.append("\t\tSession Status State Engine:\n");
8323    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8324            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8325    result.append(buffer);
8326
8327    result.append("\t\tDescriptor:\n");
8328    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8329            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8330            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8331            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8332    result.append(buffer);
8333    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8334                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8335                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8336                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8337    result.append(buffer);
8338    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8339            mDescriptor.apiVersion,
8340            mDescriptor.flags);
8341    result.append(buffer);
8342    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8343            mDescriptor.name);
8344    result.append(buffer);
8345    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8346            mDescriptor.implementor);
8347    result.append(buffer);
8348
8349    result.append("\t\t- Input configuration:\n");
8350    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8351    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8352            (uint32_t)mConfig.inputCfg.buffer.raw,
8353            mConfig.inputCfg.buffer.frameCount,
8354            mConfig.inputCfg.samplingRate,
8355            mConfig.inputCfg.channels,
8356            mConfig.inputCfg.format);
8357    result.append(buffer);
8358
8359    result.append("\t\t- Output configuration:\n");
8360    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8361    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8362            (uint32_t)mConfig.outputCfg.buffer.raw,
8363            mConfig.outputCfg.buffer.frameCount,
8364            mConfig.outputCfg.samplingRate,
8365            mConfig.outputCfg.channels,
8366            mConfig.outputCfg.format);
8367    result.append(buffer);
8368
8369    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8370    result.append(buffer);
8371    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8372    for (size_t i = 0; i < mHandles.size(); ++i) {
8373        sp<EffectHandle> handle = mHandles[i].promote();
8374        if (handle != 0) {
8375            handle->dump(buffer, SIZE);
8376            result.append(buffer);
8377        }
8378    }
8379
8380    result.append("\n");
8381
8382    write(fd, result.string(), result.length());
8383
8384    if (locked) {
8385        mLock.unlock();
8386    }
8387
8388    return NO_ERROR;
8389}
8390
8391// ----------------------------------------------------------------------------
8392//  EffectHandle implementation
8393// ----------------------------------------------------------------------------
8394
8395#undef LOG_TAG
8396#define LOG_TAG "AudioFlinger::EffectHandle"
8397
8398AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8399                                        const sp<AudioFlinger::Client>& client,
8400                                        const sp<IEffectClient>& effectClient,
8401                                        int32_t priority)
8402    : BnEffect(),
8403    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8404    mPriority(priority), mHasControl(false), mEnabled(false)
8405{
8406    ALOGV("constructor %p", this);
8407
8408    if (client == 0) {
8409        return;
8410    }
8411    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8412    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8413    if (mCblkMemory != 0) {
8414        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8415
8416        if (mCblk != NULL) {
8417            new(mCblk) effect_param_cblk_t();
8418            mBuffer = (uint8_t *)mCblk + bufOffset;
8419        }
8420    } else {
8421        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8422        return;
8423    }
8424}
8425
8426AudioFlinger::EffectHandle::~EffectHandle()
8427{
8428    ALOGV("Destructor %p", this);
8429    disconnect(false);
8430    ALOGV("Destructor DONE %p", this);
8431}
8432
8433status_t AudioFlinger::EffectHandle::enable()
8434{
8435    ALOGV("enable %p", this);
8436    if (!mHasControl) return INVALID_OPERATION;
8437    if (mEffect == 0) return DEAD_OBJECT;
8438
8439    if (mEnabled) {
8440        return NO_ERROR;
8441    }
8442
8443    mEnabled = true;
8444
8445    sp<ThreadBase> thread = mEffect->thread().promote();
8446    if (thread != 0) {
8447        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8448    }
8449
8450    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8451    if (mEffect->suspended()) {
8452        return NO_ERROR;
8453    }
8454
8455    status_t status = mEffect->setEnabled(true);
8456    if (status != NO_ERROR) {
8457        if (thread != 0) {
8458            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8459        }
8460        mEnabled = false;
8461    }
8462    return status;
8463}
8464
8465status_t AudioFlinger::EffectHandle::disable()
8466{
8467    ALOGV("disable %p", this);
8468    if (!mHasControl) return INVALID_OPERATION;
8469    if (mEffect == 0) return DEAD_OBJECT;
8470
8471    if (!mEnabled) {
8472        return NO_ERROR;
8473    }
8474    mEnabled = false;
8475
8476    if (mEffect->suspended()) {
8477        return NO_ERROR;
8478    }
8479
8480    status_t status = mEffect->setEnabled(false);
8481
8482    sp<ThreadBase> thread = mEffect->thread().promote();
8483    if (thread != 0) {
8484        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8485    }
