AudioFlinger.cpp revision a4f7e0e9a0e92a063f1b3a08988cf46e2cf1fa94
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            // check if an effect chain with the same session ID is present on another
478            // output thread and move it here.
479            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
480                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
481                if (mPlaybackThreads.keyAt(i) != output) {
482                    uint32_t sessions = t->hasAudioSession(*sessionId);
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                        break;
486                    }
487                }
488            }
489            lSessionId = *sessionId;
490        } else {
491            // if no audio session id is provided, create one here
492            lSessionId = nextUniqueId();
493            if (sessionId != NULL) {
494                *sessionId = lSessionId;
495            }
496        }
497        ALOGV("createTrack() lSessionId: %d", lSessionId);
498
499        track = thread->createTrack_l(client, streamType, sampleRate, format,
500                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
501
502        // move effect chain to this output thread if an effect on same session was waiting
503        // for a track to be created
504        if (lStatus == NO_ERROR && effectThread != NULL) {
505            Mutex::Autolock _dl(thread->mLock);
506            Mutex::Autolock _sl(effectThread->mLock);
507            moveEffectChain_l(lSessionId, effectThread, thread, true);
508        }
509
510        // Look for sync events awaiting for a session to be used.
511        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
512            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
513                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
514                    if (lStatus == NO_ERROR) {
515                        track->setSyncEvent(mPendingSyncEvents[i]);
516                    } else {
517                        mPendingSyncEvents[i]->cancel();
518                    }
519                    mPendingSyncEvents.removeAt(i);
520                    i--;
521                }
522            }
523        }
524    }
525    if (lStatus == NO_ERROR) {
526        trackHandle = new TrackHandle(track);
527    } else {
528        // remove local strong reference to Client before deleting the Track so that the Client
529        // destructor is called by the TrackBase destructor with mLock held
530        client.clear();
531        track.clear();
532    }
533
534Exit:
535    if (status != NULL) {
536        *status = lStatus;
537    }
538    return trackHandle;
539}
540
541uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
542{
543    Mutex::Autolock _l(mLock);
544    PlaybackThread *thread = checkPlaybackThread_l(output);
545    if (thread == NULL) {
546        ALOGW("sampleRate() unknown thread %d", output);
547        return 0;
548    }
549    return thread->sampleRate();
550}
551
552int AudioFlinger::channelCount(audio_io_handle_t output) const
553{
554    Mutex::Autolock _l(mLock);
555    PlaybackThread *thread = checkPlaybackThread_l(output);
556    if (thread == NULL) {
557        ALOGW("channelCount() unknown thread %d", output);
558        return 0;
559    }
560    return thread->channelCount();
561}
562
563audio_format_t AudioFlinger::format(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("format() unknown thread %d", output);
569        return AUDIO_FORMAT_INVALID;
570    }
571    return thread->format();
572}
573
574size_t AudioFlinger::frameCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("frameCount() unknown thread %d", output);
580        return 0;
581    }
582    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
583    //       should examine all callers and fix them to handle smaller counts
584    return thread->frameCount();
585}
586
587uint32_t AudioFlinger::latency(audio_io_handle_t output) const
588{
589    Mutex::Autolock _l(mLock);
590    PlaybackThread *thread = checkPlaybackThread_l(output);
591    if (thread == NULL) {
592        ALOGW("latency() unknown thread %d", output);
593        return 0;
594    }
595    return thread->latency();
596}
597
598status_t AudioFlinger::setMasterVolume(float value)
599{
600    status_t ret = initCheck();
601    if (ret != NO_ERROR) {
602        return ret;
603    }
604
605    // check calling permissions
606    if (!settingsAllowed()) {
607        return PERMISSION_DENIED;
608    }
609
610    float swmv = value;
611
612    Mutex::Autolock _l(mLock);
613
614    // when hw supports master volume, don't scale in sw mixer
615    if (MVS_NONE != mMasterVolumeSupportLvl) {
616        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
617            AutoMutex lock(mHardwareLock);
618            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
619
620            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
621            if (NULL != dev->set_master_volume) {
622                dev->set_master_volume(dev, value);
623            }
624            mHardwareStatus = AUDIO_HW_IDLE;
625        }
626
627        swmv = 1.0;
628    }
629
630    mMasterVolume   = value;
631    mMasterVolumeSW = swmv;
632    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
633        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
634
635    return NO_ERROR;
636}
637
638status_t AudioFlinger::setMode(audio_mode_t mode)
639{
640    status_t ret = initCheck();
641    if (ret != NO_ERROR) {
642        return ret;
643    }
644
645    // check calling permissions
646    if (!settingsAllowed()) {
647        return PERMISSION_DENIED;
648    }
649    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
650        ALOGW("Illegal value: setMode(%d)", mode);
651        return BAD_VALUE;
652    }
653
654    { // scope for the lock
655        AutoMutex lock(mHardwareLock);
656        mHardwareStatus = AUDIO_HW_SET_MODE;
657        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
658        mHardwareStatus = AUDIO_HW_IDLE;
659    }
660
661    if (NO_ERROR == ret) {
662        Mutex::Autolock _l(mLock);
663        mMode = mode;
664        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
665            mPlaybackThreads.valueAt(i)->setMode(mode);
666    }
667
668    return ret;
669}
670
671status_t AudioFlinger::setMicMute(bool state)
672{
673    status_t ret = initCheck();
674    if (ret != NO_ERROR) {
675        return ret;
676    }
677
678    // check calling permissions
679    if (!settingsAllowed()) {
680        return PERMISSION_DENIED;
681    }
682
683    AutoMutex lock(mHardwareLock);
684    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
685    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
686    mHardwareStatus = AUDIO_HW_IDLE;
687    return ret;
688}
689
690bool AudioFlinger::getMicMute() const
691{
692    status_t ret = initCheck();
693    if (ret != NO_ERROR) {
694        return false;
695    }
696
697    bool state = AUDIO_MODE_INVALID;
698    AutoMutex lock(mHardwareLock);
699    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
700    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
701    mHardwareStatus = AUDIO_HW_IDLE;
702    return state;
703}
704
705status_t AudioFlinger::setMasterMute(bool muted)
706{
707    // check calling permissions
708    if (!settingsAllowed()) {
709        return PERMISSION_DENIED;
710    }
711
712    Mutex::Autolock _l(mLock);
713    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
714    mMasterMute = muted;
715    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
716        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
717
718    return NO_ERROR;
719}
720
721float AudioFlinger::masterVolume() const
722{
723    Mutex::Autolock _l(mLock);
724    return masterVolume_l();
725}
726
727float AudioFlinger::masterVolumeSW() const
728{
729    Mutex::Autolock _l(mLock);
730    return masterVolumeSW_l();
731}
732
733bool AudioFlinger::masterMute() const
734{
735    Mutex::Autolock _l(mLock);
736    return masterMute_l();
737}
738
739float AudioFlinger::masterVolume_l() const
740{
741    if (MVS_FULL == mMasterVolumeSupportLvl) {
742        float ret_val;
743        AutoMutex lock(mHardwareLock);
744
745        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
746        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
747                    (NULL != mPrimaryHardwareDev->get_master_volume),
748                "can't get master volume");
749
750        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
751        mHardwareStatus = AUDIO_HW_IDLE;
752        return ret_val;
753    }
754
755    return mMasterVolume;
756}
757
758status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
759        audio_io_handle_t output)
760{
761    // check calling permissions
762    if (!settingsAllowed()) {
763        return PERMISSION_DENIED;
764    }
765
766    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
767        ALOGE("setStreamVolume() invalid stream %d", stream);
768        return BAD_VALUE;
769    }
770
771    AutoMutex lock(mLock);
772    PlaybackThread *thread = NULL;
773    if (output) {
774        thread = checkPlaybackThread_l(output);
775        if (thread == NULL) {
776            return BAD_VALUE;
777        }
778    }
779
780    mStreamTypes[stream].volume = value;
781
782    if (thread == NULL) {
783        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
784            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
785        }
786    } else {
787        thread->setStreamVolume(stream, value);
788    }
789
790    return NO_ERROR;
791}
792
793status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
794{
795    // check calling permissions
796    if (!settingsAllowed()) {
797        return PERMISSION_DENIED;
798    }
799
800    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
801        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
802        ALOGE("setStreamMute() invalid stream %d", stream);
803        return BAD_VALUE;
804    }
805
806    AutoMutex lock(mLock);
807    mStreamTypes[stream].mute = muted;
808    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
809        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
810
811    return NO_ERROR;
812}
813
814float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return 0.0f;
818    }
819
820    AutoMutex lock(mLock);
821    float volume;
822    if (output) {
823        PlaybackThread *thread = checkPlaybackThread_l(output);
824        if (thread == NULL) {
825            return 0.0f;
826        }
827        volume = thread->streamVolume(stream);
828    } else {
829        volume = streamVolume_l(stream);
830    }
831
832    return volume;
833}
834
835bool AudioFlinger::streamMute(audio_stream_type_t stream) const
836{
837    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
838        return true;
839    }
840
841    AutoMutex lock(mLock);
842    return streamMute_l(stream);
843}
844
845status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
846{
847    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
848            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
849    // check calling permissions
850    if (!settingsAllowed()) {
851        return PERMISSION_DENIED;
852    }
853
854    // ioHandle == 0 means the parameters are global to the audio hardware interface
855    if (ioHandle == 0) {
856        Mutex::Autolock _l(mLock);
857        status_t final_result = NO_ERROR;
858        {
859            AutoMutex lock(mHardwareLock);
860            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
861            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
862                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
863                status_t result = dev->set_parameters(dev, keyValuePairs.string());
864                final_result = result ?: final_result;
865            }
866            mHardwareStatus = AUDIO_HW_IDLE;
867        }
868        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
869        AudioParameter param = AudioParameter(keyValuePairs);
870        String8 value;
871        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
872            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
873            if (mBtNrecIsOff != btNrecIsOff) {
874                for (size_t i = 0; i < mRecordThreads.size(); i++) {
875                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
876                    RecordThread::RecordTrack *track = thread->track();
877                    if (track != NULL) {
878                        audio_devices_t device = (audio_devices_t)(
879                                thread->device() & AUDIO_DEVICE_IN_ALL);
880                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
881                        thread->setEffectSuspended(FX_IID_AEC,
882                                                   suspend,
883                                                   track->sessionId());
884                        thread->setEffectSuspended(FX_IID_NS,
885                                                   suspend,
886                                                   track->sessionId());
887                    }
888                }
889                mBtNrecIsOff = btNrecIsOff;
890            }
891        }
892        return final_result;
893    }
894
895    // hold a strong ref on thread in case closeOutput() or closeInput() is called
896    // and the thread is exited once the lock is released
897    sp<ThreadBase> thread;
898    {
899        Mutex::Autolock _l(mLock);
900        thread = checkPlaybackThread_l(ioHandle);
901        if (thread == NULL) {
902            thread = checkRecordThread_l(ioHandle);
903        } else if (thread == primaryPlaybackThread_l()) {
904            // indicate output device change to all input threads for pre processing
905            AudioParameter param = AudioParameter(keyValuePairs);
906            int value;
907            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
908                    (value != 0)) {
909                for (size_t i = 0; i < mRecordThreads.size(); i++) {
910                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
911                }
912            }
913        }
914    }
915    if (thread != 0) {
916        return thread->setParameters(keyValuePairs);
917    }
918    return BAD_VALUE;
919}
920
921String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
922{
923//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
924//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
925
926    Mutex::Autolock _l(mLock);
927
928    if (ioHandle == 0) {
929        String8 out_s8;
930
931        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
932            char *s;
933            {
934            AutoMutex lock(mHardwareLock);
935            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
936            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
937            s = dev->get_parameters(dev, keys.string());
938            mHardwareStatus = AUDIO_HW_IDLE;
939            }
940            out_s8 += String8(s ? s : "");
941            free(s);
942        }
943        return out_s8;
944    }
945
946    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
947    if (playbackThread != NULL) {
948        return playbackThread->getParameters(keys);
949    }
950    RecordThread *recordThread = checkRecordThread_l(ioHandle);
951    if (recordThread != NULL) {
952        return recordThread->getParameters(keys);
953    }
954    return String8("");
955}
956
957size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
958{
959    status_t ret = initCheck();
960    if (ret != NO_ERROR) {
961        return 0;
962    }
963
964    AutoMutex lock(mHardwareLock);
965    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
966    struct audio_config config = {
967        sample_rate: sampleRate,
968        channel_mask: audio_channel_in_mask_from_count(channelCount),
969        format: format,
970    };
971    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
972    mHardwareStatus = AUDIO_HW_IDLE;
973    return size;
974}
975
976unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
977{
978    if (ioHandle == 0) {
979        return 0;
980    }
981
982    Mutex::Autolock _l(mLock);
983
984    RecordThread *recordThread = checkRecordThread_l(ioHandle);
985    if (recordThread != NULL) {
986        return recordThread->getInputFramesLost();
987    }
988    return 0;
989}
990
991status_t AudioFlinger::setVoiceVolume(float value)
992{
993    status_t ret = initCheck();
994    if (ret != NO_ERROR) {
995        return ret;
996    }
997
998    // check calling permissions
999    if (!settingsAllowed()) {
1000        return PERMISSION_DENIED;
1001    }
1002
1003    AutoMutex lock(mHardwareLock);
1004    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1005    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1006    mHardwareStatus = AUDIO_HW_IDLE;
1007
1008    return ret;
1009}
1010
1011status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1012        audio_io_handle_t output) const
1013{
1014    status_t status;
1015
1016    Mutex::Autolock _l(mLock);
1017
1018    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1019    if (playbackThread != NULL) {
1020        return playbackThread->getRenderPosition(halFrames, dspFrames);
1021    }
1022
1023    return BAD_VALUE;
1024}
1025
1026void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1027{
1028
1029    Mutex::Autolock _l(mLock);
1030
1031    pid_t pid = IPCThreadState::self()->getCallingPid();
1032    if (mNotificationClients.indexOfKey(pid) < 0) {
1033        sp<NotificationClient> notificationClient = new NotificationClient(this,
1034                                                                            client,
1035                                                                            pid);
1036        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1037
1038        mNotificationClients.add(pid, notificationClient);
1039
1040        sp<IBinder> binder = client->asBinder();
1041        binder->linkToDeath(notificationClient);
1042
1043        // the config change is always sent from playback or record threads to avoid deadlock
1044        // with AudioSystem::gLock
1045        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1046            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1047        }
1048
1049        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1050            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1051        }
1052    }
1053}
1054
1055void AudioFlinger::removeNotificationClient(pid_t pid)
1056{
1057    Mutex::Autolock _l(mLock);
1058
1059    mNotificationClients.removeItem(pid);
1060
1061    ALOGV("%d died, releasing its sessions", pid);
1062    size_t num = mAudioSessionRefs.size();
1063    bool removed = false;
1064    for (size_t i = 0; i< num; ) {
1065        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1066        ALOGV(" pid %d @ %d", ref->mPid, i);
1067        if (ref->mPid == pid) {
1068            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1069            mAudioSessionRefs.removeAt(i);
1070            delete ref;
1071            removed = true;
1072            num--;
1073        } else {
1074            i++;
1075        }
1076    }
1077    if (removed) {
1078        purgeStaleEffects_l();
1079    }
1080}
1081
1082// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1083void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1084{
1085    size_t size = mNotificationClients.size();
1086    for (size_t i = 0; i < size; i++) {
1087        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1088                                                                               param2);
1089    }
1090}
1091
1092// removeClient_l() must be called with AudioFlinger::mLock held
1093void AudioFlinger::removeClient_l(pid_t pid)
1094{
1095    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1096    mClients.removeItem(pid);
1097}
1098
1099
1100// ----------------------------------------------------------------------------
1101
1102AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1103        uint32_t device, type_t type)
1104    :   Thread(false),
1105        mType(type),
1106        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1107        // mChannelMask
1108        mChannelCount(0),
1109        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1110        mParamStatus(NO_ERROR),
1111        mStandby(false), mId(id),
1112        mDevice(device),
1113        mDeathRecipient(new PMDeathRecipient(this))
1114{
1115}
1116
1117AudioFlinger::ThreadBase::~ThreadBase()
1118{
1119    mParamCond.broadcast();
1120    // do not lock the mutex in destructor
1121    releaseWakeLock_l();
1122    if (mPowerManager != 0) {
1123        sp<IBinder> binder = mPowerManager->asBinder();
1124        binder->unlinkToDeath(mDeathRecipient);
1125    }
1126}
1127
1128void AudioFlinger::ThreadBase::exit()
1129{
1130    ALOGV("ThreadBase::exit");
1131    {
1132        // This lock prevents the following race in thread (uniprocessor for illustration):
1133        //  if (!exitPending()) {
1134        //      // context switch from here to exit()
1135        //      // exit() calls requestExit(), what exitPending() observes
1136        //      // exit() calls signal(), which is dropped since no waiters
1137        //      // context switch back from exit() to here
1138        //      mWaitWorkCV.wait(...);
1139        //      // now thread is hung
1140        //  }
1141        AutoMutex lock(mLock);
1142        requestExit();
1143        mWaitWorkCV.signal();
1144    }
1145    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1146    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1147    requestExitAndWait();
1148}
1149
1150status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1151{
1152    status_t status;
1153
1154    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1155    Mutex::Autolock _l(mLock);
1156
1157    mNewParameters.add(keyValuePairs);
1158    mWaitWorkCV.signal();
1159    // wait condition with timeout in case the thread loop has exited
1160    // before the request could be processed
1161    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1162        status = mParamStatus;
1163        mWaitWorkCV.signal();
1164    } else {
1165        status = TIMED_OUT;
1166    }
1167    return status;
1168}
1169
1170void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1171{
1172    Mutex::Autolock _l(mLock);
1173    sendConfigEvent_l(event, param);
1174}
1175
1176// sendConfigEvent_l() must be called with ThreadBase::mLock held
1177void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1178{
1179    ConfigEvent configEvent;
1180    configEvent.mEvent = event;
1181    configEvent.mParam = param;
1182    mConfigEvents.add(configEvent);
1183    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1184    mWaitWorkCV.signal();
1185}
1186
1187void AudioFlinger::ThreadBase::processConfigEvents()
1188{
1189    mLock.lock();
1190    while (!mConfigEvents.isEmpty()) {
1191        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1192        ConfigEvent configEvent = mConfigEvents[0];
1193        mConfigEvents.removeAt(0);
1194        // release mLock before locking AudioFlinger mLock: lock order is always
1195        // AudioFlinger then ThreadBase to avoid cross deadlock
1196        mLock.unlock();
1197        mAudioFlinger->mLock.lock();
1198        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1199        mAudioFlinger->mLock.unlock();
1200        mLock.lock();
1201    }
1202    mLock.unlock();
1203}
1204
1205status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1206{
1207    const size_t SIZE = 256;
1208    char buffer[SIZE];
1209    String8 result;
1210
1211    bool locked = tryLock(mLock);
1212    if (!locked) {
1213        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1214        write(fd, buffer, strlen(buffer));
1215    }
1216
1217    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1236    result.append(buffer);
1237
1238    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1239    result.append(buffer);
1240    result.append(" Index Command");
1241    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1242        snprintf(buffer, SIZE, "\n %02d    ", i);
1243        result.append(buffer);
1244        result.append(mNewParameters[i]);
1245    }
1246
1247    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, " Index event param\n");
1250    result.append(buffer);
1251    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1252        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1253        result.append(buffer);
1254    }
1255    result.append("\n");
1256
1257    write(fd, result.string(), result.size());
1258
1259    if (locked) {
1260        mLock.unlock();
1261    }
1262    return NO_ERROR;
1263}
1264
1265status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1266{
1267    const size_t SIZE = 256;
1268    char buffer[SIZE];
1269    String8 result;
1270
1271    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1272    write(fd, buffer, strlen(buffer));
1273
1274    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1275        sp<EffectChain> chain = mEffectChains[i];
1276        if (chain != 0) {
1277            chain->dump(fd, args);
1278        }
1279    }
1280    return NO_ERROR;
1281}
1282
1283void AudioFlinger::ThreadBase::acquireWakeLock()
1284{
1285    Mutex::Autolock _l(mLock);
1286    acquireWakeLock_l();
1287}
1288
1289void AudioFlinger::ThreadBase::acquireWakeLock_l()
1290{
1291    if (mPowerManager == 0) {
1292        // use checkService() to avoid blocking if power service is not up yet
1293        sp<IBinder> binder =
1294            defaultServiceManager()->checkService(String16("power"));
1295        if (binder == 0) {
1296            ALOGW("Thread %s cannot connect to the power manager service", mName);
1297        } else {
1298            mPowerManager = interface_cast<IPowerManager>(binder);
1299            binder->linkToDeath(mDeathRecipient);
1300        }
1301    }
1302    if (mPowerManager != 0) {
1303        sp<IBinder> binder = new BBinder();
1304        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1305                                                         binder,
1306                                                         String16(mName));
1307        if (status == NO_ERROR) {
1308            mWakeLockToken = binder;
1309        }
1310        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1311    }
1312}
1313
1314void AudioFlinger::ThreadBase::releaseWakeLock()
1315{
1316    Mutex::Autolock _l(mLock);
1317    releaseWakeLock_l();
1318}
1319
1320void AudioFlinger::ThreadBase::releaseWakeLock_l()
1321{
1322    if (mWakeLockToken != 0) {
1323        ALOGV("releaseWakeLock_l() %s", mName);
1324        if (mPowerManager != 0) {
1325            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1326        }
1327        mWakeLockToken.clear();
1328    }
1329}
1330
1331void AudioFlinger::ThreadBase::clearPowerManager()
1332{
1333    Mutex::Autolock _l(mLock);
1334    releaseWakeLock_l();
1335    mPowerManager.clear();
1336}
1337
1338void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1339{
1340    sp<ThreadBase> thread = mThread.promote();
1341    if (thread != 0) {
1342        thread->clearPowerManager();
1343    }
1344    ALOGW("power manager service died !!!");
1345}
1346
1347void AudioFlinger::ThreadBase::setEffectSuspended(
1348        const effect_uuid_t *type, bool suspend, int sessionId)
1349{
1350    Mutex::Autolock _l(mLock);
1351    setEffectSuspended_l(type, suspend, sessionId);
1352}
1353
1354void AudioFlinger::ThreadBase::setEffectSuspended_l(
1355        const effect_uuid_t *type, bool suspend, int sessionId)
1356{
1357    sp<EffectChain> chain = getEffectChain_l(sessionId);
1358    if (chain != 0) {
1359        if (type != NULL) {
1360            chain->setEffectSuspended_l(type, suspend);
1361        } else {
1362            chain->setEffectSuspendedAll_l(suspend);
1363        }
1364    }
1365
1366    updateSuspendedSessions_l(type, suspend, sessionId);
1367}
1368
1369void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1370{
1371    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1372    if (index < 0) {
1373        return;
1374    }
1375
1376    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1377            mSuspendedSessions.editValueAt(index);
1378
1379    for (size_t i = 0; i < sessionEffects.size(); i++) {
1380        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1381        for (int j = 0; j < desc->mRefCount; j++) {
1382            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1383                chain->setEffectSuspendedAll_l(true);
1384            } else {
1385                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1386                    desc->mType.timeLow);
1387                chain->setEffectSuspended_l(&desc->mType, true);
1388            }
1389        }
1390    }
1391}
1392
1393void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1394                                                         bool suspend,
1395                                                         int sessionId)
1396{
1397    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1398
1399    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1400
1401    if (suspend) {
1402        if (index >= 0) {
1403            sessionEffects = mSuspendedSessions.editValueAt(index);
1404        } else {
1405            mSuspendedSessions.add(sessionId, sessionEffects);
1406        }
1407    } else {
1408        if (index < 0) {
1409            return;
1410        }
1411        sessionEffects = mSuspendedSessions.editValueAt(index);
1412    }
1413
1414
1415    int key = EffectChain::kKeyForSuspendAll;
1416    if (type != NULL) {
1417        key = type->timeLow;
1418    }
1419    index = sessionEffects.indexOfKey(key);
1420
1421    sp<SuspendedSessionDesc> desc;
1422    if (suspend) {
1423        if (index >= 0) {
1424            desc = sessionEffects.valueAt(index);
1425        } else {
1426            desc = new SuspendedSessionDesc();
1427            if (type != NULL) {
1428                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1429            }
1430            sessionEffects.add(key, desc);
1431            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1432        }
1433        desc->mRefCount++;
1434    } else {
1435        if (index < 0) {
1436            return;
1437        }
1438        desc = sessionEffects.valueAt(index);
1439        if (--desc->mRefCount == 0) {
1440            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1441            sessionEffects.removeItemsAt(index);
1442            if (sessionEffects.isEmpty()) {
1443                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1444                                 sessionId);
1445                mSuspendedSessions.removeItem(sessionId);
1446            }
1447        }
1448    }
1449    if (!sessionEffects.isEmpty()) {
1450        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1451    }
1452}
1453
1454void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1455                                                            bool enabled,
1456                                                            int sessionId)
1457{
1458    Mutex::Autolock _l(mLock);
1459    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1460}
1461
1462void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1463                                                            bool enabled,
1464                                                            int sessionId)
1465{
1466    if (mType != RECORD) {
1467        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1468        // another session. This gives the priority to well behaved effect control panels
1469        // and applications not using global effects.
1470        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1471        // global effects
1472        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1473            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1474        }
1475    }
1476
1477    sp<EffectChain> chain = getEffectChain_l(sessionId);
1478    if (chain != 0) {
1479        chain->checkSuspendOnEffectEnabled(effect, enabled);
1480    }
1481}
1482
1483// ----------------------------------------------------------------------------
1484
1485AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1486                                             AudioStreamOut* output,
1487                                             audio_io_handle_t id,
1488                                             uint32_t device,
1489                                             type_t type)
1490    :   ThreadBase(audioFlinger, id, device, type),
1491        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1492        // Assumes constructor is called by AudioFlinger with it's mLock held,
1493        // but it would be safer to explicitly pass initial masterMute as parameter
1494        mMasterMute(audioFlinger->masterMute_l()),
1495        // mStreamTypes[] initialized in constructor body
1496        mOutput(output),
1497        // Assumes constructor is called by AudioFlinger with it's mLock held,
1498        // but it would be safer to explicitly pass initial masterVolume as parameter
1499        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1500        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1501        mMixerStatus(MIXER_IDLE),
1502        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1503        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1504        // index 0 is reserved for normal mixer's submix
1505        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1506{
1507    snprintf(mName, kNameLength, "AudioOut_%X", id);
1508
1509    readOutputParameters();
1510
1511    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1512    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1513    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1514            stream = (audio_stream_type_t) (stream + 1)) {
1515        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1516        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1517    }
1518    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1519    // because mAudioFlinger doesn't have one to copy from
1520}
1521
1522AudioFlinger::PlaybackThread::~PlaybackThread()
1523{
1524    delete [] mMixBuffer;
1525}
1526
1527status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1528{
1529    dumpInternals(fd, args);
1530    dumpTracks(fd, args);
1531    dumpEffectChains(fd, args);
1532    return NO_ERROR;
1533}
1534
1535status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1536{
1537    const size_t SIZE = 256;
1538    char buffer[SIZE];
1539    String8 result;
1540
1541    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1542    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1543        const stream_type_t *st = &mStreamTypes[i];
1544        if (i > 0) {
1545            result.appendFormat(", ");
1546        }
1547        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1548        if (st->mute) {
1549            result.append("M");
1550        }
1551    }
1552    result.append("\n");
1553    write(fd, result.string(), result.length());
1554    result.clear();
1555
1556    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1557    result.append(buffer);
1558    Track::appendDumpHeader(result);
1559    for (size_t i = 0; i < mTracks.size(); ++i) {
1560        sp<Track> track = mTracks[i];
1561        if (track != 0) {
1562            track->dump(buffer, SIZE);
1563            result.append(buffer);
1564        }
1565    }
1566
1567    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1568    result.append(buffer);
1569    Track::appendDumpHeader(result);
1570    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1571        sp<Track> track = mActiveTracks[i].promote();
1572        if (track != 0) {
1573            track->dump(buffer, SIZE);
1574            result.append(buffer);
1575        }
1576    }
1577    write(fd, result.string(), result.size());
1578
1579    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1580    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1581    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1582            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1583
1584    return NO_ERROR;
1585}
1586
1587status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1588{
1589    const size_t SIZE = 256;
1590    char buffer[SIZE];
1591    String8 result;
1592
1593    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1606    result.append(buffer);
1607    write(fd, result.string(), result.size());
1608    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1609
1610    dumpBase(fd, args);
1611
1612    return NO_ERROR;
1613}
1614
1615// Thread virtuals
1616status_t AudioFlinger::PlaybackThread::readyToRun()
1617{
1618    status_t status = initCheck();
1619    if (status == NO_ERROR) {
1620        ALOGI("AudioFlinger's thread %p ready to run", this);
1621    } else {
1622        ALOGE("No working audio driver found.");
1623    }
1624    return status;
1625}
1626
1627void AudioFlinger::PlaybackThread::onFirstRef()
1628{
1629    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1630}
1631
1632// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1633sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1634        const sp<AudioFlinger::Client>& client,
1635        audio_stream_type_t streamType,
1636        uint32_t sampleRate,
1637        audio_format_t format,
1638        uint32_t channelMask,
1639        int frameCount,
1640        const sp<IMemory>& sharedBuffer,
1641        int sessionId,
1642        IAudioFlinger::track_flags_t flags,
1643        pid_t tid,
1644        status_t *status)
1645{
1646    sp<Track> track;
1647    status_t lStatus;
1648
1649    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1650
1651    // client expresses a preference for FAST, but we get the final say
1652    if (flags & IAudioFlinger::TRACK_FAST) {
1653      if (
1654            // not timed
1655            (!isTimed) &&
1656            // either of these use cases:
1657            (
1658              // use case 1: shared buffer with any frame count
1659              (
1660                (sharedBuffer != 0)
1661              ) ||
1662              // use case 2: callback handler and frame count is default or at least as large as HAL
1663              (
1664                (tid != -1) &&
1665                ((frameCount == 0) ||
1666                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1667              )
1668            ) &&
1669            // PCM data
1670            audio_is_linear_pcm(format) &&
1671            // mono or stereo
1672            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1673              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1674#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1675            // hardware sample rate
1676            (sampleRate == mSampleRate) &&
1677#endif
1678            // normal mixer has an associated fast mixer
1679            hasFastMixer() &&
1680            // there are sufficient fast track slots available
1681            (mFastTrackAvailMask != 0)
1682            // FIXME test that MixerThread for this fast track has a capable output HAL
1683            // FIXME add a permission test also?
1684        ) {
1685        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1686        if (frameCount == 0) {
1687            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1688        }
1689        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1690                frameCount, mFrameCount);
1691      } else {
1692        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1693                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1694                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1695                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1696                audio_is_linear_pcm(format),
1697                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1698        flags &= ~IAudioFlinger::TRACK_FAST;
1699        // For compatibility with AudioTrack calculation, buffer depth is forced
1700        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1701        // This is probably too conservative, but legacy application code may depend on it.
1702        // If you change this calculation, also review the start threshold which is related.
