AudioFlinger.cpp revision f436fdcf93bd417fd3c9d2a8b19fd221d894b5e3
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <signal.h>
24#include <sys/time.h>
25#include <sys/resource.h>
26
27#include <binder/IPCThreadState.h>
28#include <binder/IServiceManager.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31#include <binder/Parcel.h>
32#include <binder/IPCThreadState.h>
33#include <utils/String16.h>
34#include <utils/threads.h>
35#include <utils/Atomic.h>
36
37#include <cutils/bitops.h>
38#include <cutils/properties.h>
39#include <cutils/compiler.h>
40
41#undef ADD_BATTERY_DATA
42
43#ifdef ADD_BATTERY_DATA
44#include <media/IMediaPlayerService.h>
45#include <media/IMediaDeathNotifier.h>
46#endif
47
48#include <private/media/AudioTrackShared.h>
49#include <private/media/AudioEffectShared.h>
50
51#include <system/audio.h>
52#include <hardware/audio.h>
53
54#include "AudioMixer.h"
55#include "AudioFlinger.h"
56#include "ServiceUtilities.h"
57
58#include <media/EffectsFactoryApi.h>
59#include <audio_effects/effect_visualizer.h>
60#include <audio_effects/effect_ns.h>
61#include <audio_effects/effect_aec.h>
62
63#include <audio_utils/primitives.h>
64
65#include <powermanager/PowerManager.h>
66
67// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
68#ifdef DEBUG_CPU_USAGE
69#include <cpustats/CentralTendencyStatistics.h>
70#include <cpustats/ThreadCpuUsage.h>
71#endif
72
73#include <common_time/cc_helper.h>
74#include <common_time/local_clock.h>
75
76#include "FastMixer.h"
77
78// NBAIO implementations
79#include "AudioStreamOutSink.h"
80#include "MonoPipe.h"
81#include "MonoPipeReader.h"
82#include "Pipe.h"
83#include "PipeReader.h"
84#include "SourceAudioBufferProvider.h"
85
86#ifdef HAVE_REQUEST_PRIORITY
87#include "SchedulingPolicyService.h"
88#endif
89
90#ifdef SOAKER
91#include "Soaker.h"
92#endif
93
94// ----------------------------------------------------------------------------
95
96// Note: the following macro is used for extremely verbose logging message.  In
97// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
98// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
99// are so verbose that we want to suppress them even when we have ALOG_ASSERT
100// turned on.  Do not uncomment the #def below unless you really know what you
101// are doing and want to see all of the extremely verbose messages.
102//#define VERY_VERY_VERBOSE_LOGGING
103#ifdef VERY_VERY_VERBOSE_LOGGING
104#define ALOGVV ALOGV
105#else
106#define ALOGVV(a...) do { } while(0)
107#endif
108
109namespace android {
110
111static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
112static const char kHardwareLockedString[] = "Hardware lock is taken\n";
113
114static const float MAX_GAIN = 4096.0f;
115static const uint32_t MAX_GAIN_INT = 0x1000;
116
117// retry counts for buffer fill timeout
118// 50 * ~20msecs = 1 second
119static const int8_t kMaxTrackRetries = 50;
120static const int8_t kMaxTrackStartupRetries = 50;
121// allow less retry attempts on direct output thread.
122// direct outputs can be a scarce resource in audio hardware and should
123// be released as quickly as possible.
124static const int8_t kMaxTrackRetriesDirect = 2;
125
126static const int kDumpLockRetries = 50;
127static const int kDumpLockSleepUs = 20000;
128
129// don't warn about blocked writes or record buffer overflows more often than this
130static const nsecs_t kWarningThrottleNs = seconds(5);
131
132// RecordThread loop sleep time upon application overrun or audio HAL read error
133static const int kRecordThreadSleepUs = 5000;
134
135// maximum time to wait for setParameters to complete
136static const nsecs_t kSetParametersTimeoutNs = seconds(2);
137
138// minimum sleep time for the mixer thread loop when tracks are active but in underrun
139static const uint32_t kMinThreadSleepTimeUs = 5000;
140// maximum divider applied to the active sleep time in the mixer thread loop
141static const uint32_t kMaxThreadSleepTimeShift = 2;
142
143// minimum normal mix buffer size, expressed in milliseconds rather than frames
144static const uint32_t kMinNormalMixBufferSizeMs = 20;
145// maximum normal mix buffer size
146static const uint32_t kMaxNormalMixBufferSizeMs = 24;
147
148nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
149
150// Whether to use fast mixer
151static const enum {
152    FastMixer_Never,    // never initialize or use: for debugging only
153    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
154                        // normal mixer multiplier is 1
155    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
156                        // multiplier is calculated based on min & max normal mixer buffer size
157    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
158                        // multiplier is calculated based on min & max normal mixer buffer size
159    // FIXME for FastMixer_Dynamic:
160    //  Supporting this option will require fixing HALs that can't handle large writes.
161    //  For example, one HAL implementation returns an error from a large write,
162    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
163    //  We could either fix the HAL implementations, or provide a wrapper that breaks
164    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
165} kUseFastMixer = FastMixer_Static;
166
167// ----------------------------------------------------------------------------
168
169#ifdef ADD_BATTERY_DATA
170// To collect the amplifier usage
171static void addBatteryData(uint32_t params) {
172    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
173    if (service == NULL) {
174        // it already logged
175        return;
176    }
177
178    service->addBatteryData(params);
179}
180#endif
181
182static int load_audio_interface(const char *if_name, audio_hw_device_t **dev)
183{
184    const hw_module_t *mod;
185    int rc;
186
187    rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, &mod);
188    ALOGE_IF(rc, "%s couldn't load audio hw module %s.%s (%s)", __func__,
189                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
190    if (rc) {
191        goto out;
192    }
193    rc = audio_hw_device_open(mod, dev);
194    ALOGE_IF(rc, "%s couldn't open audio hw device in %s.%s (%s)", __func__,
195                 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc));
196    if (rc) {
197        goto out;
198    }
199    if ((*dev)->common.version != AUDIO_DEVICE_API_VERSION_CURRENT) {
200        ALOGE("%s wrong audio hw device version %04x", __func__, (*dev)->common.version);
201        rc = BAD_VALUE;
202        goto out;
203    }
204    return 0;
205
206out:
207    *dev = NULL;
208    return rc;
209}
210
211// ----------------------------------------------------------------------------
212
213AudioFlinger::AudioFlinger()
214    : BnAudioFlinger(),
215      mPrimaryHardwareDev(NULL),
216      mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
217      mMasterVolume(1.0f),
218      mMasterVolumeSupportLvl(MVS_NONE),
219      mMasterMute(false),
220      mNextUniqueId(1),
221      mMode(AUDIO_MODE_INVALID),
222      mBtNrecIsOff(false)
223{
224}
225
226void AudioFlinger::onFirstRef()
227{
228    int rc = 0;
229
230    Mutex::Autolock _l(mLock);
231
232    /* TODO: move all this work into an Init() function */
233    char val_str[PROPERTY_VALUE_MAX] = { 0 };
234    if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
235        uint32_t int_val;
236        if (1 == sscanf(val_str, "%u", &int_val)) {
237            mStandbyTimeInNsecs = milliseconds(int_val);
238            ALOGI("Using %u mSec as standby time.", int_val);
239        } else {
240            mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
241            ALOGI("Using default %u mSec as standby time.",
242                    (uint32_t)(mStandbyTimeInNsecs / 1000000));
243        }
244    }
245
246    mMode = AUDIO_MODE_NORMAL;
247    mMasterVolumeSW = 1.0;
248    mMasterVolume   = 1.0;
249    mHardwareStatus = AUDIO_HW_IDLE;
250}
251
252AudioFlinger::~AudioFlinger()
253{
254
255    while (!mRecordThreads.isEmpty()) {
256        // closeInput() will remove first entry from mRecordThreads
257        closeInput(mRecordThreads.keyAt(0));
258    }
259    while (!mPlaybackThreads.isEmpty()) {
260        // closeOutput() will remove first entry from mPlaybackThreads
261        closeOutput(mPlaybackThreads.keyAt(0));
262    }
263
264    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
265        // no mHardwareLock needed, as there are no other references to this
266        audio_hw_device_close(mAudioHwDevs.valueAt(i)->hwDevice());
267        delete mAudioHwDevs.valueAt(i);
268    }
269}
270
271static const char * const audio_interfaces[] = {
272    AUDIO_HARDWARE_MODULE_ID_PRIMARY,
273    AUDIO_HARDWARE_MODULE_ID_A2DP,
274    AUDIO_HARDWARE_MODULE_ID_USB,
275};
276#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0])))
277
278audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(audio_module_handle_t module, uint32_t devices)
279{
280    // if module is 0, the request comes from an old policy manager and we should load
281    // well known modules
282    if (module == 0) {
283        ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
284        for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
285            loadHwModule_l(audio_interfaces[i]);
286        }
287    } else {
288        // check a match for the requested module handle
289        AudioHwDevice *audioHwdevice = mAudioHwDevs.valueFor(module);
290        if (audioHwdevice != NULL) {
291            return audioHwdevice->hwDevice();
292        }
293    }
294    // then try to find a module supporting the requested device.
295    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
296        audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
297        if ((dev->get_supported_devices(dev) & devices) == devices)
298            return dev;
299    }
300
301    return NULL;
302}
303
304status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
305{
306    const size_t SIZE = 256;
307    char buffer[SIZE];
308    String8 result;
309
310    result.append("Clients:\n");
311    for (size_t i = 0; i < mClients.size(); ++i) {
312        sp<Client> client = mClients.valueAt(i).promote();
313        if (client != 0) {
314            snprintf(buffer, SIZE, "  pid: %d\n", client->pid());
315            result.append(buffer);
316        }
317    }
318
319    result.append("Global session refs:\n");
320    result.append(" session pid count\n");
321    for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
322        AudioSessionRef *r = mAudioSessionRefs[i];
323        snprintf(buffer, SIZE, " %7d %3d %3d\n", r->mSessionid, r->mPid, r->mCnt);
324        result.append(buffer);
325    }
326    write(fd, result.string(), result.size());
327    return NO_ERROR;
328}
329
330
331status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
332{
333    const size_t SIZE = 256;
334    char buffer[SIZE];
335    String8 result;
336    hardware_call_state hardwareStatus = mHardwareStatus;
337
338    snprintf(buffer, SIZE, "Hardware status: %d\n"
339                           "Standby Time mSec: %u\n",
340                            hardwareStatus,
341                            (uint32_t)(mStandbyTimeInNsecs / 1000000));
342    result.append(buffer);
343    write(fd, result.string(), result.size());
344    return NO_ERROR;
345}
346
347status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
348{
349    const size_t SIZE = 256;
350    char buffer[SIZE];
351    String8 result;
352    snprintf(buffer, SIZE, "Permission Denial: "
353            "can't dump AudioFlinger from pid=%d, uid=%d\n",
354            IPCThreadState::self()->getCallingPid(),
355            IPCThreadState::self()->getCallingUid());
356    result.append(buffer);
357    write(fd, result.string(), result.size());
358    return NO_ERROR;
359}
360
361static bool tryLock(Mutex& mutex)
362{
363    bool locked = false;
364    for (int i = 0; i < kDumpLockRetries; ++i) {
365        if (mutex.tryLock() == NO_ERROR) {
366            locked = true;
367            break;
368        }
369        usleep(kDumpLockSleepUs);
370    }
371    return locked;
372}
373
374status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
375{
376    if (!dumpAllowed()) {
377        dumpPermissionDenial(fd, args);
378    } else {
379        // get state of hardware lock
380        bool hardwareLocked = tryLock(mHardwareLock);
381        if (!hardwareLocked) {
382            String8 result(kHardwareLockedString);
383            write(fd, result.string(), result.size());
384        } else {
385            mHardwareLock.unlock();
386        }
387
388        bool locked = tryLock(mLock);
389
390        // failed to lock - AudioFlinger is probably deadlocked
391        if (!locked) {
392            String8 result(kDeadlockedString);
393            write(fd, result.string(), result.size());
394        }
395
396        dumpClients(fd, args);
397        dumpInternals(fd, args);
398
399        // dump playback threads
400        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
401            mPlaybackThreads.valueAt(i)->dump(fd, args);
402        }
403
404        // dump record threads
405        for (size_t i = 0; i < mRecordThreads.size(); i++) {
406            mRecordThreads.valueAt(i)->dump(fd, args);
407        }
408
409        // dump all hardware devs
410        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
411            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
412            dev->dump(dev, fd);
413        }
414        if (locked) mLock.unlock();
415    }
416    return NO_ERROR;
417}
418
419sp<AudioFlinger::Client> AudioFlinger::registerPid_l(pid_t pid)
420{
421    // If pid is already in the mClients wp<> map, then use that entry
422    // (for which promote() is always != 0), otherwise create a new entry and Client.
423    sp<Client> client = mClients.valueFor(pid).promote();
424    if (client == 0) {
425        client = new Client(this, pid);
426        mClients.add(pid, client);
427    }
428
429    return client;
430}
431
432// IAudioFlinger interface
433
434
435sp<IAudioTrack> AudioFlinger::createTrack(
436        pid_t pid,
437        audio_stream_type_t streamType,
438        uint32_t sampleRate,
439        audio_format_t format,
440        uint32_t channelMask,
441        int frameCount,
442        IAudioFlinger::track_flags_t flags,
443        const sp<IMemory>& sharedBuffer,
444        audio_io_handle_t output,
445        pid_t tid,
446        int *sessionId,
447        status_t *status)
448{
449    sp<PlaybackThread::Track> track;
450    sp<TrackHandle> trackHandle;
451    sp<Client> client;
452    status_t lStatus;
453    int lSessionId;
454
455    // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
456    // but if someone uses binder directly they could bypass that and cause us to crash
457    if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
458        ALOGE("createTrack() invalid stream type %d", streamType);
459        lStatus = BAD_VALUE;
460        goto Exit;
461    }
462
463    {
464        Mutex::Autolock _l(mLock);
465        PlaybackThread *thread = checkPlaybackThread_l(output);
466        PlaybackThread *effectThread = NULL;
467        if (thread == NULL) {
468            ALOGE("unknown output thread");
469            lStatus = BAD_VALUE;
470            goto Exit;
471        }
472
473        client = registerPid_l(pid);
474
475        ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
476        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
477            // check if an effect chain with the same session ID is present on another
478            // output thread and move it here.
479            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
480                sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
481                if (mPlaybackThreads.keyAt(i) != output) {
482                    uint32_t sessions = t->hasAudioSession(*sessionId);
483                    if (sessions & PlaybackThread::EFFECT_SESSION) {
484                        effectThread = t.get();
485                        break;
486                    }
487                }
488            }
489            lSessionId = *sessionId;
490        } else {
491            // if no audio session id is provided, create one here
492            lSessionId = nextUniqueId();
493            if (sessionId != NULL) {
494                *sessionId = lSessionId;
495            }
496        }
497        ALOGV("createTrack() lSessionId: %d", lSessionId);
498
499        track = thread->createTrack_l(client, streamType, sampleRate, format,
500                channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
501
502        // move effect chain to this output thread if an effect on same session was waiting
503        // for a track to be created
504        if (lStatus == NO_ERROR && effectThread != NULL) {
505            Mutex::Autolock _dl(thread->mLock);
506            Mutex::Autolock _sl(effectThread->mLock);
507            moveEffectChain_l(lSessionId, effectThread, thread, true);
508        }
509
510        // Look for sync events awaiting for a session to be used.
511        for (int i = 0; i < (int)mPendingSyncEvents.size(); i++) {
512            if (mPendingSyncEvents[i]->triggerSession() == lSessionId) {
513                if (thread->isValidSyncEvent(mPendingSyncEvents[i])) {
514                    if (lStatus == NO_ERROR) {
515                        track->setSyncEvent(mPendingSyncEvents[i]);
516                    } else {
517                        mPendingSyncEvents[i]->cancel();
518                    }
519                    mPendingSyncEvents.removeAt(i);
520                    i--;
521                }
522            }
523        }
524    }
525    if (lStatus == NO_ERROR) {
526        trackHandle = new TrackHandle(track);
527    } else {
528        // remove local strong reference to Client before deleting the Track so that the Client
529        // destructor is called by the TrackBase destructor with mLock held
530        client.clear();
531        track.clear();
532    }
533
534Exit:
535    if (status != NULL) {
536        *status = lStatus;
537    }
538    return trackHandle;
539}
540
541uint32_t AudioFlinger::sampleRate(audio_io_handle_t output) const
542{
543    Mutex::Autolock _l(mLock);
544    PlaybackThread *thread = checkPlaybackThread_l(output);
545    if (thread == NULL) {
546        ALOGW("sampleRate() unknown thread %d", output);
547        return 0;
548    }
549    return thread->sampleRate();
550}
551
552int AudioFlinger::channelCount(audio_io_handle_t output) const
553{
554    Mutex::Autolock _l(mLock);
555    PlaybackThread *thread = checkPlaybackThread_l(output);
556    if (thread == NULL) {
557        ALOGW("channelCount() unknown thread %d", output);
558        return 0;
559    }
560    return thread->channelCount();
561}
562
563audio_format_t AudioFlinger::format(audio_io_handle_t output) const
564{
565    Mutex::Autolock _l(mLock);
566    PlaybackThread *thread = checkPlaybackThread_l(output);
567    if (thread == NULL) {
568        ALOGW("format() unknown thread %d", output);
569        return AUDIO_FORMAT_INVALID;
570    }
571    return thread->format();
572}
573
574size_t AudioFlinger::frameCount(audio_io_handle_t output) const
575{
576    Mutex::Autolock _l(mLock);
577    PlaybackThread *thread = checkPlaybackThread_l(output);
578    if (thread == NULL) {
579        ALOGW("frameCount() unknown thread %d", output);
580        return 0;
581    }
582    // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
583    //       should examine all callers and fix them to handle smaller counts
584    return thread->frameCount();
585}
586
587uint32_t AudioFlinger::latency(audio_io_handle_t output) const
588{
589    Mutex::Autolock _l(mLock);
590    PlaybackThread *thread = checkPlaybackThread_l(output);
591    if (thread == NULL) {
592        ALOGW("latency() unknown thread %d", output);
593        return 0;
594    }
595    return thread->latency();
596}
597
598status_t AudioFlinger::setMasterVolume(float value)
599{
600    status_t ret = initCheck();
601    if (ret != NO_ERROR) {
602        return ret;
603    }
604
605    // check calling permissions
606    if (!settingsAllowed()) {
607        return PERMISSION_DENIED;
608    }
609
610    float swmv = value;
611
612    Mutex::Autolock _l(mLock);
613
614    // when hw supports master volume, don't scale in sw mixer
615    if (MVS_NONE != mMasterVolumeSupportLvl) {
616        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
617            AutoMutex lock(mHardwareLock);
618            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
619
620            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
621            if (NULL != dev->set_master_volume) {
622                dev->set_master_volume(dev, value);
623            }
624            mHardwareStatus = AUDIO_HW_IDLE;
625        }
626
627        swmv = 1.0;
628    }
629
630    mMasterVolume   = value;
631    mMasterVolumeSW = swmv;
632    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
633        mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
634
635    return NO_ERROR;
636}
637
638status_t AudioFlinger::setMode(audio_mode_t mode)
639{
640    status_t ret = initCheck();
641    if (ret != NO_ERROR) {
642        return ret;
643    }
644
645    // check calling permissions
646    if (!settingsAllowed()) {
647        return PERMISSION_DENIED;
648    }
649    if (uint32_t(mode) >= AUDIO_MODE_CNT) {
650        ALOGW("Illegal value: setMode(%d)", mode);
651        return BAD_VALUE;
652    }
653
654    { // scope for the lock
655        AutoMutex lock(mHardwareLock);
656        mHardwareStatus = AUDIO_HW_SET_MODE;
657        ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode);
658        mHardwareStatus = AUDIO_HW_IDLE;
659    }
660
661    if (NO_ERROR == ret) {
662        Mutex::Autolock _l(mLock);
663        mMode = mode;
664        for (size_t i = 0; i < mPlaybackThreads.size(); i++)
665            mPlaybackThreads.valueAt(i)->setMode(mode);
666    }
667
668    return ret;
669}
670
671status_t AudioFlinger::setMicMute(bool state)
672{
673    status_t ret = initCheck();
674    if (ret != NO_ERROR) {
675        return ret;
676    }
677
678    // check calling permissions
679    if (!settingsAllowed()) {
680        return PERMISSION_DENIED;
681    }
682
683    AutoMutex lock(mHardwareLock);
684    mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
685    ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state);
686    mHardwareStatus = AUDIO_HW_IDLE;
687    return ret;
688}
689
690bool AudioFlinger::getMicMute() const
691{
692    status_t ret = initCheck();
693    if (ret != NO_ERROR) {
694        return false;
695    }
696
697    bool state = AUDIO_MODE_INVALID;
698    AutoMutex lock(mHardwareLock);
699    mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
700    mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state);
701    mHardwareStatus = AUDIO_HW_IDLE;
702    return state;
703}
704
705status_t AudioFlinger::setMasterMute(bool muted)
706{
707    // check calling permissions
708    if (!settingsAllowed()) {
709        return PERMISSION_DENIED;
710    }
711
712    Mutex::Autolock _l(mLock);
713    // This is an optimization, so PlaybackThread doesn't have to look at the one from AudioFlinger
714    mMasterMute = muted;
715    for (size_t i = 0; i < mPlaybackThreads.size(); i++)
716        mPlaybackThreads.valueAt(i)->setMasterMute(muted);
717
718    return NO_ERROR;
719}
720
721float AudioFlinger::masterVolume() const
722{
723    Mutex::Autolock _l(mLock);
724    return masterVolume_l();
725}
726
727float AudioFlinger::masterVolumeSW() const
728{
729    Mutex::Autolock _l(mLock);
730    return masterVolumeSW_l();
731}
732
733bool AudioFlinger::masterMute() const
734{
735    Mutex::Autolock _l(mLock);
736    return masterMute_l();
737}
738
739float AudioFlinger::masterVolume_l() const
740{
741    if (MVS_FULL == mMasterVolumeSupportLvl) {
742        float ret_val;
743        AutoMutex lock(mHardwareLock);
744
745        mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
746        ALOG_ASSERT((NULL != mPrimaryHardwareDev) &&
747                    (NULL != mPrimaryHardwareDev->get_master_volume),
748                "can't get master volume");
749
750        mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
751        mHardwareStatus = AUDIO_HW_IDLE;
752        return ret_val;
753    }
754
755    return mMasterVolume;
756}
757
758status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
759        audio_io_handle_t output)
760{
761    // check calling permissions
762    if (!settingsAllowed()) {
763        return PERMISSION_DENIED;
764    }
765
766    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
767        ALOGE("setStreamVolume() invalid stream %d", stream);
768        return BAD_VALUE;
769    }
770
771    AutoMutex lock(mLock);
772    PlaybackThread *thread = NULL;
773    if (output) {
774        thread = checkPlaybackThread_l(output);
775        if (thread == NULL) {
776            return BAD_VALUE;
777        }
778    }
779
780    mStreamTypes[stream].volume = value;
781
782    if (thread == NULL) {
783        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
784            mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
785        }
786    } else {
787        thread->setStreamVolume(stream, value);
788    }
789
790    return NO_ERROR;
791}
792
793status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
794{
795    // check calling permissions
796    if (!settingsAllowed()) {
797        return PERMISSION_DENIED;
798    }
799
800    if (uint32_t(stream) >= AUDIO_STREAM_CNT ||
801        uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
802        ALOGE("setStreamMute() invalid stream %d", stream);
803        return BAD_VALUE;
804    }
805
806    AutoMutex lock(mLock);
807    mStreamTypes[stream].mute = muted;
808    for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
809        mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
810
811    return NO_ERROR;
812}
813
814float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
815{
816    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
817        return 0.0f;
818    }
819
820    AutoMutex lock(mLock);
821    float volume;
822    if (output) {
823        PlaybackThread *thread = checkPlaybackThread_l(output);
824        if (thread == NULL) {
825            return 0.0f;
826        }
827        volume = thread->streamVolume(stream);
828    } else {
829        volume = streamVolume_l(stream);
830    }
831
832    return volume;
833}
834
835bool AudioFlinger::streamMute(audio_stream_type_t stream) const
836{
837    if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
838        return true;
839    }
840
841    AutoMutex lock(mLock);
842    return streamMute_l(stream);
843}
844
845status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
846{
847    ALOGV("setParameters(): io %d, keyvalue %s, tid %d, calling pid %d",
848            ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
849    // check calling permissions
850    if (!settingsAllowed()) {
851        return PERMISSION_DENIED;
852    }
853
854    // ioHandle == 0 means the parameters are global to the audio hardware interface
855    if (ioHandle == 0) {
856        Mutex::Autolock _l(mLock);
857        status_t final_result = NO_ERROR;
858        {
859            AutoMutex lock(mHardwareLock);
860            mHardwareStatus = AUDIO_HW_SET_PARAMETER;
861            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
862                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
863                status_t result = dev->set_parameters(dev, keyValuePairs.string());
864                final_result = result ?: final_result;
865            }
866            mHardwareStatus = AUDIO_HW_IDLE;
867        }
868        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
869        AudioParameter param = AudioParameter(keyValuePairs);
870        String8 value;
871        if (param.get(String8(AUDIO_PARAMETER_KEY_BT_NREC), value) == NO_ERROR) {
872            bool btNrecIsOff = (value == AUDIO_PARAMETER_VALUE_OFF);
873            if (mBtNrecIsOff != btNrecIsOff) {
874                for (size_t i = 0; i < mRecordThreads.size(); i++) {
875                    sp<RecordThread> thread = mRecordThreads.valueAt(i);
876                    RecordThread::RecordTrack *track = thread->track();
877                    if (track != NULL) {
878                        audio_devices_t device = (audio_devices_t)(
879                                thread->device() & AUDIO_DEVICE_IN_ALL);
880                        bool suspend = audio_is_bluetooth_sco_device(device) && btNrecIsOff;
881                        thread->setEffectSuspended(FX_IID_AEC,
882                                                   suspend,
883                                                   track->sessionId());
884                        thread->setEffectSuspended(FX_IID_NS,
885                                                   suspend,
886                                                   track->sessionId());
887                    }
888                }
889                mBtNrecIsOff = btNrecIsOff;
890            }
891        }
892        return final_result;
893    }
894
895    // hold a strong ref on thread in case closeOutput() or closeInput() is called
896    // and the thread is exited once the lock is released
897    sp<ThreadBase> thread;
898    {
899        Mutex::Autolock _l(mLock);
900        thread = checkPlaybackThread_l(ioHandle);
901        if (thread == NULL) {
902            thread = checkRecordThread_l(ioHandle);
903        } else if (thread == primaryPlaybackThread_l()) {
904            // indicate output device change to all input threads for pre processing
905            AudioParameter param = AudioParameter(keyValuePairs);
906            int value;
907            if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
908                    (value != 0)) {
909                for (size_t i = 0; i < mRecordThreads.size(); i++) {
910                    mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
911                }
912            }
913        }
914    }
915    if (thread != 0) {
916        return thread->setParameters(keyValuePairs);
917    }
918    return BAD_VALUE;
919}
920
921String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
922{
923//    ALOGV("getParameters() io %d, keys %s, tid %d, calling pid %d",
924//            ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
925
926    Mutex::Autolock _l(mLock);
927
928    if (ioHandle == 0) {
929        String8 out_s8;
930
931        for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
932            char *s;
933            {
934            AutoMutex lock(mHardwareLock);
935            mHardwareStatus = AUDIO_HW_GET_PARAMETER;
936            audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
937            s = dev->get_parameters(dev, keys.string());
938            mHardwareStatus = AUDIO_HW_IDLE;
939            }
940            out_s8 += String8(s ? s : "");
941            free(s);
942        }
943        return out_s8;
944    }
945
946    PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
947    if (playbackThread != NULL) {
948        return playbackThread->getParameters(keys);
949    }
950    RecordThread *recordThread = checkRecordThread_l(ioHandle);
951    if (recordThread != NULL) {
952        return recordThread->getParameters(keys);
953    }
954    return String8("");
955}
956
957size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
958{
959    status_t ret = initCheck();
960    if (ret != NO_ERROR) {
961        return 0;
962    }
963
964    AutoMutex lock(mHardwareLock);
965    mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
966    struct audio_config config = {
967        sample_rate: sampleRate,
968        channel_mask: audio_channel_in_mask_from_count(channelCount),
969        format: format,
970    };
971    size_t size = mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, &config);
972    mHardwareStatus = AUDIO_HW_IDLE;
973    return size;
974}
975
976unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
977{
978    if (ioHandle == 0) {
979        return 0;
980    }
981
982    Mutex::Autolock _l(mLock);
983
984    RecordThread *recordThread = checkRecordThread_l(ioHandle);
985    if (recordThread != NULL) {
986        return recordThread->getInputFramesLost();
987    }
988    return 0;
989}
990
991status_t AudioFlinger::setVoiceVolume(float value)
992{
993    status_t ret = initCheck();
994    if (ret != NO_ERROR) {
995        return ret;
996    }
997
998    // check calling permissions
999    if (!settingsAllowed()) {
1000        return PERMISSION_DENIED;
1001    }
1002
1003    AutoMutex lock(mHardwareLock);
1004    mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
1005    ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value);
1006    mHardwareStatus = AUDIO_HW_IDLE;
1007
1008    return ret;
1009}
1010
1011status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
1012        audio_io_handle_t output) const
1013{
1014    status_t status;
1015
1016    Mutex::Autolock _l(mLock);
1017
1018    PlaybackThread *playbackThread = checkPlaybackThread_l(output);
1019    if (playbackThread != NULL) {
1020        return playbackThread->getRenderPosition(halFrames, dspFrames);
1021    }
1022
1023    return BAD_VALUE;
1024}
1025
1026void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
1027{
1028
1029    Mutex::Autolock _l(mLock);
1030
1031    pid_t pid = IPCThreadState::self()->getCallingPid();
1032    if (mNotificationClients.indexOfKey(pid) < 0) {
1033        sp<NotificationClient> notificationClient = new NotificationClient(this,
1034                                                                            client,
1035                                                                            pid);
1036        ALOGV("registerClient() client %p, pid %d", notificationClient.get(), pid);
1037
1038        mNotificationClients.add(pid, notificationClient);
1039
1040        sp<IBinder> binder = client->asBinder();
1041        binder->linkToDeath(notificationClient);
1042
1043        // the config change is always sent from playback or record threads to avoid deadlock
1044        // with AudioSystem::gLock
1045        for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1046            mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
1047        }
1048
1049        for (size_t i = 0; i < mRecordThreads.size(); i++) {
1050            mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
1051        }
1052    }
1053}
1054
1055void AudioFlinger::removeNotificationClient(pid_t pid)
1056{
1057    Mutex::Autolock _l(mLock);
1058
1059    mNotificationClients.removeItem(pid);
1060
1061    ALOGV("%d died, releasing its sessions", pid);
1062    size_t num = mAudioSessionRefs.size();
1063    bool removed = false;
1064    for (size_t i = 0; i< num; ) {
1065        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
1066        ALOGV(" pid %d @ %d", ref->mPid, i);
1067        if (ref->mPid == pid) {
1068            ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
1069            mAudioSessionRefs.removeAt(i);
1070            delete ref;
1071            removed = true;
1072            num--;
1073        } else {
1074            i++;
1075        }
1076    }
1077    if (removed) {
1078        purgeStaleEffects_l();
1079    }
1080}
1081
1082// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1083void AudioFlinger::audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2)
1084{
1085    size_t size = mNotificationClients.size();
1086    for (size_t i = 0; i < size; i++) {
1087        mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(event, ioHandle,
1088                                                                               param2);
1089    }
1090}
1091
1092// removeClient_l() must be called with AudioFlinger::mLock held
1093void AudioFlinger::removeClient_l(pid_t pid)
1094{
1095    ALOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
1096    mClients.removeItem(pid);
1097}
1098
1099
1100// ----------------------------------------------------------------------------
1101
1102AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1103        uint32_t device, type_t type)
1104    :   Thread(false),
1105        mType(type),
1106        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
1107        // mChannelMask
1108        mChannelCount(0),
1109        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
1110        mParamStatus(NO_ERROR),
1111        mStandby(false), mId(id),
1112        mDevice(device),
1113        mDeathRecipient(new PMDeathRecipient(this))
1114{
1115}
1116
1117AudioFlinger::ThreadBase::~ThreadBase()
1118{
1119    mParamCond.broadcast();
1120    // do not lock the mutex in destructor
1121    releaseWakeLock_l();
1122    if (mPowerManager != 0) {
1123        sp<IBinder> binder = mPowerManager->asBinder();
1124        binder->unlinkToDeath(mDeathRecipient);
1125    }
1126}
1127
1128void AudioFlinger::ThreadBase::exit()
1129{
1130    ALOGV("ThreadBase::exit");
1131    {
1132        // This lock prevents the following race in thread (uniprocessor for illustration):
1133        //  if (!exitPending()) {
1134        //      // context switch from here to exit()
1135        //      // exit() calls requestExit(), what exitPending() observes
1136        //      // exit() calls signal(), which is dropped since no waiters
1137        //      // context switch back from exit() to here
1138        //      mWaitWorkCV.wait(...);
1139        //      // now thread is hung
1140        //  }
1141        AutoMutex lock(mLock);
1142        requestExit();
1143        mWaitWorkCV.signal();
1144    }
1145    // When Thread::requestExitAndWait is made virtual and this method is renamed to
1146    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
1147    requestExitAndWait();
1148}
1149
1150status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
1151{
1152    status_t status;
1153
1154    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
1155    Mutex::Autolock _l(mLock);
1156
1157    mNewParameters.add(keyValuePairs);
1158    mWaitWorkCV.signal();
1159    // wait condition with timeout in case the thread loop has exited
1160    // before the request could be processed
1161    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
1162        status = mParamStatus;
1163        mWaitWorkCV.signal();
1164    } else {
1165        status = TIMED_OUT;
1166    }
1167    return status;
1168}
1169
1170void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
1171{
1172    Mutex::Autolock _l(mLock);
1173    sendConfigEvent_l(event, param);
1174}
1175
1176// sendConfigEvent_l() must be called with ThreadBase::mLock held
1177void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
1178{
1179    ConfigEvent configEvent;
1180    configEvent.mEvent = event;
1181    configEvent.mParam = param;
1182    mConfigEvents.add(configEvent);
1183    ALOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
1184    mWaitWorkCV.signal();
1185}
1186
1187void AudioFlinger::ThreadBase::processConfigEvents()
1188{
1189    mLock.lock();
1190    while (!mConfigEvents.isEmpty()) {
1191        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
1192        ConfigEvent configEvent = mConfigEvents[0];
1193        mConfigEvents.removeAt(0);
1194        // release mLock before locking AudioFlinger mLock: lock order is always
1195        // AudioFlinger then ThreadBase to avoid cross deadlock
1196        mLock.unlock();
1197        mAudioFlinger->mLock.lock();
1198        audioConfigChanged_l(configEvent.mEvent, configEvent.mParam);
1199        mAudioFlinger->mLock.unlock();
1200        mLock.lock();
1201    }
1202    mLock.unlock();
1203}
1204
1205status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
1206{
1207    const size_t SIZE = 256;
1208    char buffer[SIZE];
1209    String8 result;
1210
1211    bool locked = tryLock(mLock);
1212    if (!locked) {
1213        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
1214        write(fd, buffer, strlen(buffer));
1215    }
1216
1217    snprintf(buffer, SIZE, "io handle: %d\n", mId);
1218    result.append(buffer);
1219    snprintf(buffer, SIZE, "TID: %d\n", getTid());
1220    result.append(buffer);
1221    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
1222    result.append(buffer);
1223    snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
1224    result.append(buffer);
1225    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
1226    result.append(buffer);
1227    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1228    result.append(buffer);
1229    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
1230    result.append(buffer);
1231    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
1232    result.append(buffer);
1233    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
1234    result.append(buffer);
1235    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
1236    result.append(buffer);
1237
1238    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
1239    result.append(buffer);
1240    result.append(" Index Command");
1241    for (size_t i = 0; i < mNewParameters.size(); ++i) {
1242        snprintf(buffer, SIZE, "\n %02d    ", i);
1243        result.append(buffer);
1244        result.append(mNewParameters[i]);
1245    }
1246
1247    snprintf(buffer, SIZE, "\n\nPending config events: \n");
1248    result.append(buffer);
1249    snprintf(buffer, SIZE, " Index event param\n");
1250    result.append(buffer);
1251    for (size_t i = 0; i < mConfigEvents.size(); i++) {
1252        snprintf(buffer, SIZE, " %02d    %02d    %d\n", i, mConfigEvents[i].mEvent, mConfigEvents[i].mParam);
1253        result.append(buffer);
1254    }
1255    result.append("\n");
1256
1257    write(fd, result.string(), result.size());
1258
1259    if (locked) {
1260        mLock.unlock();
1261    }
1262    return NO_ERROR;
1263}
1264
1265status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
1266{
1267    const size_t SIZE = 256;
1268    char buffer[SIZE];
1269    String8 result;
1270
1271    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
1272    write(fd, buffer, strlen(buffer));
1273
1274    for (size_t i = 0; i < mEffectChains.size(); ++i) {
1275        sp<EffectChain> chain = mEffectChains[i];
1276        if (chain != 0) {
1277            chain->dump(fd, args);
1278        }
1279    }
1280    return NO_ERROR;
1281}
1282
1283void AudioFlinger::ThreadBase::acquireWakeLock()
1284{
1285    Mutex::Autolock _l(mLock);
1286    acquireWakeLock_l();
1287}
1288
1289void AudioFlinger::ThreadBase::acquireWakeLock_l()
1290{
1291    if (mPowerManager == 0) {
1292        // use checkService() to avoid blocking if power service is not up yet
1293        sp<IBinder> binder =
1294            defaultServiceManager()->checkService(String16("power"));
1295        if (binder == 0) {
1296            ALOGW("Thread %s cannot connect to the power manager service", mName);
1297        } else {
1298            mPowerManager = interface_cast<IPowerManager>(binder);
1299            binder->linkToDeath(mDeathRecipient);
1300        }
1301    }
1302    if (mPowerManager != 0) {
1303        sp<IBinder> binder = new BBinder();
1304        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1305                                                         binder,
1306                                                         String16(mName));
1307        if (status == NO_ERROR) {
1308            mWakeLockToken = binder;
1309        }
1310        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
1311    }
1312}
1313
1314void AudioFlinger::ThreadBase::releaseWakeLock()
1315{
1316    Mutex::Autolock _l(mLock);
1317    releaseWakeLock_l();
1318}
1319
1320void AudioFlinger::ThreadBase::releaseWakeLock_l()
1321{
1322    if (mWakeLockToken != 0) {
1323        ALOGV("releaseWakeLock_l() %s", mName);
1324        if (mPowerManager != 0) {
1325            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
1326        }
1327        mWakeLockToken.clear();
1328    }
1329}
1330
1331void AudioFlinger::ThreadBase::clearPowerManager()
1332{
1333    Mutex::Autolock _l(mLock);
1334    releaseWakeLock_l();
1335    mPowerManager.clear();
1336}
1337
1338void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
1339{
1340    sp<ThreadBase> thread = mThread.promote();
1341    if (thread != 0) {
1342        thread->clearPowerManager();
1343    }
1344    ALOGW("power manager service died !!!");
1345}
1346
1347void AudioFlinger::ThreadBase::setEffectSuspended(
1348        const effect_uuid_t *type, bool suspend, int sessionId)
1349{
1350    Mutex::Autolock _l(mLock);
1351    setEffectSuspended_l(type, suspend, sessionId);
1352}
1353
1354void AudioFlinger::ThreadBase::setEffectSuspended_l(
1355        const effect_uuid_t *type, bool suspend, int sessionId)
1356{
1357    sp<EffectChain> chain = getEffectChain_l(sessionId);
1358    if (chain != 0) {
1359        if (type != NULL) {
1360            chain->setEffectSuspended_l(type, suspend);
1361        } else {
1362            chain->setEffectSuspendedAll_l(suspend);
1363        }
1364    }
1365
1366    updateSuspendedSessions_l(type, suspend, sessionId);
1367}
1368
1369void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1370{
1371    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1372    if (index < 0) {
1373        return;
1374    }
1375
1376    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects =
1377            mSuspendedSessions.editValueAt(index);
1378
1379    for (size_t i = 0; i < sessionEffects.size(); i++) {
1380        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1381        for (int j = 0; j < desc->mRefCount; j++) {
1382            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1383                chain->setEffectSuspendedAll_l(true);
1384            } else {
1385                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1386                    desc->mType.timeLow);
1387                chain->setEffectSuspended_l(&desc->mType, true);
1388            }
1389        }
1390    }
1391}
1392
1393void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1394                                                         bool suspend,
1395                                                         int sessionId)
1396{
1397    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1398
1399    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1400
1401    if (suspend) {
1402        if (index >= 0) {
1403            sessionEffects = mSuspendedSessions.editValueAt(index);
1404        } else {
1405            mSuspendedSessions.add(sessionId, sessionEffects);
1406        }
1407    } else {
1408        if (index < 0) {
1409            return;
1410        }
1411        sessionEffects = mSuspendedSessions.editValueAt(index);
1412    }
1413
1414
1415    int key = EffectChain::kKeyForSuspendAll;
1416    if (type != NULL) {
1417        key = type->timeLow;
1418    }
1419    index = sessionEffects.indexOfKey(key);
1420
1421    sp<SuspendedSessionDesc> desc;
1422    if (suspend) {
1423        if (index >= 0) {
1424            desc = sessionEffects.valueAt(index);
1425        } else {
1426            desc = new SuspendedSessionDesc();
1427            if (type != NULL) {
1428                memcpy(&desc->mType, type, sizeof(effect_uuid_t));
1429            }
1430            sessionEffects.add(key, desc);
1431            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1432        }
1433        desc->mRefCount++;
1434    } else {
1435        if (index < 0) {
1436            return;
1437        }
1438        desc = sessionEffects.valueAt(index);
1439        if (--desc->mRefCount == 0) {
1440            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1441            sessionEffects.removeItemsAt(index);
1442            if (sessionEffects.isEmpty()) {
1443                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1444                                 sessionId);
1445                mSuspendedSessions.removeItem(sessionId);
1446            }
1447        }
1448    }
1449    if (!sessionEffects.isEmpty()) {
1450        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1451    }
1452}
1453
1454void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1455                                                            bool enabled,
1456                                                            int sessionId)
1457{
1458    Mutex::Autolock _l(mLock);
1459    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1460}
1461
1462void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1463                                                            bool enabled,
1464                                                            int sessionId)
1465{
1466    if (mType != RECORD) {
1467        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1468        // another session. This gives the priority to well behaved effect control panels
1469        // and applications not using global effects.
