AudioFlinger.cpp revision d08f48c2ad2941d62b313007955c7145075d562c
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22//#define ATRACE_TAG ATRACE_TAG_AUDIO
23
24#include <math.h>
25#include <signal.h>
26#include <sys/time.h>
27#include <sys/resource.h>
28
29#include <binder/IPCThreadState.h>
30#include <binder/IServiceManager.h>
31#include <utils/Log.h>
32#include <utils/Trace.h>
33#include <binder/Parcel.h>
34#include <binder/IPCThreadState.h>
35#include <utils/String16.h>
36#include <utils/threads.h>
37#include <utils/Atomic.h>
38
39#include <cutils/bitops.h>
40#include <cutils/properties.h>
41#include <cutils/compiler.h>
42
43#undef ADD_BATTERY_DATA
44
45#ifdef ADD_BATTERY_DATA
46#include <media/IMediaPlayerService.h>
47#include <media/IMediaDeathNotifier.h>
48#endif
49
50#include <private/media/AudioTrackShared.h>
51#include <private/media/AudioEffectShared.h>
52
53#include <system/audio.h>
54#include <hardware/audio.h>
55
56#include "AudioMixer.h"
57#include "AudioFlinger.h"
58#include "ServiceUtilities.h"
59
60#include <media/EffectsFactoryApi.h>
61#include <audio_effects/effect_visualizer.h>
62#include <audio_effects/effect_ns.h>
63#include <audio_effects/effect_aec.h>
64
65#include <audio_utils/primitives.h>
66
67#include <powermanager/PowerManager.h>
68
69// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75#include <common_time/cc_helper.h>
76#include <common_time/local_clock.h>
77
78#include "FastMixer.h"
79
80// NBAIO implementations
81#include "AudioStreamOutSink.h"
82#include "MonoPipe.h"
83#include "MonoPipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145
146nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
147
148// Whether to use fast mixer
149static const enum {
150    FastMixer_Never,    // never initialize or use: for debugging only
151    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
152                        // normal mixer multiplier is 1
153    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
154                        // multipler is calculated based on minimum normal mixer buffer size
155    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
156                        // multipler is calculated based on minimum normal mixer buffer size
157    // FIXME for FastMixer_Dynamic:
158    //  Supporting this option will require fixing HALs that can't handle large writes.
159    //  For example, one HAL implementation returns an error from a large write,
160    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
161    //  We could either fix the HAL implementations, or provide a wrapper that breaks
162    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
163} kUseFastMixer = FastMixer_Static;
164
165// ----------------------------------------------------------------------------
166
167#ifdef ADD_BATTERY_DATA
168// To collect the amplifier usage
169static void addBatteryData(uint32_t params) {
170    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
171    if (service == NULL) {
172        // it already logged
173        return;
174    }
175
176    service->addBatteryData(params);
177}
178#endif
179
180static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
181{
182    const hw_module_t *mod;
183    int rc;
184
185    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
186    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
187                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
188    if (rc) {
189        goto out;
190    }
191    rc = audio_hw_device_open(mod, dev);
192    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
193                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
194    if (rc) {
195        goto out;
196    }
197    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
198        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
199        rc = BAD_VALUE;
200        goto out;
201    }
202    return 0;
203
204out:
205    *dev = NULL;
206    return rc;
207}
208
209// ----------------------------------------------------------------------------
210
211AudioFlinger::AudioFlinger()
212    : BnAudioFlinger(),
213      mPrimaryHardwareDev(NULL),
214      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
215      mMasterVolume(1.0f),
216      mMasterVolumeSupportLvl(MVS_NONE),
217      mMasterMute(false),
218      mNextUniqueId(1),
219      mMode(AUDIO_MODE_INVALID),
220      mBtNrecIsOff(false)
221{
222}
223
224void AudioFlinger::onFirstRef()
225{
226    int rc = 0;
227
228    Mutex::Autolock _l(mLock);
229
230    /* TODO: move all this work into an Init() function */
231    char val_str[PROPERTY_VALUE_MAX] = { 0 };
232    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
233        uint32_t int_val;
234        if (1 == sscanf(val_str, "%u", &int_val)) {
235            mStandbyTimeInNsecs = milliseconds(int_val);
236            ALOGI("Using %u mSec as standby time.", int_val);
237        } else {
238            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
239            ALOGI("Using default %u mSec as standby time.",
240                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
241        }
242    }
243
244    mMode = AUDIO_MODE_NORMAL;
245    mMasterVolumeSW = 1.0;
246    mMasterVolume   = 1.0;
247    mHardwareStatus = AUDIO_HW_IDLE;
248}
249
250AudioFlinger::~AudioFlinger()
251{
252
253    while (!mRecordThreads.isEmpty()) {
254        // closeInput() will remove first entry from mRecordThreads
255        closeInput(mRecordThreads.keyAt(0));
256    }
257    while (!mPlaybackThreads.isEmpty()) {
258        // closeOutput() will remove first entry from mPlaybackThreads
259        closeOutput(mPlaybackThreads.keyAt(0));
260    }
261
262    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
263        // no mHardwareLock needed, as there are no other references to this
264        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
265        delete mAudioHwDevs.valueAt(i);
266    }
267}
268
269static const char * const audio_interfaces[] = {
270    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
271    AUDIO_HARDWARE_MODULE_ID_A2DP,
272    AUDIO_HARDWARE_MODULE_ID_USB,
273};
274#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
275
276audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
277{
278    // if module is 0, the request comes from an old policy manager and we should load
279    // well known modules
280    if (module == 0) {
281        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
282        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
283            loadHwModule_l(audio_interfaces[i]);
284        }
285    } else {
286        // check a match for the requested module handle
287        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
288        if (audioHwdevice != NULL) {
289            return audioHwdevice->hwDevice();
290        }
291    }
292    // then try to find a module supporting the requested device.
293    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
294        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
295        if ((dev->get_supported_devices(dev) & devices) == devices)
296            return dev;
297    }
298
299    return NULL;
300}
301
302status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
303{
304    const size_t SIZE = 256;
305    char buffer[SIZE];
306    String8 result;
307
308    result.append("Clients:\n");
309    for (size_t i = 0; i < mClients.size(); ++i) {
310        sp<Client> client = mClients.valueAt(i).promote();
311        if (client != 0) {
312            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
313            result.append(buffer);
314        }
315    }
316
317    result.append("Global session refs:\n");
318    result.append(" session pid count\n");
319    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
320        AudioSessionRef *r = mAudioSessionRefs[i];
321        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
322        result.append(buffer);
323    }
324    write(fd, result.string(), result.size());
325    return NO_ERROR;
326}
327
328
329status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
330{
331    const size_t SIZE = 256;
332    char buffer[SIZE];
333    String8 result;
334    hardware_call_state hardwareStatus = mHardwareStatus;
335
336    snprintf(buffer, SIZE, "Hardware status: %d\n"
337                           "Standby Time mSec: %u\n",
338                            hardwareStatus,
339                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
340    result.append(buffer);
341    write(fd, result.string(), result.size());
342    return NO_ERROR;
343}
344
345status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
346{
347    const size_t SIZE = 256;
348    char buffer[SIZE];
349    String8 result;
350    snprintf(buffer, SIZE, "Permission Denial: "
351            "can't dump AudioFlinger from pid=%d, uid=%d\n",
352            IPCThreadState::self()->getCallingPid(),
353            IPCThreadState::self()->getCallingUid());
354    result.append(buffer);
355    write(fd, result.string(), result.size());
356    return NO_ERROR;
357}
358
359static bool tryLock(Mutex& mutex)
360{
361    bool locked = false;
362    for (int i = 0; i < kDumpLockRetries; ++i) {
363        if (mutex.tryLock() == NO_ERROR) {
364            locked = true;
365            break;
366        }
367        usleep(kDumpLockSleepUs);
368    }
369    return locked;
370}
371
372status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
373{
374    if (!dumpAllowed()) {
375        dumpPermissionDenial(fd, args);
376    } else {
377        // get state of hardware lock
378        bool hardwareLocked = tryLock(mHardwareLock);
379        if (!hardwareLocked) {
380            String8 result(kHardwareLockedString);
381            write(fd, result.string(), result.size());
382        } else {
383            mHardwareLock.unlock();
384        }
385
386        bool locked = tryLock(mLock);
387
388        // failed to lock - AudioFlinger is probably deadlocked
389        if (!locked) {
390            String8 result(kDeadlockedString);
391            write(fd, result.string(), result.size());
392        }
393
394        dumpClients(fd, args);
395        dumpInternals(fd, args);
396
397        // dump playback threads
398        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
399            mPlaybackThreads.valueAt(i)->dump(fd, args);
400        }
401
402        // dump record threads
403        for (size_t i = 0; i < mRecordThreads.size(); i++) {
404            mRecordThreads.valueAt(i)->dump(fd, args);
405        }
406
407        // dump all hardware devs
408        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
409            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
410            dev->dump(dev, fd);
411        }
412        if (locked) mLock.unlock();
413    }
414    return NO_ERROR;
415}
416
417sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
418{
419    // If pid is already in the mClients wp<> map, then use that entry
420    // (for which promote() is always != 0), otherwise create a new entry and Client.
421    sp<Client> client = mClients.valueFor(pid).promote();
422    if (client == 0) {
423        client = new Client(this, pid);
424        mClients.add(pid, client);
425    }
426
427    return client;
428}
429
430// IAudioFlinger interface
431
432
433sp<IAudioTrack> AudioFlinger::createTrack(
434        pid_t pid,
435        audio_stream_type_t streamType,
436        uint32_t sampleRate,
437        audio_format_t format,
438        uint32_t channelMask,
439        int frameCount,
440        IAudioFlinger::track_flags_t flags,
441        const sp<IMemory>& sharedBuffer,
442        audio_io_handle_t output,
443        pid_t tid,
444        int *sessionId,
445        status_t *status)
446{
447    sp<PlaybackThread::Track> track;
448    sp<TrackHandle> trackHandle;
449    sp<Client> client;
450    status_t lStatus;
451    int lSessionId;
452
453    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
454    // but if someone uses binder directly they could bypass that and cause us to crash
455    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
456        ALOGE("createTrack() invalid stream type %d", streamType);
457        lStatus = BAD_VALUE;
458        goto Exit;
459    }
460
461    {
462        Mutex::Autolock _l(mLock);
463        PlaybackThread *thread = checkPlaybackThread_l(output);
464        PlaybackThread *effectThread = NULL;
465        if (thread == NULL) {
466            ALOGE("unknown output thread");
467            lStatus = BAD_VALUE;
468            goto Exit;
469        }
470
471        client = registerPid_l(pid);
472
473        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
474        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
475            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
476                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
477                if (mPlaybackThreads.keyAt(i) != output) {
478                    // prevent same audio session on different output threads
479                    uint32_t sessions = t->hasAudioSession(*sessionId);
480                    if (sessions & PlaybackThread::TRACK_SESSION) {
481                        ALOGE("createTrack() session ID %d already in use", *sessionId);
482                        lStatus = BAD_VALUE;
483                        goto Exit;
484                    }
485                    // check if an effect with same session ID is waiting for a track to be created
486                    if (sessions & PlaybackThread::EFFECT_SESSION) {
487                        effectThread = t.get();
488                    }
489                }
490            }
491            lSessionId = *sessionId;
492        } else {
493            // if no audio session id is provided, create one here
494            lSessionId = nextUniqueId();
495            if (sessionId != NULL) {
496                *sessionId = lSessionId;
497            }
498        }
499        ALOGV("createTrack() lSessionId: %d", lSessionId);
500
501        track = thread->createTrack_l(client, streamType, sampleRate, format,
502                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
503
504        // move effect chain to this output thread if an effect on same session was waiting
505        // for a track to be created
506        if (lStatus == NO_ERROR && effectThread != NULL) {
507            Mutex::Autolock _dl(thread->mLock);
508            Mutex::Autolock _sl(effectThread->mLock);
509            moveEffectChain_l(lSessionId, effectThread, thread, true);
510        }
511
512        // Look for sync events awaiting for a session to be used.
513        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
514            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
515                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
516                    track->setSyncEvent(mPendingSyncEvents[i]);
517                    mPendingSyncEvents.removeAt(i);
518                    i--;
519                }
520            }
521        }
522    }
523    if (lStatus == NO_ERROR) {
524        trackHandle = new TrackHandle(track);
525    } else {
526        // remove local strong reference to Client before deleting the Track so that the Client
527        // destructor is called by the TrackBase destructor with mLock held
528        client.clear();
529        track.clear();
530    }
531
532Exit:
533    if (status != NULL) {
534        *status = lStatus;
535    }
536    return trackHandle;
537}
538
539uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
540{
541    Mutex::Autolock _l(mLock);
542    PlaybackThread *thread = checkPlaybackThread_l(output);
543    if (thread == NULL) {
544        ALOGW("sampleRate() unknown thread %d", output);
545        return 0;
546    }
547    return thread->sampleRate();
548}
549
550int AudioFlinger::channelCount(audio_io_handle_t output) const
551{
552    Mutex::Autolock _l(mLock);
553    PlaybackThread *thread = checkPlaybackThread_l(output);
554    if (thread == NULL) {
555        ALOGW("channelCount() unknown thread %d", output);
556        return 0;
557    }
558    return thread->channelCount();
559}
560
561audio_format_t AudioFlinger::format(audio_io_handle_t output) const
562{
563    Mutex::Autolock _l(mLock);
564    PlaybackThread *thread = checkPlaybackThread_l(output);
565    if (thread == NULL) {
566        ALOGW("format() unknown thread %d", output);
567        return AUDIO_FORMAT_INVALID;
568    }
569    return thread->format();
570}
571
572size_t AudioFlinger::frameCount(audio_io_handle_t output) const
573{
574    Mutex::Autolock _l(mLock);
575    PlaybackThread *thread = checkPlaybackThread_l(output);
576    if (thread == NULL) {
577        ALOGW("frameCount() unknown thread %d", output);
578        return 0;
579    }
580    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
581    //       should examine all callers and fix them to handle smaller counts
582    return thread->frameCount();
583}
584
585uint32_t AudioFlinger::latency(audio_io_handle_t output) const
586{
587    Mutex::Autolock _l(mLock);
588    PlaybackThread *thread = checkPlaybackThread_l(output);
589    if (thread == NULL) {
590        ALOGW("latency() unknown thread %d", output);
591        return 0;
592    }
593    return thread->latency();
594}
595
596status_t AudioFlinger::setMasterVolume(float value)
597{
598    status_t ret = initCheck();
599    if (ret != NO_ERROR) {
600        return ret;
601    }
602
603    // check calling permissions
604    if (!settingsAllowed()) {
605        return PERMISSION_DENIED;
606    }
607
608    float swmv = value;
609
610    Mutex::Autolock _l(mLock);
611
612    // when hw supports master volume, don't scale in sw mixer
613    if (MVS_NONE != mMasterVolumeSupportLvl) {
614        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
615            AutoMutex lock(mHardwareLock);
616            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
617
618            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
619            if (NULL != dev->set_master_volume) {
620                dev->set_master_volume(dev, value);
621            }
622            mHardwareStatus = AUDIO_HW_IDLE;
623        }
624
625        swmv = 1.0;
626    }
627
628    mMasterVolume   = value;
629    mMasterVolumeSW = swmv;
630    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
631        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
632
633    return NO_ERROR;
634}
635
636status_t AudioFlinger::setMode(audio_mode_t mode)
637{
638    status_t ret = initCheck();
639    if (ret != NO_ERROR) {
640        return ret;
641    }
642
643    // check calling permissions
644    if (!settingsAllowed()) {
645        return PERMISSION_DENIED;
646    }
647    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
648        ALOGW("Illegal value: setMode(%d)", mode);
649        return BAD_VALUE;
650    }
651
652    { // scope for the lock
653        AutoMutex lock(mHardwareLock);
654        mHardwareStatus = AUDIO_HW_SET_MODE;
655        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
656        mHardwareStatus = AUDIO_HW_IDLE;
657    }
658
659    if (NO_ERROR == ret) {
660        Mutex::Autolock _l(mLock);
661        mMode = mode;
662        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
663            mPlaybackThreads.valueAt(i)->setMode(mode);
664    }
665
666    return ret;
667}
668
669status_t AudioFlinger::setMicMute(bool state)
670{
671    status_t ret = initCheck();
672    if (ret != NO_ERROR) {
673        return ret;
674    }
675
676    // check calling permissions
677    if (!settingsAllowed()) {
678        return PERMISSION_DENIED;
679    }
680
681    AutoMutex lock(mHardwareLock);
682    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
683    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
684    mHardwareStatus = AUDIO_HW_IDLE;
685    return ret;
686}
687
688bool AudioFlinger::getMicMute() const
689{
690    status_t ret = initCheck();
691    if (ret != NO_ERROR) {
692        return false;
693    }
694
695    bool state = AUDIO_MODE_INVALID;
696    AutoMutex lock(mHardwareLock);
697    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
698    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
699    mHardwareStatus = AUDIO_HW_IDLE;
700    return state;
701}
702
703status_t AudioFlinger::setMasterMute(bool muted)
704{
705    // check calling permissions
706    if (!settingsAllowed()) {
707        return PERMISSION_DENIED;
708    }
709
710    Mutex::Autolock _l(mLock);
711    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
712    mMasterMute = muted;
713    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
714        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
715
716    return NO_ERROR;
717}
718
719float AudioFlinger::masterVolume() const
720{
721    Mutex::Autolock _l(mLock);
722    return masterVolume_l();
723}
724
725float AudioFlinger::masterVolumeSW() const
726{
727    Mutex::Autolock _l(mLock);
728    return masterVolumeSW_l();
729}
730
731bool AudioFlinger::masterMute() const
732{
733    Mutex::Autolock _l(mLock);
734    return masterMute_l();
735}
736
737float AudioFlinger::masterVolume_l() const
738{
739    if (MVS_FULL == mMasterVolumeSupportLvl) {
740        float ret_val;
741        AutoMutex lock(mHardwareLock);
742
743        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
744        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
745                    (NULL != mPrimaryHardwareDev->get_master_volume),
746                "can't get master volume");
747
748        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
749        mHardwareStatus = AUDIO_HW_IDLE;
750        return ret_val;
751    }
752
753    return mMasterVolume;
754}
755
756status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
757        audio_io_handle_t output)
758{
759    // check calling permissions
760    if (!settingsAllowed()) {
761        return PERMISSION_DENIED;
762    }
763
764    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
765        ALOGE("setStreamVolume() invalid stream %d", stream);
766        return BAD_VALUE;
767    }
768
769    AutoMutex lock(mLock);
770    PlaybackThread *thread = NULL;
771    if (output) {
772        thread = checkPlaybackThread_l(output);
773        if (thread == NULL) {
774            return BAD_VALUE;
775        }
776    }
777
778    mStreamTypes[stream].volume = value;
779
780    if (thread == NULL) {
781        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
782            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
783        }
784    } else {
785        thread->setStreamVolume(stream, value);
786    }
787
788    return NO_ERROR;
789}
790
791status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
792{
793    // check calling permissions
794    if (!settingsAllowed()) {
795        return PERMISSION_DENIED;
796    }
797
798    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
799        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
800        ALOGE("setStreamMute() invalid stream %d", stream);
801        return BAD_VALUE;
802    }
803
804    AutoMutex lock(mLock);
805    mStreamTypes[stream].mute = muted;
806    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
807        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
808
809    return NO_ERROR;
810}
811
812float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
813{
814    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
815        return 0.0f;
816    }
817
818    AutoMutex lock(mLock);
819    float volume;
820    if (output) {
821        PlaybackThread *thread = checkPlaybackThread_l(output);
822        if (thread == NULL) {
823            return 0.0f;
824        }
825        volume = thread->streamVolume(stream);
826    } else {
827        volume = streamVolume_l(stream);
828    }
829
830    return volume;
831}
832
833bool AudioFlinger::streamMute(audio_stream_type_t stream) const
834{
835    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
836        return true;
837    }
838
839    AutoMutex lock(mLock);
840    return streamMute_l(stream);
841}
842
843status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
844{
845    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
846            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
847    // check calling permissions
848    if (!settingsAllowed()) {
849        return PERMISSION_DENIED;
850    }
851
852    // ioHandle == 0 means the parameters are global to the audio hardware interface
853    if (ioHandle == 0) {
854        Mutex::Autolock _l(mLock);
855        status_t final_result = NO_ERROR;
856        {
857            AutoMutex lock(mHardwareLock);
858            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
859            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
860                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
861                status_t result = dev->set_parameters(dev, keyValuePairs.string());
862                final_result = result ?: final_result;
863            }
864            mHardwareStatus = AUDIO_HW_IDLE;
865        }
866        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
867        AudioParameter param = AudioParameter(keyValuePairs);
868        String8 value;
869        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
870            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
871            if (mBtNrecIsOff != btNrecIsOff) {
872                for (size_t i = 0; i < mRecordThreads.size(); i++) {
873                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
874                    RecordThread::RecordTrack *track = thread->track();
875                    if (track != NULL) {
876                        audio_devices_t device = (audio_devices_t)(
877                                thread->device() & AUDIO_DEVICE_IN_ALL);
878                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
879                        thread->setEffectSuspended(FX_IID_AEC,
880                                                   suspend,
881                                                   track->sessionId());
882                        thread->setEffectSuspended(FX_IID_NS,
883                                                   suspend,
884                                                   track->sessionId());
885                    }
886                }
887                mBtNrecIsOff = btNrecIsOff;
888            }
889        }
890        return final_result;
891    }
892
893    // hold a strong ref on thread in case closeOutput() or closeInput() is called
894    // and the thread is exited once the lock is released
895    sp<ThreadBase> thread;
896    {
897        Mutex::Autolock _l(mLock);
898        thread = checkPlaybackThread_l(ioHandle);
899        if (thread == NULL) {
900            thread = checkRecordThread_l(ioHandle);
901        } else if (thread == primaryPlaybackThread_l()) {
902            // indicate output device change to all input threads for pre processing
903            AudioParameter param = AudioParameter(keyValuePairs);
904            int value;
905            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
906                    (value != 0)) {
907                for (size_t i = 0; i < mRecordThreads.size(); i++) {
908                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
909                }
910            }
911        }
912    }
913    if (thread != 0) {
914        return thread->setParameters(keyValuePairs);
915    }
916    return BAD_VALUE;
917}
918
919String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
920{
921//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
922//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
923
924    Mutex::Autolock _l(mLock);
925
926    if (ioHandle == 0) {
927        String8 out_s8;
928
929        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
930            char *s;
931            {
932            AutoMutex lock(mHardwareLock);
933            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
934            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
935            s = dev->get_parameters(dev, keys.string());
936            mHardwareStatus = AUDIO_HW_IDLE;
937            }
938            out_s8 += String8(s ? s : "");
939            free(s);
940        }
941        return out_s8;
942    }
943
944    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
945    if (playbackThread != NULL) {
946        return playbackThread->getParameters(keys);
947    }
948    RecordThread *recordThread = checkRecordThread_l(ioHandle);
949    if (recordThread != NULL) {
950        return recordThread->getParameters(keys);
951    }
952    return String8("");
953}
954
955size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
956{
957    status_t ret = initCheck();
958    if (ret != NO_ERROR) {
959        return 0;
960    }
961
962    AutoMutex lock(mHardwareLock);
963    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
964    struct audio_config config = {
965        sample_rate: sampleRate,
966        channel_mask: audio_channel_in_mask_from_count(channelCount),
967        format: format,
968    };
969    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
970    mHardwareStatus = AUDIO_HW_IDLE;
971    return size;
972}
973
974unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
975{
976    if (ioHandle == 0) {
977        return 0;
978    }
979
980    Mutex::Autolock _l(mLock);
981
982    RecordThread *recordThread = checkRecordThread_l(ioHandle);
983    if (recordThread != NULL) {
984        return recordThread->getInputFramesLost();
985    }
986    return 0;
987}
988
989status_t AudioFlinger::setVoiceVolume(float value)
990{
991    status_t ret = initCheck();
992    if (ret != NO_ERROR) {
993        return ret;
994    }
995
996    // check calling permissions
997    if (!settingsAllowed()) {
998        return PERMISSION_DENIED;
999    }
1000
1001    AutoMutex lock(mHardwareLock);
1002    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1003    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1004    mHardwareStatus = AUDIO_HW_IDLE;
1005
1006    return ret;
1007}
1008
1009status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1010        audio_io_handle_t output) const
1011{
1012    status_t status;
1013
1014    Mutex::Autolock _l(mLock);
1015
1016    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1017    if (playbackThread != NULL) {
1018        return playbackThread->getRenderPosition(halFrames, dspFrames);
1019    }
1020
1021    return BAD_VALUE;
1022}
1023
1024void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1025{
1026
1027    Mutex::Autolock _l(mLock);
1028
1029    pid_t pid = IPCThreadState::self()->getCallingPid();
1030    if (mNotificationClients.indexOfKey(pid) < 0) {
1031        sp<NotificationClient> notificationClient = new NotificationClient(this,
1032                                                                            client,
1033                                                                            pid);
1034        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1035
1036        mNotificationClients.add(pid, notificationClient);
1037
1038        sp<IBinder> binder = client->asBinder();
1039        binder->linkToDeath(notificationClient);
1040
1041        // the config change is always sent from playback or record threads to avoid deadlock
1042        // with AudioSystem::gLock
1043        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1044            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1045        }
1046
1047        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1048            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1049        }
1050    }
1051}
1052
1053void AudioFlinger::removeNotificationClient(pid_t pid)
1054{
1055    Mutex::Autolock _l(mLock);
1056
1057    mNotificationClients.removeItem(pid);
1058
1059    ALOGV("%d died, releasing its sessions", pid);
1060    size_t num = mAudioSessionRefs.size();
1061    bool removed = false;
1062    for (size_t i = 0; i< num; ) {
1063        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1064        ALOGV(" pid %d @ %d", ref->mPid, i);
1065        if (ref->mPid == pid) {
1066            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1067            mAudioSessionRefs.removeAt(i);
1068            delete ref;
1069            removed = true;
1070            num--;
1071        } else {
1072            i++;
1073        }
1074    }
1075    if (removed) {
1076        purgeStaleEffects_l();
1077    }
1078}
1079
1080// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1081void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1082{
1083    size_t size = mNotificationClients.size();
1084    for (size_t i = 0; i < size; i++) {
1085        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1086                                                                               param2);
1087    }
1088}
1089
1090// removeClient_l() must be called with AudioFlinger::mLock held
1091void AudioFlinger::removeClient_l(pid_t pid)
1092{
1093    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1094    mClients.removeItem(pid);
1095}
1096
1097
1098// ----------------------------------------------------------------------------
1099
1100AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1101        uint32_t device, type_t type)
1102    :   Thread(false),
1103        mType(type),
1104        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1105        // mChannelMask
1106        mChannelCount(0),
1107        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1108        mParamStatus(NO_ERROR),
1109        mStandby(false), mId(id),
1110        mDevice(device),
1111        mDeathRecipient(new PMDeathRecipient(this))
1112{
1113}
1114
1115AudioFlinger::ThreadBase::~ThreadBase()
1116{
1117    mParamCond.broadcast();
1118    // do not lock the mutex in destructor
1119    releaseWakeLock_l();
1120    if (mPowerManager != 0) {
1121        sp<IBinder> binder = mPowerManager->asBinder();
1122        binder->unlinkToDeath(mDeathRecipient);
1123    }
1124}
1125
1126void AudioFlinger::ThreadBase::exit()
1127{
1128    ALOGV("ThreadBase::exit");
1129    {
1130        // This lock prevents the following race in thread (uniprocessor for illustration):
1131        //  if (!exitPending()) {
1132        //      // context switch from here to exit()
1133        //      // exit() calls requestExit(), what exitPending() observes
1134        //      // exit() calls signal(), which is dropped since no waiters
1135        //      // context switch back from exit() to here
1136        //      mWaitWorkCV.wait(...);
1137        //      // now thread is hung
1138        //  }
1139        AutoMutex lock(mLock);
1140        requestExit();
1141        mWaitWorkCV.signal();
1142    }
1143    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1144    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1145    requestExitAndWait();
1146}
1147
1148status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1149{
1150    status_t status;
1151
1152    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1153    Mutex::Autolock _l(mLock);
1154
1155    mNewParameters.add(keyValuePairs);
1156    mWaitWorkCV.signal();
1157    // wait condition with timeout in case the thread loop has exited
1158    // before the request could be processed
1159    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1160        status = mParamStatus;
1161        mWaitWorkCV.signal();
1162    } else {
1163        status = TIMED_OUT;
1164    }
1165    return status;
1166}
1167
1168void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1169{
1170    Mutex::Autolock _l(mLock);
1171    sendConfigEvent_l(event, param);
1172}
1173
1174// sendConfigEvent_l() must be called with ThreadBase::mLock held
1175void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1176{
1177    ConfigEvent configEvent;
1178    configEvent.mEvent = event;
1179    configEvent.mParam = param;
1180    mConfigEvents.add(configEvent);
1181    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1182    mWaitWorkCV.signal();
1183}
1184
1185void AudioFlinger::ThreadBase::processConfigEvents()
1186{
1187    mLock.lock();
1188    while (!mConfigEvents.isEmpty()) {
1189        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1190        ConfigEvent configEvent = mConfigEvents[0];
1191        mConfigEvents.removeAt(0);
1192        // release mLock before locking AudioFlinger mLock: lock order is always
1193        // AudioFlinger then ThreadBase to avoid cross deadlock
1194        mLock.unlock();
1195        mAudioFlinger->mLock.lock();
1196        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1197        mAudioFlinger->mLock.unlock();
1198        mLock.lock();
1199    }
1200    mLock.unlock();
1201}
1202
1203status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1204{
1205    const size_t SIZE = 256;
1206    char buffer[SIZE];
1207    String8 result;
1208
1209    bool locked = tryLock(mLock);
1210    if (!locked) {
1211        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1212        write(fd, buffer, strlen(buffer));
1213    }
1214
1215    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1216    result.append(buffer);
1217    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1234    result.append(buffer);
1235
1236    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1237    result.append(buffer);
1238    result.append(" Index Command");
1239    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1240        snprintf(buffer, SIZE, "\n %02d    ", i);
1241        result.append(buffer);
1242        result.append(mNewParameters[i]);
1243    }
1244
1245    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1246    result.append(buffer);
1247    snprintf(buffer, SIZE, " Index event param\n");
1248    result.append(buffer);
1249    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1250        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1251        result.append(buffer);
1252    }
1253    result.append("\n");
1254
1255    write(fd, result.string(), result.size());
1256
1257    if (locked) {
1258        mLock.unlock();
1259    }
1260    return NO_ERROR;
1261}
1262
1263status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1264{
1265    const size_t SIZE = 256;
1266    char buffer[SIZE];
1267    String8 result;
1268
1269    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1270    write(fd, buffer, strlen(buffer));
1271
1272    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1273        sp<EffectChain> chain = mEffectChains[i];
1274        if (chain != 0) {
1275            chain->dump(fd, args);
1276        }
1277    }
1278    return NO_ERROR;
1279}
1280
1281void AudioFlinger::ThreadBase::acquireWakeLock()
1282{
1283    Mutex::Autolock _l(mLock);
1284    acquireWakeLock_l();
1285}
1286
1287void AudioFlinger::ThreadBase::acquireWakeLock_l()
1288{
1289    if (mPowerManager == 0) {
1290        // use checkService() to avoid blocking if power service is not up yet
1291        sp<IBinder> binder =
1292            defaultServiceManager()->checkService(String16("power"));
1293        if (binder == 0) {
1294            ALOGW("Thread %s cannot connect to the power manager service", mName);
1295        } else {
1296            mPowerManager = interface_cast<IPowerManager>(binder);
1297            binder->linkToDeath(mDeathRecipient);
1298        }
1299    }
1300    if (mPowerManager != 0) {
1301        sp<IBinder> binder = new BBinder();
1302        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1303                                                         binder,
1304                                                         String16(mName));
1305        if (status == NO_ERROR) {
1306            mWakeLockToken = binder;
1307        }
1308        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1309    }
1310}
1311
1312void AudioFlinger::ThreadBase::releaseWakeLock()
1313{
1314    Mutex::Autolock _l(mLock);
1315    releaseWakeLock_l();
1316}
1317
1318void AudioFlinger::ThreadBase::releaseWakeLock_l()
1319{
1320    if (mWakeLockToken != 0) {
1321        ALOGV("releaseWakeLock_l() %s", mName);
1322        if (mPowerManager != 0) {
1323            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1324        }
1325        mWakeLockToken.clear();
1326    }
1327}
1328
1329void AudioFlinger::ThreadBase::clearPowerManager()
1330{
1331    Mutex::Autolock _l(mLock);
1332    releaseWakeLock_l();
1333    mPowerManager.clear();
1334}
1335
1336void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1337{
1338    sp<ThreadBase> thread = mThread.promote();
1339    if (thread != 0) {
1340        thread->clearPowerManager();
1341    }
1342    ALOGW("power manager service died !!!");
1343}
1344
1345void AudioFlinger::ThreadBase::setEffectSuspended(
1346        const effect_uuid_t *type, bool suspend, int sessionId)
1347{
1348    Mutex::Autolock _l(mLock);
1349    setEffectSuspended_l(type, suspend, sessionId);
1350}
1351
1352void AudioFlinger::ThreadBase::setEffectSuspended_l(
1353        const effect_uuid_t *type, bool suspend, int sessionId)
1354{
1355    sp<EffectChain> chain = getEffectChain_l(sessionId);
1356    if (chain != 0) {
1357        if (type != NULL) {
1358            chain->setEffectSuspended_l(type, suspend);
1359        } else {
1360            chain->setEffectSuspendedAll_l(suspend);
1361        }
1362    }
1363
1364    updateSuspendedSessions_l(type, suspend, sessionId);
1365}
1366
1367void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1368{
1369    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1370    if (index < 0) {
1371        return;
1372    }
1373
1374    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1375            mSuspendedSessions.editValueAt(index);
1376
1377    for (size_t i = 0; i < sessionEffects.size(); i++) {
1378        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1379        for (int j = 0; j < desc->mRefCount; j++) {
1380            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1381                chain->setEffectSuspendedAll_l(true);
1382            } else {
1383                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1384                    desc->mType.timeLow);
1385                chain->setEffectSuspended_l(&desc->mType, true);
1386            }
1387        }
1388    }
1389}
1390
1391void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1392                                                         bool suspend,
1393                                                         int sessionId)
1394{
1395    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1396
1397    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1398
1399    if (suspend) {
1400        if (index >= 0) {
1401            sessionEffects = mSuspendedSessions.editValueAt(index);
1402        } else {
1403            mSuspendedSessions.add(sessionId, sessionEffects);
1404        }
1405    } else {
1406        if (index < 0) {
1407            return;
1408        }
1409        sessionEffects = mSuspendedSessions.editValueAt(index);
1410    }
1411
1412
1413    int key = EffectChain::kKeyForSuspendAll;
1414    if (type != NULL) {
1415        key = type->timeLow;
1416    }
1417    index = sessionEffects.indexOfKey(key);
1418
1419    sp<SuspendedSessionDesc> desc;
1420    if (suspend) {
1421        if (index >= 0) {
1422            desc = sessionEffects.valueAt(index);
1423        } else {
1424            desc = new SuspendedSessionDesc();
1425            if (type != NULL) {
1426                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1427            }
1428            sessionEffects.add(key, desc);
1429            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1430        }
1431        desc->mRefCount++;
1432    } else {
1433        if (index < 0) {
1434            return;
1435        }
1436        desc = sessionEffects.valueAt(index);
1437        if (--desc->mRefCount == 0) {
1438            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1439            sessionEffects.removeItemsAt(index);
1440            if (sessionEffects.isEmpty()) {
1441                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1442                                 sessionId);
1443                mSuspendedSessions.removeItem(sessionId);
1444            }
1445        }
1446    }
1447    if (!sessionEffects.isEmpty()) {
1448        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1449    }
1450}
1451
1452void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1453                                                            bool enabled,
1454                                                            int sessionId)
1455{
1456    Mutex::Autolock _l(mLock);
1457    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1458}
1459
1460void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1461                                                            bool enabled,
1462                                                            int sessionId)
1463{
1464    if (mType != RECORD) {
1465        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1466        // another session. This gives the priority to well behaved effect control panels
1467        // and applications not using global effects.