1703        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1704        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1705        if (minBufCount < 2) {
1706            minBufCount = 2;
1707        }
1708        int minFrameCount = mNormalFrameCount * minBufCount;
1709        if (frameCount < minFrameCount) {
1710            frameCount = minFrameCount;
1711        }
1712      }
1713    }
1714
1715    if (mType == DIRECT) {
1716        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1717            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1718                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1719                        "for output %p with format %d",
1720                        sampleRate, format, channelMask, mOutput, mFormat);
1721                lStatus = BAD_VALUE;
1722                goto Exit;
1723            }
1724        }
1725    } else {
1726        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1727        if (sampleRate > mSampleRate*2) {
1728            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1729            lStatus = BAD_VALUE;
1730            goto Exit;
1731        }
1732    }
1733
1734    lStatus = initCheck();
1735    if (lStatus != NO_ERROR) {
1736        ALOGE("Audio driver not initialized.");
1737        goto Exit;
1738    }
1739
1740    { // scope for mLock
1741        Mutex::Autolock _l(mLock);
1742
1743        // all tracks in same audio session must share the same routing strategy otherwise
1744        // conflicts will happen when tracks are moved from one output to another by audio policy
1745        // manager
1746        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1747        for (size_t i = 0; i < mTracks.size(); ++i) {
1748            sp<Track> t = mTracks[i];
1749            if (t != 0 && !t->isOutputTrack()) {
1750                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1751                if (sessionId == t->sessionId() && strategy != actual) {
1752                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1753                            strategy, actual);
1754                    lStatus = BAD_VALUE;
1755                    goto Exit;
1756                }
1757            }
1758        }
1759
1760        if (!isTimed) {
1761            track = new Track(this, client, streamType, sampleRate, format,
1762                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1763        } else {
1764            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1765                    channelMask, frameCount, sharedBuffer, sessionId);
1766        }
1767        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1768            lStatus = NO_MEMORY;
1769            goto Exit;
1770        }
1771        mTracks.add(track);
1772
1773        sp<EffectChain> chain = getEffectChain_l(sessionId);
1774        if (chain != 0) {
1775            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1776            track->setMainBuffer(chain->inBuffer());
1777            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1778            chain->incTrackCnt();
1779        }
1780    }
1781
1782#ifdef HAVE_REQUEST_PRIORITY
1783    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1784        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1785        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1786        // so ask activity manager to do this on our behalf
1787        int err = requestPriority(callingPid, tid, 1);
1788        if (err != 0) {
1789            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1790                    1, callingPid, tid, err);
1791        }
1792    }
1793#endif
1794
1795    lStatus = NO_ERROR;
1796
1797Exit:
1798    if (status) {
1799        *status = lStatus;
1800    }
1801    return track;
1802}
1803
1804uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1805{
1806    if (mFastMixer != NULL) {
1807        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1808        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1809    }
1810    return latency;
1811}
1812
1813uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1814{
1815    return latency;
1816}
1817
1818uint32_t AudioFlinger::PlaybackThread::latency() const
1819{
1820    Mutex::Autolock _l(mLock);
1821    return latency_l();
1822}
1823uint32_t AudioFlinger::PlaybackThread::latency_l() const
1824{
1825    if (initCheck() == NO_ERROR) {
1826        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1827    } else {
1828        return 0;
1829    }
1830}
1831
1832void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1833{
1834    Mutex::Autolock _l(mLock);
1835    mMasterVolume = value;
1836}
1837
1838void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1839{
1840    Mutex::Autolock _l(mLock);
1841    setMasterMute_l(muted);
1842}
1843
1844void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1845{
1846    Mutex::Autolock _l(mLock);
1847    mStreamTypes[stream].volume = value;
1848}
1849
1850void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1851{
1852    Mutex::Autolock _l(mLock);
1853    mStreamTypes[stream].mute = muted;
1854}
1855
1856float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1857{
1858    Mutex::Autolock _l(mLock);
1859    return mStreamTypes[stream].volume;
1860}
1861
1862// addTrack_l() must be called with ThreadBase::mLock held
1863status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1864{
1865    status_t status = ALREADY_EXISTS;
1866
1867    // set retry count for buffer fill
1868    track->mRetryCount = kMaxTrackStartupRetries;
1869    if (mActiveTracks.indexOf(track) < 0) {
1870        // the track is newly added, make sure it fills up all its
1871        // buffers before playing. This is to ensure the client will
1872        // effectively get the latency it requested.
1873        track->mFillingUpStatus = Track::FS_FILLING;
1874        track->mResetDone = false;
1875        track->mPresentationCompleteFrames = 0;
1876        mActiveTracks.add(track);
1877        if (track->mainBuffer() != mMixBuffer) {
1878            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1879            if (chain != 0) {
1880                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1881                chain->incActiveTrackCnt();
1882            }
1883        }
1884
1885        status = NO_ERROR;
1886    }
1887
1888    ALOGV("mWaitWorkCV.broadcast");
1889    mWaitWorkCV.broadcast();
1890
1891    return status;
1892}
1893
1894// destroyTrack_l() must be called with ThreadBase::mLock held
1895void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1896{
1897    track->mState = TrackBase::TERMINATED;
1898    // active tracks are removed by threadLoop()
1899    if (mActiveTracks.indexOf(track) < 0) {
1900        removeTrack_l(track);
1901    }
1902}
1903
1904void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1905{
1906    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1907    mTracks.remove(track);
1908    deleteTrackName_l(track->name());
1909    // redundant as track is about to be destroyed, for dumpsys only
1910    track->mName = -1;
1911    if (track->isFastTrack()) {
1912        int index = track->mFastIndex;
1913        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1914        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1915        mFastTrackAvailMask |= 1 << index;
1916        // redundant as track is about to be destroyed, for dumpsys only
1917        track->mFastIndex = -1;
1918    }
1919    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1920    if (chain != 0) {
1921        chain->decTrackCnt();
1922    }
1923}
1924
1925String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1926{
1927    String8 out_s8 = String8("");
1928    char *s;
1929
1930    Mutex::Autolock _l(mLock);
1931    if (initCheck() != NO_ERROR) {
1932        return out_s8;
1933    }
1934
1935    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1936    out_s8 = String8(s);
1937    free(s);
1938    return out_s8;
1939}
1940
1941// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1942void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1943    AudioSystem::OutputDescriptor desc;
1944    void *param2 = NULL;
1945
1946    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1947
1948    switch (event) {
1949    case AudioSystem::OUTPUT_OPENED:
1950    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1951        desc.channels = mChannelMask;
1952        desc.samplingRate = mSampleRate;
1953        desc.format = mFormat;
1954        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1955        desc.latency = latency();
1956        param2 = &desc;
1957        break;
1958
1959    case AudioSystem::STREAM_CONFIG_CHANGED:
1960        param2 = &param;
1961    case AudioSystem::OUTPUT_CLOSED:
1962    default:
1963        break;
1964    }
1965    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1966}
1967
1968void AudioFlinger::PlaybackThread::readOutputParameters()
1969{
1970    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1971    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1972    mChannelCount = (uint16_t)popcount(mChannelMask);
1973    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1974    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1975    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1976    if (mFrameCount & 15) {
1977        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1978                mFrameCount);
1979    }
1980
1981    // Calculate size of normal mix buffer relative to the HAL output buffer size
1982    double multiplier = 1.0;
1983    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1984        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1985        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1986        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1987        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1988        maxNormalFrameCount = maxNormalFrameCount & ~15;
1989        if (maxNormalFrameCount < minNormalFrameCount) {
1990            maxNormalFrameCount = minNormalFrameCount;
1991        }
1992        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1993        if (multiplier <= 1.0) {
1994            multiplier = 1.0;
1995        } else if (multiplier <= 2.0) {
1996            if (2 * mFrameCount <= maxNormalFrameCount) {
1997                multiplier = 2.0;
1998            } else {
1999                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2000            }
2001        } else {
2002            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2003            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2004            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2005            // FIXME this rounding up should not be done if no HAL SRC
2006            uint32_t truncMult = (uint32_t) multiplier;
2007            if ((truncMult & 1)) {
2008                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2009                    ++truncMult;
2010                }
2011            }
2012            multiplier = (double) truncMult;
2013        }
2014    }
2015    mNormalFrameCount = multiplier * mFrameCount;
2016    // round up to nearest 16 frames to satisfy AudioMixer
2017    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2018    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2019
2020    delete[] mMixBuffer;
2021    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2022    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2023
2024    // force reconfiguration of effect chains and engines to take new buffer size and audio
2025    // parameters into account
2026    // Note that mLock is not held when readOutputParameters() is called from the constructor
2027    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2028    // matter.
2029    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2030    Vector< sp<EffectChain> > effectChains = mEffectChains;
2031    for (size_t i = 0; i < effectChains.size(); i ++) {
2032        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2033    }
2034}
2035
2036
2037status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2038{
2039    if (halFrames == NULL || dspFrames == NULL) {
2040        return BAD_VALUE;
2041    }
2042    Mutex::Autolock _l(mLock);
2043    if (initCheck() != NO_ERROR) {
2044        return INVALID_OPERATION;
2045    }
2046    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2047
2048    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2049}
2050
2051uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2052{
2053    Mutex::Autolock _l(mLock);
2054    uint32_t result = 0;
2055    if (getEffectChain_l(sessionId) != 0) {
2056        result = EFFECT_SESSION;
2057    }
2058
2059    for (size_t i = 0; i < mTracks.size(); ++i) {
2060        sp<Track> track = mTracks[i];
2061        if (sessionId == track->sessionId() &&
2062                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2063            result |= TRACK_SESSION;
2064            break;
2065        }
2066    }
2067
2068    return result;
2069}
2070
2071uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2072{
2073    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2074    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2075    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2076        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2077    }
2078    for (size_t i = 0; i < mTracks.size(); i++) {
2079        sp<Track> track = mTracks[i];
2080        if (sessionId == track->sessionId() &&
2081                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2082            return AudioSystem::getStrategyForStream(track->streamType());
2083        }
2084    }
2085    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2086}
2087
2088
2089AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2090{
2091    Mutex::Autolock _l(mLock);
2092    return mOutput;
2093}
2094
2095AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2096{
2097    Mutex::Autolock _l(mLock);
2098    AudioStreamOut *output = mOutput;
2099    mOutput = NULL;
2100    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2101    //       must push a NULL and wait for ack
2102    mOutputSink.clear();
2103    mPipeSink.clear();
2104    mNormalSink.clear();
2105    return output;
2106}
2107
2108// this method must always be called either with ThreadBase mLock held or inside the thread loop
2109audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2110{
2111    if (mOutput == NULL) {
2112        return NULL;
2113    }
2114    return &mOutput->stream->common;
2115}
2116
2117uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2118{
2119    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2120}
2121
2122status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2123{
2124    if (!isValidSyncEvent(event)) {
2125        return BAD_VALUE;
2126    }
2127
2128    Mutex::Autolock _l(mLock);
2129
2130    for (size_t i = 0; i < mTracks.size(); ++i) {
2131        sp<Track> track = mTracks[i];
2132        if (event->triggerSession() == track->sessionId()) {
2133            track->setSyncEvent(event);
2134            return NO_ERROR;
2135        }
2136    }
2137
2138    return NAME_NOT_FOUND;
2139}
2140
2141bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2142{
2143    switch (event->type()) {
2144    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2145        return true;
2146    default:
2147        break;
2148    }
2149    return false;
2150}
2151
2152void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2153{
2154    size_t count = tracksToRemove.size();
2155    if (CC_UNLIKELY(count)) {
2156        for (size_t i = 0 ; i < count ; i++) {
2157            const sp<Track>& track = tracksToRemove.itemAt(i);
2158            if ((track->sharedBuffer() != 0) &&
2159                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2160                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2161            }
2162        }
2163    }
2164
2165}
2166
2167// ----------------------------------------------------------------------------
2168
2169AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2170        audio_io_handle_t id, uint32_t device, type_t type)
2171    :   PlaybackThread(audioFlinger, output, id, device, type),
2172        // mAudioMixer below
2173#ifdef SOAKER
2174        mSoaker(NULL),
2175#endif
2176        // mFastMixer below
2177        mFastMixerFutex(0)
2178        // mOutputSink below
2179        // mPipeSink below
2180        // mNormalSink below
2181{
2182    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2183    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2184            "mFrameCount=%d, mNormalFrameCount=%d",
2185            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2186            mNormalFrameCount);
2187    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2188
2189    // FIXME - Current mixer implementation only supports stereo output
2190    if (mChannelCount == 1) {
2191        ALOGE("Invalid audio hardware channel count");
2192    }
2193
2194    // create an NBAIO sink for the HAL output stream, and negotiate
2195    mOutputSink = new AudioStreamOutSink(output->stream);
2196    size_t numCounterOffers = 0;
2197    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2198    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2199    ALOG_ASSERT(index == 0);
2200
2201    // initialize fast mixer depending on configuration
2202    bool initFastMixer;
2203    switch (kUseFastMixer) {
2204    case FastMixer_Never:
2205        initFastMixer = false;
2206        break;
2207    case FastMixer_Always:
2208        initFastMixer = true;
2209        break;
2210    case FastMixer_Static:
2211    case FastMixer_Dynamic:
2212        initFastMixer = mFrameCount < mNormalFrameCount;
2213        break;
2214    }
2215    if (initFastMixer) {
2216
2217        // create a MonoPipe to connect our submix to FastMixer
2218        NBAIO_Format format = mOutputSink->format();
2219        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2220        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2221        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2222        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2223        const NBAIO_Format offers[1] = {format};
2224        size_t numCounterOffers = 0;
2225        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2226        ALOG_ASSERT(index == 0);
2227        mPipeSink = monoPipe;
2228
2229#ifdef TEE_SINK_FRAMES
2230        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2231        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2232        numCounterOffers = 0;
2233        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2234        ALOG_ASSERT(index == 0);
2235        mTeeSink = teeSink;
2236        PipeReader *teeSource = new PipeReader(*teeSink);
2237        numCounterOffers = 0;
2238        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2239        ALOG_ASSERT(index == 0);
2240        mTeeSource = teeSource;
2241#endif
2242
2243#ifdef SOAKER
2244        // create a soaker as workaround for governor issues
2245        mSoaker = new Soaker();
2246        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2247        mSoaker->run("Soaker", PRIORITY_LOWEST);
2248#endif
2249
2250        // create fast mixer and configure it initially with just one fast track for our submix
2251        mFastMixer = new FastMixer();
2252        FastMixerStateQueue *sq = mFastMixer->sq();
2253#ifdef STATE_QUEUE_DUMP
2254        sq->setObserverDump(&mStateQueueObserverDump);
2255        sq->setMutatorDump(&mStateQueueMutatorDump);
2256#endif
2257        FastMixerState *state = sq->begin();
2258        FastTrack *fastTrack = &state->mFastTracks[0];
2259        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2260        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2261        fastTrack->mVolumeProvider = NULL;
2262        fastTrack->mGeneration++;
2263        state->mFastTracksGen++;
2264        state->mTrackMask = 1;
2265        // fast mixer will use the HAL output sink
2266        state->mOutputSink = mOutputSink.get();
2267        state->mOutputSinkGen++;
2268        state->mFrameCount = mFrameCount;
2269        state->mCommand = FastMixerState::COLD_IDLE;
2270        // already done in constructor initialization list
2271        //mFastMixerFutex = 0;
2272        state->mColdFutexAddr = &mFastMixerFutex;
2273        state->mColdGen++;
2274        state->mDumpState = &mFastMixerDumpState;
2275        state->mTeeSink = mTeeSink.get();
2276        sq->end();
2277        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2278
2279        // start the fast mixer
2280        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2281#ifdef HAVE_REQUEST_PRIORITY
2282        pid_t tid = mFastMixer->getTid();
2283        int err = requestPriority(getpid_cached, tid, 2);
2284        if (err != 0) {
2285            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2286                    2, getpid_cached, tid, err);
2287        }
2288#endif
2289
2290    } else {
2291        mFastMixer = NULL;
2292    }
2293
2294    switch (kUseFastMixer) {
2295    case FastMixer_Never:
2296    case FastMixer_Dynamic:
2297        mNormalSink = mOutputSink;
2298        break;
2299    case FastMixer_Always:
2300        mNormalSink = mPipeSink;
2301        break;
2302    case FastMixer_Static:
2303        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2304        break;
2305    }
2306}
2307
2308AudioFlinger::MixerThread::~MixerThread()
2309{
2310    if (mFastMixer != NULL) {
2311        FastMixerStateQueue *sq = mFastMixer->sq();
2312        FastMixerState *state = sq->begin();
2313        if (state->mCommand == FastMixerState::COLD_IDLE) {
2314            int32_t old = android_atomic_inc(&mFastMixerFutex);
2315            if (old == -1) {
2316                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2317            }
2318        }
2319        state->mCommand = FastMixerState::EXIT;
2320        sq->end();
2321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2322        mFastMixer->join();
2323        // Though the fast mixer thread has exited, it's state queue is still valid.
2324        // We'll use that extract the final state which contains one remaining fast track
2325        // corresponding to our sub-mix.
2326        state = sq->begin();
2327        ALOG_ASSERT(state->mTrackMask == 1);
2328        FastTrack *fastTrack = &state->mFastTracks[0];
2329        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2330        delete fastTrack->mBufferProvider;
2331        sq->end(false /*didModify*/);
2332        delete mFastMixer;
2333#ifdef SOAKER
2334        if (mSoaker != NULL) {
2335            mSoaker->requestExitAndWait();
2336        }
2337        delete mSoaker;
2338#endif
2339    }
2340    delete mAudioMixer;
2341}
2342
2343class CpuStats {
2344public:
2345    CpuStats();
2346    void sample(const String8 &title);
2347#ifdef DEBUG_CPU_USAGE
2348private:
2349    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2350    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2351
2352    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2353
2354    int mCpuNum;                        // thread's current CPU number
2355    int mCpukHz;                        // frequency of thread's current CPU in kHz
2356#endif
2357};
2358
2359CpuStats::CpuStats()
2360#ifdef DEBUG_CPU_USAGE
2361    : mCpuNum(-1), mCpukHz(-1)
2362#endif
2363{
2364}
2365
2366void CpuStats::sample(const String8 &title) {
2367#ifdef DEBUG_CPU_USAGE
2368    // get current thread's delta CPU time in wall clock ns
2369    double wcNs;
2370    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2371
2372    // record sample for wall clock statistics
2373    if (valid) {
2374        mWcStats.sample(wcNs);
2375    }
2376
2377    // get the current CPU number
2378    int cpuNum = sched_getcpu();
2379
2380    // get the current CPU frequency in kHz
2381    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2382
2383    // check if either CPU number or frequency changed
2384    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2385        mCpuNum = cpuNum;
2386        mCpukHz = cpukHz;
2387        // ignore sample for purposes of cycles
2388        valid = false;
2389    }
2390
2391    // if no change in CPU number or frequency, then record sample for cycle statistics
2392    if (valid && mCpukHz > 0) {
2393        double cycles = wcNs * cpukHz * 0.000001;
2394        mHzStats.sample(cycles);
2395    }
2396
2397    unsigned n = mWcStats.n();
2398    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2399    if ((n & 127) == 1) {
2400        long long elapsed = mCpuUsage.elapsed();
2401        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2402            double perLoop = elapsed / (double) n;
2403            double perLoop100 = perLoop * 0.01;
2404            double perLoop1k = perLoop * 0.001;
2405            double mean = mWcStats.mean();
2406            double stddev = mWcStats.stddev();
2407            double minimum = mWcStats.minimum();
2408            double maximum = mWcStats.maximum();
2409            double meanCycles = mHzStats.mean();
2410            double stddevCycles = mHzStats.stddev();
2411            double minCycles = mHzStats.minimum();
2412            double maxCycles = mHzStats.maximum();
2413            mCpuUsage.resetElapsed();
2414            mWcStats.reset();
2415            mHzStats.reset();
2416            ALOGD("CPU usage for %s over past %.1f secs\n"
2417                "  (%u mixer loops at %.1f mean ms per loop):\n"
2418                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2419                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2420                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2421                    title.string(),
2422                    elapsed * .000000001, n, perLoop * .000001,
2423                    mean * .001,
2424                    stddev * .001,
2425                    minimum * .001,
2426                    maximum * .001,
2427                    mean / perLoop100,
2428                    stddev / perLoop100,
2429                    minimum / perLoop100,
2430                    maximum / perLoop100,
2431                    meanCycles / perLoop1k,
2432                    stddevCycles / perLoop1k,
2433                    minCycles / perLoop1k,
2434                    maxCycles / perLoop1k);
2435
2436        }
2437    }
2438#endif
2439};
2440
2441void AudioFlinger::PlaybackThread::checkSilentMode_l()
2442{
2443    if (!mMasterMute) {
2444        char value[PROPERTY_VALUE_MAX];
2445        if (property_get("ro.audio.silent", value, "0") > 0) {
2446            char *endptr;
2447            unsigned long ul = strtoul(value, &endptr, 0);
2448            if (*endptr == '\0' && ul != 0) {
2449                ALOGD("Silence is golden");
2450                // The setprop command will not allow a property to be changed after
2451                // the first time it is set, so we don't have to worry about un-muting.
2452                setMasterMute_l(true);
2453            }
2454        }
2455    }
2456}
2457
2458bool AudioFlinger::PlaybackThread::threadLoop()
2459{
2460    Vector< sp<Track> > tracksToRemove;
2461
2462    standbyTime = systemTime();
2463
2464    // MIXER
2465    nsecs_t lastWarning = 0;
2466if (mType == MIXER) {
2467    longStandbyExit = false;
2468}
2469
2470    // DUPLICATING
2471    // FIXME could this be made local to while loop?
2472    writeFrames = 0;
2473
2474    cacheParameters_l();
2475    sleepTime = idleSleepTime;
2476
2477if (mType == MIXER) {
2478    sleepTimeShift = 0;
2479}
2480
2481    CpuStats cpuStats;
2482    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2483
2484    acquireWakeLock();
2485
2486    while (!exitPending())
2487    {
2488        cpuStats.sample(myName);
2489
2490        Vector< sp<EffectChain> > effectChains;
2491
2492        processConfigEvents();
2493
2494        { // scope for mLock
2495
2496            Mutex::Autolock _l(mLock);
2497
2498            if (checkForNewParameters_l()) {
2499                cacheParameters_l();
2500            }
2501
2502            saveOutputTracks();
2503
2504            // put audio hardware into standby after short delay
2505            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2506                        mSuspended > 0)) {
2507                if (!mStandby) {
2508
2509                    threadLoop_standby();
2510
2511                    mStandby = true;
2512                    mBytesWritten = 0;
2513                }
2514
2515                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2516                    // we're about to wait, flush the binder command buffer
2517                    IPCThreadState::self()->flushCommands();
2518
2519                    clearOutputTracks();
2520
2521                    if (exitPending()) break;
2522
2523                    releaseWakeLock_l();
2524                    // wait until we have something to do...
2525                    ALOGV("%s going to sleep", myName.string());
2526                    mWaitWorkCV.wait(mLock);
2527                    ALOGV("%s waking up", myName.string());
2528                    acquireWakeLock_l();
2529
2530                    mMixerStatus = MIXER_IDLE;
2531                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2532
2533                    checkSilentMode_l();
2534
2535                    standbyTime = systemTime() + standbyDelay;
2536                    sleepTime = idleSleepTime;
2537                    if (mType == MIXER) {
2538                        sleepTimeShift = 0;
2539                    }
2540
2541                    continue;
2542                }
2543            }
2544
2545            // mMixerStatusIgnoringFastTracks is also updated internally
2546            mMixerStatus = prepareTracks_l(&tracksToRemove);
2547
2548            // prevent any changes in effect chain list and in each effect chain
2549            // during mixing and effect process as the audio buffers could be deleted
2550            // or modified if an effect is created or deleted
2551            lockEffectChains_l(effectChains);
2552        }
2553
2554        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2555            threadLoop_mix();
2556        } else {
2557            threadLoop_sleepTime();
2558        }
2559
2560        if (mSuspended > 0) {
2561            sleepTime = suspendSleepTimeUs();
2562        }
2563
2564        // only process effects if we're going to write
2565        if (sleepTime == 0) {
2566            for (size_t i = 0; i < effectChains.size(); i ++) {
2567                effectChains[i]->process_l();
2568            }
2569        }
2570
2571        // enable changes in effect chain
2572        unlockEffectChains(effectChains);
2573
2574        // sleepTime == 0 means we must write to audio hardware
2575        if (sleepTime == 0) {
2576
2577            threadLoop_write();
2578
2579if (mType == MIXER) {
2580            // write blocked detection
2581            nsecs_t now = systemTime();
2582            nsecs_t delta = now - mLastWriteTime;
2583            if (!mStandby && delta > maxPeriod) {
2584                mNumDelayedWrites++;
2585                if ((now - lastWarning) > kWarningThrottleNs) {
2586#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2587                    ScopedTrace st(ATRACE_TAG, "underrun");
2588#endif
2589                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2590                            ns2ms(delta), mNumDelayedWrites, this);
2591                    lastWarning = now;
2592                }
2593                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2594                // a different threshold. Or completely removed for what it is worth anyway...
2595                if (mStandby) {
2596                    longStandbyExit = true;
2597                }
2598            }
2599}
2600
2601            mStandby = false;
2602        } else {
2603            usleep(sleepTime);
2604        }
2605
2606        // Finally let go of removed track(s), without the lock held
2607        // since we can't guarantee the destructors won't acquire that
2608        // same lock.  This will also mutate and push a new fast mixer state.
2609        threadLoop_removeTracks(tracksToRemove);
2610        tracksToRemove.clear();
2611
2612        // FIXME I don't understand the need for this here;
2613        //       it was in the original code but maybe the
2614        //       assignment in saveOutputTracks() makes this unnecessary?
2615        clearOutputTracks();
2616
2617        // Effect chains will be actually deleted here if they were removed from
2618        // mEffectChains list during mixing or effects processing
2619        effectChains.clear();
2620
2621        // FIXME Note that the above .clear() is no longer necessary since effectChains
2622        // is now local to this block, but will keep it for now (at least until merge done).
2623    }
2624
2625if (mType == MIXER || mType == DIRECT) {
2626    // put output stream into standby mode
2627    if (!mStandby) {
2628        mOutput->stream->common.standby(&mOutput->stream->common);
2629    }
2630}
2631if (mType == DUPLICATING) {
2632    // for DuplicatingThread, standby mode is handled by the outputTracks
2633}
2634
2635    releaseWakeLock();
2636
2637    ALOGV("Thread %p type %d exiting", this, mType);
2638    return false;
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646void AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660            }
2661            state->mCommand = FastMixerState::MIX_WRITE;
2662            sq->end();
2663            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2664            if (kUseFastMixer == FastMixer_Dynamic) {
2665                mNormalSink = mPipeSink;
2666            }
2667        } else {
2668            sq->end(false /*didModify*/);
2669        }
2670    }
2671    PlaybackThread::threadLoop_write();
2672}
2673
2674// shared by MIXER and DIRECT, overridden by DUPLICATING
2675void AudioFlinger::PlaybackThread::threadLoop_write()
2676{
2677    // FIXME rewrite to reduce number of system calls
2678    mLastWriteTime = systemTime();
2679    mInWrite = true;
2680    int bytesWritten;
2681
2682    // If an NBAIO sink is present, use it to write the normal mixer's submix
2683    if (mNormalSink != 0) {
2684#define mBitShift 2 // FIXME
2685        size_t count = mixBufferSize >> mBitShift;
2686#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2687        Tracer::traceBegin(ATRACE_TAG, "write");
2688#endif
2689        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2690#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2691        Tracer::traceEnd(ATRACE_TAG);
2692#endif
2693        if (framesWritten > 0) {
2694            bytesWritten = framesWritten << mBitShift;
2695        } else {
2696            bytesWritten = framesWritten;
2697        }
2698    // otherwise use the HAL / AudioStreamOut directly
2699    } else {
2700        // Direct output thread.
2701        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2702    }
2703
2704    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2705    mNumWrites++;
2706    mInWrite = false;
2707}
2708
2709void AudioFlinger::MixerThread::threadLoop_standby()
2710{
2711    // Idle the fast mixer if it's currently running
2712    if (mFastMixer != NULL) {
2713        FastMixerStateQueue *sq = mFastMixer->sq();
2714        FastMixerState *state = sq->begin();
2715        if (!(state->mCommand & FastMixerState::IDLE)) {
2716            state->mCommand = FastMixerState::COLD_IDLE;
2717            state->mColdFutexAddr = &mFastMixerFutex;
2718            state->mColdGen++;
2719            mFastMixerFutex = 0;
2720            sq->end();
2721            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2722            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2723            if (kUseFastMixer == FastMixer_Dynamic) {
2724                mNormalSink = mOutputSink;
2725            }
2726        } else {
2727            sq->end(false /*didModify*/);
2728        }
2729    }
2730    PlaybackThread::threadLoop_standby();
2731}
2732
2733// shared by MIXER and DIRECT, overridden by DUPLICATING
2734void AudioFlinger::PlaybackThread::threadLoop_standby()
2735{
2736    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2737    mOutput->stream->common.standby(&mOutput->stream->common);
2738}
2739
2740void AudioFlinger::MixerThread::threadLoop_mix()
2741{
2742    // obtain the presentation timestamp of the next output buffer
2743    int64_t pts;
2744    status_t status = INVALID_OPERATION;
2745
2746    if (NULL != mOutput->stream->get_next_write_timestamp) {
2747        status = mOutput->stream->get_next_write_timestamp(
2748                mOutput->stream, &pts);
2749    }
2750
2751    if (status != NO_ERROR) {
2752        pts = AudioBufferProvider::kInvalidPTS;
2753    }
2754
2755    // mix buffers...
2756    mAudioMixer->process(pts);
2757    // increase sleep time progressively when application underrun condition clears.
2758    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2759    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2760    // such that we would underrun the audio HAL.
2761    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2762        sleepTimeShift--;
2763    }
2764    sleepTime = 0;
2765    standbyTime = systemTime() + standbyDelay;
2766    //TODO: delay standby when effects have a tail
2767}
2768
2769void AudioFlinger::MixerThread::threadLoop_sleepTime()
2770{
2771    // If no tracks are ready, sleep once for the duration of an output
2772    // buffer size, then write 0s to the output
2773    if (sleepTime == 0) {
2774        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2775            sleepTime = activeSleepTime >> sleepTimeShift;
2776            if (sleepTime < kMinThreadSleepTimeUs) {
2777                sleepTime = kMinThreadSleepTimeUs;
2778            }
2779            // reduce sleep time in case of consecutive application underruns to avoid
2780            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2781            // duration we would end up writing less data than needed by the audio HAL if
2782            // the condition persists.
2783            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2784                sleepTimeShift++;
2785            }
2786        } else {
2787            sleepTime = idleSleepTime;
2788        }
2789    } else if (mBytesWritten != 0 ||
2790               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2791        memset (mMixBuffer, 0, mixBufferSize);
2792        sleepTime = 0;
2793        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2794    }
2795    // TODO add standby time extension fct of effect tail
2796}
2797
2798// prepareTracks_l() must be called with ThreadBase::mLock held
2799AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2800        Vector< sp<Track> > *tracksToRemove)
2801{
2802
2803    mixer_state mixerStatus = MIXER_IDLE;
2804    // find out which tracks need to be processed
2805    size_t count = mActiveTracks.size();
2806    size_t mixedTracks = 0;
2807    size_t tracksWithEffect = 0;
2808    // counts only _active_ fast tracks
2809    size_t fastTracks = 0;
2810    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2811
2812    float masterVolume = mMasterVolume;
2813    bool masterMute = mMasterMute;
2814
2815    if (masterMute) {
2816        masterVolume = 0;
2817    }
2818    // Delegate master volume control to effect in output mix effect chain if needed
2819    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2820    if (chain != 0) {
2821        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2822        chain->setVolume_l(&v, &v);
2823        masterVolume = (float)((v + (1 << 23)) >> 24);
2824        chain.clear();
2825    }
2826
2827    // prepare a new state to push
2828    FastMixerStateQueue *sq = NULL;
2829    FastMixerState *state = NULL;
2830    bool didModify = false;
2831    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2832    if (mFastMixer != NULL) {
2833        sq = mFastMixer->sq();
2834        state = sq->begin();
2835    }
2836
2837    for (size_t i=0 ; i<count ; i++) {
2838        sp<Track> t = mActiveTracks[i].promote();
2839        if (t == 0) continue;
2840
2841        // this const just means the local variable doesn't change
2842        Track* const track = t.get();
2843
2844        // process fast tracks
2845        if (track->isFastTrack()) {
2846
2847            // It's theoretically possible (though unlikely) for a fast track to be created
2848            // and then removed within the same normal mix cycle.  This is not a problem, as
2849            // the track never becomes active so it's fast mixer slot is never touched.