8486
8487    return status;
8488}
8489
8490void AudioFlinger::EffectHandle::disconnect()
8491{
8492    disconnect(true);
8493}
8494
8495void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8496{
8497    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8498    if (mEffect == 0) {
8499        return;
8500    }
8501    mEffect->disconnect(this, unpinIfLast);
8502
8503    if (mHasControl && mEnabled) {
8504        sp<ThreadBase> thread = mEffect->thread().promote();
8505        if (thread != 0) {
8506            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8507        }
8508    }
8509
8510    // release sp on module => module destructor can be called now
8511    mEffect.clear();
8512    if (mClient != 0) {
8513        if (mCblk != NULL) {
8514            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8515            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8516        }
8517        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8518        // Client destructor must run with AudioFlinger mutex locked
8519        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8520        mClient.clear();
8521    }
8522}
8523
8524status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8525                                             uint32_t cmdSize,
8526                                             void *pCmdData,
8527                                             uint32_t *replySize,
8528                                             void *pReplyData)
8529{
8530//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8531//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8532
8533    // only get parameter command is permitted for applications not controlling the effect
8534    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8535        return INVALID_OPERATION;
8536    }
8537    if (mEffect == 0) return DEAD_OBJECT;
8538    if (mClient == 0) return INVALID_OPERATION;
8539
8540    // handle commands that are not forwarded transparently to effect engine
8541    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8542        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8543        // no risk to block the whole media server process or mixer threads is we are stuck here
8544        Mutex::Autolock _l(mCblk->lock);
8545        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8546            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8547            mCblk->serverIndex = 0;
8548            mCblk->clientIndex = 0;
8549            return BAD_VALUE;
8550        }
8551        status_t status = NO_ERROR;
8552        while (mCblk->serverIndex < mCblk->clientIndex) {
8553            int reply;
8554            uint32_t rsize = sizeof(int);
8555            int *p = (int *)(mBuffer + mCblk->serverIndex);
8556            int size = *p++;
8557            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8558                ALOGW("command(): invalid parameter block size");
8559                break;
8560            }
8561            effect_param_t *param = (effect_param_t *)p;
8562            if (param->psize == 0 || param->vsize == 0) {
8563                ALOGW("command(): null parameter or value size");
8564                mCblk->serverIndex += size;
8565                continue;
8566            }
8567            uint32_t psize = sizeof(effect_param_t) +
8568                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8569                             param->vsize;
8570            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8571                                            psize,
8572                                            p,
8573                                            &rsize,
8574                                            &reply);
8575            // stop at first error encountered
8576            if (ret != NO_ERROR) {
8577                status = ret;
8578                *(int *)pReplyData = reply;
8579                break;
8580            } else if (reply != NO_ERROR) {
8581                *(int *)pReplyData = reply;
8582                break;
8583            }
8584            mCblk->serverIndex += size;
8585        }
8586        mCblk->serverIndex = 0;
8587        mCblk->clientIndex = 0;
8588        return status;
8589    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8590        *(int *)pReplyData = NO_ERROR;
8591        return enable();
8592    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8593        *(int *)pReplyData = NO_ERROR;
8594        return disable();
8595    }
8596
8597    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8598}
8599
8600void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8601{
8602    ALOGV("setControl %p control %d", this, hasControl);
8603
8604    mHasControl = hasControl;
8605    mEnabled = enabled;
8606
8607    if (signal && mEffectClient != 0) {
8608        mEffectClient->controlStatusChanged(hasControl);
8609    }
8610}
8611
8612void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8613                                                 uint32_t cmdSize,
8614                                                 void *pCmdData,
8615                                                 uint32_t replySize,
8616                                                 void *pReplyData)
8617{
8618    if (mEffectClient != 0) {
8619        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8620    }
8621}
8622
8623
8624
8625void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8626{
8627    if (mEffectClient != 0) {
8628        mEffectClient->enableStatusChanged(enabled);
8629    }
8630}
8631
8632status_t AudioFlinger::EffectHandle::onTransact(
8633    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8634{
8635    return BnEffect::onTransact(code, data, reply, flags);
