AudioFlinger.cpp revision e0b5bb23f0a26d248275d203885b820659da7320
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38 39#include <media/AudioTrack.h> 40#include <media/AudioRecord.h> 41#include <media/IMediaPlayerService.h> 42 43#include <private/media/AudioTrackShared.h> 44#include <private/media/AudioEffectShared.h> 45 46#include <system/audio.h> 47#include <hardware/audio.h> 48 49#include "AudioMixer.h" 50#include "AudioFlinger.h" 51 52#include <media/EffectsFactoryApi.h> 53#include <audio_effects/effect_visualizer.h> 54 55#include <cpustats/ThreadCpuUsage.h> 56// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 57 58// ---------------------------------------------------------------------------- 59 60 61namespace android { 62 63static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; 64static const char* kHardwareLockedString = "Hardware lock is taken\n"; 65 66//static const nsecs_t kStandbyTimeInNsecs = seconds(3); 67static const float MAX_GAIN = 4096.0f; 68static const float MAX_GAIN_INT = 0x1000; 69 70// retry counts for buffer fill timeout 71// 50 * ~20msecs = 1 second 72static const int8_t kMaxTrackRetries = 50; 73static const int8_t kMaxTrackStartupRetries = 50; 74// allow less retry attempts on direct output thread. 75// direct outputs can be a scarce resource in audio hardware and should 76// be released as quickly as possible. 77static const int8_t kMaxTrackRetriesDirect = 2; 78 79static const int kDumpLockRetries = 50; 80static const int kDumpLockSleep = 20000; 81 82static const nsecs_t kWarningThrottle = seconds(5); 83 84 85// ---------------------------------------------------------------------------- 86 87static bool recordingAllowed() { 88 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 89 bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); 90 if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); 91 return ok; 92} 93 94static bool settingsAllowed() { 95 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 96 bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); 97 if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); 98 return ok; 99} 100 101// To collect the amplifier usage 102static void addBatteryData(uint32_t params) { 103 sp<IBinder> binder = 104 defaultServiceManager()->getService(String16("media.player")); 105 sp<IMediaPlayerService> service = interface_cast<IMediaPlayerService>(binder); 106 if (service.get() == NULL) { 107 LOGW("Cannot connect to the MediaPlayerService for battery tracking"); 108 return; 109 } 110 111 service->addBatteryData(params); 112} 113 114static int load_audio_interface(const char *if_name, const hw_module_t **mod, 115 audio_hw_device_t **dev) 116{ 117 int rc; 118 119 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); 120 if (rc) 121 goto out; 122 123 rc = audio_hw_device_open(*mod, dev); 124 LOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", 125 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 126 if (rc) 127 goto out; 128 129 return 0; 130 131out: 132 *mod = NULL; 133 *dev = NULL; 134 return rc; 135} 136 137static const char *audio_interfaces[] = { 138 "primary", 139 "a2dp", 140 "usb", 141}; 142#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 143 144// ---------------------------------------------------------------------------- 145 146AudioFlinger::AudioFlinger() 147 : BnAudioFlinger(), 148 mPrimaryHardwareDev(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1) 149{ 150} 151 152void AudioFlinger::onFirstRef() 153{ 154 int rc = 0; 155 156 Mutex::Autolock _l(mLock); 157 158 /* TODO: move all this work into an Init() function */ 159 mHardwareStatus = AUDIO_HW_IDLE; 160 161 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 162 const hw_module_t *mod; 163 audio_hw_device_t *dev; 164 165 rc = load_audio_interface(audio_interfaces[i], &mod, &dev); 166 if (rc) 167 continue; 168 169 LOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], 170 mod->name, mod->id); 171 mAudioHwDevs.push(dev); 172 173 if (!mPrimaryHardwareDev) { 174 mPrimaryHardwareDev = dev; 175 LOGI("Using '%s' (%s.%s) as the primary audio interface", 176 mod->name, mod->id, audio_interfaces[i]); 177 } 178 } 179 180 mHardwareStatus = AUDIO_HW_INIT; 181 182 if (!mPrimaryHardwareDev || mAudioHwDevs.size() == 0) { 183 LOGE("Primary audio interface not found"); 184 return; 185 } 186 187 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 188 audio_hw_device_t *dev = mAudioHwDevs[i]; 189 190 mHardwareStatus = AUDIO_HW_INIT; 191 rc = dev->init_check(dev); 192 if (rc == 0) { 193 AutoMutex lock(mHardwareLock); 194 195 mMode = AUDIO_MODE_NORMAL; 196 mHardwareStatus = AUDIO_HW_SET_MODE; 197 dev->set_mode(dev, mMode); 198 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 199 dev->set_master_volume(dev, 1.0f); 200 mHardwareStatus = AUDIO_HW_IDLE; 201 } 202 } 203} 204 205status_t AudioFlinger::initCheck() const 206{ 207 Mutex::Autolock _l(mLock); 208 if (mPrimaryHardwareDev == NULL || mAudioHwDevs.size() == 0) 209 return NO_INIT; 210 return NO_ERROR; 211} 212 213AudioFlinger::~AudioFlinger() 214{ 215 int num_devs = mAudioHwDevs.size(); 216 217 while (!mRecordThreads.isEmpty()) { 218 // closeInput() will remove first entry from mRecordThreads 219 closeInput(mRecordThreads.keyAt(0)); 220 } 221 while (!mPlaybackThreads.isEmpty()) { 222 // closeOutput() will remove first entry from mPlaybackThreads 223 closeOutput(mPlaybackThreads.keyAt(0)); 224 } 225 226 for (int i = 0; i < num_devs; i++) { 227 audio_hw_device_t *dev = mAudioHwDevs[i]; 228 audio_hw_device_close(dev); 229 } 230 mAudioHwDevs.clear(); 231} 232 233audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) 234{ 235 /* first matching HW device is returned */ 236 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 237 audio_hw_device_t *dev = mAudioHwDevs[i]; 238 if ((dev->get_supported_devices(dev) & devices) == devices) 239 return dev; 240 } 241 return NULL; 242} 243 244status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 245{ 246 const size_t SIZE = 256; 247 char buffer[SIZE]; 248 String8 result; 249 250 result.append("Clients:\n"); 251 for (size_t i = 0; i < mClients.size(); ++i) { 252 wp<Client> wClient = mClients.valueAt(i); 253 if (wClient != 0) { 254 sp<Client> client = wClient.promote(); 255 if (client != 0) { 256 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 257 result.append(buffer); 258 } 259 } 260 } 261 write(fd, result.string(), result.size()); 262 return NO_ERROR; 263} 264 265 266status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 267{ 268 const size_t SIZE = 256; 269 char buffer[SIZE]; 270 String8 result; 271 int hardwareStatus = mHardwareStatus; 272 273 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); 274 result.append(buffer); 275 write(fd, result.string(), result.size()); 276 return NO_ERROR; 277} 278 279status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 280{ 281 const size_t SIZE = 256; 282 char buffer[SIZE]; 283 String8 result; 284 snprintf(buffer, SIZE, "Permission Denial: " 285 "can't dump AudioFlinger from pid=%d, uid=%d\n", 286 IPCThreadState::self()->getCallingPid(), 287 IPCThreadState::self()->getCallingUid()); 288 result.append(buffer); 289 write(fd, result.string(), result.size()); 290 return NO_ERROR; 291} 292 293static bool tryLock(Mutex& mutex) 294{ 295 bool locked = false; 296 for (int i = 0; i < kDumpLockRetries; ++i) { 297 if (mutex.tryLock() == NO_ERROR) { 298 locked = true; 299 break; 300 } 301 usleep(kDumpLockSleep); 302 } 303 return locked; 304} 305 306status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 307{ 308 if (checkCallingPermission(String16("android.permission.DUMP")) == false) { 309 dumpPermissionDenial(fd, args); 310 } else { 311 // get state of hardware lock 312 bool hardwareLocked = tryLock(mHardwareLock); 313 if (!hardwareLocked) { 314 String8 result(kHardwareLockedString); 315 write(fd, result.string(), result.size()); 316 } else { 317 mHardwareLock.unlock(); 318 } 319 320 bool locked = tryLock(mLock); 321 322 // failed to lock - AudioFlinger is probably deadlocked 323 if (!locked) { 324 String8 result(kDeadlockedString); 325 write(fd, result.string(), result.size()); 326 } 327 328 dumpClients(fd, args); 329 dumpInternals(fd, args); 330 331 // dump playback threads 332 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 333 mPlaybackThreads.valueAt(i)->dump(fd, args); 334 } 335 336 // dump record threads 337 for (size_t i = 0; i < mRecordThreads.size(); i++) { 338 mRecordThreads.valueAt(i)->dump(fd, args); 339 } 340 341 // dump all hardware devs 342 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 343 audio_hw_device_t *dev = mAudioHwDevs[i]; 344 dev->dump(dev, fd); 345 } 346 if (locked) mLock.unlock(); 347 } 348 return NO_ERROR; 349} 350 351 352// IAudioFlinger interface 353 354 355sp<IAudioTrack> AudioFlinger::createTrack( 356 pid_t pid, 357 int streamType, 358 uint32_t sampleRate, 359 uint32_t format, 360 uint32_t channelMask, 361 int frameCount, 362 uint32_t flags, 363 const sp<IMemory>& sharedBuffer, 364 int output, 365 int *sessionId, 366 status_t *status) 367{ 368 sp<PlaybackThread::Track> track; 369 sp<TrackHandle> trackHandle; 370 sp<Client> client; 371 wp<Client> wclient; 372 status_t lStatus; 373 int lSessionId; 374 375 if (streamType >= AUDIO_STREAM_CNT) { 376 LOGE("invalid stream type"); 377 lStatus = BAD_VALUE; 378 goto Exit; 379 } 380 381 { 382 Mutex::Autolock _l(mLock); 383 PlaybackThread *thread = checkPlaybackThread_l(output); 384 PlaybackThread *effectThread = NULL; 385 if (thread == NULL) { 386 LOGE("unknown output thread"); 387 lStatus = BAD_VALUE; 388 goto Exit; 389 } 390 391 wclient = mClients.valueFor(pid); 392 393 if (wclient != NULL) { 394 client = wclient.promote(); 395 } else { 396 client = new Client(this, pid); 397 mClients.add(pid, client); 398 } 399 400 LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 401 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 402 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 403 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 404 if (mPlaybackThreads.keyAt(i) != output) { 405 // prevent same audio session on different output threads 406 uint32_t sessions = t->hasAudioSession(*sessionId); 407 if (sessions & PlaybackThread::TRACK_SESSION) { 408 lStatus = BAD_VALUE; 409 goto Exit; 410 } 411 // check if an effect with same session ID is waiting for a track to be created 412 if (sessions & PlaybackThread::EFFECT_SESSION) { 413 effectThread = t.get(); 414 } 415 } 416 } 417 lSessionId = *sessionId; 418 } else { 419 // if no audio session id is provided, create one here 420 lSessionId = nextUniqueId_l(); 421 if (sessionId != NULL) { 422 *sessionId = lSessionId; 423 } 424 } 425 LOGV("createTrack() lSessionId: %d", lSessionId); 426 427 track = thread->createTrack_l(client, streamType, sampleRate, format, 428 channelMask, frameCount, sharedBuffer, lSessionId, &lStatus); 429 430 // move effect chain to this output thread if an effect on same session was waiting 431 // for a track to be created 432 if (lStatus == NO_ERROR && effectThread != NULL) { 433 Mutex::Autolock _dl(thread->mLock); 434 Mutex::Autolock _sl(effectThread->mLock); 435 moveEffectChain_l(lSessionId, effectThread, thread, true); 436 } 437 } 438 if (lStatus == NO_ERROR) { 439 trackHandle = new TrackHandle(track); 440 } else { 441 // remove local strong reference to Client before deleting the Track so that the Client 442 // destructor is called by the TrackBase destructor with mLock held 443 client.clear(); 444 track.clear(); 445 } 446 447Exit: 448 if(status) { 449 *status = lStatus; 450 } 451 return trackHandle; 452} 453 454uint32_t AudioFlinger::sampleRate(int output) const 455{ 456 Mutex::Autolock _l(mLock); 457 PlaybackThread *thread = checkPlaybackThread_l(output); 458 if (thread == NULL) { 459 LOGW("sampleRate() unknown thread %d", output); 460 return 0; 461 } 462 return thread->sampleRate(); 463} 464 465int AudioFlinger::channelCount(int output) const 466{ 467 Mutex::Autolock _l(mLock); 468 PlaybackThread *thread = checkPlaybackThread_l(output); 469 if (thread == NULL) { 470 LOGW("channelCount() unknown thread %d", output); 471 return 0; 472 } 473 return thread->channelCount(); 474} 475 476uint32_t AudioFlinger::format(int output) const 477{ 478 Mutex::Autolock _l(mLock); 479 PlaybackThread *thread = checkPlaybackThread_l(output); 480 if (thread == NULL) { 481 LOGW("format() unknown thread %d", output); 482 return 0; 483 } 484 return thread->format(); 485} 486 487size_t AudioFlinger::frameCount(int output) const 488{ 489 Mutex::Autolock _l(mLock); 490 PlaybackThread *thread = checkPlaybackThread_l(output); 491 if (thread == NULL) { 492 LOGW("frameCount() unknown thread %d", output); 493 return 0; 494 } 495 return thread->frameCount(); 496} 497 498uint32_t AudioFlinger::latency(int output) const 499{ 500 Mutex::Autolock _l(mLock); 501 PlaybackThread *thread = checkPlaybackThread_l(output); 502 if (thread == NULL) { 503 LOGW("latency() unknown thread %d", output); 504 return 0; 505 } 506 return thread->latency(); 507} 508 509status_t AudioFlinger::setMasterVolume(float value) 510{ 511 // check calling permissions 512 if (!settingsAllowed()) { 513 return PERMISSION_DENIED; 514 } 515 516 // when hw supports master volume, don't scale in sw mixer 517 { // scope for the lock 518 AutoMutex lock(mHardwareLock); 519 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 520 if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) { 521 value = 1.0f; 522 } 523 mHardwareStatus = AUDIO_HW_IDLE; 524 } 525 526 Mutex::Autolock _l(mLock); 527 mMasterVolume = value; 528 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 529 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 530 531 return NO_ERROR; 532} 533 534status_t AudioFlinger::setMode(int mode) 535{ 536 status_t ret; 537 538 // check calling permissions 539 if (!settingsAllowed()) { 540 return PERMISSION_DENIED; 541 } 542 if ((mode < 0) || (mode >= AUDIO_MODE_CNT)) { 543 LOGW("Illegal value: setMode(%d)", mode); 544 return BAD_VALUE; 545 } 546 547 { // scope for the lock 548 AutoMutex lock(mHardwareLock); 549 mHardwareStatus = AUDIO_HW_SET_MODE; 550 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 551 mHardwareStatus = AUDIO_HW_IDLE; 552 } 553 554 if (NO_ERROR == ret) { 555 Mutex::Autolock _l(mLock); 556 mMode = mode; 557 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 558 mPlaybackThreads.valueAt(i)->setMode(mode); 559 } 560 561 return ret; 562} 563 564status_t AudioFlinger::setMicMute(bool state) 565{ 566 // check calling permissions 567 if (!settingsAllowed()) { 568 return PERMISSION_DENIED; 569 } 570 571 AutoMutex lock(mHardwareLock); 572 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 573 status_t ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 574 mHardwareStatus = AUDIO_HW_IDLE; 575 return ret; 576} 577 578bool AudioFlinger::getMicMute() const 579{ 580 bool state = AUDIO_MODE_INVALID; 581 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 582 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 583 mHardwareStatus = AUDIO_HW_IDLE; 584 return state; 585} 586 587status_t AudioFlinger::setMasterMute(bool muted) 588{ 589 // check calling permissions 590 if (!settingsAllowed()) { 591 return PERMISSION_DENIED; 592 } 593 594 Mutex::Autolock _l(mLock); 595 mMasterMute = muted; 596 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 597 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 598 599 return NO_ERROR; 600} 601 602float AudioFlinger::masterVolume() const 603{ 604 return mMasterVolume; 605} 606 607bool AudioFlinger::masterMute() const 608{ 609 return mMasterMute; 610} 611 612status_t AudioFlinger::setStreamVolume(int stream, float value, int output) 613{ 614 // check calling permissions 615 if (!settingsAllowed()) { 616 return PERMISSION_DENIED; 617 } 618 619 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 620 return BAD_VALUE; 621 } 622 623 AutoMutex lock(mLock); 624 PlaybackThread *thread = NULL; 625 if (output) { 626 thread = checkPlaybackThread_l(output); 627 if (thread == NULL) { 628 return BAD_VALUE; 629 } 630 } 631 632 mStreamTypes[stream].volume = value; 633 634 if (thread == NULL) { 635 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { 636 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 637 } 638 } else { 639 thread->setStreamVolume(stream, value); 640 } 641 642 return NO_ERROR; 643} 644 645status_t AudioFlinger::setStreamMute(int stream, bool muted) 646{ 647 // check calling permissions 648 if (!settingsAllowed()) { 649 return PERMISSION_DENIED; 650 } 651 652 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT || 653 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 654 return BAD_VALUE; 655 } 656 657 AutoMutex lock(mLock); 658 mStreamTypes[stream].mute = muted; 659 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 660 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 661 662 return NO_ERROR; 663} 664 665float AudioFlinger::streamVolume(int stream, int output) const 666{ 667 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 668 return 0.0f; 669 } 670 671 AutoMutex lock(mLock); 672 float volume; 673 if (output) { 674 PlaybackThread *thread = checkPlaybackThread_l(output); 675 if (thread == NULL) { 676 return 0.0f; 677 } 678 volume = thread->streamVolume(stream); 679 } else { 680 volume = mStreamTypes[stream].volume; 681 } 682 683 return volume; 684} 685 686bool AudioFlinger::streamMute(int stream) const 687{ 688 if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) { 689 return true; 690 } 691 692 return mStreamTypes[stream].mute; 693} 694 695status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) 696{ 697 status_t result; 698 699 LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", 700 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 701 // check calling permissions 702 if (!settingsAllowed()) { 703 return PERMISSION_DENIED; 704 } 705 706 // ioHandle == 0 means the parameters are global to the audio hardware interface 707 if (ioHandle == 0) { 708 AutoMutex lock(mHardwareLock); 709 mHardwareStatus = AUDIO_SET_PARAMETER; 710 status_t final_result = NO_ERROR; 711 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 712 audio_hw_device_t *dev = mAudioHwDevs[i]; 713 result = dev->set_parameters(dev, keyValuePairs.string()); 714 final_result = result ?: final_result; 715 } 716 mHardwareStatus = AUDIO_HW_IDLE; 717 return final_result; 718 } 719 720 // hold a strong ref on thread in case closeOutput() or closeInput() is called 721 // and the thread is exited once the lock is released 722 sp<ThreadBase> thread; 723 { 724 Mutex::Autolock _l(mLock); 725 thread = checkPlaybackThread_l(ioHandle); 726 if (thread == NULL) { 727 thread = checkRecordThread_l(ioHandle); 728 } 729 } 730 if (thread != NULL) { 731 result = thread->setParameters(keyValuePairs); 732 return result; 733 } 734 return BAD_VALUE; 735} 736 737String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) 738{ 739// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", 740// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 741 742 if (ioHandle == 0) { 743 String8 out_s8; 744 745 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 746 audio_hw_device_t *dev = mAudioHwDevs[i]; 747 char *s = dev->get_parameters(dev, keys.string()); 748 out_s8 += String8(s); 749 free(s); 750 } 751 return out_s8; 752 } 753 754 Mutex::Autolock _l(mLock); 755 756 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 757 if (playbackThread != NULL) { 758 return playbackThread->getParameters(keys); 759 } 760 RecordThread *recordThread = checkRecordThread_l(ioHandle); 761 if (recordThread != NULL) { 762 return recordThread->getParameters(keys); 763 } 764 return String8(""); 765} 766 767size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) 768{ 769 return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); 770} 771 772unsigned int AudioFlinger::getInputFramesLost(int ioHandle) 773{ 774 if (ioHandle == 0) { 775 return 0; 776 } 777 778 Mutex::Autolock _l(mLock); 779 780 RecordThread *recordThread = checkRecordThread_l(ioHandle); 781 if (recordThread != NULL) { 782 return recordThread->getInputFramesLost(); 783 } 784 return 0; 785} 786 787status_t AudioFlinger::setVoiceVolume(float value) 788{ 789 // check calling permissions 790 if (!settingsAllowed()) { 791 return PERMISSION_DENIED; 792 } 793 794 AutoMutex lock(mHardwareLock); 795 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 796 status_t ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 797 mHardwareStatus = AUDIO_HW_IDLE; 798 799 return ret; 800} 801 802status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) 803{ 804 status_t status; 805 806 Mutex::Autolock _l(mLock); 807 808 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 809 if (playbackThread != NULL) { 810 return playbackThread->getRenderPosition(halFrames, dspFrames); 811 } 812 813 return BAD_VALUE; 814} 815 816void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 817{ 818 819 Mutex::Autolock _l(mLock); 820 821 int pid = IPCThreadState::self()->getCallingPid(); 822 if (mNotificationClients.indexOfKey(pid) < 0) { 823 sp<NotificationClient> notificationClient = new NotificationClient(this, 824 client, 825 pid); 826 LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 827 828 mNotificationClients.add(pid, notificationClient); 829 830 sp<IBinder> binder = client->asBinder(); 831 binder->linkToDeath(notificationClient); 832 833 // the config change is always sent from playback or record threads to avoid deadlock 834 // with AudioSystem::gLock 835 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 836 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 837 } 838 839 for (size_t i = 0; i < mRecordThreads.size(); i++) { 840 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 841 } 842 } 843} 844 845void AudioFlinger::removeNotificationClient(pid_t pid) 846{ 847 Mutex::Autolock _l(mLock); 848 849 int index = mNotificationClients.indexOfKey(pid); 850 if (index >= 0) { 851 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 852 LOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 853 mNotificationClients.removeItem(pid); 854 } 855} 856 857// audioConfigChanged_l() must be called with AudioFlinger::mLock held 858void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) 859{ 860 size_t size = mNotificationClients.size(); 861 for (size_t i = 0; i < size; i++) { 862 mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); 863 } 864} 865 866// removeClient_l() must be called with AudioFlinger::mLock held 867void AudioFlinger::removeClient_l(pid_t pid) 868{ 869 LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 870 mClients.removeItem(pid); 871} 872 873 874// ---------------------------------------------------------------------------- 875 876AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id) 877 : Thread(false), 878 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), 879 mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false) 880{ 881} 882 883AudioFlinger::ThreadBase::~ThreadBase() 884{ 885 mParamCond.broadcast(); 886 mNewParameters.clear(); 887} 888 889void AudioFlinger::ThreadBase::exit() 890{ 891 // keep a strong ref on ourself so that we wont get 892 // destroyed in the middle of requestExitAndWait() 893 sp <ThreadBase> strongMe = this; 894 895 LOGV("ThreadBase::exit"); 896 { 897 AutoMutex lock(&mLock); 898 mExiting = true; 899 requestExit(); 900 mWaitWorkCV.signal(); 901 } 902 requestExitAndWait(); 903} 904 905uint32_t AudioFlinger::ThreadBase::sampleRate() const 906{ 907 return mSampleRate; 908} 909 910int AudioFlinger::ThreadBase::channelCount() const 911{ 912 return (int)mChannelCount; 913} 914 915uint32_t AudioFlinger::ThreadBase::format() const 916{ 917 return mFormat; 918} 919 920size_t AudioFlinger::ThreadBase::frameCount() const 921{ 922 return mFrameCount; 923} 924 925status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 926{ 927 status_t status; 928 929 LOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 930 Mutex::Autolock _l(mLock); 931 932 mNewParameters.add(keyValuePairs); 933 mWaitWorkCV.signal(); 934 // wait condition with timeout in case the thread loop has exited 935 // before the request could be processed 936 if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) { 937 status = mParamStatus; 938 mWaitWorkCV.signal(); 939 } else { 940 status = TIMED_OUT; 941 } 942 return status; 943} 944 945void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 946{ 947 Mutex::Autolock _l(mLock); 948 sendConfigEvent_l(event, param); 949} 950 951// sendConfigEvent_l() must be called with ThreadBase::mLock held 952void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 953{ 954 ConfigEvent *configEvent = new ConfigEvent(); 955 configEvent->mEvent = event; 956 configEvent->mParam = param; 957 mConfigEvents.add(configEvent); 958 LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 959 mWaitWorkCV.signal(); 960} 961 962void AudioFlinger::ThreadBase::processConfigEvents() 963{ 964 mLock.lock(); 965 while(!mConfigEvents.isEmpty()) { 966 LOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 967 ConfigEvent *configEvent = mConfigEvents[0]; 968 mConfigEvents.removeAt(0); 969 // release mLock before locking AudioFlinger mLock: lock order is always 970 // AudioFlinger then ThreadBase to avoid cross deadlock 971 mLock.unlock(); 972 mAudioFlinger->mLock.lock(); 973 audioConfigChanged_l(configEvent->mEvent, configEvent->mParam); 974 mAudioFlinger->mLock.unlock(); 975 delete configEvent; 976 mLock.lock(); 977 } 978 mLock.unlock(); 979} 980 981status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 982{ 983 const size_t SIZE = 256; 984 char buffer[SIZE]; 985 String8 result; 986 987 bool locked = tryLock(mLock); 988 if (!locked) { 989 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 990 write(fd, buffer, strlen(buffer)); 991 } 992 993 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 994 result.append(buffer); 995 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 996 result.append(buffer); 997 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 998 result.append(buffer); 999 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1000 result.append(buffer); 1001 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1002 result.append(buffer); 1003 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1004 result.append(buffer); 1005 snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); 1006 result.append(buffer); 1007 1008 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1009 result.append(buffer); 1010 result.append(" Index Command"); 1011 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1012 snprintf(buffer, SIZE, "\n %02d ", i); 1013 result.append(buffer); 1014 result.append(mNewParameters[i]); 1015 } 1016 1017 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1018 result.append(buffer); 1019 snprintf(buffer, SIZE, " Index event param\n"); 1020 result.append(buffer); 1021 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1022 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam); 1023 result.append(buffer); 1024 } 1025 result.append("\n"); 1026 1027 write(fd, result.string(), result.size()); 1028 1029 if (locked) { 1030 mLock.unlock(); 1031 } 1032 return NO_ERROR; 1033} 1034 1035 1036// ---------------------------------------------------------------------------- 1037 1038AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1039 : ThreadBase(audioFlinger, id), 1040 mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output), 1041 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1042 mDevice(device) 1043{ 1044 readOutputParameters(); 1045 1046 mMasterVolume = mAudioFlinger->masterVolume(); 1047 mMasterMute = mAudioFlinger->masterMute(); 1048 1049 for (int stream = 0; stream < AUDIO_STREAM_CNT; stream++) { 1050 mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); 1051 mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); 1052 } 1053} 1054 1055AudioFlinger::PlaybackThread::~PlaybackThread() 1056{ 1057 delete [] mMixBuffer; 1058} 1059 1060status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1061{ 1062 dumpInternals(fd, args); 1063 dumpTracks(fd, args); 1064 dumpEffectChains(fd, args); 1065 return NO_ERROR; 1066} 1067 1068status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1069{ 1070 const size_t SIZE = 256; 1071 char buffer[SIZE]; 1072 String8 result; 1073 1074 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1075 result.append(buffer); 1076 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1077 for (size_t i = 0; i < mTracks.size(); ++i) { 1078 sp<Track> track = mTracks[i]; 1079 if (track != 0) { 1080 track->dump(buffer, SIZE); 1081 result.append(buffer); 1082 } 1083 } 1084 1085 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1086 result.append(buffer); 1087 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1088 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1089 wp<Track> wTrack = mActiveTracks[i]; 1090 if (wTrack != 0) { 1091 sp<Track> track = wTrack.promote(); 1092 if (track != 0) { 1093 track->dump(buffer, SIZE); 1094 result.append(buffer); 1095 } 1096 } 1097 } 1098 write(fd, result.string(), result.size()); 1099 return NO_ERROR; 1100} 1101 1102status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args) 1103{ 1104 const size_t SIZE = 256; 1105 char buffer[SIZE]; 1106 String8 result; 1107 1108 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1109 write(fd, buffer, strlen(buffer)); 1110 1111 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1112 sp<EffectChain> chain = mEffectChains[i]; 1113 if (chain != 0) { 1114 chain->dump(fd, args); 1115 } 1116 } 1117 return NO_ERROR; 1118} 1119 1120status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1121{ 1122 const size_t SIZE = 256; 1123 char buffer[SIZE]; 1124 String8 result; 1125 1126 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1127 result.append(buffer); 1128 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1129 result.append(buffer); 1130 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1131 result.append(buffer); 1132 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1133 result.append(buffer); 1134 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1135 result.append(buffer); 1136 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1137 result.append(buffer); 1138 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1139 result.append(buffer); 1140 write(fd, result.string(), result.size()); 1141 1142 dumpBase(fd, args); 1143 1144 return NO_ERROR; 1145} 1146 1147// Thread virtuals 1148status_t AudioFlinger::PlaybackThread::readyToRun() 1149{ 1150 if (mSampleRate == 0) { 1151 LOGE("No working audio driver found."); 1152 return NO_INIT; 1153 } 1154 LOGI("AudioFlinger's thread %p ready to run", this); 1155 return NO_ERROR; 1156} 1157 1158void AudioFlinger::PlaybackThread::onFirstRef() 1159{ 1160 const size_t SIZE = 256; 1161 char buffer[SIZE]; 1162 1163 snprintf(buffer, SIZE, "Playback Thread %p", this); 1164 1165 run(buffer, ANDROID_PRIORITY_URGENT_AUDIO); 1166} 1167 1168// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1169sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1170 const sp<AudioFlinger::Client>& client, 1171 int streamType, 1172 uint32_t sampleRate, 1173 uint32_t format, 1174 uint32_t channelMask, 1175 int frameCount, 1176 const sp<IMemory>& sharedBuffer, 1177 int sessionId, 1178 status_t *status) 1179{ 1180 sp<Track> track; 1181 status_t lStatus; 1182 1183 if (mType == DIRECT) { 1184 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1185 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1186 LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1187 "for output %p with format %d", 1188 sampleRate, format, channelMask, mOutput, mFormat); 1189 lStatus = BAD_VALUE; 1190 goto Exit; 1191 } 1192 } 1193 } else { 1194 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1195 if (sampleRate > mSampleRate*2) { 1196 LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1197 lStatus = BAD_VALUE; 1198 goto Exit; 1199 } 1200 } 1201 1202 if (mOutput == 0) { 1203 LOGE("Audio driver not initialized."); 1204 lStatus = NO_INIT; 1205 goto Exit; 1206 } 1207 1208 { // scope for mLock 1209 Mutex::Autolock _l(mLock); 1210 1211 // all tracks in same audio session must share the same routing strategy otherwise 1212 // conflicts will happen when tracks are moved from one output to another by audio policy 1213 // manager 1214 uint32_t strategy = 1215 AudioSystem::getStrategyForStream((audio_stream_type_t)streamType); 1216 for (size_t i = 0; i < mTracks.size(); ++i) { 1217 sp<Track> t = mTracks[i]; 1218 if (t != 0) { 1219 if (sessionId == t->sessionId() && 1220 strategy != AudioSystem::getStrategyForStream((audio_stream_type_t)t->type())) { 1221 lStatus = BAD_VALUE; 1222 goto Exit; 1223 } 1224 } 1225 } 1226 1227 track = new Track(this, client, streamType, sampleRate, format, 1228 channelMask, frameCount, sharedBuffer, sessionId); 1229 if (track->getCblk() == NULL || track->name() < 0) { 1230 lStatus = NO_MEMORY; 1231 goto Exit; 1232 } 1233 mTracks.add(track); 1234 1235 sp<EffectChain> chain = getEffectChain_l(sessionId); 1236 if (chain != 0) { 1237 LOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1238 track->setMainBuffer(chain->inBuffer()); 1239 chain->setStrategy(AudioSystem::getStrategyForStream((audio_stream_type_t)track->type())); 1240 chain->incTrackCnt(); 1241 } 1242 } 1243 lStatus = NO_ERROR; 1244 1245Exit: 1246 if(status) { 1247 *status = lStatus; 1248 } 1249 return track; 1250} 1251 1252uint32_t AudioFlinger::PlaybackThread::latency() const 1253{ 1254 if (mOutput) { 1255 return mOutput->stream->get_latency(mOutput->stream); 1256 } 1257 else { 1258 return 0; 1259 } 1260} 1261 1262status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) 1263{ 1264 mMasterVolume = value; 1265 return NO_ERROR; 1266} 1267 1268status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1269{ 1270 mMasterMute = muted; 1271 return NO_ERROR; 1272} 1273 1274float AudioFlinger::PlaybackThread::masterVolume() const 1275{ 1276 return mMasterVolume; 1277} 1278 1279bool AudioFlinger::PlaybackThread::masterMute() const 1280{ 1281 return mMasterMute; 1282} 1283 1284status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value) 1285{ 1286 mStreamTypes[stream].volume = value; 1287 return NO_ERROR; 1288} 1289 1290status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted) 1291{ 1292 mStreamTypes[stream].mute = muted; 1293 return NO_ERROR; 1294} 1295 1296float AudioFlinger::PlaybackThread::streamVolume(int stream) const 1297{ 1298 return mStreamTypes[stream].volume; 1299} 1300 1301bool AudioFlinger::PlaybackThread::streamMute(int stream) const 1302{ 1303 return mStreamTypes[stream].mute; 1304} 1305 1306// addTrack_l() must be called with ThreadBase::mLock held 1307status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1308{ 1309 status_t status = ALREADY_EXISTS; 1310 1311 // set retry count for buffer fill 1312 track->mRetryCount = kMaxTrackStartupRetries; 1313 if (mActiveTracks.indexOf(track) < 0) { 1314 // the track is newly added, make sure it fills up all its 1315 // buffers before playing. This is to ensure the client will 1316 // effectively get the latency it requested. 1317 track->mFillingUpStatus = Track::FS_FILLING; 1318 track->mResetDone = false; 1319 mActiveTracks.add(track); 1320 if (track->mainBuffer() != mMixBuffer) { 1321 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1322 if (chain != 0) { 1323 LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1324 chain->incActiveTrackCnt(); 1325 } 1326 } 1327 1328 status = NO_ERROR; 1329 } 1330 1331 LOGV("mWaitWorkCV.broadcast"); 1332 mWaitWorkCV.broadcast(); 1333 1334 return status; 1335} 1336 1337// destroyTrack_l() must be called with ThreadBase::mLock held 1338void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1339{ 1340 track->mState = TrackBase::TERMINATED; 1341 if (mActiveTracks.indexOf(track) < 0) { 1342 removeTrack_l(track); 1343 } 1344} 1345 1346void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1347{ 1348 mTracks.remove(track); 1349 deleteTrackName_l(track->name()); 1350 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1351 if (chain != 0) { 1352 chain->decTrackCnt(); 1353 } 1354} 1355 1356String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1357{ 1358 String8 out_s8; 1359 char *s; 1360 1361 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1362 out_s8 = String8(s); 1363 free(s); 1364 return out_s8; 1365} 1366 1367// destroyTrack_l() must be called with AudioFlinger::mLock held 1368void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1369 AudioSystem::OutputDescriptor desc; 1370 void *param2 = 0; 1371 1372 LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1373 1374 switch (event) { 1375 case AudioSystem::OUTPUT_OPENED: 1376 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1377 desc.channels = mChannelMask; 1378 desc.samplingRate = mSampleRate; 1379 desc.format = mFormat; 1380 desc.frameCount = mFrameCount; 1381 desc.latency = latency(); 1382 param2 = &desc; 1383 break; 1384 1385 case AudioSystem::STREAM_CONFIG_CHANGED: 1386 param2 = ¶m; 1387 case AudioSystem::OUTPUT_CLOSED: 1388 default: 1389 break; 1390 } 1391 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1392} 1393 1394void AudioFlinger::PlaybackThread::readOutputParameters() 1395{ 1396 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1397 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1398 mChannelCount = (uint16_t)popcount(mChannelMask); 1399 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1400 mFrameSize = (uint16_t)audio_stream_frame_size(&mOutput->stream->common); 1401 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1402 1403 // FIXME - Current mixer implementation only supports stereo output: Always 1404 // Allocate a stereo buffer even if HW output is mono. 1405 if (mMixBuffer != NULL) delete[] mMixBuffer; 1406 mMixBuffer = new int16_t[mFrameCount * 2]; 1407 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1408 1409 // force reconfiguration of effect chains and engines to take new buffer size and audio 1410 // parameters into account 1411 // Note that mLock is not held when readOutputParameters() is called from the constructor 1412 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1413 // matter. 1414 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1415 Vector< sp<EffectChain> > effectChains = mEffectChains; 1416 for (size_t i = 0; i < effectChains.size(); i ++) { 1417 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1418 } 1419} 1420 1421status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1422{ 1423 if (halFrames == 0 || dspFrames == 0) { 1424 return BAD_VALUE; 1425 } 1426 if (mOutput == 0) { 1427 return INVALID_OPERATION; 1428 } 1429 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1430 1431 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1432} 1433 1434uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1435{ 1436 Mutex::Autolock _l(mLock); 1437 uint32_t result = 0; 1438 if (getEffectChain_l(sessionId) != 0) { 1439 result = EFFECT_SESSION; 1440 } 1441 1442 for (size_t i = 0; i < mTracks.size(); ++i) { 1443 sp<Track> track = mTracks[i]; 1444 if (sessionId == track->sessionId() && 1445 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1446 result |= TRACK_SESSION; 1447 break; 1448 } 1449 } 1450 1451 return result; 1452} 1453 1454uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1455{ 1456 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1457 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1458 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1459 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1460 } 1461 for (size_t i = 0; i < mTracks.size(); i++) { 1462 sp<Track> track = mTracks[i]; 1463 if (sessionId == track->sessionId() && 1464 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1465 return AudioSystem::getStrategyForStream((audio_stream_type_t) track->type()); 1466 } 1467 } 1468 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1469} 1470 1471sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId) 1472{ 1473 Mutex::Autolock _l(mLock); 1474 return getEffectChain_l(sessionId); 1475} 1476 1477sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId) 1478{ 1479 sp<EffectChain> chain; 1480 1481 size_t size = mEffectChains.size(); 1482 for (size_t i = 0; i < size; i++) { 1483 if (mEffectChains[i]->sessionId() == sessionId) { 1484 chain = mEffectChains[i]; 1485 break; 1486 } 1487 } 1488 return chain; 1489} 1490 1491void AudioFlinger::PlaybackThread::setMode(uint32_t mode) 1492{ 1493 Mutex::Autolock _l(mLock); 1494 size_t size = mEffectChains.size(); 1495 for (size_t i = 0; i < size; i++) { 1496 mEffectChains[i]->setMode_l(mode); 1497 } 1498} 1499 1500// ---------------------------------------------------------------------------- 1501 1502AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1503 : PlaybackThread(audioFlinger, output, id, device), 1504 mAudioMixer(0) 1505{ 1506 mType = PlaybackThread::MIXER; 1507 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1508 1509 // FIXME - Current mixer implementation only supports stereo output 1510 if (mChannelCount == 1) { 1511 LOGE("Invalid audio hardware channel count"); 1512 } 1513} 1514 1515AudioFlinger::MixerThread::~MixerThread() 1516{ 1517 delete mAudioMixer; 1518} 1519 1520bool AudioFlinger::MixerThread::threadLoop() 1521{ 1522 Vector< sp<Track> > tracksToRemove; 1523 uint32_t mixerStatus = MIXER_IDLE; 1524 nsecs_t standbyTime = systemTime(); 1525 size_t mixBufferSize = mFrameCount * mFrameSize; 1526 // FIXME: Relaxed timing because of a certain device that can't meet latency 1527 // Should be reduced to 2x after the vendor fixes the driver issue 1528 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1529 nsecs_t lastWarning = 0; 1530 bool longStandbyExit = false; 1531 uint32_t activeSleepTime = activeSleepTimeUs(); 1532 uint32_t idleSleepTime = idleSleepTimeUs(); 1533 uint32_t sleepTime = idleSleepTime; 1534 Vector< sp<EffectChain> > effectChains; 1535#ifdef DEBUG_CPU_USAGE 1536 ThreadCpuUsage cpu; 1537 const CentralTendencyStatistics& stats = cpu.statistics(); 1538#endif 1539 1540 while (!exitPending()) 1541 { 1542#ifdef DEBUG_CPU_USAGE 1543 cpu.sampleAndEnable(); 1544 unsigned n = stats.n(); 1545 // cpu.elapsed() is expensive, so don't call it every loop 1546 if ((n & 127) == 1) { 1547 long long elapsed = cpu.elapsed(); 1548 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 1549 double perLoop = elapsed / (double) n; 1550 double perLoop100 = perLoop * 0.01; 1551 double mean = stats.mean(); 1552 double stddev = stats.stddev(); 1553 double minimum = stats.minimum(); 1554 double maximum = stats.maximum(); 1555 cpu.resetStatistics(); 1556 LOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f", 1557 elapsed * .000000001, n, perLoop * .000001, 1558 mean * .001, 1559 stddev * .001, 1560 minimum * .001, 1561 maximum * .001, 1562 mean / perLoop100, 1563 stddev / perLoop100, 1564 minimum / perLoop100, 1565 maximum / perLoop100); 1566 } 1567 } 1568#endif 1569 processConfigEvents(); 1570 1571 mixerStatus = MIXER_IDLE; 1572 { // scope for mLock 1573 1574 Mutex::Autolock _l(mLock); 1575 1576 if (checkForNewParameters_l()) { 1577 mixBufferSize = mFrameCount * mFrameSize; 1578 // FIXME: Relaxed timing because of a certain device that can't meet latency 1579 // Should be reduced to 2x after the vendor fixes the driver issue 1580 maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1581 activeSleepTime = activeSleepTimeUs(); 1582 idleSleepTime = idleSleepTimeUs(); 1583 } 1584 1585 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 1586 1587 // put audio hardware into standby after short delay 1588 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 1589 mSuspended) { 1590 if (!mStandby) { 1591 LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); 1592 mOutput->stream->common.standby(&mOutput->stream->common); 1593 mStandby = true; 1594 mBytesWritten = 0; 1595 } 1596 1597 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 1598 // we're about to wait, flush the binder command buffer 1599 IPCThreadState::self()->flushCommands(); 1600 1601 if (exitPending()) break; 1602 1603 // wait until we have something to do... 1604 LOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); 1605 mWaitWorkCV.wait(mLock); 1606 LOGV("MixerThread %p TID %d waking up\n", this, gettid()); 1607 1608 if (mMasterMute == false) { 1609 char value[PROPERTY_VALUE_MAX]; 1610 property_get("ro.audio.silent", value, "0"); 1611 if (atoi(value)) { 1612 LOGD("Silence is golden"); 1613 setMasterMute(true); 1614 } 1615 } 1616 1617 standbyTime = systemTime() + kStandbyTimeInNsecs; 1618 sleepTime = idleSleepTime; 1619 continue; 1620 } 1621 } 1622 1623 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 1624 1625 // prevent any changes in effect chain list and in each effect chain 1626 // during mixing and effect process as the audio buffers could be deleted 1627 // or modified if an effect is created or deleted 1628 lockEffectChains_l(effectChains); 1629 } 1630 1631 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 1632 // mix buffers... 