2850            // The converse, of removing an (active) track and then creating a new track
2851            // at the identical fast mixer slot within the same normal mix cycle,
2852            // is impossible because the slot isn't marked available until the end of each cycle.
2853            int j = track->mFastIndex;
2854            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2855            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2856            FastTrack *fastTrack = &state->mFastTracks[j];
2857
2858            // Determine whether the track is currently in underrun condition,
2859            // and whether it had a recent underrun.
2860            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2861            FastTrackUnderruns underruns = ftDump->mUnderruns;
2862            uint32_t recentFull = (underruns.mBitFields.mFull -
2863                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2864            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2865                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2866            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2867                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2868            uint32_t recentUnderruns = recentPartial + recentEmpty;
2869            track->mObservedUnderruns = underruns;
2870            // don't count underruns that occur while stopping or pausing
2871            // or stopped which can occur when flush() is called while active
2872            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2873                track->mUnderrunCount += recentUnderruns;
2874            }
2875
2876            // This is similar to the state machine for normal tracks,
2877            // with a few modifications for fast tracks.
2878            bool isActive = true;
2879            switch (track->mState) {
2880            case TrackBase::STOPPING_1:
2881                // track stays active in STOPPING_1 state until first underrun
2882                if (recentUnderruns > 0) {
2883                    track->mState = TrackBase::STOPPING_2;
2884                }
2885                break;
2886            case TrackBase::PAUSING:
2887                // ramp down is not yet implemented
2888                track->setPaused();
2889                break;
2890            case TrackBase::RESUMING:
2891                // ramp up is not yet implemented
2892                track->mState = TrackBase::ACTIVE;
2893                break;
2894            case TrackBase::ACTIVE:
2895                if (recentFull > 0 || recentPartial > 0) {
2896                    // track has provided at least some frames recently: reset retry count
2897                    track->mRetryCount = kMaxTrackRetries;
2898                }
2899                if (recentUnderruns == 0) {
2900                    // no recent underruns: stay active
2901                    break;
2902                }
2903                // there has recently been an underrun of some kind
2904                if (track->sharedBuffer() == 0) {
2905                    // were any of the recent underruns "empty" (no frames available)?
2906                    if (recentEmpty == 0) {
2907                        // no, then ignore the partial underruns as they are allowed indefinitely
2908                        break;
2909                    }
2910                    // there has recently been an "empty" underrun: decrement the retry counter
2911                    if (--(track->mRetryCount) > 0) {
2912                        break;
2913                    }
2914                    // indicate to client process that the track was disabled because of underrun;
2915                    // it will then automatically call start() when data is available
2916                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2917                    // remove from active list, but state remains ACTIVE [confusing but true]
2918                    isActive = false;
2919                    break;
2920                }
2921                // fall through
2922            case TrackBase::STOPPING_2:
2923            case TrackBase::PAUSED:
2924            case TrackBase::TERMINATED:
2925            case TrackBase::STOPPED:
2926            case TrackBase::FLUSHED:   // flush() while active
2927                // Check for presentation complete if track is inactive
2928                // We have consumed all the buffers of this track.
2929                // This would be incomplete if we auto-paused on underrun
2930                {
2931                    size_t audioHALFrames =
2932                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2933                    size_t framesWritten =
2934                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2935                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2936                        // track stays in active list until presentation is complete
2937                        break;
2938                    }
2939                }
2940                if (track->isStopping_2()) {
2941                    track->mState = TrackBase::STOPPED;
2942                }
2943                if (track->isStopped()) {
2944                    // Can't reset directly, as fast mixer is still polling this track
2945                    //   track->reset();
2946                    // So instead mark this track as needing to be reset after push with ack
2947                    resetMask |= 1 << i;
2948                }
2949                isActive = false;
2950                break;
2951            case TrackBase::IDLE:
2952            default:
2953                LOG_FATAL("unexpected track state %d", track->mState);
2954            }
2955
2956            if (isActive) {
2957                // was it previously inactive?
2958                if (!(state->mTrackMask & (1 << j))) {
2959                    ExtendedAudioBufferProvider *eabp = track;
2960                    VolumeProvider *vp = track;
2961                    fastTrack->mBufferProvider = eabp;
2962                    fastTrack->mVolumeProvider = vp;
2963                    fastTrack->mSampleRate = track->mSampleRate;
2964                    fastTrack->mChannelMask = track->mChannelMask;
2965                    fastTrack->mGeneration++;
2966                    state->mTrackMask |= 1 << j;
2967                    didModify = true;
2968                    // no acknowledgement required for newly active tracks
2969                }
2970                // cache the combined master volume and stream type volume for fast mixer; this
2971                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2972                track->mCachedVolume = track->isMuted() ?
2973                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2974                ++fastTracks;
2975            } else {
2976                // was it previously active?
2977                if (state->mTrackMask & (1 << j)) {
2978                    fastTrack->mBufferProvider = NULL;
2979                    fastTrack->mGeneration++;
2980                    state->mTrackMask &= ~(1 << j);
2981                    didModify = true;
2982                    // If any fast tracks were removed, we must wait for acknowledgement
2983                    // because we're about to decrement the last sp<> on those tracks.
2984                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2985                } else {
2986                    LOG_FATAL("fast track %d should have been active", j);
2987                }
2988                tracksToRemove->add(track);
2989                // Avoids a misleading display in dumpsys
2990                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2991            }
2992            continue;
2993        }
2994
2995        {   // local variable scope to avoid goto warning
2996
2997        audio_track_cblk_t* cblk = track->cblk();
2998
2999        // The first time a track is added we wait
3000        // for all its buffers to be filled before processing it
3001        int name = track->name();
3002        // make sure that we have enough frames to mix one full buffer.
3003        // enforce this condition only once to enable draining the buffer in case the client
3004        // app does not call stop() and relies on underrun to stop:
3005        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3006        // during last round
3007        uint32_t minFrames = 1;
3008        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3009                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3010            if (t->sampleRate() == (int)mSampleRate) {
3011                minFrames = mNormalFrameCount;
3012            } else {
3013                // +1 for rounding and +1 for additional sample needed for interpolation
3014                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3015                // add frames already consumed but not yet released by the resampler
3016                // because cblk->framesReady() will include these frames
3017                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3018                // the minimum track buffer size is normally twice the number of frames necessary
3019                // to fill one buffer and the resampler should not leave more than one buffer worth
3020                // of unreleased frames after each pass, but just in case...
3021                ALOG_ASSERT(minFrames <= cblk->frameCount);
3022            }
3023        }
3024        if ((track->framesReady() >= minFrames) && track->isReady() &&
3025                !track->isPaused() && !track->isTerminated())
3026        {
3027            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3028
3029            mixedTracks++;
3030
3031            // track->mainBuffer() != mMixBuffer means there is an effect chain
3032            // connected to the track
3033            chain.clear();
3034            if (track->mainBuffer() != mMixBuffer) {
3035                chain = getEffectChain_l(track->sessionId());
3036                // Delegate volume control to effect in track effect chain if needed
3037                if (chain != 0) {
3038                    tracksWithEffect++;
3039                } else {
3040                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3041                            name, track->sessionId());
3042                }
3043            }
3044
3045
3046            int param = AudioMixer::VOLUME;
3047            if (track->mFillingUpStatus == Track::FS_FILLED) {
3048                // no ramp for the first volume setting
3049                track->mFillingUpStatus = Track::FS_ACTIVE;
3050                if (track->mState == TrackBase::RESUMING) {
3051                    track->mState = TrackBase::ACTIVE;
3052                    param = AudioMixer::RAMP_VOLUME;
3053                }
3054                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3055            } else if (cblk->server != 0) {
3056                // If the track is stopped before the first frame was mixed,
3057                // do not apply ramp
3058                param = AudioMixer::RAMP_VOLUME;
3059            }
3060
3061            // compute volume for this track
3062            uint32_t vl, vr, va;
3063            if (track->isMuted() || track->isPausing() ||
3064                mStreamTypes[track->streamType()].mute) {
3065                vl = vr = va = 0;
3066                if (track->isPausing()) {
3067                    track->setPaused();
3068                }
3069            } else {
3070
3071                // read original volumes with volume control
3072                float typeVolume = mStreamTypes[track->streamType()].volume;
3073                float v = masterVolume * typeVolume;
3074                uint32_t vlr = cblk->getVolumeLR();
3075                vl = vlr & 0xFFFF;
3076                vr = vlr >> 16;
3077                // track volumes come from shared memory, so can't be trusted and must be clamped
3078                if (vl > MAX_GAIN_INT) {
3079                    ALOGV("Track left volume out of range: %04X", vl);
3080                    vl = MAX_GAIN_INT;
3081                }
3082                if (vr > MAX_GAIN_INT) {
3083                    ALOGV("Track right volume out of range: %04X", vr);
3084                    vr = MAX_GAIN_INT;
3085                }
3086                // now apply the master volume and stream type volume
3087                vl = (uint32_t)(v * vl) << 12;
3088                vr = (uint32_t)(v * vr) << 12;
3089                // assuming master volume and stream type volume each go up to 1.0,
3090                // vl and vr are now in 8.24 format
3091
3092                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3093                // send level comes from shared memory and so may be corrupt
3094                if (sendLevel > MAX_GAIN_INT) {
3095                    ALOGV("Track send level out of range: %04X", sendLevel);
3096                    sendLevel = MAX_GAIN_INT;
3097                }
3098                va = (uint32_t)(v * sendLevel);
3099            }
3100            // Delegate volume control to effect in track effect chain if needed
3101            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3102                // Do not ramp volume if volume is controlled by effect
3103                param = AudioMixer::VOLUME;
3104                track->mHasVolumeController = true;
3105            } else {
3106                // force no volume ramp when volume controller was just disabled or removed
3107                // from effect chain to avoid volume spike
3108                if (track->mHasVolumeController) {
3109                    param = AudioMixer::VOLUME;
3110                }
3111                track->mHasVolumeController = false;
3112            }
3113
3114            // Convert volumes from 8.24 to 4.12 format
3115            // This additional clamping is needed in case chain->setVolume_l() overshot
3116            vl = (vl + (1 << 11)) >> 12;
3117            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3118            vr = (vr + (1 << 11)) >> 12;
3119            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3120
3121            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3122
3123            // XXX: these things DON'T need to be done each time
3124            mAudioMixer->setBufferProvider(name, track);
3125            mAudioMixer->enable(name);
3126
3127            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3128            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3129            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3130            mAudioMixer->setParameter(
3131                name,
3132                AudioMixer::TRACK,
3133                AudioMixer::FORMAT, (void *)track->format());
3134            mAudioMixer->setParameter(
3135                name,
3136                AudioMixer::TRACK,
3137                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3138            mAudioMixer->setParameter(
3139                name,
3140                AudioMixer::RESAMPLE,
3141                AudioMixer::SAMPLE_RATE,
3142                (void *)(cblk->sampleRate));
3143            mAudioMixer->setParameter(
3144                name,
3145                AudioMixer::TRACK,
3146                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3147            mAudioMixer->setParameter(
3148                name,
3149                AudioMixer::TRACK,
3150                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3151
3152            // reset retry count
3153            track->mRetryCount = kMaxTrackRetries;
3154
3155            // If one track is ready, set the mixer ready if:
3156            //  - the mixer was not ready during previous round OR
3157            //  - no other track is not ready
3158            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3159                    mixerStatus != MIXER_TRACKS_ENABLED) {
3160                mixerStatus = MIXER_TRACKS_READY;
3161            }
3162        } else {
3163            // clear effect chain input buffer if an active track underruns to avoid sending
3164            // previous audio buffer again to effects
3165            chain = getEffectChain_l(track->sessionId());
3166            if (chain != 0) {
3167                chain->clearInputBuffer();
3168            }
3169
3170            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3171            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3172                    track->isStopped() || track->isPaused()) {
3173                // We have consumed all the buffers of this track.
3174                // Remove it from the list of active tracks.
3175                // TODO: use actual buffer filling status instead of latency when available from
3176                // audio HAL
3177                size_t audioHALFrames =
3178                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3179                size_t framesWritten =
3180                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3181                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3182                    if (track->isStopped()) {
3183                        track->reset();
3184                    }
3185                    tracksToRemove->add(track);
3186                }
3187            } else {
3188                track->mUnderrunCount++;
3189                // No buffers for this track. Give it a few chances to
3190                // fill a buffer, then remove it from active list.
3191                if (--(track->mRetryCount) <= 0) {
3192                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3193                    tracksToRemove->add(track);
3194                    // indicate to client process that the track was disabled because of underrun;
3195                    // it will then automatically call start() when data is available
3196                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3197                // If one track is not ready, mark the mixer also not ready if:
3198                //  - the mixer was ready during previous round OR
3199                //  - no other track is ready
3200                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3201                                mixerStatus != MIXER_TRACKS_READY) {
3202                    mixerStatus = MIXER_TRACKS_ENABLED;
3203                }
3204            }
3205            mAudioMixer->disable(name);
3206        }
3207
3208        }   // local variable scope to avoid goto warning
3209track_is_ready: ;
3210
3211    }
3212
3213    // Push the new FastMixer state if necessary
3214    if (didModify) {
3215        state->mFastTracksGen++;
3216        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3217        if (kUseFastMixer == FastMixer_Dynamic &&
3218                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3219            state->mCommand = FastMixerState::COLD_IDLE;
3220            state->mColdFutexAddr = &mFastMixerFutex;
3221            state->mColdGen++;
3222            mFastMixerFutex = 0;
3223            if (kUseFastMixer == FastMixer_Dynamic) {
3224                mNormalSink = mOutputSink;
3225            }
3226            // If we go into cold idle, need to wait for acknowledgement
3227            // so that fast mixer stops doing I/O.
3228            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3229        }
3230        sq->end();
3231    }
3232    if (sq != NULL) {
3233        sq->end(didModify);
3234        sq->push(block);
3235    }
3236
3237    // Now perform the deferred reset on fast tracks that have stopped
3238    while (resetMask != 0) {
3239        size_t i = __builtin_ctz(resetMask);
3240        ALOG_ASSERT(i < count);
3241        resetMask &= ~(1 << i);
3242        sp<Track> t = mActiveTracks[i].promote();
3243        if (t == 0) continue;
3244        Track* track = t.get();
3245        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3246        track->reset();
3247    }
3248
3249    // remove all the tracks that need to be...
3250    count = tracksToRemove->size();
3251    if (CC_UNLIKELY(count)) {
3252        for (size_t i=0 ; i<count ; i++) {
3253            const sp<Track>& track = tracksToRemove->itemAt(i);
3254            mActiveTracks.remove(track);
3255            if (track->mainBuffer() != mMixBuffer) {
3256                chain = getEffectChain_l(track->sessionId());
3257                if (chain != 0) {
3258                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3259                    chain->decActiveTrackCnt();
3260                }
3261            }
3262            if (track->isTerminated()) {
3263                removeTrack_l(track);
3264            }
3265        }
3266    }
3267
3268    // mix buffer must be cleared if all tracks are connected to an
3269    // effect chain as in this case the mixer will not write to
3270    // mix buffer and track effects will accumulate into it
3271    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3272        // FIXME as a performance optimization, should remember previous zero status
3273        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3274    }
3275
3276    // if any fast tracks, then status is ready
3277    mMixerStatusIgnoringFastTracks = mixerStatus;
3278    if (fastTracks > 0) {
3279        mixerStatus = MIXER_TRACKS_READY;
3280    }
3281    return mixerStatus;
3282}
3283
3284/*
3285The derived values that are cached:
3286 - mixBufferSize from frame count * frame size
3287 - activeSleepTime from activeSleepTimeUs()
3288 - idleSleepTime from idleSleepTimeUs()
3289 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3290 - maxPeriod from frame count and sample rate (MIXER only)
3291
3292The parameters that affect these derived values are:
3293 - frame count
3294 - frame size
3295 - sample rate
3296 - device type: A2DP or not
3297 - device latency
3298 - format: PCM or not
3299 - active sleep time
3300 - idle sleep time
3301*/
3302
3303void AudioFlinger::PlaybackThread::cacheParameters_l()
3304{
3305    mixBufferSize = mNormalFrameCount * mFrameSize;
3306    activeSleepTime = activeSleepTimeUs();
3307    idleSleepTime = idleSleepTimeUs();
3308}
3309
3310void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3311{
3312    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3313            this,  streamType, mTracks.size());
3314    Mutex::Autolock _l(mLock);
3315
3316    size_t size = mTracks.size();
3317    for (size_t i = 0; i < size; i++) {
3318        sp<Track> t = mTracks[i];
3319        if (t->streamType() == streamType) {
3320            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3321            t->mCblk->cv.signal();
3322        }
3323    }
3324}
3325
3326// getTrackName_l() must be called with ThreadBase::mLock held
3327int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3328{
3329    return mAudioMixer->getTrackName(channelMask);
3330}
3331
3332// deleteTrackName_l() must be called with ThreadBase::mLock held
3333void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3334{
3335    ALOGV("remove track (%d) and delete from mixer", name);
3336    mAudioMixer->deleteTrackName(name);
3337}
3338
3339// checkForNewParameters_l() must be called with ThreadBase::mLock held
3340bool AudioFlinger::MixerThread::checkForNewParameters_l()
3341{
3342    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3343    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3344    bool reconfig = false;
3345
3346    while (!mNewParameters.isEmpty()) {
3347
3348        if (mFastMixer != NULL) {
3349            FastMixerStateQueue *sq = mFastMixer->sq();
3350            FastMixerState *state = sq->begin();
3351            if (!(state->mCommand & FastMixerState::IDLE)) {
3352                previousCommand = state->mCommand;
3353                state->mCommand = FastMixerState::HOT_IDLE;
3354                sq->end();
3355                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3356            } else {
3357                sq->end(false /*didModify*/);
3358            }
3359        }
3360
3361        status_t status = NO_ERROR;
3362        String8 keyValuePair = mNewParameters[0];
3363        AudioParameter param = AudioParameter(keyValuePair);
3364        int value;
3365
3366        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3367            reconfig = true;
3368        }
3369        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3370            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3371                status = BAD_VALUE;
3372            } else {
3373                reconfig = true;
3374            }
3375        }
3376        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3377            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3378                status = BAD_VALUE;
3379            } else {
3380                reconfig = true;
3381            }
3382        }
3383        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3384            // do not accept frame count changes if tracks are open as the track buffer
3385            // size depends on frame count and correct behavior would not be guaranteed
3386            // if frame count is changed after track creation
3387            if (!mTracks.isEmpty()) {
3388                status = INVALID_OPERATION;
3389            } else {
3390                reconfig = true;
3391            }
3392        }
3393        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3394#ifdef ADD_BATTERY_DATA
3395            // when changing the audio output device, call addBatteryData to notify
3396            // the change
3397            if ((int)mDevice != value) {
3398                uint32_t params = 0;
3399                // check whether speaker is on
3400                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3401                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3402                }
3403
3404                int deviceWithoutSpeaker
3405                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3406                // check if any other device (except speaker) is on
3407                if (value & deviceWithoutSpeaker ) {
3408                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3409                }
3410
3411                if (params != 0) {
3412                    addBatteryData(params);
3413                }
3414            }
3415#endif
3416
3417            // forward device change to effects that have requested to be
3418            // aware of attached audio device.
3419            mDevice = (uint32_t)value;
3420            for (size_t i = 0; i < mEffectChains.size(); i++) {
3421                mEffectChains[i]->setDevice_l(mDevice);
3422            }
3423        }
3424
3425        if (status == NO_ERROR) {
3426            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3427                                                    keyValuePair.string());
3428            if (!mStandby && status == INVALID_OPERATION) {
3429                mOutput->stream->common.standby(&mOutput->stream->common);
3430                mStandby = true;
3431                mBytesWritten = 0;
3432                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3433                                                       keyValuePair.string());
3434            }
3435            if (status == NO_ERROR && reconfig) {
3436                delete mAudioMixer;
3437                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3438                mAudioMixer = NULL;
3439                readOutputParameters();
3440                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3441                for (size_t i = 0; i < mTracks.size() ; i++) {
3442                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3443                    if (name < 0) break;
3444                    mTracks[i]->mName = name;
3445                    // limit track sample rate to 2 x new output sample rate
3446                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3447                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3448                    }
3449                }
3450                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3451            }
3452        }
3453
3454        mNewParameters.removeAt(0);
3455
3456        mParamStatus = status;
3457        mParamCond.signal();
3458        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3459        // already timed out waiting for the status and will never signal the condition.
3460        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3461    }
3462
3463    if (!(previousCommand & FastMixerState::IDLE)) {
3464        ALOG_ASSERT(mFastMixer != NULL);
3465        FastMixerStateQueue *sq = mFastMixer->sq();
3466        FastMixerState *state = sq->begin();
3467        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3468        state->mCommand = previousCommand;
3469        sq->end();
3470        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3471    }
3472
3473    return reconfig;
3474}
3475
3476status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3477{
3478    const size_t SIZE = 256;
3479    char buffer[SIZE];
3480    String8 result;
3481
3482    PlaybackThread::dumpInternals(fd, args);
3483
3484    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3485    result.append(buffer);
3486    write(fd, result.string(), result.size());
3487
3488    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3489    FastMixerDumpState copy = mFastMixerDumpState;
3490    copy.dump(fd);
3491
3492#ifdef STATE_QUEUE_DUMP
3493    // Similar for state queue
3494    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3495    observerCopy.dump(fd);
3496    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3497    mutatorCopy.dump(fd);
3498#endif
3499
3500    // Write the tee output to a .wav file
3501    NBAIO_Source *teeSource = mTeeSource.get();
3502    if (teeSource != NULL) {
3503        char teePath[64];
3504        struct timeval tv;
3505        gettimeofday(&tv, NULL);
3506        struct tm tm;
3507        localtime_r(&tv.tv_sec, &tm);
3508        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3509        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3510        if (teeFd >= 0) {
3511            char wavHeader[44];
3512            memcpy(wavHeader,
3513                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3514                sizeof(wavHeader));
3515            NBAIO_Format format = teeSource->format();
3516            unsigned channelCount = Format_channelCount(format);
3517            ALOG_ASSERT(channelCount <= FCC_2);
3518            unsigned sampleRate = Format_sampleRate(format);
3519            wavHeader[22] = channelCount;       // number of channels
3520            wavHeader[24] = sampleRate;         // sample rate
3521            wavHeader[25] = sampleRate >> 8;
3522            wavHeader[32] = channelCount * 2;   // block alignment
3523            write(teeFd, wavHeader, sizeof(wavHeader));
3524            size_t total = 0;
3525            bool firstRead = true;
3526            for (;;) {
3527#define TEE_SINK_READ 1024
3528                short buffer[TEE_SINK_READ * FCC_2];
3529                size_t count = TEE_SINK_READ;
3530                ssize_t actual = teeSource->read(buffer, count);
3531                bool wasFirstRead = firstRead;
3532                firstRead = false;
3533                if (actual <= 0) {
3534                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3535                        continue;
3536                    }
3537                    break;
3538                }
3539                ALOG_ASSERT(actual <= count);
3540                write(teeFd, buffer, actual * channelCount * sizeof(short));
3541                total += actual;
3542            }
3543            lseek(teeFd, (off_t) 4, SEEK_SET);
3544            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3545            write(teeFd, &temp, sizeof(temp));
3546            lseek(teeFd, (off_t) 40, SEEK_SET);
3547            temp =  total * channelCount * sizeof(short);
3548            write(teeFd, &temp, sizeof(temp));
3549            close(teeFd);
3550            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3551        } else {
3552            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3553        }
3554    }
3555
3556    return NO_ERROR;
3557}
3558
3559uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3560{
3561    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3562}
3563
3564uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3565{
3566    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3567}
3568
3569void AudioFlinger::MixerThread::cacheParameters_l()
3570{
3571    PlaybackThread::cacheParameters_l();
3572
3573    // FIXME: Relaxed timing because of a certain device that can't meet latency
3574    // Should be reduced to 2x after the vendor fixes the driver issue
3575    // increase threshold again due to low power audio mode. The way this warning
3576    // threshold is calculated and its usefulness should be reconsidered anyway.
3577    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3578}
3579
3580// ----------------------------------------------------------------------------
3581AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3582        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3583    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3584        // mLeftVolFloat, mRightVolFloat
3585{
3586}
3587
3588AudioFlinger::DirectOutputThread::~DirectOutputThread()
3589{
3590}
3591
3592AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3593    Vector< sp<Track> > *tracksToRemove
3594)
3595{
3596    sp<Track> trackToRemove;
3597
3598    mixer_state mixerStatus = MIXER_IDLE;
3599
3600    // find out which tracks need to be processed
3601    if (mActiveTracks.size() != 0) {
3602        sp<Track> t = mActiveTracks[0].promote();
3603        // The track died recently
3604        if (t == 0) return MIXER_IDLE;
3605
3606        Track* const track = t.get();
3607        audio_track_cblk_t* cblk = track->cblk();
3608
3609        // The first time a track is added we wait
3610        // for all its buffers to be filled before processing it
3611        uint32_t minFrames;
3612        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3613            minFrames = mNormalFrameCount;
3614        } else {
3615            minFrames = 1;
3616        }
3617        if ((track->framesReady() >= minFrames) && track->isReady() &&
3618                !track->isPaused() && !track->isTerminated())
3619        {
3620            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3621
3622            if (track->mFillingUpStatus == Track::FS_FILLED) {
3623                track->mFillingUpStatus = Track::FS_ACTIVE;
3624                mLeftVolFloat = mRightVolFloat = 0;
3625                if (track->mState == TrackBase::RESUMING) {
3626                    track->mState = TrackBase::ACTIVE;
3627                }
3628            }
3629
3630            // compute volume for this track
3631            float left, right;
3632            if (track->isMuted() || mMasterMute || track->isPausing() ||
3633                mStreamTypes[track->streamType()].mute) {
3634                left = right = 0;
3635                if (track->isPausing()) {
3636                    track->setPaused();
3637                }
3638            } else {
3639                float typeVolume = mStreamTypes[track->streamType()].volume;
3640                float v = mMasterVolume * typeVolume;
3641                uint32_t vlr = cblk->getVolumeLR();
3642                float v_clamped = v * (vlr & 0xFFFF);
3643                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3644                left = v_clamped/MAX_GAIN;
3645                v_clamped = v * (vlr >> 16);
3646                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3647                right = v_clamped/MAX_GAIN;
3648            }
3649
3650            if (left != mLeftVolFloat || right != mRightVolFloat) {
3651                mLeftVolFloat = left;
3652                mRightVolFloat = right;
3653
3654                // Convert volumes from float to 8.24
3655                uint32_t vl = (uint32_t)(left * (1 << 24));
3656                uint32_t vr = (uint32_t)(right * (1 << 24));
3657
3658                // Delegate volume control to effect in track effect chain if needed
3659                // only one effect chain can be present on DirectOutputThread, so if
3660                // there is one, the track is connected to it
3661                if (!mEffectChains.isEmpty()) {
3662                    // Do not ramp volume if volume is controlled by effect
3663                    mEffectChains[0]->setVolume_l(&vl, &vr);
3664                    left = (float)vl / (1 << 24);
3665                    right = (float)vr / (1 << 24);
3666                }
3667                mOutput->stream->set_volume(mOutput->stream, left, right);
3668            }
3669
3670            // reset retry count
3671            track->mRetryCount = kMaxTrackRetriesDirect;
3672            mActiveTrack = t;
3673            mixerStatus = MIXER_TRACKS_READY;
3674        } else {
3675            // clear effect chain input buffer if an active track underruns to avoid sending
3676            // previous audio buffer again to effects
3677            if (!mEffectChains.isEmpty()) {
3678                mEffectChains[0]->clearInputBuffer();
3679            }
3680
3681            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3682            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3683                    track->isStopped() || track->isPaused()) {
3684                // We have consumed all the buffers of this track.
3685                // Remove it from the list of active tracks.
3686                // TODO: implement behavior for compressed audio
3687                size_t audioHALFrames =
3688                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3689                size_t framesWritten =
3690                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3691                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3692                    if (track->isStopped()) {
3693                        track->reset();
3694                    }
3695                    trackToRemove = track;
3696                }
3697            } else {
3698                // No buffers for this track. Give it a few chances to
3699                // fill a buffer, then remove it from active list.
3700                if (--(track->mRetryCount) <= 0) {
3701                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3702                    trackToRemove = track;
3703                } else {
3704                    mixerStatus = MIXER_TRACKS_ENABLED;
3705                }
3706            }
3707        }
3708    }
3709
3710    // FIXME merge this with similar code for removing multiple tracks
3711    // remove all the tracks that need to be...
3712    if (CC_UNLIKELY(trackToRemove != 0)) {
3713        tracksToRemove->add(trackToRemove);
3714        mActiveTracks.remove(trackToRemove);
3715        if (!mEffectChains.isEmpty()) {
3716            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3717                    trackToRemove->sessionId());
3718            mEffectChains[0]->decActiveTrackCnt();
3719        }
3720        if (trackToRemove->isTerminated()) {
3721            removeTrack_l(trackToRemove);
3722        }
3723    }
3724
3725    return mixerStatus;
3726}
3727
3728void AudioFlinger::DirectOutputThread::threadLoop_mix()
3729{
3730    AudioBufferProvider::Buffer buffer;
3731    size_t frameCount = mFrameCount;
3732    int8_t *curBuf = (int8_t *)mMixBuffer;
3733    // output audio to hardware
3734    while (frameCount) {
3735        buffer.frameCount = frameCount;
3736        mActiveTrack->getNextBuffer(&buffer);
3737        if (CC_UNLIKELY(buffer.raw == NULL)) {
3738            memset(curBuf, 0, frameCount * mFrameSize);
3739            break;
3740        }
3741        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3742        frameCount -= buffer.frameCount;
3743        curBuf += buffer.frameCount * mFrameSize;
3744        mActiveTrack->releaseBuffer(&buffer);
3745    }
3746    sleepTime = 0;
3747    standbyTime = systemTime() + standbyDelay;
3748    mActiveTrack.clear();
3749
3750}
3751
3752void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3753{
3754    if (sleepTime == 0) {
3755        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3756            sleepTime = activeSleepTime;
3757        } else {
3758            sleepTime = idleSleepTime;
3759        }
3760    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3761        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3762        sleepTime = 0;
3763    }
3764}
3765
3766// getTrackName_l() must be called with ThreadBase::mLock held
3767int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3768{
3769    return 0;
3770}
3771
3772// deleteTrackName_l() must be called with ThreadBase::mLock held
3773void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3774{
3775}
3776
3777// checkForNewParameters_l() must be called with ThreadBase::mLock held
3778bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3779{
3780    bool reconfig = false;
3781
3782    while (!mNewParameters.isEmpty()) {
3783        status_t status = NO_ERROR;
3784        String8 keyValuePair = mNewParameters[0];
3785        AudioParameter param = AudioParameter(keyValuePair);
3786        int value;
3787
3788        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3789            // do not accept frame count changes if tracks are open as the track buffer
3790            // size depends on frame count and correct behavior would not be garantied
3791            // if frame count is changed after track creation
3792            if (!mTracks.isEmpty()) {
3793                status = INVALID_OPERATION;
3794            } else {
3795                reconfig = true;
3796            }
3797        }
3798        if (status == NO_ERROR) {
3799            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3800                                                    keyValuePair.string());
3801            if (!mStandby && status == INVALID_OPERATION) {
3802                mOutput->stream->common.standby(&mOutput->stream->common);
3803                mStandby = true;
3804                mBytesWritten = 0;
3805                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3806                                                       keyValuePair.string());
3807            }
3808            if (status == NO_ERROR && reconfig) {
3809                readOutputParameters();
3810                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3811            }
3812        }
3813
3814        mNewParameters.removeAt(0);
3815
3816        mParamStatus = status;
3817        mParamCond.signal();
3818        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3819        // already timed out waiting for the status and will never signal the condition.