1468        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1469        // global effects
1470        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1471            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1472        }
1473    }
1474
1475    sp<EffectChain> chain = getEffectChain_l(sessionId);
1476    if (chain != 0) {
1477        chain->checkSuspendOnEffectEnabled(effect, enabled);
1478    }
1479}
1480
1481// ----------------------------------------------------------------------------
1482
1483AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1484                                             AudioStreamOut* output,
1485                                             audio_io_handle_t id,
1486                                             uint32_t device,
1487                                             type_t type)
1488    :   ThreadBase(audioFlinger, id, device, type),
1489        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1490        // Assumes constructor is called by AudioFlinger with it's mLock held,
1491        // but it would be safer to explicitly pass initial masterMute as parameter
1492        mMasterMute(audioFlinger->masterMute_l()),
1493        // mStreamTypes[] initialized in constructor body
1494        mOutput(output),
1495        // Assumes constructor is called by AudioFlinger with it's mLock held,
1496        // but it would be safer to explicitly pass initial masterVolume as parameter
1497        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1498        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1499        mMixerStatus(MIXER_IDLE),
1500        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1501        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1502        // index 0 is reserved for normal mixer's submix
1503        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1504{
1505    snprintf(mName, kNameLength, "AudioOut_%X", id);
1506
1507    readOutputParameters();
1508
1509    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1510    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1511    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1512            stream = (audio_stream_type_t) (stream + 1)) {
1513        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1514        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1515    }
1516    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1517    // because mAudioFlinger doesn't have one to copy from
1518}
1519
1520AudioFlinger::PlaybackThread::~PlaybackThread()
1521{
1522    delete [] mMixBuffer;
1523}
1524
1525status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1526{
1527    dumpInternals(fd, args);
1528    dumpTracks(fd, args);
1529    dumpEffectChains(fd, args);
1530    return NO_ERROR;
1531}
1532
1533status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1534{
1535    const size_t SIZE = 256;
1536    char buffer[SIZE];
1537    String8 result;
1538
1539    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1540    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1541        const stream_type_t *st = &mStreamTypes[i];
1542        if (i > 0) {
1543            result.appendFormat(", ");
1544        }
1545        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1546        if (st->mute) {
1547            result.append("M");
1548        }
1549    }
1550    result.append("\n");
1551    write(fd, result.string(), result.length());
1552    result.clear();
1553
1554    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1555    result.append(buffer);
1556    Track::appendDumpHeader(result);
1557    for (size_t i = 0; i < mTracks.size(); ++i) {
1558        sp<Track> track = mTracks[i];
1559        if (track != 0) {
1560            track->dump(buffer, SIZE);
1561            result.append(buffer);
1562        }
1563    }
1564
1565    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1566    result.append(buffer);
1567    Track::appendDumpHeader(result);
1568    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1569        sp<Track> track = mActiveTracks[i].promote();
1570        if (track != 0) {
1571            track->dump(buffer, SIZE);
1572            result.append(buffer);
1573        }
1574    }
1575    write(fd, result.string(), result.size());
1576    return NO_ERROR;
1577}
1578
1579status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1580{
1581    const size_t SIZE = 256;
1582    char buffer[SIZE];
1583    String8 result;
1584
1585    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1586    result.append(buffer);
1587    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1588    result.append(buffer);
1589    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1590    result.append(buffer);
1591    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1592    result.append(buffer);
1593    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1598    result.append(buffer);
1599    write(fd, result.string(), result.size());
1600
1601    dumpBase(fd, args);
1602
1603    return NO_ERROR;
1604}
1605
1606// Thread virtuals
1607status_t AudioFlinger::PlaybackThread::readyToRun()
1608{
1609    status_t status = initCheck();
1610    if (status == NO_ERROR) {
1611        ALOGI("AudioFlinger's thread %p ready to run", this);
1612    } else {
1613        ALOGE("No working audio driver found.");
1614    }
1615    return status;
1616}
1617
1618void AudioFlinger::PlaybackThread::onFirstRef()
1619{
1620    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1621}
1622
1623// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1624sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1625        const sp<AudioFlinger::Client>& client,
1626        audio_stream_type_t streamType,
1627        uint32_t sampleRate,
1628        audio_format_t format,
1629        uint32_t channelMask,
1630        int frameCount,
1631        const sp<IMemory>& sharedBuffer,
1632        int sessionId,
1633        IAudioFlinger::track_flags_t flags,
1634        pid_t tid,
1635        status_t *status)
1636{
1637    sp<Track> track;
1638    status_t lStatus;
1639
1640    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1641
1642    // client expresses a preference for FAST, but we get the final say
1643    if (flags & IAudioFlinger::TRACK_FAST) {
1644      if (
1645            // not timed
1646            (!isTimed) &&
1647            // either of these use cases:
1648            (
1649              // use case 1: shared buffer with any frame count
1650              (
1651                (sharedBuffer != 0)
1652              ) ||
1653              // use case 2: callback handler and frame count is default or at least as large as HAL
1654              (
1655                (tid != -1) &&
1656                ((frameCount == 0) ||
1657                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1658              )
1659            ) &&
1660            // PCM data
1661            audio_is_linear_pcm(format) &&
1662            // mono or stereo
1663            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1664              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1665#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1666            // hardware sample rate
1667            (sampleRate == mSampleRate) &&
1668#endif
1669            // normal mixer has an associated fast mixer
1670            hasFastMixer() &&
1671            // there are sufficient fast track slots available
1672            (mFastTrackAvailMask != 0)
1673            // FIXME test that MixerThread for this fast track has a capable output HAL
1674            // FIXME add a permission test also?
1675        ) {
1676        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1677        if (frameCount == 0) {
1678            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1679        }
1680        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1681                frameCount, mFrameCount);
1682      } else {
1683        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1684                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1685                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1686                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1687                audio_is_linear_pcm(format),
1688                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1689        flags &= ~IAudioFlinger::TRACK_FAST;
1690        // For compatibility with AudioTrack calculation, buffer depth is forced
1691        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1692        // This is probably too conservative, but legacy application code may depend on it.
1693        // If you change this calculation, also review the start threshold which is related.
1694        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1695        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1696        if (minBufCount < 2) {
1697            minBufCount = 2;
1698        }
1699        int minFrameCount = mNormalFrameCount * minBufCount;
1700        if (frameCount < minFrameCount) {
1701            frameCount = minFrameCount;
1702        }
1703      }
1704    }
1705
1706    if (mType == DIRECT) {
1707        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1708            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1709                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1710                        "for output %p with format %d",
1711                        sampleRate, format, channelMask, mOutput, mFormat);
1712                lStatus = BAD_VALUE;
1713                goto Exit;
1714            }
1715        }
1716    } else {
1717        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1718        if (sampleRate > mSampleRate*2) {
1719            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1720            lStatus = BAD_VALUE;
1721            goto Exit;
1722        }
1723    }
1724
1725    lStatus = initCheck();
1726    if (lStatus != NO_ERROR) {
1727        ALOGE("Audio driver not initialized.");
1728        goto Exit;
1729    }
1730
1731    { // scope for mLock
1732        Mutex::Autolock _l(mLock);
1733
1734        // all tracks in same audio session must share the same routing strategy otherwise
1735        // conflicts will happen when tracks are moved from one output to another by audio policy
1736        // manager
1737        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1738        for (size_t i = 0; i < mTracks.size(); ++i) {
1739            sp<Track> t = mTracks[i];
1740            if (t != 0 && !t->isOutputTrack()) {
1741                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1742                if (sessionId == t->sessionId() && strategy != actual) {
1743                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1744                            strategy, actual);
1745                    lStatus = BAD_VALUE;
1746                    goto Exit;
1747                }
1748            }
1749        }
1750
1751        if (!isTimed) {
1752            track = new Track(this, client, streamType, sampleRate, format,
1753                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1754        } else {
1755            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1756                    channelMask, frameCount, sharedBuffer, sessionId);
1757        }
1758        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1759            lStatus = NO_MEMORY;
1760            goto Exit;
1761        }
1762        mTracks.add(track);
1763
1764        sp<EffectChain> chain = getEffectChain_l(sessionId);
1765        if (chain != 0) {
1766            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1767            track->setMainBuffer(chain->inBuffer());
1768            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1769            chain->incTrackCnt();
1770        }
1771    }
1772
1773#ifdef HAVE_REQUEST_PRIORITY
1774    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1775        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1776        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1777        // so ask activity manager to do this on our behalf
1778        int err = requestPriority(callingPid, tid, 1);
1779        if (err != 0) {
1780            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1781                    1, callingPid, tid, err);
1782        }
1783    }
1784#endif
1785
1786    lStatus = NO_ERROR;
1787
1788Exit:
1789    if (status) {
1790        *status = lStatus;
1791    }
1792    return track;
1793}
1794
1795uint32_t AudioFlinger::PlaybackThread::latency() const
1796{
1797    Mutex::Autolock _l(mLock);
1798    if (initCheck() == NO_ERROR) {
1799        return mOutput->stream->get_latency(mOutput->stream);
1800    } else {
1801        return 0;
1802    }
1803}
1804
1805void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1806{
1807    Mutex::Autolock _l(mLock);
1808    mMasterVolume = value;
1809}
1810
1811void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1812{
1813    Mutex::Autolock _l(mLock);
1814    setMasterMute_l(muted);
1815}
1816
1817void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1818{
1819    Mutex::Autolock _l(mLock);
1820    mStreamTypes[stream].volume = value;
1821}
1822
1823void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1824{
1825    Mutex::Autolock _l(mLock);
1826    mStreamTypes[stream].mute = muted;
1827}
1828
1829float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1830{
1831    Mutex::Autolock _l(mLock);
1832    return mStreamTypes[stream].volume;
1833}
1834
1835// addTrack_l() must be called with ThreadBase::mLock held
1836status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1837{
1838    status_t status = ALREADY_EXISTS;
1839
1840    // set retry count for buffer fill
1841    track->mRetryCount = kMaxTrackStartupRetries;
1842    if (mActiveTracks.indexOf(track) < 0) {
1843        // the track is newly added, make sure it fills up all its
1844        // buffers before playing. This is to ensure the client will
1845        // effectively get the latency it requested.
1846        track->mFillingUpStatus = Track::FS_FILLING;
1847        track->mResetDone = false;
1848        mActiveTracks.add(track);
1849        if (track->mainBuffer() != mMixBuffer) {
1850            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1851            if (chain != 0) {
1852                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1853                chain->incActiveTrackCnt();
1854            }
1855        }
1856
1857        status = NO_ERROR;
1858    }
1859
1860    ALOGV("mWaitWorkCV.broadcast");
1861    mWaitWorkCV.broadcast();
1862
1863    return status;
1864}
1865
1866// destroyTrack_l() must be called with ThreadBase::mLock held
1867void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1868{
1869    track->mState = TrackBase::TERMINATED;
1870    // active tracks are removed by threadLoop()
1871    if (mActiveTracks.indexOf(track) < 0) {
1872        removeTrack_l(track);
1873    }
1874}
1875
1876void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1877{
1878    mTracks.remove(track);
1879    deleteTrackName_l(track->name());
1880    // redundant as track is about to be destroyed, for dumpsys only
1881    track->mName = -1;
1882    if (track->isFastTrack()) {
1883        int index = track->mFastIndex;
1884        ALOG_ASSERT(0 < index && index < FastMixerState::kMaxFastTracks);
1885        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1886        mFastTrackAvailMask |= 1 << index;
1887        // redundant as track is about to be destroyed, for dumpsys only
1888        track->mFastIndex = -1;
1889    }
1890    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1891    if (chain != 0) {
1892        chain->decTrackCnt();
1893    }
1894}
1895
1896String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1897{
1898    String8 out_s8 = String8("");
1899    char *s;
1900
1901    Mutex::Autolock _l(mLock);
1902    if (initCheck() != NO_ERROR) {
1903        return out_s8;
1904    }
1905
1906    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1907    out_s8 = String8(s);
1908    free(s);
1909    return out_s8;
1910}
1911
1912// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1913void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1914    AudioSystem::OutputDescriptor desc;
1915    void *param2 = NULL;
1916
1917    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1918
1919    switch (event) {
1920    case AudioSystem::OUTPUT_OPENED:
1921    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1922        desc.channels = mChannelMask;
1923        desc.samplingRate = mSampleRate;
1924        desc.format = mFormat;
1925        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1926        desc.latency = latency();
1927        param2 = &desc;
1928        break;
1929
1930    case AudioSystem::STREAM_CONFIG_CHANGED:
1931        param2 = &param;
1932    case AudioSystem::OUTPUT_CLOSED:
1933    default:
1934        break;
1935    }
1936    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1937}
1938
1939void AudioFlinger::PlaybackThread::readOutputParameters()
1940{
1941    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1942    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1943    mChannelCount = (uint16_t)popcount(mChannelMask);
1944    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1945    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1946    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1947    if (mFrameCount & 15) {
1948        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1949                mFrameCount);
1950    }
1951
1952    // Calculate size of normal mix buffer relative to the HAL output buffer size
1953    uint32_t multiple = 1;
1954    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1955        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1956        multiple = (minNormalFrameCount + mFrameCount - 1) / mFrameCount;
1957        // force multiple to be even, for compatibility with doubling of fast tracks due to HAL SRC
1958        // (it would be unusual for the normal mix buffer size to not be a multiple of fast track)
1959        // FIXME this rounding up should not be done if no HAL SRC
1960        if ((multiple > 2) && (multiple & 1)) {
1961            ++multiple;
1962        }
1963    }
1964    mNormalFrameCount = multiple * mFrameCount;
1965    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
1966
1967    // FIXME - Current mixer implementation only supports stereo output: Always
1968    // Allocate a stereo buffer even if HW output is mono.
1969    delete[] mMixBuffer;
1970    mMixBuffer = new int16_t[mNormalFrameCount * 2];
1971    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
1972
1973    // force reconfiguration of effect chains and engines to take new buffer size and audio
1974    // parameters into account
1975    // Note that mLock is not held when readOutputParameters() is called from the constructor
1976    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1977    // matter.
1978    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1979    Vector< sp<EffectChain> > effectChains = mEffectChains;
1980    for (size_t i = 0; i < effectChains.size(); i ++) {
1981        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1982    }
1983}
1984
1985status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1986{
1987    if (halFrames == NULL || dspFrames == NULL) {
1988        return BAD_VALUE;
1989    }
1990    Mutex::Autolock _l(mLock);
1991    if (initCheck() != NO_ERROR) {
1992        return INVALID_OPERATION;
1993    }
1994    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
1995
1996    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1997}
1998
1999uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2000{
2001    Mutex::Autolock _l(mLock);
2002    uint32_t result = 0;
2003    if (getEffectChain_l(sessionId) != 0) {
2004        result = EFFECT_SESSION;
2005    }
2006
2007    for (size_t i = 0; i < mTracks.size(); ++i) {
2008        sp<Track> track = mTracks[i];
2009        if (sessionId == track->sessionId() &&
2010                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2011            result |= TRACK_SESSION;
2012            break;
2013        }
2014    }
2015
2016    return result;
2017}
2018
2019uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2020{
2021    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2022    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2023    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2024        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2025    }
2026    for (size_t i = 0; i < mTracks.size(); i++) {
2027        sp<Track> track = mTracks[i];
2028        if (sessionId == track->sessionId() &&
2029                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2030            return AudioSystem::getStrategyForStream(track->streamType());
2031        }
2032    }
2033    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2034}
2035
2036
2037AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2038{
2039    Mutex::Autolock _l(mLock);
2040    return mOutput;
2041}
2042
2043AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2044{
2045    Mutex::Autolock _l(mLock);
2046    AudioStreamOut *output = mOutput;
2047    mOutput = NULL;
2048    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2049    //       must push a NULL and wait for ack
2050    mOutputSink.clear();
2051    mPipeSink.clear();
2052    mNormalSink.clear();
2053    return output;
2054}
2055
2056// this method must always be called either with ThreadBase mLock held or inside the thread loop
2057audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2058{
2059    if (mOutput == NULL) {
2060        return NULL;
2061    }
2062    return &mOutput->stream->common;
2063}
2064
2065uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2066{
2067    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2068    // decoding and transfer time. So sleeping for half of the latency would likely cause
2069    // underruns
2070    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2071        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2072    } else {
2073        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2074    }
2075}
2076
2077status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2078{
2079    if (!isValidSyncEvent(event)) {
2080        return BAD_VALUE;
2081    }
2082
2083    Mutex::Autolock _l(mLock);
2084
2085    for (size_t i = 0; i < mTracks.size(); ++i) {
2086        sp<Track> track = mTracks[i];
2087        if (event->triggerSession() == track->sessionId()) {
2088            track->setSyncEvent(event);
2089            return NO_ERROR;
2090        }
2091    }
2092
2093    return NAME_NOT_FOUND;
2094}
2095
2096bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2097{
2098    switch (event->type()) {
2099    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2100        return true;
2101    default:
2102        break;
2103    }
2104    return false;
2105}
2106
2107// ----------------------------------------------------------------------------
2108
2109AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2110        audio_io_handle_t id, uint32_t device, type_t type)
2111    :   PlaybackThread(audioFlinger, output, id, device, type),
2112        // mAudioMixer below
2113#ifdef SOAKER
2114        mSoaker(NULL),
2115#endif
2116        // mFastMixer below
2117        mFastMixerFutex(0)
2118        // mOutputSink below
2119        // mPipeSink below
2120        // mNormalSink below
2121{
2122    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2123    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2124            "mFrameCount=%d, mNormalFrameCount=%d",
2125            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2126            mNormalFrameCount);
2127    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2128
2129    // FIXME - Current mixer implementation only supports stereo output
2130    if (mChannelCount == 1) {
2131        ALOGE("Invalid audio hardware channel count");
2132    }
2133
2134    // create an NBAIO sink for the HAL output stream, and negotiate
2135    mOutputSink = new AudioStreamOutSink(output->stream);
2136    size_t numCounterOffers = 0;
2137    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2138    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2139    ALOG_ASSERT(index == 0);
2140
2141    // initialize fast mixer depending on configuration
2142    bool initFastMixer;
2143    switch (kUseFastMixer) {
2144    case FastMixer_Never:
2145        initFastMixer = false;
2146        break;
2147    case FastMixer_Always:
2148        initFastMixer = true;
2149        break;
2150    case FastMixer_Static:
2151    case FastMixer_Dynamic:
2152        initFastMixer = mFrameCount < mNormalFrameCount;
2153        break;
2154    }
2155    if (initFastMixer) {
2156
2157        // create a MonoPipe to connect our submix to FastMixer
2158        NBAIO_Format format = mOutputSink->format();
2159        // frame count will be rounded up to a power of 2, so this formula should work well
2160        MonoPipe *monoPipe = new MonoPipe((mNormalFrameCount * 3) / 2, format,
2161                true /*writeCanBlock*/);
2162        const NBAIO_Format offers[1] = {format};
2163        size_t numCounterOffers = 0;
2164        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2165        ALOG_ASSERT(index == 0);
2166        mPipeSink = monoPipe;
2167
2168#ifdef SOAKER
2169        // create a soaker as workaround for governor issues
2170        mSoaker = new Soaker();
2171        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2172        mSoaker->run("Soaker", PRIORITY_LOWEST);
2173#endif
2174
2175        // create fast mixer and configure it initially with just one fast track for our submix
2176        mFastMixer = new FastMixer();
2177        FastMixerStateQueue *sq = mFastMixer->sq();
2178        FastMixerState *state = sq->begin();
2179        FastTrack *fastTrack = &state->mFastTracks[0];
2180        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2181        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2182        fastTrack->mVolumeProvider = NULL;
2183        fastTrack->mGeneration++;
2184        state->mFastTracksGen++;
2185        state->mTrackMask = 1;
2186        // fast mixer will use the HAL output sink
2187        state->mOutputSink = mOutputSink.get();
2188        state->mOutputSinkGen++;
2189        state->mFrameCount = mFrameCount;
2190        state->mCommand = FastMixerState::COLD_IDLE;
2191        // already done in constructor initialization list
2192        //mFastMixerFutex = 0;
2193        state->mColdFutexAddr = &mFastMixerFutex;
2194        state->mColdGen++;
2195        state->mDumpState = &mFastMixerDumpState;
2196        sq->end();
2197        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2198
2199        // start the fast mixer
2200        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2201#ifdef HAVE_REQUEST_PRIORITY
2202        pid_t tid = mFastMixer->getTid();
2203        int err = requestPriority(getpid_cached, tid, 2);
2204        if (err != 0) {
2205            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2206                    2, getpid_cached, tid, err);
2207        }
2208#endif
2209
2210    } else {
2211        mFastMixer = NULL;
2212    }
2213
2214    switch (kUseFastMixer) {
2215    case FastMixer_Never:
2216    case FastMixer_Dynamic:
2217        mNormalSink = mOutputSink;
2218        break;
2219    case FastMixer_Always:
2220        mNormalSink = mPipeSink;
2221        break;
2222    case FastMixer_Static:
2223        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2224        break;
2225    }
2226}
2227
2228AudioFlinger::MixerThread::~MixerThread()
2229{
2230    if (mFastMixer != NULL) {
2231        FastMixerStateQueue *sq = mFastMixer->sq();
2232        FastMixerState *state = sq->begin();
2233        if (state->mCommand == FastMixerState::COLD_IDLE) {
2234            int32_t old = android_atomic_inc(&mFastMixerFutex);
2235            if (old == -1) {
2236                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2237            }
2238        }
2239        state->mCommand = FastMixerState::EXIT;
2240        sq->end();
2241        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2242        mFastMixer->join();
2243        // Though the fast mixer thread has exited, it's state queue is still valid.
2244        // We'll use that extract the final state which contains one remaining fast track
2245        // corresponding to our sub-mix.
2246        state = sq->begin();
2247        ALOG_ASSERT(state->mTrackMask == 1);
2248        FastTrack *fastTrack = &state->mFastTracks[0];
2249        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2250        delete fastTrack->mBufferProvider;
2251        sq->end(false /*didModify*/);
2252        delete mFastMixer;
2253#ifdef SOAKER
2254        if (mSoaker != NULL) {
2255            mSoaker->requestExitAndWait();
2256        }
2257        delete mSoaker;
2258#endif
2259    }
2260    delete mAudioMixer;
2261}
2262
2263class CpuStats {
2264public:
2265    CpuStats();
2266    void sample(const String8 &title);
2267#ifdef DEBUG_CPU_USAGE
2268private:
2269    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2270    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2271
2272    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2273
2274    int mCpuNum;                        // thread's current CPU number
2275    int mCpukHz;                        // frequency of thread's current CPU in kHz
2276#endif
2277};
2278
2279CpuStats::CpuStats()
2280#ifdef DEBUG_CPU_USAGE
2281    : mCpuNum(-1), mCpukHz(-1)
2282#endif
2283{
2284}
2285
2286void CpuStats::sample(const String8 &title) {
2287#ifdef DEBUG_CPU_USAGE
2288    // get current thread's delta CPU time in wall clock ns
2289    double wcNs;
2290    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2291
2292    // record sample for wall clock statistics
2293    if (valid) {
2294        mWcStats.sample(wcNs);
2295    }
2296
2297    // get the current CPU number
2298    int cpuNum = sched_getcpu();
2299
2300    // get the current CPU frequency in kHz
2301    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2302
2303    // check if either CPU number or frequency changed
2304    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2305        mCpuNum = cpuNum;
2306        mCpukHz = cpukHz;
2307        // ignore sample for purposes of cycles
2308        valid = false;
2309    }
2310
2311    // if no change in CPU number or frequency, then record sample for cycle statistics
2312    if (valid && mCpukHz > 0) {
2313        double cycles = wcNs * cpukHz * 0.000001;
2314        mHzStats.sample(cycles);
2315    }
2316
2317    unsigned n = mWcStats.n();
2318    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2319    if ((n & 127) == 1) {
2320        long long elapsed = mCpuUsage.elapsed();
2321        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2322            double perLoop = elapsed / (double) n;
2323            double perLoop100 = perLoop * 0.01;
2324            double perLoop1k = perLoop * 0.001;
2325            double mean = mWcStats.mean();
2326            double stddev = mWcStats.stddev();
2327            double minimum = mWcStats.minimum();
2328            double maximum = mWcStats.maximum();
2329            double meanCycles = mHzStats.mean();
2330            double stddevCycles = mHzStats.stddev();
2331            double minCycles = mHzStats.minimum();
2332            double maxCycles = mHzStats.maximum();
2333            mCpuUsage.resetElapsed();
2334            mWcStats.reset();
2335            mHzStats.reset();
2336            ALOGD("CPU usage for %s over past %.1f secs\n"
2337                "  (%u mixer loops at %.1f mean ms per loop):\n"
2338                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2339                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2340                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2341                    title.string(),
2342                    elapsed * .000000001, n, perLoop * .000001,
2343                    mean * .001,
2344                    stddev * .001,
2345                    minimum * .001,
2346                    maximum * .001,
2347                    mean / perLoop100,
2348                    stddev / perLoop100,
2349                    minimum / perLoop100,
2350                    maximum / perLoop100,
2351                    meanCycles / perLoop1k,
2352                    stddevCycles / perLoop1k,
2353                    minCycles / perLoop1k,
2354                    maxCycles / perLoop1k);
2355
2356        }
2357    }
2358#endif
2359};
2360
2361void AudioFlinger::PlaybackThread::checkSilentMode_l()
2362{
2363    if (!mMasterMute) {
2364        char value[PROPERTY_VALUE_MAX];
2365        if (property_get("ro.audio.silent", value, "0") > 0) {
2366            char *endptr;
2367            unsigned long ul = strtoul(value, &endptr, 0);
2368            if (*endptr == '\0' && ul != 0) {
2369                ALOGD("Silence is golden");
2370                // The setprop command will not allow a property to be changed after
2371                // the first time it is set, so we don't have to worry about un-muting.
2372                setMasterMute_l(true);
2373            }
2374        }
2375    }
2376}
2377
2378bool AudioFlinger::PlaybackThread::threadLoop()
2379{
2380    Vector< sp<Track> > tracksToRemove;
2381
2382    standbyTime = systemTime();
2383
2384    // MIXER
2385    nsecs_t lastWarning = 0;
2386if (mType == MIXER) {
2387    longStandbyExit = false;
2388}
2389
2390    // DUPLICATING
2391    // FIXME could this be made local to while loop?
2392    writeFrames = 0;
2393
2394    cacheParameters_l();
2395    sleepTime = idleSleepTime;
2396
2397if (mType == MIXER) {
2398    sleepTimeShift = 0;
2399}
2400
2401    CpuStats cpuStats;
2402    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2403
2404    acquireWakeLock();
2405
2406    while (!exitPending())
2407    {
2408        cpuStats.sample(myName);
2409
2410        Vector< sp<EffectChain> > effectChains;
2411
2412        processConfigEvents();
2413
2414        { // scope for mLock
2415
2416            Mutex::Autolock _l(mLock);
2417
2418            if (checkForNewParameters_l()) {
2419                cacheParameters_l();
2420            }
2421
2422            saveOutputTracks();
2423
2424            // put audio hardware into standby after short delay
2425            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2426                        mSuspended > 0)) {
2427                if (!mStandby) {
2428
2429                    threadLoop_standby();
2430
2431                    mStandby = true;
2432                    mBytesWritten = 0;
2433                }
2434
2435                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2436                    // we're about to wait, flush the binder command buffer
2437                    IPCThreadState::self()->flushCommands();
2438
2439                    clearOutputTracks();
2440
2441                    if (exitPending()) break;
2442
2443                    releaseWakeLock_l();
2444                    // wait until we have something to do...
2445                    ALOGV("%s going to sleep", myName.string());
2446                    mWaitWorkCV.wait(mLock);
2447                    ALOGV("%s waking up", myName.string());
2448                    acquireWakeLock_l();
2449
2450                    mMixerStatus = MIXER_IDLE;
2451                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2452
2453                    checkSilentMode_l();
2454
2455                    standbyTime = systemTime() + standbyDelay;
2456                    sleepTime = idleSleepTime;
2457                    if (mType == MIXER) {
2458                        sleepTimeShift = 0;
2459                    }
2460
2461                    continue;
2462                }
2463            }
2464
2465            // mMixerStatusIgnoringFastTracks is also updated internally
2466            mMixerStatus = prepareTracks_l(&tracksToRemove);
2467
2468            // prevent any changes in effect chain list and in each effect chain
2469            // during mixing and effect process as the audio buffers could be deleted
2470            // or modified if an effect is created or deleted
2471            lockEffectChains_l(effectChains);
2472        }
2473
2474        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2475            threadLoop_mix();
2476        } else {
2477            threadLoop_sleepTime();
2478        }
2479
2480        if (mSuspended > 0) {
2481            sleepTime = suspendSleepTimeUs();
2482        }
2483
2484        // only process effects if we're going to write
2485        if (sleepTime == 0) {
2486            for (size_t i = 0; i < effectChains.size(); i ++) {
2487                effectChains[i]->process_l();
2488            }
2489        }
2490
2491        // enable changes in effect chain
2492        unlockEffectChains(effectChains);
2493
2494        // sleepTime == 0 means we must write to audio hardware
2495        if (sleepTime == 0) {
2496
2497            threadLoop_write();
2498
2499if (mType == MIXER) {
2500            // write blocked detection
2501            nsecs_t now = systemTime();
2502            nsecs_t delta = now - mLastWriteTime;
2503            if (!mStandby && delta > maxPeriod) {
2504                mNumDelayedWrites++;
2505                if ((now - lastWarning) > kWarningThrottleNs) {
2506                    ScopedTrace st(ATRACE_TAG, "underrun");
2507                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2508                            ns2ms(delta), mNumDelayedWrites, this);
2509                    lastWarning = now;
2510                }
2511                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2512                // a different threshold. Or completely removed for what it is worth anyway...