8636}
8637
8638
8639void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8640{
8641    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8642
8643    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8644            (mClient == 0) ? getpid_cached : mClient->pid(),
8645            mPriority,
8646            mHasControl,
8647            !locked,
8648            mCblk ? mCblk->clientIndex : 0,
8649            mCblk ? mCblk->serverIndex : 0
8650            );
8651
8652    if (locked) {
8653        mCblk->lock.unlock();
8654    }
8655}
8656
8657#undef LOG_TAG
8658#define LOG_TAG "AudioFlinger::EffectChain"
8659
8660AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8661                                        int sessionId)
8662    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8663      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8664      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8665{
8666    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8667    if (thread == NULL) {
8668        return;
8669    }
8670    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8671                                    thread->frameCount();
8672}
8673
8674AudioFlinger::EffectChain::~EffectChain()
8675{
8676    if (mOwnInBuffer) {
8677        delete mInBuffer;
8678    }
8679
8680}
8681
8682// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8683sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8684{
8685    size_t size = mEffects.size();
8686
8687    for (size_t i = 0; i < size; i++) {
8688        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8689            return mEffects[i];
8690        }
8691    }
8692    return 0;
8693}
8694
8695// getEffectFromId_l() must be called with ThreadBase::mLock held
8696sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8697{
8698    size_t size = mEffects.size();
8699
8700    for (size_t i = 0; i < size; i++) {
8701        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8702        if (id == 0 || mEffects[i]->id() == id) {
8703            return mEffects[i];
8704        }
8705    }
8706    return 0;
8707}
8708
8709// getEffectFromType_l() must be called with ThreadBase::mLock held
8710sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8711        const effect_uuid_t *type)
8712{
8713    size_t size = mEffects.size();
8714
8715    for (size_t i = 0; i < size; i++) {
8716        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8717            return mEffects[i];
8718        }
8719    }
8720    return 0;
8721}
8722
8723// Must be called with EffectChain::mLock locked
8724void AudioFlinger::EffectChain::process_l()
8725{
8726    sp<ThreadBase> thread = mThread.promote();
8727    if (thread == 0) {
8728        ALOGW("process_l(): cannot promote mixer thread");
8729        return;
8730    }
8731    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8732            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8733    // always process effects unless no more tracks are on the session and the effect tail
8734    // has been rendered
8735    bool doProcess = true;
8736    if (!isGlobalSession) {
8737        bool tracksOnSession = (trackCnt() != 0);
8738
8739        if (!tracksOnSession && mTailBufferCount == 0) {
8740            doProcess = false;
8741        }
8742
8743        if (activeTrackCnt() == 0) {
8744            // if no track is active and the effect tail has not been rendered,
8745            // the input buffer must be cleared here as the mixer process will not do it
8746            if (tracksOnSession || mTailBufferCount > 0) {
8747                size_t numSamples = thread->frameCount() * thread->channelCount();
8748                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8749                if (mTailBufferCount > 0) {
8750                    mTailBufferCount--;
8751                }
8752            }
8753        }
8754    }
8755
8756    size_t size = mEffects.size();
8757    if (doProcess) {
8758        for (size_t i = 0; i < size; i++) {
8759            mEffects[i]->process();
8760        }
8761    }
8762    for (size_t i = 0; i < size; i++) {
8763        mEffects[i]->updateState();
8764    }
8765}
8766
8767// addEffect_l() must be called with PlaybackThread::mLock held
8768status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8769{
8770    effect_descriptor_t desc = effect->desc();
8771    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8772
8773    Mutex::Autolock _l(mLock);
8774    effect->setChain(this);
8775    sp<ThreadBase> thread = mThread.promote();
8776    if (thread == 0) {
8777        return NO_INIT;
8778    }
8779    effect->setThread(thread);
8780
8781    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8782        // Auxiliary effects are inserted at the beginning of mEffects vector as
8783        // they are processed first and accumulated in chain input buffer
8784        mEffects.insertAt(effect, 0);
8785
8786        // the input buffer for auxiliary effect contains mono samples in
8787        // 32 bit format. This is to avoid saturation in AudoMixer
8788        // accumulation stage. Saturation is done in EffectModule::process() before
8789        // calling the process in effect engine
8790        size_t numSamples = thread->frameCount();
8791        int32_t *buffer = new int32_t[numSamples];
8792        memset(buffer, 0, numSamples * sizeof(int32_t));
8793        effect->setInBuffer((int16_t *)buffer);
8794        // auxiliary effects output samples to chain input buffer for further processing
8795        // by insert effects
8796        effect->setOutBuffer(mInBuffer);
8797    } else {
8798        // Insert effects are inserted at the end of mEffects vector as they are processed
8799        //  after track and auxiliary effects.
