AudioFlinger.cpp revision f1da96d8cf60842538e00a9c950cc451f7da2c10
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167static uint32_t gScreenState; // incremented by 2 when screen state changes, bit 0 == 1 means "off"
168                              // AudioFlinger::setParameters() updates, other threads read w/o lock
169
170// ----------------------------------------------------------------------------
171
172#ifdef ADD_BATTERY_DATA
173// To collect the amplifier usage
174static void addBatteryData(uint32_t params) {
175    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
176    if (service == NULL) {
177        // it already logged
178        return;
179    }
180
181    service->addBatteryData(params);
182}
183#endif
184
185static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
186{
187    const hw_module_t *mod;
188    int rc;
189
190    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
191    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
192                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
193    if (rc) {
194        goto out;
195    }
196    rc = audio_hw_device_open(mod, dev);
197    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
198                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
199    if (rc) {
200        goto out;
201    }
202    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
203        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
204        rc = BAD_VALUE;
205        goto out;
206    }
207    return 0;
208
209out:
210    *dev = NULL;
211    return rc;
212}
213
214// ----------------------------------------------------------------------------
215
216AudioFlinger::AudioFlinger()
217    : BnAudioFlinger(),
218      mPrimaryHardwareDev(NULL),
219      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
220      mMasterVolume(1.0f),
221      mMasterVolumeSupportLvl(MVS_NONE),
222      mMasterMute(false),
223      mNextUniqueId(1),
224      mMode(AUDIO_MODE_INVALID),
225      mBtNrecIsOff(false)
226{
227}
228
229void AudioFlinger::onFirstRef()
230{
231    int rc = 0;
232
233    Mutex::Autolock _l(mLock);
234
235    /* TODO: move all this work into an Init() function */
236    char val_str[PROPERTY_VALUE_MAX] = { 0 };
237    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
238        uint32_t int_val;
239        if (1 == sscanf(val_str, "%u", &int_val)) {
240            mStandbyTimeInNsecs = milliseconds(int_val);
241            ALOGI("Using %u mSec as standby time.", int_val);
242        } else {
243            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
244            ALOGI("Using default %u mSec as standby time.",
245                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
246        }
247    }
248
249    mMode = AUDIO_MODE_NORMAL;
250    mMasterVolumeSW = 1.0;
251    mMasterVolume   = 1.0;
252    mHardwareStatus = AUDIO_HW_IDLE;
253}
254
255AudioFlinger::~AudioFlinger()
256{
257
258    while (!mRecordThreads.isEmpty()) {
259        // closeInput() will remove first entry from mRecordThreads
260        closeInput(mRecordThreads.keyAt(0));
261    }
262    while (!mPlaybackThreads.isEmpty()) {
263        // closeOutput() will remove first entry from mPlaybackThreads
264        closeOutput(mPlaybackThreads.keyAt(0));
265    }
266
267    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
268        // no mHardwareLock needed, as there are no other references to this
269        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
270        delete mAudioHwDevs.valueAt(i);
271    }
272}
273
274static const char * const audio_interfaces[] = {
275    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
276    AUDIO_HARDWARE_MODULE_ID_A2DP,
277    AUDIO_HARDWARE_MODULE_ID_USB,
278};
279#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
280
281audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
282{
283    // if module is 0, the request comes from an old policy manager and we should load
284    // well known modules
285    if (module == 0) {
286        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
287        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
288            loadHwModule_l(audio_interfaces[i]);
289        }
290    } else {
291        // check a match for the requested module handle
292        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
293        if (audioHwdevice != NULL) {
294            return audioHwdevice->hwDevice();
295        }
296    }
297    // then try to find a module supporting the requested device.
298    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
299        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
300        if ((dev->get_supported_devices(dev) & devices) == devices)
301            return dev;
302    }
303
304    return NULL;
305}
306
307status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
308{
309    const size_t SIZE = 256;
310    char buffer[SIZE];
311    String8 result;
312
313    result.append("Clients:\n");
314    for (size_t i = 0; i < mClients.size(); ++i) {
315        sp<Client> client = mClients.valueAt(i).promote();
316        if (client != 0) {
317            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
318            result.append(buffer);
319        }
320    }
321
322    result.append("Global session refs:\n");
323    result.append(" session pid count\n");
324    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
325        AudioSessionRef *r = mAudioSessionRefs[i];
326        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
327        result.append(buffer);
328    }
329    write(fd, result.string(), result.size());
330    return NO_ERROR;
331}
332
333
334status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
335{
336    const size_t SIZE = 256;
337    char buffer[SIZE];
338    String8 result;
339    hardware_call_state hardwareStatus = mHardwareStatus;
340
341    snprintf(buffer, SIZE, "Hardware status: %d\n"
342                           "Standby Time mSec: %u\n",
343                            hardwareStatus,
344                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
345    result.append(buffer);
346    write(fd, result.string(), result.size());
347    return NO_ERROR;
348}
349
350status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
351{
352    const size_t SIZE = 256;
353    char buffer[SIZE];
354    String8 result;
355    snprintf(buffer, SIZE, "Permission Denial: "
356            "can't dump AudioFlinger from pid=%d, uid=%d\n",
357            IPCThreadState::self()->getCallingPid(),
358            IPCThreadState::self()->getCallingUid());
359    result.append(buffer);
360    write(fd, result.string(), result.size());
361    return NO_ERROR;
362}
363
364static bool tryLock(Mutex& mutex)
365{
366    bool locked = false;
367    for (int i = 0; i < kDumpLockRetries; ++i) {
368        if (mutex.tryLock() == NO_ERROR) {
369            locked = true;
370            break;
371        }
372        usleep(kDumpLockSleepUs);
373    }
374    return locked;
375}
376
377status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
378{
379    if (!dumpAllowed()) {
380        dumpPermissionDenial(fd, args);
381    } else {
382        // get state of hardware lock
383        bool hardwareLocked = tryLock(mHardwareLock);
384        if (!hardwareLocked) {
385            String8 result(kHardwareLockedString);
386            write(fd, result.string(), result.size());
387        } else {
388            mHardwareLock.unlock();
389        }
390
391        bool locked = tryLock(mLock);
392
393        // failed to lock - AudioFlinger is probably deadlocked
394        if (!locked) {
395            String8 result(kDeadlockedString);
396            write(fd, result.string(), result.size());
397        }
398
399        dumpClients(fd, args);
400        dumpInternals(fd, args);
401
402        // dump playback threads
403        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
404            mPlaybackThreads.valueAt(i)->dump(fd, args);
405        }
406
407        // dump record threads
408        for (size_t i = 0; i < mRecordThreads.size(); i++) {
409            mRecordThreads.valueAt(i)->dump(fd, args);
410        }
411
412        // dump all hardware devs
413        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
414            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
415            dev->dump(dev, fd);
416        }
417        if (locked) mLock.unlock();
418    }
419    return NO_ERROR;
420}
421
422sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
423{
424    // If pid is already in the mClients wp<> map, then use that entry
425    // (for which promote() is always != 0), otherwise create a new entry and Client.
426    sp<Client> client = mClients.valueFor(pid).promote();
427    if (client == 0) {
428        client = new Client(this, pid);
429        mClients.add(pid, client);
430    }
431
432    return client;
433}
434
435// IAudioFlinger interface
436
437
438sp<IAudioTrack> AudioFlinger::createTrack(
439        pid_t pid,
440        audio_stream_type_t streamType,
441        uint32_t sampleRate,
442        audio_format_t format,
443        uint32_t channelMask,
444        int frameCount,
445        IAudioFlinger::track_flags_t flags,
446        const sp<IMemory>& sharedBuffer,
447        audio_io_handle_t output,
448        pid_t tid,
449        int *sessionId,
450        status_t *status)
451{
452    sp<PlaybackThread::Track> track;
453    sp<TrackHandle> trackHandle;
454    sp<Client> client;
455    status_t lStatus;
456    int lSessionId;
457
458    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
459    // but if someone uses binder directly they could bypass that and cause us to crash
460    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
461        ALOGE("createTrack() invalid stream type %d", streamType);
462        lStatus = BAD_VALUE;
463        goto Exit;
464    }
465
466    {
467        Mutex::Autolock _l(mLock);
468        PlaybackThread *thread = checkPlaybackThread_l(output);
469        PlaybackThread *effectThread = NULL;
470        if (thread == NULL) {
471            ALOGE("unknown output thread");
472            lStatus = BAD_VALUE;
473            goto Exit;
474        }
475
476        client = registerPid_l(pid);
477
478        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
479        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
480            // check if an effect chain with the same session ID is present on another
481            // output thread and move it here.
482            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
483                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
484                if (mPlaybackThreads.keyAt(i) != output) {
485                    uint32_t sessions = t->hasAudioSession(*sessionId);
486                    if (sessions & PlaybackThread::EFFECT_SESSION) {
487                        effectThread = t.get();
488                        break;
489                    }
490                }
491            }
492            lSessionId = *sessionId;
493        } else {
494            // if no audio session id is provided, create one here
495            lSessionId = nextUniqueId();
496            if (sessionId != NULL) {
497                *sessionId = lSessionId;
498            }
499        }
500        ALOGV("createTrack() lSessionId: %d", lSessionId);
501
502        track = thread->createTrack_l(client, streamType, sampleRate, format,
503                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
504
505        // move effect chain to this output thread if an effect on same session was waiting
506        // for a track to be created
507        if (lStatus == NO_ERROR && effectThread != NULL) {
508            Mutex::Autolock _dl(thread->mLock);
509            Mutex::Autolock _sl(effectThread->mLock);
510            moveEffectChain_l(lSessionId, effectThread, thread, true);
511        }
512
513        // Look for sync events awaiting for a session to be used.
514        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
515            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
516                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
517                    if (lStatus == NO_ERROR) {
518                        track->setSyncEvent(mPendingSyncEvents[i]);
519                    } else {
520                        mPendingSyncEvents[i]->cancel();
521                    }
522                    mPendingSyncEvents.removeAt(i);
523                    i--;
524                }
525            }
526        }
527    }
528    if (lStatus == NO_ERROR) {
529        trackHandle = new TrackHandle(track);
530    } else {
531        // remove local strong reference to Client before deleting the Track so that the Client
532        // destructor is called by the TrackBase destructor with mLock held
533        client.clear();
534        track.clear();
535    }
536
537Exit:
538    if (status != NULL) {
539        *status = lStatus;
540    }
541    return trackHandle;
542}
543
544uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
545{
546    Mutex::Autolock _l(mLock);
547    PlaybackThread *thread = checkPlaybackThread_l(output);
548    if (thread == NULL) {
549        ALOGW("sampleRate() unknown thread %d", output);
550        return 0;
551    }
552    return thread->sampleRate();
553}
554
555int AudioFlinger::channelCount(audio_io_handle_t output) const
556{
557    Mutex::Autolock _l(mLock);
558    PlaybackThread *thread = checkPlaybackThread_l(output);
559    if (thread == NULL) {
560        ALOGW("channelCount() unknown thread %d", output);
561        return 0;
562    }
563    return thread->channelCount();
564}
565
566audio_format_t AudioFlinger::format(audio_io_handle_t output) const
567{
568    Mutex::Autolock _l(mLock);
569    PlaybackThread *thread = checkPlaybackThread_l(output);
570    if (thread == NULL) {
571        ALOGW("format() unknown thread %d", output);
572        return AUDIO_FORMAT_INVALID;
573    }
574    return thread->format();
575}
576
577size_t AudioFlinger::frameCount(audio_io_handle_t output) const
578{
579    Mutex::Autolock _l(mLock);
580    PlaybackThread *thread = checkPlaybackThread_l(output);
581    if (thread == NULL) {
582        ALOGW("frameCount() unknown thread %d", output);
583        return 0;
584    }
585    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
586    //       should examine all callers and fix them to handle smaller counts
587    return thread->frameCount();
588}
589
590uint32_t AudioFlinger::latency(audio_io_handle_t output) const
591{
592    Mutex::Autolock _l(mLock);
593    PlaybackThread *thread = checkPlaybackThread_l(output);
594    if (thread == NULL) {
595        ALOGW("latency() unknown thread %d", output);
596        return 0;
597    }
598    return thread->latency();
599}
600
601status_t AudioFlinger::setMasterVolume(float value)
602{
603    status_t ret = initCheck();
604    if (ret != NO_ERROR) {
605        return ret;
606    }
607
608    // check calling permissions
609    if (!settingsAllowed()) {
610        return PERMISSION_DENIED;
611    }
612
613    float swmv = value;
614
615    Mutex::Autolock _l(mLock);
616
617    // when hw supports master volume, don't scale in sw mixer
618    if (MVS_NONE != mMasterVolumeSupportLvl) {
619        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
620            AutoMutex lock(mHardwareLock);
621            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
622
623            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
624            if (NULL != dev->set_master_volume) {
625                dev->set_master_volume(dev, value);
626            }
627            mHardwareStatus = AUDIO_HW_IDLE;
628        }
629
630        swmv = 1.0;
631    }
632
633    mMasterVolume   = value;
634    mMasterVolumeSW = swmv;
635    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
636        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
637
638    return NO_ERROR;
639}
640
641status_t AudioFlinger::setMode(audio_mode_t mode)
642{
643    status_t ret = initCheck();
644    if (ret != NO_ERROR) {
645        return ret;
646    }
647
648    // check calling permissions
649    if (!settingsAllowed()) {
650        return PERMISSION_DENIED;
651    }
652    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
653        ALOGW("Illegal value: setMode(%d)", mode);
654        return BAD_VALUE;
655    }
656
657    { // scope for the lock
658        AutoMutex lock(mHardwareLock);
659        mHardwareStatus = AUDIO_HW_SET_MODE;
660        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
661        mHardwareStatus = AUDIO_HW_IDLE;
662    }
663
664    if (NO_ERROR == ret) {
665        Mutex::Autolock _l(mLock);
666        mMode = mode;
667        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
668            mPlaybackThreads.valueAt(i)->setMode(mode);
669    }
670
671    return ret;
672}
673
674status_t AudioFlinger::setMicMute(bool state)
675{
676    status_t ret = initCheck();
677    if (ret != NO_ERROR) {
678        return ret;
679    }
680
681    // check calling permissions
682    if (!settingsAllowed()) {
683        return PERMISSION_DENIED;
684    }
685
686    AutoMutex lock(mHardwareLock);
687    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
688    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
689    mHardwareStatus = AUDIO_HW_IDLE;
690    return ret;
691}
692
693bool AudioFlinger::getMicMute() const
694{
695    status_t ret = initCheck();
696    if (ret != NO_ERROR) {
697        return false;
698    }
699
700    bool state = AUDIO_MODE_INVALID;
701    AutoMutex lock(mHardwareLock);
702    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
703    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
704    mHardwareStatus = AUDIO_HW_IDLE;
705    return state;
706}
707
708status_t AudioFlinger::setMasterMute(bool muted)
709{
710    // check calling permissions
711    if (!settingsAllowed()) {
712        return PERMISSION_DENIED;
713    }
714
715    Mutex::Autolock _l(mLock);
716    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
717    mMasterMute = muted;
718    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
719        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
720
721    return NO_ERROR;
722}
723
724float AudioFlinger::masterVolume() const
725{
726    Mutex::Autolock _l(mLock);
727    return masterVolume_l();
728}
729
730float AudioFlinger::masterVolumeSW() const
731{
732    Mutex::Autolock _l(mLock);
733    return masterVolumeSW_l();
734}
735
736bool AudioFlinger::masterMute() const
737{
738    Mutex::Autolock _l(mLock);
739    return masterMute_l();
740}
741
742float AudioFlinger::masterVolume_l() const
743{
744    if (MVS_FULL == mMasterVolumeSupportLvl) {
745        float ret_val;
746        AutoMutex lock(mHardwareLock);
747
748        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
749        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
750                    (NULL != mPrimaryHardwareDev->get_master_volume),
751                "can't get master volume");
752
753        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
754        mHardwareStatus = AUDIO_HW_IDLE;
755        return ret_val;
756    }
757
758    return mMasterVolume;
759}
760
761status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
762        audio_io_handle_t output)
763{
764    // check calling permissions
765    if (!settingsAllowed()) {
766        return PERMISSION_DENIED;
767    }
768
769    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
770        ALOGE("setStreamVolume() invalid stream %d", stream);
771        return BAD_VALUE;
772    }
773
774    AutoMutex lock(mLock);
775    PlaybackThread *thread = NULL;
776    if (output) {
777        thread = checkPlaybackThread_l(output);
778        if (thread == NULL) {
779            return BAD_VALUE;
780        }
781    }
782
783    mStreamTypes[stream].volume = value;
784
785    if (thread == NULL) {
786        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
787            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
788        }
789    } else {
790        thread->setStreamVolume(stream, value);
791    }
792
793    return NO_ERROR;
794}
795
796status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
797{
798    // check calling permissions
799    if (!settingsAllowed()) {
800        return PERMISSION_DENIED;
801    }
802
803    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
804        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
805        ALOGE("setStreamMute() invalid stream %d", stream);
806        return BAD_VALUE;
807    }
808
809    AutoMutex lock(mLock);
810    mStreamTypes[stream].mute = muted;
811    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
812        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
813
814    return NO_ERROR;
815}
816
817float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
818{
819    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
820        return 0.0f;
821    }
822
823    AutoMutex lock(mLock);
824    float volume;
825    if (output) {
826        PlaybackThread *thread = checkPlaybackThread_l(output);
827        if (thread == NULL) {
828            return 0.0f;
829        }
830        volume = thread->streamVolume(stream);
831    } else {
832        volume = streamVolume_l(stream);
833    }
834
835    return volume;
836}
837
838bool AudioFlinger::streamMute(audio_stream_type_t stream) const
839{
840    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
841        return true;
842    }
843
844    AutoMutex lock(mLock);
845    return streamMute_l(stream);
846}
847
848status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
849{
850    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
851            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
852    // check calling permissions
853    if (!settingsAllowed()) {
854        return PERMISSION_DENIED;
855    }
856
857    // ioHandle == 0 means the parameters are global to the audio hardware interface
858    if (ioHandle == 0) {
859        Mutex::Autolock _l(mLock);
860        status_t final_result = NO_ERROR;
861        {
862            AutoMutex lock(mHardwareLock);
863            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
864            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
865                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
866                status_t result = dev->set_parameters(dev, keyValuePairs.string());
867                final_result = result ?: final_result;
868            }
869            mHardwareStatus = AUDIO_HW_IDLE;
870        }
871        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
872        AudioParameter param = AudioParameter(keyValuePairs);
873        String8 value;
874        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
875            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
876            if (mBtNrecIsOff != btNrecIsOff) {
877                for (size_t i = 0; i < mRecordThreads.size(); i++) {
878                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
879                    RecordThread::RecordTrack *track = thread->track();
880                    if (track != NULL) {
881                        audio_devices_t device = (audio_devices_t)(
882                                thread->device() & AUDIO_DEVICE_IN_ALL);
883                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
884                        thread->setEffectSuspended(FX_IID_AEC,
885                                                   suspend,
886                                                   track->sessionId());
887                        thread->setEffectSuspended(FX_IID_NS,
888                                                   suspend,
889                                                   track->sessionId());
890                    }
891                }
892                mBtNrecIsOff = btNrecIsOff;
893            }
894        }
895        String8 screenState;
896        if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
897            bool isOff = screenState == "off";
898            if (isOff != (gScreenState & 1)) {
899                gScreenState = ((gScreenState & ~1) + 2) | isOff;
900            }
901        }
902        return final_result;
903    }
904
905    // hold a strong ref on thread in case closeOutput() or closeInput() is called
906    // and the thread is exited once the lock is released
907    sp<ThreadBase> thread;
908    {
909        Mutex::Autolock _l(mLock);
910        thread = checkPlaybackThread_l(ioHandle);
911        if (thread == 0) {
912            thread = checkRecordThread_l(ioHandle);
913        } else if (thread == primaryPlaybackThread_l()) {
914            // indicate output device change to all input threads for pre processing
915            AudioParameter param = AudioParameter(keyValuePairs);
916            int value;
917            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
918                    (value != 0)) {
919                for (size_t i = 0; i < mRecordThreads.size(); i++) {
920                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
921                }
922            }
923        }
924    }
925    if (thread != 0) {
926        return thread->setParameters(keyValuePairs);
927    }
928    return BAD_VALUE;
929}
930
931String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
932{
933//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
934//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
935
936    Mutex::Autolock _l(mLock);
937
938    if (ioHandle == 0) {
939        String8 out_s8;
940
941        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
942            char *s;
943            {
944            AutoMutex lock(mHardwareLock);
945            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
946            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
947            s = dev->get_parameters(dev, keys.string());
948            mHardwareStatus = AUDIO_HW_IDLE;
949            }
950            out_s8 += String8(s ? s : "");
951            free(s);
952        }
953        return out_s8;
954    }
955
956    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
957    if (playbackThread != NULL) {
958        return playbackThread->getParameters(keys);
959    }
960    RecordThread *recordThread = checkRecordThread_l(ioHandle);
961    if (recordThread != NULL) {
962        return recordThread->getParameters(keys);
963    }
964    return String8("");
965}
966
967size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
968{
969    status_t ret = initCheck();
970    if (ret != NO_ERROR) {
971        return 0;
972    }
973
974    AutoMutex lock(mHardwareLock);
975    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
976    struct audio_config config = {
977        sample_rate: sampleRate,
978        channel_mask: audio_channel_in_mask_from_count(channelCount),
979        format: format,
980    };
981    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
982    mHardwareStatus = AUDIO_HW_IDLE;
983    return size;
984}
985
986unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
987{
988    if (ioHandle == 0) {
989        return 0;
990    }
991
992    Mutex::Autolock _l(mLock);
993
994    RecordThread *recordThread = checkRecordThread_l(ioHandle);
995    if (recordThread != NULL) {
996        return recordThread->getInputFramesLost();
997    }
998    return 0;
999}
1000
1001status_t AudioFlinger::setVoiceVolume(float value)
1002{
1003    status_t ret = initCheck();
1004    if (ret != NO_ERROR) {
1005        return ret;
1006    }
1007
1008    // check calling permissions
1009    if (!settingsAllowed()) {
1010        return PERMISSION_DENIED;
1011    }
1012
1013    AutoMutex lock(mHardwareLock);
1014    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1015    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1016    mHardwareStatus = AUDIO_HW_IDLE;
1017
1018    return ret;
1019}
1020
1021status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1022        audio_io_handle_t output) const
1023{
1024    status_t status;
1025
1026    Mutex::Autolock _l(mLock);
1027
1028    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1029    if (playbackThread != NULL) {
1030        return playbackThread->getRenderPosition(halFrames, dspFrames);
1031    }
1032
1033    return BAD_VALUE;
1034}
1035
1036void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1037{
1038
1039    Mutex::Autolock _l(mLock);
1040
1041    pid_t pid = IPCThreadState::self()->getCallingPid();
1042    if (mNotificationClients.indexOfKey(pid) < 0) {
1043        sp<NotificationClient> notificationClient = new NotificationClient(this,
1044                                                                            client,
1045                                                                            pid);
1046        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1047
1048        mNotificationClients.add(pid, notificationClient);
1049
1050        sp<IBinder> binder = client->asBinder();
1051        binder->linkToDeath(notificationClient);
1052
1053        // the config change is always sent from playback or record threads to avoid deadlock
1054        // with AudioSystem::gLock
1055        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1056            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1057        }
1058
1059        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1060            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1061        }
1062    }
1063}
1064
1065void AudioFlinger::removeNotificationClient(pid_t pid)
1066{
1067    Mutex::Autolock _l(mLock);
1068
1069    mNotificationClients.removeItem(pid);
1070
1071    ALOGV("%d died, releasing its sessions", pid);
1072    size_t num = mAudioSessionRefs.size();
1073    bool removed = false;
1074    for (size_t i = 0; i< num; ) {
1075        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1076        ALOGV(" pid %d @ %d", ref->mPid, i);
1077        if (ref->mPid == pid) {
1078            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1079            mAudioSessionRefs.removeAt(i);
1080            delete ref;
1081            removed = true;
1082            num--;
1083        } else {
1084            i++;
1085        }
1086    }
1087    if (removed) {
1088        purgeStaleEffects_l();
1089    }
1090}
1091
1092// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1093void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1094{
1095    size_t size = mNotificationClients.size();
1096    for (size_t i = 0; i < size; i++) {
1097        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1098                                                                               param2);
1099    }
1100}
1101
1102// removeClient_l() must be called with AudioFlinger::mLock held
1103void AudioFlinger::removeClient_l(pid_t pid)
1104{
1105    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1106    mClients.removeItem(pid);
1107}
1108
1109// getEffectThread_l() must be called with AudioFlinger::mLock held
1110sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId, int EffectId)
1111{
1112    sp<PlaybackThread> thread;
1113
1114    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1115        if (mPlaybackThreads.valueAt(i)->getEffect(sessionId, EffectId) != 0) {
1116            ALOG_ASSERT(thread == 0);
1117            thread = mPlaybackThreads.valueAt(i);
1118        }
1119    }
1120
1121    return thread;
1122}
1123
1124// ----------------------------------------------------------------------------
1125
1126AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1127        uint32_t device, type_t type)
1128    :   Thread(false),
1129        mType(type),
1130        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1131        // mChannelMask
1132        mChannelCount(0),
1133        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1134        mParamStatus(NO_ERROR),
1135        mStandby(false), mId(id),
1136        mDevice(device),
1137        mDeathRecipient(new PMDeathRecipient(this))
1138{
1139}
1140
1141AudioFlinger::ThreadBase::~ThreadBase()
1142{
1143    mParamCond.broadcast();
1144    // do not lock the mutex in destructor
1145    releaseWakeLock_l();
1146    if (mPowerManager != 0) {
1147        sp<IBinder> binder = mPowerManager->asBinder();
1148        binder->unlinkToDeath(mDeathRecipient);
1149    }
1150}
1151
1152void AudioFlinger::ThreadBase::exit()
1153{
1154    ALOGV("ThreadBase::exit");
1155    {
1156        // This lock prevents the following race in thread (uniprocessor for illustration):
1157        //  if (!exitPending()) {
1158        //      // context switch from here to exit()
1159        //      // exit() calls requestExit(), what exitPending() observes
1160        //      // exit() calls signal(), which is dropped since no waiters
1161        //      // context switch back from exit() to here
1162        //      mWaitWorkCV.wait(...);
1163        //      // now thread is hung
1164        //  }
1165        AutoMutex lock(mLock);
1166        requestExit();
1167        mWaitWorkCV.signal();
1168    }
1169    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1170    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1171    requestExitAndWait();
1172}
1173
1174status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1175{
1176    status_t status;
1177
1178    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1179    Mutex::Autolock _l(mLock);
1180
1181    mNewParameters.add(keyValuePairs);
1182    mWaitWorkCV.signal();
1183    // wait condition with timeout in case the thread loop has exited
1184    // before the request could be processed
1185    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1186        status = mParamStatus;
1187        mWaitWorkCV.signal();
1188    } else {
1189        status = TIMED_OUT;
1190    }
1191    return status;
1192}
1193
1194void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1195{
1196    Mutex::Autolock _l(mLock);
1197    sendConfigEvent_l(event, param);
1198}
1199
1200// sendConfigEvent_l() must be called with ThreadBase::mLock held
1201void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1202{
1203    ConfigEvent configEvent;
1204    configEvent.mEvent = event;
1205    configEvent.mParam = param;
1206    mConfigEvents.add(configEvent);
1207    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1208    mWaitWorkCV.signal();
1209}
1210
1211void AudioFlinger::ThreadBase::processConfigEvents()
1212{
1213    mLock.lock();
1214    while (!mConfigEvents.isEmpty()) {
1215        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1216        ConfigEvent configEvent = mConfigEvents[0];
1217        mConfigEvents.removeAt(0);
1218        // release mLock before locking AudioFlinger mLock: lock order is always
1219        // AudioFlinger then ThreadBase to avoid cross deadlock
1220        mLock.unlock();
1221        mAudioFlinger->mLock.lock();
1222        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1223        mAudioFlinger->mLock.unlock();
1224        mLock.lock();
1225    }
1226    mLock.unlock();
1227}
1228
1229status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1230{
1231    const size_t SIZE = 256;
1232    char buffer[SIZE];
1233    String8 result;
1234
1235    bool locked = tryLock(mLock);
1236    if (!locked) {
1237        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1238        write(fd, buffer, strlen(buffer));
1239    }
1240
1241    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1242    result.append(buffer);
1243    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1244    result.append(buffer);
1245    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1246    result.append(buffer);
1247    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1250    result.append(buffer);
1251    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1252    result.append(buffer);
1253    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1254    result.append(buffer);
1255    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1256    result.append(buffer);
1257    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1258    result.append(buffer);
1259    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1260    result.append(buffer);
1261
1262    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1263    result.append(buffer);
1264    result.append(" Index Command");
1265    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1266        snprintf(buffer, SIZE, "\n %02d    ", i);
1267        result.append(buffer);
1268        result.append(mNewParameters[i]);
1269    }
1270
1271    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1272    result.append(buffer);
1273    snprintf(buffer, SIZE, " Index event param\n");
1274    result.append(buffer);
1275    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1276        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1277        result.append(buffer);
1278    }
1279    result.append("\n");
1280
1281    write(fd, result.string(), result.size());
1282
1283    if (locked) {
1284        mLock.unlock();
1285    }
1286    return NO_ERROR;
1287}
1288
1289status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1290{
1291    const size_t SIZE = 256;
1292    char buffer[SIZE];
1293    String8 result;
1294
1295    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1296    write(fd, buffer, strlen(buffer));
1297
1298    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1299        sp<EffectChain> chain = mEffectChains[i];
1300        if (chain != 0) {
1301            chain->dump(fd, args);
1302        }
1303    }
1304    return NO_ERROR;
1305}
1306
1307void AudioFlinger::ThreadBase::acquireWakeLock()
1308{
1309    Mutex::Autolock _l(mLock);
1310    acquireWakeLock_l();
1311}
1312
1313void AudioFlinger::ThreadBase::acquireWakeLock_l()
1314{
1315    if (mPowerManager == 0) {
1316        // use checkService() to avoid blocking if power service is not up yet
1317        sp<IBinder> binder =
1318            defaultServiceManager()->checkService(String16("power"));
1319        if (binder == 0) {
1320            ALOGW("Thread %s cannot connect to the power manager service", mName);
1321        } else {
1322            mPowerManager = interface_cast<IPowerManager>(binder);
1323            binder->linkToDeath(mDeathRecipient);
1324        }
1325    }
1326    if (mPowerManager != 0) {
1327        sp<IBinder> binder = new BBinder();
1328        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1329                                                         binder,
1330                                                         String16(mName));
1331        if (status == NO_ERROR) {
1332            mWakeLockToken = binder;
1333        }
1334        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1335    }
1336}
1337
1338void AudioFlinger::ThreadBase::releaseWakeLock()
1339{
1340    Mutex::Autolock _l(mLock);
1341    releaseWakeLock_l();
1342}
1343
1344void AudioFlinger::ThreadBase::releaseWakeLock_l()
1345{
1346    if (mWakeLockToken != 0) {
1347        ALOGV("releaseWakeLock_l() %s", mName);
1348        if (mPowerManager != 0) {
1349            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1350        }
1351        mWakeLockToken.clear();
1352    }
1353}
1354
1355void AudioFlinger::ThreadBase::clearPowerManager()
1356{
1357    Mutex::Autolock _l(mLock);
1358    releaseWakeLock_l();
1359    mPowerManager.clear();
1360}
1361
1362void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1363{
1364    sp<ThreadBase> thread = mThread.promote();
1365    if (thread != 0) {
1366        thread->clearPowerManager();
1367    }
1368    ALOGW("power manager service died !!!");
1369}
1370
1371void AudioFlinger::ThreadBase::setEffectSuspended(
1372        const effect_uuid_t *type, bool suspend, int sessionId)
1373{
1374    Mutex::Autolock _l(mLock);
1375    setEffectSuspended_l(type, suspend, sessionId);
1376}
1377
1378void AudioFlinger::ThreadBase::setEffectSuspended_l(
1379        const effect_uuid_t *type, bool suspend, int sessionId)
1380{
1381    sp<EffectChain> chain = getEffectChain_l(sessionId);
1382    if (chain != 0) {
1383        if (type != NULL) {
1384            chain->setEffectSuspended_l(type, suspend);
1385        } else {
1386            chain->setEffectSuspendedAll_l(suspend);
1387        }
1388    }
1389
1390    updateSuspendedSessions_l(type, suspend, sessionId);
1391}
1392
1393void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1394{
1395    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1396    if (index < 0) {
1397        return;
1398    }
1399
1400    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1401            mSuspendedSessions.editValueAt(index);
1402
1403    for (size_t i = 0; i < sessionEffects.size(); i++) {
1404        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1405        for (int j = 0; j < desc->mRefCount; j++) {
1406            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1407                chain->setEffectSuspendedAll_l(true);
1408            } else {
1409                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1410                    desc->mType.timeLow);
1411                chain->setEffectSuspended_l(&desc->mType, true);
1412            }
1413        }
1414    }
1415}
1416
1417void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1418                                                         bool suspend,
1419                                                         int sessionId)
1420{
1421    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1422
1423    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1424
1425    if (suspend) {
1426        if (index >= 0) {
1427            sessionEffects = mSuspendedSessions.editValueAt(index);
1428        } else {
1429            mSuspendedSessions.add(sessionId, sessionEffects);
1430        }
1431    } else {
1432        if (index < 0) {
1433            return;
1434        }
1435        sessionEffects = mSuspendedSessions.editValueAt(index);
1436    }
1437
1438
1439    int key = EffectChain::kKeyForSuspendAll;
1440    if (type != NULL) {
1441        key = type->timeLow;
1442    }
1443    index = sessionEffects.indexOfKey(key);
1444
1445    sp<SuspendedSessionDesc> desc;
1446    if (suspend) {
1447        if (index >= 0) {
1448            desc = sessionEffects.valueAt(index);
1449        } else {
1450            desc = new SuspendedSessionDesc();
1451            if (type != NULL) {
1452                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1453            }
1454            sessionEffects.add(key, desc);
1455            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1456        }
1457        desc->mRefCount++;
1458    } else {
1459        if (index < 0) {
1460            return;
1461        }
1462        desc = sessionEffects.valueAt(index);
1463        if (--desc->mRefCount == 0) {
1464            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1465            sessionEffects.removeItemsAt(index);
1466            if (sessionEffects.isEmpty()) {
1467                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1468                                 sessionId);
1469                mSuspendedSessions.removeItem(sessionId);
1470            }
1471        }
1472    }
1473    if (!sessionEffects.isEmpty()) {
1474        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1475    }
1476}
1477
1478void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1479                                                            bool enabled,
1480                                                            int sessionId)
1481{
1482    Mutex::Autolock _l(mLock);
1483    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1484}
1485
1486void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1487                                                            bool enabled,
1488                                                            int sessionId)
1489{
1490    if (mType != RECORD) {
1491        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1492        // another session. This gives the priority to well behaved effect control panels
1493        // and applications not using global effects.