3820        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3821    }
3822    return reconfig;
3823}
3824
3825uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3826{
3827    uint32_t time;
3828    if (audio_is_linear_pcm(mFormat)) {
3829        time = PlaybackThread::activeSleepTimeUs();
3830    } else {
3831        time = 10000;
3832    }
3833    return time;
3834}
3835
3836uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3837{
3838    uint32_t time;
3839    if (audio_is_linear_pcm(mFormat)) {
3840        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3841    } else {
3842        time = 10000;
3843    }
3844    return time;
3845}
3846
3847uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3848{
3849    uint32_t time;
3850    if (audio_is_linear_pcm(mFormat)) {
3851        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3852    } else {
3853        time = 10000;
3854    }
3855    return time;
3856}
3857
3858void AudioFlinger::DirectOutputThread::cacheParameters_l()
3859{
3860    PlaybackThread::cacheParameters_l();
3861
3862    // use shorter standby delay as on normal output to release
3863    // hardware resources as soon as possible
3864    standbyDelay = microseconds(activeSleepTime*2);
3865}
3866
3867// ----------------------------------------------------------------------------
3868
3869AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3870        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3871    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3872        mWaitTimeMs(UINT_MAX)
3873{
3874    addOutputTrack(mainThread);
3875}
3876
3877AudioFlinger::DuplicatingThread::~DuplicatingThread()
3878{
3879    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3880        mOutputTracks[i]->destroy();
3881    }
3882}
3883
3884void AudioFlinger::DuplicatingThread::threadLoop_mix()
3885{
3886    // mix buffers...
3887    if (outputsReady(outputTracks)) {
3888        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3889    } else {
3890        memset(mMixBuffer, 0, mixBufferSize);
3891    }
3892    sleepTime = 0;
3893    writeFrames = mNormalFrameCount;
3894    standbyTime = systemTime() + standbyDelay;
3895}
3896
3897void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3898{
3899    if (sleepTime == 0) {
3900        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3901            sleepTime = activeSleepTime;
3902        } else {
3903            sleepTime = idleSleepTime;
3904        }
3905    } else if (mBytesWritten != 0) {
3906        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3907            writeFrames = mNormalFrameCount;
3908            memset(mMixBuffer, 0, mixBufferSize);
3909        } else {
3910            // flush remaining overflow buffers in output tracks
3911            writeFrames = 0;
3912        }
3913        sleepTime = 0;
3914    }
3915}
3916
3917void AudioFlinger::DuplicatingThread::threadLoop_write()
3918{
3919    for (size_t i = 0; i < outputTracks.size(); i++) {
3920        outputTracks[i]->write(mMixBuffer, writeFrames);
3921    }
3922    mBytesWritten += mixBufferSize;
3923}
3924
3925void AudioFlinger::DuplicatingThread::threadLoop_standby()
3926{
3927    // DuplicatingThread implements standby by stopping all tracks
3928    for (size_t i = 0; i < outputTracks.size(); i++) {
3929        outputTracks[i]->stop();
3930    }
3931}
3932
3933void AudioFlinger::DuplicatingThread::saveOutputTracks()
3934{
3935    outputTracks = mOutputTracks;
3936}
3937
3938void AudioFlinger::DuplicatingThread::clearOutputTracks()
3939{
3940    outputTracks.clear();
3941}
3942
3943void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3944{
3945    Mutex::Autolock _l(mLock);
3946    // FIXME explain this formula
3947    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3948    OutputTrack *outputTrack = new OutputTrack(thread,
3949                                            this,
3950                                            mSampleRate,
3951                                            mFormat,
3952                                            mChannelMask,
3953                                            frameCount);
3954    if (outputTrack->cblk() != NULL) {
3955        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3956        mOutputTracks.add(outputTrack);
3957        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3958        updateWaitTime_l();
3959    }
3960}
3961
3962void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3963{
3964    Mutex::Autolock _l(mLock);
3965    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3966        if (mOutputTracks[i]->thread() == thread) {
3967            mOutputTracks[i]->destroy();
3968            mOutputTracks.removeAt(i);
3969            updateWaitTime_l();
3970            return;
3971        }
3972    }
3973    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3974}
3975
3976// caller must hold mLock
3977void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3978{
3979    mWaitTimeMs = UINT_MAX;
3980    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3981        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3982        if (strong != 0) {
3983            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3984            if (waitTimeMs < mWaitTimeMs) {
3985                mWaitTimeMs = waitTimeMs;
3986            }
3987        }
3988    }
3989}
3990
3991
3992bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3993{
3994    for (size_t i = 0; i < outputTracks.size(); i++) {
3995        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3996        if (thread == 0) {
3997            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3998            return false;
3999        }
4000        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4001        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4002            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4003            return false;
4004        }
4005    }
4006    return true;
4007}
4008
4009uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4010{
4011    return (mWaitTimeMs * 1000) / 2;
4012}
4013
4014void AudioFlinger::DuplicatingThread::cacheParameters_l()
4015{
4016    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4017    updateWaitTime_l();
4018
4019    MixerThread::cacheParameters_l();
4020}
4021
4022// ----------------------------------------------------------------------------
4023
4024// TrackBase constructor must be called with AudioFlinger::mLock held
4025AudioFlinger::ThreadBase::TrackBase::TrackBase(
4026            ThreadBase *thread,
4027            const sp<Client>& client,
4028            uint32_t sampleRate,
4029            audio_format_t format,
4030            uint32_t channelMask,
4031            int frameCount,
4032            const sp<IMemory>& sharedBuffer,
4033            int sessionId)
4034    :   RefBase(),
4035        mThread(thread),
4036        mClient(client),
4037        mCblk(NULL),
4038        // mBuffer
4039        // mBufferEnd
4040        mFrameCount(0),
4041        mState(IDLE),
4042        mSampleRate(sampleRate),
4043        mFormat(format),
4044        mStepServerFailed(false),
4045        mSessionId(sessionId)
4046        // mChannelCount
4047        // mChannelMask
4048{
4049    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4050
4051    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4052    size_t size = sizeof(audio_track_cblk_t);
4053    uint8_t channelCount = popcount(channelMask);
4054    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4055    if (sharedBuffer == 0) {
4056        size += bufferSize;
4057    }
4058
4059    if (client != NULL) {
4060        mCblkMemory = client->heap()->allocate(size);
4061        if (mCblkMemory != 0) {
4062            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4063            if (mCblk != NULL) { // construct the shared structure in-place.
4064                new(mCblk) audio_track_cblk_t();
4065                // clear all buffers
4066                mCblk->frameCount = frameCount;
4067                mCblk->sampleRate = sampleRate;
4068// uncomment the following lines to quickly test 32-bit wraparound
4069//                mCblk->user = 0xffff0000;
4070//                mCblk->server = 0xffff0000;
4071//                mCblk->userBase = 0xffff0000;
4072//                mCblk->serverBase = 0xffff0000;
4073                mChannelCount = channelCount;
4074                mChannelMask = channelMask;
4075                if (sharedBuffer == 0) {
4076                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4077                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4078                    // Force underrun condition to avoid false underrun callback until first data is
4079                    // written to buffer (other flags are cleared)
4080                    mCblk->flags = CBLK_UNDERRUN_ON;
4081                } else {
4082                    mBuffer = sharedBuffer->pointer();
4083                }
4084                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4085            }
4086        } else {
4087            ALOGE("not enough memory for AudioTrack size=%u", size);
4088            client->heap()->dump("AudioTrack");
4089            return;
4090        }
4091    } else {
4092        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4093        // construct the shared structure in-place.
4094        new(mCblk) audio_track_cblk_t();
4095        // clear all buffers
4096        mCblk->frameCount = frameCount;
4097        mCblk->sampleRate = sampleRate;
4098// uncomment the following lines to quickly test 32-bit wraparound
4099//        mCblk->user = 0xffff0000;
4100//        mCblk->server = 0xffff0000;
4101//        mCblk->userBase = 0xffff0000;
4102//        mCblk->serverBase = 0xffff0000;
4103        mChannelCount = channelCount;
4104        mChannelMask = channelMask;
4105        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4106        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4107        // Force underrun condition to avoid false underrun callback until first data is
4108        // written to buffer (other flags are cleared)
4109        mCblk->flags = CBLK_UNDERRUN_ON;
4110        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4111    }
4112}
4113
4114AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4115{
4116    if (mCblk != NULL) {
4117        if (mClient == 0) {
4118            delete mCblk;
4119        } else {
4120            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4121        }
4122    }
4123    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4124    if (mClient != 0) {
4125        // Client destructor must run with AudioFlinger mutex locked
4126        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4127        // If the client's reference count drops to zero, the associated destructor
4128        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4129        // relying on the automatic clear() at end of scope.
4130        mClient.clear();
4131    }
4132}
4133
4134// AudioBufferProvider interface
4135// getNextBuffer() = 0;
4136// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4137void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4138{
4139    buffer->raw = NULL;
4140    mFrameCount = buffer->frameCount;
4141    // FIXME See note at getNextBuffer()
4142    (void) step();      // ignore return value of step()
4143    buffer->frameCount = 0;
4144}
4145
4146bool AudioFlinger::ThreadBase::TrackBase::step() {
4147    bool result;
4148    audio_track_cblk_t* cblk = this->cblk();
4149
4150    result = cblk->stepServer(mFrameCount);
4151    if (!result) {
4152        ALOGV("stepServer failed acquiring cblk mutex");
4153        mStepServerFailed = true;
4154    }
4155    return result;
4156}
4157
4158void AudioFlinger::ThreadBase::TrackBase::reset() {
4159    audio_track_cblk_t* cblk = this->cblk();
4160
4161    cblk->user = 0;
4162    cblk->server = 0;
4163    cblk->userBase = 0;
4164    cblk->serverBase = 0;
4165    mStepServerFailed = false;
4166    ALOGV("TrackBase::reset");
4167}
4168
4169int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4170    return (int)mCblk->sampleRate;
4171}
4172
4173void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4174    audio_track_cblk_t* cblk = this->cblk();
4175    size_t frameSize = cblk->frameSize;
4176    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4177    int8_t *bufferEnd = bufferStart + frames * frameSize;
4178
4179    // Check validity of returned pointer in case the track control block would have been corrupted.
4180    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4181            "TrackBase::getBuffer buffer out of range:\n"
4182                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4183                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4184                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4185                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4186
4187    return bufferStart;
4188}
4189
4190status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4191{
4192    mSyncEvents.add(event);
4193    return NO_ERROR;
4194}
4195
4196// ----------------------------------------------------------------------------
4197
4198// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4199AudioFlinger::PlaybackThread::Track::Track(
4200            PlaybackThread *thread,
4201            const sp<Client>& client,
4202            audio_stream_type_t streamType,
4203            uint32_t sampleRate,
4204            audio_format_t format,
4205            uint32_t channelMask,
4206            int frameCount,
4207            const sp<IMemory>& sharedBuffer,
4208            int sessionId,
4209            IAudioFlinger::track_flags_t flags)
4210    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4211    mMute(false),
4212    mFillingUpStatus(FS_INVALID),
4213    // mRetryCount initialized later when needed
4214    mSharedBuffer(sharedBuffer),
4215    mStreamType(streamType),
4216    mName(-1),  // see note below
4217    mMainBuffer(thread->mixBuffer()),
4218    mAuxBuffer(NULL),
4219    mAuxEffectId(0), mHasVolumeController(false),
4220    mPresentationCompleteFrames(0),
4221    mFlags(flags),
4222    mFastIndex(-1),
4223    mUnderrunCount(0),
4224    mCachedVolume(1.0)
4225{
4226    if (mCblk != NULL) {
4227        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4228        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4229        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4230        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4231        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4232        if (mName < 0) {
4233            ALOGE("no more track names available");
4234            return;
4235        }
4236        // only allocate a fast track index if we were able to allocate a normal track name
4237        if (flags & IAudioFlinger::TRACK_FAST) {
4238            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4239            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4240            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4241            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4242            // FIXME This is too eager.  We allocate a fast track index before the
4243            //       fast track becomes active.  Since fast tracks are a scarce resource,
4244            //       this means we are potentially denying other more important fast tracks from
4245            //       being created.  It would be better to allocate the index dynamically.
4246            mFastIndex = i;
4247            // Read the initial underruns because this field is never cleared by the fast mixer
4248            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4249            thread->mFastTrackAvailMask &= ~(1 << i);
4250        }
4251    }
4252    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4253}
4254
4255AudioFlinger::PlaybackThread::Track::~Track()
4256{
4257    ALOGV("PlaybackThread::Track destructor");
4258    sp<ThreadBase> thread = mThread.promote();
4259    if (thread != 0) {
4260        Mutex::Autolock _l(thread->mLock);
4261        mState = TERMINATED;
4262    }
4263}
4264
4265void AudioFlinger::PlaybackThread::Track::destroy()
4266{
4267    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4268    // by removing it from mTracks vector, so there is a risk that this Tracks's
4269    // destructor is called. As the destructor needs to lock mLock,
4270    // we must acquire a strong reference on this Track before locking mLock
4271    // here so that the destructor is called only when exiting this function.
4272    // On the other hand, as long as Track::destroy() is only called by
4273    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4274    // this Track with its member mTrack.
4275    sp<Track> keep(this);
4276    { // scope for mLock
4277        sp<ThreadBase> thread = mThread.promote();
4278        if (thread != 0) {
4279            if (!isOutputTrack()) {
4280                if (mState == ACTIVE || mState == RESUMING) {
4281                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4282
4283#ifdef ADD_BATTERY_DATA
4284                    // to track the speaker usage
4285                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4286#endif
4287                }
4288                AudioSystem::releaseOutput(thread->id());
4289            }
4290            Mutex::Autolock _l(thread->mLock);
4291            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4292            playbackThread->destroyTrack_l(this);
4293        }
4294    }
4295}
4296
4297/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4298{
4299    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4300                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4301}
4302
4303void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4304{
4305    uint32_t vlr = mCblk->getVolumeLR();
4306    if (isFastTrack()) {
4307        sprintf(buffer, "   F %2d", mFastIndex);
4308    } else {
4309        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4310    }
4311    track_state state = mState;
4312    char stateChar;
4313    switch (state) {
4314    case IDLE:
4315        stateChar = 'I';
4316        break;
4317    case TERMINATED:
4318        stateChar = 'T';
4319        break;
4320    case STOPPING_1:
4321        stateChar = 's';
4322        break;
4323    case STOPPING_2:
4324        stateChar = '5';
4325        break;
4326    case STOPPED:
4327        stateChar = 'S';
4328        break;
4329    case RESUMING:
4330        stateChar = 'R';
4331        break;
4332    case ACTIVE:
4333        stateChar = 'A';
4334        break;
4335    case PAUSING:
4336        stateChar = 'p';
4337        break;
4338    case PAUSED:
4339        stateChar = 'P';
4340        break;
4341    case FLUSHED:
4342        stateChar = 'F';
4343        break;
4344    default:
4345        stateChar = '?';
4346        break;
4347    }
4348    char nowInUnderrun;
4349    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4350    case UNDERRUN_FULL:
4351        nowInUnderrun = ' ';
4352        break;
4353    case UNDERRUN_PARTIAL:
4354        nowInUnderrun = '<';
4355        break;
4356    case UNDERRUN_EMPTY:
4357        nowInUnderrun = '*';
4358        break;
4359    default:
4360        nowInUnderrun = '?';
4361        break;
4362    }
4363    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4364            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4365            (mClient == 0) ? getpid_cached : mClient->pid(),
4366            mStreamType,
4367            mFormat,
4368            mChannelMask,
4369            mSessionId,
4370            mFrameCount,
4371            mCblk->frameCount,
4372            stateChar,
4373            mMute,
4374            mFillingUpStatus,
4375            mCblk->sampleRate,
4376            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4377            20.0 * log10((vlr >> 16) / 4096.0),
4378            mCblk->server,
4379            mCblk->user,
4380            (int)mMainBuffer,
4381            (int)mAuxBuffer,
4382            mCblk->flags,
4383            mUnderrunCount,
4384            nowInUnderrun);
4385}
4386
4387// AudioBufferProvider interface
4388status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4389        AudioBufferProvider::Buffer* buffer, int64_t pts)
4390{
4391    audio_track_cblk_t* cblk = this->cblk();
4392    uint32_t framesReady;
4393    uint32_t framesReq = buffer->frameCount;
4394
4395    // Check if last stepServer failed, try to step now
4396    if (mStepServerFailed) {
4397        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4398        //       Since the fast mixer is higher priority than client callback thread,
4399        //       it does not result in priority inversion for client.
4400        //       But a non-blocking solution would be preferable to avoid
4401        //       fast mixer being unable to tryLock(), and
4402        //       to avoid the extra context switches if the client wakes up,
4403        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4404        if (!step())  goto getNextBuffer_exit;
4405        ALOGV("stepServer recovered");
4406        mStepServerFailed = false;
4407    }
4408
4409    // FIXME Same as above
4410    framesReady = cblk->framesReady();
4411
4412    if (CC_LIKELY(framesReady)) {
4413        uint32_t s = cblk->server;
4414        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4415
4416        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4417        if (framesReq > framesReady) {
4418            framesReq = framesReady;
4419        }
4420        if (framesReq > bufferEnd - s) {
4421            framesReq = bufferEnd - s;
4422        }
4423
4424        buffer->raw = getBuffer(s, framesReq);
4425        if (buffer->raw == NULL) goto getNextBuffer_exit;
4426
4427        buffer->frameCount = framesReq;
4428        return NO_ERROR;
4429    }
4430
4431getNextBuffer_exit:
4432    buffer->raw = NULL;
4433    buffer->frameCount = 0;
4434    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4435    return NOT_ENOUGH_DATA;
4436}
4437
4438// Note that framesReady() takes a mutex on the control block using tryLock().
4439// This could result in priority inversion if framesReady() is called by the normal mixer,
4440// as the normal mixer thread runs at lower
4441// priority than the client's callback thread:  there is a short window within framesReady()
4442// during which the normal mixer could be preempted, and the client callback would block.
4443// Another problem can occur if framesReady() is called by the fast mixer:
4444// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4445// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4446size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4447    return mCblk->framesReady();
4448}
4449
4450// Don't call for fast tracks; the framesReady() could result in priority inversion
4451bool AudioFlinger::PlaybackThread::Track::isReady() const {
4452    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4453
4454    if (framesReady() >= mCblk->frameCount ||
4455            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4456        mFillingUpStatus = FS_FILLED;
4457        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4458        return true;
4459    }
4460    return false;
4461}
4462
4463status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4464                                                    int triggerSession)
4465{
4466    status_t status = NO_ERROR;
4467    ALOGV("start(%d), calling pid %d session %d",
4468            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4469
4470    sp<ThreadBase> thread = mThread.promote();
4471    if (thread != 0) {
4472        Mutex::Autolock _l(thread->mLock);
4473        track_state state = mState;
4474        // here the track could be either new, or restarted
4475        // in both cases "unstop" the track
4476        if (mState == PAUSED) {
4477            mState = TrackBase::RESUMING;
4478            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4479        } else {
4480            mState = TrackBase::ACTIVE;
4481            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4482        }
4483
4484        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4485            thread->mLock.unlock();
4486            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4487            thread->mLock.lock();
4488
4489#ifdef ADD_BATTERY_DATA
4490            // to track the speaker usage
4491            if (status == NO_ERROR) {
4492                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4493            }
4494#endif
4495        }
4496        if (status == NO_ERROR) {
4497            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4498            playbackThread->addTrack_l(this);
4499        } else {
4500            mState = state;
4501            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4502        }
4503    } else {
4504        status = BAD_VALUE;
4505    }
4506    return status;
4507}
4508
4509void AudioFlinger::PlaybackThread::Track::stop()
4510{
4511    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4512    sp<ThreadBase> thread = mThread.promote();
4513    if (thread != 0) {
4514        Mutex::Autolock _l(thread->mLock);
4515        track_state state = mState;
4516        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4517            // If the track is not active (PAUSED and buffers full), flush buffers
4518            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4519            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4520                reset();
4521                mState = STOPPED;
4522            } else if (!isFastTrack()) {
4523                mState = STOPPED;
4524            } else {
4525                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4526                // and then to STOPPED and reset() when presentation is complete
4527                mState = STOPPING_1;
4528            }
4529            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4530        }
4531        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4532            thread->mLock.unlock();
4533            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4534            thread->mLock.lock();
4535
4536#ifdef ADD_BATTERY_DATA
4537            // to track the speaker usage
4538            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4539#endif
4540        }
4541    }
4542}
4543
4544void AudioFlinger::PlaybackThread::Track::pause()
4545{
4546    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4547    sp<ThreadBase> thread = mThread.promote();
4548    if (thread != 0) {
4549        Mutex::Autolock _l(thread->mLock);
4550        if (mState == ACTIVE || mState == RESUMING) {
4551            mState = PAUSING;
4552            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4553            if (!isOutputTrack()) {
4554                thread->mLock.unlock();
4555                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4556                thread->mLock.lock();
4557
4558#ifdef ADD_BATTERY_DATA
4559                // to track the speaker usage
4560                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4561#endif
4562            }
4563        }
4564    }
4565}
4566
4567void AudioFlinger::PlaybackThread::Track::flush()
4568{
4569    ALOGV("flush(%d)", mName);
4570    sp<ThreadBase> thread = mThread.promote();
4571    if (thread != 0) {
4572        Mutex::Autolock _l(thread->mLock);
4573        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4574                mState != PAUSING) {
4575            return;
4576        }
4577        // No point remaining in PAUSED state after a flush => go to
4578        // FLUSHED state
4579        mState = FLUSHED;
4580        // do not reset the track if it is still in the process of being stopped or paused.
4581        // this will be done by prepareTracks_l() when the track is stopped.
4582        // prepareTracks_l() will see mState == FLUSHED, then
4583        // remove from active track list, reset(), and trigger presentation complete
4584        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4585        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4586            reset();
4587        }
4588    }
4589}
4590
4591void AudioFlinger::PlaybackThread::Track::reset()
4592{
4593    // Do not reset twice to avoid discarding data written just after a flush and before
4594    // the audioflinger thread detects the track is stopped.
4595    if (!mResetDone) {
4596        TrackBase::reset();
4597        // Force underrun condition to avoid false underrun callback until first data is
4598        // written to buffer
4599        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4600        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4601        mFillingUpStatus = FS_FILLING;
4602        mResetDone = true;
4603        if (mState == FLUSHED) {
4604            mState = IDLE;
4605        }
4606    }
4607}
4608
4609void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4610{
4611    mMute = muted;
4612}
4613
4614status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4615{
4616    status_t status = DEAD_OBJECT;
4617    sp<ThreadBase> thread = mThread.promote();
4618    if (thread != 0) {
4619        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4620        status = playbackThread->attachAuxEffect(this, EffectId);
4621    }
4622    return status;
4623}
4624
4625void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4626{
4627    mAuxEffectId = EffectId;
4628    mAuxBuffer = buffer;
4629}
4630
4631bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4632                                                         size_t audioHalFrames)
4633{
4634    // a track is considered presented when the total number of frames written to audio HAL
4635    // corresponds to the number of frames written when presentationComplete() is called for the
4636    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4637    if (mPresentationCompleteFrames == 0) {
4638        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4639        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4640                  mPresentationCompleteFrames, audioHalFrames);
4641    }
4642    if (framesWritten >= mPresentationCompleteFrames) {
4643        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4644                  mSessionId, framesWritten);
4645        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4646        return true;
4647    }
4648    return false;
4649}
4650
4651void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4652{
4653    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4654        if (mSyncEvents[i]->type() == type) {
4655            mSyncEvents[i]->trigger();
4656            mSyncEvents.removeAt(i);
4657            i--;
4658        }
4659    }
4660}
4661
4662// implement VolumeBufferProvider interface
4663
4664uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4665{
4666    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4667    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4668    uint32_t vlr = mCblk->getVolumeLR();
4669    uint32_t vl = vlr & 0xFFFF;
4670    uint32_t vr = vlr >> 16;
4671    // track volumes come from shared memory, so can't be trusted and must be clamped
4672    if (vl > MAX_GAIN_INT) {
4673        vl = MAX_GAIN_INT;
4674    }
4675    if (vr > MAX_GAIN_INT) {
4676        vr = MAX_GAIN_INT;
4677    }
4678    // now apply the cached master volume and stream type volume;
4679    // this is trusted but lacks any synchronization or barrier so may be stale
4680    float v = mCachedVolume;
4681    vl *= v;
4682    vr *= v;
4683    // re-combine into U4.16
4684    vlr = (vr << 16) | (vl & 0xFFFF);
4685    // FIXME look at mute, pause, and stop flags
4686    return vlr;
4687}
4688
4689status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4690{
4691    if (mState == TERMINATED || mState == PAUSED ||
4692            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4693                                      (mState == STOPPED)))) {
4694        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4695              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4696        event->cancel();
4697        return INVALID_OPERATION;
4698    }
4699    TrackBase::setSyncEvent(event);
4700    return NO_ERROR;
4701}
4702
4703// timed audio tracks
4704
4705sp<AudioFlinger::PlaybackThread::TimedTrack>
4706AudioFlinger::PlaybackThread::TimedTrack::create(
4707            PlaybackThread *thread,
4708            const sp<Client>& client,
4709            audio_stream_type_t streamType,
4710            uint32_t sampleRate,
4711            audio_format_t format,
4712            uint32_t channelMask,
4713            int frameCount,
4714            const sp<IMemory>& sharedBuffer,
4715            int sessionId) {
4716    if (!client->reserveTimedTrack())
4717        return NULL;
4718
4719    return new TimedTrack(
4720        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4721        sharedBuffer, sessionId);
4722}
4723
4724AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4725            PlaybackThread *thread,
4726            const sp<Client>& client,
4727            audio_stream_type_t streamType,
4728            uint32_t sampleRate,
4729            audio_format_t format,
4730            uint32_t channelMask,
4731            int frameCount,
4732            const sp<IMemory>& sharedBuffer,
4733            int sessionId)
4734    : Track(thread, client, streamType, sampleRate, format, channelMask,
4735            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4736      mQueueHeadInFlight(false),
4737      mTrimQueueHeadOnRelease(false),
4738      mFramesPendingInQueue(0),
4739      mTimedSilenceBuffer(NULL),
4740      mTimedSilenceBufferSize(0),
4741      mTimedAudioOutputOnTime(false),
4742      mMediaTimeTransformValid(false)
4743{
4744    LocalClock lc;
4745    mLocalTimeFreq = lc.getLocalFreq();
4746
4747    mLocalTimeToSampleTransform.a_zero = 0;
4748    mLocalTimeToSampleTransform.b_zero = 0;
4749    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4750    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4751    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4752                            &mLocalTimeToSampleTransform.a_to_b_denom);
4753
4754    mMediaTimeToSampleTransform.a_zero = 0;
4755    mMediaTimeToSampleTransform.b_zero = 0;
4756    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4757    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4758    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4759                            &mMediaTimeToSampleTransform.a_to_b_denom);
4760}
4761
4762AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4763    mClient->releaseTimedTrack();
4764    delete [] mTimedSilenceBuffer;
4765}
4766
4767status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4768    size_t size, sp<IMemory>* buffer) {
4769
4770    Mutex::Autolock _l(mTimedBufferQueueLock);
4771
4772    trimTimedBufferQueue_l();
4773
4774    // lazily initialize the shared memory heap for timed buffers
4775    if (mTimedMemoryDealer == NULL) {
4776        const int kTimedBufferHeapSize = 512 << 10;
4777
4778        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4779                                              "AudioFlingerTimed");
4780        if (mTimedMemoryDealer == NULL)
4781            return NO_MEMORY;
4782    }
4783
4784    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4785    if (newBuffer == NULL) {
4786        newBuffer = mTimedMemoryDealer->allocate(size);
4787        if (newBuffer == NULL)
4788            return NO_MEMORY;
4789    }
4790
4791    *buffer = newBuffer;
4792    return NO_ERROR;
4793}
4794
4795// caller must hold mTimedBufferQueueLock
4796void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4797    int64_t mediaTimeNow;
4798    {
4799        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4800        if (!mMediaTimeTransformValid)
4801            return;
4802
4803        int64_t targetTimeNow;
4804        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4805            ? mCCHelper.getCommonTime(&targetTimeNow)
4806            : mCCHelper.getLocalTime(&targetTimeNow);
4807
4808        if (OK != res)
4809            return;
4810
4811        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4812                                                    &mediaTimeNow)) {
4813            return;
4814        }
4815    }
4816
4817    size_t trimEnd;
4818    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4819        int64_t bufEnd;
4820
4821        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4822            // We have a next buffer.  Just use its PTS as the PTS of the frame
4823            // following the last frame in this buffer.  If the stream is sparse
4824            // (ie, there are deliberate gaps left in the stream which should be
4825            // filled with silence by the TimedAudioTrack), then this can result
4826            // in one extra buffer being left un-trimmed when it could have
4827            // been.  In general, this is not typical, and we would rather
4828            // optimized away the TS calculation below for the more common case
4829            // where PTSes are contiguous.
4830            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4831        } else {
4832            // We have no next buffer.  Compute the PTS of the frame following
4833            // the last frame in this buffer by computing the duration of of
4834            // this frame in media time units and adding it to the PTS of the
4835            // buffer.
4836            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4837                               / mCblk->frameSize;
4838
4839            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4840                                                                &bufEnd)) {
4841                ALOGE("Failed to convert frame count of %lld to media time"
4842                      " duration" " (scale factor %d/%u) in %s",
4843                      frameCount,
4844                      mMediaTimeToSampleTransform.a_to_b_numer,
4845                      mMediaTimeToSampleTransform.a_to_b_denom,
4846                      __PRETTY_FUNCTION__);
4847                break;
4848            }
4849            bufEnd += mTimedBufferQueue[trimEnd].pts();
4850        }
4851
4852        if (bufEnd > mediaTimeNow)
4853            break;
4854
4855        // Is the buffer we want to use in the middle of a mix operation right
4856        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4857        // from the mixer which should be coming back shortly.
4858        if (!trimEnd && mQueueHeadInFlight) {
4859            mTrimQueueHeadOnRelease = true;
4860        }
4861    }
4862
4863    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4864    if (trimStart < trimEnd) {
4865        // Update the bookkeeping for framesReady()
4866        for (size_t i = trimStart; i < trimEnd; ++i) {
4867            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4868        }
4869
4870        // Now actually remove the buffers from the queue.