1633 mAudioMixer->process(); 1634 sleepTime = 0; 1635 standbyTime = systemTime() + kStandbyTimeInNsecs; 1636 //TODO: delay standby when effects have a tail 1637 } else { 1638 // If no tracks are ready, sleep once for the duration of an output 1639 // buffer size, then write 0s to the output 1640 if (sleepTime == 0) { 1641 if (mixerStatus == MIXER_TRACKS_ENABLED) { 1642 sleepTime = activeSleepTime; 1643 } else { 1644 sleepTime = idleSleepTime; 1645 } 1646 } else if (mBytesWritten != 0 || 1647 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 1648 memset (mMixBuffer, 0, mixBufferSize); 1649 sleepTime = 0; 1650 LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 1651 } 1652 // TODO add standby time extension fct of effect tail 1653 } 1654 1655 if (mSuspended) { 1656 sleepTime = suspendSleepTimeUs(); 1657 } 1658 // sleepTime == 0 means we must write to audio hardware 1659 if (sleepTime == 0) { 1660 for (size_t i = 0; i < effectChains.size(); i ++) { 1661 effectChains[i]->process_l(); 1662 } 1663 // enable changes in effect chain 1664 unlockEffectChains(effectChains); 1665 mLastWriteTime = systemTime(); 1666 mInWrite = true; 1667 mBytesWritten += mixBufferSize; 1668 1669 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 1670 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 1671 mNumWrites++; 1672 mInWrite = false; 1673 nsecs_t now = systemTime(); 1674 nsecs_t delta = now - mLastWriteTime; 1675 if (delta > maxPeriod) { 1676 mNumDelayedWrites++; 1677 if ((now - lastWarning) > kWarningThrottle) { 1678 LOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 1679 ns2ms(delta), mNumDelayedWrites, this); 1680 lastWarning = now; 1681 } 1682 if (mStandby) { 1683 longStandbyExit = true; 1684 } 1685 } 1686 mStandby = false; 1687 } else { 1688 // enable changes in effect chain 1689 unlockEffectChains(effectChains); 1690 usleep(sleepTime); 1691 } 1692 1693 // finally let go of all our tracks, without the lock held 1694 // since we can't guarantee the destructors won't acquire that 1695 // same lock. 1696 tracksToRemove.clear(); 1697 1698 // Effect chains will be actually deleted here if they were removed from 1699 // mEffectChains list during mixing or effects processing 1700 effectChains.clear(); 1701 } 1702 1703 if (!mStandby) { 1704 mOutput->stream->common.standby(&mOutput->stream->common); 1705 } 1706 1707 LOGV("MixerThread %p exiting", this); 1708 return false; 1709} 1710 1711// prepareTracks_l() must be called with ThreadBase::mLock held 1712uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 1713{ 1714 1715 uint32_t mixerStatus = MIXER_IDLE; 1716 // find out which tracks need to be processed 1717 size_t count = activeTracks.size(); 1718 size_t mixedTracks = 0; 1719 size_t tracksWithEffect = 0; 1720 1721 float masterVolume = mMasterVolume; 1722 bool masterMute = mMasterMute; 1723 1724 if (masterMute) { 1725 masterVolume = 0; 1726 } 1727 // Delegate master volume control to effect in output mix effect chain if needed 1728 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 1729 if (chain != 0) { 1730 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 1731 chain->setVolume_l(&v, &v); 1732 masterVolume = (float)((v + (1 << 23)) >> 24); 1733 chain.clear(); 1734 } 1735 1736 for (size_t i=0 ; i<count ; i++) { 1737 sp<Track> t = activeTracks[i].promote(); 1738 if (t == 0) continue; 1739 1740 Track* const track = t.get(); 1741 audio_track_cblk_t* cblk = track->cblk(); 1742 1743 // The first time a track is added we wait 1744 // for all its buffers to be filled before processing it 1745 mAudioMixer->setActiveTrack(track->name()); 1746 if (cblk->framesReady() && track->isReady() && 1747 !track->isPaused() && !track->isTerminated()) 1748 { 1749 //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); 1750 1751 mixedTracks++; 1752 1753 // track->mainBuffer() != mMixBuffer means there is an effect chain 1754 // connected to the track 1755 chain.clear(); 1756 if (track->mainBuffer() != mMixBuffer) { 1757 chain = getEffectChain_l(track->sessionId()); 1758 // Delegate volume control to effect in track effect chain if needed 1759 if (chain != 0) { 1760 tracksWithEffect++; 1761 } else { 1762 LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d", 1763 track->name(), track->sessionId()); 1764 } 1765 } 1766 1767 1768 int param = AudioMixer::VOLUME; 1769 if (track->mFillingUpStatus == Track::FS_FILLED) { 1770 // no ramp for the first volume setting 1771 track->mFillingUpStatus = Track::FS_ACTIVE; 1772 if (track->mState == TrackBase::RESUMING) { 1773 track->mState = TrackBase::ACTIVE; 1774 param = AudioMixer::RAMP_VOLUME; 1775 } 1776 mAudioMixer->setParameter(AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 1777 } else if (cblk->server != 0) { 1778 // If the track is stopped before the first frame was mixed, 1779 // do not apply ramp 1780 param = AudioMixer::RAMP_VOLUME; 1781 } 1782 1783 // compute volume for this track 1784 uint32_t vl, vr, va; 1785 if (track->isMuted() || track->isPausing() || 1786 mStreamTypes[track->type()].mute) { 1787 vl = vr = va = 0; 1788 if (track->isPausing()) { 1789 track->setPaused(); 1790 } 1791 } else { 1792 1793 // read original volumes with volume control 1794 float typeVolume = mStreamTypes[track->type()].volume; 1795 float v = masterVolume * typeVolume; 1796 vl = (uint32_t)(v * cblk->volume[0]) << 12; 1797 vr = (uint32_t)(v * cblk->volume[1]) << 12; 1798 1799 va = (uint32_t)(v * cblk->sendLevel); 1800 } 1801 // Delegate volume control to effect in track effect chain if needed 1802 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 1803 // Do not ramp volume if volume is controlled by effect 1804 param = AudioMixer::VOLUME; 1805 track->mHasVolumeController = true; 1806 } else { 1807 // force no volume ramp when volume controller was just disabled or removed 1808 // from effect chain to avoid volume spike 1809 if (track->mHasVolumeController) { 1810 param = AudioMixer::VOLUME; 1811 } 1812 track->mHasVolumeController = false; 1813 } 1814 1815 // Convert volumes from 8.24 to 4.12 format 1816 int16_t left, right, aux; 1817 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 1818 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1819 left = int16_t(v_clamped); 1820 v_clamped = (vr + (1 << 11)) >> 12; 1821 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1822 right = int16_t(v_clamped); 1823 1824 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; 1825 aux = int16_t(va); 1826 1827 // XXX: these things DON'T need to be done each time 1828 mAudioMixer->setBufferProvider(track); 1829 mAudioMixer->enable(AudioMixer::MIXING); 1830 1831 mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left); 1832 mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right); 1833 mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux); 1834 mAudioMixer->setParameter( 1835 AudioMixer::TRACK, 1836 AudioMixer::FORMAT, (void *)track->format()); 1837 mAudioMixer->setParameter( 1838 AudioMixer::TRACK, 1839 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 1840 mAudioMixer->setParameter( 1841 AudioMixer::RESAMPLE, 1842 AudioMixer::SAMPLE_RATE, 1843 (void *)(cblk->sampleRate)); 1844 mAudioMixer->setParameter( 1845 AudioMixer::TRACK, 1846 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 1847 mAudioMixer->setParameter( 1848 AudioMixer::TRACK, 1849 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 1850 1851 // reset retry count 1852 track->mRetryCount = kMaxTrackRetries; 1853 mixerStatus = MIXER_TRACKS_READY; 1854 } else { 1855 //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this); 1856 if (track->isStopped()) { 1857 track->reset(); 1858 } 1859 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 1860 // We have consumed all the buffers of this track. 1861 // Remove it from the list of active tracks. 1862 tracksToRemove->add(track); 1863 } else { 1864 // No buffers for this track. Give it a few chances to 1865 // fill a buffer, then remove it from active list. 1866 if (--(track->mRetryCount) <= 0) { 1867 LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this); 1868 tracksToRemove->add(track); 1869 // indicate to client process that the track was disabled because of underrun 1870 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 1871 } else if (mixerStatus != MIXER_TRACKS_READY) { 1872 mixerStatus = MIXER_TRACKS_ENABLED; 1873 } 1874 } 1875 mAudioMixer->disable(AudioMixer::MIXING); 1876 } 1877 } 1878 1879 // remove all the tracks that need to be... 1880 count = tracksToRemove->size(); 1881 if (UNLIKELY(count)) { 1882 for (size_t i=0 ; i<count ; i++) { 1883 const sp<Track>& track = tracksToRemove->itemAt(i); 1884 mActiveTracks.remove(track); 1885 if (track->mainBuffer() != mMixBuffer) { 1886 chain = getEffectChain_l(track->sessionId()); 1887 if (chain != 0) { 1888 LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 1889 chain->decActiveTrackCnt(); 1890 } 1891 } 1892 if (track->isTerminated()) { 1893 removeTrack_l(track); 1894 } 1895 } 1896 } 1897 1898 // mix buffer must be cleared if all tracks are connected to an 1899 // effect chain as in this case the mixer will not write to 1900 // mix buffer and track effects will accumulate into it 1901 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 1902 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 1903 } 1904 1905 return mixerStatus; 1906} 1907 1908void AudioFlinger::MixerThread::invalidateTracks(int streamType) 1909{ 1910 LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 1911 this, streamType, mTracks.size()); 1912 Mutex::Autolock _l(mLock); 1913 1914 size_t size = mTracks.size(); 1915 for (size_t i = 0; i < size; i++) { 1916 sp<Track> t = mTracks[i]; 1917 if (t->type() == streamType) { 1918 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 1919 t->mCblk->cv.signal(); 1920 } 1921 } 1922} 1923 1924 1925// getTrackName_l() must be called with ThreadBase::mLock held 1926int AudioFlinger::MixerThread::getTrackName_l() 1927{ 1928 return mAudioMixer->getTrackName(); 1929} 1930 1931// deleteTrackName_l() must be called with ThreadBase::mLock held 1932void AudioFlinger::MixerThread::deleteTrackName_l(int name) 1933{ 1934 LOGV("remove track (%d) and delete from mixer", name); 1935 mAudioMixer->deleteTrackName(name); 1936} 1937 1938// checkForNewParameters_l() must be called with ThreadBase::mLock held 1939bool AudioFlinger::MixerThread::checkForNewParameters_l() 1940{ 1941 bool reconfig = false; 1942 1943 while (!mNewParameters.isEmpty()) { 1944 status_t status = NO_ERROR; 1945 String8 keyValuePair = mNewParameters[0]; 1946 AudioParameter param = AudioParameter(keyValuePair); 1947 int value; 1948 1949 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 1950 reconfig = true; 1951 } 1952 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 1953 if (value != AUDIO_FORMAT_PCM_16_BIT) { 1954 status = BAD_VALUE; 1955 } else { 1956 reconfig = true; 1957 } 1958 } 1959 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 1960 if (value != AUDIO_CHANNEL_OUT_STEREO) { 1961 status = BAD_VALUE; 1962 } else { 1963 reconfig = true; 1964 } 1965 } 1966 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 1967 // do not accept frame count changes if tracks are open as the track buffer 1968 // size depends on frame count and correct behavior would not be garantied 1969 // if frame count is changed after track creation 1970 if (!mTracks.isEmpty()) { 1971 status = INVALID_OPERATION; 1972 } else { 1973 reconfig = true; 1974 } 1975 } 1976 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 1977 // when changing the audio output device, call addBatteryData to notify 1978 // the change 1979 if ((int)mDevice != value) { 1980 uint32_t params = 0; 1981 // check whether speaker is on 1982 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 1983 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 1984 } 1985 1986 int deviceWithoutSpeaker 1987 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 1988 // check if any other device (except speaker) is on 1989 if (value & deviceWithoutSpeaker ) { 1990 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 1991 } 1992 1993 if (params != 0) { 1994 addBatteryData(params); 1995 } 1996 } 1997 1998 // forward device change to effects that have requested to be 1999 // aware of attached audio device. 2000 mDevice = (uint32_t)value; 2001 for (size_t i = 0; i < mEffectChains.size(); i++) { 2002 mEffectChains[i]->setDevice_l(mDevice); 2003 } 2004 } 2005 2006 if (status == NO_ERROR) { 2007 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2008 keyValuePair.string()); 2009 if (!mStandby && status == INVALID_OPERATION) { 2010 mOutput->stream->common.standby(&mOutput->stream->common); 2011 mStandby = true; 2012 mBytesWritten = 0; 2013 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2014 keyValuePair.string()); 2015 } 2016 if (status == NO_ERROR && reconfig) { 2017 delete mAudioMixer; 2018 readOutputParameters(); 2019 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 2020 for (size_t i = 0; i < mTracks.size() ; i++) { 2021 int name = getTrackName_l(); 2022 if (name < 0) break; 2023 mTracks[i]->mName = name; 2024 // limit track sample rate to 2 x new output sample rate 2025 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 2026 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 2027 } 2028 } 2029 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2030 } 2031 } 2032 2033 mNewParameters.removeAt(0); 2034 2035 mParamStatus = status; 2036 mParamCond.signal(); 2037 mWaitWorkCV.wait(mLock); 2038 } 2039 return reconfig; 2040} 2041 2042status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 2043{ 2044 const size_t SIZE = 256; 2045 char buffer[SIZE]; 2046 String8 result; 2047 2048 PlaybackThread::dumpInternals(fd, args); 2049 2050 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 2051 result.append(buffer); 2052 write(fd, result.string(), result.size()); 2053 return NO_ERROR; 2054} 2055 2056uint32_t AudioFlinger::MixerThread::activeSleepTimeUs() 2057{ 2058 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 2059} 2060 2061uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 2062{ 2063 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2064} 2065 2066uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 2067{ 2068 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2069} 2070 2071// ---------------------------------------------------------------------------- 2072AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 2073 : PlaybackThread(audioFlinger, output, id, device) 2074{ 2075 mType = PlaybackThread::DIRECT; 2076} 2077 2078AudioFlinger::DirectOutputThread::~DirectOutputThread() 2079{ 2080} 2081 2082 2083static inline int16_t clamp16(int32_t sample) 2084{ 2085 if ((sample>>15) ^ (sample>>31)) 2086 sample = 0x7FFF ^ (sample>>31); 2087 return sample; 2088} 2089 2090static inline 2091int32_t mul(int16_t in, int16_t v) 2092{ 2093#if defined(__arm__) && !defined(__thumb__) 2094 int32_t out; 2095 asm( "smulbb %[out], %[in], %[v] \n" 2096 : [out]"=r"(out) 2097 : [in]"%r"(in), [v]"r"(v) 2098 : ); 2099 return out; 2100#else 2101 return in * int32_t(v); 2102#endif 2103} 2104 2105void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 2106{ 2107 // Do not apply volume on compressed audio 2108 if (!audio_is_linear_pcm(mFormat)) { 2109 return; 2110 } 2111 2112 // convert to signed 16 bit before volume calculation 2113 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2114 size_t count = mFrameCount * mChannelCount; 2115 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 2116 int16_t *dst = mMixBuffer + count-1; 2117 while(count--) { 2118 *dst-- = (int16_t)(*src--^0x80) << 8; 2119 } 2120 } 2121 2122 size_t frameCount = mFrameCount; 2123 int16_t *out = mMixBuffer; 2124 if (ramp) { 2125 if (mChannelCount == 1) { 2126 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2127 int32_t vlInc = d / (int32_t)frameCount; 2128 int32_t vl = ((int32_t)mLeftVolShort << 16); 2129 do { 2130 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2131 out++; 2132 vl += vlInc; 2133 } while (--frameCount); 2134 2135 } else { 2136 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2137 int32_t vlInc = d / (int32_t)frameCount; 2138 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 2139 int32_t vrInc = d / (int32_t)frameCount; 2140 int32_t vl = ((int32_t)mLeftVolShort << 16); 2141 int32_t vr = ((int32_t)mRightVolShort << 16); 2142 do { 2143 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2144 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 2145 out += 2; 2146 vl += vlInc; 2147 vr += vrInc; 2148 } while (--frameCount); 2149 } 2150 } else { 2151 if (mChannelCount == 1) { 2152 do { 2153 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2154 out++; 2155 } while (--frameCount); 2156 } else { 2157 do { 2158 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2159 out[1] = clamp16(mul(out[1], rightVol) >> 12); 2160 out += 2; 2161 } while (--frameCount); 2162 } 2163 } 2164 2165 // convert back to unsigned 8 bit after volume calculation 2166 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2167 size_t count = mFrameCount * mChannelCount; 2168 int16_t *src = mMixBuffer; 2169 uint8_t *dst = (uint8_t *)mMixBuffer; 2170 while(count--) { 2171 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2172 } 2173 } 2174 2175 mLeftVolShort = leftVol; 2176 mRightVolShort = rightVol; 2177} 2178 2179bool AudioFlinger::DirectOutputThread::threadLoop() 2180{ 2181 uint32_t mixerStatus = MIXER_IDLE; 2182 sp<Track> trackToRemove; 2183 sp<Track> activeTrack; 2184 nsecs_t standbyTime = systemTime(); 2185 int8_t *curBuf; 2186 size_t mixBufferSize = mFrameCount*mFrameSize; 2187 uint32_t activeSleepTime = activeSleepTimeUs(); 2188 uint32_t idleSleepTime = idleSleepTimeUs(); 2189 uint32_t sleepTime = idleSleepTime; 2190 // use shorter standby delay as on normal output to release 2191 // hardware resources as soon as possible 2192 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2193 2194 while (!exitPending()) 2195 { 2196 bool rampVolume; 2197 uint16_t leftVol; 2198 uint16_t rightVol; 2199 Vector< sp<EffectChain> > effectChains; 2200 2201 processConfigEvents(); 2202 2203 mixerStatus = MIXER_IDLE; 2204 2205 { // scope for the mLock 2206 2207 Mutex::Autolock _l(mLock); 2208 2209 if (checkForNewParameters_l()) { 2210 mixBufferSize = mFrameCount*mFrameSize; 2211 activeSleepTime = activeSleepTimeUs(); 2212 idleSleepTime = idleSleepTimeUs(); 2213 standbyDelay = microseconds(activeSleepTime*2); 2214 } 2215 2216 // put audio hardware into standby after short delay 2217 if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2218 mSuspended) { 2219 // wait until we have something to do... 2220 if (!mStandby) { 2221 LOGV("Audio hardware entering standby, mixer %p\n", this); 2222 mOutput->stream->common.standby(&mOutput->stream->common); 2223 mStandby = true; 2224 mBytesWritten = 0; 2225 } 2226 2227 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2228 // we're about to wait, flush the binder command buffer 2229 IPCThreadState::self()->flushCommands(); 2230 2231 if (exitPending()) break; 2232 2233 LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); 2234 mWaitWorkCV.wait(mLock); 2235 LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); 2236 2237 if (mMasterMute == false) { 2238 char value[PROPERTY_VALUE_MAX]; 2239 property_get("ro.audio.silent", value, "0"); 2240 if (atoi(value)) { 2241 LOGD("Silence is golden"); 2242 setMasterMute(true); 2243 } 2244 } 2245 2246 standbyTime = systemTime() + standbyDelay; 2247 sleepTime = idleSleepTime; 2248 continue; 2249 } 2250 } 2251 2252 effectChains = mEffectChains; 2253 2254 // find out which tracks need to be processed 2255 if (mActiveTracks.size() != 0) { 2256 sp<Track> t = mActiveTracks[0].promote(); 2257 if (t == 0) continue; 2258 2259 Track* const track = t.get(); 2260 audio_track_cblk_t* cblk = track->cblk(); 2261 2262 // The first time a track is added we wait 2263 // for all its buffers to be filled before processing it 2264 if (cblk->framesReady() && track->isReady() && 2265 !track->isPaused() && !track->isTerminated()) 2266 { 2267 //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2268 2269 if (track->mFillingUpStatus == Track::FS_FILLED) { 2270 track->mFillingUpStatus = Track::FS_ACTIVE; 2271 mLeftVolFloat = mRightVolFloat = 0; 2272 mLeftVolShort = mRightVolShort = 0; 2273 if (track->mState == TrackBase::RESUMING) { 2274 track->mState = TrackBase::ACTIVE; 2275 rampVolume = true; 2276 } 2277 } else if (cblk->server != 0) { 2278 // If the track is stopped before the first frame was mixed, 2279 // do not apply ramp 2280 rampVolume = true; 2281 } 2282 // compute volume for this track 2283 float left, right; 2284 if (track->isMuted() || mMasterMute || track->isPausing() || 2285 mStreamTypes[track->type()].mute) { 2286 left = right = 0; 2287 if (track->isPausing()) { 2288 track->setPaused(); 2289 } 2290 } else { 2291 float typeVolume = mStreamTypes[track->type()].volume; 2292 float v = mMasterVolume * typeVolume; 2293 float v_clamped = v * cblk->volume[0]; 2294 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2295 left = v_clamped/MAX_GAIN; 2296 v_clamped = v * cblk->volume[1]; 2297 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2298 right = v_clamped/MAX_GAIN; 2299 } 2300 2301 if (left != mLeftVolFloat || right != mRightVolFloat) { 2302 mLeftVolFloat = left; 2303 mRightVolFloat = right; 2304 2305 // If audio HAL implements volume control, 2306 // force software volume to nominal value 2307 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 2308 left = 1.0f; 2309 right = 1.0f; 2310 } 2311 2312 // Convert volumes from float to 8.24 2313 uint32_t vl = (uint32_t)(left * (1 << 24)); 2314 uint32_t vr = (uint32_t)(right * (1 << 24)); 2315 2316 // Delegate volume control to effect in track effect chain if needed 2317 // only one effect chain can be present on DirectOutputThread, so if 2318 // there is one, the track is connected to it 2319 if (!effectChains.isEmpty()) { 2320 // Do not ramp volume if volume is controlled by effect 2321 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2322 rampVolume = false; 2323 } 2324 } 2325 2326 // Convert volumes from 8.24 to 4.12 format 2327 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2328 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2329 leftVol = (uint16_t)v_clamped; 2330 v_clamped = (vr + (1 << 11)) >> 12; 2331 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2332 rightVol = (uint16_t)v_clamped; 2333 } else { 2334 leftVol = mLeftVolShort; 2335 rightVol = mRightVolShort; 2336 rampVolume = false; 2337 } 2338 2339 // reset retry count 2340 track->mRetryCount = kMaxTrackRetriesDirect; 2341 activeTrack = t; 2342 mixerStatus = MIXER_TRACKS_READY; 2343 } else { 2344 //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2345 if (track->isStopped()) { 2346 track->reset(); 2347 } 2348 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2349 // We have consumed all the buffers of this track. 2350 // Remove it from the list of active tracks. 2351 trackToRemove = track; 2352 } else { 2353 // No buffers for this track. Give it a few chances to 2354 // fill a buffer, then remove it from active list. 2355 if (--(track->mRetryCount) <= 0) { 2356 LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2357 trackToRemove = track; 2358 } else { 2359 mixerStatus = MIXER_TRACKS_ENABLED; 2360 } 2361 } 2362 } 2363 } 2364 2365 // remove all the tracks that need to be... 2366 if (UNLIKELY(trackToRemove != 0)) { 2367 mActiveTracks.remove(trackToRemove); 2368 if (!effectChains.isEmpty()) { 2369 LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2370 trackToRemove->sessionId()); 2371 effectChains[0]->decActiveTrackCnt(); 2372 } 2373 if (trackToRemove->isTerminated()) { 2374 removeTrack_l(trackToRemove); 2375 } 2376 } 2377 2378 lockEffectChains_l(effectChains); 2379 } 2380 2381 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2382 AudioBufferProvider::Buffer buffer; 2383 size_t frameCount = mFrameCount; 2384 curBuf = (int8_t *)mMixBuffer; 2385 // output audio to hardware 2386 while (frameCount) { 2387 buffer.frameCount = frameCount; 2388 activeTrack->getNextBuffer(&buffer); 2389 if (UNLIKELY(buffer.raw == 0)) { 2390 memset(curBuf, 0, frameCount * mFrameSize); 2391 break; 2392 } 2393 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2394 frameCount -= buffer.frameCount; 2395 curBuf += buffer.frameCount * mFrameSize; 2396 activeTrack->releaseBuffer(&buffer); 2397 } 2398 sleepTime = 0; 2399 standbyTime = systemTime() + standbyDelay; 2400 } else { 2401 if (sleepTime == 0) { 2402 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2403 sleepTime = activeSleepTime; 2404 } else { 2405 sleepTime = idleSleepTime; 2406 } 2407 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 2408 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2409 sleepTime = 0; 2410 } 2411 } 2412 2413 if (mSuspended) { 2414 sleepTime = suspendSleepTimeUs(); 2415 } 2416 // sleepTime == 0 means we must write to audio hardware 2417 if (sleepTime == 0) { 2418 if (mixerStatus == MIXER_TRACKS_READY) { 2419 applyVolume(leftVol, rightVol, rampVolume); 2420 } 2421 for (size_t i = 0; i < effectChains.size(); i ++) { 2422 effectChains[i]->process_l(); 2423 } 2424 unlockEffectChains(effectChains); 2425 2426 mLastWriteTime = systemTime(); 2427 mInWrite = true; 2428 mBytesWritten += mixBufferSize; 2429 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2430 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2431 mNumWrites++; 2432 mInWrite = false; 2433 mStandby = false; 2434 } else { 2435 unlockEffectChains(effectChains); 2436 usleep(sleepTime); 2437 } 2438 2439 // finally let go of removed track, without the lock held 2440 // since we can't guarantee the destructors won't acquire that 2441 // same lock. 2442 trackToRemove.clear(); 2443 activeTrack.clear(); 2444 2445 // Effect chains will be actually deleted here if they were removed from 2446 // mEffectChains list during mixing or effects processing 2447 effectChains.clear(); 2448 } 2449 2450 if (!mStandby) { 2451 mOutput->stream->common.standby(&mOutput->stream->common); 2452 } 2453 2454 LOGV("DirectOutputThread %p exiting", this); 2455 return false; 2456} 2457 2458// getTrackName_l() must be called with ThreadBase::mLock held 2459int AudioFlinger::DirectOutputThread::getTrackName_l() 2460{ 2461 return 0; 2462} 2463 2464// deleteTrackName_l() must be called with ThreadBase::mLock held 2465void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2466{ 2467} 2468 2469// checkForNewParameters_l() must be called with ThreadBase::mLock held 2470bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2471{ 2472 bool reconfig = false; 2473 2474 while (!mNewParameters.isEmpty()) { 2475 