1494        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1495        // global effects
1496        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1497            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1498        }
1499    }
1500
1501    sp<EffectChain> chain = getEffectChain_l(sessionId);
1502    if (chain != 0) {
1503        chain->checkSuspendOnEffectEnabled(effect, enabled);
1504    }
1505}
1506
1507// ----------------------------------------------------------------------------
1508
1509AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1510                                             AudioStreamOut* output,
1511                                             audio_io_handle_t id,
1512                                             uint32_t device,
1513                                             type_t type)
1514    :   ThreadBase(audioFlinger, id, device, type),
1515        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1516        // Assumes constructor is called by AudioFlinger with it's mLock held,
1517        // but it would be safer to explicitly pass initial masterMute as parameter
1518        mMasterMute(audioFlinger->masterMute_l()),
1519        // mStreamTypes[] initialized in constructor body
1520        mOutput(output),
1521        // Assumes constructor is called by AudioFlinger with it's mLock held,
1522        // but it would be safer to explicitly pass initial masterVolume as parameter
1523        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1524        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1525        mMixerStatus(MIXER_IDLE),
1526        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1527        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1528        mScreenState(gScreenState),
1529        // index 0 is reserved for normal mixer's submix
1530        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1531{
1532    snprintf(mName, kNameLength, "AudioOut_%X", id);
1533
1534    readOutputParameters();
1535
1536    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1537    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1538    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1539            stream = (audio_stream_type_t) (stream + 1)) {
1540        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1541        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1542    }
1543    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1544    // because mAudioFlinger doesn't have one to copy from
1545}
1546
1547AudioFlinger::PlaybackThread::~PlaybackThread()
1548{
1549    delete [] mMixBuffer;
1550}
1551
1552status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1553{
1554    dumpInternals(fd, args);
1555    dumpTracks(fd, args);
1556    dumpEffectChains(fd, args);
1557    return NO_ERROR;
1558}
1559
1560status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1561{
1562    const size_t SIZE = 256;
1563    char buffer[SIZE];
1564    String8 result;
1565
1566    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1567    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1568        const stream_type_t *st = &mStreamTypes[i];
1569        if (i > 0) {
1570            result.appendFormat(", ");
1571        }
1572        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1573        if (st->mute) {
1574            result.append("M");
1575        }
1576    }
1577    result.append("\n");
1578    write(fd, result.string(), result.length());
1579    result.clear();
1580
1581    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1582    result.append(buffer);
1583    Track::appendDumpHeader(result);
1584    for (size_t i = 0; i < mTracks.size(); ++i) {
1585        sp<Track> track = mTracks[i];
1586        if (track != 0) {
1587            track->dump(buffer, SIZE);
1588            result.append(buffer);
1589        }
1590    }
1591
1592    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1593    result.append(buffer);
1594    Track::appendDumpHeader(result);
1595    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1596        sp<Track> track = mActiveTracks[i].promote();
1597        if (track != 0) {
1598            track->dump(buffer, SIZE);
1599            result.append(buffer);
1600        }
1601    }
1602    write(fd, result.string(), result.size());
1603
1604    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1605    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1606    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1607            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1608
1609    return NO_ERROR;
1610}
1611
1612status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1613{
1614    const size_t SIZE = 256;
1615    char buffer[SIZE];
1616    String8 result;
1617
1618    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1619    result.append(buffer);
1620    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1621    result.append(buffer);
1622    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1623    result.append(buffer);
1624    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1625    result.append(buffer);
1626    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1627    result.append(buffer);
1628    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1629    result.append(buffer);
1630    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1631    result.append(buffer);
1632    write(fd, result.string(), result.size());
1633    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1634
1635    dumpBase(fd, args);
1636
1637    return NO_ERROR;
1638}
1639
1640// Thread virtuals
1641status_t AudioFlinger::PlaybackThread::readyToRun()
1642{
1643    status_t status = initCheck();
1644    if (status == NO_ERROR) {
1645        ALOGI("AudioFlinger's thread %p ready to run", this);
1646    } else {
1647        ALOGE("No working audio driver found.");
1648    }
1649    return status;
1650}
1651
1652void AudioFlinger::PlaybackThread::onFirstRef()
1653{
1654    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1655}
1656
1657// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1658sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1659        const sp<AudioFlinger::Client>& client,
1660        audio_stream_type_t streamType,
1661        uint32_t sampleRate,
1662        audio_format_t format,
1663        uint32_t channelMask,
1664        int frameCount,
1665        const sp<IMemory>& sharedBuffer,
1666        int sessionId,
1667        IAudioFlinger::track_flags_t flags,
1668        pid_t tid,
1669        status_t *status)
1670{
1671    sp<Track> track;
1672    status_t lStatus;
1673
1674    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1675
1676    // client expresses a preference for FAST, but we get the final say
1677    if (flags & IAudioFlinger::TRACK_FAST) {
1678      if (
1679            // not timed
1680            (!isTimed) &&
1681            // either of these use cases:
1682            (
1683              // use case 1: shared buffer with any frame count
1684              (
1685                (sharedBuffer != 0)
1686              ) ||
1687              // use case 2: callback handler and frame count is default or at least as large as HAL
1688              (
1689                (tid != -1) &&
1690                ((frameCount == 0) ||
1691                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1692              )
1693            ) &&
1694            // PCM data
1695            audio_is_linear_pcm(format) &&
1696            // mono or stereo
1697            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1698              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1699#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1700            // hardware sample rate
1701            (sampleRate == mSampleRate) &&
1702#endif
1703            // normal mixer has an associated fast mixer
1704            hasFastMixer() &&
1705            // there are sufficient fast track slots available
1706            (mFastTrackAvailMask != 0)
1707            // FIXME test that MixerThread for this fast track has a capable output HAL
1708            // FIXME add a permission test also?
1709        ) {
1710        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1711        if (frameCount == 0) {
1712            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1713        }
1714        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1715                frameCount, mFrameCount);
1716      } else {
1717        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1718                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1719                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1720                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1721                audio_is_linear_pcm(format),
1722                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1723        flags &= ~IAudioFlinger::TRACK_FAST;
1724        // For compatibility with AudioTrack calculation, buffer depth is forced
1725        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1726        // This is probably too conservative, but legacy application code may depend on it.
1727        // If you change this calculation, also review the start threshold which is related.
1728        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1729        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1730        if (minBufCount < 2) {
1731            minBufCount = 2;
1732        }
1733        int minFrameCount = mNormalFrameCount * minBufCount;
1734        if (frameCount < minFrameCount) {
1735            frameCount = minFrameCount;
1736        }
1737      }
1738    }
1739
1740    if (mType == DIRECT) {
1741        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1742            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1743                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1744                        "for output %p with format %d",
1745                        sampleRate, format, channelMask, mOutput, mFormat);
1746                lStatus = BAD_VALUE;
1747                goto Exit;
1748            }
1749        }
1750    } else {
1751        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1752        if (sampleRate > mSampleRate*2) {
1753            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1754            lStatus = BAD_VALUE;
1755            goto Exit;
1756        }
1757    }
1758
1759    lStatus = initCheck();
1760    if (lStatus != NO_ERROR) {
1761        ALOGE("Audio driver not initialized.");
1762        goto Exit;
1763    }
1764
1765    { // scope for mLock
1766        Mutex::Autolock _l(mLock);
1767
1768        // all tracks in same audio session must share the same routing strategy otherwise
1769        // conflicts will happen when tracks are moved from one output to another by audio policy
1770        // manager
1771        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1772        for (size_t i = 0; i < mTracks.size(); ++i) {
1773            sp<Track> t = mTracks[i];
1774            if (t != 0 && !t->isOutputTrack()) {
1775                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1776                if (sessionId == t->sessionId() && strategy != actual) {
1777                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1778                            strategy, actual);
1779                    lStatus = BAD_VALUE;
1780                    goto Exit;
1781                }
1782            }
1783        }
1784
1785        if (!isTimed) {
1786            track = new Track(this, client, streamType, sampleRate, format,
1787                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1788        } else {
1789            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1790                    channelMask, frameCount, sharedBuffer, sessionId);
1791        }
1792        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1793            lStatus = NO_MEMORY;
1794            goto Exit;
1795        }
1796        mTracks.add(track);
1797
1798        sp<EffectChain> chain = getEffectChain_l(sessionId);
1799        if (chain != 0) {
1800            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1801            track->setMainBuffer(chain->inBuffer());
1802            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1803            chain->incTrackCnt();
1804        }
1805    }
1806
1807#ifdef HAVE_REQUEST_PRIORITY
1808    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1809        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1810        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1811        // so ask activity manager to do this on our behalf
1812        int err = requestPriority(callingPid, tid, 1);
1813        if (err != 0) {
1814            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1815                    1, callingPid, tid, err);
1816        }
1817    }
1818#endif
1819
1820    lStatus = NO_ERROR;
1821
1822Exit:
1823    if (status) {
1824        *status = lStatus;
1825    }
1826    return track;
1827}
1828
1829uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1830{
1831    if (mFastMixer != NULL) {
1832        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1833        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1834    }
1835    return latency;
1836}
1837
1838uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1839{
1840    return latency;
1841}
1842
1843uint32_t AudioFlinger::PlaybackThread::latency() const
1844{
1845    Mutex::Autolock _l(mLock);
1846    return latency_l();
1847}
1848uint32_t AudioFlinger::PlaybackThread::latency_l() const
1849{
1850    if (initCheck() == NO_ERROR) {
1851        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1852    } else {
1853        return 0;
1854    }
1855}
1856
1857void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1858{
1859    Mutex::Autolock _l(mLock);
1860    mMasterVolume = value;
1861}
1862
1863void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1864{
1865    Mutex::Autolock _l(mLock);
1866    setMasterMute_l(muted);
1867}
1868
1869void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1870{
1871    Mutex::Autolock _l(mLock);
1872    mStreamTypes[stream].volume = value;
1873}
1874
1875void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1876{
1877    Mutex::Autolock _l(mLock);
1878    mStreamTypes[stream].mute = muted;
1879}
1880
1881float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1882{
1883    Mutex::Autolock _l(mLock);
1884    return mStreamTypes[stream].volume;
1885}
1886
1887// addTrack_l() must be called with ThreadBase::mLock held
1888status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1889{
1890    status_t status = ALREADY_EXISTS;
1891
1892    // set retry count for buffer fill
1893    track->mRetryCount = kMaxTrackStartupRetries;
1894    if (mActiveTracks.indexOf(track) < 0) {
1895        // the track is newly added, make sure it fills up all its
1896        // buffers before playing. This is to ensure the client will
1897        // effectively get the latency it requested.
1898        track->mFillingUpStatus = Track::FS_FILLING;
1899        track->mResetDone = false;
1900        track->mPresentationCompleteFrames = 0;
1901        mActiveTracks.add(track);
1902        if (track->mainBuffer() != mMixBuffer) {
1903            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1904            if (chain != 0) {
1905                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1906                chain->incActiveTrackCnt();
1907            }
1908        }
1909
1910        status = NO_ERROR;
1911    }
1912
1913    ALOGV("mWaitWorkCV.broadcast");
1914    mWaitWorkCV.broadcast();
1915
1916    return status;
1917}
1918
1919// destroyTrack_l() must be called with ThreadBase::mLock held
1920void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1921{
1922    track->mState = TrackBase::TERMINATED;
1923    // active tracks are removed by threadLoop()
1924    if (mActiveTracks.indexOf(track) < 0) {
1925        removeTrack_l(track);
1926    }
1927}
1928
1929void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1930{
1931    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1932    mTracks.remove(track);
1933    deleteTrackName_l(track->name());
1934    // redundant as track is about to be destroyed, for dumpsys only
1935    track->mName = -1;
1936    if (track->isFastTrack()) {
1937        int index = track->mFastIndex;
1938        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1939        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1940        mFastTrackAvailMask |= 1 << index;
1941        // redundant as track is about to be destroyed, for dumpsys only
1942        track->mFastIndex = -1;
1943    }
1944    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1945    if (chain != 0) {
1946        chain->decTrackCnt();
1947    }
1948}
1949
1950String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1951{
1952    String8 out_s8 = String8("");
1953    char *s;
1954
1955    Mutex::Autolock _l(mLock);
1956    if (initCheck() != NO_ERROR) {
1957        return out_s8;
1958    }
1959
1960    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1961    out_s8 = String8(s);
1962    free(s);
1963    return out_s8;
1964}
1965
1966// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1967void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1968    AudioSystem::OutputDescriptor desc;
1969    void *param2 = NULL;
1970
1971    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1972
1973    switch (event) {
1974    case AudioSystem::OUTPUT_OPENED:
1975    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1976        desc.channels = mChannelMask;
1977        desc.samplingRate = mSampleRate;
1978        desc.format = mFormat;
1979        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1980        desc.latency = latency();
1981        param2 = &desc;
1982        break;
1983
1984    case AudioSystem::STREAM_CONFIG_CHANGED:
1985        param2 = &param;
1986    case AudioSystem::OUTPUT_CLOSED:
1987    default:
1988        break;
1989    }
1990    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1991}
1992
1993void AudioFlinger::PlaybackThread::readOutputParameters()
1994{
1995    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1996    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1997    mChannelCount = (uint16_t)popcount(mChannelMask);
1998    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1999    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
2000    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
2001    if (mFrameCount & 15) {
2002        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2003                mFrameCount);
2004    }
2005
2006    // Calculate size of normal mix buffer relative to the HAL output buffer size
2007    double multiplier = 1.0;
2008    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
2009        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
2010        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
2011        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2012        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2013        maxNormalFrameCount = maxNormalFrameCount & ~15;
2014        if (maxNormalFrameCount < minNormalFrameCount) {
2015            maxNormalFrameCount = minNormalFrameCount;
2016        }
2017        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2018        if (multiplier <= 1.0) {
2019            multiplier = 1.0;
2020        } else if (multiplier <= 2.0) {
2021            if (2 * mFrameCount <= maxNormalFrameCount) {
2022                multiplier = 2.0;
2023            } else {
2024                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2025            }
2026        } else {
2027            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
2028            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
2029            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2030            // FIXME this rounding up should not be done if no HAL SRC
2031            uint32_t truncMult = (uint32_t) multiplier;
2032            if ((truncMult & 1)) {
2033                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2034                    ++truncMult;
2035                }
2036            }
2037            multiplier = (double) truncMult;
2038        }
2039    }
2040    mNormalFrameCount = multiplier * mFrameCount;
2041    // round up to nearest 16 frames to satisfy AudioMixer
2042    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2043    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2044
2045    delete[] mMixBuffer;
2046    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
2047    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2048
2049    // force reconfiguration of effect chains and engines to take new buffer size and audio
2050    // parameters into account
2051    // Note that mLock is not held when readOutputParameters() is called from the constructor
2052    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2053    // matter.
2054    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2055    Vector< sp<EffectChain> > effectChains = mEffectChains;
2056    for (size_t i = 0; i < effectChains.size(); i ++) {
2057        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2058    }
2059}
2060
2061
2062status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2063{
2064    if (halFrames == NULL || dspFrames == NULL) {
2065        return BAD_VALUE;
2066    }
2067    Mutex::Autolock _l(mLock);
2068    if (initCheck() != NO_ERROR) {
2069        return INVALID_OPERATION;
2070    }
2071    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2072
2073    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2074}
2075
2076uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2077{
2078    Mutex::Autolock _l(mLock);
2079    uint32_t result = 0;
2080    if (getEffectChain_l(sessionId) != 0) {
2081        result = EFFECT_SESSION;
2082    }
2083
2084    for (size_t i = 0; i < mTracks.size(); ++i) {
2085        sp<Track> track = mTracks[i];
2086        if (sessionId == track->sessionId() &&
2087                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2088            result |= TRACK_SESSION;
2089            break;
2090        }
2091    }
2092
2093    return result;
2094}
2095
2096uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2097{
2098    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2099    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2100    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2101        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2102    }
2103    for (size_t i = 0; i < mTracks.size(); i++) {
2104        sp<Track> track = mTracks[i];
2105        if (sessionId == track->sessionId() &&
2106                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2107            return AudioSystem::getStrategyForStream(track->streamType());
2108        }
2109    }
2110    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2111}
2112
2113
2114AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2115{
2116    Mutex::Autolock _l(mLock);
2117    return mOutput;
2118}
2119
2120AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2121{
2122    Mutex::Autolock _l(mLock);
2123    AudioStreamOut *output = mOutput;
2124    mOutput = NULL;
2125    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2126    //       must push a NULL and wait for ack
2127    mOutputSink.clear();
2128    mPipeSink.clear();
2129    mNormalSink.clear();
2130    return output;
2131}
2132
2133// this method must always be called either with ThreadBase mLock held or inside the thread loop
2134audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2135{
2136    if (mOutput == NULL) {
2137        return NULL;
2138    }
2139    return &mOutput->stream->common;
2140}
2141
2142uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2143{
2144    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2145}
2146
2147status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2148{
2149    if (!isValidSyncEvent(event)) {
2150        return BAD_VALUE;
2151    }
2152
2153    Mutex::Autolock _l(mLock);
2154
2155    for (size_t i = 0; i < mTracks.size(); ++i) {
2156        sp<Track> track = mTracks[i];
2157        if (event->triggerSession() == track->sessionId()) {
2158            track->setSyncEvent(event);
2159            return NO_ERROR;
2160        }
2161    }
2162
2163    return NAME_NOT_FOUND;
2164}
2165
2166bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2167{
2168    switch (event->type()) {
2169    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2170        return true;
2171    default:
2172        break;
2173    }
2174    return false;
2175}
2176
2177void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2178{
2179    size_t count = tracksToRemove.size();
2180    if (CC_UNLIKELY(count)) {
2181        for (size_t i = 0 ; i < count ; i++) {
2182            const sp<Track>& track = tracksToRemove.itemAt(i);
2183            if ((track->sharedBuffer() != 0) &&
2184                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2185                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2186            }
2187        }
2188    }
2189
2190}
2191
2192// ----------------------------------------------------------------------------
2193
2194AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2195        audio_io_handle_t id, uint32_t device, type_t type)
2196    :   PlaybackThread(audioFlinger, output, id, device, type),
2197        // mAudioMixer below
2198#ifdef SOAKER
2199        mSoaker(NULL),
2200#endif
2201        // mFastMixer below
2202        mFastMixerFutex(0)
2203        // mOutputSink below
2204        // mPipeSink below
2205        // mNormalSink below
2206{
2207    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2208    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2209            "mFrameCount=%d, mNormalFrameCount=%d",
2210            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2211            mNormalFrameCount);
2212    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2213
2214    // FIXME - Current mixer implementation only supports stereo output
2215    if (mChannelCount == 1) {
2216        ALOGE("Invalid audio hardware channel count");
2217    }
2218
2219    // create an NBAIO sink for the HAL output stream, and negotiate
2220    mOutputSink = new AudioStreamOutSink(output->stream);
2221    size_t numCounterOffers = 0;
2222    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2223    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2224    ALOG_ASSERT(index == 0);
2225
2226    // initialize fast mixer depending on configuration
2227    bool initFastMixer;
2228    switch (kUseFastMixer) {
2229    case FastMixer_Never:
2230        initFastMixer = false;
2231        break;
2232    case FastMixer_Always:
2233        initFastMixer = true;
2234        break;
2235    case FastMixer_Static:
2236    case FastMixer_Dynamic:
2237        initFastMixer = mFrameCount < mNormalFrameCount;
2238        break;
2239    }
2240    if (initFastMixer) {
2241
2242        // create a MonoPipe to connect our submix to FastMixer
2243        NBAIO_Format format = mOutputSink->format();
2244        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2245        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2246        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2247        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2248        const NBAIO_Format offers[1] = {format};
2249        size_t numCounterOffers = 0;
2250        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2251        ALOG_ASSERT(index == 0);
2252        monoPipe->setAvgFrames((mScreenState & 1) ?
2253                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2254        mPipeSink = monoPipe;
2255
2256#ifdef TEE_SINK_FRAMES
2257        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2258        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2259        numCounterOffers = 0;
2260        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2261        ALOG_ASSERT(index == 0);
2262        mTeeSink = teeSink;
2263        PipeReader *teeSource = new PipeReader(*teeSink);
2264        numCounterOffers = 0;
2265        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2266        ALOG_ASSERT(index == 0);
2267        mTeeSource = teeSource;
2268#endif
2269
2270#ifdef SOAKER
2271        // create a soaker as workaround for governor issues
2272        mSoaker = new Soaker();
2273        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2274        mSoaker->run("Soaker", PRIORITY_LOWEST);
2275#endif
2276
2277        // create fast mixer and configure it initially with just one fast track for our submix
2278        mFastMixer = new FastMixer();
2279        FastMixerStateQueue *sq = mFastMixer->sq();
2280#ifdef STATE_QUEUE_DUMP
2281        sq->setObserverDump(&mStateQueueObserverDump);
2282        sq->setMutatorDump(&mStateQueueMutatorDump);
2283#endif
2284        FastMixerState *state = sq->begin();
2285        FastTrack *fastTrack = &state->mFastTracks[0];
2286        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2287        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2288        fastTrack->mVolumeProvider = NULL;
2289        fastTrack->mGeneration++;
2290        state->mFastTracksGen++;
2291        state->mTrackMask = 1;
2292        // fast mixer will use the HAL output sink
2293        state->mOutputSink = mOutputSink.get();
2294        state->mOutputSinkGen++;
2295        state->mFrameCount = mFrameCount;
2296        state->mCommand = FastMixerState::COLD_IDLE;
2297        // already done in constructor initialization list
2298        //mFastMixerFutex = 0;
2299        state->mColdFutexAddr = &mFastMixerFutex;
2300        state->mColdGen++;
2301        state->mDumpState = &mFastMixerDumpState;
2302        state->mTeeSink = mTeeSink.get();
2303        sq->end();
2304        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2305
2306        // start the fast mixer
2307        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2308#ifdef HAVE_REQUEST_PRIORITY
2309        pid_t tid = mFastMixer->getTid();
2310        int err = requestPriority(getpid_cached, tid, 2);
2311        if (err != 0) {
2312            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2313                    2, getpid_cached, tid, err);
2314        }
2315#endif
2316
2317#ifdef AUDIO_WATCHDOG
2318        // create and start the watchdog
2319        mAudioWatchdog = new AudioWatchdog();
2320        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2321        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2322        tid = mAudioWatchdog->getTid();
2323        err = requestPriority(getpid_cached, tid, 1);
2324        if (err != 0) {
2325            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2326                    1, getpid_cached, tid, err);
2327        }
2328#endif
2329
2330    } else {
2331        mFastMixer = NULL;
2332    }
2333
2334    switch (kUseFastMixer) {
2335    case FastMixer_Never:
2336    case FastMixer_Dynamic:
2337        mNormalSink = mOutputSink;
2338        break;
2339    case FastMixer_Always:
2340        mNormalSink = mPipeSink;
2341        break;
2342    case FastMixer_Static:
2343        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2344        break;
2345    }
2346}
2347
2348AudioFlinger::MixerThread::~MixerThread()
2349{
2350    if (mFastMixer != NULL) {
2351        FastMixerStateQueue *sq = mFastMixer->sq();
2352        FastMixerState *state = sq->begin();
2353        if (state->mCommand == FastMixerState::COLD_IDLE) {
2354            int32_t old = android_atomic_inc(&mFastMixerFutex);
2355            if (old == -1) {
2356                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2357            }
2358        }
2359        state->mCommand = FastMixerState::EXIT;
2360        sq->end();
2361        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2362        mFastMixer->join();
2363        // Though the fast mixer thread has exited, it's state queue is still valid.
2364        // We'll use that extract the final state which contains one remaining fast track
2365        // corresponding to our sub-mix.
2366        state = sq->begin();
2367        ALOG_ASSERT(state->mTrackMask == 1);
2368        FastTrack *fastTrack = &state->mFastTracks[0];
2369        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2370        delete fastTrack->mBufferProvider;
2371        sq->end(false /*didModify*/);
2372        delete mFastMixer;
2373#ifdef SOAKER
2374        if (mSoaker != NULL) {
2375            mSoaker->requestExitAndWait();
2376        }
2377        delete mSoaker;
2378#endif
2379        if (mAudioWatchdog != 0) {
2380            mAudioWatchdog->requestExit();
2381            mAudioWatchdog->requestExitAndWait();
2382            mAudioWatchdog.clear();
2383        }
2384    }
2385    delete mAudioMixer;
2386}
2387
2388class CpuStats {
2389public:
2390    CpuStats();
2391    void sample(const String8 &title);
2392#ifdef DEBUG_CPU_USAGE
2393private:
2394    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2395    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2396
2397    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2398
2399    int mCpuNum;                        // thread's current CPU number
2400    int mCpukHz;                        // frequency of thread's current CPU in kHz
2401#endif
2402};
2403
2404CpuStats::CpuStats()
2405#ifdef DEBUG_CPU_USAGE
2406    : mCpuNum(-1), mCpukHz(-1)
2407#endif
2408{
2409}
2410
2411void CpuStats::sample(const String8 &title) {
2412#ifdef DEBUG_CPU_USAGE
2413    // get current thread's delta CPU time in wall clock ns
2414    double wcNs;
2415    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2416
2417    // record sample for wall clock statistics
2418    if (valid) {
2419        mWcStats.sample(wcNs);
2420    }
2421
2422    // get the current CPU number
2423    int cpuNum = sched_getcpu();
2424
2425    // get the current CPU frequency in kHz
2426    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2427
2428    // check if either CPU number or frequency changed
2429    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2430        mCpuNum = cpuNum;
2431        mCpukHz = cpukHz;
2432        // ignore sample for purposes of cycles
2433        valid = false;
2434    }
2435
2436    // if no change in CPU number or frequency, then record sample for cycle statistics
2437    if (valid && mCpukHz > 0) {
2438        double cycles = wcNs * cpukHz * 0.000001;
2439        mHzStats.sample(cycles);
2440    }
2441
2442    unsigned n = mWcStats.n();
2443    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2444    if ((n & 127) == 1) {
2445        long long elapsed = mCpuUsage.elapsed();
2446        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2447            double perLoop = elapsed / (double) n;
2448            double perLoop100 = perLoop * 0.01;
2449            double perLoop1k = perLoop * 0.001;
2450            double mean = mWcStats.mean();
2451            double stddev = mWcStats.stddev();
2452            double minimum = mWcStats.minimum();
2453            double maximum = mWcStats.maximum();
2454            double meanCycles = mHzStats.mean();
2455            double stddevCycles = mHzStats.stddev();
2456            double minCycles = mHzStats.minimum();
2457            double maxCycles = mHzStats.maximum();
2458            mCpuUsage.resetElapsed();
2459            mWcStats.reset();
2460            mHzStats.reset();
2461            ALOGD("CPU usage for %s over past %.1f secs\n"
2462                "  (%u mixer loops at %.1f mean ms per loop):\n"
2463                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2464                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2465                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2466                    title.string(),
2467                    elapsed * .000000001, n, perLoop * .000001,
2468                    mean * .001,
2469                    stddev * .001,
2470                    minimum * .001,
2471                    maximum * .001,
2472                    mean / perLoop100,
2473                    stddev / perLoop100,
2474                    minimum / perLoop100,
2475                    maximum / perLoop100,
2476                    meanCycles / perLoop1k,
2477                    stddevCycles / perLoop1k,
2478                    minCycles / perLoop1k,
2479                    maxCycles / perLoop1k);
2480
2481        }
2482    }
2483#endif
2484};
2485
2486void AudioFlinger::PlaybackThread::checkSilentMode_l()
2487{
2488    if (!mMasterMute) {
2489        char value[PROPERTY_VALUE_MAX];
2490        if (property_get("ro.audio.silent", value, "0") > 0) {
2491            char *endptr;
2492            unsigned long ul = strtoul(value, &endptr, 0);
2493            if (*endptr == '\0' && ul != 0) {
2494                ALOGD("Silence is golden");
2495                // The setprop command will not allow a property to be changed after
2496                // the first time it is set, so we don't have to worry about un-muting.
2497                setMasterMute_l(true);
2498            }
2499        }
2500    }
2501}
2502
2503bool AudioFlinger::PlaybackThread::threadLoop()
2504{
2505    Vector< sp<Track> > tracksToRemove;
2506
2507    standbyTime = systemTime();
2508
2509    // MIXER
2510    nsecs_t lastWarning = 0;
2511
2512    // DUPLICATING
2513    // FIXME could this be made local to while loop?
2514    writeFrames = 0;
2515
2516    cacheParameters_l();
2517    sleepTime = idleSleepTime;
2518
2519if (mType == MIXER) {
2520    sleepTimeShift = 0;
2521}
2522
2523    CpuStats cpuStats;
2524    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2525
2526    acquireWakeLock();
2527
2528    while (!exitPending())
2529    {
2530        cpuStats.sample(myName);
2531
2532        Vector< sp<EffectChain> > effectChains;
2533
2534        processConfigEvents();
2535
2536        { // scope for mLock
2537
2538            Mutex::Autolock _l(mLock);
2539
2540            if (checkForNewParameters_l()) {
2541                cacheParameters_l();
2542            }
2543
2544            saveOutputTracks();
2545
2546            // put audio hardware into standby after short delay
2547            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2548                        mSuspended > 0)) {
2549                if (!mStandby) {
2550
2551                    threadLoop_standby();
2552
2553                    mStandby = true;
2554                    mBytesWritten = 0;
2555                }
2556
2557                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2558                    // we're about to wait, flush the binder command buffer
2559                    IPCThreadState::self()->flushCommands();
2560
2561                    clearOutputTracks();
2562
2563                    if (exitPending()) break;
2564
2565                    releaseWakeLock_l();
2566                    // wait until we have something to do...
2567                    ALOGV("%s going to sleep", myName.string());
2568                    mWaitWorkCV.wait(mLock);
2569                    ALOGV("%s waking up", myName.string());
2570                    acquireWakeLock_l();
2571
2572                    mMixerStatus = MIXER_IDLE;
2573                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2574
2575                    checkSilentMode_l();
2576
2577                    standbyTime = systemTime() + standbyDelay;
2578                    sleepTime = idleSleepTime;
2579                    if (mType == MIXER) {
2580                        sleepTimeShift = 0;
2581                    }
2582
2583                    continue;
2584                }
2585            }
2586
2587            // mMixerStatusIgnoringFastTracks is also updated internally
2588            mMixerStatus = prepareTracks_l(&tracksToRemove);
2589
2590            // prevent any changes in effect chain list and in each effect chain
2591            // during mixing and effect process as the audio buffers could be deleted
2592            // or modified if an effect is created or deleted
2593            lockEffectChains_l(effectChains);
2594        }
2595
2596        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2597            threadLoop_mix();
2598        } else {
2599            threadLoop_sleepTime();
2600        }
2601
2602        if (mSuspended > 0) {
2603            sleepTime = suspendSleepTimeUs();
2604        }
2605
2606        // only process effects if we're going to write
2607        if (sleepTime == 0) {
2608            for (size_t i = 0; i < effectChains.size(); i ++) {
2609                effectChains[i]->process_l();
2610            }
2611        }
2612
2613        // enable changes in effect chain
2614        unlockEffectChains(effectChains);
2615
2616        // sleepTime == 0 means we must write to audio hardware
2617        if (sleepTime == 0) {
2618
2619            threadLoop_write();
2620
2621if (mType == MIXER) {
2622            // write blocked detection
2623            nsecs_t now = systemTime();
2624            nsecs_t delta = now - mLastWriteTime;
2625            if (!mStandby && delta > maxPeriod) {
2626                mNumDelayedWrites++;
2627                if ((now - lastWarning) > kWarningThrottleNs) {
2628#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2629                    ScopedTrace st(ATRACE_TAG, "underrun");
2630#endif
2631                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2632                            ns2ms(delta), mNumDelayedWrites, this);
2633                    lastWarning = now;
2634                }
2635            }
2636}
2637
2638            mStandby = false;
2639        } else {
2640            usleep(sleepTime);
2641        }
2642
2643        // Finally let go of removed track(s), without the lock held
2644        // since we can't guarantee the destructors won't acquire that
2645        // same lock.  This will also mutate and push a new fast mixer state.