2513                if (mStandby) {
2514                    longStandbyExit = true;
2515                }
2516            }
2517}
2518
2519            mStandby = false;
2520        } else {
2521            usleep(sleepTime);
2522        }
2523
2524        // Finally let go of removed track(s), without the lock held
2525        // since we can't guarantee the destructors won't acquire that
2526        // same lock.  This will also mutate and push a new fast mixer state.
2527        threadLoop_removeTracks(tracksToRemove);
2528        tracksToRemove.clear();
2529
2530        // FIXME I don't understand the need for this here;
2531        //       it was in the original code but maybe the
2532        //       assignment in saveOutputTracks() makes this unnecessary?
2533        clearOutputTracks();
2534
2535        // Effect chains will be actually deleted here if they were removed from
2536        // mEffectChains list during mixing or effects processing
2537        effectChains.clear();
2538
2539        // FIXME Note that the above .clear() is no longer necessary since effectChains
2540        // is now local to this block, but will keep it for now (at least until merge done).
2541    }
2542
2543if (mType == MIXER || mType == DIRECT) {
2544    // put output stream into standby mode
2545    if (!mStandby) {
2546        mOutput->stream->common.standby(&mOutput->stream->common);
2547    }
2548}
2549if (mType == DUPLICATING) {
2550    // for DuplicatingThread, standby mode is handled by the outputTracks
2551}
2552
2553    releaseWakeLock();
2554
2555    ALOGV("Thread %p type %d exiting", this, mType);
2556    return false;
2557}
2558
2559// returns (via tracksToRemove) a set of tracks to remove.
2560void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2561{
2562    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2563}
2564
2565void AudioFlinger::MixerThread::threadLoop_write()
2566{
2567    // FIXME we should only do one push per cycle; confirm this is true
2568    // Start the fast mixer if it's not already running
2569    if (mFastMixer != NULL) {
2570        FastMixerStateQueue *sq = mFastMixer->sq();
2571        FastMixerState *state = sq->begin();
2572        if (state->mCommand != FastMixerState::MIX_WRITE &&
2573                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2574            if (state->mCommand == FastMixerState::COLD_IDLE) {
2575                int32_t old = android_atomic_inc(&mFastMixerFutex);
2576                if (old == -1) {
2577                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2578                }
2579            }
2580            state->mCommand = FastMixerState::MIX_WRITE;
2581            sq->end();
2582            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2583            if (kUseFastMixer == FastMixer_Dynamic) {
2584                mNormalSink = mPipeSink;
2585            }
2586        } else {
2587            sq->end(false /*didModify*/);
2588        }
2589    }
2590    PlaybackThread::threadLoop_write();
2591}
2592
2593// shared by MIXER and DIRECT, overridden by DUPLICATING
2594void AudioFlinger::PlaybackThread::threadLoop_write()
2595{
2596    // FIXME rewrite to reduce number of system calls
2597    mLastWriteTime = systemTime();
2598    mInWrite = true;
2599
2600#define mBitShift 2 // FIXME
2601    size_t count = mixBufferSize >> mBitShift;
2602    Tracer::traceBegin(ATRACE_TAG, "write");
2603    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2604    Tracer::traceEnd(ATRACE_TAG);
2605    if (framesWritten > 0) {
2606        size_t bytesWritten = framesWritten << mBitShift;
2607        mBytesWritten += bytesWritten;
2608    }
2609
2610    mNumWrites++;
2611    mInWrite = false;
2612}
2613
2614void AudioFlinger::MixerThread::threadLoop_standby()
2615{
2616    // Idle the fast mixer if it's currently running
2617    if (mFastMixer != NULL) {
2618        FastMixerStateQueue *sq = mFastMixer->sq();
2619        FastMixerState *state = sq->begin();
2620        if (!(state->mCommand & FastMixerState::IDLE)) {
2621            state->mCommand = FastMixerState::COLD_IDLE;
2622            state->mColdFutexAddr = &mFastMixerFutex;
2623            state->mColdGen++;
2624            mFastMixerFutex = 0;
2625            sq->end();
2626            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2627            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2628            if (kUseFastMixer == FastMixer_Dynamic) {
2629                mNormalSink = mOutputSink;
2630            }
2631        } else {
2632            sq->end(false /*didModify*/);
2633        }
2634    }
2635    PlaybackThread::threadLoop_standby();
2636}
2637
2638// shared by MIXER and DIRECT, overridden by DUPLICATING
2639void AudioFlinger::PlaybackThread::threadLoop_standby()
2640{
2641    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2642    mOutput->stream->common.standby(&mOutput->stream->common);
2643}
2644
2645void AudioFlinger::MixerThread::threadLoop_mix()
2646{
2647    // obtain the presentation timestamp of the next output buffer
2648    int64_t pts;
2649    status_t status = INVALID_OPERATION;
2650
2651    if (NULL != mOutput->stream->get_next_write_timestamp) {
2652        status = mOutput->stream->get_next_write_timestamp(
2653                mOutput->stream, &pts);
2654    }
2655
2656    if (status != NO_ERROR) {
2657        pts = AudioBufferProvider::kInvalidPTS;
2658    }
2659
2660    // mix buffers...
2661    mAudioMixer->process(pts);
2662    // increase sleep time progressively when application underrun condition clears.
2663    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2664    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2665    // such that we would underrun the audio HAL.
2666    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2667        sleepTimeShift--;
2668    }
2669    sleepTime = 0;
2670    standbyTime = systemTime() + standbyDelay;
2671    //TODO: delay standby when effects have a tail
2672}
2673
2674void AudioFlinger::MixerThread::threadLoop_sleepTime()
2675{
2676    // If no tracks are ready, sleep once for the duration of an output
2677    // buffer size, then write 0s to the output
2678    if (sleepTime == 0) {
2679        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2680            sleepTime = activeSleepTime >> sleepTimeShift;
2681            if (sleepTime < kMinThreadSleepTimeUs) {
2682                sleepTime = kMinThreadSleepTimeUs;
2683            }
2684            // reduce sleep time in case of consecutive application underruns to avoid
2685            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2686            // duration we would end up writing less data than needed by the audio HAL if
2687            // the condition persists.
2688            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2689                sleepTimeShift++;
2690            }
2691        } else {
2692            sleepTime = idleSleepTime;
2693        }
2694    } else if (mBytesWritten != 0 ||
2695               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2696        memset (mMixBuffer, 0, mixBufferSize);
2697        sleepTime = 0;
2698        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2699    }
2700    // TODO add standby time extension fct of effect tail
2701}
2702
2703// prepareTracks_l() must be called with ThreadBase::mLock held
2704AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2705        Vector< sp<Track> > *tracksToRemove)
2706{
2707
2708    mixer_state mixerStatus = MIXER_IDLE;
2709    // find out which tracks need to be processed
2710    size_t count = mActiveTracks.size();
2711    size_t mixedTracks = 0;
2712    size_t tracksWithEffect = 0;
2713    // counts only _active_ fast tracks
2714    size_t fastTracks = 0;
2715    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2716
2717    float masterVolume = mMasterVolume;
2718    bool masterMute = mMasterMute;
2719
2720    if (masterMute) {
2721        masterVolume = 0;
2722    }
2723    // Delegate master volume control to effect in output mix effect chain if needed
2724    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2725    if (chain != 0) {
2726        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2727        chain->setVolume_l(&v, &v);
2728        masterVolume = (float)((v + (1 << 23)) >> 24);
2729        chain.clear();
2730    }
2731
2732    // prepare a new state to push
2733    FastMixerStateQueue *sq = NULL;
2734    FastMixerState *state = NULL;
2735    bool didModify = false;
2736    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2737    if (mFastMixer != NULL) {
2738        sq = mFastMixer->sq();
2739        state = sq->begin();
2740    }
2741
2742    for (size_t i=0 ; i<count ; i++) {
2743        sp<Track> t = mActiveTracks[i].promote();
2744        if (t == 0) continue;
2745
2746        // this const just means the local variable doesn't change
2747        Track* const track = t.get();
2748
2749        // process fast tracks
2750        if (track->isFastTrack()) {
2751
2752            // It's theoretically possible (though unlikely) for a fast track to be created
2753            // and then removed within the same normal mix cycle.  This is not a problem, as
2754            // the track never becomes active so it's fast mixer slot is never touched.
2755            // The converse, of removing an (active) track and then creating a new track
2756            // at the identical fast mixer slot within the same normal mix cycle,
2757            // is impossible because the slot isn't marked available until the end of each cycle.
2758            int j = track->mFastIndex;
2759            FastTrack *fastTrack = &state->mFastTracks[j];
2760
2761            // Determine whether the track is currently in underrun condition,
2762            // and whether it had a recent underrun.
2763            uint32_t underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2764            uint32_t recentUnderruns = (underruns - (track->mObservedUnderruns & ~1)) >> 1;
2765            // don't count underruns that occur while stopping or pausing
2766            // or stopped which can occur when flush() is called while active
2767            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2768                track->mUnderrunCount += recentUnderruns;
2769            }
2770            track->mObservedUnderruns = underruns;
2771
2772            // This is similar to the state machine for normal tracks,
2773            // with a few modifications for fast tracks.
2774            bool isActive = true;
2775            switch (track->mState) {
2776            case TrackBase::STOPPING_1:
2777                // track stays active in STOPPING_1 state until first underrun
2778                if (recentUnderruns > 0) {
2779                    track->mState = TrackBase::STOPPING_2;
2780                }
2781                break;
2782            case TrackBase::PAUSING:
2783                // ramp down is not yet implemented
2784                track->setPaused();
2785                break;
2786            case TrackBase::RESUMING:
2787                // ramp up is not yet implemented
2788                track->mState = TrackBase::ACTIVE;
2789                break;
2790            case TrackBase::ACTIVE:
2791                // no minimum frame count for fast tracks; continual underrun is allowed,
2792                // but later could implement automatic pause after several consecutive underruns,
2793                // or auto-mute yet still consider the track active and continue to service it
2794                if (track->sharedBuffer() == 0 || recentUnderruns == 0) {
2795                    break;
2796                }
2797                // fall through
2798            case TrackBase::STOPPING_2:
2799            case TrackBase::PAUSED:
2800            case TrackBase::TERMINATED:
2801            case TrackBase::STOPPED:    // flush() while active
2802                // Check for presentation complete if track is inactive
2803                // We have consumed all the buffers of this track.
2804                // This would be incomplete if we auto-paused on underrun
2805                {
2806                    size_t audioHALFrames =
2807                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2808                    size_t framesWritten =
2809                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2810                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2811                        // track stays in active list until presentation is complete
2812                        break;
2813                    }
2814                }
2815                if (track->isStopping_2()) {
2816                    track->mState = TrackBase::STOPPED;
2817                }
2818                if (track->isStopped()) {
2819                    // Can't reset directly, as fast mixer is still polling this track
2820                    //   track->reset();
2821                    // So instead mark this track as needing to be reset after push with ack
2822                    resetMask |= 1 << i;
2823                }
2824                isActive = false;
2825                break;
2826            case TrackBase::IDLE:
2827            default:
2828                LOG_FATAL("unexpected track state %d", track->mState);
2829            }
2830
2831            if (isActive) {
2832                // was it previously inactive?
2833                if (!(state->mTrackMask & (1 << j))) {
2834                    ExtendedAudioBufferProvider *eabp = track;
2835                    VolumeProvider *vp = track;
2836                    fastTrack->mBufferProvider = eabp;
2837                    fastTrack->mVolumeProvider = vp;
2838                    fastTrack->mSampleRate = track->mSampleRate;
2839                    fastTrack->mChannelMask = track->mChannelMask;
2840                    fastTrack->mGeneration++;
2841                    state->mTrackMask |= 1 << j;
2842                    didModify = true;
2843                    // no acknowledgement required for newly active tracks
2844                }
2845                // cache the combined master volume and stream type volume for fast mixer; this
2846                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2847                track->mCachedVolume = track->isMuted() ?
2848                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2849                ++fastTracks;
2850            } else {
2851                // was it previously active?
2852                if (state->mTrackMask & (1 << j)) {
2853                    fastTrack->mBufferProvider = NULL;
2854                    fastTrack->mGeneration++;
2855                    state->mTrackMask &= ~(1 << j);
2856                    didModify = true;
2857                    // If any fast tracks were removed, we must wait for acknowledgement
2858                    // because we're about to decrement the last sp<> on those tracks.
2859                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2860                } else {
2861                    LOG_FATAL("fast track %d should have been active", j);
2862                }
2863                tracksToRemove->add(track);
2864                // Avoids a misleading display in dumpsys
2865                track->mObservedUnderruns &= ~1;
2866            }
2867            continue;
2868        }
2869
2870        {   // local variable scope to avoid goto warning
2871
2872        audio_track_cblk_t* cblk = track->cblk();
2873
2874        // The first time a track is added we wait
2875        // for all its buffers to be filled before processing it
2876        int name = track->name();
2877        // make sure that we have enough frames to mix one full buffer.
2878        // enforce this condition only once to enable draining the buffer in case the client
2879        // app does not call stop() and relies on underrun to stop:
2880        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2881        // during last round
2882        uint32_t minFrames = 1;
2883        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2884                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2885            if (t->sampleRate() == (int)mSampleRate) {
2886                minFrames = mNormalFrameCount;
2887            } else {
2888                // +1 for rounding and +1 for additional sample needed for interpolation
2889                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2890                // add frames already consumed but not yet released by the resampler
2891                // because cblk->framesReady() will include these frames
2892                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2893                // the minimum track buffer size is normally twice the number of frames necessary
2894                // to fill one buffer and the resampler should not leave more than one buffer worth
2895                // of unreleased frames after each pass, but just in case...
2896                ALOG_ASSERT(minFrames <= cblk->frameCount);
2897            }
2898        }
2899        if ((track->framesReady() >= minFrames) && track->isReady() &&
2900                !track->isPaused() && !track->isTerminated())
2901        {
2902            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
2903
2904            mixedTracks++;
2905
2906            // track->mainBuffer() != mMixBuffer means there is an effect chain
2907            // connected to the track
2908            chain.clear();
2909            if (track->mainBuffer() != mMixBuffer) {
2910                chain = getEffectChain_l(track->sessionId());
2911                // Delegate volume control to effect in track effect chain if needed
2912                if (chain != 0) {
2913                    tracksWithEffect++;
2914                } else {
2915                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
2916                            name, track->sessionId());
2917                }
2918            }
2919
2920
2921            int param = AudioMixer::VOLUME;
2922            if (track->mFillingUpStatus == Track::FS_FILLED) {
2923                // no ramp for the first volume setting
2924                track->mFillingUpStatus = Track::FS_ACTIVE;
2925                if (track->mState == TrackBase::RESUMING) {
2926                    track->mState = TrackBase::ACTIVE;
2927                    param = AudioMixer::RAMP_VOLUME;
2928                }
2929                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2930            } else if (cblk->server != 0) {
2931                // If the track is stopped before the first frame was mixed,
2932                // do not apply ramp
2933                param = AudioMixer::RAMP_VOLUME;
2934            }
2935
2936            // compute volume for this track
2937            uint32_t vl, vr, va;
2938            if (track->isMuted() || track->isPausing() ||
2939                mStreamTypes[track->streamType()].mute) {
2940                vl = vr = va = 0;
2941                if (track->isPausing()) {
2942                    track->setPaused();
2943                }
2944            } else {
2945
2946                // read original volumes with volume control
2947                float typeVolume = mStreamTypes[track->streamType()].volume;
2948                float v = masterVolume * typeVolume;
2949                uint32_t vlr = cblk->getVolumeLR();
2950                vl = vlr & 0xFFFF;
2951                vr = vlr >> 16;
2952                // track volumes come from shared memory, so can't be trusted and must be clamped
2953                if (vl > MAX_GAIN_INT) {
2954                    ALOGV("Track left volume out of range: %04X", vl);
2955                    vl = MAX_GAIN_INT;
2956                }
2957                if (vr > MAX_GAIN_INT) {
2958                    ALOGV("Track right volume out of range: %04X", vr);
2959                    vr = MAX_GAIN_INT;
2960                }
2961                // now apply the master volume and stream type volume
2962                vl = (uint32_t)(v * vl) << 12;
2963                vr = (uint32_t)(v * vr) << 12;
2964                // assuming master volume and stream type volume each go up to 1.0,
2965                // vl and vr are now in 8.24 format
2966
2967                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2968                // send level comes from shared memory and so may be corrupt
2969                if (sendLevel > MAX_GAIN_INT) {
2970                    ALOGV("Track send level out of range: %04X", sendLevel);
2971                    sendLevel = MAX_GAIN_INT;
2972                }
2973                va = (uint32_t)(v * sendLevel);
2974            }
2975            // Delegate volume control to effect in track effect chain if needed
2976            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2977                // Do not ramp volume if volume is controlled by effect
2978                param = AudioMixer::VOLUME;
2979                track->mHasVolumeController = true;
2980            } else {
2981                // force no volume ramp when volume controller was just disabled or removed
2982                // from effect chain to avoid volume spike
2983                if (track->mHasVolumeController) {
2984                    param = AudioMixer::VOLUME;
2985                }
2986                track->mHasVolumeController = false;
2987            }
2988
2989            // Convert volumes from 8.24 to 4.12 format
2990            // This additional clamping is needed in case chain->setVolume_l() overshot
2991            vl = (vl + (1 << 11)) >> 12;
2992            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
2993            vr = (vr + (1 << 11)) >> 12;
2994            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
2995
2996            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2997
2998            // XXX: these things DON'T need to be done each time
2999            mAudioMixer->setBufferProvider(name, track);
3000            mAudioMixer->enable(name);
3001
3002            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3003            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3004            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3005            mAudioMixer->setParameter(
3006                name,
3007                AudioMixer::TRACK,
3008                AudioMixer::FORMAT, (void *)track->format());
3009            mAudioMixer->setParameter(
3010                name,
3011                AudioMixer::TRACK,
3012                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3013            mAudioMixer->setParameter(
3014                name,
3015                AudioMixer::RESAMPLE,
3016                AudioMixer::SAMPLE_RATE,
3017                (void *)(cblk->sampleRate));
3018            mAudioMixer->setParameter(
3019                name,
3020                AudioMixer::TRACK,
3021                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3022            mAudioMixer->setParameter(
3023                name,
3024                AudioMixer::TRACK,
3025                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3026
3027            // reset retry count
3028            track->mRetryCount = kMaxTrackRetries;
3029
3030            // If one track is ready, set the mixer ready if:
3031            //  - the mixer was not ready during previous round OR
3032            //  - no other track is not ready
3033            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3034                    mixerStatus != MIXER_TRACKS_ENABLED) {
3035                mixerStatus = MIXER_TRACKS_READY;
3036            }
3037        } else {
3038            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3039            if (track->isStopped()) {
3040                track->reset();
3041            }
3042            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3043                    track->isStopped() || track->isPaused()) {
3044                // We have consumed all the buffers of this track.
3045                // Remove it from the list of active tracks.
3046                // TODO: use actual buffer filling status instead of latency when available from
3047                // audio HAL
3048                size_t audioHALFrames =
3049                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3050                size_t framesWritten =
3051                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3052                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3053                    tracksToRemove->add(track);
3054                }
3055            } else {
3056                // No buffers for this track. Give it a few chances to
3057                // fill a buffer, then remove it from active list.
3058                if (--(track->mRetryCount) <= 0) {
3059                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3060                    tracksToRemove->add(track);
3061                    // indicate to client process that the track was disabled because of underrun;
3062                    // it will then automatically call start() when data is available
3063                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3064                // If one track is not ready, mark the mixer also not ready if:
3065                //  - the mixer was ready during previous round OR
3066                //  - no other track is ready
3067                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3068                                mixerStatus != MIXER_TRACKS_READY) {
3069                    mixerStatus = MIXER_TRACKS_ENABLED;
3070                }
3071            }
3072            mAudioMixer->disable(name);
3073        }
3074
3075        }   // local variable scope to avoid goto warning
3076track_is_ready: ;
3077
3078    }
3079
3080    // Push the new FastMixer state if necessary
3081    if (didModify) {
3082        state->mFastTracksGen++;
3083        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3084        if (kUseFastMixer == FastMixer_Dynamic &&
3085                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3086            state->mCommand = FastMixerState::COLD_IDLE;
3087            state->mColdFutexAddr = &mFastMixerFutex;
3088            state->mColdGen++;
3089            mFastMixerFutex = 0;
3090            if (kUseFastMixer == FastMixer_Dynamic) {
3091                mNormalSink = mOutputSink;
3092            }
3093            // If we go into cold idle, need to wait for acknowledgement
3094            // so that fast mixer stops doing I/O.
3095            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3096        }
3097        sq->end();
3098    }
3099    if (sq != NULL) {
3100        sq->end(didModify);
3101        sq->push(block);
3102    }
3103
3104    // Now perform the deferred reset on fast tracks that have stopped
3105    while (resetMask != 0) {
3106        size_t i = __builtin_ctz(resetMask);
3107        ALOG_ASSERT(i < count);
3108        resetMask &= ~(1 << i);
3109        sp<Track> t = mActiveTracks[i].promote();
3110        if (t == 0) continue;
3111        Track* track = t.get();
3112        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3113        track->reset();
3114    }
3115
3116    // remove all the tracks that need to be...
3117    count = tracksToRemove->size();
3118    if (CC_UNLIKELY(count)) {
3119        for (size_t i=0 ; i<count ; i++) {
3120            const sp<Track>& track = tracksToRemove->itemAt(i);
3121            mActiveTracks.remove(track);
3122            if (track->mainBuffer() != mMixBuffer) {
3123                chain = getEffectChain_l(track->sessionId());
3124                if (chain != 0) {
3125                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3126                    chain->decActiveTrackCnt();
3127                }
3128            }
3129            if (track->isTerminated()) {
3130                removeTrack_l(track);
3131            }
3132        }
3133    }
3134
3135    // mix buffer must be cleared if all tracks are connected to an
3136    // effect chain as in this case the mixer will not write to
3137    // mix buffer and track effects will accumulate into it
3138    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3139        // FIXME as a performance optimization, should remember previous zero status
3140        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3141    }
3142
3143    // if any fast tracks, then status is ready
3144    mMixerStatusIgnoringFastTracks = mixerStatus;
3145    if (fastTracks > 0) {
3146        mixerStatus = MIXER_TRACKS_READY;
3147    }
3148    return mixerStatus;
3149}
3150
3151/*
3152The derived values that are cached:
3153 - mixBufferSize from frame count * frame size
3154 - activeSleepTime from activeSleepTimeUs()
3155 - idleSleepTime from idleSleepTimeUs()
3156 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3157 - maxPeriod from frame count and sample rate (MIXER only)
3158
3159The parameters that affect these derived values are:
3160 - frame count
3161 - frame size
3162 - sample rate
3163 - device type: A2DP or not
3164 - device latency
3165 - format: PCM or not
3166 - active sleep time
3167 - idle sleep time
3168*/
3169
3170void AudioFlinger::PlaybackThread::cacheParameters_l()
3171{
3172    mixBufferSize = mNormalFrameCount * mFrameSize;
3173    activeSleepTime = activeSleepTimeUs();
3174    idleSleepTime = idleSleepTimeUs();
3175}
3176
3177void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3178{
3179    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3180            this,  streamType, mTracks.size());
3181    Mutex::Autolock _l(mLock);
3182
3183    size_t size = mTracks.size();
3184    for (size_t i = 0; i < size; i++) {
3185        sp<Track> t = mTracks[i];
3186        if (t->streamType() == streamType) {
3187            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3188            t->mCblk->cv.signal();
3189        }
3190    }
3191}
3192
3193// getTrackName_l() must be called with ThreadBase::mLock held
3194int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3195{
3196    return mAudioMixer->getTrackName(channelMask);
3197}
3198
3199// deleteTrackName_l() must be called with ThreadBase::mLock held
3200void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3201{
3202    ALOGV("remove track (%d) and delete from mixer", name);
3203    mAudioMixer->deleteTrackName(name);
3204}
3205
3206// checkForNewParameters_l() must be called with ThreadBase::mLock held
3207bool AudioFlinger::MixerThread::checkForNewParameters_l()
3208{
3209    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3210    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3211    bool reconfig = false;
3212
3213    while (!mNewParameters.isEmpty()) {
3214
3215        if (mFastMixer != NULL) {
3216            FastMixerStateQueue *sq = mFastMixer->sq();
3217            FastMixerState *state = sq->begin();
3218            if (!(state->mCommand & FastMixerState::IDLE)) {
3219                previousCommand = state->mCommand;
3220                state->mCommand = FastMixerState::HOT_IDLE;
3221                sq->end();
3222                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3223            } else {
3224                sq->end(false /*didModify*/);
3225            }
3226        }
3227
3228        status_t status = NO_ERROR;
3229        String8 keyValuePair = mNewParameters[0];
3230        AudioParameter param = AudioParameter(keyValuePair);
3231        int value;
3232
3233        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3234            reconfig = true;
3235        }
3236        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3237            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3238                status = BAD_VALUE;
3239            } else {
3240                reconfig = true;
3241            }
3242        }
3243        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3244            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3245                status = BAD_VALUE;
3246            } else {
3247                reconfig = true;
3248            }
3249        }
3250        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3251            // do not accept frame count changes if tracks are open as the track buffer
3252            // size depends on frame count and correct behavior would not be guaranteed
3253            // if frame count is changed after track creation
3254            if (!mTracks.isEmpty()) {
3255                status = INVALID_OPERATION;
3256            } else {
3257                reconfig = true;
3258            }
3259        }
3260        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3261#ifdef ADD_BATTERY_DATA
3262            // when changing the audio output device, call addBatteryData to notify
3263            // the change
3264            if ((int)mDevice != value) {
3265                uint32_t params = 0;
3266                // check whether speaker is on
3267                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3268                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3269                }
3270
3271                int deviceWithoutSpeaker
3272                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3273                // check if any other device (except speaker) is on
3274                if (value & deviceWithoutSpeaker ) {
3275                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3276                }
3277
3278                if (params != 0) {
3279                    addBatteryData(params);
3280                }
3281            }
3282#endif
3283
3284            // forward device change to effects that have requested to be
3285            // aware of attached audio device.
3286            mDevice = (uint32_t)value;
3287            for (size_t i = 0; i < mEffectChains.size(); i++) {
3288                mEffectChains[i]->setDevice_l(mDevice);
3289            }
3290        }
3291
3292        if (status == NO_ERROR) {
3293            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3294                                                    keyValuePair.string());
3295            if (!mStandby && status == INVALID_OPERATION) {
3296                mOutput->stream->common.standby(&mOutput->stream->common);
3297                mStandby = true;
3298                mBytesWritten = 0;
3299                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3300                                                       keyValuePair.string());
3301            }
3302            if (status == NO_ERROR && reconfig) {
3303                delete mAudioMixer;
3304                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3305                mAudioMixer = NULL;
3306                readOutputParameters();
3307                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3308                for (size_t i = 0; i < mTracks.size() ; i++) {
3309                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3310                    if (name < 0) break;
3311                    mTracks[i]->mName = name;
3312                    // limit track sample rate to 2 x new output sample rate
3313                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3314                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3315                    }
3316                }
3317                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3318            }
3319        }
3320
3321        mNewParameters.removeAt(0);
3322
3323        mParamStatus = status;
3324        mParamCond.signal();
3325        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3326        // already timed out waiting for the status and will never signal the condition.
3327        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3328    }
3329
3330    if (!(previousCommand & FastMixerState::IDLE)) {
3331        ALOG_ASSERT(mFastMixer != NULL);
3332        FastMixerStateQueue *sq = mFastMixer->sq();
3333        FastMixerState *state = sq->begin();
3334        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3335        state->mCommand = previousCommand;
3336        sq->end();
3337        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3338    }
3339
3340    return reconfig;
3341}
3342
3343status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3344{
3345    const size_t SIZE = 256;
3346    char buffer[SIZE];
3347    String8 result;
3348
3349    PlaybackThread::dumpInternals(fd, args);
3350
3351    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3352    result.append(buffer);
3353    write(fd, result.string(), result.size());
3354
3355    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3356    FastMixerDumpState copy = mFastMixerDumpState;
3357    copy.dump(fd);
3358
3359    return NO_ERROR;
3360}
3361
3362uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3363{
3364    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3365}
3366
3367uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3368{
3369    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3370}
3371
3372void AudioFlinger::MixerThread::cacheParameters_l()
3373{
3374    PlaybackThread::cacheParameters_l();
3375
3376    // FIXME: Relaxed timing because of a certain device that can't meet latency
3377    // Should be reduced to 2x after the vendor fixes the driver issue
3378    // increase threshold again due to low power audio mode. The way this warning
3379    // threshold is calculated and its usefulness should be reconsidered anyway.
3380    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3381}
3382
3383// ----------------------------------------------------------------------------
3384AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3385        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3386    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3387        // mLeftVolFloat, mRightVolFloat
3388        // mLeftVolShort, mRightVolShort
3389{
3390}
3391
3392AudioFlinger::DirectOutputThread::~DirectOutputThread()
3393{
3394}
3395
3396AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3397    Vector< sp<Track> > *tracksToRemove
3398)
3399{
3400    sp<Track> trackToRemove;
3401
3402    mixer_state mixerStatus = MIXER_IDLE;
3403
3404    // find out which tracks need to be processed
3405    if (mActiveTracks.size() != 0) {
3406        sp<Track> t = mActiveTracks[0].promote();
3407        // The track died recently
3408        if (t == 0) return MIXER_IDLE;
3409
3410        Track* const track = t.get();
3411        audio_track_cblk_t* cblk = track->cblk();
3412
3413        // The first time a track is added we wait
3414        // for all its buffers to be filled before processing it
3415        if (cblk->framesReady() && track->isReady() &&
3416                !track->isPaused() && !track->isTerminated())
3417        {
3418            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3419
3420            if (track->mFillingUpStatus == Track::FS_FILLED) {
3421                track->mFillingUpStatus = Track::FS_ACTIVE;
3422                mLeftVolFloat = mRightVolFloat = 0;
3423                mLeftVolShort = mRightVolShort = 0;
3424                if (track->mState == TrackBase::RESUMING) {
3425                    track->mState = TrackBase::ACTIVE;
3426                    rampVolume = true;
3427                }
3428            } else if (cblk->server != 0) {
3429                // If the track is stopped before the first frame was mixed,
3430                // do not apply ramp
3431                rampVolume = true;
3432            }
3433            // compute volume for this track
3434            float left, right;
3435            if (track->isMuted() || mMasterMute || track->isPausing() ||
3436                mStreamTypes[track->streamType()].mute) {
3437                left = right = 0;
3438                if (track->isPausing()) {
3439                    track->setPaused();
3440                }
3441            } else {
3442                float typeVolume = mStreamTypes[track->streamType()].volume;
3443                float v = mMasterVolume * typeVolume;
3444                uint32_t vlr = cblk->getVolumeLR();
3445                float v_clamped = v * (vlr & 0xFFFF);
3446                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3447                left = v_clamped/MAX_GAIN;
3448                v_clamped = v * (vlr >> 16);
3449                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3450                right = v_clamped/MAX_GAIN;
3451            }
3452
3453            if (left != mLeftVolFloat || right != mRightVolFloat) {
3454                mLeftVolFloat = left;
3455                mRightVolFloat = right;
3456
3457                // If audio HAL implements volume control,
3458                // force software volume to nominal value
3459                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3460                    left = 1.0f;
3461                    right = 1.0f;
3462                }
3463
3464                // Convert volumes from float to 8.24
3465                uint32_t vl = (uint32_t)(left * (1 << 24));
3466                uint32_t vr = (uint32_t)(right * (1 << 24));
3467
3468                // Delegate volume control to effect in track effect chain if needed
3469                // only one effect chain can be present on DirectOutputThread, so if
3470                // there is one, the track is connected to it
3471                if (!mEffectChains.isEmpty()) {
3472                    // Do not ramp volume if volume is controlled by effect
3473                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3474                        rampVolume = false;
3475                    }
3476                }
3477
3478                // Convert volumes from 8.24 to 4.12 format
3479                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3480                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3481                leftVol = (uint16_t)v_clamped;
3482                v_clamped = (vr + (1 << 11)) >> 12;
3483                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3484                rightVol = (uint16_t)v_clamped;
3485            } else {
3486                leftVol = mLeftVolShort;
3487                rightVol = mRightVolShort;
3488                rampVolume = false;
3489            }
3490
3491            // reset retry count
3492            track->mRetryCount = kMaxTrackRetriesDirect;
3493            mActiveTrack = t;
3494            mixerStatus = MIXER_TRACKS_READY;
3495        } else {
3496            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3497            if (track->isStopped()) {
3498                track->reset();
3499            }
3500            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3501                // We have consumed all the buffers of this track.