status_t status = NO_ERROR; 2476 String8 keyValuePair = mNewParameters[0]; 2477 AudioParameter param = AudioParameter(keyValuePair); 2478 int value; 2479 2480 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2481 // do not accept frame count changes if tracks are open as the track buffer 2482 // size depends on frame count and correct behavior would not be garantied 2483 // if frame count is changed after track creation 2484 if (!mTracks.isEmpty()) { 2485 status = INVALID_OPERATION; 2486 } else { 2487 reconfig = true; 2488 } 2489 } 2490 if (status == NO_ERROR) { 2491 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2492 keyValuePair.string()); 2493 if (!mStandby && status == INVALID_OPERATION) { 2494 mOutput->stream->common.standby(&mOutput->stream->common); 2495 mStandby = true; 2496 mBytesWritten = 0; 2497 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2498 keyValuePair.string()); 2499 } 2500 if (status == NO_ERROR && reconfig) { 2501 readOutputParameters(); 2502 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2503 } 2504 } 2505 2506 mNewParameters.removeAt(0); 2507 2508 mParamStatus = status; 2509 mParamCond.signal(); 2510 mWaitWorkCV.wait(mLock); 2511 } 2512 return reconfig; 2513} 2514 2515uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 2516{ 2517 uint32_t time; 2518 if (audio_is_linear_pcm(mFormat)) { 2519 time = (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 2520 } else { 2521 time = 10000; 2522 } 2523 return time; 2524} 2525 2526uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 2527{ 2528 uint32_t time; 2529 if (audio_is_linear_pcm(mFormat)) { 2530 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2531 } else { 2532 time = 10000; 2533 } 2534 return time; 2535} 2536 2537uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 2538{ 2539 uint32_t time; 2540 if (audio_is_linear_pcm(mFormat)) { 2541 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2542 } else { 2543 time = 10000; 2544 } 2545 return time; 2546} 2547 2548 2549// ---------------------------------------------------------------------------- 2550 2551AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) 2552 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) 2553{ 2554 mType = PlaybackThread::DUPLICATING; 2555 addOutputTrack(mainThread); 2556} 2557 2558AudioFlinger::DuplicatingThread::~DuplicatingThread() 2559{ 2560 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2561 mOutputTracks[i]->destroy(); 2562 } 2563 mOutputTracks.clear(); 2564} 2565 2566bool AudioFlinger::DuplicatingThread::threadLoop() 2567{ 2568 Vector< sp<Track> > tracksToRemove; 2569 uint32_t mixerStatus = MIXER_IDLE; 2570 nsecs_t standbyTime = systemTime(); 2571 size_t mixBufferSize = mFrameCount*mFrameSize; 2572 SortedVector< sp<OutputTrack> > outputTracks; 2573 uint32_t writeFrames = 0; 2574 uint32_t activeSleepTime = activeSleepTimeUs(); 2575 uint32_t idleSleepTime = idleSleepTimeUs(); 2576 uint32_t sleepTime = idleSleepTime; 2577 Vector< sp<EffectChain> > effectChains; 2578 2579 while (!exitPending()) 2580 { 2581 processConfigEvents(); 2582 2583 mixerStatus = MIXER_IDLE; 2584 { // scope for the mLock 2585 2586 Mutex::Autolock _l(mLock); 2587 2588 if (checkForNewParameters_l()) { 2589 mixBufferSize = mFrameCount*mFrameSize; 2590 updateWaitTime(); 2591 activeSleepTime = activeSleepTimeUs(); 2592 idleSleepTime = idleSleepTimeUs(); 2593 } 2594 2595 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2596 2597 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2598 outputTracks.add(mOutputTracks[i]); 2599 } 2600 2601 // put audio hardware into standby after short delay 2602 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 2603 mSuspended) { 2604 if (!mStandby) { 2605 for (size_t i = 0; i < outputTracks.size(); i++) { 2606 outputTracks[i]->stop(); 2607 } 2608 mStandby = true; 2609 mBytesWritten = 0; 2610 } 2611 2612 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 2613 // we're about to wait, flush the binder command buffer 2614 IPCThreadState::self()->flushCommands(); 2615 outputTracks.clear(); 2616 2617 if (exitPending()) break; 2618 2619 LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); 2620 mWaitWorkCV.wait(mLock); 2621 LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); 2622 if (mMasterMute == false) { 2623 char value[PROPERTY_VALUE_MAX]; 2624 property_get("ro.audio.silent", value, "0"); 2625 if (atoi(value)) { 2626 LOGD("Silence is golden"); 2627 setMasterMute(true); 2628 } 2629 } 2630 2631 standbyTime = systemTime() + kStandbyTimeInNsecs; 2632 sleepTime = idleSleepTime; 2633 continue; 2634 } 2635 } 2636 2637 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 2638 2639 // prevent any changes in effect chain list and in each effect chain 2640 // during mixing and effect process as the audio buffers could be deleted 2641 // or modified if an effect is created or deleted 2642 lockEffectChains_l(effectChains); 2643 } 2644 2645 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2646 // mix buffers... 2647 if (outputsReady(outputTracks)) { 2648 mAudioMixer->process(); 2649 } else { 2650 memset(mMixBuffer, 0, mixBufferSize); 2651 } 2652 sleepTime = 0; 2653 writeFrames = mFrameCount; 2654 } else { 2655 if (sleepTime == 0) { 2656 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2657 sleepTime = activeSleepTime; 2658 } else { 2659 sleepTime = idleSleepTime; 2660 } 2661 } else if (mBytesWritten != 0) { 2662 // flush remaining overflow buffers in output tracks 2663 for (size_t i = 0; i < outputTracks.size(); i++) { 2664 if (outputTracks[i]->isActive()) { 2665 sleepTime = 0; 2666 writeFrames = 0; 2667 memset(mMixBuffer, 0, mixBufferSize); 2668 break; 2669 } 2670 } 2671 } 2672 } 2673 2674 if (mSuspended) { 2675 sleepTime = suspendSleepTimeUs(); 2676 } 2677 // sleepTime == 0 means we must write to audio hardware 2678 if (sleepTime == 0) { 2679 for (size_t i = 0; i < effectChains.size(); i ++) { 2680 effectChains[i]->process_l(); 2681 } 2682 // enable changes in effect chain 2683 unlockEffectChains(effectChains); 2684 2685 standbyTime = systemTime() + kStandbyTimeInNsecs; 2686 for (size_t i = 0; i < outputTracks.size(); i++) { 2687 outputTracks[i]->write(mMixBuffer, writeFrames); 2688 } 2689 mStandby = false; 2690 mBytesWritten += mixBufferSize; 2691 } else { 2692 // enable changes in effect chain 2693 unlockEffectChains(effectChains); 2694 usleep(sleepTime); 2695 } 2696 2697 // finally let go of all our tracks, without the lock held 2698 // since we can't guarantee the destructors won't acquire that 2699 // same lock. 2700 tracksToRemove.clear(); 2701 outputTracks.clear(); 2702 2703 // Effect chains will be actually deleted here if they were removed from 2704 // mEffectChains list during mixing or effects processing 2705 effectChains.clear(); 2706 } 2707 2708 return false; 2709} 2710 2711void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 2712{ 2713 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 2714 OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, 2715 this, 2716 mSampleRate, 2717 mFormat, 2718 mChannelMask, 2719 frameCount); 2720 if (outputTrack->cblk() != NULL) { 2721 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 2722 mOutputTracks.add(outputTrack); 2723 LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 2724 updateWaitTime(); 2725 } 2726} 2727 2728void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 2729{ 2730 Mutex::Autolock _l(mLock); 2731 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2732 if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { 2733 mOutputTracks[i]->destroy(); 2734 mOutputTracks.removeAt(i); 2735 updateWaitTime(); 2736 return; 2737 } 2738 } 2739 LOGV("removeOutputTrack(): unkonwn thread: %p", thread); 2740} 2741 2742void AudioFlinger::DuplicatingThread::updateWaitTime() 2743{ 2744 mWaitTimeMs = UINT_MAX; 2745 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2746 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 2747 if (strong != NULL) { 2748 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 2749 if (waitTimeMs < mWaitTimeMs) { 2750 mWaitTimeMs = waitTimeMs; 2751 } 2752 } 2753 } 2754} 2755 2756 2757bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 2758{ 2759 for (size_t i = 0; i < outputTracks.size(); i++) { 2760 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 2761 if (thread == 0) { 2762 LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 2763 return false; 2764 } 2765 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2766 if (playbackThread->standby() && !playbackThread->isSuspended()) { 2767 LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 2768 return false; 2769 } 2770 } 2771 return true; 2772} 2773 2774uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 2775{ 2776 return (mWaitTimeMs * 1000) / 2; 2777} 2778 2779// ---------------------------------------------------------------------------- 2780 2781// TrackBase constructor must be called with AudioFlinger::mLock held 2782AudioFlinger::ThreadBase::TrackBase::TrackBase( 2783 const wp<ThreadBase>& thread, 2784 const sp<Client>& client, 2785 uint32_t sampleRate, 2786 uint32_t format, 2787 uint32_t channelMask, 2788 int frameCount, 2789 uint32_t flags, 2790 const sp<IMemory>& sharedBuffer, 2791 int sessionId) 2792 : RefBase(), 2793 mThread(thread), 2794 mClient(client), 2795 mCblk(0), 2796 mFrameCount(0), 2797 mState(IDLE), 2798 mClientTid(-1), 2799 mFormat(format), 2800 mFlags(flags & ~SYSTEM_FLAGS_MASK), 2801 mSessionId(sessionId) 2802{ 2803 LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 2804 2805 // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 2806 size_t size = sizeof(audio_track_cblk_t); 2807 uint8_t channelCount = popcount(channelMask); 2808 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 2809 if (sharedBuffer == 0) { 2810 size += bufferSize; 2811 } 2812 2813 if (client != NULL) { 2814 mCblkMemory = client->heap()->allocate(size); 2815 if (mCblkMemory != 0) { 2816 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 2817 if (mCblk) { // construct the shared structure in-place. 2818 new(mCblk) audio_track_cblk_t(); 2819 // clear all buffers 2820 mCblk->frameCount = frameCount; 2821 mCblk->sampleRate = sampleRate; 2822 mChannelCount = channelCount; 2823 mChannelMask = channelMask; 2824 if (sharedBuffer == 0) { 2825 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2826 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2827 // Force underrun condition to avoid false underrun callback until first data is 2828 // written to buffer (other flags are cleared) 2829 mCblk->flags = CBLK_UNDERRUN_ON; 2830 } else { 2831 mBuffer = sharedBuffer->pointer(); 2832 } 2833 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2834 } 2835 } else { 2836 LOGE("not enough memory for AudioTrack size=%u", size); 2837 client->heap()->dump("AudioTrack"); 2838 return; 2839 } 2840 } else { 2841 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 2842 if (mCblk) { // construct the shared structure in-place. 2843 new(mCblk) audio_track_cblk_t(); 2844 // clear all buffers 2845 mCblk->frameCount = frameCount; 2846 mCblk->sampleRate = sampleRate; 2847 mChannelCount = channelCount; 2848 mChannelMask = channelMask; 2849 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2850 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2851 // Force underrun condition to avoid false underrun callback until first data is 2852 // written to buffer (other flags are cleared) 2853 mCblk->flags = CBLK_UNDERRUN_ON; 2854 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2855 } 2856 } 2857} 2858 2859AudioFlinger::ThreadBase::TrackBase::~TrackBase() 2860{ 2861 if (mCblk) { 2862 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 2863 if (mClient == NULL) { 2864 delete mCblk; 2865 } 2866 } 2867 mCblkMemory.clear(); // and free the shared memory 2868 if (mClient != NULL) { 2869 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 2870 mClient.clear(); 2871 } 2872} 2873 2874void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 2875{ 2876 buffer->raw = 0; 2877 mFrameCount = buffer->frameCount; 2878 step(); 2879 buffer->frameCount = 0; 2880} 2881 2882bool AudioFlinger::ThreadBase::TrackBase::step() { 2883 bool result; 2884 audio_track_cblk_t* cblk = this->cblk(); 2885 2886 result = cblk->stepServer(mFrameCount); 2887 if (!result) { 2888 LOGV("stepServer failed acquiring cblk mutex"); 2889 mFlags |= STEPSERVER_FAILED; 2890 } 2891 return result; 2892} 2893 2894void AudioFlinger::ThreadBase::TrackBase::reset() { 2895 audio_track_cblk_t* cblk = this->cblk(); 2896 2897 cblk->user = 0; 2898 cblk->server = 0; 2899 cblk->userBase = 0; 2900 cblk->serverBase = 0; 2901 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 2902 LOGV("TrackBase::reset"); 2903} 2904 2905sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const 2906{ 2907 return mCblkMemory; 2908} 2909 2910int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 2911 return (int)mCblk->sampleRate; 2912} 2913 2914int AudioFlinger::ThreadBase::TrackBase::channelCount() const { 2915 return (const int)mChannelCount; 2916} 2917 2918uint32_t AudioFlinger::ThreadBase::TrackBase::channelMask() const { 2919 return mChannelMask; 2920} 2921 2922void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 2923 audio_track_cblk_t* cblk = this->cblk(); 2924 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; 2925 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; 2926 2927 // Check validity of returned pointer in case the track control block would have been corrupted. 2928 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 2929 ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { 2930 LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 2931 server %d, serverBase %d, user %d, userBase %d", 2932 bufferStart, bufferEnd, mBuffer, mBufferEnd, 2933 cblk->server, cblk->serverBase, cblk->user, cblk->userBase); 2934 return 0; 2935 } 2936 2937 return bufferStart; 2938} 2939 2940// ---------------------------------------------------------------------------- 2941 2942// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 2943AudioFlinger::PlaybackThread::Track::Track( 2944 const wp<ThreadBase>& thread, 2945 const sp<Client>& client, 2946 int streamType, 2947 uint32_t sampleRate, 2948 uint32_t format, 2949 uint32_t channelMask, 2950 int frameCount, 2951 const sp<IMemory>& sharedBuffer, 2952 int sessionId) 2953 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId), 2954 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 2955 mAuxEffectId(0), mHasVolumeController(false) 2956{ 2957 if (mCblk != NULL) { 2958 sp<ThreadBase> baseThread = thread.promote(); 2959 if (baseThread != 0) { 2960 PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); 2961 mName = playbackThread->getTrackName_l(); 2962 mMainBuffer = playbackThread->mixBuffer(); 2963 } 2964 LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 2965 if (mName < 0) { 2966 LOGE("no more track names available"); 2967 } 2968 mVolume[0] = 1.0f; 2969 mVolume[1] = 1.0f; 2970 mStreamType = streamType; 2971 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 2972 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 2973 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * audio_bytes_per_sample(format) : sizeof(uint8_t); 2974 } 2975} 2976 2977AudioFlinger::PlaybackThread::Track::~Track() 2978{ 2979 LOGV("PlaybackThread::Track destructor"); 2980 sp<ThreadBase> thread = mThread.promote(); 2981 if (thread != 0) { 2982 Mutex::Autolock _l(thread->mLock); 2983 mState = TERMINATED; 2984 } 2985} 2986 2987void AudioFlinger::PlaybackThread::Track::destroy() 2988{ 2989 // NOTE: destroyTrack_l() can remove a strong reference to this Track 2990 // by removing it from mTracks vector, so there is a risk that this Tracks's 2991 // desctructor is called. As the destructor needs to lock mLock, 2992 // we must acquire a strong reference on this Track before locking mLock 2993 // here so that the destructor is called only when exiting this function. 2994 // On the other hand, as long as Track::destroy() is only called by 2995 // TrackHandle destructor, the TrackHandle still holds a strong ref on 2996 // this Track with its member mTrack. 2997 sp<Track> keep(this); 2998 { // scope for mLock 2999 sp<ThreadBase> thread = mThread.promote(); 3000 if (thread != 0) { 3001 if (!isOutputTrack()) { 3002 if (mState == ACTIVE || mState == RESUMING) { 3003 AudioSystem::stopOutput(thread->id(), 3004 (audio_stream_type_t)mStreamType, 3005 mSessionId); 3006 3007 // to track the speaker usage 3008 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3009 } 3010 AudioSystem::releaseOutput(thread->id()); 3011 } 3012 Mutex::Autolock _l(thread->mLock); 3013 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3014 playbackThread->destroyTrack_l(this); 3015 } 3016 } 3017} 3018 3019void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 3020{ 3021 snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 3022 mName - AudioMixer::TRACK0, 3023 (mClient == NULL) ? getpid() : mClient->pid(), 3024 mStreamType, 3025 mFormat, 3026 mChannelMask, 3027 mSessionId, 3028 mFrameCount, 3029 mState, 3030 mMute, 3031 mFillingUpStatus, 3032 mCblk->sampleRate, 3033 mCblk->volume[0], 3034 mCblk->volume[1], 3035 mCblk->server, 3036 mCblk->user, 3037 (int)mMainBuffer, 3038 (int)mAuxBuffer); 3039} 3040 3041status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3042{ 3043 audio_track_cblk_t* cblk = this->cblk(); 3044 uint32_t framesReady; 3045 uint32_t framesReq = buffer->frameCount; 3046 3047 // Check if last stepServer failed, try to step now 3048 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3049 if (!step()) goto getNextBuffer_exit; 3050 LOGV("stepServer recovered"); 3051 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3052 } 3053 3054 framesReady = cblk->framesReady(); 3055 3056 if (LIKELY(framesReady)) { 3057 uint32_t s = cblk->server; 3058 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3059 3060 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 3061 if (framesReq > framesReady) { 3062 framesReq = framesReady; 3063 } 3064 if (s + framesReq > bufferEnd) { 3065 framesReq = bufferEnd - s; 3066 } 3067 3068 buffer->raw = getBuffer(s, framesReq); 3069 if (buffer->raw == 0) goto getNextBuffer_exit; 3070 3071 buffer->frameCount = framesReq; 3072 return NO_ERROR; 3073 } 3074 3075getNextBuffer_exit: 3076 buffer->raw = 0; 3077 buffer->frameCount = 0; 3078 LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 3079 return NOT_ENOUGH_DATA; 3080} 3081 3082bool AudioFlinger::PlaybackThread::Track::isReady() const { 3083 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 3084 3085 if (mCblk->framesReady() >= mCblk->frameCount || 3086 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 3087 mFillingUpStatus = FS_FILLED; 3088 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3089 return true; 3090 } 3091 return false; 3092} 3093 3094status_t AudioFlinger::PlaybackThread::Track::start() 3095{ 3096 status_t status = NO_ERROR; 3097 LOGV("start(%d), calling thread %d session %d", 3098 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 3099 sp<ThreadBase> thread = mThread.promote(); 3100 if (thread != 0) { 3101 Mutex::Autolock _l(thread->mLock); 3102 int state = mState; 3103 // here the track could be either new, or restarted 3104 // in both cases "unstop" the track 3105 if (mState == PAUSED) { 3106 mState = TrackBase::RESUMING; 3107 LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 3108 } else { 3109 mState = TrackBase::ACTIVE; 3110 LOGV("? => ACTIVE (%d) on thread %p", mName, this); 3111 } 3112 3113 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 3114 thread->mLock.unlock(); 3115 status = AudioSystem::startOutput(thread->id(), 3116 (audio_stream_type_t)mStreamType, 3117 mSessionId); 3118 thread->mLock.lock(); 3119 3120 // to track the speaker usage 3121 if (status == NO_ERROR) { 3122 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 3123 } 3124 } 3125 if (status == NO_ERROR) { 3126 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3127 playbackThread->addTrack_l(this); 3128 } else { 3129 mState = state; 3130 } 3131 } else { 3132 status = BAD_VALUE; 3133 } 3134 return status; 3135} 3136 3137void AudioFlinger::PlaybackThread::Track::stop() 3138{ 3139 LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3140 sp<ThreadBase> thread = mThread.promote(); 3141 if (thread != 0) { 3142 Mutex::Autolock _l(thread->mLock); 3143 int state = mState; 3144 if (mState > STOPPED) { 3145 mState = STOPPED; 3146 // If the track is not active (PAUSED and buffers full), flush buffers 3147 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3148 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3149 reset(); 3150 } 3151 LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3152 } 3153 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3154 thread->mLock.unlock(); 3155 AudioSystem::stopOutput(thread->id(), 3156 (audio_stream_type_t)mStreamType, 3157 mSessionId); 3158 thread->mLock.lock(); 3159 3160 // to track the speaker usage 3161 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3162 } 3163 } 3164} 3165 3166void AudioFlinger::PlaybackThread::Track::pause() 3167{ 3168 LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3169 sp<ThreadBase> thread = mThread.promote(); 3170 if (thread != 0) { 3171 Mutex::Autolock _l(thread->mLock); 3172 if (mState == ACTIVE || mState == RESUMING) { 3173 mState = PAUSING; 3174 LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3175 if (!isOutputTrack()) { 3176 thread->mLock.unlock(); 3177 AudioSystem::stopOutput(thread->id(), 3178 (audio_stream_type_t)mStreamType, 3179 mSessionId); 3180 thread->mLock.lock(); 3181 3182 // to track the speaker usage 3183 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3184 } 3185 } 3186 } 3187} 3188 3189void AudioFlinger::PlaybackThread::Track::flush() 3190{ 3191 LOGV("flush(%d)", mName); 3192 sp<ThreadBase> thread = mThread.promote(); 3193 if (thread != 0) { 3194 Mutex::Autolock _l(thread->mLock); 3195 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3196 return; 3197 } 3198 // No point remaining in PAUSED state after a flush => go to 3199 // STOPPED state 3200 mState = STOPPED; 3201 3202 // do not reset the track if it is still in the process of being stopped or paused. 3203 // this will be done by prepareTracks_l() when the track is stopped. 3204 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3205 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3206 reset(); 3207 } 3208 } 3209} 3210 3211void AudioFlinger::PlaybackThread::Track::reset() 3212{ 3213 // Do not reset twice to avoid discarding data written just after a flush and before 3214 // the audioflinger thread detects the track is stopped. 