2646        threadLoop_removeTracks(tracksToRemove);
2647        tracksToRemove.clear();
2648
2649        // FIXME I don't understand the need for this here;
2650        //       it was in the original code but maybe the
2651        //       assignment in saveOutputTracks() makes this unnecessary?
2652        clearOutputTracks();
2653
2654        // Effect chains will be actually deleted here if they were removed from
2655        // mEffectChains list during mixing or effects processing
2656        effectChains.clear();
2657
2658        // FIXME Note that the above .clear() is no longer necessary since effectChains
2659        // is now local to this block, but will keep it for now (at least until merge done).
2660    }
2661
2662if (mType == MIXER || mType == DIRECT) {
2663    // put output stream into standby mode
2664    if (!mStandby) {
2665        mOutput->stream->common.standby(&mOutput->stream->common);
2666    }
2667}
2668if (mType == DUPLICATING) {
2669    // for DuplicatingThread, standby mode is handled by the outputTracks
2670}
2671
2672    releaseWakeLock();
2673
2674    ALOGV("Thread %p type %d exiting", this, mType);
2675    return false;
2676}
2677
2678void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2679{
2680    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2681}
2682
2683void AudioFlinger::MixerThread::threadLoop_write()
2684{
2685    // FIXME we should only do one push per cycle; confirm this is true
2686    // Start the fast mixer if it's not already running
2687    if (mFastMixer != NULL) {
2688        FastMixerStateQueue *sq = mFastMixer->sq();
2689        FastMixerState *state = sq->begin();
2690        if (state->mCommand != FastMixerState::MIX_WRITE &&
2691                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2692            if (state->mCommand == FastMixerState::COLD_IDLE) {
2693                int32_t old = android_atomic_inc(&mFastMixerFutex);
2694                if (old == -1) {
2695                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2696                }
2697                if (mAudioWatchdog != 0) {
2698                    mAudioWatchdog->resume();
2699                }
2700            }
2701            state->mCommand = FastMixerState::MIX_WRITE;
2702            sq->end();
2703            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2704            if (kUseFastMixer == FastMixer_Dynamic) {
2705                mNormalSink = mPipeSink;
2706            }
2707        } else {
2708            sq->end(false /*didModify*/);
2709        }
2710    }
2711    PlaybackThread::threadLoop_write();
2712}
2713
2714// shared by MIXER and DIRECT, overridden by DUPLICATING
2715void AudioFlinger::PlaybackThread::threadLoop_write()
2716{
2717    // FIXME rewrite to reduce number of system calls
2718    mLastWriteTime = systemTime();
2719    mInWrite = true;
2720    int bytesWritten;
2721
2722    // If an NBAIO sink is present, use it to write the normal mixer's submix
2723    if (mNormalSink != 0) {
2724#define mBitShift 2 // FIXME
2725        size_t count = mixBufferSize >> mBitShift;
2726#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2727        Tracer::traceBegin(ATRACE_TAG, "write");
2728#endif
2729        // update the setpoint when gScreenState changes
2730        uint32_t screenState = gScreenState;
2731        if (screenState != mScreenState) {
2732            mScreenState = screenState;
2733            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2734            if (pipe != NULL) {
2735                pipe->setAvgFrames((mScreenState & 1) ?
2736                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2737            }
2738        }
2739        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2740#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2741        Tracer::traceEnd(ATRACE_TAG);
2742#endif
2743        if (framesWritten > 0) {
2744            bytesWritten = framesWritten << mBitShift;
2745        } else {
2746            bytesWritten = framesWritten;
2747        }
2748    // otherwise use the HAL / AudioStreamOut directly
2749    } else {
2750        // Direct output thread.
2751        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
2752    }
2753
2754    if (bytesWritten > 0) mBytesWritten += mixBufferSize;
2755    mNumWrites++;
2756    mInWrite = false;
2757}
2758
2759void AudioFlinger::MixerThread::threadLoop_standby()
2760{
2761    // Idle the fast mixer if it's currently running
2762    if (mFastMixer != NULL) {
2763        FastMixerStateQueue *sq = mFastMixer->sq();
2764        FastMixerState *state = sq->begin();
2765        if (!(state->mCommand & FastMixerState::IDLE)) {
2766            state->mCommand = FastMixerState::COLD_IDLE;
2767            state->mColdFutexAddr = &mFastMixerFutex;
2768            state->mColdGen++;
2769            mFastMixerFutex = 0;
2770            sq->end();
2771            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2772            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2773            if (kUseFastMixer == FastMixer_Dynamic) {
2774                mNormalSink = mOutputSink;
2775            }
2776            if (mAudioWatchdog != 0) {
2777                mAudioWatchdog->pause();
2778            }
2779        } else {
2780            sq->end(false /*didModify*/);
2781        }
2782    }
2783    PlaybackThread::threadLoop_standby();
2784}
2785
2786// shared by MIXER and DIRECT, overridden by DUPLICATING
2787void AudioFlinger::PlaybackThread::threadLoop_standby()
2788{
2789    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2790    mOutput->stream->common.standby(&mOutput->stream->common);
2791}
2792
2793void AudioFlinger::MixerThread::threadLoop_mix()
2794{
2795    // obtain the presentation timestamp of the next output buffer
2796    int64_t pts;
2797    status_t status = INVALID_OPERATION;
2798
2799    if (NULL != mOutput->stream->get_next_write_timestamp) {
2800        status = mOutput->stream->get_next_write_timestamp(
2801                mOutput->stream, &pts);
2802    }
2803
2804    if (status != NO_ERROR) {
2805        pts = AudioBufferProvider::kInvalidPTS;
2806    }
2807
2808    // mix buffers...
2809    mAudioMixer->process(pts);
2810    // increase sleep time progressively when application underrun condition clears.
2811    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2812    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2813    // such that we would underrun the audio HAL.
2814    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2815        sleepTimeShift--;
2816    }
2817    sleepTime = 0;
2818    standbyTime = systemTime() + standbyDelay;
2819    //TODO: delay standby when effects have a tail
2820}
2821
2822void AudioFlinger::MixerThread::threadLoop_sleepTime()
2823{
2824    // If no tracks are ready, sleep once for the duration of an output
2825    // buffer size, then write 0s to the output
2826    if (sleepTime == 0) {
2827        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2828            sleepTime = activeSleepTime >> sleepTimeShift;
2829            if (sleepTime < kMinThreadSleepTimeUs) {
2830                sleepTime = kMinThreadSleepTimeUs;
2831            }
2832            // reduce sleep time in case of consecutive application underruns to avoid
2833            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2834            // duration we would end up writing less data than needed by the audio HAL if
2835            // the condition persists.
2836            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2837                sleepTimeShift++;
2838            }
2839        } else {
2840            sleepTime = idleSleepTime;
2841        }
2842    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2843        memset (mMixBuffer, 0, mixBufferSize);
2844        sleepTime = 0;
2845        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED)), "anticipated start");
2846    }
2847    // TODO add standby time extension fct of effect tail
2848}
2849
2850// prepareTracks_l() must be called with ThreadBase::mLock held
2851AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2852        Vector< sp<Track> > *tracksToRemove)
2853{
2854
2855    mixer_state mixerStatus = MIXER_IDLE;
2856    // find out which tracks need to be processed
2857    size_t count = mActiveTracks.size();
2858    size_t mixedTracks = 0;
2859    size_t tracksWithEffect = 0;
2860    // counts only _active_ fast tracks
2861    size_t fastTracks = 0;
2862    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2863
2864    float masterVolume = mMasterVolume;
2865    bool masterMute = mMasterMute;
2866
2867    if (masterMute) {
2868        masterVolume = 0;
2869    }
2870    // Delegate master volume control to effect in output mix effect chain if needed
2871    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2872    if (chain != 0) {
2873        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2874        chain->setVolume_l(&v, &v);
2875        masterVolume = (float)((v + (1 << 23)) >> 24);
2876        chain.clear();
2877    }
2878
2879    // prepare a new state to push
2880    FastMixerStateQueue *sq = NULL;
2881    FastMixerState *state = NULL;
2882    bool didModify = false;
2883    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2884    if (mFastMixer != NULL) {
2885        sq = mFastMixer->sq();
2886        state = sq->begin();
2887    }
2888
2889    for (size_t i=0 ; i<count ; i++) {
2890        sp<Track> t = mActiveTracks[i].promote();
2891        if (t == 0) continue;
2892
2893        // this const just means the local variable doesn't change
2894        Track* const track = t.get();
2895
2896        // process fast tracks
2897        if (track->isFastTrack()) {
2898
2899            // It's theoretically possible (though unlikely) for a fast track to be created
2900            // and then removed within the same normal mix cycle.  This is not a problem, as
2901            // the track never becomes active so it's fast mixer slot is never touched.
2902            // The converse, of removing an (active) track and then creating a new track
2903            // at the identical fast mixer slot within the same normal mix cycle,
2904            // is impossible because the slot isn't marked available until the end of each cycle.
2905            int j = track->mFastIndex;
2906            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2907            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2908            FastTrack *fastTrack = &state->mFastTracks[j];
2909
2910            // Determine whether the track is currently in underrun condition,
2911            // and whether it had a recent underrun.
2912            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2913            FastTrackUnderruns underruns = ftDump->mUnderruns;
2914            uint32_t recentFull = (underruns.mBitFields.mFull -
2915                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2916            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2917                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2918            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2919                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2920            uint32_t recentUnderruns = recentPartial + recentEmpty;
2921            track->mObservedUnderruns = underruns;
2922            // don't count underruns that occur while stopping or pausing
2923            // or stopped which can occur when flush() is called while active
2924            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2925                track->mUnderrunCount += recentUnderruns;
2926            }
2927
2928            // This is similar to the state machine for normal tracks,
2929            // with a few modifications for fast tracks.
2930            bool isActive = true;
2931            switch (track->mState) {
2932            case TrackBase::STOPPING_1:
2933                // track stays active in STOPPING_1 state until first underrun
2934                if (recentUnderruns > 0) {
2935                    track->mState = TrackBase::STOPPING_2;
2936                }
2937                break;
2938            case TrackBase::PAUSING:
2939                // ramp down is not yet implemented
2940                track->setPaused();
2941                break;
2942            case TrackBase::RESUMING:
2943                // ramp up is not yet implemented
2944                track->mState = TrackBase::ACTIVE;
2945                break;
2946            case TrackBase::ACTIVE:
2947                if (recentFull > 0 || recentPartial > 0) {
2948                    // track has provided at least some frames recently: reset retry count
2949                    track->mRetryCount = kMaxTrackRetries;
2950                }
2951                if (recentUnderruns == 0) {
2952                    // no recent underruns: stay active
2953                    break;
2954                }
2955                // there has recently been an underrun of some kind
2956                if (track->sharedBuffer() == 0) {
2957                    // were any of the recent underruns "empty" (no frames available)?
2958                    if (recentEmpty == 0) {
2959                        // no, then ignore the partial underruns as they are allowed indefinitely
2960                        break;
2961                    }
2962                    // there has recently been an "empty" underrun: decrement the retry counter
2963                    if (--(track->mRetryCount) > 0) {
2964                        break;
2965                    }
2966                    // indicate to client process that the track was disabled because of underrun;
2967                    // it will then automatically call start() when data is available
2968                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2969                    // remove from active list, but state remains ACTIVE [confusing but true]
2970                    isActive = false;
2971                    break;
2972                }
2973                // fall through
2974            case TrackBase::STOPPING_2:
2975            case TrackBase::PAUSED:
2976            case TrackBase::TERMINATED:
2977            case TrackBase::STOPPED:
2978            case TrackBase::FLUSHED:   // flush() while active
2979                // Check for presentation complete if track is inactive
2980                // We have consumed all the buffers of this track.
2981                // This would be incomplete if we auto-paused on underrun
2982                {
2983                    size_t audioHALFrames =
2984                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2985                    size_t framesWritten =
2986                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2987                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2988                        // track stays in active list until presentation is complete
2989                        break;
2990                    }
2991                }
2992                if (track->isStopping_2()) {
2993                    track->mState = TrackBase::STOPPED;
2994                }
2995                if (track->isStopped()) {
2996                    // Can't reset directly, as fast mixer is still polling this track
2997                    //   track->reset();
2998                    // So instead mark this track as needing to be reset after push with ack
2999                    resetMask |= 1 << i;
3000                }
3001                isActive = false;
3002                break;
3003            case TrackBase::IDLE:
3004            default:
3005                LOG_FATAL("unexpected track state %d", track->mState);
3006            }
3007
3008            if (isActive) {
3009                // was it previously inactive?
3010                if (!(state->mTrackMask & (1 << j))) {
3011                    ExtendedAudioBufferProvider *eabp = track;
3012                    VolumeProvider *vp = track;
3013                    fastTrack->mBufferProvider = eabp;
3014                    fastTrack->mVolumeProvider = vp;
3015                    fastTrack->mSampleRate = track->mSampleRate;
3016                    fastTrack->mChannelMask = track->mChannelMask;
3017                    fastTrack->mGeneration++;
3018                    state->mTrackMask |= 1 << j;
3019                    didModify = true;
3020                    // no acknowledgement required for newly active tracks
3021                }
3022                // cache the combined master volume and stream type volume for fast mixer; this
3023                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3024                track->mCachedVolume = track->isMuted() ?
3025                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
3026                ++fastTracks;
3027            } else {
3028                // was it previously active?
3029                if (state->mTrackMask & (1 << j)) {
3030                    fastTrack->mBufferProvider = NULL;
3031                    fastTrack->mGeneration++;
3032                    state->mTrackMask &= ~(1 << j);
3033                    didModify = true;
3034                    // If any fast tracks were removed, we must wait for acknowledgement
3035                    // because we're about to decrement the last sp<> on those tracks.
3036                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3037                } else {
3038                    LOG_FATAL("fast track %d should have been active", j);
3039                }
3040                tracksToRemove->add(track);
3041                // Avoids a misleading display in dumpsys
3042                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3043            }
3044            continue;
3045        }
3046
3047        {   // local variable scope to avoid goto warning
3048
3049        audio_track_cblk_t* cblk = track->cblk();
3050
3051        // The first time a track is added we wait
3052        // for all its buffers to be filled before processing it
3053        int name = track->name();
3054        // make sure that we have enough frames to mix one full buffer.
3055        // enforce this condition only once to enable draining the buffer in case the client
3056        // app does not call stop() and relies on underrun to stop:
3057        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3058        // during last round
3059        uint32_t minFrames = 1;
3060        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3061                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3062            if (t->sampleRate() == (int)mSampleRate) {
3063                minFrames = mNormalFrameCount;
3064            } else {
3065                // +1 for rounding and +1 for additional sample needed for interpolation
3066                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3067                // add frames already consumed but not yet released by the resampler
3068                // because cblk->framesReady() will include these frames
3069                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3070                // the minimum track buffer size is normally twice the number of frames necessary
3071                // to fill one buffer and the resampler should not leave more than one buffer worth
3072                // of unreleased frames after each pass, but just in case...
3073                ALOG_ASSERT(minFrames <= cblk->frameCount);
3074            }
3075        }
3076        if ((track->framesReady() >= minFrames) && track->isReady() &&
3077                !track->isPaused() && !track->isTerminated())
3078        {
3079            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3080
3081            mixedTracks++;
3082
3083            // track->mainBuffer() != mMixBuffer means there is an effect chain
3084            // connected to the track
3085            chain.clear();
3086            if (track->mainBuffer() != mMixBuffer) {
3087                chain = getEffectChain_l(track->sessionId());
3088                // Delegate volume control to effect in track effect chain if needed
3089                if (chain != 0) {
3090                    tracksWithEffect++;
3091                } else {
3092                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3093                            name, track->sessionId());
3094                }
3095            }
3096
3097
3098            int param = AudioMixer::VOLUME;
3099            if (track->mFillingUpStatus == Track::FS_FILLED) {
3100                // no ramp for the first volume setting
3101                track->mFillingUpStatus = Track::FS_ACTIVE;
3102                if (track->mState == TrackBase::RESUMING) {
3103                    track->mState = TrackBase::ACTIVE;
3104                    param = AudioMixer::RAMP_VOLUME;
3105                }
3106                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3107            } else if (cblk->server != 0) {
3108                // If the track is stopped before the first frame was mixed,
3109                // do not apply ramp
3110                param = AudioMixer::RAMP_VOLUME;
3111            }
3112
3113            // compute volume for this track
3114            uint32_t vl, vr, va;
3115            if (track->isMuted() || track->isPausing() ||
3116                mStreamTypes[track->streamType()].mute) {
3117                vl = vr = va = 0;
3118                if (track->isPausing()) {
3119                    track->setPaused();
3120                }
3121            } else {
3122
3123                // read original volumes with volume control
3124                float typeVolume = mStreamTypes[track->streamType()].volume;
3125                float v = masterVolume * typeVolume;
3126                uint32_t vlr = cblk->getVolumeLR();
3127                vl = vlr & 0xFFFF;
3128                vr = vlr >> 16;
3129                // track volumes come from shared memory, so can't be trusted and must be clamped
3130                if (vl > MAX_GAIN_INT) {
3131                    ALOGV("Track left volume out of range: %04X", vl);
3132                    vl = MAX_GAIN_INT;
3133                }
3134                if (vr > MAX_GAIN_INT) {
3135                    ALOGV("Track right volume out of range: %04X", vr);
3136                    vr = MAX_GAIN_INT;
3137                }
3138                // now apply the master volume and stream type volume
3139                vl = (uint32_t)(v * vl) << 12;
3140                vr = (uint32_t)(v * vr) << 12;
3141                // assuming master volume and stream type volume each go up to 1.0,
3142                // vl and vr are now in 8.24 format
3143
3144                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3145                // send level comes from shared memory and so may be corrupt
3146                if (sendLevel > MAX_GAIN_INT) {
3147                    ALOGV("Track send level out of range: %04X", sendLevel);
3148                    sendLevel = MAX_GAIN_INT;
3149                }
3150                va = (uint32_t)(v * sendLevel);
3151            }
3152            // Delegate volume control to effect in track effect chain if needed
3153            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3154                // Do not ramp volume if volume is controlled by effect
3155                param = AudioMixer::VOLUME;
3156                track->mHasVolumeController = true;
3157            } else {
3158                // force no volume ramp when volume controller was just disabled or removed
3159                // from effect chain to avoid volume spike
3160                if (track->mHasVolumeController) {
3161                    param = AudioMixer::VOLUME;
3162                }
3163                track->mHasVolumeController = false;
3164            }
3165
3166            // Convert volumes from 8.24 to 4.12 format
3167            // This additional clamping is needed in case chain->setVolume_l() overshot
3168            vl = (vl + (1 << 11)) >> 12;
3169            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3170            vr = (vr + (1 << 11)) >> 12;
3171            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3172
3173            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3174
3175            // XXX: these things DON'T need to be done each time
3176            mAudioMixer->setBufferProvider(name, track);
3177            mAudioMixer->enable(name);
3178
3179            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3180            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3181            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3182            mAudioMixer->setParameter(
3183                name,
3184                AudioMixer::TRACK,
3185                AudioMixer::FORMAT, (void *)track->format());
3186            mAudioMixer->setParameter(
3187                name,
3188                AudioMixer::TRACK,
3189                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3190            mAudioMixer->setParameter(
3191                name,
3192                AudioMixer::RESAMPLE,
3193                AudioMixer::SAMPLE_RATE,
3194                (void *)(cblk->sampleRate));
3195            mAudioMixer->setParameter(
3196                name,
3197                AudioMixer::TRACK,
3198                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3199            mAudioMixer->setParameter(
3200                name,
3201                AudioMixer::TRACK,
3202                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3203
3204            // reset retry count
3205            track->mRetryCount = kMaxTrackRetries;
3206
3207            // If one track is ready, set the mixer ready if:
3208            //  - the mixer was not ready during previous round OR
3209            //  - no other track is not ready
3210            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3211                    mixerStatus != MIXER_TRACKS_ENABLED) {
3212                mixerStatus = MIXER_TRACKS_READY;
3213            }
3214        } else {
3215            // clear effect chain input buffer if an active track underruns to avoid sending
3216            // previous audio buffer again to effects
3217            chain = getEffectChain_l(track->sessionId());
3218            if (chain != 0) {
3219                chain->clearInputBuffer();
3220            }
3221
3222            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3223            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3224                    track->isStopped() || track->isPaused()) {
3225                // We have consumed all the buffers of this track.
3226                // Remove it from the list of active tracks.
3227                // TODO: use actual buffer filling status instead of latency when available from
3228                // audio HAL
3229                size_t audioHALFrames =
3230                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3231                size_t framesWritten =
3232                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3233                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3234                    if (track->isStopped()) {
3235                        track->reset();
3236                    }
3237                    tracksToRemove->add(track);
3238                }
3239            } else {
3240                track->mUnderrunCount++;
3241                // No buffers for this track. Give it a few chances to
3242                // fill a buffer, then remove it from active list.
3243                if (--(track->mRetryCount) <= 0) {
3244                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3245                    tracksToRemove->add(track);
3246                    // indicate to client process that the track was disabled because of underrun;
3247                    // it will then automatically call start() when data is available
3248                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3249                // If one track is not ready, mark the mixer also not ready if:
3250                //  - the mixer was ready during previous round OR
3251                //  - no other track is ready
3252                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3253                                mixerStatus != MIXER_TRACKS_READY) {
3254                    mixerStatus = MIXER_TRACKS_ENABLED;
3255                }
3256            }
3257            mAudioMixer->disable(name);
3258        }
3259
3260        }   // local variable scope to avoid goto warning
3261track_is_ready: ;
3262
3263    }
3264
3265    // Push the new FastMixer state if necessary
3266    bool pauseAudioWatchdog = false;
3267    if (didModify) {
3268        state->mFastTracksGen++;
3269        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3270        if (kUseFastMixer == FastMixer_Dynamic &&
3271                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3272            state->mCommand = FastMixerState::COLD_IDLE;
3273            state->mColdFutexAddr = &mFastMixerFutex;
3274            state->mColdGen++;
3275            mFastMixerFutex = 0;
3276            if (kUseFastMixer == FastMixer_Dynamic) {
3277                mNormalSink = mOutputSink;
3278            }
3279            // If we go into cold idle, need to wait for acknowledgement
3280            // so that fast mixer stops doing I/O.
3281            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3282            pauseAudioWatchdog = true;
3283        }
3284        sq->end();
3285    }
3286    if (sq != NULL) {
3287        sq->end(didModify);
3288        sq->push(block);
3289    }
3290    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3291        mAudioWatchdog->pause();
3292    }
3293
3294    // Now perform the deferred reset on fast tracks that have stopped
3295    while (resetMask != 0) {
3296        size_t i = __builtin_ctz(resetMask);
3297        ALOG_ASSERT(i < count);
3298        resetMask &= ~(1 << i);
3299        sp<Track> t = mActiveTracks[i].promote();
3300        if (t == 0) continue;
3301        Track* track = t.get();
3302        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3303        track->reset();
3304    }
3305
3306    // remove all the tracks that need to be...
3307    count = tracksToRemove->size();
3308    if (CC_UNLIKELY(count)) {
3309        for (size_t i=0 ; i<count ; i++) {
3310            const sp<Track>& track = tracksToRemove->itemAt(i);
3311            mActiveTracks.remove(track);
3312            if (track->mainBuffer() != mMixBuffer) {
3313                chain = getEffectChain_l(track->sessionId());
3314                if (chain != 0) {
3315                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3316                    chain->decActiveTrackCnt();
3317                }
3318            }
3319            if (track->isTerminated()) {
3320                removeTrack_l(track);
3321            }
3322        }
3323    }
3324
3325    // mix buffer must be cleared if all tracks are connected to an
3326    // effect chain as in this case the mixer will not write to
3327    // mix buffer and track effects will accumulate into it
3328    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3329        // FIXME as a performance optimization, should remember previous zero status
3330        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3331    }
3332
3333    // if any fast tracks, then status is ready
3334    mMixerStatusIgnoringFastTracks = mixerStatus;
3335    if (fastTracks > 0) {
3336        mixerStatus = MIXER_TRACKS_READY;
3337    }
3338    return mixerStatus;
3339}
3340
3341/*
3342The derived values that are cached:
3343 - mixBufferSize from frame count * frame size
3344 - activeSleepTime from activeSleepTimeUs()
3345 - idleSleepTime from idleSleepTimeUs()
3346 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3347 - maxPeriod from frame count and sample rate (MIXER only)
3348
3349The parameters that affect these derived values are:
3350 - frame count
3351 - frame size
3352 - sample rate
3353 - device type: A2DP or not
3354 - device latency
3355 - format: PCM or not
3356 - active sleep time
3357 - idle sleep time
3358*/
3359
3360void AudioFlinger::PlaybackThread::cacheParameters_l()
3361{
3362    mixBufferSize = mNormalFrameCount * mFrameSize;
3363    activeSleepTime = activeSleepTimeUs();
3364    idleSleepTime = idleSleepTimeUs();
3365}
3366
3367void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
3368{
3369    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3370            this,  streamType, mTracks.size());
3371    Mutex::Autolock _l(mLock);
3372
3373    size_t size = mTracks.size();
3374    for (size_t i = 0; i < size; i++) {
3375        sp<Track> t = mTracks[i];
3376        if (t->streamType() == streamType) {
3377            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3378            t->mCblk->cv.signal();
3379        }
3380    }
3381}
3382
3383// getTrackName_l() must be called with ThreadBase::mLock held
3384int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3385{
3386    return mAudioMixer->getTrackName(channelMask);
3387}
3388
3389// deleteTrackName_l() must be called with ThreadBase::mLock held
3390void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3391{
3392    ALOGV("remove track (%d) and delete from mixer", name);
3393    mAudioMixer->deleteTrackName(name);
3394}
3395
3396// checkForNewParameters_l() must be called with ThreadBase::mLock held
3397bool AudioFlinger::MixerThread::checkForNewParameters_l()
3398{
3399    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3400    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3401    bool reconfig = false;
3402
3403    while (!mNewParameters.isEmpty()) {
3404
3405        if (mFastMixer != NULL) {
3406            FastMixerStateQueue *sq = mFastMixer->sq();
3407            FastMixerState *state = sq->begin();
3408            if (!(state->mCommand & FastMixerState::IDLE)) {
3409                previousCommand = state->mCommand;
3410                state->mCommand = FastMixerState::HOT_IDLE;
3411                sq->end();
3412                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3413            } else {
3414                sq->end(false /*didModify*/);
3415            }
3416        }
3417
3418        status_t status = NO_ERROR;
3419        String8 keyValuePair = mNewParameters[0];
3420        AudioParameter param = AudioParameter(keyValuePair);
3421        int value;
3422
3423        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3424            reconfig = true;
3425        }
3426        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3427            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3428                status = BAD_VALUE;
3429            } else {
3430                reconfig = true;
3431            }
3432        }
3433        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3434            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3435                status = BAD_VALUE;
3436            } else {
3437                reconfig = true;
3438            }
3439        }
3440        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3441            // do not accept frame count changes if tracks are open as the track buffer
3442            // size depends on frame count and correct behavior would not be guaranteed
3443            // if frame count is changed after track creation
3444            if (!mTracks.isEmpty()) {
3445                status = INVALID_OPERATION;
3446            } else {
3447                reconfig = true;
3448            }
3449        }
3450        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3451#ifdef ADD_BATTERY_DATA
3452            // when changing the audio output device, call addBatteryData to notify
3453            // the change
3454            if ((int)mDevice != value) {
3455                uint32_t params = 0;
3456                // check whether speaker is on
3457                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3458                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3459                }
3460
3461                int deviceWithoutSpeaker
3462                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3463                // check if any other device (except speaker) is on
3464                if (value & deviceWithoutSpeaker ) {
3465                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3466                }
3467
3468                if (params != 0) {
3469                    addBatteryData(params);
3470                }
3471            }
3472#endif
3473
3474            // forward device change to effects that have requested to be
3475            // aware of attached audio device.
3476            mDevice = (uint32_t)value;
3477            for (size_t i = 0; i < mEffectChains.size(); i++) {
3478                mEffectChains[i]->setDevice_l(mDevice);
3479            }
3480        }
3481
3482        if (status == NO_ERROR) {
3483            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3484                                                    keyValuePair.string());
3485            if (!mStandby && status == INVALID_OPERATION) {
3486                mOutput->stream->common.standby(&mOutput->stream->common);
3487                mStandby = true;
3488                mBytesWritten = 0;
3489                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3490                                                       keyValuePair.string());
3491            }
3492            if (status == NO_ERROR && reconfig) {
3493                delete mAudioMixer;
3494                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3495                mAudioMixer = NULL;
3496                readOutputParameters();
3497                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3498                for (size_t i = 0; i < mTracks.size() ; i++) {
3499                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3500                    if (name < 0) break;
3501                    mTracks[i]->mName = name;
3502                    // limit track sample rate to 2 x new output sample rate
3503                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3504                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3505                    }
3506                }
3507                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3508            }
3509        }
3510
3511        mNewParameters.removeAt(0);
3512
3513        mParamStatus = status;
3514        mParamCond.signal();
3515        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3516        // already timed out waiting for the status and will never signal the condition.
3517        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3518    }
3519
3520    if (!(previousCommand & FastMixerState::IDLE)) {
3521        ALOG_ASSERT(mFastMixer != NULL);
3522        FastMixerStateQueue *sq = mFastMixer->sq();
3523        FastMixerState *state = sq->begin();
3524        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3525        state->mCommand = previousCommand;
3526        sq->end();
3527        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3528    }
3529
3530    return reconfig;
3531}
3532
3533status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3534{
3535    const size_t SIZE = 256;
3536    char buffer[SIZE];
3537    String8 result;
3538
3539    PlaybackThread::dumpInternals(fd, args);
3540
3541    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3542    result.append(buffer);
3543    write(fd, result.string(), result.size());
3544
3545    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3546    FastMixerDumpState copy = mFastMixerDumpState;
3547    copy.dump(fd);
3548
3549#ifdef STATE_QUEUE_DUMP
3550    // Similar for state queue
3551    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3552    observerCopy.dump(fd);
3553    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3554    mutatorCopy.dump(fd);
3555#endif
3556
3557    // Write the tee output to a .wav file
3558    NBAIO_Source *teeSource = mTeeSource.get();
3559    if (teeSource != NULL) {
3560        char teePath[64];
3561        struct timeval tv;
3562        gettimeofday(&tv, NULL);
3563        struct tm tm;
3564        localtime_r(&tv.tv_sec, &tm);
3565        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3566        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3567        if (teeFd >= 0) {
3568            char wavHeader[44];
3569            memcpy(wavHeader,
3570                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3571                sizeof(wavHeader));
3572            NBAIO_Format format = teeSource->format();
3573            unsigned channelCount = Format_channelCount(format);
3574            ALOG_ASSERT(channelCount <= FCC_2);
3575            unsigned sampleRate = Format_sampleRate(format);
3576            wavHeader[22] = channelCount;       // number of channels
3577            wavHeader[24] = sampleRate;         // sample rate
3578            wavHeader[25] = sampleRate >> 8;
3579            wavHeader[32] = channelCount * 2;   // block alignment
3580            write(teeFd, wavHeader, sizeof(wavHeader));
3581            size_t total = 0;
3582            bool firstRead = true;
3583            for (;;) {
3584#define TEE_SINK_READ 1024
3585                short buffer[TEE_SINK_READ * FCC_2];
3586                size_t count = TEE_SINK_READ;
3587                ssize_t actual = teeSource->read(buffer, count);
3588                bool wasFirstRead = firstRead;
3589                firstRead = false;
3590                if (actual <= 0) {
3591                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3592                        continue;
3593                    }
3594                    break;
3595                }
3596                ALOG_ASSERT(actual <= count);
3597                write(teeFd, buffer, actual * channelCount * sizeof(short));
3598                total += actual;
3599            }
3600            lseek(teeFd, (off_t) 4, SEEK_SET);
3601            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3602            write(teeFd, &temp, sizeof(temp));
3603            lseek(teeFd, (off_t) 40, SEEK_SET);
3604            temp =  total * channelCount * sizeof(short);
3605            write(teeFd, &temp, sizeof(temp));
3606            close(teeFd);
3607            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3608        } else {
3609            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3610        }
3611    }
3612
3613    if (mAudioWatchdog != 0) {
3614        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3615        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3616        wdCopy.dump(fd);
3617    }
3618
3619    return NO_ERROR;
3620}
3621
3622uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3623{
3624    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3625}
3626
3627uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3628{
3629    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3630}
3631
3632void AudioFlinger::MixerThread::cacheParameters_l()
3633{
3634    PlaybackThread::cacheParameters_l();
3635
3636    // FIXME: Relaxed timing because of a certain device that can't meet latency
3637    // Should be reduced to 2x after the vendor fixes the driver issue
3638    // increase threshold again due to low power audio mode. The way this warning
3639    // threshold is calculated and its usefulness should be reconsidered anyway.