1470        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1471        // global effects
1472        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1473            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1474        }
1475    }
1476
1477    sp<EffectChain> chain = getEffectChain_l(sessionId);
1478    if (chain != 0) {
1479        chain->checkSuspendOnEffectEnabled(effect, enabled);
1480    }
1481}
1482
1483// ----------------------------------------------------------------------------
1484
1485AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1486                                             AudioStreamOut* output,
1487                                             audio_io_handle_t id,
1488                                             uint32_t device,
1489                                             type_t type)
1490    :   ThreadBase(audioFlinger, id, device, type),
1491        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1492        // Assumes constructor is called by AudioFlinger with it's mLock held,
1493        // but it would be safer to explicitly pass initial masterMute as parameter
1494        mMasterMute(audioFlinger->masterMute_l()),
1495        // mStreamTypes[] initialized in constructor body
1496        mOutput(output),
1497        // Assumes constructor is called by AudioFlinger with it's mLock held,
1498        // but it would be safer to explicitly pass initial masterVolume as parameter
1499        mMasterVolume(audioFlinger->masterVolumeSW_l()),
1500        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1501        mMixerStatus(MIXER_IDLE),
1502        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1503        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1504        // index 0 is reserved for normal mixer's submix
1505        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
1506{
1507    snprintf(mName, kNameLength, "AudioOut_%X", id);
1508
1509    readOutputParameters();
1510
1511    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1512    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1513    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1514            stream = (audio_stream_type_t) (stream + 1)) {
1515        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1516        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1517    }
1518    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1519    // because mAudioFlinger doesn't have one to copy from
1520}
1521
1522AudioFlinger::PlaybackThread::~PlaybackThread()
1523{
1524    delete [] mMixBuffer;
1525}
1526
1527status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1528{
1529    dumpInternals(fd, args);
1530    dumpTracks(fd, args);
1531    dumpEffectChains(fd, args);
1532    return NO_ERROR;
1533}
1534
1535status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1536{
1537    const size_t SIZE = 256;
1538    char buffer[SIZE];
1539    String8 result;
1540
1541    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1542    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1543        const stream_type_t *st = &mStreamTypes[i];
1544        if (i > 0) {
1545            result.appendFormat(", ");
1546        }
1547        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1548        if (st->mute) {
1549            result.append("M");
1550        }
1551    }
1552    result.append("\n");
1553    write(fd, result.string(), result.length());
1554    result.clear();
1555
1556    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1557    result.append(buffer);
1558    Track::appendDumpHeader(result);
1559    for (size_t i = 0; i < mTracks.size(); ++i) {
1560        sp<Track> track = mTracks[i];
1561        if (track != 0) {
1562            track->dump(buffer, SIZE);
1563            result.append(buffer);
1564        }
1565    }
1566
1567    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1568    result.append(buffer);
1569    Track::appendDumpHeader(result);
1570    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1571        sp<Track> track = mActiveTracks[i].promote();
1572        if (track != 0) {
1573            track->dump(buffer, SIZE);
1574            result.append(buffer);
1575        }
1576    }
1577    write(fd, result.string(), result.size());
1578
1579    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1580    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1581    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1582            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1583
1584    return NO_ERROR;
1585}
1586
1587status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1588{
1589    const size_t SIZE = 256;
1590    char buffer[SIZE];
1591    String8 result;
1592
1593    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1594    result.append(buffer);
1595    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1596    result.append(buffer);
1597    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1598    result.append(buffer);
1599    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1600    result.append(buffer);
1601    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1602    result.append(buffer);
1603    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1604    result.append(buffer);
1605    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1606    result.append(buffer);
1607    write(fd, result.string(), result.size());
1608
1609    dumpBase(fd, args);
1610
1611    return NO_ERROR;
1612}
1613
1614// Thread virtuals
1615status_t AudioFlinger::PlaybackThread::readyToRun()
1616{
1617    status_t status = initCheck();
1618    if (status == NO_ERROR) {
1619        ALOGI("AudioFlinger's thread %p ready to run", this);
1620    } else {
1621        ALOGE("No working audio driver found.");
1622    }
1623    return status;
1624}
1625
1626void AudioFlinger::PlaybackThread::onFirstRef()
1627{
1628    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1629}
1630
1631// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1632sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1633        const sp<AudioFlinger::Client>& client,
1634        audio_stream_type_t streamType,
1635        uint32_t sampleRate,
1636        audio_format_t format,
1637        uint32_t channelMask,
1638        int frameCount,
1639        const sp<IMemory>& sharedBuffer,
1640        int sessionId,
1641        IAudioFlinger::track_flags_t flags,
1642        pid_t tid,
1643        status_t *status)
1644{
1645    sp<Track> track;
1646    status_t lStatus;
1647
1648    bool isTimed = (flags & IAudioFlinger::TRACK_TIMED) != 0;
1649
1650    // client expresses a preference for FAST, but we get the final say
1651    if (flags & IAudioFlinger::TRACK_FAST) {
1652      if (
1653            // not timed
1654            (!isTimed) &&
1655            // either of these use cases:
1656            (
1657              // use case 1: shared buffer with any frame count
1658              (
1659                (sharedBuffer != 0)
1660              ) ||
1661              // use case 2: callback handler and frame count is default or at least as large as HAL
1662              (
1663                (tid != -1) &&
1664                ((frameCount == 0) ||
1665                (frameCount >= (int) (mFrameCount * 2))) // * 2 is due to SRC jitter, see below
1666              )
1667            ) &&
1668            // PCM data
1669            audio_is_linear_pcm(format) &&
1670            // mono or stereo
1671            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1672              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1673#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1674            // hardware sample rate
1675            (sampleRate == mSampleRate) &&
1676#endif
1677            // normal mixer has an associated fast mixer
1678            hasFastMixer() &&
1679            // there are sufficient fast track slots available
1680            (mFastTrackAvailMask != 0)
1681            // FIXME test that MixerThread for this fast track has a capable output HAL
1682            // FIXME add a permission test also?
1683        ) {
1684        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1685        if (frameCount == 0) {
1686            frameCount = mFrameCount * 2;   // FIXME * 2 is due to SRC jitter, should be computed
1687        }
1688        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1689                frameCount, mFrameCount);
1690      } else {
1691        ALOGW("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1692                "mFrameCount=%d format=%d isLinear=%d channelMask=%d sampleRate=%d mSampleRate=%d "
1693                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1694                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1695                audio_is_linear_pcm(format),
1696                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1697        flags &= ~IAudioFlinger::TRACK_FAST;
1698        // For compatibility with AudioTrack calculation, buffer depth is forced
1699        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1700        // This is probably too conservative, but legacy application code may depend on it.
1701        // If you change this calculation, also review the start threshold which is related.
1702        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1703        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1704        if (minBufCount < 2) {
1705            minBufCount = 2;
1706        }
1707        int minFrameCount = mNormalFrameCount * minBufCount;
1708        if (frameCount < minFrameCount) {
1709            frameCount = minFrameCount;
1710        }
1711      }
1712    }
1713
1714    if (mType == DIRECT) {
1715        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1716            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1717                ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1718                        "for output %p with format %d",
1719                        sampleRate, format, channelMask, mOutput, mFormat);
1720                lStatus = BAD_VALUE;
1721                goto Exit;
1722            }
1723        }
1724    } else {
1725        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1726        if (sampleRate > mSampleRate*2) {
1727            ALOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
1728            lStatus = BAD_VALUE;
1729            goto Exit;
1730        }
1731    }
1732
1733    lStatus = initCheck();
1734    if (lStatus != NO_ERROR) {
1735        ALOGE("Audio driver not initialized.");
1736        goto Exit;
1737    }
1738
1739    { // scope for mLock
1740        Mutex::Autolock _l(mLock);
1741
1742        // all tracks in same audio session must share the same routing strategy otherwise
1743        // conflicts will happen when tracks are moved from one output to another by audio policy
1744        // manager
1745        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1746        for (size_t i = 0; i < mTracks.size(); ++i) {
1747            sp<Track> t = mTracks[i];
1748            if (t != 0 && !t->isOutputTrack()) {
1749                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1750                if (sessionId == t->sessionId() && strategy != actual) {
1751                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1752                            strategy, actual);
1753                    lStatus = BAD_VALUE;
1754                    goto Exit;
1755                }
1756            }
1757        }
1758
1759        if (!isTimed) {
1760            track = new Track(this, client, streamType, sampleRate, format,
1761                    channelMask, frameCount, sharedBuffer, sessionId, flags);
1762        } else {
1763            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1764                    channelMask, frameCount, sharedBuffer, sessionId);
1765        }
1766        if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
1767            lStatus = NO_MEMORY;
1768            goto Exit;
1769        }
1770        mTracks.add(track);
1771
1772        sp<EffectChain> chain = getEffectChain_l(sessionId);
1773        if (chain != 0) {
1774            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1775            track->setMainBuffer(chain->inBuffer());
1776            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1777            chain->incTrackCnt();
1778        }
1779    }
1780
1781#ifdef HAVE_REQUEST_PRIORITY
1782    if ((flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1783        pid_t callingPid = IPCThreadState::self()->getCallingPid();
1784        // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1785        // so ask activity manager to do this on our behalf
1786        int err = requestPriority(callingPid, tid, 1);
1787        if (err != 0) {
1788            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
1789                    1, callingPid, tid, err);
1790        }
1791    }
1792#endif
1793
1794    lStatus = NO_ERROR;
1795
1796Exit:
1797    if (status) {
1798        *status = lStatus;
1799    }
1800    return track;
1801}
1802
1803uint32_t AudioFlinger::MixerThread::correctLatency(uint32_t latency) const
1804{
1805    if (mFastMixer != NULL) {
1806        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1807        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
1808    }
1809    return latency;
1810}
1811
1812uint32_t AudioFlinger::PlaybackThread::correctLatency(uint32_t latency) const
1813{
1814    return latency;
1815}
1816
1817uint32_t AudioFlinger::PlaybackThread::latency() const
1818{
1819    Mutex::Autolock _l(mLock);
1820    if (initCheck() == NO_ERROR) {
1821        return correctLatency(mOutput->stream->get_latency(mOutput->stream));
1822    } else {
1823        return 0;
1824    }
1825}
1826
1827void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1828{
1829    Mutex::Autolock _l(mLock);
1830    mMasterVolume = value;
1831}
1832
1833void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1834{
1835    Mutex::Autolock _l(mLock);
1836    setMasterMute_l(muted);
1837}
1838
1839void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1840{
1841    Mutex::Autolock _l(mLock);
1842    mStreamTypes[stream].volume = value;
1843}
1844
1845void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1846{
1847    Mutex::Autolock _l(mLock);
1848    mStreamTypes[stream].mute = muted;
1849}
1850
1851float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1852{
1853    Mutex::Autolock _l(mLock);
1854    return mStreamTypes[stream].volume;
1855}
1856
1857// addTrack_l() must be called with ThreadBase::mLock held
1858status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1859{
1860    status_t status = ALREADY_EXISTS;
1861
1862    // set retry count for buffer fill
1863    track->mRetryCount = kMaxTrackStartupRetries;
1864    if (mActiveTracks.indexOf(track) < 0) {
1865        // the track is newly added, make sure it fills up all its
1866        // buffers before playing. This is to ensure the client will
1867        // effectively get the latency it requested.
1868        track->mFillingUpStatus = Track::FS_FILLING;
1869        track->mResetDone = false;
1870        track->mPresentationCompleteFrames = 0;
1871        mActiveTracks.add(track);
1872        if (track->mainBuffer() != mMixBuffer) {
1873            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1874            if (chain != 0) {
1875                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
1876                chain->incActiveTrackCnt();
1877            }
1878        }
1879
1880        status = NO_ERROR;
1881    }
1882
1883    ALOGV("mWaitWorkCV.broadcast");
1884    mWaitWorkCV.broadcast();
1885
1886    return status;
1887}
1888
1889// destroyTrack_l() must be called with ThreadBase::mLock held
1890void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1891{
1892    track->mState = TrackBase::TERMINATED;
1893    // active tracks are removed by threadLoop()
1894    if (mActiveTracks.indexOf(track) < 0) {
1895        removeTrack_l(track);
1896    }
1897}
1898
1899void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1900{
1901    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1902    mTracks.remove(track);
1903    deleteTrackName_l(track->name());
1904    // redundant as track is about to be destroyed, for dumpsys only
1905    track->mName = -1;
1906    if (track->isFastTrack()) {
1907        int index = track->mFastIndex;
1908        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1909        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1910        mFastTrackAvailMask |= 1 << index;
1911        // redundant as track is about to be destroyed, for dumpsys only
1912        track->mFastIndex = -1;
1913    }
1914    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1915    if (chain != 0) {
1916        chain->decTrackCnt();
1917    }
1918}
1919
1920String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1921{
1922    String8 out_s8 = String8("");
1923    char *s;
1924
1925    Mutex::Autolock _l(mLock);
1926    if (initCheck() != NO_ERROR) {
1927        return out_s8;
1928    }
1929
1930    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1931    out_s8 = String8(s);
1932    free(s);
1933    return out_s8;
1934}
1935
1936// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1937void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1938    AudioSystem::OutputDescriptor desc;
1939    void *param2 = NULL;
1940
1941    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
1942
1943    switch (event) {
1944    case AudioSystem::OUTPUT_OPENED:
1945    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1946        desc.channels = mChannelMask;
1947        desc.samplingRate = mSampleRate;
1948        desc.format = mFormat;
1949        desc.frameCount = mNormalFrameCount; // FIXME see AudioFlinger::frameCount(audio_io_handle_t)
1950        desc.latency = latency();
1951        param2 = &desc;
1952        break;
1953
1954    case AudioSystem::STREAM_CONFIG_CHANGED:
1955        param2 = &param;
1956    case AudioSystem::OUTPUT_CLOSED:
1957    default:
1958        break;
1959    }
1960    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1961}
1962
1963void AudioFlinger::PlaybackThread::readOutputParameters()
1964{
1965    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1966    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1967    mChannelCount = (uint16_t)popcount(mChannelMask);
1968    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1969    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1970    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1971    if (mFrameCount & 15) {
1972        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1973                mFrameCount);
1974    }
1975
1976    // Calculate size of normal mix buffer relative to the HAL output buffer size
1977    double multiplier = 1.0;
1978    if (mType == MIXER && (kUseFastMixer == FastMixer_Static || kUseFastMixer == FastMixer_Dynamic)) {
1979        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1980        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1981        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1982        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1983        maxNormalFrameCount = maxNormalFrameCount & ~15;
1984        if (maxNormalFrameCount < minNormalFrameCount) {
1985            maxNormalFrameCount = minNormalFrameCount;
1986        }
1987        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1988        if (multiplier <= 1.0) {
1989            multiplier = 1.0;
1990        } else if (multiplier <= 2.0) {
1991            if (2 * mFrameCount <= maxNormalFrameCount) {
1992                multiplier = 2.0;
1993            } else {
1994                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1995            }
1996        } else {
1997            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL SRC
1998            // (it would be unusual for the normal mix buffer size to not be a multiple of fast
1999            // track, but we sometimes have to do this to satisfy the maximum frame count constraint)
2000            // FIXME this rounding up should not be done if no HAL SRC
2001            uint32_t truncMult = (uint32_t) multiplier;
2002            if ((truncMult & 1)) {
2003                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2004                    ++truncMult;
2005                }
2006            }
2007            multiplier = (double) truncMult;
2008        }
2009    }
2010    mNormalFrameCount = multiplier * mFrameCount;
2011    // round up to nearest 16 frames to satisfy AudioMixer
2012    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2013    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount);
2014
2015    // FIXME - Current mixer implementation only supports stereo output: Always
2016    // Allocate a stereo buffer even if HW output is mono.
2017    delete[] mMixBuffer;
2018    mMixBuffer = new int16_t[mNormalFrameCount * 2];
2019    memset(mMixBuffer, 0, mNormalFrameCount * 2 * sizeof(int16_t));
2020
2021    // force reconfiguration of effect chains and engines to take new buffer size and audio
2022    // parameters into account
2023    // Note that mLock is not held when readOutputParameters() is called from the constructor
2024    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2025    // matter.
2026    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2027    Vector< sp<EffectChain> > effectChains = mEffectChains;
2028    for (size_t i = 0; i < effectChains.size(); i ++) {
2029        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2030    }
2031}
2032
2033
2034status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2035{
2036    if (halFrames == NULL || dspFrames == NULL) {
2037        return BAD_VALUE;
2038    }
2039    Mutex::Autolock _l(mLock);
2040    if (initCheck() != NO_ERROR) {
2041        return INVALID_OPERATION;
2042    }
2043    *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2044
2045    return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
2046}
2047
2048uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
2049{
2050    Mutex::Autolock _l(mLock);
2051    uint32_t result = 0;
2052    if (getEffectChain_l(sessionId) != 0) {
2053        result = EFFECT_SESSION;
2054    }
2055
2056    for (size_t i = 0; i < mTracks.size(); ++i) {
2057        sp<Track> track = mTracks[i];
2058        if (sessionId == track->sessionId() &&
2059                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2060            result |= TRACK_SESSION;
2061            break;
2062        }
2063    }
2064
2065    return result;
2066}
2067
2068uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2069{
2070    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2071    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2072    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2073        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2074    }
2075    for (size_t i = 0; i < mTracks.size(); i++) {
2076        sp<Track> track = mTracks[i];
2077        if (sessionId == track->sessionId() &&
2078                !(track->mCblk->flags & CBLK_INVALID_MSK)) {
2079            return AudioSystem::getStrategyForStream(track->streamType());
2080        }
2081    }
2082    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2083}
2084
2085
2086AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2087{
2088    Mutex::Autolock _l(mLock);
2089    return mOutput;
2090}
2091
2092AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2093{
2094    Mutex::Autolock _l(mLock);
2095    AudioStreamOut *output = mOutput;
2096    mOutput = NULL;
2097    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2098    //       must push a NULL and wait for ack
2099    mOutputSink.clear();
2100    mPipeSink.clear();
2101    mNormalSink.clear();
2102    return output;
2103}
2104
2105// this method must always be called either with ThreadBase mLock held or inside the thread loop
2106audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2107{
2108    if (mOutput == NULL) {
2109        return NULL;
2110    }
2111    return &mOutput->stream->common;
2112}
2113
2114uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2115{
2116    // A2DP output latency is not due only to buffering capacity. It also reflects encoding,
2117    // decoding and transfer time. So sleeping for half of the latency would likely cause
2118    // underruns
2119    if (audio_is_a2dp_device((audio_devices_t)mDevice)) {
2120        return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2121    } else {
2122        return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2;
2123    }
2124}
2125
2126status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2127{
2128    if (!isValidSyncEvent(event)) {
2129        return BAD_VALUE;
2130    }
2131
2132    Mutex::Autolock _l(mLock);
2133
2134    for (size_t i = 0; i < mTracks.size(); ++i) {
2135        sp<Track> track = mTracks[i];
2136        if (event->triggerSession() == track->sessionId()) {
2137            track->setSyncEvent(event);
2138            return NO_ERROR;
2139        }
2140    }
2141
2142    return NAME_NOT_FOUND;
2143}
2144
2145bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event)
2146{
2147    switch (event->type()) {
2148    case AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE:
2149        return true;
2150    default:
2151        break;
2152    }
2153    return false;
2154}
2155
2156void AudioFlinger::PlaybackThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2157{
2158    size_t count = tracksToRemove.size();
2159    if (CC_UNLIKELY(count)) {
2160        for (size_t i = 0 ; i < count ; i++) {
2161            const sp<Track>& track = tracksToRemove.itemAt(i);
2162            if ((track->sharedBuffer() != 0) &&
2163                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
2164                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2165            }
2166        }
2167    }
2168
2169}
2170
2171// ----------------------------------------------------------------------------
2172
2173AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2174        audio_io_handle_t id, uint32_t device, type_t type)
2175    :   PlaybackThread(audioFlinger, output, id, device, type),
2176        // mAudioMixer below
2177#ifdef SOAKER
2178        mSoaker(NULL),
2179#endif
2180        // mFastMixer below
2181        mFastMixerFutex(0)
2182        // mOutputSink below
2183        // mPipeSink below
2184        // mNormalSink below
2185{
2186    ALOGV("MixerThread() id=%d device=%d type=%d", id, device, type);
2187    ALOGV("mSampleRate=%d, mChannelMask=%d, mChannelCount=%d, mFormat=%d, mFrameSize=%d, "
2188            "mFrameCount=%d, mNormalFrameCount=%d",
2189            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2190            mNormalFrameCount);
2191    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2192
2193    // FIXME - Current mixer implementation only supports stereo output
2194    if (mChannelCount == 1) {
2195        ALOGE("Invalid audio hardware channel count");
2196    }
2197
2198    // create an NBAIO sink for the HAL output stream, and negotiate
2199    mOutputSink = new AudioStreamOutSink(output->stream);
2200    size_t numCounterOffers = 0;
2201    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2202    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2203    ALOG_ASSERT(index == 0);
2204
2205    // initialize fast mixer depending on configuration
2206    bool initFastMixer;
2207    switch (kUseFastMixer) {
2208    case FastMixer_Never:
2209        initFastMixer = false;
2210        break;
2211    case FastMixer_Always:
2212        initFastMixer = true;
2213        break;
2214    case FastMixer_Static:
2215    case FastMixer_Dynamic:
2216        initFastMixer = mFrameCount < mNormalFrameCount;
2217        break;
2218    }
2219    if (initFastMixer) {
2220
2221        // create a MonoPipe to connect our submix to FastMixer
2222        NBAIO_Format format = mOutputSink->format();
2223        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2224        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2225        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2226        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2227        const NBAIO_Format offers[1] = {format};
2228        size_t numCounterOffers = 0;
2229        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2230        ALOG_ASSERT(index == 0);
2231        mPipeSink = monoPipe;
2232
2233#ifdef TEE_SINK_FRAMES
2234        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2235        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2236        numCounterOffers = 0;
2237        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2238        ALOG_ASSERT(index == 0);
2239        mTeeSink = teeSink;
2240        PipeReader *teeSource = new PipeReader(*teeSink);
2241        numCounterOffers = 0;
2242        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2243        ALOG_ASSERT(index == 0);
2244        mTeeSource = teeSource;
2245#endif
2246
2247#ifdef SOAKER
2248        // create a soaker as workaround for governor issues
2249        mSoaker = new Soaker();
2250        // FIXME Soaker should only run when needed, i.e. when FastMixer is not in COLD_IDLE
2251        mSoaker->run("Soaker", PRIORITY_LOWEST);
2252#endif
2253
2254        // create fast mixer and configure it initially with just one fast track for our submix
2255        mFastMixer = new FastMixer();
2256        FastMixerStateQueue *sq = mFastMixer->sq();
2257        FastMixerState *state = sq->begin();
2258        FastTrack *fastTrack = &state->mFastTracks[0];
2259        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2260        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2261        fastTrack->mVolumeProvider = NULL;
2262        fastTrack->mGeneration++;
2263        state->mFastTracksGen++;
2264        state->mTrackMask = 1;
2265        // fast mixer will use the HAL output sink
2266        state->mOutputSink = mOutputSink.get();
2267        state->mOutputSinkGen++;
2268        state->mFrameCount = mFrameCount;
2269        state->mCommand = FastMixerState::COLD_IDLE;
2270        // already done in constructor initialization list
2271        //mFastMixerFutex = 0;
2272        state->mColdFutexAddr = &mFastMixerFutex;
2273        state->mColdGen++;
2274        state->mDumpState = &mFastMixerDumpState;
2275        state->mTeeSink = mTeeSink.get();
2276        sq->end();
2277        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2278
2279        // start the fast mixer
2280        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2281#ifdef HAVE_REQUEST_PRIORITY
2282        pid_t tid = mFastMixer->getTid();
2283        int err = requestPriority(getpid_cached, tid, 2);
2284        if (err != 0) {
2285            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2286                    2, getpid_cached, tid, err);
2287        }
2288#endif
2289
2290    } else {
2291        mFastMixer = NULL;
2292    }
2293
2294    switch (kUseFastMixer) {
2295    case FastMixer_Never:
2296    case FastMixer_Dynamic:
2297        mNormalSink = mOutputSink;
2298        break;
2299    case FastMixer_Always:
2300        mNormalSink = mPipeSink;
2301        break;
2302    case FastMixer_Static:
2303        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2304        break;
2305    }
2306}
2307
2308AudioFlinger::MixerThread::~MixerThread()
2309{
2310    if (mFastMixer != NULL) {
2311        FastMixerStateQueue *sq = mFastMixer->sq();
2312        FastMixerState *state = sq->begin();
2313        if (state->mCommand == FastMixerState::COLD_IDLE) {
2314            int32_t old = android_atomic_inc(&mFastMixerFutex);
2315            if (old == -1) {
2316                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2317            }
2318        }
2319        state->mCommand = FastMixerState::EXIT;
2320        sq->end();
2321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2322        mFastMixer->join();
2323        // Though the fast mixer thread has exited, it's state queue is still valid.
2324        // We'll use that extract the final state which contains one remaining fast track
2325        // corresponding to our sub-mix.
2326        state = sq->begin();
2327        ALOG_ASSERT(state->mTrackMask == 1);
2328        FastTrack *fastTrack = &state->mFastTracks[0];
2329        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2330        delete fastTrack->mBufferProvider;
2331        sq->end(false /*didModify*/);
2332        delete mFastMixer;
2333#ifdef SOAKER
2334        if (mSoaker != NULL) {
2335            mSoaker->requestExitAndWait();
2336        }
2337        delete mSoaker;
2338#endif
2339    }
2340    delete mAudioMixer;
2341}
2342
2343class CpuStats {
2344public:
2345    CpuStats();
2346    void sample(const String8 &title);
2347#ifdef DEBUG_CPU_USAGE
2348private:
2349    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
2350    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
2351
2352    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
2353
2354    int mCpuNum;                        // thread's current CPU number
2355    int mCpukHz;                        // frequency of thread's current CPU in kHz
2356#endif
2357};
2358
2359CpuStats::CpuStats()
2360#ifdef DEBUG_CPU_USAGE
2361    : mCpuNum(-1), mCpukHz(-1)
2362#endif
2363{
2364}
2365
2366void CpuStats::sample(const String8 &title) {
2367#ifdef DEBUG_CPU_USAGE
2368    // get current thread's delta CPU time in wall clock ns
2369    double wcNs;
2370    bool valid = mCpuUsage.sampleAndEnable(wcNs);
2371
2372    // record sample for wall clock statistics
2373    if (valid) {
2374        mWcStats.sample(wcNs);
2375    }
2376
2377    // get the current CPU number
2378    int cpuNum = sched_getcpu();
2379
2380    // get the current CPU frequency in kHz
2381    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
2382
2383    // check if either CPU number or frequency changed
2384    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
2385        mCpuNum = cpuNum;
2386        mCpukHz = cpukHz;
2387        // ignore sample for purposes of cycles
2388        valid = false;
2389    }
2390
2391    // if no change in CPU number or frequency, then record sample for cycle statistics
2392    if (valid && mCpukHz > 0) {
2393        double cycles = wcNs * cpukHz * 0.000001;
2394        mHzStats.sample(cycles);
2395    }
2396
2397    unsigned n = mWcStats.n();
2398    // mCpuUsage.elapsed() is expensive, so don't call it every loop
2399    if ((n & 127) == 1) {
2400        long long elapsed = mCpuUsage.elapsed();
2401        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
2402            double perLoop = elapsed / (double) n;
2403            double perLoop100 = perLoop * 0.01;
2404            double perLoop1k = perLoop * 0.001;
2405            double mean = mWcStats.mean();
2406            double stddev = mWcStats.stddev();
2407            double minimum = mWcStats.minimum();
2408            double maximum = mWcStats.maximum();
2409            double meanCycles = mHzStats.mean();
2410            double stddevCycles = mHzStats.stddev();
2411            double minCycles = mHzStats.minimum();
2412            double maxCycles = mHzStats.maximum();
2413            mCpuUsage.resetElapsed();
2414            mWcStats.reset();
2415            mHzStats.reset();
2416            ALOGD("CPU usage for %s over past %.1f secs\n"
2417                "  (%u mixer loops at %.1f mean ms per loop):\n"
2418                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
2419                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
2420                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
2421                    title.string(),
2422                    elapsed * .000000001, n, perLoop * .000001,
2423                    mean * .001,
2424                    stddev * .001,
2425                    minimum * .001,
2426                    maximum * .001,
2427                    mean / perLoop100,
2428                    stddev / perLoop100,
2429                    minimum / perLoop100,
2430                    maximum / perLoop100,
2431                    meanCycles / perLoop1k,
2432                    stddevCycles / perLoop1k,
2433                    minCycles / perLoop1k,
2434                    maxCycles / perLoop1k);
2435
2436        }
2437    }
2438#endif
2439};
2440
2441void AudioFlinger::PlaybackThread::checkSilentMode_l()
2442{
2443    if (!mMasterMute) {
2444        char value[PROPERTY_VALUE_MAX];
2445        if (property_get("ro.audio.silent", value, "0") > 0) {
2446            char *endptr;
2447            unsigned long ul = strtoul(value, &endptr, 0);
2448            if (*endptr == '\0' && ul != 0) {
2449                ALOGD("Silence is golden");
2450                // The setprop command will not allow a property to be changed after
2451                // the first time it is set, so we don't have to worry about un-muting.
2452                setMasterMute_l(true);
2453            }
2454        }
2455    }
2456}
2457
2458bool AudioFlinger::PlaybackThread::threadLoop()
2459{
2460    Vector< sp<Track> > tracksToRemove;
2461
2462    standbyTime = systemTime();
2463
2464    // MIXER
2465    nsecs_t lastWarning = 0;
2466if (mType == MIXER) {
2467    longStandbyExit = false;
2468}
2469
2470    // DUPLICATING
2471    // FIXME could this be made local to while loop?
2472    writeFrames = 0;
2473
2474    cacheParameters_l();
2475    sleepTime = idleSleepTime;
2476
2477if (mType == MIXER) {
2478    sleepTimeShift = 0;
2479}
2480
2481    CpuStats cpuStats;
2482    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2483
2484    acquireWakeLock();
2485
2486    while (!exitPending())
2487    {
2488        cpuStats.sample(myName);
2489
2490        Vector< sp<EffectChain> > effectChains;
2491
2492        processConfigEvents();
2493
2494        { // scope for mLock
2495
2496            Mutex::Autolock _l(mLock);
2497
2498            if (checkForNewParameters_l()) {
2499                cacheParameters_l();
2500            }
2501
2502            saveOutputTracks();
2503
2504            // put audio hardware into standby after short delay
2505            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
2506                        mSuspended > 0)) {
2507                if (!mStandby) {
2508
2509                    threadLoop_standby();
2510
2511                    mStandby = true;
2512                    mBytesWritten = 0;
2513                }
2514
2515                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2516                    // we're about to wait, flush the binder command buffer
2517                    IPCThreadState::self()->flushCommands();
2518
2519                    clearOutputTracks();
2520
2521                    if (exitPending()) break;
2522
2523                    releaseWakeLock_l();
2524                    // wait until we have something to do...