3502                // Remove it from the list of active tracks.
3503                // TODO: implement behavior for compressed audio
3504                size_t audioHALFrames =
3505                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3506                size_t framesWritten =
3507                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3508                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3509                    trackToRemove = track;
3510                }
3511            } else {
3512                // No buffers for this track. Give it a few chances to
3513                // fill a buffer, then remove it from active list.
3514                if (--(track->mRetryCount) <= 0) {
3515                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3516                    trackToRemove = track;
3517                } else {
3518                    mixerStatus = MIXER_TRACKS_ENABLED;
3519                }
3520            }
3521        }
3522    }
3523
3524    // FIXME merge this with similar code for removing multiple tracks
3525    // remove all the tracks that need to be...
3526    if (CC_UNLIKELY(trackToRemove != 0)) {
3527        tracksToRemove->add(trackToRemove);
3528        mActiveTracks.remove(trackToRemove);
3529        if (!mEffectChains.isEmpty()) {
3530            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3531                    trackToRemove->sessionId());
3532            mEffectChains[0]->decActiveTrackCnt();
3533        }
3534        if (trackToRemove->isTerminated()) {
3535            removeTrack_l(trackToRemove);
3536        }
3537    }
3538
3539    return mixerStatus;
3540}
3541
3542void AudioFlinger::DirectOutputThread::threadLoop_mix()
3543{
3544    AudioBufferProvider::Buffer buffer;
3545    size_t frameCount = mFrameCount;
3546    int8_t *curBuf = (int8_t *)mMixBuffer;
3547    // output audio to hardware
3548    while (frameCount) {
3549        buffer.frameCount = frameCount;
3550        mActiveTrack->getNextBuffer(&buffer);
3551        if (CC_UNLIKELY(buffer.raw == NULL)) {
3552            memset(curBuf, 0, frameCount * mFrameSize);
3553            break;
3554        }
3555        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3556        frameCount -= buffer.frameCount;
3557        curBuf += buffer.frameCount * mFrameSize;
3558        mActiveTrack->releaseBuffer(&buffer);
3559    }
3560    sleepTime = 0;
3561    standbyTime = systemTime() + standbyDelay;
3562    mActiveTrack.clear();
3563
3564    // apply volume
3565
3566    // Do not apply volume on compressed audio
3567    if (!audio_is_linear_pcm(mFormat)) {
3568        return;
3569    }
3570
3571    // convert to signed 16 bit before volume calculation
3572    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3573        size_t count = mFrameCount * mChannelCount;
3574        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3575        int16_t *dst = mMixBuffer + count-1;
3576        while (count--) {
3577            *dst-- = (int16_t)(*src--^0x80) << 8;
3578        }
3579    }
3580
3581    frameCount = mFrameCount;
3582    int16_t *out = mMixBuffer;
3583    if (rampVolume) {
3584        if (mChannelCount == 1) {
3585            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3586            int32_t vlInc = d / (int32_t)frameCount;
3587            int32_t vl = ((int32_t)mLeftVolShort << 16);
3588            do {
3589                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3590                out++;
3591                vl += vlInc;
3592            } while (--frameCount);
3593
3594        } else {
3595            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3596            int32_t vlInc = d / (int32_t)frameCount;
3597            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3598            int32_t vrInc = d / (int32_t)frameCount;
3599            int32_t vl = ((int32_t)mLeftVolShort << 16);
3600            int32_t vr = ((int32_t)mRightVolShort << 16);
3601            do {
3602                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3603                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3604                out += 2;
3605                vl += vlInc;
3606                vr += vrInc;
3607            } while (--frameCount);
3608        }
3609    } else {
3610        if (mChannelCount == 1) {
3611            do {
3612                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3613                out++;
3614            } while (--frameCount);
3615        } else {
3616            do {
3617                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3618                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3619                out += 2;
3620            } while (--frameCount);
3621        }
3622    }
3623
3624    // convert back to unsigned 8 bit after volume calculation
3625    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3626        size_t count = mFrameCount * mChannelCount;
3627        int16_t *src = mMixBuffer;
3628        uint8_t *dst = (uint8_t *)mMixBuffer;
3629        while (count--) {
3630            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3631        }
3632    }
3633
3634    mLeftVolShort = leftVol;
3635    mRightVolShort = rightVol;
3636}
3637
3638void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3639{
3640    if (sleepTime == 0) {
3641        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3642            sleepTime = activeSleepTime;
3643        } else {
3644            sleepTime = idleSleepTime;
3645        }
3646    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3647        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3648        sleepTime = 0;
3649    }
3650}
3651
3652// getTrackName_l() must be called with ThreadBase::mLock held
3653int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3654{
3655    return 0;
3656}
3657
3658// deleteTrackName_l() must be called with ThreadBase::mLock held
3659void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3660{
3661}
3662
3663// checkForNewParameters_l() must be called with ThreadBase::mLock held
3664bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3665{
3666    bool reconfig = false;
3667
3668    while (!mNewParameters.isEmpty()) {
3669        status_t status = NO_ERROR;
3670        String8 keyValuePair = mNewParameters[0];
3671        AudioParameter param = AudioParameter(keyValuePair);
3672        int value;
3673
3674        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3675            // do not accept frame count changes if tracks are open as the track buffer
3676            // size depends on frame count and correct behavior would not be garantied
3677            // if frame count is changed after track creation
3678            if (!mTracks.isEmpty()) {
3679                status = INVALID_OPERATION;
3680            } else {
3681                reconfig = true;
3682            }
3683        }
3684        if (status == NO_ERROR) {
3685            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3686                                                    keyValuePair.string());
3687            if (!mStandby && status == INVALID_OPERATION) {
3688                mOutput->stream->common.standby(&mOutput->stream->common);
3689                mStandby = true;
3690                mBytesWritten = 0;
3691                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3692                                                       keyValuePair.string());
3693            }
3694            if (status == NO_ERROR && reconfig) {
3695                readOutputParameters();
3696                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3697            }
3698        }
3699
3700        mNewParameters.removeAt(0);
3701
3702        mParamStatus = status;
3703        mParamCond.signal();
3704        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3705        // already timed out waiting for the status and will never signal the condition.
3706        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3707    }
3708    return reconfig;
3709}
3710
3711uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3712{
3713    uint32_t time;
3714    if (audio_is_linear_pcm(mFormat)) {
3715        time = PlaybackThread::activeSleepTimeUs();
3716    } else {
3717        time = 10000;
3718    }
3719    return time;
3720}
3721
3722uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3723{
3724    uint32_t time;
3725    if (audio_is_linear_pcm(mFormat)) {
3726        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3727    } else {
3728        time = 10000;
3729    }
3730    return time;
3731}
3732
3733uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3734{
3735    uint32_t time;
3736    if (audio_is_linear_pcm(mFormat)) {
3737        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3738    } else {
3739        time = 10000;
3740    }
3741    return time;
3742}
3743
3744void AudioFlinger::DirectOutputThread::cacheParameters_l()
3745{
3746    PlaybackThread::cacheParameters_l();
3747
3748    // use shorter standby delay as on normal output to release
3749    // hardware resources as soon as possible
3750    standbyDelay = microseconds(activeSleepTime*2);
3751}
3752
3753// ----------------------------------------------------------------------------
3754
3755AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3756        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3757    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3758        mWaitTimeMs(UINT_MAX)
3759{
3760    addOutputTrack(mainThread);
3761}
3762
3763AudioFlinger::DuplicatingThread::~DuplicatingThread()
3764{
3765    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3766        mOutputTracks[i]->destroy();
3767    }
3768}
3769
3770void AudioFlinger::DuplicatingThread::threadLoop_mix()
3771{
3772    // mix buffers...
3773    if (outputsReady(outputTracks)) {
3774        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3775    } else {
3776        memset(mMixBuffer, 0, mixBufferSize);
3777    }
3778    sleepTime = 0;
3779    writeFrames = mNormalFrameCount;
3780}
3781
3782void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3783{
3784    if (sleepTime == 0) {
3785        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3786            sleepTime = activeSleepTime;
3787        } else {
3788            sleepTime = idleSleepTime;
3789        }
3790    } else if (mBytesWritten != 0) {
3791        // flush remaining overflow buffers in output tracks
3792        for (size_t i = 0; i < outputTracks.size(); i++) {
3793            if (outputTracks[i]->isActive()) {
3794                sleepTime = 0;
3795                writeFrames = 0;
3796                memset(mMixBuffer, 0, mixBufferSize);
3797                break;
3798            }
3799        }
3800    }
3801}
3802
3803void AudioFlinger::DuplicatingThread::threadLoop_write()
3804{
3805    standbyTime = systemTime() + standbyDelay;
3806    for (size_t i = 0; i < outputTracks.size(); i++) {
3807        outputTracks[i]->write(mMixBuffer, writeFrames);
3808    }
3809    mBytesWritten += mixBufferSize;
3810}
3811
3812void AudioFlinger::DuplicatingThread::threadLoop_standby()
3813{
3814    // DuplicatingThread implements standby by stopping all tracks
3815    for (size_t i = 0; i < outputTracks.size(); i++) {
3816        outputTracks[i]->stop();
3817    }
3818}
3819
3820void AudioFlinger::DuplicatingThread::saveOutputTracks()
3821{
3822    outputTracks = mOutputTracks;
3823}
3824
3825void AudioFlinger::DuplicatingThread::clearOutputTracks()
3826{
3827    outputTracks.clear();
3828}
3829
3830void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3831{
3832    Mutex::Autolock _l(mLock);
3833    // FIXME explain this formula
3834    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3835    OutputTrack *outputTrack = new OutputTrack(thread,
3836                                            this,
3837                                            mSampleRate,
3838                                            mFormat,
3839                                            mChannelMask,
3840                                            frameCount);
3841    if (outputTrack->cblk() != NULL) {
3842        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3843        mOutputTracks.add(outputTrack);
3844        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3845        updateWaitTime_l();
3846    }
3847}
3848
3849void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3850{
3851    Mutex::Autolock _l(mLock);
3852    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3853        if (mOutputTracks[i]->thread() == thread) {
3854            mOutputTracks[i]->destroy();
3855            mOutputTracks.removeAt(i);
3856            updateWaitTime_l();
3857            return;
3858        }
3859    }
3860    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3861}
3862
3863// caller must hold mLock
3864void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3865{
3866    mWaitTimeMs = UINT_MAX;
3867    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3868        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3869        if (strong != 0) {
3870            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3871            if (waitTimeMs < mWaitTimeMs) {
3872                mWaitTimeMs = waitTimeMs;
3873            }
3874        }
3875    }
3876}
3877
3878
3879bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
3880{
3881    for (size_t i = 0; i < outputTracks.size(); i++) {
3882        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3883        if (thread == 0) {
3884            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
3885            return false;
3886        }
3887        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3888        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3889            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
3890            return false;
3891        }
3892    }
3893    return true;
3894}
3895
3896uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3897{
3898    return (mWaitTimeMs * 1000) / 2;
3899}
3900
3901void AudioFlinger::DuplicatingThread::cacheParameters_l()
3902{
3903    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3904    updateWaitTime_l();
3905
3906    MixerThread::cacheParameters_l();
3907}
3908
3909// ----------------------------------------------------------------------------
3910
3911// TrackBase constructor must be called with AudioFlinger::mLock held
3912AudioFlinger::ThreadBase::TrackBase::TrackBase(
3913            ThreadBase *thread,
3914            const sp<Client>& client,
3915            uint32_t sampleRate,
3916            audio_format_t format,
3917            uint32_t channelMask,
3918            int frameCount,
3919            const sp<IMemory>& sharedBuffer,
3920            int sessionId)
3921    :   RefBase(),
3922        mThread(thread),
3923        mClient(client),
3924        mCblk(NULL),
3925        // mBuffer
3926        // mBufferEnd
3927        mFrameCount(0),
3928        mState(IDLE),
3929        mSampleRate(sampleRate),
3930        mFormat(format),
3931        mStepServerFailed(false),
3932        mSessionId(sessionId)
3933        // mChannelCount
3934        // mChannelMask
3935{
3936    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
3937
3938    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
3939    size_t size = sizeof(audio_track_cblk_t);
3940    uint8_t channelCount = popcount(channelMask);
3941    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
3942    if (sharedBuffer == 0) {
3943        size += bufferSize;
3944    }
3945
3946    if (client != NULL) {
3947        mCblkMemory = client->heap()->allocate(size);
3948        if (mCblkMemory != 0) {
3949            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
3950            if (mCblk != NULL) { // construct the shared structure in-place.
3951                new(mCblk) audio_track_cblk_t();
3952                // clear all buffers
3953                mCblk->frameCount = frameCount;
3954                mCblk->sampleRate = sampleRate;
3955// uncomment the following lines to quickly test 32-bit wraparound
3956//                mCblk->user = 0xffff0000;
3957//                mCblk->server = 0xffff0000;
3958//                mCblk->userBase = 0xffff0000;
3959//                mCblk->serverBase = 0xffff0000;
3960                mChannelCount = channelCount;
3961                mChannelMask = channelMask;
3962                if (sharedBuffer == 0) {
3963                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3964                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3965                    // Force underrun condition to avoid false underrun callback until first data is
3966                    // written to buffer (other flags are cleared)
3967                    mCblk->flags = CBLK_UNDERRUN_ON;
3968                } else {
3969                    mBuffer = sharedBuffer->pointer();
3970                }
3971                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3972            }
3973        } else {
3974            ALOGE("not enough memory for AudioTrack size=%u", size);
3975            client->heap()->dump("AudioTrack");
3976            return;
3977        }
3978    } else {
3979        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
3980        // construct the shared structure in-place.
3981        new(mCblk) audio_track_cblk_t();
3982        // clear all buffers
3983        mCblk->frameCount = frameCount;
3984        mCblk->sampleRate = sampleRate;
3985// uncomment the following lines to quickly test 32-bit wraparound
3986//        mCblk->user = 0xffff0000;
3987//        mCblk->server = 0xffff0000;
3988//        mCblk->userBase = 0xffff0000;
3989//        mCblk->serverBase = 0xffff0000;
3990        mChannelCount = channelCount;
3991        mChannelMask = channelMask;
3992        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
3993        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
3994        // Force underrun condition to avoid false underrun callback until first data is
3995        // written to buffer (other flags are cleared)
3996        mCblk->flags = CBLK_UNDERRUN_ON;
3997        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
3998    }
3999}
4000
4001AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4002{
4003    if (mCblk != NULL) {
4004        if (mClient == 0) {
4005            delete mCblk;
4006        } else {
4007            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4008        }
4009    }
4010    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4011    if (mClient != 0) {
4012        // Client destructor must run with AudioFlinger mutex locked
4013        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4014        // If the client's reference count drops to zero, the associated destructor
4015        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4016        // relying on the automatic clear() at end of scope.
4017        mClient.clear();
4018    }
4019}
4020
4021// AudioBufferProvider interface
4022// getNextBuffer() = 0;
4023// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4024void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4025{
4026    buffer->raw = NULL;
4027    mFrameCount = buffer->frameCount;
4028    // FIXME See note at getNextBuffer()
4029    (void) step();      // ignore return value of step()
4030    buffer->frameCount = 0;
4031}
4032
4033bool AudioFlinger::ThreadBase::TrackBase::step() {
4034    bool result;
4035    audio_track_cblk_t* cblk = this->cblk();
4036
4037    result = cblk->stepServer(mFrameCount);
4038    if (!result) {
4039        ALOGV("stepServer failed acquiring cblk mutex");
4040        mStepServerFailed = true;
4041    }
4042    return result;
4043}
4044
4045void AudioFlinger::ThreadBase::TrackBase::reset() {
4046    audio_track_cblk_t* cblk = this->cblk();
4047
4048    cblk->user = 0;
4049    cblk->server = 0;
4050    cblk->userBase = 0;
4051    cblk->serverBase = 0;
4052    mStepServerFailed = false;
4053    ALOGV("TrackBase::reset");
4054}
4055
4056int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4057    return (int)mCblk->sampleRate;
4058}
4059
4060void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4061    audio_track_cblk_t* cblk = this->cblk();
4062    size_t frameSize = cblk->frameSize;
4063    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4064    int8_t *bufferEnd = bufferStart + frames * frameSize;
4065
4066    // Check validity of returned pointer in case the track control block would have been corrupted.
4067    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4068            "TrackBase::getBuffer buffer out of range:\n"
4069                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4070                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4071                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4072                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4073
4074    return bufferStart;
4075}
4076
4077status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4078{
4079    mSyncEvents.add(event);
4080    return NO_ERROR;
4081}
4082
4083// ----------------------------------------------------------------------------
4084
4085// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4086AudioFlinger::PlaybackThread::Track::Track(
4087            PlaybackThread *thread,
4088            const sp<Client>& client,
4089            audio_stream_type_t streamType,
4090            uint32_t sampleRate,
4091            audio_format_t format,
4092            uint32_t channelMask,
4093            int frameCount,
4094            const sp<IMemory>& sharedBuffer,
4095            int sessionId,
4096            IAudioFlinger::track_flags_t flags)
4097    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4098    mMute(false),
4099    mFillingUpStatus(FS_INVALID),
4100    // mRetryCount initialized later when needed
4101    mSharedBuffer(sharedBuffer),
4102    mStreamType(streamType),
4103    mName(-1),  // see note below
4104    mMainBuffer(thread->mixBuffer()),
4105    mAuxBuffer(NULL),
4106    mAuxEffectId(0), mHasVolumeController(false),
4107    mPresentationCompleteFrames(0),
4108    mFlags(flags),
4109    mFastIndex(-1),
4110    mObservedUnderruns(0),
4111    mUnderrunCount(0),
4112    mCachedVolume(1.0)
4113{
4114    if (mCblk != NULL) {
4115        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4116        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4117        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4118        if (flags & IAudioFlinger::TRACK_FAST) {
4119            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4120            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4121            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4122            ALOG_ASSERT(0 < i && i < FastMixerState::kMaxFastTracks);
4123            // FIXME This is too eager.  We allocate a fast track index before the
4124            //       fast track becomes active.  Since fast tracks are a scarce resource,
4125            //       this means we are potentially denying other more important fast tracks from
4126            //       being created.  It would be better to allocate the index dynamically.
4127            mFastIndex = i;
4128            // Read the initial underruns because this field is never cleared by the fast mixer
4129            mObservedUnderruns = thread->getFastTrackUnderruns(i) & ~1;
4130            thread->mFastTrackAvailMask &= ~(1 << i);
4131        }
4132        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4133        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4134        if (mName < 0) {
4135            ALOGE("no more track names available");
4136            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4137            // then we leak a fast track index.  Should swap these two sections, or better yet
4138            // only allocate a normal mixer name for normal tracks.
4139        }
4140    }
4141    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4142}
4143
4144AudioFlinger::PlaybackThread::Track::~Track()
4145{
4146    ALOGV("PlaybackThread::Track destructor");
4147    sp<ThreadBase> thread = mThread.promote();
4148    if (thread != 0) {
4149        Mutex::Autolock _l(thread->mLock);
4150        mState = TERMINATED;
4151    }
4152}
4153
4154void AudioFlinger::PlaybackThread::Track::destroy()
4155{
4156    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4157    // by removing it from mTracks vector, so there is a risk that this Tracks's
4158    // destructor is called. As the destructor needs to lock mLock,
4159    // we must acquire a strong reference on this Track before locking mLock
4160    // here so that the destructor is called only when exiting this function.
4161    // On the other hand, as long as Track::destroy() is only called by
4162    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4163    // this Track with its member mTrack.
4164    sp<Track> keep(this);
4165    { // scope for mLock
4166        sp<ThreadBase> thread = mThread.promote();
4167        if (thread != 0) {
4168            if (!isOutputTrack()) {
4169                if (mState == ACTIVE || mState == RESUMING) {
4170                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4171
4172#ifdef ADD_BATTERY_DATA
4173                    // to track the speaker usage
4174                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4175#endif
4176                }
4177                AudioSystem::releaseOutput(thread->id());
4178            }
4179            Mutex::Autolock _l(thread->mLock);
4180            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4181            playbackThread->destroyTrack_l(this);
4182        }
4183    }
4184}
4185
4186/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4187{
4188    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4189                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4190}
4191
4192void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4193{
4194    uint32_t vlr = mCblk->getVolumeLR();
4195    if (isFastTrack()) {
4196        sprintf(buffer, "   F %2d", mFastIndex);
4197    } else {
4198        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4199    }
4200    track_state state = mState;
4201    char stateChar;
4202    switch (state) {
4203    case IDLE:
4204        stateChar = 'I';
4205        break;
4206    case TERMINATED:
4207        stateChar = 'T';
4208        break;
4209    case STOPPING_1:
4210        stateChar = 's';
4211        break;
4212    case STOPPING_2:
4213        stateChar = '5';
4214        break;
4215    case STOPPED:
4216        stateChar = 'S';
4217        break;
4218    case RESUMING:
4219        stateChar = 'R';
4220        break;
4221    case ACTIVE:
4222        stateChar = 'A';
4223        break;
4224    case PAUSING:
4225        stateChar = 'p';
4226        break;
4227    case PAUSED:
4228        stateChar = 'P';
4229        break;
4230    default:
4231        stateChar = '?';
4232        break;
4233    }
4234    bool nowInUnderrun = mObservedUnderruns & 1;
4235    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4236            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4237            (mClient == 0) ? getpid_cached : mClient->pid(),
4238            mStreamType,
4239            mFormat,
4240            mChannelMask,
4241            mSessionId,
4242            mFrameCount,
4243            mCblk->frameCount,
4244            stateChar,
4245            mMute,
4246            mFillingUpStatus,
4247            mCblk->sampleRate,
4248            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4249            20.0 * log10((vlr >> 16) / 4096.0),
4250            mCblk->server,
4251            mCblk->user,
4252            (int)mMainBuffer,
4253            (int)mAuxBuffer,
4254            mCblk->flags,
4255            mUnderrunCount,
4256            nowInUnderrun ? '*' : ' ');
4257}
4258
4259// AudioBufferProvider interface
4260status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4261        AudioBufferProvider::Buffer* buffer, int64_t pts)
4262{
4263    audio_track_cblk_t* cblk = this->cblk();
4264    uint32_t framesReady;
4265    uint32_t framesReq = buffer->frameCount;
4266
4267    // Check if last stepServer failed, try to step now
4268    if (mStepServerFailed) {
4269        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4270        //       Since the fast mixer is higher priority than client callback thread,
4271        //       it does not result in priority inversion for client.
4272        //       But a non-blocking solution would be preferable to avoid
4273        //       fast mixer being unable to tryLock(), and
4274        //       to avoid the extra context switches if the client wakes up,
4275        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4276        if (!step())  goto getNextBuffer_exit;
4277        ALOGV("stepServer recovered");
4278        mStepServerFailed = false;
4279    }
4280
4281    // FIXME Same as above
4282    framesReady = cblk->framesReady();
4283
4284    if (CC_LIKELY(framesReady)) {
4285        uint32_t s = cblk->server;
4286        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4287
4288        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4289        if (framesReq > framesReady) {
4290            framesReq = framesReady;
4291        }
4292        if (framesReq > bufferEnd - s) {
4293            framesReq = bufferEnd - s;
4294        }
4295
4296        buffer->raw = getBuffer(s, framesReq);
4297        if (buffer->raw == NULL) goto getNextBuffer_exit;
4298
4299        buffer->frameCount = framesReq;
4300        return NO_ERROR;
4301    }
4302
4303getNextBuffer_exit:
4304    buffer->raw = NULL;
4305    buffer->frameCount = 0;
4306    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4307    return NOT_ENOUGH_DATA;
4308}
4309
4310// Note that framesReady() takes a mutex on the control block using tryLock().
4311// This could result in priority inversion if framesReady() is called by the normal mixer,
4312// as the normal mixer thread runs at lower
4313// priority than the client's callback thread:  there is a short window within framesReady()
4314// during which the normal mixer could be preempted, and the client callback would block.
4315// Another problem can occur if framesReady() is called by the fast mixer:
4316// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4317// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4318size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4319    return mCblk->framesReady();
4320}
4321
4322// Don't call for fast tracks; the framesReady() could result in priority inversion
4323bool AudioFlinger::PlaybackThread::Track::isReady() const {
4324    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4325
4326    if (framesReady() >= mCblk->frameCount ||
4327            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4328        mFillingUpStatus = FS_FILLED;
4329        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4330        return true;
4331    }
4332    return false;
4333}
4334
4335status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4336                                                    int triggerSession)
4337{
4338    status_t status = NO_ERROR;
4339    ALOGV("start(%d), calling pid %d session %d",
4340            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4341
4342    sp<ThreadBase> thread = mThread.promote();
4343    if (thread != 0) {
4344        Mutex::Autolock _l(thread->mLock);
4345        track_state state = mState;
4346        // here the track could be either new, or restarted
4347        // in both cases "unstop" the track
4348        if (mState == PAUSED) {
4349            mState = TrackBase::RESUMING;
4350            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4351        } else {
4352            mState = TrackBase::ACTIVE;
4353            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4354        }
4355
4356        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4357            thread->mLock.unlock();
4358            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4359            thread->mLock.lock();
4360
4361#ifdef ADD_BATTERY_DATA
4362            // to track the speaker usage
4363            if (status == NO_ERROR) {
4364                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4365            }
4366#endif
4367        }
4368        if (status == NO_ERROR) {
4369            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4370            playbackThread->addTrack_l(this);
4371        } else {
4372            mState = state;
4373        }
4374    } else {
4375        status = BAD_VALUE;
4376    }
4377    return status;
4378}
4379
4380void AudioFlinger::PlaybackThread::Track::stop()
4381{
4382    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4383    sp<ThreadBase> thread = mThread.promote();
4384    if (thread != 0) {
4385        Mutex::Autolock _l(thread->mLock);
4386        track_state state = mState;
4387        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4388            // If the track is not active (PAUSED and buffers full), flush buffers
4389            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4390            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4391                reset();
4392                mState = STOPPED;
4393            } else if (!isFastTrack()) {
4394                mState = STOPPED;
4395            } else {
4396                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4397                // and then to STOPPED and reset() when presentation is complete
4398                mState = STOPPING_1;
4399            }
4400            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4401        }
4402        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4403            thread->mLock.unlock();
4404            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4405            thread->mLock.lock();
4406
4407#ifdef ADD_BATTERY_DATA
4408            // to track the speaker usage
4409            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4410#endif
4411        }
4412    }
4413}
4414
4415void AudioFlinger::PlaybackThread::Track::pause()
4416{
4417    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4418    sp<ThreadBase> thread = mThread.promote();
4419    if (thread != 0) {
4420        Mutex::Autolock _l(thread->mLock);
4421        if (mState == ACTIVE || mState == RESUMING) {
4422            mState = PAUSING;
4423            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4424            if (!isOutputTrack()) {
4425                thread->mLock.unlock();
4426                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4427                thread->mLock.lock();
4428
4429#ifdef ADD_BATTERY_DATA
4430                // to track the speaker usage
4431                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4432#endif
4433            }
4434        }
4435    }
4436}
4437
4438void AudioFlinger::PlaybackThread::Track::flush()
4439{
4440    ALOGV("flush(%d)", mName);
4441    sp<ThreadBase> thread = mThread.promote();
4442    if (thread != 0) {
4443        Mutex::Autolock _l(thread->mLock);
4444        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4445                mState != PAUSING) {
4446            return;
4447        }
4448        // No point remaining in PAUSED state after a flush => go to
4449        // STOPPED state
4450        mState = STOPPED;
4451        // do not reset the track if it is still in the process of being stopped or paused.
4452        // this will be done by prepareTracks_l() when the track is stopped.
4453        // prepareTracks_l() will see mState == STOPPED, then
4454        // remove from active track list, reset(), and trigger presentation complete
4455        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4456        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4457            reset();
4458        }
4459    }
4460}
4461
4462void AudioFlinger::PlaybackThread::Track::reset()
4463{
4464    // Do not reset twice to avoid discarding data written just after a flush and before
4465    // the audioflinger thread detects the track is stopped.
4466    if (!mResetDone) {
4467        TrackBase::reset();
4468        // Force underrun condition to avoid false underrun callback until first data is
4469        // written to buffer
4470        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4471        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4472        mFillingUpStatus = FS_FILLING;
4473        mResetDone = true;
4474        mPresentationCompleteFrames = 0;
4475    }
4476}
4477
4478void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4479{
4480    mMute = muted;
4481}
4482
4483status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4484{
4485    status_t status = DEAD_OBJECT;
4486    sp<ThreadBase> thread = mThread.promote();
4487    if (thread != 0) {
4488        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4489        status = playbackThread->attachAuxEffect(this, EffectId);
4490    }
4491    return status;
4492}
4493
4494void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4495{
4496    mAuxEffectId = EffectId;
4497    mAuxBuffer = buffer;
4498}
4499
4500bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4501                                                         size_t audioHalFrames)
4502{
4503    // a track is considered presented when the total number of frames written to audio HAL
4504    // corresponds to the number of frames written when presentationComplete() is called for the
4505    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4506    if (mPresentationCompleteFrames == 0) {
4507        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4508        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4509                  mPresentationCompleteFrames, audioHalFrames);
4510    }
4511    if (framesWritten >= mPresentationCompleteFrames) {
4512        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4513                  mSessionId, framesWritten);
4514        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4515        mPresentationCompleteFrames = 0;
4516        return true;
4517    }
4518    return false;
4519}
4520
4521void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4522{
4523    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4524        if (mSyncEvents[i]->type() == type) {
4525            mSyncEvents[i]->trigger();
4526            mSyncEvents.removeAt(i);
4527            i--;
4528        }
4529    }
4530}
4531
4532// implement VolumeBufferProvider interface
4533
4534uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4535{
4536    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4537    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4538    uint32_t vlr = mCblk->getVolumeLR();
4539    uint32_t vl = vlr & 0xFFFF;
4540    uint32_t vr = vlr >> 16;
4541    // track volumes come from shared memory, so can't be trusted and must be clamped
4542    if (vl > MAX_GAIN_INT) {
4543        vl = MAX_GAIN_INT;
4544    }
4545    if (vr > MAX_GAIN_INT) {
4546        vr = MAX_GAIN_INT;
4547    }
4548    // now apply the cached master volume and stream type volume;
4549    // this is trusted but lacks any synchronization or barrier so may be stale
4550    float v = mCachedVolume;
4551    vl *= v;
4552    vr *= v;
4553    // re-combine into U4.16
4554    vlr = (vr << 16) | (vl & 0xFFFF);
4555    // FIXME look at mute, pause, and stop flags
4556    return vlr;
4557}
4558
4559// timed audio tracks
4560
4561sp<AudioFlinger::PlaybackThread::TimedTrack>
4562AudioFlinger::PlaybackThread::TimedTrack::create(
4563            PlaybackThread *thread,
4564            const sp<Client>& client,
4565            audio_stream_type_t streamType,
4566            uint32_t sampleRate,
4567            audio_format_t format,
4568            uint32_t channelMask,
4569            int frameCount,
4570            const sp<IMemory>& sharedBuffer,
4571            int sessionId) {
4572    if (!client->reserveTimedTrack())
4573        return NULL;
4574
4575    return new TimedTrack(
4576        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4577        sharedBuffer, sessionId);
4578}
4579
4580AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4581            PlaybackThread *thread,
4582            const sp<Client>& client,
4583            audio_stream_type_t streamType,
4584            uint32_t sampleRate,
4585            audio_format_t format,
4586            uint32_t channelMask,
4587            int frameCount,
4588            const sp<IMemory>& sharedBuffer,
4589            int sessionId)
4590    : Track(thread, client, streamType, sampleRate, format, channelMask,
4591            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4592      mQueueHeadInFlight(false),
4593      mTrimQueueHeadOnRelease(false),
4594      mFramesPendingInQueue(0),
4595      mTimedSilenceBuffer(NULL),
4596      mTimedSilenceBufferSize(0),
4597      mTimedAudioOutputOnTime(false),
4598      mMediaTimeTransformValid(false)
4599{
4600    LocalClock lc;
4601    mLocalTimeFreq = lc.getLocalFreq();
4602
4603    mLocalTimeToSampleTransform.a_zero = 0;
4604    mLocalTimeToSampleTransform.b_zero = 0;
4605    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4606    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4607    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4608                            &mLocalTimeToSampleTransform.a_to_b_denom);
4609
4610    mMediaTimeToSampleTransform.a_zero = 0;
4611    mMediaTimeToSampleTransform.b_zero = 0;
4612    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4613    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4614    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4615                            &mMediaTimeToSampleTransform.a_to_b_denom);
4616}
4617
4618AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4619    mClient->releaseTimedTrack();
4620    delete [] mTimedSilenceBuffer;
4621}
4622
4623status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4624    size_t size, sp<IMemory>* buffer) {
4625
4626    Mutex::Autolock _l(mTimedBufferQueueLock);
4627
4628    trimTimedBufferQueue_l();
4629
4630    // lazily initialize the shared memory heap for timed buffers
4631    if (mTimedMemoryDealer == NULL) {
4632        const int kTimedBufferHeapSize = 512 << 10;
4633
4634        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4635                                              "AudioFlingerTimed");
4636        if (mTimedMemoryDealer == NULL)
4637            return NO_MEMORY;
4638    }
4639
4640    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4641    if (newBuffer == NULL) {
4642        newBuffer = mTimedMemoryDealer->allocate(size);
4643        if (newBuffer == NULL)
4644            return NO_MEMORY;
4645    }
4646
4647    *buffer = newBuffer;
4648    return NO_ERROR;
4649}
4650
4651// caller must hold mTimedBufferQueueLock
4652void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4653    int64_t mediaTimeNow;
4654    {
4655        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4656        if (!mMediaTimeTransformValid)
4657            return;
4658
4659        int64_t targetTimeNow;
4660        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4661            ? mCCHelper.getCommonTime(&targetTimeNow)
4662            : mCCHelper.getLocalTime(&targetTimeNow);
4663
4664        if (OK != res)
4665            return;
4666
4667        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4668                                                    &mediaTimeNow)) {
4669            return;
4670        }
4671    }
4672
4673    size_t trimEnd;
4674    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4675        int64_t bufEnd;
4676
4677        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4678            // We have a next buffer.  Just use its PTS as the PTS of the frame
4679            // following the last frame in this buffer.  If the stream is sparse
4680            // (ie, there are deliberate gaps left in the stream which should be
4681            // filled with silence by the TimedAudioTrack), then this can result
4682            // in one extra buffer being left un-trimmed when it could have
4683            // been.  In general, this is not typical, and we would rather
4684            // optimized away the TS calculation below for the more common case
4685            // where PTSes are contiguous.