3640    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3641}
3642
3643// ----------------------------------------------------------------------------
3644AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3645        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3646    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3647        // mLeftVolFloat, mRightVolFloat
3648{
3649}
3650
3651AudioFlinger::DirectOutputThread::~DirectOutputThread()
3652{
3653}
3654
3655AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3656    Vector< sp<Track> > *tracksToRemove
3657)
3658{
3659    sp<Track> trackToRemove;
3660
3661    mixer_state mixerStatus = MIXER_IDLE;
3662
3663    // find out which tracks need to be processed
3664    if (mActiveTracks.size() != 0) {
3665        sp<Track> t = mActiveTracks[0].promote();
3666        // The track died recently
3667        if (t == 0) return MIXER_IDLE;
3668
3669        Track* const track = t.get();
3670        audio_track_cblk_t* cblk = track->cblk();
3671
3672        // The first time a track is added we wait
3673        // for all its buffers to be filled before processing it
3674        uint32_t minFrames;
3675        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3676            minFrames = mNormalFrameCount;
3677        } else {
3678            minFrames = 1;
3679        }
3680        if ((track->framesReady() >= minFrames) && track->isReady() &&
3681                !track->isPaused() && !track->isTerminated())
3682        {
3683            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3684
3685            if (track->mFillingUpStatus == Track::FS_FILLED) {
3686                track->mFillingUpStatus = Track::FS_ACTIVE;
3687                mLeftVolFloat = mRightVolFloat = 0;
3688                if (track->mState == TrackBase::RESUMING) {
3689                    track->mState = TrackBase::ACTIVE;
3690                }
3691            }
3692
3693            // compute volume for this track
3694            float left, right;
3695            if (track->isMuted() || mMasterMute || track->isPausing() ||
3696                mStreamTypes[track->streamType()].mute) {
3697                left = right = 0;
3698                if (track->isPausing()) {
3699                    track->setPaused();
3700                }
3701            } else {
3702                float typeVolume = mStreamTypes[track->streamType()].volume;
3703                float v = mMasterVolume * typeVolume;
3704                uint32_t vlr = cblk->getVolumeLR();
3705                float v_clamped = v * (vlr & 0xFFFF);
3706                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3707                left = v_clamped/MAX_GAIN;
3708                v_clamped = v * (vlr >> 16);
3709                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3710                right = v_clamped/MAX_GAIN;
3711            }
3712
3713            if (left != mLeftVolFloat || right != mRightVolFloat) {
3714                mLeftVolFloat = left;
3715                mRightVolFloat = right;
3716
3717                // Convert volumes from float to 8.24
3718                uint32_t vl = (uint32_t)(left * (1 << 24));
3719                uint32_t vr = (uint32_t)(right * (1 << 24));
3720
3721                // Delegate volume control to effect in track effect chain if needed
3722                // only one effect chain can be present on DirectOutputThread, so if
3723                // there is one, the track is connected to it
3724                if (!mEffectChains.isEmpty()) {
3725                    // Do not ramp volume if volume is controlled by effect
3726                    mEffectChains[0]->setVolume_l(&vl, &vr);
3727                    left = (float)vl / (1 << 24);
3728                    right = (float)vr / (1 << 24);
3729                }
3730                mOutput->stream->set_volume(mOutput->stream, left, right);
3731            }
3732
3733            // reset retry count
3734            track->mRetryCount = kMaxTrackRetriesDirect;
3735            mActiveTrack = t;
3736            mixerStatus = MIXER_TRACKS_READY;
3737        } else {
3738            // clear effect chain input buffer if an active track underruns to avoid sending
3739            // previous audio buffer again to effects
3740            if (!mEffectChains.isEmpty()) {
3741                mEffectChains[0]->clearInputBuffer();
3742            }
3743
3744            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3745            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3746                    track->isStopped() || track->isPaused()) {
3747                // We have consumed all the buffers of this track.
3748                // Remove it from the list of active tracks.
3749                // TODO: implement behavior for compressed audio
3750                size_t audioHALFrames =
3751                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3752                size_t framesWritten =
3753                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3754                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3755                    if (track->isStopped()) {
3756                        track->reset();
3757                    }
3758                    trackToRemove = track;
3759                }
3760            } else {
3761                // No buffers for this track. Give it a few chances to
3762                // fill a buffer, then remove it from active list.
3763                if (--(track->mRetryCount) <= 0) {
3764                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3765                    trackToRemove = track;
3766                } else {
3767                    mixerStatus = MIXER_TRACKS_ENABLED;
3768                }
3769            }
3770        }
3771    }
3772
3773    // FIXME merge this with similar code for removing multiple tracks
3774    // remove all the tracks that need to be...
3775    if (CC_UNLIKELY(trackToRemove != 0)) {
3776        tracksToRemove->add(trackToRemove);
3777        mActiveTracks.remove(trackToRemove);
3778        if (!mEffectChains.isEmpty()) {
3779            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3780                    trackToRemove->sessionId());
3781            mEffectChains[0]->decActiveTrackCnt();
3782        }
3783        if (trackToRemove->isTerminated()) {
3784            removeTrack_l(trackToRemove);
3785        }
3786    }
3787
3788    return mixerStatus;
3789}
3790
3791void AudioFlinger::DirectOutputThread::threadLoop_mix()
3792{
3793    AudioBufferProvider::Buffer buffer;
3794    size_t frameCount = mFrameCount;
3795    int8_t *curBuf = (int8_t *)mMixBuffer;
3796    // output audio to hardware
3797    while (frameCount) {
3798        buffer.frameCount = frameCount;
3799        mActiveTrack->getNextBuffer(&buffer);
3800        if (CC_UNLIKELY(buffer.raw == NULL)) {
3801            memset(curBuf, 0, frameCount * mFrameSize);
3802            break;
3803        }
3804        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3805        frameCount -= buffer.frameCount;
3806        curBuf += buffer.frameCount * mFrameSize;
3807        mActiveTrack->releaseBuffer(&buffer);
3808    }
3809    sleepTime = 0;
3810    standbyTime = systemTime() + standbyDelay;
3811    mActiveTrack.clear();
3812
3813}
3814
3815void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3816{
3817    if (sleepTime == 0) {
3818        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3819            sleepTime = activeSleepTime;
3820        } else {
3821            sleepTime = idleSleepTime;
3822        }
3823    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3824        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3825        sleepTime = 0;
3826    }
3827}
3828
3829// getTrackName_l() must be called with ThreadBase::mLock held
3830int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3831{
3832    return 0;
3833}
3834
3835// deleteTrackName_l() must be called with ThreadBase::mLock held
3836void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3837{
3838}
3839
3840// checkForNewParameters_l() must be called with ThreadBase::mLock held
3841bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3842{
3843    bool reconfig = false;
3844
3845    while (!mNewParameters.isEmpty()) {
3846        status_t status = NO_ERROR;
3847        String8 keyValuePair = mNewParameters[0];
3848        AudioParameter param = AudioParameter(keyValuePair);
3849        int value;
3850
3851        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3852            // do not accept frame count changes if tracks are open as the track buffer
3853            // size depends on frame count and correct behavior would not be garantied
3854            // if frame count is changed after track creation
3855            if (!mTracks.isEmpty()) {
3856                status = INVALID_OPERATION;
3857            } else {
3858                reconfig = true;
3859            }
3860        }
3861        if (status == NO_ERROR) {
3862            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3863                                                    keyValuePair.string());
3864            if (!mStandby && status == INVALID_OPERATION) {
3865                mOutput->stream->common.standby(&mOutput->stream->common);
3866                mStandby = true;
3867                mBytesWritten = 0;
3868                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3869                                                       keyValuePair.string());
3870            }
3871            if (status == NO_ERROR && reconfig) {
3872                readOutputParameters();
3873                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3874            }
3875        }
3876
3877        mNewParameters.removeAt(0);
3878
3879        mParamStatus = status;
3880        mParamCond.signal();
3881        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3882        // already timed out waiting for the status and will never signal the condition.
3883        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3884    }
3885    return reconfig;
3886}
3887
3888uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3889{
3890    uint32_t time;
3891    if (audio_is_linear_pcm(mFormat)) {
3892        time = PlaybackThread::activeSleepTimeUs();
3893    } else {
3894        time = 10000;
3895    }
3896    return time;
3897}
3898
3899uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3900{
3901    uint32_t time;
3902    if (audio_is_linear_pcm(mFormat)) {
3903        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3904    } else {
3905        time = 10000;
3906    }
3907    return time;
3908}
3909
3910uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3911{
3912    uint32_t time;
3913    if (audio_is_linear_pcm(mFormat)) {
3914        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3915    } else {
3916        time = 10000;
3917    }
3918    return time;
3919}
3920
3921void AudioFlinger::DirectOutputThread::cacheParameters_l()
3922{
3923    PlaybackThread::cacheParameters_l();
3924
3925    // use shorter standby delay as on normal output to release
3926    // hardware resources as soon as possible
3927    standbyDelay = microseconds(activeSleepTime*2);
3928}
3929
3930// ----------------------------------------------------------------------------
3931
3932AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3933        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3934    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3935        mWaitTimeMs(UINT_MAX)
3936{
3937    addOutputTrack(mainThread);
3938}
3939
3940AudioFlinger::DuplicatingThread::~DuplicatingThread()
3941{
3942    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3943        mOutputTracks[i]->destroy();
3944    }
3945}
3946
3947void AudioFlinger::DuplicatingThread::threadLoop_mix()
3948{
3949    // mix buffers...
3950    if (outputsReady(outputTracks)) {
3951        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3952    } else {
3953        memset(mMixBuffer, 0, mixBufferSize);
3954    }
3955    sleepTime = 0;
3956    writeFrames = mNormalFrameCount;
3957    standbyTime = systemTime() + standbyDelay;
3958}
3959
3960void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3961{
3962    if (sleepTime == 0) {
3963        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3964            sleepTime = activeSleepTime;
3965        } else {
3966            sleepTime = idleSleepTime;
3967        }
3968    } else if (mBytesWritten != 0) {
3969        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3970            writeFrames = mNormalFrameCount;
3971            memset(mMixBuffer, 0, mixBufferSize);
3972        } else {
3973            // flush remaining overflow buffers in output tracks
3974            writeFrames = 0;
3975        }
3976        sleepTime = 0;
3977    }
3978}
3979
3980void AudioFlinger::DuplicatingThread::threadLoop_write()
3981{
3982    for (size_t i = 0; i < outputTracks.size(); i++) {
3983        outputTracks[i]->write(mMixBuffer, writeFrames);
3984    }
3985    mBytesWritten += mixBufferSize;
3986}
3987
3988void AudioFlinger::DuplicatingThread::threadLoop_standby()
3989{
3990    // DuplicatingThread implements standby by stopping all tracks
3991    for (size_t i = 0; i < outputTracks.size(); i++) {
3992        outputTracks[i]->stop();
3993    }
3994}
3995
3996void AudioFlinger::DuplicatingThread::saveOutputTracks()
3997{
3998    outputTracks = mOutputTracks;
3999}
4000
4001void AudioFlinger::DuplicatingThread::clearOutputTracks()
4002{
4003    outputTracks.clear();
4004}
4005
4006void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4007{
4008    Mutex::Autolock _l(mLock);
4009    // FIXME explain this formula
4010    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4011    OutputTrack *outputTrack = new OutputTrack(thread,
4012                                            this,
4013                                            mSampleRate,
4014                                            mFormat,
4015                                            mChannelMask,
4016                                            frameCount);
4017    if (outputTrack->cblk() != NULL) {
4018        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4019        mOutputTracks.add(outputTrack);
4020        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4021        updateWaitTime_l();
4022    }
4023}
4024
4025void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4026{
4027    Mutex::Autolock _l(mLock);
4028    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4029        if (mOutputTracks[i]->thread() == thread) {
4030            mOutputTracks[i]->destroy();
4031            mOutputTracks.removeAt(i);
4032            updateWaitTime_l();
4033            return;
4034        }
4035    }
4036    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4037}
4038
4039// caller must hold mLock
4040void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4041{
4042    mWaitTimeMs = UINT_MAX;
4043    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4044        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4045        if (strong != 0) {
4046            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4047            if (waitTimeMs < mWaitTimeMs) {
4048                mWaitTimeMs = waitTimeMs;
4049            }
4050        }
4051    }
4052}
4053
4054
4055bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4056{
4057    for (size_t i = 0; i < outputTracks.size(); i++) {
4058        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4059        if (thread == 0) {
4060            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4061            return false;
4062        }
4063        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4064        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4065            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4066            return false;
4067        }
4068    }
4069    return true;
4070}
4071
4072uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4073{
4074    return (mWaitTimeMs * 1000) / 2;
4075}
4076
4077void AudioFlinger::DuplicatingThread::cacheParameters_l()
4078{
4079    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4080    updateWaitTime_l();
4081
4082    MixerThread::cacheParameters_l();
4083}
4084
4085// ----------------------------------------------------------------------------
4086
4087// TrackBase constructor must be called with AudioFlinger::mLock held
4088AudioFlinger::ThreadBase::TrackBase::TrackBase(
4089            ThreadBase *thread,
4090            const sp<Client>& client,
4091            uint32_t sampleRate,
4092            audio_format_t format,
4093            uint32_t channelMask,
4094            int frameCount,
4095            const sp<IMemory>& sharedBuffer,
4096            int sessionId)
4097    :   RefBase(),
4098        mThread(thread),
4099        mClient(client),
4100        mCblk(NULL),
4101        // mBuffer
4102        // mBufferEnd
4103        mFrameCount(0),
4104        mState(IDLE),
4105        mSampleRate(sampleRate),
4106        mFormat(format),
4107        mStepServerFailed(false),
4108        mSessionId(sessionId)
4109        // mChannelCount
4110        // mChannelMask
4111{
4112    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4113
4114    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4115    size_t size = sizeof(audio_track_cblk_t);
4116    uint8_t channelCount = popcount(channelMask);
4117    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4118    if (sharedBuffer == 0) {
4119        size += bufferSize;
4120    }
4121
4122    if (client != NULL) {
4123        mCblkMemory = client->heap()->allocate(size);
4124        if (mCblkMemory != 0) {
4125            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4126            if (mCblk != NULL) { // construct the shared structure in-place.
4127                new(mCblk) audio_track_cblk_t();
4128                // clear all buffers
4129                mCblk->frameCount = frameCount;
4130                mCblk->sampleRate = sampleRate;
4131// uncomment the following lines to quickly test 32-bit wraparound
4132//                mCblk->user = 0xffff0000;
4133//                mCblk->server = 0xffff0000;
4134//                mCblk->userBase = 0xffff0000;
4135//                mCblk->serverBase = 0xffff0000;
4136                mChannelCount = channelCount;
4137                mChannelMask = channelMask;
4138                if (sharedBuffer == 0) {
4139                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4140                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4141                    // Force underrun condition to avoid false underrun callback until first data is
4142                    // written to buffer (other flags are cleared)
4143                    mCblk->flags = CBLK_UNDERRUN_ON;
4144                } else {
4145                    mBuffer = sharedBuffer->pointer();
4146                }
4147                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4148            }
4149        } else {
4150            ALOGE("not enough memory for AudioTrack size=%u", size);
4151            client->heap()->dump("AudioTrack");
4152            return;
4153        }
4154    } else {
4155        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4156        // construct the shared structure in-place.
4157        new(mCblk) audio_track_cblk_t();
4158        // clear all buffers
4159        mCblk->frameCount = frameCount;
4160        mCblk->sampleRate = sampleRate;
4161// uncomment the following lines to quickly test 32-bit wraparound
4162//        mCblk->user = 0xffff0000;
4163//        mCblk->server = 0xffff0000;
4164//        mCblk->userBase = 0xffff0000;
4165//        mCblk->serverBase = 0xffff0000;
4166        mChannelCount = channelCount;
4167        mChannelMask = channelMask;
4168        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4169        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4170        // Force underrun condition to avoid false underrun callback until first data is
4171        // written to buffer (other flags are cleared)
4172        mCblk->flags = CBLK_UNDERRUN_ON;
4173        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4174    }
4175}
4176
4177AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4178{
4179    if (mCblk != NULL) {
4180        if (mClient == 0) {
4181            delete mCblk;
4182        } else {
4183            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4184        }
4185    }
4186    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4187    if (mClient != 0) {
4188        // Client destructor must run with AudioFlinger mutex locked
4189        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4190        // If the client's reference count drops to zero, the associated destructor
4191        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4192        // relying on the automatic clear() at end of scope.
4193        mClient.clear();
4194    }
4195}
4196
4197// AudioBufferProvider interface
4198// getNextBuffer() = 0;
4199// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4200void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4201{
4202    buffer->raw = NULL;
4203    mFrameCount = buffer->frameCount;
4204    // FIXME See note at getNextBuffer()
4205    (void) step();      // ignore return value of step()
4206    buffer->frameCount = 0;
4207}
4208
4209bool AudioFlinger::ThreadBase::TrackBase::step() {
4210    bool result;
4211    audio_track_cblk_t* cblk = this->cblk();
4212
4213    result = cblk->stepServer(mFrameCount);
4214    if (!result) {
4215        ALOGV("stepServer failed acquiring cblk mutex");
4216        mStepServerFailed = true;
4217    }
4218    return result;
4219}
4220
4221void AudioFlinger::ThreadBase::TrackBase::reset() {
4222    audio_track_cblk_t* cblk = this->cblk();
4223
4224    cblk->user = 0;
4225    cblk->server = 0;
4226    cblk->userBase = 0;
4227    cblk->serverBase = 0;
4228    mStepServerFailed = false;
4229    ALOGV("TrackBase::reset");
4230}
4231
4232int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4233    return (int)mCblk->sampleRate;
4234}
4235
4236void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4237    audio_track_cblk_t* cblk = this->cblk();
4238    size_t frameSize = cblk->frameSize;
4239    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4240    int8_t *bufferEnd = bufferStart + frames * frameSize;
4241
4242    // Check validity of returned pointer in case the track control block would have been corrupted.
4243    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4244            "TrackBase::getBuffer buffer out of range:\n"
4245                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4246                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4247                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4248                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4249
4250    return bufferStart;
4251}
4252
4253status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4254{
4255    mSyncEvents.add(event);
4256    return NO_ERROR;
4257}
4258
4259// ----------------------------------------------------------------------------
4260
4261// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4262AudioFlinger::PlaybackThread::Track::Track(
4263            PlaybackThread *thread,
4264            const sp<Client>& client,
4265            audio_stream_type_t streamType,
4266            uint32_t sampleRate,
4267            audio_format_t format,
4268            uint32_t channelMask,
4269            int frameCount,
4270            const sp<IMemory>& sharedBuffer,
4271            int sessionId,
4272            IAudioFlinger::track_flags_t flags)
4273    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4274    mMute(false),
4275    mFillingUpStatus(FS_INVALID),
4276    // mRetryCount initialized later when needed
4277    mSharedBuffer(sharedBuffer),
4278    mStreamType(streamType),
4279    mName(-1),  // see note below
4280    mMainBuffer(thread->mixBuffer()),
4281    mAuxBuffer(NULL),
4282    mAuxEffectId(0), mHasVolumeController(false),
4283    mPresentationCompleteFrames(0),
4284    mFlags(flags),
4285    mFastIndex(-1),
4286    mUnderrunCount(0),
4287    mCachedVolume(1.0)
4288{
4289    if (mCblk != NULL) {
4290        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4291        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4292        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4293        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4294        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4295        mCblk->mName = mName;
4296        if (mName < 0) {
4297            ALOGE("no more track names available");
4298            return;
4299        }
4300        // only allocate a fast track index if we were able to allocate a normal track name
4301        if (flags & IAudioFlinger::TRACK_FAST) {
4302            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4303            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4304            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4305            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4306            // FIXME This is too eager.  We allocate a fast track index before the
4307            //       fast track becomes active.  Since fast tracks are a scarce resource,
4308            //       this means we are potentially denying other more important fast tracks from
4309            //       being created.  It would be better to allocate the index dynamically.
4310            mFastIndex = i;
4311            mCblk->mName = i;
4312            // Read the initial underruns because this field is never cleared by the fast mixer
4313            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4314            thread->mFastTrackAvailMask &= ~(1 << i);
4315        }
4316    }
4317    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4318}
4319
4320AudioFlinger::PlaybackThread::Track::~Track()
4321{
4322    ALOGV("PlaybackThread::Track destructor");
4323    sp<ThreadBase> thread = mThread.promote();
4324    if (thread != 0) {
4325        Mutex::Autolock _l(thread->mLock);
4326        mState = TERMINATED;
4327    }
4328}
4329
4330void AudioFlinger::PlaybackThread::Track::destroy()
4331{
4332    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4333    // by removing it from mTracks vector, so there is a risk that this Tracks's
4334    // destructor is called. As the destructor needs to lock mLock,
4335    // we must acquire a strong reference on this Track before locking mLock
4336    // here so that the destructor is called only when exiting this function.
4337    // On the other hand, as long as Track::destroy() is only called by
4338    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4339    // this Track with its member mTrack.
4340    sp<Track> keep(this);
4341    { // scope for mLock
4342        sp<ThreadBase> thread = mThread.promote();
4343        if (thread != 0) {
4344            if (!isOutputTrack()) {
4345                if (mState == ACTIVE || mState == RESUMING) {
4346                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4347
4348#ifdef ADD_BATTERY_DATA
4349                    // to track the speaker usage
4350                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4351#endif
4352                }
4353                AudioSystem::releaseOutput(thread->id());
4354            }
4355            Mutex::Autolock _l(thread->mLock);
4356            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4357            playbackThread->destroyTrack_l(this);
4358        }
4359    }
4360}
4361
4362/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4363{
4364    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4365                  "  Server      User     Main buf    Aux Buf  Flags Underruns\n");
4366}
4367
4368void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4369{
4370    uint32_t vlr = mCblk->getVolumeLR();
4371    if (isFastTrack()) {
4372        sprintf(buffer, "   F %2d", mFastIndex);
4373    } else {
4374        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4375    }
4376    track_state state = mState;
4377    char stateChar;
4378    switch (state) {
4379    case IDLE:
4380        stateChar = 'I';
4381        break;
4382    case TERMINATED:
4383        stateChar = 'T';
4384        break;
4385    case STOPPING_1:
4386        stateChar = 's';
4387        break;
4388    case STOPPING_2:
4389        stateChar = '5';
4390        break;
4391    case STOPPED:
4392        stateChar = 'S';
4393        break;
4394    case RESUMING:
4395        stateChar = 'R';
4396        break;
4397    case ACTIVE:
4398        stateChar = 'A';
4399        break;
4400    case PAUSING:
4401        stateChar = 'p';
4402        break;
4403    case PAUSED:
4404        stateChar = 'P';
4405        break;
4406    case FLUSHED:
4407        stateChar = 'F';
4408        break;
4409    default:
4410        stateChar = '?';
4411        break;
4412    }
4413    char nowInUnderrun;
4414    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4415    case UNDERRUN_FULL:
4416        nowInUnderrun = ' ';
4417        break;
4418    case UNDERRUN_PARTIAL:
4419        nowInUnderrun = '<';
4420        break;
4421    case UNDERRUN_EMPTY:
4422        nowInUnderrun = '*';
4423        break;
4424    default:
4425        nowInUnderrun = '?';
4426        break;
4427    }
4428    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4429            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4430            (mClient == 0) ? getpid_cached : mClient->pid(),
4431            mStreamType,
4432            mFormat,
4433            mChannelMask,
4434            mSessionId,
4435            mFrameCount,
4436            mCblk->frameCount,
4437            stateChar,
4438            mMute,
4439            mFillingUpStatus,
4440            mCblk->sampleRate,
4441            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4442            20.0 * log10((vlr >> 16) / 4096.0),
4443            mCblk->server,
4444            mCblk->user,
4445            (int)mMainBuffer,
4446            (int)mAuxBuffer,
4447            mCblk->flags,
4448            mUnderrunCount,
4449            nowInUnderrun);
4450}
4451
4452// AudioBufferProvider interface
4453status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4454        AudioBufferProvider::Buffer* buffer, int64_t pts)
4455{
4456    audio_track_cblk_t* cblk = this->cblk();
4457    uint32_t framesReady;
4458    uint32_t framesReq = buffer->frameCount;
4459
4460    // Check if last stepServer failed, try to step now
4461    if (mStepServerFailed) {
4462        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4463        //       Since the fast mixer is higher priority than client callback thread,
4464        //       it does not result in priority inversion for client.
4465        //       But a non-blocking solution would be preferable to avoid
4466        //       fast mixer being unable to tryLock(), and
4467        //       to avoid the extra context switches if the client wakes up,
4468        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4469        if (!step())  goto getNextBuffer_exit;
4470        ALOGV("stepServer recovered");
4471        mStepServerFailed = false;
4472    }
4473
4474    // FIXME Same as above
4475    framesReady = cblk->framesReady();
4476
4477    if (CC_LIKELY(framesReady)) {
4478        uint32_t s = cblk->server;
4479        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4480
4481        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4482        if (framesReq > framesReady) {
4483            framesReq = framesReady;
4484        }
4485        if (framesReq > bufferEnd - s) {
4486            framesReq = bufferEnd - s;
4487        }
4488
4489        buffer->raw = getBuffer(s, framesReq);
4490        if (buffer->raw == NULL) goto getNextBuffer_exit;
4491
4492        buffer->frameCount = framesReq;
4493        return NO_ERROR;
4494    }
4495
4496getNextBuffer_exit:
4497    buffer->raw = NULL;
4498    buffer->frameCount = 0;
4499    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4500    return NOT_ENOUGH_DATA;
4501}
4502
4503// Note that framesReady() takes a mutex on the control block using tryLock().
4504// This could result in priority inversion if framesReady() is called by the normal mixer,
4505// as the normal mixer thread runs at lower
4506// priority than the client's callback thread:  there is a short window within framesReady()
4507// during which the normal mixer could be preempted, and the client callback would block.
4508// Another problem can occur if framesReady() is called by the fast mixer:
4509// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4510// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4511size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4512    return mCblk->framesReady();
4513}
4514
4515// Don't call for fast tracks; the framesReady() could result in priority inversion
4516bool AudioFlinger::PlaybackThread::Track::isReady() const {
4517    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4518
4519    if (framesReady() >= mCblk->frameCount ||
4520            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4521        mFillingUpStatus = FS_FILLED;
4522        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4523        return true;
4524    }
4525    return false;
4526}
4527
4528status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4529                                                    int triggerSession)
4530{
4531    status_t status = NO_ERROR;
4532    ALOGV("start(%d), calling pid %d session %d",
4533            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4534
4535    sp<ThreadBase> thread = mThread.promote();
4536    if (thread != 0) {
4537        Mutex::Autolock _l(thread->mLock);
4538        track_state state = mState;
4539        // here the track could be either new, or restarted
4540        // in both cases "unstop" the track
4541        if (mState == PAUSED) {
4542            mState = TrackBase::RESUMING;
4543            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4544        } else {
4545            mState = TrackBase::ACTIVE;
4546            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4547        }
4548
4549        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4550            thread->mLock.unlock();
4551            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4552            thread->mLock.lock();
4553
4554#ifdef ADD_BATTERY_DATA
4555            // to track the speaker usage
4556            if (status == NO_ERROR) {
4557                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4558            }
4559#endif
4560        }
4561        if (status == NO_ERROR) {
4562            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4563            playbackThread->addTrack_l(this);
4564        } else {
4565            mState = state;
4566            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4567        }
4568    } else {
4569        status = BAD_VALUE;
4570    }
4571    return status;
4572}
4573
4574void AudioFlinger::PlaybackThread::Track::stop()
4575{
4576    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4577    sp<ThreadBase> thread = mThread.promote();
4578    if (thread != 0) {
4579        Mutex::Autolock _l(thread->mLock);
4580        track_state state = mState;
4581        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4582            // If the track is not active (PAUSED and buffers full), flush buffers
4583            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4584            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4585                reset();
4586                mState = STOPPED;
4587            } else if (!isFastTrack()) {
4588                mState = STOPPED;
4589            } else {
4590                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4591                // and then to STOPPED and reset() when presentation is complete
4592                mState = STOPPING_1;
4593            }
4594            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4595        }
4596        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4597            thread->mLock.unlock();
4598            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4599            thread->mLock.lock();
4600
4601#ifdef ADD_BATTERY_DATA
4602            // to track the speaker usage
4603            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4604#endif
4605        }
4606    }
4607}
4608
4609void AudioFlinger::PlaybackThread::Track::pause()
4610{
4611    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4612    sp<ThreadBase> thread = mThread.promote();
4613    if (thread != 0) {
4614        Mutex::Autolock _l(thread->mLock);
4615        if (mState == ACTIVE || mState == RESUMING) {
4616            mState = PAUSING;
4617            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4618            if (!isOutputTrack()) {
4619                thread->mLock.unlock();
4620                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4621                thread->mLock.lock();
4622
4623#ifdef ADD_BATTERY_DATA
4624                // to track the speaker usage
4625                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4626#endif
4627            }
4628        }
4629    }
4630}
4631
4632void AudioFlinger::PlaybackThread::Track::flush()
4633{
4634    ALOGV("flush(%d)", mName);
4635    sp<ThreadBase> thread = mThread.promote();
4636    if (thread != 0) {
4637        Mutex::Autolock _l(thread->mLock);
4638        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4639                mState != PAUSING) {
4640            return;
4641        }
4642        // No point remaining in PAUSED state after a flush => go to
4643        // FLUSHED state
4644        mState = FLUSHED;
4645        // do not reset the track if it is still in the process of being stopped or paused.
4646        // this will be done by prepareTracks_l() when the track is stopped.
4647        // prepareTracks_l() will see mState == FLUSHED, then
4648        // remove from active track list, reset(), and trigger presentation complete
4649        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4650        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4651            reset();
4652        }
4653    }
4654}
4655
4656void AudioFlinger::PlaybackThread::Track::reset()
4657{
4658    // Do not reset twice to avoid discarding data written just after a flush and before
4659    // the audioflinger thread detects the track is stopped.