2525                    ALOGV("%s going to sleep", myName.string());
2526                    mWaitWorkCV.wait(mLock);
2527                    ALOGV("%s waking up", myName.string());
2528                    acquireWakeLock_l();
2529
2530                    mMixerStatus = MIXER_IDLE;
2531                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2532
2533                    checkSilentMode_l();
2534
2535                    standbyTime = systemTime() + standbyDelay;
2536                    sleepTime = idleSleepTime;
2537                    if (mType == MIXER) {
2538                        sleepTimeShift = 0;
2539                    }
2540
2541                    continue;
2542                }
2543            }
2544
2545            // mMixerStatusIgnoringFastTracks is also updated internally
2546            mMixerStatus = prepareTracks_l(&tracksToRemove);
2547
2548            // prevent any changes in effect chain list and in each effect chain
2549            // during mixing and effect process as the audio buffers could be deleted
2550            // or modified if an effect is created or deleted
2551            lockEffectChains_l(effectChains);
2552        }
2553
2554        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
2555            threadLoop_mix();
2556        } else {
2557            threadLoop_sleepTime();
2558        }
2559
2560        if (mSuspended > 0) {
2561            sleepTime = suspendSleepTimeUs();
2562        }
2563
2564        // only process effects if we're going to write
2565        if (sleepTime == 0) {
2566            for (size_t i = 0; i < effectChains.size(); i ++) {
2567                effectChains[i]->process_l();
2568            }
2569        }
2570
2571        // enable changes in effect chain
2572        unlockEffectChains(effectChains);
2573
2574        // sleepTime == 0 means we must write to audio hardware
2575        if (sleepTime == 0) {
2576
2577            threadLoop_write();
2578
2579if (mType == MIXER) {
2580            // write blocked detection
2581            nsecs_t now = systemTime();
2582            nsecs_t delta = now - mLastWriteTime;
2583            if (!mStandby && delta > maxPeriod) {
2584                mNumDelayedWrites++;
2585                if ((now - lastWarning) > kWarningThrottleNs) {
2586#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2587                    ScopedTrace st(ATRACE_TAG, "underrun");
2588#endif
2589                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2590                            ns2ms(delta), mNumDelayedWrites, this);
2591                    lastWarning = now;
2592                }
2593                // FIXME this is broken: longStandbyExit should be handled out of the if() and with
2594                // a different threshold. Or completely removed for what it is worth anyway...
2595                if (mStandby) {
2596                    longStandbyExit = true;
2597                }
2598            }
2599}
2600
2601            mStandby = false;
2602        } else {
2603            usleep(sleepTime);
2604        }
2605
2606        // Finally let go of removed track(s), without the lock held
2607        // since we can't guarantee the destructors won't acquire that
2608        // same lock.  This will also mutate and push a new fast mixer state.
2609        threadLoop_removeTracks(tracksToRemove);
2610        tracksToRemove.clear();
2611
2612        // FIXME I don't understand the need for this here;
2613        //       it was in the original code but maybe the
2614        //       assignment in saveOutputTracks() makes this unnecessary?
2615        clearOutputTracks();
2616
2617        // Effect chains will be actually deleted here if they were removed from
2618        // mEffectChains list during mixing or effects processing
2619        effectChains.clear();
2620
2621        // FIXME Note that the above .clear() is no longer necessary since effectChains
2622        // is now local to this block, but will keep it for now (at least until merge done).
2623    }
2624
2625if (mType == MIXER || mType == DIRECT) {
2626    // put output stream into standby mode
2627    if (!mStandby) {
2628        mOutput->stream->common.standby(&mOutput->stream->common);
2629    }
2630}
2631if (mType == DUPLICATING) {
2632    // for DuplicatingThread, standby mode is handled by the outputTracks
2633}
2634
2635    releaseWakeLock();
2636
2637    ALOGV("Thread %p type %d exiting", this, mType);
2638    return false;
2639}
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646void AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660            }
2661            state->mCommand = FastMixerState::MIX_WRITE;
2662            sq->end();
2663            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2664            if (kUseFastMixer == FastMixer_Dynamic) {
2665                mNormalSink = mPipeSink;
2666            }
2667        } else {
2668            sq->end(false /*didModify*/);
2669        }
2670    }
2671    PlaybackThread::threadLoop_write();
2672}
2673
2674// shared by MIXER and DIRECT, overridden by DUPLICATING
2675void AudioFlinger::PlaybackThread::threadLoop_write()
2676{
2677    // FIXME rewrite to reduce number of system calls
2678    mLastWriteTime = systemTime();
2679    mInWrite = true;
2680
2681#define mBitShift 2 // FIXME
2682    size_t count = mixBufferSize >> mBitShift;
2683#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2684    Tracer::traceBegin(ATRACE_TAG, "write");
2685#endif
2686    ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
2687#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2688    Tracer::traceEnd(ATRACE_TAG);
2689#endif
2690    if (framesWritten > 0) {
2691        size_t bytesWritten = framesWritten << mBitShift;
2692        mBytesWritten += bytesWritten;
2693    }
2694
2695    mNumWrites++;
2696    mInWrite = false;
2697}
2698
2699void AudioFlinger::MixerThread::threadLoop_standby()
2700{
2701    // Idle the fast mixer if it's currently running
2702    if (mFastMixer != NULL) {
2703        FastMixerStateQueue *sq = mFastMixer->sq();
2704        FastMixerState *state = sq->begin();
2705        if (!(state->mCommand & FastMixerState::IDLE)) {
2706            state->mCommand = FastMixerState::COLD_IDLE;
2707            state->mColdFutexAddr = &mFastMixerFutex;
2708            state->mColdGen++;
2709            mFastMixerFutex = 0;
2710            sq->end();
2711            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2712            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2713            if (kUseFastMixer == FastMixer_Dynamic) {
2714                mNormalSink = mOutputSink;
2715            }
2716        } else {
2717            sq->end(false /*didModify*/);
2718        }
2719    }
2720    PlaybackThread::threadLoop_standby();
2721}
2722
2723// shared by MIXER and DIRECT, overridden by DUPLICATING
2724void AudioFlinger::PlaybackThread::threadLoop_standby()
2725{
2726    ALOGV("Audio hardware entering standby, mixer %p, suspend count %u", this, mSuspended);
2727    mOutput->stream->common.standby(&mOutput->stream->common);
2728}
2729
2730void AudioFlinger::MixerThread::threadLoop_mix()
2731{
2732    // obtain the presentation timestamp of the next output buffer
2733    int64_t pts;
2734    status_t status = INVALID_OPERATION;
2735
2736    if (NULL != mOutput->stream->get_next_write_timestamp) {
2737        status = mOutput->stream->get_next_write_timestamp(
2738                mOutput->stream, &pts);
2739    }
2740
2741    if (status != NO_ERROR) {
2742        pts = AudioBufferProvider::kInvalidPTS;
2743    }
2744
2745    // mix buffers...
2746    mAudioMixer->process(pts);
2747    // increase sleep time progressively when application underrun condition clears.
2748    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2749    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2750    // such that we would underrun the audio HAL.
2751    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2752        sleepTimeShift--;
2753    }
2754    sleepTime = 0;
2755    standbyTime = systemTime() + standbyDelay;
2756    //TODO: delay standby when effects have a tail
2757}
2758
2759void AudioFlinger::MixerThread::threadLoop_sleepTime()
2760{
2761    // If no tracks are ready, sleep once for the duration of an output
2762    // buffer size, then write 0s to the output
2763    if (sleepTime == 0) {
2764        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2765            sleepTime = activeSleepTime >> sleepTimeShift;
2766            if (sleepTime < kMinThreadSleepTimeUs) {
2767                sleepTime = kMinThreadSleepTimeUs;
2768            }
2769            // reduce sleep time in case of consecutive application underruns to avoid
2770            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2771            // duration we would end up writing less data than needed by the audio HAL if
2772            // the condition persists.
2773            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2774                sleepTimeShift++;
2775            }
2776        } else {
2777            sleepTime = idleSleepTime;
2778        }
2779    } else if (mBytesWritten != 0 ||
2780               (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
2781        memset (mMixBuffer, 0, mixBufferSize);
2782        sleepTime = 0;
2783        ALOGV_IF((mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
2784    }
2785    // TODO add standby time extension fct of effect tail
2786}
2787
2788// prepareTracks_l() must be called with ThreadBase::mLock held
2789AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2790        Vector< sp<Track> > *tracksToRemove)
2791{
2792
2793    mixer_state mixerStatus = MIXER_IDLE;
2794    // find out which tracks need to be processed
2795    size_t count = mActiveTracks.size();
2796    size_t mixedTracks = 0;
2797    size_t tracksWithEffect = 0;
2798    // counts only _active_ fast tracks
2799    size_t fastTracks = 0;
2800    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2801
2802    float masterVolume = mMasterVolume;
2803    bool masterMute = mMasterMute;
2804
2805    if (masterMute) {
2806        masterVolume = 0;
2807    }
2808    // Delegate master volume control to effect in output mix effect chain if needed
2809    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2810    if (chain != 0) {
2811        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2812        chain->setVolume_l(&v, &v);
2813        masterVolume = (float)((v + (1 << 23)) >> 24);
2814        chain.clear();
2815    }
2816
2817    // prepare a new state to push
2818    FastMixerStateQueue *sq = NULL;
2819    FastMixerState *state = NULL;
2820    bool didModify = false;
2821    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2822    if (mFastMixer != NULL) {
2823        sq = mFastMixer->sq();
2824        state = sq->begin();
2825    }
2826
2827    for (size_t i=0 ; i<count ; i++) {
2828        sp<Track> t = mActiveTracks[i].promote();
2829        if (t == 0) continue;
2830
2831        // this const just means the local variable doesn't change
2832        Track* const track = t.get();
2833
2834        // process fast tracks
2835        if (track->isFastTrack()) {
2836
2837            // It's theoretically possible (though unlikely) for a fast track to be created
2838            // and then removed within the same normal mix cycle.  This is not a problem, as
2839            // the track never becomes active so it's fast mixer slot is never touched.
2840            // The converse, of removing an (active) track and then creating a new track
2841            // at the identical fast mixer slot within the same normal mix cycle,
2842            // is impossible because the slot isn't marked available until the end of each cycle.
2843            int j = track->mFastIndex;
2844            FastTrack *fastTrack = &state->mFastTracks[j];
2845
2846            // Determine whether the track is currently in underrun condition,
2847            // and whether it had a recent underrun.
2848            FastTrackUnderruns underruns = mFastMixerDumpState.mTracks[j].mUnderruns;
2849            uint32_t recentFull = (underruns.mBitFields.mFull -
2850                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2851            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2852                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2853            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2854                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2855            uint32_t recentUnderruns = recentPartial + recentEmpty;
2856            track->mObservedUnderruns = underruns;
2857            // don't count underruns that occur while stopping or pausing
2858            // or stopped which can occur when flush() is called while active
2859            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2860                track->mUnderrunCount += recentUnderruns;
2861            }
2862
2863            // This is similar to the state machine for normal tracks,
2864            // with a few modifications for fast tracks.
2865            bool isActive = true;
2866            switch (track->mState) {
2867            case TrackBase::STOPPING_1:
2868                // track stays active in STOPPING_1 state until first underrun
2869                if (recentUnderruns > 0) {
2870                    track->mState = TrackBase::STOPPING_2;
2871                }
2872                break;
2873            case TrackBase::PAUSING:
2874                // ramp down is not yet implemented
2875                track->setPaused();
2876                break;
2877            case TrackBase::RESUMING:
2878                // ramp up is not yet implemented
2879                track->mState = TrackBase::ACTIVE;
2880                break;
2881            case TrackBase::ACTIVE:
2882                if (recentFull > 0 || recentPartial > 0) {
2883                    // track has provided at least some frames recently: reset retry count
2884                    track->mRetryCount = kMaxTrackRetries;
2885                }
2886                if (recentUnderruns == 0) {
2887                    // no recent underruns: stay active
2888                    break;
2889                }
2890                // there has recently been an underrun of some kind
2891                if (track->sharedBuffer() == 0) {
2892                    // were any of the recent underruns "empty" (no frames available)?
2893                    if (recentEmpty == 0) {
2894                        // no, then ignore the partial underruns as they are allowed indefinitely
2895                        break;
2896                    }
2897                    // there has recently been an "empty" underrun: decrement the retry counter
2898                    if (--(track->mRetryCount) > 0) {
2899                        break;
2900                    }
2901                    // indicate to client process that the track was disabled because of underrun;
2902                    // it will then automatically call start() when data is available
2903                    android_atomic_or(CBLK_DISABLED_ON, &track->mCblk->flags);
2904                    // remove from active list, but state remains ACTIVE [confusing but true]
2905                    isActive = false;
2906                    break;
2907                }
2908                // fall through
2909            case TrackBase::STOPPING_2:
2910            case TrackBase::PAUSED:
2911            case TrackBase::TERMINATED:
2912            case TrackBase::STOPPED:
2913            case TrackBase::FLUSHED:   // flush() while active
2914                // Check for presentation complete if track is inactive
2915                // We have consumed all the buffers of this track.
2916                // This would be incomplete if we auto-paused on underrun
2917                {
2918                    size_t audioHALFrames =
2919                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2920                    size_t framesWritten =
2921                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
2922                    if (!track->presentationComplete(framesWritten, audioHALFrames)) {
2923                        // track stays in active list until presentation is complete
2924                        break;
2925                    }
2926                }
2927                if (track->isStopping_2()) {
2928                    track->mState = TrackBase::STOPPED;
2929                }
2930                if (track->isStopped()) {
2931                    // Can't reset directly, as fast mixer is still polling this track
2932                    //   track->reset();
2933                    // So instead mark this track as needing to be reset after push with ack
2934                    resetMask |= 1 << i;
2935                }
2936                isActive = false;
2937                break;
2938            case TrackBase::IDLE:
2939            default:
2940                LOG_FATAL("unexpected track state %d", track->mState);
2941            }
2942
2943            if (isActive) {
2944                // was it previously inactive?
2945                if (!(state->mTrackMask & (1 << j))) {
2946                    ExtendedAudioBufferProvider *eabp = track;
2947                    VolumeProvider *vp = track;
2948                    fastTrack->mBufferProvider = eabp;
2949                    fastTrack->mVolumeProvider = vp;
2950                    fastTrack->mSampleRate = track->mSampleRate;
2951                    fastTrack->mChannelMask = track->mChannelMask;
2952                    fastTrack->mGeneration++;
2953                    state->mTrackMask |= 1 << j;
2954                    didModify = true;
2955                    // no acknowledgement required for newly active tracks
2956                }
2957                // cache the combined master volume and stream type volume for fast mixer; this
2958                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2959                track->mCachedVolume = track->isMuted() ?
2960                        0 : masterVolume * mStreamTypes[track->streamType()].volume;
2961                ++fastTracks;
2962            } else {
2963                // was it previously active?
2964                if (state->mTrackMask & (1 << j)) {
2965                    fastTrack->mBufferProvider = NULL;
2966                    fastTrack->mGeneration++;
2967                    state->mTrackMask &= ~(1 << j);
2968                    didModify = true;
2969                    // If any fast tracks were removed, we must wait for acknowledgement
2970                    // because we're about to decrement the last sp<> on those tracks.
2971                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2972                } else {
2973                    LOG_FATAL("fast track %d should have been active", j);
2974                }
2975                tracksToRemove->add(track);
2976                // Avoids a misleading display in dumpsys
2977                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2978            }
2979            continue;
2980        }
2981
2982        {   // local variable scope to avoid goto warning
2983
2984        audio_track_cblk_t* cblk = track->cblk();
2985
2986        // The first time a track is added we wait
2987        // for all its buffers to be filled before processing it
2988        int name = track->name();
2989        // make sure that we have enough frames to mix one full buffer.
2990        // enforce this condition only once to enable draining the buffer in case the client
2991        // app does not call stop() and relies on underrun to stop:
2992        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2993        // during last round
2994        uint32_t minFrames = 1;
2995        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2996                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2997            if (t->sampleRate() == (int)mSampleRate) {
2998                minFrames = mNormalFrameCount;
2999            } else {
3000                // +1 for rounding and +1 for additional sample needed for interpolation
3001                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
3002                // add frames already consumed but not yet released by the resampler
3003                // because cblk->framesReady() will include these frames
3004                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
3005                // the minimum track buffer size is normally twice the number of frames necessary
3006                // to fill one buffer and the resampler should not leave more than one buffer worth
3007                // of unreleased frames after each pass, but just in case...
3008                ALOG_ASSERT(minFrames <= cblk->frameCount);
3009            }
3010        }
3011        if ((track->framesReady() >= minFrames) && track->isReady() &&
3012                !track->isPaused() && !track->isTerminated())
3013        {
3014            //ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
3015
3016            mixedTracks++;
3017
3018            // track->mainBuffer() != mMixBuffer means there is an effect chain
3019            // connected to the track
3020            chain.clear();
3021            if (track->mainBuffer() != mMixBuffer) {
3022                chain = getEffectChain_l(track->sessionId());
3023                // Delegate volume control to effect in track effect chain if needed
3024                if (chain != 0) {
3025                    tracksWithEffect++;
3026                } else {
3027                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on session %d",
3028                            name, track->sessionId());
3029                }
3030            }
3031
3032
3033            int param = AudioMixer::VOLUME;
3034            if (track->mFillingUpStatus == Track::FS_FILLED) {
3035                // no ramp for the first volume setting
3036                track->mFillingUpStatus = Track::FS_ACTIVE;
3037                if (track->mState == TrackBase::RESUMING) {
3038                    track->mState = TrackBase::ACTIVE;
3039                    param = AudioMixer::RAMP_VOLUME;
3040                }
3041                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3042            } else if (cblk->server != 0) {
3043                // If the track is stopped before the first frame was mixed,
3044                // do not apply ramp
3045                param = AudioMixer::RAMP_VOLUME;
3046            }
3047
3048            // compute volume for this track
3049            uint32_t vl, vr, va;
3050            if (track->isMuted() || track->isPausing() ||
3051                mStreamTypes[track->streamType()].mute) {
3052                vl = vr = va = 0;
3053                if (track->isPausing()) {
3054                    track->setPaused();
3055                }
3056            } else {
3057
3058                // read original volumes with volume control
3059                float typeVolume = mStreamTypes[track->streamType()].volume;
3060                float v = masterVolume * typeVolume;
3061                uint32_t vlr = cblk->getVolumeLR();
3062                vl = vlr & 0xFFFF;
3063                vr = vlr >> 16;
3064                // track volumes come from shared memory, so can't be trusted and must be clamped
3065                if (vl > MAX_GAIN_INT) {
3066                    ALOGV("Track left volume out of range: %04X", vl);
3067                    vl = MAX_GAIN_INT;
3068                }
3069                if (vr > MAX_GAIN_INT) {
3070                    ALOGV("Track right volume out of range: %04X", vr);
3071                    vr = MAX_GAIN_INT;
3072                }
3073                // now apply the master volume and stream type volume
3074                vl = (uint32_t)(v * vl) << 12;
3075                vr = (uint32_t)(v * vr) << 12;
3076                // assuming master volume and stream type volume each go up to 1.0,
3077                // vl and vr are now in 8.24 format
3078
3079                uint16_t sendLevel = cblk->getSendLevel_U4_12();
3080                // send level comes from shared memory and so may be corrupt
3081                if (sendLevel > MAX_GAIN_INT) {
3082                    ALOGV("Track send level out of range: %04X", sendLevel);
3083                    sendLevel = MAX_GAIN_INT;
3084                }
3085                va = (uint32_t)(v * sendLevel);
3086            }
3087            // Delegate volume control to effect in track effect chain if needed
3088            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3089                // Do not ramp volume if volume is controlled by effect
3090                param = AudioMixer::VOLUME;
3091                track->mHasVolumeController = true;
3092            } else {
3093                // force no volume ramp when volume controller was just disabled or removed
3094                // from effect chain to avoid volume spike
3095                if (track->mHasVolumeController) {
3096                    param = AudioMixer::VOLUME;
3097                }
3098                track->mHasVolumeController = false;
3099            }
3100
3101            // Convert volumes from 8.24 to 4.12 format
3102            // This additional clamping is needed in case chain->setVolume_l() overshot
3103            vl = (vl + (1 << 11)) >> 12;
3104            if (vl > MAX_GAIN_INT) vl = MAX_GAIN_INT;
3105            vr = (vr + (1 << 11)) >> 12;
3106            if (vr > MAX_GAIN_INT) vr = MAX_GAIN_INT;
3107
3108            if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3109
3110            // XXX: these things DON'T need to be done each time
3111            mAudioMixer->setBufferProvider(name, track);
3112            mAudioMixer->enable(name);
3113
3114            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3115            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3116            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3117            mAudioMixer->setParameter(
3118                name,
3119                AudioMixer::TRACK,
3120                AudioMixer::FORMAT, (void *)track->format());
3121            mAudioMixer->setParameter(
3122                name,
3123                AudioMixer::TRACK,
3124                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3125            mAudioMixer->setParameter(
3126                name,
3127                AudioMixer::RESAMPLE,
3128                AudioMixer::SAMPLE_RATE,
3129                (void *)(cblk->sampleRate));
3130            mAudioMixer->setParameter(
3131                name,
3132                AudioMixer::TRACK,
3133                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3134            mAudioMixer->setParameter(
3135                name,
3136                AudioMixer::TRACK,
3137                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3138
3139            // reset retry count
3140            track->mRetryCount = kMaxTrackRetries;
3141
3142            // If one track is ready, set the mixer ready if:
3143            //  - the mixer was not ready during previous round OR
3144            //  - no other track is not ready
3145            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3146                    mixerStatus != MIXER_TRACKS_ENABLED) {
3147                mixerStatus = MIXER_TRACKS_READY;
3148            }
3149        } else {
3150            //ALOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, cblk->server, this);
3151            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3152                    track->isStopped() || track->isPaused()) {
3153                // We have consumed all the buffers of this track.
3154                // Remove it from the list of active tracks.
3155                // TODO: use actual buffer filling status instead of latency when available from
3156                // audio HAL
3157                size_t audioHALFrames =
3158                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3159                size_t framesWritten =
3160                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3161                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3162                    if (track->isStopped()) {
3163                        track->reset();
3164                    }
3165                    tracksToRemove->add(track);
3166                }
3167            } else {
3168                // No buffers for this track. Give it a few chances to
3169                // fill a buffer, then remove it from active list.
3170                if (--(track->mRetryCount) <= 0) {
3171                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3172                    tracksToRemove->add(track);
3173                    // indicate to client process that the track was disabled because of underrun;
3174                    // it will then automatically call start() when data is available
3175                    android_atomic_or(CBLK_DISABLED_ON, &cblk->flags);
3176                // If one track is not ready, mark the mixer also not ready if:
3177                //  - the mixer was ready during previous round OR
3178                //  - no other track is ready
3179                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3180                                mixerStatus != MIXER_TRACKS_READY) {
3181                    mixerStatus = MIXER_TRACKS_ENABLED;
3182                }
3183            }
3184            mAudioMixer->disable(name);
3185        }
3186
3187        }   // local variable scope to avoid goto warning
3188track_is_ready: ;
3189
3190    }
3191
3192    // Push the new FastMixer state if necessary
3193    if (didModify) {
3194        state->mFastTracksGen++;
3195        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3196        if (kUseFastMixer == FastMixer_Dynamic &&
3197                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3198            state->mCommand = FastMixerState::COLD_IDLE;
3199            state->mColdFutexAddr = &mFastMixerFutex;
3200            state->mColdGen++;
3201            mFastMixerFutex = 0;
3202            if (kUseFastMixer == FastMixer_Dynamic) {
3203                mNormalSink = mOutputSink;
3204            }
3205            // If we go into cold idle, need to wait for acknowledgement
3206            // so that fast mixer stops doing I/O.
3207            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3208        }
3209        sq->end();
3210    }
3211    if (sq != NULL) {
3212        sq->end(didModify);
3213        sq->push(block);
3214    }
3215
3216    // Now perform the deferred reset on fast tracks that have stopped
3217    while (resetMask != 0) {
3218        size_t i = __builtin_ctz(resetMask);
3219        ALOG_ASSERT(i < count);
3220        resetMask &= ~(1 << i);
3221        sp<Track> t = mActiveTracks[i].promote();
3222        if (t == 0) continue;
3223        Track* track = t.get();
3224        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3225        track->reset();
3226    }
3227
3228    // remove all the tracks that need to be...
3229    count = tracksToRemove->size();
3230    if (CC_UNLIKELY(count)) {
3231        for (size_t i=0 ; i<count ; i++) {
3232            const sp<Track>& track = tracksToRemove->itemAt(i);
3233            mActiveTracks.remove(track);
3234            if (track->mainBuffer() != mMixBuffer) {
3235                chain = getEffectChain_l(track->sessionId());
3236                if (chain != 0) {
3237                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
3238                    chain->decActiveTrackCnt();
3239                }
3240            }
3241            if (track->isTerminated()) {
3242                removeTrack_l(track);
3243            }
3244        }
3245    }
3246
3247    // mix buffer must be cleared if all tracks are connected to an
3248    // effect chain as in this case the mixer will not write to
3249    // mix buffer and track effects will accumulate into it
3250    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || (mixedTracks == 0 && fastTracks > 0)) {
3251        // FIXME as a performance optimization, should remember previous zero status
3252        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3253    }
3254
3255    // if any fast tracks, then status is ready
3256    mMixerStatusIgnoringFastTracks = mixerStatus;
3257    if (fastTracks > 0) {
3258        mixerStatus = MIXER_TRACKS_READY;
3259    }
3260    return mixerStatus;
3261}
3262
3263/*
3264The derived values that are cached:
3265 - mixBufferSize from frame count * frame size
3266 - activeSleepTime from activeSleepTimeUs()
3267 - idleSleepTime from idleSleepTimeUs()
3268 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
3269 - maxPeriod from frame count and sample rate (MIXER only)
3270
3271The parameters that affect these derived values are:
3272 - frame count
3273 - frame size
3274 - sample rate
3275 - device type: A2DP or not
3276 - device latency
3277 - format: PCM or not
3278 - active sleep time
3279 - idle sleep time
3280*/
3281
3282void AudioFlinger::PlaybackThread::cacheParameters_l()
3283{
3284    mixBufferSize = mNormalFrameCount * mFrameSize;
3285    activeSleepTime = activeSleepTimeUs();
3286    idleSleepTime = idleSleepTimeUs();
3287}
3288
3289void AudioFlinger::MixerThread::invalidateTracks(audio_stream_type_t streamType)
3290{
3291    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
3292            this,  streamType, mTracks.size());
3293    Mutex::Autolock _l(mLock);
3294
3295    size_t size = mTracks.size();
3296    for (size_t i = 0; i < size; i++) {
3297        sp<Track> t = mTracks[i];
3298        if (t->streamType() == streamType) {
3299            android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags);
3300            t->mCblk->cv.signal();
3301        }
3302    }
3303}
3304
3305// getTrackName_l() must be called with ThreadBase::mLock held
3306int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask)
3307{
3308    return mAudioMixer->getTrackName(channelMask);
3309}
3310
3311// deleteTrackName_l() must be called with ThreadBase::mLock held
3312void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3313{
3314    ALOGV("remove track (%d) and delete from mixer", name);
3315    mAudioMixer->deleteTrackName(name);
3316}
3317
3318// checkForNewParameters_l() must be called with ThreadBase::mLock held
3319bool AudioFlinger::MixerThread::checkForNewParameters_l()
3320{
3321    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3322    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3323    bool reconfig = false;
3324
3325    while (!mNewParameters.isEmpty()) {
3326
3327        if (mFastMixer != NULL) {
3328            FastMixerStateQueue *sq = mFastMixer->sq();
3329            FastMixerState *state = sq->begin();
3330            if (!(state->mCommand & FastMixerState::IDLE)) {
3331                previousCommand = state->mCommand;
3332                state->mCommand = FastMixerState::HOT_IDLE;
3333                sq->end();
3334                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3335            } else {
3336                sq->end(false /*didModify*/);
3337            }
3338        }
3339
3340        status_t status = NO_ERROR;
3341        String8 keyValuePair = mNewParameters[0];
3342        AudioParameter param = AudioParameter(keyValuePair);
3343        int value;
3344
3345        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3346            reconfig = true;
3347        }
3348        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3349            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3350                status = BAD_VALUE;
3351            } else {
3352                reconfig = true;
3353            }
3354        }
3355        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3356            if (value != AUDIO_CHANNEL_OUT_STEREO) {
3357                status = BAD_VALUE;
3358            } else {
3359                reconfig = true;
3360            }
3361        }
3362        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3363            // do not accept frame count changes if tracks are open as the track buffer
3364            // size depends on frame count and correct behavior would not be guaranteed
3365            // if frame count is changed after track creation
3366            if (!mTracks.isEmpty()) {
3367                status = INVALID_OPERATION;
3368            } else {
3369                reconfig = true;
3370            }
3371        }
3372        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3373#ifdef ADD_BATTERY_DATA
3374            // when changing the audio output device, call addBatteryData to notify
3375            // the change
3376            if ((int)mDevice != value) {
3377                uint32_t params = 0;
3378                // check whether speaker is on
3379                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3380                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3381                }
3382
3383                int deviceWithoutSpeaker
3384                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3385                // check if any other device (except speaker) is on
3386                if (value & deviceWithoutSpeaker ) {
3387                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3388                }
3389
3390                if (params != 0) {
3391                    addBatteryData(params);
3392                }
3393            }
3394#endif
3395
3396            // forward device change to effects that have requested to be
3397            // aware of attached audio device.
3398            mDevice = (uint32_t)value;
3399            for (size_t i = 0; i < mEffectChains.size(); i++) {
3400                mEffectChains[i]->setDevice_l(mDevice);
3401            }
3402        }
3403
3404        if (status == NO_ERROR) {
3405            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3406                                                    keyValuePair.string());
3407            if (!mStandby && status == INVALID_OPERATION) {
3408                mOutput->stream->common.standby(&mOutput->stream->common);
3409                mStandby = true;
3410                mBytesWritten = 0;
3411                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3412                                                       keyValuePair.string());
3413            }
3414            if (status == NO_ERROR && reconfig) {
3415                delete mAudioMixer;
3416                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3417                mAudioMixer = NULL;
3418                readOutputParameters();
3419                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3420                for (size_t i = 0; i < mTracks.size() ; i++) {
3421                    int name = getTrackName_l((audio_channel_mask_t)mTracks[i]->mChannelMask);
3422                    if (name < 0) break;
3423                    mTracks[i]->mName = name;
3424                    // limit track sample rate to 2 x new output sample rate
3425                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3426                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3427                    }
3428                }
3429                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3430            }
3431        }
3432
3433        mNewParameters.removeAt(0);
3434
3435        mParamStatus = status;
3436        mParamCond.signal();
3437        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3438        // already timed out waiting for the status and will never signal the condition.
3439        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3440    }
3441
3442    if (!(previousCommand & FastMixerState::IDLE)) {
3443        ALOG_ASSERT(mFastMixer != NULL);
3444        FastMixerStateQueue *sq = mFastMixer->sq();
3445        FastMixerState *state = sq->begin();
3446        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3447        state->mCommand = previousCommand;
3448        sq->end();
3449        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3450    }
3451
3452    return reconfig;
3453}
3454
3455status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3456{
3457    const size_t SIZE = 256;
3458    char buffer[SIZE];
3459    String8 result;
3460
3461    PlaybackThread::dumpInternals(fd, args);
3462
3463    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3464    result.append(buffer);
3465    write(fd, result.string(), result.size());
3466
3467    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3468    FastMixerDumpState copy = mFastMixerDumpState;
3469    copy.dump(fd);
3470
3471    // Write the tee output to a .wav file
3472    NBAIO_Source *teeSource = mTeeSource.get();
3473    if (teeSource != NULL) {
3474        char teePath[64];
3475        struct timeval tv;
3476        gettimeofday(&tv, NULL);
3477        struct tm tm;
3478        localtime_r(&tv.tv_sec, &tm);
3479        strftime(teePath, sizeof(teePath), "/data/misc/media/%T.wav", &tm);
3480        int teeFd = open(teePath, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
3481        if (teeFd >= 0) {
3482            char wavHeader[44];
3483            memcpy(wavHeader,
3484                "RIFF\0\0\0\0WAVEfmt \20\0\0\0\1\0\2\0\104\254\0\0\0\0\0\0\4\0\20\0data\0\0\0\0",
3485                sizeof(wavHeader));
3486            NBAIO_Format format = teeSource->format();
3487            unsigned channelCount = Format_channelCount(format);
3488            ALOG_ASSERT(channelCount <= FCC_2);
3489            unsigned sampleRate = Format_sampleRate(format);
3490            wavHeader[22] = channelCount;       // number of channels
3491            wavHeader[24] = sampleRate;         // sample rate
3492            wavHeader[25] = sampleRate >> 8;
3493            wavHeader[32] = channelCount * 2;   // block alignment
3494            write(teeFd, wavHeader, sizeof(wavHeader));
3495            size_t total = 0;
3496            bool firstRead = true;
3497            for (;;) {
3498#define TEE_SINK_READ 1024
3499                short buffer[TEE_SINK_READ * FCC_2];
3500                size_t count = TEE_SINK_READ;
3501                ssize_t actual = teeSource->read(buffer, count);
3502                bool wasFirstRead = firstRead;
3503                firstRead = false;
3504                if (actual <= 0) {
3505                    if (actual == (ssize_t) OVERRUN && wasFirstRead) {
3506                        continue;
3507                    }
3508                    break;
3509                }
3510                ALOG_ASSERT(actual <= count);
3511                write(teeFd, buffer, actual * channelCount * sizeof(short));
3512                total += actual;
3513            }
3514            lseek(teeFd, (off_t) 4, SEEK_SET);
3515            uint32_t temp = 44 + total * channelCount * sizeof(short) - 8;
3516            write(teeFd, &temp, sizeof(temp));
3517            lseek(teeFd, (off_t) 40, SEEK_SET);
3518            temp =  total * channelCount * sizeof(short);
3519            write(teeFd, &temp, sizeof(temp));
3520            close(teeFd);
3521            fdprintf(fd, "FastMixer tee copied to %s\n", teePath);
3522        } else {
3523            fdprintf(fd, "FastMixer unable to create tee %s: \n", strerror(errno));
3524        }
3525    }
3526
3527    return NO_ERROR;
3528}
3529
3530uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3531{
3532    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3533}
3534
3535uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3536{
3537    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3538}
3539
3540void AudioFlinger::MixerThread::cacheParameters_l()
3541{
3542    PlaybackThread::cacheParameters_l();
3543
3544    // FIXME: Relaxed timing because of a certain device that can't meet latency
3545    // Should be reduced to 2x after the vendor fixes the driver issue
3546    // increase threshold again due to low power audio mode. The way this warning
3547    // threshold is calculated and its usefulness should be reconsidered anyway.