3215 if (!mResetDone) { 3216 TrackBase::reset(); 3217 // Force underrun condition to avoid false underrun callback until first data is 3218 // written to buffer 3219 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3220 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3221 mFillingUpStatus = FS_FILLING; 3222 mResetDone = true; 3223 } 3224} 3225 3226void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3227{ 3228 mMute = muted; 3229} 3230 3231void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) 3232{ 3233 mVolume[0] = left; 3234 mVolume[1] = right; 3235} 3236 3237status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3238{ 3239 status_t status = DEAD_OBJECT; 3240 sp<ThreadBase> thread = mThread.promote(); 3241 if (thread != 0) { 3242 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3243 status = playbackThread->attachAuxEffect(this, EffectId); 3244 } 3245 return status; 3246} 3247 3248void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3249{ 3250 mAuxEffectId = EffectId; 3251 mAuxBuffer = buffer; 3252} 3253 3254// ---------------------------------------------------------------------------- 3255 3256// RecordTrack constructor must be called with AudioFlinger::mLock held 3257AudioFlinger::RecordThread::RecordTrack::RecordTrack( 3258 const wp<ThreadBase>& thread, 3259 const sp<Client>& client, 3260 uint32_t sampleRate, 3261 uint32_t format, 3262 uint32_t channelMask, 3263 int frameCount, 3264 uint32_t flags, 3265 int sessionId) 3266 : TrackBase(thread, client, sampleRate, format, 3267 channelMask, frameCount, flags, 0, sessionId), 3268 mOverflow(false) 3269{ 3270 if (mCblk != NULL) { 3271 LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 3272 if (format == AUDIO_FORMAT_PCM_16_BIT) { 3273 mCblk->frameSize = mChannelCount * sizeof(int16_t); 3274 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 3275 mCblk->frameSize = mChannelCount * sizeof(int8_t); 3276 } else { 3277 mCblk->frameSize = sizeof(int8_t); 3278 } 3279 } 3280} 3281 3282AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 3283{ 3284 sp<ThreadBase> thread = mThread.promote(); 3285 if (thread != 0) { 3286 AudioSystem::releaseInput(thread->id()); 3287 } 3288} 3289 3290status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3291{ 3292 audio_track_cblk_t* cblk = this->cblk(); 3293 uint32_t framesAvail; 3294 uint32_t framesReq = buffer->frameCount; 3295 3296 // Check if last stepServer failed, try to step now 3297 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3298 if (!step()) goto getNextBuffer_exit; 3299 LOGV("stepServer recovered"); 3300 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3301 } 3302 3303 framesAvail = cblk->framesAvailable_l(); 3304 3305 if (LIKELY(framesAvail)) { 3306 uint32_t s = cblk->server; 3307 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3308 3309 if (framesReq > framesAvail) { 3310 framesReq = framesAvail; 3311 } 3312 if (s + framesReq > bufferEnd) { 3313 framesReq = bufferEnd - s; 3314 } 3315 3316 buffer->raw = getBuffer(s, framesReq); 3317 if (buffer->raw == 0) goto getNextBuffer_exit; 3318 3319 buffer->frameCount = framesReq; 3320 return NO_ERROR; 3321 } 3322 3323getNextBuffer_exit: 3324 buffer->raw = 0; 3325 buffer->frameCount = 0; 3326 return NOT_ENOUGH_DATA; 3327} 3328 3329status_t AudioFlinger::RecordThread::RecordTrack::start() 3330{ 3331 sp<ThreadBase> thread = mThread.promote(); 3332 if (thread != 0) { 3333 RecordThread *recordThread = (RecordThread *)thread.get(); 3334 return recordThread->start(this); 3335 } else { 3336 return BAD_VALUE; 3337 } 3338} 3339 3340void AudioFlinger::RecordThread::RecordTrack::stop() 3341{ 3342 sp<ThreadBase> thread = mThread.promote(); 3343 if (thread != 0) { 3344 RecordThread *recordThread = (RecordThread *)thread.get(); 3345 recordThread->stop(this); 3346 TrackBase::reset(); 3347 // Force overerrun condition to avoid false overrun callback until first data is 3348 // read from buffer 3349 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3350 } 3351} 3352 3353void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 3354{ 3355 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 3356 (mClient == NULL) ? getpid() : mClient->pid(), 3357 mFormat, 3358 mChannelMask, 3359 mSessionId, 3360 mFrameCount, 3361 mState, 3362 mCblk->sampleRate, 3363 mCblk->server, 3364 mCblk->user); 3365} 3366 3367 3368// ---------------------------------------------------------------------------- 3369 3370AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 3371 const wp<ThreadBase>& thread, 3372 DuplicatingThread *sourceThread, 3373 uint32_t sampleRate, 3374 uint32_t format, 3375 uint32_t channelMask, 3376 int frameCount) 3377 : Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), 3378 mActive(false), mSourceThread(sourceThread) 3379{ 3380 3381 PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); 3382 if (mCblk != NULL) { 3383 mCblk->flags |= CBLK_DIRECTION_OUT; 3384 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 3385 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 3386 mOutBuffer.frameCount = 0; 3387 playbackThread->mTracks.add(this); 3388 LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 3389 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 3390 mCblk, mBuffer, mCblk->buffers, 3391 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 3392 } else { 3393 LOGW("Error creating output track on thread %p", playbackThread); 3394 } 3395} 3396 3397AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 3398{ 3399 clearBufferQueue(); 3400} 3401 3402status_t AudioFlinger::PlaybackThread::OutputTrack::start() 3403{ 3404 status_t status = Track::start(); 3405 if (status != NO_ERROR) { 3406 return status; 3407 } 3408 3409 mActive = true; 3410 mRetryCount = 127; 3411 return status; 3412} 3413 3414void AudioFlinger::PlaybackThread::OutputTrack::stop() 3415{ 3416 Track::stop(); 3417 clearBufferQueue(); 3418 mOutBuffer.frameCount = 0; 3419 mActive = false; 3420} 3421 3422bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 3423{ 3424 Buffer *pInBuffer; 3425 Buffer inBuffer; 3426 uint32_t channelCount = mChannelCount; 3427 bool outputBufferFull = false; 3428 inBuffer.frameCount = frames; 3429 inBuffer.i16 = data; 3430 3431 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 3432 3433 if (!mActive && frames != 0) { 3434 start(); 3435 sp<ThreadBase> thread = mThread.promote(); 3436 if (thread != 0) { 3437 MixerThread *mixerThread = (MixerThread *)thread.get(); 3438 if (mCblk->frameCount > frames){ 3439 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3440 uint32_t startFrames = (mCblk->frameCount - frames); 3441 pInBuffer = new Buffer; 3442 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 3443 pInBuffer->frameCount = startFrames; 3444 pInBuffer->i16 = pInBuffer->mBuffer; 3445 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 3446 mBufferQueue.add(pInBuffer); 3447 } else { 3448 LOGW ("OutputTrack::write() %p no more buffers in queue", this); 3449 } 3450 } 3451 } 3452 } 3453 3454 while (waitTimeLeftMs) { 3455 // First write pending buffers, then new data 3456 if (mBufferQueue.size()) { 3457 pInBuffer = mBufferQueue.itemAt(0); 3458 } else { 3459 pInBuffer = &inBuffer; 3460 } 3461 3462 if (pInBuffer->frameCount == 0) { 3463 break; 3464 } 3465 3466 if (mOutBuffer.frameCount == 0) { 3467 mOutBuffer.frameCount = pInBuffer->frameCount; 3468 nsecs_t startTime = systemTime(); 3469 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { 3470 LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 3471 outputBufferFull = true; 3472 break; 3473 } 3474 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 3475 if (waitTimeLeftMs >= waitTimeMs) { 3476 waitTimeLeftMs -= waitTimeMs; 3477 } else { 3478 waitTimeLeftMs = 0; 3479 } 3480 } 3481 3482 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 3483 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 3484 mCblk->stepUser(outFrames); 3485 pInBuffer->frameCount -= outFrames; 3486 pInBuffer->i16 += outFrames * channelCount; 3487 mOutBuffer.frameCount -= outFrames; 3488 mOutBuffer.i16 += outFrames * channelCount; 3489 3490 if (pInBuffer->frameCount == 0) { 3491 if (mBufferQueue.size()) { 3492 mBufferQueue.removeAt(0); 3493 delete [] pInBuffer->mBuffer; 3494 delete pInBuffer; 3495 LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3496 } else { 3497 break; 3498 } 3499 } 3500 } 3501 3502 // If we could not write all frames, allocate a buffer and queue it for next time. 3503 if (inBuffer.frameCount) { 3504 sp<ThreadBase> thread = mThread.promote(); 3505 if (thread != 0 && !thread->standby()) { 3506 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3507 pInBuffer = new Buffer; 3508 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 3509 pInBuffer->frameCount = inBuffer.frameCount; 3510 pInBuffer->i16 = pInBuffer->mBuffer; 3511 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 3512 mBufferQueue.add(pInBuffer); 3513 LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3514 } else { 3515 LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 3516 } 3517 } 3518 } 3519 3520 // Calling write() with a 0 length buffer, means that no more data will be written: 3521 // If no more buffers are pending, fill output track buffer to make sure it is started 3522 // by output mixer. 3523 if (frames == 0 && mBufferQueue.size() == 0) { 3524 if (mCblk->user < mCblk->frameCount) { 3525 frames = mCblk->frameCount - mCblk->user; 3526 pInBuffer = new Buffer; 3527 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 3528 pInBuffer->frameCount = frames; 3529 pInBuffer->i16 = pInBuffer->mBuffer; 3530 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 3531 mBufferQueue.add(pInBuffer); 3532 } else if (mActive) { 3533 stop(); 3534 } 3535 } 3536 3537 return outputBufferFull; 3538} 3539 3540status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 3541{ 3542 int active; 3543 status_t result; 3544 audio_track_cblk_t* cblk = mCblk; 3545 uint32_t framesReq = buffer->frameCount; 3546 3547// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 3548 buffer->frameCount = 0; 3549 3550 uint32_t framesAvail = cblk->framesAvailable(); 3551 3552 3553 if (framesAvail == 0) { 3554 Mutex::Autolock _l(cblk->lock); 3555 goto start_loop_here; 3556 while (framesAvail == 0) { 3557 active = mActive; 3558 if (UNLIKELY(!active)) { 3559 LOGV("Not active and NO_MORE_BUFFERS"); 3560 return AudioTrack::NO_MORE_BUFFERS; 3561 } 3562 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 3563 if (result != NO_ERROR) { 3564 return AudioTrack::NO_MORE_BUFFERS; 3565 } 3566 // read the server count again 3567 start_loop_here: 3568 framesAvail = cblk->framesAvailable_l(); 3569 } 3570 } 3571 3572// if (framesAvail < framesReq) { 3573// return AudioTrack::NO_MORE_BUFFERS; 3574// } 3575 3576 if (framesReq > framesAvail) { 3577 framesReq = framesAvail; 3578 } 3579 3580 uint32_t u = cblk->user; 3581 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 3582 3583 if (u + framesReq > bufferEnd) { 3584 framesReq = bufferEnd - u; 3585 } 3586 3587 buffer->frameCount = framesReq; 3588 buffer->raw = (void *)cblk->buffer(u); 3589 return NO_ERROR; 3590} 3591 3592 3593void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 3594{ 3595 size_t size = mBufferQueue.size(); 3596 Buffer *pBuffer; 3597 3598 for (size_t i = 0; i < size; i++) { 3599 pBuffer = mBufferQueue.itemAt(i); 3600 delete [] pBuffer->mBuffer; 3601 delete pBuffer; 3602 } 3603 mBufferQueue.clear(); 3604} 3605 3606// ---------------------------------------------------------------------------- 3607 3608AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 3609 : RefBase(), 3610 mAudioFlinger(audioFlinger), 3611 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 3612 mPid(pid) 3613{ 3614 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 3615} 3616 3617// Client destructor must be called with AudioFlinger::mLock held 3618AudioFlinger::Client::~Client() 3619{ 3620 mAudioFlinger->removeClient_l(mPid); 3621} 3622 3623const sp<MemoryDealer>& AudioFlinger::Client::heap() const 3624{ 3625 return mMemoryDealer; 3626} 3627 3628// ---------------------------------------------------------------------------- 3629 3630AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 3631 const sp<IAudioFlingerClient>& client, 3632 pid_t pid) 3633 : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) 3634{ 3635} 3636 3637AudioFlinger::NotificationClient::~NotificationClient() 3638{ 3639 mClient.clear(); 3640} 3641 3642void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 3643{ 3644 sp<NotificationClient> keep(this); 3645 { 3646 mAudioFlinger->removeNotificationClient(mPid); 3647 } 3648} 3649 3650// ---------------------------------------------------------------------------- 3651 3652AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 3653 : BnAudioTrack(), 3654 mTrack(track) 3655{ 3656} 3657 3658AudioFlinger::TrackHandle::~TrackHandle() { 3659 // just stop the track on deletion, associated resources 3660 // will be freed from the main thread once all pending buffers have 3661 // been played. Unless it's not in the active track list, in which 3662 // case we free everything now... 3663 mTrack->destroy(); 3664} 3665 3666status_t AudioFlinger::TrackHandle::start() { 3667 return mTrack->start(); 3668} 3669 3670void AudioFlinger::TrackHandle::stop() { 3671 mTrack->stop(); 3672} 3673 3674void AudioFlinger::TrackHandle::flush() { 3675 mTrack->flush(); 3676} 3677 3678void AudioFlinger::TrackHandle::mute(bool e) { 3679 mTrack->mute(e); 3680} 3681 3682void AudioFlinger::TrackHandle::pause() { 3683 mTrack->pause(); 3684} 3685 3686void AudioFlinger::TrackHandle::setVolume(float left, float right) { 3687 mTrack->setVolume(left, right); 3688} 3689 3690sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 3691 return mTrack->getCblk(); 3692} 3693 3694status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 3695{ 3696 return mTrack->attachAuxEffect(EffectId); 3697} 3698 3699status_t AudioFlinger::TrackHandle::onTransact( 3700 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3701{ 3702 return BnAudioTrack::onTransact(code, data, reply, flags); 3703} 3704 3705// ---------------------------------------------------------------------------- 3706 3707sp<IAudioRecord> AudioFlinger::openRecord( 3708 pid_t pid, 3709 int input, 3710 uint32_t sampleRate, 3711 uint32_t format, 3712 uint32_t channelMask, 3713 int frameCount, 3714 uint32_t flags, 3715 int *sessionId, 3716 status_t *status) 3717{ 3718 sp<RecordThread::RecordTrack> recordTrack; 3719 sp<RecordHandle> recordHandle; 3720 sp<Client> client; 3721 wp<Client> wclient; 3722 status_t lStatus; 3723 RecordThread *thread; 3724 size_t inFrameCount; 3725 int lSessionId; 3726 3727 // check calling permissions 3728 if (!recordingAllowed()) { 3729 lStatus = PERMISSION_DENIED; 3730 goto Exit; 3731 } 3732 3733 // add client to list 3734 { // scope for mLock 3735 Mutex::Autolock _l(mLock); 3736 thread = checkRecordThread_l(input); 3737 if (thread == NULL) { 3738 lStatus = BAD_VALUE; 3739 goto Exit; 3740 } 3741 3742 wclient = mClients.valueFor(pid); 3743 if (wclient != NULL) { 3744 client = wclient.promote(); 3745 } else { 3746 client = new Client(this, pid); 3747 mClients.add(pid, client); 3748 } 3749 3750 // If no audio session id is provided, create one here 3751 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 3752 lSessionId = *sessionId; 3753 } else { 3754 lSessionId = nextUniqueId_l(); 3755 if (sessionId != NULL) { 3756 *sessionId = lSessionId; 3757 } 3758 } 3759 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 3760 recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate, 3761 format, channelMask, frameCount, flags, lSessionId); 3762 } 3763 if (recordTrack->getCblk() == NULL) { 3764 // remove local strong reference to Client before deleting the RecordTrack so that the Client 3765 // destructor is called by the TrackBase destructor with mLock held 3766 client.clear(); 3767 recordTrack.clear(); 3768 lStatus = NO_MEMORY; 3769 goto Exit; 3770 } 3771 3772 // return to handle to client 3773 recordHandle = new RecordHandle(recordTrack); 3774 lStatus = NO_ERROR; 3775 3776Exit: 3777 if (status) { 3778 *status = lStatus; 3779 } 3780 return recordHandle; 3781} 3782 3783// ---------------------------------------------------------------------------- 3784 3785AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 3786 : BnAudioRecord(), 3787 mRecordTrack(recordTrack) 3788{ 3789} 3790 3791AudioFlinger::RecordHandle::~RecordHandle() { 3792 stop(); 3793} 3794 3795status_t AudioFlinger::RecordHandle::start() { 3796 LOGV("RecordHandle::start()"); 3797 return mRecordTrack->start(); 3798} 3799 3800void AudioFlinger::RecordHandle::stop() { 3801 LOGV("RecordHandle::stop()"); 3802 mRecordTrack->stop(); 3803} 3804 3805sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 3806 return mRecordTrack->getCblk(); 3807} 3808 3809status_t AudioFlinger::RecordHandle::onTransact( 3810 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3811{ 3812 return BnAudioRecord::onTransact(code, data, reply, flags); 3813} 3814 3815// ---------------------------------------------------------------------------- 3816 3817AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) : 3818 ThreadBase(audioFlinger, id), 3819 mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0) 3820{ 3821 mReqChannelCount = popcount(channels); 3822 mReqSampleRate = sampleRate; 3823 readInputParameters(); 3824} 3825 3826 3827AudioFlinger::RecordThread::~RecordThread() 3828{ 3829 delete[] mRsmpInBuffer; 3830 if (mResampler != 0) { 3831 delete mResampler; 3832 delete[] mRsmpOutBuffer; 3833 } 3834} 3835 3836void AudioFlinger::RecordThread::onFirstRef() 3837{ 3838 const size_t SIZE = 256; 3839 char buffer[SIZE]; 3840 3841 snprintf(buffer, SIZE, "Record Thread %p", this); 3842 3843 run(buffer, PRIORITY_URGENT_AUDIO); 3844} 3845 3846bool AudioFlinger::RecordThread::threadLoop() 3847{ 3848 AudioBufferProvider::Buffer buffer; 3849 sp<RecordTrack> activeTrack; 3850 3851 nsecs_t lastWarning = 0; 3852 3853 // start recording 3854 while (!exitPending()) { 3855 3856 processConfigEvents(); 3857 3858 { // scope for mLock 3859 Mutex::Autolock _l(mLock); 3860 checkForNewParameters_l(); 3861 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 3862 if (!mStandby) { 3863 mInput->stream->common.standby(&mInput->stream->common); 3864 mStandby = true; 3865 } 3866 3867 if (exitPending()) break; 3868 3869 LOGV("RecordThread: loop stopping"); 3870 // go to sleep 3871 mWaitWorkCV.wait(mLock); 3872 LOGV("RecordThread: loop starting"); 3873 continue; 3874 } 3875 if (mActiveTrack != 0) { 3876 if (mActiveTrack->mState == TrackBase::PAUSING) { 3877 if (!mStandby) { 3878 mInput->stream->common.standby(&mInput->stream->common); 3879 mStandby = true; 3880 } 3881 mActiveTrack.clear(); 3882 mStartStopCond.broadcast(); 3883 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 3884 if (mReqChannelCount != mActiveTrack->channelCount()) { 3885 mActiveTrack.clear(); 3886 mStartStopCond.broadcast(); 3887 } else if (mBytesRead != 0) { 3888 // record start succeeds only if first read from audio input 3889 // succeeds 3890 if (mBytesRead > 0) { 3891 mActiveTrack->mState = TrackBase::ACTIVE; 3892 } else { 3893 mActiveTrack.clear(); 3894 } 3895 mStartStopCond.broadcast(); 3896 } 3897 mStandby = false; 3898 } 3899 } 3900 } 3901 3902 if (mActiveTrack != 0) { 3903 if (mActiveTrack->mState != TrackBase::ACTIVE && 3904 mActiveTrack->mState != TrackBase::RESUMING) { 3905 usleep(5000); 3906 continue; 3907 } 3908 buffer.frameCount = mFrameCount; 3909 if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 3910 size_t framesOut = buffer.frameCount; 3911 if (mResampler == 0) { 3912 // no resampling 3913 while (framesOut) { 3914 size_t framesIn = mFrameCount - mRsmpInIndex; 3915 if (framesIn) { 3916 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 3917 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 3918 if (framesIn > framesOut) 3919 framesIn = framesOut; 3920 mRsmpInIndex += framesIn; 3921 framesOut -= framesIn; 3922 if ((int)mChannelCount == mReqChannelCount || 3923 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 3924 memcpy(dst, src, framesIn * mFrameSize); 3925 } else { 3926 int16_t *src16 = (int16_t *)src; 3927 int16_t *dst16 = (int16_t *)dst; 3928 if (mChannelCount == 1) { 3929 while (framesIn--) { 3930 *dst16++ = *src16; 3931 *dst16++ = *src16++; 3932 } 3933 } else { 3934 while (framesIn--) { 3935 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 3936 src16 += 2; 3937 } 3938 } 3939 } 3940 } 3941 if (framesOut && mFrameCount == mRsmpInIndex) { 3942 if (framesOut == mFrameCount && 3943 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 3944 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 3945 framesOut = 0; 3946 } else { 3947 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 3948 mRsmpInIndex = 0; 3949 } 3950 if (mBytesRead < 0) { 3951 LOGE("Error reading audio input"); 3952 if (mActiveTrack->mState == TrackBase::ACTIVE) { 3953 // Force input into standby so that it tries to 3954 // recover at next read attempt 3955 mInput->stream->common.standby(&mInput->stream->common); 3956 usleep(5000); 3957 } 3958 mRsmpInIndex = mFrameCount; 3959 framesOut = 0; 3960 buffer.frameCount = 0; 3961 } 3962 } 3963 } 3964 } else { 3965 // resampling 3966 3967 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 3968 // alter output frame count as if we were expecting stereo samples 3969 if (mChannelCount == 1 && mReqChannelCount == 1) { 3970 framesOut >>= 1; 3971 } 3972 mResampler->resample(mRsmpOutBuffer, framesOut, this); 3973 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 3974 // are 32 bit aligned which should be always true. 3975 if (mChannelCount == 2 && mReqChannelCount == 1) { 3976 AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 3977 // the resampler always outputs stereo samples: do post stereo to mono conversion 3978 int16_t *src = (int16_t *)mRsmpOutBuffer; 3979 int16_t *dst = buffer.i16; 3980 while (framesOut--) { 3981 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 3982 src += 2; 3983 } 3984 } else { 3985 AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 3986 } 3987 3988 } 3989 mActiveTrack->releaseBuffer(&buffer); 3990 mActiveTrack->overflow(); 3991 } 3992 // client isn't retrieving buffers fast enough 3993 else { 3994 if (!mActiveTrack->setOverflow()) { 3995 nsecs_t now = systemTime(); 3996 if ((now - lastWarning) > kWarningThrottle) { 3997 LOGW("RecordThread: buffer overflow"); 3998 lastWarning = now; 3999 } 4000 } 4001 // Release the processor for a while before asking for a new buffer. 4002 // This will give the application more chance to read from the buffer and 4003 // clear the overflow. 