4660    if (!mResetDone) {
4661        TrackBase::reset();
4662        // Force underrun condition to avoid false underrun callback until first data is
4663        // written to buffer
4664        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4665        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4666        mFillingUpStatus = FS_FILLING;
4667        mResetDone = true;
4668        if (mState == FLUSHED) {
4669            mState = IDLE;
4670        }
4671    }
4672}
4673
4674void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4675{
4676    mMute = muted;
4677}
4678
4679status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4680{
4681    status_t status = DEAD_OBJECT;
4682    sp<ThreadBase> thread = mThread.promote();
4683    if (thread != 0) {
4684        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4685        sp<AudioFlinger> af = mClient->audioFlinger();
4686
4687        Mutex::Autolock _l(af->mLock);
4688
4689        sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4690
4691        if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
4692            Mutex::Autolock _dl(playbackThread->mLock);
4693            Mutex::Autolock _sl(srcThread->mLock);
4694            sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4695            if (chain == 0) {
4696                return INVALID_OPERATION;
4697            }
4698
4699            sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
4700            if (effect == 0) {
4701                return INVALID_OPERATION;
4702            }
4703            srcThread->removeEffect_l(effect);
4704            playbackThread->addEffect_l(effect);
4705            // removeEffect_l() has stopped the effect if it was active so it must be restarted
4706            if (effect->state() == EffectModule::ACTIVE ||
4707                    effect->state() == EffectModule::STOPPING) {
4708                effect->start();
4709            }
4710
4711            sp<EffectChain> dstChain = effect->chain().promote();
4712            if (dstChain == 0) {
4713                srcThread->addEffect_l(effect);
4714                return INVALID_OPERATION;
4715            }
4716            AudioSystem::unregisterEffect(effect->id());
4717            AudioSystem::registerEffect(&effect->desc(),
4718                                        srcThread->id(),
4719                                        dstChain->strategy(),
4720                                        AUDIO_SESSION_OUTPUT_MIX,
4721                                        effect->id());
4722        }
4723        status = playbackThread->attachAuxEffect(this, EffectId);
4724    }
4725    return status;
4726}
4727
4728void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4729{
4730    mAuxEffectId = EffectId;
4731    mAuxBuffer = buffer;
4732}
4733
4734bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4735                                                         size_t audioHalFrames)
4736{
4737    // a track is considered presented when the total number of frames written to audio HAL
4738    // corresponds to the number of frames written when presentationComplete() is called for the
4739    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4740    if (mPresentationCompleteFrames == 0) {
4741        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4742        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4743                  mPresentationCompleteFrames, audioHalFrames);
4744    }
4745    if (framesWritten >= mPresentationCompleteFrames) {
4746        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4747                  mSessionId, framesWritten);
4748        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4749        return true;
4750    }
4751    return false;
4752}
4753
4754void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4755{
4756    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4757        if (mSyncEvents[i]->type() == type) {
4758            mSyncEvents[i]->trigger();
4759            mSyncEvents.removeAt(i);
4760            i--;
4761        }
4762    }
4763}
4764
4765// implement VolumeBufferProvider interface
4766
4767uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4768{
4769    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4770    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4771    uint32_t vlr = mCblk->getVolumeLR();
4772    uint32_t vl = vlr & 0xFFFF;
4773    uint32_t vr = vlr >> 16;
4774    // track volumes come from shared memory, so can't be trusted and must be clamped
4775    if (vl > MAX_GAIN_INT) {
4776        vl = MAX_GAIN_INT;
4777    }
4778    if (vr > MAX_GAIN_INT) {
4779        vr = MAX_GAIN_INT;
4780    }
4781    // now apply the cached master volume and stream type volume;
4782    // this is trusted but lacks any synchronization or barrier so may be stale
4783    float v = mCachedVolume;
4784    vl *= v;
4785    vr *= v;
4786    // re-combine into U4.16
4787    vlr = (vr << 16) | (vl & 0xFFFF);
4788    // FIXME look at mute, pause, and stop flags
4789    return vlr;
4790}
4791
4792status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4793{
4794    if (mState == TERMINATED || mState == PAUSED ||
4795            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4796                                      (mState == STOPPED)))) {
4797        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4798              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4799        event->cancel();
4800        return INVALID_OPERATION;
4801    }
4802    TrackBase::setSyncEvent(event);
4803    return NO_ERROR;
4804}
4805
4806// timed audio tracks
4807
4808sp<AudioFlinger::PlaybackThread::TimedTrack>
4809AudioFlinger::PlaybackThread::TimedTrack::create(
4810            PlaybackThread *thread,
4811            const sp<Client>& client,
4812            audio_stream_type_t streamType,
4813            uint32_t sampleRate,
4814            audio_format_t format,
4815            uint32_t channelMask,
4816            int frameCount,
4817            const sp<IMemory>& sharedBuffer,
4818            int sessionId) {
4819    if (!client->reserveTimedTrack())
4820        return 0;
4821
4822    return new TimedTrack(
4823        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4824        sharedBuffer, sessionId);
4825}
4826
4827AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4828            PlaybackThread *thread,
4829            const sp<Client>& client,
4830            audio_stream_type_t streamType,
4831            uint32_t sampleRate,
4832            audio_format_t format,
4833            uint32_t channelMask,
4834            int frameCount,
4835            const sp<IMemory>& sharedBuffer,
4836            int sessionId)
4837    : Track(thread, client, streamType, sampleRate, format, channelMask,
4838            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4839      mQueueHeadInFlight(false),
4840      mTrimQueueHeadOnRelease(false),
4841      mFramesPendingInQueue(0),
4842      mTimedSilenceBuffer(NULL),
4843      mTimedSilenceBufferSize(0),
4844      mTimedAudioOutputOnTime(false),
4845      mMediaTimeTransformValid(false)
4846{
4847    LocalClock lc;
4848    mLocalTimeFreq = lc.getLocalFreq();
4849
4850    mLocalTimeToSampleTransform.a_zero = 0;
4851    mLocalTimeToSampleTransform.b_zero = 0;
4852    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4853    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4854    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4855                            &mLocalTimeToSampleTransform.a_to_b_denom);
4856
4857    mMediaTimeToSampleTransform.a_zero = 0;
4858    mMediaTimeToSampleTransform.b_zero = 0;
4859    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4860    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4861    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4862                            &mMediaTimeToSampleTransform.a_to_b_denom);
4863}
4864
4865AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4866    mClient->releaseTimedTrack();
4867    delete [] mTimedSilenceBuffer;
4868}
4869
4870status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4871    size_t size, sp<IMemory>* buffer) {
4872
4873    Mutex::Autolock _l(mTimedBufferQueueLock);
4874
4875    trimTimedBufferQueue_l();
4876
4877    // lazily initialize the shared memory heap for timed buffers
4878    if (mTimedMemoryDealer == NULL) {
4879        const int kTimedBufferHeapSize = 512 << 10;
4880
4881        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4882                                              "AudioFlingerTimed");
4883        if (mTimedMemoryDealer == NULL)
4884            return NO_MEMORY;
4885    }
4886
4887    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4888    if (newBuffer == NULL) {
4889        newBuffer = mTimedMemoryDealer->allocate(size);
4890        if (newBuffer == NULL)
4891            return NO_MEMORY;
4892    }
4893
4894    *buffer = newBuffer;
4895    return NO_ERROR;
4896}
4897
4898// caller must hold mTimedBufferQueueLock
4899void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4900    int64_t mediaTimeNow;
4901    {
4902        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4903        if (!mMediaTimeTransformValid)
4904            return;
4905
4906        int64_t targetTimeNow;
4907        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4908            ? mCCHelper.getCommonTime(&targetTimeNow)
4909            : mCCHelper.getLocalTime(&targetTimeNow);
4910
4911        if (OK != res)
4912            return;
4913
4914        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4915                                                    &mediaTimeNow)) {
4916            return;
4917        }
4918    }
4919
4920    size_t trimEnd;
4921    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4922        int64_t bufEnd;
4923
4924        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4925            // We have a next buffer.  Just use its PTS as the PTS of the frame
4926            // following the last frame in this buffer.  If the stream is sparse
4927            // (ie, there are deliberate gaps left in the stream which should be
4928            // filled with silence by the TimedAudioTrack), then this can result
4929            // in one extra buffer being left un-trimmed when it could have
4930            // been.  In general, this is not typical, and we would rather
4931            // optimized away the TS calculation below for the more common case
4932            // where PTSes are contiguous.
4933            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4934        } else {
4935            // We have no next buffer.  Compute the PTS of the frame following
4936            // the last frame in this buffer by computing the duration of of
4937            // this frame in media time units and adding it to the PTS of the
4938            // buffer.
4939            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4940                               / mCblk->frameSize;
4941
4942            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4943                                                                &bufEnd)) {
4944                ALOGE("Failed to convert frame count of %lld to media time"
4945                      " duration" " (scale factor %d/%u) in %s",
4946                      frameCount,
4947                      mMediaTimeToSampleTransform.a_to_b_numer,
4948                      mMediaTimeToSampleTransform.a_to_b_denom,
4949                      __PRETTY_FUNCTION__);
4950                break;
4951            }
4952            bufEnd += mTimedBufferQueue[trimEnd].pts();
4953        }
4954
4955        if (bufEnd > mediaTimeNow)
4956            break;
4957
4958        // Is the buffer we want to use in the middle of a mix operation right
4959        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4960        // from the mixer which should be coming back shortly.
4961        if (!trimEnd && mQueueHeadInFlight) {
4962            mTrimQueueHeadOnRelease = true;
4963        }
4964    }
4965
4966    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4967    if (trimStart < trimEnd) {
4968        // Update the bookkeeping for framesReady()
4969        for (size_t i = trimStart; i < trimEnd; ++i) {
4970            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4971        }
4972
4973        // Now actually remove the buffers from the queue.
4974        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4975    }
4976}
4977
4978void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4979        const char* logTag) {
4980    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4981                "%s called (reason \"%s\"), but timed buffer queue has no"
4982                " elements to trim.", __FUNCTION__, logTag);
4983
4984    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4985    mTimedBufferQueue.removeAt(0);
4986}
4987
4988void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4989        const TimedBuffer& buf,
4990        const char* logTag) {
4991    uint32_t bufBytes        = buf.buffer()->size();
4992    uint32_t consumedAlready = buf.position();
4993
4994    ALOG_ASSERT(consumedAlready <= bufBytes,
4995                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4996                " only %u bytes long, but claims to have consumed %u"
4997                " bytes.  (update reason: \"%s\")",
4998                bufBytes, consumedAlready, logTag);
4999
5000    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
5001    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
5002                "Bad bookkeeping while updating frames pending.  Should have at"
5003                " least %u queued frames, but we think we have only %u.  (update"
5004                " reason: \"%s\")",
5005                bufFrames, mFramesPendingInQueue, logTag);
5006
5007    mFramesPendingInQueue -= bufFrames;
5008}
5009
5010status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
5011    const sp<IMemory>& buffer, int64_t pts) {
5012
5013    {
5014        Mutex::Autolock mttLock(mMediaTimeTransformLock);
5015        if (!mMediaTimeTransformValid)
5016            return INVALID_OPERATION;
5017    }
5018
5019    Mutex::Autolock _l(mTimedBufferQueueLock);
5020
5021    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
5022    mFramesPendingInQueue += bufFrames;
5023    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
5024
5025    return NO_ERROR;
5026}
5027
5028status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
5029    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
5030
5031    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
5032           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
5033           target);
5034
5035    if (!(target == TimedAudioTrack::LOCAL_TIME ||
5036          target == TimedAudioTrack::COMMON_TIME)) {
5037        return BAD_VALUE;
5038    }
5039
5040    Mutex::Autolock lock(mMediaTimeTransformLock);
5041    mMediaTimeTransform = xform;
5042    mMediaTimeTransformTarget = target;
5043    mMediaTimeTransformValid = true;
5044
5045    return NO_ERROR;
5046}
5047
5048#define min(a, b) ((a) < (b) ? (a) : (b))
5049
5050// implementation of getNextBuffer for tracks whose buffers have timestamps
5051status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5052    AudioBufferProvider::Buffer* buffer, int64_t pts)
5053{
5054    if (pts == AudioBufferProvider::kInvalidPTS) {
5055        buffer->raw = NULL;
5056        buffer->frameCount = 0;
5057        mTimedAudioOutputOnTime = false;
5058        return INVALID_OPERATION;
5059    }
5060
5061    Mutex::Autolock _l(mTimedBufferQueueLock);
5062
5063    ALOG_ASSERT(!mQueueHeadInFlight,
5064                "getNextBuffer called without releaseBuffer!");
5065
5066    while (true) {
5067
5068        // if we have no timed buffers, then fail
5069        if (mTimedBufferQueue.isEmpty()) {
5070            buffer->raw = NULL;
5071            buffer->frameCount = 0;
5072            return NOT_ENOUGH_DATA;
5073        }
5074
5075        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5076
5077        // calculate the PTS of the head of the timed buffer queue expressed in
5078        // local time
5079        int64_t headLocalPTS;
5080        {
5081            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5082
5083            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5084
5085            if (mMediaTimeTransform.a_to_b_denom == 0) {
5086                // the transform represents a pause, so yield silence
5087                timedYieldSilence_l(buffer->frameCount, buffer);
5088                return NO_ERROR;
5089            }
5090
5091            int64_t transformedPTS;
5092            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5093                                                        &transformedPTS)) {
5094                // the transform failed.  this shouldn't happen, but if it does
5095                // then just drop this buffer
5096                ALOGW("timedGetNextBuffer transform failed");
5097                buffer->raw = NULL;
5098                buffer->frameCount = 0;
5099                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5100                return NO_ERROR;
5101            }
5102
5103            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5104                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5105                                                          &headLocalPTS)) {
5106                    buffer->raw = NULL;
5107                    buffer->frameCount = 0;
5108                    return INVALID_OPERATION;
5109                }
5110            } else {
5111                headLocalPTS = transformedPTS;
5112            }
5113        }
5114
5115        // adjust the head buffer's PTS to reflect the portion of the head buffer
5116        // that has already been consumed
5117        int64_t effectivePTS = headLocalPTS +
5118                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5119
5120        // Calculate the delta in samples between the head of the input buffer
5121        // queue and the start of the next output buffer that will be written.
5122        // If the transformation fails because of over or underflow, it means
5123        // that the sample's position in the output stream is so far out of
5124        // whack that it should just be dropped.
5125        int64_t sampleDelta;
5126        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5127            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5128            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5129                                       " mix");
5130            continue;
5131        }
5132        if (!mLocalTimeToSampleTransform.doForwardTransform(
5133                (effectivePTS - pts) << 32, &sampleDelta)) {
5134            ALOGV("*** too late during sample rate transform: dropped buffer");
5135            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5136            continue;
5137        }
5138
5139        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5140               " sampleDelta=[%d.%08x]",
5141               head.pts(), head.position(), pts,
5142               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5143                   + (sampleDelta >> 32)),
5144               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5145
5146        // if the delta between the ideal placement for the next input sample and
5147        // the current output position is within this threshold, then we will
5148        // concatenate the next input samples to the previous output
5149        const int64_t kSampleContinuityThreshold =
5150                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5151
5152        // if this is the first buffer of audio that we're emitting from this track
5153        // then it should be almost exactly on time.
5154        const int64_t kSampleStartupThreshold = 1LL << 32;
5155
5156        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5157           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5158            // the next input is close enough to being on time, so concatenate it
5159            // with the last output
5160            timedYieldSamples_l(buffer);
5161
5162            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5163                    head.position(), buffer->frameCount);
5164            return NO_ERROR;
5165        }
5166
5167        // Looks like our output is not on time.  Reset our on timed status.
5168        // Next time we mix samples from our input queue, then should be within
5169        // the StartupThreshold.
5170        mTimedAudioOutputOnTime = false;
5171        if (sampleDelta > 0) {
5172            // the gap between the current output position and the proper start of
5173            // the next input sample is too big, so fill it with silence
5174            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5175
5176            timedYieldSilence_l(framesUntilNextInput, buffer);
5177            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5178            return NO_ERROR;
5179        } else {
5180            // the next input sample is late
5181            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5182            size_t onTimeSamplePosition =
5183                    head.position() + lateFrames * mCblk->frameSize;
5184
5185            if (onTimeSamplePosition > head.buffer()->size()) {
5186                // all the remaining samples in the head are too late, so
5187                // drop it and move on
5188                ALOGV("*** too late: dropped buffer");
5189                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5190                continue;
5191            } else {
5192                // skip over the late samples
5193                head.setPosition(onTimeSamplePosition);
5194
5195                // yield the available samples
5196                timedYieldSamples_l(buffer);
5197
5198                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5199                return NO_ERROR;
5200            }
5201        }
5202    }
5203}
5204
5205// Yield samples from the timed buffer queue head up to the given output
5206// buffer's capacity.
5207//
5208// Caller must hold mTimedBufferQueueLock
5209void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5210    AudioBufferProvider::Buffer* buffer) {
5211
5212    const TimedBuffer& head = mTimedBufferQueue[0];
5213
5214    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5215                   head.position());
5216
5217    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5218                                 mCblk->frameSize);
5219    size_t framesRequested = buffer->frameCount;
5220    buffer->frameCount = min(framesLeftInHead, framesRequested);
5221
5222    mQueueHeadInFlight = true;
5223    mTimedAudioOutputOnTime = true;
5224}
5225
5226// Yield samples of silence up to the given output buffer's capacity
5227//
5228// Caller must hold mTimedBufferQueueLock
5229void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5230    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5231
5232    // lazily allocate a buffer filled with silence
5233    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5234        delete [] mTimedSilenceBuffer;
5235        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5236        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5237        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5238    }
5239
5240    buffer->raw = mTimedSilenceBuffer;
5241    size_t framesRequested = buffer->frameCount;
5242    buffer->frameCount = min(numFrames, framesRequested);
5243
5244    mTimedAudioOutputOnTime = false;
5245}
5246
5247// AudioBufferProvider interface
5248void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5249    AudioBufferProvider::Buffer* buffer) {
5250
5251    Mutex::Autolock _l(mTimedBufferQueueLock);
5252
5253    // If the buffer which was just released is part of the buffer at the head
5254    // of the queue, be sure to update the amt of the buffer which has been
5255    // consumed.  If the buffer being returned is not part of the head of the
5256    // queue, its either because the buffer is part of the silence buffer, or
5257    // because the head of the timed queue was trimmed after the mixer called
5258    // getNextBuffer but before the mixer called releaseBuffer.
5259    if (buffer->raw == mTimedSilenceBuffer) {
5260        ALOG_ASSERT(!mQueueHeadInFlight,
5261                    "Queue head in flight during release of silence buffer!");
5262        goto done;
5263    }
5264
5265    ALOG_ASSERT(mQueueHeadInFlight,
5266                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5267                " head in flight.");
5268
5269    if (mTimedBufferQueue.size()) {
5270        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5271
5272        void* start = head.buffer()->pointer();
5273        void* end   = reinterpret_cast<void*>(
5274                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5275                        + head.buffer()->size());
5276
5277        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5278                    "released buffer not within the head of the timed buffer"
5279                    " queue; qHead = [%p, %p], released buffer = %p",
5280                    start, end, buffer->raw);
5281
5282        head.setPosition(head.position() +
5283                (buffer->frameCount * mCblk->frameSize));
5284        mQueueHeadInFlight = false;
5285
5286        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5287                    "Bad bookkeeping during releaseBuffer!  Should have at"
5288                    " least %u queued frames, but we think we have only %u",
5289                    buffer->frameCount, mFramesPendingInQueue);
5290
5291        mFramesPendingInQueue -= buffer->frameCount;
5292
5293        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5294            || mTrimQueueHeadOnRelease) {
5295            trimTimedBufferQueueHead_l("releaseBuffer");
5296            mTrimQueueHeadOnRelease = false;
5297        }
5298    } else {
5299        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5300                  " buffers in the timed buffer queue");
5301    }
5302
5303done:
5304    buffer->raw = 0;
5305    buffer->frameCount = 0;
5306}
5307
5308size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5309    Mutex::Autolock _l(mTimedBufferQueueLock);
5310    return mFramesPendingInQueue;
5311}
5312
5313AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5314        : mPTS(0), mPosition(0) {}
5315
5316AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5317    const sp<IMemory>& buffer, int64_t pts)
5318        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5319
5320// ----------------------------------------------------------------------------
5321
5322// RecordTrack constructor must be called with AudioFlinger::mLock held
5323AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5324            RecordThread *thread,
5325            const sp<Client>& client,
5326            uint32_t sampleRate,
5327            audio_format_t format,
5328            uint32_t channelMask,
5329            int frameCount,
5330            int sessionId)
5331    :   TrackBase(thread, client, sampleRate, format,
5332                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5333        mOverflow(false)
5334{
5335    if (mCblk != NULL) {
5336        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5337        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5338            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5339        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5340            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5341        } else {
5342            mCblk->frameSize = sizeof(int8_t);
5343        }
5344    }
5345}
5346
5347AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5348{
5349    sp<ThreadBase> thread = mThread.promote();
5350    if (thread != 0) {
5351        AudioSystem::releaseInput(thread->id());
5352    }
5353}
5354
5355// AudioBufferProvider interface
5356status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5357{
5358    audio_track_cblk_t* cblk = this->cblk();
5359    uint32_t framesAvail;
5360    uint32_t framesReq = buffer->frameCount;
5361
5362    // Check if last stepServer failed, try to step now
5363    if (mStepServerFailed) {
5364        if (!step()) goto getNextBuffer_exit;
5365        ALOGV("stepServer recovered");
5366        mStepServerFailed = false;
5367    }
5368
5369    framesAvail = cblk->framesAvailable_l();
5370
5371    if (CC_LIKELY(framesAvail)) {
5372        uint32_t s = cblk->server;
5373        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5374
5375        if (framesReq > framesAvail) {
5376            framesReq = framesAvail;
5377        }
5378        if (framesReq > bufferEnd - s) {
5379            framesReq = bufferEnd - s;
5380        }
5381
5382        buffer->raw = getBuffer(s, framesReq);
5383        if (buffer->raw == NULL) goto getNextBuffer_exit;
5384
5385        buffer->frameCount = framesReq;
5386        return NO_ERROR;
5387    }
5388
5389getNextBuffer_exit:
5390    buffer->raw = NULL;
5391    buffer->frameCount = 0;
5392    return NOT_ENOUGH_DATA;
5393}
5394
5395status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5396                                                        int triggerSession)
5397{
5398    sp<ThreadBase> thread = mThread.promote();
5399    if (thread != 0) {
5400        RecordThread *recordThread = (RecordThread *)thread.get();
5401        return recordThread->start(this, event, triggerSession);
5402    } else {
5403        return BAD_VALUE;
5404    }
5405}
5406
5407void AudioFlinger::RecordThread::RecordTrack::stop()
5408{
5409    sp<ThreadBase> thread = mThread.promote();
5410    if (thread != 0) {
5411        RecordThread *recordThread = (RecordThread *)thread.get();
5412        recordThread->stop(this);
5413        TrackBase::reset();
5414        // Force overrun condition to avoid false overrun callback until first data is
5415        // read from buffer
5416        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5417    }
5418}
5419
5420void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5421{
5422    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5423            (mClient == 0) ? getpid_cached : mClient->pid(),
5424            mFormat,
5425            mChannelMask,
5426            mSessionId,
5427            mFrameCount,
5428            mState,
5429            mCblk->sampleRate,
5430            mCblk->server,
5431            mCblk->user);
5432}
5433
5434
5435// ----------------------------------------------------------------------------
5436
5437AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5438            PlaybackThread *playbackThread,
5439            DuplicatingThread *sourceThread,
5440            uint32_t sampleRate,
5441            audio_format_t format,
5442            uint32_t channelMask,
5443            int frameCount)
5444    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5445                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5446    mActive(false), mSourceThread(sourceThread)
5447{
5448
5449    if (mCblk != NULL) {
5450        mCblk->flags |= CBLK_DIRECTION_OUT;
5451        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5452        mOutBuffer.frameCount = 0;
5453        playbackThread->mTracks.add(this);
5454        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5455                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5456                mCblk, mBuffer, mCblk->buffers,
5457                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5458    } else {
5459        ALOGW("Error creating output track on thread %p", playbackThread);
5460    }
5461}
5462
5463AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5464{
5465    clearBufferQueue();
5466}
5467
5468status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5469                                                          int triggerSession)
5470{
5471    status_t status = Track::start(event, triggerSession);
5472    if (status != NO_ERROR) {
5473        return status;
5474    }
5475
5476    mActive = true;
5477    mRetryCount = 127;
5478    return status;
5479}
5480
5481void AudioFlinger::PlaybackThread::OutputTrack::stop()
5482{
5483    Track::stop();
5484    clearBufferQueue();
5485    mOutBuffer.frameCount = 0;
5486    mActive = false;
5487}
5488
5489bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5490{
5491    Buffer *pInBuffer;
5492    Buffer inBuffer;
5493    uint32_t channelCount = mChannelCount;
5494    bool outputBufferFull = false;
5495    inBuffer.frameCount = frames;
5496    inBuffer.i16 = data;
5497
5498    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5499
5500    if (!mActive && frames != 0) {
5501        start();
5502        sp<ThreadBase> thread = mThread.promote();
5503        if (thread != 0) {
5504            MixerThread *mixerThread = (MixerThread *)thread.get();
5505            if (mCblk->frameCount > frames){
5506                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5507                    uint32_t startFrames = (mCblk->frameCount - frames);
5508                    pInBuffer = new Buffer;
5509                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5510                    pInBuffer->frameCount = startFrames;
5511                    pInBuffer->i16 = pInBuffer->mBuffer;
5512                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5513                    mBufferQueue.add(pInBuffer);
5514                } else {
5515                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5516                }
5517            }
5518        }
5519    }
5520
5521    while (waitTimeLeftMs) {
5522        // First write pending buffers, then new data
5523        if (mBufferQueue.size()) {
5524            pInBuffer = mBufferQueue.itemAt(0);
5525        } else {
5526            pInBuffer = &inBuffer;
5527        }
5528
5529        if (pInBuffer->frameCount == 0) {
5530            break;
5531        }
5532
5533        if (mOutBuffer.frameCount == 0) {
5534            mOutBuffer.frameCount = pInBuffer->frameCount;
5535            nsecs_t startTime = systemTime();
5536            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5537                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5538                outputBufferFull = true;
5539                break;
5540            }
5541            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5542            if (waitTimeLeftMs >= waitTimeMs) {
5543                waitTimeLeftMs -= waitTimeMs;
5544            } else {
5545                waitTimeLeftMs = 0;
5546            }
5547        }
5548
5549        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5550        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5551        mCblk->stepUser(outFrames);
5552        pInBuffer->frameCount -= outFrames;
5553        pInBuffer->i16 += outFrames * channelCount;
5554        mOutBuffer.frameCount -= outFrames;
5555        mOutBuffer.i16 += outFrames * channelCount;
5556
5557        if (pInBuffer->frameCount == 0) {
5558            if (mBufferQueue.size()) {
5559                mBufferQueue.removeAt(0);
5560                delete [] pInBuffer->mBuffer;
5561                delete pInBuffer;
5562                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5563            } else {
5564                break;
5565            }
5566        }
5567    }
5568
5569    // If we could not write all frames, allocate a buffer and queue it for next time.
5570    if (inBuffer.frameCount) {
5571        sp<ThreadBase> thread = mThread.promote();
5572        if (thread != 0 && !thread->standby()) {
5573            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5574                pInBuffer = new Buffer;
5575                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5576                pInBuffer->frameCount = inBuffer.frameCount;
5577                pInBuffer->i16 = pInBuffer->mBuffer;
5578                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5579                mBufferQueue.add(pInBuffer);
5580                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5581            } else {
5582                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5583            }
5584        }
5585    }
5586
5587    // Calling write() with a 0 length buffer, means that no more data will be written:
5588    // If no more buffers are pending, fill output track buffer to make sure it is started
5589    // by output mixer.
5590    if (frames == 0 && mBufferQueue.size() == 0) {
5591        if (mCblk->user < mCblk->frameCount) {
5592            frames = mCblk->frameCount - mCblk->user;
5593            pInBuffer = new Buffer;
5594            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5595            pInBuffer->frameCount = frames;
5596            pInBuffer->i16 = pInBuffer->mBuffer;
5597            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5598            mBufferQueue.add(pInBuffer);
5599        } else if (mActive) {
5600            stop();
5601        }
5602    }
5603
5604    return outputBufferFull;
5605}
5606
5607status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5608{
5609    int active;
5610    status_t result;
5611    audio_track_cblk_t* cblk = mCblk;
5612    uint32_t framesReq = buffer->frameCount;
5613
5614//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5615    buffer->frameCount  = 0;
5616
5617    uint32_t framesAvail = cblk->framesAvailable();
5618
5619
5620    if (framesAvail == 0) {
5621        Mutex::Autolock _l(cblk->lock);
5622        goto start_loop_here;
5623        while (framesAvail == 0) {
5624            active = mActive;
5625            if (CC_UNLIKELY(!active)) {
5626                ALOGV("Not active and NO_MORE_BUFFERS");
5627                return NO_MORE_BUFFERS;
5628            }
5629            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5630            if (result != NO_ERROR) {
5631                return NO_MORE_BUFFERS;
5632            }
5633            // read the server count again
5634        start_loop_here:
5635            framesAvail = cblk->framesAvailable_l();
5636        }
5637    }
5638
5639//    if (framesAvail < framesReq) {
5640//        return NO_MORE_BUFFERS;
5641//    }
5642
5643    if (framesReq > framesAvail) {
5644        framesReq = framesAvail;
5645    }
5646
5647    uint32_t u = cblk->user;
5648    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5649
5650    if (framesReq > bufferEnd - u) {
5651        framesReq = bufferEnd - u;
5652    }
5653
5654    buffer->frameCount  = framesReq;
5655    buffer->raw         = (void *)cblk->buffer(u);
5656    return NO_ERROR;
5657}
5658
5659
5660void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5661{
5662    size_t size = mBufferQueue.size();
5663
5664    for (size_t i = 0; i < size; i++) {
5665        Buffer *pBuffer = mBufferQueue.itemAt(i);
5666        delete [] pBuffer->mBuffer;
5667        delete pBuffer;
5668    }
5669    mBufferQueue.clear();
5670}
5671
5672// ----------------------------------------------------------------------------
5673
5674AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5675    :   RefBase(),
5676        mAudioFlinger(audioFlinger),
5677        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5678        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5679        mPid(pid),
5680        mTimedTrackCount(0)
5681{
5682    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5683}
5684
5685// Client destructor must be called with AudioFlinger::mLock held
5686AudioFlinger::Client::~Client()
5687{
5688    mAudioFlinger->removeClient_l(mPid);
5689}
5690
5691sp<MemoryDealer> AudioFlinger::Client::heap() const
5692{
5693    return mMemoryDealer;
5694}
5695
5696// Reserve one of the limited slots for a timed audio track associated
5697// with this client
5698bool AudioFlinger::Client::reserveTimedTrack()
5699{
5700    const int kMaxTimedTracksPerClient = 4;
5701
5702    Mutex::Autolock _l(mTimedTrackLock);
5703
5704    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5705        ALOGW("can not create timed track - pid %d has exceeded the limit",
5706             mPid);
5707        return false;
5708    }
5709
5710    mTimedTrackCount++;
5711    return true;
5712}
5713
5714// Release a slot for a timed audio track
5715void AudioFlinger::Client::releaseTimedTrack()
5716{
5717    Mutex::Autolock _l(mTimedTrackLock);
5718    mTimedTrackCount--;
5719}
5720
5721// ----------------------------------------------------------------------------
5722
5723AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5724                                                     const sp<IAudioFlingerClient>& client,
5725                                                     pid_t pid)
5726    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5727{
5728}
5729
5730AudioFlinger::NotificationClient::~NotificationClient()
5731{
5732}
5733
5734void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5735{
5736    sp<NotificationClient> keep(this);
5737    mAudioFlinger->removeNotificationClient(mPid);
5738}
5739
5740// ----------------------------------------------------------------------------
5741
5742AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5743    : BnAudioTrack(),
5744      mTrack(track)
5745{
5746}
5747
5748AudioFlinger::TrackHandle::~TrackHandle() {
5749    // just stop the track on deletion, associated resources
5750    // will be freed from the main thread once all pending buffers have
5751    // been played. Unless it's not in the active track list, in which
5752    // case we free everything now...
5753    mTrack->destroy();
5754}
5755
5756sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5757    return mTrack->getCblk();
5758}
5759
5760status_t AudioFlinger::TrackHandle::start() {
5761    return mTrack->start();
5762}
5763
5764void AudioFlinger::TrackHandle::stop() {
5765    mTrack->stop();
5766}
5767
5768void AudioFlinger::TrackHandle::flush() {
5769    mTrack->flush();
5770}
5771
5772void AudioFlinger::TrackHandle::mute(bool e) {
5773    mTrack->mute(e);
5774}
5775
5776void AudioFlinger::TrackHandle::pause() {
5777    mTrack->pause();
5778}
5779
5780status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5781{
5782    return mTrack->attachAuxEffect(EffectId);
5783}
5784
5785status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5786                                                         sp<IMemory>* buffer) {
5787    if (!mTrack->isTimedTrack())
5788        return INVALID_OPERATION;
5789
5790    PlaybackThread::TimedTrack* tt =
5791            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5792    return tt->allocateTimedBuffer(size, buffer);
5793}
5794
5795status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5796                                                     int64_t pts) {
5797    if (!mTrack->isTimedTrack())
5798        return INVALID_OPERATION;
5799
5800    PlaybackThread::TimedTrack* tt =
5801            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5802    return tt->queueTimedBuffer(buffer, pts);
5803}
5804
5805status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5806    const LinearTransform& xform, int target) {
5807
5808    if (!mTrack->isTimedTrack())
5809        return INVALID_OPERATION;
5810
5811    PlaybackThread::TimedTrack* tt =
5812            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5813    return tt->setMediaTimeTransform(
5814        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5815}
5816
5817status_t AudioFlinger::TrackHandle::onTransact(
5818    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5819{
5820    return BnAudioTrack::onTransact(code, data, reply, flags);
5821}
5822
5823// ----------------------------------------------------------------------------
5824
5825sp<IAudioRecord> AudioFlinger::openRecord(
5826        pid_t pid,
5827        audio_io_handle_t input,
5828        uint32_t sampleRate,
5829        audio_format_t format,
5830        uint32_t channelMask,
5831        int frameCount,
5832        IAudioFlinger::track_flags_t flags,
5833        int *sessionId,
5834        status_t *status)
5835{
5836    sp<RecordThread::RecordTrack> recordTrack;
5837    sp<RecordHandle> recordHandle;
5838    sp<Client> client;
5839    status_t lStatus;
5840    RecordThread *thread;
5841    size_t inFrameCount;
5842    int lSessionId;
5843
5844    // check calling permissions
5845    if (!recordingAllowed()) {
5846        lStatus = PERMISSION_DENIED;
5847        goto Exit;
5848    }
5849
5850    // add client to list
5851    { // scope for mLock
5852        Mutex::Autolock _l(mLock);
5853        thread = checkRecordThread_l(input);
5854        if (thread == NULL) {
5855            lStatus = BAD_VALUE;
5856            goto Exit;
5857        }
5858
5859        client = registerPid_l(pid);
5860
5861        // If no audio session id is provided, create one here
5862        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5863            lSessionId = *sessionId;
5864        } else {
5865            lSessionId = nextUniqueId();
5866            if (sessionId != NULL) {
5867                *sessionId = lSessionId;
5868            }
5869        }
5870        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5871        recordTrack = thread->createRecordTrack_l(client,
5872                                                sampleRate,
5873                                                format,
5874                                                channelMask,
5875                                                frameCount,
5876                                                lSessionId,
5877                                                &lStatus);
5878    }
5879    if (lStatus != NO_ERROR) {
5880        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5881        // destructor is called by the TrackBase destructor with mLock held
5882        client.clear();
5883        recordTrack.clear();
5884        goto Exit;
5885    }
5886
5887    // return to handle to client
5888    recordHandle = new RecordHandle(recordTrack);
5889    lStatus = NO_ERROR;
5890
5891Exit:
5892    if (status) {
5893        *status = lStatus;
5894    }
5895    return recordHandle;
5896}
5897
5898// ----------------------------------------------------------------------------
5899
5900AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5901    : BnAudioRecord(),
5902    mRecordTrack(recordTrack)
5903{
5904}
5905
5906AudioFlinger::RecordHandle::~RecordHandle() {
5907    stop();
5908}
5909
5910sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5911    return mRecordTrack->getCblk();
5912}
5913
5914status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5915    ALOGV("RecordHandle::start()");
5916    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5917}
5918
5919void AudioFlinger::RecordHandle::stop() {
5920    ALOGV("RecordHandle::stop()");
5921    mRecordTrack->stop();
5922}
5923
5924status_t AudioFlinger::RecordHandle::onTransact(
5925    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5926{
5927    return BnAudioRecord::onTransact(code, data, reply, flags);
5928}
5929
5930// ----------------------------------------------------------------------------
5931
5932AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5933                                         AudioStreamIn *input,
5934                                         uint32_t sampleRate,
5935                                         uint32_t channels,
5936                                         audio_io_handle_t id,
5937                                         uint32_t device) :
5938    ThreadBase(audioFlinger, id, device, RECORD),
5939    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5940    // mRsmpInIndex and mInputBytes set by readInputParameters()
5941    mReqChannelCount(popcount(channels)),
5942    mReqSampleRate(sampleRate)
5943    // mBytesRead is only meaningful while active, and so is cleared in start()
5944    // (but might be better to also clear here for dump?)