4686            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4687        } else {
4688            // We have no next buffer.  Compute the PTS of the frame following
4689            // the last frame in this buffer by computing the duration of of
4690            // this frame in media time units and adding it to the PTS of the
4691            // buffer.
4692            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4693                               / mCblk->frameSize;
4694
4695            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4696                                                                &bufEnd)) {
4697                ALOGE("Failed to convert frame count of %lld to media time"
4698                      " duration" " (scale factor %d/%u) in %s",
4699                      frameCount,
4700                      mMediaTimeToSampleTransform.a_to_b_numer,
4701                      mMediaTimeToSampleTransform.a_to_b_denom,
4702                      __PRETTY_FUNCTION__);
4703                break;
4704            }
4705            bufEnd += mTimedBufferQueue[trimEnd].pts();
4706        }
4707
4708        if (bufEnd > mediaTimeNow)
4709            break;
4710
4711        // Is the buffer we want to use in the middle of a mix operation right
4712        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4713        // from the mixer which should be coming back shortly.
4714        if (!trimEnd && mQueueHeadInFlight) {
4715            mTrimQueueHeadOnRelease = true;
4716        }
4717    }
4718
4719    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4720    if (trimStart < trimEnd) {
4721        // Update the bookkeeping for framesReady()
4722        for (size_t i = trimStart; i < trimEnd; ++i) {
4723            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4724        }
4725
4726        // Now actually remove the buffers from the queue.
4727        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4728    }
4729}
4730
4731void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4732        const char* logTag) {
4733    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4734                "%s called (reason \"%s\"), but timed buffer queue has no"
4735                " elements to trim.", __FUNCTION__, logTag);
4736
4737    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4738    mTimedBufferQueue.removeAt(0);
4739}
4740
4741void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4742        const TimedBuffer& buf,
4743        const char* logTag) {
4744    uint32_t bufBytes        = buf.buffer()->size();
4745    uint32_t consumedAlready = buf.position();
4746
4747    ALOG_ASSERT(consumedAlready <= bufBytes,
4748                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4749                " only %u bytes long, but claims to have consumed %u"
4750                " bytes.  (update reason: \"%s\")",
4751                bufBytes, consumedAlready, logTag);
4752
4753    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4754    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4755                "Bad bookkeeping while updating frames pending.  Should have at"
4756                " least %u queued frames, but we think we have only %u.  (update"
4757                " reason: \"%s\")",
4758                bufFrames, mFramesPendingInQueue, logTag);
4759
4760    mFramesPendingInQueue -= bufFrames;
4761}
4762
4763status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4764    const sp<IMemory>& buffer, int64_t pts) {
4765
4766    {
4767        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4768        if (!mMediaTimeTransformValid)
4769            return INVALID_OPERATION;
4770    }
4771
4772    Mutex::Autolock _l(mTimedBufferQueueLock);
4773
4774    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4775    mFramesPendingInQueue += bufFrames;
4776    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4777
4778    return NO_ERROR;
4779}
4780
4781status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4782    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4783
4784    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4785           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4786           target);
4787
4788    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4789          target == TimedAudioTrack::COMMON_TIME)) {
4790        return BAD_VALUE;
4791    }
4792
4793    Mutex::Autolock lock(mMediaTimeTransformLock);
4794    mMediaTimeTransform = xform;
4795    mMediaTimeTransformTarget = target;
4796    mMediaTimeTransformValid = true;
4797
4798    return NO_ERROR;
4799}
4800
4801#define min(a, b) ((a) < (b) ? (a) : (b))
4802
4803// implementation of getNextBuffer for tracks whose buffers have timestamps
4804status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
4805    AudioBufferProvider::Buffer* buffer, int64_t pts)
4806{
4807    if (pts == AudioBufferProvider::kInvalidPTS) {
4808        buffer->raw = 0;
4809        buffer->frameCount = 0;
4810        mTimedAudioOutputOnTime = false;
4811        return INVALID_OPERATION;
4812    }
4813
4814    Mutex::Autolock _l(mTimedBufferQueueLock);
4815
4816    ALOG_ASSERT(!mQueueHeadInFlight,
4817                "getNextBuffer called without releaseBuffer!");
4818
4819    while (true) {
4820
4821        // if we have no timed buffers, then fail
4822        if (mTimedBufferQueue.isEmpty()) {
4823            buffer->raw = 0;
4824            buffer->frameCount = 0;
4825            return NOT_ENOUGH_DATA;
4826        }
4827
4828        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
4829
4830        // calculate the PTS of the head of the timed buffer queue expressed in
4831        // local time
4832        int64_t headLocalPTS;
4833        {
4834            Mutex::Autolock mttLock(mMediaTimeTransformLock);
4835
4836            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
4837
4838            if (mMediaTimeTransform.a_to_b_denom == 0) {
4839                // the transform represents a pause, so yield silence
4840                timedYieldSilence_l(buffer->frameCount, buffer);
4841                return NO_ERROR;
4842            }
4843
4844            int64_t transformedPTS;
4845            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
4846                                                        &transformedPTS)) {
4847                // the transform failed.  this shouldn't happen, but if it does
4848                // then just drop this buffer
4849                ALOGW("timedGetNextBuffer transform failed");
4850                buffer->raw = 0;
4851                buffer->frameCount = 0;
4852                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
4853                return NO_ERROR;
4854            }
4855
4856            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
4857                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
4858                                                          &headLocalPTS)) {
4859                    buffer->raw = 0;
4860                    buffer->frameCount = 0;
4861                    return INVALID_OPERATION;
4862                }
4863            } else {
4864                headLocalPTS = transformedPTS;
4865            }
4866        }
4867
4868        // adjust the head buffer's PTS to reflect the portion of the head buffer
4869        // that has already been consumed
4870        int64_t effectivePTS = headLocalPTS +
4871                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
4872
4873        // Calculate the delta in samples between the head of the input buffer
4874        // queue and the start of the next output buffer that will be written.
4875        // If the transformation fails because of over or underflow, it means
4876        // that the sample's position in the output stream is so far out of
4877        // whack that it should just be dropped.
4878        int64_t sampleDelta;
4879        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
4880            ALOGV("*** head buffer is too far from PTS: dropped buffer");
4881            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
4882                                       " mix");
4883            continue;
4884        }
4885        if (!mLocalTimeToSampleTransform.doForwardTransform(
4886                (effectivePTS - pts) << 32, &sampleDelta)) {
4887            ALOGV("*** too late during sample rate transform: dropped buffer");
4888            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
4889            continue;
4890        }
4891
4892        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
4893               " sampleDelta=[%d.%08x]",
4894               head.pts(), head.position(), pts,
4895               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
4896                   + (sampleDelta >> 32)),
4897               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
4898
4899        // if the delta between the ideal placement for the next input sample and
4900        // the current output position is within this threshold, then we will
4901        // concatenate the next input samples to the previous output
4902        const int64_t kSampleContinuityThreshold =
4903                (static_cast<int64_t>(sampleRate()) << 32) / 250;
4904
4905        // if this is the first buffer of audio that we're emitting from this track
4906        // then it should be almost exactly on time.
4907        const int64_t kSampleStartupThreshold = 1LL << 32;
4908
4909        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
4910           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
4911            // the next input is close enough to being on time, so concatenate it
4912            // with the last output
4913            timedYieldSamples_l(buffer);
4914
4915            ALOGVV("*** on time: head.pos=%d frameCount=%u",
4916                    head.position(), buffer->frameCount);
4917            return NO_ERROR;
4918        }
4919
4920        // Looks like our output is not on time.  Reset our on timed status.
4921        // Next time we mix samples from our input queue, then should be within
4922        // the StartupThreshold.
4923        mTimedAudioOutputOnTime = false;
4924        if (sampleDelta > 0) {
4925            // the gap between the current output position and the proper start of
4926            // the next input sample is too big, so fill it with silence
4927            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
4928
4929            timedYieldSilence_l(framesUntilNextInput, buffer);
4930            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
4931            return NO_ERROR;
4932        } else {
4933            // the next input sample is late
4934            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
4935            size_t onTimeSamplePosition =
4936                    head.position() + lateFrames * mCblk->frameSize;
4937
4938            if (onTimeSamplePosition > head.buffer()->size()) {
4939                // all the remaining samples in the head are too late, so
4940                // drop it and move on
4941                ALOGV("*** too late: dropped buffer");
4942                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
4943                continue;
4944            } else {
4945                // skip over the late samples
4946                head.setPosition(onTimeSamplePosition);
4947
4948                // yield the available samples
4949                timedYieldSamples_l(buffer);
4950
4951                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
4952                return NO_ERROR;
4953            }
4954        }
4955    }
4956}
4957
4958// Yield samples from the timed buffer queue head up to the given output
4959// buffer's capacity.
4960//
4961// Caller must hold mTimedBufferQueueLock
4962void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
4963    AudioBufferProvider::Buffer* buffer) {
4964
4965    const TimedBuffer& head = mTimedBufferQueue[0];
4966
4967    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
4968                   head.position());
4969
4970    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
4971                                 mCblk->frameSize);
4972    size_t framesRequested = buffer->frameCount;
4973    buffer->frameCount = min(framesLeftInHead, framesRequested);
4974
4975    mQueueHeadInFlight = true;
4976    mTimedAudioOutputOnTime = true;
4977}
4978
4979// Yield samples of silence up to the given output buffer's capacity
4980//
4981// Caller must hold mTimedBufferQueueLock
4982void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
4983    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
4984
4985    // lazily allocate a buffer filled with silence
4986    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
4987        delete [] mTimedSilenceBuffer;
4988        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
4989        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
4990        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
4991    }
4992
4993    buffer->raw = mTimedSilenceBuffer;
4994    size_t framesRequested = buffer->frameCount;
4995    buffer->frameCount = min(numFrames, framesRequested);
4996
4997    mTimedAudioOutputOnTime = false;
4998}
4999
5000// AudioBufferProvider interface
5001void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5002    AudioBufferProvider::Buffer* buffer) {
5003
5004    Mutex::Autolock _l(mTimedBufferQueueLock);
5005
5006    // If the buffer which was just released is part of the buffer at the head
5007    // of the queue, be sure to update the amt of the buffer which has been
5008    // consumed.  If the buffer being returned is not part of the head of the
5009    // queue, its either because the buffer is part of the silence buffer, or
5010    // because the head of the timed queue was trimmed after the mixer called
5011    // getNextBuffer but before the mixer called releaseBuffer.
5012    if (buffer->raw == mTimedSilenceBuffer) {
5013        ALOG_ASSERT(!mQueueHeadInFlight,
5014                    "Queue head in flight during release of silence buffer!");
5015        goto done;
5016    }
5017
5018    ALOG_ASSERT(mQueueHeadInFlight,
5019                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5020                " head in flight.");
5021
5022    if (mTimedBufferQueue.size()) {
5023        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5024
5025        void* start = head.buffer()->pointer();
5026        void* end   = reinterpret_cast<void*>(
5027                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5028                        + head.buffer()->size());
5029
5030        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5031                    "released buffer not within the head of the timed buffer"
5032                    " queue; qHead = [%p, %p], released buffer = %p",
5033                    start, end, buffer->raw);
5034
5035        head.setPosition(head.position() +
5036                (buffer->frameCount * mCblk->frameSize));
5037        mQueueHeadInFlight = false;
5038
5039        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5040                    "Bad bookkeeping during releaseBuffer!  Should have at"
5041                    " least %u queued frames, but we think we have only %u",
5042                    buffer->frameCount, mFramesPendingInQueue);
5043
5044        mFramesPendingInQueue -= buffer->frameCount;
5045
5046        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5047            || mTrimQueueHeadOnRelease) {
5048            trimTimedBufferQueueHead_l("releaseBuffer");
5049            mTrimQueueHeadOnRelease = false;
5050        }
5051    } else {
5052        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5053                  " buffers in the timed buffer queue");
5054    }
5055
5056done:
5057    buffer->raw = 0;
5058    buffer->frameCount = 0;
5059}
5060
5061size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5062    Mutex::Autolock _l(mTimedBufferQueueLock);
5063    return mFramesPendingInQueue;
5064}
5065
5066AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5067        : mPTS(0), mPosition(0) {}
5068
5069AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5070    const sp<IMemory>& buffer, int64_t pts)
5071        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5072
5073// ----------------------------------------------------------------------------
5074
5075// RecordTrack constructor must be called with AudioFlinger::mLock held
5076AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5077            RecordThread *thread,
5078            const sp<Client>& client,
5079            uint32_t sampleRate,
5080            audio_format_t format,
5081            uint32_t channelMask,
5082            int frameCount,
5083            int sessionId)
5084    :   TrackBase(thread, client, sampleRate, format,
5085                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5086        mOverflow(false)
5087{
5088    if (mCblk != NULL) {
5089        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5090        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5091            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5092        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5093            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5094        } else {
5095            mCblk->frameSize = sizeof(int8_t);
5096        }
5097    }
5098}
5099
5100AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5101{
5102    sp<ThreadBase> thread = mThread.promote();
5103    if (thread != 0) {
5104        AudioSystem::releaseInput(thread->id());
5105    }
5106}
5107
5108// AudioBufferProvider interface
5109status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5110{
5111    audio_track_cblk_t* cblk = this->cblk();
5112    uint32_t framesAvail;
5113    uint32_t framesReq = buffer->frameCount;
5114
5115    // Check if last stepServer failed, try to step now
5116    if (mStepServerFailed) {
5117        if (!step()) goto getNextBuffer_exit;
5118        ALOGV("stepServer recovered");
5119        mStepServerFailed = false;
5120    }
5121
5122    framesAvail = cblk->framesAvailable_l();
5123
5124    if (CC_LIKELY(framesAvail)) {
5125        uint32_t s = cblk->server;
5126        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5127
5128        if (framesReq > framesAvail) {
5129            framesReq = framesAvail;
5130        }
5131        if (framesReq > bufferEnd - s) {
5132            framesReq = bufferEnd - s;
5133        }
5134
5135        buffer->raw = getBuffer(s, framesReq);
5136        if (buffer->raw == NULL) goto getNextBuffer_exit;
5137
5138        buffer->frameCount = framesReq;
5139        return NO_ERROR;
5140    }
5141
5142getNextBuffer_exit:
5143    buffer->raw = NULL;
5144    buffer->frameCount = 0;
5145    return NOT_ENOUGH_DATA;
5146}
5147
5148status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5149                                                        int triggerSession)
5150{
5151    sp<ThreadBase> thread = mThread.promote();
5152    if (thread != 0) {
5153        RecordThread *recordThread = (RecordThread *)thread.get();
5154        return recordThread->start(this, event, triggerSession);
5155    } else {
5156        return BAD_VALUE;
5157    }
5158}
5159
5160void AudioFlinger::RecordThread::RecordTrack::stop()
5161{
5162    sp<ThreadBase> thread = mThread.promote();
5163    if (thread != 0) {
5164        RecordThread *recordThread = (RecordThread *)thread.get();
5165        recordThread->stop(this);
5166        TrackBase::reset();
5167        // Force overrun condition to avoid false overrun callback until first data is
5168        // read from buffer
5169        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5170    }
5171}
5172
5173void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5174{
5175    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5176            (mClient == 0) ? getpid_cached : mClient->pid(),
5177            mFormat,
5178            mChannelMask,
5179            mSessionId,
5180            mFrameCount,
5181            mState,
5182            mCblk->sampleRate,
5183            mCblk->server,
5184            mCblk->user);
5185}
5186
5187
5188// ----------------------------------------------------------------------------
5189
5190AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5191            PlaybackThread *playbackThread,
5192            DuplicatingThread *sourceThread,
5193            uint32_t sampleRate,
5194            audio_format_t format,
5195            uint32_t channelMask,
5196            int frameCount)
5197    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5198                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5199    mActive(false), mSourceThread(sourceThread)
5200{
5201
5202    if (mCblk != NULL) {
5203        mCblk->flags |= CBLK_DIRECTION_OUT;
5204        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5205        mOutBuffer.frameCount = 0;
5206        playbackThread->mTracks.add(this);
5207        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5208                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5209                mCblk, mBuffer, mCblk->buffers,
5210                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5211    } else {
5212        ALOGW("Error creating output track on thread %p", playbackThread);
5213    }
5214}
5215
5216AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5217{
5218    clearBufferQueue();
5219}
5220
5221status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5222                                                          int triggerSession)
5223{
5224    status_t status = Track::start(event, triggerSession);
5225    if (status != NO_ERROR) {
5226        return status;
5227    }
5228
5229    mActive = true;
5230    mRetryCount = 127;
5231    return status;
5232}
5233
5234void AudioFlinger::PlaybackThread::OutputTrack::stop()
5235{
5236    Track::stop();
5237    clearBufferQueue();
5238    mOutBuffer.frameCount = 0;
5239    mActive = false;
5240}
5241
5242bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5243{
5244    Buffer *pInBuffer;
5245    Buffer inBuffer;
5246    uint32_t channelCount = mChannelCount;
5247    bool outputBufferFull = false;
5248    inBuffer.frameCount = frames;
5249    inBuffer.i16 = data;
5250
5251    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5252
5253    if (!mActive && frames != 0) {
5254        start();
5255        sp<ThreadBase> thread = mThread.promote();
5256        if (thread != 0) {
5257            MixerThread *mixerThread = (MixerThread *)thread.get();
5258            if (mCblk->frameCount > frames){
5259                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5260                    uint32_t startFrames = (mCblk->frameCount - frames);
5261                    pInBuffer = new Buffer;
5262                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5263                    pInBuffer->frameCount = startFrames;
5264                    pInBuffer->i16 = pInBuffer->mBuffer;
5265                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5266                    mBufferQueue.add(pInBuffer);
5267                } else {
5268                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5269                }
5270            }
5271        }
5272    }
5273
5274    while (waitTimeLeftMs) {
5275        // First write pending buffers, then new data
5276        if (mBufferQueue.size()) {
5277            pInBuffer = mBufferQueue.itemAt(0);
5278        } else {
5279            pInBuffer = &inBuffer;
5280        }
5281
5282        if (pInBuffer->frameCount == 0) {
5283            break;
5284        }
5285
5286        if (mOutBuffer.frameCount == 0) {
5287            mOutBuffer.frameCount = pInBuffer->frameCount;
5288            nsecs_t startTime = systemTime();
5289            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5290                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5291                outputBufferFull = true;
5292                break;
5293            }
5294            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5295            if (waitTimeLeftMs >= waitTimeMs) {
5296                waitTimeLeftMs -= waitTimeMs;
5297            } else {
5298                waitTimeLeftMs = 0;
5299            }
5300        }
5301
5302        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5303        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5304        mCblk->stepUser(outFrames);
5305        pInBuffer->frameCount -= outFrames;
5306        pInBuffer->i16 += outFrames * channelCount;
5307        mOutBuffer.frameCount -= outFrames;
5308        mOutBuffer.i16 += outFrames * channelCount;
5309
5310        if (pInBuffer->frameCount == 0) {
5311            if (mBufferQueue.size()) {
5312                mBufferQueue.removeAt(0);
5313                delete [] pInBuffer->mBuffer;
5314                delete pInBuffer;
5315                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5316            } else {
5317                break;
5318            }
5319        }
5320    }
5321
5322    // If we could not write all frames, allocate a buffer and queue it for next time.
5323    if (inBuffer.frameCount) {
5324        sp<ThreadBase> thread = mThread.promote();
5325        if (thread != 0 && !thread->standby()) {
5326            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5327                pInBuffer = new Buffer;
5328                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5329                pInBuffer->frameCount = inBuffer.frameCount;
5330                pInBuffer->i16 = pInBuffer->mBuffer;
5331                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5332                mBufferQueue.add(pInBuffer);
5333                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5334            } else {
5335                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5336            }
5337        }
5338    }
5339
5340    // Calling write() with a 0 length buffer, means that no more data will be written:
5341    // If no more buffers are pending, fill output track buffer to make sure it is started
5342    // by output mixer.
5343    if (frames == 0 && mBufferQueue.size() == 0) {
5344        if (mCblk->user < mCblk->frameCount) {
5345            frames = mCblk->frameCount - mCblk->user;
5346            pInBuffer = new Buffer;
5347            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5348            pInBuffer->frameCount = frames;
5349            pInBuffer->i16 = pInBuffer->mBuffer;
5350            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5351            mBufferQueue.add(pInBuffer);
5352        } else if (mActive) {
5353            stop();
5354        }
5355    }
5356
5357    return outputBufferFull;
5358}
5359
5360status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5361{
5362    int active;
5363    status_t result;
5364    audio_track_cblk_t* cblk = mCblk;
5365    uint32_t framesReq = buffer->frameCount;
5366
5367//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5368    buffer->frameCount  = 0;
5369
5370    uint32_t framesAvail = cblk->framesAvailable();
5371
5372
5373    if (framesAvail == 0) {
5374        Mutex::Autolock _l(cblk->lock);
5375        goto start_loop_here;
5376        while (framesAvail == 0) {
5377            active = mActive;
5378            if (CC_UNLIKELY(!active)) {
5379                ALOGV("Not active and NO_MORE_BUFFERS");
5380                return NO_MORE_BUFFERS;
5381            }
5382            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5383            if (result != NO_ERROR) {
5384                return NO_MORE_BUFFERS;
5385            }
5386            // read the server count again
5387        start_loop_here:
5388            framesAvail = cblk->framesAvailable_l();
5389        }
5390    }
5391
5392//    if (framesAvail < framesReq) {
5393//        return NO_MORE_BUFFERS;
5394//    }
5395
5396    if (framesReq > framesAvail) {
5397        framesReq = framesAvail;
5398    }
5399
5400    uint32_t u = cblk->user;
5401    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5402
5403    if (framesReq > bufferEnd - u) {
5404        framesReq = bufferEnd - u;
5405    }
5406
5407    buffer->frameCount  = framesReq;
5408    buffer->raw         = (void *)cblk->buffer(u);
5409    return NO_ERROR;
5410}
5411
5412
5413void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5414{
5415    size_t size = mBufferQueue.size();
5416
5417    for (size_t i = 0; i < size; i++) {
5418        Buffer *pBuffer = mBufferQueue.itemAt(i);
5419        delete [] pBuffer->mBuffer;
5420        delete pBuffer;
5421    }
5422    mBufferQueue.clear();
5423}
5424
5425// ----------------------------------------------------------------------------
5426
5427AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5428    :   RefBase(),
5429        mAudioFlinger(audioFlinger),
5430        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5431        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5432        mPid(pid),
5433        mTimedTrackCount(0)
5434{
5435    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5436}
5437
5438// Client destructor must be called with AudioFlinger::mLock held
5439AudioFlinger::Client::~Client()
5440{
5441    mAudioFlinger->removeClient_l(mPid);
5442}
5443
5444sp<MemoryDealer> AudioFlinger::Client::heap() const
5445{
5446    return mMemoryDealer;
5447}
5448
5449// Reserve one of the limited slots for a timed audio track associated
5450// with this client
5451bool AudioFlinger::Client::reserveTimedTrack()
5452{
5453    const int kMaxTimedTracksPerClient = 4;
5454
5455    Mutex::Autolock _l(mTimedTrackLock);
5456
5457    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5458        ALOGW("can not create timed track - pid %d has exceeded the limit",
5459             mPid);
5460        return false;
5461    }
5462
5463    mTimedTrackCount++;
5464    return true;
5465}
5466
5467// Release a slot for a timed audio track
5468void AudioFlinger::Client::releaseTimedTrack()
5469{
5470    Mutex::Autolock _l(mTimedTrackLock);
5471    mTimedTrackCount--;
5472}
5473
5474// ----------------------------------------------------------------------------
5475
5476AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5477                                                     const sp<IAudioFlingerClient>& client,
5478                                                     pid_t pid)
5479    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5480{
5481}
5482
5483AudioFlinger::NotificationClient::~NotificationClient()
5484{
5485}
5486
5487void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5488{
5489    sp<NotificationClient> keep(this);
5490    mAudioFlinger->removeNotificationClient(mPid);
5491}
5492
5493// ----------------------------------------------------------------------------
5494
5495AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5496    : BnAudioTrack(),
5497      mTrack(track)
5498{
5499}
5500
5501AudioFlinger::TrackHandle::~TrackHandle() {
5502    // just stop the track on deletion, associated resources
5503    // will be freed from the main thread once all pending buffers have
5504    // been played. Unless it's not in the active track list, in which
5505    // case we free everything now...
5506    mTrack->destroy();
5507}
5508
5509sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5510    return mTrack->getCblk();
5511}
5512
5513status_t AudioFlinger::TrackHandle::start() {
5514    return mTrack->start();
5515}
5516
5517void AudioFlinger::TrackHandle::stop() {
5518    mTrack->stop();
5519}
5520
5521void AudioFlinger::TrackHandle::flush() {
5522    mTrack->flush();
5523}
5524
5525void AudioFlinger::TrackHandle::mute(bool e) {
5526    mTrack->mute(e);
5527}
5528
5529void AudioFlinger::TrackHandle::pause() {
5530    mTrack->pause();
5531}
5532
5533status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5534{
5535    return mTrack->attachAuxEffect(EffectId);
5536}
5537
5538status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5539                                                         sp<IMemory>* buffer) {
5540    if (!mTrack->isTimedTrack())
5541        return INVALID_OPERATION;
5542
5543    PlaybackThread::TimedTrack* tt =
5544            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5545    return tt->allocateTimedBuffer(size, buffer);
5546}
5547
5548status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5549                                                     int64_t pts) {
5550    if (!mTrack->isTimedTrack())
5551        return INVALID_OPERATION;
5552
5553    PlaybackThread::TimedTrack* tt =
5554            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5555    return tt->queueTimedBuffer(buffer, pts);
5556}
5557
5558status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5559    const LinearTransform& xform, int target) {
5560
5561    if (!mTrack->isTimedTrack())
5562        return INVALID_OPERATION;
5563
5564    PlaybackThread::TimedTrack* tt =
5565            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5566    return tt->setMediaTimeTransform(
5567        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5568}
5569
5570status_t AudioFlinger::TrackHandle::onTransact(
5571    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5572{
5573    return BnAudioTrack::onTransact(code, data, reply, flags);
5574}
5575
5576// ----------------------------------------------------------------------------
5577
5578sp<IAudioRecord> AudioFlinger::openRecord(
5579        pid_t pid,
5580        audio_io_handle_t input,
5581        uint32_t sampleRate,
5582        audio_format_t format,
5583        uint32_t channelMask,
5584        int frameCount,
5585        IAudioFlinger::track_flags_t flags,
5586        int *sessionId,
5587        status_t *status)
5588{
5589    sp<RecordThread::RecordTrack> recordTrack;
5590    sp<RecordHandle> recordHandle;
5591    sp<Client> client;
5592    status_t lStatus;
5593    RecordThread *thread;
5594    size_t inFrameCount;
5595    int lSessionId;
5596
5597    // check calling permissions
5598    if (!recordingAllowed()) {
5599        lStatus = PERMISSION_DENIED;
5600        goto Exit;
5601    }
5602
5603    // add client to list
5604    { // scope for mLock
5605        Mutex::Autolock _l(mLock);
5606        thread = checkRecordThread_l(input);
5607        if (thread == NULL) {
5608            lStatus = BAD_VALUE;
5609            goto Exit;
5610        }
5611
5612        client = registerPid_l(pid);
5613
5614        // If no audio session id is provided, create one here
5615        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5616            lSessionId = *sessionId;
5617        } else {
5618            lSessionId = nextUniqueId();
5619            if (sessionId != NULL) {
5620                *sessionId = lSessionId;
5621            }
5622        }
5623        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5624        recordTrack = thread->createRecordTrack_l(client,
5625                                                sampleRate,
5626                                                format,
5627                                                channelMask,
5628                                                frameCount,
5629                                                lSessionId,
5630                                                &lStatus);
5631    }
5632    if (lStatus != NO_ERROR) {
5633        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5634        // destructor is called by the TrackBase destructor with mLock held
5635        client.clear();
5636        recordTrack.clear();
5637        goto Exit;
5638    }
5639
5640    // return to handle to client
5641    recordHandle = new RecordHandle(recordTrack);
5642    lStatus = NO_ERROR;
5643
5644Exit:
5645    if (status) {
5646        *status = lStatus;
5647    }
5648    return recordHandle;
5649}
5650
5651// ----------------------------------------------------------------------------
5652
5653AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5654    : BnAudioRecord(),
5655    mRecordTrack(recordTrack)
5656{
5657}
5658
5659AudioFlinger::RecordHandle::~RecordHandle() {
5660    stop();
5661}
5662
5663sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5664    return mRecordTrack->getCblk();
5665}
5666
5667status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5668    ALOGV("RecordHandle::start()");
5669    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5670}
5671
5672void AudioFlinger::RecordHandle::stop() {
5673    ALOGV("RecordHandle::stop()");
5674    mRecordTrack->stop();
5675}
5676
5677status_t AudioFlinger::RecordHandle::onTransact(
5678    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5679{
5680    return BnAudioRecord::onTransact(code, data, reply, flags);
5681}
5682
5683// ----------------------------------------------------------------------------
5684
5685AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5686                                         AudioStreamIn *input,
5687                                         uint32_t sampleRate,
5688                                         uint32_t channels,
5689                                         audio_io_handle_t id,
5690                                         uint32_t device) :
5691    ThreadBase(audioFlinger, id, device, RECORD),
5692    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5693    // mRsmpInIndex and mInputBytes set by readInputParameters()
5694    mReqChannelCount(popcount(channels)),
5695    mReqSampleRate(sampleRate)
5696    // mBytesRead is only meaningful while active, and so is cleared in start()
5697    // (but might be better to also clear here for dump?)