4871        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4872    }
4873}
4874
4875void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4876        const char* logTag) {
4877    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4878                "%s called (reason \"%s\"), but timed buffer queue has no"
4879                " elements to trim.", __FUNCTION__, logTag);
4880
4881    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4882    mTimedBufferQueue.removeAt(0);
4883}
4884
4885void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4886        const TimedBuffer& buf,
4887        const char* logTag) {
4888    uint32_t bufBytes        = buf.buffer()->size();
4889    uint32_t consumedAlready = buf.position();
4890
4891    ALOG_ASSERT(consumedAlready <= bufBytes,
4892                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4893                " only %u bytes long, but claims to have consumed %u"
4894                " bytes.  (update reason: \"%s\")",
4895                bufBytes, consumedAlready, logTag);
4896
4897    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4898    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4899                "Bad bookkeeping while updating frames pending.  Should have at"
4900                " least %u queued frames, but we think we have only %u.  (update"
4901                " reason: \"%s\")",
4902                bufFrames, mFramesPendingInQueue, logTag);
4903
4904    mFramesPendingInQueue -= bufFrames;
4905}
4906
4907status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4908    const sp<IMemory>& buffer, int64_t pts) {
4909
4910    {
4911        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4912        if (!mMediaTimeTransformValid)
4913            return INVALID_OPERATION;
4914    }
4915
4916    Mutex::Autolock _l(mTimedBufferQueueLock);
4917
4918    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4919    mFramesPendingInQueue += bufFrames;
4920    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4921
4922    return NO_ERROR;
4923}
4924
4925status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4926    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4927
4928    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4929           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4930           target);
4931
4932    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4933          target == TimedAudioTrack::COMMON_TIME)) {
4934        return BAD_VALUE;
4935    }
4936
4937    Mutex::Autolock lock(mMediaTimeTransformLock);
4938    mMediaTimeTransform = xform;
4939    mMediaTimeTransformTarget = target;
4940    mMediaTimeTransformValid = true;
4941
4942    return NO_ERROR;
4943}
4944
4945#define min(a, b) ((a) < (b) ? (a) : (b))
4946
4947// implementation of getNextBuffer for tracks whose buffers have timestamps
4948status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4949    AudioBufferProvider::Buffer* buffer, int64_t pts)
4950{
4951    if (pts == AudioBufferProvider::kInvalidPTS) {
4952        buffer->raw = 0;
4953        buffer->frameCount = 0;
4954        mTimedAudioOutputOnTime = false;
4955        return INVALID_OPERATION;
4956    }
4957
4958    Mutex::Autolock _l(mTimedBufferQueueLock);
4959
4960    ALOG_ASSERT(!mQueueHeadInFlight,
4961                "getNextBuffer called without releaseBuffer!");
4962
4963    while (true) {
4964
4965        // if we have no timed buffers, then fail
4966        if (mTimedBufferQueue.isEmpty()) {
4967            buffer->raw = 0;
4968            buffer->frameCount = 0;
4969            return NOT_ENOUGH_DATA;
4970        }
4971
4972        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4973
4974        // calculate the PTS of the head of the timed buffer queue expressed in
4975        // local time
4976        int64_t headLocalPTS;
4977        {
4978            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4979
4980            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4981
4982            if (mMediaTimeTransform.a_to_b_denom == 0) {
4983                // the transform represents a pause, so yield silence
4984                timedYieldSilence_l(buffer->frameCount, buffer);
4985                return NO_ERROR;
4986            }
4987
4988            int64_t transformedPTS;
4989            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4990                                                        &transformedPTS)) {
4991                // the transform failed.  this shouldn't happen, but if it does
4992                // then just drop this buffer
4993                ALOGW("timedGetNextBuffer transform failed");
4994                buffer->raw = 0;
4995                buffer->frameCount = 0;
4996                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4997                return NO_ERROR;
4998            }
4999
5000            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5001                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5002                                                          &headLocalPTS)) {
5003                    buffer->raw = 0;
5004                    buffer->frameCount = 0;
5005                    return INVALID_OPERATION;
5006                }
5007            } else {
5008                headLocalPTS = transformedPTS;
5009            }
5010        }
5011
5012        // adjust the head buffer's PTS to reflect the portion of the head buffer
5013        // that has already been consumed
5014        int64_t effectivePTS = headLocalPTS +
5015                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5016
5017        // Calculate the delta in samples between the head of the input buffer
5018        // queue and the start of the next output buffer that will be written.
5019        // If the transformation fails because of over or underflow, it means
5020        // that the sample's position in the output stream is so far out of
5021        // whack that it should just be dropped.
5022        int64_t sampleDelta;
5023        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5024            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5025            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5026                                       " mix");
5027            continue;
5028        }
5029        if (!mLocalTimeToSampleTransform.doForwardTransform(
5030                (effectivePTS - pts) << 32, &sampleDelta)) {
5031            ALOGV("*** too late during sample rate transform: dropped buffer");
5032            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5033            continue;
5034        }
5035
5036        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5037               " sampleDelta=[%d.%08x]",
5038               head.pts(), head.position(), pts,
5039               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5040                   + (sampleDelta >> 32)),
5041               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5042
5043        // if the delta between the ideal placement for the next input sample and
5044        // the current output position is within this threshold, then we will
5045        // concatenate the next input samples to the previous output
5046        const int64_t kSampleContinuityThreshold =
5047                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5048
5049        // if this is the first buffer of audio that we're emitting from this track
5050        // then it should be almost exactly on time.
5051        const int64_t kSampleStartupThreshold = 1LL << 32;
5052
5053        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5054           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5055            // the next input is close enough to being on time, so concatenate it
5056            // with the last output
5057            timedYieldSamples_l(buffer);
5058
5059            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5060                    head.position(), buffer->frameCount);
5061            return NO_ERROR;
5062        }
5063
5064        // Looks like our output is not on time.  Reset our on timed status.
5065        // Next time we mix samples from our input queue, then should be within
5066        // the StartupThreshold.
5067        mTimedAudioOutputOnTime = false;
5068        if (sampleDelta > 0) {
5069            // the gap between the current output position and the proper start of
5070            // the next input sample is too big, so fill it with silence
5071            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5072
5073            timedYieldSilence_l(framesUntilNextInput, buffer);
5074            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5075            return NO_ERROR;
5076        } else {
5077            // the next input sample is late
5078            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5079            size_t onTimeSamplePosition =
5080                    head.position() + lateFrames * mCblk->frameSize;
5081
5082            if (onTimeSamplePosition > head.buffer()->size()) {
5083                // all the remaining samples in the head are too late, so
5084                // drop it and move on
5085                ALOGV("*** too late: dropped buffer");
5086                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5087                continue;
5088            } else {
5089                // skip over the late samples
5090                head.setPosition(onTimeSamplePosition);
5091
5092                // yield the available samples
5093                timedYieldSamples_l(buffer);
5094
5095                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5096                return NO_ERROR;
5097            }
5098        }
5099    }
5100}
5101
5102// Yield samples from the timed buffer queue head up to the given output
5103// buffer's capacity.
5104//
5105// Caller must hold mTimedBufferQueueLock
5106void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5107    AudioBufferProvider::Buffer* buffer) {
5108
5109    const TimedBuffer& head = mTimedBufferQueue[0];
5110
5111    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5112                   head.position());
5113
5114    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5115                                 mCblk->frameSize);
5116    size_t framesRequested = buffer->frameCount;
5117    buffer->frameCount = min(framesLeftInHead, framesRequested);
5118
5119    mQueueHeadInFlight = true;
5120    mTimedAudioOutputOnTime = true;
5121}
5122
5123// Yield samples of silence up to the given output buffer's capacity
5124//
5125// Caller must hold mTimedBufferQueueLock
5126void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5127    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5128
5129    // lazily allocate a buffer filled with silence
5130    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5131        delete [] mTimedSilenceBuffer;
5132        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5133        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5134        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5135    }
5136
5137    buffer->raw = mTimedSilenceBuffer;
5138    size_t framesRequested = buffer->frameCount;
5139    buffer->frameCount = min(numFrames, framesRequested);
5140
5141    mTimedAudioOutputOnTime = false;
5142}
5143
5144// AudioBufferProvider interface
5145void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5146    AudioBufferProvider::Buffer* buffer) {
5147
5148    Mutex::Autolock _l(mTimedBufferQueueLock);
5149
5150    // If the buffer which was just released is part of the buffer at the head
5151    // of the queue, be sure to update the amt of the buffer which has been
5152    // consumed.  If the buffer being returned is not part of the head of the
5153    // queue, its either because the buffer is part of the silence buffer, or
5154    // because the head of the timed queue was trimmed after the mixer called
5155    // getNextBuffer but before the mixer called releaseBuffer.
5156    if (buffer->raw == mTimedSilenceBuffer) {
5157        ALOG_ASSERT(!mQueueHeadInFlight,
5158                    "Queue head in flight during release of silence buffer!");
5159        goto done;
5160    }
5161
5162    ALOG_ASSERT(mQueueHeadInFlight,
5163                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5164                " head in flight.");
5165
5166    if (mTimedBufferQueue.size()) {
5167        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5168
5169        void* start = head.buffer()->pointer();
5170        void* end   = reinterpret_cast<void*>(
5171                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5172                        + head.buffer()->size());
5173
5174        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5175                    "released buffer not within the head of the timed buffer"
5176                    " queue; qHead = [%p, %p], released buffer = %p",
5177                    start, end, buffer->raw);
5178
5179        head.setPosition(head.position() +
5180                (buffer->frameCount * mCblk->frameSize));
5181        mQueueHeadInFlight = false;
5182
5183        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5184                    "Bad bookkeeping during releaseBuffer!  Should have at"
5185                    " least %u queued frames, but we think we have only %u",
5186                    buffer->frameCount, mFramesPendingInQueue);
5187
5188        mFramesPendingInQueue -= buffer->frameCount;
5189
5190        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5191            || mTrimQueueHeadOnRelease) {
5192            trimTimedBufferQueueHead_l("releaseBuffer");
5193            mTrimQueueHeadOnRelease = false;
5194        }
5195    } else {
5196        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5197                  " buffers in the timed buffer queue");
5198    }
5199
5200done:
5201    buffer->raw = 0;
5202    buffer->frameCount = 0;
5203}
5204
5205size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5206    Mutex::Autolock _l(mTimedBufferQueueLock);
5207    return mFramesPendingInQueue;
5208}
5209
5210AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5211        : mPTS(0), mPosition(0) {}
5212
5213AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5214    const sp<IMemory>& buffer, int64_t pts)
5215        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5216
5217// ----------------------------------------------------------------------------
5218
5219// RecordTrack constructor must be called with AudioFlinger::mLock held
5220AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5221            RecordThread *thread,
5222            const sp<Client>& client,
5223            uint32_t sampleRate,
5224            audio_format_t format,
5225            uint32_t channelMask,
5226            int frameCount,
5227            int sessionId)
5228    :   TrackBase(thread, client, sampleRate, format,
5229                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5230        mOverflow(false)
5231{
5232    if (mCblk != NULL) {
5233        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5234        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5235            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5236        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5237            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5238        } else {
5239            mCblk->frameSize = sizeof(int8_t);
5240        }
5241    }
5242}
5243
5244AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5245{
5246    sp<ThreadBase> thread = mThread.promote();
5247    if (thread != 0) {
5248        AudioSystem::releaseInput(thread->id());
5249    }
5250}
5251
5252// AudioBufferProvider interface
5253status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5254{
5255    audio_track_cblk_t* cblk = this->cblk();
5256    uint32_t framesAvail;
5257    uint32_t framesReq = buffer->frameCount;
5258
5259    // Check if last stepServer failed, try to step now
5260    if (mStepServerFailed) {
5261        if (!step()) goto getNextBuffer_exit;
5262        ALOGV("stepServer recovered");
5263        mStepServerFailed = false;
5264    }
5265
5266    framesAvail = cblk->framesAvailable_l();
5267
5268    if (CC_LIKELY(framesAvail)) {
5269        uint32_t s = cblk->server;
5270        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5271
5272        if (framesReq > framesAvail) {
5273            framesReq = framesAvail;
5274        }
5275        if (framesReq > bufferEnd - s) {
5276            framesReq = bufferEnd - s;
5277        }
5278
5279        buffer->raw = getBuffer(s, framesReq);
5280        if (buffer->raw == NULL) goto getNextBuffer_exit;
5281
5282        buffer->frameCount = framesReq;
5283        return NO_ERROR;
5284    }
5285
5286getNextBuffer_exit:
5287    buffer->raw = NULL;
5288    buffer->frameCount = 0;
5289    return NOT_ENOUGH_DATA;
5290}
5291
5292status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5293                                                        int triggerSession)
5294{
5295    sp<ThreadBase> thread = mThread.promote();
5296    if (thread != 0) {
5297        RecordThread *recordThread = (RecordThread *)thread.get();
5298        return recordThread->start(this, event, triggerSession);
5299    } else {
5300        return BAD_VALUE;
5301    }
5302}
5303
5304void AudioFlinger::RecordThread::RecordTrack::stop()
5305{
5306    sp<ThreadBase> thread = mThread.promote();
5307    if (thread != 0) {
5308        RecordThread *recordThread = (RecordThread *)thread.get();
5309        recordThread->stop(this);
5310        TrackBase::reset();
5311        // Force overrun condition to avoid false overrun callback until first data is
5312        // read from buffer
5313        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5314    }
5315}
5316
5317void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5318{
5319    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5320            (mClient == 0) ? getpid_cached : mClient->pid(),
5321            mFormat,
5322            mChannelMask,
5323            mSessionId,
5324            mFrameCount,
5325            mState,
5326            mCblk->sampleRate,
5327            mCblk->server,
5328            mCblk->user);
5329}
5330
5331
5332// ----------------------------------------------------------------------------
5333
5334AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5335            PlaybackThread *playbackThread,
5336            DuplicatingThread *sourceThread,
5337            uint32_t sampleRate,
5338            audio_format_t format,
5339            uint32_t channelMask,
5340            int frameCount)
5341    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5342                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5343    mActive(false), mSourceThread(sourceThread)
5344{
5345
5346    if (mCblk != NULL) {
5347        mCblk->flags |= CBLK_DIRECTION_OUT;
5348        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5349        mOutBuffer.frameCount = 0;
5350        playbackThread->mTracks.add(this);
5351        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5352                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5353                mCblk, mBuffer, mCblk->buffers,
5354                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5355    } else {
5356        ALOGW("Error creating output track on thread %p", playbackThread);
5357    }
5358}
5359
5360AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5361{
5362    clearBufferQueue();
5363}
5364
5365status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5366                                                          int triggerSession)
5367{
5368    status_t status = Track::start(event, triggerSession);
5369    if (status != NO_ERROR) {
5370        return status;
5371    }
5372
5373    mActive = true;
5374    mRetryCount = 127;
5375    return status;
5376}
5377
5378void AudioFlinger::PlaybackThread::OutputTrack::stop()
5379{
5380    Track::stop();
5381    clearBufferQueue();
5382    mOutBuffer.frameCount = 0;
5383    mActive = false;
5384}
5385
5386bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5387{
5388    Buffer *pInBuffer;
5389    Buffer inBuffer;
5390    uint32_t channelCount = mChannelCount;
5391    bool outputBufferFull = false;
5392    inBuffer.frameCount = frames;
5393    inBuffer.i16 = data;
5394
5395    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5396
5397    if (!mActive && frames != 0) {
5398        start();
5399        sp<ThreadBase> thread = mThread.promote();
5400        if (thread != 0) {
5401            MixerThread *mixerThread = (MixerThread *)thread.get();
5402            if (mCblk->frameCount > frames){
5403                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5404                    uint32_t startFrames = (mCblk->frameCount - frames);
5405                    pInBuffer = new Buffer;
5406                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5407                    pInBuffer->frameCount = startFrames;
5408                    pInBuffer->i16 = pInBuffer->mBuffer;
5409                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5410                    mBufferQueue.add(pInBuffer);
5411                } else {
5412                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5413                }
5414            }
5415        }
5416    }
5417
5418    while (waitTimeLeftMs) {
5419        // First write pending buffers, then new data
5420        if (mBufferQueue.size()) {
5421            pInBuffer = mBufferQueue.itemAt(0);
5422        } else {
5423            pInBuffer = &inBuffer;
5424        }
5425
5426        if (pInBuffer->frameCount == 0) {
5427            break;
5428        }
5429
5430        if (mOutBuffer.frameCount == 0) {
5431            mOutBuffer.frameCount = pInBuffer->frameCount;
5432            nsecs_t startTime = systemTime();
5433            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5434                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5435                outputBufferFull = true;
5436                break;
5437            }
5438            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5439            if (waitTimeLeftMs >= waitTimeMs) {
5440                waitTimeLeftMs -= waitTimeMs;
5441            } else {
5442                waitTimeLeftMs = 0;
5443            }
5444        }
5445
5446        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5447        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5448        mCblk->stepUser(outFrames);
5449        pInBuffer->frameCount -= outFrames;
5450        pInBuffer->i16 += outFrames * channelCount;
5451        mOutBuffer.frameCount -= outFrames;
5452        mOutBuffer.i16 += outFrames * channelCount;
5453
5454        if (pInBuffer->frameCount == 0) {
5455            if (mBufferQueue.size()) {
5456                mBufferQueue.removeAt(0);
5457                delete [] pInBuffer->mBuffer;
5458                delete pInBuffer;
5459                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5460            } else {
5461                break;
5462            }
5463        }
5464    }
5465
5466    // If we could not write all frames, allocate a buffer and queue it for next time.
5467    if (inBuffer.frameCount) {
5468        sp<ThreadBase> thread = mThread.promote();
5469        if (thread != 0 && !thread->standby()) {
5470            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5471                pInBuffer = new Buffer;
5472                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5473                pInBuffer->frameCount = inBuffer.frameCount;
5474                pInBuffer->i16 = pInBuffer->mBuffer;
5475                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5476                mBufferQueue.add(pInBuffer);
5477                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5478            } else {
5479                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5480            }
5481        }
5482    }
5483
5484    // Calling write() with a 0 length buffer, means that no more data will be written:
5485    // If no more buffers are pending, fill output track buffer to make sure it is started
5486    // by output mixer.
5487    if (frames == 0 && mBufferQueue.size() == 0) {
5488        if (mCblk->user < mCblk->frameCount) {
5489            frames = mCblk->frameCount - mCblk->user;
5490            pInBuffer = new Buffer;
5491            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5492            pInBuffer->frameCount = frames;
5493            pInBuffer->i16 = pInBuffer->mBuffer;
5494            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5495            mBufferQueue.add(pInBuffer);
5496        } else if (mActive) {
5497            stop();
5498        }
5499    }
5500
5501    return outputBufferFull;
5502}
5503
5504status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5505{
5506    int active;
5507    status_t result;
5508    audio_track_cblk_t* cblk = mCblk;
5509    uint32_t framesReq = buffer->frameCount;
5510
5511//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5512    buffer->frameCount  = 0;
5513
5514    uint32_t framesAvail = cblk->framesAvailable();
5515
5516
5517    if (framesAvail == 0) {
5518        Mutex::Autolock _l(cblk->lock);
5519        goto start_loop_here;
5520        while (framesAvail == 0) {
5521            active = mActive;
5522            if (CC_UNLIKELY(!active)) {
5523                ALOGV("Not active and NO_MORE_BUFFERS");
5524                return NO_MORE_BUFFERS;
5525            }
5526            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5527            if (result != NO_ERROR) {
5528                return NO_MORE_BUFFERS;
5529            }
5530            // read the server count again
5531        start_loop_here:
5532            framesAvail = cblk->framesAvailable_l();
5533        }
5534    }
5535
5536//    if (framesAvail < framesReq) {
5537//        return NO_MORE_BUFFERS;
5538//    }
5539
5540    if (framesReq > framesAvail) {
5541        framesReq = framesAvail;
5542    }
5543
5544    uint32_t u = cblk->user;
5545    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5546
5547    if (framesReq > bufferEnd - u) {
5548        framesReq = bufferEnd - u;
5549    }
5550
5551    buffer->frameCount  = framesReq;
5552    buffer->raw         = (void *)cblk->buffer(u);
5553    return NO_ERROR;
5554}
5555
5556
5557void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5558{
5559    size_t size = mBufferQueue.size();
5560
5561    for (size_t i = 0; i < size; i++) {
5562        Buffer *pBuffer = mBufferQueue.itemAt(i);
5563        delete [] pBuffer->mBuffer;
5564        delete pBuffer;
5565    }
5566    mBufferQueue.clear();
5567}
5568
5569// ----------------------------------------------------------------------------
5570
5571AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5572    :   RefBase(),
5573        mAudioFlinger(audioFlinger),
5574        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5575        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5576        mPid(pid),
5577        mTimedTrackCount(0)
5578{
5579    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5580}
5581
5582// Client destructor must be called with AudioFlinger::mLock held
5583AudioFlinger::Client::~Client()
5584{
5585    mAudioFlinger->removeClient_l(mPid);
5586}
5587
5588sp<MemoryDealer> AudioFlinger::Client::heap() const
5589{
5590    return mMemoryDealer;
5591}
5592
5593// Reserve one of the limited slots for a timed audio track associated
5594// with this client
5595bool AudioFlinger::Client::reserveTimedTrack()
5596{
5597    const int kMaxTimedTracksPerClient = 4;
5598
5599    Mutex::Autolock _l(mTimedTrackLock);
5600
5601    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5602        ALOGW("can not create timed track - pid %d has exceeded the limit",
5603             mPid);
5604        return false;
5605    }
5606
5607    mTimedTrackCount++;
5608    return true;
5609}
5610
5611// Release a slot for a timed audio track
5612void AudioFlinger::Client::releaseTimedTrack()
5613{
5614    Mutex::Autolock _l(mTimedTrackLock);
5615    mTimedTrackCount--;
5616}
5617
5618// ----------------------------------------------------------------------------
5619
5620AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5621                                                     const sp<IAudioFlingerClient>& client,
5622                                                     pid_t pid)
5623    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5624{
5625}
5626
5627AudioFlinger::NotificationClient::~NotificationClient()
5628{
5629}
5630
5631void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5632{
5633    sp<NotificationClient> keep(this);
5634    mAudioFlinger->removeNotificationClient(mPid);
5635}
5636
5637// ----------------------------------------------------------------------------
5638
5639AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5640    : BnAudioTrack(),
5641      mTrack(track)
5642{
5643}
5644
5645AudioFlinger::TrackHandle::~TrackHandle() {
5646    // just stop the track on deletion, associated resources
5647    // will be freed from the main thread once all pending buffers have
5648    // been played. Unless it's not in the active track list, in which
5649    // case we free everything now...
5650    mTrack->destroy();
5651}
5652
5653sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5654    return mTrack->getCblk();
5655}
5656
5657status_t AudioFlinger::TrackHandle::start() {
5658    return mTrack->start();
5659}
5660
5661void AudioFlinger::TrackHandle::stop() {
5662    mTrack->stop();
5663}
5664
5665void AudioFlinger::TrackHandle::flush() {
5666    mTrack->flush();
5667}
5668
5669void AudioFlinger::TrackHandle::mute(bool e) {
5670    mTrack->mute(e);
5671}
5672
5673void AudioFlinger::TrackHandle::pause() {
5674    mTrack->pause();
5675}
5676
5677status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5678{
5679    return mTrack->attachAuxEffect(EffectId);
5680}
5681
5682status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5683                                                         sp<IMemory>* buffer) {
5684    if (!mTrack->isTimedTrack())
5685        return INVALID_OPERATION;
5686
5687    PlaybackThread::TimedTrack* tt =
5688            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5689    return tt->allocateTimedBuffer(size, buffer);
5690}
5691
5692status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5693                                                     int64_t pts) {
5694    if (!mTrack->isTimedTrack())
5695        return INVALID_OPERATION;
5696
5697    PlaybackThread::TimedTrack* tt =
5698            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5699    return tt->queueTimedBuffer(buffer, pts);
5700}
5701
5702status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5703    const LinearTransform& xform, int target) {
5704
5705    if (!mTrack->isTimedTrack())
5706        return INVALID_OPERATION;
5707
5708    PlaybackThread::TimedTrack* tt =
5709            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5710    return tt->setMediaTimeTransform(
5711        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5712}
5713
5714status_t AudioFlinger::TrackHandle::onTransact(
5715    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5716{
5717    return BnAudioTrack::onTransact(code, data, reply, flags);
5718}
5719
5720// ----------------------------------------------------------------------------
5721
5722sp<IAudioRecord> AudioFlinger::openRecord(
5723        pid_t pid,
5724        audio_io_handle_t input,
5725        uint32_t sampleRate,
5726        audio_format_t format,
5727        uint32_t channelMask,
5728        int frameCount,
5729        IAudioFlinger::track_flags_t flags,
5730        int *sessionId,
5731        status_t *status)
5732{
5733    sp<RecordThread::RecordTrack> recordTrack;
5734    sp<RecordHandle> recordHandle;
5735    sp<Client> client;
5736    status_t lStatus;
5737    RecordThread *thread;
5738    size_t inFrameCount;
5739    int lSessionId;
5740
5741    // check calling permissions
5742    if (!recordingAllowed()) {
5743        lStatus = PERMISSION_DENIED;
5744        goto Exit;
5745    }
5746
5747    // add client to list
5748    { // scope for mLock
5749        Mutex::Autolock _l(mLock);
5750        thread = checkRecordThread_l(input);
5751        if (thread == NULL) {
5752            lStatus = BAD_VALUE;
5753            goto Exit;
5754        }
5755
5756        client = registerPid_l(pid);
5757
5758        // If no audio session id is provided, create one here
5759        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5760            lSessionId = *sessionId;
5761        } else {
5762            lSessionId = nextUniqueId();
5763            if (sessionId != NULL) {
5764                *sessionId = lSessionId;
5765            }
5766        }
5767        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5768        recordTrack = thread->createRecordTrack_l(client,
5769                                                sampleRate,
5770                                                format,
5771                                                channelMask,
5772                                                frameCount,
5773                                                lSessionId,
5774                                                &lStatus);
5775    }
5776    if (lStatus != NO_ERROR) {
5777        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5778        // destructor is called by the TrackBase destructor with mLock held
5779        client.clear();
5780        recordTrack.clear();
5781        goto Exit;
5782    }
5783
5784    // return to handle to client
5785    recordHandle = new RecordHandle(recordTrack);
5786    lStatus = NO_ERROR;
5787
5788Exit:
5789    if (status) {
5790        *status = lStatus;
5791    }
5792    return recordHandle;
5793}
5794
5795// ----------------------------------------------------------------------------
5796
5797AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5798    : BnAudioRecord(),
5799    mRecordTrack(recordTrack)
5800{
5801}
5802
5803AudioFlinger::RecordHandle::~RecordHandle() {
5804    stop();
5805}
5806
5807sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5808    return mRecordTrack->getCblk();
5809}
5810
5811status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5812    ALOGV("RecordHandle::start()");
5813    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5814}
5815
5816void AudioFlinger::RecordHandle::stop() {
5817    ALOGV("RecordHandle::stop()");
5818    mRecordTrack->stop();
5819}
5820
5821status_t AudioFlinger::RecordHandle::onTransact(
5822    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5823{
5824    return BnAudioRecord::onTransact(code, data, reply, flags);
5825}
5826
5827// ----------------------------------------------------------------------------
5828
5829AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5830                                         AudioStreamIn *input,
5831                                         uint32_t sampleRate,
5832                                         uint32_t channels,
5833                                         audio_io_handle_t id,
5834                                         uint32_t device) :
5835    ThreadBase(audioFlinger, id, device, RECORD),
5836    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5837    // mRsmpInIndex and mInputBytes set by readInputParameters()
5838    mReqChannelCount(popcount(channels)),
5839    mReqSampleRate(sampleRate)
5840    // mBytesRead is only meaningful while active, and so is cleared in start()
5841    // (but might be better to also clear here for dump?)
5842{
5843    snprintf(mName, kNameLength, "AudioIn_%X", id);
5844
5845    readInputParameters();
5846}
5847
5848
5849AudioFlinger::RecordThread::~RecordThread()
5850{
5851    delete[] mRsmpInBuffer;
5852    delete mResampler;
5853    delete[] mRsmpOutBuffer;
5854}
5855
5856void AudioFlinger::RecordThread::onFirstRef()
5857{
5858    run(mName, PRIORITY_URGENT_AUDIO);
5859}
5860
5861status_t AudioFlinger::RecordThread::readyToRun()
5862{
5863    status_t status = initCheck();
5864    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5865    return status;
5866}
5867
5868bool AudioFlinger::RecordThread::threadLoop()
5869{
5870    AudioBufferProvider::Buffer buffer;
5871    sp<RecordTrack> activeTrack;
5872    Vector< sp<EffectChain> > effectChains;
5873
5874    nsecs_t lastWarning = 0;
5875
5876    acquireWakeLock();
5877
5878    // start recording
5879    while (!exitPending()) {
5880
5881        processConfigEvents();
5882
5883        { // scope for mLock
5884            Mutex::Autolock _l(mLock);
5885            checkForNewParameters_l();
5886            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5887                if (!mStandby) {
5888                    mInput->stream->common.standby(&mInput->stream->common);
5889                    mStandby = true;
5890                }
5891
5892                if (exitPending()) break;
5893
5894                releaseWakeLock_l();
5895                ALOGV("RecordThread: loop stopping");
5896                // go to sleep
5897                mWaitWorkCV.wait(mLock);
5898                ALOGV("RecordThread: loop starting");
5899                acquireWakeLock_l();
5900                continue;
5901            }
5902            if (mActiveTrack != 0) {
5903                if (mActiveTrack->mState == TrackBase::PAUSING) {
5904                    if (!mStandby) {
5905                        mInput->stream->common.standby(&mInput->stream->common);
5906                        mStandby = true;
5907                    }
5908                    mActiveTrack.clear();
5909                    mStartStopCond.broadcast();
5910                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5911                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5912                        mActiveTrack.clear();
5913                        mStartStopCond.broadcast();
5914                    } else if (mBytesRead != 0) {
5915                        // record start succeeds only if first read from audio input
5916                        // succeeds
5917                        if (mBytesRead > 0) {
5918                            mActiveTrack->mState = TrackBase::ACTIVE;
5919                        } else {
5920                            mActiveTrack.clear();
5921                        }
5922                        mStartStopCond.broadcast();
5923                    }
5924                    mStandby = false;
5925                }
5926            }
5927            lockEffectChains_l(effectChains);
5928        }
5929
5930        if (mActiveTrack != 0) {
5931            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5932                mActiveTrack->mState != TrackBase::RESUMING) {
5933                unlockEffectChains(effectChains);
5934                usleep(kRecordThreadSleepUs);
5935                continue;
5936            }
5937            for (size_t i = 0; i < effectChains.size(); i ++) {
5938                effectChains[i]->process_l();
5939            }
5940
5941            buffer.frameCount = mFrameCount;
5942            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5943                size_t framesOut = buffer.frameCount;
5944                if (mResampler == NULL) {
5945                    // no resampling
5946                    while (framesOut) {
5947                        size_t framesIn = mFrameCount - mRsmpInIndex;
5948                        if (framesIn) {
5949                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5950                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5951                            if (framesIn > framesOut)
5952                                framesIn = framesOut;
5953                            mRsmpInIndex += framesIn;
5954                            framesOut -= framesIn;
5955                            if ((int)mChannelCount == mReqChannelCount ||
5956                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5957                                memcpy(dst, src, framesIn * mFrameSize);
5958                            } else {
5959                                int16_t *src16 = (int16_t *)src;
5960                                int16_t *dst16 = (int16_t *)dst;
5961                                if (mChannelCount == 1) {
5962                                    while (framesIn--) {
5963                                        *dst16++ = *src16;
5964                                        *dst16++ = *src16++;
5965                                    }
5966                                } else {
5967                                    while (framesIn--) {
5968                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5969                                        src16 += 2;
5970                                    }
5971                                }
5972                            }
5973                        }
5974                        if (framesOut && mFrameCount == mRsmpInIndex) {
5975                            if (framesOut == mFrameCount &&
5976                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5977                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5978                                framesOut = 0;
5979                            } else {
5980                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5981                                mRsmpInIndex = 0;
5982                            }
5983                            if (mBytesRead < 0) {
5984                                ALOGE("Error reading audio input");
5985                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5986                                    // Force input into standby so that it tries to
5987                                    // recover at next read attempt
5988                                    mInput->stream->common.standby(&mInput->stream->common);
5989                                    usleep(kRecordThreadSleepUs);
5990                                }
5991                                mRsmpInIndex = mFrameCount;
5992                                framesOut = 0;
5993                                buffer.frameCount = 0;
5994                            }
5995                        }
5996                    }
5997                } else {
5998                    // resampling
5999
6000                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6001                    // alter output frame count as if we were expecting stereo samples
6002                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6003                        framesOut >>= 1;
6004                    }
6005                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6006                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6007                    // are 32 bit aligned which should be always true.