5945{
5946    snprintf(mName, kNameLength, "AudioIn_%X", id);
5947
5948    readInputParameters();
5949}
5950
5951
5952AudioFlinger::RecordThread::~RecordThread()
5953{
5954    delete[] mRsmpInBuffer;
5955    delete mResampler;
5956    delete[] mRsmpOutBuffer;
5957}
5958
5959void AudioFlinger::RecordThread::onFirstRef()
5960{
5961    run(mName, PRIORITY_URGENT_AUDIO);
5962}
5963
5964status_t AudioFlinger::RecordThread::readyToRun()
5965{
5966    status_t status = initCheck();
5967    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5968    return status;
5969}
5970
5971bool AudioFlinger::RecordThread::threadLoop()
5972{
5973    AudioBufferProvider::Buffer buffer;
5974    sp<RecordTrack> activeTrack;
5975    Vector< sp<EffectChain> > effectChains;
5976
5977    nsecs_t lastWarning = 0;
5978
5979    acquireWakeLock();
5980
5981    // start recording
5982    while (!exitPending()) {
5983
5984        processConfigEvents();
5985
5986        { // scope for mLock
5987            Mutex::Autolock _l(mLock);
5988            checkForNewParameters_l();
5989            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5990                if (!mStandby) {
5991                    mInput->stream->common.standby(&mInput->stream->common);
5992                    mStandby = true;
5993                }
5994
5995                if (exitPending()) break;
5996
5997                releaseWakeLock_l();
5998                ALOGV("RecordThread: loop stopping");
5999                // go to sleep
6000                mWaitWorkCV.wait(mLock);
6001                ALOGV("RecordThread: loop starting");
6002                acquireWakeLock_l();
6003                continue;
6004            }
6005            if (mActiveTrack != 0) {
6006                if (mActiveTrack->mState == TrackBase::PAUSING) {
6007                    if (!mStandby) {
6008                        mInput->stream->common.standby(&mInput->stream->common);
6009                        mStandby = true;
6010                    }
6011                    mActiveTrack.clear();
6012                    mStartStopCond.broadcast();
6013                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
6014                    if (mReqChannelCount != mActiveTrack->channelCount()) {
6015                        mActiveTrack.clear();
6016                        mStartStopCond.broadcast();
6017                    } else if (mBytesRead != 0) {
6018                        // record start succeeds only if first read from audio input
6019                        // succeeds
6020                        if (mBytesRead > 0) {
6021                            mActiveTrack->mState = TrackBase::ACTIVE;
6022                        } else {
6023                            mActiveTrack.clear();
6024                        }
6025                        mStartStopCond.broadcast();
6026                    }
6027                    mStandby = false;
6028                }
6029            }
6030            lockEffectChains_l(effectChains);
6031        }
6032
6033        if (mActiveTrack != 0) {
6034            if (mActiveTrack->mState != TrackBase::ACTIVE &&
6035                mActiveTrack->mState != TrackBase::RESUMING) {
6036                unlockEffectChains(effectChains);
6037                usleep(kRecordThreadSleepUs);
6038                continue;
6039            }
6040            for (size_t i = 0; i < effectChains.size(); i ++) {
6041                effectChains[i]->process_l();
6042            }
6043
6044            buffer.frameCount = mFrameCount;
6045            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
6046                size_t framesOut = buffer.frameCount;
6047                if (mResampler == NULL) {
6048                    // no resampling
6049                    while (framesOut) {
6050                        size_t framesIn = mFrameCount - mRsmpInIndex;
6051                        if (framesIn) {
6052                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6053                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6054                            if (framesIn > framesOut)
6055                                framesIn = framesOut;
6056                            mRsmpInIndex += framesIn;
6057                            framesOut -= framesIn;
6058                            if ((int)mChannelCount == mReqChannelCount ||
6059                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6060                                memcpy(dst, src, framesIn * mFrameSize);
6061                            } else {
6062                                int16_t *src16 = (int16_t *)src;
6063                                int16_t *dst16 = (int16_t *)dst;
6064                                if (mChannelCount == 1) {
6065                                    while (framesIn--) {
6066                                        *dst16++ = *src16;
6067                                        *dst16++ = *src16++;
6068                                    }
6069                                } else {
6070                                    while (framesIn--) {
6071                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6072                                        src16 += 2;
6073                                    }
6074                                }
6075                            }
6076                        }
6077                        if (framesOut && mFrameCount == mRsmpInIndex) {
6078                            if (framesOut == mFrameCount &&
6079                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6080                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6081                                framesOut = 0;
6082                            } else {
6083                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6084                                mRsmpInIndex = 0;
6085                            }
6086                            if (mBytesRead < 0) {
6087                                ALOGE("Error reading audio input");
6088                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6089                                    // Force input into standby so that it tries to
6090                                    // recover at next read attempt
6091                                    mInput->stream->common.standby(&mInput->stream->common);
6092                                    usleep(kRecordThreadSleepUs);
6093                                }
6094                                mRsmpInIndex = mFrameCount;
6095                                framesOut = 0;
6096                                buffer.frameCount = 0;
6097                            }
6098                        }
6099                    }
6100                } else {
6101                    // resampling
6102
6103                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6104                    // alter output frame count as if we were expecting stereo samples
6105                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6106                        framesOut >>= 1;
6107                    }
6108                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6109                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6110                    // are 32 bit aligned which should be always true.
6111                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6112                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6113                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6114                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6115                        int16_t *dst = buffer.i16;
6116                        while (framesOut--) {
6117                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6118                            src += 2;
6119                        }
6120                    } else {
6121                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6122                    }
6123
6124                }
6125                if (mFramestoDrop == 0) {
6126                    mActiveTrack->releaseBuffer(&buffer);
6127                } else {
6128                    if (mFramestoDrop > 0) {
6129                        mFramestoDrop -= buffer.frameCount;
6130                        if (mFramestoDrop <= 0) {
6131                            clearSyncStartEvent();
6132                        }
6133                    } else {
6134                        mFramestoDrop += buffer.frameCount;
6135                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6136                                mSyncStartEvent->isCancelled()) {
6137                            ALOGW("Synced record %s, session %d, trigger session %d",
6138                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6139                                  mActiveTrack->sessionId(),
6140                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6141                            clearSyncStartEvent();
6142                        }
6143                    }
6144                }
6145                mActiveTrack->overflow();
6146            }
6147            // client isn't retrieving buffers fast enough
6148            else {
6149                if (!mActiveTrack->setOverflow()) {
6150                    nsecs_t now = systemTime();
6151                    if ((now - lastWarning) > kWarningThrottleNs) {
6152                        ALOGW("RecordThread: buffer overflow");
6153                        lastWarning = now;
6154                    }
6155                }
6156                // Release the processor for a while before asking for a new buffer.
6157                // This will give the application more chance to read from the buffer and
6158                // clear the overflow.
6159                usleep(kRecordThreadSleepUs);
6160            }
6161        }
6162        // enable changes in effect chain
6163        unlockEffectChains(effectChains);
6164        effectChains.clear();
6165    }
6166
6167    if (!mStandby) {
6168        mInput->stream->common.standby(&mInput->stream->common);
6169    }
6170    mActiveTrack.clear();
6171
6172    mStartStopCond.broadcast();
6173
6174    releaseWakeLock();
6175
6176    ALOGV("RecordThread %p exiting", this);
6177    return false;
6178}
6179
6180
6181sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6182        const sp<AudioFlinger::Client>& client,
6183        uint32_t sampleRate,
6184        audio_format_t format,
6185        int channelMask,
6186        int frameCount,
6187        int sessionId,
6188        status_t *status)
6189{
6190    sp<RecordTrack> track;
6191    status_t lStatus;
6192
6193    lStatus = initCheck();
6194    if (lStatus != NO_ERROR) {
6195        ALOGE("Audio driver not initialized.");
6196        goto Exit;
6197    }
6198
6199    { // scope for mLock
6200        Mutex::Autolock _l(mLock);
6201
6202        track = new RecordTrack(this, client, sampleRate,
6203                      format, channelMask, frameCount, sessionId);
6204
6205        if (track->getCblk() == 0) {
6206            lStatus = NO_MEMORY;
6207            goto Exit;
6208        }
6209
6210        mTrack = track.get();
6211        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6212        bool suspend = audio_is_bluetooth_sco_device(
6213                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6214        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6215        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6216    }
6217    lStatus = NO_ERROR;
6218
6219Exit:
6220    if (status) {
6221        *status = lStatus;
6222    }
6223    return track;
6224}
6225
6226status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6227                                           AudioSystem::sync_event_t event,
6228                                           int triggerSession)
6229{
6230    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6231    sp<ThreadBase> strongMe = this;
6232    status_t status = NO_ERROR;
6233
6234    if (event == AudioSystem::SYNC_EVENT_NONE) {
6235        clearSyncStartEvent();
6236    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6237        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6238                                       triggerSession,
6239                                       recordTrack->sessionId(),
6240                                       syncStartEventCallback,
6241                                       this);
6242        // Sync event can be cancelled by the trigger session if the track is not in a
6243        // compatible state in which case we start record immediately
6244        if (mSyncStartEvent->isCancelled()) {
6245            clearSyncStartEvent();
6246        } else {
6247            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6248            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6249        }
6250    }
6251
6252    {
6253        AutoMutex lock(mLock);
6254        if (mActiveTrack != 0) {
6255            if (recordTrack != mActiveTrack.get()) {
6256                status = -EBUSY;
6257            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6258                mActiveTrack->mState = TrackBase::ACTIVE;
6259            }
6260            return status;
6261        }
6262
6263        recordTrack->mState = TrackBase::IDLE;
6264        mActiveTrack = recordTrack;
6265        mLock.unlock();
6266        status_t status = AudioSystem::startInput(mId);
6267        mLock.lock();
6268        if (status != NO_ERROR) {
6269            mActiveTrack.clear();
6270            clearSyncStartEvent();
6271            return status;
6272        }
6273        mRsmpInIndex = mFrameCount;
6274        mBytesRead = 0;
6275        if (mResampler != NULL) {
6276            mResampler->reset();
6277        }
6278        mActiveTrack->mState = TrackBase::RESUMING;
6279        // signal thread to start
6280        ALOGV("Signal record thread");
6281        mWaitWorkCV.signal();
6282        // do not wait for mStartStopCond if exiting
6283        if (exitPending()) {
6284            mActiveTrack.clear();
6285            status = INVALID_OPERATION;
6286            goto startError;
6287        }
6288        mStartStopCond.wait(mLock);
6289        if (mActiveTrack == 0) {
6290            ALOGV("Record failed to start");
6291            status = BAD_VALUE;
6292            goto startError;
6293        }
6294        ALOGV("Record started OK");
6295        return status;
6296    }
6297startError:
6298    AudioSystem::stopInput(mId);
6299    clearSyncStartEvent();
6300    return status;
6301}
6302
6303void AudioFlinger::RecordThread::clearSyncStartEvent()
6304{
6305    if (mSyncStartEvent != 0) {
6306        mSyncStartEvent->cancel();
6307    }
6308    mSyncStartEvent.clear();
6309    mFramestoDrop = 0;
6310}
6311
6312void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6313{
6314    sp<SyncEvent> strongEvent = event.promote();
6315
6316    if (strongEvent != 0) {
6317        RecordThread *me = (RecordThread *)strongEvent->cookie();
6318        me->handleSyncStartEvent(strongEvent);
6319    }
6320}
6321
6322void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6323{
6324    if (event == mSyncStartEvent) {
6325        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6326        // from audio HAL
6327        mFramestoDrop = mFrameCount * 2;
6328    }
6329}
6330
6331void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6332    ALOGV("RecordThread::stop");
6333    sp<ThreadBase> strongMe = this;
6334    {
6335        AutoMutex lock(mLock);
6336        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6337            mActiveTrack->mState = TrackBase::PAUSING;
6338            // do not wait for mStartStopCond if exiting
6339            if (exitPending()) {
6340                return;
6341            }
6342            mStartStopCond.wait(mLock);
6343            // if we have been restarted, recordTrack == mActiveTrack.get() here
6344            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6345                mLock.unlock();
6346                AudioSystem::stopInput(mId);
6347                mLock.lock();
6348                ALOGV("Record stopped OK");
6349            }
6350        }
6351    }
6352}
6353
6354bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6355{
6356    return false;
6357}
6358
6359status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6360{
6361    if (!isValidSyncEvent(event)) {
6362        return BAD_VALUE;
6363    }
6364
6365    Mutex::Autolock _l(mLock);
6366
6367    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6368        mTrack->setSyncEvent(event);
6369        return NO_ERROR;
6370    }
6371    return NAME_NOT_FOUND;
6372}
6373
6374status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6375{
6376    const size_t SIZE = 256;
6377    char buffer[SIZE];
6378    String8 result;
6379
6380    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6381    result.append(buffer);
6382
6383    if (mActiveTrack != 0) {
6384        result.append("Active Track:\n");
6385        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6386        mActiveTrack->dump(buffer, SIZE);
6387        result.append(buffer);
6388
6389        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6390        result.append(buffer);
6391        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6392        result.append(buffer);
6393        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6394        result.append(buffer);
6395        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6396        result.append(buffer);
6397        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6398        result.append(buffer);
6399
6400
6401    } else {
6402        result.append("No record client\n");
6403    }
6404    write(fd, result.string(), result.size());
6405
6406    dumpBase(fd, args);
6407    dumpEffectChains(fd, args);
6408
6409    return NO_ERROR;
6410}
6411
6412// AudioBufferProvider interface
6413status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6414{
6415    size_t framesReq = buffer->frameCount;
6416    size_t framesReady = mFrameCount - mRsmpInIndex;
6417    int channelCount;
6418
6419    if (framesReady == 0) {
6420        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6421        if (mBytesRead < 0) {
6422            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6423            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6424                // Force input into standby so that it tries to
6425                // recover at next read attempt
6426                mInput->stream->common.standby(&mInput->stream->common);
6427                usleep(kRecordThreadSleepUs);
6428            }
6429            buffer->raw = NULL;
6430            buffer->frameCount = 0;
6431            return NOT_ENOUGH_DATA;
6432        }
6433        mRsmpInIndex = 0;
6434        framesReady = mFrameCount;
6435    }
6436
6437    if (framesReq > framesReady) {
6438        framesReq = framesReady;
6439    }
6440
6441    if (mChannelCount == 1 && mReqChannelCount == 2) {
6442        channelCount = 1;
6443    } else {
6444        channelCount = 2;
6445    }
6446    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6447    buffer->frameCount = framesReq;
6448    return NO_ERROR;
6449}
6450
6451// AudioBufferProvider interface
6452void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6453{
6454    mRsmpInIndex += buffer->frameCount;
6455    buffer->frameCount = 0;
6456}
6457
6458bool AudioFlinger::RecordThread::checkForNewParameters_l()
6459{
6460    bool reconfig = false;
6461
6462    while (!mNewParameters.isEmpty()) {
6463        status_t status = NO_ERROR;
6464        String8 keyValuePair = mNewParameters[0];
6465        AudioParameter param = AudioParameter(keyValuePair);
6466        int value;
6467        audio_format_t reqFormat = mFormat;
6468        int reqSamplingRate = mReqSampleRate;
6469        int reqChannelCount = mReqChannelCount;
6470
6471        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6472            reqSamplingRate = value;
6473            reconfig = true;
6474        }
6475        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6476            reqFormat = (audio_format_t) value;
6477            reconfig = true;
6478        }
6479        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6480            reqChannelCount = popcount(value);
6481            reconfig = true;
6482        }
6483        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6484            // do not accept frame count changes if tracks are open as the track buffer
6485            // size depends on frame count and correct behavior would not be guaranteed
6486            // if frame count is changed after track creation
6487            if (mActiveTrack != 0) {
6488                status = INVALID_OPERATION;
6489            } else {
6490                reconfig = true;
6491            }
6492        }
6493        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6494            // forward device change to effects that have requested to be
6495            // aware of attached audio device.
6496            for (size_t i = 0; i < mEffectChains.size(); i++) {
6497                mEffectChains[i]->setDevice_l(value);
6498            }
6499            // store input device and output device but do not forward output device to audio HAL.
6500            // Note that status is ignored by the caller for output device
6501            // (see AudioFlinger::setParameters()
6502            if (value & AUDIO_DEVICE_OUT_ALL) {
6503                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6504                status = BAD_VALUE;
6505            } else {
6506                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6507                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6508                if (mTrack != NULL) {
6509                    bool suspend = audio_is_bluetooth_sco_device(
6510                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6511                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6512                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6513                }
6514            }
6515            mDevice |= (uint32_t)value;
6516        }
6517        if (status == NO_ERROR) {
6518            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6519            if (status == INVALID_OPERATION) {
6520                mInput->stream->common.standby(&mInput->stream->common);
6521                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6522                        keyValuePair.string());
6523            }
6524            if (reconfig) {
6525                if (status == BAD_VALUE &&
6526                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6527                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6528                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6529                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6530                    (reqChannelCount <= FCC_2)) {
6531                    status = NO_ERROR;
6532                }
6533                if (status == NO_ERROR) {
6534                    readInputParameters();
6535                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6536                }
6537            }
6538        }
6539
6540        mNewParameters.removeAt(0);
6541
6542        mParamStatus = status;
6543        mParamCond.signal();
6544        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6545        // already timed out waiting for the status and will never signal the condition.
6546        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6547    }
6548    return reconfig;
6549}
6550
6551String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6552{
6553    char *s;
6554    String8 out_s8 = String8();
6555
6556    Mutex::Autolock _l(mLock);
6557    if (initCheck() != NO_ERROR) {
6558        return out_s8;
6559    }
6560
6561    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6562    out_s8 = String8(s);
6563    free(s);
6564    return out_s8;
6565}
6566
6567void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6568    AudioSystem::OutputDescriptor desc;
6569    void *param2 = NULL;
6570
6571    switch (event) {
6572    case AudioSystem::INPUT_OPENED:
6573    case AudioSystem::INPUT_CONFIG_CHANGED:
6574        desc.channels = mChannelMask;
6575        desc.samplingRate = mSampleRate;
6576        desc.format = mFormat;
6577        desc.frameCount = mFrameCount;
6578        desc.latency = 0;
6579        param2 = &desc;
6580        break;
6581
6582    case AudioSystem::INPUT_CLOSED:
6583    default:
6584        break;
6585    }
6586    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6587}
6588
6589void AudioFlinger::RecordThread::readInputParameters()
6590{
6591    delete mRsmpInBuffer;
6592    // mRsmpInBuffer is always assigned a new[] below
6593    delete mRsmpOutBuffer;
6594    mRsmpOutBuffer = NULL;
6595    delete mResampler;
6596    mResampler = NULL;
6597
6598    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6599    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6600    mChannelCount = (uint16_t)popcount(mChannelMask);
6601    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6602    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6603    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6604    mFrameCount = mInputBytes / mFrameSize;
6605    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6606    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6607
6608    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6609    {
6610        int channelCount;
6611        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6612        // stereo to mono post process as the resampler always outputs stereo.
6613        if (mChannelCount == 1 && mReqChannelCount == 2) {
6614            channelCount = 1;
6615        } else {
6616            channelCount = 2;
6617        }
6618        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6619        mResampler->setSampleRate(mSampleRate);
6620        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6621        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6622
6623        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6624        if (mChannelCount == 1 && mReqChannelCount == 1) {
6625            mFrameCount >>= 1;
6626        }
6627
6628    }
6629    mRsmpInIndex = mFrameCount;
6630}
6631
6632unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6633{
6634    Mutex::Autolock _l(mLock);
6635    if (initCheck() != NO_ERROR) {
6636        return 0;
6637    }
6638
6639    return mInput->stream->get_input_frames_lost(mInput->stream);
6640}
6641
6642uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6643{
6644    Mutex::Autolock _l(mLock);
6645    uint32_t result = 0;
6646    if (getEffectChain_l(sessionId) != 0) {
6647        result = EFFECT_SESSION;
6648    }
6649
6650    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6651        result |= TRACK_SESSION;
6652    }
6653
6654    return result;
6655}
6656
6657AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6658{
6659    Mutex::Autolock _l(mLock);
6660    return mTrack;
6661}
6662
6663AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6664{
6665    Mutex::Autolock _l(mLock);
6666    return mInput;
6667}
6668
6669AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6670{
6671    Mutex::Autolock _l(mLock);
6672    AudioStreamIn *input = mInput;
6673    mInput = NULL;
6674    return input;
6675}
6676
6677// this method must always be called either with ThreadBase mLock held or inside the thread loop
6678audio_stream_t* AudioFlinger::RecordThread::stream() const
6679{
6680    if (mInput == NULL) {
6681        return NULL;
6682    }
6683    return &mInput->stream->common;
6684}
6685
6686
6687// ----------------------------------------------------------------------------
6688
6689audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6690{
6691    if (!settingsAllowed()) {
6692        return 0;
6693    }
6694    Mutex::Autolock _l(mLock);
6695    return loadHwModule_l(name);
6696}
6697
6698// loadHwModule_l() must be called with AudioFlinger::mLock held
6699audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6700{
6701    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6702        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6703            ALOGW("loadHwModule() module %s already loaded", name);
6704            return mAudioHwDevs.keyAt(i);
6705        }
6706    }
6707
6708    audio_hw_device_t *dev;
6709
6710    int rc = load_audio_interface(name, &dev);
6711    if (rc) {
6712        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6713        return 0;
6714    }
6715
6716    mHardwareStatus = AUDIO_HW_INIT;
6717    rc = dev->init_check(dev);
6718    mHardwareStatus = AUDIO_HW_IDLE;
6719    if (rc) {
6720        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6721        return 0;
6722    }
6723
6724    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6725        (NULL != dev->set_master_volume)) {
6726        AutoMutex lock(mHardwareLock);
6727        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6728        dev->set_master_volume(dev, mMasterVolume);
6729        mHardwareStatus = AUDIO_HW_IDLE;
6730    }
6731
6732    audio_module_handle_t handle = nextUniqueId();
6733    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6734
6735    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6736          name, dev->common.module->name, dev->common.module->id, handle);
6737
6738    return handle;
6739
6740}
6741
6742audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6743                                           audio_devices_t *pDevices,
6744                                           uint32_t *pSamplingRate,
6745                                           audio_format_t *pFormat,
6746                                           audio_channel_mask_t *pChannelMask,
6747                                           uint32_t *pLatencyMs,
6748                                           audio_output_flags_t flags)
6749{
6750    status_t status;
6751    PlaybackThread *thread = NULL;
6752    struct audio_config config = {
6753        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6754        channel_mask: pChannelMask ? *pChannelMask : 0,
6755        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6756    };
6757    audio_stream_out_t *outStream = NULL;
6758    audio_hw_device_t *outHwDev;
6759
6760    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6761              module,
6762              (pDevices != NULL) ? (int)*pDevices : 0,
6763              config.sample_rate,
6764              config.format,
6765              config.channel_mask,
6766              flags);
6767
6768    if (pDevices == NULL || *pDevices == 0) {
6769        return 0;
6770    }
6771
6772    Mutex::Autolock _l(mLock);
6773
6774    outHwDev = findSuitableHwDev_l(module, *pDevices);
6775    if (outHwDev == NULL)
6776        return 0;
6777
6778    audio_io_handle_t id = nextUniqueId();
6779
6780    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6781
6782    status = outHwDev->open_output_stream(outHwDev,
6783                                          id,
6784                                          *pDevices,
6785                                          (audio_output_flags_t)flags,
6786                                          &config,
6787                                          &outStream);
6788
6789    mHardwareStatus = AUDIO_HW_IDLE;
6790    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6791            outStream,
6792            config.sample_rate,
6793            config.format,
6794            config.channel_mask,
6795            status);
6796
6797    if (status == NO_ERROR && outStream != NULL) {
6798        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6799
6800        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6801            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6802            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6803            thread = new DirectOutputThread(this, output, id, *pDevices);
6804            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6805        } else {
6806            thread = new MixerThread(this, output, id, *pDevices);
6807            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6808        }
6809        mPlaybackThreads.add(id, thread);
6810
6811        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6812        if (pFormat != NULL) *pFormat = config.format;
6813        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6814        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6815
6816        // notify client processes of the new output creation
6817        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6818
6819        // the first primary output opened designates the primary hw device
6820        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6821            ALOGI("Using module %d has the primary audio interface", module);
6822            mPrimaryHardwareDev = outHwDev;
6823
6824            AutoMutex lock(mHardwareLock);
6825            mHardwareStatus = AUDIO_HW_SET_MODE;
6826            outHwDev->set_mode(outHwDev, mMode);
6827
6828            // Determine the level of master volume support the primary audio HAL has,
6829            // and set the initial master volume at the same time.
6830            float initialVolume = 1.0;
6831            mMasterVolumeSupportLvl = MVS_NONE;
6832
6833            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6834            if ((NULL != outHwDev->get_master_volume) &&
6835                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6836                mMasterVolumeSupportLvl = MVS_FULL;
6837            } else {
6838                mMasterVolumeSupportLvl = MVS_SETONLY;
6839                initialVolume = 1.0;
6840            }
6841
6842            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6843            if ((NULL == outHwDev->set_master_volume) ||
6844                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6845                mMasterVolumeSupportLvl = MVS_NONE;
6846            }
6847            // now that we have a primary device, initialize master volume on other devices
6848            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6849                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6850
6851                if ((dev != mPrimaryHardwareDev) &&
6852                    (NULL != dev->set_master_volume)) {
6853                    dev->set_master_volume(dev, initialVolume);
6854                }
6855            }
6856            mHardwareStatus = AUDIO_HW_IDLE;
6857            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6858                                    ? initialVolume
6859                                    : 1.0;
6860            mMasterVolume   = initialVolume;
6861        }
6862        return id;
6863    }
6864
6865    return 0;
6866}
6867
6868audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6869        audio_io_handle_t output2)
6870{
6871    Mutex::Autolock _l(mLock);
6872    MixerThread *thread1 = checkMixerThread_l(output1);
6873    MixerThread *thread2 = checkMixerThread_l(output2);
6874
6875    if (thread1 == NULL || thread2 == NULL) {
6876        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6877        return 0;
6878    }
6879
6880    audio_io_handle_t id = nextUniqueId();
6881    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6882    thread->addOutputTrack(thread2);
6883    mPlaybackThreads.add(id, thread);
6884    // notify client processes of the new output creation
6885    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6886    return id;
6887}
6888
6889status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6890{
6891    // keep strong reference on the playback thread so that
6892    // it is not destroyed while exit() is executed
6893    sp<PlaybackThread> thread;
6894    {
6895        Mutex::Autolock _l(mLock);
6896        thread = checkPlaybackThread_l(output);
6897        if (thread == NULL) {
6898            return BAD_VALUE;
6899        }
6900
6901        ALOGV("closeOutput() %d", output);
6902
6903        if (thread->type() == ThreadBase::MIXER) {
6904            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6905                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6906                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6907                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6908                }
6909            }
6910        }
6911        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6912        mPlaybackThreads.removeItem(output);
6913    }
6914    thread->exit();
6915    // The thread entity (active unit of execution) is no longer running here,
6916    // but the ThreadBase container still exists.
6917
6918    if (thread->type() != ThreadBase::DUPLICATING) {
6919        AudioStreamOut *out = thread->clearOutput();
6920        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6921        // from now on thread->mOutput is NULL
6922        out->hwDev->close_output_stream(out->hwDev, out->stream);
6923        delete out;
6924    }
6925    return NO_ERROR;
6926}
6927
6928status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6929{
6930    Mutex::Autolock _l(mLock);
6931    PlaybackThread *thread = checkPlaybackThread_l(output);
6932
6933    if (thread == NULL) {
6934        return BAD_VALUE;
6935    }
6936
6937    ALOGV("suspendOutput() %d", output);
6938    thread->suspend();
6939
6940    return NO_ERROR;
6941}
6942
6943status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6944{
6945    Mutex::Autolock _l(mLock);
6946    PlaybackThread *thread = checkPlaybackThread_l(output);
6947
6948    if (thread == NULL) {
6949        return BAD_VALUE;
6950    }
6951
6952    ALOGV("restoreOutput() %d", output);
6953
6954    thread->restore();
6955
6956    return NO_ERROR;
6957}
6958
6959audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6960                                          audio_devices_t *pDevices,
6961                                          uint32_t *pSamplingRate,
6962                                          audio_format_t *pFormat,
6963                                          uint32_t *pChannelMask)
6964{
6965    status_t status;
6966    RecordThread *thread = NULL;
6967    struct audio_config config = {
6968        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6969        channel_mask: pChannelMask ? *pChannelMask : 0,
6970        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6971    };
6972    uint32_t reqSamplingRate = config.sample_rate;
6973    audio_format_t reqFormat = config.format;
6974    audio_channel_mask_t reqChannels = config.channel_mask;
6975    audio_stream_in_t *inStream = NULL;
6976    audio_hw_device_t *inHwDev;
6977
6978    if (pDevices == NULL || *pDevices == 0) {
6979        return 0;
6980    }
6981
6982    Mutex::Autolock _l(mLock);
6983
6984    inHwDev = findSuitableHwDev_l(module, *pDevices);
6985    if (inHwDev == NULL)
6986        return 0;
6987
6988    audio_io_handle_t id = nextUniqueId();
6989
6990    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6991                                        &inStream);
6992    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6993            inStream,
6994            config.sample_rate,
6995            config.format,
6996            config.channel_mask,
6997            status);
6998
6999    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
7000    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
7001    // or stereo to mono conversions on 16 bit PCM inputs.
7002    if (status == BAD_VALUE &&
7003        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
7004        (config.sample_rate <= 2 * reqSamplingRate) &&
7005        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
7006        ALOGV("openInput() reopening with proposed sampling rate and channels");
7007        inStream = NULL;
7008        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
7009    }
7010
7011    if (status == NO_ERROR && inStream != NULL) {
7012        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
7013
7014        // Start record thread
7015        // RecorThread require both input and output device indication to forward to audio
7016        // pre processing modules
7017        uint32_t device = (*pDevices) | primaryOutputDevice_l();
7018        thread = new RecordThread(this,
7019                                  input,
7020                                  reqSamplingRate,
7021                                  reqChannels,
7022                                  id,
7023                                  device);
7024        mRecordThreads.add(id, thread);
7025        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
7026        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
7027        if (pFormat != NULL) *pFormat = config.format;
7028        if (pChannelMask != NULL) *pChannelMask = reqChannels;
7029
7030        input->stream->common.standby(&input->stream->common);
7031
7032        // notify client processes of the new input creation
7033        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
7034        return id;
7035    }
7036
7037    return 0;
7038}
7039
7040status_t AudioFlinger::closeInput(audio_io_handle_t input)
7041{
7042    // keep strong reference on the record thread so that
7043    // it is not destroyed while exit() is executed
7044    sp<RecordThread> thread;
7045    {
7046        Mutex::Autolock _l(mLock);
7047        thread = checkRecordThread_l(input);
7048        if (thread == 0) {
7049            return BAD_VALUE;
7050        }
7051
7052        ALOGV("closeInput() %d", input);
7053        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7054        mRecordThreads.removeItem(input);
7055    }
7056    thread->exit();
7057    // The thread entity (active unit of execution) is no longer running here,
7058    // but the ThreadBase container still exists.