5698{
5699    snprintf(mName, kNameLength, "AudioIn_%X", id);
5700
5701    readInputParameters();
5702}
5703
5704
5705AudioFlinger::RecordThread::~RecordThread()
5706{
5707    delete[] mRsmpInBuffer;
5708    delete mResampler;
5709    delete[] mRsmpOutBuffer;
5710}
5711
5712void AudioFlinger::RecordThread::onFirstRef()
5713{
5714    run(mName, PRIORITY_URGENT_AUDIO);
5715}
5716
5717status_t AudioFlinger::RecordThread::readyToRun()
5718{
5719    status_t status = initCheck();
5720    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5721    return status;
5722}
5723
5724bool AudioFlinger::RecordThread::threadLoop()
5725{
5726    AudioBufferProvider::Buffer buffer;
5727    sp<RecordTrack> activeTrack;
5728    Vector< sp<EffectChain> > effectChains;
5729
5730    nsecs_t lastWarning = 0;
5731
5732    acquireWakeLock();
5733
5734    // start recording
5735    while (!exitPending()) {
5736
5737        processConfigEvents();
5738
5739        { // scope for mLock
5740            Mutex::Autolock _l(mLock);
5741            checkForNewParameters_l();
5742            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5743                if (!mStandby) {
5744                    mInput->stream->common.standby(&mInput->stream->common);
5745                    mStandby = true;
5746                }
5747
5748                if (exitPending()) break;
5749
5750                releaseWakeLock_l();
5751                ALOGV("RecordThread: loop stopping");
5752                // go to sleep
5753                mWaitWorkCV.wait(mLock);
5754                ALOGV("RecordThread: loop starting");
5755                acquireWakeLock_l();
5756                continue;
5757            }
5758            if (mActiveTrack != 0) {
5759                if (mActiveTrack->mState == TrackBase::PAUSING) {
5760                    if (!mStandby) {
5761                        mInput->stream->common.standby(&mInput->stream->common);
5762                        mStandby = true;
5763                    }
5764                    mActiveTrack.clear();
5765                    mStartStopCond.broadcast();
5766                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5767                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5768                        mActiveTrack.clear();
5769                        mStartStopCond.broadcast();
5770                    } else if (mBytesRead != 0) {
5771                        // record start succeeds only if first read from audio input
5772                        // succeeds
5773                        if (mBytesRead > 0) {
5774                            mActiveTrack->mState = TrackBase::ACTIVE;
5775                        } else {
5776                            mActiveTrack.clear();
5777                        }
5778                        mStartStopCond.broadcast();
5779                    }
5780                    mStandby = false;
5781                }
5782            }
5783            lockEffectChains_l(effectChains);
5784        }
5785
5786        if (mActiveTrack != 0) {
5787            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5788                mActiveTrack->mState != TrackBase::RESUMING) {
5789                unlockEffectChains(effectChains);
5790                usleep(kRecordThreadSleepUs);
5791                continue;
5792            }
5793            for (size_t i = 0; i < effectChains.size(); i ++) {
5794                effectChains[i]->process_l();
5795            }
5796
5797            buffer.frameCount = mFrameCount;
5798            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5799                size_t framesOut = buffer.frameCount;
5800                if (mResampler == NULL) {
5801                    // no resampling
5802                    while (framesOut) {
5803                        size_t framesIn = mFrameCount - mRsmpInIndex;
5804                        if (framesIn) {
5805                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
5806                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
5807                            if (framesIn > framesOut)
5808                                framesIn = framesOut;
5809                            mRsmpInIndex += framesIn;
5810                            framesOut -= framesIn;
5811                            if ((int)mChannelCount == mReqChannelCount ||
5812                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5813                                memcpy(dst, src, framesIn * mFrameSize);
5814                            } else {
5815                                int16_t *src16 = (int16_t *)src;
5816                                int16_t *dst16 = (int16_t *)dst;
5817                                if (mChannelCount == 1) {
5818                                    while (framesIn--) {
5819                                        *dst16++ = *src16;
5820                                        *dst16++ = *src16++;
5821                                    }
5822                                } else {
5823                                    while (framesIn--) {
5824                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
5825                                        src16 += 2;
5826                                    }
5827                                }
5828                            }
5829                        }
5830                        if (framesOut && mFrameCount == mRsmpInIndex) {
5831                            if (framesOut == mFrameCount &&
5832                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
5833                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
5834                                framesOut = 0;
5835                            } else {
5836                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
5837                                mRsmpInIndex = 0;
5838                            }
5839                            if (mBytesRead < 0) {
5840                                ALOGE("Error reading audio input");
5841                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
5842                                    // Force input into standby so that it tries to
5843                                    // recover at next read attempt
5844                                    mInput->stream->common.standby(&mInput->stream->common);
5845                                    usleep(kRecordThreadSleepUs);
5846                                }
5847                                mRsmpInIndex = mFrameCount;
5848                                framesOut = 0;
5849                                buffer.frameCount = 0;
5850                            }
5851                        }
5852                    }
5853                } else {
5854                    // resampling
5855
5856                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
5857                    // alter output frame count as if we were expecting stereo samples
5858                    if (mChannelCount == 1 && mReqChannelCount == 1) {
5859                        framesOut >>= 1;
5860                    }
5861                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
5862                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
5863                    // are 32 bit aligned which should be always true.
5864                    if (mChannelCount == 2 && mReqChannelCount == 1) {
5865                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
5866                        // the resampler always outputs stereo samples: do post stereo to mono conversion
5867                        int16_t *src = (int16_t *)mRsmpOutBuffer;
5868                        int16_t *dst = buffer.i16;
5869                        while (framesOut--) {
5870                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
5871                            src += 2;
5872                        }
5873                    } else {
5874                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
5875                    }
5876
5877                }
5878                if (mFramestoDrop == 0) {
5879                    mActiveTrack->releaseBuffer(&buffer);
5880                } else {
5881                    if (mFramestoDrop > 0) {
5882                        mFramestoDrop -= buffer.frameCount;
5883                        if (mFramestoDrop < 0) {
5884                            mFramestoDrop = 0;
5885                        }
5886                    }
5887                }
5888                mActiveTrack->overflow();
5889            }
5890            // client isn't retrieving buffers fast enough
5891            else {
5892                if (!mActiveTrack->setOverflow()) {
5893                    nsecs_t now = systemTime();
5894                    if ((now - lastWarning) > kWarningThrottleNs) {
5895                        ALOGW("RecordThread: buffer overflow");
5896                        lastWarning = now;
5897                    }
5898                }
5899                // Release the processor for a while before asking for a new buffer.
5900                // This will give the application more chance to read from the buffer and
5901                // clear the overflow.
5902                usleep(kRecordThreadSleepUs);
5903            }
5904        }
5905        // enable changes in effect chain
5906        unlockEffectChains(effectChains);
5907        effectChains.clear();
5908    }
5909
5910    if (!mStandby) {
5911        mInput->stream->common.standby(&mInput->stream->common);
5912    }
5913    mActiveTrack.clear();
5914
5915    mStartStopCond.broadcast();
5916
5917    releaseWakeLock();
5918
5919    ALOGV("RecordThread %p exiting", this);
5920    return false;
5921}
5922
5923
5924sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
5925        const sp<AudioFlinger::Client>& client,
5926        uint32_t sampleRate,
5927        audio_format_t format,
5928        int channelMask,
5929        int frameCount,
5930        int sessionId,
5931        status_t *status)
5932{
5933    sp<RecordTrack> track;
5934    status_t lStatus;
5935
5936    lStatus = initCheck();
5937    if (lStatus != NO_ERROR) {
5938        ALOGE("Audio driver not initialized.");
5939        goto Exit;
5940    }
5941
5942    { // scope for mLock
5943        Mutex::Autolock _l(mLock);
5944
5945        track = new RecordTrack(this, client, sampleRate,
5946                      format, channelMask, frameCount, sessionId);
5947
5948        if (track->getCblk() == 0) {
5949            lStatus = NO_MEMORY;
5950            goto Exit;
5951        }
5952
5953        mTrack = track.get();
5954        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5955        bool suspend = audio_is_bluetooth_sco_device(
5956                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
5957        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5958        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5959    }
5960    lStatus = NO_ERROR;
5961
5962Exit:
5963    if (status) {
5964        *status = lStatus;
5965    }
5966    return track;
5967}
5968
5969status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5970                                           AudioSystem::sync_event_t event,
5971                                           int triggerSession)
5972{
5973    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5974    sp<ThreadBase> strongMe = this;
5975    status_t status = NO_ERROR;
5976
5977    if (event == AudioSystem::SYNC_EVENT_NONE) {
5978        mSyncStartEvent.clear();
5979        mFramestoDrop = 0;
5980    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5981        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5982                                       triggerSession,
5983                                       recordTrack->sessionId(),
5984                                       syncStartEventCallback,
5985                                       this);
5986        mFramestoDrop = -1;
5987    }
5988
5989    {
5990        AutoMutex lock(mLock);
5991        if (mActiveTrack != 0) {
5992            if (recordTrack != mActiveTrack.get()) {
5993                status = -EBUSY;
5994            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
5995                mActiveTrack->mState = TrackBase::ACTIVE;
5996            }
5997            return status;
5998        }
5999
6000        recordTrack->mState = TrackBase::IDLE;
6001        mActiveTrack = recordTrack;
6002        mLock.unlock();
6003        status_t status = AudioSystem::startInput(mId);
6004        mLock.lock();
6005        if (status != NO_ERROR) {
6006            mActiveTrack.clear();
6007            clearSyncStartEvent();
6008            return status;
6009        }
6010        mRsmpInIndex = mFrameCount;
6011        mBytesRead = 0;
6012        if (mResampler != NULL) {
6013            mResampler->reset();
6014        }
6015        mActiveTrack->mState = TrackBase::RESUMING;
6016        // signal thread to start
6017        ALOGV("Signal record thread");
6018        mWaitWorkCV.signal();
6019        // do not wait for mStartStopCond if exiting
6020        if (exitPending()) {
6021            mActiveTrack.clear();
6022            status = INVALID_OPERATION;
6023            goto startError;
6024        }
6025        mStartStopCond.wait(mLock);
6026        if (mActiveTrack == 0) {
6027            ALOGV("Record failed to start");
6028            status = BAD_VALUE;
6029            goto startError;
6030        }
6031        ALOGV("Record started OK");
6032        return status;
6033    }
6034startError:
6035    AudioSystem::stopInput(mId);
6036    clearSyncStartEvent();
6037    return status;
6038}
6039
6040void AudioFlinger::RecordThread::clearSyncStartEvent()
6041{
6042    if (mSyncStartEvent != 0) {
6043        mSyncStartEvent->cancel();
6044    }
6045    mSyncStartEvent.clear();
6046}
6047
6048void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6049{
6050    sp<SyncEvent> strongEvent = event.promote();
6051
6052    if (strongEvent != 0) {
6053        RecordThread *me = (RecordThread *)strongEvent->cookie();
6054        me->handleSyncStartEvent(strongEvent);
6055    }
6056}
6057
6058void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6059{
6060    ALOGV("handleSyncStartEvent() mActiveTrack %p session %d event->listenerSession() %d",
6061              mActiveTrack.get(),
6062              mActiveTrack.get() ? mActiveTrack->sessionId() : 0,
6063              event->listenerSession());
6064
6065    if (mActiveTrack != 0 &&
6066            event == mSyncStartEvent) {
6067        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6068        // from audio HAL
6069        mFramestoDrop = mFrameCount * 2;
6070        mSyncStartEvent.clear();
6071    }
6072}
6073
6074void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6075    ALOGV("RecordThread::stop");
6076    sp<ThreadBase> strongMe = this;
6077    {
6078        AutoMutex lock(mLock);
6079        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6080            mActiveTrack->mState = TrackBase::PAUSING;
6081            // do not wait for mStartStopCond if exiting
6082            if (exitPending()) {
6083                return;
6084            }
6085            mStartStopCond.wait(mLock);
6086            // if we have been restarted, recordTrack == mActiveTrack.get() here
6087            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6088                mLock.unlock();
6089                AudioSystem::stopInput(mId);
6090                mLock.lock();
6091                ALOGV("Record stopped OK");
6092            }
6093        }
6094    }
6095}
6096
6097bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6098{
6099    return false;
6100}
6101
6102status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6103{
6104    if (!isValidSyncEvent(event)) {
6105        return BAD_VALUE;
6106    }
6107
6108    Mutex::Autolock _l(mLock);
6109
6110    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6111        mTrack->setSyncEvent(event);
6112        return NO_ERROR;
6113    }
6114    return NAME_NOT_FOUND;
6115}
6116
6117status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6118{
6119    const size_t SIZE = 256;
6120    char buffer[SIZE];
6121    String8 result;
6122
6123    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6124    result.append(buffer);
6125
6126    if (mActiveTrack != 0) {
6127        result.append("Active Track:\n");
6128        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6129        mActiveTrack->dump(buffer, SIZE);
6130        result.append(buffer);
6131
6132        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6133        result.append(buffer);
6134        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6135        result.append(buffer);
6136        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6137        result.append(buffer);
6138        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6139        result.append(buffer);
6140        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6141        result.append(buffer);
6142
6143
6144    } else {
6145        result.append("No record client\n");
6146    }
6147    write(fd, result.string(), result.size());
6148
6149    dumpBase(fd, args);
6150    dumpEffectChains(fd, args);
6151
6152    return NO_ERROR;
6153}
6154
6155// AudioBufferProvider interface
6156status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6157{
6158    size_t framesReq = buffer->frameCount;
6159    size_t framesReady = mFrameCount - mRsmpInIndex;
6160    int channelCount;
6161
6162    if (framesReady == 0) {
6163        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6164        if (mBytesRead < 0) {
6165            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6166            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6167                // Force input into standby so that it tries to
6168                // recover at next read attempt
6169                mInput->stream->common.standby(&mInput->stream->common);
6170                usleep(kRecordThreadSleepUs);
6171            }
6172            buffer->raw = NULL;
6173            buffer->frameCount = 0;
6174            return NOT_ENOUGH_DATA;
6175        }
6176        mRsmpInIndex = 0;
6177        framesReady = mFrameCount;
6178    }
6179
6180    if (framesReq > framesReady) {
6181        framesReq = framesReady;
6182    }
6183
6184    if (mChannelCount == 1 && mReqChannelCount == 2) {
6185        channelCount = 1;
6186    } else {
6187        channelCount = 2;
6188    }
6189    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6190    buffer->frameCount = framesReq;
6191    return NO_ERROR;
6192}
6193
6194// AudioBufferProvider interface
6195void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6196{
6197    mRsmpInIndex += buffer->frameCount;
6198    buffer->frameCount = 0;
6199}
6200
6201bool AudioFlinger::RecordThread::checkForNewParameters_l()
6202{
6203    bool reconfig = false;
6204
6205    while (!mNewParameters.isEmpty()) {
6206        status_t status = NO_ERROR;
6207        String8 keyValuePair = mNewParameters[0];
6208        AudioParameter param = AudioParameter(keyValuePair);
6209        int value;
6210        audio_format_t reqFormat = mFormat;
6211        int reqSamplingRate = mReqSampleRate;
6212        int reqChannelCount = mReqChannelCount;
6213
6214        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6215            reqSamplingRate = value;
6216            reconfig = true;
6217        }
6218        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6219            reqFormat = (audio_format_t) value;
6220            reconfig = true;
6221        }
6222        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6223            reqChannelCount = popcount(value);
6224            reconfig = true;
6225        }
6226        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6227            // do not accept frame count changes if tracks are open as the track buffer
6228            // size depends on frame count and correct behavior would not be guaranteed
6229            // if frame count is changed after track creation
6230            if (mActiveTrack != 0) {
6231                status = INVALID_OPERATION;
6232            } else {
6233                reconfig = true;
6234            }
6235        }
6236        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6237            // forward device change to effects that have requested to be
6238            // aware of attached audio device.
6239            for (size_t i = 0; i < mEffectChains.size(); i++) {
6240                mEffectChains[i]->setDevice_l(value);
6241            }
6242            // store input device and output device but do not forward output device to audio HAL.
6243            // Note that status is ignored by the caller for output device
6244            // (see AudioFlinger::setParameters()
6245            if (value & AUDIO_DEVICE_OUT_ALL) {
6246                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6247                status = BAD_VALUE;
6248            } else {
6249                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6250                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6251                if (mTrack != NULL) {
6252                    bool suspend = audio_is_bluetooth_sco_device(
6253                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6254                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6255                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6256                }
6257            }
6258            mDevice |= (uint32_t)value;
6259        }
6260        if (status == NO_ERROR) {
6261            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6262            if (status == INVALID_OPERATION) {
6263                mInput->stream->common.standby(&mInput->stream->common);
6264                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6265                        keyValuePair.string());
6266            }
6267            if (reconfig) {
6268                if (status == BAD_VALUE &&
6269                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6270                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6271                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6272                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6273                    (reqChannelCount <= FCC_2)) {
6274                    status = NO_ERROR;
6275                }
6276                if (status == NO_ERROR) {
6277                    readInputParameters();
6278                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6279                }
6280            }
6281        }
6282
6283        mNewParameters.removeAt(0);
6284
6285        mParamStatus = status;
6286        mParamCond.signal();
6287        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6288        // already timed out waiting for the status and will never signal the condition.
6289        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6290    }
6291    return reconfig;
6292}
6293
6294String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6295{
6296    char *s;
6297    String8 out_s8 = String8();
6298
6299    Mutex::Autolock _l(mLock);
6300    if (initCheck() != NO_ERROR) {
6301        return out_s8;
6302    }
6303
6304    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6305    out_s8 = String8(s);
6306    free(s);
6307    return out_s8;
6308}
6309
6310void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6311    AudioSystem::OutputDescriptor desc;
6312    void *param2 = NULL;
6313
6314    switch (event) {
6315    case AudioSystem::INPUT_OPENED:
6316    case AudioSystem::INPUT_CONFIG_CHANGED:
6317        desc.channels = mChannelMask;
6318        desc.samplingRate = mSampleRate;
6319        desc.format = mFormat;
6320        desc.frameCount = mFrameCount;
6321        desc.latency = 0;
6322        param2 = &desc;
6323        break;
6324
6325    case AudioSystem::INPUT_CLOSED:
6326    default:
6327        break;
6328    }
6329    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6330}
6331
6332void AudioFlinger::RecordThread::readInputParameters()
6333{
6334    delete mRsmpInBuffer;
6335    // mRsmpInBuffer is always assigned a new[] below
6336    delete mRsmpOutBuffer;
6337    mRsmpOutBuffer = NULL;
6338    delete mResampler;
6339    mResampler = NULL;
6340
6341    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6342    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6343    mChannelCount = (uint16_t)popcount(mChannelMask);
6344    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6345    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6346    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6347    mFrameCount = mInputBytes / mFrameSize;
6348    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6349    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6350
6351    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6352    {
6353        int channelCount;
6354        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6355        // stereo to mono post process as the resampler always outputs stereo.
6356        if (mChannelCount == 1 && mReqChannelCount == 2) {
6357            channelCount = 1;
6358        } else {
6359            channelCount = 2;
6360        }
6361        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6362        mResampler->setSampleRate(mSampleRate);
6363        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6364        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6365
6366        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6367        if (mChannelCount == 1 && mReqChannelCount == 1) {
6368            mFrameCount >>= 1;
6369        }
6370
6371    }
6372    mRsmpInIndex = mFrameCount;
6373}
6374
6375unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6376{
6377    Mutex::Autolock _l(mLock);
6378    if (initCheck() != NO_ERROR) {
6379        return 0;
6380    }
6381
6382    return mInput->stream->get_input_frames_lost(mInput->stream);
6383}
6384
6385uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6386{
6387    Mutex::Autolock _l(mLock);
6388    uint32_t result = 0;
6389    if (getEffectChain_l(sessionId) != 0) {
6390        result = EFFECT_SESSION;
6391    }
6392
6393    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6394        result |= TRACK_SESSION;
6395    }
6396
6397    return result;
6398}
6399
6400AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6401{
6402    Mutex::Autolock _l(mLock);
6403    return mTrack;
6404}
6405
6406AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6407{
6408    Mutex::Autolock _l(mLock);
6409    return mInput;
6410}
6411
6412AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6413{
6414    Mutex::Autolock _l(mLock);
6415    AudioStreamIn *input = mInput;
6416    mInput = NULL;
6417    return input;
6418}
6419
6420// this method must always be called either with ThreadBase mLock held or inside the thread loop
6421audio_stream_t* AudioFlinger::RecordThread::stream() const
6422{
6423    if (mInput == NULL) {
6424        return NULL;
6425    }
6426    return &mInput->stream->common;
6427}
6428
6429
6430// ----------------------------------------------------------------------------
6431
6432audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6433{
6434    if (!settingsAllowed()) {
6435        return 0;
6436    }
6437    Mutex::Autolock _l(mLock);
6438    return loadHwModule_l(name);
6439}
6440
6441// loadHwModule_l() must be called with AudioFlinger::mLock held
6442audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6443{
6444    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6445        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6446            ALOGW("loadHwModule() module %s already loaded", name);
6447            return mAudioHwDevs.keyAt(i);
6448        }
6449    }
6450
6451    audio_hw_device_t *dev;
6452
6453    int rc = load_audio_interface(name, &dev);
6454    if (rc) {
6455        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6456        return 0;
6457    }
6458
6459    mHardwareStatus = AUDIO_HW_INIT;
6460    rc = dev->init_check(dev);
6461    mHardwareStatus = AUDIO_HW_IDLE;
6462    if (rc) {
6463        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6464        return 0;
6465    }
6466
6467    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6468        (NULL != dev->set_master_volume)) {
6469        AutoMutex lock(mHardwareLock);
6470        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6471        dev->set_master_volume(dev, mMasterVolume);
6472        mHardwareStatus = AUDIO_HW_IDLE;
6473    }
6474
6475    audio_module_handle_t handle = nextUniqueId();
6476    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6477
6478    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6479          name, dev->common.module->name, dev->common.module->id, handle);
6480
6481    return handle;
6482
6483}
6484
6485audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6486                                           audio_devices_t *pDevices,
6487                                           uint32_t *pSamplingRate,
6488                                           audio_format_t *pFormat,
6489                                           audio_channel_mask_t *pChannelMask,
6490                                           uint32_t *pLatencyMs,
6491                                           audio_output_flags_t flags)
6492{
6493    status_t status;
6494    PlaybackThread *thread = NULL;
6495    struct audio_config config = {
6496        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6497        channel_mask: pChannelMask ? *pChannelMask : 0,
6498        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6499    };
6500    audio_stream_out_t *outStream = NULL;
6501    audio_hw_device_t *outHwDev;
6502
6503    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6504              module,
6505              (pDevices != NULL) ? (int)*pDevices : 0,
6506              config.sample_rate,
6507              config.format,
6508              config.channel_mask,
6509              flags);
6510
6511    if (pDevices == NULL || *pDevices == 0) {
6512        return 0;
6513    }
6514
6515    Mutex::Autolock _l(mLock);
6516
6517    outHwDev = findSuitableHwDev_l(module, *pDevices);
6518    if (outHwDev == NULL)
6519        return 0;
6520
6521    audio_io_handle_t id = nextUniqueId();
6522
6523    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6524
6525    status = outHwDev->open_output_stream(outHwDev,
6526                                          id,
6527                                          *pDevices,
6528                                          (audio_output_flags_t)flags,
6529                                          &config,
6530                                          &outStream);
6531
6532    mHardwareStatus = AUDIO_HW_IDLE;
6533    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6534            outStream,
6535            config.sample_rate,
6536            config.format,
6537            config.channel_mask,
6538            status);
6539
6540    if (status == NO_ERROR && outStream != NULL) {
6541        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6542
6543        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6544            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6545            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6546            thread = new DirectOutputThread(this, output, id, *pDevices);
6547            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6548        } else {
6549            thread = new MixerThread(this, output, id, *pDevices);
6550            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6551        }
6552        mPlaybackThreads.add(id, thread);
6553
6554        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6555        if (pFormat != NULL) *pFormat = config.format;
6556        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6557        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6558
6559        // notify client processes of the new output creation
6560        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6561
6562        // the first primary output opened designates the primary hw device
6563        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6564            ALOGI("Using module %d has the primary audio interface", module);
6565            mPrimaryHardwareDev = outHwDev;
6566
6567            AutoMutex lock(mHardwareLock);
6568            mHardwareStatus = AUDIO_HW_SET_MODE;
6569            outHwDev->set_mode(outHwDev, mMode);
6570
6571            // Determine the level of master volume support the primary audio HAL has,
6572            // and set the initial master volume at the same time.
6573            float initialVolume = 1.0;
6574            mMasterVolumeSupportLvl = MVS_NONE;
6575
6576            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6577            if ((NULL != outHwDev->get_master_volume) &&
6578                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6579                mMasterVolumeSupportLvl = MVS_FULL;
6580            } else {
6581                mMasterVolumeSupportLvl = MVS_SETONLY;
6582                initialVolume = 1.0;
6583            }
6584
6585            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6586            if ((NULL == outHwDev->set_master_volume) ||
6587                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6588                mMasterVolumeSupportLvl = MVS_NONE;
6589            }
6590            // now that we have a primary device, initialize master volume on other devices
6591            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6592                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6593
6594                if ((dev != mPrimaryHardwareDev) &&
6595                    (NULL != dev->set_master_volume)) {
6596                    dev->set_master_volume(dev, initialVolume);
6597                }
6598            }
6599            mHardwareStatus = AUDIO_HW_IDLE;
6600            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6601                                    ? initialVolume
6602                                    : 1.0;
6603            mMasterVolume   = initialVolume;
6604        }
6605        return id;
6606    }
6607
6608    return 0;
6609}
6610
6611audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6612        audio_io_handle_t output2)
6613{
6614    Mutex::Autolock _l(mLock);
6615    MixerThread *thread1 = checkMixerThread_l(output1);
6616    MixerThread *thread2 = checkMixerThread_l(output2);
6617
6618    if (thread1 == NULL || thread2 == NULL) {
6619        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6620        return 0;
6621    }
6622
6623    audio_io_handle_t id = nextUniqueId();
6624    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6625    thread->addOutputTrack(thread2);
6626    mPlaybackThreads.add(id, thread);
6627    // notify client processes of the new output creation
6628    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6629    return id;
6630}
6631
6632status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6633{
6634    // keep strong reference on the playback thread so that
6635    // it is not destroyed while exit() is executed
6636    sp<PlaybackThread> thread;
6637    {
6638        Mutex::Autolock _l(mLock);
6639        thread = checkPlaybackThread_l(output);
6640        if (thread == NULL) {
6641            return BAD_VALUE;
6642        }
6643
6644        ALOGV("closeOutput() %d", output);
6645
6646        if (thread->type() == ThreadBase::MIXER) {
6647            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6648                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6649                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6650                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6651                }
6652            }
6653        }
6654        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6655        mPlaybackThreads.removeItem(output);
6656    }
6657    thread->exit();
6658    // The thread entity (active unit of execution) is no longer running here,
6659    // but the ThreadBase container still exists.
6660
6661    if (thread->type() != ThreadBase::DUPLICATING) {
6662        AudioStreamOut *out = thread->clearOutput();
6663        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6664        // from now on thread->mOutput is NULL
6665        out->hwDev->close_output_stream(out->hwDev, out->stream);
6666        delete out;
6667    }
6668    return NO_ERROR;
6669}
6670
6671status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6672{
6673    Mutex::Autolock _l(mLock);
6674    PlaybackThread *thread = checkPlaybackThread_l(output);
6675
6676    if (thread == NULL) {
6677        return BAD_VALUE;
6678    }
6679
6680    ALOGV("suspendOutput() %d", output);
6681    thread->suspend();
6682
6683    return NO_ERROR;
6684}
6685
6686status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6687{
6688    Mutex::Autolock _l(mLock);
6689    PlaybackThread *thread = checkPlaybackThread_l(output);
6690
6691    if (thread == NULL) {
6692        return BAD_VALUE;
6693    }
6694
6695    ALOGV("restoreOutput() %d", output);
6696
6697    thread->restore();
6698
6699    return NO_ERROR;
6700}
6701
6702audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6703                                          audio_devices_t *pDevices,
6704                                          uint32_t *pSamplingRate,
6705                                          audio_format_t *pFormat,
6706                                          uint32_t *pChannelMask)
6707{
6708    status_t status;
6709    RecordThread *thread = NULL;
6710    struct audio_config config = {
6711        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6712        channel_mask: pChannelMask ? *pChannelMask : 0,
6713        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6714    };
6715    uint32_t reqSamplingRate = config.sample_rate;
6716    audio_format_t reqFormat = config.format;
6717    audio_channel_mask_t reqChannels = config.channel_mask;
6718    audio_stream_in_t *inStream = NULL;
6719    audio_hw_device_t *inHwDev;
6720
6721    if (pDevices == NULL || *pDevices == 0) {
6722        return 0;
6723    }
6724
6725    Mutex::Autolock _l(mLock);
6726
6727    inHwDev = findSuitableHwDev_l(module, *pDevices);
6728    if (inHwDev == NULL)
6729        return 0;
6730
6731    audio_io_handle_t id = nextUniqueId();
6732
6733    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6734                                        &inStream);
6735    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6736            inStream,
6737            config.sample_rate,
6738            config.format,
6739            config.channel_mask,
6740            status);
6741
6742    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6743    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6744    // or stereo to mono conversions on 16 bit PCM inputs.
6745    if (status == BAD_VALUE &&
6746        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6747        (config.sample_rate <= 2 * reqSamplingRate) &&
6748        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6749        ALOGV("openInput() reopening with proposed sampling rate and channels");
6750        inStream = NULL;
6751        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6752    }
6753
6754    if (status == NO_ERROR && inStream != NULL) {
6755        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6756
6757        // Start record thread
6758        // RecorThread require both input and output device indication to forward to audio
6759        // pre processing modules
6760        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6761        thread = new RecordThread(this,
6762                                  input,
6763                                  reqSamplingRate,
6764                                  reqChannels,
6765                                  id,
6766                                  device);
6767        mRecordThreads.add(id, thread);
6768        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6769        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6770        if (pFormat != NULL) *pFormat = config.format;
6771        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6772
6773        input->stream->common.standby(&input->stream->common);
6774
6775        // notify client processes of the new input creation
6776        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6777        return id;
6778    }
6779
6780    return 0;
6781}
6782
6783status_t AudioFlinger::closeInput(audio_io_handle_t input)
6784{
6785    // keep strong reference on the record thread so that
6786    // it is not destroyed while exit() is executed
6787    sp<RecordThread> thread;
6788    {
6789        Mutex::Autolock _l(mLock);
6790        thread = checkRecordThread_l(input);
6791        if (thread == NULL) {
6792            return BAD_VALUE;
6793        }
6794
6795        ALOGV("closeInput() %d", input);
6796        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
6797        mRecordThreads.removeItem(input);
6798    }
6799    thread->exit();
6800    // The thread entity (active unit of execution) is no longer running here,
6801    // but the ThreadBase container still exists.