4004 usleep(5000); 4005 } 4006 } 4007 } 4008 4009 if (!mStandby) { 4010 mInput->stream->common.standby(&mInput->stream->common); 4011 } 4012 mActiveTrack.clear(); 4013 4014 mStartStopCond.broadcast(); 4015 4016 LOGV("RecordThread %p exiting", this); 4017 return false; 4018} 4019 4020status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) 4021{ 4022 LOGV("RecordThread::start"); 4023 sp <ThreadBase> strongMe = this; 4024 status_t status = NO_ERROR; 4025 { 4026 AutoMutex lock(&mLock); 4027 if (mActiveTrack != 0) { 4028 if (recordTrack != mActiveTrack.get()) { 4029 status = -EBUSY; 4030 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 4031 mActiveTrack->mState = TrackBase::ACTIVE; 4032 } 4033 return status; 4034 } 4035 4036 recordTrack->mState = TrackBase::IDLE; 4037 mActiveTrack = recordTrack; 4038 mLock.unlock(); 4039 status_t status = AudioSystem::startInput(mId); 4040 mLock.lock(); 4041 if (status != NO_ERROR) { 4042 mActiveTrack.clear(); 4043 return status; 4044 } 4045 mRsmpInIndex = mFrameCount; 4046 mBytesRead = 0; 4047 if (mResampler != NULL) { 4048 mResampler->reset(); 4049 } 4050 mActiveTrack->mState = TrackBase::RESUMING; 4051 // signal thread to start 4052 LOGV("Signal record thread"); 4053 mWaitWorkCV.signal(); 4054 // do not wait for mStartStopCond if exiting 4055 if (mExiting) { 4056 mActiveTrack.clear(); 4057 status = INVALID_OPERATION; 4058 goto startError; 4059 } 4060 mStartStopCond.wait(mLock); 4061 if (mActiveTrack == 0) { 4062 LOGV("Record failed to start"); 4063 status = BAD_VALUE; 4064 goto startError; 4065 } 4066 LOGV("Record started OK"); 4067 return status; 4068 } 4069startError: 4070 AudioSystem::stopInput(mId); 4071 return status; 4072} 4073 4074void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 4075 LOGV("RecordThread::stop"); 4076 sp <ThreadBase> strongMe = this; 4077 { 4078 AutoMutex lock(&mLock); 4079 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 4080 mActiveTrack->mState = TrackBase::PAUSING; 4081 // do not wait for mStartStopCond if exiting 4082 if (mExiting) { 4083 return; 4084 } 4085 mStartStopCond.wait(mLock); 4086 // if we have been restarted, recordTrack == mActiveTrack.get() here 4087 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 4088 mLock.unlock(); 4089 AudioSystem::stopInput(mId); 4090 mLock.lock(); 4091 LOGV("Record stopped OK"); 4092 } 4093 } 4094 } 4095} 4096 4097status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 4098{ 4099 const size_t SIZE = 256; 4100 char buffer[SIZE]; 4101 String8 result; 4102 pid_t pid = 0; 4103 4104 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 4105 result.append(buffer); 4106 4107 if (mActiveTrack != 0) { 4108 result.append("Active Track:\n"); 4109 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 4110 mActiveTrack->dump(buffer, SIZE); 4111 result.append(buffer); 4112 4113 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 4114 result.append(buffer); 4115 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 4116 result.append(buffer); 4117 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0)); 4118 result.append(buffer); 4119 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 4120 result.append(buffer); 4121 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 4122 result.append(buffer); 4123 4124 4125 } else { 4126 result.append("No record client\n"); 4127 } 4128 write(fd, result.string(), result.size()); 4129 4130 dumpBase(fd, args); 4131 4132 return NO_ERROR; 4133} 4134 4135status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) 4136{ 4137 size_t framesReq = buffer->frameCount; 4138 size_t framesReady = mFrameCount - mRsmpInIndex; 4139 int channelCount; 4140 4141 if (framesReady == 0) { 4142 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4143 if (mBytesRead < 0) { 4144 LOGE("RecordThread::getNextBuffer() Error reading audio input"); 4145 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4146 // Force input into standby so that it tries to 4147 // recover at next read attempt 4148 mInput->stream->common.standby(&mInput->stream->common); 4149 usleep(5000); 4150 } 4151 buffer->raw = 0; 4152 buffer->frameCount = 0; 4153 return NOT_ENOUGH_DATA; 4154 } 4155 mRsmpInIndex = 0; 4156 framesReady = mFrameCount; 4157 } 4158 4159 if (framesReq > framesReady) { 4160 framesReq = framesReady; 4161 } 4162 4163 if (mChannelCount == 1 && mReqChannelCount == 2) { 4164 channelCount = 1; 4165 } else { 4166 channelCount = 2; 4167 } 4168 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 4169 buffer->frameCount = framesReq; 4170 return NO_ERROR; 4171} 4172 4173void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 4174{ 4175 mRsmpInIndex += buffer->frameCount; 4176 buffer->frameCount = 0; 4177} 4178 4179bool AudioFlinger::RecordThread::checkForNewParameters_l() 4180{ 4181 bool reconfig = false; 4182 4183 while (!mNewParameters.isEmpty()) { 4184 status_t status = NO_ERROR; 4185 String8 keyValuePair = mNewParameters[0]; 4186 AudioParameter param = AudioParameter(keyValuePair); 4187 int value; 4188 int reqFormat = mFormat; 4189 int reqSamplingRate = mReqSampleRate; 4190 int reqChannelCount = mReqChannelCount; 4191 4192 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 4193 reqSamplingRate = value; 4194 reconfig = true; 4195 } 4196 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 4197 reqFormat = value; 4198 reconfig = true; 4199 } 4200 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 4201 reqChannelCount = popcount(value); 4202 reconfig = true; 4203 } 4204 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4205 // do not accept frame count changes if tracks are open as the track buffer 4206 // size depends on frame count and correct behavior would not be garantied 4207 // if frame count is changed after track creation 4208 if (mActiveTrack != 0) { 4209 status = INVALID_OPERATION; 4210 } else { 4211 reconfig = true; 4212 } 4213 } 4214 if (status == NO_ERROR) { 4215 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4216 if (status == INVALID_OPERATION) { 4217 mInput->stream->common.standby(&mInput->stream->common); 4218 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4219 } 4220 if (reconfig) { 4221 if (status == BAD_VALUE && 4222 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 4223 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 4224 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 4225 (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) && 4226 (reqChannelCount < 3)) { 4227 status = NO_ERROR; 4228 } 4229 if (status == NO_ERROR) { 4230 readInputParameters(); 4231 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 4232 } 4233 } 4234 } 4235 4236 mNewParameters.removeAt(0); 4237 4238 mParamStatus = status; 4239 mParamCond.signal(); 4240 mWaitWorkCV.wait(mLock); 4241 } 4242 return reconfig; 4243} 4244 4245String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 4246{ 4247 char *s; 4248 String8 out_s8; 4249 4250 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 4251 out_s8 = String8(s); 4252 free(s); 4253 return out_s8; 4254} 4255 4256void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 4257 AudioSystem::OutputDescriptor desc; 4258 void *param2 = 0; 4259 4260 switch (event) { 4261 case AudioSystem::INPUT_OPENED: 4262 case AudioSystem::INPUT_CONFIG_CHANGED: 4263 desc.channels = mChannelMask; 4264 desc.samplingRate = mSampleRate; 4265 desc.format = mFormat; 4266 desc.frameCount = mFrameCount; 4267 desc.latency = 0; 4268 param2 = &desc; 4269 break; 4270 4271 case AudioSystem::INPUT_CLOSED: 4272 default: 4273 break; 4274 } 4275 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 4276} 4277 4278void AudioFlinger::RecordThread::readInputParameters() 4279{ 4280 if (mRsmpInBuffer) delete mRsmpInBuffer; 4281 if (mRsmpOutBuffer) delete mRsmpOutBuffer; 4282 if (mResampler) delete mResampler; 4283 mResampler = 0; 4284 4285 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 4286 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 4287 mChannelCount = (uint16_t)popcount(mChannelMask); 4288 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 4289 mFrameSize = (uint16_t)audio_stream_frame_size(&mInput->stream->common); 4290 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 4291 mFrameCount = mInputBytes / mFrameSize; 4292 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 4293 4294 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 4295 { 4296 int channelCount; 4297 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 4298 // stereo to mono post process as the resampler always outputs stereo. 4299 if (mChannelCount == 1 && mReqChannelCount == 2) { 4300 channelCount = 1; 4301 } else { 4302 channelCount = 2; 4303 } 4304 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 4305 mResampler->setSampleRate(mSampleRate); 4306 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 4307 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 4308 4309 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 4310 if (mChannelCount == 1 && mReqChannelCount == 1) { 4311 mFrameCount >>= 1; 4312 } 4313 4314 } 4315 mRsmpInIndex = mFrameCount; 4316} 4317 4318unsigned int AudioFlinger::RecordThread::getInputFramesLost() 4319{ 4320 return mInput->stream->get_input_frames_lost(mInput->stream); 4321} 4322 4323// ---------------------------------------------------------------------------- 4324 4325int AudioFlinger::openOutput(uint32_t *pDevices, 4326 uint32_t *pSamplingRate, 4327 uint32_t *pFormat, 4328 uint32_t *pChannels, 4329 uint32_t *pLatencyMs, 4330 uint32_t flags) 4331{ 4332 status_t status; 4333 PlaybackThread *thread = NULL; 4334 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 4335 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4336 uint32_t format = pFormat ? *pFormat : 0; 4337 uint32_t channels = pChannels ? *pChannels : 0; 4338 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 4339 audio_stream_out_t *outStream; 4340 audio_hw_device_t *outHwDev; 4341 4342 LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 4343 pDevices ? *pDevices : 0, 4344 samplingRate, 4345 format, 4346 channels, 4347 flags); 4348 4349 if (pDevices == NULL || *pDevices == 0) { 4350 return 0; 4351 } 4352 4353 Mutex::Autolock _l(mLock); 4354 4355 outHwDev = findSuitableHwDev_l(*pDevices); 4356 if (outHwDev == NULL) 4357 return 0; 4358 4359 status = outHwDev->open_output_stream(outHwDev, *pDevices, (int *)&format, 4360 &channels, &samplingRate, &outStream); 4361 LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 4362 outStream, 4363 samplingRate, 4364 format, 4365 channels, 4366 status); 4367 4368 mHardwareStatus = AUDIO_HW_IDLE; 4369 if (outStream != NULL) { 4370 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 4371 int id = nextUniqueId_l(); 4372 4373 if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || 4374 (format != AUDIO_FORMAT_PCM_16_BIT) || 4375 (channels != AUDIO_CHANNEL_OUT_STEREO)) { 4376 thread = new DirectOutputThread(this, output, id, *pDevices); 4377 LOGV("openOutput() created direct output: ID %d thread %p", id, thread); 4378 } else { 4379 thread = new MixerThread(this, output, id, *pDevices); 4380 LOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 4381 } 4382 mPlaybackThreads.add(id, thread); 4383 4384 if (pSamplingRate) *pSamplingRate = samplingRate; 4385 if (pFormat) *pFormat = format; 4386 if (pChannels) *pChannels = channels; 4387 if (pLatencyMs) *pLatencyMs = thread->latency(); 4388 4389 // notify client processes of the new output creation 4390 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4391 return id; 4392 } 4393 4394 return 0; 4395} 4396 4397int AudioFlinger::openDuplicateOutput(int output1, int output2) 4398{ 4399 Mutex::Autolock _l(mLock); 4400 MixerThread *thread1 = checkMixerThread_l(output1); 4401 MixerThread *thread2 = checkMixerThread_l(output2); 4402 4403 if (thread1 == NULL || thread2 == NULL) { 4404 LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 4405 return 0; 4406 } 4407 4408 int id = nextUniqueId_l(); 4409 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 4410 thread->addOutputTrack(thread2); 4411 mPlaybackThreads.add(id, thread); 4412 // notify client processes of the new output creation 4413 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4414 return id; 4415} 4416 4417status_t AudioFlinger::closeOutput(int output) 4418{ 4419 // keep strong reference on the playback thread so that 4420 // it is not destroyed while exit() is executed 4421 sp <PlaybackThread> thread; 4422 { 4423 Mutex::Autolock _l(mLock); 4424 thread = checkPlaybackThread_l(output); 4425 if (thread == NULL) { 4426 return BAD_VALUE; 4427 } 4428 4429 LOGV("closeOutput() %d", output); 4430 4431 if (thread->type() == PlaybackThread::MIXER) { 4432 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4433 if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) { 4434 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 4435 dupThread->removeOutputTrack((MixerThread *)thread.get()); 4436 } 4437 } 4438 } 4439 void *param2 = 0; 4440 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); 4441 mPlaybackThreads.removeItem(output); 4442 } 4443 thread->exit(); 4444 4445 if (thread->type() != PlaybackThread::DUPLICATING) { 4446 AudioStreamOut *out = thread->getOutput(); 4447 out->hwDev->close_output_stream(out->hwDev, out->stream); 4448 delete out; 4449 } 4450 return NO_ERROR; 4451} 4452 4453status_t AudioFlinger::suspendOutput(int output) 4454{ 4455 Mutex::Autolock _l(mLock); 4456 PlaybackThread *thread = checkPlaybackThread_l(output); 4457 4458 if (thread == NULL) { 4459 return BAD_VALUE; 4460 } 4461 4462 LOGV("suspendOutput() %d", output); 4463 thread->suspend(); 4464 4465 return NO_ERROR; 4466} 4467 4468status_t AudioFlinger::restoreOutput(int output) 4469{ 4470 Mutex::Autolock _l(mLock); 4471 PlaybackThread *thread = checkPlaybackThread_l(output); 4472 4473 if (thread == NULL) { 4474 return BAD_VALUE; 4475 } 4476 4477 LOGV("restoreOutput() %d", output); 4478 4479 thread->restore(); 4480 4481 return NO_ERROR; 4482} 4483 4484int AudioFlinger::openInput(uint32_t *pDevices, 4485 uint32_t *pSamplingRate, 4486 uint32_t *pFormat, 4487 uint32_t *pChannels, 4488 uint32_t acoustics) 4489{ 4490 status_t status; 4491 RecordThread *thread = NULL; 4492 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4493 uint32_t format = pFormat ? *pFormat : 0; 4494 uint32_t channels = pChannels ? *pChannels : 0; 4495 uint32_t reqSamplingRate = samplingRate; 4496 uint32_t reqFormat = format; 4497 uint32_t reqChannels = channels; 4498 audio_stream_in_t *inStream; 4499 audio_hw_device_t *inHwDev; 4500 4501 if (pDevices == NULL || *pDevices == 0) { 4502 return 0; 4503 } 4504 4505 Mutex::Autolock _l(mLock); 4506 4507 inHwDev = findSuitableHwDev_l(*pDevices); 4508 if (inHwDev == NULL) 4509 return 0; 4510 4511 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 4512 &channels, &samplingRate, 4513 (audio_in_acoustics_t)acoustics, 4514 &inStream); 4515 LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 4516 inStream, 4517 samplingRate, 4518 format, 4519 channels, 4520 acoustics, 4521 status); 4522 4523 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 4524 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 4525 // or stereo to mono conversions on 16 bit PCM inputs. 4526 if (inStream == NULL && status == BAD_VALUE && 4527 reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && 4528 (samplingRate <= 2 * reqSamplingRate) && 4529 (popcount(channels) < 3) && (popcount(reqChannels) < 3)) { 4530 LOGV("openInput() reopening with proposed sampling rate and channels"); 4531 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 4532 &channels, &samplingRate, 4533 (audio_in_acoustics_t)acoustics, 4534 &inStream); 4535 } 4536 4537 if (inStream != NULL) { 4538 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 4539 4540 int id = nextUniqueId_l(); 4541 // Start record thread 4542 thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id); 4543 mRecordThreads.add(id, thread); 4544 LOGV("openInput() created record thread: ID %d thread %p", id, thread); 4545 if (pSamplingRate) *pSamplingRate = reqSamplingRate; 4546 if (pFormat) *pFormat = format; 4547 if (pChannels) *pChannels = reqChannels; 4548 4549 input->stream->common.standby(&input->stream->common); 4550 4551 // notify client processes of the new input creation 4552 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 4553 return id; 4554 } 4555 4556 return 0; 4557} 4558 4559status_t AudioFlinger::closeInput(int input) 4560{ 4561 // keep strong reference on the record thread so that 4562 // it is not destroyed while exit() is executed 4563 sp <RecordThread> thread; 4564 { 4565 Mutex::Autolock _l(mLock); 4566 thread = checkRecordThread_l(input); 4567 if (thread == NULL) { 4568 return BAD_VALUE; 4569 } 4570 4571 LOGV("closeInput() %d", input); 4572 void *param2 = 0; 4573 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); 4574 mRecordThreads.removeItem(input); 4575 } 4576 thread->exit(); 4577 4578 AudioStreamIn *in = thread->getInput(); 4579 in->hwDev->close_input_stream(in->hwDev, in->stream); 4580 delete in; 4581 4582 return NO_ERROR; 4583} 4584 4585status_t AudioFlinger::setStreamOutput(uint32_t stream, int output) 4586{ 4587 Mutex::Autolock _l(mLock); 4588 MixerThread *dstThread = checkMixerThread_l(output); 4589 if (dstThread == NULL) { 4590 LOGW("setStreamOutput() bad output id %d", output); 4591 return BAD_VALUE; 4592 } 4593 4594 LOGV("setStreamOutput() stream %d to output %d", stream, output); 4595 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 4596 4597 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4598 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 4599 if (thread != dstThread && 4600 thread->type() != PlaybackThread::DIRECT) { 4601 MixerThread *srcThread = (MixerThread *)thread; 4602 srcThread->invalidateTracks(stream); 4603 } 4604 } 4605 4606 return NO_ERROR; 4607} 4608 4609 4610int AudioFlinger::newAudioSessionId() 4611{ 4612 AutoMutex _l(mLock); 4613 return nextUniqueId_l(); 4614} 4615 4616// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 4617AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const 4618{ 4619 PlaybackThread *thread = NULL; 4620 if (mPlaybackThreads.indexOfKey(output) >= 0) { 4621 thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); 4622 } 4623 return thread; 4624} 4625 4626// checkMixerThread_l() must be called with AudioFlinger::mLock held 4627AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const 4628{ 4629 PlaybackThread *thread = checkPlaybackThread_l(output); 4630 if (thread != NULL) { 4631 if (thread->type() == PlaybackThread::DIRECT) { 4632 thread = NULL; 4633 } 4634 } 4635 return (MixerThread *)thread; 4636} 4637 4638// checkRecordThread_l() must be called with AudioFlinger::mLock held 4639AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const 4640{ 4641 RecordThread *thread = NULL; 4642 if (mRecordThreads.indexOfKey(input) >= 0) { 4643 thread = (RecordThread *)mRecordThreads.valueFor(input).get(); 4644 } 4645 return thread; 4646} 4647 4648// nextUniqueId_l() must be called with AudioFlinger::mLock held 4649int AudioFlinger::nextUniqueId_l() 4650{ 4651 return mNextUniqueId++; 4652} 4653 4654// ---------------------------------------------------------------------------- 4655// Effect management 4656// ---------------------------------------------------------------------------- 4657 4658 4659status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) 4660{ 4661 Mutex::Autolock _l(mLock); 4662 return EffectQueryNumberEffects(numEffects); 4663} 4664 4665status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) 4666{ 4667 Mutex::Autolock _l(mLock); 4668 return EffectQueryEffect(index, descriptor); 4669} 4670 4671status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) 4672{ 4673 Mutex::Autolock _l(mLock); 4674 return EffectGetDescriptor(pUuid, descriptor); 4675} 4676 4677 4678// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp 4679static const effect_uuid_t VISUALIZATION_UUID_ = 4680 {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}; 4681 4682sp<IEffect> AudioFlinger::createEffect(pid_t pid, 4683 effect_descriptor_t *pDesc, 4684 const sp<IEffectClient>& effectClient, 4685 int32_t priority, 4686 int output, 4687 int sessionId, 4688 status_t *status, 4689 int *id, 4690 int *enabled) 4691{ 4692 status_t lStatus = NO_ERROR; 4693 sp<EffectHandle> handle; 4694 effect_descriptor_t desc; 4695 sp<Client> client; 4696 wp<Client> wclient; 4697 4698 LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, output %d", 4699 pid, effectClient.get(), priority, sessionId, output); 4700 4701 if (pDesc == NULL) { 4702 lStatus = BAD_VALUE; 4703 goto Exit; 4704 } 4705 4706 // check audio settings permission for global effects 4707 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 4708 lStatus = PERMISSION_DENIED; 4709 goto Exit; 4710 } 4711 4712 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 4713 // that can only be created by audio policy manager (running in same process) 4714 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) { 4715 lStatus = PERMISSION_DENIED; 4716 goto Exit; 4717 } 4718 4719 // check recording permission for visualizer 4720 if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 || 4721 memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) && 4722 !recordingAllowed()) { 4723 lStatus = PERMISSION_DENIED; 4724 goto Exit; 4725 } 4726 4727 if (output == 0) { 4728 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 4729 // output must be specified by AudioPolicyManager when using session 4730 // AUDIO_SESSION_OUTPUT_STAGE 4731 lStatus = BAD_VALUE; 4732 goto Exit; 4733 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 4734 // if the output returned by getOutputForEffect() is removed before we lock the 4735 // mutex below, the call to checkPlaybackThread_l(output) below will detect it 4736 // and we will exit safely 4737 output = AudioSystem::getOutputForEffect(&desc); 4738 } 4739 } 4740 4741 { 4742 Mutex::Autolock _l(mLock); 4743 4744 4745 if (!EffectIsNullUuid(&pDesc->uuid)) { 4746 // if uuid is specified, request effect descriptor 4747 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 4748 if (lStatus < 0) { 4749 LOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 4750 goto Exit; 4751 } 4752 } else { 4753 // if uuid is not specified, look for an available implementation 4754 // of the required type in effect factory 4755 if (EffectIsNullUuid(&pDesc->type)) { 4756 LOGW("createEffect() no effect type"); 4757 lStatus = BAD_VALUE; 4758 goto Exit; 4759 } 4760 uint32_t numEffects = 0; 4761 effect_descriptor_t d; 4762 bool found = false; 4763 4764 lStatus = EffectQueryNumberEffects(&numEffects); 4765 if (lStatus < 0) { 4766 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 4767 goto Exit; 4768 } 4769 for (uint32_t i = 0; i < numEffects; i++) { 4770 lStatus = EffectQueryEffect(i, &desc); 4771 if (lStatus < 0) { 4772 LOGW("createEffect() error %d from EffectQueryEffect", lStatus); 4773 continue; 4774 } 4775 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 4776 // If matching type found save effect descriptor. If the session is 4777 // 0 and the effect is not auxiliary, continue enumeration in case 4778 // an auxiliary version of this effect type is available 4779 found = true; 4780 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 4781 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 4782 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4783 break; 4784 } 4785 } 4786 } 4787 if (!found) { 4788 lStatus = BAD_VALUE; 4789 LOGW("createEffect() effect not found"); 4790 goto Exit; 4791 } 4792 // For same effect type, chose auxiliary version over insert version if 4793 // connect to output mix (Compliance to OpenSL ES) 4794 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 4795 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 4796 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 4797 } 4798 } 4799 4800 // Do not allow auxiliary effects on a session different from 0 (output mix) 4801 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 4802 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 4803 lStatus = INVALID_OPERATION; 4804 goto Exit; 4805 } 4806 4807 // return effect descriptor 4808 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 4809 4810 // If output is not specified try to find a matching audio session ID in one of the 4811 // output threads. 4812 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 4813 // because of code checking output when entering the function. 4814 if (output == 0) { 4815 // look for the thread where the specified audio session is present 4816 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4817 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 4818 output = mPlaybackThreads.keyAt(i); 4819 break; 4820 } 4821 } 4822 // If no output thread contains the requested session ID, default to 4823 // first output. The effect chain will be moved to the correct output 4824 // thread when a track with the same session ID is created 4825 if (output == 0 && mPlaybackThreads.size()) { 4826 output = mPlaybackThreads.keyAt(0); 4827 } 4828 } 4829 LOGV("createEffect() got output %d for effect %s", output, desc.name); 4830 PlaybackThread *thread = checkPlaybackThread_l(output); 4831 if (thread == NULL) { 4832 LOGE("createEffect() unknown output thread"); 4833 lStatus = BAD_VALUE; 4834 goto Exit; 4835 } 4836 4837 // TODO: allow attachment of effect to inputs 4838 4839 wclient = mClients.valueFor(pid); 4840 4841 if (wclient != NULL) { 4842 client = wclient.promote(); 4843 } else { 4844 client = new Client(this, pid); 4845 mClients.add(pid, client); 4846 } 4847 4848 // create effect on selected output trhead 4849 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 4850 &desc, enabled, &lStatus); 4851 if (handle != 0 && id != NULL) { 4852 *id = handle->id(); 4853 } 4854 } 4855 4856Exit: 4857 if(status) { 4858 *status = lStatus; 4859 } 4860 return handle; 4861} 4862 4863status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput) 4864{ 4865 LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 4866 session, srcOutput, dstOutput); 4867 Mutex::Autolock _l(mLock); 4868 if (srcOutput == dstOutput) { 4869 LOGW("moveEffects() same dst and src outputs %d", dstOutput); 4870 return NO_ERROR; 4871 } 4872 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 4873 if (srcThread == NULL) { 4874 LOGW("moveEffects() bad srcOutput %d", srcOutput); 4875 return BAD_VALUE; 4876 } 4877 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 4878 if (dstThread == NULL) { 4879 LOGW("moveEffects() bad dstOutput %d", dstOutput); 4880 return BAD_VALUE; 4881 } 4882 4883 Mutex::Autolock _dl(dstThread->mLock); 4884 Mutex::Autolock _sl(srcThread->mLock); 4885 moveEffectChain_l(session, srcThread, dstThread, false); 4886 4887 return NO_ERROR; 4888} 4889 4890// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held 4891status_t AudioFlinger::moveEffectChain_l(int session, 4892 AudioFlinger::PlaybackThread *srcThread, 4893 AudioFlinger::PlaybackThread *dstThread, 4894 bool reRegister) 4895{ 4896 LOGV("moveEffectChain_l() session %d from thread %p to thread %p", 4897 session, srcThread, dstThread); 4898 4899 sp<EffectChain> chain = srcThread->getEffectChain_l(session); 4900 if (chain == 0) { 4901 LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 4902 session, srcThread); 4903 return INVALID_OPERATION; 4904 } 4905 4906 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 4907 // so that a new chain is created with correct parameters when first effect is added. This is 4908 // otherwise unecessary as removeEffect_l() will remove the chain when last effect is 4909 // removed. 