6008                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6009                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6010                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6011                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6012                        int16_t *dst = buffer.i16;
6013                        while (framesOut--) {
6014                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6015                            src += 2;
6016                        }
6017                    } else {
6018                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6019                    }
6020
6021                }
6022                if (mFramestoDrop == 0) {
6023                    mActiveTrack->releaseBuffer(&buffer);
6024                } else {
6025                    if (mFramestoDrop > 0) {
6026                        mFramestoDrop -= buffer.frameCount;
6027                        if (mFramestoDrop <= 0) {
6028                            clearSyncStartEvent();
6029                        }
6030                    } else {
6031                        mFramestoDrop += buffer.frameCount;
6032                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6033                                mSyncStartEvent->isCancelled()) {
6034                            ALOGW("Synced record %s, session %d, trigger session %d",
6035                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6036                                  mActiveTrack->sessionId(),
6037                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6038                            clearSyncStartEvent();
6039                        }
6040                    }
6041                }
6042                mActiveTrack->overflow();
6043            }
6044            // client isn't retrieving buffers fast enough
6045            else {
6046                if (!mActiveTrack->setOverflow()) {
6047                    nsecs_t now = systemTime();
6048                    if ((now - lastWarning) > kWarningThrottleNs) {
6049                        ALOGW("RecordThread: buffer overflow");
6050                        lastWarning = now;
6051                    }
6052                }
6053                // Release the processor for a while before asking for a new buffer.
6054                // This will give the application more chance to read from the buffer and
6055                // clear the overflow.
6056                usleep(kRecordThreadSleepUs);
6057            }
6058        }
6059        // enable changes in effect chain
6060        unlockEffectChains(effectChains);
6061        effectChains.clear();
6062    }
6063
6064    if (!mStandby) {
6065        mInput->stream->common.standby(&mInput->stream->common);
6066    }
6067    mActiveTrack.clear();
6068
6069    mStartStopCond.broadcast();
6070
6071    releaseWakeLock();
6072
6073    ALOGV("RecordThread %p exiting", this);
6074    return false;
6075}
6076
6077
6078sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6079        const sp<AudioFlinger::Client>& client,
6080        uint32_t sampleRate,
6081        audio_format_t format,
6082        int channelMask,
6083        int frameCount,
6084        int sessionId,
6085        status_t *status)
6086{
6087    sp<RecordTrack> track;
6088    status_t lStatus;
6089
6090    lStatus = initCheck();
6091    if (lStatus != NO_ERROR) {
6092        ALOGE("Audio driver not initialized.");
6093        goto Exit;
6094    }
6095
6096    { // scope for mLock
6097        Mutex::Autolock _l(mLock);
6098
6099        track = new RecordTrack(this, client, sampleRate,
6100                      format, channelMask, frameCount, sessionId);
6101
6102        if (track->getCblk() == 0) {
6103            lStatus = NO_MEMORY;
6104            goto Exit;
6105        }
6106
6107        mTrack = track.get();
6108        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6109        bool suspend = audio_is_bluetooth_sco_device(
6110                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6111        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6112        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6113    }
6114    lStatus = NO_ERROR;
6115
6116Exit:
6117    if (status) {
6118        *status = lStatus;
6119    }
6120    return track;
6121}
6122
6123status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6124                                           AudioSystem::sync_event_t event,
6125                                           int triggerSession)
6126{
6127    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6128    sp<ThreadBase> strongMe = this;
6129    status_t status = NO_ERROR;
6130
6131    if (event == AudioSystem::SYNC_EVENT_NONE) {
6132        clearSyncStartEvent();
6133    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6134        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6135                                       triggerSession,
6136                                       recordTrack->sessionId(),
6137                                       syncStartEventCallback,
6138                                       this);
6139        // Sync event can be cancelled by the trigger session if the track is not in a
6140        // compatible state in which case we start record immediately
6141        if (mSyncStartEvent->isCancelled()) {
6142            clearSyncStartEvent();
6143        } else {
6144            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6145            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6146        }
6147    }
6148
6149    {
6150        AutoMutex lock(mLock);
6151        if (mActiveTrack != 0) {
6152            if (recordTrack != mActiveTrack.get()) {
6153                status = -EBUSY;
6154            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6155                mActiveTrack->mState = TrackBase::ACTIVE;
6156            }
6157            return status;
6158        }
6159
6160        recordTrack->mState = TrackBase::IDLE;
6161        mActiveTrack = recordTrack;
6162        mLock.unlock();
6163        status_t status = AudioSystem::startInput(mId);
6164        mLock.lock();
6165        if (status != NO_ERROR) {
6166            mActiveTrack.clear();
6167            clearSyncStartEvent();
6168            return status;
6169        }
6170        mRsmpInIndex = mFrameCount;
6171        mBytesRead = 0;
6172        if (mResampler != NULL) {
6173            mResampler->reset();
6174        }
6175        mActiveTrack->mState = TrackBase::RESUMING;
6176        // signal thread to start
6177        ALOGV("Signal record thread");
6178        mWaitWorkCV.signal();
6179        // do not wait for mStartStopCond if exiting
6180        if (exitPending()) {
6181            mActiveTrack.clear();
6182            status = INVALID_OPERATION;
6183            goto startError;
6184        }
6185        mStartStopCond.wait(mLock);
6186        if (mActiveTrack == 0) {
6187            ALOGV("Record failed to start");
6188            status = BAD_VALUE;
6189            goto startError;
6190        }
6191        ALOGV("Record started OK");
6192        return status;
6193    }
6194startError:
6195    AudioSystem::stopInput(mId);
6196    clearSyncStartEvent();
6197    return status;
6198}
6199
6200void AudioFlinger::RecordThread::clearSyncStartEvent()
6201{
6202    if (mSyncStartEvent != 0) {
6203        mSyncStartEvent->cancel();
6204    }
6205    mSyncStartEvent.clear();
6206    mFramestoDrop = 0;
6207}
6208
6209void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6210{
6211    sp<SyncEvent> strongEvent = event.promote();
6212
6213    if (strongEvent != 0) {
6214        RecordThread *me = (RecordThread *)strongEvent->cookie();
6215        me->handleSyncStartEvent(strongEvent);
6216    }
6217}
6218
6219void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6220{
6221    if (event == mSyncStartEvent) {
6222        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6223        // from audio HAL
6224        mFramestoDrop = mFrameCount * 2;
6225    }
6226}
6227
6228void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6229    ALOGV("RecordThread::stop");
6230    sp<ThreadBase> strongMe = this;
6231    {
6232        AutoMutex lock(mLock);
6233        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6234            mActiveTrack->mState = TrackBase::PAUSING;
6235            // do not wait for mStartStopCond if exiting
6236            if (exitPending()) {
6237                return;
6238            }
6239            mStartStopCond.wait(mLock);
6240            // if we have been restarted, recordTrack == mActiveTrack.get() here
6241            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6242                mLock.unlock();
6243                AudioSystem::stopInput(mId);
6244                mLock.lock();
6245                ALOGV("Record stopped OK");
6246            }
6247        }
6248    }
6249}
6250
6251bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6252{
6253    return false;
6254}
6255
6256status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6257{
6258    if (!isValidSyncEvent(event)) {
6259        return BAD_VALUE;
6260    }
6261
6262    Mutex::Autolock _l(mLock);
6263
6264    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6265        mTrack->setSyncEvent(event);
6266        return NO_ERROR;
6267    }
6268    return NAME_NOT_FOUND;
6269}
6270
6271status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6272{
6273    const size_t SIZE = 256;
6274    char buffer[SIZE];
6275    String8 result;
6276
6277    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6278    result.append(buffer);
6279
6280    if (mActiveTrack != 0) {
6281        result.append("Active Track:\n");
6282        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6283        mActiveTrack->dump(buffer, SIZE);
6284        result.append(buffer);
6285
6286        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6287        result.append(buffer);
6288        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6289        result.append(buffer);
6290        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6291        result.append(buffer);
6292        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6293        result.append(buffer);
6294        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6295        result.append(buffer);
6296
6297
6298    } else {
6299        result.append("No record client\n");
6300    }
6301    write(fd, result.string(), result.size());
6302
6303    dumpBase(fd, args);
6304    dumpEffectChains(fd, args);
6305
6306    return NO_ERROR;
6307}
6308
6309// AudioBufferProvider interface
6310status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6311{
6312    size_t framesReq = buffer->frameCount;
6313    size_t framesReady = mFrameCount - mRsmpInIndex;
6314    int channelCount;
6315
6316    if (framesReady == 0) {
6317        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6318        if (mBytesRead < 0) {
6319            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6320            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6321                // Force input into standby so that it tries to
6322                // recover at next read attempt
6323                mInput->stream->common.standby(&mInput->stream->common);
6324                usleep(kRecordThreadSleepUs);
6325            }
6326            buffer->raw = NULL;
6327            buffer->frameCount = 0;
6328            return NOT_ENOUGH_DATA;
6329        }
6330        mRsmpInIndex = 0;
6331        framesReady = mFrameCount;
6332    }
6333
6334    if (framesReq > framesReady) {
6335        framesReq = framesReady;
6336    }
6337
6338    if (mChannelCount == 1 && mReqChannelCount == 2) {
6339        channelCount = 1;
6340    } else {
6341        channelCount = 2;
6342    }
6343    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6344    buffer->frameCount = framesReq;
6345    return NO_ERROR;
6346}
6347
6348// AudioBufferProvider interface
6349void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6350{
6351    mRsmpInIndex += buffer->frameCount;
6352    buffer->frameCount = 0;
6353}
6354
6355bool AudioFlinger::RecordThread::checkForNewParameters_l()
6356{
6357    bool reconfig = false;
6358
6359    while (!mNewParameters.isEmpty()) {
6360        status_t status = NO_ERROR;
6361        String8 keyValuePair = mNewParameters[0];
6362        AudioParameter param = AudioParameter(keyValuePair);
6363        int value;
6364        audio_format_t reqFormat = mFormat;
6365        int reqSamplingRate = mReqSampleRate;
6366        int reqChannelCount = mReqChannelCount;
6367
6368        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6369            reqSamplingRate = value;
6370            reconfig = true;
6371        }
6372        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6373            reqFormat = (audio_format_t) value;
6374            reconfig = true;
6375        }
6376        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6377            reqChannelCount = popcount(value);
6378            reconfig = true;
6379        }
6380        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6381            // do not accept frame count changes if tracks are open as the track buffer
6382            // size depends on frame count and correct behavior would not be guaranteed
6383            // if frame count is changed after track creation
6384            if (mActiveTrack != 0) {
6385                status = INVALID_OPERATION;
6386            } else {
6387                reconfig = true;
6388            }
6389        }
6390        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6391            // forward device change to effects that have requested to be
6392            // aware of attached audio device.
6393            for (size_t i = 0; i < mEffectChains.size(); i++) {
6394                mEffectChains[i]->setDevice_l(value);
6395            }
6396            // store input device and output device but do not forward output device to audio HAL.
6397            // Note that status is ignored by the caller for output device
6398            // (see AudioFlinger::setParameters()
6399            if (value & AUDIO_DEVICE_OUT_ALL) {
6400                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6401                status = BAD_VALUE;
6402            } else {
6403                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6404                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6405                if (mTrack != NULL) {
6406                    bool suspend = audio_is_bluetooth_sco_device(
6407                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6408                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6409                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6410                }
6411            }
6412            mDevice |= (uint32_t)value;
6413        }
6414        if (status == NO_ERROR) {
6415            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6416            if (status == INVALID_OPERATION) {
6417                mInput->stream->common.standby(&mInput->stream->common);
6418                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6419                        keyValuePair.string());
6420            }
6421            if (reconfig) {
6422                if (status == BAD_VALUE &&
6423                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6424                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6425                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6426                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6427                    (reqChannelCount <= FCC_2)) {
6428                    status = NO_ERROR;
6429                }
6430                if (status == NO_ERROR) {
6431                    readInputParameters();
6432                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6433                }
6434            }
6435        }
6436
6437        mNewParameters.removeAt(0);
6438
6439        mParamStatus = status;
6440        mParamCond.signal();
6441        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6442        // already timed out waiting for the status and will never signal the condition.
6443        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6444    }
6445    return reconfig;
6446}
6447
6448String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6449{
6450    char *s;
6451    String8 out_s8 = String8();
6452
6453    Mutex::Autolock _l(mLock);
6454    if (initCheck() != NO_ERROR) {
6455        return out_s8;
6456    }
6457
6458    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6459    out_s8 = String8(s);
6460    free(s);
6461    return out_s8;
6462}
6463
6464void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6465    AudioSystem::OutputDescriptor desc;
6466    void *param2 = NULL;
6467
6468    switch (event) {
6469    case AudioSystem::INPUT_OPENED:
6470    case AudioSystem::INPUT_CONFIG_CHANGED:
6471        desc.channels = mChannelMask;
6472        desc.samplingRate = mSampleRate;
6473        desc.format = mFormat;
6474        desc.frameCount = mFrameCount;
6475        desc.latency = 0;
6476        param2 = &desc;
6477        break;
6478
6479    case AudioSystem::INPUT_CLOSED:
6480    default:
6481        break;
6482    }
6483    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6484}
6485
6486void AudioFlinger::RecordThread::readInputParameters()
6487{
6488    delete mRsmpInBuffer;
6489    // mRsmpInBuffer is always assigned a new[] below
6490    delete mRsmpOutBuffer;
6491    mRsmpOutBuffer = NULL;
6492    delete mResampler;
6493    mResampler = NULL;
6494
6495    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6496    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6497    mChannelCount = (uint16_t)popcount(mChannelMask);
6498    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6499    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6500    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6501    mFrameCount = mInputBytes / mFrameSize;
6502    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6503    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6504
6505    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6506    {
6507        int channelCount;
6508        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6509        // stereo to mono post process as the resampler always outputs stereo.
6510        if (mChannelCount == 1 && mReqChannelCount == 2) {
6511            channelCount = 1;
6512        } else {
6513            channelCount = 2;
6514        }
6515        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6516        mResampler->setSampleRate(mSampleRate);
6517        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6518        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6519
6520        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6521        if (mChannelCount == 1 && mReqChannelCount == 1) {
6522            mFrameCount >>= 1;
6523        }
6524
6525    }
6526    mRsmpInIndex = mFrameCount;
6527}
6528
6529unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6530{
6531    Mutex::Autolock _l(mLock);
6532    if (initCheck() != NO_ERROR) {
6533        return 0;
6534    }
6535
6536    return mInput->stream->get_input_frames_lost(mInput->stream);
6537}
6538
6539uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6540{
6541    Mutex::Autolock _l(mLock);
6542    uint32_t result = 0;
6543    if (getEffectChain_l(sessionId) != 0) {
6544        result = EFFECT_SESSION;
6545    }
6546
6547    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6548        result |= TRACK_SESSION;
6549    }
6550
6551    return result;
6552}
6553
6554AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6555{
6556    Mutex::Autolock _l(mLock);
6557    return mTrack;
6558}
6559
6560AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6561{
6562    Mutex::Autolock _l(mLock);
6563    return mInput;
6564}
6565
6566AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6567{
6568    Mutex::Autolock _l(mLock);
6569    AudioStreamIn *input = mInput;
6570    mInput = NULL;
6571    return input;
6572}
6573
6574// this method must always be called either with ThreadBase mLock held or inside the thread loop
6575audio_stream_t* AudioFlinger::RecordThread::stream() const
6576{
6577    if (mInput == NULL) {
6578        return NULL;
6579    }
6580    return &mInput->stream->common;
6581}
6582
6583
6584// ----------------------------------------------------------------------------
6585
6586audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6587{
6588    if (!settingsAllowed()) {
6589        return 0;
6590    }
6591    Mutex::Autolock _l(mLock);
6592    return loadHwModule_l(name);
6593}
6594
6595// loadHwModule_l() must be called with AudioFlinger::mLock held
6596audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6597{
6598    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6599        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6600            ALOGW("loadHwModule() module %s already loaded", name);
6601            return mAudioHwDevs.keyAt(i);
6602        }
6603    }
6604
6605    audio_hw_device_t *dev;
6606
6607    int rc = load_audio_interface(name, &dev);
6608    if (rc) {
6609        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6610        return 0;
6611    }
6612
6613    mHardwareStatus = AUDIO_HW_INIT;
6614    rc = dev->init_check(dev);
6615    mHardwareStatus = AUDIO_HW_IDLE;
6616    if (rc) {
6617        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6618        return 0;
6619    }
6620
6621    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6622        (NULL != dev->set_master_volume)) {
6623        AutoMutex lock(mHardwareLock);
6624        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6625        dev->set_master_volume(dev, mMasterVolume);
6626        mHardwareStatus = AUDIO_HW_IDLE;
6627    }
6628
6629    audio_module_handle_t handle = nextUniqueId();
6630    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6631
6632    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6633          name, dev->common.module->name, dev->common.module->id, handle);
6634
6635    return handle;
6636
6637}
6638
6639audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6640                                           audio_devices_t *pDevices,
6641                                           uint32_t *pSamplingRate,
6642                                           audio_format_t *pFormat,
6643                                           audio_channel_mask_t *pChannelMask,
6644                                           uint32_t *pLatencyMs,
6645                                           audio_output_flags_t flags)
6646{
6647    status_t status;
6648    PlaybackThread *thread = NULL;
6649    struct audio_config config = {
6650        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6651        channel_mask: pChannelMask ? *pChannelMask : 0,
6652        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6653    };
6654    audio_stream_out_t *outStream = NULL;
6655    audio_hw_device_t *outHwDev;
6656
6657    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6658              module,
6659              (pDevices != NULL) ? (int)*pDevices : 0,
6660              config.sample_rate,
6661              config.format,
6662              config.channel_mask,
6663              flags);
6664
6665    if (pDevices == NULL || *pDevices == 0) {
6666        return 0;
6667    }
6668
6669    Mutex::Autolock _l(mLock);
6670
6671    outHwDev = findSuitableHwDev_l(module, *pDevices);
6672    if (outHwDev == NULL)
6673        return 0;
6674
6675    audio_io_handle_t id = nextUniqueId();
6676
6677    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6678
6679    status = outHwDev->open_output_stream(outHwDev,
6680                                          id,
6681                                          *pDevices,
6682                                          (audio_output_flags_t)flags,
6683                                          &config,
6684                                          &outStream);
6685
6686    mHardwareStatus = AUDIO_HW_IDLE;
6687    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6688            outStream,
6689            config.sample_rate,
6690            config.format,
6691            config.channel_mask,
6692            status);
6693
6694    if (status == NO_ERROR && outStream != NULL) {
6695        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6696
6697        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6698            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6699            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6700            thread = new DirectOutputThread(this, output, id, *pDevices);
6701            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6702        } else {
6703            thread = new MixerThread(this, output, id, *pDevices);
6704            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6705        }
6706        mPlaybackThreads.add(id, thread);
6707
6708        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6709        if (pFormat != NULL) *pFormat = config.format;
6710        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6711        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6712
6713        // notify client processes of the new output creation
6714        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6715
6716        // the first primary output opened designates the primary hw device
6717        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6718            ALOGI("Using module %d has the primary audio interface", module);
6719            mPrimaryHardwareDev = outHwDev;
6720
6721            AutoMutex lock(mHardwareLock);
6722            mHardwareStatus = AUDIO_HW_SET_MODE;
6723            outHwDev->set_mode(outHwDev, mMode);
6724
6725            // Determine the level of master volume support the primary audio HAL has,
6726            // and set the initial master volume at the same time.
6727            float initialVolume = 1.0;
6728            mMasterVolumeSupportLvl = MVS_NONE;
6729
6730            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6731            if ((NULL != outHwDev->get_master_volume) &&
6732                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6733                mMasterVolumeSupportLvl = MVS_FULL;
6734            } else {
6735                mMasterVolumeSupportLvl = MVS_SETONLY;
6736                initialVolume = 1.0;
6737            }
6738
6739            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6740            if ((NULL == outHwDev->set_master_volume) ||
6741                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6742                mMasterVolumeSupportLvl = MVS_NONE;
6743            }
6744            // now that we have a primary device, initialize master volume on other devices
6745            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6746                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6747
6748                if ((dev != mPrimaryHardwareDev) &&
6749                    (NULL != dev->set_master_volume)) {
6750                    dev->set_master_volume(dev, initialVolume);
6751                }
6752            }
6753            mHardwareStatus = AUDIO_HW_IDLE;
6754            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6755                                    ? initialVolume
6756                                    : 1.0;
6757            mMasterVolume   = initialVolume;
6758        }
6759        return id;
6760    }
6761
6762    return 0;
6763}
6764
6765audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6766        audio_io_handle_t output2)
6767{
6768    Mutex::Autolock _l(mLock);
6769    MixerThread *thread1 = checkMixerThread_l(output1);
6770    MixerThread *thread2 = checkMixerThread_l(output2);
6771
6772    if (thread1 == NULL || thread2 == NULL) {
6773        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6774        return 0;
6775    }
6776
6777    audio_io_handle_t id = nextUniqueId();
6778    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6779    thread->addOutputTrack(thread2);
6780    mPlaybackThreads.add(id, thread);
6781    // notify client processes of the new output creation
6782    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6783    return id;
6784}
6785
6786status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6787{
6788    // keep strong reference on the playback thread so that
6789    // it is not destroyed while exit() is executed
6790    sp<PlaybackThread> thread;
6791    {
6792        Mutex::Autolock _l(mLock);
6793        thread = checkPlaybackThread_l(output);
6794        if (thread == NULL) {
6795            return BAD_VALUE;
6796        }
6797
6798        ALOGV("closeOutput() %d", output);
6799
6800        if (thread->type() == ThreadBase::MIXER) {
6801            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6802                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6803                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6804                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6805                }
6806            }
6807        }
6808        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6809        mPlaybackThreads.removeItem(output);
6810    }
6811    thread->exit();
6812    // The thread entity (active unit of execution) is no longer running here,
6813    // but the ThreadBase container still exists.
6814
6815    if (thread->type() != ThreadBase::DUPLICATING) {
6816        AudioStreamOut *out = thread->clearOutput();
6817        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6818        // from now on thread->mOutput is NULL
6819        out->hwDev->close_output_stream(out->hwDev, out->stream);
6820        delete out;
6821    }
6822    return NO_ERROR;
6823}
6824
6825status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6826{
6827    Mutex::Autolock _l(mLock);
6828    PlaybackThread *thread = checkPlaybackThread_l(output);
6829
6830    if (thread == NULL) {
6831        return BAD_VALUE;
6832    }
6833
6834    ALOGV("suspendOutput() %d", output);
6835    thread->suspend();
6836
6837    return NO_ERROR;
6838}
6839
6840status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6841{
6842    Mutex::Autolock _l(mLock);
6843    PlaybackThread *thread = checkPlaybackThread_l(output);
6844
6845    if (thread == NULL) {
6846        return BAD_VALUE;
6847    }
6848
6849    ALOGV("restoreOutput() %d", output);
6850
6851    thread->restore();
6852
6853    return NO_ERROR;
6854}
6855
6856audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6857                                          audio_devices_t *pDevices,
6858                                          uint32_t *pSamplingRate,
6859                                          audio_format_t *pFormat,
6860                                          uint32_t *pChannelMask)
6861{
6862    status_t status;
6863    RecordThread *thread = NULL;
6864    struct audio_config config = {
6865        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6866        channel_mask: pChannelMask ? *pChannelMask : 0,
6867        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6868    };
6869    uint32_t reqSamplingRate = config.sample_rate;
6870    audio_format_t reqFormat = config.format;
6871    audio_channel_mask_t reqChannels = config.channel_mask;
6872    audio_stream_in_t *inStream = NULL;
6873    audio_hw_device_t *inHwDev;
6874
6875    if (pDevices == NULL || *pDevices == 0) {
6876        return 0;
6877    }
6878
6879    Mutex::Autolock _l(mLock);
6880
6881    inHwDev = findSuitableHwDev_l(module, *pDevices);
6882    if (inHwDev == NULL)
6883        return 0;
6884
6885    audio_io_handle_t id = nextUniqueId();
6886
6887    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6888                                        &inStream);
6889    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6890            inStream,
6891            config.sample_rate,
6892            config.format,
6893            config.channel_mask,
6894            status);
6895
6896    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6897    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6898    // or stereo to mono conversions on 16 bit PCM inputs.
6899    if (status == BAD_VALUE &&
6900        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6901        (config.sample_rate <= 2 * reqSamplingRate) &&
6902        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6903        ALOGV("openInput() reopening with proposed sampling rate and channels");
6904        inStream = NULL;
6905        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6906    }
6907
6908    if (status == NO_ERROR && inStream != NULL) {
6909        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6910
6911        // Start record thread
6912        // RecorThread require both input and output device indication to forward to audio
6913        // pre processing modules
6914        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6915        thread = new RecordThread(this,
6916                                  input,
6917                                  reqSamplingRate,
6918                                  reqChannels,
6919                                  id,
6920                                  device);
6921        mRecordThreads.add(id, thread);
6922        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6923        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6924        if (pFormat != NULL) *pFormat = config.format;
6925        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6926
6927        input->stream->common.standby(&input->stream->common);
6928
6929        // notify client processes of the new input creation
6930        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6931        return id;
6932    }
6933
6934    return 0;
6935}
6936
6937status_t AudioFlinger::closeInput(audio_io_handle_t input)
6938{
6939    // keep strong reference on the record thread so that
6940    // it is not destroyed while exit() is executed
6941    sp<RecordThread> thread;
6942    {
6943        Mutex::Autolock _l(mLock);
6944        thread = checkRecordThread_l(input);
6945        if (thread == NULL) {
6946            return BAD_VALUE;
6947        }
6948
6949        ALOGV("closeInput() %d", input);
6950        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6951        mRecordThreads.removeItem(input);
6952    }
6953    thread->exit();
6954    // The thread entity (active unit of execution) is no longer running here,
6955    // but the ThreadBase container still exists.
6956
6957    AudioStreamIn *in = thread->clearInput();
6958    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6959    // from now on thread->mInput is NULL
6960    in->hwDev->close_input_stream(in->hwDev, in->stream);
6961    delete in;
6962
6963    return NO_ERROR;
6964}
6965
6966status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6967{
6968    Mutex::Autolock _l(mLock);
6969    MixerThread *dstThread = checkMixerThread_l(output);
6970    if (dstThread == NULL) {
6971        ALOGW("setStreamOutput() bad output id %d", output);
6972        return BAD_VALUE;
6973    }
6974
6975    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6976    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6977
6978    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6979        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6980        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6981            MixerThread *srcThread = (MixerThread *)thread;
6982            srcThread->invalidateTracks(stream);
6983        }
6984    }
6985
6986    return NO_ERROR;
6987}
6988
6989
6990int AudioFlinger::newAudioSessionId()
6991{
6992    return nextUniqueId();
6993}
6994
6995void AudioFlinger::acquireAudioSessionId(int audioSession)
6996{
6997    Mutex::Autolock _l(mLock);
6998    pid_t caller = IPCThreadState::self()->getCallingPid();
6999    ALOGV("acquiring %d from %d", audioSession, caller);
7000    size_t num = mAudioSessionRefs.size();
7001    for (size_t i = 0; i< num; i++) {
7002        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7003        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7004            ref->mCnt++;
7005            ALOGV(" incremented refcount to %d", ref->mCnt);
7006            return;
7007        }
7008    }
7009    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7010    ALOGV(" added new entry for %d", audioSession);
7011}
7012
7013void AudioFlinger::releaseAudioSessionId(int audioSession)
7014{
7015    Mutex::Autolock _l(mLock);
7016    pid_t caller = IPCThreadState::self()->getCallingPid();
7017    ALOGV("releasing %d from %d", audioSession, caller);
7018    size_t num = mAudioSessionRefs.size();
7019    for (size_t i = 0; i< num; i++) {
7020        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7021        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7022            ref->mCnt--;
7023            ALOGV(" decremented refcount to %d", ref->mCnt);
7024            if (ref->mCnt == 0) {
7025                mAudioSessionRefs.removeAt(i);
7026                delete ref;
7027                purgeStaleEffects_l();
7028            }
7029            return;
7030        }
7031    }
7032    ALOGW("session id %d not found for pid %d", audioSession, caller);
7033}
7034
7035void AudioFlinger::purgeStaleEffects_l() {
7036
7037    ALOGV("purging stale effects");
7038
7039    Vector< sp<EffectChain> > chains;
7040
7041    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7042        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7043        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7044            sp<EffectChain> ec = t->mEffectChains[j];
7045            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7046                chains.push(ec);
7047            }
7048        }
7049    }
7050    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7051        sp<RecordThread> t = mRecordThreads.valueAt(i);
7052        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7053            sp<EffectChain> ec = t->mEffectChains[j];
7054            chains.push(ec);
7055        }
7056    }
7057
7058    for (size_t i = 0; i < chains.size(); i++) {
7059        sp<EffectChain> ec = chains[i];
7060        int sessionid = ec->sessionId();
7061        sp<ThreadBase> t = ec->mThread.promote();
7062        if (t == 0) {
7063            continue;
7064        }
7065        size_t numsessionrefs = mAudioSessionRefs.size();
7066        bool found = false;
7067        for (size_t k = 0; k < numsessionrefs; k++) {
7068            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7069            if (ref->mSessionid == sessionid) {
7070                ALOGV(" session %d still exists for %d with %d refs",
7071                    sessionid, ref->mPid, ref->mCnt);
7072                found = true;
7073                break;
7074            }
7075        }
7076        if (!found) {
7077            // remove all effects from the chain
7078            while (ec->mEffects.size()) {
7079                sp<EffectModule> effect = ec->mEffects[0];
7080                effect->unPin();
7081                Mutex::Autolock _l (t->mLock);
7082                t->removeEffect_l(effect);
7083                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7084                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7085                    if (handle != 0) {
7086                        handle->mEffect.clear();
7087                        if (handle->mHasControl && handle->mEnabled) {
7088                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7089                        }
7090                    }
7091                }
7092                AudioSystem::unregisterEffect(effect->id());
7093            }
7094        }
7095    }
7096    return;
7097}
7098
7099// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7100AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7101{
7102    return mPlaybackThreads.valueFor(output).get();
7103}
7104
7105// checkMixerThread_l() must be called with AudioFlinger::mLock held
7106AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7107{
7108    PlaybackThread *thread = checkPlaybackThread_l(output);
7109    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7110}
7111
7112// checkRecordThread_l() must be called with AudioFlinger::mLock held
7113AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7114{
7115    return mRecordThreads.valueFor(input).get();
7116}
7117
7118uint32_t AudioFlinger::nextUniqueId()
7119{
7120    return android_atomic_inc(&mNextUniqueId);
7121}
7122
7123AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7124{
7125    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7126        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7127        AudioStreamOut *output = thread->getOutput();
7128        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7129            return thread;
7130        }
7131    }
7132    return NULL;
7133}
7134
7135uint32_t AudioFlinger::primaryOutputDevice_l() const
7136{
7137    PlaybackThread *thread = primaryPlaybackThread_l();
7138
7139    if (thread == NULL) {
7140        return 0;
7141    }
7142
7143    return thread->device();
7144}
7145
7146sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7147                                    int triggerSession,
7148                                    int listenerSession,
7149                                    sync_event_callback_t callBack,
7150                                    void *cookie)
7151{
7152    Mutex::Autolock _l(mLock);
7153
7154    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7155    status_t playStatus = NAME_NOT_FOUND;
7156    status_t recStatus = NAME_NOT_FOUND;
7157    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7158        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7159        if (playStatus == NO_ERROR) {
7160            return event;
7161        }
7162    }
7163    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7164        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7165        if (recStatus == NO_ERROR) {
7166            return event;
7167        }
7168    }
7169    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7170        mPendingSyncEvents.add(event);
7171    } else {
7172        ALOGV("createSyncEvent() invalid event %d", event->type());
7173        event.clear();
7174    }
7175    return event;
7176}
7177
7178// ----------------------------------------------------------------------------
7179//  Effect management
7180// ----------------------------------------------------------------------------
7181
7182
7183status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7184{
7185    Mutex::Autolock _l(mLock);
7186    return EffectQueryNumberEffects(numEffects);
7187}
7188
7189status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7190{
7191    Mutex::Autolock _l(mLock);
7192    return EffectQueryEffect(index, descriptor);
7193}
7194
7195status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7196        effect_descriptor_t *descriptor) const
7197{
7198    Mutex::Autolock _l(mLock);
7199    return EffectGetDescriptor(pUuid, descriptor);
7200}
7201
7202
7203sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7204        effect_descriptor_t *pDesc,
7205        const sp<IEffectClient>& effectClient,
7206        int32_t priority,
7207        audio_io_handle_t io,
7208        int sessionId,
7209        status_t *status,
7210        int *id,
7211        int *enabled)
7212{
7213    status_t lStatus = NO_ERROR;
7214    sp<EffectHandle> handle;
7215    effect_descriptor_t desc;
7216
7217    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7218            pid, effectClient.get(), priority, sessionId, io);
7219
7220    if (pDesc == NULL) {
7221        lStatus = BAD_VALUE;
7222        goto Exit;
7223    }
7224
7225    // check audio settings permission for global effects
7226    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7227        lStatus = PERMISSION_DENIED;
7228        goto Exit;
7229    }
7230
7231    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7232    // that can only be created by audio policy manager (running in same process)
7233    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7234        lStatus = PERMISSION_DENIED;
7235        goto Exit;
7236    }
7237
7238    if (io == 0) {
7239        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7240            // output must be specified by AudioPolicyManager when using session
7241            // AUDIO_SESSION_OUTPUT_STAGE
7242            lStatus = BAD_VALUE;
7243            goto Exit;
7244        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7245            // if the output returned by getOutputForEffect() is removed before we lock the
7246            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7247            // and we will exit safely
7248            io = AudioSystem::getOutputForEffect(&desc);
7249        }
7250    }
7251
7252    {
7253        Mutex::Autolock _l(mLock);
7254
7255
7256        if (!EffectIsNullUuid(&pDesc->uuid)) {
7257            // if uuid is specified, request effect descriptor
7258            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7259            if (lStatus < 0) {
7260                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7261                goto Exit;
7262            }
7263        } else {
7264            // if uuid is not specified, look for an available implementation
7265            // of the required type in effect factory
7266            if (EffectIsNullUuid(&pDesc->type)) {
7267                ALOGW("createEffect() no effect type");
7268                lStatus = BAD_VALUE;
7269                goto Exit;
7270            }
7271            uint32_t numEffects = 0;
7272            effect_descriptor_t d;
7273            d.flags = 0; // prevent compiler warning
7274            bool found = false;
7275
7276            lStatus = EffectQueryNumberEffects(&numEffects);
7277            if (lStatus < 0) {
7278                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7279                goto Exit;
7280            }
7281            for (uint32_t i = 0; i < numEffects; i++) {
7282                lStatus = EffectQueryEffect(i, &desc);
7283                if (lStatus < 0) {
7284                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7285                    continue;
7286                }
7287                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7288                    // If matching type found save effect descriptor. If the session is
7289                    // 0 and the effect is not auxiliary, continue enumeration in case
7290                    // an auxiliary version of this effect type is available
7291                    found = true;
7292                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7293                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7294                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7295                        break;
7296                    }
7297                }
7298            }
7299            if (!found) {
7300                lStatus = BAD_VALUE;
7301                ALOGW("createEffect() effect not found");
7302                goto Exit;
7303            }
7304            // For same effect type, chose auxiliary version over insert version if
7305            // connect to output mix (Compliance to OpenSL ES)
7306            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7307                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7308                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7309            }
7310        }
7311
7312        // Do not allow auxiliary effects on a session different from 0 (output mix)
7313        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7314             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7315            lStatus = INVALID_OPERATION;
7316            goto Exit;
7317        }
7318
7319        // check recording permission for visualizer
7320        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7321            !recordingAllowed()) {
7322            lStatus = PERMISSION_DENIED;
7323            goto Exit;
7324        }
7325
7326        // return effect descriptor
7327        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7328
7329        // If output is not specified try to find a matching audio session ID in one of the
7330        // output threads.