3548    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3549}
3550
3551// ----------------------------------------------------------------------------
3552AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3553        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3554    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3555        // mLeftVolFloat, mRightVolFloat
3556        // mLeftVolShort, mRightVolShort
3557{
3558}
3559
3560AudioFlinger::DirectOutputThread::~DirectOutputThread()
3561{
3562}
3563
3564AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3565    Vector< sp<Track> > *tracksToRemove
3566)
3567{
3568    sp<Track> trackToRemove;
3569
3570    mixer_state mixerStatus = MIXER_IDLE;
3571
3572    // find out which tracks need to be processed
3573    if (mActiveTracks.size() != 0) {
3574        sp<Track> t = mActiveTracks[0].promote();
3575        // The track died recently
3576        if (t == 0) return MIXER_IDLE;
3577
3578        Track* const track = t.get();
3579        audio_track_cblk_t* cblk = track->cblk();
3580
3581        // The first time a track is added we wait
3582        // for all its buffers to be filled before processing it
3583        if (cblk->framesReady() && track->isReady() &&
3584                !track->isPaused() && !track->isTerminated())
3585        {
3586            //ALOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3587
3588            if (track->mFillingUpStatus == Track::FS_FILLED) {
3589                track->mFillingUpStatus = Track::FS_ACTIVE;
3590                mLeftVolFloat = mRightVolFloat = 0;
3591                mLeftVolShort = mRightVolShort = 0;
3592                if (track->mState == TrackBase::RESUMING) {
3593                    track->mState = TrackBase::ACTIVE;
3594                    rampVolume = true;
3595                }
3596            } else if (cblk->server != 0) {
3597                // If the track is stopped before the first frame was mixed,
3598                // do not apply ramp
3599                rampVolume = true;
3600            }
3601            // compute volume for this track
3602            float left, right;
3603            if (track->isMuted() || mMasterMute || track->isPausing() ||
3604                mStreamTypes[track->streamType()].mute) {
3605                left = right = 0;
3606                if (track->isPausing()) {
3607                    track->setPaused();
3608                }
3609            } else {
3610                float typeVolume = mStreamTypes[track->streamType()].volume;
3611                float v = mMasterVolume * typeVolume;
3612                uint32_t vlr = cblk->getVolumeLR();
3613                float v_clamped = v * (vlr & 0xFFFF);
3614                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3615                left = v_clamped/MAX_GAIN;
3616                v_clamped = v * (vlr >> 16);
3617                if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3618                right = v_clamped/MAX_GAIN;
3619            }
3620
3621            if (left != mLeftVolFloat || right != mRightVolFloat) {
3622                mLeftVolFloat = left;
3623                mRightVolFloat = right;
3624
3625                // If audio HAL implements volume control,
3626                // force software volume to nominal value
3627                if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) {
3628                    left = 1.0f;
3629                    right = 1.0f;
3630                }
3631
3632                // Convert volumes from float to 8.24
3633                uint32_t vl = (uint32_t)(left * (1 << 24));
3634                uint32_t vr = (uint32_t)(right * (1 << 24));
3635
3636                // Delegate volume control to effect in track effect chain if needed
3637                // only one effect chain can be present on DirectOutputThread, so if
3638                // there is one, the track is connected to it
3639                if (!mEffectChains.isEmpty()) {
3640                    // Do not ramp volume if volume is controlled by effect
3641                    if (mEffectChains[0]->setVolume_l(&vl, &vr)) {
3642                        rampVolume = false;
3643                    }
3644                }
3645
3646                // Convert volumes from 8.24 to 4.12 format
3647                uint32_t v_clamped = (vl + (1 << 11)) >> 12;
3648                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3649                leftVol = (uint16_t)v_clamped;
3650                v_clamped = (vr + (1 << 11)) >> 12;
3651                if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
3652                rightVol = (uint16_t)v_clamped;
3653            } else {
3654                leftVol = mLeftVolShort;
3655                rightVol = mRightVolShort;
3656                rampVolume = false;
3657            }
3658
3659            // reset retry count
3660            track->mRetryCount = kMaxTrackRetriesDirect;
3661            mActiveTrack = t;
3662            mixerStatus = MIXER_TRACKS_READY;
3663        } else {
3664            //ALOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3665            if (track->isTerminated() || track->isStopped() || track->isPaused()) {
3666                // We have consumed all the buffers of this track.
3667                // Remove it from the list of active tracks.
3668                // TODO: implement behavior for compressed audio
3669                size_t audioHALFrames =
3670                        (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3671                size_t framesWritten =
3672                        mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3673                if (track->presentationComplete(framesWritten, audioHALFrames)) {
3674                    if (track->isStopped()) {
3675                        track->reset();
3676                    }
3677                    trackToRemove = track;
3678                }
3679            } else {
3680                // No buffers for this track. Give it a few chances to
3681                // fill a buffer, then remove it from active list.
3682                if (--(track->mRetryCount) <= 0) {
3683                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3684                    trackToRemove = track;
3685                } else {
3686                    mixerStatus = MIXER_TRACKS_ENABLED;
3687                }
3688            }
3689        }
3690    }
3691
3692    // FIXME merge this with similar code for removing multiple tracks
3693    // remove all the tracks that need to be...
3694    if (CC_UNLIKELY(trackToRemove != 0)) {
3695        tracksToRemove->add(trackToRemove);
3696        mActiveTracks.remove(trackToRemove);
3697        if (!mEffectChains.isEmpty()) {
3698            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3699                    trackToRemove->sessionId());
3700            mEffectChains[0]->decActiveTrackCnt();
3701        }
3702        if (trackToRemove->isTerminated()) {
3703            removeTrack_l(trackToRemove);
3704        }
3705    }
3706
3707    return mixerStatus;
3708}
3709
3710void AudioFlinger::DirectOutputThread::threadLoop_mix()
3711{
3712    AudioBufferProvider::Buffer buffer;
3713    size_t frameCount = mFrameCount;
3714    int8_t *curBuf = (int8_t *)mMixBuffer;
3715    // output audio to hardware
3716    while (frameCount) {
3717        buffer.frameCount = frameCount;
3718        mActiveTrack->getNextBuffer(&buffer);
3719        if (CC_UNLIKELY(buffer.raw == NULL)) {
3720            memset(curBuf, 0, frameCount * mFrameSize);
3721            break;
3722        }
3723        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3724        frameCount -= buffer.frameCount;
3725        curBuf += buffer.frameCount * mFrameSize;
3726        mActiveTrack->releaseBuffer(&buffer);
3727    }
3728    sleepTime = 0;
3729    standbyTime = systemTime() + standbyDelay;
3730    mActiveTrack.clear();
3731
3732    // apply volume
3733
3734    // Do not apply volume on compressed audio
3735    if (!audio_is_linear_pcm(mFormat)) {
3736        return;
3737    }
3738
3739    // convert to signed 16 bit before volume calculation
3740    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3741        size_t count = mFrameCount * mChannelCount;
3742        uint8_t *src = (uint8_t *)mMixBuffer + count-1;
3743        int16_t *dst = mMixBuffer + count-1;
3744        while (count--) {
3745            *dst-- = (int16_t)(*src--^0x80) << 8;
3746        }
3747    }
3748
3749    frameCount = mFrameCount;
3750    int16_t *out = mMixBuffer;
3751    if (rampVolume) {
3752        if (mChannelCount == 1) {
3753            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3754            int32_t vlInc = d / (int32_t)frameCount;
3755            int32_t vl = ((int32_t)mLeftVolShort << 16);
3756            do {
3757                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3758                out++;
3759                vl += vlInc;
3760            } while (--frameCount);
3761
3762        } else {
3763            int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
3764            int32_t vlInc = d / (int32_t)frameCount;
3765            d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
3766            int32_t vrInc = d / (int32_t)frameCount;
3767            int32_t vl = ((int32_t)mLeftVolShort << 16);
3768            int32_t vr = ((int32_t)mRightVolShort << 16);
3769            do {
3770                out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
3771                out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
3772                out += 2;
3773                vl += vlInc;
3774                vr += vrInc;
3775            } while (--frameCount);
3776        }
3777    } else {
3778        if (mChannelCount == 1) {
3779            do {
3780                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3781                out++;
3782            } while (--frameCount);
3783        } else {
3784            do {
3785                out[0] = clamp16(mul(out[0], leftVol) >> 12);
3786                out[1] = clamp16(mul(out[1], rightVol) >> 12);
3787                out += 2;
3788            } while (--frameCount);
3789        }
3790    }
3791
3792    // convert back to unsigned 8 bit after volume calculation
3793    if (mFormat == AUDIO_FORMAT_PCM_8_BIT) {
3794        size_t count = mFrameCount * mChannelCount;
3795        int16_t *src = mMixBuffer;
3796        uint8_t *dst = (uint8_t *)mMixBuffer;
3797        while (count--) {
3798            *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
3799        }
3800    }
3801
3802    mLeftVolShort = leftVol;
3803    mRightVolShort = rightVol;
3804}
3805
3806void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3807{
3808    if (sleepTime == 0) {
3809        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3810            sleepTime = activeSleepTime;
3811        } else {
3812            sleepTime = idleSleepTime;
3813        }
3814    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3815        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3816        sleepTime = 0;
3817    }
3818}
3819
3820// getTrackName_l() must be called with ThreadBase::mLock held
3821int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask)
3822{
3823    return 0;
3824}
3825
3826// deleteTrackName_l() must be called with ThreadBase::mLock held
3827void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3828{
3829}
3830
3831// checkForNewParameters_l() must be called with ThreadBase::mLock held
3832bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3833{
3834    bool reconfig = false;
3835
3836    while (!mNewParameters.isEmpty()) {
3837        status_t status = NO_ERROR;
3838        String8 keyValuePair = mNewParameters[0];
3839        AudioParameter param = AudioParameter(keyValuePair);
3840        int value;
3841
3842        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3843            // do not accept frame count changes if tracks are open as the track buffer
3844            // size depends on frame count and correct behavior would not be garantied
3845            // if frame count is changed after track creation
3846            if (!mTracks.isEmpty()) {
3847                status = INVALID_OPERATION;
3848            } else {
3849                reconfig = true;
3850            }
3851        }
3852        if (status == NO_ERROR) {
3853            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3854                                                    keyValuePair.string());
3855            if (!mStandby && status == INVALID_OPERATION) {
3856                mOutput->stream->common.standby(&mOutput->stream->common);
3857                mStandby = true;
3858                mBytesWritten = 0;
3859                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3860                                                       keyValuePair.string());
3861            }
3862            if (status == NO_ERROR && reconfig) {
3863                readOutputParameters();
3864                sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3865            }
3866        }
3867
3868        mNewParameters.removeAt(0);
3869
3870        mParamStatus = status;
3871        mParamCond.signal();
3872        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3873        // already timed out waiting for the status and will never signal the condition.
3874        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3875    }
3876    return reconfig;
3877}
3878
3879uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3880{
3881    uint32_t time;
3882    if (audio_is_linear_pcm(mFormat)) {
3883        time = PlaybackThread::activeSleepTimeUs();
3884    } else {
3885        time = 10000;
3886    }
3887    return time;
3888}
3889
3890uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3891{
3892    uint32_t time;
3893    if (audio_is_linear_pcm(mFormat)) {
3894        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3895    } else {
3896        time = 10000;
3897    }
3898    return time;
3899}
3900
3901uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3902{
3903    uint32_t time;
3904    if (audio_is_linear_pcm(mFormat)) {
3905        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3906    } else {
3907        time = 10000;
3908    }
3909    return time;
3910}
3911
3912void AudioFlinger::DirectOutputThread::cacheParameters_l()
3913{
3914    PlaybackThread::cacheParameters_l();
3915
3916    // use shorter standby delay as on normal output to release
3917    // hardware resources as soon as possible
3918    standbyDelay = microseconds(activeSleepTime*2);
3919}
3920
3921// ----------------------------------------------------------------------------
3922
3923AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3924        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3925    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device(), DUPLICATING),
3926        mWaitTimeMs(UINT_MAX)
3927{
3928    addOutputTrack(mainThread);
3929}
3930
3931AudioFlinger::DuplicatingThread::~DuplicatingThread()
3932{
3933    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3934        mOutputTracks[i]->destroy();
3935    }
3936}
3937
3938void AudioFlinger::DuplicatingThread::threadLoop_mix()
3939{
3940    // mix buffers...
3941    if (outputsReady(outputTracks)) {
3942        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3943    } else {
3944        memset(mMixBuffer, 0, mixBufferSize);
3945    }
3946    sleepTime = 0;
3947    writeFrames = mNormalFrameCount;
3948}
3949
3950void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3951{
3952    if (sleepTime == 0) {
3953        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3954            sleepTime = activeSleepTime;
3955        } else {
3956            sleepTime = idleSleepTime;
3957        }
3958    } else if (mBytesWritten != 0) {
3959        // flush remaining overflow buffers in output tracks
3960        for (size_t i = 0; i < outputTracks.size(); i++) {
3961            if (outputTracks[i]->isActive()) {
3962                sleepTime = 0;
3963                writeFrames = 0;
3964                memset(mMixBuffer, 0, mixBufferSize);
3965                break;
3966            }
3967        }
3968    }
3969}
3970
3971void AudioFlinger::DuplicatingThread::threadLoop_write()
3972{
3973    standbyTime = systemTime() + standbyDelay;
3974    for (size_t i = 0; i < outputTracks.size(); i++) {
3975        outputTracks[i]->write(mMixBuffer, writeFrames);
3976    }
3977    mBytesWritten += mixBufferSize;
3978}
3979
3980void AudioFlinger::DuplicatingThread::threadLoop_standby()
3981{
3982    // DuplicatingThread implements standby by stopping all tracks
3983    for (size_t i = 0; i < outputTracks.size(); i++) {
3984        outputTracks[i]->stop();
3985    }
3986}
3987
3988void AudioFlinger::DuplicatingThread::saveOutputTracks()
3989{
3990    outputTracks = mOutputTracks;
3991}
3992
3993void AudioFlinger::DuplicatingThread::clearOutputTracks()
3994{
3995    outputTracks.clear();
3996}
3997
3998void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3999{
4000    Mutex::Autolock _l(mLock);
4001    // FIXME explain this formula
4002    int frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4003    OutputTrack *outputTrack = new OutputTrack(thread,
4004                                            this,
4005                                            mSampleRate,
4006                                            mFormat,
4007                                            mChannelMask,
4008                                            frameCount);
4009    if (outputTrack->cblk() != NULL) {
4010        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4011        mOutputTracks.add(outputTrack);
4012        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4013        updateWaitTime_l();
4014    }
4015}
4016
4017void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4018{
4019    Mutex::Autolock _l(mLock);
4020    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4021        if (mOutputTracks[i]->thread() == thread) {
4022            mOutputTracks[i]->destroy();
4023            mOutputTracks.removeAt(i);
4024            updateWaitTime_l();
4025            return;
4026        }
4027    }
4028    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4029}
4030
4031// caller must hold mLock
4032void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4033{
4034    mWaitTimeMs = UINT_MAX;
4035    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4036        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4037        if (strong != 0) {
4038            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4039            if (waitTimeMs < mWaitTimeMs) {
4040                mWaitTimeMs = waitTimeMs;
4041            }
4042        }
4043    }
4044}
4045
4046
4047bool AudioFlinger::DuplicatingThread::outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks)
4048{
4049    for (size_t i = 0; i < outputTracks.size(); i++) {
4050        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4051        if (thread == 0) {
4052            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
4053            return false;
4054        }
4055        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4056        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4057            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
4058            return false;
4059        }
4060    }
4061    return true;
4062}
4063
4064uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4065{
4066    return (mWaitTimeMs * 1000) / 2;
4067}
4068
4069void AudioFlinger::DuplicatingThread::cacheParameters_l()
4070{
4071    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4072    updateWaitTime_l();
4073
4074    MixerThread::cacheParameters_l();
4075}
4076
4077// ----------------------------------------------------------------------------
4078
4079// TrackBase constructor must be called with AudioFlinger::mLock held
4080AudioFlinger::ThreadBase::TrackBase::TrackBase(
4081            ThreadBase *thread,
4082            const sp<Client>& client,
4083            uint32_t sampleRate,
4084            audio_format_t format,
4085            uint32_t channelMask,
4086            int frameCount,
4087            const sp<IMemory>& sharedBuffer,
4088            int sessionId)
4089    :   RefBase(),
4090        mThread(thread),
4091        mClient(client),
4092        mCblk(NULL),
4093        // mBuffer
4094        // mBufferEnd
4095        mFrameCount(0),
4096        mState(IDLE),
4097        mSampleRate(sampleRate),
4098        mFormat(format),
4099        mStepServerFailed(false),
4100        mSessionId(sessionId)
4101        // mChannelCount
4102        // mChannelMask
4103{
4104    ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
4105
4106    // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
4107    size_t size = sizeof(audio_track_cblk_t);
4108    uint8_t channelCount = popcount(channelMask);
4109    size_t bufferSize = frameCount*channelCount*sizeof(int16_t);
4110    if (sharedBuffer == 0) {
4111        size += bufferSize;
4112    }
4113
4114    if (client != NULL) {
4115        mCblkMemory = client->heap()->allocate(size);
4116        if (mCblkMemory != 0) {
4117            mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
4118            if (mCblk != NULL) { // construct the shared structure in-place.
4119                new(mCblk) audio_track_cblk_t();
4120                // clear all buffers
4121                mCblk->frameCount = frameCount;
4122                mCblk->sampleRate = sampleRate;
4123// uncomment the following lines to quickly test 32-bit wraparound
4124//                mCblk->user = 0xffff0000;
4125//                mCblk->server = 0xffff0000;
4126//                mCblk->userBase = 0xffff0000;
4127//                mCblk->serverBase = 0xffff0000;
4128                mChannelCount = channelCount;
4129                mChannelMask = channelMask;
4130                if (sharedBuffer == 0) {
4131                    mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4132                    memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4133                    // Force underrun condition to avoid false underrun callback until first data is
4134                    // written to buffer (other flags are cleared)
4135                    mCblk->flags = CBLK_UNDERRUN_ON;
4136                } else {
4137                    mBuffer = sharedBuffer->pointer();
4138                }
4139                mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4140            }
4141        } else {
4142            ALOGE("not enough memory for AudioTrack size=%u", size);
4143            client->heap()->dump("AudioTrack");
4144            return;
4145        }
4146    } else {
4147        mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
4148        // construct the shared structure in-place.
4149        new(mCblk) audio_track_cblk_t();
4150        // clear all buffers
4151        mCblk->frameCount = frameCount;
4152        mCblk->sampleRate = sampleRate;
4153// uncomment the following lines to quickly test 32-bit wraparound
4154//        mCblk->user = 0xffff0000;
4155//        mCblk->server = 0xffff0000;
4156//        mCblk->userBase = 0xffff0000;
4157//        mCblk->serverBase = 0xffff0000;
4158        mChannelCount = channelCount;
4159        mChannelMask = channelMask;
4160        mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
4161        memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
4162        // Force underrun condition to avoid false underrun callback until first data is
4163        // written to buffer (other flags are cleared)
4164        mCblk->flags = CBLK_UNDERRUN_ON;
4165        mBufferEnd = (uint8_t *)mBuffer + bufferSize;
4166    }
4167}
4168
4169AudioFlinger::ThreadBase::TrackBase::~TrackBase()
4170{
4171    if (mCblk != NULL) {
4172        if (mClient == 0) {
4173            delete mCblk;
4174        } else {
4175            mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
4176        }
4177    }
4178    mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
4179    if (mClient != 0) {
4180        // Client destructor must run with AudioFlinger mutex locked
4181        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
4182        // If the client's reference count drops to zero, the associated destructor
4183        // must run with AudioFlinger lock held. Thus the explicit clear() rather than
4184        // relying on the automatic clear() at end of scope.
4185        mClient.clear();
4186    }
4187}
4188
4189// AudioBufferProvider interface
4190// getNextBuffer() = 0;
4191// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
4192void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4193{
4194    buffer->raw = NULL;
4195    mFrameCount = buffer->frameCount;
4196    // FIXME See note at getNextBuffer()
4197    (void) step();      // ignore return value of step()
4198    buffer->frameCount = 0;
4199}
4200
4201bool AudioFlinger::ThreadBase::TrackBase::step() {
4202    bool result;
4203    audio_track_cblk_t* cblk = this->cblk();
4204
4205    result = cblk->stepServer(mFrameCount);
4206    if (!result) {
4207        ALOGV("stepServer failed acquiring cblk mutex");
4208        mStepServerFailed = true;
4209    }
4210    return result;
4211}
4212
4213void AudioFlinger::ThreadBase::TrackBase::reset() {
4214    audio_track_cblk_t* cblk = this->cblk();
4215
4216    cblk->user = 0;
4217    cblk->server = 0;
4218    cblk->userBase = 0;
4219    cblk->serverBase = 0;
4220    mStepServerFailed = false;
4221    ALOGV("TrackBase::reset");
4222}
4223
4224int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
4225    return (int)mCblk->sampleRate;
4226}
4227
4228void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
4229    audio_track_cblk_t* cblk = this->cblk();
4230    size_t frameSize = cblk->frameSize;
4231    int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*frameSize;
4232    int8_t *bufferEnd = bufferStart + frames * frameSize;
4233
4234    // Check validity of returned pointer in case the track control block would have been corrupted.
4235    ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
4236            "TrackBase::getBuffer buffer out of range:\n"
4237                "    start: %p, end %p , mBuffer %p mBufferEnd %p\n"
4238                "    server %u, serverBase %u, user %u, userBase %u, frameSize %d",
4239                bufferStart, bufferEnd, mBuffer, mBufferEnd,
4240                cblk->server, cblk->serverBase, cblk->user, cblk->userBase, frameSize);
4241
4242    return bufferStart;
4243}
4244
4245status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
4246{
4247    mSyncEvents.add(event);
4248    return NO_ERROR;
4249}
4250
4251// ----------------------------------------------------------------------------
4252
4253// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
4254AudioFlinger::PlaybackThread::Track::Track(
4255            PlaybackThread *thread,
4256            const sp<Client>& client,
4257            audio_stream_type_t streamType,
4258            uint32_t sampleRate,
4259            audio_format_t format,
4260            uint32_t channelMask,
4261            int frameCount,
4262            const sp<IMemory>& sharedBuffer,
4263            int sessionId,
4264            IAudioFlinger::track_flags_t flags)
4265    :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer, sessionId),
4266    mMute(false),
4267    mFillingUpStatus(FS_INVALID),
4268    // mRetryCount initialized later when needed
4269    mSharedBuffer(sharedBuffer),
4270    mStreamType(streamType),
4271    mName(-1),  // see note below
4272    mMainBuffer(thread->mixBuffer()),
4273    mAuxBuffer(NULL),
4274    mAuxEffectId(0), mHasVolumeController(false),
4275    mPresentationCompleteFrames(0),
4276    mFlags(flags),
4277    mFastIndex(-1),
4278    mUnderrunCount(0),
4279    mCachedVolume(1.0)
4280{
4281    if (mCblk != NULL) {
4282        // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
4283        // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
4284        mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t);
4285        if (flags & IAudioFlinger::TRACK_FAST) {
4286            mCblk->flags |= CBLK_FAST;  // atomic op not needed yet
4287            ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
4288            int i = __builtin_ctz(thread->mFastTrackAvailMask);
4289            ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
4290            // FIXME This is too eager.  We allocate a fast track index before the
4291            //       fast track becomes active.  Since fast tracks are a scarce resource,
4292            //       this means we are potentially denying other more important fast tracks from
4293            //       being created.  It would be better to allocate the index dynamically.
4294            mFastIndex = i;
4295            // Read the initial underruns because this field is never cleared by the fast mixer
4296            mObservedUnderruns = thread->getFastTrackUnderruns(i);
4297            thread->mFastTrackAvailMask &= ~(1 << i);
4298        }
4299        // to avoid leaking a track name, do not allocate one unless there is an mCblk
4300        mName = thread->getTrackName_l((audio_channel_mask_t)channelMask);
4301        if (mName < 0) {
4302            ALOGE("no more track names available");
4303            // FIXME bug - if sufficient fast track indices, but insufficient normal mixer names,
4304            // then we leak a fast track index.  Should swap these two sections, or better yet
4305            // only allocate a normal mixer name for normal tracks.
4306        }
4307    }
4308    ALOGV("Track constructor name %d, calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4309}
4310
4311AudioFlinger::PlaybackThread::Track::~Track()
4312{
4313    ALOGV("PlaybackThread::Track destructor");
4314    sp<ThreadBase> thread = mThread.promote();
4315    if (thread != 0) {
4316        Mutex::Autolock _l(thread->mLock);
4317        mState = TERMINATED;
4318    }
4319}
4320
4321void AudioFlinger::PlaybackThread::Track::destroy()
4322{
4323    // NOTE: destroyTrack_l() can remove a strong reference to this Track
4324    // by removing it from mTracks vector, so there is a risk that this Tracks's
4325    // destructor is called. As the destructor needs to lock mLock,
4326    // we must acquire a strong reference on this Track before locking mLock
4327    // here so that the destructor is called only when exiting this function.
4328    // On the other hand, as long as Track::destroy() is only called by
4329    // TrackHandle destructor, the TrackHandle still holds a strong ref on
4330    // this Track with its member mTrack.
4331    sp<Track> keep(this);
4332    { // scope for mLock
4333        sp<ThreadBase> thread = mThread.promote();
4334        if (thread != 0) {
4335            if (!isOutputTrack()) {
4336                if (mState == ACTIVE || mState == RESUMING) {
4337                    AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4338
4339#ifdef ADD_BATTERY_DATA
4340                    // to track the speaker usage
4341                    addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4342#endif
4343                }
4344                AudioSystem::releaseOutput(thread->id());
4345            }
4346            Mutex::Autolock _l(thread->mLock);
4347            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4348            playbackThread->destroyTrack_l(this);
4349        }
4350    }
4351}
4352
4353/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
4354{
4355    result.append("   Name Client Type Fmt Chn mask   Session mFrCnt fCount S M F SRate  L dB  R dB  "
4356                  "  Server      User     Main buf    Aux Buf  Flags FastUnder\n");
4357}
4358
4359void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
4360{
4361    uint32_t vlr = mCblk->getVolumeLR();
4362    if (isFastTrack()) {
4363        sprintf(buffer, "   F %2d", mFastIndex);
4364    } else {
4365        sprintf(buffer, "   %4d", mName - AudioMixer::TRACK0);
4366    }
4367    track_state state = mState;
4368    char stateChar;
4369    switch (state) {
4370    case IDLE:
4371        stateChar = 'I';
4372        break;
4373    case TERMINATED:
4374        stateChar = 'T';
4375        break;
4376    case STOPPING_1:
4377        stateChar = 's';
4378        break;
4379    case STOPPING_2:
4380        stateChar = '5';
4381        break;
4382    case STOPPED:
4383        stateChar = 'S';
4384        break;
4385    case RESUMING:
4386        stateChar = 'R';
4387        break;
4388    case ACTIVE:
4389        stateChar = 'A';
4390        break;
4391    case PAUSING:
4392        stateChar = 'p';
4393        break;
4394    case PAUSED:
4395        stateChar = 'P';
4396        break;
4397    case FLUSHED:
4398        stateChar = 'F';
4399        break;
4400    default:
4401        stateChar = '?';
4402        break;
4403    }
4404    char nowInUnderrun;
4405    switch (mObservedUnderruns.mBitFields.mMostRecent) {
4406    case UNDERRUN_FULL:
4407        nowInUnderrun = ' ';
4408        break;
4409    case UNDERRUN_PARTIAL:
4410        nowInUnderrun = '<';
4411        break;
4412    case UNDERRUN_EMPTY:
4413        nowInUnderrun = '*';
4414        break;
4415    default:
4416        nowInUnderrun = '?';
4417        break;
4418    }
4419    snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g  "
4420            "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
4421            (mClient == 0) ? getpid_cached : mClient->pid(),
4422            mStreamType,
4423            mFormat,
4424            mChannelMask,
4425            mSessionId,
4426            mFrameCount,
4427            mCblk->frameCount,
4428            stateChar,
4429            mMute,
4430            mFillingUpStatus,
4431            mCblk->sampleRate,
4432            20.0 * log10((vlr & 0xFFFF) / 4096.0),
4433            20.0 * log10((vlr >> 16) / 4096.0),
4434            mCblk->server,
4435            mCblk->user,
4436            (int)mMainBuffer,
4437            (int)mAuxBuffer,
4438            mCblk->flags,
4439            mUnderrunCount,
4440            nowInUnderrun);
4441}
4442
4443// AudioBufferProvider interface
4444status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
4445        AudioBufferProvider::Buffer* buffer, int64_t pts)
4446{
4447    audio_track_cblk_t* cblk = this->cblk();
4448    uint32_t framesReady;
4449    uint32_t framesReq = buffer->frameCount;
4450
4451    // Check if last stepServer failed, try to step now
4452    if (mStepServerFailed) {
4453        // FIXME When called by fast mixer, this takes a mutex with tryLock().
4454        //       Since the fast mixer is higher priority than client callback thread,
4455        //       it does not result in priority inversion for client.
4456        //       But a non-blocking solution would be preferable to avoid
4457        //       fast mixer being unable to tryLock(), and
4458        //       to avoid the extra context switches if the client wakes up,
4459        //       discovers the mutex is locked, then has to wait for fast mixer to unlock.
4460        if (!step())  goto getNextBuffer_exit;
4461        ALOGV("stepServer recovered");
4462        mStepServerFailed = false;
4463    }
4464
4465    // FIXME Same as above
4466    framesReady = cblk->framesReady();
4467
4468    if (CC_LIKELY(framesReady)) {
4469        uint32_t s = cblk->server;
4470        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
4471
4472        bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
4473        if (framesReq > framesReady) {
4474            framesReq = framesReady;
4475        }
4476        if (framesReq > bufferEnd - s) {
4477            framesReq = bufferEnd - s;
4478        }
4479
4480        buffer->raw = getBuffer(s, framesReq);
4481        if (buffer->raw == NULL) goto getNextBuffer_exit;
4482
4483        buffer->frameCount = framesReq;
4484        return NO_ERROR;
4485    }
4486
4487getNextBuffer_exit:
4488    buffer->raw = NULL;
4489    buffer->frameCount = 0;
4490    ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
4491    return NOT_ENOUGH_DATA;
4492}
4493
4494// Note that framesReady() takes a mutex on the control block using tryLock().
4495// This could result in priority inversion if framesReady() is called by the normal mixer,
4496// as the normal mixer thread runs at lower
4497// priority than the client's callback thread:  there is a short window within framesReady()
4498// during which the normal mixer could be preempted, and the client callback would block.
4499// Another problem can occur if framesReady() is called by the fast mixer:
4500// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
4501// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
4502size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
4503    return mCblk->framesReady();
4504}
4505
4506// Don't call for fast tracks; the framesReady() could result in priority inversion
4507bool AudioFlinger::PlaybackThread::Track::isReady() const {
4508    if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
4509
4510    if (framesReady() >= mCblk->frameCount ||
4511            (mCblk->flags & CBLK_FORCEREADY_MSK)) {
4512        mFillingUpStatus = FS_FILLED;
4513        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4514        return true;
4515    }
4516    return false;
4517}
4518
4519status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
4520                                                    int triggerSession)
4521{
4522    status_t status = NO_ERROR;
4523    ALOGV("start(%d), calling pid %d session %d",
4524            mName, IPCThreadState::self()->getCallingPid(), mSessionId);
4525
4526    sp<ThreadBase> thread = mThread.promote();
4527    if (thread != 0) {
4528        Mutex::Autolock _l(thread->mLock);
4529        track_state state = mState;
4530        // here the track could be either new, or restarted
4531        // in both cases "unstop" the track
4532        if (mState == PAUSED) {
4533            mState = TrackBase::RESUMING;
4534            ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
4535        } else {
4536            mState = TrackBase::ACTIVE;
4537            ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
4538        }
4539
4540        if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
4541            thread->mLock.unlock();
4542            status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
4543            thread->mLock.lock();
4544
4545#ifdef ADD_BATTERY_DATA
4546            // to track the speaker usage
4547            if (status == NO_ERROR) {
4548                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
4549            }
4550#endif
4551        }
4552        if (status == NO_ERROR) {
4553            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4554            playbackThread->addTrack_l(this);
4555        } else {
4556            mState = state;
4557            triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4558        }
4559    } else {
4560        status = BAD_VALUE;
4561    }
4562    return status;
4563}
4564
4565void AudioFlinger::PlaybackThread::Track::stop()
4566{
4567    ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4568    sp<ThreadBase> thread = mThread.promote();
4569    if (thread != 0) {
4570        Mutex::Autolock _l(thread->mLock);
4571        track_state state = mState;
4572        if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
4573            // If the track is not active (PAUSED and buffers full), flush buffers
4574            PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4575            if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4576                reset();
4577                mState = STOPPED;
4578            } else if (!isFastTrack()) {
4579                mState = STOPPED;
4580            } else {
4581                // prepareTracks_l() will set state to STOPPING_2 after next underrun,
4582                // and then to STOPPED and reset() when presentation is complete
4583                mState = STOPPING_1;
4584            }
4585            ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName, playbackThread);
4586        }
4587        if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
4588            thread->mLock.unlock();
4589            AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4590            thread->mLock.lock();
4591
4592#ifdef ADD_BATTERY_DATA
4593            // to track the speaker usage
4594            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4595#endif
4596        }
4597    }
4598}
4599
4600void AudioFlinger::PlaybackThread::Track::pause()
4601{
4602    ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
4603    sp<ThreadBase> thread = mThread.promote();
4604    if (thread != 0) {
4605        Mutex::Autolock _l(thread->mLock);
4606        if (mState == ACTIVE || mState == RESUMING) {
4607            mState = PAUSING;
4608            ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
4609            if (!isOutputTrack()) {
4610                thread->mLock.unlock();
4611                AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
4612                thread->mLock.lock();
4613
4614#ifdef ADD_BATTERY_DATA
4615                // to track the speaker usage
4616                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
4617#endif
4618            }
4619        }
4620    }
4621}
4622
4623void AudioFlinger::PlaybackThread::Track::flush()
4624{
4625    ALOGV("flush(%d)", mName);
4626    sp<ThreadBase> thread = mThread.promote();
4627    if (thread != 0) {
4628        Mutex::Autolock _l(thread->mLock);
4629        if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
4630                mState != PAUSING) {
4631            return;
4632        }
4633        // No point remaining in PAUSED state after a flush => go to
4634        // FLUSHED state
4635        mState = FLUSHED;
4636        // do not reset the track if it is still in the process of being stopped or paused.
4637        // this will be done by prepareTracks_l() when the track is stopped.
4638        // prepareTracks_l() will see mState == FLUSHED, then
4639        // remove from active track list, reset(), and trigger presentation complete
4640        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4641        if (playbackThread->mActiveTracks.indexOf(this) < 0) {
4642            reset();
4643        }
4644    }
4645}
4646
4647void AudioFlinger::PlaybackThread::Track::reset()
4648{
4649    // Do not reset twice to avoid discarding data written just after a flush and before
4650    // the audioflinger thread detects the track is stopped.