4910 srcThread->removeEffectChain_l(chain); 4911 4912 // transfer all effects one by one so that new effect chain is created on new thread with 4913 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 4914 int dstOutput = dstThread->id(); 4915 sp<EffectChain> dstChain; 4916 uint32_t strategy; 4917 sp<EffectModule> effect = chain->getEffectFromId_l(0); 4918 while (effect != 0) { 4919 srcThread->removeEffect_l(effect); 4920 dstThread->addEffect_l(effect); 4921 // if the move request is not received from audio policy manager, the effect must be 4922 // re-registered with the new strategy and output 4923 if (dstChain == 0) { 4924 dstChain = effect->chain().promote(); 4925 if (dstChain == 0) { 4926 LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 4927 srcThread->addEffect_l(effect); 4928 return NO_INIT; 4929 } 4930 strategy = dstChain->strategy(); 4931 } 4932 if (reRegister) { 4933 AudioSystem::unregisterEffect(effect->id()); 4934 AudioSystem::registerEffect(&effect->desc(), 4935 dstOutput, 4936 strategy, 4937 session, 4938 effect->id()); 4939 } 4940 effect = chain->getEffectFromId_l(0); 4941 } 4942 4943 return NO_ERROR; 4944} 4945 4946// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 4947sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l( 4948 const sp<AudioFlinger::Client>& client, 4949 const sp<IEffectClient>& effectClient, 4950 int32_t priority, 4951 int sessionId, 4952 effect_descriptor_t *desc, 4953 int *enabled, 4954 status_t *status 4955 ) 4956{ 4957 sp<EffectModule> effect; 4958 sp<EffectHandle> handle; 4959 status_t lStatus; 4960 sp<Track> track; 4961 sp<EffectChain> chain; 4962 bool chainCreated = false; 4963 bool effectCreated = false; 4964 bool effectRegistered = false; 4965 4966 if (mOutput == 0) { 4967 LOGW("createEffect_l() Audio driver not initialized."); 4968 lStatus = NO_INIT; 4969 goto Exit; 4970 } 4971 4972 // Do not allow auxiliary effect on session other than 0 4973 if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY && 4974 sessionId != AUDIO_SESSION_OUTPUT_MIX) { 4975 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4976 desc->name, sessionId); 4977 lStatus = BAD_VALUE; 4978 goto Exit; 4979 } 4980 4981 // Do not allow effects with session ID 0 on direct output or duplicating threads 4982 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 4983 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 4984 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 4985 desc->name, sessionId); 4986 lStatus = BAD_VALUE; 4987 goto Exit; 4988 } 4989 4990 LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 4991 4992 { // scope for mLock 4993 Mutex::Autolock _l(mLock); 4994 4995 // check for existing effect chain with the requested audio session 4996 chain = getEffectChain_l(sessionId); 4997 if (chain == 0) { 4998 // create a new chain for this session 4999 LOGV("createEffect_l() new effect chain for session %d", sessionId); 5000 chain = new EffectChain(this, sessionId); 5001 addEffectChain_l(chain); 5002 chain->setStrategy(getStrategyForSession_l(sessionId)); 5003 chainCreated = true; 5004 } else { 5005 effect = chain->getEffectFromDesc_l(desc); 5006 } 5007 5008 LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); 5009 5010 if (effect == 0) { 5011 int id = mAudioFlinger->nextUniqueId_l(); 5012 // Check CPU and memory usage 5013 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 5014 if (lStatus != NO_ERROR) { 5015 goto Exit; 5016 } 5017 effectRegistered = true; 5018 // create a new effect module if none present in the chain 5019 effect = new EffectModule(this, chain, desc, id, sessionId); 5020 lStatus = effect->status(); 5021 if (lStatus != NO_ERROR) { 5022 goto Exit; 5023 } 5024 lStatus = chain->addEffect_l(effect); 5025 if (lStatus != NO_ERROR) { 5026 goto Exit; 5027 } 5028 effectCreated = true; 5029 5030 effect->setDevice(mDevice); 5031 effect->setMode(mAudioFlinger->getMode()); 5032 } 5033 // create effect handle and connect it to effect module 5034 handle = new EffectHandle(effect, client, effectClient, priority); 5035 lStatus = effect->addHandle(handle); 5036 if (enabled) { 5037 *enabled = (int)effect->isEnabled(); 5038 } 5039 } 5040 5041Exit: 5042 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 5043 Mutex::Autolock _l(mLock); 5044 if (effectCreated) { 5045 chain->removeEffect_l(effect); 5046 } 5047 if (effectRegistered) { 5048 AudioSystem::unregisterEffect(effect->id()); 5049 } 5050 if (chainCreated) { 5051 removeEffectChain_l(chain); 5052 } 5053 handle.clear(); 5054 } 5055 5056 if(status) { 5057 *status = lStatus; 5058 } 5059 return handle; 5060} 5061 5062// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 5063// PlaybackThread::mLock held 5064status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect) 5065{ 5066 // check for existing effect chain with the requested audio session 5067 int sessionId = effect->sessionId(); 5068 sp<EffectChain> chain = getEffectChain_l(sessionId); 5069 bool chainCreated = false; 5070 5071 if (chain == 0) { 5072 // create a new chain for this session 5073 LOGV("addEffect_l() new effect chain for session %d", sessionId); 5074 chain = new EffectChain(this, sessionId); 5075 addEffectChain_l(chain); 5076 chain->setStrategy(getStrategyForSession_l(sessionId)); 5077 chainCreated = true; 5078 } 5079 LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 5080 5081 if (chain->getEffectFromId_l(effect->id()) != 0) { 5082 LOGW("addEffect_l() %p effect %s already present in chain %p", 5083 this, effect->desc().name, chain.get()); 5084 return BAD_VALUE; 5085 } 5086 5087 status_t status = chain->addEffect_l(effect); 5088 if (status != NO_ERROR) { 5089 if (chainCreated) { 5090 removeEffectChain_l(chain); 5091 } 5092 return status; 5093 } 5094 5095 effect->setDevice(mDevice); 5096 effect->setMode(mAudioFlinger->getMode()); 5097 return NO_ERROR; 5098} 5099 5100void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) { 5101 5102 LOGV("removeEffect_l() %p effect %p", this, effect.get()); 5103 effect_descriptor_t desc = effect->desc(); 5104 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5105 detachAuxEffect_l(effect->id()); 5106 } 5107 5108 sp<EffectChain> chain = effect->chain().promote(); 5109 if (chain != 0) { 5110 // remove effect chain if removing last effect 5111 if (chain->removeEffect_l(effect) == 0) { 5112 removeEffectChain_l(chain); 5113 } 5114 } else { 5115 LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 5116 } 5117} 5118 5119void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect, 5120 const wp<EffectHandle>& handle) { 5121 Mutex::Autolock _l(mLock); 5122 LOGV("disconnectEffect() %p effect %p", this, effect.get()); 5123 // delete the effect module if removing last handle on it 5124 if (effect->removeHandle(handle) == 0) { 5125 removeEffect_l(effect); 5126 AudioSystem::unregisterEffect(effect->id()); 5127 } 5128} 5129 5130status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 5131{ 5132 int session = chain->sessionId(); 5133 int16_t *buffer = mMixBuffer; 5134 bool ownsBuffer = false; 5135 5136 LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 5137 if (session > 0) { 5138 // Only one effect chain can be present in direct output thread and it uses 5139 // the mix buffer as input 5140 if (mType != DIRECT) { 5141 size_t numSamples = mFrameCount * mChannelCount; 5142 buffer = new int16_t[numSamples]; 5143 memset(buffer, 0, numSamples * sizeof(int16_t)); 5144 LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 5145 ownsBuffer = true; 5146 } 5147 5148 // Attach all tracks with same session ID to this chain. 5149 for (size_t i = 0; i < mTracks.size(); ++i) { 5150 sp<Track> track = mTracks[i]; 5151 if (session == track->sessionId()) { 5152 LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 5153 track->setMainBuffer(buffer); 5154 chain->incTrackCnt(); 5155 } 5156 } 5157 5158 // indicate all active tracks in the chain 5159 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5160 sp<Track> track = mActiveTracks[i].promote(); 5161 if (track == 0) continue; 5162 if (session == track->sessionId()) { 5163 LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 5164 chain->incActiveTrackCnt(); 5165 } 5166 } 5167 } 5168 5169 chain->setInBuffer(buffer, ownsBuffer); 5170 chain->setOutBuffer(mMixBuffer); 5171 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 5172 // chains list in order to be processed last as it contains output stage effects 5173 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 5174 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 5175 // after track specific effects and before output stage 5176 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 5177 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 5178 // Effect chain for other sessions are inserted at beginning of effect 5179 // chains list to be processed before output mix effects. Relative order between other 5180 // sessions is not important 5181 size_t size = mEffectChains.size(); 5182 size_t i = 0; 5183 for (i = 0; i < size; i++) { 5184 if (mEffectChains[i]->sessionId() < session) break; 5185 } 5186 mEffectChains.insertAt(chain, i); 5187 5188 return NO_ERROR; 5189} 5190 5191size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 5192{ 5193 int session = chain->sessionId(); 5194 5195 LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 5196 5197 for (size_t i = 0; i < mEffectChains.size(); i++) { 5198 if (chain == mEffectChains[i]) { 5199 mEffectChains.removeAt(i); 5200 // detach all active tracks from the chain 5201 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5202 sp<Track> track = mActiveTracks[i].promote(); 5203 if (track == 0) continue; 5204 if (session == track->sessionId()) { 5205 LOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 5206 chain.get(), session); 5207 chain->decActiveTrackCnt(); 5208 } 5209 } 5210 5211 // detach all tracks with same session ID from this chain 5212 for (size_t i = 0; i < mTracks.size(); ++i) { 5213 sp<Track> track = mTracks[i]; 5214 if (session == track->sessionId()) { 5215 track->setMainBuffer(mMixBuffer); 5216 chain->decTrackCnt(); 5217 } 5218 } 5219 break; 5220 } 5221 } 5222 return mEffectChains.size(); 5223} 5224 5225void AudioFlinger::PlaybackThread::lockEffectChains_l( 5226 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5227{ 5228 effectChains = mEffectChains; 5229 for (size_t i = 0; i < mEffectChains.size(); i++) { 5230 mEffectChains[i]->lock(); 5231 } 5232} 5233 5234void AudioFlinger::PlaybackThread::unlockEffectChains( 5235 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5236{ 5237 for (size_t i = 0; i < effectChains.size(); i++) { 5238 effectChains[i]->unlock(); 5239 } 5240} 5241 5242 5243sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId) 5244{ 5245 sp<EffectModule> effect; 5246 5247 sp<EffectChain> chain = getEffectChain_l(sessionId); 5248 if (chain != 0) { 5249 effect = chain->getEffectFromId_l(effectId); 5250 } 5251 return effect; 5252} 5253 5254status_t AudioFlinger::PlaybackThread::attachAuxEffect( 5255 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5256{ 5257 Mutex::Autolock _l(mLock); 5258 return attachAuxEffect_l(track, EffectId); 5259} 5260 5261status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 5262 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5263{ 5264 status_t status = NO_ERROR; 5265 5266 if (EffectId == 0) { 5267 track->setAuxBuffer(0, NULL); 5268 } else { 5269 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 5270 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 5271 if (effect != 0) { 5272 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5273 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 5274 } else { 5275 status = INVALID_OPERATION; 5276 } 5277 } else { 5278 status = BAD_VALUE; 5279 } 5280 } 5281 return status; 5282} 5283 5284void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 5285{ 5286 for (size_t i = 0; i < mTracks.size(); ++i) { 5287 sp<Track> track = mTracks[i]; 5288 if (track->auxEffectId() == effectId) { 5289 attachAuxEffect_l(track, 0); 5290 } 5291 } 5292} 5293 5294// ---------------------------------------------------------------------------- 5295// EffectModule implementation 5296// ---------------------------------------------------------------------------- 5297 5298#undef LOG_TAG 5299#define LOG_TAG "AudioFlinger::EffectModule" 5300 5301AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, 5302 const wp<AudioFlinger::EffectChain>& chain, 5303 effect_descriptor_t *desc, 5304 int id, 5305 int sessionId) 5306 : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 5307 mStatus(NO_INIT), mState(IDLE) 5308{ 5309 LOGV("Constructor %p", this); 5310 int lStatus; 5311 sp<ThreadBase> thread = mThread.promote(); 5312 if (thread == 0) { 5313 return; 5314 } 5315 PlaybackThread *p = (PlaybackThread *)thread.get(); 5316 5317 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 5318 5319 // create effect engine from effect factory 5320 mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface); 5321 5322 if (mStatus != NO_ERROR) { 5323 return; 5324 } 5325 lStatus = init(); 5326 if (lStatus < 0) { 5327 mStatus = lStatus; 5328 goto Error; 5329 } 5330 5331 LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 5332 return; 5333Error: 5334 EffectRelease(mEffectInterface); 5335 mEffectInterface = NULL; 5336 LOGV("Constructor Error %d", mStatus); 5337} 5338 5339AudioFlinger::EffectModule::~EffectModule() 5340{ 5341 LOGV("Destructor %p", this); 5342 if (mEffectInterface != NULL) { 5343 // release effect engine 5344 EffectRelease(mEffectInterface); 5345 } 5346} 5347 5348status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) 5349{ 5350 status_t status; 5351 5352 Mutex::Autolock _l(mLock); 5353 // First handle in mHandles has highest priority and controls the effect module 5354 int priority = handle->priority(); 5355 size_t size = mHandles.size(); 5356 sp<EffectHandle> h; 5357 size_t i; 5358 for (i = 0; i < size; i++) { 5359 h = mHandles[i].promote(); 5360 if (h == 0) continue; 5361 if (h->priority() <= priority) break; 5362 } 5363 // if inserted in first place, move effect control from previous owner to this handle 5364 if (i == 0) { 5365 if (h != 0) { 5366 h->setControl(false, true); 5367 } 5368 handle->setControl(true, false); 5369 status = NO_ERROR; 5370 } else { 5371 status = ALREADY_EXISTS; 5372 } 5373 mHandles.insertAt(handle, i); 5374 return status; 5375} 5376 5377size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 5378{ 5379 Mutex::Autolock _l(mLock); 5380 size_t size = mHandles.size(); 5381 size_t i; 5382 for (i = 0; i < size; i++) { 5383 if (mHandles[i] == handle) break; 5384 } 5385 if (i == size) { 5386 return size; 5387 } 5388 mHandles.removeAt(i); 5389 size = mHandles.size(); 5390 // if removed from first place, move effect control from this handle to next in line 5391 if (i == 0 && size != 0) { 5392 sp<EffectHandle> h = mHandles[0].promote(); 5393 if (h != 0) { 5394 h->setControl(true, true); 5395 } 5396 } 5397 5398 // Release effect engine here so that it is done immediately. Otherwise it will be released 5399 // by the destructor when the last strong reference on the this object is released which can 5400 // happen after next process is called on this effect. 5401 if (size == 0 && mEffectInterface != NULL) { 5402 // release effect engine 5403 EffectRelease(mEffectInterface); 5404 mEffectInterface = NULL; 5405 } 5406 5407 return size; 5408} 5409 5410void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle) 5411{ 5412 // keep a strong reference on this EffectModule to avoid calling the 5413 // destructor before we exit 5414 sp<EffectModule> keep(this); 5415 { 5416 sp<ThreadBase> thread = mThread.promote(); 5417 if (thread != 0) { 5418 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 5419 playbackThread->disconnectEffect(keep, handle); 5420 } 5421 } 5422} 5423 5424void AudioFlinger::EffectModule::updateState() { 5425 Mutex::Autolock _l(mLock); 5426 5427 switch (mState) { 5428 case RESTART: 5429 reset_l(); 5430 // FALL THROUGH 5431 5432 case STARTING: 5433 // clear auxiliary effect input buffer for next accumulation 5434 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5435 memset(mConfig.inputCfg.buffer.raw, 5436 0, 5437 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5438 } 5439 start_l(); 5440 mState = ACTIVE; 5441 break; 5442 case STOPPING: 5443 stop_l(); 5444 mDisableWaitCnt = mMaxDisableWaitCnt; 5445 mState = STOPPED; 5446 break; 5447 case STOPPED: 5448 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 5449 // turn off sequence. 5450 if (--mDisableWaitCnt == 0) { 5451 reset_l(); 5452 mState = IDLE; 5453 } 5454 break; 5455 default: //IDLE , ACTIVE 5456 break; 5457 } 5458} 5459 5460void AudioFlinger::EffectModule::process() 5461{ 5462 Mutex::Autolock _l(mLock); 5463 5464 if (mEffectInterface == NULL || 5465 mConfig.inputCfg.buffer.raw == NULL || 5466 mConfig.outputCfg.buffer.raw == NULL) { 5467 return; 5468 } 5469 5470 if (isProcessEnabled()) { 5471 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 5472 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5473 AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32, 5474 mConfig.inputCfg.buffer.s32, 5475 mConfig.inputCfg.buffer.frameCount/2); 5476 } 5477 5478 // do the actual processing in the effect engine 5479 int ret = (*mEffectInterface)->process(mEffectInterface, 5480 &mConfig.inputCfg.buffer, 5481 &mConfig.outputCfg.buffer); 5482 5483 // force transition to IDLE state when engine is ready 5484 if (mState == STOPPED && ret == -ENODATA) { 5485 mDisableWaitCnt = 1; 5486 } 5487 5488 // clear auxiliary effect input buffer for next accumulation 5489 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5490 memset(mConfig.inputCfg.buffer.raw, 0, 5491 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5492 } 5493 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 5494 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5495 // If an insert effect is idle and input buffer is different from output buffer, 5496 // accumulate input onto output 5497 sp<EffectChain> chain = mChain.promote(); 5498 if (chain != 0 && chain->activeTrackCnt() != 0) { 5499 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 5500 int16_t *in = mConfig.inputCfg.buffer.s16; 5501 int16_t *out = mConfig.outputCfg.buffer.s16; 5502 for (size_t i = 0; i < frameCnt; i++) { 5503 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 5504 } 5505 } 5506 } 5507} 5508 5509void AudioFlinger::EffectModule::reset_l() 5510{ 5511 if (mEffectInterface == NULL) { 5512 return; 5513 } 5514 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 5515} 5516 5517status_t AudioFlinger::EffectModule::configure() 5518{ 5519 uint32_t channels; 5520 if (mEffectInterface == NULL) { 5521 return NO_INIT; 5522 } 5523 5524 sp<ThreadBase> thread = mThread.promote(); 5525 if (thread == 0) { 5526 return DEAD_OBJECT; 5527 } 5528 5529 // TODO: handle configuration of effects replacing track process 5530 if (thread->channelCount() == 1) { 5531 channels = AUDIO_CHANNEL_OUT_MONO; 5532 } else { 5533 channels = AUDIO_CHANNEL_OUT_STEREO; 5534 } 5535 5536 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5537 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 5538 } else { 5539 mConfig.inputCfg.channels = channels; 5540 } 5541 mConfig.outputCfg.channels = channels; 5542 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 5543 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 5544 mConfig.inputCfg.samplingRate = thread->sampleRate(); 5545 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 5546 mConfig.inputCfg.bufferProvider.cookie = NULL; 5547 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 5548 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 5549 mConfig.outputCfg.bufferProvider.cookie = NULL; 5550 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 5551 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 5552 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 5553 // Insert effect: 5554 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 5555 // always overwrites output buffer: input buffer == output buffer 5556 // - in other sessions: 5557 // last effect in the chain accumulates in output buffer: input buffer != output buffer 5558 // other effect: overwrites output buffer: input buffer == output buffer 5559 // Auxiliary effect: 5560 // accumulates in output buffer: input buffer != output buffer 5561 // Therefore: accumulate <=> input buffer != output buffer 5562 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5563 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 5564 } else { 5565 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 5566 } 5567 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 5568 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 5569 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 5570 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 5571 5572 LOGV("configure() %p thread %p buffer %p framecount %d", 5573 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 5574 5575 status_t cmdStatus; 5576 uint32_t size = sizeof(int); 5577 status_t status = (*mEffectInterface)->command(mEffectInterface, 5578 EFFECT_CMD_CONFIGURE, 5579 sizeof(effect_config_t), 5580 &mConfig, 5581 &size, 5582 &cmdStatus); 5583 if (status == 0) { 5584 status = cmdStatus; 5585 } 5586 5587 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 5588 (1000 * mConfig.outputCfg.buffer.frameCount); 5589 5590 return status; 5591} 5592 5593status_t AudioFlinger::EffectModule::init() 5594{ 5595 Mutex::Autolock _l(mLock); 5596 if (mEffectInterface == NULL) { 5597 return NO_INIT; 5598 } 5599 status_t cmdStatus; 5600 uint32_t size = sizeof(status_t); 5601 status_t status = (*mEffectInterface)->command(mEffectInterface, 5602 EFFECT_CMD_INIT, 5603 0, 5604 NULL, 5605 &size, 5606 &cmdStatus); 5607 if (status == 0) { 5608 status = cmdStatus; 5609 } 5610 return status; 5611} 5612 5613status_t AudioFlinger::EffectModule::start_l() 5614{ 5615 if (mEffectInterface == NULL) { 5616 return NO_INIT; 5617 } 5618 status_t cmdStatus; 5619 uint32_t size = sizeof(status_t); 5620 status_t status = (*mEffectInterface)->command(mEffectInterface, 5621 EFFECT_CMD_ENABLE, 5622 0, 5623 NULL, 5624 &size, 5625 &cmdStatus); 5626 if (status == 0) { 5627 status = cmdStatus; 5628 } 5629 return status; 5630} 5631 5632status_t AudioFlinger::EffectModule::stop_l() 5633{ 5634 if (mEffectInterface == NULL) { 5635 return NO_INIT; 5636 } 5637 status_t cmdStatus; 5638 uint32_t size = sizeof(status_t); 5639 status_t status = (*mEffectInterface)->command(mEffectInterface, 5640 EFFECT_CMD_DISABLE, 5641 0, 5642 NULL, 5643 &size, 5644 &cmdStatus); 5645 if (status == 0) { 5646 status = cmdStatus; 5647 } 5648 return status; 5649} 5650 5651status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 5652 uint32_t cmdSize, 5653 void *pCmdData, 5654 uint32_t *replySize, 5655 void *pReplyData) 5656{ 5657 Mutex::Autolock _l(mLock); 5658// LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 5659 5660 if (mEffectInterface == NULL) { 5661 return NO_INIT; 5662 } 5663 status_t status = (*mEffectInterface)->command(mEffectInterface, 5664 cmdCode, 5665 cmdSize, 5666 pCmdData, 5667 replySize, 5668 pReplyData); 5669 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 5670 uint32_t size = (replySize == NULL) ? 