7331        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7332        // because of code checking output when entering the function.
7333        // Note: io is never 0 when creating an effect on an input
7334        if (io == 0) {
7335            // look for the thread where the specified audio session is present
7336            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7337                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7338                    io = mPlaybackThreads.keyAt(i);
7339                    break;
7340                }
7341            }
7342            if (io == 0) {
7343                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7344                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7345                        io = mRecordThreads.keyAt(i);
7346                        break;
7347                    }
7348                }
7349            }
7350            // If no output thread contains the requested session ID, default to
7351            // first output. The effect chain will be moved to the correct output
7352            // thread when a track with the same session ID is created
7353            if (io == 0 && mPlaybackThreads.size()) {
7354                io = mPlaybackThreads.keyAt(0);
7355            }
7356            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7357        }
7358        ThreadBase *thread = checkRecordThread_l(io);
7359        if (thread == NULL) {
7360            thread = checkPlaybackThread_l(io);
7361            if (thread == NULL) {
7362                ALOGE("createEffect() unknown output thread");
7363                lStatus = BAD_VALUE;
7364                goto Exit;
7365            }
7366        }
7367
7368        sp<Client> client = registerPid_l(pid);
7369
7370        // create effect on selected output thread
7371        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7372                &desc, enabled, &lStatus);
7373        if (handle != 0 && id != NULL) {
7374            *id = handle->id();
7375        }
7376    }
7377
7378Exit:
7379    if (status != NULL) {
7380        *status = lStatus;
7381    }
7382    return handle;
7383}
7384
7385status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7386        audio_io_handle_t dstOutput)
7387{
7388    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7389            sessionId, srcOutput, dstOutput);
7390    Mutex::Autolock _l(mLock);
7391    if (srcOutput == dstOutput) {
7392        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7393        return NO_ERROR;
7394    }
7395    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7396    if (srcThread == NULL) {
7397        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7398        return BAD_VALUE;
7399    }
7400    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7401    if (dstThread == NULL) {
7402        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7403        return BAD_VALUE;
7404    }
7405
7406    Mutex::Autolock _dl(dstThread->mLock);
7407    Mutex::Autolock _sl(srcThread->mLock);
7408    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7409
7410    return NO_ERROR;
7411}
7412
7413// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7414status_t AudioFlinger::moveEffectChain_l(int sessionId,
7415                                   AudioFlinger::PlaybackThread *srcThread,
7416                                   AudioFlinger::PlaybackThread *dstThread,
7417                                   bool reRegister)
7418{
7419    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7420            sessionId, srcThread, dstThread);
7421
7422    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7423    if (chain == 0) {
7424        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7425                sessionId, srcThread);
7426        return INVALID_OPERATION;
7427    }
7428
7429    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7430    // so that a new chain is created with correct parameters when first effect is added. This is
7431    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7432    // removed.
7433    srcThread->removeEffectChain_l(chain);
7434
7435    // transfer all effects one by one so that new effect chain is created on new thread with
7436    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7437    audio_io_handle_t dstOutput = dstThread->id();
7438    sp<EffectChain> dstChain;
7439    uint32_t strategy = 0; // prevent compiler warning
7440    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7441    while (effect != 0) {
7442        srcThread->removeEffect_l(effect);
7443        dstThread->addEffect_l(effect);
7444        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7445        if (effect->state() == EffectModule::ACTIVE ||
7446                effect->state() == EffectModule::STOPPING) {
7447            effect->start();
7448        }
7449        // if the move request is not received from audio policy manager, the effect must be
7450        // re-registered with the new strategy and output
7451        if (dstChain == 0) {
7452            dstChain = effect->chain().promote();
7453            if (dstChain == 0) {
7454                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7455                srcThread->addEffect_l(effect);
7456                return NO_INIT;
7457            }
7458            strategy = dstChain->strategy();
7459        }
7460        if (reRegister) {
7461            AudioSystem::unregisterEffect(effect->id());
7462            AudioSystem::registerEffect(&effect->desc(),
7463                                        dstOutput,
7464                                        strategy,
7465                                        sessionId,
7466                                        effect->id());
7467        }
7468        effect = chain->getEffectFromId_l(0);
7469    }
7470
7471    return NO_ERROR;
7472}
7473
7474
7475// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7476sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7477        const sp<AudioFlinger::Client>& client,
7478        const sp<IEffectClient>& effectClient,
7479        int32_t priority,
7480        int sessionId,
7481        effect_descriptor_t *desc,
7482        int *enabled,
7483        status_t *status
7484        )
7485{
7486    sp<EffectModule> effect;
7487    sp<EffectHandle> handle;
7488    status_t lStatus;
7489    sp<EffectChain> chain;
7490    bool chainCreated = false;
7491    bool effectCreated = false;
7492    bool effectRegistered = false;
7493
7494    lStatus = initCheck();
7495    if (lStatus != NO_ERROR) {
7496        ALOGW("createEffect_l() Audio driver not initialized.");
7497        goto Exit;
7498    }
7499
7500    // Do not allow effects with session ID 0 on direct output or duplicating threads
7501    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7502    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7503        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7504                desc->name, sessionId);
7505        lStatus = BAD_VALUE;
7506        goto Exit;
7507    }
7508    // Only Pre processor effects are allowed on input threads and only on input threads
7509    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7510        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7511                desc->name, desc->flags, mType);
7512        lStatus = BAD_VALUE;
7513        goto Exit;
7514    }
7515
7516    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7517
7518    { // scope for mLock
7519        Mutex::Autolock _l(mLock);
7520
7521        // check for existing effect chain with the requested audio session
7522        chain = getEffectChain_l(sessionId);
7523        if (chain == 0) {
7524            // create a new chain for this session
7525            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7526            chain = new EffectChain(this, sessionId);
7527            addEffectChain_l(chain);
7528            chain->setStrategy(getStrategyForSession_l(sessionId));
7529            chainCreated = true;
7530        } else {
7531            effect = chain->getEffectFromDesc_l(desc);
7532        }
7533
7534        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7535
7536        if (effect == 0) {
7537            int id = mAudioFlinger->nextUniqueId();
7538            // Check CPU and memory usage
7539            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7540            if (lStatus != NO_ERROR) {
7541                goto Exit;
7542            }
7543            effectRegistered = true;
7544            // create a new effect module if none present in the chain
7545            effect = new EffectModule(this, chain, desc, id, sessionId);
7546            lStatus = effect->status();
7547            if (lStatus != NO_ERROR) {
7548                goto Exit;
7549            }
7550            lStatus = chain->addEffect_l(effect);
7551            if (lStatus != NO_ERROR) {
7552                goto Exit;
7553            }
7554            effectCreated = true;
7555
7556            effect->setDevice(mDevice);
7557            effect->setMode(mAudioFlinger->getMode());
7558        }
7559        // create effect handle and connect it to effect module
7560        handle = new EffectHandle(effect, client, effectClient, priority);
7561        lStatus = effect->addHandle(handle);
7562        if (enabled != NULL) {
7563            *enabled = (int)effect->isEnabled();
7564        }
7565    }
7566
7567Exit:
7568    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7569        Mutex::Autolock _l(mLock);
7570        if (effectCreated) {
7571            chain->removeEffect_l(effect);
7572        }
7573        if (effectRegistered) {
7574            AudioSystem::unregisterEffect(effect->id());
7575        }
7576        if (chainCreated) {
7577            removeEffectChain_l(chain);
7578        }
7579        handle.clear();
7580    }
7581
7582    if (status != NULL) {
7583        *status = lStatus;
7584    }
7585    return handle;
7586}
7587
7588sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7589{
7590    sp<EffectChain> chain = getEffectChain_l(sessionId);
7591    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7592}
7593
7594// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7595// PlaybackThread::mLock held
7596status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7597{
7598    // check for existing effect chain with the requested audio session
7599    int sessionId = effect->sessionId();
7600    sp<EffectChain> chain = getEffectChain_l(sessionId);
7601    bool chainCreated = false;
7602
7603    if (chain == 0) {
7604        // create a new chain for this session
7605        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7606        chain = new EffectChain(this, sessionId);
7607        addEffectChain_l(chain);
7608        chain->setStrategy(getStrategyForSession_l(sessionId));
7609        chainCreated = true;
7610    }
7611    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7612
7613    if (chain->getEffectFromId_l(effect->id()) != 0) {
7614        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7615                this, effect->desc().name, chain.get());
7616        return BAD_VALUE;
7617    }
7618
7619    status_t status = chain->addEffect_l(effect);
7620    if (status != NO_ERROR) {
7621        if (chainCreated) {
7622            removeEffectChain_l(chain);
7623        }
7624        return status;
7625    }
7626
7627    effect->setDevice(mDevice);
7628    effect->setMode(mAudioFlinger->getMode());
7629    return NO_ERROR;
7630}
7631
7632void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7633
7634    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7635    effect_descriptor_t desc = effect->desc();
7636    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7637        detachAuxEffect_l(effect->id());
7638    }
7639
7640    sp<EffectChain> chain = effect->chain().promote();
7641    if (chain != 0) {
7642        // remove effect chain if removing last effect
7643        if (chain->removeEffect_l(effect) == 0) {
7644            removeEffectChain_l(chain);
7645        }
7646    } else {
7647        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7648    }
7649}
7650
7651void AudioFlinger::ThreadBase::lockEffectChains_l(
7652        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7653{
7654    effectChains = mEffectChains;
7655    for (size_t i = 0; i < mEffectChains.size(); i++) {
7656        mEffectChains[i]->lock();
7657    }
7658}
7659
7660void AudioFlinger::ThreadBase::unlockEffectChains(
7661        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7662{
7663    for (size_t i = 0; i < effectChains.size(); i++) {
7664        effectChains[i]->unlock();
7665    }
7666}
7667
7668sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7669{
7670    Mutex::Autolock _l(mLock);
7671    return getEffectChain_l(sessionId);
7672}
7673
7674sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7675{
7676    size_t size = mEffectChains.size();
7677    for (size_t i = 0; i < size; i++) {
7678        if (mEffectChains[i]->sessionId() == sessionId) {
7679            return mEffectChains[i];
7680        }
7681    }
7682    return 0;
7683}
7684
7685void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7686{
7687    Mutex::Autolock _l(mLock);
7688    size_t size = mEffectChains.size();
7689    for (size_t i = 0; i < size; i++) {
7690        mEffectChains[i]->setMode_l(mode);
7691    }
7692}
7693
7694void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7695                                                    const wp<EffectHandle>& handle,
7696                                                    bool unpinIfLast) {
7697
7698    Mutex::Autolock _l(mLock);
7699    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7700    // delete the effect module if removing last handle on it
7701    if (effect->removeHandle(handle) == 0) {
7702        if (!effect->isPinned() || unpinIfLast) {
7703            removeEffect_l(effect);
7704            AudioSystem::unregisterEffect(effect->id());
7705        }
7706    }
7707}
7708
7709status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7710{
7711    int session = chain->sessionId();
7712    int16_t *buffer = mMixBuffer;
7713    bool ownsBuffer = false;
7714
7715    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7716    if (session > 0) {
7717        // Only one effect chain can be present in direct output thread and it uses
7718        // the mix buffer as input
7719        if (mType != DIRECT) {
7720            size_t numSamples = mNormalFrameCount * mChannelCount;
7721            buffer = new int16_t[numSamples];
7722            memset(buffer, 0, numSamples * sizeof(int16_t));
7723            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7724            ownsBuffer = true;
7725        }
7726
7727        // Attach all tracks with same session ID to this chain.
7728        for (size_t i = 0; i < mTracks.size(); ++i) {
7729            sp<Track> track = mTracks[i];
7730            if (session == track->sessionId()) {
7731                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7732                track->setMainBuffer(buffer);
7733                chain->incTrackCnt();
7734            }
7735        }
7736
7737        // indicate all active tracks in the chain
7738        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7739            sp<Track> track = mActiveTracks[i].promote();
7740            if (track == 0) continue;
7741            if (session == track->sessionId()) {
7742                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7743                chain->incActiveTrackCnt();
7744            }
7745        }
7746    }
7747
7748    chain->setInBuffer(buffer, ownsBuffer);
7749    chain->setOutBuffer(mMixBuffer);
7750    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7751    // chains list in order to be processed last as it contains output stage effects
7752    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7753    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7754    // after track specific effects and before output stage
7755    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7756    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7757    // Effect chain for other sessions are inserted at beginning of effect
7758    // chains list to be processed before output mix effects. Relative order between other
7759    // sessions is not important
7760    size_t size = mEffectChains.size();
7761    size_t i = 0;
7762    for (i = 0; i < size; i++) {
7763        if (mEffectChains[i]->sessionId() < session) break;
7764    }
7765    mEffectChains.insertAt(chain, i);
7766    checkSuspendOnAddEffectChain_l(chain);
7767
7768    return NO_ERROR;
7769}
7770
7771size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7772{
7773    int session = chain->sessionId();
7774
7775    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7776
7777    for (size_t i = 0; i < mEffectChains.size(); i++) {
7778        if (chain == mEffectChains[i]) {
7779            mEffectChains.removeAt(i);
7780            // detach all active tracks from the chain
7781            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7782                sp<Track> track = mActiveTracks[i].promote();
7783                if (track == 0) continue;
7784                if (session == track->sessionId()) {
7785                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7786                            chain.get(), session);
7787                    chain->decActiveTrackCnt();
7788                }
7789            }
7790
7791            // detach all tracks with same session ID from this chain
7792            for (size_t i = 0; i < mTracks.size(); ++i) {
7793                sp<Track> track = mTracks[i];
7794                if (session == track->sessionId()) {
7795                    track->setMainBuffer(mMixBuffer);
7796                    chain->decTrackCnt();
7797                }
7798            }
7799            break;
7800        }
7801    }
7802    return mEffectChains.size();
7803}
7804
7805status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7806        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7807{
7808    Mutex::Autolock _l(mLock);
7809    return attachAuxEffect_l(track, EffectId);
7810}
7811
7812status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7813        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7814{
7815    status_t status = NO_ERROR;
7816
7817    if (EffectId == 0) {
7818        track->setAuxBuffer(0, NULL);
7819    } else {
7820        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7821        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7822        if (effect != 0) {
7823            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7824                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7825            } else {
7826                status = INVALID_OPERATION;
7827            }
7828        } else {
7829            status = BAD_VALUE;
7830        }
7831    }
7832    return status;
7833}
7834
7835void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7836{
7837    for (size_t i = 0; i < mTracks.size(); ++i) {
7838        sp<Track> track = mTracks[i];
7839        if (track->auxEffectId() == effectId) {
7840            attachAuxEffect_l(track, 0);
7841        }
7842    }
7843}
7844
7845status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7846{
7847    // only one chain per input thread
7848    if (mEffectChains.size() != 0) {
7849        return INVALID_OPERATION;
7850    }
7851    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7852
7853    chain->setInBuffer(NULL);
7854    chain->setOutBuffer(NULL);
7855
7856    checkSuspendOnAddEffectChain_l(chain);
7857
7858    mEffectChains.add(chain);
7859
7860    return NO_ERROR;
7861}
7862
7863size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7864{
7865    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7866    ALOGW_IF(mEffectChains.size() != 1,
7867            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7868            chain.get(), mEffectChains.size(), this);
7869    if (mEffectChains.size() == 1) {
7870        mEffectChains.removeAt(0);
7871    }
7872    return 0;
7873}
7874
7875// ----------------------------------------------------------------------------
7876//  EffectModule implementation
7877// ----------------------------------------------------------------------------
7878
7879#undef LOG_TAG
7880#define LOG_TAG "AudioFlinger::EffectModule"
7881
7882AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7883                                        const wp<AudioFlinger::EffectChain>& chain,
7884                                        effect_descriptor_t *desc,
7885                                        int id,
7886                                        int sessionId)
7887    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7888      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7889{
7890    ALOGV("Constructor %p", this);
7891    int lStatus;
7892    if (thread == NULL) {
7893        return;
7894    }
7895
7896    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7897
7898    // create effect engine from effect factory
7899    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7900
7901    if (mStatus != NO_ERROR) {
7902        return;
7903    }
7904    lStatus = init();
7905    if (lStatus < 0) {
7906        mStatus = lStatus;
7907        goto Error;
7908    }
7909
7910    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7911        mPinned = true;
7912    }
7913    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7914    return;
7915Error:
7916    EffectRelease(mEffectInterface);
7917    mEffectInterface = NULL;
7918    ALOGV("Constructor Error %d", mStatus);
7919}
7920
7921AudioFlinger::EffectModule::~EffectModule()
7922{
7923    ALOGV("Destructor %p", this);
7924    if (mEffectInterface != NULL) {
7925        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7926                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7927            sp<ThreadBase> thread = mThread.promote();
7928            if (thread != 0) {
7929                audio_stream_t *stream = thread->stream();
7930                if (stream != NULL) {
7931                    stream->remove_audio_effect(stream, mEffectInterface);
7932                }
7933            }
7934        }
7935        // release effect engine
7936        EffectRelease(mEffectInterface);
7937    }
7938}
7939
7940status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7941{
7942    status_t status;
7943
7944    Mutex::Autolock _l(mLock);
7945    int priority = handle->priority();
7946    size_t size = mHandles.size();
7947    sp<EffectHandle> h;
7948    size_t i;
7949    for (i = 0; i < size; i++) {
7950        h = mHandles[i].promote();
7951        if (h == 0) continue;
7952        if (h->priority() <= priority) break;
7953    }
7954    // if inserted in first place, move effect control from previous owner to this handle
7955    if (i == 0) {
7956        bool enabled = false;
7957        if (h != 0) {
7958            enabled = h->enabled();
7959            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7960        }
7961        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7962        status = NO_ERROR;
7963    } else {
7964        status = ALREADY_EXISTS;
7965    }
7966    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7967    mHandles.insertAt(handle, i);
7968    return status;
7969}
7970
7971size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7972{
7973    Mutex::Autolock _l(mLock);
7974    size_t size = mHandles.size();
7975    size_t i;
7976    for (i = 0; i < size; i++) {
7977        if (mHandles[i] == handle) break;
7978    }
7979    if (i == size) {
7980        return size;
7981    }
7982    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7983
7984    bool enabled = false;
7985    EffectHandle *hdl = handle.unsafe_get();
7986    if (hdl != NULL) {
7987        ALOGV("removeHandle() unsafe_get OK");
7988        enabled = hdl->enabled();
7989    }
7990    mHandles.removeAt(i);
7991    size = mHandles.size();
7992    // if removed from first place, move effect control from this handle to next in line
7993    if (i == 0 && size != 0) {
7994        sp<EffectHandle> h = mHandles[0].promote();
7995        if (h != 0) {
7996            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7997        }
7998    }
7999
8000    // Prevent calls to process() and other functions on effect interface from now on.
8001    // The effect engine will be released by the destructor when the last strong reference on
8002    // this object is released which can happen after next process is called.
8003    if (size == 0 && !mPinned) {
8004        mState = DESTROYED;
8005    }
8006
8007    return size;
8008}
8009
8010sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
8011{
8012    Mutex::Autolock _l(mLock);
8013    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
8014}
8015
8016void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
8017{
8018    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
8019    // keep a strong reference on this EffectModule to avoid calling the
8020    // destructor before we exit
8021    sp<EffectModule> keep(this);
8022    {
8023        sp<ThreadBase> thread = mThread.promote();
8024        if (thread != 0) {
8025            thread->disconnectEffect(keep, handle, unpinIfLast);
8026        }
8027    }
8028}
8029
8030void AudioFlinger::EffectModule::updateState() {
8031    Mutex::Autolock _l(mLock);
8032
8033    switch (mState) {
8034    case RESTART:
8035        reset_l();
8036        // FALL THROUGH
8037
8038    case STARTING:
8039        // clear auxiliary effect input buffer for next accumulation
8040        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8041            memset(mConfig.inputCfg.buffer.raw,
8042                   0,
8043                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8044        }
8045        start_l();
8046        mState = ACTIVE;
8047        break;
8048    case STOPPING:
8049        stop_l();
8050        mDisableWaitCnt = mMaxDisableWaitCnt;
8051        mState = STOPPED;
8052        break;
8053    case STOPPED:
8054        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8055        // turn off sequence.