4651    if (!mResetDone) {
4652        TrackBase::reset();
4653        // Force underrun condition to avoid false underrun callback until first data is
4654        // written to buffer
4655        android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
4656        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
4657        mFillingUpStatus = FS_FILLING;
4658        mResetDone = true;
4659        if (mState == FLUSHED) {
4660            mState = IDLE;
4661        }
4662    }
4663}
4664
4665void AudioFlinger::PlaybackThread::Track::mute(bool muted)
4666{
4667    mMute = muted;
4668}
4669
4670status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
4671{
4672    status_t status = DEAD_OBJECT;
4673    sp<ThreadBase> thread = mThread.promote();
4674    if (thread != 0) {
4675        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4676        status = playbackThread->attachAuxEffect(this, EffectId);
4677    }
4678    return status;
4679}
4680
4681void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
4682{
4683    mAuxEffectId = EffectId;
4684    mAuxBuffer = buffer;
4685}
4686
4687bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
4688                                                         size_t audioHalFrames)
4689{
4690    // a track is considered presented when the total number of frames written to audio HAL
4691    // corresponds to the number of frames written when presentationComplete() is called for the
4692    // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
4693    if (mPresentationCompleteFrames == 0) {
4694        mPresentationCompleteFrames = framesWritten + audioHalFrames;
4695        ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
4696                  mPresentationCompleteFrames, audioHalFrames);
4697    }
4698    if (framesWritten >= mPresentationCompleteFrames) {
4699        ALOGV("presentationComplete() session %d complete: framesWritten %d",
4700                  mSessionId, framesWritten);
4701        triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
4702        return true;
4703    }
4704    return false;
4705}
4706
4707void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
4708{
4709    for (int i = 0; i < (int)mSyncEvents.size(); i++) {
4710        if (mSyncEvents[i]->type() == type) {
4711            mSyncEvents[i]->trigger();
4712            mSyncEvents.removeAt(i);
4713            i--;
4714        }
4715    }
4716}
4717
4718// implement VolumeBufferProvider interface
4719
4720uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
4721{
4722    // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
4723    ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
4724    uint32_t vlr = mCblk->getVolumeLR();
4725    uint32_t vl = vlr & 0xFFFF;
4726    uint32_t vr = vlr >> 16;
4727    // track volumes come from shared memory, so can't be trusted and must be clamped
4728    if (vl > MAX_GAIN_INT) {
4729        vl = MAX_GAIN_INT;
4730    }
4731    if (vr > MAX_GAIN_INT) {
4732        vr = MAX_GAIN_INT;
4733    }
4734    // now apply the cached master volume and stream type volume;
4735    // this is trusted but lacks any synchronization or barrier so may be stale
4736    float v = mCachedVolume;
4737    vl *= v;
4738    vr *= v;
4739    // re-combine into U4.16
4740    vlr = (vr << 16) | (vl & 0xFFFF);
4741    // FIXME look at mute, pause, and stop flags
4742    return vlr;
4743}
4744
4745status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
4746{
4747    if (mState == TERMINATED || mState == PAUSED ||
4748            ((framesReady() == 0) && ((mSharedBuffer != 0) ||
4749                                      (mState == STOPPED)))) {
4750        ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
4751              mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
4752        event->cancel();
4753        return INVALID_OPERATION;
4754    }
4755    TrackBase::setSyncEvent(event);
4756    return NO_ERROR;
4757}
4758
4759// timed audio tracks
4760
4761sp<AudioFlinger::PlaybackThread::TimedTrack>
4762AudioFlinger::PlaybackThread::TimedTrack::create(
4763            PlaybackThread *thread,
4764            const sp<Client>& client,
4765            audio_stream_type_t streamType,
4766            uint32_t sampleRate,
4767            audio_format_t format,
4768            uint32_t channelMask,
4769            int frameCount,
4770            const sp<IMemory>& sharedBuffer,
4771            int sessionId) {
4772    if (!client->reserveTimedTrack())
4773        return NULL;
4774
4775    return new TimedTrack(
4776        thread, client, streamType, sampleRate, format, channelMask, frameCount,
4777        sharedBuffer, sessionId);
4778}
4779
4780AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
4781            PlaybackThread *thread,
4782            const sp<Client>& client,
4783            audio_stream_type_t streamType,
4784            uint32_t sampleRate,
4785            audio_format_t format,
4786            uint32_t channelMask,
4787            int frameCount,
4788            const sp<IMemory>& sharedBuffer,
4789            int sessionId)
4790    : Track(thread, client, streamType, sampleRate, format, channelMask,
4791            frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
4792      mQueueHeadInFlight(false),
4793      mTrimQueueHeadOnRelease(false),
4794      mFramesPendingInQueue(0),
4795      mTimedSilenceBuffer(NULL),
4796      mTimedSilenceBufferSize(0),
4797      mTimedAudioOutputOnTime(false),
4798      mMediaTimeTransformValid(false)
4799{
4800    LocalClock lc;
4801    mLocalTimeFreq = lc.getLocalFreq();
4802
4803    mLocalTimeToSampleTransform.a_zero = 0;
4804    mLocalTimeToSampleTransform.b_zero = 0;
4805    mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
4806    mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
4807    LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
4808                            &mLocalTimeToSampleTransform.a_to_b_denom);
4809
4810    mMediaTimeToSampleTransform.a_zero = 0;
4811    mMediaTimeToSampleTransform.b_zero = 0;
4812    mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
4813    mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
4814    LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
4815                            &mMediaTimeToSampleTransform.a_to_b_denom);
4816}
4817
4818AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
4819    mClient->releaseTimedTrack();
4820    delete [] mTimedSilenceBuffer;
4821}
4822
4823status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
4824    size_t size, sp<IMemory>* buffer) {
4825
4826    Mutex::Autolock _l(mTimedBufferQueueLock);
4827
4828    trimTimedBufferQueue_l();
4829
4830    // lazily initialize the shared memory heap for timed buffers
4831    if (mTimedMemoryDealer == NULL) {
4832        const int kTimedBufferHeapSize = 512 << 10;
4833
4834        mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
4835                                              "AudioFlingerTimed");
4836        if (mTimedMemoryDealer == NULL)
4837            return NO_MEMORY;
4838    }
4839
4840    sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
4841    if (newBuffer == NULL) {
4842        newBuffer = mTimedMemoryDealer->allocate(size);
4843        if (newBuffer == NULL)
4844            return NO_MEMORY;
4845    }
4846
4847    *buffer = newBuffer;
4848    return NO_ERROR;
4849}
4850
4851// caller must hold mTimedBufferQueueLock
4852void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
4853    int64_t mediaTimeNow;
4854    {
4855        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4856        if (!mMediaTimeTransformValid)
4857            return;
4858
4859        int64_t targetTimeNow;
4860        status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
4861            ? mCCHelper.getCommonTime(&targetTimeNow)
4862            : mCCHelper.getLocalTime(&targetTimeNow);
4863
4864        if (OK != res)
4865            return;
4866
4867        if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
4868                                                    &mediaTimeNow)) {
4869            return;
4870        }
4871    }
4872
4873    size_t trimEnd;
4874    for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
4875        int64_t bufEnd;
4876
4877        if ((trimEnd + 1) < mTimedBufferQueue.size()) {
4878            // We have a next buffer.  Just use its PTS as the PTS of the frame
4879            // following the last frame in this buffer.  If the stream is sparse
4880            // (ie, there are deliberate gaps left in the stream which should be
4881            // filled with silence by the TimedAudioTrack), then this can result
4882            // in one extra buffer being left un-trimmed when it could have
4883            // been.  In general, this is not typical, and we would rather
4884            // optimized away the TS calculation below for the more common case
4885            // where PTSes are contiguous.
4886            bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
4887        } else {
4888            // We have no next buffer.  Compute the PTS of the frame following
4889            // the last frame in this buffer by computing the duration of of
4890            // this frame in media time units and adding it to the PTS of the
4891            // buffer.
4892            int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
4893                               / mCblk->frameSize;
4894
4895            if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
4896                                                                &bufEnd)) {
4897                ALOGE("Failed to convert frame count of %lld to media time"
4898                      " duration" " (scale factor %d/%u) in %s",
4899                      frameCount,
4900                      mMediaTimeToSampleTransform.a_to_b_numer,
4901                      mMediaTimeToSampleTransform.a_to_b_denom,
4902                      __PRETTY_FUNCTION__);
4903                break;
4904            }
4905            bufEnd += mTimedBufferQueue[trimEnd].pts();
4906        }
4907
4908        if (bufEnd > mediaTimeNow)
4909            break;
4910
4911        // Is the buffer we want to use in the middle of a mix operation right
4912        // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
4913        // from the mixer which should be coming back shortly.
4914        if (!trimEnd && mQueueHeadInFlight) {
4915            mTrimQueueHeadOnRelease = true;
4916        }
4917    }
4918
4919    size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
4920    if (trimStart < trimEnd) {
4921        // Update the bookkeeping for framesReady()
4922        for (size_t i = trimStart; i < trimEnd; ++i) {
4923            updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
4924        }
4925
4926        // Now actually remove the buffers from the queue.
4927        mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
4928    }
4929}
4930
4931void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
4932        const char* logTag) {
4933    ALOG_ASSERT(mTimedBufferQueue.size() > 0,
4934                "%s called (reason \"%s\"), but timed buffer queue has no"
4935                " elements to trim.", __FUNCTION__, logTag);
4936
4937    updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
4938    mTimedBufferQueue.removeAt(0);
4939}
4940
4941void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
4942        const TimedBuffer& buf,
4943        const char* logTag) {
4944    uint32_t bufBytes        = buf.buffer()->size();
4945    uint32_t consumedAlready = buf.position();
4946
4947    ALOG_ASSERT(consumedAlready <= bufBytes,
4948                "Bad bookkeeping while updating frames pending.  Timed buffer is"
4949                " only %u bytes long, but claims to have consumed %u"
4950                " bytes.  (update reason: \"%s\")",
4951                bufBytes, consumedAlready, logTag);
4952
4953    uint32_t bufFrames = (bufBytes - consumedAlready) / mCblk->frameSize;
4954    ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
4955                "Bad bookkeeping while updating frames pending.  Should have at"
4956                " least %u queued frames, but we think we have only %u.  (update"
4957                " reason: \"%s\")",
4958                bufFrames, mFramesPendingInQueue, logTag);
4959
4960    mFramesPendingInQueue -= bufFrames;
4961}
4962
4963status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
4964    const sp<IMemory>& buffer, int64_t pts) {
4965
4966    {
4967        Mutex::Autolock mttLock(mMediaTimeTransformLock);
4968        if (!mMediaTimeTransformValid)
4969            return INVALID_OPERATION;
4970    }
4971
4972    Mutex::Autolock _l(mTimedBufferQueueLock);
4973
4974    uint32_t bufFrames = buffer->size() / mCblk->frameSize;
4975    mFramesPendingInQueue += bufFrames;
4976    mTimedBufferQueue.add(TimedBuffer(buffer, pts));
4977
4978    return NO_ERROR;
4979}
4980
4981status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
4982    const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
4983
4984    ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
4985           xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
4986           target);
4987
4988    if (!(target == TimedAudioTrack::LOCAL_TIME ||
4989          target == TimedAudioTrack::COMMON_TIME)) {
4990        return BAD_VALUE;
4991    }
4992
4993    Mutex::Autolock lock(mMediaTimeTransformLock);
4994    mMediaTimeTransform = xform;
4995    mMediaTimeTransformTarget = target;
4996    mMediaTimeTransformValid = true;
4997
4998    return NO_ERROR;
4999}
5000
5001#define min(a, b) ((a) < (b) ? (a) : (b))
5002
5003// implementation of getNextBuffer for tracks whose buffers have timestamps
5004status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
5005    AudioBufferProvider::Buffer* buffer, int64_t pts)
5006{
5007    if (pts == AudioBufferProvider::kInvalidPTS) {
5008        buffer->raw = 0;
5009        buffer->frameCount = 0;
5010        mTimedAudioOutputOnTime = false;
5011        return INVALID_OPERATION;
5012    }
5013
5014    Mutex::Autolock _l(mTimedBufferQueueLock);
5015
5016    ALOG_ASSERT(!mQueueHeadInFlight,
5017                "getNextBuffer called without releaseBuffer!");
5018
5019    while (true) {
5020
5021        // if we have no timed buffers, then fail
5022        if (mTimedBufferQueue.isEmpty()) {
5023            buffer->raw = 0;
5024            buffer->frameCount = 0;
5025            return NOT_ENOUGH_DATA;
5026        }
5027
5028        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5029
5030        // calculate the PTS of the head of the timed buffer queue expressed in
5031        // local time
5032        int64_t headLocalPTS;
5033        {
5034            Mutex::Autolock mttLock(mMediaTimeTransformLock);
5035
5036            ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
5037
5038            if (mMediaTimeTransform.a_to_b_denom == 0) {
5039                // the transform represents a pause, so yield silence
5040                timedYieldSilence_l(buffer->frameCount, buffer);
5041                return NO_ERROR;
5042            }
5043
5044            int64_t transformedPTS;
5045            if (!mMediaTimeTransform.doForwardTransform(head.pts(),
5046                                                        &transformedPTS)) {
5047                // the transform failed.  this shouldn't happen, but if it does
5048                // then just drop this buffer
5049                ALOGW("timedGetNextBuffer transform failed");
5050                buffer->raw = 0;
5051                buffer->frameCount = 0;
5052                trimTimedBufferQueueHead_l("getNextBuffer; no transform");
5053                return NO_ERROR;
5054            }
5055
5056            if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
5057                if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
5058                                                          &headLocalPTS)) {
5059                    buffer->raw = 0;
5060                    buffer->frameCount = 0;
5061                    return INVALID_OPERATION;
5062                }
5063            } else {
5064                headLocalPTS = transformedPTS;
5065            }
5066        }
5067
5068        // adjust the head buffer's PTS to reflect the portion of the head buffer
5069        // that has already been consumed
5070        int64_t effectivePTS = headLocalPTS +
5071                ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
5072
5073        // Calculate the delta in samples between the head of the input buffer
5074        // queue and the start of the next output buffer that will be written.
5075        // If the transformation fails because of over or underflow, it means
5076        // that the sample's position in the output stream is so far out of
5077        // whack that it should just be dropped.
5078        int64_t sampleDelta;
5079        if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
5080            ALOGV("*** head buffer is too far from PTS: dropped buffer");
5081            trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
5082                                       " mix");
5083            continue;
5084        }
5085        if (!mLocalTimeToSampleTransform.doForwardTransform(
5086                (effectivePTS - pts) << 32, &sampleDelta)) {
5087            ALOGV("*** too late during sample rate transform: dropped buffer");
5088            trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
5089            continue;
5090        }
5091
5092        ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
5093               " sampleDelta=[%d.%08x]",
5094               head.pts(), head.position(), pts,
5095               static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
5096                   + (sampleDelta >> 32)),
5097               static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
5098
5099        // if the delta between the ideal placement for the next input sample and
5100        // the current output position is within this threshold, then we will
5101        // concatenate the next input samples to the previous output
5102        const int64_t kSampleContinuityThreshold =
5103                (static_cast<int64_t>(sampleRate()) << 32) / 250;
5104
5105        // if this is the first buffer of audio that we're emitting from this track
5106        // then it should be almost exactly on time.
5107        const int64_t kSampleStartupThreshold = 1LL << 32;
5108
5109        if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
5110           (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
5111            // the next input is close enough to being on time, so concatenate it
5112            // with the last output
5113            timedYieldSamples_l(buffer);
5114
5115            ALOGVV("*** on time: head.pos=%d frameCount=%u",
5116                    head.position(), buffer->frameCount);
5117            return NO_ERROR;
5118        }
5119
5120        // Looks like our output is not on time.  Reset our on timed status.
5121        // Next time we mix samples from our input queue, then should be within
5122        // the StartupThreshold.
5123        mTimedAudioOutputOnTime = false;
5124        if (sampleDelta > 0) {
5125            // the gap between the current output position and the proper start of
5126            // the next input sample is too big, so fill it with silence
5127            uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
5128
5129            timedYieldSilence_l(framesUntilNextInput, buffer);
5130            ALOGV("*** silence: frameCount=%u", buffer->frameCount);
5131            return NO_ERROR;
5132        } else {
5133            // the next input sample is late
5134            uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
5135            size_t onTimeSamplePosition =
5136                    head.position() + lateFrames * mCblk->frameSize;
5137
5138            if (onTimeSamplePosition > head.buffer()->size()) {
5139                // all the remaining samples in the head are too late, so
5140                // drop it and move on
5141                ALOGV("*** too late: dropped buffer");
5142                trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
5143                continue;
5144            } else {
5145                // skip over the late samples
5146                head.setPosition(onTimeSamplePosition);
5147
5148                // yield the available samples
5149                timedYieldSamples_l(buffer);
5150
5151                ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
5152                return NO_ERROR;
5153            }
5154        }
5155    }
5156}
5157
5158// Yield samples from the timed buffer queue head up to the given output
5159// buffer's capacity.
5160//
5161// Caller must hold mTimedBufferQueueLock
5162void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
5163    AudioBufferProvider::Buffer* buffer) {
5164
5165    const TimedBuffer& head = mTimedBufferQueue[0];
5166
5167    buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
5168                   head.position());
5169
5170    uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
5171                                 mCblk->frameSize);
5172    size_t framesRequested = buffer->frameCount;
5173    buffer->frameCount = min(framesLeftInHead, framesRequested);
5174
5175    mQueueHeadInFlight = true;
5176    mTimedAudioOutputOnTime = true;
5177}
5178
5179// Yield samples of silence up to the given output buffer's capacity
5180//
5181// Caller must hold mTimedBufferQueueLock
5182void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
5183    uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
5184
5185    // lazily allocate a buffer filled with silence
5186    if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
5187        delete [] mTimedSilenceBuffer;
5188        mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
5189        mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
5190        memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
5191    }
5192
5193    buffer->raw = mTimedSilenceBuffer;
5194    size_t framesRequested = buffer->frameCount;
5195    buffer->frameCount = min(numFrames, framesRequested);
5196
5197    mTimedAudioOutputOnTime = false;
5198}
5199
5200// AudioBufferProvider interface
5201void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
5202    AudioBufferProvider::Buffer* buffer) {
5203
5204    Mutex::Autolock _l(mTimedBufferQueueLock);
5205
5206    // If the buffer which was just released is part of the buffer at the head
5207    // of the queue, be sure to update the amt of the buffer which has been
5208    // consumed.  If the buffer being returned is not part of the head of the
5209    // queue, its either because the buffer is part of the silence buffer, or
5210    // because the head of the timed queue was trimmed after the mixer called
5211    // getNextBuffer but before the mixer called releaseBuffer.
5212    if (buffer->raw == mTimedSilenceBuffer) {
5213        ALOG_ASSERT(!mQueueHeadInFlight,
5214                    "Queue head in flight during release of silence buffer!");
5215        goto done;
5216    }
5217
5218    ALOG_ASSERT(mQueueHeadInFlight,
5219                "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
5220                " head in flight.");
5221
5222    if (mTimedBufferQueue.size()) {
5223        TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
5224
5225        void* start = head.buffer()->pointer();
5226        void* end   = reinterpret_cast<void*>(
5227                        reinterpret_cast<uint8_t*>(head.buffer()->pointer())
5228                        + head.buffer()->size());
5229
5230        ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
5231                    "released buffer not within the head of the timed buffer"
5232                    " queue; qHead = [%p, %p], released buffer = %p",
5233                    start, end, buffer->raw);
5234
5235        head.setPosition(head.position() +
5236                (buffer->frameCount * mCblk->frameSize));
5237        mQueueHeadInFlight = false;
5238
5239        ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
5240                    "Bad bookkeeping during releaseBuffer!  Should have at"
5241                    " least %u queued frames, but we think we have only %u",
5242                    buffer->frameCount, mFramesPendingInQueue);
5243
5244        mFramesPendingInQueue -= buffer->frameCount;
5245
5246        if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
5247            || mTrimQueueHeadOnRelease) {
5248            trimTimedBufferQueueHead_l("releaseBuffer");
5249            mTrimQueueHeadOnRelease = false;
5250        }
5251    } else {
5252        LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
5253                  " buffers in the timed buffer queue");
5254    }
5255
5256done:
5257    buffer->raw = 0;
5258    buffer->frameCount = 0;
5259}
5260
5261size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
5262    Mutex::Autolock _l(mTimedBufferQueueLock);
5263    return mFramesPendingInQueue;
5264}
5265
5266AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
5267        : mPTS(0), mPosition(0) {}
5268
5269AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
5270    const sp<IMemory>& buffer, int64_t pts)
5271        : mBuffer(buffer), mPTS(pts), mPosition(0) {}
5272
5273// ----------------------------------------------------------------------------
5274
5275// RecordTrack constructor must be called with AudioFlinger::mLock held
5276AudioFlinger::RecordThread::RecordTrack::RecordTrack(
5277            RecordThread *thread,
5278            const sp<Client>& client,
5279            uint32_t sampleRate,
5280            audio_format_t format,
5281            uint32_t channelMask,
5282            int frameCount,
5283            int sessionId)
5284    :   TrackBase(thread, client, sampleRate, format,
5285                  channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
5286        mOverflow(false)
5287{
5288    if (mCblk != NULL) {
5289        ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
5290        if (format == AUDIO_FORMAT_PCM_16_BIT) {
5291            mCblk->frameSize = mChannelCount * sizeof(int16_t);
5292        } else if (format == AUDIO_FORMAT_PCM_8_BIT) {
5293            mCblk->frameSize = mChannelCount * sizeof(int8_t);
5294        } else {
5295            mCblk->frameSize = sizeof(int8_t);
5296        }
5297    }
5298}
5299
5300AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
5301{
5302    sp<ThreadBase> thread = mThread.promote();
5303    if (thread != 0) {
5304        AudioSystem::releaseInput(thread->id());
5305    }
5306}
5307
5308// AudioBufferProvider interface
5309status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5310{
5311    audio_track_cblk_t* cblk = this->cblk();
5312    uint32_t framesAvail;
5313    uint32_t framesReq = buffer->frameCount;
5314
5315    // Check if last stepServer failed, try to step now
5316    if (mStepServerFailed) {
5317        if (!step()) goto getNextBuffer_exit;
5318        ALOGV("stepServer recovered");
5319        mStepServerFailed = false;
5320    }
5321
5322    framesAvail = cblk->framesAvailable_l();
5323
5324    if (CC_LIKELY(framesAvail)) {
5325        uint32_t s = cblk->server;
5326        uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
5327
5328        if (framesReq > framesAvail) {
5329            framesReq = framesAvail;
5330        }
5331        if (framesReq > bufferEnd - s) {
5332            framesReq = bufferEnd - s;
5333        }
5334
5335        buffer->raw = getBuffer(s, framesReq);
5336        if (buffer->raw == NULL) goto getNextBuffer_exit;
5337
5338        buffer->frameCount = framesReq;
5339        return NO_ERROR;
5340    }
5341
5342getNextBuffer_exit:
5343    buffer->raw = NULL;
5344    buffer->frameCount = 0;
5345    return NOT_ENOUGH_DATA;
5346}
5347
5348status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
5349                                                        int triggerSession)
5350{
5351    sp<ThreadBase> thread = mThread.promote();
5352    if (thread != 0) {
5353        RecordThread *recordThread = (RecordThread *)thread.get();
5354        return recordThread->start(this, event, triggerSession);
5355    } else {
5356        return BAD_VALUE;
5357    }
5358}
5359
5360void AudioFlinger::RecordThread::RecordTrack::stop()
5361{
5362    sp<ThreadBase> thread = mThread.promote();
5363    if (thread != 0) {
5364        RecordThread *recordThread = (RecordThread *)thread.get();
5365        recordThread->stop(this);
5366        TrackBase::reset();
5367        // Force overrun condition to avoid false overrun callback until first data is
5368        // read from buffer
5369        android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags);
5370    }
5371}
5372
5373void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
5374{
5375    snprintf(buffer, size, "   %05d %03u 0x%08x %05d   %04u %01d %05u  %08x %08x\n",
5376            (mClient == 0) ? getpid_cached : mClient->pid(),
5377            mFormat,
5378            mChannelMask,
5379            mSessionId,
5380            mFrameCount,
5381            mState,
5382            mCblk->sampleRate,
5383            mCblk->server,
5384            mCblk->user);
5385}
5386
5387
5388// ----------------------------------------------------------------------------
5389
5390AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
5391            PlaybackThread *playbackThread,
5392            DuplicatingThread *sourceThread,
5393            uint32_t sampleRate,
5394            audio_format_t format,
5395            uint32_t channelMask,
5396            int frameCount)
5397    :   Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
5398                NULL, 0, IAudioFlinger::TRACK_DEFAULT),
5399    mActive(false), mSourceThread(sourceThread)
5400{
5401
5402    if (mCblk != NULL) {
5403        mCblk->flags |= CBLK_DIRECTION_OUT;
5404        mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
5405        mOutBuffer.frameCount = 0;
5406        playbackThread->mTracks.add(this);
5407        ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \
5408                "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p",
5409                mCblk, mBuffer, mCblk->buffers,
5410                mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
5411    } else {
5412        ALOGW("Error creating output track on thread %p", playbackThread);
5413    }
5414}
5415
5416AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
5417{
5418    clearBufferQueue();
5419}
5420
5421status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
5422                                                          int triggerSession)
5423{
5424    status_t status = Track::start(event, triggerSession);
5425    if (status != NO_ERROR) {
5426        return status;
5427    }
5428
5429    mActive = true;
5430    mRetryCount = 127;
5431    return status;
5432}
5433
5434void AudioFlinger::PlaybackThread::OutputTrack::stop()
5435{
5436    Track::stop();
5437    clearBufferQueue();
5438    mOutBuffer.frameCount = 0;
5439    mActive = false;
5440}
5441
5442bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
5443{
5444    Buffer *pInBuffer;
5445    Buffer inBuffer;
5446    uint32_t channelCount = mChannelCount;
5447    bool outputBufferFull = false;
5448    inBuffer.frameCount = frames;
5449    inBuffer.i16 = data;
5450
5451    uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
5452
5453    if (!mActive && frames != 0) {
5454        start();
5455        sp<ThreadBase> thread = mThread.promote();
5456        if (thread != 0) {
5457            MixerThread *mixerThread = (MixerThread *)thread.get();
5458            if (mCblk->frameCount > frames){
5459                if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5460                    uint32_t startFrames = (mCblk->frameCount - frames);
5461                    pInBuffer = new Buffer;
5462                    pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
5463                    pInBuffer->frameCount = startFrames;
5464                    pInBuffer->i16 = pInBuffer->mBuffer;
5465                    memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
5466                    mBufferQueue.add(pInBuffer);
5467                } else {
5468                    ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
5469                }
5470            }
5471        }
5472    }
5473
5474    while (waitTimeLeftMs) {
5475        // First write pending buffers, then new data
5476        if (mBufferQueue.size()) {
5477            pInBuffer = mBufferQueue.itemAt(0);
5478        } else {
5479            pInBuffer = &inBuffer;
5480        }
5481
5482        if (pInBuffer->frameCount == 0) {
5483            break;
5484        }
5485
5486        if (mOutBuffer.frameCount == 0) {
5487            mOutBuffer.frameCount = pInBuffer->frameCount;
5488            nsecs_t startTime = systemTime();
5489            if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
5490                ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
5491                outputBufferFull = true;
5492                break;
5493            }
5494            uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
5495            if (waitTimeLeftMs >= waitTimeMs) {
5496                waitTimeLeftMs -= waitTimeMs;
5497            } else {
5498                waitTimeLeftMs = 0;
5499            }
5500        }
5501
5502        uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
5503        memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
5504        mCblk->stepUser(outFrames);
5505        pInBuffer->frameCount -= outFrames;
5506        pInBuffer->i16 += outFrames * channelCount;
5507        mOutBuffer.frameCount -= outFrames;
5508        mOutBuffer.i16 += outFrames * channelCount;
5509
5510        if (pInBuffer->frameCount == 0) {
5511            if (mBufferQueue.size()) {
5512                mBufferQueue.removeAt(0);
5513                delete [] pInBuffer->mBuffer;
5514                delete pInBuffer;
5515                ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5516            } else {
5517                break;
5518            }
5519        }
5520    }
5521
5522    // If we could not write all frames, allocate a buffer and queue it for next time.
5523    if (inBuffer.frameCount) {
5524        sp<ThreadBase> thread = mThread.promote();
5525        if (thread != 0 && !thread->standby()) {
5526            if (mBufferQueue.size() < kMaxOverFlowBuffers) {
5527                pInBuffer = new Buffer;
5528                pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
5529                pInBuffer->frameCount = inBuffer.frameCount;
5530                pInBuffer->i16 = pInBuffer->mBuffer;
5531                memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
5532                mBufferQueue.add(pInBuffer);
5533                ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
5534            } else {
5535                ALOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
5536            }
5537        }
5538    }
5539
5540    // Calling write() with a 0 length buffer, means that no more data will be written:
5541    // If no more buffers are pending, fill output track buffer to make sure it is started
5542    // by output mixer.
5543    if (frames == 0 && mBufferQueue.size() == 0) {
5544        if (mCblk->user < mCblk->frameCount) {
5545            frames = mCblk->frameCount - mCblk->user;
5546            pInBuffer = new Buffer;
5547            pInBuffer->mBuffer = new int16_t[frames * channelCount];
5548            pInBuffer->frameCount = frames;
5549            pInBuffer->i16 = pInBuffer->mBuffer;
5550            memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
5551            mBufferQueue.add(pInBuffer);
5552        } else if (mActive) {
5553            stop();
5554        }
5555    }
5556
5557    return outputBufferFull;
5558}
5559
5560status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
5561{
5562    int active;
5563    status_t result;
5564    audio_track_cblk_t* cblk = mCblk;
5565    uint32_t framesReq = buffer->frameCount;
5566
5567//    ALOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
5568    buffer->frameCount  = 0;
5569
5570    uint32_t framesAvail = cblk->framesAvailable();
5571
5572
5573    if (framesAvail == 0) {
5574        Mutex::Autolock _l(cblk->lock);
5575        goto start_loop_here;
5576        while (framesAvail == 0) {
5577            active = mActive;
5578            if (CC_UNLIKELY(!active)) {
5579                ALOGV("Not active and NO_MORE_BUFFERS");
5580                return NO_MORE_BUFFERS;
5581            }
5582            result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
5583            if (result != NO_ERROR) {
5584                return NO_MORE_BUFFERS;
5585            }
5586            // read the server count again
5587        start_loop_here:
5588            framesAvail = cblk->framesAvailable_l();
5589        }
5590    }
5591
5592//    if (framesAvail < framesReq) {
5593//        return NO_MORE_BUFFERS;
5594//    }
5595
5596    if (framesReq > framesAvail) {
5597        framesReq = framesAvail;
5598    }
5599
5600    uint32_t u = cblk->user;
5601    uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
5602
5603    if (framesReq > bufferEnd - u) {
5604        framesReq = bufferEnd - u;
5605    }
5606
5607    buffer->frameCount  = framesReq;
5608    buffer->raw         = (void *)cblk->buffer(u);
5609    return NO_ERROR;
5610}
5611
5612
5613void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
5614{
5615    size_t size = mBufferQueue.size();
5616
5617    for (size_t i = 0; i < size; i++) {
5618        Buffer *pBuffer = mBufferQueue.itemAt(i);
5619        delete [] pBuffer->mBuffer;
5620        delete pBuffer;
5621    }
5622    mBufferQueue.clear();
5623}
5624
5625// ----------------------------------------------------------------------------
5626
5627AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
5628    :   RefBase(),
5629        mAudioFlinger(audioFlinger),
5630        // FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
5631        mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
5632        mPid(pid),
5633        mTimedTrackCount(0)
5634{
5635    // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
5636}
5637
5638// Client destructor must be called with AudioFlinger::mLock held
5639AudioFlinger::Client::~Client()
5640{
5641    mAudioFlinger->removeClient_l(mPid);
5642}
5643
5644sp<MemoryDealer> AudioFlinger::Client::heap() const
5645{
5646    return mMemoryDealer;
5647}
5648
5649// Reserve one of the limited slots for a timed audio track associated
5650// with this client
5651bool AudioFlinger::Client::reserveTimedTrack()
5652{
5653    const int kMaxTimedTracksPerClient = 4;
5654
5655    Mutex::Autolock _l(mTimedTrackLock);
5656
5657    if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
5658        ALOGW("can not create timed track - pid %d has exceeded the limit",
5659             mPid);
5660        return false;
5661    }
5662
5663    mTimedTrackCount++;
5664    return true;
5665}
5666
5667// Release a slot for a timed audio track
5668void AudioFlinger::Client::releaseTimedTrack()
5669{
5670    Mutex::Autolock _l(mTimedTrackLock);
5671    mTimedTrackCount--;
5672}
5673
5674// ----------------------------------------------------------------------------
5675
5676AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
5677                                                     const sp<IAudioFlingerClient>& client,
5678                                                     pid_t pid)
5679    : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client)
5680{
5681}
5682
5683AudioFlinger::NotificationClient::~NotificationClient()
5684{
5685}
5686
5687void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
5688{
5689    sp<NotificationClient> keep(this);
5690    mAudioFlinger->removeNotificationClient(mPid);
5691}
5692
5693// ----------------------------------------------------------------------------
5694
5695AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
5696    : BnAudioTrack(),
5697      mTrack(track)
5698{
5699}
5700
5701AudioFlinger::TrackHandle::~TrackHandle() {
5702    // just stop the track on deletion, associated resources
5703    // will be freed from the main thread once all pending buffers have
5704    // been played. Unless it's not in the active track list, in which
5705    // case we free everything now...
5706    mTrack->destroy();
5707}
5708
5709sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
5710    return mTrack->getCblk();
5711}
5712
5713status_t AudioFlinger::TrackHandle::start() {
5714    return mTrack->start();
5715}
5716
5717void AudioFlinger::TrackHandle::stop() {
5718    mTrack->stop();
5719}
5720
5721void AudioFlinger::TrackHandle::flush() {
5722    mTrack->flush();
5723}
5724
5725void AudioFlinger::TrackHandle::mute(bool e) {
5726    mTrack->mute(e);
5727}
5728
5729void AudioFlinger::TrackHandle::pause() {
5730    mTrack->pause();
5731}
5732
5733status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
5734{
5735    return mTrack->attachAuxEffect(EffectId);
5736}
5737
5738status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
5739                                                         sp<IMemory>* buffer) {
5740    if (!mTrack->isTimedTrack())
5741        return INVALID_OPERATION;
5742
5743    PlaybackThread::TimedTrack* tt =
5744            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5745    return tt->allocateTimedBuffer(size, buffer);
5746}
5747
5748status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
5749                                                     int64_t pts) {
5750    if (!mTrack->isTimedTrack())
5751        return INVALID_OPERATION;
5752
5753    PlaybackThread::TimedTrack* tt =
5754            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5755    return tt->queueTimedBuffer(buffer, pts);
5756}
5757
5758status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
5759    const LinearTransform& xform, int target) {
5760
5761    if (!mTrack->isTimedTrack())
5762        return INVALID_OPERATION;
5763
5764    PlaybackThread::TimedTrack* tt =
5765            reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
5766    return tt->setMediaTimeTransform(
5767        xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
5768}
5769
5770status_t AudioFlinger::TrackHandle::onTransact(
5771    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5772{
5773    return BnAudioTrack::onTransact(code, data, reply, flags);
5774}
5775
5776// ----------------------------------------------------------------------------
5777
5778sp<IAudioRecord> AudioFlinger::openRecord(
5779        pid_t pid,
5780        audio_io_handle_t input,
5781        uint32_t sampleRate,
5782        audio_format_t format,
5783        uint32_t channelMask,
5784        int frameCount,
5785        IAudioFlinger::track_flags_t flags,
5786        int *sessionId,
5787        status_t *status)
5788{
5789    sp<RecordThread::RecordTrack> recordTrack;
5790    sp<RecordHandle> recordHandle;
5791    sp<Client> client;
5792    status_t lStatus;
5793    RecordThread *thread;
5794    size_t inFrameCount;
5795    int lSessionId;
5796
5797    // check calling permissions
5798    if (!recordingAllowed()) {
5799        lStatus = PERMISSION_DENIED;
5800        goto Exit;
5801    }
5802
5803    // add client to list
5804    { // scope for mLock
5805        Mutex::Autolock _l(mLock);
5806        thread = checkRecordThread_l(input);
5807        if (thread == NULL) {
5808            lStatus = BAD_VALUE;
5809            goto Exit;
5810        }
5811
5812        client = registerPid_l(pid);
5813
5814        // If no audio session id is provided, create one here
5815        if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) {
5816            lSessionId = *sessionId;
5817        } else {
5818            lSessionId = nextUniqueId();
5819            if (sessionId != NULL) {
5820                *sessionId = lSessionId;
5821            }
5822        }
5823        // create new record track. The record track uses one track in mHardwareMixerThread by convention.
5824        recordTrack = thread->createRecordTrack_l(client,
5825                                                sampleRate,
5826                                                format,
5827                                                channelMask,
5828                                                frameCount,
5829                                                lSessionId,
5830                                                &lStatus);
5831    }
5832    if (lStatus != NO_ERROR) {
5833        // remove local strong reference to Client before deleting the RecordTrack so that the Client
5834        // destructor is called by the TrackBase destructor with mLock held
5835        client.clear();
5836        recordTrack.clear();
5837        goto Exit;
5838    }
5839
5840    // return to handle to client
5841    recordHandle = new RecordHandle(recordTrack);
5842    lStatus = NO_ERROR;
5843
5844Exit:
5845    if (status) {
5846        *status = lStatus;
5847    }
5848    return recordHandle;
5849}
5850
5851// ----------------------------------------------------------------------------
5852
5853AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
5854    : BnAudioRecord(),
5855    mRecordTrack(recordTrack)
5856{
5857}
5858
5859AudioFlinger::RecordHandle::~RecordHandle() {
5860    stop();
5861}
5862
5863sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
5864    return mRecordTrack->getCblk();
5865}
5866
5867status_t AudioFlinger::RecordHandle::start(int event, int triggerSession) {
5868    ALOGV("RecordHandle::start()");
5869    return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
5870}
5871
5872void AudioFlinger::RecordHandle::stop() {
5873    ALOGV("RecordHandle::stop()");
5874    mRecordTrack->stop();
5875}
5876
5877status_t AudioFlinger::RecordHandle::onTransact(
5878    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
5879{
5880    return BnAudioRecord::onTransact(code, data, reply, flags);
5881}
5882
5883// ----------------------------------------------------------------------------
5884
5885AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5886                                         AudioStreamIn *input,
5887                                         uint32_t sampleRate,
5888                                         uint32_t channels,
5889                                         audio_io_handle_t id,
5890                                         uint32_t device) :
5891    ThreadBase(audioFlinger, id, device, RECORD),
5892    mInput(input), mTrack(NULL), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
5893    // mRsmpInIndex and mInputBytes set by readInputParameters()
5894    mReqChannelCount(popcount(channels)),
5895    mReqSampleRate(sampleRate)
5896    // mBytesRead is only meaningful while active, and so is cleared in start()
5897    // (but might be better to also clear here for dump?)