0 : *replySize; 5671 for (size_t i = 1; i < mHandles.size(); i++) { 5672 sp<EffectHandle> h = mHandles[i].promote(); 5673 if (h != 0) { 5674 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 5675 } 5676 } 5677 } 5678 return status; 5679} 5680 5681status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 5682{ 5683 Mutex::Autolock _l(mLock); 5684 LOGV("setEnabled %p enabled %d", this, enabled); 5685 5686 if (enabled != isEnabled()) { 5687 switch (mState) { 5688 // going from disabled to enabled 5689 case IDLE: 5690 mState = STARTING; 5691 break; 5692 case STOPPED: 5693 mState = RESTART; 5694 break; 5695 case STOPPING: 5696 mState = ACTIVE; 5697 break; 5698 5699 // going from enabled to disabled 5700 case RESTART: 5701 mState = STOPPED; 5702 break; 5703 case STARTING: 5704 mState = IDLE; 5705 break; 5706 case ACTIVE: 5707 mState = STOPPING; 5708 break; 5709 } 5710 for (size_t i = 1; i < mHandles.size(); i++) { 5711 sp<EffectHandle> h = mHandles[i].promote(); 5712 if (h != 0) { 5713 h->setEnabled(enabled); 5714 } 5715 } 5716 } 5717 return NO_ERROR; 5718} 5719 5720bool AudioFlinger::EffectModule::isEnabled() 5721{ 5722 switch (mState) { 5723 case RESTART: 5724 case STARTING: 5725 case ACTIVE: 5726 return true; 5727 case IDLE: 5728 case STOPPING: 5729 case STOPPED: 5730 default: 5731 return false; 5732 } 5733} 5734 5735bool AudioFlinger::EffectModule::isProcessEnabled() 5736{ 5737 switch (mState) { 5738 case RESTART: 5739 case ACTIVE: 5740 case STOPPING: 5741 case STOPPED: 5742 return true; 5743 case IDLE: 5744 case STARTING: 5745 default: 5746 return false; 5747 } 5748} 5749 5750status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 5751{ 5752 Mutex::Autolock _l(mLock); 5753 status_t status = NO_ERROR; 5754 5755 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 5756 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 5757 if (isProcessEnabled() && 5758 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 5759 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 5760 status_t cmdStatus; 5761 uint32_t volume[2]; 5762 uint32_t *pVolume = NULL; 5763 uint32_t size = sizeof(volume); 5764 volume[0] = *left; 5765 volume[1] = *right; 5766 if (controller) { 5767 pVolume = volume; 5768 } 5769 status = (*mEffectInterface)->command(mEffectInterface, 5770 EFFECT_CMD_SET_VOLUME, 5771 size, 5772 volume, 5773 &size, 5774 pVolume); 5775 if (controller && status == NO_ERROR && size == sizeof(volume)) { 5776 *left = volume[0]; 5777 *right = volume[1]; 5778 } 5779 } 5780 return status; 5781} 5782 5783status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 5784{ 5785 Mutex::Autolock _l(mLock); 5786 status_t status = NO_ERROR; 5787 if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 5788 status_t cmdStatus; 5789 uint32_t size = sizeof(status_t); 5790 status = (*mEffectInterface)->command(mEffectInterface, 5791 EFFECT_CMD_SET_DEVICE, 5792 sizeof(uint32_t), 5793 &device, 5794 &size, 5795 &cmdStatus); 5796 if (status == NO_ERROR) { 5797 status = cmdStatus; 5798 } 5799 } 5800 return status; 5801} 5802 5803status_t AudioFlinger::EffectModule::setMode(uint32_t mode) 5804{ 5805 Mutex::Autolock _l(mLock); 5806 status_t status = NO_ERROR; 5807 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 5808 status_t cmdStatus; 5809 uint32_t size = sizeof(status_t); 5810 status = (*mEffectInterface)->command(mEffectInterface, 5811 EFFECT_CMD_SET_AUDIO_MODE, 5812 sizeof(int), 5813 &mode, 5814 &size, 5815 &cmdStatus); 5816 if (status == NO_ERROR) { 5817 status = cmdStatus; 5818 } 5819 } 5820 return status; 5821} 5822 5823status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 5824{ 5825 const size_t SIZE = 256; 5826 char buffer[SIZE]; 5827 String8 result; 5828 5829 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 5830 result.append(buffer); 5831 5832 bool locked = tryLock(mLock); 5833 // failed to lock - AudioFlinger is probably deadlocked 5834 if (!locked) { 5835 result.append("\t\tCould not lock Fx mutex:\n"); 5836 } 5837 5838 result.append("\t\tSession Status State Engine:\n"); 5839 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 5840 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 5841 result.append(buffer); 5842 5843 result.append("\t\tDescriptor:\n"); 5844 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5845 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 5846 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 5847 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 5848 result.append(buffer); 5849 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 5850 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 5851 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 5852 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 5853 result.append(buffer); 5854 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 5855 mDescriptor.apiVersion, 5856 mDescriptor.flags); 5857 result.append(buffer); 5858 snprintf(buffer, SIZE, "\t\t- name: %s\n", 5859 mDescriptor.name); 5860 result.append(buffer); 5861 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 5862 mDescriptor.implementor); 5863 result.append(buffer); 5864 5865 result.append("\t\t- Input configuration:\n"); 5866 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5867 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5868 (uint32_t)mConfig.inputCfg.buffer.raw, 5869 mConfig.inputCfg.buffer.frameCount, 5870 mConfig.inputCfg.samplingRate, 5871 mConfig.inputCfg.channels, 5872 mConfig.inputCfg.format); 5873 result.append(buffer); 5874 5875 result.append("\t\t- Output configuration:\n"); 5876 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 5877 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 5878 (uint32_t)mConfig.outputCfg.buffer.raw, 5879 mConfig.outputCfg.buffer.frameCount, 5880 mConfig.outputCfg.samplingRate, 5881 mConfig.outputCfg.channels, 5882 mConfig.outputCfg.format); 5883 result.append(buffer); 5884 5885 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 5886 result.append(buffer); 5887 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 5888 for (size_t i = 0; i < mHandles.size(); ++i) { 5889 sp<EffectHandle> handle = mHandles[i].promote(); 5890 if (handle != 0) { 5891 handle->dump(buffer, SIZE); 5892 result.append(buffer); 5893 } 5894 } 5895 5896 result.append("\n"); 5897 5898 write(fd, result.string(), result.length()); 5899 5900 if (locked) { 5901 mLock.unlock(); 5902 } 5903 5904 return NO_ERROR; 5905} 5906 5907// ---------------------------------------------------------------------------- 5908// EffectHandle implementation 5909// ---------------------------------------------------------------------------- 5910 5911#undef LOG_TAG 5912#define LOG_TAG "AudioFlinger::EffectHandle" 5913 5914AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 5915 const sp<AudioFlinger::Client>& client, 5916 const sp<IEffectClient>& effectClient, 5917 int32_t priority) 5918 : BnEffect(), 5919 mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false) 5920{ 5921 LOGV("constructor %p", this); 5922 5923 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 5924 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 5925 if (mCblkMemory != 0) { 5926 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 5927 5928 if (mCblk) { 5929 new(mCblk) effect_param_cblk_t(); 5930 mBuffer = (uint8_t *)mCblk + bufOffset; 5931 } 5932 } else { 5933 LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 5934 return; 5935 } 5936} 5937 5938AudioFlinger::EffectHandle::~EffectHandle() 5939{ 5940 LOGV("Destructor %p", this); 5941 disconnect(); 5942} 5943 5944status_t AudioFlinger::EffectHandle::enable() 5945{ 5946 if (!mHasControl) return INVALID_OPERATION; 5947 if (mEffect == 0) return DEAD_OBJECT; 5948 5949 return mEffect->setEnabled(true); 5950} 5951 5952status_t AudioFlinger::EffectHandle::disable() 5953{ 5954 if (!mHasControl) return INVALID_OPERATION; 5955 if (mEffect == NULL) return DEAD_OBJECT; 5956 5957 return mEffect->setEnabled(false); 5958} 5959 5960void AudioFlinger::EffectHandle::disconnect() 5961{ 5962 if (mEffect == 0) { 5963 return; 5964 } 5965 mEffect->disconnect(this); 5966 // release sp on module => module destructor can be called now 5967 mEffect.clear(); 5968 if (mCblk) { 5969 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 5970 } 5971 mCblkMemory.clear(); // and free the shared memory 5972 if (mClient != 0) { 5973 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 5974 mClient.clear(); 5975 } 5976} 5977 5978status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 5979 uint32_t cmdSize, 5980 void *pCmdData, 5981 uint32_t *replySize, 5982 void *pReplyData) 5983{ 5984// LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 5985// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 5986 5987 // only get parameter command is permitted for applications not controlling the effect 5988 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 5989 return INVALID_OPERATION; 5990 } 5991 if (mEffect == 0) return DEAD_OBJECT; 5992 5993 // handle commands that are not forwarded transparently to effect engine 5994 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 5995 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 5996 // no risk to block the whole media server process or mixer threads is we are stuck here 5997 Mutex::Autolock _l(mCblk->lock); 5998 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 5999 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 6000 mCblk->serverIndex = 0; 6001 mCblk->clientIndex = 0; 6002 return BAD_VALUE; 6003 } 6004 status_t status = NO_ERROR; 6005 while (mCblk->serverIndex < mCblk->clientIndex) { 6006 int reply; 6007 uint32_t rsize = sizeof(int); 6008 int *p = (int *)(mBuffer + mCblk->serverIndex); 6009 int size = *p++; 6010 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 6011 LOGW("command(): invalid parameter block size"); 6012 break; 6013 } 6014 effect_param_t *param = (effect_param_t *)p; 6015 if (param->psize == 0 || param->vsize == 0) { 6016 LOGW("command(): null parameter or value size"); 6017 mCblk->serverIndex += size; 6018 continue; 6019 } 6020 uint32_t psize = sizeof(effect_param_t) + 6021 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 6022 param->vsize; 6023 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 6024 psize, 6025 p, 6026 &rsize, 6027 &reply); 6028 // stop at first error encountered 6029 if (ret != NO_ERROR) { 6030 status = ret; 6031 *(int *)pReplyData = reply; 6032 break; 6033 } else if (reply != NO_ERROR) { 6034 *(int *)pReplyData = reply; 6035 break; 6036 } 6037 mCblk->serverIndex += size; 6038 } 6039 mCblk->serverIndex = 0; 6040 mCblk->clientIndex = 0; 6041 return status; 6042 } else if (cmdCode == EFFECT_CMD_ENABLE) { 6043 *(int *)pReplyData = NO_ERROR; 6044 return enable(); 6045 } else if (cmdCode == EFFECT_CMD_DISABLE) { 6046 *(int *)pReplyData = NO_ERROR; 6047 return disable(); 6048 } 6049 6050 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 6051} 6052 6053sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { 6054 return mCblkMemory; 6055} 6056 6057void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal) 6058{ 6059 LOGV("setControl %p control %d", this, hasControl); 6060 6061 mHasControl = hasControl; 6062 if (signal && mEffectClient != 0) { 6063 mEffectClient->controlStatusChanged(hasControl); 6064 } 6065} 6066 6067void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 6068 uint32_t cmdSize, 6069 void *pCmdData, 6070 uint32_t replySize, 6071 void *pReplyData) 6072{ 6073 if (mEffectClient != 0) { 6074 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 6075 } 6076} 6077 6078 6079 6080void AudioFlinger::EffectHandle::setEnabled(bool enabled) 6081{ 6082 if (mEffectClient != 0) { 6083 mEffectClient->enableStatusChanged(enabled); 6084 } 6085} 6086 6087status_t AudioFlinger::EffectHandle::onTransact( 6088 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6089{ 6090 return BnEffect::onTransact(code, data, reply, flags); 6091} 6092 6093 6094void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 6095{ 6096 bool locked = tryLock(mCblk->lock); 6097 6098 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 6099 (mClient == NULL) ? getpid() : mClient->pid(), 6100 mPriority, 6101 mHasControl, 6102 !locked, 6103 mCblk->clientIndex, 6104 mCblk->serverIndex 6105 ); 6106 6107 if (locked) { 6108 mCblk->lock.unlock(); 6109 } 6110} 6111 6112#undef LOG_TAG 6113#define LOG_TAG "AudioFlinger::EffectChain" 6114 6115AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, 6116 int sessionId) 6117 : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), 6118 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 6119 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 6120{ 6121 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 6122} 6123 6124AudioFlinger::EffectChain::~EffectChain() 6125{ 6126 if (mOwnInBuffer) { 6127 delete mInBuffer; 6128 } 6129 6130} 6131 6132// getEffectFromDesc_l() must be called with PlaybackThread::mLock held 6133sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 6134{ 6135 sp<EffectModule> effect; 6136 size_t size = mEffects.size(); 6137 6138 for (size_t i = 0; i < size; i++) { 6139 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 6140 effect = mEffects[i]; 6141 break; 6142 } 6143 } 6144 return effect; 6145} 6146 6147// getEffectFromId_l() must be called with PlaybackThread::mLock held 6148sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 6149{ 6150 sp<EffectModule> effect; 6151 size_t size = mEffects.size(); 6152 6153 for (size_t i = 0; i < size; i++) { 6154 // by convention, return first effect if id provided is 0 (0 is never a valid id) 6155 if (id == 0 || mEffects[i]->id() == id) { 6156 effect = mEffects[i]; 6157 break; 6158 } 6159 } 6160 return effect; 6161} 6162 6163// Must be called with EffectChain::mLock locked 6164void AudioFlinger::EffectChain::process_l() 6165{ 6166 sp<ThreadBase> thread = mThread.promote(); 6167 if (thread == 0) { 6168 LOGW("process_l(): cannot promote mixer thread"); 6169 return; 6170 } 6171 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 6172 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 6173 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 6174 bool tracksOnSession = false; 6175 if (!isGlobalSession) { 6176 tracksOnSession = (trackCnt() != 0); 6177 } 6178 6179 // if no track is active, input buffer must be cleared here as the mixer process 6180 // will not do it 6181 if (tracksOnSession && 6182 activeTrackCnt() == 0) { 6183 size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount(); 6184 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 6185 } 6186 6187 size_t size = mEffects.size(); 6188 // do not process effect if no track is present in same audio session 6189 if (isGlobalSession || tracksOnSession) { 6190 for (size_t i = 0; i < size; i++) { 6191 mEffects[i]->process(); 6192 } 6193 } 6194 for (size_t i = 0; i < size; i++) { 6195 mEffects[i]->updateState(); 6196 } 6197} 6198 6199// addEffect_l() must be called with PlaybackThread::mLock held 6200status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 6201{ 6202 effect_descriptor_t desc = effect->desc(); 6203 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 6204 6205 Mutex::Autolock _l(mLock); 6206 effect->setChain(this); 6207 sp<ThreadBase> thread = mThread.promote(); 6208 if (thread == 0) { 6209 return NO_INIT; 6210 } 6211 effect->setThread(thread); 6212 6213 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6214 // Auxiliary effects are inserted at the beginning of mEffects vector as 6215 // they are processed first and accumulated in chain input buffer 6216 mEffects.insertAt(effect, 0); 6217 6218 // the input buffer for auxiliary effect contains mono samples in 6219 // 32 bit format. This is to avoid saturation in AudoMixer 6220 // accumulation stage. Saturation is done in EffectModule::process() before 6221 // calling the process in effect engine 6222 size_t numSamples = thread->frameCount(); 6223 int32_t *buffer = new int32_t[numSamples]; 6224 memset(buffer, 0, numSamples * sizeof(int32_t)); 6225 effect->setInBuffer((int16_t *)buffer); 6226 // auxiliary effects output samples to chain input buffer for further processing 6227 // by insert effects 6228 effect->setOutBuffer(mInBuffer); 6229 } else { 6230 // Insert effects are inserted at the end of mEffects vector as they are processed 6231 // after track and auxiliary effects. 6232 // Insert effect order as a function of indicated preference: 6233 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 6234 // another effect is present 6235 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 6236 // last effect claiming first position 6237 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 6238 // first effect claiming last position 6239 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 6240 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 6241 // already present 6242 6243 int size = (int)mEffects.size(); 6244 int idx_insert = size; 6245 int idx_insert_first = -1; 6246 int idx_insert_last = -1; 6247 6248 for (int i = 0; i < size; i++) { 6249 effect_descriptor_t d = mEffects[i]->desc(); 6250 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 6251 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 6252 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 6253 // check invalid effect chaining combinations 6254 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 6255 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 6256 LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 6257 return INVALID_OPERATION; 6258 } 6259 // remember position of first insert effect and by default 6260 // select this as insert position for new effect 6261 if (idx_insert == size) { 6262 idx_insert = i; 6263 } 6264 // remember position of last insert effect claiming 6265 // first position 6266 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 6267 idx_insert_first = i; 6268 } 6269 // remember position of first insert effect claiming 6270 // last position 6271 if (iPref == EFFECT_FLAG_INSERT_LAST && 6272 idx_insert_last == -1) { 6273 idx_insert_last = i; 6274 } 6275 } 6276 } 6277 6278 // modify idx_insert from first position if needed 6279 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 6280 if (idx_insert_last != -1) { 6281 idx_insert = idx_insert_last; 6282 } else { 6283 idx_insert = size; 6284 } 6285 } else { 6286 if (idx_insert_first != -1) { 6287 idx_insert = idx_insert_first + 1; 6288 } 6289 } 6290 6291 // always read samples from chain input buffer 6292 effect->setInBuffer(mInBuffer); 6293 6294 // if last effect in the chain, output samples to chain 6295 // output buffer, otherwise to chain input buffer 6296 if (idx_insert == size) { 6297 if (idx_insert != 0) { 6298 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 6299 mEffects[idx_insert-1]->configure(); 6300 } 6301 effect->setOutBuffer(mOutBuffer); 6302 } else { 6303 effect->setOutBuffer(mInBuffer); 6304 } 6305 mEffects.insertAt(effect, idx_insert); 6306 6307 LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 6308 } 6309 effect->configure(); 6310 return NO_ERROR; 6311} 6312 6313// removeEffect_l() must be called with PlaybackThread::mLock held 6314size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 6315{ 6316 Mutex::Autolock _l(mLock); 6317 int size = (int)mEffects.size(); 6318 int i; 6319 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 6320 6321 for (i = 0; i < size; i++) { 6322 if (effect == mEffects[i]) { 6323 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 6324 delete[] effect->inBuffer(); 6325 } else { 6326 if (i == size - 1 && i != 0) { 6327 mEffects[i - 1]->setOutBuffer(mOutBuffer); 6328 mEffects[i - 1]->configure(); 6329 } 6330 } 6331 mEffects.removeAt(i); 6332 LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 6333 break; 6334 } 6335 } 6336 6337 return mEffects.size(); 6338} 6339 6340// setDevice_l() must be called with PlaybackThread::mLock held 6341void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 6342{ 6343 size_t size = mEffects.size(); 6344 for (size_t i = 0; i < size; i++) { 6345 mEffects[i]->setDevice(device); 6346 } 6347} 6348 6349// setMode_l() must be called with PlaybackThread::mLock held 6350void AudioFlinger::EffectChain::setMode_l(uint32_t mode) 6351{ 6352 size_t size = mEffects.size(); 6353 for (size_t i = 0; i < size; i++) { 6354 mEffects[i]->setMode(mode); 6355 } 6356} 6357 6358// setVolume_l() must be called with PlaybackThread::mLock held 6359bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 6360{ 6361 uint32_t newLeft = *left; 6362 uint32_t newRight = *right; 6363 bool hasControl = false; 6364 int ctrlIdx = -1; 6365 size_t size = mEffects.size(); 6366 6367 // first update volume controller 6368 for (size_t i = size; i > 0; i--) { 6369 if (mEffects[i - 1]->isProcessEnabled() && 6370 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 6371 ctrlIdx = i - 1; 6372 hasControl = true; 6373 break; 6374 } 6375 } 6376 6377 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 6378 if (hasControl) { 6379 *left = mNewLeftVolume; 6380 *right = mNewRightVolume; 6381 } 6382 return hasControl; 6383 } 6384 6385 mVolumeCtrlIdx = ctrlIdx; 6386 mLeftVolume = newLeft; 6387 mRightVolume = newRight; 6388 6389 // second get volume update from volume controller 6390 if (ctrlIdx >= 0) { 6391 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 6392 mNewLeftVolume = newLeft; 6393 mNewRightVolume = newRight; 6394 } 6395 // then indicate volume to all other effects in chain. 6396 // Pass altered volume to effects before volume controller 6397 // and requested volume to effects after controller 6398 uint32_t lVol = newLeft; 6399 uint32_t rVol = newRight; 6400 6401 for (size_t i = 0; i < size; i++) { 6402 if ((int)i == ctrlIdx) continue; 6403 // this also works for ctrlIdx == -1 when there is no volume controller 6404 if ((int)i > ctrlIdx) { 6405 lVol = *left; 6406 rVol = *right; 6407 } 6408 mEffects[i]->setVolume(&lVol, &rVol, false); 6409 } 6410 *left = newLeft; 6411 *right = newRight; 6412 6413 return hasControl; 6414} 6415 6416status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 6417{ 6418 const size_t SIZE = 256; 6419 char buffer[SIZE]; 6420 String8 result; 6421 6422 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 6423 result.append(buffer); 6424 6425 bool locked = tryLock(mLock); 6426 // failed to lock - AudioFlinger is probably deadlocked 6427 if (!locked) { 6428 result.append("\tCould not lock mutex:\n"); 6429 } 6430 6431 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 6432 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 6433 mEffects.size(), 6434 (uint32_t)mInBuffer, 6435 (uint32_t)mOutBuffer, 6436 mActiveTrackCnt); 6437 result.append(buffer); 6438 write(fd, result.string(), result.size()); 6439 6440 for (size_t i = 0; i < mEffects.size(); ++i) { 6441 sp<EffectModule> effect = mEffects[i]; 6442 if (effect != 0) { 6443 effect->dump(fd, args); 6444 } 6445 } 6446 6447 if (locked) { 6448 mLock.unlock(); 6449 } 6450 6451 return NO_ERROR; 6452} 6453 6454#undef LOG_TAG 6455#define LOG_TAG "AudioFlinger" 6456 6457// ---------------------------------------------------------------------------- 6458 6459status_t AudioFlinger::onTransact( 6460 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6461{ 6462 return BnAudioFlinger::onTransact(code, data, reply, flags); 6463} 6464 6465}; // namespace android 6466