8056        if (--mDisableWaitCnt == 0) {
8057            reset_l();
8058            mState = IDLE;
8059        }
8060        break;
8061    default: //IDLE , ACTIVE, DESTROYED
8062        break;
8063    }
8064}
8065
8066void AudioFlinger::EffectModule::process()
8067{
8068    Mutex::Autolock _l(mLock);
8069
8070    if (mState == DESTROYED || mEffectInterface == NULL ||
8071            mConfig.inputCfg.buffer.raw == NULL ||
8072            mConfig.outputCfg.buffer.raw == NULL) {
8073        return;
8074    }
8075
8076    if (isProcessEnabled()) {
8077        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8078        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8079            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8080                                        mConfig.inputCfg.buffer.s32,
8081                                        mConfig.inputCfg.buffer.frameCount/2);
8082        }
8083
8084        // do the actual processing in the effect engine
8085        int ret = (*mEffectInterface)->process(mEffectInterface,
8086                                               &mConfig.inputCfg.buffer,
8087                                               &mConfig.outputCfg.buffer);
8088
8089        // force transition to IDLE state when engine is ready
8090        if (mState == STOPPED && ret == -ENODATA) {
8091            mDisableWaitCnt = 1;
8092        }
8093
8094        // clear auxiliary effect input buffer for next accumulation
8095        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8096            memset(mConfig.inputCfg.buffer.raw, 0,
8097                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8098        }
8099    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8100                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8101        // If an insert effect is idle and input buffer is different from output buffer,
8102        // accumulate input onto output
8103        sp<EffectChain> chain = mChain.promote();
8104        if (chain != 0 && chain->activeTrackCnt() != 0) {
8105            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8106            int16_t *in = mConfig.inputCfg.buffer.s16;
8107            int16_t *out = mConfig.outputCfg.buffer.s16;
8108            for (size_t i = 0; i < frameCnt; i++) {
8109                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8110            }
8111        }
8112    }
8113}
8114
8115void AudioFlinger::EffectModule::reset_l()
8116{
8117    if (mEffectInterface == NULL) {
8118        return;
8119    }
8120    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8121}
8122
8123status_t AudioFlinger::EffectModule::configure()
8124{
8125    uint32_t channels;
8126    if (mEffectInterface == NULL) {
8127        return NO_INIT;
8128    }
8129
8130    sp<ThreadBase> thread = mThread.promote();
8131    if (thread == 0) {
8132        return DEAD_OBJECT;
8133    }
8134
8135    // TODO: handle configuration of effects replacing track process
8136    if (thread->channelCount() == 1) {
8137        channels = AUDIO_CHANNEL_OUT_MONO;
8138    } else {
8139        channels = AUDIO_CHANNEL_OUT_STEREO;
8140    }
8141
8142    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8143        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8144    } else {
8145        mConfig.inputCfg.channels = channels;
8146    }
8147    mConfig.outputCfg.channels = channels;
8148    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8149    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8150    mConfig.inputCfg.samplingRate = thread->sampleRate();
8151    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8152    mConfig.inputCfg.bufferProvider.cookie = NULL;
8153    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8154    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8155    mConfig.outputCfg.bufferProvider.cookie = NULL;
8156    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8157    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8158    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8159    // Insert effect:
8160    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8161    // always overwrites output buffer: input buffer == output buffer
8162    // - in other sessions:
8163    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8164    //      other effect: overwrites output buffer: input buffer == output buffer
8165    // Auxiliary effect:
8166    //      accumulates in output buffer: input buffer != output buffer
8167    // Therefore: accumulate <=> input buffer != output buffer
8168    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8169        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8170    } else {
8171        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8172    }
8173    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8174    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8175    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8176    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8177
8178    ALOGV("configure() %p thread %p buffer %p framecount %d",
8179            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8180
8181    status_t cmdStatus;
8182    uint32_t size = sizeof(int);
8183    status_t status = (*mEffectInterface)->command(mEffectInterface,
8184                                                   EFFECT_CMD_SET_CONFIG,
8185                                                   sizeof(effect_config_t),
8186                                                   &mConfig,
8187                                                   &size,
8188                                                   &cmdStatus);
8189    if (status == 0) {
8190        status = cmdStatus;
8191    }
8192
8193    if (status == 0 &&
8194            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8195        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8196        effect_param_t *p = (effect_param_t *)buf32;
8197
8198        p->psize = sizeof(uint32_t);
8199        p->vsize = sizeof(uint32_t);
8200        size = sizeof(int);
8201        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8202
8203        uint32_t latency = 0;
8204        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8205        if (pbt != NULL) {
8206            latency = pbt->latency_l();
8207        }
8208
8209        *((int32_t *)p->data + 1)= latency;
8210        (*mEffectInterface)->command(mEffectInterface,
8211                                     EFFECT_CMD_SET_PARAM,
8212                                     sizeof(effect_param_t) + 8,
8213                                     &buf32,
8214                                     &size,
8215                                     &cmdStatus);
8216    }
8217
8218    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8219            (1000 * mConfig.outputCfg.buffer.frameCount);
8220
8221    return status;
8222}
8223
8224status_t AudioFlinger::EffectModule::init()
8225{
8226    Mutex::Autolock _l(mLock);
8227    if (mEffectInterface == NULL) {
8228        return NO_INIT;
8229    }
8230    status_t cmdStatus;
8231    uint32_t size = sizeof(status_t);
8232    status_t status = (*mEffectInterface)->command(mEffectInterface,
8233                                                   EFFECT_CMD_INIT,
8234                                                   0,
8235                                                   NULL,
8236                                                   &size,
8237                                                   &cmdStatus);
8238    if (status == 0) {
8239        status = cmdStatus;
8240    }
8241    return status;
8242}
8243
8244status_t AudioFlinger::EffectModule::start()
8245{
8246    Mutex::Autolock _l(mLock);
8247    return start_l();
8248}
8249
8250status_t AudioFlinger::EffectModule::start_l()
8251{
8252    if (mEffectInterface == NULL) {
8253        return NO_INIT;
8254    }
8255    status_t cmdStatus;
8256    uint32_t size = sizeof(status_t);
8257    status_t status = (*mEffectInterface)->command(mEffectInterface,
8258                                                   EFFECT_CMD_ENABLE,
8259                                                   0,
8260                                                   NULL,
8261                                                   &size,
8262                                                   &cmdStatus);
8263    if (status == 0) {
8264        status = cmdStatus;
8265    }
8266    if (status == 0 &&
8267            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8268             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8269        sp<ThreadBase> thread = mThread.promote();
8270        if (thread != 0) {
8271            audio_stream_t *stream = thread->stream();
8272            if (stream != NULL) {
8273                stream->add_audio_effect(stream, mEffectInterface);
8274            }
8275        }
8276    }
8277    return status;
8278}
8279
8280status_t AudioFlinger::EffectModule::stop()
8281{
8282    Mutex::Autolock _l(mLock);
8283    return stop_l();
8284}
8285
8286status_t AudioFlinger::EffectModule::stop_l()
8287{
8288    if (mEffectInterface == NULL) {
8289        return NO_INIT;
8290    }
8291    status_t cmdStatus;
8292    uint32_t size = sizeof(status_t);
8293    status_t status = (*mEffectInterface)->command(mEffectInterface,
8294                                                   EFFECT_CMD_DISABLE,
8295                                                   0,
8296                                                   NULL,
8297                                                   &size,
8298                                                   &cmdStatus);
8299    if (status == 0) {
8300        status = cmdStatus;
8301    }
8302    if (status == 0 &&
8303            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8304             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8305        sp<ThreadBase> thread = mThread.promote();
8306        if (thread != 0) {
8307            audio_stream_t *stream = thread->stream();
8308            if (stream != NULL) {
8309                stream->remove_audio_effect(stream, mEffectInterface);
8310            }
8311        }
8312    }
8313    return status;
8314}
8315
8316status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8317                                             uint32_t cmdSize,
8318                                             void *pCmdData,
8319                                             uint32_t *replySize,
8320                                             void *pReplyData)
8321{
8322    Mutex::Autolock _l(mLock);
8323//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8324
8325    if (mState == DESTROYED || mEffectInterface == NULL) {
8326        return NO_INIT;
8327    }
8328    status_t status = (*mEffectInterface)->command(mEffectInterface,
8329                                                   cmdCode,
8330                                                   cmdSize,
8331                                                   pCmdData,
8332                                                   replySize,
8333                                                   pReplyData);
8334    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8335        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8336        for (size_t i = 1; i < mHandles.size(); i++) {
8337            sp<EffectHandle> h = mHandles[i].promote();
8338            if (h != 0) {
8339                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8340            }
8341        }
8342    }
8343    return status;
8344}
8345
8346status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8347{
8348
8349    Mutex::Autolock _l(mLock);
8350    ALOGV("setEnabled %p enabled %d", this, enabled);
8351
8352    if (enabled != isEnabled()) {
8353        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8354        if (enabled && status != NO_ERROR) {
8355            return status;
8356        }
8357
8358        switch (mState) {
8359        // going from disabled to enabled
8360        case IDLE:
8361            mState = STARTING;
8362            break;
8363        case STOPPED:
8364            mState = RESTART;
8365            break;
8366        case STOPPING:
8367            mState = ACTIVE;
8368            break;
8369
8370        // going from enabled to disabled
8371        case RESTART:
8372            mState = STOPPED;
8373            break;
8374        case STARTING:
8375            mState = IDLE;
8376            break;
8377        case ACTIVE:
8378            mState = STOPPING;
8379            break;
8380        case DESTROYED:
8381            return NO_ERROR; // simply ignore as we are being destroyed
8382        }
8383        for (size_t i = 1; i < mHandles.size(); i++) {
8384            sp<EffectHandle> h = mHandles[i].promote();
8385            if (h != 0) {
8386                h->setEnabled(enabled);
8387            }
8388        }
8389    }
8390    return NO_ERROR;
8391}
8392
8393bool AudioFlinger::EffectModule::isEnabled() const
8394{
8395    switch (mState) {
8396    case RESTART:
8397    case STARTING:
8398    case ACTIVE:
8399        return true;
8400    case IDLE:
8401    case STOPPING:
8402    case STOPPED:
8403    case DESTROYED:
8404    default:
8405        return false;
8406    }
8407}
8408
8409bool AudioFlinger::EffectModule::isProcessEnabled() const
8410{
8411    switch (mState) {
8412    case RESTART:
8413    case ACTIVE:
8414    case STOPPING:
8415    case STOPPED:
8416        return true;
8417    case IDLE:
8418    case STARTING:
8419    case DESTROYED:
8420    default:
8421        return false;
8422    }
8423}
8424
8425status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8426{
8427    Mutex::Autolock _l(mLock);
8428    status_t status = NO_ERROR;
8429
8430    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8431    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8432    if (isProcessEnabled() &&
8433            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8434            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8435        status_t cmdStatus;
8436        uint32_t volume[2];
8437        uint32_t *pVolume = NULL;
8438        uint32_t size = sizeof(volume);
8439        volume[0] = *left;
8440        volume[1] = *right;
8441        if (controller) {
8442            pVolume = volume;
8443        }
8444        status = (*mEffectInterface)->command(mEffectInterface,
8445                                              EFFECT_CMD_SET_VOLUME,
8446                                              size,
8447                                              volume,
8448                                              &size,
8449                                              pVolume);
8450        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8451            *left = volume[0];
8452            *right = volume[1];
8453        }
8454    }
8455    return status;
8456}
8457
8458status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8459{
8460    Mutex::Autolock _l(mLock);
8461    status_t status = NO_ERROR;
8462    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8463        // audio pre processing modules on RecordThread can receive both output and
8464        // input device indication in the same call
8465        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8466        if (dev) {
8467            status_t cmdStatus;
8468            uint32_t size = sizeof(status_t);
8469
8470            status = (*mEffectInterface)->command(mEffectInterface,
8471                                                  EFFECT_CMD_SET_DEVICE,
8472                                                  sizeof(uint32_t),
8473                                                  &dev,
8474                                                  &size,
8475                                                  &cmdStatus);
8476            if (status == NO_ERROR) {
8477                status = cmdStatus;
8478            }
8479        }
8480        dev = device & AUDIO_DEVICE_IN_ALL;
8481        if (dev) {
8482            status_t cmdStatus;
8483            uint32_t size = sizeof(status_t);
8484
8485            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8486                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8487                                                  sizeof(uint32_t),
8488                                                  &dev,
8489                                                  &size,
8490                                                  &cmdStatus);
8491            if (status2 == NO_ERROR) {
8492                status2 = cmdStatus;
8493            }
8494            if (status == NO_ERROR) {
8495                status = status2;
8496            }
8497        }
8498    }
8499    return status;
8500}
8501
8502status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8503{
8504    Mutex::Autolock _l(mLock);
8505    status_t status = NO_ERROR;
8506    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8507        status_t cmdStatus;
8508        uint32_t size = sizeof(status_t);
8509        status = (*mEffectInterface)->command(mEffectInterface,
8510                                              EFFECT_CMD_SET_AUDIO_MODE,
8511                                              sizeof(audio_mode_t),
8512                                              &mode,
8513                                              &size,
8514                                              &cmdStatus);
8515        if (status == NO_ERROR) {
8516            status = cmdStatus;
8517        }
8518    }
8519    return status;
8520}
8521
8522void AudioFlinger::EffectModule::setSuspended(bool suspended)
8523{
8524    Mutex::Autolock _l(mLock);
8525    mSuspended = suspended;
8526}
8527
8528bool AudioFlinger::EffectModule::suspended() const
8529{
8530    Mutex::Autolock _l(mLock);
8531    return mSuspended;
8532}
8533
8534status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8535{
8536    const size_t SIZE = 256;
8537    char buffer[SIZE];
8538    String8 result;
8539
8540    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8541    result.append(buffer);
8542
8543    bool locked = tryLock(mLock);
8544    // failed to lock - AudioFlinger is probably deadlocked
8545    if (!locked) {
8546        result.append("\t\tCould not lock Fx mutex:\n");
8547    }
8548
8549    result.append("\t\tSession Status State Engine:\n");
8550    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8551            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8552    result.append(buffer);
8553
8554    result.append("\t\tDescriptor:\n");
8555    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8556            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8557            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8558            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8559    result.append(buffer);
8560    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8561                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8562                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8563                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8564    result.append(buffer);
8565    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8566            mDescriptor.apiVersion,
8567            mDescriptor.flags);
8568    result.append(buffer);
8569    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8570            mDescriptor.name);
8571    result.append(buffer);
8572    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8573            mDescriptor.implementor);
8574    result.append(buffer);
8575
8576    result.append("\t\t- Input configuration:\n");
8577    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8578    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8579            (uint32_t)mConfig.inputCfg.buffer.raw,
8580            mConfig.inputCfg.buffer.frameCount,
8581            mConfig.inputCfg.samplingRate,
8582            mConfig.inputCfg.channels,
8583            mConfig.inputCfg.format);
8584    result.append(buffer);
8585
8586    result.append("\t\t- Output configuration:\n");
8587    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8588    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8589            (uint32_t)mConfig.outputCfg.buffer.raw,
8590            mConfig.outputCfg.buffer.frameCount,
8591            mConfig.outputCfg.samplingRate,
8592            mConfig.outputCfg.channels,
8593            mConfig.outputCfg.format);
8594    result.append(buffer);
8595
8596    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8597    result.append(buffer);
8598    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8599    for (size_t i = 0; i < mHandles.size(); ++i) {
8600        sp<EffectHandle> handle = mHandles[i].promote();
8601        if (handle != 0) {
8602            handle->dump(buffer, SIZE);
8603            result.append(buffer);
8604        }
8605    }
8606
8607    result.append("\n");
8608
8609    write(fd, result.string(), result.length());
8610
8611    if (locked) {
8612        mLock.unlock();
8613    }
8614
8615    return NO_ERROR;
8616}
8617
8618// ----------------------------------------------------------------------------
8619//  EffectHandle implementation
8620// ----------------------------------------------------------------------------
8621
8622#undef LOG_TAG
8623#define LOG_TAG "AudioFlinger::EffectHandle"
8624
8625AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8626                                        const sp<AudioFlinger::Client>& client,
8627                                        const sp<IEffectClient>& effectClient,
8628                                        int32_t priority)
8629    : BnEffect(),
8630    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8631    mPriority(priority), mHasControl(false), mEnabled(false)
8632{
8633    ALOGV("constructor %p", this);
8634
8635    if (client == 0) {
8636        return;
8637    }
8638    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8639    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8640    if (mCblkMemory != 0) {
8641        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8642
8643        if (mCblk != NULL) {
8644            new(mCblk) effect_param_cblk_t();
8645            mBuffer = (uint8_t *)mCblk + bufOffset;
8646        }
8647    } else {
8648        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8649        return;
8650    }
8651}
8652
8653AudioFlinger::EffectHandle::~EffectHandle()
8654{
8655    ALOGV("Destructor %p", this);
8656    disconnect(false);
8657    ALOGV("Destructor DONE %p", this);
8658}
8659
8660status_t AudioFlinger::EffectHandle::enable()
8661{
8662    ALOGV("enable %p", this);
8663    if (!mHasControl) return INVALID_OPERATION;
8664    if (mEffect == 0) return DEAD_OBJECT;
8665
8666    if (mEnabled) {
8667        return NO_ERROR;
8668    }
8669
8670    mEnabled = true;
8671
8672    sp<ThreadBase> thread = mEffect->thread().promote();
8673    if (thread != 0) {
8674        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8675    }
8676
8677    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8678    if (mEffect->suspended()) {
8679        return NO_ERROR;
8680    }
8681
8682    status_t status = mEffect->setEnabled(true);
8683    if (status != NO_ERROR) {
8684        if (thread != 0) {
8685            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8686        }
8687        mEnabled = false;
8688    }
8689    return status;
8690}
8691
8692status_t AudioFlinger::EffectHandle::disable()
8693{
8694    ALOGV("disable %p", this);
8695    if (!mHasControl) return INVALID_OPERATION;
8696    if (mEffect == 0) return DEAD_OBJECT;
8697
8698    if (!mEnabled) {
8699        return NO_ERROR;
8700    }
8701    mEnabled = false;
8702
8703    if (mEffect->suspended()) {
8704        return NO_ERROR;
8705    }
8706
8707    status_t status = mEffect->setEnabled(false);
8708
8709    sp<ThreadBase> thread = mEffect->thread().promote();
8710    if (thread != 0) {
8711        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8712    }
8713
8714    return status;
8715}
8716
8717void AudioFlinger::EffectHandle::disconnect()
8718{
8719    disconnect(true);
8720}
8721
8722void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8723{
8724    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8725    if (mEffect == 0) {
8726        return;
8727    }
8728    mEffect->disconnect(this, unpinIfLast);
8729
8730    if (mHasControl && mEnabled) {
8731        sp<ThreadBase> thread = mEffect->thread().promote();
8732        if (thread != 0) {
8733            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8734        }
8735    }
8736
8737    // release sp on module => module destructor can be called now
8738    mEffect.clear();
8739    if (mClient != 0) {
8740        if (mCblk != NULL) {
8741            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8742            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8743        }
8744        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8745        // Client destructor must run with AudioFlinger mutex locked
8746        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8747        mClient.clear();
8748    }
8749}
8750
8751status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8752                                             uint32_t cmdSize,
8753                                             void *pCmdData,
8754                                             uint32_t *replySize,
8755                                             void *pReplyData)
8756{
8757//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8758//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8759
8760    // only get parameter command is permitted for applications not controlling the effect
8761    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8762        return INVALID_OPERATION;
8763    }
8764    if (mEffect == 0) return DEAD_OBJECT;
8765    if (mClient == 0) return INVALID_OPERATION;
8766
8767    // handle commands that are not forwarded transparently to effect engine
8768    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8769        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8770        // no risk to block the whole media server process or mixer threads is we are stuck here
8771        Mutex::Autolock _l(mCblk->lock);
8772        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8773            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8774            mCblk->serverIndex = 0;
8775            mCblk->clientIndex = 0;
8776            return BAD_VALUE;
8777        }
8778        status_t status = NO_ERROR;
8779        while (mCblk->serverIndex < mCblk->clientIndex) {
8780            int reply;
8781            uint32_t rsize = sizeof(int);
8782            int *p = (int *)(mBuffer + mCblk->serverIndex);
8783            int size = *p++;
8784            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8785                ALOGW("command(): invalid parameter block size");
8786                break;
8787            }
8788            effect_param_t *param = (effect_param_t *)p;
8789            if (param->psize == 0 || param->vsize == 0) {
8790                ALOGW("command(): null parameter or value size");
8791                mCblk->serverIndex += size;
8792                continue;
8793            }
8794            uint32_t psize = sizeof(effect_param_t) +
8795                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8796                             param->vsize;
8797            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8798                                            psize,
8799                                            p,
8800                                            &rsize,
8801                                            &reply);
8802            // stop at first error encountered
8803            if (ret != NO_ERROR) {
8804                status = ret;
8805                *(int *)pReplyData = reply;
8806                break;
8807            } else if (reply != NO_ERROR) {
8808                *(int *)pReplyData = reply;
8809                break;
8810            }
8811            mCblk->serverIndex += size;
8812        }
8813        mCblk->serverIndex = 0;
8814        mCblk->clientIndex = 0;
8815        return status;
8816    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8817        *(int *)pReplyData = NO_ERROR;
8818        return enable();
8819    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8820        *(int *)pReplyData = NO_ERROR;
8821        return disable();
8822    }
8823
8824    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8825}
8826
8827void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8828{
8829    ALOGV("setControl %p control %d", this, hasControl);
8830
8831    mHasControl = hasControl;
8832    mEnabled = enabled;
8833
8834    if (signal && mEffectClient != 0) {
8835        mEffectClient->controlStatusChanged(hasControl);
8836    }
8837}
8838
8839void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8840                                                 uint32_t cmdSize,
8841                                                 void *pCmdData,
8842                                                 uint32_t replySize,
8843                                                 void *pReplyData)
8844{
8845    if (mEffectClient != 0) {
8846        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8847    }
8848}
8849
8850
8851
8852void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8853{
8854    if (mEffectClient != 0) {
8855        mEffectClient->enableStatusChanged(enabled);
8856    }
8857}
8858
8859status_t AudioFlinger::EffectHandle::onTransact(
8860    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8861{
8862    return BnEffect::onTransact(code, data, reply, flags);
8863}
8864
8865
8866void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8867{
8868    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8869
8870    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8871            (mClient == 0) ? getpid_cached : mClient->pid(),
8872            mPriority,
8873            mHasControl,
8874            !locked,
8875            mCblk ? mCblk->clientIndex : 0,
8876            mCblk ? mCblk->serverIndex : 0
8877            );
8878
8879    if (locked) {
8880        mCblk->lock.unlock();
8881    }
8882}
8883
8884#undef LOG_TAG
8885#define LOG_TAG "AudioFlinger::EffectChain"
8886
8887AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8888                                        int sessionId)
8889    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8890      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8891      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8892{
8893    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8894    if (thread == NULL) {
8895        return;
8896    }
8897    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8898                                    thread->frameCount();
8899}
8900
8901AudioFlinger::EffectChain::~EffectChain()
8902{
8903    if (mOwnInBuffer) {
8904        delete mInBuffer;
8905    }
8906
8907}
8908
8909// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8910sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8911{
8912    size_t size = mEffects.size();
8913
8914    for (size_t i = 0; i < size; i++) {
8915        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8916            return mEffects[i];
8917        }
8918    }
8919    return 0;
8920}
8921
8922// getEffectFromId_l() must be called with ThreadBase::mLock held
8923sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8924{
8925    size_t size = mEffects.size();
8926
8927    for (size_t i = 0; i < size; i++) {
8928        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8929        if (id == 0 || mEffects[i]->id() == id) {
8930            return mEffects[i];
8931        }
8932    }
8933    return 0;
8934}
8935
8936// getEffectFromType_l() must be called with ThreadBase::mLock held
8937sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8938        const effect_uuid_t *type)
8939{
8940    size_t size = mEffects.size();
8941
8942    for (size_t i = 0; i < size; i++) {
8943        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8944            return mEffects[i];
8945        }
8946    }
8947    return 0;
8948}
8949
8950void AudioFlinger::EffectChain::clearInputBuffer()
8951{
8952    Mutex::Autolock _l(mLock);
8953    sp<ThreadBase> thread = mThread.promote();
8954    if (thread == 0) {
8955        ALOGW("clearInputBuffer(): cannot promote mixer thread");
8956        return;
8957    }
8958    clearInputBuffer_l(thread);
8959}
8960
8961// Must be called with EffectChain::mLock locked
8962void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
8963{
8964    size_t numSamples = thread->frameCount() * thread->channelCount();
8965    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8966
8967}
8968
8969// Must be called with EffectChain::mLock locked
8970void AudioFlinger::EffectChain::process_l()
8971{
8972    sp<ThreadBase> thread = mThread.promote();
8973    if (thread == 0) {
8974        ALOGW("process_l(): cannot promote mixer thread");
8975        return;
8976    }
8977    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8978            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8979    // always process effects unless no more tracks are on the session and the effect tail
8980    // has been rendered
8981    bool doProcess = true;
8982    if (!isGlobalSession) {
8983        bool tracksOnSession = (trackCnt() != 0);
8984
8985        if (!tracksOnSession && mTailBufferCount == 0) {
8986            doProcess = false;
8987        }
8988
8989        if (activeTrackCnt() == 0) {
8990            // if no track is active and the effect tail has not been rendered,
8991            // the input buffer must be cleared here as the mixer process will not do it
8992            if (tracksOnSession || mTailBufferCount > 0) {
8993                clearInputBuffer_l(thread);
8994                if (mTailBufferCount > 0) {
8995                    mTailBufferCount--;
8996                }
8997            }
8998        }
8999    }
9000
9001    size_t size = mEffects.size();
9002    if (doProcess) {
9003        for (size_t i = 0; i < size; i++) {
9004            mEffects[i]->process();
9005        }
9006    }
9007    for (size_t i = 0; i < size; i++) {
9008        mEffects[i]->updateState();
9009    }
9010}
9011
9012// addEffect_l() must be called with PlaybackThread::mLock held
9013status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9014{
9015    effect_descriptor_t desc = effect->desc();
9016    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9017
9018    Mutex::Autolock _l(mLock);
9019    effect->setChain(this);
9020    sp<ThreadBase> thread = mThread.promote();
9021    if (thread == 0) {
9022        return NO_INIT;
9023    }
9024    effect->setThread(thread);
9025
9026    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9027        // Auxiliary effects are inserted at the beginning of mEffects vector as
9028        // they are processed first and accumulated in chain input buffer
9029        mEffects.insertAt(effect, 0);
9030
9031        // the input buffer for auxiliary effect contains mono samples in
9032        // 32 bit format. This is to avoid saturation in AudoMixer
9033        // accumulation stage. Saturation is done in EffectModule::process() before
9034        // calling the process in effect engine
9035        size_t numSamples = thread->frameCount();
9036        int32_t *buffer = new int32_t[numSamples];
9037        memset(buffer, 0, numSamples * sizeof(int32_t));
9038        effect->setInBuffer((int16_t *)buffer);
9039        // auxiliary effects output samples to chain input buffer for further processing
9040        // by insert effects
9041        effect->setOutBuffer(mInBuffer);
9042    } else {
9043        // Insert effects are inserted at the end of mEffects vector as they are processed
9044        //  after track and auxiliary effects.
9045        // Insert effect order as a function of indicated preference:
9046        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9047        //  another effect is present
9048        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9049        //  last effect claiming first position
9050        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9051        //  first effect claiming last position
9052        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9053        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9054        // already present
9055
9056        size_t size = mEffects.size();
9057        size_t idx_insert = size;
9058        ssize_t idx_insert_first = -1;
9059        ssize_t idx_insert_last = -1;
9060
9061        for (size_t i = 0; i < size; i++) {
9062            effect_descriptor_t d = mEffects[i]->desc();
9063            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9064            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9065            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9066                // check invalid effect chaining combinations
9067                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9068                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9069                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9070                    return INVALID_OPERATION;
9071                }
9072                // remember position of first insert effect and by default
9073                // select this as insert position for new effect
9074                if (idx_insert == size) {
9075                    idx_insert = i;
9076                }
9077                // remember position of last insert effect claiming
9078                // first position
9079                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9080                    idx_insert_first = i;
9081                }
9082                // remember position of first insert effect claiming
9083                // last position
9084                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9085                    idx_insert_last == -1) {
9086                    idx_insert_last = i;
9087                }
9088            }
9089        }
9090
9091        // modify idx_insert from first position if needed
9092        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9093            if (idx_insert_last != -1) {
9094                idx_insert = idx_insert_last;
9095            } else {
9096                idx_insert = size;
9097            }
9098        } else {
9099            if (idx_insert_first != -1) {
9100                idx_insert = idx_insert_first + 1;
9101            }
9102        }
9103
9104        // always read samples from chain input buffer
9105        effect->setInBuffer(mInBuffer);
9106
9107        // if last effect in the chain, output samples to chain
9108        // output buffer, otherwise to chain input buffer
9109        if (idx_insert == size) {
9110            if (idx_insert != 0) {
9111                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9112                mEffects[idx_insert-1]->configure();
9113            }
9114            effect->setOutBuffer(mOutBuffer);
9115        } else {
9116            effect->setOutBuffer(mInBuffer);
9117        }
9118        mEffects.insertAt(effect, idx_insert);
9119
9120        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9121    }
9122    effect->configure();
9123    return NO_ERROR;
9124}
9125
9126// removeEffect_l() must be called with PlaybackThread::mLock held
9127size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9128{
9129    Mutex::Autolock _l(mLock);
9130    size_t size = mEffects.size();
9131    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9132
9133    for (size_t i = 0; i < size; i++) {
9134        if (effect == mEffects[i]) {
9135            // calling stop here will remove pre-processing effect from the audio HAL.
9136            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9137            // the middle of a read from audio HAL
9138            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9139                    mEffects[i]->state() == EffectModule::STOPPING) {
9140                mEffects[i]->stop();
9141            }
9142            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9143                delete[] effect->inBuffer();
9144            } else {
9145                if (i == size - 1 && i != 0) {
9146                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9147                    mEffects[i - 1]->configure();
9148                }
9149            }
9150            mEffects.removeAt(i);
9151            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9152            break;
9153        }
9154    }
9155
9156    return mEffects.size();
9157}
9158
9159// setDevice_l() must be called with PlaybackThread::mLock held
9160void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9161{
9162    size_t size = mEffects.size();
9163    for (size_t i = 0; i < size; i++) {
9164        mEffects[i]->setDevice(device);
9165    }
9166}
9167
9168// setMode_l() must be called with PlaybackThread::mLock held
9169void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9170{
9171    size_t size = mEffects.size();
9172    for (size_t i = 0; i < size; i++) {
9173        mEffects[i]->setMode(mode);
9174    }
9175}
9176
9177// setVolume_l() must be called with PlaybackThread::mLock held
9178bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9179{
9180    uint32_t newLeft = *left;
9181    uint32_t newRight = *right;
9182    bool hasControl = false;
9183    int ctrlIdx = -1;
9184    size_t size = mEffects.size();
9185
9186    // first update volume controller
9187    for (size_t i = size; i > 0; i--) {
9188        if (mEffects[i - 1]->isProcessEnabled() &&
9189            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9190            ctrlIdx = i - 1;
9191            hasControl = true;
9192            break;
9193        }
9194    }
9195
9196    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9197        if (hasControl) {
9198            *left = mNewLeftVolume;
9199            *right = mNewRightVolume;
9200        }
9201        return hasControl;
9202    }
9203
9204    mVolumeCtrlIdx = ctrlIdx;
9205    mLeftVolume = newLeft;
9206    mRightVolume = newRight;
9207
9208    // second get volume update from volume controller
9209    if (ctrlIdx >= 0) {
9210        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9211        mNewLeftVolume = newLeft;
9212        mNewRightVolume = newRight;
9213    }
9214    // then indicate volume to all other effects in chain.
9215    // Pass altered volume to effects before volume controller
9216    // and requested volume to effects after controller
9217    uint32_t lVol = newLeft;
9218    uint32_t rVol = newRight;
9219
9220    for (size_t i = 0; i < size; i++) {
9221        if ((int)i == ctrlIdx) continue;
9222        // this also works for ctrlIdx == -1 when there is no volume controller
9223        if ((int)i > ctrlIdx) {
9224            lVol = *left;
9225            rVol = *right;
9226        }
9227        mEffects[i]->setVolume(&lVol, &rVol, false);
9228    }
9229    *left = newLeft;
9230    *right = newRight;
9231
9232    return hasControl;
9233}
9234
9235status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9236{
9237    const size_t SIZE = 256;
9238    char buffer[SIZE];
9239    String8 result;
9240
9241    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9242    result.append(buffer);
9243
9244    bool locked = tryLock(mLock);
9245    // failed to lock - AudioFlinger is probably deadlocked
9246    if (!locked) {
9247        result.append("\tCould not lock mutex:\n");
9248    }
9249
9250    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9251    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9252            mEffects.size(),
9253            (uint32_t)mInBuffer,
9254            (uint32_t)mOutBuffer,
9255            mActiveTrackCnt);
9256    result.append(buffer);
9257    write(fd, result.string(), result.size());
9258
9259    for (size_t i = 0; i < mEffects.size(); ++i) {
9260        sp<EffectModule> effect = mEffects[i];
9261        if (effect != 0) {
9262            effect->dump(fd, args);
9263        }
9264    }
9265
9266    if (locked) {
9267        mLock.unlock();
9268    }
9269
9270    return NO_ERROR;
9271}
9272
9273// must be called with ThreadBase::mLock held
9274void AudioFlinger::EffectChain::setEffectSuspended_l(
9275        const effect_uuid_t *type, bool suspend)
9276{
9277    sp<SuspendedEffectDesc> desc;
9278    // use effect type UUID timelow as key as there is no real risk of identical
9279    // timeLow fields among effect type UUIDs.
9280    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9281    if (suspend) {
9282        if (index >= 0) {
9283            desc = mSuspendedEffects.valueAt(index);
9284        } else {
9285            desc = new SuspendedEffectDesc();
9286            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9287            mSuspendedEffects.add(type->timeLow, desc);
9288            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9289        }
9290        if (desc->mRefCount++ == 0) {
9291            sp<EffectModule> effect = getEffectIfEnabled(type);
9292            if (effect != 0) {
9293                desc->mEffect = effect;
9294                effect->setSuspended(true);
9295                effect->setEnabled(false);
9296            }
9297        }
9298    } else {
9299        if (index < 0) {
9300            return;
9301        }
9302        desc = mSuspendedEffects.valueAt(index);
9303        if (desc->mRefCount <= 0) {
9304            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9305            desc->mRefCount = 1;
9306        }
9307        if (--desc->mRefCount == 0) {
9308            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9309            if (desc->mEffect != 0) {
9310                sp<EffectModule> effect = desc->mEffect.promote();
9311                if (effect != 0) {
9312                    effect->setSuspended(false);
9313                    sp<EffectHandle> handle = effect->controlHandle();
9314                    if (handle != 0) {
9315                        effect->setEnabled(handle->enabled());
9316                    }
9317                }
9318                desc->mEffect.clear();
9319            }
9320            mSuspendedEffects.removeItemsAt(index);
9321        }
9322    }
9323}
9324
9325// must be called with ThreadBase::mLock held
9326void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9327{
9328    sp<SuspendedEffectDesc> desc;
9329
9330    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9331    if (suspend) {
9332        if (index >= 0) {
9333            desc = mSuspendedEffects.valueAt(index);
9334        } else {
9335            desc = new SuspendedEffectDesc();
9336            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9337            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9338        }
9339        if (desc->mRefCount++ == 0) {
9340            Vector< sp<EffectModule> > effects;
9341            getSuspendEligibleEffects(effects);
9342            for (size_t i = 0; i < effects.size(); i++) {
9343                setEffectSuspended_l(&effects[i]->desc().type, true);
9344            }
9345        }
9346    } else {
9347        if (index < 0) {
9348            return;
9349        }
9350        desc = mSuspendedEffects.valueAt(index);
9351        if (desc->mRefCount <= 0) {
9352            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9353            desc->mRefCount = 1;
9354        }
9355        if (--desc->mRefCount == 0) {
9356            Vector<const effect_uuid_t *> types;
9357            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9358                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9359                    continue;
9360                }
9361                types.add(&mSuspendedEffects.valueAt(i)->mType);
9362            }
9363            for (size_t i = 0; i < types.size(); i++) {
9364                setEffectSuspended_l(types[i], false);
9365            }
9366            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9367            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9368        }
9369    }
9370}
9371
9372
9373// The volume effect is used for automated tests only
9374#ifndef OPENSL_ES_H_
9375static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9376                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9377const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9378#endif //OPENSL_ES_H_
9379
9380bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9381{
9382    // auxiliary effects and visualizer are never suspended on output mix
9383    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9384        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9385         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9386         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9387        return false;
9388    }
9389    return true;
9390}
9391
9392void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9393{
9394    effects.clear();
9395    for (size_t i = 0; i < mEffects.size(); i++) {
9396        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9397            effects.add(mEffects[i]);
9398        }
9399    }
9400}
9401
9402sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9403                                                            const effect_uuid_t *type)
9404{
9405    sp<EffectModule> effect = getEffectFromType_l(type);
9406    return effect != 0 && effect->isEnabled() ? effect : 0;
9407}
9408
9409void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9410                                                            bool enabled)
9411{
9412    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9413    if (enabled) {
9414        if (index < 0) {
9415            // if the effect is not suspend check if all effects are suspended
9416            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9417            if (index < 0) {
9418                return;
9419            }
9420            if (!isEffectEligibleForSuspend(effect->desc())) {
9421                return;
9422            }
9423            setEffectSuspended_l(&effect->desc().type, enabled);
9424            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9425            if (index < 0) {
9426                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9427                return;
9428            }
9429        }
9430        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9431            effect->desc().type.timeLow);
9432        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9433        // if effect is requested to suspended but was not yet enabled, supend it now.
9434        if (desc->mEffect == 0) {
9435            desc->mEffect = effect;
9436            effect->setEnabled(false);
9437            effect->setSuspended(true);
9438        }
9439    } else {
9440        if (index < 0) {
9441            return;
9442        }
9443        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9444            effect->desc().type.timeLow);
9445        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9446        desc->mEffect.clear();
9447        effect->setSuspended(false);
9448    }
9449}
9450
9451#undef LOG_TAG
9452#define LOG_TAG "AudioFlinger"
9453
9454// ----------------------------------------------------------------------------
9455
9456status_t AudioFlinger::onTransact(
9457        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9458{
9459    return BnAudioFlinger::onTransact(code, data, reply, flags);
9460}
9461
9462}; // namespace android
9463