5898{
5899    snprintf(mName, kNameLength, "AudioIn_%X", id);
5900
5901    readInputParameters();
5902}
5903
5904
5905AudioFlinger::RecordThread::~RecordThread()
5906{
5907    delete[] mRsmpInBuffer;
5908    delete mResampler;
5909    delete[] mRsmpOutBuffer;
5910}
5911
5912void AudioFlinger::RecordThread::onFirstRef()
5913{
5914    run(mName, PRIORITY_URGENT_AUDIO);
5915}
5916
5917status_t AudioFlinger::RecordThread::readyToRun()
5918{
5919    status_t status = initCheck();
5920    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
5921    return status;
5922}
5923
5924bool AudioFlinger::RecordThread::threadLoop()
5925{
5926    AudioBufferProvider::Buffer buffer;
5927    sp<RecordTrack> activeTrack;
5928    Vector< sp<EffectChain> > effectChains;
5929
5930    nsecs_t lastWarning = 0;
5931
5932    acquireWakeLock();
5933
5934    // start recording
5935    while (!exitPending()) {
5936
5937        processConfigEvents();
5938
5939        { // scope for mLock
5940            Mutex::Autolock _l(mLock);
5941            checkForNewParameters_l();
5942            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
5943                if (!mStandby) {
5944                    mInput->stream->common.standby(&mInput->stream->common);
5945                    mStandby = true;
5946                }
5947
5948                if (exitPending()) break;
5949
5950                releaseWakeLock_l();
5951                ALOGV("RecordThread: loop stopping");
5952                // go to sleep
5953                mWaitWorkCV.wait(mLock);
5954                ALOGV("RecordThread: loop starting");
5955                acquireWakeLock_l();
5956                continue;
5957            }
5958            if (mActiveTrack != 0) {
5959                if (mActiveTrack->mState == TrackBase::PAUSING) {
5960                    if (!mStandby) {
5961                        mInput->stream->common.standby(&mInput->stream->common);
5962                        mStandby = true;
5963                    }
5964                    mActiveTrack.clear();
5965                    mStartStopCond.broadcast();
5966                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
5967                    if (mReqChannelCount != mActiveTrack->channelCount()) {
5968                        mActiveTrack.clear();
5969                        mStartStopCond.broadcast();
5970                    } else if (mBytesRead != 0) {
5971                        // record start succeeds only if first read from audio input
5972                        // succeeds
5973                        if (mBytesRead > 0) {
5974                            mActiveTrack->mState = TrackBase::ACTIVE;
5975                        } else {
5976                            mActiveTrack.clear();
5977                        }
5978                        mStartStopCond.broadcast();
5979                    }
5980                    mStandby = false;
5981                }
5982            }
5983            lockEffectChains_l(effectChains);
5984        }
5985
5986        if (mActiveTrack != 0) {
5987            if (mActiveTrack->mState != TrackBase::ACTIVE &&
5988                mActiveTrack->mState != TrackBase::RESUMING) {
5989                unlockEffectChains(effectChains);
5990                usleep(kRecordThreadSleepUs);
5991                continue;
5992            }
5993            for (size_t i = 0; i < effectChains.size(); i ++) {
5994                effectChains[i]->process_l();
5995            }
5996
5997            buffer.frameCount = mFrameCount;
5998            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
5999                size_t framesOut = buffer.frameCount;
6000                if (mResampler == NULL) {
6001                    // no resampling
6002                    while (framesOut) {
6003                        size_t framesIn = mFrameCount - mRsmpInIndex;
6004                        if (framesIn) {
6005                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
6006                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
6007                            if (framesIn > framesOut)
6008                                framesIn = framesOut;
6009                            mRsmpInIndex += framesIn;
6010                            framesOut -= framesIn;
6011                            if ((int)mChannelCount == mReqChannelCount ||
6012                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6013                                memcpy(dst, src, framesIn * mFrameSize);
6014                            } else {
6015                                int16_t *src16 = (int16_t *)src;
6016                                int16_t *dst16 = (int16_t *)dst;
6017                                if (mChannelCount == 1) {
6018                                    while (framesIn--) {
6019                                        *dst16++ = *src16;
6020                                        *dst16++ = *src16++;
6021                                    }
6022                                } else {
6023                                    while (framesIn--) {
6024                                        *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
6025                                        src16 += 2;
6026                                    }
6027                                }
6028                            }
6029                        }
6030                        if (framesOut && mFrameCount == mRsmpInIndex) {
6031                            if (framesOut == mFrameCount &&
6032                                ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
6033                                mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes);
6034                                framesOut = 0;
6035                            } else {
6036                                mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6037                                mRsmpInIndex = 0;
6038                            }
6039                            if (mBytesRead < 0) {
6040                                ALOGE("Error reading audio input");
6041                                if (mActiveTrack->mState == TrackBase::ACTIVE) {
6042                                    // Force input into standby so that it tries to
6043                                    // recover at next read attempt
6044                                    mInput->stream->common.standby(&mInput->stream->common);
6045                                    usleep(kRecordThreadSleepUs);
6046                                }
6047                                mRsmpInIndex = mFrameCount;
6048                                framesOut = 0;
6049                                buffer.frameCount = 0;
6050                            }
6051                        }
6052                    }
6053                } else {
6054                    // resampling
6055
6056                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
6057                    // alter output frame count as if we were expecting stereo samples
6058                    if (mChannelCount == 1 && mReqChannelCount == 1) {
6059                        framesOut >>= 1;
6060                    }
6061                    mResampler->resample(mRsmpOutBuffer, framesOut, this);
6062                    // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
6063                    // are 32 bit aligned which should be always true.
6064                    if (mChannelCount == 2 && mReqChannelCount == 1) {
6065                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
6066                        // the resampler always outputs stereo samples: do post stereo to mono conversion
6067                        int16_t *src = (int16_t *)mRsmpOutBuffer;
6068                        int16_t *dst = buffer.i16;
6069                        while (framesOut--) {
6070                            *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
6071                            src += 2;
6072                        }
6073                    } else {
6074                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
6075                    }
6076
6077                }
6078                if (mFramestoDrop == 0) {
6079                    mActiveTrack->releaseBuffer(&buffer);
6080                } else {
6081                    if (mFramestoDrop > 0) {
6082                        mFramestoDrop -= buffer.frameCount;
6083                        if (mFramestoDrop <= 0) {
6084                            clearSyncStartEvent();
6085                        }
6086                    } else {
6087                        mFramestoDrop += buffer.frameCount;
6088                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
6089                                mSyncStartEvent->isCancelled()) {
6090                            ALOGW("Synced record %s, session %d, trigger session %d",
6091                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
6092                                  mActiveTrack->sessionId(),
6093                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
6094                            clearSyncStartEvent();
6095                        }
6096                    }
6097                }
6098                mActiveTrack->overflow();
6099            }
6100            // client isn't retrieving buffers fast enough
6101            else {
6102                if (!mActiveTrack->setOverflow()) {
6103                    nsecs_t now = systemTime();
6104                    if ((now - lastWarning) > kWarningThrottleNs) {
6105                        ALOGW("RecordThread: buffer overflow");
6106                        lastWarning = now;
6107                    }
6108                }
6109                // Release the processor for a while before asking for a new buffer.
6110                // This will give the application more chance to read from the buffer and
6111                // clear the overflow.
6112                usleep(kRecordThreadSleepUs);
6113            }
6114        }
6115        // enable changes in effect chain
6116        unlockEffectChains(effectChains);
6117        effectChains.clear();
6118    }
6119
6120    if (!mStandby) {
6121        mInput->stream->common.standby(&mInput->stream->common);
6122    }
6123    mActiveTrack.clear();
6124
6125    mStartStopCond.broadcast();
6126
6127    releaseWakeLock();
6128
6129    ALOGV("RecordThread %p exiting", this);
6130    return false;
6131}
6132
6133
6134sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
6135        const sp<AudioFlinger::Client>& client,
6136        uint32_t sampleRate,
6137        audio_format_t format,
6138        int channelMask,
6139        int frameCount,
6140        int sessionId,
6141        status_t *status)
6142{
6143    sp<RecordTrack> track;
6144    status_t lStatus;
6145
6146    lStatus = initCheck();
6147    if (lStatus != NO_ERROR) {
6148        ALOGE("Audio driver not initialized.");
6149        goto Exit;
6150    }
6151
6152    { // scope for mLock
6153        Mutex::Autolock _l(mLock);
6154
6155        track = new RecordTrack(this, client, sampleRate,
6156                      format, channelMask, frameCount, sessionId);
6157
6158        if (track->getCblk() == 0) {
6159            lStatus = NO_MEMORY;
6160            goto Exit;
6161        }
6162
6163        mTrack = track.get();
6164        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6165        bool suspend = audio_is_bluetooth_sco_device(
6166                (audio_devices_t)(mDevice & AUDIO_DEVICE_IN_ALL)) && mAudioFlinger->btNrecIsOff();
6167        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6168        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6169    }
6170    lStatus = NO_ERROR;
6171
6172Exit:
6173    if (status) {
6174        *status = lStatus;
6175    }
6176    return track;
6177}
6178
6179status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6180                                           AudioSystem::sync_event_t event,
6181                                           int triggerSession)
6182{
6183    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6184    sp<ThreadBase> strongMe = this;
6185    status_t status = NO_ERROR;
6186
6187    if (event == AudioSystem::SYNC_EVENT_NONE) {
6188        clearSyncStartEvent();
6189    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6190        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6191                                       triggerSession,
6192                                       recordTrack->sessionId(),
6193                                       syncStartEventCallback,
6194                                       this);
6195        // Sync event can be cancelled by the trigger session if the track is not in a
6196        // compatible state in which case we start record immediately
6197        if (mSyncStartEvent->isCancelled()) {
6198            clearSyncStartEvent();
6199        } else {
6200            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6201            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
6202        }
6203    }
6204
6205    {
6206        AutoMutex lock(mLock);
6207        if (mActiveTrack != 0) {
6208            if (recordTrack != mActiveTrack.get()) {
6209                status = -EBUSY;
6210            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
6211                mActiveTrack->mState = TrackBase::ACTIVE;
6212            }
6213            return status;
6214        }
6215
6216        recordTrack->mState = TrackBase::IDLE;
6217        mActiveTrack = recordTrack;
6218        mLock.unlock();
6219        status_t status = AudioSystem::startInput(mId);
6220        mLock.lock();
6221        if (status != NO_ERROR) {
6222            mActiveTrack.clear();
6223            clearSyncStartEvent();
6224            return status;
6225        }
6226        mRsmpInIndex = mFrameCount;
6227        mBytesRead = 0;
6228        if (mResampler != NULL) {
6229            mResampler->reset();
6230        }
6231        mActiveTrack->mState = TrackBase::RESUMING;
6232        // signal thread to start
6233        ALOGV("Signal record thread");
6234        mWaitWorkCV.signal();
6235        // do not wait for mStartStopCond if exiting
6236        if (exitPending()) {
6237            mActiveTrack.clear();
6238            status = INVALID_OPERATION;
6239            goto startError;
6240        }
6241        mStartStopCond.wait(mLock);
6242        if (mActiveTrack == 0) {
6243            ALOGV("Record failed to start");
6244            status = BAD_VALUE;
6245            goto startError;
6246        }
6247        ALOGV("Record started OK");
6248        return status;
6249    }
6250startError:
6251    AudioSystem::stopInput(mId);
6252    clearSyncStartEvent();
6253    return status;
6254}
6255
6256void AudioFlinger::RecordThread::clearSyncStartEvent()
6257{
6258    if (mSyncStartEvent != 0) {
6259        mSyncStartEvent->cancel();
6260    }
6261    mSyncStartEvent.clear();
6262    mFramestoDrop = 0;
6263}
6264
6265void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6266{
6267    sp<SyncEvent> strongEvent = event.promote();
6268
6269    if (strongEvent != 0) {
6270        RecordThread *me = (RecordThread *)strongEvent->cookie();
6271        me->handleSyncStartEvent(strongEvent);
6272    }
6273}
6274
6275void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
6276{
6277    if (event == mSyncStartEvent) {
6278        // TODO: use actual buffer filling status instead of 2 buffers when info is available
6279        // from audio HAL
6280        mFramestoDrop = mFrameCount * 2;
6281    }
6282}
6283
6284void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6285    ALOGV("RecordThread::stop");
6286    sp<ThreadBase> strongMe = this;
6287    {
6288        AutoMutex lock(mLock);
6289        if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
6290            mActiveTrack->mState = TrackBase::PAUSING;
6291            // do not wait for mStartStopCond if exiting
6292            if (exitPending()) {
6293                return;
6294            }
6295            mStartStopCond.wait(mLock);
6296            // if we have been restarted, recordTrack == mActiveTrack.get() here
6297            if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
6298                mLock.unlock();
6299                AudioSystem::stopInput(mId);
6300                mLock.lock();
6301                ALOGV("Record stopped OK");
6302            }
6303        }
6304    }
6305}
6306
6307bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event)
6308{
6309    return false;
6310}
6311
6312status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
6313{
6314    if (!isValidSyncEvent(event)) {
6315        return BAD_VALUE;
6316    }
6317
6318    Mutex::Autolock _l(mLock);
6319
6320    if (mTrack != NULL && event->triggerSession() == mTrack->sessionId()) {
6321        mTrack->setSyncEvent(event);
6322        return NO_ERROR;
6323    }
6324    return NAME_NOT_FOUND;
6325}
6326
6327status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6328{
6329    const size_t SIZE = 256;
6330    char buffer[SIZE];
6331    String8 result;
6332
6333    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
6334    result.append(buffer);
6335
6336    if (mActiveTrack != 0) {
6337        result.append("Active Track:\n");
6338        result.append("   Clien Fmt Chn mask   Session Buf  S SRate  Serv     User\n");
6339        mActiveTrack->dump(buffer, SIZE);
6340        result.append(buffer);
6341
6342        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
6343        result.append(buffer);
6344        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
6345        result.append(buffer);
6346        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
6347        result.append(buffer);
6348        snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
6349        result.append(buffer);
6350        snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
6351        result.append(buffer);
6352
6353
6354    } else {
6355        result.append("No record client\n");
6356    }
6357    write(fd, result.string(), result.size());
6358
6359    dumpBase(fd, args);
6360    dumpEffectChains(fd, args);
6361
6362    return NO_ERROR;
6363}
6364
6365// AudioBufferProvider interface
6366status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
6367{
6368    size_t framesReq = buffer->frameCount;
6369    size_t framesReady = mFrameCount - mRsmpInIndex;
6370    int channelCount;
6371
6372    if (framesReady == 0) {
6373        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
6374        if (mBytesRead < 0) {
6375            ALOGE("RecordThread::getNextBuffer() Error reading audio input");
6376            if (mActiveTrack->mState == TrackBase::ACTIVE) {
6377                // Force input into standby so that it tries to
6378                // recover at next read attempt
6379                mInput->stream->common.standby(&mInput->stream->common);
6380                usleep(kRecordThreadSleepUs);
6381            }
6382            buffer->raw = NULL;
6383            buffer->frameCount = 0;
6384            return NOT_ENOUGH_DATA;
6385        }
6386        mRsmpInIndex = 0;
6387        framesReady = mFrameCount;
6388    }
6389
6390    if (framesReq > framesReady) {
6391        framesReq = framesReady;
6392    }
6393
6394    if (mChannelCount == 1 && mReqChannelCount == 2) {
6395        channelCount = 1;
6396    } else {
6397        channelCount = 2;
6398    }
6399    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
6400    buffer->frameCount = framesReq;
6401    return NO_ERROR;
6402}
6403
6404// AudioBufferProvider interface
6405void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
6406{
6407    mRsmpInIndex += buffer->frameCount;
6408    buffer->frameCount = 0;
6409}
6410
6411bool AudioFlinger::RecordThread::checkForNewParameters_l()
6412{
6413    bool reconfig = false;
6414
6415    while (!mNewParameters.isEmpty()) {
6416        status_t status = NO_ERROR;
6417        String8 keyValuePair = mNewParameters[0];
6418        AudioParameter param = AudioParameter(keyValuePair);
6419        int value;
6420        audio_format_t reqFormat = mFormat;
6421        int reqSamplingRate = mReqSampleRate;
6422        int reqChannelCount = mReqChannelCount;
6423
6424        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6425            reqSamplingRate = value;
6426            reconfig = true;
6427        }
6428        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6429            reqFormat = (audio_format_t) value;
6430            reconfig = true;
6431        }
6432        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6433            reqChannelCount = popcount(value);
6434            reconfig = true;
6435        }
6436        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6437            // do not accept frame count changes if tracks are open as the track buffer
6438            // size depends on frame count and correct behavior would not be guaranteed
6439            // if frame count is changed after track creation
6440            if (mActiveTrack != 0) {
6441                status = INVALID_OPERATION;
6442            } else {
6443                reconfig = true;
6444            }
6445        }
6446        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6447            // forward device change to effects that have requested to be
6448            // aware of attached audio device.
6449            for (size_t i = 0; i < mEffectChains.size(); i++) {
6450                mEffectChains[i]->setDevice_l(value);
6451            }
6452            // store input device and output device but do not forward output device to audio HAL.
6453            // Note that status is ignored by the caller for output device
6454            // (see AudioFlinger::setParameters()
6455            if (value & AUDIO_DEVICE_OUT_ALL) {
6456                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL);
6457                status = BAD_VALUE;
6458            } else {
6459                mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL);
6460                // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6461                if (mTrack != NULL) {
6462                    bool suspend = audio_is_bluetooth_sco_device(
6463                            (audio_devices_t)value) && mAudioFlinger->btNrecIsOff();
6464                    setEffectSuspended_l(FX_IID_AEC, suspend, mTrack->sessionId());
6465                    setEffectSuspended_l(FX_IID_NS, suspend, mTrack->sessionId());
6466                }
6467            }
6468            mDevice |= (uint32_t)value;
6469        }
6470        if (status == NO_ERROR) {
6471            status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string());
6472            if (status == INVALID_OPERATION) {
6473                mInput->stream->common.standby(&mInput->stream->common);
6474                status = mInput->stream->common.set_parameters(&mInput->stream->common,
6475                        keyValuePair.string());
6476            }
6477            if (reconfig) {
6478                if (status == BAD_VALUE &&
6479                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6480                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6481                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) &&
6482                    popcount(mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6483                    (reqChannelCount <= FCC_2)) {
6484                    status = NO_ERROR;
6485                }
6486                if (status == NO_ERROR) {
6487                    readInputParameters();
6488                    sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6489                }
6490            }
6491        }
6492
6493        mNewParameters.removeAt(0);
6494
6495        mParamStatus = status;
6496        mParamCond.signal();
6497        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
6498        // already timed out waiting for the status and will never signal the condition.
6499        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
6500    }
6501    return reconfig;
6502}
6503
6504String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6505{
6506    char *s;
6507    String8 out_s8 = String8();
6508
6509    Mutex::Autolock _l(mLock);
6510    if (initCheck() != NO_ERROR) {
6511        return out_s8;
6512    }
6513
6514    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6515    out_s8 = String8(s);
6516    free(s);
6517    return out_s8;
6518}
6519
6520void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
6521    AudioSystem::OutputDescriptor desc;
6522    void *param2 = NULL;
6523
6524    switch (event) {
6525    case AudioSystem::INPUT_OPENED:
6526    case AudioSystem::INPUT_CONFIG_CHANGED:
6527        desc.channels = mChannelMask;
6528        desc.samplingRate = mSampleRate;
6529        desc.format = mFormat;
6530        desc.frameCount = mFrameCount;
6531        desc.latency = 0;
6532        param2 = &desc;
6533        break;
6534
6535    case AudioSystem::INPUT_CLOSED:
6536    default:
6537        break;
6538    }
6539    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
6540}
6541
6542void AudioFlinger::RecordThread::readInputParameters()
6543{
6544    delete mRsmpInBuffer;
6545    // mRsmpInBuffer is always assigned a new[] below
6546    delete mRsmpOutBuffer;
6547    mRsmpOutBuffer = NULL;
6548    delete mResampler;
6549    mResampler = NULL;
6550
6551    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6552    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6553    mChannelCount = (uint16_t)popcount(mChannelMask);
6554    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6555    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6556    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6557    mFrameCount = mInputBytes / mFrameSize;
6558    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
6559    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
6560
6561    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
6562    {
6563        int channelCount;
6564        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
6565        // stereo to mono post process as the resampler always outputs stereo.
6566        if (mChannelCount == 1 && mReqChannelCount == 2) {
6567            channelCount = 1;
6568        } else {
6569            channelCount = 2;
6570        }
6571        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
6572        mResampler->setSampleRate(mSampleRate);
6573        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
6574        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
6575
6576        // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
6577        if (mChannelCount == 1 && mReqChannelCount == 1) {
6578            mFrameCount >>= 1;
6579        }
6580
6581    }
6582    mRsmpInIndex = mFrameCount;
6583}
6584
6585unsigned int AudioFlinger::RecordThread::getInputFramesLost()
6586{
6587    Mutex::Autolock _l(mLock);
6588    if (initCheck() != NO_ERROR) {
6589        return 0;
6590    }
6591
6592    return mInput->stream->get_input_frames_lost(mInput->stream);
6593}
6594
6595uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId)
6596{
6597    Mutex::Autolock _l(mLock);
6598    uint32_t result = 0;
6599    if (getEffectChain_l(sessionId) != 0) {
6600        result = EFFECT_SESSION;
6601    }
6602
6603    if (mTrack != NULL && sessionId == mTrack->sessionId()) {
6604        result |= TRACK_SESSION;
6605    }
6606
6607    return result;
6608}
6609
6610AudioFlinger::RecordThread::RecordTrack* AudioFlinger::RecordThread::track()
6611{
6612    Mutex::Autolock _l(mLock);
6613    return mTrack;
6614}
6615
6616AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() const
6617{
6618    Mutex::Autolock _l(mLock);
6619    return mInput;
6620}
6621
6622AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6623{
6624    Mutex::Autolock _l(mLock);
6625    AudioStreamIn *input = mInput;
6626    mInput = NULL;
6627    return input;
6628}
6629
6630// this method must always be called either with ThreadBase mLock held or inside the thread loop
6631audio_stream_t* AudioFlinger::RecordThread::stream() const
6632{
6633    if (mInput == NULL) {
6634        return NULL;
6635    }
6636    return &mInput->stream->common;
6637}
6638
6639
6640// ----------------------------------------------------------------------------
6641
6642audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
6643{
6644    if (!settingsAllowed()) {
6645        return 0;
6646    }
6647    Mutex::Autolock _l(mLock);
6648    return loadHwModule_l(name);
6649}
6650
6651// loadHwModule_l() must be called with AudioFlinger::mLock held
6652audio_module_handle_t AudioFlinger::loadHwModule_l(const char *name)
6653{
6654    for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6655        if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
6656            ALOGW("loadHwModule() module %s already loaded", name);
6657            return mAudioHwDevs.keyAt(i);
6658        }
6659    }
6660
6661    audio_hw_device_t *dev;
6662
6663    int rc = load_audio_interface(name, &dev);
6664    if (rc) {
6665        ALOGI("loadHwModule() error %d loading module %s ", rc, name);
6666        return 0;
6667    }
6668
6669    mHardwareStatus = AUDIO_HW_INIT;
6670    rc = dev->init_check(dev);
6671    mHardwareStatus = AUDIO_HW_IDLE;
6672    if (rc) {
6673        ALOGI("loadHwModule() init check error %d for module %s ", rc, name);
6674        return 0;
6675    }
6676
6677    if ((mMasterVolumeSupportLvl != MVS_NONE) &&
6678        (NULL != dev->set_master_volume)) {
6679        AutoMutex lock(mHardwareLock);
6680        mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6681        dev->set_master_volume(dev, mMasterVolume);
6682        mHardwareStatus = AUDIO_HW_IDLE;
6683    }
6684
6685    audio_module_handle_t handle = nextUniqueId();
6686    mAudioHwDevs.add(handle, new AudioHwDevice(name, dev));
6687
6688    ALOGI("loadHwModule() Loaded %s audio interface from %s (%s) handle %d",
6689          name, dev->common.module->name, dev->common.module->id, handle);
6690
6691    return handle;
6692
6693}
6694
6695audio_io_handle_t AudioFlinger::openOutput(audio_module_handle_t module,
6696                                           audio_devices_t *pDevices,
6697                                           uint32_t *pSamplingRate,
6698                                           audio_format_t *pFormat,
6699                                           audio_channel_mask_t *pChannelMask,
6700                                           uint32_t *pLatencyMs,
6701                                           audio_output_flags_t flags)
6702{
6703    status_t status;
6704    PlaybackThread *thread = NULL;
6705    struct audio_config config = {
6706        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6707        channel_mask: pChannelMask ? *pChannelMask : 0,
6708        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6709    };
6710    audio_stream_out_t *outStream = NULL;
6711    audio_hw_device_t *outHwDev;
6712
6713    ALOGV("openOutput(), module %d Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
6714              module,
6715              (pDevices != NULL) ? (int)*pDevices : 0,
6716              config.sample_rate,
6717              config.format,
6718              config.channel_mask,
6719              flags);
6720
6721    if (pDevices == NULL || *pDevices == 0) {
6722        return 0;
6723    }
6724
6725    Mutex::Autolock _l(mLock);
6726
6727    outHwDev = findSuitableHwDev_l(module, *pDevices);
6728    if (outHwDev == NULL)
6729        return 0;
6730
6731    audio_io_handle_t id = nextUniqueId();
6732
6733    mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
6734
6735    status = outHwDev->open_output_stream(outHwDev,
6736                                          id,
6737                                          *pDevices,
6738                                          (audio_output_flags_t)flags,
6739                                          &config,
6740                                          &outStream);
6741
6742    mHardwareStatus = AUDIO_HW_IDLE;
6743    ALOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
6744            outStream,
6745            config.sample_rate,
6746            config.format,
6747            config.channel_mask,
6748            status);
6749
6750    if (status == NO_ERROR && outStream != NULL) {
6751        AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream);
6752
6753        if ((flags & AUDIO_OUTPUT_FLAG_DIRECT) ||
6754            (config.format != AUDIO_FORMAT_PCM_16_BIT) ||
6755            (config.channel_mask != AUDIO_CHANNEL_OUT_STEREO)) {
6756            thread = new DirectOutputThread(this, output, id, *pDevices);
6757            ALOGV("openOutput() created direct output: ID %d thread %p", id, thread);
6758        } else {
6759            thread = new MixerThread(this, output, id, *pDevices);
6760            ALOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
6761        }
6762        mPlaybackThreads.add(id, thread);
6763
6764        if (pSamplingRate != NULL) *pSamplingRate = config.sample_rate;
6765        if (pFormat != NULL) *pFormat = config.format;
6766        if (pChannelMask != NULL) *pChannelMask = config.channel_mask;
6767        if (pLatencyMs != NULL) *pLatencyMs = thread->latency();
6768
6769        // notify client processes of the new output creation
6770        thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6771
6772        // the first primary output opened designates the primary hw device
6773        if ((mPrimaryHardwareDev == NULL) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
6774            ALOGI("Using module %d has the primary audio interface", module);
6775            mPrimaryHardwareDev = outHwDev;
6776
6777            AutoMutex lock(mHardwareLock);
6778            mHardwareStatus = AUDIO_HW_SET_MODE;
6779            outHwDev->set_mode(outHwDev, mMode);
6780
6781            // Determine the level of master volume support the primary audio HAL has,
6782            // and set the initial master volume at the same time.
6783            float initialVolume = 1.0;
6784            mMasterVolumeSupportLvl = MVS_NONE;
6785
6786            mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
6787            if ((NULL != outHwDev->get_master_volume) &&
6788                (NO_ERROR == outHwDev->get_master_volume(outHwDev, &initialVolume))) {
6789                mMasterVolumeSupportLvl = MVS_FULL;
6790            } else {
6791                mMasterVolumeSupportLvl = MVS_SETONLY;
6792                initialVolume = 1.0;
6793            }
6794
6795            mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
6796            if ((NULL == outHwDev->set_master_volume) ||
6797                (NO_ERROR != outHwDev->set_master_volume(outHwDev, initialVolume))) {
6798                mMasterVolumeSupportLvl = MVS_NONE;
6799            }
6800            // now that we have a primary device, initialize master volume on other devices
6801            for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
6802                audio_hw_device_t *dev = mAudioHwDevs.valueAt(i)->hwDevice();
6803
6804                if ((dev != mPrimaryHardwareDev) &&
6805                    (NULL != dev->set_master_volume)) {
6806                    dev->set_master_volume(dev, initialVolume);
6807                }
6808            }
6809            mHardwareStatus = AUDIO_HW_IDLE;
6810            mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
6811                                    ? initialVolume
6812                                    : 1.0;
6813            mMasterVolume   = initialVolume;
6814        }
6815        return id;
6816    }
6817
6818    return 0;
6819}
6820
6821audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
6822        audio_io_handle_t output2)
6823{
6824    Mutex::Autolock _l(mLock);
6825    MixerThread *thread1 = checkMixerThread_l(output1);
6826    MixerThread *thread2 = checkMixerThread_l(output2);
6827
6828    if (thread1 == NULL || thread2 == NULL) {
6829        ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
6830        return 0;
6831    }
6832
6833    audio_io_handle_t id = nextUniqueId();
6834    DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
6835    thread->addOutputTrack(thread2);
6836    mPlaybackThreads.add(id, thread);
6837    // notify client processes of the new output creation
6838    thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
6839    return id;
6840}
6841
6842status_t AudioFlinger::closeOutput(audio_io_handle_t output)
6843{
6844    // keep strong reference on the playback thread so that
6845    // it is not destroyed while exit() is executed
6846    sp<PlaybackThread> thread;
6847    {
6848        Mutex::Autolock _l(mLock);
6849        thread = checkPlaybackThread_l(output);
6850        if (thread == NULL) {
6851            return BAD_VALUE;
6852        }
6853
6854        ALOGV("closeOutput() %d", output);
6855
6856        if (thread->type() == ThreadBase::MIXER) {
6857            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
6858                if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) {
6859                    DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
6860                    dupThread->removeOutputTrack((MixerThread *)thread.get());
6861                }
6862            }
6863        }
6864        audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, NULL);
6865        mPlaybackThreads.removeItem(output);
6866    }
6867    thread->exit();
6868    // The thread entity (active unit of execution) is no longer running here,
6869    // but the ThreadBase container still exists.
6870
6871    if (thread->type() != ThreadBase::DUPLICATING) {
6872        AudioStreamOut *out = thread->clearOutput();
6873        ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
6874        // from now on thread->mOutput is NULL
6875        out->hwDev->close_output_stream(out->hwDev, out->stream);
6876        delete out;
6877    }
6878    return NO_ERROR;
6879}
6880
6881status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
6882{
6883    Mutex::Autolock _l(mLock);
6884    PlaybackThread *thread = checkPlaybackThread_l(output);
6885
6886    if (thread == NULL) {
6887        return BAD_VALUE;
6888    }
6889
6890    ALOGV("suspendOutput() %d", output);
6891    thread->suspend();
6892
6893    return NO_ERROR;
6894}
6895
6896status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
6897{
6898    Mutex::Autolock _l(mLock);
6899    PlaybackThread *thread = checkPlaybackThread_l(output);
6900
6901    if (thread == NULL) {
6902        return BAD_VALUE;
6903    }
6904
6905    ALOGV("restoreOutput() %d", output);
6906
6907    thread->restore();
6908
6909    return NO_ERROR;
6910}
6911
6912audio_io_handle_t AudioFlinger::openInput(audio_module_handle_t module,
6913                                          audio_devices_t *pDevices,
6914                                          uint32_t *pSamplingRate,
6915                                          audio_format_t *pFormat,
6916                                          uint32_t *pChannelMask)
6917{
6918    status_t status;
6919    RecordThread *thread = NULL;
6920    struct audio_config config = {
6921        sample_rate: pSamplingRate ? *pSamplingRate : 0,
6922        channel_mask: pChannelMask ? *pChannelMask : 0,
6923        format: pFormat ? *pFormat : AUDIO_FORMAT_DEFAULT,
6924    };
6925    uint32_t reqSamplingRate = config.sample_rate;
6926    audio_format_t reqFormat = config.format;
6927    audio_channel_mask_t reqChannels = config.channel_mask;
6928    audio_stream_in_t *inStream = NULL;
6929    audio_hw_device_t *inHwDev;
6930
6931    if (pDevices == NULL || *pDevices == 0) {
6932        return 0;
6933    }
6934
6935    Mutex::Autolock _l(mLock);
6936
6937    inHwDev = findSuitableHwDev_l(module, *pDevices);
6938    if (inHwDev == NULL)
6939        return 0;
6940
6941    audio_io_handle_t id = nextUniqueId();
6942
6943    status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config,
6944                                        &inStream);
6945    ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, status %d",
6946            inStream,
6947            config.sample_rate,
6948            config.format,
6949            config.channel_mask,
6950            status);
6951
6952    // If the input could not be opened with the requested parameters and we can handle the conversion internally,
6953    // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
6954    // or stereo to mono conversions on 16 bit PCM inputs.
6955    if (status == BAD_VALUE &&
6956        reqFormat == config.format && config.format == AUDIO_FORMAT_PCM_16_BIT &&
6957        (config.sample_rate <= 2 * reqSamplingRate) &&
6958        (popcount(config.channel_mask) <= FCC_2) && (popcount(reqChannels) <= FCC_2)) {
6959        ALOGV("openInput() reopening with proposed sampling rate and channels");
6960        inStream = NULL;
6961        status = inHwDev->open_input_stream(inHwDev, id, *pDevices, &config, &inStream);
6962    }
6963
6964    if (status == NO_ERROR && inStream != NULL) {
6965        AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream);
6966
6967        // Start record thread
6968        // RecorThread require both input and output device indication to forward to audio
6969        // pre processing modules
6970        uint32_t device = (*pDevices) | primaryOutputDevice_l();
6971        thread = new RecordThread(this,
6972                                  input,
6973                                  reqSamplingRate,
6974                                  reqChannels,
6975                                  id,
6976                                  device);
6977        mRecordThreads.add(id, thread);
6978        ALOGV("openInput() created record thread: ID %d thread %p", id, thread);
6979        if (pSamplingRate != NULL) *pSamplingRate = reqSamplingRate;
6980        if (pFormat != NULL) *pFormat = config.format;
6981        if (pChannelMask != NULL) *pChannelMask = reqChannels;
6982
6983        input->stream->common.standby(&input->stream->common);
6984
6985        // notify client processes of the new input creation
6986        thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
6987        return id;
6988    }
6989
6990    return 0;
6991}
6992
6993status_t AudioFlinger::closeInput(audio_io_handle_t input)
6994{
6995    // keep strong reference on the record thread so that
6996    // it is not destroyed while exit() is executed
6997    sp<RecordThread> thread;
6998    {
6999        Mutex::Autolock _l(mLock);
7000        thread = checkRecordThread_l(input);
7001        if (thread == NULL) {
7002            return BAD_VALUE;
7003        }
7004
7005        ALOGV("closeInput() %d", input);
7006        audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, NULL);
7007        mRecordThreads.removeItem(input);
7008    }
7009    thread->exit();
7010    // The thread entity (active unit of execution) is no longer running here,
7011    // but the ThreadBase container still exists.