6802
6803    AudioStreamIn *in = thread->clearInput();
6804    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
6805    // from now on thread->mInput is NULL
6806    in->hwDev->close_input_stream(in->hwDev, in->stream);
6807    delete in;
6808
6809    return NO_ERROR;
6810}
6811
6812status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
6813{
6814    Mutex::Autolock _l(mLock);
6815    MixerThread *dstThread = checkMixerThread_l(output);
6816    if (dstThread == NULL) {
6817        ALOGW("setStreamOutput() bad output id %d", output);
6818        return BAD_VALUE;
6819    }
6820
6821    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
6822    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
6823
6824    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6825        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6826        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
6827            MixerThread *srcThread = (MixerThread *)thread;
6828            srcThread->invalidateTracks(stream);
6829        }
6830    }
6831
6832    return NO_ERROR;
6833}
6834
6835
6836int AudioFlinger::newAudioSessionId()
6837{
6838    return nextUniqueId();
6839}
6840
6841void AudioFlinger::acquireAudioSessionId(int audioSession)
6842{
6843    Mutex::Autolock _l(mLock);
6844    pid_t caller = IPCThreadState::self()->getCallingPid();
6845    ALOGV("acquiring %d from %d", audioSession, caller);
6846    size_t num = mAudioSessionRefs.size();
6847    for (size_t i = 0; i< num; i++) {
6848        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
6849        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6850            ref->mCnt++;
6851            ALOGV(" incremented refcount to %d", ref->mCnt);
6852            return;
6853        }
6854    }
6855    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
6856    ALOGV(" added new entry for %d", audioSession);
6857}
6858
6859void AudioFlinger::releaseAudioSessionId(int audioSession)
6860{
6861    Mutex::Autolock _l(mLock);
6862    pid_t caller = IPCThreadState::self()->getCallingPid();
6863    ALOGV("releasing %d from %d", audioSession, caller);
6864    size_t num = mAudioSessionRefs.size();
6865    for (size_t i = 0; i< num; i++) {
6866        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
6867        if (ref->mSessionid == audioSession && ref->mPid == caller) {
6868            ref->mCnt--;
6869            ALOGV(" decremented refcount to %d", ref->mCnt);
6870            if (ref->mCnt == 0) {
6871                mAudioSessionRefs.removeAt(i);
6872                delete ref;
6873                purgeStaleEffects_l();
6874            }
6875            return;
6876        }
6877    }
6878    ALOGW("session id %d not found for pid %d", audioSession, caller);
6879}
6880
6881void AudioFlinger::purgeStaleEffects_l() {
6882
6883    ALOGV("purging stale effects");
6884
6885    Vector< sp<EffectChain> > chains;
6886
6887    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6888        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
6889        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6890            sp<EffectChain> ec = t->mEffectChains[j];
6891            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
6892                chains.push(ec);
6893            }
6894        }
6895    }
6896    for (size_t i = 0; i < mRecordThreads.size(); i++) {
6897        sp<RecordThread> t = mRecordThreads.valueAt(i);
6898        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
6899            sp<EffectChain> ec = t->mEffectChains[j];
6900            chains.push(ec);
6901        }
6902    }
6903
6904    for (size_t i = 0; i < chains.size(); i++) {
6905        sp<EffectChain> ec = chains[i];
6906        int sessionid = ec->sessionId();
6907        sp<ThreadBase> t = ec->mThread.promote();
6908        if (t == 0) {
6909            continue;
6910        }
6911        size_t numsessionrefs = mAudioSessionRefs.size();
6912        bool found = false;
6913        for (size_t k = 0; k < numsessionrefs; k++) {
6914            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
6915            if (ref->mSessionid == sessionid) {
6916                ALOGV(" session %d still exists for %d with %d refs",
6917                    sessionid, ref->mPid, ref->mCnt);
6918                found = true;
6919                break;
6920            }
6921        }
6922        if (!found) {
6923            // remove all effects from the chain
6924            while (ec->mEffects.size()) {
6925                sp<EffectModule> effect = ec->mEffects[0];
6926                effect->unPin();
6927                Mutex::Autolock _l (t->mLock);
6928                t->removeEffect_l(effect);
6929                for (size_t j = 0; j < effect->mHandles.size(); j++) {
6930                    sp<EffectHandle> handle = effect->mHandles[j].promote();
6931                    if (handle != 0) {
6932                        handle->mEffect.clear();
6933                        if (handle->mHasControl && handle->mEnabled) {
6934                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
6935                        }
6936                    }
6937                }
6938                AudioSystem::unregisterEffect(effect->id());
6939            }
6940        }
6941    }
6942    return;
6943}
6944
6945// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
6946AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
6947{
6948    return mPlaybackThreads.valueFor(output).get();
6949}
6950
6951// checkMixerThread_l() must be called with AudioFlinger::mLock held
6952AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
6953{
6954    PlaybackThread *thread = checkPlaybackThread_l(output);
6955    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
6956}
6957
6958// checkRecordThread_l() must be called with AudioFlinger::mLock held
6959AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
6960{
6961    return mRecordThreads.valueFor(input).get();
6962}
6963
6964uint32_t AudioFlinger::nextUniqueId()
6965{
6966    return android_atomic_inc(&mNextUniqueId);
6967}
6968
6969AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
6970{
6971    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6972        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
6973        AudioStreamOut *output = thread->getOutput();
6974        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
6975            return thread;
6976        }
6977    }
6978    return NULL;
6979}
6980
6981uint32_t AudioFlinger::primaryOutputDevice_l() const
6982{
6983    PlaybackThread *thread = primaryPlaybackThread_l();
6984
6985    if (thread == NULL) {
6986        return 0;
6987    }
6988
6989    return thread->device();
6990}
6991
6992sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
6993                                    int triggerSession,
6994                                    int listenerSession,
6995                                    sync_event_callback_t callBack,
6996                                    void *cookie)
6997{
6998    Mutex::Autolock _l(mLock);
6999
7000    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7001    status_t playStatus = NAME_NOT_FOUND;
7002    status_t recStatus = NAME_NOT_FOUND;
7003    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7004        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7005        if (playStatus == NO_ERROR) {
7006            return event;
7007        }
7008    }
7009    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7010        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7011        if (recStatus == NO_ERROR) {
7012            return event;
7013        }
7014    }
7015    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7016        mPendingSyncEvents.add(event);
7017    } else {
7018        ALOGV("createSyncEvent() invalid event %d", event->type());
7019        event.clear();
7020    }
7021    return event;
7022}
7023
7024// ----------------------------------------------------------------------------
7025//  Effect management
7026// ----------------------------------------------------------------------------
7027
7028
7029status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7030{
7031    Mutex::Autolock _l(mLock);
7032    return EffectQueryNumberEffects(numEffects);
7033}
7034
7035status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7036{
7037    Mutex::Autolock _l(mLock);
7038    return EffectQueryEffect(index, descriptor);
7039}
7040
7041status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7042        effect_descriptor_t *descriptor) const
7043{
7044    Mutex::Autolock _l(mLock);
7045    return EffectGetDescriptor(pUuid, descriptor);
7046}
7047
7048
7049sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7050        effect_descriptor_t *pDesc,
7051        const sp<IEffectClient>& effectClient,
7052        int32_t priority,
7053        audio_io_handle_t io,
7054        int sessionId,
7055        status_t *status,
7056        int *id,
7057        int *enabled)
7058{
7059    status_t lStatus = NO_ERROR;
7060    sp<EffectHandle> handle;
7061    effect_descriptor_t desc;
7062
7063    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7064            pid, effectClient.get(), priority, sessionId, io);
7065
7066    if (pDesc == NULL) {
7067        lStatus = BAD_VALUE;
7068        goto Exit;
7069    }
7070
7071    // check audio settings permission for global effects
7072    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7073        lStatus = PERMISSION_DENIED;
7074        goto Exit;
7075    }
7076
7077    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7078    // that can only be created by audio policy manager (running in same process)
7079    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7080        lStatus = PERMISSION_DENIED;
7081        goto Exit;
7082    }
7083
7084    if (io == 0) {
7085        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7086            // output must be specified by AudioPolicyManager when using session
7087            // AUDIO_SESSION_OUTPUT_STAGE
7088            lStatus = BAD_VALUE;
7089            goto Exit;
7090        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7091            // if the output returned by getOutputForEffect() is removed before we lock the
7092            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7093            // and we will exit safely
7094            io = AudioSystem::getOutputForEffect(&desc);
7095        }
7096    }
7097
7098    {
7099        Mutex::Autolock _l(mLock);
7100
7101
7102        if (!EffectIsNullUuid(&pDesc->uuid)) {
7103            // if uuid is specified, request effect descriptor
7104            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7105            if (lStatus < 0) {
7106                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7107                goto Exit;
7108            }
7109        } else {
7110            // if uuid is not specified, look for an available implementation
7111            // of the required type in effect factory
7112            if (EffectIsNullUuid(&pDesc->type)) {
7113                ALOGW("createEffect() no effect type");
7114                lStatus = BAD_VALUE;
7115                goto Exit;
7116            }
7117            uint32_t numEffects = 0;
7118            effect_descriptor_t d;
7119            d.flags = 0; // prevent compiler warning
7120            bool found = false;
7121
7122            lStatus = EffectQueryNumberEffects(&numEffects);
7123            if (lStatus < 0) {
7124                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7125                goto Exit;
7126            }
7127            for (uint32_t i = 0; i < numEffects; i++) {
7128                lStatus = EffectQueryEffect(i, &desc);
7129                if (lStatus < 0) {
7130                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7131                    continue;
7132                }
7133                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7134                    // If matching type found save effect descriptor. If the session is
7135                    // 0 and the effect is not auxiliary, continue enumeration in case
7136                    // an auxiliary version of this effect type is available
7137                    found = true;
7138                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7139                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7140                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7141                        break;
7142                    }
7143                }
7144            }
7145            if (!found) {
7146                lStatus = BAD_VALUE;
7147                ALOGW("createEffect() effect not found");
7148                goto Exit;
7149            }
7150            // For same effect type, chose auxiliary version over insert version if
7151            // connect to output mix (Compliance to OpenSL ES)
7152            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7153                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7154                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7155            }
7156        }
7157
7158        // Do not allow auxiliary effects on a session different from 0 (output mix)
7159        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7160             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7161            lStatus = INVALID_OPERATION;
7162            goto Exit;
7163        }
7164
7165        // check recording permission for visualizer
7166        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7167            !recordingAllowed()) {
7168            lStatus = PERMISSION_DENIED;
7169            goto Exit;
7170        }
7171
7172        // return effect descriptor
7173        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7174
7175        // If output is not specified try to find a matching audio session ID in one of the
7176        // output threads.
7177        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7178        // because of code checking output when entering the function.
7179        // Note: io is never 0 when creating an effect on an input
7180        if (io == 0) {
7181            // look for the thread where the specified audio session is present
7182            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7183                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7184                    io = mPlaybackThreads.keyAt(i);
7185                    break;
7186                }
7187            }
7188            if (io == 0) {
7189                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7190                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7191                        io = mRecordThreads.keyAt(i);
7192                        break;
7193                    }
7194                }
7195            }
7196            // If no output thread contains the requested session ID, default to
7197            // first output. The effect chain will be moved to the correct output
7198            // thread when a track with the same session ID is created
7199            if (io == 0 && mPlaybackThreads.size()) {
7200                io = mPlaybackThreads.keyAt(0);
7201            }
7202            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7203        }
7204        ThreadBase *thread = checkRecordThread_l(io);
7205        if (thread == NULL) {
7206            thread = checkPlaybackThread_l(io);
7207            if (thread == NULL) {
7208                ALOGE("createEffect() unknown output thread");
7209                lStatus = BAD_VALUE;
7210                goto Exit;
7211            }
7212        }
7213
7214        sp<Client> client = registerPid_l(pid);
7215
7216        // create effect on selected output thread
7217        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7218                &desc, enabled, &lStatus);
7219        if (handle != 0 && id != NULL) {
7220            *id = handle->id();
7221        }
7222    }
7223
7224Exit:
7225    if (status != NULL) {
7226        *status = lStatus;
7227    }
7228    return handle;
7229}
7230
7231status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7232        audio_io_handle_t dstOutput)
7233{
7234    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7235            sessionId, srcOutput, dstOutput);
7236    Mutex::Autolock _l(mLock);
7237    if (srcOutput == dstOutput) {
7238        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7239        return NO_ERROR;
7240    }
7241    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7242    if (srcThread == NULL) {
7243        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7244        return BAD_VALUE;
7245    }
7246    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7247    if (dstThread == NULL) {
7248        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7249        return BAD_VALUE;
7250    }
7251
7252    Mutex::Autolock _dl(dstThread->mLock);
7253    Mutex::Autolock _sl(srcThread->mLock);
7254    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7255
7256    return NO_ERROR;
7257}
7258
7259// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7260status_t AudioFlinger::moveEffectChain_l(int sessionId,
7261                                   AudioFlinger::PlaybackThread *srcThread,
7262                                   AudioFlinger::PlaybackThread *dstThread,
7263                                   bool reRegister)
7264{
7265    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7266            sessionId, srcThread, dstThread);
7267
7268    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7269    if (chain == 0) {
7270        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7271                sessionId, srcThread);
7272        return INVALID_OPERATION;
7273    }
7274
7275    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7276    // so that a new chain is created with correct parameters when first effect is added. This is
7277    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7278    // removed.
7279    srcThread->removeEffectChain_l(chain);
7280
7281    // transfer all effects one by one so that new effect chain is created on new thread with
7282    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7283    audio_io_handle_t dstOutput = dstThread->id();
7284    sp<EffectChain> dstChain;
7285    uint32_t strategy = 0; // prevent compiler warning
7286    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7287    while (effect != 0) {
7288        srcThread->removeEffect_l(effect);
7289        dstThread->addEffect_l(effect);
7290        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7291        if (effect->state() == EffectModule::ACTIVE ||
7292                effect->state() == EffectModule::STOPPING) {
7293            effect->start();
7294        }
7295        // if the move request is not received from audio policy manager, the effect must be
7296        // re-registered with the new strategy and output
7297        if (dstChain == 0) {
7298            dstChain = effect->chain().promote();
7299            if (dstChain == 0) {
7300                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7301                srcThread->addEffect_l(effect);
7302                return NO_INIT;
7303            }
7304            strategy = dstChain->strategy();
7305        }
7306        if (reRegister) {
7307            AudioSystem::unregisterEffect(effect->id());
7308            AudioSystem::registerEffect(&effect->desc(),
7309                                        dstOutput,
7310                                        strategy,
7311                                        sessionId,
7312                                        effect->id());
7313        }
7314        effect = chain->getEffectFromId_l(0);
7315    }
7316
7317    return NO_ERROR;
7318}
7319
7320
7321// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7322sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7323        const sp<AudioFlinger::Client>& client,
7324        const sp<IEffectClient>& effectClient,
7325        int32_t priority,
7326        int sessionId,
7327        effect_descriptor_t *desc,
7328        int *enabled,
7329        status_t *status
7330        )
7331{
7332    sp<EffectModule> effect;
7333    sp<EffectHandle> handle;
7334    status_t lStatus;
7335    sp<EffectChain> chain;
7336    bool chainCreated = false;
7337    bool effectCreated = false;
7338    bool effectRegistered = false;
7339
7340    lStatus = initCheck();
7341    if (lStatus != NO_ERROR) {
7342        ALOGW("createEffect_l() Audio driver not initialized.");
7343        goto Exit;
7344    }
7345
7346    // Do not allow effects with session ID 0 on direct output or duplicating threads
7347    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7348    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7349        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7350                desc->name, sessionId);
7351        lStatus = BAD_VALUE;
7352        goto Exit;
7353    }
7354    // Only Pre processor effects are allowed on input threads and only on input threads
7355    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7356        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7357                desc->name, desc->flags, mType);
7358        lStatus = BAD_VALUE;
7359        goto Exit;
7360    }
7361
7362    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7363
7364    { // scope for mLock
7365        Mutex::Autolock _l(mLock);
7366
7367        // check for existing effect chain with the requested audio session
7368        chain = getEffectChain_l(sessionId);
7369        if (chain == 0) {
7370            // create a new chain for this session
7371            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7372            chain = new EffectChain(this, sessionId);
7373            addEffectChain_l(chain);
7374            chain->setStrategy(getStrategyForSession_l(sessionId));
7375            chainCreated = true;
7376        } else {
7377            effect = chain->getEffectFromDesc_l(desc);
7378        }
7379
7380        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7381
7382        if (effect == 0) {
7383            int id = mAudioFlinger->nextUniqueId();
7384            // Check CPU and memory usage
7385            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7386            if (lStatus != NO_ERROR) {
7387                goto Exit;
7388            }
7389            effectRegistered = true;
7390            // create a new effect module if none present in the chain
7391            effect = new EffectModule(this, chain, desc, id, sessionId);
7392            lStatus = effect->status();
7393            if (lStatus != NO_ERROR) {
7394                goto Exit;
7395            }
7396            lStatus = chain->addEffect_l(effect);
7397            if (lStatus != NO_ERROR) {
7398                goto Exit;
7399            }
7400            effectCreated = true;
7401
7402            effect->setDevice(mDevice);
7403            effect->setMode(mAudioFlinger->getMode());
7404        }
7405        // create effect handle and connect it to effect module
7406        handle = new EffectHandle(effect, client, effectClient, priority);
7407        lStatus = effect->addHandle(handle);
7408        if (enabled != NULL) {
7409            *enabled = (int)effect->isEnabled();
7410        }
7411    }
7412
7413Exit:
7414    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7415        Mutex::Autolock _l(mLock);
7416        if (effectCreated) {
7417            chain->removeEffect_l(effect);
7418        }
7419        if (effectRegistered) {
7420            AudioSystem::unregisterEffect(effect->id());
7421        }
7422        if (chainCreated) {
7423            removeEffectChain_l(chain);
7424        }
7425        handle.clear();
7426    }
7427
7428    if (status != NULL) {
7429        *status = lStatus;
7430    }
7431    return handle;
7432}
7433
7434sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7435{
7436    sp<EffectChain> chain = getEffectChain_l(sessionId);
7437    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7438}
7439
7440// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7441// PlaybackThread::mLock held
7442status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7443{
7444    // check for existing effect chain with the requested audio session
7445    int sessionId = effect->sessionId();
7446    sp<EffectChain> chain = getEffectChain_l(sessionId);
7447    bool chainCreated = false;
7448
7449    if (chain == 0) {
7450        // create a new chain for this session
7451        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7452        chain = new EffectChain(this, sessionId);
7453        addEffectChain_l(chain);
7454        chain->setStrategy(getStrategyForSession_l(sessionId));
7455        chainCreated = true;
7456    }
7457    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7458
7459    if (chain->getEffectFromId_l(effect->id()) != 0) {
7460        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7461                this, effect->desc().name, chain.get());
7462        return BAD_VALUE;
7463    }
7464
7465    status_t status = chain->addEffect_l(effect);
7466    if (status != NO_ERROR) {
7467        if (chainCreated) {
7468            removeEffectChain_l(chain);
7469        }
7470        return status;
7471    }
7472
7473    effect->setDevice(mDevice);
7474    effect->setMode(mAudioFlinger->getMode());
7475    return NO_ERROR;
7476}
7477
7478void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7479
7480    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7481    effect_descriptor_t desc = effect->desc();
7482    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7483        detachAuxEffect_l(effect->id());
7484    }
7485
7486    sp<EffectChain> chain = effect->chain().promote();
7487    if (chain != 0) {
7488        // remove effect chain if removing last effect
7489        if (chain->removeEffect_l(effect) == 0) {
7490            removeEffectChain_l(chain);
7491        }
7492    } else {
7493        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7494    }
7495}
7496
7497void AudioFlinger::ThreadBase::lockEffectChains_l(
7498        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7499{
7500    effectChains = mEffectChains;
7501    for (size_t i = 0; i < mEffectChains.size(); i++) {
7502        mEffectChains[i]->lock();
7503    }
7504}
7505
7506void AudioFlinger::ThreadBase::unlockEffectChains(
7507        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7508{
7509    for (size_t i = 0; i < effectChains.size(); i++) {
7510        effectChains[i]->unlock();
7511    }
7512}
7513
7514sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7515{
7516    Mutex::Autolock _l(mLock);
7517    return getEffectChain_l(sessionId);
7518}
7519
7520sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7521{
7522    size_t size = mEffectChains.size();
7523    for (size_t i = 0; i < size; i++) {
7524        if (mEffectChains[i]->sessionId() == sessionId) {
7525            return mEffectChains[i];
7526        }
7527    }
7528    return 0;
7529}
7530
7531void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7532{
7533    Mutex::Autolock _l(mLock);
7534    size_t size = mEffectChains.size();
7535    for (size_t i = 0; i < size; i++) {
7536        mEffectChains[i]->setMode_l(mode);
7537    }
7538}
7539
7540void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7541                                                    const wp<EffectHandle>& handle,
7542                                                    bool unpinIfLast) {
7543
7544    Mutex::Autolock _l(mLock);
7545    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7546    // delete the effect module if removing last handle on it
7547    if (effect->removeHandle(handle) == 0) {
7548        if (!effect->isPinned() || unpinIfLast) {
7549            removeEffect_l(effect);
7550            AudioSystem::unregisterEffect(effect->id());
7551        }
7552    }
7553}
7554
7555status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7556{
7557    int session = chain->sessionId();
7558    int16_t *buffer = mMixBuffer;
7559    bool ownsBuffer = false;
7560
7561    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7562    if (session > 0) {
7563        // Only one effect chain can be present in direct output thread and it uses
7564        // the mix buffer as input
7565        if (mType != DIRECT) {
7566            size_t numSamples = mNormalFrameCount * mChannelCount;
7567            buffer = new int16_t[numSamples];
7568            memset(buffer, 0, numSamples * sizeof(int16_t));
7569            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7570            ownsBuffer = true;
7571        }
7572
7573        // Attach all tracks with same session ID to this chain.
7574        for (size_t i = 0; i < mTracks.size(); ++i) {
7575            sp<Track> track = mTracks[i];
7576            if (session == track->sessionId()) {
7577                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7578                track->setMainBuffer(buffer);
7579                chain->incTrackCnt();
7580            }
7581        }
7582
7583        // indicate all active tracks in the chain
7584        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7585            sp<Track> track = mActiveTracks[i].promote();
7586            if (track == 0) continue;
7587            if (session == track->sessionId()) {
7588                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7589                chain->incActiveTrackCnt();
7590            }
7591        }
7592    }
7593
7594    chain->setInBuffer(buffer, ownsBuffer);
7595    chain->setOutBuffer(mMixBuffer);
7596    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7597    // chains list in order to be processed last as it contains output stage effects
7598    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7599    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7600    // after track specific effects and before output stage
7601    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7602    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7603    // Effect chain for other sessions are inserted at beginning of effect
7604    // chains list to be processed before output mix effects. Relative order between other
7605    // sessions is not important
7606    size_t size = mEffectChains.size();
7607    size_t i = 0;
7608    for (i = 0; i < size; i++) {
7609        if (mEffectChains[i]->sessionId() < session) break;
7610    }
7611    mEffectChains.insertAt(chain, i);
7612    checkSuspendOnAddEffectChain_l(chain);
7613
7614    return NO_ERROR;
7615}
7616
7617size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7618{
7619    int session = chain->sessionId();
7620
7621    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7622
7623    for (size_t i = 0; i < mEffectChains.size(); i++) {
7624        if (chain == mEffectChains[i]) {
7625            mEffectChains.removeAt(i);
7626            // detach all active tracks from the chain
7627            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7628                sp<Track> track = mActiveTracks[i].promote();
7629                if (track == 0) continue;
7630                if (session == track->sessionId()) {
7631                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7632                            chain.get(), session);
7633                    chain->decActiveTrackCnt();
7634                }
7635            }
7636
7637            // detach all tracks with same session ID from this chain
7638            for (size_t i = 0; i < mTracks.size(); ++i) {
7639                sp<Track> track = mTracks[i];
7640                if (session == track->sessionId()) {
7641                    track->setMainBuffer(mMixBuffer);
7642                    chain->decTrackCnt();
7643                }
7644            }
7645            break;
7646        }
7647    }
7648    return mEffectChains.size();
7649}
7650
7651status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7652        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7653{
7654    Mutex::Autolock _l(mLock);
7655    return attachAuxEffect_l(track, EffectId);
7656}
7657
7658status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7659        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7660{
7661    status_t status = NO_ERROR;
7662
7663    if (EffectId == 0) {
7664        track->setAuxBuffer(0, NULL);
7665    } else {
7666        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7667        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7668        if (effect != 0) {
7669            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7670                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7671            } else {
7672                status = INVALID_OPERATION;
7673            }
7674        } else {
7675            status = BAD_VALUE;
7676        }
7677    }
7678    return status;
7679}
7680
7681void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7682{
7683    for (size_t i = 0; i < mTracks.size(); ++i) {
7684        sp<Track> track = mTracks[i];
7685        if (track->auxEffectId() == effectId) {
7686            attachAuxEffect_l(track, 0);
7687        }
7688    }
7689}
7690
7691status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7692{
7693    // only one chain per input thread
7694    if (mEffectChains.size() != 0) {
7695        return INVALID_OPERATION;
7696    }
7697    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7698
7699    chain->setInBuffer(NULL);
7700    chain->setOutBuffer(NULL);
7701
7702    checkSuspendOnAddEffectChain_l(chain);
7703
7704    mEffectChains.add(chain);
7705
7706    return NO_ERROR;
7707}
7708
7709size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7710{
7711    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7712    ALOGW_IF(mEffectChains.size() != 1,
7713            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7714            chain.get(), mEffectChains.size(), this);
7715    if (mEffectChains.size() == 1) {
7716        mEffectChains.removeAt(0);
7717    }
7718    return 0;
7719}
7720
7721// ----------------------------------------------------------------------------
7722//  EffectModule implementation
7723// ----------------------------------------------------------------------------
7724
7725#undef LOG_TAG
7726#define LOG_TAG "AudioFlinger::EffectModule"
7727
7728AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7729                                        const wp<AudioFlinger::EffectChain>& chain,
7730                                        effect_descriptor_t *desc,
7731                                        int id,
7732                                        int sessionId)
7733    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7734      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7735{
7736    ALOGV("Constructor %p", this);
7737    int lStatus;
7738    if (thread == NULL) {
7739        return;
7740    }
7741
7742    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7743
7744    // create effect engine from effect factory
7745    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7746
7747    if (mStatus != NO_ERROR) {
7748        return;
7749    }
7750    lStatus = init();
7751    if (lStatus < 0) {
7752        mStatus = lStatus;
7753        goto Error;
7754    }
7755
7756    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7757        mPinned = true;
7758    }
7759    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7760    return;
7761Error:
7762    EffectRelease(mEffectInterface);
7763    mEffectInterface = NULL;
7764    ALOGV("Constructor Error %d", mStatus);
7765}
7766
7767AudioFlinger::EffectModule::~EffectModule()
7768{
7769    ALOGV("Destructor %p", this);
7770    if (mEffectInterface != NULL) {
7771        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7772                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7773            sp<ThreadBase> thread = mThread.promote();
7774            if (thread != 0) {
7775                audio_stream_t *stream = thread->stream();
7776                if (stream != NULL) {
7777                    stream->remove_audio_effect(stream, mEffectInterface);
7778                }
7779            }
7780        }
7781        // release effect engine
7782        EffectRelease(mEffectInterface);
7783    }
7784}
7785
7786status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7787{
7788    status_t status;
7789
7790    Mutex::Autolock _l(mLock);
7791    int priority = handle->priority();
7792    size_t size = mHandles.size();
7793    sp<EffectHandle> h;
7794    size_t i;
7795    for (i = 0; i < size; i++) {
7796        h = mHandles[i].promote();
7797        if (h == 0) continue;
7798        if (h->priority() <= priority) break;
7799    }
7800    // if inserted in first place, move effect control from previous owner to this handle
7801    if (i == 0) {
7802        bool enabled = false;
7803        if (h != 0) {
7804            enabled = h->enabled();
7805            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
7806        }
7807        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
7808        status = NO_ERROR;
7809    } else {
7810        status = ALREADY_EXISTS;
7811    }
7812    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
7813    mHandles.insertAt(handle, i);
7814    return status;
7815}
7816
7817size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
7818{
7819    Mutex::Autolock _l(mLock);
7820    size_t size = mHandles.size();
7821    size_t i;
7822    for (i = 0; i < size; i++) {
7823        if (mHandles[i] == handle) break;
7824    }
7825    if (i == size) {
7826        return size;
7827    }
7828    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
7829
7830    bool enabled = false;
7831    EffectHandle *hdl = handle.unsafe_get();
7832    if (hdl != NULL) {
7833        ALOGV("removeHandle() unsafe_get OK");
7834        enabled = hdl->enabled();
7835    }
7836    mHandles.removeAt(i);
7837    size = mHandles.size();
7838    // if removed from first place, move effect control from this handle to next in line
7839    if (i == 0 && size != 0) {
7840        sp<EffectHandle> h = mHandles[0].promote();
7841        if (h != 0) {
7842            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
7843        }
7844    }
7845
7846    // Prevent calls to process() and other functions on effect interface from now on.
7847    // The effect engine will be released by the destructor when the last strong reference on
7848    // this object is released which can happen after next process is called.
7849    if (size == 0 && !mPinned) {
7850        mState = DESTROYED;
7851    }
7852
7853    return size;
7854}
7855
7856sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
7857{
7858    Mutex::Autolock _l(mLock);
7859    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
7860}
7861
7862void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
7863{
7864    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
7865    // keep a strong reference on this EffectModule to avoid calling the
7866    // destructor before we exit
7867    sp<EffectModule> keep(this);
7868    {
7869        sp<ThreadBase> thread = mThread.promote();
7870        if (thread != 0) {
7871            thread->disconnectEffect(keep, handle, unpinIfLast);
7872        }
7873    }
7874}
7875
7876void AudioFlinger::EffectModule::updateState() {
7877    Mutex::Autolock _l(mLock);
7878
7879    switch (mState) {
7880    case RESTART:
7881        reset_l();
7882        // FALL THROUGH
7883
7884    case STARTING:
7885        // clear auxiliary effect input buffer for next accumulation
7886        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7887            memset(mConfig.inputCfg.buffer.raw,
7888                   0,
7889                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7890        }
7891        start_l();
7892        mState = ACTIVE;
7893        break;
7894    case STOPPING:
7895        stop_l();
7896        mDisableWaitCnt = mMaxDisableWaitCnt;
7897        mState = STOPPED;
7898        break;
7899    case STOPPED:
7900        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
7901        // turn off sequence.