8800        // Insert effect order as a function of indicated preference:
8801        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8802        //  another effect is present
8803        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8804        //  last effect claiming first position
8805        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8806        //  first effect claiming last position
8807        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8808        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8809        // already present
8810
8811        size_t size = mEffects.size();
8812        size_t idx_insert = size;
8813        ssize_t idx_insert_first = -1;
8814        ssize_t idx_insert_last = -1;
8815
8816        for (size_t i = 0; i < size; i++) {
8817            effect_descriptor_t d = mEffects[i]->desc();
8818            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8819            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8820            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8821                // check invalid effect chaining combinations
8822                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8823                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8824                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8825                    return INVALID_OPERATION;
8826                }
8827                // remember position of first insert effect and by default
8828                // select this as insert position for new effect
8829                if (idx_insert == size) {
8830                    idx_insert = i;
8831                }
8832                // remember position of last insert effect claiming
8833                // first position
8834                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8835                    idx_insert_first = i;
8836                }
8837                // remember position of first insert effect claiming
8838                // last position
8839                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8840                    idx_insert_last == -1) {
8841                    idx_insert_last = i;
8842                }
8843            }
8844        }
8845
8846        // modify idx_insert from first position if needed
8847        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8848            if (idx_insert_last != -1) {
8849                idx_insert = idx_insert_last;
8850            } else {
8851                idx_insert = size;
8852            }
8853        } else {
8854            if (idx_insert_first != -1) {
8855                idx_insert = idx_insert_first + 1;
8856            }
8857        }
8858
8859        // always read samples from chain input buffer
8860        effect->setInBuffer(mInBuffer);
8861
8862        // if last effect in the chain, output samples to chain
8863        // output buffer, otherwise to chain input buffer
8864        if (idx_insert == size) {
8865            if (idx_insert != 0) {
8866                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
8867                mEffects[idx_insert-1]->configure();
8868            }
8869            effect->setOutBuffer(mOutBuffer);
8870        } else {
8871            effect->setOutBuffer(mInBuffer);
8872        }
8873        mEffects.insertAt(effect, idx_insert);
8874
8875        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
8876    }
8877    effect->configure();
8878    return NO_ERROR;
8879}
8880
8881// removeEffect_l() must be called with PlaybackThread::mLock held
8882size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
8883{
8884    Mutex::Autolock _l(mLock);
8885    size_t size = mEffects.size();
8886    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
8887
8888    for (size_t i = 0; i < size; i++) {
8889        if (effect == mEffects[i]) {
8890            // calling stop here will remove pre-processing effect from the audio HAL.