7059
7060    AudioStreamIn *in = thread->clearInput();
7061    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7062    // from now on thread->mInput is NULL
7063    in->hwDev->close_input_stream(in->hwDev, in->stream);
7064    delete in;
7065
7066    return NO_ERROR;
7067}
7068
7069status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7070{
7071    Mutex::Autolock _l(mLock);
7072    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7073
7074    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7075        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7076        thread->invalidateTracks(stream);
7077    }
7078
7079    return NO_ERROR;
7080}
7081
7082
7083int AudioFlinger::newAudioSessionId()
7084{
7085    return nextUniqueId();
7086}
7087
7088void AudioFlinger::acquireAudioSessionId(int audioSession)
7089{
7090    Mutex::Autolock _l(mLock);
7091    pid_t caller = IPCThreadState::self()->getCallingPid();
7092    ALOGV("acquiring %d from %d", audioSession, caller);
7093    size_t num = mAudioSessionRefs.size();
7094    for (size_t i = 0; i< num; i++) {
7095        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7096        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7097            ref->mCnt++;
7098            ALOGV(" incremented refcount to %d", ref->mCnt);
7099            return;
7100        }
7101    }
7102    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7103    ALOGV(" added new entry for %d", audioSession);
7104}
7105
7106void AudioFlinger::releaseAudioSessionId(int audioSession)
7107{
7108    Mutex::Autolock _l(mLock);
7109    pid_t caller = IPCThreadState::self()->getCallingPid();
7110    ALOGV("releasing %d from %d", audioSession, caller);
7111    size_t num = mAudioSessionRefs.size();
7112    for (size_t i = 0; i< num; i++) {
7113        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7114        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7115            ref->mCnt--;
7116            ALOGV(" decremented refcount to %d", ref->mCnt);
7117            if (ref->mCnt == 0) {
7118                mAudioSessionRefs.removeAt(i);
7119                delete ref;
7120                purgeStaleEffects_l();
7121            }
7122            return;
7123        }
7124    }
7125    ALOGW("session id %d not found for pid %d", audioSession, caller);
7126}
7127
7128void AudioFlinger::purgeStaleEffects_l() {
7129
7130    ALOGV("purging stale effects");
7131
7132    Vector< sp<EffectChain> > chains;
7133
7134    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7135        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7136        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7137            sp<EffectChain> ec = t->mEffectChains[j];
7138            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7139                chains.push(ec);
7140            }
7141        }
7142    }
7143    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7144        sp<RecordThread> t = mRecordThreads.valueAt(i);
7145        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7146            sp<EffectChain> ec = t->mEffectChains[j];
7147            chains.push(ec);
7148        }
7149    }
7150
7151    for (size_t i = 0; i < chains.size(); i++) {
7152        sp<EffectChain> ec = chains[i];
7153        int sessionid = ec->sessionId();
7154        sp<ThreadBase> t = ec->mThread.promote();
7155        if (t == 0) {
7156            continue;
7157        }
7158        size_t numsessionrefs = mAudioSessionRefs.size();
7159        bool found = false;
7160        for (size_t k = 0; k < numsessionrefs; k++) {
7161            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7162            if (ref->mSessionid == sessionid) {
7163                ALOGV(" session %d still exists for %d with %d refs",
7164                    sessionid, ref->mPid, ref->mCnt);
7165                found = true;
7166                break;
7167            }
7168        }
7169        if (!found) {
7170            // remove all effects from the chain
7171            while (ec->mEffects.size()) {
7172                sp<EffectModule> effect = ec->mEffects[0];
7173                effect->unPin();
7174                Mutex::Autolock _l (t->mLock);
7175                t->removeEffect_l(effect);
7176                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7177                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7178                    if (handle != 0) {
7179                        handle->mEffect.clear();
7180                        if (handle->mHasControl && handle->mEnabled) {
7181                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7182                        }
7183                    }
7184                }
7185                AudioSystem::unregisterEffect(effect->id());
7186            }
7187        }
7188    }
7189    return;
7190}
7191
7192// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7193AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7194{
7195    return mPlaybackThreads.valueFor(output).get();
7196}
7197
7198// checkMixerThread_l() must be called with AudioFlinger::mLock held
7199AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7200{
7201    PlaybackThread *thread = checkPlaybackThread_l(output);
7202    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7203}
7204
7205// checkRecordThread_l() must be called with AudioFlinger::mLock held
7206AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7207{
7208    return mRecordThreads.valueFor(input).get();
7209}
7210
7211uint32_t AudioFlinger::nextUniqueId()
7212{
7213    return android_atomic_inc(&mNextUniqueId);
7214}
7215
7216AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7217{
7218    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7219        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7220        AudioStreamOut *output = thread->getOutput();
7221        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7222            return thread;
7223        }
7224    }
7225    return NULL;
7226}
7227
7228uint32_t AudioFlinger::primaryOutputDevice_l() const
7229{
7230    PlaybackThread *thread = primaryPlaybackThread_l();
7231
7232    if (thread == NULL) {
7233        return 0;
7234    }
7235
7236    return thread->device();
7237}
7238
7239sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7240                                    int triggerSession,
7241                                    int listenerSession,
7242                                    sync_event_callback_t callBack,
7243                                    void *cookie)
7244{
7245    Mutex::Autolock _l(mLock);
7246
7247    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7248    status_t playStatus = NAME_NOT_FOUND;
7249    status_t recStatus = NAME_NOT_FOUND;
7250    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7251        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7252        if (playStatus == NO_ERROR) {
7253            return event;
7254        }
7255    }
7256    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7257        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7258        if (recStatus == NO_ERROR) {
7259            return event;
7260        }
7261    }
7262    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7263        mPendingSyncEvents.add(event);
7264    } else {
7265        ALOGV("createSyncEvent() invalid event %d", event->type());
7266        event.clear();
7267    }
7268    return event;
7269}
7270
7271// ----------------------------------------------------------------------------
7272//  Effect management
7273// ----------------------------------------------------------------------------
7274
7275
7276status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7277{
7278    Mutex::Autolock _l(mLock);
7279    return EffectQueryNumberEffects(numEffects);
7280}
7281
7282status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7283{
7284    Mutex::Autolock _l(mLock);
7285    return EffectQueryEffect(index, descriptor);
7286}
7287
7288status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7289        effect_descriptor_t *descriptor) const
7290{
7291    Mutex::Autolock _l(mLock);
7292    return EffectGetDescriptor(pUuid, descriptor);
7293}
7294
7295
7296sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7297        effect_descriptor_t *pDesc,
7298        const sp<IEffectClient>& effectClient,
7299        int32_t priority,
7300        audio_io_handle_t io,
7301        int sessionId,
7302        status_t *status,
7303        int *id,
7304        int *enabled)
7305{
7306    status_t lStatus = NO_ERROR;
7307    sp<EffectHandle> handle;
7308    effect_descriptor_t desc;
7309
7310    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7311            pid, effectClient.get(), priority, sessionId, io);
7312
7313    if (pDesc == NULL) {
7314        lStatus = BAD_VALUE;
7315        goto Exit;
7316    }
7317
7318    // check audio settings permission for global effects
7319    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7320        lStatus = PERMISSION_DENIED;
7321        goto Exit;
7322    }
7323
7324    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7325    // that can only be created by audio policy manager (running in same process)
7326    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7327        lStatus = PERMISSION_DENIED;
7328        goto Exit;
7329    }
7330
7331    if (io == 0) {
7332        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7333            // output must be specified by AudioPolicyManager when using session
7334            // AUDIO_SESSION_OUTPUT_STAGE
7335            lStatus = BAD_VALUE;
7336            goto Exit;
7337        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7338            // if the output returned by getOutputForEffect() is removed before we lock the
7339            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7340            // and we will exit safely
7341            io = AudioSystem::getOutputForEffect(&desc);
7342        }
7343    }
7344
7345    {
7346        Mutex::Autolock _l(mLock);
7347
7348
7349        if (!EffectIsNullUuid(&pDesc->uuid)) {
7350            // if uuid is specified, request effect descriptor
7351            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7352            if (lStatus < 0) {
7353                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7354                goto Exit;
7355            }
7356        } else {
7357            // if uuid is not specified, look for an available implementation
7358            // of the required type in effect factory
7359            if (EffectIsNullUuid(&pDesc->type)) {
7360                ALOGW("createEffect() no effect type");
7361                lStatus = BAD_VALUE;
7362                goto Exit;
7363            }
7364            uint32_t numEffects = 0;
7365            effect_descriptor_t d;
7366            d.flags = 0; // prevent compiler warning
7367            bool found = false;
7368
7369            lStatus = EffectQueryNumberEffects(&numEffects);
7370            if (lStatus < 0) {
7371                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7372                goto Exit;
7373            }
7374            for (uint32_t i = 0; i < numEffects; i++) {
7375                lStatus = EffectQueryEffect(i, &desc);
7376                if (lStatus < 0) {
7377                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7378                    continue;
7379                }
7380                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7381                    // If matching type found save effect descriptor. If the session is
7382                    // 0 and the effect is not auxiliary, continue enumeration in case
7383                    // an auxiliary version of this effect type is available
7384                    found = true;
7385                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7386                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7387                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7388                        break;
7389                    }
7390                }
7391            }
7392            if (!found) {
7393                lStatus = BAD_VALUE;
7394                ALOGW("createEffect() effect not found");
7395                goto Exit;
7396            }
7397            // For same effect type, chose auxiliary version over insert version if
7398            // connect to output mix (Compliance to OpenSL ES)
7399            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7400                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7401                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7402            }
7403        }
7404
7405        // Do not allow auxiliary effects on a session different from 0 (output mix)
7406        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7407             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7408            lStatus = INVALID_OPERATION;
7409            goto Exit;
7410        }
7411
7412        // check recording permission for visualizer
7413        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7414            !recordingAllowed()) {
7415            lStatus = PERMISSION_DENIED;
7416            goto Exit;
7417        }
7418
7419        // return effect descriptor
7420        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7421
7422        // If output is not specified try to find a matching audio session ID in one of the
7423        // output threads.
7424        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7425        // because of code checking output when entering the function.
7426        // Note: io is never 0 when creating an effect on an input
7427        if (io == 0) {
7428            // look for the thread where the specified audio session is present
7429            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7430                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7431                    io = mPlaybackThreads.keyAt(i);
7432                    break;
7433                }
7434            }
7435            if (io == 0) {
7436                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7437                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7438                        io = mRecordThreads.keyAt(i);
7439                        break;
7440                    }
7441                }
7442            }
7443            // If no output thread contains the requested session ID, default to
7444            // first output. The effect chain will be moved to the correct output
7445            // thread when a track with the same session ID is created
7446            if (io == 0 && mPlaybackThreads.size()) {
7447                io = mPlaybackThreads.keyAt(0);
7448            }
7449            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7450        }
7451        ThreadBase *thread = checkRecordThread_l(io);
7452        if (thread == NULL) {
7453            thread = checkPlaybackThread_l(io);
7454            if (thread == NULL) {
7455                ALOGE("createEffect() unknown output thread");
7456                lStatus = BAD_VALUE;
7457                goto Exit;
7458            }
7459        }
7460
7461        sp<Client> client = registerPid_l(pid);
7462
7463        // create effect on selected output thread
7464        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7465                &desc, enabled, &lStatus);
7466        if (handle != 0 && id != NULL) {
7467            *id = handle->id();
7468        }
7469    }
7470
7471Exit:
7472    if (status != NULL) {
7473        *status = lStatus;
7474    }
7475    return handle;
7476}
7477
7478status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7479        audio_io_handle_t dstOutput)
7480{
7481    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7482            sessionId, srcOutput, dstOutput);
7483    Mutex::Autolock _l(mLock);
7484    if (srcOutput == dstOutput) {
7485        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7486        return NO_ERROR;
7487    }
7488    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7489    if (srcThread == NULL) {
7490        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7491        return BAD_VALUE;
7492    }
7493    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7494    if (dstThread == NULL) {
7495        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7496        return BAD_VALUE;
7497    }
7498
7499    Mutex::Autolock _dl(dstThread->mLock);
7500    Mutex::Autolock _sl(srcThread->mLock);
7501    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7502
7503    return NO_ERROR;
7504}
7505
7506// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7507status_t AudioFlinger::moveEffectChain_l(int sessionId,
7508                                   AudioFlinger::PlaybackThread *srcThread,
7509                                   AudioFlinger::PlaybackThread *dstThread,
7510                                   bool reRegister)
7511{
7512    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7513            sessionId, srcThread, dstThread);
7514
7515    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7516    if (chain == 0) {
7517        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7518                sessionId, srcThread);
7519        return INVALID_OPERATION;
7520    }
7521
7522    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7523    // so that a new chain is created with correct parameters when first effect is added. This is
7524    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7525    // removed.
7526    srcThread->removeEffectChain_l(chain);
7527
7528    // transfer all effects one by one so that new effect chain is created on new thread with
7529    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7530    audio_io_handle_t dstOutput = dstThread->id();
7531    sp<EffectChain> dstChain;
7532    uint32_t strategy = 0; // prevent compiler warning
7533    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7534    while (effect != 0) {
7535        srcThread->removeEffect_l(effect);
7536        dstThread->addEffect_l(effect);
7537        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7538        if (effect->state() == EffectModule::ACTIVE ||
7539                effect->state() == EffectModule::STOPPING) {
7540            effect->start();
7541        }
7542        // if the move request is not received from audio policy manager, the effect must be
7543        // re-registered with the new strategy and output
7544        if (dstChain == 0) {
7545            dstChain = effect->chain().promote();
7546            if (dstChain == 0) {
7547                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7548                srcThread->addEffect_l(effect);
7549                return NO_INIT;
7550            }
7551            strategy = dstChain->strategy();
7552        }
7553        if (reRegister) {
7554            AudioSystem::unregisterEffect(effect->id());
7555            AudioSystem::registerEffect(&effect->desc(),
7556                                        dstOutput,
7557                                        strategy,
7558                                        sessionId,
7559                                        effect->id());
7560        }
7561        effect = chain->getEffectFromId_l(0);
7562    }
7563
7564    return NO_ERROR;
7565}
7566
7567
7568// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7569sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7570        const sp<AudioFlinger::Client>& client,
7571        const sp<IEffectClient>& effectClient,
7572        int32_t priority,
7573        int sessionId,
7574        effect_descriptor_t *desc,
7575        int *enabled,
7576        status_t *status
7577        )
7578{
7579    sp<EffectModule> effect;
7580    sp<EffectHandle> handle;
7581    status_t lStatus;
7582    sp<EffectChain> chain;
7583    bool chainCreated = false;
7584    bool effectCreated = false;
7585    bool effectRegistered = false;
7586
7587    lStatus = initCheck();
7588    if (lStatus != NO_ERROR) {
7589        ALOGW("createEffect_l() Audio driver not initialized.");
7590        goto Exit;
7591    }
7592
7593    // Do not allow effects with session ID 0 on direct output or duplicating threads
7594    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7595    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7596        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7597                desc->name, sessionId);
7598        lStatus = BAD_VALUE;
7599        goto Exit;
7600    }
7601    // Only Pre processor effects are allowed on input threads and only on input threads
7602    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7603        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7604                desc->name, desc->flags, mType);
7605        lStatus = BAD_VALUE;
7606        goto Exit;
7607    }
7608
7609    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7610
7611    { // scope for mLock
7612        Mutex::Autolock _l(mLock);
7613
7614        // check for existing effect chain with the requested audio session
7615        chain = getEffectChain_l(sessionId);
7616        if (chain == 0) {
7617            // create a new chain for this session
7618            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7619            chain = new EffectChain(this, sessionId);
7620            addEffectChain_l(chain);
7621            chain->setStrategy(getStrategyForSession_l(sessionId));
7622            chainCreated = true;
7623        } else {
7624            effect = chain->getEffectFromDesc_l(desc);
7625        }
7626
7627        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7628
7629        if (effect == 0) {
7630            int id = mAudioFlinger->nextUniqueId();
7631            // Check CPU and memory usage
7632            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7633            if (lStatus != NO_ERROR) {
7634                goto Exit;
7635            }
7636            effectRegistered = true;
7637            // create a new effect module if none present in the chain
7638            effect = new EffectModule(this, chain, desc, id, sessionId);
7639            lStatus = effect->status();
7640            if (lStatus != NO_ERROR) {
7641                goto Exit;
7642            }
7643            lStatus = chain->addEffect_l(effect);
7644            if (lStatus != NO_ERROR) {
7645                goto Exit;
7646            }
7647            effectCreated = true;
7648
7649            effect->setDevice(mDevice);
7650            effect->setMode(mAudioFlinger->getMode());
7651        }
7652        // create effect handle and connect it to effect module
7653        handle = new EffectHandle(effect, client, effectClient, priority);
7654        lStatus = effect->addHandle(handle);
7655        if (enabled != NULL) {
7656            *enabled = (int)effect->isEnabled();
7657        }
7658    }
7659
7660Exit:
7661    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7662        Mutex::Autolock _l(mLock);
7663        if (effectCreated) {
7664            chain->removeEffect_l(effect);
7665        }
7666        if (effectRegistered) {
7667            AudioSystem::unregisterEffect(effect->id());
7668        }
7669        if (chainCreated) {
7670            removeEffectChain_l(chain);
7671        }
7672        handle.clear();
7673    }
7674
7675    if (status != NULL) {
7676        *status = lStatus;
7677    }
7678    return handle;
7679}
7680
7681sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
7682{
7683    Mutex::Autolock _l(mLock);
7684    return getEffect_l(sessionId, effectId);
7685}
7686
7687sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7688{
7689    sp<EffectChain> chain = getEffectChain_l(sessionId);
7690    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7691}
7692
7693// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7694// PlaybackThread::mLock held
7695status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7696{
7697    // check for existing effect chain with the requested audio session
7698    int sessionId = effect->sessionId();
7699    sp<EffectChain> chain = getEffectChain_l(sessionId);
7700    bool chainCreated = false;
7701
7702    if (chain == 0) {
7703        // create a new chain for this session
7704        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7705        chain = new EffectChain(this, sessionId);
7706        addEffectChain_l(chain);
7707        chain->setStrategy(getStrategyForSession_l(sessionId));
7708        chainCreated = true;
7709    }
7710    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7711
7712    if (chain->getEffectFromId_l(effect->id()) != 0) {
7713        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7714                this, effect->desc().name, chain.get());
7715        return BAD_VALUE;
7716    }
7717
7718    status_t status = chain->addEffect_l(effect);
7719    if (status != NO_ERROR) {
7720        if (chainCreated) {
7721            removeEffectChain_l(chain);
7722        }
7723        return status;
7724    }
7725
7726    effect->setDevice(mDevice);
7727    effect->setMode(mAudioFlinger->getMode());
7728    return NO_ERROR;
7729}
7730
7731void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7732
7733    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7734    effect_descriptor_t desc = effect->desc();
7735    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7736        detachAuxEffect_l(effect->id());
7737    }
7738
7739    sp<EffectChain> chain = effect->chain().promote();
7740    if (chain != 0) {
7741        // remove effect chain if removing last effect
7742        if (chain->removeEffect_l(effect) == 0) {
7743            removeEffectChain_l(chain);
7744        }
7745    } else {
7746        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7747    }
7748}
7749
7750void AudioFlinger::ThreadBase::lockEffectChains_l(
7751        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7752{
7753    effectChains = mEffectChains;
7754    for (size_t i = 0; i < mEffectChains.size(); i++) {
7755        mEffectChains[i]->lock();
7756    }
7757}
7758
7759void AudioFlinger::ThreadBase::unlockEffectChains(
7760        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7761{
7762    for (size_t i = 0; i < effectChains.size(); i++) {
7763        effectChains[i]->unlock();
7764    }
7765}
7766
7767sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7768{
7769    Mutex::Autolock _l(mLock);
7770    return getEffectChain_l(sessionId);
7771}
7772
7773sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7774{
7775    size_t size = mEffectChains.size();
7776    for (size_t i = 0; i < size; i++) {
7777        if (mEffectChains[i]->sessionId() == sessionId) {
7778            return mEffectChains[i];
7779        }
7780    }
7781    return 0;
7782}
7783
7784void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7785{
7786    Mutex::Autolock _l(mLock);
7787    size_t size = mEffectChains.size();
7788    for (size_t i = 0; i < size; i++) {
7789        mEffectChains[i]->setMode_l(mode);
7790    }
7791}
7792
7793void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7794                                                    const wp<EffectHandle>& handle,
7795                                                    bool unpinIfLast) {
7796
7797    Mutex::Autolock _l(mLock);
7798    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7799    // delete the effect module if removing last handle on it
7800    if (effect->removeHandle(handle) == 0) {
7801        if (!effect->isPinned() || unpinIfLast) {
7802            removeEffect_l(effect);
7803            AudioSystem::unregisterEffect(effect->id());
7804        }
7805    }
7806}
7807
7808status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7809{
7810    int session = chain->sessionId();
7811    int16_t *buffer = mMixBuffer;
7812    bool ownsBuffer = false;
7813
7814    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7815    if (session > 0) {
7816        // Only one effect chain can be present in direct output thread and it uses
7817        // the mix buffer as input
7818        if (mType != DIRECT) {
7819            size_t numSamples = mNormalFrameCount * mChannelCount;
7820            buffer = new int16_t[numSamples];
7821            memset(buffer, 0, numSamples * sizeof(int16_t));
7822            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7823            ownsBuffer = true;
7824        }
7825
7826        // Attach all tracks with same session ID to this chain.
7827        for (size_t i = 0; i < mTracks.size(); ++i) {
7828            sp<Track> track = mTracks[i];
7829            if (session == track->sessionId()) {
7830                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7831                track->setMainBuffer(buffer);
7832                chain->incTrackCnt();
7833            }
7834        }
7835
7836        // indicate all active tracks in the chain
7837        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7838            sp<Track> track = mActiveTracks[i].promote();
7839            if (track == 0) continue;
7840            if (session == track->sessionId()) {
7841                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7842                chain->incActiveTrackCnt();
7843            }
7844        }
7845    }
7846
7847    chain->setInBuffer(buffer, ownsBuffer);
7848    chain->setOutBuffer(mMixBuffer);
7849    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7850    // chains list in order to be processed last as it contains output stage effects
7851    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7852    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7853    // after track specific effects and before output stage
7854    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7855    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7856    // Effect chain for other sessions are inserted at beginning of effect
7857    // chains list to be processed before output mix effects. Relative order between other
7858    // sessions is not important
7859    size_t size = mEffectChains.size();
7860    size_t i = 0;
7861    for (i = 0; i < size; i++) {
7862        if (mEffectChains[i]->sessionId() < session) break;
7863    }
7864    mEffectChains.insertAt(chain, i);
7865    checkSuspendOnAddEffectChain_l(chain);
7866
7867    return NO_ERROR;
7868}
7869
7870size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7871{
7872    int session = chain->sessionId();
7873
7874    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7875
7876    for (size_t i = 0; i < mEffectChains.size(); i++) {
7877        if (chain == mEffectChains[i]) {
7878            mEffectChains.removeAt(i);
7879            // detach all active tracks from the chain
7880            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7881                sp<Track> track = mActiveTracks[i].promote();
7882                if (track == 0) continue;
7883                if (session == track->sessionId()) {
7884                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7885                            chain.get(), session);
7886                    chain->decActiveTrackCnt();
7887                }
7888            }
7889
7890            // detach all tracks with same session ID from this chain
7891            for (size_t i = 0; i < mTracks.size(); ++i) {
7892                sp<Track> track = mTracks[i];
7893                if (session == track->sessionId()) {
7894                    track->setMainBuffer(mMixBuffer);
7895                    chain->decTrackCnt();
7896                }
7897            }
7898            break;
7899        }
7900    }
7901    return mEffectChains.size();
7902}
7903
7904status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7905        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7906{
7907    Mutex::Autolock _l(mLock);
7908    return attachAuxEffect_l(track, EffectId);
7909}
7910
7911status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7912        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7913{
7914    status_t status = NO_ERROR;
7915
7916    if (EffectId == 0) {
7917        track->setAuxBuffer(0, NULL);
7918    } else {
7919        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7920        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7921        if (effect != 0) {
7922            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7923                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7924            } else {
7925                status = INVALID_OPERATION;
7926            }
7927        } else {
7928            status = BAD_VALUE;
7929        }
7930    }
7931    return status;
7932}
7933
7934void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7935{
7936    for (size_t i = 0; i < mTracks.size(); ++i) {
7937        sp<Track> track = mTracks[i];
7938        if (track->auxEffectId() == effectId) {
7939            attachAuxEffect_l(track, 0);
7940        }
7941    }
7942}
7943
7944status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7945{
7946    // only one chain per input thread
7947    if (mEffectChains.size() != 0) {
7948        return INVALID_OPERATION;
7949    }
7950    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7951
7952    chain->setInBuffer(NULL);
7953    chain->setOutBuffer(NULL);
7954
7955    checkSuspendOnAddEffectChain_l(chain);
7956
7957    mEffectChains.add(chain);
7958
7959    return NO_ERROR;
7960}
7961
7962size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7963{
7964    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7965    ALOGW_IF(mEffectChains.size() != 1,
7966            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7967            chain.get(), mEffectChains.size(), this);
7968    if (mEffectChains.size() == 1) {
7969        mEffectChains.removeAt(0);
7970    }
7971    return 0;
7972}
7973
7974// ----------------------------------------------------------------------------
7975//  EffectModule implementation
7976// ----------------------------------------------------------------------------
7977
7978#undef LOG_TAG
7979#define LOG_TAG "AudioFlinger::EffectModule"
7980
7981AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7982                                        const wp<AudioFlinger::EffectChain>& chain,
7983                                        effect_descriptor_t *desc,
7984                                        int id,
7985                                        int sessionId)
7986    : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX),
7987      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
7988      // mDescriptor is set below
7989      // mConfig is set by configure() and not used before then
7990      mEffectInterface(NULL),
7991      mStatus(NO_INIT), mState(IDLE),
7992      // mMaxDisableWaitCnt is set by configure() and not used before then
7993      // mDisableWaitCnt is set by process() and updateState() and not used before then
7994      mSuspended(false)
7995{
7996    ALOGV("Constructor %p", this);
7997    int lStatus;
7998    if (thread == NULL) {
7999        return;
8000    }
8001
8002    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
8003
8004    // create effect engine from effect factory
8005    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
8006
8007    if (mStatus != NO_ERROR) {
8008        return;
8009    }
8010    lStatus = init();
8011    if (lStatus < 0) {
8012        mStatus = lStatus;
8013        goto Error;
8014    }
8015
8016    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
8017    return;
8018Error:
8019    EffectRelease(mEffectInterface);
8020    mEffectInterface = NULL;
8021    ALOGV("Constructor Error %d", mStatus);
8022}
8023
8024AudioFlinger::EffectModule::~EffectModule()
8025{
8026    ALOGV("Destructor %p", this);
8027    if (mEffectInterface != NULL) {
8028        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8029                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
8030            sp<ThreadBase> thread = mThread.promote();
8031            if (thread != 0) {
8032                audio_stream_t *stream = thread->stream();
8033                if (stream != NULL) {
8034                    stream->remove_audio_effect(stream, mEffectInterface);
8035                }
8036            }
8037        }
8038        // release effect engine
8039        EffectRelease(mEffectInterface);
8040    }
8041}
8042
8043status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
8044{
8045    status_t status;
8046
8047    Mutex::Autolock _l(mLock);
8048    int priority = handle->priority();
8049    size_t size = mHandles.size();
8050    sp<EffectHandle> h;
8051    size_t i;
8052    for (i = 0; i < size; i++) {
8053        h = mHandles[i].promote();
8054        if (h == 0) continue;
8055        if (h->priority() <= priority) break;
8056    }
8057    // if inserted in first place, move effect control from previous owner to this handle
8058    if (i == 0) {
8059        bool enabled = false;
8060        if (h != 0) {
8061            enabled = h->enabled();
8062            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8063        }
8064        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8065        status = NO_ERROR;
8066    } else {
8067        status = ALREADY_EXISTS;
8068    }
8069    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
8070    mHandles.insertAt(handle, i);
8071    return status;
8072}
8073
8074size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
8075{
8076    Mutex::Autolock _l(mLock);
8077    size_t size = mHandles.size();
8078    size_t i;
8079    for (i = 0; i < size; i++) {
8080        if (mHandles[i] == handle) break;
8081    }
8082    if (i == size) {
8083        return size;
8084    }
8085    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
8086
8087    bool enabled = false;
8088    EffectHandle *hdl = handle.unsafe_get();
8089    if (hdl != NULL) {
8090        ALOGV("removeHandle() unsafe_get OK");
8091        enabled = hdl->enabled();
8092    }
8093    mHandles.removeAt(i);
8094    size = mHandles.size();
8095    // if removed from first place, move effect control from this handle to next in line
8096    if (i == 0 && size != 0) {
8097        sp<EffectHandle> h = mHandles[0].promote();
8098        if (h != 0) {
8099            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
8100        }
8101    }
8102
8103    // Prevent calls to process() and other functions on effect interface from now on.
8104    // The effect engine will be released by the destructor when the last strong reference on
8105    // this object is released which can happen after next process is called.
8106    if (size == 0 && !mPinned) {
8107        mState = DESTROYED;
8108    }
8109
8110    return size;
8111}
8112
8113sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
8114{
8115    Mutex::Autolock _l(mLock);
8116    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
8117}
8118
8119void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
8120{
8121    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
8122    // keep a strong reference on this EffectModule to avoid calling the
8123    // destructor before we exit
8124    sp<EffectModule> keep(this);
8125    {
8126        sp<ThreadBase> thread = mThread.promote();
8127        if (thread != 0) {
8128            thread->disconnectEffect(keep, handle, unpinIfLast);
8129        }
8130    }
8131}
8132
8133void AudioFlinger::EffectModule::updateState() {
8134    Mutex::Autolock _l(mLock);
8135
8136    switch (mState) {
8137    case RESTART:
8138        reset_l();
8139        // FALL THROUGH
8140
8141    case STARTING:
8142        // clear auxiliary effect input buffer for next accumulation
8143        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8144            memset(mConfig.inputCfg.buffer.raw,
8145                   0,
8146                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8147        }
8148        start_l();
8149        mState = ACTIVE;
8150        break;
8151    case STOPPING:
8152        stop_l();
8153        mDisableWaitCnt = mMaxDisableWaitCnt;
8154        mState = STOPPED;
8155        break;
8156    case STOPPED:
8157        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8158        // turn off sequence.