7902        if (--mDisableWaitCnt == 0) {
7903            reset_l();
7904            mState = IDLE;
7905        }
7906        break;
7907    default: //IDLE , ACTIVE, DESTROYED
7908        break;
7909    }
7910}
7911
7912void AudioFlinger::EffectModule::process()
7913{
7914    Mutex::Autolock _l(mLock);
7915
7916    if (mState == DESTROYED || mEffectInterface == NULL ||
7917            mConfig.inputCfg.buffer.raw == NULL ||
7918            mConfig.outputCfg.buffer.raw == NULL) {
7919        return;
7920    }
7921
7922    if (isProcessEnabled()) {
7923        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
7924        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7925            ditherAndClamp(mConfig.inputCfg.buffer.s32,
7926                                        mConfig.inputCfg.buffer.s32,
7927                                        mConfig.inputCfg.buffer.frameCount/2);
7928        }
7929
7930        // do the actual processing in the effect engine
7931        int ret = (*mEffectInterface)->process(mEffectInterface,
7932                                               &mConfig.inputCfg.buffer,
7933                                               &mConfig.outputCfg.buffer);
7934
7935        // force transition to IDLE state when engine is ready
7936        if (mState == STOPPED && ret == -ENODATA) {
7937            mDisableWaitCnt = 1;
7938        }
7939
7940        // clear auxiliary effect input buffer for next accumulation
7941        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7942            memset(mConfig.inputCfg.buffer.raw, 0,
7943                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
7944        }
7945    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
7946                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
7947        // If an insert effect is idle and input buffer is different from output buffer,
7948        // accumulate input onto output
7949        sp<EffectChain> chain = mChain.promote();
7950        if (chain != 0 && chain->activeTrackCnt() != 0) {
7951            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
7952            int16_t *in = mConfig.inputCfg.buffer.s16;
7953            int16_t *out = mConfig.outputCfg.buffer.s16;
7954            for (size_t i = 0; i < frameCnt; i++) {
7955                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
7956            }
7957        }
7958    }
7959}
7960
7961void AudioFlinger::EffectModule::reset_l()
7962{
7963    if (mEffectInterface == NULL) {
7964        return;
7965    }
7966    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
7967}
7968
7969status_t AudioFlinger::EffectModule::configure()
7970{
7971    uint32_t channels;
7972    if (mEffectInterface == NULL) {
7973        return NO_INIT;
7974    }
7975
7976    sp<ThreadBase> thread = mThread.promote();
7977    if (thread == 0) {
7978        return DEAD_OBJECT;
7979    }
7980
7981    // TODO: handle configuration of effects replacing track process
7982    if (thread->channelCount() == 1) {
7983        channels = AUDIO_CHANNEL_OUT_MONO;
7984    } else {
7985        channels = AUDIO_CHANNEL_OUT_STEREO;
7986    }
7987
7988    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7989        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
7990    } else {
7991        mConfig.inputCfg.channels = channels;
7992    }
7993    mConfig.outputCfg.channels = channels;
7994    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7995    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
7996    mConfig.inputCfg.samplingRate = thread->sampleRate();
7997    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
7998    mConfig.inputCfg.bufferProvider.cookie = NULL;
7999    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8000    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8001    mConfig.outputCfg.bufferProvider.cookie = NULL;
8002    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8003    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8004    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8005    // Insert effect:
8006    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8007    // always overwrites output buffer: input buffer == output buffer
8008    // - in other sessions:
8009    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8010    //      other effect: overwrites output buffer: input buffer == output buffer
8011    // Auxiliary effect:
8012    //      accumulates in output buffer: input buffer != output buffer
8013    // Therefore: accumulate <=> input buffer != output buffer
8014    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8015        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8016    } else {
8017        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8018    }
8019    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8020    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8021    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8022    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8023
8024    ALOGV("configure() %p thread %p buffer %p framecount %d",
8025            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8026
8027    status_t cmdStatus;
8028    uint32_t size = sizeof(int);
8029    status_t status = (*mEffectInterface)->command(mEffectInterface,
8030                                                   EFFECT_CMD_SET_CONFIG,
8031                                                   sizeof(effect_config_t),
8032                                                   &mConfig,
8033                                                   &size,
8034                                                   &cmdStatus);
8035    if (status == 0) {
8036        status = cmdStatus;
8037    }
8038
8039    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8040            (1000 * mConfig.outputCfg.buffer.frameCount);
8041
8042    return status;
8043}
8044
8045status_t AudioFlinger::EffectModule::init()
8046{
8047    Mutex::Autolock _l(mLock);
8048    if (mEffectInterface == NULL) {
8049        return NO_INIT;
8050    }
8051    status_t cmdStatus;
8052    uint32_t size = sizeof(status_t);
8053    status_t status = (*mEffectInterface)->command(mEffectInterface,
8054                                                   EFFECT_CMD_INIT,
8055                                                   0,
8056                                                   NULL,
8057                                                   &size,
8058                                                   &cmdStatus);
8059    if (status == 0) {
8060        status = cmdStatus;
8061    }
8062    return status;
8063}
8064
8065status_t AudioFlinger::EffectModule::start()
8066{
8067    Mutex::Autolock _l(mLock);
8068    return start_l();
8069}
8070
8071status_t AudioFlinger::EffectModule::start_l()
8072{
8073    if (mEffectInterface == NULL) {
8074        return NO_INIT;
8075    }
8076    status_t cmdStatus;
8077    uint32_t size = sizeof(status_t);
8078    status_t status = (*mEffectInterface)->command(mEffectInterface,
8079                                                   EFFECT_CMD_ENABLE,
8080                                                   0,
8081                                                   NULL,
8082                                                   &size,
8083                                                   &cmdStatus);
8084    if (status == 0) {
8085        status = cmdStatus;
8086    }
8087    if (status == 0 &&
8088            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8089             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8090        sp<ThreadBase> thread = mThread.promote();
8091        if (thread != 0) {
8092            audio_stream_t *stream = thread->stream();
8093            if (stream != NULL) {
8094                stream->add_audio_effect(stream, mEffectInterface);
8095            }
8096        }
8097    }
8098    return status;
8099}
8100
8101status_t AudioFlinger::EffectModule::stop()
8102{
8103    Mutex::Autolock _l(mLock);
8104    return stop_l();
8105}
8106
8107status_t AudioFlinger::EffectModule::stop_l()
8108{
8109    if (mEffectInterface == NULL) {
8110        return NO_INIT;
8111    }
8112    status_t cmdStatus;
8113    uint32_t size = sizeof(status_t);
8114    status_t status = (*mEffectInterface)->command(mEffectInterface,
8115                                                   EFFECT_CMD_DISABLE,
8116                                                   0,
8117                                                   NULL,
8118                                                   &size,
8119                                                   &cmdStatus);
8120    if (status == 0) {
8121        status = cmdStatus;
8122    }
8123    if (status == 0 &&
8124            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8125             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8126        sp<ThreadBase> thread = mThread.promote();
8127        if (thread != 0) {
8128            audio_stream_t *stream = thread->stream();
8129            if (stream != NULL) {
8130                stream->remove_audio_effect(stream, mEffectInterface);
8131            }
8132        }
8133    }
8134    return status;
8135}
8136
8137status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8138                                             uint32_t cmdSize,
8139                                             void *pCmdData,
8140                                             uint32_t *replySize,
8141                                             void *pReplyData)
8142{
8143    Mutex::Autolock _l(mLock);
8144//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8145
8146    if (mState == DESTROYED || mEffectInterface == NULL) {
8147        return NO_INIT;
8148    }
8149    status_t status = (*mEffectInterface)->command(mEffectInterface,
8150                                                   cmdCode,
8151                                                   cmdSize,
8152                                                   pCmdData,
8153                                                   replySize,
8154                                                   pReplyData);
8155    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8156        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8157        for (size_t i = 1; i < mHandles.size(); i++) {
8158            sp<EffectHandle> h = mHandles[i].promote();
8159            if (h != 0) {
8160                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8161            }
8162        }
8163    }
8164    return status;
8165}
8166
8167status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8168{
8169
8170    Mutex::Autolock _l(mLock);
8171    ALOGV("setEnabled %p enabled %d", this, enabled);
8172
8173    if (enabled != isEnabled()) {
8174        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8175        if (enabled && status != NO_ERROR) {
8176            return status;
8177        }
8178
8179        switch (mState) {
8180        // going from disabled to enabled
8181        case IDLE:
8182            mState = STARTING;
8183            break;
8184        case STOPPED:
8185            mState = RESTART;
8186            break;
8187        case STOPPING:
8188            mState = ACTIVE;
8189            break;
8190
8191        // going from enabled to disabled
8192        case RESTART:
8193            mState = STOPPED;
8194            break;
8195        case STARTING:
8196            mState = IDLE;
8197            break;
8198        case ACTIVE:
8199            mState = STOPPING;
8200            break;
8201        case DESTROYED:
8202            return NO_ERROR; // simply ignore as we are being destroyed
8203        }
8204        for (size_t i = 1; i < mHandles.size(); i++) {
8205            sp<EffectHandle> h = mHandles[i].promote();
8206            if (h != 0) {
8207                h->setEnabled(enabled);
8208            }
8209        }
8210    }
8211    return NO_ERROR;
8212}
8213
8214bool AudioFlinger::EffectModule::isEnabled() const
8215{
8216    switch (mState) {
8217    case RESTART:
8218    case STARTING:
8219    case ACTIVE:
8220        return true;
8221    case IDLE:
8222    case STOPPING:
8223    case STOPPED:
8224    case DESTROYED:
8225    default:
8226        return false;
8227    }
8228}
8229
8230bool AudioFlinger::EffectModule::isProcessEnabled() const
8231{
8232    switch (mState) {
8233    case RESTART:
8234    case ACTIVE:
8235    case STOPPING:
8236    case STOPPED:
8237        return true;
8238    case IDLE:
8239    case STARTING:
8240    case DESTROYED:
8241    default:
8242        return false;
8243    }
8244}
8245
8246status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8247{
8248    Mutex::Autolock _l(mLock);
8249    status_t status = NO_ERROR;
8250
8251    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8252    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8253    if (isProcessEnabled() &&
8254            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8255            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8256        status_t cmdStatus;
8257        uint32_t volume[2];
8258        uint32_t *pVolume = NULL;
8259        uint32_t size = sizeof(volume);
8260        volume[0] = *left;
8261        volume[1] = *right;
8262        if (controller) {
8263            pVolume = volume;
8264        }
8265        status = (*mEffectInterface)->command(mEffectInterface,
8266                                              EFFECT_CMD_SET_VOLUME,
8267                                              size,
8268                                              volume,
8269                                              &size,
8270                                              pVolume);
8271        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8272            *left = volume[0];
8273            *right = volume[1];
8274        }
8275    }
8276    return status;
8277}
8278
8279status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8280{
8281    Mutex::Autolock _l(mLock);
8282    status_t status = NO_ERROR;
8283    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8284        // audio pre processing modules on RecordThread can receive both output and
8285        // input device indication in the same call
8286        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8287        if (dev) {
8288            status_t cmdStatus;
8289            uint32_t size = sizeof(status_t);
8290
8291            status = (*mEffectInterface)->command(mEffectInterface,
8292                                                  EFFECT_CMD_SET_DEVICE,
8293                                                  sizeof(uint32_t),
8294                                                  &dev,
8295                                                  &size,
8296                                                  &cmdStatus);
8297            if (status == NO_ERROR) {
8298                status = cmdStatus;
8299            }
8300        }
8301        dev = device & AUDIO_DEVICE_IN_ALL;
8302        if (dev) {
8303            status_t cmdStatus;
8304            uint32_t size = sizeof(status_t);
8305
8306            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8307                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8308                                                  sizeof(uint32_t),
8309                                                  &dev,
8310                                                  &size,
8311                                                  &cmdStatus);
8312            if (status2 == NO_ERROR) {
8313                status2 = cmdStatus;
8314            }
8315            if (status == NO_ERROR) {
8316                status = status2;
8317            }
8318        }
8319    }
8320    return status;
8321}
8322
8323status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8324{
8325    Mutex::Autolock _l(mLock);
8326    status_t status = NO_ERROR;
8327    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8328        status_t cmdStatus;
8329        uint32_t size = sizeof(status_t);
8330        status = (*mEffectInterface)->command(mEffectInterface,
8331                                              EFFECT_CMD_SET_AUDIO_MODE,
8332                                              sizeof(audio_mode_t),
8333                                              &mode,
8334                                              &size,
8335                                              &cmdStatus);
8336        if (status == NO_ERROR) {
8337            status = cmdStatus;
8338        }
8339    }
8340    return status;
8341}
8342
8343void AudioFlinger::EffectModule::setSuspended(bool suspended)
8344{
8345    Mutex::Autolock _l(mLock);
8346    mSuspended = suspended;
8347}
8348
8349bool AudioFlinger::EffectModule::suspended() const
8350{
8351    Mutex::Autolock _l(mLock);
8352    return mSuspended;
8353}
8354
8355status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8356{
8357    const size_t SIZE = 256;
8358    char buffer[SIZE];
8359    String8 result;
8360
8361    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8362    result.append(buffer);
8363
8364    bool locked = tryLock(mLock);
8365    // failed to lock - AudioFlinger is probably deadlocked
8366    if (!locked) {
8367        result.append("\t\tCould not lock Fx mutex:\n");
8368    }
8369
8370    result.append("\t\tSession Status State Engine:\n");
8371    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8372            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8373    result.append(buffer);
8374
8375    result.append("\t\tDescriptor:\n");
8376    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8377            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8378            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8379            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8380    result.append(buffer);
8381    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8382                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8383                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8384                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8385    result.append(buffer);
8386    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8387            mDescriptor.apiVersion,
8388            mDescriptor.flags);
8389    result.append(buffer);
8390    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8391            mDescriptor.name);
8392    result.append(buffer);
8393    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8394            mDescriptor.implementor);
8395    result.append(buffer);
8396
8397    result.append("\t\t- Input configuration:\n");
8398    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8399    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8400            (uint32_t)mConfig.inputCfg.buffer.raw,
8401            mConfig.inputCfg.buffer.frameCount,
8402            mConfig.inputCfg.samplingRate,
8403            mConfig.inputCfg.channels,
8404            mConfig.inputCfg.format);
8405    result.append(buffer);
8406
8407    result.append("\t\t- Output configuration:\n");
8408    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8409    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8410            (uint32_t)mConfig.outputCfg.buffer.raw,
8411            mConfig.outputCfg.buffer.frameCount,
8412            mConfig.outputCfg.samplingRate,
8413            mConfig.outputCfg.channels,
8414            mConfig.outputCfg.format);
8415    result.append(buffer);
8416
8417    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8418    result.append(buffer);
8419    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8420    for (size_t i = 0; i < mHandles.size(); ++i) {
8421        sp<EffectHandle> handle = mHandles[i].promote();
8422        if (handle != 0) {
8423            handle->dump(buffer, SIZE);
8424            result.append(buffer);
8425        }
8426    }
8427
8428    result.append("\n");
8429
8430    write(fd, result.string(), result.length());
8431
8432    if (locked) {
8433        mLock.unlock();
8434    }
8435
8436    return NO_ERROR;
8437}
8438
8439// ----------------------------------------------------------------------------
8440//  EffectHandle implementation
8441// ----------------------------------------------------------------------------
8442
8443#undef LOG_TAG
8444#define LOG_TAG "AudioFlinger::EffectHandle"
8445
8446AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8447                                        const sp<AudioFlinger::Client>& client,
8448                                        const sp<IEffectClient>& effectClient,
8449                                        int32_t priority)
8450    : BnEffect(),
8451    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8452    mPriority(priority), mHasControl(false), mEnabled(false)
8453{
8454    ALOGV("constructor %p", this);
8455
8456    if (client == 0) {
8457        return;
8458    }
8459    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8460    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8461    if (mCblkMemory != 0) {
8462        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8463
8464        if (mCblk != NULL) {
8465            new(mCblk) effect_param_cblk_t();
8466            mBuffer = (uint8_t *)mCblk + bufOffset;
8467        }
8468    } else {
8469        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8470        return;
8471    }
8472}
8473
8474AudioFlinger::EffectHandle::~EffectHandle()
8475{
8476    ALOGV("Destructor %p", this);
8477    disconnect(false);
8478    ALOGV("Destructor DONE %p", this);
8479}
8480
8481status_t AudioFlinger::EffectHandle::enable()
8482{
8483    ALOGV("enable %p", this);
8484    if (!mHasControl) return INVALID_OPERATION;
8485    if (mEffect == 0) return DEAD_OBJECT;
8486
8487    if (mEnabled) {
8488        return NO_ERROR;
8489    }
8490
8491    mEnabled = true;
8492
8493    sp<ThreadBase> thread = mEffect->thread().promote();
8494    if (thread != 0) {
8495        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8496    }
8497
8498    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8499    if (mEffect->suspended()) {
8500        return NO_ERROR;
8501    }
8502
8503    status_t status = mEffect->setEnabled(true);
8504    if (status != NO_ERROR) {
8505        if (thread != 0) {
8506            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8507        }
8508        mEnabled = false;
8509    }
8510    return status;
8511}
8512
8513status_t AudioFlinger::EffectHandle::disable()
8514{
8515    ALOGV("disable %p", this);
8516    if (!mHasControl) return INVALID_OPERATION;
8517    if (mEffect == 0) return DEAD_OBJECT;
8518
8519    if (!mEnabled) {
8520        return NO_ERROR;
8521    }
8522    mEnabled = false;
8523
8524    if (mEffect->suspended()) {
8525        return NO_ERROR;
8526    }
8527
8528    status_t status = mEffect->setEnabled(false);
8529
8530    sp<ThreadBase> thread = mEffect->thread().promote();
8531    if (thread != 0) {
8532        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8533    }
8534
8535    return status;
8536}
8537
8538void AudioFlinger::EffectHandle::disconnect()
8539{
8540    disconnect(true);
8541}
8542
8543void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8544{
8545    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8546    if (mEffect == 0) {
8547        return;
8548    }
8549    mEffect->disconnect(this, unpinIfLast);
8550
8551    if (mHasControl && mEnabled) {
8552        sp<ThreadBase> thread = mEffect->thread().promote();
8553        if (thread != 0) {
8554            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8555        }
8556    }
8557
8558    // release sp on module => module destructor can be called now
8559    mEffect.clear();
8560    if (mClient != 0) {
8561        if (mCblk != NULL) {
8562            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8563            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8564        }
8565        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8566        // Client destructor must run with AudioFlinger mutex locked
8567        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8568        mClient.clear();
8569    }
8570}
8571
8572status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8573                                             uint32_t cmdSize,
8574                                             void *pCmdData,
8575                                             uint32_t *replySize,
8576                                             void *pReplyData)
8577{
8578//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8579//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8580
8581    // only get parameter command is permitted for applications not controlling the effect
8582    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8583        return INVALID_OPERATION;
8584    }
8585    if (mEffect == 0) return DEAD_OBJECT;
8586    if (mClient == 0) return INVALID_OPERATION;
8587
8588    // handle commands that are not forwarded transparently to effect engine
8589    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8590        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8591        // no risk to block the whole media server process or mixer threads is we are stuck here
8592        Mutex::Autolock _l(mCblk->lock);
8593        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8594            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8595            mCblk->serverIndex = 0;
8596            mCblk->clientIndex = 0;
8597            return BAD_VALUE;
8598        }
8599        status_t status = NO_ERROR;
8600        while (mCblk->serverIndex < mCblk->clientIndex) {
8601            int reply;
8602            uint32_t rsize = sizeof(int);
8603            int *p = (int *)(mBuffer + mCblk->serverIndex);
8604            int size = *p++;
8605            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8606                ALOGW("command(): invalid parameter block size");
8607                break;
8608            }
8609            effect_param_t *param = (effect_param_t *)p;
8610            if (param->psize == 0 || param->vsize == 0) {
8611                ALOGW("command(): null parameter or value size");
8612                mCblk->serverIndex += size;
8613                continue;
8614            }
8615            uint32_t psize = sizeof(effect_param_t) +
8616                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8617                             param->vsize;
8618            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8619                                            psize,
8620                                            p,
8621                                            &rsize,
8622                                            &reply);
8623            // stop at first error encountered
8624            if (ret != NO_ERROR) {
8625                status = ret;
8626                *(int *)pReplyData = reply;
8627                break;
8628            } else if (reply != NO_ERROR) {
8629                *(int *)pReplyData = reply;
8630                break;
8631            }
8632            mCblk->serverIndex += size;
8633        }
8634        mCblk->serverIndex = 0;
8635        mCblk->clientIndex = 0;
8636        return status;
8637    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8638        *(int *)pReplyData = NO_ERROR;
8639        return enable();
8640    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8641        *(int *)pReplyData = NO_ERROR;
8642        return disable();
8643    }
8644
8645    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8646}
8647
8648void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8649{
8650    ALOGV("setControl %p control %d", this, hasControl);
8651
8652    mHasControl = hasControl;
8653    mEnabled = enabled;
8654
8655    if (signal && mEffectClient != 0) {
8656        mEffectClient->controlStatusChanged(hasControl);
8657    }
8658}
8659
8660void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8661                                                 uint32_t cmdSize,
8662                                                 void *pCmdData,
8663                                                 uint32_t replySize,
8664                                                 void *pReplyData)
8665{
8666    if (mEffectClient != 0) {
8667        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8668    }
8669}
8670
8671
8672
8673void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8674{
8675    if (mEffectClient != 0) {
8676        mEffectClient->enableStatusChanged(enabled);
8677    }
8678}
8679
8680status_t AudioFlinger::EffectHandle::onTransact(
8681    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8682{
8683    return BnEffect::onTransact(code, data, reply, flags);
8684}
8685
8686
8687void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8688{
8689    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8690
8691    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8692            (mClient == 0) ? getpid_cached : mClient->pid(),
8693            mPriority,
8694            mHasControl,
8695            !locked,
8696            mCblk ? mCblk->clientIndex : 0,
8697            mCblk ? mCblk->serverIndex : 0
8698            );
8699
8700    if (locked) {
8701        mCblk->lock.unlock();
8702    }
8703}
8704
8705#undef LOG_TAG
8706#define LOG_TAG "AudioFlinger::EffectChain"
8707
8708AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8709                                        int sessionId)
8710    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8711      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8712      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8713{
8714    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8715    if (thread == NULL) {
8716        return;
8717    }
8718    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8719                                    thread->frameCount();
8720}
8721
8722AudioFlinger::EffectChain::~EffectChain()
8723{
8724    if (mOwnInBuffer) {
8725        delete mInBuffer;
8726    }
8727
8728}
8729
8730// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8731sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8732{
8733    size_t size = mEffects.size();
8734
8735    for (size_t i = 0; i < size; i++) {
8736        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8737            return mEffects[i];
8738        }
8739    }
8740    return 0;
8741}
8742
8743// getEffectFromId_l() must be called with ThreadBase::mLock held
8744sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8745{
8746    size_t size = mEffects.size();
8747
8748    for (size_t i = 0; i < size; i++) {
8749        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8750        if (id == 0 || mEffects[i]->id() == id) {
8751            return mEffects[i];
8752        }
8753    }
8754    return 0;
8755}
8756
8757// getEffectFromType_l() must be called with ThreadBase::mLock held
8758sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8759        const effect_uuid_t *type)
8760{
8761    size_t size = mEffects.size();
8762
8763    for (size_t i = 0; i < size; i++) {
8764        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8765            return mEffects[i];
8766        }
8767    }
8768    return 0;
8769}
8770
8771// Must be called with EffectChain::mLock locked
8772void AudioFlinger::EffectChain::process_l()
8773{
8774    sp<ThreadBase> thread = mThread.promote();
8775    if (thread == 0) {
8776        ALOGW("process_l(): cannot promote mixer thread");
8777        return;
8778    }
8779    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8780            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8781    // always process effects unless no more tracks are on the session and the effect tail
8782    // has been rendered
8783    bool doProcess = true;
8784    if (!isGlobalSession) {
8785        bool tracksOnSession = (trackCnt() != 0);
8786
8787        if (!tracksOnSession && mTailBufferCount == 0) {
8788            doProcess = false;
8789        }
8790
8791        if (activeTrackCnt() == 0) {
8792            // if no track is active and the effect tail has not been rendered,
8793            // the input buffer must be cleared here as the mixer process will not do it
8794            if (tracksOnSession || mTailBufferCount > 0) {
8795                size_t numSamples = thread->frameCount() * thread->channelCount();
8796                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
8797                if (mTailBufferCount > 0) {
8798                    mTailBufferCount--;
8799                }
8800            }
8801        }
8802    }
8803
8804    size_t size = mEffects.size();
8805    if (doProcess) {
8806        for (size_t i = 0; i < size; i++) {
8807            mEffects[i]->process();
8808        }
8809    }
8810    for (size_t i = 0; i < size; i++) {
8811        mEffects[i]->updateState();
8812    }
8813}
8814
8815// addEffect_l() must be called with PlaybackThread::mLock held
8816status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
8817{
8818    effect_descriptor_t desc = effect->desc();
8819    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
8820
8821    Mutex::Autolock _l(mLock);
8822    effect->setChain(this);
8823    sp<ThreadBase> thread = mThread.promote();
8824    if (thread == 0) {
8825        return NO_INIT;
8826    }
8827    effect->setThread(thread);
8828
8829    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8830        // Auxiliary effects are inserted at the beginning of mEffects vector as
8831        // they are processed first and accumulated in chain input buffer
8832        mEffects.insertAt(effect, 0);
8833
8834        // the input buffer for auxiliary effect contains mono samples in
8835        // 32 bit format. This is to avoid saturation in AudoMixer
8836        // accumulation stage. Saturation is done in EffectModule::process() before
8837        // calling the process in effect engine
8838        size_t numSamples = thread->frameCount();
8839        int32_t *buffer = new int32_t[numSamples];
8840        memset(buffer, 0, numSamples * sizeof(int32_t));
8841        effect->setInBuffer((int16_t *)buffer);
8842        // auxiliary effects output samples to chain input buffer for further processing
8843        // by insert effects
8844        effect->setOutBuffer(mInBuffer);
8845    } else {
8846        // Insert effects are inserted at the end of mEffects vector as they are processed
8847        //  after track and auxiliary effects.
8848        // Insert effect order as a function of indicated preference:
8849        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
8850        //  another effect is present
8851        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
8852        //  last effect claiming first position
8853        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
8854        //  first effect claiming last position
8855        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
8856        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
8857        // already present
8858
8859        size_t size = mEffects.size();
8860        size_t idx_insert = size;
8861        ssize_t idx_insert_first = -1;
8862        ssize_t idx_insert_last = -1;
8863
8864        for (size_t i = 0; i < size; i++) {
8865            effect_descriptor_t d = mEffects[i]->desc();
8866            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
8867            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
8868            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
8869                // check invalid effect chaining combinations
8870                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
8871                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
8872                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
8873                    return INVALID_OPERATION;
8874                }
8875                // remember position of first insert effect and by default
8876                // select this as insert position for new effect
8877                if (idx_insert == size) {
8878                    idx_insert = i;
8879                }
8880                // remember position of last insert effect claiming
8881                // first position
8882                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
8883                    idx_insert_first = i;
8884                }
8885                // remember position of first insert effect claiming
8886                // last position
8887                if (iPref == EFFECT_FLAG_INSERT_LAST &&
8888                    idx_insert_last == -1) {
8889                    idx_insert_last = i;
8890                }
8891            }
8892        }
8893
8894        // modify idx_insert from first position if needed
8895        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
8896            if (idx_insert_last != -1) {
8897                idx_insert = idx_insert_last;
8898            } else {
8899                idx_insert = size;
8900            }
8901        } else {
8902            if (idx_insert_first != -1) {
8903                idx_insert = idx_insert_first + 1;
8904            }
8905        }
8906
8907        // always read samples from chain input buffer
8908        effect->setInBuffer(mInBuffer);
8909
8910        // if last effect in the chain, output samples to chain
8911        // output buffer, otherwise to chain input buffer
8912        if (idx_insert == size) {
8913            if (idx_insert != 0) {
8914                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
8915                mEffects[idx_insert-1]->configure();
8916            }
8917            effect->setOutBuffer(mOutBuffer);
8918        } else {
8919            effect->setOutBuffer(mInBuffer);
8920        }
8921        mEffects.insertAt(effect, idx_insert);
8922
8923        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
8924    }
8925    effect->configure();
8926    return NO_ERROR;
8927}
8928
8929// removeEffect_l() must be called with PlaybackThread::mLock held
8930size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
8931{
8932    Mutex::Autolock _l(mLock);
8933    size_t size = mEffects.size();
8934    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
8935
8936    for (size_t i = 0; i < size; i++) {
8937        if (effect == mEffects[i]) {
8938            // calling stop here will remove pre-processing effect from the audio HAL.
8939            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
8940            // the middle of a read from audio HAL
8941            if (mEffects[i]->state() == EffectModule::ACTIVE ||
8942                    mEffects[i]->state() == EffectModule::STOPPING) {
8943                mEffects[i]->stop();
8944            }
8945            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
8946                delete[] effect->inBuffer();
8947            } else {
8948                if (i == size - 1 && i != 0) {
8949                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
8950                    mEffects[i - 1]->configure();
8951                }
8952            }
8953            mEffects.removeAt(i);
8954            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
8955            break;
8956        }
8957    }
8958
8959    return mEffects.size();
8960}
8961
8962// setDevice_l() must be called with PlaybackThread::mLock held
8963void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
8964{
8965    size_t size = mEffects.size();
8966    for (size_t i = 0; i < size; i++) {
8967        mEffects[i]->setDevice(device);
8968    }
8969}
8970
8971// setMode_l() must be called with PlaybackThread::mLock held
8972void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
8973{
8974    size_t size = mEffects.size();
8975    for (size_t i = 0; i < size; i++) {
8976        mEffects[i]->setMode(mode);
8977    }
8978}
8979
8980// setVolume_l() must be called with PlaybackThread::mLock held
8981bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
8982{
8983    uint32_t newLeft = *left;
8984    uint32_t newRight = *right;
8985    bool hasControl = false;
8986    int ctrlIdx = -1;
8987    size_t size = mEffects.size();
8988
8989    // first update volume controller
8990    for (size_t i = size; i > 0; i--) {
8991        if (mEffects[i - 1]->isProcessEnabled() &&
8992            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
8993            ctrlIdx = i - 1;
8994            hasControl = true;
8995            break;
8996        }
8997    }
8998
8999    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9000        if (hasControl) {
9001            *left = mNewLeftVolume;
9002            *right = mNewRightVolume;
9003        }
9004        return hasControl;
9005    }
9006
9007    mVolumeCtrlIdx = ctrlIdx;
9008    mLeftVolume = newLeft;
9009    mRightVolume = newRight;
9010
9011    // second get volume update from volume controller
9012    if (ctrlIdx >= 0) {
9013        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9014        mNewLeftVolume = newLeft;
9015        mNewRightVolume = newRight;
9016    }
9017    // then indicate volume to all other effects in chain.
9018    // Pass altered volume to effects before volume controller
9019    // and requested volume to effects after controller
9020    uint32_t lVol = newLeft;
9021    uint32_t rVol = newRight;
9022
9023    for (size_t i = 0; i < size; i++) {
9024        if ((int)i == ctrlIdx) continue;
9025        // this also works for ctrlIdx == -1 when there is no volume controller
9026        if ((int)i > ctrlIdx) {
9027            lVol = *left;
9028            rVol = *right;
9029        }
9030        mEffects[i]->setVolume(&lVol, &rVol, false);
9031    }
9032    *left = newLeft;
9033    *right = newRight;
9034
9035    return hasControl;
9036}
9037
9038status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9039{
9040    const size_t SIZE = 256;
9041    char buffer[SIZE];
9042    String8 result;
9043
9044    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9045    result.append(buffer);
9046
9047    bool locked = tryLock(mLock);
9048    // failed to lock - AudioFlinger is probably deadlocked
9049    if (!locked) {
9050        result.append("\tCould not lock mutex:\n");
9051    }
9052
9053    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9054    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9055            mEffects.size(),
9056            (uint32_t)mInBuffer,
9057            (uint32_t)mOutBuffer,
9058            mActiveTrackCnt);
9059    result.append(buffer);
9060    write(fd, result.string(), result.size());
9061
9062    for (size_t i = 0; i < mEffects.size(); ++i) {
9063        sp<EffectModule> effect = mEffects[i];
9064        if (effect != 0) {
9065            effect->dump(fd, args);
9066        }
9067    }
9068
9069    if (locked) {
9070        mLock.unlock();
9071    }
9072
9073    return NO_ERROR;
9074}
9075
9076// must be called with ThreadBase::mLock held
9077void AudioFlinger::EffectChain::setEffectSuspended_l(
9078        const effect_uuid_t *type, bool suspend)
9079{
9080    sp<SuspendedEffectDesc> desc;
9081    // use effect type UUID timelow as key as there is no real risk of identical
9082    // timeLow fields among effect type UUIDs.
9083    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9084    if (suspend) {
9085        if (index >= 0) {
9086            desc = mSuspendedEffects.valueAt(index);
9087        } else {
9088            desc = new SuspendedEffectDesc();
9089            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9090            mSuspendedEffects.add(type->timeLow, desc);
9091            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9092        }
9093        if (desc->mRefCount++ == 0) {
9094            sp<EffectModule> effect = getEffectIfEnabled(type);
9095            if (effect != 0) {
9096                desc->mEffect = effect;
9097                effect->setSuspended(true);
9098                effect->setEnabled(false);
9099            }
9100        }
9101    } else {
9102        if (index < 0) {
9103            return;
9104        }
9105        desc = mSuspendedEffects.valueAt(index);
9106        if (desc->mRefCount <= 0) {
9107            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9108            desc->mRefCount = 1;
9109        }
9110        if (--desc->mRefCount == 0) {
9111            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9112            if (desc->mEffect != 0) {
9113                sp<EffectModule> effect = desc->mEffect.promote();
9114                if (effect != 0) {
9115                    effect->setSuspended(false);
9116                    sp<EffectHandle> handle = effect->controlHandle();
9117                    if (handle != 0) {
9118                        effect->setEnabled(handle->enabled());
9119                    }
9120                }
9121                desc->mEffect.clear();
9122            }
9123            mSuspendedEffects.removeItemsAt(index);
9124        }
9125    }
9126}
9127
9128// must be called with ThreadBase::mLock held
9129void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9130{
9131    sp<SuspendedEffectDesc> desc;
9132
9133    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9134    if (suspend) {
9135        if (index >= 0) {
9136            desc = mSuspendedEffects.valueAt(index);
9137        } else {
9138            desc = new SuspendedEffectDesc();
9139            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9140            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9141        }
9142        if (desc->mRefCount++ == 0) {
9143            Vector< sp<EffectModule> > effects;
9144            getSuspendEligibleEffects(effects);
9145            for (size_t i = 0; i < effects.size(); i++) {
9146                setEffectSuspended_l(&effects[i]->desc().type, true);
9147            }
9148        }
9149    } else {
9150        if (index < 0) {
9151            return;
9152        }
9153        desc = mSuspendedEffects.valueAt(index);
9154        if (desc->mRefCount <= 0) {
9155            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9156            desc->mRefCount = 1;
9157        }
9158        if (--desc->mRefCount == 0) {
9159            Vector<const effect_uuid_t *> types;
9160            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9161                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9162                    continue;
9163                }
9164                types.add(&mSuspendedEffects.valueAt(i)->mType);
9165            }
9166            for (size_t i = 0; i < types.size(); i++) {
9167                setEffectSuspended_l(types[i], false);
9168            }
9169            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9170            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9171        }
9172    }
9173}
9174
9175
9176// The volume effect is used for automated tests only
9177#ifndef OPENSL_ES_H_
9178static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9179                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9180const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9181#endif //OPENSL_ES_H_
9182
9183bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9184{
9185    // auxiliary effects and visualizer are never suspended on output mix
9186    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9187        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9188         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9189         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9190        return false;
9191    }
9192    return true;
9193}
9194
9195void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9196{
9197    effects.clear();
9198    for (size_t i = 0; i < mEffects.size(); i++) {
9199        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9200            effects.add(mEffects[i]);
9201        }
9202    }
9203}
9204
9205sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9206                                                            const effect_uuid_t *type)
9207{
9208    sp<EffectModule> effect = getEffectFromType_l(type);
9209    return effect != 0 && effect->isEnabled() ? effect : 0;
9210}
9211
9212void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9213                                                            bool enabled)
9214{
9215    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9216    if (enabled) {
9217        if (index < 0) {
9218            // if the effect is not suspend check if all effects are suspended
9219            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9220            if (index < 0) {
9221                return;
9222            }
9223            if (!isEffectEligibleForSuspend(effect->desc())) {
9224                return;
9225            }
9226            setEffectSuspended_l(&effect->desc().type, enabled);
9227            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9228            if (index < 0) {
9229                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9230                return;
9231            }
9232        }
9233        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9234            effect->desc().type.timeLow);
9235        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9236        // if effect is requested to suspended but was not yet enabled, supend it now.
9237        if (desc->mEffect == 0) {
9238            desc->mEffect = effect;
9239            effect->setEnabled(false);
9240            effect->setSuspended(true);
9241        }
9242    } else {
9243        if (index < 0) {
9244            return;
9245        }
9246        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9247            effect->desc().type.timeLow);
9248        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9249        desc->mEffect.clear();
9250        effect->setSuspended(false);
9251    }
9252}
9253
9254#undef LOG_TAG
9255#define LOG_TAG "AudioFlinger"
9256
9257// ----------------------------------------------------------------------------
9258
9259status_t AudioFlinger::onTransact(
9260        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9261{
9262    return BnAudioFlinger::onTransact(code, data, reply, flags);
9263}
9264
9265}; // namespace android
9266