8891            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
8892            // the middle of a read from audio HAL
8893            if (mEffects[i]->state() == EffectModule::ACTIVE ||
8894                    mEffects[i]->state() == EffectModule::STOPPING) {
8895                mEffects[i]->stop();
8896            }
8897            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
8898                delete[] effect->inBuffer();
8899            } else {
8900                if (i == size - 1 && i != 0) {
8901                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
8902                    mEffects[i - 1]->configure();
8903                }
8904            }
8905            mEffects.removeAt(i);
8906            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
8907            break;
8908        }
8909    }
8910
8911    return mEffects.size();
8912}
8913
8914// setDevice_l() must be called with PlaybackThread::mLock held
8915void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
8916{
8917    size_t size = mEffects.size();
8918    for (size_t i = 0; i < size; i++) {
8919        mEffects[i]->setDevice(device);
8920    }
8921}
8922
8923// setMode_l() must be called with PlaybackThread::mLock held
8924void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
8925{
8926    size_t size = mEffects.size();
8927    for (size_t i = 0; i < size; i++) {
8928        mEffects[i]->setMode(mode);
8929    }
8930}
8931
8932// setVolume_l() must be called with PlaybackThread::mLock held
8933bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
8934{
8935    uint32_t newLeft = *left;
8936    uint32_t newRight = *right;
8937    bool hasControl = false;
8938    int ctrlIdx = -1;
8939    size_t size = mEffects.size();
8940
8941    // first update volume controller
8942    for (size_t i = size; i > 0; i--) {
8943        if (mEffects[i - 1]->isProcessEnabled() &&
8944            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
8945            ctrlIdx = i - 1;
8946            hasControl = true;
8947            break;
8948        }
8949    }
8950
8951    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
8952        if (hasControl) {
8953            *left = mNewLeftVolume;
8954            *right = mNewRightVolume;
8955        }
8956        return hasControl;
8957    }
8958
8959    mVolumeCtrlIdx = ctrlIdx;
8960    mLeftVolume = newLeft;
8961    mRightVolume = newRight;
8962
8963    // second get volume update from volume controller
8964    if (ctrlIdx >= 0) {
8965        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
8966        mNewLeftVolume = newLeft;
8967        mNewRightVolume = newRight;
8968    }
8969    // then indicate volume to all other effects in chain.
8970    // Pass altered volume to effects before volume controller
8971    // and requested volume to effects after controller
8972    uint32_t lVol = newLeft;
8973    uint32_t rVol = newRight;
8974
8975    for (size_t i = 0; i < size; i++) {
8976        if ((int)i == ctrlIdx) continue;
8977        // this also works for ctrlIdx == -1 when there is no volume controller
8978        if ((int)i > ctrlIdx) {
8979            lVol = *left;
8980            rVol = *right;
8981        }
8982        mEffects[i]->setVolume(&lVol, &rVol, false);
8983    }
8984    *left = newLeft;
8985    *right = newRight;
8986
8987    return hasControl;
8988}
8989
8990status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
8991{
8992    const size_t SIZE = 256;
8993    char buffer[SIZE];
8994    String8 result;
8995
8996    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
8997    result.append(buffer);
8998
8999    bool locked = tryLock(mLock);
9000    // failed to lock - AudioFlinger is probably deadlocked
9001    if (!locked) {
9002        result.append("\tCould not lock mutex:\n");
9003    }
9004
9005    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9006    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9007            mEffects.size(),
9008            (uint32_t)mInBuffer,
9009            (uint32_t)mOutBuffer,
9010            mActiveTrackCnt);
9011    result.append(buffer);
9012    write(fd, result.string(), result.size());
9013
9014    for (size_t i = 0; i < mEffects.size(); ++i) {
9015        sp<EffectModule> effect = mEffects[i];
9016        if (effect != 0) {
9017            effect->dump(fd, args);
9018        }
9019    }
9020
9021    if (locked) {
9022        mLock.unlock();
9023    }
9024
9025    return NO_ERROR;
9026}
9027
9028// must be called with ThreadBase::mLock held
9029void AudioFlinger::EffectChain::setEffectSuspended_l(
9030        const effect_uuid_t *type, bool suspend)
9031{
9032    sp<SuspendedEffectDesc> desc;
9033    // use effect type UUID timelow as key as there is no real risk of identical
9034    // timeLow fields among effect type UUIDs.