7012
7013    AudioStreamIn *in = thread->clearInput();
7014    ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
7015    // from now on thread->mInput is NULL
7016    in->hwDev->close_input_stream(in->hwDev, in->stream);
7017    delete in;
7018
7019    return NO_ERROR;
7020}
7021
7022status_t AudioFlinger::setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output)
7023{
7024    Mutex::Autolock _l(mLock);
7025    MixerThread *dstThread = checkMixerThread_l(output);
7026    if (dstThread == NULL) {
7027        ALOGW("setStreamOutput() bad output id %d", output);
7028        return BAD_VALUE;
7029    }
7030
7031    ALOGV("setStreamOutput() stream %d to output %d", stream, output);
7032    audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
7033
7034    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7035        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7036        if (thread != dstThread && thread->type() != ThreadBase::DIRECT) {
7037            MixerThread *srcThread = (MixerThread *)thread;
7038            srcThread->invalidateTracks(stream);
7039        }
7040    }
7041
7042    return NO_ERROR;
7043}
7044
7045
7046int AudioFlinger::newAudioSessionId()
7047{
7048    return nextUniqueId();
7049}
7050
7051void AudioFlinger::acquireAudioSessionId(int audioSession)
7052{
7053    Mutex::Autolock _l(mLock);
7054    pid_t caller = IPCThreadState::self()->getCallingPid();
7055    ALOGV("acquiring %d from %d", audioSession, caller);
7056    size_t num = mAudioSessionRefs.size();
7057    for (size_t i = 0; i< num; i++) {
7058        AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
7059        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7060            ref->mCnt++;
7061            ALOGV(" incremented refcount to %d", ref->mCnt);
7062            return;
7063        }
7064    }
7065    mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller));
7066    ALOGV(" added new entry for %d", audioSession);
7067}
7068
7069void AudioFlinger::releaseAudioSessionId(int audioSession)
7070{
7071    Mutex::Autolock _l(mLock);
7072    pid_t caller = IPCThreadState::self()->getCallingPid();
7073    ALOGV("releasing %d from %d", audioSession, caller);
7074    size_t num = mAudioSessionRefs.size();
7075    for (size_t i = 0; i< num; i++) {
7076        AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
7077        if (ref->mSessionid == audioSession && ref->mPid == caller) {
7078            ref->mCnt--;
7079            ALOGV(" decremented refcount to %d", ref->mCnt);
7080            if (ref->mCnt == 0) {
7081                mAudioSessionRefs.removeAt(i);
7082                delete ref;
7083                purgeStaleEffects_l();
7084            }
7085            return;
7086        }
7087    }
7088    ALOGW("session id %d not found for pid %d", audioSession, caller);
7089}
7090
7091void AudioFlinger::purgeStaleEffects_l() {
7092
7093    ALOGV("purging stale effects");
7094
7095    Vector< sp<EffectChain> > chains;
7096
7097    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7098        sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
7099        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7100            sp<EffectChain> ec = t->mEffectChains[j];
7101            if (ec->sessionId() > AUDIO_SESSION_OUTPUT_MIX) {
7102                chains.push(ec);
7103            }
7104        }
7105    }
7106    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7107        sp<RecordThread> t = mRecordThreads.valueAt(i);
7108        for (size_t j = 0; j < t->mEffectChains.size(); j++) {
7109            sp<EffectChain> ec = t->mEffectChains[j];
7110            chains.push(ec);
7111        }
7112    }
7113
7114    for (size_t i = 0; i < chains.size(); i++) {
7115        sp<EffectChain> ec = chains[i];
7116        int sessionid = ec->sessionId();
7117        sp<ThreadBase> t = ec->mThread.promote();
7118        if (t == 0) {
7119            continue;
7120        }
7121        size_t numsessionrefs = mAudioSessionRefs.size();
7122        bool found = false;
7123        for (size_t k = 0; k < numsessionrefs; k++) {
7124            AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
7125            if (ref->mSessionid == sessionid) {
7126                ALOGV(" session %d still exists for %d with %d refs",
7127                    sessionid, ref->mPid, ref->mCnt);
7128                found = true;
7129                break;
7130            }
7131        }
7132        if (!found) {
7133            // remove all effects from the chain
7134            while (ec->mEffects.size()) {
7135                sp<EffectModule> effect = ec->mEffects[0];
7136                effect->unPin();
7137                Mutex::Autolock _l (t->mLock);
7138                t->removeEffect_l(effect);
7139                for (size_t j = 0; j < effect->mHandles.size(); j++) {
7140                    sp<EffectHandle> handle = effect->mHandles[j].promote();
7141                    if (handle != 0) {
7142                        handle->mEffect.clear();
7143                        if (handle->mHasControl && handle->mEnabled) {
7144                            t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
7145                        }
7146                    }
7147                }
7148                AudioSystem::unregisterEffect(effect->id());
7149            }
7150        }
7151    }
7152    return;
7153}
7154
7155// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
7156AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
7157{
7158    return mPlaybackThreads.valueFor(output).get();
7159}
7160
7161// checkMixerThread_l() must be called with AudioFlinger::mLock held
7162AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
7163{
7164    PlaybackThread *thread = checkPlaybackThread_l(output);
7165    return thread != NULL && thread->type() != ThreadBase::DIRECT ? (MixerThread *) thread : NULL;
7166}
7167
7168// checkRecordThread_l() must be called with AudioFlinger::mLock held
7169AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
7170{
7171    return mRecordThreads.valueFor(input).get();
7172}
7173
7174uint32_t AudioFlinger::nextUniqueId()
7175{
7176    return android_atomic_inc(&mNextUniqueId);
7177}
7178
7179AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() const
7180{
7181    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7182        PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
7183        AudioStreamOut *output = thread->getOutput();
7184        if (output != NULL && output->hwDev == mPrimaryHardwareDev) {
7185            return thread;
7186        }
7187    }
7188    return NULL;
7189}
7190
7191uint32_t AudioFlinger::primaryOutputDevice_l() const
7192{
7193    PlaybackThread *thread = primaryPlaybackThread_l();
7194
7195    if (thread == NULL) {
7196        return 0;
7197    }
7198
7199    return thread->device();
7200}
7201
7202sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
7203                                    int triggerSession,
7204                                    int listenerSession,
7205                                    sync_event_callback_t callBack,
7206                                    void *cookie)
7207{
7208    Mutex::Autolock _l(mLock);
7209
7210    sp<SyncEvent> event = new SyncEvent(type, triggerSession, listenerSession, callBack, cookie);
7211    status_t playStatus = NAME_NOT_FOUND;
7212    status_t recStatus = NAME_NOT_FOUND;
7213    for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7214        playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
7215        if (playStatus == NO_ERROR) {
7216            return event;
7217        }
7218    }
7219    for (size_t i = 0; i < mRecordThreads.size(); i++) {
7220        recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
7221        if (recStatus == NO_ERROR) {
7222            return event;
7223        }
7224    }
7225    if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
7226        mPendingSyncEvents.add(event);
7227    } else {
7228        ALOGV("createSyncEvent() invalid event %d", event->type());
7229        event.clear();
7230    }
7231    return event;
7232}
7233
7234// ----------------------------------------------------------------------------
7235//  Effect management
7236// ----------------------------------------------------------------------------
7237
7238
7239status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
7240{
7241    Mutex::Autolock _l(mLock);
7242    return EffectQueryNumberEffects(numEffects);
7243}
7244
7245status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
7246{
7247    Mutex::Autolock _l(mLock);
7248    return EffectQueryEffect(index, descriptor);
7249}
7250
7251status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
7252        effect_descriptor_t *descriptor) const
7253{
7254    Mutex::Autolock _l(mLock);
7255    return EffectGetDescriptor(pUuid, descriptor);
7256}
7257
7258
7259sp<IEffect> AudioFlinger::createEffect(pid_t pid,
7260        effect_descriptor_t *pDesc,
7261        const sp<IEffectClient>& effectClient,
7262        int32_t priority,
7263        audio_io_handle_t io,
7264        int sessionId,
7265        status_t *status,
7266        int *id,
7267        int *enabled)
7268{
7269    status_t lStatus = NO_ERROR;
7270    sp<EffectHandle> handle;
7271    effect_descriptor_t desc;
7272
7273    ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d",
7274            pid, effectClient.get(), priority, sessionId, io);
7275
7276    if (pDesc == NULL) {
7277        lStatus = BAD_VALUE;
7278        goto Exit;
7279    }
7280
7281    // check audio settings permission for global effects
7282    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) {
7283        lStatus = PERMISSION_DENIED;
7284        goto Exit;
7285    }
7286
7287    // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects
7288    // that can only be created by audio policy manager (running in same process)
7289    if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid_cached != pid) {
7290        lStatus = PERMISSION_DENIED;
7291        goto Exit;
7292    }
7293
7294    if (io == 0) {
7295        if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
7296            // output must be specified by AudioPolicyManager when using session
7297            // AUDIO_SESSION_OUTPUT_STAGE
7298            lStatus = BAD_VALUE;
7299            goto Exit;
7300        } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
7301            // if the output returned by getOutputForEffect() is removed before we lock the
7302            // mutex below, the call to checkPlaybackThread_l(io) below will detect it
7303            // and we will exit safely
7304            io = AudioSystem::getOutputForEffect(&desc);
7305        }
7306    }
7307
7308    {
7309        Mutex::Autolock _l(mLock);
7310
7311
7312        if (!EffectIsNullUuid(&pDesc->uuid)) {
7313            // if uuid is specified, request effect descriptor
7314            lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
7315            if (lStatus < 0) {
7316                ALOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
7317                goto Exit;
7318            }
7319        } else {
7320            // if uuid is not specified, look for an available implementation
7321            // of the required type in effect factory
7322            if (EffectIsNullUuid(&pDesc->type)) {
7323                ALOGW("createEffect() no effect type");
7324                lStatus = BAD_VALUE;
7325                goto Exit;
7326            }
7327            uint32_t numEffects = 0;
7328            effect_descriptor_t d;
7329            d.flags = 0; // prevent compiler warning
7330            bool found = false;
7331
7332            lStatus = EffectQueryNumberEffects(&numEffects);
7333            if (lStatus < 0) {
7334                ALOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
7335                goto Exit;
7336            }
7337            for (uint32_t i = 0; i < numEffects; i++) {
7338                lStatus = EffectQueryEffect(i, &desc);
7339                if (lStatus < 0) {
7340                    ALOGW("createEffect() error %d from EffectQueryEffect", lStatus);
7341                    continue;
7342                }
7343                if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
7344                    // If matching type found save effect descriptor. If the session is
7345                    // 0 and the effect is not auxiliary, continue enumeration in case
7346                    // an auxiliary version of this effect type is available
7347                    found = true;
7348                    memcpy(&d, &desc, sizeof(effect_descriptor_t));
7349                    if (sessionId != AUDIO_SESSION_OUTPUT_MIX ||
7350                            (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7351                        break;
7352                    }
7353                }
7354            }
7355            if (!found) {
7356                lStatus = BAD_VALUE;
7357                ALOGW("createEffect() effect not found");
7358                goto Exit;
7359            }
7360            // For same effect type, chose auxiliary version over insert version if
7361            // connect to output mix (Compliance to OpenSL ES)
7362            if (sessionId == AUDIO_SESSION_OUTPUT_MIX &&
7363                    (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
7364                memcpy(&desc, &d, sizeof(effect_descriptor_t));
7365            }
7366        }
7367
7368        // Do not allow auxiliary effects on a session different from 0 (output mix)
7369        if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
7370             (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7371            lStatus = INVALID_OPERATION;
7372            goto Exit;
7373        }
7374
7375        // check recording permission for visualizer
7376        if ((memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
7377            !recordingAllowed()) {
7378            lStatus = PERMISSION_DENIED;
7379            goto Exit;
7380        }
7381
7382        // return effect descriptor
7383        memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
7384
7385        // If output is not specified try to find a matching audio session ID in one of the
7386        // output threads.
7387        // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
7388        // because of code checking output when entering the function.
7389        // Note: io is never 0 when creating an effect on an input
7390        if (io == 0) {
7391            // look for the thread where the specified audio session is present
7392            for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
7393                if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7394                    io = mPlaybackThreads.keyAt(i);
7395                    break;
7396                }
7397            }
7398            if (io == 0) {
7399                for (size_t i = 0; i < mRecordThreads.size(); i++) {
7400                    if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
7401                        io = mRecordThreads.keyAt(i);
7402                        break;
7403                    }
7404                }
7405            }
7406            // If no output thread contains the requested session ID, default to
7407            // first output. The effect chain will be moved to the correct output
7408            // thread when a track with the same session ID is created
7409            if (io == 0 && mPlaybackThreads.size()) {
7410                io = mPlaybackThreads.keyAt(0);
7411            }
7412            ALOGV("createEffect() got io %d for effect %s", io, desc.name);
7413        }
7414        ThreadBase *thread = checkRecordThread_l(io);
7415        if (thread == NULL) {
7416            thread = checkPlaybackThread_l(io);
7417            if (thread == NULL) {
7418                ALOGE("createEffect() unknown output thread");
7419                lStatus = BAD_VALUE;
7420                goto Exit;
7421            }
7422        }
7423
7424        sp<Client> client = registerPid_l(pid);
7425
7426        // create effect on selected output thread
7427        handle = thread->createEffect_l(client, effectClient, priority, sessionId,
7428                &desc, enabled, &lStatus);
7429        if (handle != 0 && id != NULL) {
7430            *id = handle->id();
7431        }
7432    }
7433
7434Exit:
7435    if (status != NULL) {
7436        *status = lStatus;
7437    }
7438    return handle;
7439}
7440
7441status_t AudioFlinger::moveEffects(int sessionId, audio_io_handle_t srcOutput,
7442        audio_io_handle_t dstOutput)
7443{
7444    ALOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
7445            sessionId, srcOutput, dstOutput);
7446    Mutex::Autolock _l(mLock);
7447    if (srcOutput == dstOutput) {
7448        ALOGW("moveEffects() same dst and src outputs %d", dstOutput);
7449        return NO_ERROR;
7450    }
7451    PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
7452    if (srcThread == NULL) {
7453        ALOGW("moveEffects() bad srcOutput %d", srcOutput);
7454        return BAD_VALUE;
7455    }
7456    PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
7457    if (dstThread == NULL) {
7458        ALOGW("moveEffects() bad dstOutput %d", dstOutput);
7459        return BAD_VALUE;
7460    }
7461
7462    Mutex::Autolock _dl(dstThread->mLock);
7463    Mutex::Autolock _sl(srcThread->mLock);
7464    moveEffectChain_l(sessionId, srcThread, dstThread, false);
7465
7466    return NO_ERROR;
7467}
7468
7469// moveEffectChain_l must be called with both srcThread and dstThread mLocks held
7470status_t AudioFlinger::moveEffectChain_l(int sessionId,
7471                                   AudioFlinger::PlaybackThread *srcThread,
7472                                   AudioFlinger::PlaybackThread *dstThread,
7473                                   bool reRegister)
7474{
7475    ALOGV("moveEffectChain_l() session %d from thread %p to thread %p",
7476            sessionId, srcThread, dstThread);
7477
7478    sp<EffectChain> chain = srcThread->getEffectChain_l(sessionId);
7479    if (chain == 0) {
7480        ALOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
7481                sessionId, srcThread);
7482        return INVALID_OPERATION;
7483    }
7484
7485    // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
7486    // so that a new chain is created with correct parameters when first effect is added. This is
7487    // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
7488    // removed.
7489    srcThread->removeEffectChain_l(chain);
7490
7491    // transfer all effects one by one so that new effect chain is created on new thread with
7492    // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
7493    audio_io_handle_t dstOutput = dstThread->id();
7494    sp<EffectChain> dstChain;
7495    uint32_t strategy = 0; // prevent compiler warning
7496    sp<EffectModule> effect = chain->getEffectFromId_l(0);
7497    while (effect != 0) {
7498        srcThread->removeEffect_l(effect);
7499        dstThread->addEffect_l(effect);
7500        // removeEffect_l() has stopped the effect if it was active so it must be restarted
7501        if (effect->state() == EffectModule::ACTIVE ||
7502                effect->state() == EffectModule::STOPPING) {
7503            effect->start();
7504        }
7505        // if the move request is not received from audio policy manager, the effect must be
7506        // re-registered with the new strategy and output
7507        if (dstChain == 0) {
7508            dstChain = effect->chain().promote();
7509            if (dstChain == 0) {
7510                ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
7511                srcThread->addEffect_l(effect);
7512                return NO_INIT;
7513            }
7514            strategy = dstChain->strategy();
7515        }
7516        if (reRegister) {
7517            AudioSystem::unregisterEffect(effect->id());
7518            AudioSystem::registerEffect(&effect->desc(),
7519                                        dstOutput,
7520                                        strategy,
7521                                        sessionId,
7522                                        effect->id());
7523        }
7524        effect = chain->getEffectFromId_l(0);
7525    }
7526
7527    return NO_ERROR;
7528}
7529
7530
7531// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
7532sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
7533        const sp<AudioFlinger::Client>& client,
7534        const sp<IEffectClient>& effectClient,
7535        int32_t priority,
7536        int sessionId,
7537        effect_descriptor_t *desc,
7538        int *enabled,
7539        status_t *status
7540        )
7541{
7542    sp<EffectModule> effect;
7543    sp<EffectHandle> handle;
7544    status_t lStatus;
7545    sp<EffectChain> chain;
7546    bool chainCreated = false;
7547    bool effectCreated = false;
7548    bool effectRegistered = false;
7549
7550    lStatus = initCheck();
7551    if (lStatus != NO_ERROR) {
7552        ALOGW("createEffect_l() Audio driver not initialized.");
7553        goto Exit;
7554    }
7555
7556    // Do not allow effects with session ID 0 on direct output or duplicating threads
7557    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
7558    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
7559        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
7560                desc->name, sessionId);
7561        lStatus = BAD_VALUE;
7562        goto Exit;
7563    }
7564    // Only Pre processor effects are allowed on input threads and only on input threads
7565    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
7566        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
7567                desc->name, desc->flags, mType);
7568        lStatus = BAD_VALUE;
7569        goto Exit;
7570    }
7571
7572    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
7573
7574    { // scope for mLock
7575        Mutex::Autolock _l(mLock);
7576
7577        // check for existing effect chain with the requested audio session
7578        chain = getEffectChain_l(sessionId);
7579        if (chain == 0) {
7580            // create a new chain for this session
7581            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
7582            chain = new EffectChain(this, sessionId);
7583            addEffectChain_l(chain);
7584            chain->setStrategy(getStrategyForSession_l(sessionId));
7585            chainCreated = true;
7586        } else {
7587            effect = chain->getEffectFromDesc_l(desc);
7588        }
7589
7590        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
7591
7592        if (effect == 0) {
7593            int id = mAudioFlinger->nextUniqueId();
7594            // Check CPU and memory usage
7595            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
7596            if (lStatus != NO_ERROR) {
7597                goto Exit;
7598            }
7599            effectRegistered = true;
7600            // create a new effect module if none present in the chain
7601            effect = new EffectModule(this, chain, desc, id, sessionId);
7602            lStatus = effect->status();
7603            if (lStatus != NO_ERROR) {
7604                goto Exit;
7605            }
7606            lStatus = chain->addEffect_l(effect);
7607            if (lStatus != NO_ERROR) {
7608                goto Exit;
7609            }
7610            effectCreated = true;
7611
7612            effect->setDevice(mDevice);
7613            effect->setMode(mAudioFlinger->getMode());
7614        }
7615        // create effect handle and connect it to effect module
7616        handle = new EffectHandle(effect, client, effectClient, priority);
7617        lStatus = effect->addHandle(handle);
7618        if (enabled != NULL) {
7619            *enabled = (int)effect->isEnabled();
7620        }
7621    }
7622
7623Exit:
7624    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
7625        Mutex::Autolock _l(mLock);
7626        if (effectCreated) {
7627            chain->removeEffect_l(effect);
7628        }
7629        if (effectRegistered) {
7630            AudioSystem::unregisterEffect(effect->id());
7631        }
7632        if (chainCreated) {
7633            removeEffectChain_l(chain);
7634        }
7635        handle.clear();
7636    }
7637
7638    if (status != NULL) {
7639        *status = lStatus;
7640    }
7641    return handle;
7642}
7643
7644sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
7645{
7646    sp<EffectChain> chain = getEffectChain_l(sessionId);
7647    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
7648}
7649
7650// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
7651// PlaybackThread::mLock held
7652status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
7653{
7654    // check for existing effect chain with the requested audio session
7655    int sessionId = effect->sessionId();
7656    sp<EffectChain> chain = getEffectChain_l(sessionId);
7657    bool chainCreated = false;
7658
7659    if (chain == 0) {
7660        // create a new chain for this session
7661        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
7662        chain = new EffectChain(this, sessionId);
7663        addEffectChain_l(chain);
7664        chain->setStrategy(getStrategyForSession_l(sessionId));
7665        chainCreated = true;
7666    }
7667    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
7668
7669    if (chain->getEffectFromId_l(effect->id()) != 0) {
7670        ALOGW("addEffect_l() %p effect %s already present in chain %p",
7671                this, effect->desc().name, chain.get());
7672        return BAD_VALUE;
7673    }
7674
7675    status_t status = chain->addEffect_l(effect);
7676    if (status != NO_ERROR) {
7677        if (chainCreated) {
7678            removeEffectChain_l(chain);
7679        }
7680        return status;
7681    }
7682
7683    effect->setDevice(mDevice);
7684    effect->setMode(mAudioFlinger->getMode());
7685    return NO_ERROR;
7686}
7687
7688void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
7689
7690    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
7691    effect_descriptor_t desc = effect->desc();
7692    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7693        detachAuxEffect_l(effect->id());
7694    }
7695
7696    sp<EffectChain> chain = effect->chain().promote();
7697    if (chain != 0) {
7698        // remove effect chain if removing last effect
7699        if (chain->removeEffect_l(effect) == 0) {
7700            removeEffectChain_l(chain);
7701        }
7702    } else {
7703        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
7704    }
7705}
7706
7707void AudioFlinger::ThreadBase::lockEffectChains_l(
7708        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7709{
7710    effectChains = mEffectChains;
7711    for (size_t i = 0; i < mEffectChains.size(); i++) {
7712        mEffectChains[i]->lock();
7713    }
7714}
7715
7716void AudioFlinger::ThreadBase::unlockEffectChains(
7717        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
7718{
7719    for (size_t i = 0; i < effectChains.size(); i++) {
7720        effectChains[i]->unlock();
7721    }
7722}
7723
7724sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
7725{
7726    Mutex::Autolock _l(mLock);
7727    return getEffectChain_l(sessionId);
7728}
7729
7730sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId)
7731{
7732    size_t size = mEffectChains.size();
7733    for (size_t i = 0; i < size; i++) {
7734        if (mEffectChains[i]->sessionId() == sessionId) {
7735            return mEffectChains[i];
7736        }
7737    }
7738    return 0;
7739}
7740
7741void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
7742{
7743    Mutex::Autolock _l(mLock);
7744    size_t size = mEffectChains.size();
7745    for (size_t i = 0; i < size; i++) {
7746        mEffectChains[i]->setMode_l(mode);
7747    }
7748}
7749
7750void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
7751                                                    const wp<EffectHandle>& handle,
7752                                                    bool unpinIfLast) {
7753
7754    Mutex::Autolock _l(mLock);
7755    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
7756    // delete the effect module if removing last handle on it
7757    if (effect->removeHandle(handle) == 0) {
7758        if (!effect->isPinned() || unpinIfLast) {
7759            removeEffect_l(effect);
7760            AudioSystem::unregisterEffect(effect->id());
7761        }
7762    }
7763}
7764
7765status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
7766{
7767    int session = chain->sessionId();
7768    int16_t *buffer = mMixBuffer;
7769    bool ownsBuffer = false;
7770
7771    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
7772    if (session > 0) {
7773        // Only one effect chain can be present in direct output thread and it uses
7774        // the mix buffer as input
7775        if (mType != DIRECT) {
7776            size_t numSamples = mNormalFrameCount * mChannelCount;
7777            buffer = new int16_t[numSamples];
7778            memset(buffer, 0, numSamples * sizeof(int16_t));
7779            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
7780            ownsBuffer = true;
7781        }
7782
7783        // Attach all tracks with same session ID to this chain.
7784        for (size_t i = 0; i < mTracks.size(); ++i) {
7785            sp<Track> track = mTracks[i];
7786            if (session == track->sessionId()) {
7787                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
7788                track->setMainBuffer(buffer);
7789                chain->incTrackCnt();
7790            }
7791        }
7792
7793        // indicate all active tracks in the chain
7794        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7795            sp<Track> track = mActiveTracks[i].promote();
7796            if (track == 0) continue;
7797            if (session == track->sessionId()) {
7798                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
7799                chain->incActiveTrackCnt();
7800            }
7801        }
7802    }
7803
7804    chain->setInBuffer(buffer, ownsBuffer);
7805    chain->setOutBuffer(mMixBuffer);
7806    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
7807    // chains list in order to be processed last as it contains output stage effects
7808    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
7809    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
7810    // after track specific effects and before output stage
7811    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
7812    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
7813    // Effect chain for other sessions are inserted at beginning of effect
7814    // chains list to be processed before output mix effects. Relative order between other
7815    // sessions is not important
7816    size_t size = mEffectChains.size();
7817    size_t i = 0;
7818    for (i = 0; i < size; i++) {
7819        if (mEffectChains[i]->sessionId() < session) break;
7820    }
7821    mEffectChains.insertAt(chain, i);
7822    checkSuspendOnAddEffectChain_l(chain);
7823
7824    return NO_ERROR;
7825}
7826
7827size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
7828{
7829    int session = chain->sessionId();
7830
7831    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
7832
7833    for (size_t i = 0; i < mEffectChains.size(); i++) {
7834        if (chain == mEffectChains[i]) {
7835            mEffectChains.removeAt(i);
7836            // detach all active tracks from the chain
7837            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
7838                sp<Track> track = mActiveTracks[i].promote();
7839                if (track == 0) continue;
7840                if (session == track->sessionId()) {
7841                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
7842                            chain.get(), session);
7843                    chain->decActiveTrackCnt();
7844                }
7845            }
7846
7847            // detach all tracks with same session ID from this chain
7848            for (size_t i = 0; i < mTracks.size(); ++i) {
7849                sp<Track> track = mTracks[i];
7850                if (session == track->sessionId()) {
7851                    track->setMainBuffer(mMixBuffer);
7852                    chain->decTrackCnt();
7853                }
7854            }
7855            break;
7856        }
7857    }
7858    return mEffectChains.size();
7859}
7860
7861status_t AudioFlinger::PlaybackThread::attachAuxEffect(
7862        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7863{
7864    Mutex::Autolock _l(mLock);
7865    return attachAuxEffect_l(track, EffectId);
7866}
7867
7868status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
7869        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
7870{
7871    status_t status = NO_ERROR;
7872
7873    if (EffectId == 0) {
7874        track->setAuxBuffer(0, NULL);
7875    } else {
7876        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
7877        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
7878        if (effect != 0) {
7879            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
7880                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
7881            } else {
7882                status = INVALID_OPERATION;
7883            }
7884        } else {
7885            status = BAD_VALUE;
7886        }
7887    }
7888    return status;
7889}
7890
7891void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
7892{
7893    for (size_t i = 0; i < mTracks.size(); ++i) {
7894        sp<Track> track = mTracks[i];
7895        if (track->auxEffectId() == effectId) {
7896            attachAuxEffect_l(track, 0);
7897        }
7898    }
7899}
7900
7901status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7902{
7903    // only one chain per input thread
7904    if (mEffectChains.size() != 0) {
7905        return INVALID_OPERATION;
7906    }
7907    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7908
7909    chain->setInBuffer(NULL);
7910    chain->setOutBuffer(NULL);
7911
7912    checkSuspendOnAddEffectChain_l(chain);
7913
7914    mEffectChains.add(chain);
7915
7916    return NO_ERROR;
7917}
7918
7919size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7920{
7921    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7922    ALOGW_IF(mEffectChains.size() != 1,
7923            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7924            chain.get(), mEffectChains.size(), this);
7925    if (mEffectChains.size() == 1) {
7926        mEffectChains.removeAt(0);
7927    }
7928    return 0;
7929}
7930
7931// ----------------------------------------------------------------------------
7932//  EffectModule implementation
7933// ----------------------------------------------------------------------------
7934
7935#undef LOG_TAG
7936#define LOG_TAG "AudioFlinger::EffectModule"
7937
7938AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
7939                                        const wp<AudioFlinger::EffectChain>& chain,
7940                                        effect_descriptor_t *desc,
7941                                        int id,
7942                                        int sessionId)
7943    : mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
7944      mStatus(NO_INIT), mState(IDLE), mSuspended(false)
7945{
7946    ALOGV("Constructor %p", this);
7947    int lStatus;
7948    if (thread == NULL) {
7949        return;
7950    }
7951
7952    memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
7953
7954    // create effect engine from effect factory
7955    mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface);
7956
7957    if (mStatus != NO_ERROR) {
7958        return;
7959    }
7960    lStatus = init();
7961    if (lStatus < 0) {
7962        mStatus = lStatus;
7963        goto Error;
7964    }
7965
7966    if (mSessionId > AUDIO_SESSION_OUTPUT_MIX) {
7967        mPinned = true;
7968    }
7969    ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
7970    return;
7971Error:
7972    EffectRelease(mEffectInterface);
7973    mEffectInterface = NULL;
7974    ALOGV("Constructor Error %d", mStatus);
7975}
7976
7977AudioFlinger::EffectModule::~EffectModule()
7978{
7979    ALOGV("Destructor %p", this);
7980    if (mEffectInterface != NULL) {
7981        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
7982                (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
7983            sp<ThreadBase> thread = mThread.promote();
7984            if (thread != 0) {
7985                audio_stream_t *stream = thread->stream();
7986                if (stream != NULL) {
7987                    stream->remove_audio_effect(stream, mEffectInterface);
7988                }
7989            }
7990        }
7991        // release effect engine
7992        EffectRelease(mEffectInterface);
7993    }
7994}
7995
7996status_t AudioFlinger::EffectModule::addHandle(const sp<EffectHandle>& handle)
7997{
7998    status_t status;
7999
8000    Mutex::Autolock _l(mLock);
8001    int priority = handle->priority();
8002    size_t size = mHandles.size();
8003    sp<EffectHandle> h;
8004    size_t i;
8005    for (i = 0; i < size; i++) {
8006        h = mHandles[i].promote();
8007        if (h == 0) continue;
8008        if (h->priority() <= priority) break;
8009    }
8010    // if inserted in first place, move effect control from previous owner to this handle
8011    if (i == 0) {
8012        bool enabled = false;
8013        if (h != 0) {
8014            enabled = h->enabled();
8015            h->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
8016        }
8017        handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
8018        status = NO_ERROR;
8019    } else {
8020        status = ALREADY_EXISTS;
8021    }
8022    ALOGV("addHandle() %p added handle %p in position %d", this, handle.get(), i);
8023    mHandles.insertAt(handle, i);
8024    return status;
8025}
8026
8027size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
8028{
8029    Mutex::Autolock _l(mLock);
8030    size_t size = mHandles.size();
8031    size_t i;
8032    for (i = 0; i < size; i++) {
8033        if (mHandles[i] == handle) break;
8034    }
8035    if (i == size) {
8036        return size;
8037    }
8038    ALOGV("removeHandle() %p removed handle %p in position %d", this, handle.unsafe_get(), i);
8039
8040    bool enabled = false;
8041    EffectHandle *hdl = handle.unsafe_get();
8042    if (hdl != NULL) {
8043        ALOGV("removeHandle() unsafe_get OK");
8044        enabled = hdl->enabled();
8045    }
8046    mHandles.removeAt(i);
8047    size = mHandles.size();
8048    // if removed from first place, move effect control from this handle to next in line
8049    if (i == 0 && size != 0) {
8050        sp<EffectHandle> h = mHandles[0].promote();
8051        if (h != 0) {
8052            h->setControl(true /*hasControl*/, true /*signal*/ , enabled /*enabled*/);
8053        }
8054    }
8055
8056    // Prevent calls to process() and other functions on effect interface from now on.
8057    // The effect engine will be released by the destructor when the last strong reference on
8058    // this object is released which can happen after next process is called.
8059    if (size == 0 && !mPinned) {
8060        mState = DESTROYED;
8061    }
8062
8063    return size;
8064}
8065
8066sp<AudioFlinger::EffectHandle> AudioFlinger::EffectModule::controlHandle()
8067{
8068    Mutex::Autolock _l(mLock);
8069    return mHandles.size() != 0 ? mHandles[0].promote() : 0;
8070}
8071
8072void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle, bool unpinIfLast)
8073{
8074    ALOGV("disconnect() %p handle %p", this, handle.unsafe_get());
8075    // keep a strong reference on this EffectModule to avoid calling the
8076    // destructor before we exit
8077    sp<EffectModule> keep(this);
8078    {
8079        sp<ThreadBase> thread = mThread.promote();
8080        if (thread != 0) {
8081            thread->disconnectEffect(keep, handle, unpinIfLast);
8082        }
8083    }
8084}
8085
8086void AudioFlinger::EffectModule::updateState() {
8087    Mutex::Autolock _l(mLock);
8088
8089    switch (mState) {
8090    case RESTART:
8091        reset_l();
8092        // FALL THROUGH
8093
8094    case STARTING:
8095        // clear auxiliary effect input buffer for next accumulation
8096        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8097            memset(mConfig.inputCfg.buffer.raw,
8098                   0,
8099                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8100        }
8101        start_l();
8102        mState = ACTIVE;
8103        break;
8104    case STOPPING:
8105        stop_l();
8106        mDisableWaitCnt = mMaxDisableWaitCnt;
8107        mState = STOPPED;
8108        break;
8109    case STOPPED:
8110        // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
8111        // turn off sequence.