8159        if (--mDisableWaitCnt == 0) {
8160            reset_l();
8161            mState = IDLE;
8162        }
8163        break;
8164    default: //IDLE , ACTIVE, DESTROYED
8165        break;
8166    }
8167}
8168
8169void AudioFlinger::EffectModule::process()
8170{
8171    Mutex::Autolock _l(mLock);
8172
8173    if (mState == DESTROYED || mEffectInterface == NULL ||
8174            mConfig.inputCfg.buffer.raw == NULL ||
8175            mConfig.outputCfg.buffer.raw == NULL) {
8176        return;
8177    }
8178
8179    if (isProcessEnabled()) {
8180        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8181        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8182            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8183                                        mConfig.inputCfg.buffer.s32,
8184                                        mConfig.inputCfg.buffer.frameCount/2);
8185        }
8186
8187        // do the actual processing in the effect engine
8188        int ret = (*mEffectInterface)->process(mEffectInterface,
8189                                               &mConfig.inputCfg.buffer,
8190                                               &mConfig.outputCfg.buffer);
8191
8192        // force transition to IDLE state when engine is ready
8193        if (mState == STOPPED && ret == -ENODATA) {
8194            mDisableWaitCnt = 1;
8195        }
8196
8197        // clear auxiliary effect input buffer for next accumulation
8198        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8199            memset(mConfig.inputCfg.buffer.raw, 0,
8200                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8201        }
8202    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8203                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8204        // If an insert effect is idle and input buffer is different from output buffer,
8205        // accumulate input onto output
8206        sp<EffectChain> chain = mChain.promote();
8207        if (chain != 0 && chain->activeTrackCnt() != 0) {
8208            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8209            int16_t *in = mConfig.inputCfg.buffer.s16;
8210            int16_t *out = mConfig.outputCfg.buffer.s16;
8211            for (size_t i = 0; i < frameCnt; i++) {
8212                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8213            }
8214        }
8215    }
8216}
8217
8218void AudioFlinger::EffectModule::reset_l()
8219{
8220    if (mEffectInterface == NULL) {
8221        return;
8222    }
8223    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8224}
8225
8226status_t AudioFlinger::EffectModule::configure()
8227{
8228    uint32_t channels;
8229    if (mEffectInterface == NULL) {
8230        return NO_INIT;
8231    }
8232
8233    sp<ThreadBase> thread = mThread.promote();
8234    if (thread == 0) {
8235        return DEAD_OBJECT;
8236    }
8237
8238    // TODO: handle configuration of effects replacing track process
8239    if (thread->channelCount() == 1) {
8240        channels = AUDIO_CHANNEL_OUT_MONO;
8241    } else {
8242        channels = AUDIO_CHANNEL_OUT_STEREO;
8243    }
8244
8245    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8246        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8247    } else {
8248        mConfig.inputCfg.channels = channels;
8249    }
8250    mConfig.outputCfg.channels = channels;
8251    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8252    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8253    mConfig.inputCfg.samplingRate = thread->sampleRate();
8254    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8255    mConfig.inputCfg.bufferProvider.cookie = NULL;
8256    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8257    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8258    mConfig.outputCfg.bufferProvider.cookie = NULL;
8259    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8260    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8261    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8262    // Insert effect:
8263    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8264    // always overwrites output buffer: input buffer == output buffer
8265    // - in other sessions:
8266    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8267    //      other effect: overwrites output buffer: input buffer == output buffer
8268    // Auxiliary effect:
8269    //      accumulates in output buffer: input buffer != output buffer
8270    // Therefore: accumulate <=> input buffer != output buffer
8271    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8272        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8273    } else {
8274        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8275    }
8276    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8277    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8278    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8279    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8280
8281    ALOGV("configure() %p thread %p buffer %p framecount %d",
8282            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8283
8284    status_t cmdStatus;
8285    uint32_t size = sizeof(int);
8286    status_t status = (*mEffectInterface)->command(mEffectInterface,
8287                                                   EFFECT_CMD_SET_CONFIG,
8288                                                   sizeof(effect_config_t),
8289                                                   &mConfig,
8290                                                   &size,
8291                                                   &cmdStatus);
8292    if (status == 0) {
8293        status = cmdStatus;
8294    }
8295
8296    if (status == 0 &&
8297            (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) {
8298        uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
8299        effect_param_t *p = (effect_param_t *)buf32;
8300
8301        p->psize = sizeof(uint32_t);
8302        p->vsize = sizeof(uint32_t);
8303        size = sizeof(int);
8304        *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
8305
8306        uint32_t latency = 0;
8307        PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
8308        if (pbt != NULL) {
8309            latency = pbt->latency_l();
8310        }
8311
8312        *((int32_t *)p->data + 1)= latency;
8313        (*mEffectInterface)->command(mEffectInterface,
8314                                     EFFECT_CMD_SET_PARAM,
8315                                     sizeof(effect_param_t) + 8,
8316                                     &buf32,
8317                                     &size,
8318                                     &cmdStatus);
8319    }
8320
8321    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8322            (1000 * mConfig.outputCfg.buffer.frameCount);
8323
8324    return status;
8325}
8326
8327status_t AudioFlinger::EffectModule::init()
8328{
8329    Mutex::Autolock _l(mLock);
8330    if (mEffectInterface == NULL) {
8331        return NO_INIT;
8332    }
8333    status_t cmdStatus;
8334    uint32_t size = sizeof(status_t);
8335    status_t status = (*mEffectInterface)->command(mEffectInterface,
8336                                                   EFFECT_CMD_INIT,
8337                                                   0,
8338                                                   NULL,
8339                                                   &size,
8340                                                   &cmdStatus);
8341    if (status == 0) {
8342        status = cmdStatus;
8343    }
8344    return status;
8345}
8346
8347status_t AudioFlinger::EffectModule::start()
8348{
8349    Mutex::Autolock _l(mLock);
8350    return start_l();
8351}
8352
8353status_t AudioFlinger::EffectModule::start_l()
8354{
8355    if (mEffectInterface == NULL) {
8356        return NO_INIT;
8357    }
8358    status_t cmdStatus;
8359    uint32_t size = sizeof(status_t);
8360    status_t status = (*mEffectInterface)->command(mEffectInterface,
8361                                                   EFFECT_CMD_ENABLE,
8362                                                   0,
8363                                                   NULL,
8364                                                   &size,
8365                                                   &cmdStatus);
8366    if (status == 0) {
8367        status = cmdStatus;
8368    }
8369    if (status == 0 &&
8370            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8371             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8372        sp<ThreadBase> thread = mThread.promote();
8373        if (thread != 0) {
8374            audio_stream_t *stream = thread->stream();
8375            if (stream != NULL) {
8376                stream->add_audio_effect(stream, mEffectInterface);
8377            }
8378        }
8379    }
8380    return status;
8381}
8382
8383status_t AudioFlinger::EffectModule::stop()
8384{
8385    Mutex::Autolock _l(mLock);
8386    return stop_l();
8387}
8388
8389status_t AudioFlinger::EffectModule::stop_l()
8390{
8391    if (mEffectInterface == NULL) {
8392        return NO_INIT;
8393    }
8394    status_t cmdStatus;
8395    uint32_t size = sizeof(status_t);
8396    status_t status = (*mEffectInterface)->command(mEffectInterface,
8397                                                   EFFECT_CMD_DISABLE,
8398                                                   0,
8399                                                   NULL,
8400                                                   &size,
8401                                                   &cmdStatus);
8402    if (status == 0) {
8403        status = cmdStatus;
8404    }
8405    if (status == 0 &&
8406            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8407             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8408        sp<ThreadBase> thread = mThread.promote();
8409        if (thread != 0) {
8410            audio_stream_t *stream = thread->stream();
8411            if (stream != NULL) {
8412                stream->remove_audio_effect(stream, mEffectInterface);
8413            }
8414        }
8415    }
8416    return status;
8417}
8418
8419status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8420                                             uint32_t cmdSize,
8421                                             void *pCmdData,
8422                                             uint32_t *replySize,
8423                                             void *pReplyData)
8424{
8425    Mutex::Autolock _l(mLock);
8426//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8427
8428    if (mState == DESTROYED || mEffectInterface == NULL) {
8429        return NO_INIT;
8430    }
8431    status_t status = (*mEffectInterface)->command(mEffectInterface,
8432                                                   cmdCode,
8433                                                   cmdSize,
8434                                                   pCmdData,
8435                                                   replySize,
8436                                                   pReplyData);
8437    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8438        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8439        for (size_t i = 1; i < mHandles.size(); i++) {
8440            sp<EffectHandle> h = mHandles[i].promote();
8441            if (h != 0) {
8442                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8443            }
8444        }
8445    }
8446    return status;
8447}
8448
8449status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8450{
8451
8452    Mutex::Autolock _l(mLock);
8453    ALOGV("setEnabled %p enabled %d", this, enabled);
8454
8455    if (enabled != isEnabled()) {
8456        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8457        if (enabled && status != NO_ERROR) {
8458            return status;
8459        }
8460
8461        switch (mState) {
8462        // going from disabled to enabled
8463        case IDLE:
8464            mState = STARTING;
8465            break;
8466        case STOPPED:
8467            mState = RESTART;
8468            break;
8469        case STOPPING:
8470            mState = ACTIVE;
8471            break;
8472
8473        // going from enabled to disabled
8474        case RESTART:
8475            mState = STOPPED;
8476            break;
8477        case STARTING:
8478            mState = IDLE;
8479            break;
8480        case ACTIVE:
8481            mState = STOPPING;
8482            break;
8483        case DESTROYED:
8484            return NO_ERROR; // simply ignore as we are being destroyed
8485        }
8486        for (size_t i = 1; i < mHandles.size(); i++) {
8487            sp<EffectHandle> h = mHandles[i].promote();
8488            if (h != 0) {
8489                h->setEnabled(enabled);
8490            }
8491        }
8492    }
8493    return NO_ERROR;
8494}
8495
8496bool AudioFlinger::EffectModule::isEnabled() const
8497{
8498    switch (mState) {
8499    case RESTART:
8500    case STARTING:
8501    case ACTIVE:
8502        return true;
8503    case IDLE:
8504    case STOPPING:
8505    case STOPPED:
8506    case DESTROYED:
8507    default:
8508        return false;
8509    }
8510}
8511
8512bool AudioFlinger::EffectModule::isProcessEnabled() const
8513{
8514    switch (mState) {
8515    case RESTART:
8516    case ACTIVE:
8517    case STOPPING:
8518    case STOPPED:
8519        return true;
8520    case IDLE:
8521    case STARTING:
8522    case DESTROYED:
8523    default:
8524        return false;
8525    }
8526}
8527
8528status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8529{
8530    Mutex::Autolock _l(mLock);
8531    status_t status = NO_ERROR;
8532
8533    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8534    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8535    if (isProcessEnabled() &&
8536            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8537            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8538        status_t cmdStatus;
8539        uint32_t volume[2];
8540        uint32_t *pVolume = NULL;
8541        uint32_t size = sizeof(volume);
8542        volume[0] = *left;
8543        volume[1] = *right;
8544        if (controller) {
8545            pVolume = volume;
8546        }
8547        status = (*mEffectInterface)->command(mEffectInterface,
8548                                              EFFECT_CMD_SET_VOLUME,
8549                                              size,
8550                                              volume,
8551                                              &size,
8552                                              pVolume);
8553        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8554            *left = volume[0];
8555            *right = volume[1];
8556        }
8557    }
8558    return status;
8559}
8560
8561status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8562{
8563    Mutex::Autolock _l(mLock);
8564    status_t status = NO_ERROR;
8565    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8566        // audio pre processing modules on RecordThread can receive both output and
8567        // input device indication in the same call
8568        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8569        if (dev) {
8570            status_t cmdStatus;
8571            uint32_t size = sizeof(status_t);
8572
8573            status = (*mEffectInterface)->command(mEffectInterface,
8574                                                  EFFECT_CMD_SET_DEVICE,
8575                                                  sizeof(uint32_t),
8576                                                  &dev,
8577                                                  &size,
8578                                                  &cmdStatus);
8579            if (status == NO_ERROR) {
8580                status = cmdStatus;
8581            }
8582        }
8583        dev = device & AUDIO_DEVICE_IN_ALL;
8584        if (dev) {
8585            status_t cmdStatus;
8586            uint32_t size = sizeof(status_t);
8587
8588            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8589                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8590                                                  sizeof(uint32_t),
8591                                                  &dev,
8592                                                  &size,
8593                                                  &cmdStatus);
8594            if (status2 == NO_ERROR) {
8595                status2 = cmdStatus;
8596            }
8597            if (status == NO_ERROR) {
8598                status = status2;
8599            }
8600        }
8601    }
8602    return status;
8603}
8604
8605status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8606{
8607    Mutex::Autolock _l(mLock);
8608    status_t status = NO_ERROR;
8609    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8610        status_t cmdStatus;
8611        uint32_t size = sizeof(status_t);
8612        status = (*mEffectInterface)->command(mEffectInterface,
8613                                              EFFECT_CMD_SET_AUDIO_MODE,
8614                                              sizeof(audio_mode_t),
8615                                              &mode,
8616                                              &size,
8617                                              &cmdStatus);
8618        if (status == NO_ERROR) {
8619            status = cmdStatus;
8620        }
8621    }
8622    return status;
8623}
8624
8625void AudioFlinger::EffectModule::setSuspended(bool suspended)
8626{
8627    Mutex::Autolock _l(mLock);
8628    mSuspended = suspended;
8629}
8630
8631bool AudioFlinger::EffectModule::suspended() const
8632{
8633    Mutex::Autolock _l(mLock);
8634    return mSuspended;
8635}
8636
8637status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8638{
8639    const size_t SIZE = 256;
8640    char buffer[SIZE];
8641    String8 result;
8642
8643    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8644    result.append(buffer);
8645
8646    bool locked = tryLock(mLock);
8647    // failed to lock - AudioFlinger is probably deadlocked
8648    if (!locked) {
8649        result.append("\t\tCould not lock Fx mutex:\n");
8650    }
8651
8652    result.append("\t\tSession Status State Engine:\n");
8653    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8654            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8655    result.append(buffer);
8656
8657    result.append("\t\tDescriptor:\n");
8658    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8659            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8660            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8661            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8662    result.append(buffer);
8663    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8664                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8665                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8666                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8667    result.append(buffer);
8668    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8669            mDescriptor.apiVersion,
8670            mDescriptor.flags);
8671    result.append(buffer);
8672    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8673            mDescriptor.name);
8674    result.append(buffer);
8675    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8676            mDescriptor.implementor);
8677    result.append(buffer);
8678
8679    result.append("\t\t- Input configuration:\n");
8680    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8681    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8682            (uint32_t)mConfig.inputCfg.buffer.raw,
8683            mConfig.inputCfg.buffer.frameCount,
8684            mConfig.inputCfg.samplingRate,
8685            mConfig.inputCfg.channels,
8686            mConfig.inputCfg.format);
8687    result.append(buffer);
8688
8689    result.append("\t\t- Output configuration:\n");
8690    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8691    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8692            (uint32_t)mConfig.outputCfg.buffer.raw,
8693            mConfig.outputCfg.buffer.frameCount,
8694            mConfig.outputCfg.samplingRate,
8695            mConfig.outputCfg.channels,
8696            mConfig.outputCfg.format);
8697    result.append(buffer);
8698
8699    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8700    result.append(buffer);
8701    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8702    for (size_t i = 0; i < mHandles.size(); ++i) {
8703        sp<EffectHandle> handle = mHandles[i].promote();
8704        if (handle != 0) {
8705            handle->dump(buffer, SIZE);
8706            result.append(buffer);
8707        }
8708    }
8709
8710    result.append("\n");
8711
8712    write(fd, result.string(), result.length());
8713
8714    if (locked) {
8715        mLock.unlock();
8716    }
8717
8718    return NO_ERROR;
8719}
8720
8721// ----------------------------------------------------------------------------
8722//  EffectHandle implementation
8723// ----------------------------------------------------------------------------
8724
8725#undef LOG_TAG
8726#define LOG_TAG "AudioFlinger::EffectHandle"
8727
8728AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8729                                        const sp<AudioFlinger::Client>& client,
8730                                        const sp<IEffectClient>& effectClient,
8731                                        int32_t priority)
8732    : BnEffect(),
8733    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8734    mPriority(priority), mHasControl(false), mEnabled(false)
8735{
8736    ALOGV("constructor %p", this);
8737
8738    if (client == 0) {
8739        return;
8740    }
8741    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8742    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8743    if (mCblkMemory != 0) {
8744        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8745
8746        if (mCblk != NULL) {
8747            new(mCblk) effect_param_cblk_t();
8748            mBuffer = (uint8_t *)mCblk + bufOffset;
8749        }
8750    } else {
8751        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8752        return;
8753    }
8754}
8755
8756AudioFlinger::EffectHandle::~EffectHandle()
8757{
8758    ALOGV("Destructor %p", this);
8759    disconnect(false);
8760    ALOGV("Destructor DONE %p", this);
8761}
8762
8763status_t AudioFlinger::EffectHandle::enable()
8764{
8765    ALOGV("enable %p", this);
8766    if (!mHasControl) return INVALID_OPERATION;
8767    if (mEffect == 0) return DEAD_OBJECT;
8768
8769    if (mEnabled) {
8770        return NO_ERROR;
8771    }
8772
8773    mEnabled = true;
8774
8775    sp<ThreadBase> thread = mEffect->thread().promote();
8776    if (thread != 0) {
8777        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8778    }
8779
8780    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8781    if (mEffect->suspended()) {
8782        return NO_ERROR;
8783    }
8784
8785    status_t status = mEffect->setEnabled(true);
8786    if (status != NO_ERROR) {
8787        if (thread != 0) {
8788            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8789        }
8790        mEnabled = false;
8791    }
8792    return status;
8793}
8794
8795status_t AudioFlinger::EffectHandle::disable()
8796{
8797    ALOGV("disable %p", this);
8798    if (!mHasControl) return INVALID_OPERATION;
8799    if (mEffect == 0) return DEAD_OBJECT;
8800
8801    if (!mEnabled) {
8802        return NO_ERROR;
8803    }
8804    mEnabled = false;
8805
8806    if (mEffect->suspended()) {
8807        return NO_ERROR;
8808    }
8809
8810    status_t status = mEffect->setEnabled(false);
8811
8812    sp<ThreadBase> thread = mEffect->thread().promote();
8813    if (thread != 0) {
8814        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8815    }
8816
8817    return status;
8818}
8819
8820void AudioFlinger::EffectHandle::disconnect()
8821{
8822    disconnect(true);
8823}
8824
8825void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8826{
8827    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8828    if (mEffect == 0) {
8829        return;
8830    }
8831    mEffect->disconnect(this, unpinIfLast);
8832
8833    if (mHasControl && mEnabled) {
8834        sp<ThreadBase> thread = mEffect->thread().promote();
8835        if (thread != 0) {
8836            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8837        }
8838    }
8839
8840    // release sp on module => module destructor can be called now
8841    mEffect.clear();
8842    if (mClient != 0) {
8843        if (mCblk != NULL) {
8844            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8845            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8846        }
8847        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8848        // Client destructor must run with AudioFlinger mutex locked
8849        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8850        mClient.clear();
8851    }
8852}
8853
8854status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8855                                             uint32_t cmdSize,
8856                                             void *pCmdData,
8857                                             uint32_t *replySize,
8858                                             void *pReplyData)
8859{
8860//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8861//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8862
8863    // only get parameter command is permitted for applications not controlling the effect
8864    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8865        return INVALID_OPERATION;
8866    }
8867    if (mEffect == 0) return DEAD_OBJECT;
8868    if (mClient == 0) return INVALID_OPERATION;
8869
8870    // handle commands that are not forwarded transparently to effect engine
8871    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8872        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8873        // no risk to block the whole media server process or mixer threads is we are stuck here
8874        Mutex::Autolock _l(mCblk->lock);
8875        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8876            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8877            mCblk->serverIndex = 0;
8878            mCblk->clientIndex = 0;
8879            return BAD_VALUE;
8880        }
8881        status_t status = NO_ERROR;
8882        while (mCblk->serverIndex < mCblk->clientIndex) {
8883            int reply;
8884            uint32_t rsize = sizeof(int);
8885            int *p = (int *)(mBuffer + mCblk->serverIndex);
8886            int size = *p++;
8887            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8888                ALOGW("command(): invalid parameter block size");
8889                break;
8890            }
8891            effect_param_t *param = (effect_param_t *)p;
8892            if (param->psize == 0 || param->vsize == 0) {
8893                ALOGW("command(): null parameter or value size");
8894                mCblk->serverIndex += size;
8895                continue;
8896            }
8897            uint32_t psize = sizeof(effect_param_t) +
8898                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8899                             param->vsize;
8900            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8901                                            psize,
8902                                            p,
8903                                            &rsize,
8904                                            &reply);
8905            // stop at first error encountered
8906            if (ret != NO_ERROR) {
8907                status = ret;
8908                *(int *)pReplyData = reply;
8909                break;
8910            } else if (reply != NO_ERROR) {
8911                *(int *)pReplyData = reply;
8912                break;
8913            }
8914            mCblk->serverIndex += size;
8915        }
8916        mCblk->serverIndex = 0;
8917        mCblk->clientIndex = 0;
8918        return status;
8919    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8920        *(int *)pReplyData = NO_ERROR;
8921        return enable();
8922    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8923        *(int *)pReplyData = NO_ERROR;
8924        return disable();
8925    }
8926
8927    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8928}
8929
8930void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8931{
8932    ALOGV("setControl %p control %d", this, hasControl);
8933
8934    mHasControl = hasControl;
8935    mEnabled = enabled;
8936
8937    if (signal && mEffectClient != 0) {
8938        mEffectClient->controlStatusChanged(hasControl);
8939    }
8940}
8941
8942void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8943                                                 uint32_t cmdSize,
8944                                                 void *pCmdData,
8945                                                 uint32_t replySize,
8946                                                 void *pReplyData)
8947{
8948    if (mEffectClient != 0) {
8949        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8950    }
8951}
8952
8953
8954
8955void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8956{
8957    if (mEffectClient != 0) {
8958        mEffectClient->enableStatusChanged(enabled);
8959    }
8960}
8961
8962status_t AudioFlinger::EffectHandle::onTransact(
8963    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8964{
8965    return BnEffect::onTransact(code, data, reply, flags);
8966}
8967
8968
8969void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8970{
8971    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8972
8973    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8974            (mClient == 0) ? getpid_cached : mClient->pid(),
8975            mPriority,
8976            mHasControl,
8977            !locked,
8978            mCblk ? mCblk->clientIndex : 0,
8979            mCblk ? mCblk->serverIndex : 0
8980            );
8981
8982    if (locked) {
8983        mCblk->lock.unlock();
8984    }
8985}
8986
8987#undef LOG_TAG
8988#define LOG_TAG "AudioFlinger::EffectChain"
8989
8990AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8991                                        int sessionId)
8992    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8993      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8994      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8995{
8996    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8997    if (thread == NULL) {
8998        return;
8999    }
9000    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
9001                                    thread->frameCount();
9002}
9003
9004AudioFlinger::EffectChain::~EffectChain()
9005{
9006    if (mOwnInBuffer) {
9007        delete mInBuffer;
9008    }
9009
9010}
9011
9012// getEffectFromDesc_l() must be called with ThreadBase::mLock held
9013sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
9014{
9015    size_t size = mEffects.size();
9016
9017    for (size_t i = 0; i < size; i++) {
9018        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
9019            return mEffects[i];
9020        }
9021    }
9022    return 0;
9023}
9024
9025// getEffectFromId_l() must be called with ThreadBase::mLock held
9026sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
9027{
9028    size_t size = mEffects.size();
9029
9030    for (size_t i = 0; i < size; i++) {
9031        // by convention, return first effect if id provided is 0 (0 is never a valid id)
9032        if (id == 0 || mEffects[i]->id() == id) {
9033            return mEffects[i];
9034        }
9035    }
9036    return 0;
9037}
9038
9039// getEffectFromType_l() must be called with ThreadBase::mLock held
9040sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
9041        const effect_uuid_t *type)
9042{
9043    size_t size = mEffects.size();
9044
9045    for (size_t i = 0; i < size; i++) {
9046        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
9047            return mEffects[i];
9048        }
9049    }
9050    return 0;
9051}
9052
9053void AudioFlinger::EffectChain::clearInputBuffer()
9054{
9055    Mutex::Autolock _l(mLock);
9056    sp<ThreadBase> thread = mThread.promote();
9057    if (thread == 0) {
9058        ALOGW("clearInputBuffer(): cannot promote mixer thread");
9059        return;
9060    }
9061    clearInputBuffer_l(thread);
9062}
9063
9064// Must be called with EffectChain::mLock locked
9065void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread)
9066{
9067    size_t numSamples = thread->frameCount() * thread->channelCount();
9068    memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9069
9070}
9071
9072// Must be called with EffectChain::mLock locked
9073void AudioFlinger::EffectChain::process_l()
9074{
9075    sp<ThreadBase> thread = mThread.promote();
9076    if (thread == 0) {
9077        ALOGW("process_l(): cannot promote mixer thread");
9078        return;
9079    }
9080    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
9081            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
9082    // always process effects unless no more tracks are on the session and the effect tail
9083    // has been rendered
9084    bool doProcess = true;
9085    if (!isGlobalSession) {
9086        bool tracksOnSession = (trackCnt() != 0);
9087
9088        if (!tracksOnSession && mTailBufferCount == 0) {
9089            doProcess = false;
9090        }
9091
9092        if (activeTrackCnt() == 0) {
9093            // if no track is active and the effect tail has not been rendered,
9094            // the input buffer must be cleared here as the mixer process will not do it
9095            if (tracksOnSession || mTailBufferCount > 0) {
9096                clearInputBuffer_l(thread);
9097                if (mTailBufferCount > 0) {
9098                    mTailBufferCount--;
9099                }
9100            }
9101        }
9102    }
9103
9104    size_t size = mEffects.size();
9105    if (doProcess) {
9106        for (size_t i = 0; i < size; i++) {
9107            mEffects[i]->process();
9108        }
9109    }
9110    for (size_t i = 0; i < size; i++) {
9111        mEffects[i]->updateState();
9112    }
9113}
9114
9115// addEffect_l() must be called with PlaybackThread::mLock held
9116status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9117{
9118    effect_descriptor_t desc = effect->desc();
9119    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9120
9121    Mutex::Autolock _l(mLock);
9122    effect->setChain(this);
9123    sp<ThreadBase> thread = mThread.promote();
9124    if (thread == 0) {
9125        return NO_INIT;
9126    }
9127    effect->setThread(thread);
9128
9129    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9130        // Auxiliary effects are inserted at the beginning of mEffects vector as
9131        // they are processed first and accumulated in chain input buffer
9132        mEffects.insertAt(effect, 0);
9133
9134        // the input buffer for auxiliary effect contains mono samples in
9135        // 32 bit format. This is to avoid saturation in AudoMixer
9136        // accumulation stage. Saturation is done in EffectModule::process() before
9137        // calling the process in effect engine
9138        size_t numSamples = thread->frameCount();
9139        int32_t *buffer = new int32_t[numSamples];
9140        memset(buffer, 0, numSamples * sizeof(int32_t));
9141        effect->setInBuffer((int16_t *)buffer);
9142        // auxiliary effects output samples to chain input buffer for further processing
9143        // by insert effects
9144        effect->setOutBuffer(mInBuffer);
9145    } else {
9146        // Insert effects are inserted at the end of mEffects vector as they are processed
9147        //  after track and auxiliary effects.
9148        // Insert effect order as a function of indicated preference:
9149        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9150        //  another effect is present
9151        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9152        //  last effect claiming first position
9153        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9154        //  first effect claiming last position
9155        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9156        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9157        // already present
9158
9159        size_t size = mEffects.size();
9160        size_t idx_insert = size;
9161        ssize_t idx_insert_first = -1;
9162        ssize_t idx_insert_last = -1;
9163
9164        for (size_t i = 0; i < size; i++) {
9165            effect_descriptor_t d = mEffects[i]->desc();
9166            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9167            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9168            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9169                // check invalid effect chaining combinations
9170                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9171                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9172                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9173                    return INVALID_OPERATION;
9174                }
9175                // remember position of first insert effect and by default
9176                // select this as insert position for new effect
9177                if (idx_insert == size) {
9178                    idx_insert = i;
9179                }
9180                // remember position of last insert effect claiming
9181                // first position
9182                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9183                    idx_insert_first = i;
9184                }
9185                // remember position of first insert effect claiming
9186                // last position
9187                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9188                    idx_insert_last == -1) {
9189                    idx_insert_last = i;
9190                }
9191            }
9192        }
9193
9194        // modify idx_insert from first position if needed
9195        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9196            if (idx_insert_last != -1) {
9197                idx_insert = idx_insert_last;
9198            } else {
9199                idx_insert = size;
9200            }
9201        } else {
9202            if (idx_insert_first != -1) {
9203                idx_insert = idx_insert_first + 1;
9204            }
9205        }
9206
9207        // always read samples from chain input buffer
9208        effect->setInBuffer(mInBuffer);
9209
9210        // if last effect in the chain, output samples to chain
9211        // output buffer, otherwise to chain input buffer
9212        if (idx_insert == size) {
9213            if (idx_insert != 0) {
9214                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9215                mEffects[idx_insert-1]->configure();
9216            }
9217            effect->setOutBuffer(mOutBuffer);
9218        } else {
9219            effect->setOutBuffer(mInBuffer);
9220        }
9221        mEffects.insertAt(effect, idx_insert);
9222
9223        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9224    }
9225    effect->configure();
9226    return NO_ERROR;
9227}
9228
9229// removeEffect_l() must be called with PlaybackThread::mLock held
9230size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9231{
9232    Mutex::Autolock _l(mLock);
9233    size_t size = mEffects.size();
9234    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9235
9236    for (size_t i = 0; i < size; i++) {
9237        if (effect == mEffects[i]) {
9238            // calling stop here will remove pre-processing effect from the audio HAL.
9239            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9240            // the middle of a read from audio HAL
9241            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9242                    mEffects[i]->state() == EffectModule::STOPPING) {
9243                mEffects[i]->stop();
9244            }
9245            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9246                delete[] effect->inBuffer();
9247            } else {
9248                if (i == size - 1 && i != 0) {
9249                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9250                    mEffects[i - 1]->configure();
9251                }
9252            }
9253            mEffects.removeAt(i);
9254            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9255            break;
9256        }
9257    }
9258
9259    return mEffects.size();
9260}
9261
9262// setDevice_l() must be called with PlaybackThread::mLock held
9263void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9264{
9265    size_t size = mEffects.size();
9266    for (size_t i = 0; i < size; i++) {
9267        mEffects[i]->setDevice(device);
9268    }
9269}
9270
9271// setMode_l() must be called with PlaybackThread::mLock held
9272void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9273{
9274    size_t size = mEffects.size();
9275    for (size_t i = 0; i < size; i++) {
9276        mEffects[i]->setMode(mode);
9277    }
9278}
9279
9280// setVolume_l() must be called with PlaybackThread::mLock held
9281bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9282{
9283    uint32_t newLeft = *left;
9284    uint32_t newRight = *right;
9285    bool hasControl = false;
9286    int ctrlIdx = -1;
9287    size_t size = mEffects.size();
9288
9289    // first update volume controller
9290    for (size_t i = size; i > 0; i--) {
9291        if (mEffects[i - 1]->isProcessEnabled() &&
9292            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9293            ctrlIdx = i - 1;
9294            hasControl = true;
9295            break;
9296        }
9297    }
9298
9299    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9300        if (hasControl) {
9301            *left = mNewLeftVolume;
9302            *right = mNewRightVolume;
9303        }
9304        return hasControl;
9305    }
9306
9307    mVolumeCtrlIdx = ctrlIdx;
9308    mLeftVolume = newLeft;
9309    mRightVolume = newRight;
9310
9311    // second get volume update from volume controller
9312    if (ctrlIdx >= 0) {
9313        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9314        mNewLeftVolume = newLeft;
9315        mNewRightVolume = newRight;
9316    }
9317    // then indicate volume to all other effects in chain.
9318    // Pass altered volume to effects before volume controller
9319    // and requested volume to effects after controller
9320    uint32_t lVol = newLeft;
9321    uint32_t rVol = newRight;
9322
9323    for (size_t i = 0; i < size; i++) {
9324        if ((int)i == ctrlIdx) continue;
9325        // this also works for ctrlIdx == -1 when there is no volume controller
9326        if ((int)i > ctrlIdx) {
9327            lVol = *left;
9328            rVol = *right;
9329        }
9330        mEffects[i]->setVolume(&lVol, &rVol, false);
9331    }
9332    *left = newLeft;
9333    *right = newRight;
9334
9335    return hasControl;
9336}
9337
9338status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9339{
9340    const size_t SIZE = 256;
9341    char buffer[SIZE];
9342    String8 result;
9343
9344    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9345    result.append(buffer);
9346
9347    bool locked = tryLock(mLock);
9348    // failed to lock - AudioFlinger is probably deadlocked
9349    if (!locked) {
9350        result.append("\tCould not lock mutex:\n");
9351    }
9352
9353    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9354    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9355            mEffects.size(),
9356            (uint32_t)mInBuffer,
9357            (uint32_t)mOutBuffer,
9358            mActiveTrackCnt);
9359    result.append(buffer);
9360    write(fd, result.string(), result.size());
9361
9362    for (size_t i = 0; i < mEffects.size(); ++i) {
9363        sp<EffectModule> effect = mEffects[i];
9364        if (effect != 0) {
9365            effect->dump(fd, args);
9366        }
9367    }
9368
9369    if (locked) {
9370        mLock.unlock();
9371    }
9372
9373    return NO_ERROR;
9374}
9375
9376// must be called with ThreadBase::mLock held
9377void AudioFlinger::EffectChain::setEffectSuspended_l(
9378        const effect_uuid_t *type, bool suspend)
9379{
9380    sp<SuspendedEffectDesc> desc;
9381    // use effect type UUID timelow as key as there is no real risk of identical
9382    // timeLow fields among effect type UUIDs.
9383    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9384    if (suspend) {
9385        if (index >= 0) {
9386            desc = mSuspendedEffects.valueAt(index);
9387        } else {
9388            desc = new SuspendedEffectDesc();
9389            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9390            mSuspendedEffects.add(type->timeLow, desc);
9391            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9392        }
9393        if (desc->mRefCount++ == 0) {
9394            sp<EffectModule> effect = getEffectIfEnabled(type);
9395            if (effect != 0) {
9396                desc->mEffect = effect;
9397                effect->setSuspended(true);
9398                effect->setEnabled(false);
9399            }
9400        }
9401    } else {
9402        if (index < 0) {
9403            return;
9404        }
9405        desc = mSuspendedEffects.valueAt(index);
9406        if (desc->mRefCount <= 0) {
9407            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9408            desc->mRefCount = 1;
9409        }
9410        if (--desc->mRefCount == 0) {
9411            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9412            if (desc->mEffect != 0) {
9413                sp<EffectModule> effect = desc->mEffect.promote();
9414                if (effect != 0) {
9415                    effect->setSuspended(false);
9416                    sp<EffectHandle> handle = effect->controlHandle();
9417                    if (handle != 0) {
9418                        effect->setEnabled(handle->enabled());
9419                    }
9420                }
9421                desc->mEffect.clear();
9422            }
9423            mSuspendedEffects.removeItemsAt(index);
9424        }
9425    }
9426}
9427
9428// must be called with ThreadBase::mLock held
9429void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9430{
9431    sp<SuspendedEffectDesc> desc;
9432
9433    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9434    if (suspend) {
9435        if (index >= 0) {
9436            desc = mSuspendedEffects.valueAt(index);
9437        } else {
9438            desc = new SuspendedEffectDesc();
9439            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9440            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9441        }
9442        if (desc->mRefCount++ == 0) {
9443            Vector< sp<EffectModule> > effects;
9444            getSuspendEligibleEffects(effects);
9445            for (size_t i = 0; i < effects.size(); i++) {
9446                setEffectSuspended_l(&effects[i]->desc().type, true);
9447            }
9448        }
9449    } else {
9450        if (index < 0) {
9451            return;
9452        }
9453        desc = mSuspendedEffects.valueAt(index);
9454        if (desc->mRefCount <= 0) {
9455            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9456            desc->mRefCount = 1;
9457        }
9458        if (--desc->mRefCount == 0) {
9459            Vector<const effect_uuid_t *> types;
9460            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9461                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9462                    continue;
9463                }
9464                types.add(&mSuspendedEffects.valueAt(i)->mType);
9465            }
9466            for (size_t i = 0; i < types.size(); i++) {
9467                setEffectSuspended_l(types[i], false);
9468            }
9469            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9470            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9471        }
9472    }
9473}
9474
9475
9476// The volume effect is used for automated tests only
9477#ifndef OPENSL_ES_H_
9478static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9479                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9480const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9481#endif //OPENSL_ES_H_
9482
9483bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9484{
9485    // auxiliary effects and visualizer are never suspended on output mix
9486    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9487        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9488         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9489         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9490        return false;
9491    }
9492    return true;
9493}
9494
9495void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9496{
9497    effects.clear();
9498    for (size_t i = 0; i < mEffects.size(); i++) {
9499        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9500            effects.add(mEffects[i]);
9501        }
9502    }
9503}
9504
9505sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9506                                                            const effect_uuid_t *type)
9507{
9508    sp<EffectModule> effect = getEffectFromType_l(type);
9509    return effect != 0 && effect->isEnabled() ? effect : 0;
9510}
9511
9512void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9513                                                            bool enabled)
9514{
9515    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9516    if (enabled) {
9517        if (index < 0) {
9518            // if the effect is not suspend check if all effects are suspended
9519            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9520            if (index < 0) {
9521                return;
9522            }
9523            if (!isEffectEligibleForSuspend(effect->desc())) {
9524                return;
9525            }
9526            setEffectSuspended_l(&effect->desc().type, enabled);
9527            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9528            if (index < 0) {
9529                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9530                return;
9531            }
9532        }
9533        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9534            effect->desc().type.timeLow);
9535        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9536        // if effect is requested to suspended but was not yet enabled, supend it now.
9537        if (desc->mEffect == 0) {
9538            desc->mEffect = effect;
9539            effect->setEnabled(false);
9540            effect->setSuspended(true);
9541        }
9542    } else {
9543        if (index < 0) {
9544            return;
9545        }
9546        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9547            effect->desc().type.timeLow);
9548        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9549        desc->mEffect.clear();
9550        effect->setSuspended(false);
9551    }
9552}
9553
9554#undef LOG_TAG
9555#define LOG_TAG "AudioFlinger"
9556
9557// ----------------------------------------------------------------------------
9558
9559status_t AudioFlinger::onTransact(
9560        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9561{
9562    return BnAudioFlinger::onTransact(code, data, reply, flags);
9563}
9564
9565}; // namespace android
9566