9035    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9036    if (suspend) {
9037        if (index >= 0) {
9038            desc = mSuspendedEffects.valueAt(index);
9039        } else {
9040            desc = new SuspendedEffectDesc();
9041            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9042            mSuspendedEffects.add(type->timeLow, desc);
9043            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9044        }
9045        if (desc->mRefCount++ == 0) {
9046            sp<EffectModule> effect = getEffectIfEnabled(type);
9047            if (effect != 0) {
9048                desc->mEffect = effect;
9049                effect->setSuspended(true);
9050                effect->setEnabled(false);
9051            }
9052        }
9053    } else {
9054        if (index < 0) {
9055            return;
9056        }
9057        desc = mSuspendedEffects.valueAt(index);
9058        if (desc->mRefCount <= 0) {
9059            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9060            desc->mRefCount = 1;
9061        }
9062        if (--desc->mRefCount == 0) {
9063            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9064            if (desc->mEffect != 0) {
9065                sp<EffectModule> effect = desc->mEffect.promote();
9066                if (effect != 0) {
9067                    effect->setSuspended(false);
9068                    sp<EffectHandle> handle = effect->controlHandle();
9069                    if (handle != 0) {
9070                        effect->setEnabled(handle->enabled());
9071                    }
9072                }
9073                desc->mEffect.clear();
9074            }
9075            mSuspendedEffects.removeItemsAt(index);
9076        }
9077    }
9078}
9079
9080// must be called with ThreadBase::mLock held
9081void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9082{
9083    sp<SuspendedEffectDesc> desc;
9084
9085    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9086    if (suspend) {
9087        if (index >= 0) {
9088            desc = mSuspendedEffects.valueAt(index);
9089        } else {
9090            desc = new SuspendedEffectDesc();
9091            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9092            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9093        }
9094        if (desc->mRefCount++ == 0) {
9095            Vector< sp<EffectModule> > effects;
9096            getSuspendEligibleEffects(effects);
9097            for (size_t i = 0; i < effects.size(); i++) {
9098                setEffectSuspended_l(&effects[i]->desc().type, true);
9099            }
9100        }
9101    } else {
9102        if (index < 0) {
9103            return;
9104        }
9105        desc = mSuspendedEffects.valueAt(index);
9106        if (desc->mRefCount <= 0) {
9107            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9108            desc->mRefCount = 1;
9109        }
9110        if (--desc->mRefCount == 0) {
9111            Vector<const effect_uuid_t *> types;
9112            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9113                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9114                    continue;
9115                }
9116                types.add(&mSuspendedEffects.valueAt(i)->mType);
9117            }
9118            for (size_t i = 0; i < types.size(); i++) {
9119                setEffectSuspended_l(types[i], false);
9120            }
9121            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9122            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9123        }
9124    }
9125}
9126
9127
9128// The volume effect is used for automated tests only
9129#ifndef OPENSL_ES_H_
9130static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9131                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9132const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9133#endif //OPENSL_ES_H_
9134
9135bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9136{
9137    // auxiliary effects and visualizer are never suspended on output mix
9138    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9139        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9140         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9141         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9142        return false;
9143    }
9144    return true;
9145}
9146
9147void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9148{
9149    effects.clear();
9150    for (size_t i = 0; i < mEffects.size(); i++) {
9151        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9152            effects.add(mEffects[i]);
9153        }
9154    }
9155}
9156
9157sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9158                                                            const effect_uuid_t *type)
9159{
9160    sp<EffectModule> effect = getEffectFromType_l(type);
9161    return effect != 0 && effect->isEnabled() ? effect : 0;
9162}
9163
9164void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9165                                                            bool enabled)
9166{
9167    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9168    if (enabled) {
9169        if (index < 0) {
9170            // if the effect is not suspend check if all effects are suspended
9171            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9172            if (index < 0) {
9173                return;
9174            }
9175            if (!isEffectEligibleForSuspend(effect->desc())) {
9176                return;
9177            }
9178            setEffectSuspended_l(&effect->desc().type, enabled);
9179            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9180            if (index < 0) {
9181                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9182                return;
9183            }
9184        }
9185        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9186            effect->desc().type.timeLow);
9187        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9188        // if effect is requested to suspended but was not yet enabled, supend it now.
9189        if (desc->mEffect == 0) {
9190            desc->mEffect = effect;
9191            effect->setEnabled(false);
9192            effect->setSuspended(true);
9193        }
9194    } else {
9195        if (index < 0) {
9196            return;
9197        }
9198        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9199            effect->desc().type.timeLow);
9200        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9201        desc->mEffect.clear();
9202        effect->setSuspended(false);
9203    }
9204}
9205
9206#undef LOG_TAG
9207#define LOG_TAG "AudioFlinger"
9208
9209// ----------------------------------------------------------------------------
9210
9211status_t AudioFlinger::onTransact(
9212        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9213{
9214    return BnAudioFlinger::onTransact(code, data, reply, flags);
9215}
9216
9217}; // namespace android
9218