8112        if (--mDisableWaitCnt == 0) {
8113            reset_l();
8114            mState = IDLE;
8115        }
8116        break;
8117    default: //IDLE , ACTIVE, DESTROYED
8118        break;
8119    }
8120}
8121
8122void AudioFlinger::EffectModule::process()
8123{
8124    Mutex::Autolock _l(mLock);
8125
8126    if (mState == DESTROYED || mEffectInterface == NULL ||
8127            mConfig.inputCfg.buffer.raw == NULL ||
8128            mConfig.outputCfg.buffer.raw == NULL) {
8129        return;
8130    }
8131
8132    if (isProcessEnabled()) {
8133        // do 32 bit to 16 bit conversion for auxiliary effect input buffer
8134        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8135            ditherAndClamp(mConfig.inputCfg.buffer.s32,
8136                                        mConfig.inputCfg.buffer.s32,
8137                                        mConfig.inputCfg.buffer.frameCount/2);
8138        }
8139
8140        // do the actual processing in the effect engine
8141        int ret = (*mEffectInterface)->process(mEffectInterface,
8142                                               &mConfig.inputCfg.buffer,
8143                                               &mConfig.outputCfg.buffer);
8144
8145        // force transition to IDLE state when engine is ready
8146        if (mState == STOPPED && ret == -ENODATA) {
8147            mDisableWaitCnt = 1;
8148        }
8149
8150        // clear auxiliary effect input buffer for next accumulation
8151        if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8152            memset(mConfig.inputCfg.buffer.raw, 0,
8153                   mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
8154        }
8155    } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
8156                mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8157        // If an insert effect is idle and input buffer is different from output buffer,
8158        // accumulate input onto output
8159        sp<EffectChain> chain = mChain.promote();
8160        if (chain != 0 && chain->activeTrackCnt() != 0) {
8161            size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2;  //always stereo here
8162            int16_t *in = mConfig.inputCfg.buffer.s16;
8163            int16_t *out = mConfig.outputCfg.buffer.s16;
8164            for (size_t i = 0; i < frameCnt; i++) {
8165                out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
8166            }
8167        }
8168    }
8169}
8170
8171void AudioFlinger::EffectModule::reset_l()
8172{
8173    if (mEffectInterface == NULL) {
8174        return;
8175    }
8176    (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
8177}
8178
8179status_t AudioFlinger::EffectModule::configure()
8180{
8181    uint32_t channels;
8182    if (mEffectInterface == NULL) {
8183        return NO_INIT;
8184    }
8185
8186    sp<ThreadBase> thread = mThread.promote();
8187    if (thread == 0) {
8188        return DEAD_OBJECT;
8189    }
8190
8191    // TODO: handle configuration of effects replacing track process
8192    if (thread->channelCount() == 1) {
8193        channels = AUDIO_CHANNEL_OUT_MONO;
8194    } else {
8195        channels = AUDIO_CHANNEL_OUT_STEREO;
8196    }
8197
8198    if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
8199        mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
8200    } else {
8201        mConfig.inputCfg.channels = channels;
8202    }
8203    mConfig.outputCfg.channels = channels;
8204    mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8205    mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
8206    mConfig.inputCfg.samplingRate = thread->sampleRate();
8207    mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
8208    mConfig.inputCfg.bufferProvider.cookie = NULL;
8209    mConfig.inputCfg.bufferProvider.getBuffer = NULL;
8210    mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
8211    mConfig.outputCfg.bufferProvider.cookie = NULL;
8212    mConfig.outputCfg.bufferProvider.getBuffer = NULL;
8213    mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
8214    mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
8215    // Insert effect:
8216    // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE,
8217    // always overwrites output buffer: input buffer == output buffer
8218    // - in other sessions:
8219    //      last effect in the chain accumulates in output buffer: input buffer != output buffer
8220    //      other effect: overwrites output buffer: input buffer == output buffer
8221    // Auxiliary effect:
8222    //      accumulates in output buffer: input buffer != output buffer
8223    // Therefore: accumulate <=> input buffer != output buffer
8224    if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
8225        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
8226    } else {
8227        mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
8228    }
8229    mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
8230    mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
8231    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
8232    mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
8233
8234    ALOGV("configure() %p thread %p buffer %p framecount %d",
8235            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
8236
8237    status_t cmdStatus;
8238    uint32_t size = sizeof(int);
8239    status_t status = (*mEffectInterface)->command(mEffectInterface,
8240                                                   EFFECT_CMD_SET_CONFIG,
8241                                                   sizeof(effect_config_t),
8242                                                   &mConfig,
8243                                                   &size,
8244                                                   &cmdStatus);
8245    if (status == 0) {
8246        status = cmdStatus;
8247    }
8248
8249    mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
8250            (1000 * mConfig.outputCfg.buffer.frameCount);
8251
8252    return status;
8253}
8254
8255status_t AudioFlinger::EffectModule::init()
8256{
8257    Mutex::Autolock _l(mLock);
8258    if (mEffectInterface == NULL) {
8259        return NO_INIT;
8260    }
8261    status_t cmdStatus;
8262    uint32_t size = sizeof(status_t);
8263    status_t status = (*mEffectInterface)->command(mEffectInterface,
8264                                                   EFFECT_CMD_INIT,
8265                                                   0,
8266                                                   NULL,
8267                                                   &size,
8268                                                   &cmdStatus);
8269    if (status == 0) {
8270        status = cmdStatus;
8271    }
8272    return status;
8273}
8274
8275status_t AudioFlinger::EffectModule::start()
8276{
8277    Mutex::Autolock _l(mLock);
8278    return start_l();
8279}
8280
8281status_t AudioFlinger::EffectModule::start_l()
8282{
8283    if (mEffectInterface == NULL) {
8284        return NO_INIT;
8285    }
8286    status_t cmdStatus;
8287    uint32_t size = sizeof(status_t);
8288    status_t status = (*mEffectInterface)->command(mEffectInterface,
8289                                                   EFFECT_CMD_ENABLE,
8290                                                   0,
8291                                                   NULL,
8292                                                   &size,
8293                                                   &cmdStatus);
8294    if (status == 0) {
8295        status = cmdStatus;
8296    }
8297    if (status == 0 &&
8298            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8299             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8300        sp<ThreadBase> thread = mThread.promote();
8301        if (thread != 0) {
8302            audio_stream_t *stream = thread->stream();
8303            if (stream != NULL) {
8304                stream->add_audio_effect(stream, mEffectInterface);
8305            }
8306        }
8307    }
8308    return status;
8309}
8310
8311status_t AudioFlinger::EffectModule::stop()
8312{
8313    Mutex::Autolock _l(mLock);
8314    return stop_l();
8315}
8316
8317status_t AudioFlinger::EffectModule::stop_l()
8318{
8319    if (mEffectInterface == NULL) {
8320        return NO_INIT;
8321    }
8322    status_t cmdStatus;
8323    uint32_t size = sizeof(status_t);
8324    status_t status = (*mEffectInterface)->command(mEffectInterface,
8325                                                   EFFECT_CMD_DISABLE,
8326                                                   0,
8327                                                   NULL,
8328                                                   &size,
8329                                                   &cmdStatus);
8330    if (status == 0) {
8331        status = cmdStatus;
8332    }
8333    if (status == 0 &&
8334            ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
8335             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) {
8336        sp<ThreadBase> thread = mThread.promote();
8337        if (thread != 0) {
8338            audio_stream_t *stream = thread->stream();
8339            if (stream != NULL) {
8340                stream->remove_audio_effect(stream, mEffectInterface);
8341            }
8342        }
8343    }
8344    return status;
8345}
8346
8347status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
8348                                             uint32_t cmdSize,
8349                                             void *pCmdData,
8350                                             uint32_t *replySize,
8351                                             void *pReplyData)
8352{
8353    Mutex::Autolock _l(mLock);
8354//    ALOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
8355
8356    if (mState == DESTROYED || mEffectInterface == NULL) {
8357        return NO_INIT;
8358    }
8359    status_t status = (*mEffectInterface)->command(mEffectInterface,
8360                                                   cmdCode,
8361                                                   cmdSize,
8362                                                   pCmdData,
8363                                                   replySize,
8364                                                   pReplyData);
8365    if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
8366        uint32_t size = (replySize == NULL) ? 0 : *replySize;
8367        for (size_t i = 1; i < mHandles.size(); i++) {
8368            sp<EffectHandle> h = mHandles[i].promote();
8369            if (h != 0) {
8370                h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
8371            }
8372        }
8373    }
8374    return status;
8375}
8376
8377status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
8378{
8379
8380    Mutex::Autolock _l(mLock);
8381    ALOGV("setEnabled %p enabled %d", this, enabled);
8382
8383    if (enabled != isEnabled()) {
8384        status_t status = AudioSystem::setEffectEnabled(mId, enabled);
8385        if (enabled && status != NO_ERROR) {
8386            return status;
8387        }
8388
8389        switch (mState) {
8390        // going from disabled to enabled
8391        case IDLE:
8392            mState = STARTING;
8393            break;
8394        case STOPPED:
8395            mState = RESTART;
8396            break;
8397        case STOPPING:
8398            mState = ACTIVE;
8399            break;
8400
8401        // going from enabled to disabled
8402        case RESTART:
8403            mState = STOPPED;
8404            break;
8405        case STARTING:
8406            mState = IDLE;
8407            break;
8408        case ACTIVE:
8409            mState = STOPPING;
8410            break;
8411        case DESTROYED:
8412            return NO_ERROR; // simply ignore as we are being destroyed
8413        }
8414        for (size_t i = 1; i < mHandles.size(); i++) {
8415            sp<EffectHandle> h = mHandles[i].promote();
8416            if (h != 0) {
8417                h->setEnabled(enabled);
8418            }
8419        }
8420    }
8421    return NO_ERROR;
8422}
8423
8424bool AudioFlinger::EffectModule::isEnabled() const
8425{
8426    switch (mState) {
8427    case RESTART:
8428    case STARTING:
8429    case ACTIVE:
8430        return true;
8431    case IDLE:
8432    case STOPPING:
8433    case STOPPED:
8434    case DESTROYED:
8435    default:
8436        return false;
8437    }
8438}
8439
8440bool AudioFlinger::EffectModule::isProcessEnabled() const
8441{
8442    switch (mState) {
8443    case RESTART:
8444    case ACTIVE:
8445    case STOPPING:
8446    case STOPPED:
8447        return true;
8448    case IDLE:
8449    case STARTING:
8450    case DESTROYED:
8451    default:
8452        return false;
8453    }
8454}
8455
8456status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
8457{
8458    Mutex::Autolock _l(mLock);
8459    status_t status = NO_ERROR;
8460
8461    // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
8462    // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
8463    if (isProcessEnabled() &&
8464            ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
8465            (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
8466        status_t cmdStatus;
8467        uint32_t volume[2];
8468        uint32_t *pVolume = NULL;
8469        uint32_t size = sizeof(volume);
8470        volume[0] = *left;
8471        volume[1] = *right;
8472        if (controller) {
8473            pVolume = volume;
8474        }
8475        status = (*mEffectInterface)->command(mEffectInterface,
8476                                              EFFECT_CMD_SET_VOLUME,
8477                                              size,
8478                                              volume,
8479                                              &size,
8480                                              pVolume);
8481        if (controller && status == NO_ERROR && size == sizeof(volume)) {
8482            *left = volume[0];
8483            *right = volume[1];
8484        }
8485    }
8486    return status;
8487}
8488
8489status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
8490{
8491    Mutex::Autolock _l(mLock);
8492    status_t status = NO_ERROR;
8493    if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
8494        // audio pre processing modules on RecordThread can receive both output and
8495        // input device indication in the same call
8496        uint32_t dev = device & AUDIO_DEVICE_OUT_ALL;
8497        if (dev) {
8498            status_t cmdStatus;
8499            uint32_t size = sizeof(status_t);
8500
8501            status = (*mEffectInterface)->command(mEffectInterface,
8502                                                  EFFECT_CMD_SET_DEVICE,
8503                                                  sizeof(uint32_t),
8504                                                  &dev,
8505                                                  &size,
8506                                                  &cmdStatus);
8507            if (status == NO_ERROR) {
8508                status = cmdStatus;
8509            }
8510        }
8511        dev = device & AUDIO_DEVICE_IN_ALL;
8512        if (dev) {
8513            status_t cmdStatus;
8514            uint32_t size = sizeof(status_t);
8515
8516            status_t status2 = (*mEffectInterface)->command(mEffectInterface,
8517                                                  EFFECT_CMD_SET_INPUT_DEVICE,
8518                                                  sizeof(uint32_t),
8519                                                  &dev,
8520                                                  &size,
8521                                                  &cmdStatus);
8522            if (status2 == NO_ERROR) {
8523                status2 = cmdStatus;
8524            }
8525            if (status == NO_ERROR) {
8526                status = status2;
8527            }
8528        }
8529    }
8530    return status;
8531}
8532
8533status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode)
8534{
8535    Mutex::Autolock _l(mLock);
8536    status_t status = NO_ERROR;
8537    if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
8538        status_t cmdStatus;
8539        uint32_t size = sizeof(status_t);
8540        status = (*mEffectInterface)->command(mEffectInterface,
8541                                              EFFECT_CMD_SET_AUDIO_MODE,
8542                                              sizeof(audio_mode_t),
8543                                              &mode,
8544                                              &size,
8545                                              &cmdStatus);
8546        if (status == NO_ERROR) {
8547            status = cmdStatus;
8548        }
8549    }
8550    return status;
8551}
8552
8553void AudioFlinger::EffectModule::setSuspended(bool suspended)
8554{
8555    Mutex::Autolock _l(mLock);
8556    mSuspended = suspended;
8557}
8558
8559bool AudioFlinger::EffectModule::suspended() const
8560{
8561    Mutex::Autolock _l(mLock);
8562    return mSuspended;
8563}
8564
8565status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
8566{
8567    const size_t SIZE = 256;
8568    char buffer[SIZE];
8569    String8 result;
8570
8571    snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
8572    result.append(buffer);
8573
8574    bool locked = tryLock(mLock);
8575    // failed to lock - AudioFlinger is probably deadlocked
8576    if (!locked) {
8577        result.append("\t\tCould not lock Fx mutex:\n");
8578    }
8579
8580    result.append("\t\tSession Status State Engine:\n");
8581    snprintf(buffer, SIZE, "\t\t%05d   %03d    %03d   0x%08x\n",
8582            mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
8583    result.append(buffer);
8584
8585    result.append("\t\tDescriptor:\n");
8586    snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8587            mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
8588            mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
8589            mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
8590    result.append(buffer);
8591    snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
8592                mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
8593                mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
8594                mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
8595    result.append(buffer);
8596    snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n",
8597            mDescriptor.apiVersion,
8598            mDescriptor.flags);
8599    result.append(buffer);
8600    snprintf(buffer, SIZE, "\t\t- name: %s\n",
8601            mDescriptor.name);
8602    result.append(buffer);
8603    snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
8604            mDescriptor.implementor);
8605    result.append(buffer);
8606
8607    result.append("\t\t- Input configuration:\n");
8608    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8609    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8610            (uint32_t)mConfig.inputCfg.buffer.raw,
8611            mConfig.inputCfg.buffer.frameCount,
8612            mConfig.inputCfg.samplingRate,
8613            mConfig.inputCfg.channels,
8614            mConfig.inputCfg.format);
8615    result.append(buffer);
8616
8617    result.append("\t\t- Output configuration:\n");
8618    result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
8619    snprintf(buffer, SIZE, "\t\t\t0x%08x %05d   %05d    %08x %d\n",
8620            (uint32_t)mConfig.outputCfg.buffer.raw,
8621            mConfig.outputCfg.buffer.frameCount,
8622            mConfig.outputCfg.samplingRate,
8623            mConfig.outputCfg.channels,
8624            mConfig.outputCfg.format);
8625    result.append(buffer);
8626
8627    snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
8628    result.append(buffer);
8629    result.append("\t\t\tPid   Priority Ctrl Locked client server\n");
8630    for (size_t i = 0; i < mHandles.size(); ++i) {
8631        sp<EffectHandle> handle = mHandles[i].promote();
8632        if (handle != 0) {
8633            handle->dump(buffer, SIZE);
8634            result.append(buffer);
8635        }
8636    }
8637
8638    result.append("\n");
8639
8640    write(fd, result.string(), result.length());
8641
8642    if (locked) {
8643        mLock.unlock();
8644    }
8645
8646    return NO_ERROR;
8647}
8648
8649// ----------------------------------------------------------------------------
8650//  EffectHandle implementation
8651// ----------------------------------------------------------------------------
8652
8653#undef LOG_TAG
8654#define LOG_TAG "AudioFlinger::EffectHandle"
8655
8656AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
8657                                        const sp<AudioFlinger::Client>& client,
8658                                        const sp<IEffectClient>& effectClient,
8659                                        int32_t priority)
8660    : BnEffect(),
8661    mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL),
8662    mPriority(priority), mHasControl(false), mEnabled(false)
8663{
8664    ALOGV("constructor %p", this);
8665
8666    if (client == 0) {
8667        return;
8668    }
8669    int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
8670    mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
8671    if (mCblkMemory != 0) {
8672        mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
8673
8674        if (mCblk != NULL) {
8675            new(mCblk) effect_param_cblk_t();
8676            mBuffer = (uint8_t *)mCblk + bufOffset;
8677        }
8678    } else {
8679        ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
8680        return;
8681    }
8682}
8683
8684AudioFlinger::EffectHandle::~EffectHandle()
8685{
8686    ALOGV("Destructor %p", this);
8687    disconnect(false);
8688    ALOGV("Destructor DONE %p", this);
8689}
8690
8691status_t AudioFlinger::EffectHandle::enable()
8692{
8693    ALOGV("enable %p", this);
8694    if (!mHasControl) return INVALID_OPERATION;
8695    if (mEffect == 0) return DEAD_OBJECT;
8696
8697    if (mEnabled) {
8698        return NO_ERROR;
8699    }
8700
8701    mEnabled = true;
8702
8703    sp<ThreadBase> thread = mEffect->thread().promote();
8704    if (thread != 0) {
8705        thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId());
8706    }
8707
8708    // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
8709    if (mEffect->suspended()) {
8710        return NO_ERROR;
8711    }
8712
8713    status_t status = mEffect->setEnabled(true);
8714    if (status != NO_ERROR) {
8715        if (thread != 0) {
8716            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8717        }
8718        mEnabled = false;
8719    }
8720    return status;
8721}
8722
8723status_t AudioFlinger::EffectHandle::disable()
8724{
8725    ALOGV("disable %p", this);
8726    if (!mHasControl) return INVALID_OPERATION;
8727    if (mEffect == 0) return DEAD_OBJECT;
8728
8729    if (!mEnabled) {
8730        return NO_ERROR;
8731    }
8732    mEnabled = false;
8733
8734    if (mEffect->suspended()) {
8735        return NO_ERROR;
8736    }
8737
8738    status_t status = mEffect->setEnabled(false);
8739
8740    sp<ThreadBase> thread = mEffect->thread().promote();
8741    if (thread != 0) {
8742        thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8743    }
8744
8745    return status;
8746}
8747
8748void AudioFlinger::EffectHandle::disconnect()
8749{
8750    disconnect(true);
8751}
8752
8753void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast)
8754{
8755    ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false");
8756    if (mEffect == 0) {
8757        return;
8758    }
8759    mEffect->disconnect(this, unpinIfLast);
8760
8761    if (mHasControl && mEnabled) {
8762        sp<ThreadBase> thread = mEffect->thread().promote();
8763        if (thread != 0) {
8764            thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId());
8765        }
8766    }
8767
8768    // release sp on module => module destructor can be called now
8769    mEffect.clear();
8770    if (mClient != 0) {
8771        if (mCblk != NULL) {
8772            // unlike ~TrackBase(), mCblk is never a local new, so don't delete
8773            mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
8774        }
8775        mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
8776        // Client destructor must run with AudioFlinger mutex locked
8777        Mutex::Autolock _l(mClient->audioFlinger()->mLock);
8778        mClient.clear();
8779    }
8780}
8781
8782status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
8783                                             uint32_t cmdSize,
8784                                             void *pCmdData,
8785                                             uint32_t *replySize,
8786                                             void *pReplyData)
8787{
8788//    ALOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
8789//              cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
8790
8791    // only get parameter command is permitted for applications not controlling the effect
8792    if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
8793        return INVALID_OPERATION;
8794    }
8795    if (mEffect == 0) return DEAD_OBJECT;
8796    if (mClient == 0) return INVALID_OPERATION;
8797
8798    // handle commands that are not forwarded transparently to effect engine
8799    if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
8800        // No need to trylock() here as this function is executed in the binder thread serving a particular client process:
8801        // no risk to block the whole media server process or mixer threads is we are stuck here
8802        Mutex::Autolock _l(mCblk->lock);
8803        if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
8804            mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
8805            mCblk->serverIndex = 0;
8806            mCblk->clientIndex = 0;
8807            return BAD_VALUE;
8808        }
8809        status_t status = NO_ERROR;
8810        while (mCblk->serverIndex < mCblk->clientIndex) {
8811            int reply;
8812            uint32_t rsize = sizeof(int);
8813            int *p = (int *)(mBuffer + mCblk->serverIndex);
8814            int size = *p++;
8815            if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
8816                ALOGW("command(): invalid parameter block size");
8817                break;
8818            }
8819            effect_param_t *param = (effect_param_t *)p;
8820            if (param->psize == 0 || param->vsize == 0) {
8821                ALOGW("command(): null parameter or value size");
8822                mCblk->serverIndex += size;
8823                continue;
8824            }
8825            uint32_t psize = sizeof(effect_param_t) +
8826                             ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
8827                             param->vsize;
8828            status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
8829                                            psize,
8830                                            p,
8831                                            &rsize,
8832                                            &reply);
8833            // stop at first error encountered
8834            if (ret != NO_ERROR) {
8835                status = ret;
8836                *(int *)pReplyData = reply;
8837                break;
8838            } else if (reply != NO_ERROR) {
8839                *(int *)pReplyData = reply;
8840                break;
8841            }
8842            mCblk->serverIndex += size;
8843        }
8844        mCblk->serverIndex = 0;
8845        mCblk->clientIndex = 0;
8846        return status;
8847    } else if (cmdCode == EFFECT_CMD_ENABLE) {
8848        *(int *)pReplyData = NO_ERROR;
8849        return enable();
8850    } else if (cmdCode == EFFECT_CMD_DISABLE) {
8851        *(int *)pReplyData = NO_ERROR;
8852        return disable();
8853    }
8854
8855    return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8856}
8857
8858void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
8859{
8860    ALOGV("setControl %p control %d", this, hasControl);
8861
8862    mHasControl = hasControl;
8863    mEnabled = enabled;
8864
8865    if (signal && mEffectClient != 0) {
8866        mEffectClient->controlStatusChanged(hasControl);
8867    }
8868}
8869
8870void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
8871                                                 uint32_t cmdSize,
8872                                                 void *pCmdData,
8873                                                 uint32_t replySize,
8874                                                 void *pReplyData)
8875{
8876    if (mEffectClient != 0) {
8877        mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
8878    }
8879}
8880
8881
8882
8883void AudioFlinger::EffectHandle::setEnabled(bool enabled)
8884{
8885    if (mEffectClient != 0) {
8886        mEffectClient->enableStatusChanged(enabled);
8887    }
8888}
8889
8890status_t AudioFlinger::EffectHandle::onTransact(
8891    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
8892{
8893    return BnEffect::onTransact(code, data, reply, flags);
8894}
8895
8896
8897void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
8898{
8899    bool locked = mCblk != NULL && tryLock(mCblk->lock);
8900
8901    snprintf(buffer, size, "\t\t\t%05d %05d    %01u    %01u      %05u  %05u\n",
8902            (mClient == 0) ? getpid_cached : mClient->pid(),
8903            mPriority,
8904            mHasControl,
8905            !locked,
8906            mCblk ? mCblk->clientIndex : 0,
8907            mCblk ? mCblk->serverIndex : 0
8908            );
8909
8910    if (locked) {
8911        mCblk->lock.unlock();
8912    }
8913}
8914
8915#undef LOG_TAG
8916#define LOG_TAG "AudioFlinger::EffectChain"
8917
8918AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
8919                                        int sessionId)
8920    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
8921      mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
8922      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
8923{
8924    mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
8925    if (thread == NULL) {
8926        return;
8927    }
8928    mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
8929                                    thread->frameCount();
8930}
8931
8932AudioFlinger::EffectChain::~EffectChain()
8933{
8934    if (mOwnInBuffer) {
8935        delete mInBuffer;
8936    }
8937
8938}
8939
8940// getEffectFromDesc_l() must be called with ThreadBase::mLock held
8941sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
8942{
8943    size_t size = mEffects.size();
8944
8945    for (size_t i = 0; i < size; i++) {
8946        if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
8947            return mEffects[i];
8948        }
8949    }
8950    return 0;
8951}
8952
8953// getEffectFromId_l() must be called with ThreadBase::mLock held
8954sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
8955{
8956    size_t size = mEffects.size();
8957
8958    for (size_t i = 0; i < size; i++) {
8959        // by convention, return first effect if id provided is 0 (0 is never a valid id)
8960        if (id == 0 || mEffects[i]->id() == id) {
8961            return mEffects[i];
8962        }
8963    }
8964    return 0;
8965}
8966
8967// getEffectFromType_l() must be called with ThreadBase::mLock held
8968sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l(
8969        const effect_uuid_t *type)
8970{
8971    size_t size = mEffects.size();
8972
8973    for (size_t i = 0; i < size; i++) {
8974        if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
8975            return mEffects[i];
8976        }
8977    }
8978    return 0;
8979}
8980
8981// Must be called with EffectChain::mLock locked
8982void AudioFlinger::EffectChain::process_l()
8983{
8984    sp<ThreadBase> thread = mThread.promote();
8985    if (thread == 0) {
8986        ALOGW("process_l(): cannot promote mixer thread");
8987        return;
8988    }
8989    bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) ||
8990            (mSessionId == AUDIO_SESSION_OUTPUT_STAGE);
8991    // always process effects unless no more tracks are on the session and the effect tail
8992    // has been rendered
8993    bool doProcess = true;
8994    if (!isGlobalSession) {
8995        bool tracksOnSession = (trackCnt() != 0);
8996
8997        if (!tracksOnSession && mTailBufferCount == 0) {
8998            doProcess = false;
8999        }
9000
9001        if (activeTrackCnt() == 0) {
9002            // if no track is active and the effect tail has not been rendered,
9003            // the input buffer must be cleared here as the mixer process will not do it
9004            if (tracksOnSession || mTailBufferCount > 0) {
9005                size_t numSamples = thread->frameCount() * thread->channelCount();
9006                memset(mInBuffer, 0, numSamples * sizeof(int16_t));
9007                if (mTailBufferCount > 0) {
9008                    mTailBufferCount--;
9009                }
9010            }
9011        }
9012    }
9013
9014    size_t size = mEffects.size();
9015    if (doProcess) {
9016        for (size_t i = 0; i < size; i++) {
9017            mEffects[i]->process();
9018        }
9019    }
9020    for (size_t i = 0; i < size; i++) {
9021        mEffects[i]->updateState();
9022    }
9023}
9024
9025// addEffect_l() must be called with PlaybackThread::mLock held
9026status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
9027{
9028    effect_descriptor_t desc = effect->desc();
9029    uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
9030
9031    Mutex::Autolock _l(mLock);
9032    effect->setChain(this);
9033    sp<ThreadBase> thread = mThread.promote();
9034    if (thread == 0) {
9035        return NO_INIT;
9036    }
9037    effect->setThread(thread);
9038
9039    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
9040        // Auxiliary effects are inserted at the beginning of mEffects vector as
9041        // they are processed first and accumulated in chain input buffer
9042        mEffects.insertAt(effect, 0);
9043
9044        // the input buffer for auxiliary effect contains mono samples in
9045        // 32 bit format. This is to avoid saturation in AudoMixer
9046        // accumulation stage. Saturation is done in EffectModule::process() before
9047        // calling the process in effect engine
9048        size_t numSamples = thread->frameCount();
9049        int32_t *buffer = new int32_t[numSamples];
9050        memset(buffer, 0, numSamples * sizeof(int32_t));
9051        effect->setInBuffer((int16_t *)buffer);
9052        // auxiliary effects output samples to chain input buffer for further processing
9053        // by insert effects
9054        effect->setOutBuffer(mInBuffer);
9055    } else {
9056        // Insert effects are inserted at the end of mEffects vector as they are processed
9057        //  after track and auxiliary effects.
9058        // Insert effect order as a function of indicated preference:
9059        //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
9060        //  another effect is present
9061        //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
9062        //  last effect claiming first position
9063        //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
9064        //  first effect claiming last position
9065        //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
9066        // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
9067        // already present
9068
9069        size_t size = mEffects.size();
9070        size_t idx_insert = size;
9071        ssize_t idx_insert_first = -1;
9072        ssize_t idx_insert_last = -1;
9073
9074        for (size_t i = 0; i < size; i++) {
9075            effect_descriptor_t d = mEffects[i]->desc();
9076            uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
9077            uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
9078            if (iMode == EFFECT_FLAG_TYPE_INSERT) {
9079                // check invalid effect chaining combinations
9080                if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
9081                    iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
9082                    ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
9083                    return INVALID_OPERATION;
9084                }
9085                // remember position of first insert effect and by default
9086                // select this as insert position for new effect
9087                if (idx_insert == size) {
9088                    idx_insert = i;
9089                }
9090                // remember position of last insert effect claiming
9091                // first position
9092                if (iPref == EFFECT_FLAG_INSERT_FIRST) {
9093                    idx_insert_first = i;
9094                }
9095                // remember position of first insert effect claiming
9096                // last position
9097                if (iPref == EFFECT_FLAG_INSERT_LAST &&
9098                    idx_insert_last == -1) {
9099                    idx_insert_last = i;
9100                }
9101            }
9102        }
9103
9104        // modify idx_insert from first position if needed
9105        if (insertPref == EFFECT_FLAG_INSERT_LAST) {
9106            if (idx_insert_last != -1) {
9107                idx_insert = idx_insert_last;
9108            } else {
9109                idx_insert = size;
9110            }
9111        } else {
9112            if (idx_insert_first != -1) {
9113                idx_insert = idx_insert_first + 1;
9114            }
9115        }
9116
9117        // always read samples from chain input buffer
9118        effect->setInBuffer(mInBuffer);
9119
9120        // if last effect in the chain, output samples to chain
9121        // output buffer, otherwise to chain input buffer
9122        if (idx_insert == size) {
9123            if (idx_insert != 0) {
9124                mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
9125                mEffects[idx_insert-1]->configure();
9126            }
9127            effect->setOutBuffer(mOutBuffer);
9128        } else {
9129            effect->setOutBuffer(mInBuffer);
9130        }
9131        mEffects.insertAt(effect, idx_insert);
9132
9133        ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
9134    }
9135    effect->configure();
9136    return NO_ERROR;
9137}
9138
9139// removeEffect_l() must be called with PlaybackThread::mLock held
9140size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
9141{
9142    Mutex::Autolock _l(mLock);
9143    size_t size = mEffects.size();
9144    uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
9145
9146    for (size_t i = 0; i < size; i++) {
9147        if (effect == mEffects[i]) {
9148            // calling stop here will remove pre-processing effect from the audio HAL.
9149            // This is safe as we hold the EffectChain mutex which guarantees that we are not in
9150            // the middle of a read from audio HAL
9151            if (mEffects[i]->state() == EffectModule::ACTIVE ||
9152                    mEffects[i]->state() == EffectModule::STOPPING) {
9153                mEffects[i]->stop();
9154            }
9155            if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
9156                delete[] effect->inBuffer();
9157            } else {
9158                if (i == size - 1 && i != 0) {
9159                    mEffects[i - 1]->setOutBuffer(mOutBuffer);
9160                    mEffects[i - 1]->configure();
9161                }
9162            }
9163            mEffects.removeAt(i);
9164            ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
9165            break;
9166        }
9167    }
9168
9169    return mEffects.size();
9170}
9171
9172// setDevice_l() must be called with PlaybackThread::mLock held
9173void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
9174{
9175    size_t size = mEffects.size();
9176    for (size_t i = 0; i < size; i++) {
9177        mEffects[i]->setDevice(device);
9178    }
9179}
9180
9181// setMode_l() must be called with PlaybackThread::mLock held
9182void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode)
9183{
9184    size_t size = mEffects.size();
9185    for (size_t i = 0; i < size; i++) {
9186        mEffects[i]->setMode(mode);
9187    }
9188}
9189
9190// setVolume_l() must be called with PlaybackThread::mLock held
9191bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
9192{
9193    uint32_t newLeft = *left;
9194    uint32_t newRight = *right;
9195    bool hasControl = false;
9196    int ctrlIdx = -1;
9197    size_t size = mEffects.size();
9198
9199    // first update volume controller
9200    for (size_t i = size; i > 0; i--) {
9201        if (mEffects[i - 1]->isProcessEnabled() &&
9202            (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
9203            ctrlIdx = i - 1;
9204            hasControl = true;
9205            break;
9206        }
9207    }
9208
9209    if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
9210        if (hasControl) {
9211            *left = mNewLeftVolume;
9212            *right = mNewRightVolume;
9213        }
9214        return hasControl;
9215    }
9216
9217    mVolumeCtrlIdx = ctrlIdx;
9218    mLeftVolume = newLeft;
9219    mRightVolume = newRight;
9220
9221    // second get volume update from volume controller
9222    if (ctrlIdx >= 0) {
9223        mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
9224        mNewLeftVolume = newLeft;
9225        mNewRightVolume = newRight;
9226    }
9227    // then indicate volume to all other effects in chain.
9228    // Pass altered volume to effects before volume controller
9229    // and requested volume to effects after controller
9230    uint32_t lVol = newLeft;
9231    uint32_t rVol = newRight;
9232
9233    for (size_t i = 0; i < size; i++) {
9234        if ((int)i == ctrlIdx) continue;
9235        // this also works for ctrlIdx == -1 when there is no volume controller
9236        if ((int)i > ctrlIdx) {
9237            lVol = *left;
9238            rVol = *right;
9239        }
9240        mEffects[i]->setVolume(&lVol, &rVol, false);
9241    }
9242    *left = newLeft;
9243    *right = newRight;
9244
9245    return hasControl;
9246}
9247
9248status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
9249{
9250    const size_t SIZE = 256;
9251    char buffer[SIZE];
9252    String8 result;
9253
9254    snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
9255    result.append(buffer);
9256
9257    bool locked = tryLock(mLock);
9258    // failed to lock - AudioFlinger is probably deadlocked
9259    if (!locked) {
9260        result.append("\tCould not lock mutex:\n");
9261    }
9262
9263    result.append("\tNum fx In buffer   Out buffer   Active tracks:\n");
9264    snprintf(buffer, SIZE, "\t%02d     0x%08x  0x%08x   %d\n",
9265            mEffects.size(),
9266            (uint32_t)mInBuffer,
9267            (uint32_t)mOutBuffer,
9268            mActiveTrackCnt);
9269    result.append(buffer);
9270    write(fd, result.string(), result.size());
9271
9272    for (size_t i = 0; i < mEffects.size(); ++i) {
9273        sp<EffectModule> effect = mEffects[i];
9274        if (effect != 0) {
9275            effect->dump(fd, args);
9276        }
9277    }
9278
9279    if (locked) {
9280        mLock.unlock();
9281    }
9282
9283    return NO_ERROR;
9284}
9285
9286// must be called with ThreadBase::mLock held
9287void AudioFlinger::EffectChain::setEffectSuspended_l(
9288        const effect_uuid_t *type, bool suspend)
9289{
9290    sp<SuspendedEffectDesc> desc;
9291    // use effect type UUID timelow as key as there is no real risk of identical
9292    // timeLow fields among effect type UUIDs.
9293    ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
9294    if (suspend) {
9295        if (index >= 0) {
9296            desc = mSuspendedEffects.valueAt(index);
9297        } else {
9298            desc = new SuspendedEffectDesc();
9299            memcpy(&desc->mType, type, sizeof(effect_uuid_t));
9300            mSuspendedEffects.add(type->timeLow, desc);
9301            ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
9302        }
9303        if (desc->mRefCount++ == 0) {
9304            sp<EffectModule> effect = getEffectIfEnabled(type);
9305            if (effect != 0) {
9306                desc->mEffect = effect;
9307                effect->setSuspended(true);
9308                effect->setEnabled(false);
9309            }
9310        }
9311    } else {
9312        if (index < 0) {
9313            return;
9314        }
9315        desc = mSuspendedEffects.valueAt(index);
9316        if (desc->mRefCount <= 0) {
9317            ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
9318            desc->mRefCount = 1;
9319        }
9320        if (--desc->mRefCount == 0) {
9321            ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9322            if (desc->mEffect != 0) {
9323                sp<EffectModule> effect = desc->mEffect.promote();
9324                if (effect != 0) {
9325                    effect->setSuspended(false);
9326                    sp<EffectHandle> handle = effect->controlHandle();
9327                    if (handle != 0) {
9328                        effect->setEnabled(handle->enabled());
9329                    }
9330                }
9331                desc->mEffect.clear();
9332            }
9333            mSuspendedEffects.removeItemsAt(index);
9334        }
9335    }
9336}
9337
9338// must be called with ThreadBase::mLock held
9339void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend)
9340{
9341    sp<SuspendedEffectDesc> desc;
9342
9343    ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9344    if (suspend) {
9345        if (index >= 0) {
9346            desc = mSuspendedEffects.valueAt(index);
9347        } else {
9348            desc = new SuspendedEffectDesc();
9349            mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
9350            ALOGV("setEffectSuspendedAll_l() add entry for 0");
9351        }
9352        if (desc->mRefCount++ == 0) {
9353            Vector< sp<EffectModule> > effects;
9354            getSuspendEligibleEffects(effects);
9355            for (size_t i = 0; i < effects.size(); i++) {
9356                setEffectSuspended_l(&effects[i]->desc().type, true);
9357            }
9358        }
9359    } else {
9360        if (index < 0) {
9361            return;
9362        }
9363        desc = mSuspendedEffects.valueAt(index);
9364        if (desc->mRefCount <= 0) {
9365            ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
9366            desc->mRefCount = 1;
9367        }
9368        if (--desc->mRefCount == 0) {
9369            Vector<const effect_uuid_t *> types;
9370            for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
9371                if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
9372                    continue;
9373                }
9374                types.add(&mSuspendedEffects.valueAt(i)->mType);
9375            }
9376            for (size_t i = 0; i < types.size(); i++) {
9377                setEffectSuspended_l(types[i], false);
9378            }
9379            ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
9380            mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
9381        }
9382    }
9383}
9384
9385
9386// The volume effect is used for automated tests only
9387#ifndef OPENSL_ES_H_
9388static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
9389                                            { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
9390const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
9391#endif //OPENSL_ES_H_
9392
9393bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
9394{
9395    // auxiliary effects and visualizer are never suspended on output mix
9396    if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
9397        (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
9398         (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
9399         (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) {
9400        return false;
9401    }
9402    return true;
9403}
9404
9405void AudioFlinger::EffectChain::getSuspendEligibleEffects(Vector< sp<AudioFlinger::EffectModule> > &effects)
9406{
9407    effects.clear();
9408    for (size_t i = 0; i < mEffects.size(); i++) {
9409        if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
9410            effects.add(mEffects[i]);
9411        }
9412    }
9413}
9414
9415sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled(
9416                                                            const effect_uuid_t *type)
9417{
9418    sp<EffectModule> effect = getEffectFromType_l(type);
9419    return effect != 0 && effect->isEnabled() ? effect : 0;
9420}
9421
9422void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
9423                                                            bool enabled)
9424{
9425    ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9426    if (enabled) {
9427        if (index < 0) {
9428            // if the effect is not suspend check if all effects are suspended
9429            index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
9430            if (index < 0) {
9431                return;
9432            }
9433            if (!isEffectEligibleForSuspend(effect->desc())) {
9434                return;
9435            }
9436            setEffectSuspended_l(&effect->desc().type, enabled);
9437            index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
9438            if (index < 0) {
9439                ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!");
9440                return;
9441            }
9442        }
9443        ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x",
9444            effect->desc().type.timeLow);
9445        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9446        // if effect is requested to suspended but was not yet enabled, supend it now.
9447        if (desc->mEffect == 0) {
9448            desc->mEffect = effect;
9449            effect->setEnabled(false);
9450            effect->setSuspended(true);
9451        }
9452    } else {
9453        if (index < 0) {
9454            return;
9455        }
9456        ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x",
9457            effect->desc().type.timeLow);
9458        sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
9459        desc->mEffect.clear();
9460        effect->setSuspended(false);
9461    }
9462}
9463
9464#undef LOG_TAG
9465#define LOG_TAG "AudioFlinger"
9466
9467// ----------------------------------------------------------------------------
9468
9469status_t AudioFlinger::onTransact(
9470        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
9471{
9472    return BnAudioFlinger::onTransact(code, data, reply, flags);
9473}
9474
9475}; // namespace android
9476